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-rw-r--r--editor/action_map_editor.cpp1
-rw-r--r--editor/connections_dialog.cpp2
-rw-r--r--editor/debugger/script_editor_debugger.cpp2
-rw-r--r--editor/editor_about.cpp1
-rw-r--r--editor/editor_command_palette.cpp2
-rw-r--r--editor/editor_help.cpp37
-rw-r--r--editor/editor_help.h3
-rw-r--r--editor/editor_log.cpp2
-rw-r--r--editor/editor_properties.cpp3
-rw-r--r--editor/editor_sectioned_inspector.cpp5
-rw-r--r--editor/editor_settings.cpp1
-rw-r--r--editor/editor_settings_dialog.cpp5
-rw-r--r--editor/editor_themes.cpp10
-rw-r--r--editor/editor_zoom_widget.cpp2
-rw-r--r--editor/filesystem_dock.cpp4
-rw-r--r--editor/groups_editor.cpp4
-rw-r--r--editor/import/dynamic_font_import_settings.cpp1
-rw-r--r--editor/import/resource_importer_texture.cpp8
-rw-r--r--editor/import/scene_import_settings.cpp1
-rw-r--r--editor/inspector_dock.cpp2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_text_editor.cpp19
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp12
-rw-r--r--editor/plugins/texture_region_editor_plugin.h15
-rw-r--r--editor/plugins/theme_editor_plugin.cpp21
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp4
-rw-r--r--editor/project_export.cpp1
-rw-r--r--editor/project_manager.cpp2
-rw-r--r--editor/project_settings_editor.cpp3
-rw-r--r--editor/scene_tree_dock.cpp2
-rw-r--r--editor/scene_tree_editor.cpp78
-rw-r--r--editor/scene_tree_editor.h3
-rw-r--r--editor/translations/af.po43
-rw-r--r--editor/translations/ar.po37
-rw-r--r--editor/translations/az.po30
-rw-r--r--editor/translations/bg.po37
-rw-r--r--editor/translations/bn.po38
-rw-r--r--editor/translations/br.po30
-rw-r--r--editor/translations/ca.po39
-rw-r--r--editor/translations/cs.po37
-rw-r--r--editor/translations/da.po40
-rw-r--r--editor/translations/de.po441
-rw-r--r--editor/translations/editor.pot26
-rw-r--r--editor/translations/el.po37
-rw-r--r--editor/translations/en_Shaw.po27
-rw-r--r--editor/translations/eo.po43
-rw-r--r--editor/translations/es.po69
-rw-r--r--editor/translations/es_AR.po37
-rw-r--r--editor/translations/et.po39
-rw-r--r--editor/translations/eu.po40
-rw-r--r--editor/translations/fa.po38
-rw-r--r--editor/translations/fi.po37
-rw-r--r--editor/translations/fil.po30
-rw-r--r--editor/translations/fr.po55
-rw-r--r--editor/translations/ga.po26
-rw-r--r--editor/translations/gl.po41
-rw-r--r--editor/translations/he.po41
-rw-r--r--editor/translations/hi.po43
-rw-r--r--editor/translations/hr.po36
-rw-r--r--editor/translations/hu.po41
-rw-r--r--editor/translations/id.po37
-rw-r--r--editor/translations/is.po36
-rw-r--r--editor/translations/it.po177
-rw-r--r--editor/translations/ja.po37
-rw-r--r--editor/translations/ka.po34
-rw-r--r--editor/translations/km.po26
-rw-r--r--editor/translations/ko.po454
-rw-r--r--editor/translations/lt.po82
-rw-r--r--editor/translations/lv.po43
-rw-r--r--editor/translations/mi.po26
-rw-r--r--editor/translations/mk.po29
-rw-r--r--editor/translations/ml.po30
-rw-r--r--editor/translations/mr.po26
-rw-r--r--editor/translations/ms.po87
-rw-r--r--editor/translations/nb.po41
-rw-r--r--editor/translations/nl.po37
-rw-r--r--editor/translations/or.po26
-rw-r--r--editor/translations/pl.po55
-rw-r--r--editor/translations/pr.po36
-rw-r--r--editor/translations/pt.po37
-rw-r--r--editor/translations/pt_BR.po37
-rw-r--r--editor/translations/ro.po41
-rw-r--r--editor/translations/ru.po128
-rw-r--r--editor/translations/si.po30
-rw-r--r--editor/translations/sk.po43
-rw-r--r--editor/translations/sl.po40
-rw-r--r--editor/translations/sq.po41
-rw-r--r--editor/translations/sr_Cyrl.po35
-rw-r--r--editor/translations/sr_Latn.po30
-rw-r--r--editor/translations/sv.po39
-rw-r--r--editor/translations/ta.po30
-rw-r--r--editor/translations/te.po26
-rw-r--r--editor/translations/th.po37
-rw-r--r--editor/translations/tl.po43
-rw-r--r--editor/translations/tr.po141
-rw-r--r--editor/translations/tt.po26
-rw-r--r--editor/translations/tzm.po26
-rw-r--r--editor/translations/uk.po47
-rw-r--r--editor/translations/ur_PK.po36
-rw-r--r--editor/translations/vi.po37
-rw-r--r--editor/translations/zh_CN.po346
-rw-r--r--editor/translations/zh_HK.po37
-rw-r--r--editor/translations/zh_TW.po47
106 files changed, 2638 insertions, 1811 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index 6333b402da..698390a61e 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -644,6 +644,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
tab_container = memnew(TabContainer);
tab_container->set_use_hidden_tabs_for_min_size(true);
tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ tab_container->set_theme_type_variation("TabContainerOdd");
tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected));
main_vbox->add_child(tab_container);
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 6ed723b891..74fea03fee 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -1126,7 +1126,7 @@ ConnectionsDock::ConnectionsDock() {
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- search_box->set_placeholder(TTR("Filter signals"));
+ search_box->set_placeholder(TTR("Filter Signals"));
search_box->set_clear_button_enabled(true);
search_box->connect("text_changed", callable_mp(this, &ConnectionsDock::_filter_changed));
vbc->add_child(search_box);
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 60486b5286..8cb984af1b 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1765,7 +1765,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
search = memnew(LineEdit);
search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- search->set_placeholder(TTR("Filter stack variables"));
+ search->set_placeholder(TTR("Filter Stack Variables"));
search->set_clear_button_enabled(true);
tools_hb->add_child(search);
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 88ad2633c0..6fafb2d91a 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -163,6 +163,7 @@ EditorAbout::EditorAbout() {
tc->set_tab_alignment(TabBar::ALIGNMENT_CENTER);
tc->set_custom_minimum_size(Size2(400, 200) * EDSCALE);
tc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ tc->set_theme_type_variation("TabContainerOdd");
vbc->add_child(tc);
// Authors
diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp
index e3cbd8ad50..c1cd7f9c7b 100644
--- a/editor/editor_command_palette.cpp
+++ b/editor/editor_command_palette.cpp
@@ -299,7 +299,7 @@ EditorCommandPalette::EditorCommandPalette() {
add_child(vbc);
command_search_box = memnew(LineEdit);
- command_search_box->set_placeholder(TTR("Filter commands"));
+ command_search_box->set_placeholder(TTR("Filter Commands"));
command_search_box->connect("gui_input", callable_mp(this, &EditorCommandPalette::_sbox_input));
command_search_box->connect("text_changed", callable_mp(this, &EditorCommandPalette::_update_command_search));
command_search_box->set_v_size_flags(Control::SIZE_EXPAND_FILL);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index dba0864fcb..b4325f09c5 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -73,6 +73,13 @@ void EditorHelp::_search(bool p_search_previous) {
}
}
+void EditorHelp::_class_desc_finished() {
+ if (scroll_to >= 0) {
+ class_desc->scroll_to_paragraph(scroll_to);
+ }
+ scroll_to = -1;
+}
+
void EditorHelp::_class_list_select(const String &p_select) {
_goto_desc(p_select);
}
@@ -126,7 +133,11 @@ void EditorHelp::_class_desc_select(const String &p_select) {
// Case order is important here to correctly handle edge cases like Variant.Type in @GlobalScope.
if (table->has(link)) {
// Found in the current page.
- class_desc->scroll_to_paragraph((*table)[link]);
+ if (class_desc->is_ready()) {
+ class_desc->scroll_to_paragraph((*table)[link]);
+ } else {
+ scroll_to = (*table)[link];
+ }
} else {
// Look for link in @GlobalScope.
// Note that a link like @GlobalScope.enum_name will not be found in this section, only enum_name will be.
@@ -512,11 +523,22 @@ void EditorHelp::_update_doc() {
DocData::ClassDoc cd = doc->class_list[edited_class]; // Make a copy, so we can sort without worrying.
+ Ref<Texture2D> icon;
+ if (has_theme_icon(edited_class, SNAME("EditorIcons"))) {
+ icon = get_theme_icon(edited_class, SNAME("EditorIcons"));
+ } else if (ClassDB::class_exists(edited_class) && ClassDB::is_parent_class(edited_class, "Object")) {
+ icon = get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
+ } else {
+ icon = get_theme_icon(SNAME("ArrowRight"), SNAME("EditorIcons"));
+ }
+
// Class name
section_line.push_back(Pair<String, int>(TTR("Top"), 0));
class_desc->push_font(doc_title_font);
class_desc->push_color(title_color);
class_desc->add_text(TTR("Class:") + " ");
+ class_desc->add_image(icon, icon->get_width(), icon->get_height());
+ class_desc->add_text(" ");
class_desc->push_color(headline_color);
_add_text(edited_class);
class_desc->pop();
@@ -1469,7 +1491,11 @@ void EditorHelp::_help_callback(const String &p_topic) {
}
}
- class_desc->call_deferred(SNAME("scroll_to_paragraph"), line);
+ if (class_desc->is_ready()) {
+ class_desc->call_deferred(SNAME("scroll_to_paragraph"), line);
+ } else {
+ scroll_to = line;
+ }
}
static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
@@ -1824,7 +1850,11 @@ Vector<Pair<String, int>> EditorHelp::get_sections() {
void EditorHelp::scroll_to_section(int p_section_index) {
_wait_for_thread();
int line = section_line[p_section_index].second;
- class_desc->scroll_to_paragraph(line);
+ if (class_desc->is_ready()) {
+ class_desc->scroll_to_paragraph(line);
+ } else {
+ scroll_to = line;
+ }
}
void EditorHelp::popup_search() {
@@ -1877,6 +1907,7 @@ EditorHelp::EditorHelp() {
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_theme_color_override("selection_color", get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4));
+ class_desc->connect("finished", callable_mp(this, &EditorHelp::_class_desc_finished));
class_desc->connect("meta_clicked", callable_mp(this, &EditorHelp::_class_desc_select));
class_desc->connect("gui_input", callable_mp(this, &EditorHelp::_class_desc_input));
class_desc->connect("resized", callable_mp(this, &EditorHelp::_class_desc_resized), varray(false));
diff --git a/editor/editor_help.h b/editor/editor_help.h
index b5410f6880..766a09f485 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -140,6 +140,8 @@ class EditorHelp : public VBoxContainer {
Ref<Font> doc_title_font;
Ref<Font> doc_code_font;
+ int scroll_to = -1;
+
void _update_theme();
void _help_callback(const String &p_topic);
@@ -152,6 +154,7 @@ class EditorHelp : public VBoxContainer {
void _add_bulletpoint();
+ void _class_desc_finished();
void _class_list_select(const String &p_select);
void _class_desc_select(const String &p_select);
void _class_desc_input(const Ref<InputEvent> &p_input);
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 8d45f90ed6..dbe44aee1b 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -353,7 +353,7 @@ EditorLog::EditorLog() {
// Search box
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- search_box->set_placeholder(TTR("Filter messages"));
+ search_box->set_placeholder(TTR("Filter Messages"));
search_box->set_clear_button_enabled(true);
search_box->set_visible(true);
search_box->connect("text_changed", callable_mp(this, &EditorLog::_search_changed));
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 880e51660b..196fba6e9b 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -42,6 +42,7 @@
#include "scene/3d/gpu_particles_3d.h"
#include "scene/main/window.h"
#include "scene/resources/font.h"
+#include "scene/resources/mesh.h"
///////////////////// Nil /////////////////////////
@@ -3172,7 +3173,7 @@ void EditorPropertyResource::_update_preferred_shader() {
shader_picker->set_preferred_mode(Shader::MODE_FOG);
} else if (Object::cast_to<CanvasItem>(object)) {
shader_picker->set_preferred_mode(Shader::MODE_CANVAS_ITEM);
- } else if (Object::cast_to<Node3D>(object)) {
+ } else if (Object::cast_to<Node3D>(object) || Object::cast_to<Mesh>(object)) {
shader_picker->set_preferred_mode(Shader::MODE_SPATIAL);
} else if (Object::cast_to<Sky>(object)) {
shader_picker->set_preferred_mode(Shader::MODE_SKY);
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index 801a1a4641..b7073665a8 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -250,6 +250,11 @@ void SectionedInspector::update_category_list() {
continue;
}
+ // Filter out unnecessary ProjectSettings sections, as they already have their dedicated tabs.
+ if (pi.name.begins_with("autoload") || pi.name.begins_with("editor_plugins") || pi.name.begins_with("shader_globals")) {
+ continue;
+ }
+
if (!filter.is_empty() && !_property_path_matches(pi.name, filter, name_style)) {
continue;
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 31ce31a437..504e09aa36 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -681,6 +681,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// Visual editors
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01")
+ EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/lines_curvature", 0.5, "0.0,1.0,0.01")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visualshader/port_preview_size", 160, "100,400,0.01")
/* Run */
diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp
index 712a5b150f..3eb7d7ffbd 100644
--- a/editor/editor_settings_dialog.cpp
+++ b/editor/editor_settings_dialog.cpp
@@ -683,6 +683,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
undo_redo = memnew(UndoRedo);
tabs = memnew(TabContainer);
+ tabs->set_theme_type_variation("TabContainerOdd");
tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed));
add_child(tabs);
@@ -697,7 +698,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
tab_general->add_child(hbc);
search_box = memnew(LineEdit);
- search_box->set_placeholder(TTR("Search"));
+ search_box->set_placeholder(TTR("Filter Settings"));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
@@ -739,7 +740,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
tab_shortcuts->set_name(TTR("Shortcuts"));
shortcut_search_box = memnew(LineEdit);
- shortcut_search_box->set_placeholder(TTR("Search"));
+ shortcut_search_box->set_placeholder(TTR("Filter Shortcuts"));
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tab_shortcuts->add_child(shortcut_search_box);
shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 550a73ed72..c53c04af4e 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1152,14 +1152,16 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_content_panel->set_border_color(dark_color_2);
theme->set_stylebox("panel", "TabContainer", style_content_panel);
- // These styleboxes can be used on tabs against the base color background (e.g. nested tabs).
