diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/code_editor.cpp | 6 | ||||
-rw-r--r-- | editor/editor_settings.cpp | 279 | ||||
-rw-r--r-- | editor/inspector_dock.cpp | 128 | ||||
-rw-r--r-- | editor/inspector_dock.h | 8 |
4 files changed, 209 insertions, 212 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 5599076c40..0c49a7169d 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -834,11 +834,9 @@ void CodeTextEditor::_line_col_changed() { } StringBuilder sb; - sb.append("("); - sb.append(itos(text_editor->get_caret_line() + 1).lpad(3)); - sb.append(","); + sb.append(itos(text_editor->get_caret_line() + 1).lpad(4)); + sb.append(" : "); sb.append(itos(positional_column + 1).lpad(3)); - sb.append(")"); line_and_col_txt->set_text(sb.as_string()); } diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 8d579753c2..1953270b08 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -300,6 +300,14 @@ bool EditorSettings::has_default_value(const String &p_setting) const { void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _THREAD_SAFE_METHOD_ +// Sets up the editor setting with a default value and hint PropertyInfo. +#define EDITOR_SETTING(m_type, m_property_hint, m_name, m_default_value, m_hint_string) \ + _initial_set(m_name, m_default_value); \ + hints[m_name] = PropertyInfo(m_type, m_name, m_property_hint, m_hint_string); + +#define EDITOR_SETTING_USAGE(m_type, m_property_hint, m_name, m_default_value, m_hint_string, m_usage) \ + _initial_set(m_name, m_default_value); \ + hints[m_name] = PropertyInfo(m_type, m_name, m_property_hint, m_hint_string, m_usage); /* Languages */ @@ -363,103 +371,76 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { best = "en"; } - _initial_set("interface/editor/editor_language", best); - set_restart_if_changed("interface/editor/editor_language", true); - hints["interface/editor/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_ENUM, "interface/editor/editor_language", best, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); } /* Interface */ // Editor - _initial_set("interface/editor/display_scale", 0); // Display what the Auto display scale setting effectively corresponds to. - float scale = get_auto_display_scale(); + const String display_scale_hint_string = vformat("Auto (%d%%),75%%,100%%,125%%,150%%,175%%,200%%,Custom", Math::round(get_auto_display_scale() * 100)); + EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/display_scale", 0, display_scale_hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) _initial_set("interface/editor/enable_debugging_pseudolocalization", false); set_restart_if_changed("interface/editor/enable_debugging_pseudolocalization", true); // Use pseudolocalization in editor. - hints["interface/editor/display_scale"] = PropertyInfo(Variant::INT, "interface/editor/display_scale", PROPERTY_HINT_ENUM, vformat("Auto (%d%%),75%%,100%%,125%%,150%%,175%%,200%%,Custom", Math::round(scale * 100)), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); - _initial_set("interface/editor/custom_display_scale", 1.0f); - hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::FLOAT, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); - _initial_set("interface/editor/main_font_size", 14); - hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); - _initial_set("interface/editor/code_font_size", 14); - hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/editor/code_font_contextual_ligatures", 0); - hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/custom_display_scale", 1.0, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) + EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/main_font_size", 14, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/code_font_size", 14, "8,48,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/code_font_contextual_ligatures", 0, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set") _initial_set("interface/editor/code_font_custom_opentype_features", ""); _initial_set("interface/editor/code_font_custom_variations", ""); _initial_set("interface/editor/font_antialiased", true); - _initial_set("interface/editor/font_hinting", 0); #ifdef OSX_ENABLED - hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto (None),None,Light,Normal", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_hinting", 0, "Auto (None),None,Light,Normal") #else - hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto (Light),None,Light,Normal", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_hinting", 0, "Auto (Light),None,Light,Normal") #endif - _initial_set("interface/editor/main_font", ""); - hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/editor/main_font_bold", ""); - hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/editor/code_font", ""); - hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS - hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); - _initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 100000); // 10 FPS - // Allow an unfocused FPS limit as low as 1 FPS for those who really need low power usage - // (but don't need to preview particles or shaders while the editor is unfocused). - // With very low FPS limits, the editor can take a small while to become usable after being focused again, - // so this should be used at the user's discretion. - hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,1000000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/main_font", "", "*.ttf,*.otf") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/main_font_bold", "", "*.ttf,*.otf") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/editor/code_font", "", "*.ttf,*.otf") + EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/low_processor_mode_sleep_usec", 6900, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) + // Default unfocused usec sleep is for 10 FPS. Allow an unfocused FPS limit + // as low as 1 FPS for those who really need low power usage (but don't need + // to preview particles or shaders while the editor is unfocused). With very + // low FPS limits, the editor can take a small while to become usable after + // being focused again, so this should be used at the user's discretion. + EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/unfocused_low_processor_mode_sleep_usec", 100000, "1,1000000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) _initial_set("interface/editor/separate_distraction_mode", false); _initial_set("interface/editor/automatically_open_screenshots", true); - _initial_set("interface/editor/single_window_mode", false); - hints["interface/editor/single_window_mode"] = PropertyInfo(Variant::BOOL, "interface/editor/single_window_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/single_window_mode", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) _initial_set("interface/editor/hide_console_window", false); _initial_set("interface/editor/save_each_scene_on_quit", true); // Regression // Inspector - _initial_set("interface/inspector/max_array_dictionary_items_per_page", 20); - hints["interface/inspector/max_array_dictionary_items_per_page"] = PropertyInfo(Variant::INT, "interface/inspector/max_array_dictionary_items_per_page", PROPERTY_HINT_RANGE, "10,100,1", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/inspector/max_array_dictionary_items_per_page", 20, "10,100,1") // Theme - _initial_set("interface/theme/preset", "Default"); - hints["interface/theme/preset"] = PropertyInfo(Variant::STRING, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Breeze Dark,Godot 2,Grey,Light,Solarized (Dark),Solarized (Light),Custom", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/icon_and_font_color", 0); - hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/base_color", Color(0.2, 0.23, 0.31)); - hints["interface/theme/base_color"] = PropertyInfo(Variant::COLOR, "interface/theme/base_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/accent_color", Color(0.41, 0.61, 0.91)); - hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/contrast", 0.3); - hints["interface/theme/contrast"] = PropertyInfo(Variant::FLOAT, "interface/theme/contrast", PROPERTY_HINT_RANGE, "-1, 1, 0.01"); - _initial_set("interface/theme/icon_saturation", 1.0); - hints["interface/theme/icon_saturation"] = PropertyInfo(Variant::FLOAT, "interface/theme/icon_saturation", PROPERTY_HINT_RANGE, "0,2,0.01", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/relationship_line_opacity", 0.1); - hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::FLOAT, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01"); - _initial_set("interface/theme/border_size", 0); - hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/corner_radius", 3); - hints["interface/theme/corner_radius"] = PropertyInfo(Variant::INT, "interface/theme/corner_radius", PROPERTY_HINT_RANGE, "0,6,1", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/additional_spacing", 0); - hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::FLOAT, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT); - _initial_set("interface/theme/custom_theme", ""); - hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot 2,Grey,Light,Solarized (Dark),Solarized (Light),Custom") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/theme/icon_and_font_color", 0, "Auto,Dark,Light") + EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/base_color", Color(0.2, 0.23, 0.31), "") + EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/accent_color", Color(0.41, 0.61, 0.91), "") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/contrast", 0.3, "-1,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/icon_saturation", 1.0, "0,2,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/relationship_line_opacity", 0.1, "0.00,1,0.01") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/theme/border_size", 0, "0,2,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/theme/corner_radius", 3, "0,6,1") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/additional_spacing", 0.0, "0,5,0.1") + EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "interface/theme/custom_theme", "", "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) // Scene tabs _initial_set("interface/scene_tabs/show_thumbnail_on_hover", true); _initial_set("interface/scene_tabs/resize_if_many_tabs", true); - _initial_set("interface/scene_tabs/minimum_width", 50); - hints["interface/scene_tabs/minimum_width"] = PropertyInfo(Variant::INT, "interface/scene_tabs/minimum_width", PROPERTY_HINT_RANGE, "50,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING_USAGE(Variant::INT, PROPERTY_HINT_RANGE, "interface/scene_tabs/minimum_width", 50, "50,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) _initial_set("interface/scene_tabs/show_script_button", false); /* Filesystem */ // Directories - _initial_set("filesystem/directories/autoscan_project_path", ""); - hints["filesystem/directories/autoscan_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/autoscan_project_path", PROPERTY_HINT_GLOBAL_DIR); - _initial_set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS)); - hints["filesystem/directories/default_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_path", PROPERTY_HINT_GLOBAL_DIR); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/directories/autoscan_project_path", "", "") + const String fs_dir_default_project_path = OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/directories/default_project_path", fs_dir_default_project_path, "") // On save _initial_set("filesystem/on_save/compress_binary_resources", true); @@ -467,10 +448,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // File dialog _initial_set("filesystem/file_dialog/show_hidden_files", false); - _initial_set("filesystem/file_dialog/display_mode", 0); - hints["filesystem/file_dialog/display_mode"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List"); - _initial_set("filesystem/file_dialog/thumbnail_size", 64); - hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "filesystem/file_dialog/display_mode", 0, "Thumbnails,List") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "filesystem/file_dialog/thumbnail_size", 64, "32,128,16") /* Docks */ @@ -478,40 +457,33 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false); // FileSystem - _initial_set("docks/filesystem/thumbnail_size", 64); - hints["docks/filesystem/thumbnail_size"] = PropertyInfo(Variant::INT, "docks/filesystem/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "docks/filesystem/thumbnail_size", 64, "32,128,16") _initial_set("docks/filesystem/always_show_folders", true); // Property editor _initial_set("docks/property_editor/auto_refresh_interval", 0.2); //update 5 times per second by default - _initial_set("docks/property_editor/subresource_hue_tint", 0.75); - hints["docks/property_editor/subresource_hue_tint"] = PropertyInfo(Variant::FLOAT, "docks/property_editor/subresource_hue_tint", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "docks/property_editor/subresource_hue_tint", 0.75, "0,1,0.01") /* Text editor */ // Theme - _initial_set("text_editor/theme/color_theme", "Default"); - hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default,Godot 2,Custom"); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "text_editor/theme/color_theme", "Default", "Default,Godot 2,Custom") // Theme: Highlighting _load_godot2_text_editor_theme(); // Appearance // Appearance: Caret - _initial_set("text_editor/appearance/caret/type", 0); - hints["text_editor/appearance/caret/type"] = PropertyInfo(Variant::INT, "text_editor/appearance/caret/type", PROPERTY_HINT_ENUM, "Line,Block"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/appearance/caret/type", 