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-rw-r--r--editor/SCsub1
-rw-r--r--editor/editor_about.cpp45
-rw-r--r--editor/editor_about.h4
-rw-r--r--editor/editor_file_dialog.cpp55
-rw-r--r--editor/editor_file_dialog.h3
-rw-r--r--editor/editor_fonts.cpp8
-rw-r--r--editor/editor_node.cpp100
-rw-r--r--editor/editor_node.h15
-rw-r--r--editor/editor_plugin.cpp46
-rw-r--r--editor/editor_plugin.h9
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/filesystem_dock.cpp1
-rw-r--r--editor/icons/icon_editor_handle_add.svg5
-rw-r--r--editor/import_dock.cpp1
-rw-r--r--editor/node_dock.cpp3
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp9
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp452
-rw-r--r--editor/plugins/animation_player_editor_plugin.h66
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp7
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp22
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h4
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/path_2d_editor_plugin.h4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp27
-rw-r--r--editor/plugins/spatial_editor_plugin.h5
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp1
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
-rw-r--r--editor/project_export.cpp1
-rw-r--r--editor/project_manager.cpp19
-rw-r--r--editor/project_manager.h3
-rw-r--r--editor/property_editor.cpp42
-rw-r--r--editor/property_editor.h15
-rw-r--r--editor/scene_tree_dock.cpp1
-rw-r--r--editor/scene_tree_editor.cpp8
-rw-r--r--editor/scene_tree_editor.h1
-rw-r--r--editor/script_editor_debugger.cpp3
42 files changed, 919 insertions, 93 deletions
diff --git a/editor/SCsub b/editor/SCsub
index 75ec422bd5..8a0e36b4a3 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -475,6 +475,7 @@ if env['tools']:
SConscript('plugins/SCsub')
lib = env.Library("editor", env.editor_sources)
+ env.NoCache(lib)
env.Prepend(LIBS=[lib])
Export('env')
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 290cb1be42..da41ea87ce 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_about.h"
+#include "editor_node.h"
#include "authors.gen.h"
#include "donors.gen.h"
@@ -35,6 +36,20 @@
#include "version.h"
#include "version_hash.gen.h"
+void EditorAbout::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+
+ Ref<Font> font = EditorNode::get_singleton()->get_gui_base()->get_font("source", "EditorFonts");
+ _tpl_text->add_font_override("font", font);
+ _license_text->add_font_override("font", font);
+ } break;
+ }
+}
+
void EditorAbout::_license_tree_selected() {
TreeItem *selected = _tpl_tree->get_selected();
@@ -52,7 +67,7 @@ TextureRect *EditorAbout::get_logo() const {
return _logo;
}
-ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<String> &p_sections, const char **p_src[]) {
+ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<String> &p_sections, const char **p_src[], const int p_flag_single_column) {
ScrollContainer *sc = memnew(ScrollContainer);
sc->set_name(p_name);
@@ -64,6 +79,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St
for (int i = 0; i < p_sections.size(); i++) {
+ bool single_column = p_flag_single_column & 1 << i;
const char **names_ptr = p_src[i];
if (*names_ptr) {
@@ -72,17 +88,16 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St
vbc->add_child(lbl);
ItemList *il = memnew(ItemList);
- il->set_max_columns(16);
il->set_h_size_flags(Control::SIZE_EXPAND_FILL);
il->set_same_column_width(true);
il->set_auto_height(true);
+ il->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
+ il->add_constant_override("hseparation", 16 * EDSCALE);
while (*names_ptr) {
il->add_item(String::utf8(*names_ptr++), NULL, false);
}
+ il->set_max_columns(il->get_item_count() < 4 || single_column ? 1 : 16);
vbc->add_child(il);
- if (il->get_item_count() == 2) {
- il->set_fixed_column_width(200 * EDSCALE);
- }
HSeparator *hs = memnew(HSeparator);
hs->set_modulate(Color(0, 0, 0, 0));
@@ -134,7 +149,7 @@ EditorAbout::EditorAbout() {
dev_sections.push_back(TTR("Project Manager"));
dev_sections.push_back(TTR("Developers"));
const char **dev_src[] = { dev_founders, dev_lead, dev_manager, dev_names };
- tc->add_child(_populate_list(TTR("Authors"), dev_sections, dev_src));
+ tc->add_child(_populate_list(TTR("Authors"), dev_sections, dev_src, 1));
// Donors
@@ -146,18 +161,18 @@ EditorAbout::EditorAbout() {
donor_sections.push_back(TTR("Silver Donors"));
donor_sections.push_back(TTR("Bronze Donors"));
const char **donor_src[] = { donor_s_plat, donor_s_gold, donor_s_mini, donor_gold, donor_silver, donor_bronze };
- tc->add_child(_populate_list(TTR("Donors"), donor_sections, donor_src));
+ tc->add_child(_populate_list(TTR("Donors"), donor_sections, donor_src, 3));
// License
- TextEdit *license = memnew(TextEdit);
- license->set_name(TTR("License"));
- license->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- license->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- license->set_wrap(true);
- license->set_readonly(true);
- license->set_text(String::utf8(about_license));
- tc->add_child(license);
+ _license_text = memnew(TextEdit);
+ _license_text->set_name(TTR("License"));
+ _license_text->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ _license_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ _license_text->set_wrap(true);
+ _license_text->set_readonly(true);
+ _license_text->set_text(String::utf8(about_license));
+ tc->add_child(_license_text);
// Thirdparty License
diff --git a/editor/editor_about.h b/editor/editor_about.h
index d455b1f074..ce29027f05 100644
--- a/editor/editor_about.h
+++ b/editor/editor_about.h
@@ -52,13 +52,15 @@ class EditorAbout : public AcceptDialog {
private:
void _license_tree_selected();
- ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char **p_src[]);
+ ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char **p_src[], const int p_flag_single_column = 0);
Tree *_tpl_tree;
+ TextEdit *_license_text;
TextEdit *_tpl_text;
TextureRect *_logo;
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index f8b9425a4e..eb5af2eaeb 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -197,6 +197,9 @@ Vector<String> EditorFileDialog::get_selected_files() const {
void EditorFileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir());
+
+ // Disable "Open" button only when we in selecting file(s) mode or open dir mode.
+ get_ok()->set_disabled(_is_open_should_be_disabled());
}
void EditorFileDialog::_dir_entered(String p_dir) {
@@ -452,6 +455,28 @@ void EditorFileDialog::_item_selected(int p_item) {
file->set_text(d["name"]);
_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
}
+
+ get_ok()->set_disabled(_is_open_should_be_disabled());
+}
+
+void EditorFileDialog::_items_clear_selection() {
+
+ item_list->unselect_all();
+
+ // If nothing is selected, then block Open button.
+ switch (mode) {
+
+ case MODE_OPEN_FILE:
+ case MODE_OPEN_FILES:
+ get_ok()->set_text(TTR("Open"));
+ get_ok()->set_disabled(item_list->is_anything_selected() == false);
+ break;
+
+ case MODE_OPEN_DIR:
+ get_ok()->set_disabled(false);
+ get_ok()->set_text(TTR("Select Current Folder"));
+ break;
+ }
}
void EditorFileDialog::_push_history() {
@@ -487,6 +512,26 @@ void EditorFileDialog::_item_dc_selected(int p_item) {
}
}
+bool EditorFileDialog::_is_open_should_be_disabled() {
+
+ if (mode == MODE_OPEN_ANY || mode == MODE_SAVE_FILE)
+ return false;
+
+ Vector<int> items = item_list->get_selected_items();
+ if (items.size() == 0)
+ return true;
+
+ for (int i = 0; i < items.size(); i++) {
+
+ Dictionary d = item_list->get_item_metadata(items.get(i));
+
+ if (((mode == MODE_OPEN_FILE || mode == MODE_OPEN_FILES) && d["dir"]) || (mode == MODE_OPEN_DIR && !d["dir"]))
+ return true;
+ }
+
+ return false;
+}
+
void EditorFileDialog::update_file_list() {
int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
@@ -541,7 +586,7 @@ void EditorFileDialog::update_file_list() {
while ((item = dir_access->get_next(&isdir)) != "") {
- if (item == ".")
