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-rw-r--r--editor/editor_node.cpp26
-rw-r--r--editor/editor_node.h4
-rw-r--r--editor/find_in_files.cpp8
-rw-r--r--editor/plugins/shader_editor_plugin.cpp1
-rw-r--r--editor/project_manager.cpp35
-rw-r--r--editor/project_manager.h2
6 files changed, 72 insertions, 4 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3e97dbd96c..635f6d4fc7 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -135,6 +135,8 @@ void EditorNode::_update_scene_tabs() {
bool show_rb = EditorSettings::get_singleton()->get("interface/scene_tabs/show_script_button");
+ OS::get_singleton()->global_menu_clear("_dock");
+
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
@@ -149,11 +151,16 @@ void EditorNode::_update_scene_tabs() {
bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0;
scene_tabs->add_tab(editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), icon);
+ OS::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), GLOBAL_SCENE, i);
+
if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
scene_tabs->set_tab_right_button(i, script_icon);
}
}
+ OS::get_singleton()->global_menu_add_separator("_dock");
+ OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant());
+
scene_tabs->set_current_tab(editor_data.get_edited_scene());
if (scene_tabs->get_offset_buttons_visible()) {
@@ -290,6 +297,7 @@ void EditorNode::_notification(int p_what) {
get_tree()->get_root()->set_as_audio_listener_2d(false);
get_tree()->set_auto_accept_quit(false);
get_tree()->connect("files_dropped", this, "_dropped_files");
+ get_tree()->connect("global_menu_action", this, "_global_menu_action");
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;
@@ -4941,6 +4949,23 @@ void EditorNode::remove_tool_menu_item(const String &p_name) {
}
}
+void EditorNode::_global_menu_action(const Variant &p_id, const Variant &p_meta) {
+
+ int id = (int)p_id;
+ if (id == GLOBAL_NEW_WINDOW) {
+ if (OS::get_singleton()->get_main_loop()) {
+ List<String> args;
+ String exec = OS::get_singleton()->get_executable_path();
+
+ OS::ProcessID pid = 0;
+ OS::get_singleton()->execute(exec, args, false, &pid);
+ }
+ } else if (id == GLOBAL_SCENE) {
+ int idx = (int)p_meta;
+ scene_tabs->set_current_tab(idx);
+ }
+}
+
void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_selected_path());
@@ -5322,6 +5347,7 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history);
ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files);
+ ClassDB::bind_method(D_METHOD("_global_menu_action"), &EditorNode::_global_menu_action, DEFVAL(Variant()));
ClassDB::bind_method("_toggle_distraction_free_mode", &EditorNode::_toggle_distraction_free_mode);
ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index a8443549ed..61bbb7b86d 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -207,6 +207,9 @@ private:
SET_VIDEO_DRIVER_SAVE_AND_RESTART,
+ GLOBAL_NEW_WINDOW,
+ GLOBAL_SCENE,
+
IMPORT_PLUGIN_BASE = 100,
TOOL_MENU_BASE = 1000
@@ -504,6 +507,7 @@ private:
void _add_to_recent_scenes(const String &p_scene);
void _update_recent_scenes();
void _open_recent_scene(int p_idx);
+ void _global_menu_action(const Variant &p_id, const Variant &p_meta);
void _dropped_files(const Vector<String> &p_files, int p_screen);
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
String _recent_scene;
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index cc2efb92ae..def22d07de 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -221,8 +221,8 @@ float FindInFiles::get_progress() const {
void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {
- DirAccess *dir = DirAccess::open(path);
- if (dir == NULL) {
+ DirAccessRef dir = DirAccess::open(path);
+ if (!dir) {
print_verbose("Cannot open directory! " + path);
return;
}
@@ -253,8 +253,8 @@ void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {
void FindInFiles::_scan_file(String fpath) {
- FileAccess *f = FileAccess::open(fpath, FileAccess::READ);
- if (f == NULL) {
+ FileAccessRef f = FileAccess::open(fpath, FileAccess::READ);
+ if (!f) {
print_verbose(String("Cannot open file ") + fpath);
return;
}
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 04820b8a8f..938dc8a1e7 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -55,6 +55,7 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
_load_theme_settings();
get_text_edit()->set_text(p_shader->get_code());
+ get_text_edit()->clear_undo_history();
_validate_script();
_line_col_changed();
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 5709bdc3fa..fbaa90c3d7 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -946,6 +946,11 @@ public:
static const char *SIGNAL_SELECTION_CHANGED;
static const char *SIGNAL_PROJECT_ASK_OPEN;
+ enum MenuOptions {
+ GLOBAL_NEW_WINDOW,
+ GLOBAL_OPEN_PROJECT
+ };
+
// Can often be passed by copy
struct Item {
String project_key;
@@ -1181,6 +1186,7 @@ void ProjectList::load_projects() {
_projects.clear();
_last_clicked = "";
_selected_project_keys.clear();
+ OS::get_singleton()->global_menu_clear("_dock");
// Load data
// TODO Would be nice to change how projects and favourites are stored... it complicates things a bit.