+ // TabContainerOdd can be used on tabs against the base color background (e.g. nested tabs).
+ theme->set_type_variation("TabContainerOdd", "TabContainer");
+
Ref<StyleBoxFlat> style_tab_selected_odd = style_tab_selected->duplicate();
style_tab_selected_odd->set_bg_color(disabled_bg_color);
- theme->set_stylebox("tab_selected_odd", "TabContainer", style_tab_selected_odd);
+ theme->set_stylebox("tab_selected", "TabContainerOdd", style_tab_selected_odd);
Ref<StyleBoxFlat> style_content_panel_odd = style_content_panel->duplicate();
style_content_panel_odd->set_bg_color(disabled_bg_color);
- theme->set_stylebox("panel_odd", "TabContainer", style_content_panel_odd);
+ theme->set_stylebox("panel", "TabContainerOdd", style_content_panel_odd);
// This stylebox is used in 3d and 2d viewports (no borders).
Ref<StyleBoxFlat> style_content_panel_vp = style_content_panel->duplicate();
@@ -1446,8 +1448,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("snap", "GraphEdit", theme->get_icon(SNAME("SnapGrid"), SNAME("EditorIcons")));
theme->set_icon("minimap", "GraphEdit", theme->get_icon(SNAME("GridMinimap"), SNAME("EditorIcons")));
theme->set_icon("layout", "GraphEdit", theme->get_icon(SNAME("GridLayout"), SNAME("EditorIcons")));
- theme->set_constant("bezier_len_pos", "GraphEdit", 80 * EDSCALE);
- theme->set_constant("bezier_len_neg", "GraphEdit", 160 * EDSCALE);
// GraphEditMinimap
Ref<StyleBoxFlat> style_minimap_bg = make_flat_stylebox(dark_color_1, 0, 0, 0, 0);
diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp
index c8099c9a0b..e4beea5e5f 100644
--- a/editor/editor_zoom_widget.cpp
+++ b/editor/editor_zoom_widget.cpp
@@ -178,7 +178,7 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset->add_theme_color_override("font_outline_color", Color(0, 0, 0));
zoom_reset->add_theme_color_override("font_color", Color(1, 1, 1));
zoom_reset->connect("pressed", callable_mp(this, &EditorZoomWidget::_button_zoom_reset));
- zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KeyModifierMask::CMD | Key::KEY_0));
+ zoom_reset->set_shortcut(ED_GET_SHORTCUT("canvas_item_editor/zoom_100_percent"));
zoom_reset->set_shortcut_context(this);
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_reset->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index aaff892c2a..3dd0044ab9 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -3082,7 +3082,7 @@ FileSystemDock::FileSystemDock() {
tree_search_box = memnew(LineEdit);
tree_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- tree_search_box->set_placeholder(TTR("Search files"));
+ tree_search_box->set_placeholder(TTR("Filter Files"));
tree_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(tree_search_box));
toolbar2_hbc->add_child(tree_search_box);
@@ -3127,7 +3127,7 @@ FileSystemDock::FileSystemDock() {
file_list_search_box = memnew(LineEdit);
file_list_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- file_list_search_box->set_placeholder(TTR("Search files"));
+ file_list_search_box->set_placeholder(TTR("Filter Files"));
file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box));
path_hb->add_child(file_list_search_box);
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index bbf9b11be3..f3129db65e 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -499,7 +499,7 @@ GroupDialog::GroupDialog() {
add_filter = memnew(LineEdit);
add_filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- add_filter->set_placeholder(TTR("Filter nodes"));
+ add_filter->set_placeholder(TTR("Filter Nodes"));
add_filter_hbc->add_child(add_filter);
add_filter->connect("text_changed", callable_mp(this, &GroupDialog::_add_filter_changed));
@@ -549,7 +549,7 @@ GroupDialog::GroupDialog() {
remove_filter = memnew(LineEdit);
remove_filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- remove_filter->set_placeholder(TTR("Filter nodes"));
+ remove_filter->set_placeholder(TTR("Filter Nodes"));
remove_filter_hbc->add_child(remove_filter);
remove_filter->connect("text_changed", callable_mp(this, &GroupDialog::_remove_filter_changed));
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index e546f01205..97892e47d4 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -1418,6 +1418,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
main_pages->set_tab_alignment(TabBar::ALIGNMENT_CENTER);
main_pages->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_pages->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ main_pages->set_theme_type_variation("TabContainerOdd");
root_vb->add_child(main_pages);
label_warn = memnew(Label);
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 5364b53b57..71b8c54422 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -104,24 +104,30 @@ void ResourceImporterTexture::update_imports() {
bool changed = false;
if (E.value.flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+ print_line(vformat("%s: Texture detected as used as a normal map in 3D. Enabling red-green texture compression to reduce memory usage (blue channel is discarded).", String(E.key)));
cf->set_value("params", "compress/normal_map", 1);
changed = true;
}
if (E.value.flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
+ print_line(vformat("%s: Texture detected as used as a roughness map in 3D. Enabling roughness limiter based on the detected associated normal map at %s.", String(E.key), E.value.normal_path_for_roughness));
cf->set_value("params", "roughness/mode", E.value.channel_for_roughness + 2);
cf->set_value("params", "roughness/src_normal", E.value.normal_path_for_roughness);
changed = true;
}
if (E.value.flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
- int compress_to = cf->get_value("params", "detect_3d/compress_to");
+ const int compress_to = cf->get_value("params", "detect_3d/compress_to");
+ String compress_string;
cf->set_value("params", "detect_3d/compress_to", 0);
if (compress_to == 1) {
cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
+ compress_string = "VRAM Compressed (S3TC/ETC/BPTC)";
} else if (compress_to == 2) {
cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
+ compress_string = "Basis Universal";
}
+ print_line(vformat("%s: Texture detected as used in 3D. Enabling mipmap generation and setting the texture compression mode to %s.", String(E.key), compress_string));
cf->set_value("params", "mipmaps/generate", true);
changed = true;
}
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 83dff30dfa..d9ff4f79de 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -1229,6 +1229,7 @@ SceneImportSettings::SceneImportSettings() {
data_mode = memnew(TabContainer);
tree_split->add_child(data_mode);
data_mode->set_custom_minimum_size(Size2(300 * EDSCALE, 0));
+ data_mode->set_theme_type_variation("TabContainerOdd");
property_split = memnew(HSplitContainer);
tree_split->add_child(property_split);
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 934d3a82b4..ad92911810 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -657,7 +657,7 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
search = memnew(LineEdit);
search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- search->set_placeholder(TTR("Filter properties"));
+ search->set_placeholder(TTR("Filter Properties"));
search->set_clear_button_enabled(true);
property_tools_hb->add_child(search);
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 8c8505283c..5e703cf814 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -264,6 +264,8 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
+ float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ graph->set_connection_lines_curvature(graph_lines_curvature);
}
void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
@@ -969,6 +971,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty));
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
+ float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ graph->set_connection_lines_curvature(graph_lines_curvature);
VSeparator *vs = memnew(VSeparator);
graph->get_zoom_hbox()->add_child(vs);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index d7061a420a..249b3a6d6a 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1402,9 +1402,9 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
filter = memnew(LineEdit);
if (templates_only) {
- filter->set_placeholder(TTR("Search templates, projects, and demos"));
+ filter->set_placeholder(TTR("Search Templates, Projects, and Demos"));
} else {
- filter->set_placeholder(TTR("Search assets (excluding templates, projects, and demos)"));
+ filter->set_placeholder(TTR("Search Assets (Excluding Templates, Projects, and Demos)"));
}
filter->set_clear_button_enabled(true);
search_hb->add_child(filter);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a7e3d17fdc..d28629b41a 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5295,14 +5295,12 @@ CanvasItemEditor::CanvasItemEditor() {
// To ensure that scripts can parse the list of shortcuts correctly, we have to define
// those shortcuts one by one.
- // Resetting zoom to 100% is a duplicate shortcut of `canvas_item_editor/reset_zoom`,
- // but it ensures both 1 and Ctrl + 0 can be used to reset zoom.
ED_SHORTCUT("canvas_item_editor/zoom_3.125_percent", TTR("Zoom to 3.125%"), KeyModifierMask::SHIFT | Key::KEY_5);
ED_SHORTCUT("canvas_item_editor/zoom_6.25_percent", TTR("Zoom to 6.25%"), KeyModifierMask::SHIFT | Key::KEY_4);
ED_SHORTCUT("canvas_item_editor/zoom_12.5_percent", TTR("Zoom to 12.5%"), KeyModifierMask::SHIFT | Key::KEY_3);
ED_SHORTCUT("canvas_item_editor/zoom_25_percent", TTR("Zoom to 25%"), KeyModifierMask::SHIFT | Key::KEY_2);
ED_SHORTCUT("canvas_item_editor/zoom_50_percent", TTR("Zoom to 50%"), KeyModifierMask::SHIFT | Key::KEY_1);
- ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), Key::KEY_1);
+ ED_SHORTCUT_ARRAY("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), { (int32_t)Key::KEY_1, (int32_t)(KeyModifierMask::CMD | Key::KEY_0) });
ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), Key::KEY_2);
ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), Key::KEY_3);
ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), Key::KEY_4);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 99b810be44..b9d99fcc93 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3674,7 +3674,7 @@ ScriptEditor::ScriptEditor() {
list_split->add_child(scripts_vbox);
filter_scripts = memnew(LineEdit);
- filter_scripts->set_placeholder(TTR("Filter scripts"));
+ filter_scripts->set_placeholder(TTR("Filter Scripts"));
filter_scripts->set_clear_button_enabled(true);
filter_scripts->connect("text_changed", callable_mp(this, &ScriptEditor::_filter_scripts_text_changed));
scripts_vbox->add_child(filter_scripts);
@@ -3717,7 +3717,7 @@ ScriptEditor::ScriptEditor() {
buttons_hbox->add_child(members_overview_alphabeta_sort_button);
filter_methods = memnew(LineEdit);
- filter_methods->set_placeholder(TTR("Filter methods"));
+ filter_methods->set_placeholder(TTR("Filter Methods"));
filter_methods->set_clear_button_enabled(true);
filter_methods->connect("text_changed", callable_mp(this, &ScriptEditor::_filter_methods_text_changed));
overview_vbox->add_child(filter_methods);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index a4bccf30e3..05c707c065 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1524,6 +1524,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
te->set_caret_line(row);
te->set_caret_column(col);
te->insert_text_at_caret(res->get_path());
+ te->grab_focus();
}
if (d.has("type") && (String(d["type"]) == "files" || String(d["type"]) == "files_and_dirs")) {
@@ -1546,6 +1547,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
te->set_caret_line(row);
te->set_caret_column(col);
te->insert_text_at_caret(text_to_drop);
+ te->grab_focus();
}
if (d.has("type") && String(d["type"]) == "nodes") {
@@ -1568,9 +1570,11 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
continue;
}
+ bool is_unique = false;
String path;
if (node->is_unique_name_in_owner()) {
- path = "%" + node->get_name();
+ path = node->get_name();
+ is_unique = true;
} else {
path = sn->get_path_to(node);
}
@@ -1583,9 +1587,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
String variable_name = String(node->get_name()).camelcase_to_underscore(true).validate_identifier();
if (use_type) {
- text_to_drop += vformat("@onready var %s: %s = $%s\n", variable_name, node->get_class_name(), path);
+ text_to_drop += vformat("@onready var %s: %s = %s%s\n", variable_name, node->get_class_name(), is_unique ? "%" : "$", path);
} else {
- text_to_drop += vformat("@onready var %s = $%s\n", variable_name, path);
+ text_to_drop += vformat("@onready var %s = %s%s\n", variable_name, is_unique ? "%" : "$", path);
}
}
} else {
@@ -1600,25 +1604,29 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
continue;
}
+ bool is_unique = false;
String path;
if (node->is_unique_name_in_owner()) {
- path = "%" + node->get_name();
+ path = node->get_name();
+ is_unique = true;
} else {
path = sn->get_path_to(node);
}
+
for (const String &segment : path.split("/")) {
if (!segment.is_valid_identifier()) {
path = path.c_escape().quote(quote_style);
break;
}
}
- text_to_drop += "$" + path;
+ text_to_drop += (is_unique ? "%" : "$") + path;
}
}
te->set_caret_line(row);
te->set_caret_column(col);
te->insert_text_at_caret(text_to_drop);
+ te->grab_focus();
}
if (d.has("type") && String(d["type"]) == "obj_property") {
@@ -1627,6 +1635,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
te->set_caret_line(row);
te->set_caret_column(col);
te->insert_text_at_caret(text_to_drop);
+ te->grab_focus();
}
}
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 79e09404a0..3f4f9a4f4d 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -83,6 +83,7 @@ void TextureRegionEditor::_region_draw() {
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
+ edit_draw->draw_rect(Rect2(Point2(), base_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
edit_draw->draw_texture(base_tex, Point2());
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
@@ -234,6 +235,14 @@ void TextureRegionEditor::_region_draw() {
updating_scroll = false;
+ if (request_center && hscroll->get_min() < 0) {
+ hscroll->set_value((hscroll->get_min() + hscroll->get_max() - hscroll->get_page()) / 2);
+ vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2);
+ // This ensures that the view is updated correctly.