+ if (item == "." || item == "..")
continue;
ishidden = dir_access->current_is_hidden();
@@ -554,11 +599,6 @@ void EditorFileDialog::update_file_list() {
}
}
- if (dirs.find("..") == NULL) {
- //may happen if lacking permissions
- dirs.push_back("..");
- }
-
dirs.sort_custom<NaturalNoCaseComparator>();
files.sort_custom<NaturalNoCaseComparator>();
@@ -681,6 +721,7 @@ void EditorFileDialog::update_file_list() {
favorite->set_pressed(false);
fav_up->set_disabled(true);
fav_down->set_disabled(true);
+ get_ok()->set_disabled(_is_open_should_be_disabled());
for (int i = 0; i < favorites->get_item_count(); i++) {
if (favorites->get_item_metadata(i) == base_dir) {
favorites->select(i);
@@ -1139,6 +1180,7 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorFileDialog::_unhandled_input);
ClassDB::bind_method(D_METHOD("_item_selected"), &EditorFileDialog::_item_selected);
+ ClassDB::bind_method(D_METHOD("_items_clear_selection"), &EditorFileDialog::_items_clear_selection);
ClassDB::bind_method(D_METHOD("_item_db_selected"), &EditorFileDialog::_item_dc_selected);
ClassDB::bind_method(D_METHOD("_dir_entered"), &EditorFileDialog::_dir_entered);
ClassDB::bind_method(D_METHOD("_file_entered"), &EditorFileDialog::_file_entered);
@@ -1415,6 +1457,7 @@ EditorFileDialog::EditorFileDialog() {
//cancel->connect("pressed", this,"_cancel_pressed");
item_list->connect("item_selected", this, "_item_selected", varray(), CONNECT_DEFERRED);
item_list->connect("item_activated", this, "_item_db_selected", varray());
+ item_list->connect("nothing_selected", this, "_items_clear_selection");
dir->connect("text_entered", this, "_dir_entered");
file->connect("text_entered", this, "_file_entered");
filter->connect("item_selected", this, "_filter_selected");
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 4dc2947292..0599d222f3 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -143,6 +143,7 @@ private:
void _recent_selected(int p_idx);
void _item_selected(int p_item);
+ void _items_clear_selection();
void _item_dc_selected(int p_item);
void _select_drive(int p_idx);
@@ -172,6 +173,8 @@ private:
void _unhandled_input(const Ref<InputEvent> &p_event);
+ bool _is_open_should_be_disabled();
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 7e20077fd6..8aca007e6b 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -134,14 +134,14 @@ void editor_register_fonts(Ref<Theme> p_theme) {
//Ref<BitmapFont> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
//Ref<BitmapFont> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
- MAKE_DEFAULT_FONT(df_doc_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 16)) * EDSCALE);
+ MAKE_DEFAULT_FONT(df_doc_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 23)) * EDSCALE);
- MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 14)) * EDSCALE);
+ MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 15)) * EDSCALE);
p_theme->set_font("doc", "EditorFonts", df_doc);
p_theme->set_font("doc_title", "EditorFonts", df_doc_title);
- MAKE_DEFAULT_FONT(df_rulers, int(EDITOR_DEF("canvas_item_editor/rulers", 8)) * EDSCALE);
+ MAKE_DEFAULT_FONT(df_rulers, 8 * EDSCALE);
p_theme->set_font("rulers", "EditorFonts", df_rulers);
Ref<DynamicFont> df_code;
@@ -154,7 +154,7 @@ void editor_register_fonts(Ref<Theme> p_theme) {
Ref<DynamicFont> df_doc_code;
df_doc_code.instance();
- df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 16)) * EDSCALE);
+ df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 14)) * EDSCALE);
df_doc_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
df_doc_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
df_doc_code->set_font_data(dfmono);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index a32ade3b71..b5c7187b81 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -289,6 +289,7 @@ void EditorNode::_notification(int p_what) {
_editor_select(EDITOR_3D);
_update_debug_options();
+ _load_docks();
}
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
@@ -1392,6 +1393,14 @@ void EditorNode::_property_editor_back() {
_edit_current();
}
+void EditorNode::_menu_collapseall() {
+ property_editor->collapse_all_parent_nodes();
+}
+
+void EditorNode::_menu_expandall() {
+ property_editor->expand_all_parent_nodes();
+}
+
void EditorNode::_save_default_environment() {
Ref<Environment> fallback = get_tree()->get_root()->get_world()->get_fallback_environment();
@@ -1466,6 +1475,7 @@ void EditorNode::_edit_current() {
object_menu->set_disabled(true);
bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true));
+ bool expandall = bool(EDITOR_DEF("interface/editor/expand_all_properties", true));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
resource_save_button->set_disabled(!is_resource);
@@ -1537,6 +1547,10 @@ void EditorNode::_edit_current() {
property_editor->set_enable_capitalize_paths(capitalize);
}
+ if (property_editor->is_expand_all_properties_enabled() != expandall) {
+ property_editor->set_use_folding(expandall == false);
+ }
+
/* Take care of PLUGIN EDITOR */
EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
@@ -1596,6 +1610,9 @@ void EditorNode::_edit_current() {
PopupMenu *p = object_menu->get_popup();
p->clear();
+ p->add_shortcut(ED_SHORTCUT("property_editor/expand_all", TTR("Expand all properties")), EXPAND_ALL);
+ p->add_shortcut(ED_SHORTCUT("property_editor/collapse_all", TTR("Collapse all properties")), COLLAPSE_ALL);
+ p->add_separator();
p->add_shortcut(ED_SHORTCUT("property_editor/copy_params", TTR("Copy Params")), OBJECT_COPY_PARAMS);
p->add_shortcut(ED_SHORTCUT("property_editor/paste_params", TTR("Paste Params")), OBJECT_PASTE_PARAMS);
p->add_separator();
@@ -2226,6 +2243,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
_set_editing_top_editors(current);
} break;
+ case COLLAPSE_ALL: {
+ _menu_collapseall();
+
+ } break;
+ case EXPAND_ALL: {
+ _menu_expandall();
+
+ } break;
case RUN_PLAY: {
_menu_option_confirm(RUN_STOP, true);
_run(false);
@@ -3110,6 +3135,10 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
push_item(new_scene);
+ if (!restoring_scenes) {
+ save_layout();
+ }
+
return OK;
}
@@ -3630,6 +3659,7 @@ void EditorNode::_save_docks() {
config.instance();
_save_docks_to_config(config, "docks");
+ _save_open_scenes_to_config(config, "EditorNode");
editor_data.get_plugin_window_layout(config);
config->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
@@ -3680,6 +3710,18 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
}
}
+void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
+ Array scenes;
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+ String path = editor_data.get_scene_path(i);
+ if (path == "") {
+ continue;
+ }
+ scenes.push_back(path);
+ }
+ p_layout->set_value(p_section, "open_scenes", scenes);
+}
+
void EditorNode::save_layout() {
dock_drag_timer->start();
@@ -3704,6 +3746,7 @@ void EditorNode::_load_docks() {
}
_load_docks_from_config(config, "docks");
+ _load_open_scenes_from_config(config, "EditorNode");
editor_data.set_plugin_window_layout(config);
}
@@ -3850,6 +3893,25 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
}
}
+void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
+ if (!bool(EDITOR_DEF("interface/scene_tabs/restore_scenes_on_load", false))) {
+ return;
+ }
+
+ if (!p_layout->has_section(p_section) || !p_layout->has_section_key(p_section, "open_scenes")) {
+ return;
+ }
+
+ restoring_scenes = true;
+
+ Array scenes = p_layout->get_value(p_section, "open_scenes");
+ for (int i = 0; i < scenes.size(); i++) {
+ load_scene(scenes[i]);
+ }
+
+ restoring_scenes = false;
+}
+
void EditorNode::_update_layouts_menu() {
editor_layouts->clear();
@@ -3948,6 +4010,8 @@ void EditorNode::_scene_tab_closed(int p_tab) {
} else {
_discard_changes();
}
+
+ save_layout();
_update_scene_tabs();
}
@@ -4645,6 +4709,7 @@ EditorNode::EditorNode() {
changing_scene = false;
_initializing_addons = false;
docks_visible = true;
+ restoring_scenes = false;
scene_distraction = false;
script_distraction = false;
@@ -5262,13 +5327,14 @@ EditorNode::EditorNode() {
}
scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data));
- scene_tree_dock->set_name(TTR("Scene"));
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock);
+ dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene"));
dock_slot[DOCK_SLOT_LEFT_BR]->hide();
VBoxContainer *prop_editor_base = memnew(VBoxContainer);
- prop_editor_base->set_name(TTR("Inspector")); // Properties?