@@ -1218,6 +1224,9 @@ void ProjectList::load_projects() {
create_project_item_control(i);
}
+ OS::get_singleton()->global_menu_add_separator("_dock");
+ OS::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), GLOBAL_NEW_WINDOW, Variant());
+
sort_projects();
set_v_scroll(0);
@@ -1305,6 +1314,7 @@ void ProjectList::create_project_item_control(int p_index) {
fpath->set_clip_text(true);
_scroll_children->add_child(hb);
+ OS::get_singleton()->global_menu_add_item("_dock", item.project_name + " ( " + item.path + " )", GLOBAL_OPEN_PROJECT, Variant(item.path.plus_file("project.godot")));
item.control = hb;
}
@@ -1894,6 +1904,29 @@ void ProjectManager::_confirm_update_settings() {
_open_selected_projects();
}
+void ProjectManager::_global_menu_action(const Variant &p_id, const Variant &p_meta) {
+
+ int id = (int)p_id;
+ if (id == ProjectList::GLOBAL_NEW_WINDOW) {
+ List<String> args;
+ String exec = OS::get_singleton()->get_executable_path();
+
+ OS::ProcessID pid = 0;
+ OS::get_singleton()->execute(exec, args, false, &pid);
+ } else if (id == ProjectList::GLOBAL_OPEN_PROJECT) {
+ String conf = (String)p_meta;
+
+ if (conf != String()) {
+ List<String> args;
+ args.push_back(conf);
+ String exec = OS::get_singleton()->get_executable_path();
+
+ OS::ProcessID pid = 0;
+ OS::get_singleton()->execute(exec, args, false, &pid);
+ }
+ }
+}
+
void ProjectManager::_open_selected_projects() {
const Set<String> &selected_list = _project_list->get_selected_project_keys();
@@ -2236,6 +2269,7 @@ void ProjectManager::_bind_methods() {
ClassDB::bind_method("_open_selected_projects_ask", &ProjectManager::_open_selected_projects_ask);
ClassDB::bind_method("_open_selected_projects", &ProjectManager::_open_selected_projects);
+ ClassDB::bind_method(D_METHOD("_global_menu_action"), &ProjectManager::_global_menu_action, DEFVAL(Variant()));
ClassDB::bind_method("_run_project", &ProjectManager::_run_project);
ClassDB::bind_method("_run_project_confirm", &ProjectManager::_run_project_confirm);
ClassDB::bind_method("_scan_projects", &ProjectManager::_scan_projects);
@@ -2561,6 +2595,7 @@ ProjectManager::ProjectManager() {
}
SceneTree::get_singleton()->connect("files_dropped", this, "_files_dropped");
+ SceneTree::get_singleton()->connect("global_menu_action", this, "_global_menu_action");
run_error_diag = memnew(AcceptDialog);
gui_base->add_child(run_error_diag);
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 2a5fd02892..cf0b8b8801 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -43,6 +43,7 @@ class ProjectList;
class ProjectListFilter;
class ProjectManager : public Control {
+
GDCLASS(ProjectManager, Control);
Button *erase_btn;
@@ -96,6 +97,7 @@ class ProjectManager : public Control {
void _restart_confirm();
void _exit_dialog();
void _scan_begin(const String &p_base);
+ void _global_menu_action(const Variant &p_id, const Variant &p_meta);
void _confirm_update_settings();