+ callable_bind(callable_mp(this, &TextureRegionEditor::_pan_callback), Vector2(1, 0)).call_deferred(nullptr, 0);
+ request_center = false;
+ }
+
if (node_ninepatch || obj_styleBox.is_valid()) {
float margins[4] = { 0 };
if (node_ninepatch) {
@@ -922,7 +931,8 @@ void TextureRegionEditor::edit(Object *p_obj) {
atlas_tex = Ref<AtlasTexture>(nullptr);
}
edit_draw->update();
- popup_centered_ratio();
+ popup_centered_ratio(0.5);
+ request_center = true;
}
void TextureRegionEditor::_texture_changed() {
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index dd92f6e3eb..a18c87f153 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -71,10 +71,10 @@ class TextureRegionEditor : public AcceptDialog {
UndoRedo *undo_redo = nullptr;
Vector2 draw_ofs;
- float draw_zoom;
- bool updating_scroll;
+ float draw_zoom = 0.0;
+ bool updating_scroll = false;
- int snap_mode;
+ int snap_mode = 0;
Vector2 snap_offset;
Vector2 snap_step;
Vector2 snap_separation;
@@ -88,15 +88,16 @@ class TextureRegionEditor : public AcceptDialog {
Rect2 rect;
Rect2 rect_prev;
float prev_margin = 0.0f;
- int edited_margin;
+ int edited_margin = 0;
HashMap<RID, List<Rect2>> cache_map;
List<Rect2> autoslice_cache;
- bool autoslice_is_dirty;
+ bool autoslice_is_dirty = false;
- bool drag;
+ bool drag = false;
bool creating = false;
Vector2 drag_from;
- int drag_index;
+ int drag_index = 0;
+ bool request_center = false;
Ref<ViewPanner> panner;
void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 751751aaaa..418115c041 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -834,6 +834,8 @@ void ThemeItemImportTree::_notification(int p_what) {
select_icons_warning_icon->set_texture(get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
select_icons_warning->add_theme_color_override("font_color", get_theme_color(SNAME("disabled_font_color"), SNAME("Editor")));
+ import_items_filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+
// Bottom panel buttons.
import_collapse_types_button->set_icon(get_theme_icon(SNAME("CollapseTree"), SNAME("EditorIcons")));
import_expand_types_button->set_icon(get_theme_icon(SNAME("ExpandTree"), SNAME("EditorIcons")));
@@ -881,15 +883,10 @@ void ThemeItemImportTree::_bind_methods() {
}
ThemeItemImportTree::ThemeItemImportTree() {
- HBoxContainer *import_items_filter_hb = memnew(HBoxContainer);
- add_child(import_items_filter_hb);
- Label *import_items_filter_label = memnew(Label);
- import_items_filter_label->set_text(TTR("Filter:"));
- import_items_filter_hb->add_child(import_items_filter_label);
import_items_filter = memnew(LineEdit);
+ import_items_filter->set_placeholder(TTR("Filter Items"));
import_items_filter->set_clear_button_enabled(true);
- import_items_filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- import_items_filter_hb->add_child(import_items_filter);
+ add_child(import_items_filter);
import_items_filter->connect("text_changed", callable_mp(this, &ThemeItemImportTree::_filter_text_changed));
HBoxContainer *import_main_hb = memnew(HBoxContainer);
@@ -1871,9 +1868,6 @@ void ThemeItemEditorDialog::_notification(int p_what) {
edit_items_remove_all->set_icon(get_theme_icon(SNAME("ThemeRemoveAllItems"), SNAME("EditorIcons")));
import_another_theme_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
-
- tc->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer")));
- tc->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer")));
} break;
}
}
@@ -1896,6 +1890,7 @@ ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_edito
tc = memnew(TabContainer);
add_child(tc);
+ tc->set_theme_type_variation("TabContainerOdd");
// Edit Items tab.
HSplitContainer *edit_dialog_hs = memnew(HSplitContainer);
@@ -3305,9 +3300,6 @@ void ThemeTypeEditor::_notification(int p_what) {
data_type_tabs->set_tab_icon(5, get_theme_icon(SNAME("StyleBoxFlat"), SNAME("EditorIcons")));
data_type_tabs->set_tab_icon(6, get_theme_icon(SNAME("Tools"), SNAME("EditorIcons")));
- data_type_tabs->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer")));
- data_type_tabs->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer")));
-
type_variation_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
} break;
}
@@ -3407,6 +3399,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
main_vb->add_child(data_type_tabs);
data_type_tabs->set_v_size_flags(SIZE_EXPAND_FILL);
data_type_tabs->set_use_hidden_tabs_for_min_size(true);
+ data_type_tabs->set_theme_type_variation("TabContainerOdd");
color_items_list = _create_item_list(Theme::DATA_TYPE_COLOR);
constant_items_list = _create_item_list(Theme::DATA_TYPE_CONSTANT);
@@ -3589,7 +3582,7 @@ void ThemeEditor::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
preview_tabs->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("ThemeEditorPreviewFG"), SNAME("EditorStyles")));
preview_tabs->add_theme_style_override("tab_unselected", get_theme_stylebox(SNAME("ThemeEditorPreviewBG"), SNAME("EditorStyles")));
- preview_tabs_content->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer")));
+ preview_tabs_content->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TabContainerOdd")));
add_preview_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
} break;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 6e13a31a1f..642973648e 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1745,6 +1745,8 @@ void VisualShaderEditor::_update_graph() {
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
+ float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ graph->set_connection_lines_curvature(graph_lines_curvature);
}
VisualShader::Type VisualShaderEditor::get_current_shader_type() const {
@@ -4675,6 +4677,8 @@ VisualShaderEditor::VisualShaderEditor() {
graph->set_drag_forwarding(this);
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
+ float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ graph->set_connection_lines_curvature(graph_lines_curvature);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 503eb5000b..70627d5e82 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -1064,6 +1064,7 @@ ProjectExportDialog::ProjectExportDialog() {
sections = memnew(TabContainer);
sections->set_use_hidden_tabs_for_min_size(true);
+ sections->set_theme_type_variation("TabContainerOdd");
settings_vb->add_child(sections);
sections->set_v_size_flags(Control::SIZE_EXPAND_FILL);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index a56b6ec9d4..7fcabb1e80 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2594,7 +2594,7 @@ ProjectManager::ProjectManager() {
search_tree_vb->add_child(hb);
search_box = memnew(LineEdit);
- search_box->set_placeholder(TTR("Filter projects"));
+ search_box->set_placeholder(TTR("Filter Projects"));
search_box->set_tooltip(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
search_box->connect("text_changed", callable_mp(this, &ProjectManager::_on_search_term_changed));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 14a0427e18..404199d2da 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -560,6 +560,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
tab_container = memnew(TabContainer);
tab_container->set_use_hidden_tabs_for_min_size(true);
+ tab_container->set_theme_type_variation("TabContainerOdd");
add_child(tab_container);
VBoxContainer *general_editor = memnew(VBoxContainer);
@@ -586,7 +587,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
general_editor->add_child(header);
property_box = memnew(LineEdit);
- property_box->set_placeholder(TTR("Select a setting or type its name"));
+ property_box->set_placeholder(TTR("Select a Setting or Type its Name"));
property_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
property_box->connect("text_changed", callable_mp(this, &ProjectSettingsEditor::_property_box_changed));
header->add_child(property_box);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index c1cc144ff5..1ddefeba77 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -3381,7 +3381,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
vbc->add_child(filter_hbc);
filter = memnew(LineEdit);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
- filter->set_placeholder(TTR("Filter nodes"));
+ filter->set_placeholder(TTR("Filter Nodes"));
filter_hbc->add_child(filter);
filter->add_theme_constant_override("minimum_character_width", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index eaec3bab02..b5b70b827b 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -170,9 +170,9 @@ void SceneTreeEditor::_toggle_visible(Node *p_node) {
}
}
-bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected) {
+void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (!p_node) {
- return false;
+ return;
}
// only owned nodes are editable, since nodes can create their own (manually owned) child nodes,
@@ -185,7 +185,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
part_of_subscene = true;
//allow
} else {
- return false;
+ return;
}
} else {
part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0;
@@ -431,29 +431,21 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
}
}
- bool scroll = false;
-
if (editor_selection) {
if (editor_selection->is_selected(p_node)) {
item->select(0);
- scroll = p_scroll_to_selected;
}
}
if (selected == p_node) {
if (!editor_selection) {
item->select(0);
- scroll = p_scroll_to_selected;
}
item->set_as_cursor(0);
}
- bool keep = (filter.is_subsequence_ofn(String(p_node->get_name())));
-
for (int i = 0; i < p_node->get_child_count(); i++) {
- bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected);
-
- keep = keep || child_keep;
+ _add_nodes(p_node->get_child(i), item);
}
if (valid_types.size()) {
@@ -466,27 +458,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
}
if (!valid) {
- //item->set_selectable(0,marked_selectable);
item->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor")));
item->set_selectable(0, false);
}
}
-
- if (!keep) {
- if (editor_selection) {
- Node *n = get_node(item->get_metadata(0));
- if (n) {
- editor_selection->remove_node(n);
- }
- }
- memdelete(item);
- return false;
- } else {
- if (scroll) {
- tree->scroll_to_item(item);
- }
- return true;
- }
}
void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
@@ -592,13 +567,48 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) {
updating_tree = true;
tree->clear();
if (get_scene_node()) {
- _add_nodes(get_scene_node(), nullptr, p_scroll_to_selected);
+ _add_nodes(get_scene_node(), nullptr);
last_hash = hash_djb2_one_64(0);
_compute_hash(get_scene_node(), last_hash);
}
updating_tree = false;
-
tree_dirty = false;
+
+ if (!filter.is_empty()) {
+ _update_filter(nullptr, p_scroll_to_selected);
+ }
+}
+
+bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) {
+ if (!p_parent) {
+ p_parent = tree->get_root();
+ }
+
+ bool keep = false;
+ for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) {
+ keep = _update_filter(child, p_scroll_to_selected) || keep;
+ }
+
+ if (!keep) {
+ keep = filter.is_subsequence_ofn(p_parent->get_text(0));
+ }
+
+ p_parent->set_visible(keep);
+ if (editor_selection) {
+ Node *n = get_node(p_parent->get_metadata(0));
+ if (keep) {
+ if (p_scroll_to_selected && n && editor_selection->is_selected(n)) {
+ tree->scroll_to_item(p_parent);
+ }
+ } else {
+ if (n && p_parent->is_selected(0)) {
+ editor_selection->remove_node(n);
+ p_parent->deselect(0);
+ }
+ }
+ }
+
+ return keep;
}
void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) {
@@ -898,7 +908,7 @@ void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_child
void SceneTreeEditor::set_filter(const String &p_filter) {
filter = p_filter;
- _update_tree(true);
+ _update_filter(nullptr, true);
}
String SceneTreeEditor::get_filter() const {
@@ -1211,7 +1221,7 @@ void SceneTreeEditor::set_connecting_signal(bool p_enable) {
}
void SceneTreeEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_tree", "scroll_to_selected"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat.
+ ClassDB::bind_method(D_METHOD("_update_tree"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat.
ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node);
ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree);
@@ -1360,7 +1370,7 @@ SceneTreeDialog::SceneTreeDialog() {
filter = memnew(LineEdit);
filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- filter->set_placeholder(TTR("Filter nodes"));
+ filter->set_placeholder(TTR("Filter Nodes"));
filter->set_clear_button_enabled(true);
filter->add_theme_constant_override("minimum_character_width", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed));
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 60387cea3e..5d4230059c 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -73,9 +73,10 @@ class SceneTreeEditor : public Control {
void _compute_hash(Node *p_node, uint64_t &hash);
- bool _add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected = false);
+ void _add_nodes(Node *p_node, TreeItem *p_parent);
void _test_update_tree();
void _update_tree(bool p_scroll_to_selected = false);
+ bool _update_filter(TreeItem *p_parent = nullptr, bool p_scroll_to_selected = false);
void _tree_changed();
void _tree_process_mode_changed();
void _node_removed(Node *p_node);
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 3031f9d884..ee71474337 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -14127,6 +14127,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14256,20 +14264,28 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Ek sien..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Projek Stigters"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Kies 'n Gids"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Ek sien..."
#: editor/project_export.cpp editor/project_manager.cpp
#, fuzzy
@@ -14277,8 +14293,9 @@ msgid "ZIP File"
msgstr "Lêer:"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projek Stigters"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14567,15 +14584,15 @@ msgid "Project Manager"
msgstr "Projek Bestuurder"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Laai"
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Projek Stigters"
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index 034765f99a..34de06e8cf 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -14183,6 +14183,14 @@ msgid "Runnable"
msgstr "قابل للتشغيل"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "حذف المُعد مُسبقاً '%s'؟"
@@ -14327,19 +14335,27 @@ msgid "More Info..."
msgstr "تحريك إلي..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "تصدير PCK/ ملف مضغوط Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "تصدير المشروع"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "وضع التصدير؟"
+msgid "Export All"
+msgstr "تصدير الكُل"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "من فضلك اختر مُجلداً فارغاً."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "تصدير الكُل"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14347,7 +14363,8 @@ msgid "ZIP File"
msgstr "الملف المضغوط ZIP File"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "رُزمة لعبة غودوت"
#: editor/project_export.cpp
@@ -14666,15 +14683,15 @@ msgid "Project Manager"
msgstr "مدير المشروع"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr "آخر ما تم تعديله"
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "يستقبل المرايا، من فضلك إنتظر..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "آخر ما تم تعديله"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "تصدير المشروع"
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 8814d4a394..844ee425d3 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -13584,6 +13584,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13713,19 +13721,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "Əlaqəni redaktə edin:"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13733,8 +13746,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Əlaqəni redaktə edin:"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14013,11 +14027,11 @@ msgid "Project Manager"
msgstr "Layihə Meneceri "
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index ebecc2f9e9..d43358bac8 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -13791,6 +13791,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13926,19 +13934,27 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Изнасяне на PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Изнасяне на проекта"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Режим на изнасяне?"
+msgid "Export All"
+msgstr "Изнасяне на всичко"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Моля, изберете празна папка."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Изнасяне на всичко"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13946,7 +13962,8 @@ msgid "ZIP File"
msgstr "Файл ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Игрален пакет на Godot"
#: editor/project_export.cpp
@@ -14229,14 +14246,14 @@ msgid "Project Manager"
msgstr "Управление на проектите"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Зареждане. Моля, изчакайте…"
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Зареждане. Моля, изчакайте…"
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Редактиране на проекта"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 1f6057f773..4ec4e68f08 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -14865,6 +14865,14 @@ msgid "Runnable"
msgstr "সক্রিয় করুন"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Delete preset '%s'?"
msgstr "নির্বাচিত ফাইলসমূহ অপসারণ করবেন?"