+ prop_editor_base->set_name("Inspector");
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(prop_editor_base);
+ dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(prop_editor_base->get_index(), TTR("Inspector"));
HBoxContainer *prop_editor_hb = memnew(HBoxContainer);
@@ -5376,11 +5442,11 @@ EditorNode::EditorNode() {
property_editor = memnew(PropertyEditor);
property_editor->set_autoclear(true);
property_editor->set_show_categories(true);
- property_editor->set_use_folding(true);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->set_hide_script(false);
property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
+ property_editor->set_use_folding(bool(EDITOR_DEF("interface/editor/expand_all_properties", false)) == false);
property_editor->hide_top_label();
property_editor->register_text_enter(search_box);
@@ -5391,28 +5457,31 @@ EditorNode::EditorNode() {
import_dock = memnew(ImportDock);
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(import_dock);
- import_dock->set_name(TTR("Import"));
+ dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(import_dock->get_index(), TTR("Import"));
bool use_single_dock_column = (OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x < 1200);
node_dock = memnew(NodeDock);
if (use_single_dock_column) {
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock);
+ dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node"));
} else {
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(node_dock);
+ dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(node_dock->get_index(), TTR("Node"));
}
filesystem_dock = memnew(FileSystemDock(this));
- filesystem_dock->set_name(TTR("FileSystem"));
filesystem_dock->set_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode")));
if (use_single_dock_column) {
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(filesystem_dock);
+ dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem"));
left_r_vsplit->hide();
dock_slot[DOCK_SLOT_LEFT_UR]->hide();
dock_slot[DOCK_SLOT_LEFT_BR]->hide();
} else {
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(filesystem_dock);
+ dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem"));
}
filesystem_dock->connect("open", this, "open_request");
filesystem_dock->connect("instance", this, "_instance_request");
@@ -5421,9 +5490,9 @@ EditorNode::EditorNode() {
overridden_default_layout = -1;
default_layout.instance();
- default_layout->set_value(docks_section, "dock_3", TTR("FileSystem"));
- default_layout->set_value(docks_section, "dock_5", TTR("Scene") + "," + TTR("Import"));
- default_layout->set_value(docks_section, "dock_6", TTR("Inspector") + "," + TTR("Node"));
+ default_layout->set_value(docks_section, "dock_3", "FileSystem");
+ default_layout->set_value(docks_section, "dock_5", "Scene,Import");
+ default_layout->set_value(docks_section, "dock_6", "Inspector,Node");
for (int i = 0; i < DOCK_SLOT_MAX / 2; i++)
default_layout->set_value(docks_section, "dock_hsplit_" + itos(i + 1), 0);
@@ -5624,6 +5693,7 @@ EditorNode::EditorNode() {
editor_plugin_screen = NULL;
editor_plugins_over = memnew(EditorPluginList);
+ editor_plugins_force_over = memnew(EditorPluginList);
editor_plugins_force_input_forwarding = memnew(EditorPluginList);
_edit_current();
@@ -5716,8 +5786,6 @@ EditorNode::EditorNode() {
_initializing_addons = false;
}
- _load_docks();
-
FileAccess::set_file_close_fail_notify_callback(_file_access_close_error_notify);
waiting_for_first_scan = true;
@@ -5748,6 +5816,7 @@ EditorNode::~EditorNode() {
memdelete(EditorHelp::get_doc_data());
memdelete(editor_selection);
memdelete(editor_plugins_over);
+ memdelete(editor_plugins_force_over);
memdelete(editor_plugins_force_input_forwarding);
memdelete(file_server);
memdelete(progress_hb);
@@ -5801,10 +5870,17 @@ bool EditorPluginList::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
return discard;
}
-void EditorPluginList::forward_draw_over_canvas(Control *p_canvas) {
+void EditorPluginList::forward_draw_over_viewport(Control *p_overlay) {
+
+ for (int i = 0; i < plugins_list.size(); i++) {
+ plugins_list[i]->forward_draw_over_viewport(p_overlay);
+ }
+}
+
+void EditorPluginList::forward_force_draw_over_viewport(Control *p_overlay) {
for (int i = 0; i < plugins_list.size(); i++) {
- plugins_list[i]->forward_draw_over_canvas(p_canvas);
+ plugins_list[i]->forward_force_draw_over_viewport(p_overlay);
}
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index a2b4a0a049..658d5dc0ae 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -153,6 +153,9 @@ private:
OBJECT_REQUEST_HELP,
RUN_PLAY,
+ COLLAPSE_ALL,
+ EXPAND_ALL,
+
RUN_STOP,
RUN_PLAY_SCENE,
RUN_PLAY_NATIVE,
@@ -378,6 +381,7 @@ private:
Vector<EditorPlugin *> editor_plugins;
EditorPlugin *editor_plugin_screen;
EditorPluginList *editor_plugins_over;
+ EditorPluginList *editor_plugins_force_over;
EditorPluginList *editor_plugins_force_input_forwarding;
EditorHistory editor_history;
@@ -426,6 +430,9 @@ private:
void _property_editor_forward();
void _property_editor_back();
+ void _menu_collapseall();
+ void _menu_expandall();
+
void _select_history(int p_idx);
void _prepare_history();
@@ -559,6 +566,10 @@ private:
void _load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section);
void _update_dock_slots_visibility();
+ bool restoring_scenes;
+ void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section);
+ void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section);
+
void _update_layouts_menu();
void _layout_menu_option(int p_id);
@@ -636,6 +647,7 @@ public:
EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
+ EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
PropertyEditor *get_property_editor() { return property_editor; }
VBoxContainer *get_property_editor_vb() { return prop_editor_vb; }
@@ -820,7 +832,8 @@ public:
void edit(Object *p_object);
bool forward_gui_input(const Ref<InputEvent> &p_event);
bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled);
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
+ void forward_force_draw_over_viewport(Control *p_overlay);
void add_plugin(EditorPlugin *p_plugin);
void clear();
bool empty();
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 38e8b301b7..c1fbcde6ac 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -375,6 +375,12 @@ void EditorPlugin::set_input_event_forwarding_always_enabled() {
always_input_forwarding_list->add_plugin(this);
}
+void EditorPlugin::set_force_draw_over_forwarding_enabled() {
+ force_draw_over_forwarding_enabled = true;
+ EditorPluginList *always_draw_over_forwarding_list = EditorNode::get_singleton()->get_editor_plugins_force_over();
+ always_draw_over_forwarding_list->add_plugin(this);
+}
+
void EditorPlugin::notify_scene_changed(const Node *scn_root) {
if (scn_root == NULL) return;
emit_signal("scene_changed", scn_root);
@@ -410,15 +416,38 @@ bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void EditorPlugin::forward_draw_over_canvas(Control *p_canvas) {
+void EditorPlugin::forward_draw_over_viewport(Control *p_overlay) {
- if (get_script_instance() && get_script_instance()->has_method("forward_draw_over_canvas")) {
- get_script_instance()->call("forward_draw_over_canvas", p_canvas);
+ if (get_script_instance() && get_script_instance()->has_method("forward_draw_over_viewport")) {
+ get_script_instance()->call("forward_draw_over_viewport", p_overlay);
}
}
-void EditorPlugin::update_canvas() {
- CanvasItemEditor::get_singleton()->get_viewport_control()->update();
+void EditorPlugin::forward_force_draw_over_viewport(Control *p_overlay) {
+
+ if (get_script_instance() && get_script_instance()->has_method("forward_force_draw_over_viewport")) {
+ get_script_instance()->call("forward_force_draw_over_viewport", p_overlay);
+ }
+}
+
+// Updates the overlays of the 2D viewport or, if in 3D mode, of every 3D viewport.
+int EditorPlugin::update_overlays() const {
+
+ if (SpatialEditor::get_singleton()->is_visible()) {
+ int count = 0;
+ for (int i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) {
+ SpatialEditorViewport *vp = SpatialEditor::get_singleton()->get_editor_viewport(i);
+ if (vp->is_visible()) {
+ vp->update_surface();
+ count++;
+ }
+ }
+ return count;
+ } else {
+ // This will update the normal viewport itself as well
+ CanvasItemEditor::get_singleton()->get_viewport_control()->update();
+ return 1;
+ }
}
bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
@@ -590,7 +619,7 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
- ClassDB::bind_method(D_METHOD("update_canvas"), &EditorPlugin::update_canvas);
+ ClassDB::bind_method(D_METHOD("update_overlays"), &EditorPlugin::update_overlays);
ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);
@@ -602,11 +631,13 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_export_plugin", "exporter"), &EditorPlugin::add_export_plugin);
ClassDB::bind_method(D_METHOD("remove_export_plugin", "exporter"), &EditorPlugin::remove_export_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
+ ClassDB::bind_method(D_METHOD("set_force_draw_over_forwarding_enabled"), &EditorPlugin::set_force_draw_over_forwarding_enabled);
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_force_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial", PROPERTY_HINT_RESOURCE_TYPE, "Spatial"));
gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
@@ -653,6 +684,7 @@ void EditorPlugin::_bind_methods() {
EditorPlugin::EditorPlugin() {
undo_redo = NULL;
input_event_forwarding_always_enabled = false;