0, "Line,Block") _initial_set("text_editor/appearance/caret/caret_blink", true); - _initial_set("text_editor/appearance/caret/caret_blink_speed", 0.5); - hints["text_editor/appearance/caret/caret_blink_speed"] = PropertyInfo(Variant::FLOAT, "text_editor/appearance/caret/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/appearance/caret/caret_blink_speed", 0.5, "0.1,10,0.01") _initial_set("text_editor/appearance/caret/highlight_current_line", true); _initial_set("text_editor/appearance/caret/highlight_all_occurrences", true); // Appearance: Guidelines _initial_set("text_editor/appearance/guidelines/show_line_length_guidelines", true); - _initial_set("text_editor/appearance/guidelines/line_length_guideline_soft_column", 80); - hints["text_editor/appearance/guidelines/line_length_guideline_soft_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/guidelines/line_length_guideline_soft_column", PROPERTY_HINT_RANGE, "20, 160, 1"); - _initial_set("text_editor/appearance/guidelines/line_length_guideline_hard_column", 100); - hints["text_editor/appearance/guidelines/line_length_guideline_hard_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/guidelines/line_length_guideline_hard_column", PROPERTY_HINT_RANGE, "20, 160, 1"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/guidelines/line_length_guideline_soft_column", 80, "20,160,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/guidelines/line_length_guideline_hard_column", 100, "20,160,1") // Appearance: Gutters _initial_set("text_editor/appearance/gutters/show_line_numbers", true); @@ -522,19 +494,16 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // Appearance: Minimap _initial_set("text_editor/appearance/minimap/show_minimap", true); - _initial_set("text_editor/appearance/minimap/minimap_width", 80); - hints["text_editor/appearance/minimap/minimap_width"] = PropertyInfo(Variant::INT, "text_editor/appearance/minimap/minimap_width", PROPERTY_HINT_RANGE, "50,250,1"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/minimap/minimap_width", 80, "50,250,1") // Appearance: Lines _initial_set("text_editor/appearance/lines/code_folding", true); - _initial_set("text_editor/appearance/lines/word_wrap", 0); - hints["text_editor/appearance/lines/word_wrap"] = PropertyInfo(Variant::INT, "text_editor/appearance/lines/word_wrap", PROPERTY_HINT_ENUM, "None,Boundary"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/appearance/lines/word_wrap", 0, "None,Boundary") // Appearance: Whitespace _initial_set("text_editor/appearance/whitespace/draw_tabs", true); _initial_set("text_editor/appearance/whitespace/draw_spaces", false); - _initial_set("text_editor/appearance/whitespace/line_spacing", 6); - hints["text_editor/appearance/whitespace/line_spacing"] = PropertyInfo(Variant::INT, "text_editor/appearance/whitespace/line_spacing", PROPERTY_HINT_RANGE, "0,50,1"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/appearance/whitespace/line_spacing", 6, "0,50,1") // Behavior // Behavior: Navigation @@ -544,10 +513,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/behavior/navigation/v_scroll_speed", 80); // Behavior: Indent - _initial_set("text_editor/behavior/indent/type", 0); - hints["text_editor/behavior/indent/type"] = PropertyInfo(Variant::INT, "text_editor/behavior/indent/type", PROPERTY_HINT_ENUM, "Tabs,Spaces"); - _initial_set("text_editor/behavior/indent/size", 4); - hints["text_editor/behavior/indent/size"] = PropertyInfo(Variant::INT, "text_editor/behavior/indent/size", PROPERTY_HINT_RANGE, "1, 64, 1"); // size of 0 crashes. + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/behavior/indent/type", 0, "Tabs,Spaces") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/behavior/indent/size", 4, "1,64,1") // size of 0 crashes. _initial_set("text_editor/behavior/indent/auto_indent", true); // Behavior: Files @@ -561,11 +528,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/script_list/sort_members_outline_alphabetically", false); // Completion - _initial_set("text_editor/completion/idle_parse_delay", 2.0); - hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/completion/idle_parse_delay", 2.0, "0.1,10,0.01") _initial_set("text_editor/completion/auto_brace_complete", true); - _initial_set("text_editor/completion/code_complete_delay", 0.3); - hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01"); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/completion/code_complete_delay", 