@@ -15016,21 +15024,28 @@ msgid "More Info..."
msgstr "এখানে সরান..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "এক্সপোর্ট PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "প্রকল্প এক্সপোর্ট করুন"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
-msgstr "এক্সপোর্ট মোড:"
+msgid "Export All"
+msgstr "এক্সপোর্ট"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "অনুগ্রহ করে প্রকল্পের ফোল্ডারের বাইরে এক্সপোর্ট করুন!"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "এক্সপোর্ট"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -15039,8 +15054,9 @@ msgid "ZIP File"
msgstr "ফাইল"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "প্রকল্প এক্সপোর্ট করুন"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -15359,15 +15375,15 @@ msgid "Project Manager"
msgstr "প্রজেক্ট ম্যানেজার"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "মিরর রিট্রাইভ করা হচ্ছে, দযা করে অপেক্ষা করুন..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "প্রকল্প এক্সপোর্ট করুন"
diff --git a/editor/translations/br.po b/editor/translations/br.po
index 3e70f18074..8fe333055b 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -13429,6 +13429,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13558,19 +13566,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "Roudenn Treuzfurmadur 3D"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13578,8 +13591,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Roudenn Perzhioù"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13857,11 +13871,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index af9eb718b1..c892b3f5ec 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -14462,6 +14462,14 @@ msgid "Runnable"
msgstr "Executable"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Esborrar la configuració '%s' ?"
@@ -14604,19 +14612,27 @@ msgid "More Info..."
msgstr "Mou cap a..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exporta PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exporta Projecte"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Mode d'Exportació?"
+msgid "Export All"
+msgstr "Exportar Tot"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Selecciona un directori buit."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportar Tot"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14624,8 +14640,9 @@ msgid "ZIP File"
msgstr "Fitxer ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Exporta Projecte"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14962,13 +14979,13 @@ msgstr "Gestor del Projecte"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Loading, please wait..."
-msgstr "S'estan buscant rèpliques..."
+msgid "Last Modified"
+msgstr "Última modificació"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Last Modified"
-msgstr "Última modificació"
+msgid "Loading, please wait..."
+msgstr "S'estan buscant rèpliques..."
#: editor/project_manager.cpp
#, fuzzy
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 9fc7ddbddb..8990dd908f 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -14215,6 +14215,14 @@ msgid "Runnable"
msgstr "Spustitelný"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Odstranit předvolbu '%s'?"
@@ -14359,19 +14367,27 @@ msgid "More Info..."
msgstr "Přesunout do..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportovat PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportovat projekt"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Režim exportu?"
+msgid "Export All"
+msgstr "Exportovat vše"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Zvolte prosím prázdnou složku."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportovat vše"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14379,7 +14395,8 @@ msgid "ZIP File"
msgstr "Soubor ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Hrací balíček Godot"
#: editor/project_export.cpp
@@ -14699,14 +14716,14 @@ msgid "Project Manager"
msgstr "Správce projektů"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Načítání, prosím čekejte..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Datum modifikace"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Načítání, prosím čekejte..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Upravit projekt"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 653fbd4ecc..77b2a6a110 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -14448,6 +14448,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14582,21 +14590,28 @@ msgid "More Info..."
msgstr "Flyt Til..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksporter"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Eksporter Projekt"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
-msgstr "Eksporter Projekt"
+msgid "Export All"
+msgstr "Eksporter"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Vælg en Mappe"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Eksporter"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14604,8 +14619,9 @@ msgid "ZIP File"
msgstr "ZIP-Fil"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Eksporter Projekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14901,15 +14917,15 @@ msgid "Project Manager"
msgstr "Projekt Manager"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Henter spejle, vent venligst ..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Eksporter Projekt"
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 130ea5ecf1..4a7e350480 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -68,7 +68,7 @@
# Daniel Plaster <danimineiromc@googlemail.com>, 2021.
# El Captian <elcaptian@posteo.me>, 2021.
# Ron Eric Hackländer <mail@roneric.net>, 2021.
-# Stephan Kerbl <stephankerbl@gmail.com>, 2021.
+# Stephan Kerbl <stephankerbl@gmail.com>, 2021, 2022.
# Philipp Wabnitz <philipp.wabnitz@s2011.tu-chemnitz.de>, 2021.
# jmih03 <joerni@mail.de>, 2021.
# Dominik Moos <dominik.moos@protonmail.com>, 2021.
@@ -81,13 +81,14 @@
# ARez <dark.gaming@fantasymail.de>, 2022.
# Christian Packenius <christian@packenius.com>, 2022.
# Sajeg <jfx@posteo.de>, 2022.
+# Tobias Jacobs <tobi@jacobs.rocks>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-17 17:18+0000\n"
-"Last-Translator: Sajeg <jfx@posteo.de>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: Tobias Jacobs <tobi@jacobs.rocks>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -1182,9 +1183,8 @@ msgid "Value"
msgstr "Wert"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "Anzahl"
+msgstr "Anzahl der Argumente"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
@@ -1199,14 +1199,12 @@ msgid "Type"
msgstr "Art"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In Handle"
-msgstr "Wähle Griff"
+msgstr "Eingehender Handle"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out Handle"
-msgstr "Wähle Griff"
+msgstr "Ausgehender Handle"
#: editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1216,14 +1214,12 @@ msgid "Stream"
msgstr "Stream"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "Port-Versatz"
+msgstr "Beginn Offset"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "H Versatz"
+msgstr "Ende Offset"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1236,7 +1232,6 @@ msgid "Animation"
msgstr "Animation"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
msgstr "Glätten Ein-Aus"
@@ -2478,7 +2473,7 @@ msgstr "Stummschalten"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
-msgstr "Überbrückung"
+msgstr "Bypass"
#: editor/editor_audio_buses.cpp
msgid "Bus Options"
@@ -6102,9 +6097,8 @@ msgid "Flat"
msgstr "Flach"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hide Slider"
-msgstr "Schieber"
+msgstr "Regler ausblenden"
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -6819,7 +6813,7 @@ msgstr "Kein BPTC falls RGB"
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
-msgstr "Flags"
+msgstr "Kennzeichnungen"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
@@ -7860,7 +7854,7 @@ msgstr "Animationswerkzeuge"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
-msgstr "Neu"
+msgstr "Erstelle"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste As Reference"
@@ -9285,7 +9279,7 @@ msgstr "Flach 0"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 1"
-msgstr "Flach 1"
+msgstr "Ebene 1"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
@@ -9383,9 +9377,8 @@ msgid "Icon"
msgstr "Symbol"
#: editor/plugins/item_list_editor_plugin.cpp
-#, fuzzy
msgid "ID"
-msgstr "IOD"
+msgstr "ID"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -10183,9 +10176,8 @@ msgid "Sync Bones to Polygon"
msgstr "Knochen mit Polygon synchronisieren"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
-#, fuzzy
msgid "Set cast_to"
-msgstr "Setzte cast_to"
+msgstr "Setze cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -12736,7 +12728,6 @@ msgid "This property can't be changed."
msgstr "Diese Eigenschaft kann nicht geändert werden."
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Snap Options"
msgstr "Einrasteinstellungen"
@@ -12765,9 +12756,8 @@ msgid "Separation"
msgstr "Trennung"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Tile"
-msgstr "Ausgewählt"
+msgstr "Ausgewähltes Tile"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
@@ -12780,9 +12770,8 @@ msgid "Texture"
msgstr "Textur"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tex Offset"
-msgstr "Titelversatz"
+msgstr "Textur Offset"
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
@@ -12796,74 +12785,60 @@ msgid "Modulate"
msgstr "Modulierung"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tile Mode"
-msgstr "Modus umschalten"
+msgstr "Tile Modus"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Autotile Bitmask Mode"
-msgstr "Bitmaskenmodus"
+msgstr "Autotile Bitmask Modus"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Size"
-msgstr "Umrissgröße"
+msgstr "Kachelgröße"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Spacing"
-msgstr "Zeilenzwischenraum"
+msgstr "Subtile Abstand"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occluder Offset"
-msgstr "Occluder-Loch"
+msgstr "Abdeckung Versatz"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation Offset"
-msgstr "Navigationsgefühl"
+msgstr "Steuerungsversatz"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Offset"
-msgstr "Grundversatz"
+msgstr "Formabstand"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Transform"
-msgstr "Transformation"
+msgstr "Form verändern"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision"
-msgstr "Kollisionen verwenden"
+msgstr "Ausgewählte Kollision"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way"
-msgstr "Nur Auswahl"
+msgstr "Ausgewählte Kollision nur in eine Richtung"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way Margin"
-msgstr "BVH-Kollisionsspielraum"
+msgstr "Abstand der einseitigen ausgewählten Kollision"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Navigation"
-msgstr "Navigation sichtbar"
+msgstr "Ausgewählte Steuerung"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Occlusion"
-msgstr "Ausgewählt Fokus"
+msgstr "Ausgewählte Verdeckung"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tileset Script"
-msgstr "Skript filtern"
+msgstr "Tileset Skript"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
@@ -13953,6 +13928,14 @@ msgid "Runnable"
msgstr "Soforteinsatz"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Vorlage ‚%s‘ löschen?"
@@ -14097,19 +14080,27 @@ msgid "More Info..."
msgstr "Mehr Infos…"
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportiere PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Projekt exportieren"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Export-Modus?"
+msgid "Export All"
+msgstr "Alles exportieren"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Bitte einen leeren Ordner auswählen."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Alles exportieren"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14117,7 +14108,8 @@ msgid "ZIP File"
msgstr "ZIP-Datei"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot-Game-Pack"
#: editor/project_export.cpp
@@ -14442,14 +14434,14 @@ msgid "Project Manager"
msgstr "Projektverwaltung"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Projekte werden geladen, bitte warten..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Zuletzt bearbeitet"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Projekte werden geladen, bitte warten..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Projekt bearbeiten"
@@ -15254,9 +15246,8 @@ msgid "Enable Scene Unique Name"
msgstr "Einzigartigen Namen der Szene aktivieren"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Disable Scene Unique Name"
-msgstr "Szene eindeutiger Name deaktivieren"
+msgstr "Deaktiviere eindeutigen Szenennamen"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
@@ -15331,9 +15322,8 @@ msgid "Sub-Resources"
msgstr "Unter-Ressourcen"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Access as Scene Unique Name"
-msgstr "Zugrif als einzigartige Szene"
+msgstr "Zugriff auf den eindeutigen Szenennamen"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -15469,6 +15459,9 @@ msgid ""
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""
+"Der Node kann an jeder beliebigen Stelle in der Szene, unter der Verwendung "
+"des Prefix „%s“, im Node-Pfad aufgerufen werden.\n"
+"Klicke hier, um die Funktion zu deaktivieren."
#: editor/scene_tree_editor.cpp
msgid ""
@@ -16223,9 +16216,8 @@ msgid "Physics Interpolation"
msgstr "Physikinterpolation"
#: main/main.cpp
-#, fuzzy
msgid "Enable Warnings"
-msgstr "Filtern aktivieren"
+msgstr "Aktiviere Warnhinweise"
#: main/main.cpp
msgid "Frame Delay Msec"
@@ -18001,7 +17993,6 @@ msgid "Base object is not a Node!"
msgstr "Basis-Objekt ist kein Node!"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Path does not lead to Node!"
msgstr "Pfad führt nicht zu einem Node!"
@@ -18298,20 +18289,19 @@ msgstr "ADB beim Beenden herunterfahren"
#: platform/android/export/export_plugin.cpp
msgid "Launcher Icons"
-msgstr ""
+msgstr "Start Icon"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Main 192 X 192"
-msgstr "iPhone 120 X 120"
+msgstr "Haupticon 192 x 192"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Foreground 432 X 432"
-msgstr ""
+msgstr "Angepasster Vordergrund 432 x 432"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Background 432 X 432"
-msgstr ""
+msgstr "Angepasster Hintergrund 432 x 432"
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
@@ -18347,9 +18337,8 @@ msgid "Export Format"
msgstr "Exportformat"
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
-#, fuzzy
msgid "Architectures"
-msgstr "Architektur"
+msgstr "Architekturen"
#: platform/android/export/export_plugin.cpp
msgid "Keystore"
@@ -18842,68 +18831,56 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr "Das Zeichen ‚%s‘ ist in Bezeichnern nicht gestattet."
