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-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/scene_tree_editor.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 79c22f667a..aeb304d3b9 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1039,6 +1039,8 @@ void CodeTextEditor::delete_lines() {
int to_line = text_editor->get_selection_to_line();
int from_line = text_editor->get_selection_from_line();
int count = Math::abs(to_line - from_line) + 1;
+
+ text_editor->cursor_set_line(to_line, false);
while (count) {
text_editor->set_line(text_editor->cursor_get_line(), "");
text_editor->backspace_at_cursor();
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 07670bb420..848e4def6d 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -73,7 +73,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
undo_redo->create_action(TTR("Toggle Visible"));
_toggle_visible(n);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.size() > 1) {
+ if (selection.size() > 1 && selection.find(n) != NULL) {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node *nv = E->get();
ERR_FAIL_COND(!nv);