+ force_draw_over_forwarding_enabled = false;
last_main_screen_name = "";
}
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 1d68eee117..11f4378667 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -102,6 +102,7 @@ class EditorPlugin : public Node {
UndoRedo *_get_undo_redo() { return undo_redo; }
bool input_event_forwarding_always_enabled;
+ bool force_draw_over_forwarding_enabled;
String last_main_screen_name;
@@ -151,13 +152,17 @@ public:
void set_input_event_forwarding_always_enabled();
bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; }
+ void set_force_draw_over_forwarding_enabled();
+ bool is_force_draw_over_forwarding_enabled() { return force_draw_over_forwarding_enabled; }
+
void notify_main_screen_changed(const String &screen_name);
void notify_scene_changed(const Node *scn_root);
void notify_scene_closed(const String &scene_filepath);
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
- virtual void forward_draw_over_canvas(Control *p_canvas);
+ virtual void forward_draw_over_viewport(Control *p_overlay);
+ virtual void forward_force_draw_over_viewport(Control *p_overlay);
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
virtual String get_name() const;
virtual bool has_main_screen() const;
@@ -178,7 +183,7 @@ public:
EditorInterface *get_editor_interface();
- void update_canvas();
+ int update_overlays() const;
void queue_save_layout() const;
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 818f1b0218..52672fff72 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -462,6 +462,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/animation/autorename_animation_tracks", true);
_initial_set("editors/animation/confirm_insert_track", true);
+ _initial_set("editors/animation/onion_layers_past_color", Color(1, 0, 0));
+ _initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0));
_initial_set("docks/property_editor/texture_preview_width", 48);
_initial_set("docks/property_editor/auto_refresh_interval", 0.3);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 2ddfea00e3..a5445ca153 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1565,6 +1565,7 @@ void FileSystemDock::_bind_methods() {
FileSystemDock::FileSystemDock(EditorNode *p_editor) {
+ set_name("FileSystem");
editor = p_editor;
path = "res://";
diff --git a/editor/icons/icon_editor_handle_add.svg b/editor/icons/icon_editor_handle_add.svg
new file mode 100644
index 0000000000..be61cd53f9
--- /dev/null
+++ b/editor/icons/icon_editor_handle_add.svg
@@ -0,0 +1,5 @@
+<svg width="10" height="10" version="1.1" viewBox="0 0 10 10" xmlns="http://www.w3.org/2000/svg">
+ <circle cx="5" cy="5" r="5" fill-opacity=".29412"/>
+ <circle cx="5" cy="5" r="4" fill="#474747"/>
+ <path d="m4 2v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#84ffb1"/>
+</svg>
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 84d55b4d14..8a16f125b7 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -403,6 +403,7 @@ void ImportDock::initialize_import_options() const {
ImportDock::ImportDock() {
+ set_name("Import");
imported = memnew(Label);
imported->add_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_stylebox("normal", "LineEdit"));
add_child(imported);
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 20392a67a7..366230be51 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -93,9 +93,10 @@ void NodeDock::set_node(Node *p_node) {
}
NodeDock::NodeDock() {
+
singleton = this;
- set_name(TTR("Node"));
+ set_name("Node");
mode_hb = memnew(HBoxContainer);
add_child(mode_hb);
mode_hb->hide();
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 736e176ab8..cabdfa761d 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -490,15 +490,14 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
return false;
}
-void AbstractPolygon2DEditor::forward_draw_over_canvas(Control *p_canvas) {
+void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
if (!_get_node())
return;
Control *vpc = canvas_item_editor->get_viewport_control();
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
- Ref<Texture> default_handle = get_icon("EditorHandle", "EditorIcons");
- Ref<Texture> selected_handle = get_icon("EditorHandleSelected", "EditorIcons");
+ const Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
const Vertex active_point = get_active_point();
const int n_polygons = _get_polygon_count();
@@ -572,8 +571,8 @@ void AbstractPolygon2DEditor::forward_draw_over_canvas(Control *p_canvas) {
const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
const Vector2 point = xform.xform(p);
- Ref<Texture> handle = vertex == active_point ? selected_handle : default_handle;
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
+ const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
}
}
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 915fe0803e..545eff6ef4 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -136,7 +136,7 @@ protected:
public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
void edit(Node *p_polygon);
AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive = true);
@@ -152,7 +152,7 @@ class AbstractPolygon2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_canvas(Control *p_canvas) { polygon_editor->forward_draw_over_canvas(p_canvas); }
+ virtual void forward_draw_over_viewport(Control *p_overlay) { polygon_editor->forward_draw_over_viewport(p_overlay); }
bool has_main_screen() const { return false; }
virtual String get_name() const { return klass; }
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 2b9c625aa4..019e32f847 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -36,6 +36,12 @@
#include "os/keyboard.h"
#include "project_settings.h"
+// For onion skinning
+#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/spatial_editor_plugin.h"
+#include "scene/main/viewport.h"
+#include "servers/visual_server.h"
+
void AnimationPlayerEditor::_node_removed(Node *p_node) {
if (player && player == p_node) {
@@ -98,6 +104,8 @@ void AnimationPlayerEditor::_notification(int p_what) {
tool_anim->get_popup()->connect("id_pressed", this, "_animation_tool_menu");
+ onion_skinning->get_popup()->connect("id_pressed", this, "_onion_skinning_menu");
+
blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
get_tree()->connect("node_removed", this, "_node_removed");
@@ -132,6 +140,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
resource_edit_anim->set_icon(get_icon("EditResource", "EditorIcons"));
pin->set_icon(get_icon("Pin", "EditorIcons"));
tool_anim->set_icon(get_icon("Tools", "EditorIcons"));
+ onion_skinning->set_icon(get_icon("Onion", "EditorIcons"));
} break;
}
@@ -809,6 +818,7 @@ void AnimationPlayerEditor::_update_player() {
resource_edit_anim->set_disabled(animlist.size() == 0);
save_anim->set_disabled(animlist.size() == 0);
tool_anim->set_disabled(player == NULL);
+ onion_skinning->set_disabled(player == NULL);
int active_idx = -1;
for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) {
@@ -855,6 +865,9 @@ void AnimationPlayerEditor::_update_player() {
void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
+ if (onion.enabled)
+ _start_onion_skinning();
+
if (player && pin->is_pressed())
return; //ignore, pinned
player = p_player;
@@ -869,6 +882,55 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
}
}
+void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) {
+
+ if (!onion.can_overlay)
+ return;
+
+ // Can happen on viewport resize, at least
+ if (!_are_onion_layers_valid())
+ return;
+
+ RID ci = p_overlay->get_canvas_item();
+ Rect2 src_rect = p_overlay->get_global_rect();
+ // Re-flip since captures are already flipped
+ src_rect.position.y = onion.capture_size.y - (src_rect.position.y + src_rect.size.y);
+ src_rect.size.y *= -1;
+
+ Rect2 dst_rect = Rect2(Point2(), p_overlay->get_size());
+
+ float alpha_step = 1.0 / (onion.steps + 1);
+
+ int cidx = 0;
+ if (onion.past) {
+ float alpha = 0;
+ do {
+ alpha += alpha_step;
+
+ if (onion.captures_valid[cidx]) {
+ VS::get_singleton()->canvas_item_add_texture_rect_region(
+ ci, dst_rect, VS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha));
+ }
+
+ cidx++;
+ } while (cidx < onion.steps);
+ }
+ if (onion.future) {
+ float alpha = 1;
+ int base_cidx = cidx;
+ do {
+ alpha -= alpha_step;
+
+ if (onion.captures_valid[cidx]) {
+ VS::get_singleton()->canvas_item_add_texture_rect_region(
+ ci, dst_rect, VS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha));
+ }
+
+ cidx++;
+ } while (cidx < base_cidx + onion.steps); // In case there's the present capture at the end, skip it
+ }
+}
+
void AnimationPlayerEditor::_animation_duplicate() {
if (!animation->get_item_count())
@@ -1100,6 +1162,70 @@ void AnimationPlayerEditor::_animation_save_menu(int p_option) {
}
}
+void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
+
+ PopupMenu *menu = onion_skinning->get_popup();
+ int idx = menu->get_item_index(p_option);
+
+ switch (p_option) {
+
+ case ONION_SKINNING_ENABLE: {
+
+ onion.enabled = !onion.enabled;
+ menu->set_item_checked(idx, onion.enabled);
+
+ if (onion.enabled)
+ _start_onion_skinning();
+ else
+ _stop_onion_skinning();
+
+ } break;
+
+ case ONION_SKINNING_PAST: {
+
+ // Ensure at least one of past/future is checjed
+ onion.past = onion.future ? !onion.past : true;
+ menu->set_item_checked(idx, onion.past);
+ } break;
+
+ case ONION_SKINNING_FUTURE: {
+
+ // Ensure at least one of past/future is checjed
+ onion.future = onion.past ? !onion.future : true;
+ menu->set_item_checked(idx, onion.future);
+ } break;