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "Landscape Launch Screens"
-msgstr "Startbildschirm Storyboard verwenden"
+msgstr "Startbildschirm im Landscape Modus"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 2436 X 1125"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 2436 x 1125"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 2208 X 1242"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 2208 x 1242"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 1024 X 768"
-msgstr "iPad 76 X 76"
+msgstr "iPad 1024 x 768"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 2048 X 1536"
-msgstr "iPad 152 X 152"
+msgstr "iPad 2048 x 1536"
#: platform/iphone/export/export.cpp
msgid "Portrait Launch Screens"
-msgstr ""
+msgstr "Startbildschirm im Portrait Modus"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 640 X 960"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 640 x 960"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 640 X 1136"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 640 x 1136"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 750 X 1334"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 750 x 1334"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 1125 X 2436"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 1125 x 2436"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 768 X 1024"
-msgstr "iPad 76 X 76"
+msgstr "iPad 768 x 1024"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 1536 X 2048"
-msgstr "iPad 152 X 152"
+msgstr "iPad 1536 x 2048"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 1242 X 2208"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 1242 x 2208"
#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
@@ -19000,35 +18977,35 @@ msgstr "Fotobibliotheknutzungsrechtfertigung"
#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
-msgstr "iPhone 120 X 120"
+msgstr "iPhone 120 x 120"
#: platform/iphone/export/export.cpp
msgid "iPhone 180 X 180"
-msgstr "iPhone 180 X 180"
+msgstr "iPhone 180 x 180"
#: platform/iphone/export/export.cpp
msgid "iPad 76 X 76"
-msgstr "iPad 76 X 76"
+msgstr "iPad 76 x 76"
#: platform/iphone/export/export.cpp
msgid "iPad 152 X 152"
-msgstr "iPad 152 X 152"
+msgstr "iPad 152 x 152"
#: platform/iphone/export/export.cpp
msgid "iPad 167 X 167"
-msgstr "iPad 167 X 167"
+msgstr "iPad 167 x 167"
#: platform/iphone/export/export.cpp
msgid "App Store 1024 X 1024"
-msgstr "App Store 1024 X 1024"
+msgstr "App Store 1024 x 1024"
#: platform/iphone/export/export.cpp
msgid "Spotlight 40 X 40"
-msgstr "Spotlight 40 X 40"
+msgstr "Spotlight 40 x 40"
#: platform/iphone/export/export.cpp
msgid "Spotlight 80 X 80"
-msgstr "Spotlight 80 X 80"
+msgstr "Spotlight 80 x 80"
#: platform/iphone/export/export.cpp
msgid "Storyboard"
@@ -19868,9 +19845,8 @@ msgid "Digest Algorithm"
msgstr "Digest-Algorithmus"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Modify Resources"
-msgstr "Ressource kopieren"
+msgstr "Ressource ändern"
#: platform/windows/export/export.cpp
msgid "File Version"
@@ -20057,9 +20033,8 @@ msgid "Bus"
msgstr "Bus"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#, fuzzy
msgid "Area Mask"
-msgstr "Flächenblende"
+msgstr "Fläche maskieren"
#: scene/2d/back_buffer_copy.cpp
msgid "Copy Mode"
@@ -20266,6 +20241,8 @@ msgstr ""
msgid ""
"The One Way Collision property will be ignored when the parent is an Area2D."
msgstr ""
+"Die Eigenschaft der Einwegkollision wird ignoriert, wenn das übergeordnete "
+"Element ein Area2D ist."
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
@@ -20719,7 +20696,7 @@ msgstr "Füllung"
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Gradient"
-msgstr "Gradient"
+msgstr "Steigung"
#: scene/2d/line_2d.cpp
msgid "Texture Mode"
@@ -20797,12 +20774,10 @@ msgid "Path Max Distance"
msgstr "Max Pfad-Distanz"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
msgid "Avoidance Enabled"
-msgstr "Verstecken aktiviert"
+msgstr "Vermeiden aktiviert"
#: scene/2d/navigation_agent_2d.cpp
-#, fuzzy
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr "NavigationAgent2D kann nur unter einem Node2D-Node genutzt werden."
@@ -21821,14 +21796,12 @@ msgid "Render Priority"
msgstr "Render-Priorität"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Outline Render Priority"
msgstr "Render-Priorität"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Outline Modulate"
-msgstr "Schriftumrissmodulierung"
+msgstr "Übersicht ändern"
#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
@@ -21836,14 +21809,12 @@ msgid "Font"
msgstr "Schriftart"
#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Horizontal Alignment"
-msgstr "Horizontal aktiviert"
+msgstr "Horizontale Ausrichtung"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Vertical Alignment"
-msgstr "Ausrichtung"
+msgstr "Vertikale Ausrichtung"
#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
msgid "Autowrap"
@@ -21953,7 +21924,6 @@ msgid "Ignore Y"
msgstr "Y ignorieren"
#: scene/3d/navigation_agent.cpp
-#, fuzzy
msgid ""
"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr "NavigationAgent kann nur unter einem Spatial-Node genutzt werden."
@@ -21967,12 +21937,10 @@ msgstr ""
"eines Navigation-Nodes sein. Es liefert nur Navigationsinformationen."
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
-#, fuzzy
msgid "NavMesh"
-msgstr "NavMesh backen"
+msgstr "NavMesh"
#: scene/3d/navigation_obstacle.cpp
-#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
"Spatial inheriting parent object."
@@ -22108,9 +22076,8 @@ msgid "Motion Z"
msgstr "Z Bewegung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Joint Constraints"
-msgstr "Konstanten"
+msgstr "Allgemeine Bedingung"
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Impulse Clamp"
@@ -22130,150 +22097,124 @@ msgid "Relaxation"
msgstr "Entspannung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Enabled"
-msgstr "Winkelgrenze X"
+msgstr "Winkelbegrenzung aktiviert"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Upper"
-msgstr "Winkelgrenze X"
+msgstr "Obere Winkelgrenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Lower"
-msgstr "Winkelgrenze X"
+msgstr "Untere Winkelgrenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Bias"
-msgstr "Winkelgrenze X"
+msgstr "Winkelgrenzen Neigung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Softness"
-msgstr "Winkelgrenze X"
+msgstr "Winkelgrenzen-Glättung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Relaxation"
-msgstr "Winkelgrenze X"
+msgstr "Winkelgrenzen-Entspannung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Upper"
-msgstr "Lineargrenze X"
+msgstr "Obere lineare Grenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Lower"
-msgstr "Lineargrenze X"
+msgstr "Untere lineare Grenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Softness"
-msgstr "Lineargrenze X"
+msgstr "Glättung linearer Grenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Restitution"
-msgstr "Lineargrenze X"
+msgstr "Wiederherstellung der linearen Grenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Damping"
-msgstr "Lineargrenze X"
+msgstr "Dämpfung des linearen Limits"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Restitution"
-msgstr "Winkelgrenze X"
+msgstr "Wiederherstellung der Winkelgrenze"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Damping"
-msgstr "Winkelgrenze X"
+msgstr "Dämpfung der Winkelgrenze"
#: scene/3d/physics_body.cpp
msgid "X"
-msgstr ""
+msgstr "X"
#: scene/3d/physics_body.cpp
msgid "Y"
-msgstr ""
+msgstr "Y"
#: scene/3d/physics_body.cpp
msgid "Z"
-msgstr ""
+msgstr "Z"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Enabled"
-msgstr "Lineargrenze X"
+msgstr "Aktiviere lineares Limit"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Enabled"
-msgstr "Linearfeder X"
+msgstr "Lineare Funktion aktivieren"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Stiffness"
-msgstr "Lineare Steifheit"
+msgstr "Lineare Federungsstärke"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Damping"
-msgstr "Linearfeder X"
+msgstr "Lineare Federdämpfung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Equilibrium Point"
-msgstr "Gleichgewichts Punkt"
+msgstr "Linearer Ausgleichspunkt"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Restitution"
-msgstr "Rückbildung"
+msgstr "Lineare Rückstellung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Damping"
msgstr "Lineare Dämpfung"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Restitution"
-msgstr "Rückbildung"
+msgstr "Rückstellung von Winkeln"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Damping"
-msgstr "Dämpfung nach Winkel"
+msgstr "Winkeldämpfung"
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "ERP"
msgstr "ERP"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Enabled"
-msgstr "Winkelfeder X"
+msgstr "Winkelfeder aktiviert"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Stiffness"
-msgstr "Winkelgebiet-Steifheit"
+msgstr "Steifigkeit der Winkelfeder"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Damping"
-msgstr "Winkelfeder X"
+msgstr "Dämpfung der Winkelfeder"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Equilibrium Point"
-msgstr "Gleichgewichts Punkt"
+msgstr "Winkel Ausgleichspunkt"
#: scene/3d/physics_body.cpp
msgid "Body Offset"
@@ -22724,33 +22665,28 @@ msgstr ""
"enthalten."
#: scene/3d/skeleton.cpp scene/resources/skin.cpp
-#, fuzzy
msgid "Pose"
-msgstr "Pose kopieren"
+msgstr "Stellung kopieren"
#: scene/3d/skeleton.cpp
-#, fuzzy
msgid "Bound Children"
-msgstr "Kinder"
+msgstr "Angebundene Komponenten"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Pinned Points"
-msgstr "%s angeheftet"
+msgstr "Fixiertes Element"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Attachments"
-msgstr "Anpassungen"
+msgstr "Anhänge"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Point Index"
-msgstr "Index lesen"
+msgstr "Punkte-Index"
#: scene/3d/soft_body.cpp
msgid "Spatial Attachment Path"
-msgstr ""
+msgstr "Pfad der räumlichen Anhänge"
#: scene/3d/soft_body.cpp
msgid "Physics Enabled"
@@ -23006,29 +22942,24 @@ msgid "Autorestart"
msgstr "Auto-Neustarten"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Delay"
-msgstr "Verzögerung (ms)"
+msgstr "Zeitverzögerung (ms)"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Random Delay"
-msgstr "Auto-Neustarten zufällige Verzögerung"
+msgstr "Zufällige Zeitverzögerung (ms)"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Add Amount"
-msgstr "Menge"
+msgstr "Menge hinzufügen"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Blend Amount"
-msgstr "Skalierungsbetrag"
+msgstr "Abbildungsmenge"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Seek Position"
-msgstr "Streamposition"
+msgstr "Standortsuche"
#: scene/animation/animation_blend_tree.cpp
msgid "Input Count"
@@ -23696,9 +23627,8 @@ msgid "Hide On Item Selection"
msgstr "Bei Elementauswahl verstecken"
#: scene/gui/popup_menu.cpp
-#, fuzzy
msgid "Hide On Checkable Item Selection"
-msgstr "Bei kontrollierbarer Elementauswahl verstecken"
+msgstr "Ausblenden bei der Auswahl eines anklickbaren Elements"
#: scene/gui/popup_menu.cpp
msgid "Hide On State Item Selection"
@@ -24110,15 +24040,17 @@ msgid ""
"Setting node name '%s' to be unique within scene for '%s', but it's already "
"claimed by '%s'. This node is no longer set unique."
msgstr ""
+"Der verwendete Node Name '%s' wurde als einzigartig in der Szene '%s' "
+"deklariert, jedoch wurde der Name bereits von '%s' verwendet. Der Node ist "
+"nicht mehr einzigartig."
#: scene/main/node.cpp
msgid "Name Num Separator"
msgstr "Name des numerischen Separators"
#: scene/main/node.cpp
-#, fuzzy
msgid "Name Casing"
-msgstr "Name der Hülle"
+msgstr "Namensgebung"
#: scene/main/node.cpp
msgid "Editor Description"
@@ -24129,9 +24061,8 @@ msgid "Pause Mode"
msgstr "Pausiermodus"
#: scene/main/node.cpp
-#, fuzzy
msgid "Physics Interpolation Mode"
-msgstr "Physikinterpolation"
+msgstr "Physikinterpolations Modus"
#: scene/main/node.cpp
msgid "Display Folded"
@@ -24763,9 +24694,8 @@ msgid "Labeled Separator Right"
msgstr "Benannter Trenner Rechts"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Font Separator"
-msgstr "Schriftfarbe Trenner"
+msgstr "Schriftarten-Trennzeichen"
#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
@@ -25133,7 +25063,7 @@ msgstr "Port-Greifdistanz vertikal"
#: scene/resources/dynamic_font.cpp
msgid "Hinting"
-msgstr "Hinting"
+msgstr "Hinweisen"
#: scene/resources/dynamic_font.cpp
msgid "Override Oversampling"
@@ -25436,9 +25366,8 @@ msgid "Distance Field"
msgstr "Distanzfeld"
#: scene/resources/gradient.cpp
-#, fuzzy
msgid "Raw Data"
-msgstr "Kartendaten"
+msgstr "Rohdaten"
#: scene/resources/gradient.cpp
msgid "Offsets"
@@ -25501,9 +25430,8 @@ msgid "Ensure Correct Normals"
msgstr "Korrekte Normalen sicherstellen"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Albedo Tex MSDF"
-msgstr "Albedo Texturen erzwingen sRGB"
+msgstr "Albedo Text Rendering (MSDF)"
#: scene/resources/material.cpp
msgid "Vertex Color"
@@ -25607,7 +25535,7 @@ msgstr "Klarlack"
#: scene/resources/material.cpp
msgid "Gloss"
-msgstr ""
+msgstr "Glanz"
#: scene/resources/material.cpp
msgid "Anisotropy"
@@ -25615,7 +25543,7 @@ msgstr "Anisotropie"
#: scene/resources/material.cpp
msgid "Flowmap"
-msgstr ""
+msgstr "Texturen für Animationen (z.B. Wasser)"
#: scene/resources/material.cpp
msgid "Ambient Occlusion"
@@ -25698,14 +25626,12 @@ msgid "Custom AABB"
msgstr "Eigenes AABB"
#: scene/resources/mesh_library.cpp
-#, fuzzy
msgid "Mesh Transform"
-msgstr "Transformation"
+msgstr "Mesh-Transformation"
#: scene/resources/mesh_library.cpp
-#, fuzzy
msgid "NavMesh Transform"
-msgstr "Leinwand-Transform"
+msgstr "NavMesh-Transformation"
#: scene/resources/multimesh.cpp
msgid "Color Format"
@@ -25900,9 +25826,8 @@ msgid "Is Hemisphere"
msgstr "Ist Halbkugel"
#: scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Curve Step"
-msgstr "Kurve"
+msgstr "Kurven-Stufen"
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
@@ -25917,19 +25842,16 @@ msgid "Custom Solver Bias"
msgstr "Eigenen Bias für Löser"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bind Count"
-msgstr "Punktanzahl"
+msgstr "Anzahl festlegen"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bind"
msgstr "Zuordnung"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bone"
-msgstr "Knochen"
+msgstr "Skelett"
#: scene/resources/sky.cpp
msgid "Radiance Size"
@@ -25985,7 +25907,7 @@ msgstr "Erweiterte Abgrenzung"
#: scene/resources/style_box.cpp
msgid "Skew"
-msgstr ""
+msgstr "Neigung"
#: scene/resources/style_box.cpp
msgid "Corner Radius"
@@ -26020,19 +25942,16 @@ msgid "Image Size"
msgstr "Bildgröße"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Side"
-msgstr "Seiten"
+msgstr "Seite"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Front"
-msgstr "Sicht von vorne"
+msgstr "Vorderseite"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Back"
-msgstr "Zurück"
+msgstr "Rückseite"
#: scene/resources/texture.cpp
msgid "Storage Mode"
@@ -26043,14 +25962,12 @@ msgid "Lossy Storage Quality"
msgstr "Verlustbehaftete Speicherqualität"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "From"
-msgstr "Füllen ab"
+msgstr "Von"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "To"
-msgstr "Oben"
+msgstr "Bis"
#: scene/resources/texture.cpp
msgid "Base"
@@ -26065,9 +25982,8 @@ msgid "Pause"
msgstr "Pause"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Which Feed"
-msgstr "Welche Zufuhr"
+msgstr "Welche Zulauf"
#: scene/resources/texture.cpp
msgid "Camera Is Active"
@@ -26082,27 +25998,22 @@ msgid "Output Port For Preview"
msgstr "Ausgabeschnittstelle für Vorschau"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Depth Draw"
-msgstr "Tiefenzeichenmodus"
+msgstr "Tiefenzeichnung"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Cull"
-msgstr "Aushöhlungsmodus"
+msgstr "Aushöhlung"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Diffuse"
-msgstr "Diffuse Bild"
+msgstr "Zerstreuen"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Async"
-msgstr "Async-Modus"
+msgstr "Asynchron"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Modes"
msgstr "Modus"
@@ -26308,7 +26219,6 @@ msgid "Keep Hf Hz"
msgstr "Hf Hz behalten"
#: servers/audio/effects/audio_effect_distortion.cpp
-#, fuzzy
msgid "Drive"
msgstr "Schwung"
@@ -26510,9 +26420,8 @@ msgid "Collision Unsafe Fraction"
msgstr "Unsicherer Anteil der Kollision"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-#, fuzzy
msgid "Physics Engine"
-msgstr "Physik aktiviert"
+msgstr "Physikengine"
#: servers/physics_server.cpp
msgid "Center Of Mass"
@@ -26527,22 +26436,20 @@ msgid "Varying may not be assigned in the '%s' function."
msgstr "Varyings dürfen nicht in Funktion ‚%s‘ zugewiesen werden."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid ""
"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
-"Varyings, welche in der ‚vertex‘-Funktion zugewiesen wurden, können nicht "
-"erneut in der ‚fragment‘- oder ‚light‘-Funktion zugewiesen werden."