0.3, "0.01,5,0.01") _initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true); _initial_set("text_editor/completion/complete_file_paths", true); _initial_set("text_editor/completion/add_type_hints", false); @@ -573,14 +538,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // Help _initial_set("text_editor/help/show_help_index", true); - _initial_set("text_editor/help/help_font_size", 15); - hints["text_editor/help/help_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_font_size", PROPERTY_HINT_RANGE, "8,48,1"); - _initial_set("text_editor/help/help_source_font_size", 14); - hints["text_editor/help/help_source_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_source_font_size", PROPERTY_HINT_RANGE, "8,48,1"); - _initial_set("text_editor/help/help_title_font_size", 23); - hints["text_editor/help/help_title_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_title_font_size", PROPERTY_HINT_RANGE, "8,48,1"); - _initial_set("text_editor/help/class_reference_examples", 0); - hints["text_editor/help/class_reference_examples"] = PropertyInfo(Variant::INT, "text_editor/help/class_reference_examples", PROPERTY_HINT_ENUM, "GDScript,C#,GDScript and C#"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_font_size", 15, "8,48,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_source_font_size", 14, "8,48,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_title_font_size", 23, "8,48,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/help/class_reference_examples", 0, "GDScript,C#,GDScript and C#") /* Editors */ @@ -588,39 +549,23 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/grid_map/pick_distance", 5000.0); // 3D - _initial_set("editors/3d/primary_grid_color", Color(0.56, 0.56, 0.56, 0.5)); - hints["editors/3d/primary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/primary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); - - _initial_set("editors/3d/secondary_grid_color", Color(0.38, 0.38, 0.38, 0.5)); - hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/primary_grid_color", Color(0.56, 0.56, 0.56, 0.5), "") + EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/secondary_grid_color", Color(0.38, 0.38, 0.38, 0.5), "") // Use a similar color to the 2D editor selection. - _initial_set("editors/3d/selection_box_color", Color(1.0, 0.5, 0)); - hints["editors/3d/selection_box_color"] = PropertyInfo(Variant::COLOR, "editors/3d/selection_box_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/selection_box_color", Color(1.0, 0.5, 0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) // If a line is a multiple of this, it uses the primary grid color. // Use a power of 2 value by default as it's more common to use powers of 2 in level design. - _initial_set("editors/3d/primary_grid_steps", 8); - hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT); - - // At 1000, the grid mostly looks like it has no edge. - _initial_set("editors/3d/grid_size", 200); - hints["editors/3d/grid_size"] = PropertyInfo(Variant::INT, "editors/3d/grid_size", PROPERTY_HINT_RANGE, "1,2000,1", PROPERTY_USAGE_DEFAULT); - - // Default largest grid size is 100m, 10^2 (primary grid lines are 1km apart when primary_grid_steps is 10). - _initial_set("editors/3d/grid_division_level_max", 2); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/primary_grid_steps", 8, "1,100,1") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_size", 200, "1,2000,1") // Higher values produce graphical artifacts when far away unless View Z-Far // is increased significantly more than it really should need to be. - hints["editors/3d/grid_division_level_max"] = PropertyInfo(Variant::INT, "editors/3d/grid_division_level_max", PROPERTY_HINT_RANGE, "-1,3,1", PROPERTY_USAGE_DEFAULT); - - // Default smallest grid size is 1m, 10^0. - _initial_set("editors/3d/grid_division_level_min", 0); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_max", 2, "-1,3,1") // Lower values produce graphical artifacts regardless of view clipping planes, so limit to -2 as a lower bound. - hints["editors/3d/grid_division_level_min"] = PropertyInfo(Variant::INT, "editors/3d/grid_division_level_min", PROPERTY_HINT_RANGE, "-2,2,1", PROPERTY_USAGE_DEFAULT); - + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_min", 0, "-2,2,1") // -0.2 seems like a sensible default. -1.0 gives Blender-like behavior, 0.5 gives huge grids. - _initial_set("editors/3d/grid_division_level_bias", -0.2); - hints["editors/3d/grid_division_level_bias"] = PropertyInfo(Variant::FLOAT, "editors/3d/grid_division_level_bias", PROPERTY_HINT_RANGE, "-1.0,0.5,0.1", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/grid_division_level_bias", -0.2, "-1.0,0.5,0.1") _initial_set("editors/3d/grid_xz_plane", true); _initial_set("editors/3d/grid_xy_plane", false); @@ -629,56 +574,37 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // Use a lower default FOV for the 3D camera compared to the // Camera3D node as the 3D viewport doesn't span the whole screen. // This means it's technically viewed from a further distance, which warrants a narrower FOV. - _initial_set("editors/3d/default_fov", 70.0); - hints["editors/3d/default_fov"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_fov", PROPERTY_HINT_RANGE, "1,179,0.1"); - _initial_set("editors/3d/default_z_near", 0.05); - hints["editors/3d/default_z_near"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_near", PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater"); - _initial_set("editors/3d/default_z_far", 4000.0); - hints["editors/3d/default_z_far"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_far", PROPERTY_HINT_RANGE, "0.1,4000,0.1,or_greater"); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_fov", 70.0, "1,179,0.1") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_z_near", 0.05, "0.01,10,0.01,or_greater") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/default_z_far", 4000.0, "0.1,4000,0.1,or_greater") // 3D: Navigation - _initial_set("editors/3d/navigation/navigation_scheme", 0); - _initial_set("editors/3d/navigation/invert_y_axis", false); _initial_set("editors/3d/navigation/invert_x_axis", false); - hints["editors/3d/navigation/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo"); - _initial_set("editors/3d/navigation/zoom_style", 0); - hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal"); + _initial_set("editors/3d/navigation/invert_y_axis", false); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/navigation_scheme", 0, "Godot,Maya,Modo") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/zoom_style", 0, "Vertical,Horizontal") _initial_set("editors/3d/navigation/emulate_numpad", false); _initial_set("editors/3d/navigation/emulate_3_button_mouse", false); - _initial_set("editors/3d/navigation/orbit_modifier", 0); - hints["editors/3d/navigation/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); - _initial_set("editors/3d/navigation/pan_modifier", 1); - hints["editors/3d/navigation/pan_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/pan_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); - _initial_set("editors/3d/navigation/zoom_modifier", 4); - hints["editors/3d/navigation/zoom_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/orbit_modifier", 0, "None,Shift,Alt,Meta,Ctrl") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/pan_modifier", 1, "None,Shift,Alt,Meta,Ctrl") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/navigation/zoom_modifier", 4, "None,Shift,Alt,Meta,Ctrl") _initial_set("editors/3d/navigation/warped_mouse_panning", true); // 3D: Navigation feel - _initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4); - hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01"); - _initial_set("editors/3d/navigation_feel/orbit_inertia", 0.05); - hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/navigation_feel/translation_inertia", 0.15); - hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075); - hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075); - hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075); - hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/orbit_sensitivity", 0.4, "0.0,2,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/orbit_inertia", 0.05, "0.0,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/translation_inertia", 0.15, "0.0,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/zoom_inertia", 0.075, "0.0,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075, "0.0,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/manipulation_translation_inertia", 0.075, "0.0,1,0.01") // 3D: Freelook - _initial_set("editors/3d/freelook/freelook_navigation_scheme", false); - hints["editors/3d/freelook/freelook_navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_navigation_scheme", PROPERTY_HINT_ENUM, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)"); - _initial_set("editors/3d/freelook/freelook_sensitivity", 0.4); - hints["editors/3d/freelook/freelook_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01"); - _initial_set("editors/3d/freelook/freelook_inertia", 0.1); - hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/freelook/freelook_base_speed", 