+
+ case ONION_SKINNING_1_STEP: // Fall-through
+ case ONION_SKINNING_2_STEPS:
+ case ONION_SKINNING_3_STEPS: {
+
+ onion.steps = (p_option - ONION_SKINNING_1_STEP) + 1;
+ int one_frame_idx = menu->get_item_index(ONION_SKINNING_1_STEP);
+ for (int i = 0; i <= ONION_SKINNING_LAST_STEPS_OPTION - ONION_SKINNING_1_STEP; i++) {
+ menu->set_item_checked(one_frame_idx + i, onion.steps == i + 1);
+ }
+ } break;
+
+ case ONION_SKINNING_DIFFERENCES_ONLY: {
+
+ onion.differences_only = !onion.differences_only;
+ menu->set_item_checked(idx, onion.differences_only);
+ } break;
+
+ case ONION_SKINNING_FORCE_WHITE_MODULATE: {
+
+ onion.force_white_modulate = !onion.force_white_modulate;
+ menu->set_item_checked(idx, onion.force_white_modulate);
+ } break;
+
+ case ONION_SKINNING_INCLUDE_GIZMOS: {
+
+ onion.include_gizmos = !onion.include_gizmos;
+ menu->set_item_checked(idx, onion.include_gizmos);
+ } break;
+ }
+}
+
void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventKey> k = p_ev;
@@ -1126,6 +1252,237 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
}
}
+void AnimationPlayerEditor::_editor_visibility_changed() {
+
+ if (is_visible()) {
+ _start_onion_skinning();
+ }
+}
+
+bool AnimationPlayerEditor::_are_onion_layers_valid() {
+
+ ERR_FAIL_COND_V(!onion.past && !onion.future, false);
+
+ Point2 capture_size = get_tree()->get_root()->get_size();
+ return onion.captures.size() == onion.get_needed_capture_count() && onion.capture_size == capture_size;
+}
+
+void AnimationPlayerEditor::_allocate_onion_layers() {
+
+ _free_onion_layers();
+
+ int captures = onion.get_needed_capture_count();
+ Point2 capture_size = get_tree()->get_root()->get_size();
+
+ onion.captures.resize(captures);
+ onion.captures_valid.resize(captures);
+
+ for (int i = 0; i < captures; i++) {
+ bool is_present = onion.differences_only && i == captures - 1;
+
+ // Each capture is a viewport with a canvas item attached that renders a full-size rect with the contents of the main viewport
+ onion.captures[i] = VS::get_singleton()->viewport_create();
+ VS::get_singleton()->viewport_set_usage(onion.captures[i], VS::VIEWPORT_USAGE_2D);
+ VS::get_singleton()->viewport_set_size(onion.captures[i], capture_size.width, capture_size.height);
+ VS::get_singleton()->viewport_set_update_mode(onion.captures[i], VS::VIEWPORT_UPDATE_ALWAYS);
+ VS::get_singleton()->viewport_set_transparent_background(onion.captures[i], !is_present);
+ VS::get_singleton()->viewport_set_vflip(onion.captures[i], true);
+ VS::get_singleton()->viewport_attach_canvas(onion.captures[i], onion.capture.canvas);
+ }
+
+ // Reset the capture canvas item to the current root viewport texture (defensive)
+ VS::get_singleton()->canvas_item_clear(onion.capture.canvas_item);
+ VS::get_singleton()->canvas_item_add_texture_rect(onion.capture.canvas_item, Rect2(Point2(), capture_size), get_tree()->get_root()->get_texture()->get_rid());
+
+ onion.capture_size = capture_size;
+}
+
+void AnimationPlayerEditor::_free_onion_layers() {
+
+ for (int i = 0; i < onion.captures.size(); i++) {
+ if (onion.captures[i].is_valid()) {
+ VS::get_singleton()->free(onion.captures[i]);
+ }
+ }
+ onion.captures.clear();
+ onion.captures_valid.clear();
+}
+
+void AnimationPlayerEditor::_prepare_onion_layers_1() {
+
+ // This would be called per viewport and we want to act once only
+ int64_t frame = get_tree()->get_frame();
+ if (frame == onion.last_frame)
+ return;
+
+ if (!onion.enabled || !is_processing() || !is_visible() || !get_player()) {
+ _stop_onion_skinning();
+ return;
+ }
+
+ onion.last_frame = frame;
+
+ // Refresh viewports with no onion layers overlaid
+ onion.can_overlay = false;
+ plugin->update_overlays();
+
+ if (player->is_playing())
+ return;
+
+ // And go to next step afterwards
+ call_deferred("_prepare_onion_layers_2");
+}
+
+void AnimationPlayerEditor::_prepare_onion_layers_2() {
+
+ Ref<Animation> anim = player->get_animation(player->get_current_animation());
+ if (!anim.is_valid())
+ return;
+
+ if (!_are_onion_layers_valid())
+ _allocate_onion_layers();
+
+ // Hide superfluous elements that would make the overlay unnecessary cluttered
+ Dictionary canvas_edit_state;
+ Dictionary spatial_edit_state;
+ if (SpatialEditor::get_singleton()->is_visible()) {
+ // 3D
+ spatial_edit_state = SpatialEditor::get_singleton()->get_state();
+ Dictionary new_state = spatial_edit_state.copy();
+ new_state["show_grid"] = false;
+ new_state["show_origin"] = false;
+ Array orig_vp = spatial_edit_state["viewports"];
+ Array vp;
+ vp.resize(4);
+ for (int i = 0; i < vp.size(); i++) {
+ Dictionary d = ((Dictionary)orig_vp[i]).copy();
+ d["use_environment"] = false;
+ d["doppler"] = false;
+ d["gizmos"] = onion.include_gizmos ? d["gizmos"] : Variant(false);
+ d["information"] = false;
+ vp[i] = d;
+ }
+ new_state["viewports"] = vp;
+ // TODO: Save/restore only affected entries
+ SpatialEditor::get_singleton()->set_state(new_state);
+ } else { // CanvasItemEditor
+ // 2D
+ canvas_edit_state = CanvasItemEditor::get_singleton()->get_state();
+ Dictionary new_state = canvas_edit_state.copy();
+ new_state["show_grid"] = false;
+ new_state["show_rulers"] = false;
+ new_state["show_guides"] = false;
+ new_state["show_helpers"] = false;
+ // TODO: Save/restore only affected entries
+ CanvasItemEditor::get_singleton()->set_state(new_state);
+ }
+
+ // Tweak the root viewport to ensure it's rendered before our target
+ RID root_vp = get_tree()->get_root()->get_viewport_rid();
+ Rect2 root_vp_screen_rect = get_tree()->get_root()->get_attach_to_screen_rect();
+ VS::get_singleton()->viewport_attach_to_screen(root_vp, Rect2());
+ VS::get_singleton()->viewport_set_update_mode(root_vp, VS::VIEWPORT_UPDATE_ALWAYS);
+
+ RID present_rid;
+ if (onion.differences_only) {
+ // Capture present scene as it is
+ VS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, RID());
+ present_rid = onion.captures[onion.captures.size() - 1];
+ VS::get_singleton()->viewport_set_active(present_rid, true);
+ VS::get_singleton()->viewport_set_parent_viewport(root_vp, present_rid);
+ VS::get_singleton()->draw(false);
+ VS::get_singleton()->viewport_set_active(present_rid, false);
+ }
+
+ // Backup current animation state
+ AnimatedValuesBackup values_backup = player->backup_animated_values();
+ float cpos = player->get_current_animation_position();
+
+ // Render every past/future step with the capture shader
+
+ VS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, onion.capture.material->get_rid());
+ onion.capture.material->set_shader_param("bkg_color", GLOBAL_GET("rendering/environment/default_clear_color"));
+ onion.capture.material->set_shader_param("differences_only", onion.differences_only);
+ onion.capture.material->set_shader_param("present", onion.differences_only ? VS::get_singleton()->viewport_get_texture(present_rid) : RID());
+
+ int step_off_a = onion.past ? -onion.steps : 0;
+ int step_off_b = onion.future ? onion.steps : 0;
+ int cidx = 0;
+ onion.capture.material->set_shader_param("dir_color", onion.force_white_modulate ? Color(1, 1, 1) : Color(EDITOR_GET("editors/animation/onion_layers_past_color")));
+ for (int step_off = step_off_a; step_off <= step_off_b; step_off++) {
+
+ if (step_off == 0) {
+ // Skip present step and switch to the color of future
+ if (!onion.force_white_modulate)
+ onion.capture.material->set_shader_param("dir_color", EDITOR_GET("editors/animation/onion_layers_future_color"));
+ continue;
+ }
+
+ float pos = cpos + step_off * anim->get_step();
+
+ bool valid = anim->has_loop() || pos >= 0 && pos <= anim->get_length();
+ onion.captures_valid[cidx] = valid;
+ if (valid) {
+ player->seek(pos, true);
+ get_tree()->flush_transform_notifications(); // Needed for transforms of Spatials
+ values_backup.update_skeletons(); // Needed for Skeletons
+
+ VS::get_singleton()->viewport_set_active(onion.captures[cidx], true);
+ VS::get_singleton()->viewport_set_parent_viewport(root_vp, onion.captures[cidx]);
+ VS::get_singleton()->draw(false);
+ VS::get_singleton()->viewport_set_active(onion.captures[cidx], false);
+ }
+
+ cidx++;
+ }
+
+ // Restore root viewport
+ VS::get_singleton()->viewport_set_parent_viewport(root_vp, RID());
+ VS::get_singleton()->viewport_attach_to_screen(root_vp, root_vp_screen_rect);
+ VS::get_singleton()->viewport_set_update_mode(root_vp, VS::VIEWPORT_UPDATE_WHEN_VISIBLE);
+
+ // Restore animation state
+ // (Seeking with update=true wouldn't do the trick because the current value of the properties
+ // may not match their value for the current point in the animation)
+ player->seek(cpos, false);
+ player->restore_animated_values(values_backup);
+
+ // Restor state of main editors
+ if (SpatialEditor::get_singleton()->is_visible()) {
+ // 3D
+ SpatialEditor::get_singleton()->set_state(spatial_edit_state);
+ } else { // CanvasItemEditor
+ // 2D
+ CanvasItemEditor::get_singleton()->set_state(canvas_edit_state);
+ }
+
+ // Update viewports with skin layers overlaid for the actual engine loop render
+ onion.can_overlay = true;
+ plugin->update_overlays();
+}
+
+void AnimationPlayerEditor::_start_onion_skinning() {
+
+ // FIXME: Using "idle_frame" makes onion layers update one frame behing the current
+ if (!get_tree()->is_connected("idle_frame", this, "call_deferred")) {
+ get_tree()->connect("idle_frame", this, "call_deferred", varray("_prepare_onion_layers_1"));
+ }
+}
+
+void AnimationPlayerEditor::_stop_onion_skinning() {
+