+"Variationen, die der Funktion 'Vertex' zugewiesen wurden, dürfen der "
+"'fragment' oder 'licht' Funktion nicht neu zugewiesen werden."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid ""
"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
-"Varyings, welche in der ‚fragment‘-Funktion zugewiesen wurden, können nicht "
-"erneut in der ‚vertex‘- oder ‚light‘-Funktion zugewiesen werden."
+"Variationen, die der Funktion 'Fragment' zugewiesen wurden, dürfen der "
+"'vertex' oder 'licht' Funktion nicht neu zugewiesen werden."
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 9091e7c09a..ad634b8986 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -13326,6 +13326,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13455,19 +13463,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13475,7 +13487,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13754,11 +13766,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 8aa63c6697..294f137a1e 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -14328,6 +14328,14 @@ msgid "Runnable"
msgstr "Εκτελέσιμο"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Διαγραφή διαμόρφωσης '%s';"
@@ -14474,19 +14482,27 @@ msgid "More Info..."
msgstr "Μετακίνηση σε..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Εξαγωγή PCK/ZIP"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Εξαγωγή έργου"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Λειτουργία εξαγωγής;"
+msgid "Export All"
+msgstr "Εξαγωγή Όλων"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Παρακαλούμε επιλέξτε έναν άδειο φάκελο."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Εξαγωγή Όλων"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14494,7 +14510,8 @@ msgid "ZIP File"
msgstr "Αρχείο ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Πακέτο Παιχνιδιού Godot"
#: editor/project_export.cpp
@@ -14821,15 +14838,15 @@ msgid "Project Manager"
msgstr "Διαχειριστής"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr "Τελευταία Τροποποιημένα"
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Ανάκτηση δεδοένων κατοπτρισμού, παρακαλώ περιμένετε..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "Τελευταία Τροποποιημένα"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Εξαγωγή έργου"
diff --git a/editor/translations/en_Shaw.po b/editor/translations/en_Shaw.po
index 4d7807e6f3..9e0b207e53 100644
--- a/editor/translations/en_Shaw.po
+++ b/editor/translations/en_Shaw.po
@@ -13374,6 +13374,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13503,19 +13511,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13523,7 +13536,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13802,11 +13815,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 6d333214ca..3ecc0d5fab 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -14141,6 +14141,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14271,28 +14279,37 @@ msgid "More Info..."
msgstr "Movi al..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksporti..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Enportita projekto"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Bonvolu, elektu malplenan dosierujon."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Eksporti..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projekto"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14605,14 +14622,14 @@ msgid "Project Manager"
msgstr "Mastrumilo de Projektoj"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Ŝargas, bonvolu atendi..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Lastaj modifitaj"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Ŝargas, bonvolu atendi..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Projekto"
diff --git a/editor/translations/es.po b/editor/translations/es.po
index d40459a2cc..2d7c46ae36 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -83,7 +83,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-18 23:16+0000\n"
+"PO-Revision-Date: 2022-05-27 16:15+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
@@ -9468,9 +9468,8 @@ msgstr ""
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Separator"
-msgstr "Separación:"
+msgstr "Separador"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
@@ -12856,9 +12855,8 @@ msgstr "Paso"
#: editor/plugins/tile_set_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Separation"
-msgstr "Separación:"
+msgstr "Separación"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
@@ -14052,6 +14050,14 @@ msgid "Runnable"
msgstr "Ejecutable"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "¿Eliminar preajuste '%s'?"
@@ -14196,19 +14202,27 @@ msgid "More Info..."
msgstr "Mover a..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportar PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Proyecto"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "¿Modo de Exportación?"
+msgid "Export All"
+msgstr "Exportar Todo"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Por favor elija una carpeta vacía."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportar Todo"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14216,7 +14230,8 @@ msgid "ZIP File"
msgstr "Archivo ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot Game Pack"
#: editor/project_export.cpp
@@ -14542,14 +14557,14 @@ msgid "Project Manager"
msgstr "Administrador de Proyectos"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Cargando, espera por favor..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Ultima Modificación"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Cargando, espera por favor..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Editar Proyecto"
@@ -25269,9 +25284,8 @@ msgid "Font Color Disabled"
msgstr "Clip Deshabilitado"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "H Separation"
-msgstr "Separación:"
+msgstr "Separación en H"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -25359,14 +25373,12 @@ msgid "Font Outline Modulate"
msgstr "Forzar Modulación en Blanco"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Shadow Offset X"
-msgstr "Desplazamiento de Cuadrícula en X:"
+msgstr "Desplazamiento de la Sombra en X"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Shadow Offset Y"
-msgstr "Desplazamiento de Cuadrícula en Y:"
+msgstr "Desplazamiento de la Sombra en Y"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -25424,14 +25436,12 @@ msgid "Space"
msgstr "Escena Principal"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Folded"
-msgstr "Carpeta:"
+msgstr "Plegado"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Fold"
-msgstr "Carpeta:"
+msgstr "Plegar"
#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Readonly"
@@ -25599,9 +25609,8 @@ msgid "Font Color Separator"
msgstr "Separador de Color de Fuentes"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "V Separation"
-msgstr "Separación:"
+msgstr "Separación en V"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -25782,9 +25791,8 @@ msgid "Icon Margin"
msgstr "Asignar Margen"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Line Separation"
-msgstr "Separación:"
+msgstr "Separación de Líneas"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -25844,9 +25852,8 @@ msgid "Large"
msgstr "Objetivo"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Folder"
-msgstr "Carpeta:"
+msgstr "Carpeta"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 8b25e207cb..f523a9f4a8 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -14224,6 +14224,14 @@ msgid "Runnable"
msgstr "Ejecutable"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Eliminar preset '%s'?"
@@ -14370,19 +14378,27 @@ msgid "More Info..."
msgstr "Mover A..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportar PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Proyecto"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "¿Modo de Exportación?"
+msgid "Export All"
+msgstr "Exportar Todos"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Por favor elegí una carpeta vacía."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportar Todos"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14390,7 +14406,8 @@ msgid "ZIP File"
msgstr "Archivo ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot Game Pack"
#: editor/project_export.cpp
@@ -14717,14 +14734,14 @@ msgid "Project Manager"
msgstr "Gestor de Proyectos"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Cargando, esperá, por favor..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Ultima Modificación"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Cargando, esperá, por favor..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Editar Proyecto"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 1c6444233b..96324c4d91 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -13766,6 +13766,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13896,28 +13904,37 @@ msgid "More Info..."
msgstr "Teisalda..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Ekspordi..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Impordi profiil(id)"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Vali kataloog"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Ekspordi..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14204,11 +14221,11 @@ msgid "Project Manager"
msgstr "projektihaldur"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 9e58964de2..4ac224b8c8 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -13635,6 +13635,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13764,28 +13772,36 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Esportatu..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Inportatu profila(k)"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
msgstr ""
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Esportatu..."
+
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Proiektua"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14069,6 +14085,10 @@ msgid "Project Manager"
msgstr "Proiektu-kudeatzailea "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr ""
@@ -14076,10 +14096,6 @@ msgstr ""
"Itxaron mesedez..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Proiektua"
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 717b5b6204..c46d6a56a2 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -14278,6 +14278,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Delete preset '%s'?"
msgstr "آیا پرونده‌های انتخاب شده حذف شود؟"
@@ -14414,21 +14422,28 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "صدور pck/zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "صدور پروژه"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
-msgstr "حالت صدور:"
+msgid "Export All"
+msgstr "صدور"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "یک فهرست انتخاب کنید"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "صدور"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14437,8 +14452,9 @@ msgid "ZIP File"
msgstr " پوشه ها"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "صدور پروژه"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14731,15 +14747,15 @@ msgid "Project Manager"
msgstr "مدیر پروژه"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "بارگیری"
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "صدور پروژه"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index b69785d4ab..f7c3603a1c 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -14173,6 +14173,14 @@ msgid "Runnable"
msgstr "Suoritettava"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Poista esiasetus '%s'?"
@@ -14315,19 +14323,27 @@ msgid "More Info..."
msgstr "Siirrä..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Vie PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Vie projekti"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Vientitila?"
+msgid "Export All"
+msgstr "Vie kaikki"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Ole hyvä ja valitse tyhjä kansio."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Vie kaikki"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14335,7 +14351,8 @@ msgid "ZIP File"
msgstr "ZIP-tiedosto"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot-pelipaketti"
#: editor/project_export.cpp
@@ -14658,14 +14675,14 @@ msgid "Project Manager"
msgstr "Projektinhallinta"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Ladataan, hetkinen..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Viimeksi muutettu"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Ladataan, hetkinen..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Muokkaa projektia"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index cebedb2c50..f5db6cafc2 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -13457,6 +13457,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13586,19 +13594,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "3D Transform Track"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13606,8 +13619,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Property Track"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13885,11 +13899,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 97951a6d7f..2dd863df5b 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -96,13 +96,14 @@
# Maxime Rigout <max.rigout@gmail.com>, 2022.
# Zachary Dionne <zachary.dionne.01@gmail.com>, 2022.
# Fares Setbel <fares.setbels@gmail.com>, 2022.
+# Nathan Hamy <hamynathan92@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-15 09:38+0000\n"
-"Last-Translator: Fares Setbel <fares.setbels@gmail.com>\n"
+"PO-Revision-Date: 2022-05-31 22:33+0000\n"
+"Last-Translator: Maxime Leroy <lisacintosh@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -113,9 +114,8 @@ msgstr ""
"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
msgid "Tablet Driver"
-msgstr "Pilote De Tablette"
+msgstr "Pilote de Tablette"
#: core/bind/core_bind.cpp
msgid "Clipboard"
@@ -138,7 +138,6 @@ msgid "V-Sync Via Compositor"
msgstr "V-Sync via le compositeur"
#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
msgid "Delta Smoothing"
msgstr "Lissage de Delta"
@@ -5432,7 +5431,7 @@ msgstr ""
#: editor/editor_settings.cpp
msgid "Scene Tree"
-msgstr "Arbre de Scène"
+msgstr "une arborescence, arbre des scènes"
#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
@@ -5700,11 +5699,11 @@ msgstr "Afficher les aides"
#: editor/editor_settings.cpp
msgid "Help Font Size"
-msgstr ""
+msgstr "Taille de la police de l'aide"
#: editor/editor_settings.cpp
msgid "Help Source Font Size"
-msgstr ""
+msgstr "Taille de la police de l'aide de la source"
#: editor/editor_settings.cpp
msgid "Help Title Font Size"
@@ -5720,9 +5719,8 @@ msgid "Pick Distance"
msgstr "Choisissez distance :"
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Preview Size"
-msgstr "Aperçu"
+msgstr "Aperçu de la taille"
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
@@ -14222,6 +14220,14 @@ msgid "Runnable"
msgstr "Exécutable"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Supprimer le préréglage « %s » ?"
@@ -14365,19 +14371,27 @@ msgid "More Info..."
msgstr "Déplacer vers…"
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exporter le PCK/ZIP"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exporter le projet"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Mode d'exportation ?"
+msgid "Export All"
+msgstr "Tout exporter"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Veuillez choisir un dossier vide."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Tout exporter"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14385,7 +14399,8 @@ msgid "ZIP File"
msgstr "Fichier ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Archive Godot"
#: editor/project_export.cpp
@@ -14714,14 +14729,14 @@ msgid "Project Manager"
msgstr "Gestionnaire de projets"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Chargement en cours, veuillez patienter..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Dernière modification"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Chargement en cours, veuillez patienter..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Modifier le projet"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 0be19c562a..f7e27900d0 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -13422,6 +13422,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13551,19 +13559,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13571,7 +13583,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13850,11 +13862,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 5687b29d5a..ee1362388b 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -14153,6 +14153,14 @@ msgid "Runnable"
msgstr "Executable"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Eliminar axustes de exportación '%s'?"
@@ -14290,28 +14298,37 @@ msgid "More Info..."
msgstr "Mover a..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Exportar..."
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Proxecto"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Elixir un Directorio"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Exportar..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Exportar Proxecto"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14626,14 +14643,14 @@ msgid "Project Manager"
msgstr "Administrador de Proxectos"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Cargando, por favor agarde..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Derradeira Modificación"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Cargando, por favor agarde..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Exportar Proxecto"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index f70a86945c..0de1aa709a 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -14300,6 +14300,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14433,20 +14441,28 @@ msgid "More Info..."
msgstr "העברה אל…"
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "ייצוא"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "ייצוא מיזם"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "מצב הייצוא?"