5.0); - hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01"); - _initial_set("editors/3d/freelook/freelook_activation_modifier", 0); - hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_navigation_scheme", 0, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_sensitivity", 0.4, "0.0,2,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_inertia", 0.1, "0.0,1,0.01") + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/freelook/freelook_base_speed", 5.0, "0.0,10,0.01") + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_activation_modifier", 0, "None,Shift,Alt,Meta,Ctrl") _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false); // 2D @@ -716,28 +642,24 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0)); // Visual editors - _initial_set("editors/visual_editors/minimap_opacity", 0.85); - hints["editors/visual_editors/minimap_opacity"] = PropertyInfo(Variant::FLOAT, "editors/visual_editors/minimap_opacity", PROPERTY_HINT_RANGE, "0.0,1.0,0.01", PROPERTY_USAGE_DEFAULT); + EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01") /* Run */ // Window placement - _initial_set("run/window_placement/rect", 1); - hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/rect", 1, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen") String screen_hints = "Same as Editor,Previous Monitor,Next Monitor"; for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) { screen_hints += ",Monitor " + itos(i + 1); } _initial_set("run/window_placement/rect_custom_position", Vector2()); - _initial_set("run/window_placement/screen", 0); - hints["run/window_placement/screen"] = PropertyInfo(Variant::INT, "run/window_placement/screen", PROPERTY_HINT_ENUM, screen_hints); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/screen", 0, screen_hints) // Auto save _initial_set("run/auto_save/save_before_running", true); // Output - _initial_set("run/output/font_size", 13); - hints["run/output/font_size"] = PropertyInfo(Variant::INT, "run/output/font_size", PROPERTY_HINT_RANGE, "8,48,1"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "run/output/font_size", 13, "8,48,1") _initial_set("run/output/always_clear_output_on_play", true); _initial_set("run/output/always_open_output_on_play", true); _initial_set("run/output/always_close_output_on_stop", false); @@ -747,17 +669,14 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // Debug _initial_set("network/debug/remote_host", "127.0.0.1"); // Hints provided in setup_network - _initial_set("network/debug/remote_port", 6007); - hints["network/debug/remote_port"] = PropertyInfo(Variant::INT, "network/debug/remote_port", PROPERTY_HINT_RANGE, "1,65535,1"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "network/debug/remote_port", 6007, "1,65535,1") // SSL - _initial_set("network/ssl/editor_ssl_certificates", _SYSTEM_CERTS_PATH); - hints["network/ssl/editor_ssl_certificates"] = PropertyInfo(Variant::STRING, "network/ssl/editor_ssl_certificates", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"); + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "network/ssl/editor_ssl_certificates", _SYSTEM_CERTS_PATH, "*.crt,*.pem") /* Extra config */ - _initial_set("project_manager/sorting_order", 0); - hints["project_manager/sorting_order"] = PropertyInfo(Variant::INT, "project_manager/sorting_order", PROPERTY_HINT_ENUM, "Name,Path,Last Edited"); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "project_manager/sorting_order", 0, "Name,Path,Last Edited") if (p_extra_config.is_valid()) { if (p_extra_config->has_section("init_projects") && p_extra_config->has_section_key("init_projects", "list")) { diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 778046f45c..04ddf3552b 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -30,11 +30,22 @@ #include "inspector_dock.h" -#include "editor/editor_node.h" -#include "editor/editor_settings.h" +#include "editor/editor_scale.h" #include "editor/plugins/animation_player_editor_plugin.h" void InspectorDock::_menu_option(int p_option) { + _menu_option_confirm(p_option, false); +} + +void InspectorDock::_menu_confirm_current() { + _menu_option_confirm(current_option, true); +} + +void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) { + if (!p_confirmed) { + current_option = p_option; + } + switch (p_option) { case EXPAND_ALL: { _menu_expandall(); @@ -82,39 +93,81 @@ void InspectorDock::_menu_option(int p_option) { } break; case OBJECT_UNIQUE_RESOURCES: { - editor_data->apply_changes_in_editors(); - if (current) { - List<PropertyInfo> props; - current->get_property_list(&props); - Map<RES, RES> duplicates; - for (const PropertyInfo &E : props) { - if (!