+ if (get_tree()->is_connected("idle_frame", this, "call_deferred")) {
+
+ get_tree()->disconnect("idle_frame", this, "call_deferred");
+
+ _free_onion_layers();
+
+ // Clean up the overlay
+ onion.can_overlay = false;
+ plugin->update_overlays();
+ }
+}
+
void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &AnimationPlayerEditor::_gui_input);
@@ -1165,6 +1522,10 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &AnimationPlayerEditor::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_animation_tool_menu"), &AnimationPlayerEditor::_animation_tool_menu);
ClassDB::bind_method(D_METHOD("_animation_save_menu"), &AnimationPlayerEditor::_animation_save_menu);
+ ClassDB::bind_method(D_METHOD("_onion_skinning_menu"), &AnimationPlayerEditor::_onion_skinning_menu);
+ ClassDB::bind_method(D_METHOD("_editor_visibility_changed"), &AnimationPlayerEditor::_editor_visibility_changed);
+ ClassDB::bind_method(D_METHOD("_prepare_onion_layers_1"), &AnimationPlayerEditor::_prepare_onion_layers_1);
+ ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2"), &AnimationPlayerEditor::_prepare_onion_layers_2);
}
AnimationPlayerEditor *AnimationPlayerEditor::singleton = NULL;
@@ -1173,8 +1534,10 @@ AnimationPlayer *AnimationPlayerEditor::get_player() const {
return player;
}
-AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
+
+AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin) {
editor = p_editor;
+ plugin = p_plugin;
singleton = this;
updating = false;
@@ -1301,6 +1664,29 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
hb->add_child(tool_anim);
+ onion_skinning = memnew(MenuButton);
+ //onion_skinning->set_flat(false);
+ onion_skinning->set_tooltip(TTR("Onion Skinning"));
+ onion_skinning->get_popup()->add_check_shortcut(ED_SHORTCUT("animation_player_editor/onion_skinning", TTR("Enable Onion Skinning")), ONION_SKINNING_ENABLE);
+ onion_skinning->get_popup()->add_separator();
+ onion_skinning->get_popup()->add_item(TTR("Directions"), -1);
+ onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true);
+ onion_skinning->get_popup()->add_check_item(TTR("Past"), ONION_SKINNING_PAST);
+ onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true);
+ onion_skinning->get_popup()->add_check_item(TTR("Future"), ONION_SKINNING_FUTURE);
+ onion_skinning->get_popup()->add_separator();
+ onion_skinning->get_popup()->add_item(TTR("Depth"), -1);
+ onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true);
+ onion_skinning->get_popup()->add_check_item(TTR("1 step"), ONION_SKINNING_1_STEP);
+ onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true);
+ onion_skinning->get_popup()->add_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS);
+ onion_skinning->get_popup()->add_check_item(TTR("3 steps"), ONION_SKINNING_3_STEPS);
+ onion_skinning->get_popup()->add_separator();
+ onion_skinning->get_popup()->add_check_item(TTR("Differences Only"), ONION_SKINNING_DIFFERENCES_ONLY);
+ onion_skinning->get_popup()->add_check_item(TTR("Force White Modulate"), ONION_SKINNING_FORCE_WHITE_MODULATE);
+ onion_skinning->get_popup()->add_check_item(TTR("Include Gizmos (3D)"), ONION_SKINNING_INCLUDE_GIZMOS);
+ hb->add_child(onion_skinning);
+
pin = memnew(ToolButton);
pin->set_toggle_mode(true);
hb->add_child(pin);
@@ -1387,6 +1773,68 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
key_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed");
_update_player();
+
+ // Onion skinning
+
+ key_editor->connect("visibility_changed", this, "_editor_visibility_changed");
+
+ onion.enabled = false;
+ onion.past = true;
+ onion.future = false;
+ onion.steps = 1;
+ onion.differences_only = false;
+ onion.force_white_modulate = false;
+ onion.include_gizmos = false;
+
+ onion.last_frame = 0;
+ onion.can_overlay = false;
+ onion.capture_size = Size2();
+ onion.capture.canvas = VS::get_singleton()->canvas_create();
+ onion.capture.canvas_item = VS::get_singleton()->canvas_item_create();
+ VS::get_singleton()->canvas_item_set_parent(onion.capture.canvas_item, onion.capture.canvas);
+
+ onion.capture.material = Ref<ShaderMaterial>(memnew(ShaderMaterial));
+
+ onion.capture.shader = Ref<Shader>(memnew(Shader));
+ onion.capture.shader->set_code(" \
+ shader_type canvas_item; \
+ \
+ uniform vec4 bkg_color; \
+ uniform vec4 dir_color; \
+ uniform bool differences_only; \
+ uniform sampler2D present; \
+ \
+ float zero_if_equal(vec4 a, vec4 b) { \
+ return smoothstep(0.0, 0.005, length(a.rgb - b.rgb) / sqrt(3.0)); \
+ } \
+ \
+ void fragment() { \
+ vec4 capture_samp = texture(TEXTURE, UV); \
+ vec4 present_samp = texture(present, UV); \
+ float bkg_mask = zero_if_equal(capture_samp, bkg_color); \
+ float diff_mask = 1.0 - zero_if_equal(present_samp, bkg_color); \
+ diff_mask = min(1.0, diff_mask + float(!differences_only)); \
+ COLOR = vec4(capture_samp.rgb * dir_color.rgb, bkg_mask * diff_mask); \
+ } \
+ ");
+ VS::get_singleton()->material_set_shader(onion.capture.material->get_rid(), onion.capture.shader->get_rid());
+}
+
+AnimationPlayerEditor::~AnimationPlayerEditor() {
+
+ _free_onion_layers();
+ VS::get_singleton()->free(onion.capture.canvas);
+ VS::get_singleton()->free(onion.capture.canvas_item);
+}
+
+void AnimationPlayerEditorPlugin::_notification(int p_what) {
+
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+
+ set_force_draw_over_forwarding_enabled();
+ } break;
+ }
}
void AnimationPlayerEditorPlugin::edit(Object *p_object) {
@@ -1420,7 +1868,7 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor = p_node;
- anim_editor = memnew(AnimationPlayerEditor(editor));
+ anim_editor = memnew(AnimationPlayerEditor(editor, this));
anim_editor->set_undo_redo(editor->get_undo_redo());
editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index cea6b05ed4..1a1e92d7b7 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -42,11 +42,13 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
class AnimationKeyEditor;
+class AnimationPlayerEditorPlugin;
class AnimationPlayerEditor : public VBoxContainer {
GDCLASS(AnimationPlayerEditor, VBoxContainer);
EditorNode *editor;
+ AnimationPlayerEditorPlugin *plugin;
AnimationPlayer *player;
enum {
@@ -56,6 +58,19 @@ class AnimationPlayerEditor : public VBoxContainer {
};
enum {
+ ONION_SKINNING_ENABLE,
+ ONION_SKINNING_PAST,
+ ONION_SKINNING_FUTURE,
+ ONION_SKINNING_1_STEP,
+ ONION_SKINNING_2_STEPS,
+ ONION_SKINNING_3_STEPS,
+ ONION_SKINNING_LAST_STEPS_OPTION = ONION_SKINNING_3_STEPS,
+ ONION_SKINNING_DIFFERENCES_ONLY,
+ ONION_SKINNING_FORCE_WHITE_MODULATE,
+ ONION_SKINNING_INCLUDE_GIZMOS,
+ };
+
+ enum {
ANIM_SAVE,
ANIM_SAVE_AS
};
@@ -84,6 +99,7 @@ class AnimationPlayerEditor : public VBoxContainer {
Button *blend_anim;
Button *remove_anim;
MenuButton *tool_anim;
+ MenuButton *onion_skinning;
ToolButton *pin;
SpinBox *frame;
LineEdit *scale;
@@ -115,6 +131,36 @@ class AnimationPlayerEditor : public VBoxContainer {
AnimationKeyEditor *key_editor;
+ // Onion skinning
+ struct {
+ // Settings
+ bool enabled;
+ bool past;
+ bool future;
+ int steps;
+ bool differences_only;
+ bool force_white_modulate;
+ bool include_gizmos;
+
+ int get_needed_capture_count() const {
+ // 'Differences only' needs a capture of the present
+ return (past && future ? 2 * steps : steps) + (differences_only ? 1 : 0);
+ }
+
+ // Rendering
+ int64_t last_frame;
+ int can_overlay;
+ Size2 capture_size;
+ Vector<RID> captures;
+ Vector<bool> captures_valid;
+ struct {
+ RID canvas;
+ RID canvas_item;
+ Ref<ShaderMaterial> material;
+ Ref<Shader> shader;
+ } capture;
+ } onion;
+
void _select_anim_by_name(const String &p_anim);
void _play_pressed();
void _play_from_pressed();
@@ -161,8 +207,19 @@ class AnimationPlayerEditor : public VBoxContainer {
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
void _animation_tool_menu(int p_option);
void _animation_save_menu(int p_option);
+ void _onion_skinning_menu(int p_option);
+
+ void _editor_visibility_changed();
+ bool _are_onion_layers_valid();
+ void _allocate_onion_layers();
+ void _free_onion_layers();
+ void _prepare_onion_layers_1();
+ void _prepare_onion_layers_2();
+ void _start_onion_skinning();
+ void _stop_onion_skinning();
AnimationPlayerEditor();
+ ~AnimationPlayerEditor();
protected:
void _notification(int p_what);
@@ -182,7 +239,9 @@ public:
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
void edit(AnimationPlayer *p_player);
- AnimationPlayerEditor(EditorNode *p_editor);
+ void forward_force_draw_over_viewport(Control *p_overlay);
+
+ AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin);
};
class AnimationPlayerEditorPlugin : public EditorPlugin {
@@ -192,6 +251,9 @@ class AnimationPlayerEditorPlugin : public EditorPlugin {
AnimationPlayerEditor *anim_editor;
EditorNode *editor;
+protected:
+ void _notification(int p_what);
+
public:
virtual Dictionary get_state() const { return anim_editor->get_state(); }
virtual void set_state(const Dictionary &p_state) { anim_editor->set_state(p_state); }
@@ -202,6 +264,8 @@ public:
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
+ virtual void forward_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_force_draw_over_viewport(p_overlay); }
+
AnimationPlayerEditorPlugin(EditorNode *p_node);
~AnimationPlayerEditorPlugin();
};
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index b63352389e..eee54f3cd2 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1268,6 +1268,10 @@ void EditorAssetLibrary::_install_external_asset(String p_zip_path, String p_tit
emit_signal("install_asset", p_zip_path, p_title);
}