+#, fuzzy
+msgid "Export All"
+msgstr "ייצוא"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "נא לבחור תיקייה"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "ייצוא"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14454,8 +14470,9 @@ msgid "ZIP File"
msgstr "קובץ ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "ייצוא מיזם"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14748,6 +14765,10 @@ msgid "Project Manager"
msgstr "מנהל המיזמים"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr ""
@@ -14755,10 +14776,6 @@ msgstr ""
"נא להמתין…"
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "ייצוא מיזם"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index c5be63b03b..07aed65ddd 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -14018,6 +14018,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14148,28 +14156,37 @@ msgid "More Info..."
msgstr "मे ले जाएँ..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "निर्यात..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "इंपोर्ट डॉक"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "डायरेक्टरी चुनें"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "निर्यात..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "परियोजना"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14454,15 +14471,15 @@ msgid "Project Manager"
msgstr "प्रोजेक्ट मैनेजर"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "दर्पण को पुनः प्राप्त करना, कृपया प्रतीक्षा करें ..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "परियोजना"
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 0e45dceead..b903b4afab 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -13651,6 +13651,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13780,28 +13788,36 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Izvoz"
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Uvoz Profila"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
msgstr ""
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Izvoz"
+
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr "ZIP Datoteka"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Uredi vezu:"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14082,11 +14098,11 @@ msgid "Project Manager"
msgstr "Projektni menadžer "
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 0a66c721ec..6be9342287 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -14140,6 +14140,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14271,19 +14279,27 @@ msgid "More Info..."
msgstr "Áthelyezés..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Összes exportálása"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Projekt Exportálása"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Exportálási mód?"
+msgid "Export All"
+msgstr "Összes exportálása"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Válasszon egy Könyvtárat"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Összes exportálása"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14291,8 +14307,9 @@ msgid "ZIP File"
msgstr "ZIP fájl"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projekt Exportálása"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14576,14 +14593,14 @@ msgid "Project Manager"
msgstr "Projektkezelő"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Betöltés, kérem várjon..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Betöltés, kérem várjon..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Projekt Exportálása"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 486e023df4..67d2d8de86 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -14148,6 +14148,14 @@ msgid "Runnable"
msgstr "Dapat dijalankan"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Hapus preset '%s'?"
@@ -14295,19 +14303,27 @@ msgid "More Info..."
msgstr "Pindahkan ke..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Ekspor PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Ekspor Projek"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Mode ekspor?"
+msgid "Export All"
+msgstr "Ekspor Semua"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Silakan pilih direktori kosong."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Ekspor Semua"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14315,7 +14331,8 @@ msgid "ZIP File"
msgstr "Berkas ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Paket Gim Godot"
#: editor/project_export.cpp
@@ -14639,14 +14656,14 @@ msgid "Project Manager"
msgstr "Manajer Proyek"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Memuat, tunggu sejenak..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Terakhir Diubah"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Memuat, tunggu sejenak..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Ekspor Projek"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 02befde0b4..4c6bb7d744 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -13626,6 +13626,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13755,28 +13763,36 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Breyta..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Verkefna Stjóri"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
msgstr ""
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Breyta..."
+
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Verkefna Stjóri"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14059,11 +14075,11 @@ msgid "Project Manager"
msgstr "Verkefna Stjóri"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 2a41dbe9b6..d7d47b9430 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -73,7 +73,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-15 20:00+0000\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
"Last-Translator: Alessandro Casalino <alessandro.casalino93@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
@@ -1143,9 +1143,8 @@ msgstr "Cambia la chiamata di un'animazione"
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Frame"
-msgstr "Fotogramma %"
+msgstr "Fotogramma"
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@@ -1171,14 +1170,13 @@ msgid "Value"
msgstr "Valore"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "Quantità"
+msgstr "Quantità Argomenti"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
-msgstr ""
+msgstr "Argomenti"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1205,14 +1203,12 @@ msgid "Stream"
msgstr "Stream"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "Scostamento della griglia:"
+msgstr "Scostamento Dall'Inizio"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "Scostamento:"
+msgstr "Scostamento Dalla Fine"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1227,7 +1223,7 @@ msgstr "Animazione"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Easing"
-msgstr "Easing In-Out"
+msgstr "Easing"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
@@ -5429,17 +5425,14 @@ msgid "Line Numbers Zero Padded"
msgstr "Numeri di Riga Riempiti con Zeri"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Bookmark Gutter"
msgstr "Mostra i segnalibri nella barra laterale"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Breakpoint Gutter"
msgstr "Mostra i punti d'interruzione nella barra laterale"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Info Gutter"
msgstr "Mostra le informazioni nella barra laterale"
@@ -5542,7 +5535,6 @@ msgid "Auto Brace Complete"
msgstr "Auto-completamento Parentesi"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Code Complete Delay"
msgstr "Delay del completamento automatico del codice"
@@ -5724,7 +5716,7 @@ msgstr "Modificatore Zoom"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
-msgstr ""
+msgstr "Panning Continuo Del Mouse"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6096,9 +6088,8 @@ msgid "Flat"
msgstr "Flat"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hide Slider"
-msgstr "Modalità Collisioni"
+msgstr "Nascondi Slider"
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -9387,9 +9378,8 @@ msgstr ""
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Separator"
-msgstr "Separazione:"
+msgstr "Separatore"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
@@ -12147,12 +12137,11 @@ msgid "Select UI Scene:"
msgstr "Seleziona Scena UI:"
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
-"Alterna il picker di controllo, permettendo di selezionare visualmente i "
+"Commuta il picker di controllo, permettendo di selezionare visualmente i "
"tipi di controllo per la modifica."
#: editor/plugins/theme_editor_preview.cpp
@@ -12743,7 +12732,6 @@ msgid "This property can't be changed."
msgstr "Questa proprietà non può essere cambiata."
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Snap Options"
msgstr "Opzioni Agganciamento"
@@ -12756,9 +12744,8 @@ msgstr "Opzioni Agganciamento"
#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
#: scene/main/canvas_layer.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
-#, fuzzy
msgid "Offset"
-msgstr "Scostamento:"
+msgstr "Scostamento"
#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
#: scene/gui/range.cpp scene/resources/animation.cpp
@@ -12769,14 +12756,12 @@ msgstr "Passo"
#: editor/plugins/tile_set_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Separation"
-msgstr "Separazione:"
+msgstr "Separazione"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Tile"
-msgstr "Seleziona"
+msgstr "Mattonella Selezionata"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
@@ -12787,12 +12772,11 @@ msgstr "Seleziona"
#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
-msgstr "Testo"
+msgstr "Texture"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tex Offset"
-msgstr "Offset Byte"
+msgstr "Scostamento Texture"
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
@@ -12802,59 +12786,49 @@ msgstr "Materiale"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
-#, fuzzy
msgid "Modulate"
-msgstr "Popola"
+msgstr "Modula"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tile Mode"
-msgstr "Commuta la modalità"
+msgstr "Modalità Mattonelle"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Autotile Bitmask Mode"
-msgstr "Modalità Bitmask"
+msgstr "Modalità Bitmask Autotile"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Size"
-msgstr "Dimensione Outline:"
+msgstr "Dimensione Subtile"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Spacing"
-msgstr "Spaziatura Linee"
+msgstr "Spaziatura Subtile"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occluder Offset"
-msgstr "Foro di Occlusione"
+msgstr "Scostamento Occlusore"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation Offset"
-msgstr "Sensazione Navigazione"
+msgstr "Scostamento Navigazione"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Offset"
-msgstr "Scostamento:"
+msgstr "Scostamento Forma"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Transform"
-msgstr "Trasformazione"
+msgstr "Trasformazione Forma"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision"
-msgstr "Usa Collisioni"
+msgstr "Collisione Selezionata"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Collision One Way"
-msgstr "Solo nella selezione"
+msgstr "Collisione Selezionata Solo Da Una Parte"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
@@ -12862,19 +12836,16 @@ msgid "Selected Collision One Way Margin"
msgstr "Margine di Collisione BVH"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Navigation"
-msgstr "Navigazione visibile"
+msgstr "Navigazione Selezionata"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Occlusion"
-msgstr "Seleziona"
+msgstr "Occlusione Selezionata"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tileset Script"
-msgstr "Filtra Script"
+msgstr "Script Tileset"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
@@ -13970,6 +13941,14 @@ msgid "Runnable"
msgstr "Eseguibile"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Eliminare preset \"%s\"?"
@@ -14107,25 +14086,35 @@ msgid ""
"Note: Encryption key needs to be stored in the binary,\n"
"you need to build the export templates from source."
msgstr ""
+"Nota: La chiave di crittografia deve essere salvata nel binario,\n"
+"occorre compilare i templates di esportazione dal sorgente."
#: editor/project_export.cpp
msgid "More Info..."
msgstr "Maggiori Informazioni..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Esporta PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Esporta Progetto"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Modalità di esportazione?"
+msgid "Export All"
+msgstr "Esporta Tutto"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Si prega di scegliere una cartella vuota."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Esporta Tutto"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14133,7 +14122,8 @@ msgid "ZIP File"
msgstr "File ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Pacchetto Gioco Godot"
#: editor/project_export.cpp
@@ -14458,14 +14448,14 @@ msgid "Project Manager"
msgstr "Gestore Progetto"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Caricamento, per favore attendere..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Ultima Modifica"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Caricamento, per favore attendere..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Modifica Progetto"
@@ -15214,6 +15204,10 @@ msgid ""
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""
+"Impossibile salvare un branch che è figlio di una scena già istanziata.\n"
+"Per salvare questo branch in una sua propria scena, aprire la scena "
+"originale, cliccare con il tasto destro del mouse su questo branch e "
+"selezionare \"Salva Branch come Scena\"."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -15221,6 +15215,10 @@ msgid ""
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""
+"Impossibile salvare un branch che fa parte di una scena ereditata.\n"
+"Per salvare questo branch in una sua propria scena, aprire la scena "
+"originale, cliccare con il tasto destro del mouse su questo branch e "
+"selezionare \"Salva Branch come Scena\"."
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
@@ -15248,7 +15246,7 @@ msgstr "Rendi Locale"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
-msgstr ""
+msgstr "Un altro nodo sta già usando questo nome unico nella scena."
#: editor/scene_tree_dock.cpp
msgid "Enable Scene Unique Name"
@@ -15435,7 +15433,6 @@ msgid "Show Scene Tree Root Selection"
msgstr "Mostra Selezione del Tree Root di Scena"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Derive Script Globals By Name"
msgstr "Ricava Script Globali Dal Nome"
@@ -16024,19 +16021,16 @@ msgid "Set Occluder Polygon Point Position"
msgstr "Imposta Posizione Poligono di Occlusione"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Occluder Hole Point Position"
-msgstr "Imposta Posizione Punto Curva"
+msgstr "Imposta Posizione Del Foro Dell'Occlusore"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Occluder Polygon Front"
-msgstr "Crea Poligono di Occlusione"
+msgstr "Parte Davanti Del Poligono di Occlusione"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Occluder Polygon Back"
-msgstr "Crea Poligono di Occlusione"
+msgstr "Parte Dietro Del Poligono di Occlusione"
#: editor/spatial_editor_gizmos.cpp
msgid "Occluder Hole"
@@ -16225,9 +16219,8 @@ msgid "Verbose stdout"
msgstr "stdout Verbose"
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
msgid "Physics Interpolation"
-msgstr "Modalità d'interpolazione"
+msgstr "Interpolazione Fisica"
#: main/main.cpp
msgid "Enable Warnings"
@@ -16304,7 +16297,7 @@ msgstr "Immagine"
#: main/main.cpp
msgid "Fullsize"
-msgstr ""
+msgstr "Dimensione Massima"
#: main/main.cpp scene/resources/dynamic_font.cpp
msgid "Use Filter"
@@ -16396,14 +16389,12 @@ msgid "Auto Accept Quit"
msgstr "Auto-Accetta Uscita"
#: main/main.cpp scene/main/scene_tree.cpp
-#, fuzzy
msgid "Quit On Go Back"
-msgstr "Torna indietro"
+msgstr "Esci Nel Tornare indietro"
#: main/main.cpp scene/main/viewport.cpp
-#, fuzzy
msgid "Snap Controls To Pixels"
-msgstr "Scatta sui lati dei nodi"
+msgstr "Aggancia I Controlli Ai Pixel"
#: main/main.cpp
msgid "Dynamic Fonts"
@@ -16558,7 +16549,7 @@ msgstr "Scegli la Distanza:"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Joined"
-msgstr "Rotazione Casuale:"
+msgstr "Percorsi Uniti"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Compression Mode"
@@ -16589,23 +16580,20 @@ msgid "DTLS Hostname"
msgstr ""
#: modules/enet/networked_multiplayer_enet.cpp
-#, fuzzy
msgid "Use DTLS"
-msgstr "Usa Scatto"
+msgstr "Usa DTLS"
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FBX"
msgstr ""
#: modules/fbx/editor_scene_importer_fbx.cpp
-#, fuzzy
msgid "Use FBX"
-msgstr "Usa BVH"
+msgstr "Usa FBX"
#: modules/gdnative/gdnative.cpp
-#, fuzzy
msgid "Config File"
-msgstr "Memorizzazione file:"
+msgstr "File Di Configurazione"
#: modules/gdnative/gdnative.cpp
msgid "Load Once"
@@ -16907,9 +16895,8 @@ msgid "Parent"
msgstr "Genitore"
#: modules/gltf/gltf_node.cpp
-#, fuzzy
msgid "Xform"
-msgstr "Piattaforma"
+msgstr "Xform"
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
msgid "Skin"
@@ -20528,7 +20515,7 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Drawing"
-msgstr ""
+msgstr "Disegnare"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
@@ -21800,7 +21787,7 @@ msgstr "Tema Predefinito"
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Atlas"
-msgstr "Nuova Atlas"
+msgstr "Atlas"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index a2e81aca45..6481a3d1d2 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -13975,6 +13975,14 @@ msgid "Runnable"
msgstr "実行可能"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "プリセット '%s' を削除しますか?"