(E.usage & PROPERTY_USAGE_STORAGE)) { - continue; - } + if (!p_confirmed) { + Vector<String> resource_propnames; - Variant v = current->get(E.name); - if (v.is_ref()) { + if (current) { + List<PropertyInfo> props; + current->get_property_list(&props); + + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + + Variant v = current->get(E->get().name); REF ref = v; - if (ref.is_valid()) { - RES res = ref; - if (res.is_valid()) { - if (!duplicates.has(res)) { - duplicates[res] = res->duplicate(); - } - res = duplicates[res]; + RES res = ref; + if (v.is_ref() && ref.is_valid() && res.is_valid()) { + // Valid resource which would be duplicated if action is confirmed. + resource_propnames.append(E->get().name); + } + } + } + + if (resource_propnames.size()) { + unique_resources_list_tree->clear(); + TreeItem *root = unique_resources_list_tree->create_item(); - current->set(E.name, res); - editor->get_inspector()->update_property(E.name); + for (int i = 0; i < resource_propnames.size(); i++) { + String propname = resource_propnames[i].replace("/", " / "); + + TreeItem *ti = unique_resources_list_tree->create_item(root); + ti->set_text(0, bool(EDITOR_GET("interface/inspector/capitalize_properties")) ? propname.capitalize() : propname); + } + + unique_resources_confirmation->popup_centered(); + } else { + unique_resources_confirmation->set_text(TTR("This object has no resources.")); + current_option = -1; + unique_resources_confirmation->popup_centered(); + } + } else { + editor_data->apply_changes_in_editors(); + + if (current) { + List<PropertyInfo> props; + current->get_property_list(&props); + Map<RES, RES> duplicates; + for (const PropertyInfo &prop_info : props) { + if (!(prop_info.usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + + Variant v = current->get(prop_info.name); + if (v.is_ref()) { + REF ref = v; + if (ref.is_valid()) { + RES res = ref; + if (res.is_valid()) { + if (!duplicates.has(res)) { + duplicates[res] = res->duplicate(); + } + res = duplicates[res]; + + current->set(prop_info.name, res); + editor->get_inspector()->update_property(prop_info.name); + } } } } } - } - editor_data->get_undo_redo().clear_history(); + editor_data->get_undo_redo().clear_history(); - editor->get_editor_plugins_over()->edit(nullptr); - editor->get_editor_plugins_over()->edit(current); + editor->get_editor_plugins_over()->edit(nullptr); + editor->get_editor_plugins_over()->edit(current); + } } break; @@ -619,6 +672,29 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) { warning->hide(); warning->connect("pressed", callable_mp(this, &InspectorDock::_warning_pressed)); + unique_resources_confirmation = memnew(ConfirmationDialog); + add_child(unique_resources_confirmation); + + VBoxContainer *container = memnew(VBoxContainer); + unique_resources_confirmation->add_child(container); + + Label *top_label = memnew(Label); + top_label->set_text(TTR("The following resources will be duplicated and embedded within this resource/object.")); + container->add_child(top_label); + + unique_resources_list_tree = memnew(Tree); + unique_resources_list_tree->set_hide_root(true); + unique_resources_list_tree->set_columns(1); + unique_resources_list_tree->set_column_title(0, TTR("Property")); + unique_resources_list_tree->set_custom_minimum_size(Size2(0, 200 * EDSCALE)); + container->add_child(unique_resources_list_tree); + + Label *bottom_label = memnew(Label); + bottom_label->set_text(TTR("This cannot be undone. Are you sure?")); + container->add_child(bottom_label); + + unique_resources_confirmation->connect("confirmed", callable_mp(this, &InspectorDock::_menu_confirm_current)); + warning_dialog = memnew(AcceptDialog); editor->get_gui_base()->add_child(warning_dialog); diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h index 6615845b66..5bf6a34617 100644 --- a/editor/inspector_dock.h +++ b/editor/inspector_dock.h @@ -40,8 +40,6 @@ #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" -#include "scene/gui/label.h" -#include "scene/gui/popup_menu.h" class EditorNode; @@ -92,7 +90,13 @@ class InspectorDock : public VBoxContainer { Button *warning; AcceptDialog *warning_dialog; + int current_option = -1; + ConfirmationDialog *unique_resources_confirmation; + Tree *unique_resources_list_tree; + void _menu_option(int p_option); + void _menu_confirm_current(); + void _menu_option_confirm(int p_option, bool p_confirmed); void _new_resource(); void _load_resource(const String &p_type = ""); |