+void EditorAssetLibrary::disable_community_support() {
+ support->get_popup()->set_item_checked(SUPPORT_COMMUNITY, false);
+}
+
void EditorAssetLibrary::_bind_methods() {
ClassDB::bind_method("_http_request_completed", &EditorAssetLibrary::_http_request_completed);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 35977f3949..90d597e70a 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -301,6 +301,8 @@ protected:
void _notification(int p_what);
public:
+ void disable_community_support();
+
EditorAssetLibrary(bool p_templates_only = false);
};
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 3940dd9044..d18e97fe83 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2955,8 +2955,13 @@ void CanvasItemEditor::_draw_viewport() {
EditorPluginList *over_plugin_list = editor->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
- over_plugin_list->forward_draw_over_canvas(viewport);
+ over_plugin_list->forward_draw_over_viewport(viewport);
}
+ EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
+ if (!force_over_plugin_list->empty()) {
+ force_over_plugin_list->forward_force_draw_over_viewport(viewport);
+ }
+
_draw_bones();
}
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 005de096cd..029e3a558d 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -414,7 +414,7 @@ void CollisionShape2DEditor::_get_current_shape_type() {
canvas_item_editor->get_viewport_control()->update();
}
-void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
+void CollisionShape2DEditor::forward_draw_over_viewport(Control *p_overlay) {
if (!node) {
return;
@@ -448,8 +448,8 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles[0] = Point2(radius, -height);
handles[1] = Point2(0, -(height + radius));
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
- p_canvas->draw_texture(h, gt.xform(handles[1]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
} break;
@@ -459,7 +459,7 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles.resize(1);
handles[0] = Point2(shape->get_radius(), 0);
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
} break;
@@ -478,8 +478,8 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles[0] = shape->get_normal() * shape->get_d();
handles[1] = shape->get_normal() * (shape->get_d() + 30.0);
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
- p_canvas->draw_texture(h, gt.xform(handles[1]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
} break;
@@ -489,7 +489,7 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles.resize(1);
handles[0] = Point2(0, shape->get_length());
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
} break;
@@ -501,8 +501,8 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles[0] = Point2(ext.x, 0);
handles[1] = Point2(0, -ext.y);
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
- p_canvas->draw_texture(h, gt.xform(handles[1]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
} break;
@@ -513,8 +513,8 @@ void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) {
handles[0] = shape->get_a();
handles[1] = shape->get_b();
- p_canvas->draw_texture(h, gt.xform(handles[0]) - size);
- p_canvas->draw_texture(h, gt.xform(handles[1]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
+ p_overlay->draw_texture(h, gt.xform(handles[1]) - size);
} break;
}
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index d4fbe87fb3..1e930ef371 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -74,7 +74,7 @@ protected:
public:
bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
void edit(Node *p_node);
CollisionShape2DEditor(EditorNode *p_editor);
@@ -88,7 +88,7 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
- virtual void forward_draw_over_canvas(Control *p_canvas) { return collision_shape_2d_editor->forward_draw_over_canvas(p_canvas); }
+ virtual void forward_draw_over_viewport(Control *p_overlay) { return collision_shape_2d_editor->forward_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 485657d2c9..3febc99239 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -318,7 +318,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void LightOccluder2DEditor::forward_draw_over_canvas(Control *p_canvas) {
+void LightOccluder2DEditor::forward_draw_over_viewport(Control *p_overlay) {
if (!node || !node->get_occluder_polygon().is_valid())
return;
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index 068832d8ed..dc3ff74052 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -82,7 +82,7 @@ protected:
public:
Vector2 snap_point(const Vector2 &p_point) const;
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
bool forward_gui_input(const Ref<InputEvent> &p_event);
void edit(Node *p_collision_polygon);
LightOccluder2DEditor(EditorNode *p_editor);
@@ -97,7 +97,7 @@ class LightOccluder2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return light_occluder_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_canvas(Control *p_canvas) { return light_occluder_editor->forward_draw_over_canvas(p_canvas); }
+ virtual void forward_draw_over_viewport(Control *p_overlay) { return light_occluder_editor->forward_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "LightOccluder2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 2174f08e23..5e811bfa11 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -269,7 +269,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void Path2DEditor::forward_draw_over_canvas(Control *p_canvas) {
+void Path2DEditor::forward_draw_over_viewport(Control *p_overlay) {
if (!node)
return;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 516e48c471..638d933797 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -94,7 +94,7 @@ protected:
public:
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
};
@@ -108,7 +108,7 @@ class Path2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_canvas(Control *p_canvas) { return path2d_editor->forward_draw_over_canvas(p_canvas); }
+ virtual void forward_draw_over_viewport(Control *p_overlay) { return path2d_editor->forward_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 9636df970a..9fd41c1064 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2332,6 +2332,16 @@ static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture> icon)
void SpatialEditorViewport::_draw() {
+ EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over();
+ if (!over_plugin_list->empty()) {
+ over_plugin_list->forward_draw_over_viewport(surface);
+ }
+
+ EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
+ if (!force_over_plugin_list->empty()) {
+ force_over_plugin_list->forward_force_draw_over_viewport(surface);
+ }
+
if (surface->has_focus()) {
Size2 size = surface->get_size();
Rect2 r = Rect2(Point2(), size);
@@ -2839,6 +2849,20 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
camera->set_doppler_tracking(doppler ? Camera::DOPPLER_TRACKING_IDLE_STEP : Camera::DOPPLER_TRACKING_DISABLED);
view_menu->get_popup()->set_item_checked(idx, doppler);
}
+ if (p_state.has("gizmos")) {
+ bool gizmos = p_state["gizmos"];
+
+ int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
+ if (view_menu->get_popup()->is_item_checked(idx) != gizmos)
+ _menu_option(VIEW_GIZMOS);
+ }
+ if (p_state.has("information")) {
+ bool information = p_state["information"];
+
+ int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION);
+ if (view_menu->get_popup()->is_item_checked(idx) != information)
+ _menu_option(VIEW_INFORMATION);
+ }
if (p_state.has("half_res")) {
bool half_res = p_state["half_res"];
@@ -2870,6 +2894,9 @@ Dictionary SpatialEditorViewport::get_state() const {
d["use_environment"] = camera->get_environment().is_valid();
d["use_orthogonal"] = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL;
d["listener"] = viewport->is_audio_listener();
+ d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER));
+ d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
+ d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
d["half_res"] = viewport_container->get_stretch_shrink() > 1;
if (previewing) {
d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 58c464c3ea..ab26a70f7f 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -311,6 +311,7 @@ protected:
static void _bind_methods();
public:
+ void update_surface() { surface->update(); }
void update_transform_gizmo_view();
void set_can_preview(Camera *p_preview);
@@ -389,6 +390,8 @@ class SpatialEditor : public VBoxContainer {
GDCLASS(SpatialEditor, VBoxContainer);
public:
+ static const unsigned int VIEWPORTS_COUNT = 4;
+
enum ToolMode {
TOOL_MODE_SELECT,
@@ -403,8 +406,6 @@ public:
};
private:
- static const unsigned int VIEWPORTS_COUNT = 4;
-
EditorNode *editor;
EditorSelection *editor_selection;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index b3bb103577..175655119f 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -394,6 +394,7 @@ void SpriteFramesEditor::_animation_add() {
edited_anim = name;
undo_redo->commit_action();
+ animations->grab_focus();
}
void SpriteFramesEditor::_animation_remove() {
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 4092fd3994..e552e24c17 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -1183,7 +1183,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
}
-void TileMapEditor::forward_draw_over_canvas(Control *p_canvas) {
+void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) {
if (!node)
return;
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index c7a5bf0cc6..ce58cc9708 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -184,7 +184,7 @@ public:
HBoxContainer *get_toolbar() const { return toolbar; }
bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_draw_over_canvas(Control *p_canvas);
+ void forward_draw_over_viewport(Control *p_overlay);
void edit(Node *p_tile_map);
@@ -200,7 +200,7 @@ class TileMapEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); }
- virtual void forward_draw_over_canvas(Control *p_canvas) { tile_map_editor->forward_draw_over_canvas(p_canvas); }
+ virtual void forward_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "TileMap"; }
bool has_main_screen() const { return false; }
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 6500b10a3a..767dbcc27b 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -723,6 +723,7 @@ void ProjectExportDialog::_export_project() {
export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
}
+ export_project->set_mode(FileDialog::MODE_SAVE_FILE);
export_project->popup_centered_ratio();
}
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 46c47d8656..43c7f33cbe 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -655,6 +655,12 @@ void ProjectManager::_notification(int p_what) {
Engine::get_singleton()->set_editor_hint(false);
+ } else if (p_what == NOTIFICATION_READY) {
+
+ if (scroll_childs->get_child_count() == 0) {
+ open_templates->popup_centered_minsize();
+ }
+
} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
set_process_unhandled_input(is_visible_in_tree());
@@ -1432,9 +1438,15 @@ void ProjectManager::_bind_methods() {
ClassDB::bind_method("_favorite_pressed", &ProjectManager::_favorite_pressed);
ClassDB::bind_method("_install_project", &ProjectManager::_install_project);
ClassDB::bind_method("_files_dropped", &ProjectManager::_files_dropped);
+ ClassDB::bind_method("_open_asset_library", &ProjectManager::_open_asset_library);
ClassDB::bind_method(D_METHOD("_scan_multiple_folders", "files"), &ProjectManager::_scan_multiple_folders);
}
+void ProjectManager::_open_asset_library() {
+ asset_library->disable_community_support();
+ tabs->set_current_tab(1);
+}
+
ProjectManager::ProjectManager() {
// load settings
@@ -1705,6 +1717,12 @@ ProjectManager::ProjectManager() {
dialog_error = memnew(AcceptDialog);
gui_base->add_child(dialog_error);
+
+ open_templates = memnew(ConfirmationDialog);
+ open_templates->set_text(TTR("You don't currently have any projects.\nWould you like to explore the official example projects in the Asset Library?"));
+ open_templates->get_ok()->set_text(TTR("Open Asset Library"));
+ open_templates->connect("confirmed", this, "_open_asset_library");
+ add_child(open_templates);
}
ProjectManager::~ProjectManager() {
@@ -1756,6 +1774,7 @@ void ProjectListFilter::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
clear_search_button->set_icon(get_icon("Close", "EditorIcons"));
+
} break;
}
}
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 656bd2d19c..4080f1df22 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -76,6 +76,9 @@ class ProjectManager : public Control {
Control *gui_base;
+ ConfirmationDialog *open_templates;
+
+ void _open_asset_library();
void _scan_projects();
void _run_project();
void _run_project_confirm();
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index bc7d8f4b14..d383e54f05 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -2668,7 +2668,12 @@ TreeItem *PropertyEditor::get_parent_node(String p_path, HashMap<String, TreeIte
if (use_folding) {
if (!obj->editor_is_section_unfolded(p_path)) {
updating_folding = true;
- item->set_collapsed(true);
+ if (folding_behaviour == FB_COLLAPSEALL)
+ item->set_collapsed(true);
+ else if (folding_behaviour == FB_EXPANDALL)
+ item->set_collapsed(false);
+ else
+ item->set_collapsed(true);
updating_folding = false;
}
item->set_metadata(0, p_path);
@@ -4207,12 +4212,31 @@ void PropertyEditor::set_subsection_selectable(bool p_selectable) {
update_tree();
}
+bool PropertyEditor::is_expand_all_properties_enabled() const {
+
+ return (use_folding == false);
+}
+
void PropertyEditor::set_use_folding(bool p_enable) {
use_folding = p_enable;
tree->set_hide_folding(false);
}
+void PropertyEditor::collapse_all_parent_nodes() {
+
+ folding_behaviour = FB_COLLAPSEALL;
+ update_tree();
+ folding_behaviour = FB_UNDEFINED;
+}
+
+void PropertyEditor::expand_all_parent_nodes() {
+
+ folding_behaviour = FB_EXPANDALL;
+ update_tree();
+ folding_behaviour = FB_UNDEFINED;
+}
+
PropertyEditor::PropertyEditor() {
_prop_edited = "property_edited";
@@ -4285,6 +4309,7 @@ PropertyEditor::PropertyEditor() {
subsection_selectable = false;
property_selectable = false;
show_type_icons = false; // maybe one day will return.
+ folding_behaviour = FB_UNDEFINED;
}
PropertyEditor::~PropertyEditor() {
@@ -4596,21 +4621,24 @@ SectionedPropertyEditor::~SectionedPropertyEditor() {
double PropertyValueEvaluator::eval(const String &p_text) {
+ // If range value contains a comma replace it with dot (issue #6028)
+ const String &p_new_text = p_text.replace(",", ".");
+
if (!obj || !script_language)
- return _default_eval(p_text);
+ return _default_eval(p_new_text);
Ref<Script> script = Ref<Script>(script_language->create_script());
- script->set_source_code(_build_script(p_text));
+ script->set_source_code(_build_script(p_new_text));
Error err = script->reload();
if (err) {
- print_line("[PropertyValueEvaluator] Error loading script for expression: " + p_text);
- return _default_eval(p_text);
+ print_line("[PropertyValueEvaluator] Error loading script for expression: " + p_new_text);
+ return _default_eval(p_new_text);
}
Object dummy;
ScriptInstance *script_instance = script->instance_create(&dummy);
if (!script_instance)
- return _default_eval(p_text);
+ return _default_eval(p_new_text);
Variant::CallError call_err;
Variant arg = obj;
@@ -4621,7 +4649,7 @@ double PropertyValueEvaluator::eval(const String &p_text) {
}
print_line("[PropertyValueEvaluator]: Error eval! Error code: " + itos(call_err.error));
- return _default_eval(p_text);
+ return _default_eval(p_new_text);
}
void PropertyValueEvaluator::edit(Object *p_obj) {
diff --git a/editor/property_editor.h b/editor/property_editor.h
index e69ca8bcd5..299e8d3cd7 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -1,4 +1,4 @@
-/*************************************************************************/
+/*************************************************************************/
/* property_editor.h */
/*************************************************************************/
/* This file is part of: */
@@ -206,6 +206,14 @@ class PropertyEditor : public Control {
bool updating_folding;
+ enum FOLDING_BEHAVIOUR {
+ FB_UNDEFINED,
+ FB_COLLAPSEALL,
+ FB_EXPANDALL,
+ FB_EXPANDALL_FORCE
+ };
+ FOLDING_BEHAVIOUR folding_behaviour;
+
HashMap<String, String> pending;
String selected_property;
@@ -304,6 +312,11 @@ public:
void set_property_selectable(bool p_selectable);
void set_use_folding(bool p_enable);
+
+ bool is_expand_all_properties_enabled() const;
+
+ void collapse_all_parent_nodes();
+ void expand_all_parent_nodes();
PropertyEditor();
~PropertyEditor();
};
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index b23d914b88..4d86030e7d 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1903,6 +1903,7 @@ void SceneTreeDock::_bind_methods() {
SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data) {
+ set_name("Scene");
editor = p_editor;
edited_scene = NULL;
editor_data = &p_editor_data;
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index dfda8a780d..2c0981ca30 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -481,6 +481,12 @@ void SceneTreeEditor::_selected_changed() {
blocked--;
}
+void SceneTreeEditor::_deselect_items() {
+
+ // Clear currently elected items in scene tree dock.
+ editor_selection->clear();
+}
+
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
TreeItem *item = Object::cast_to<TreeItem>(p_object);
@@ -929,6 +935,7 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
+ ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items);
ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed);
ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node);
ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree);
@@ -1005,6 +1012,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
tree->connect("item_edited", this, "_renamed", varray(), CONNECT_DEFERRED);
tree->connect("multi_selected", this, "_cell_multi_selected");
tree->connect("button_pressed", this, "_cell_button_pressed");
+ tree->connect("nothing_selected", this, "_deselect_items");
//tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
error = memnew(AcceptDialog);
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 1114b92796..88d60f9b8a 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -78,6 +78,7 @@ class SceneTreeEditor : public Control {
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);
void _selected_changed();
+ void _deselect_items();
void _rename_node(ObjectID p_node, const String &p_name);
void _cell_collapsed(Object *p_obj);
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index a06732c563..7705e4e1b9 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -45,6 +45,7 @@
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/tree.h"
+#include "ustring.h"
class ScriptEditorDebuggerVariables : public Object {
@@ -642,7 +643,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
v /= 1024.0;
}
tt += " bytes";
- vs = rtos(v) + " " + unit;
+ vs = String::num(v, 2) + " " + unit;
} break;
case Performance::MONITOR_TYPE_TIME: {
tt += " seconds";