@@ -14120,19 +14128,27 @@ msgid "More Info..."
msgstr "移動..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "PCK/Zipのエクスポート"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "プロジェクトのエクスポート"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "エクスポートのモードは?"
+msgid "Export All"
+msgstr "すべてエクスポート"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "空のフォルダーを選択してください。"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "すべてエクスポート"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14140,7 +14156,8 @@ msgid "ZIP File"
msgstr "ZIPファイル"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godotゲームパック"
#: editor/project_export.cpp
@@ -14462,14 +14479,14 @@ msgid "Project Manager"
msgstr "プロジェクトマネージャー"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "読み込み中、しばらくお待ちください..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "最終更新"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "読み込み中、しばらくお待ちください..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "プロジェクトを編集"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 438853521b..1616665c3b 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -13965,6 +13965,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14094,19 +14102,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "პროექტის დამფუძნებლები"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14114,8 +14127,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "პროექტის დამფუძნებლები"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14399,15 +14413,15 @@ msgid "Project Manager"
msgstr "პროექტის მენეჯერი. "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "ძებნა:"
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "პროექტის დამფუძნებლები"
diff --git a/editor/translations/km.po b/editor/translations/km.po
index e0b143c761..b28f3d5d5d 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -13361,6 +13361,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13490,19 +13498,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13510,7 +13522,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13789,11 +13801,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 1d26a4e6a8..9a79b0e35b 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -37,8 +37,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-23 21:52+0000\n"
-"Last-Translator: Taehun Yun <yooontehoon@naver.com>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: Myeongjin Lee <aranet100@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
"Language: ko\n"
@@ -1106,9 +1106,8 @@ msgstr "애니메이션 호출 바꾸기"
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Frame"
-msgstr "프레임 %"
+msgstr "프레임"
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@@ -1119,16 +1118,14 @@ msgstr "시간"
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Location"
-msgstr "현지화"
+msgstr "위치"
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Rotation"
-msgstr "회전 단계:"
+msgstr "회전"
#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
@@ -1136,14 +1133,13 @@ msgid "Value"
msgstr "값"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "양:"
+msgstr "인수 개수"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
-msgstr ""
+msgstr "인수"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1153,31 +1149,27 @@ msgid "Type"
msgstr "타입"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In Handle"
-msgstr "핸들 설정"
+msgstr "입력 핸들"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out Handle"
-msgstr "핸들 설정"
+msgstr "출력 핸들"
#: editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
-msgstr ""
+msgstr "스트림"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "격자 오프셋:"
+msgstr "시작 오프셋"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "오프셋:"
+msgstr "끝 오프셋"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1190,9 +1182,8 @@ msgid "Animation"
msgstr "애니메이션"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
-msgstr "감속-가속"
+msgstr "속도 완화"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
@@ -1999,7 +1990,7 @@ msgstr "\"%s\" 시그널의 모든 연결을 제거하시겠습니까?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr "신호"
+msgstr "시그널"
#: editor/connections_dialog.cpp
msgid "Filter signals"
@@ -3431,9 +3422,8 @@ msgid "Property:"
msgstr "속성:"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Label"
-msgstr "값"
+msgstr "레이블"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -4124,35 +4114,32 @@ msgstr "외 %d개의 파일"
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
+"파일 '%s'에 쓸 수 없습니다. 파일이 사용 중이거나 잠겨 있거나 권한이 없습니다."
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Scene"
msgstr "씬"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Scene Naming"
-msgstr "씬 경로:"
+msgstr "씬 이름 지정"
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
-#, fuzzy
msgid "Interface"
-msgstr "유저 인터페이스"
+msgstr "인터페이스"
#: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Scene Tabs"
-msgstr "씬 탭 전환"
+msgstr "씬 탭"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Always Show Close Button"
-msgstr "항상 격자 보이기"
+msgstr "항상 닫기 버튼 표시"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
-msgstr ""
+msgstr "탭이 많은 경우 크기 조정"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
@@ -4163,103 +4150,92 @@ msgid "Output"
msgstr "출력"
#: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Always Clear Output On Play"
-msgstr "출력 지우기"
+msgstr "실행 시 항상 출력 지우기"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
-msgstr ""
+msgstr "실행 시 항상 출력 열기"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
-msgstr ""
+msgstr "정지 시 항상 출력 닫기"
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
-msgstr ""
+msgstr "포커스를 잃을 때 저장"
#: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Save Each Scene On Quit"
-msgstr "가지를 씬으로 저장하기"
+msgstr "종료 시 각 씬 저장"
#: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Quit Confirmation"
-msgstr "정보 보기"
+msgstr "종료 확인"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Show Update Spinner"
-msgstr "업데이트 스피너 숨기기"
+msgstr "업데이트 스피너 표시"
#: editor/editor_node.cpp
msgid "Update Continuously"
msgstr "상시 업데이트"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update Vital Only"
-msgstr "머티리얼 바꾸기:"
+msgstr "중요 사항만 업데이트"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Localize Settings"
-msgstr "현지화"
+msgstr "현지화 설정"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Restore Scenes On Load"
-msgstr "시간 탐색 노드"
+msgstr "불러오기 시 씬 복원"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
-msgstr ""
+msgstr "마우스 오버 시 썸네일 표시"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
msgstr "인스펙터"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Default Property Name Style"
-msgstr "프로젝트 경로:"
+msgstr "기본 속성 이름 스타일"
#: editor/editor_node.cpp
msgid "Default Float Step"
-msgstr ""
+msgstr "기본 부동 소수점 단계"
#: editor/editor_node.cpp scene/gui/tree.cpp
-#, fuzzy
msgid "Disable Folding"
-msgstr "비활성화된 버튼"
+msgstr "폴딩 비활성화"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
-msgstr ""
+msgstr "외부 씬 자동으로 펼치기"
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
-msgstr ""
+msgstr "수평 2차원 벡터 변경"
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
-msgstr ""
+msgstr "수평 벡터 타입 변경"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Open Resources In Current Inspector"
-msgstr "인스펙터에서 열기"
+msgstr "현재 인스펙터에서 자원 열기"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Resources To Open In New Inspector"
-msgstr "인스펙터에서 열기"
+msgstr "새로운 인스펙터에서 자원 열기"
#: editor/editor_node.cpp
msgid "Default Color Picker Mode"
-msgstr ""
+msgstr "기본 색 고르기 모드"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Username"
@@ -4267,11 +4243,11 @@ msgstr "사용자 이름"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Public Key Path"
-msgstr ""
+msgstr "SSH 공용 키 경로"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Private Key Path"
-msgstr ""
+msgstr "SSH 개인 키 경로"
#: editor/editor_node.cpp
msgid "Dock Position"
@@ -4469,7 +4445,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Force Shader Fallbacks"
-msgstr ""
+msgstr "강제 셰이더 폴백"
#: editor/editor_node.cpp
msgid ""
@@ -4480,6 +4456,11 @@ msgid ""
"Asynchronous shader compilation must be enabled in the project settings for "
"this option to make a difference."
msgstr ""
+"이 옵션이 활성화된 경우, 셰이더는 폴백 폼으로(우버 셰이더 또는 숨겨진 것을 "
+"볼 수 있음) 런타임에 사용됩니다.\n"
+"이는 폴백의 성능을 확인할 때 기존의 간단하게 보여졌던 것보다 유용합니다.\n"
+"비동기 셰이더의 모음의 경우 변화를 확인하려면 반드시 프로젝트 설정에서 이 옵"
+"션을 활성화해야 합니다."
#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
@@ -4631,14 +4612,12 @@ msgid "Save & Restart"
msgstr "저장 & 다시 시작"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update All Changes"
-msgstr "변경될 때 업데이트"
+msgstr "모든 변경 사항 업데이트"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Update Vital Changes"
-msgstr "머티리얼 바꾸기:"
+msgstr "중요한 변경 업데이트"
#: editor/editor_node.cpp
msgid "Hide Update Spinner"
@@ -4900,9 +4879,8 @@ msgid "Profiler Frame History Size"
msgstr "프로파일러 프레임 기록 크기"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Profiler Frame Max Functions"
-msgstr "함수명 바꾸기"
+msgstr "프로파일러 프레임 최대 함수 개수"
#: editor/editor_properties.cpp
msgid "Edit Text:"
@@ -5030,20 +5008,17 @@ msgstr "새 %s"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
-#, fuzzy
msgid "Base Type"
-msgstr "기본 타입 바꾸기"
+msgstr "기본 타입"
#: editor/editor_resource_picker.cpp
-#, fuzzy
msgid "Edited Resource"
-msgstr "리소스 추가"
+msgstr "변경된 리소스"
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
-#, fuzzy
msgid "Editable"
-msgstr "편집할 수 있는 항목"
+msgstr "편집 가능"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New Script"
@@ -5054,9 +5029,8 @@ msgid "Extend Script"
msgstr "스크립트 상속"
#: editor/editor_resource_picker.cpp
-#, fuzzy
msgid "Script Owner"
-msgstr "스크립트 이름:"
+msgstr "스크립트 소유자"
#: editor/editor_run_native.cpp
msgid ""
@@ -5097,13 +5071,12 @@ msgid "Editor Language"
msgstr "에디터 언어"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Display Scale"
-msgstr "모두 표시"
+msgstr "화면 크기"
#: editor/editor_settings.cpp
msgid "Custom Display Scale"
-msgstr ""
+msgstr "사용자 지정 화면 크기"
#: editor/editor_settings.cpp
msgid "Main Font Size"
@@ -5115,11 +5088,11 @@ msgstr "코드 글꼴 크기"
#: editor/editor_settings.cpp
msgid "Font Antialiased"
-msgstr ""
+msgstr "안티앨리어스된 폰트"
#: editor/editor_settings.cpp
msgid "Font Hinting"
-msgstr ""
+msgstr "폰트 힌팅"
#: editor/editor_settings.cpp
msgid "Main Font"
@@ -5135,20 +5108,19 @@ msgstr "코드 글꼴"
#: editor/editor_settings.cpp
msgid "Dim Editor On Dialog Popup"
-msgstr ""
+msgstr "창 팝업을 어두운 에디터로"
#: editor/editor_settings.cpp main/main.cpp
msgid "Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "낮은 프로세서 모드 슬립 (µsec)"
#: editor/editor_settings.cpp
msgid "Unfocused Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "포커스되지 않은 낮은 프로세서 모드 슬립 (µsec)"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Separate Distraction Mode"
-msgstr "집중 모드"
+msgstr "분리 방해 모드"
#: editor/editor_settings.cpp
msgid "Automatically Open Screenshots"
@@ -5156,7 +5128,7 @@ msgstr "자동으로 스크린샷 열기"
#: editor/editor_settings.cpp
msgid "Max Array Dictionary Items Per Page"
-msgstr ""
+msgstr "페이지 당 최대 딕셔너리 아이템 배열 크기"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
@@ -5186,70 +5158,59 @@ msgstr "대비"
#: editor/editor_settings.cpp
msgid "Relationship Line Opacity"
-msgstr ""
+msgstr "관계선 불투명도"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Highlight Tabs"
-msgstr "라이트맵 저장 중"
+msgstr "간격 하이라이트"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Border Size"
-msgstr "테두리 픽셀"
+msgstr "테두리 크기"
#: editor/editor_settings.cpp
msgid "Use Graph Node Headers"
-msgstr ""
+msgstr "그래프 노드 헤더 사용"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Additional Spacing"
-msgstr "애니메이션 반복"
+msgstr "추가적인 공간 확보"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Custom Theme"
-msgstr "테마 에디터"
+msgstr "사용자 지정 테마"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Script Button"
-msgstr "휠 오른쪽 버튼"
+msgstr "스크립트 버튼 보이기"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Directories"
-msgstr "방향"
+msgstr "디렉토리"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Autoscan Project Path"
-msgstr "프로젝트 경로:"
+msgstr "자동 스캔 프로젝트 경로"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Default Project Path"
-msgstr "프로젝트 경로:"
+msgstr "기본 프로젝트 경로"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "On Save"
-msgstr "저장"
+msgstr "저장 시"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Compress Binary Resources"
-msgstr "리소스 복사"
+msgstr "이진 리소스 압축"
#: editor/editor_settings.cpp
msgid "Safe Save On Backup Then Rename"
-msgstr ""
+msgstr "백업으로 안전 저장 후 이름 바꾸기"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "File Dialog"
-msgstr "XForm 대화 상자"
+msgstr "파일 대화 상자"
#: editor/editor_settings.cpp
msgid "Thumbnail Size"
@@ -5257,21 +5218,19 @@ msgstr "썸네일 크기"
#: editor/editor_settings.cpp
msgid "Docks"
-msgstr ""
+msgstr "결합"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Scene Tree"
-msgstr "씬 트리 편집"
+msgstr "씬 트리"
#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
-msgstr ""
+msgstr "완전히 확장된 대화 상자 생성 시작"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Always Show Folders"
-msgstr "항상 격자 보이기"
+msgstr "폴더 항상 보이기"
#: editor/editor_settings.cpp
msgid "Property Editor"
@@ -5282,42 +5241,38 @@ msgid "Auto Refresh Interval"
msgstr "자동 새로 고침 간격"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Subresource Hue Tint"
-msgstr "하위 리소스"
+msgstr "하위 리소스 Hue 설정"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Color Theme"
-msgstr "테마 에디터"
+msgstr "색 테마"
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
-msgstr ""
+msgstr "라인 간격"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
-#, fuzzy
msgid "Highlighting"
-msgstr "직접 조명"
+msgstr "강조"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
-#, fuzzy
msgid "Syntax Highlighting"
msgstr "구문 강조"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
-msgstr ""
+msgstr "모든 발생 강조"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
-msgstr ""
+msgstr "현재 줄 강조"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Highlight Type Safe Lines"
-msgstr ""
+msgstr "타입 안전 줄 강조"
#: editor/editor_settings.cpp
msgid "Indent"
@@ -5328,19 +5283,16 @@ msgid "Auto Indent"
msgstr "자동 들여쓰기"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Convert Indent On Save"
-msgstr "공백으로 들여쓰도록 변환"
+msgstr "저장 시 들여쓰기 변환"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
-#, fuzzy
msgid "Draw Tabs"
-msgstr "드로우 콜:"
+msgstr "탭 사용"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
-#, fuzzy
msgid "Draw Spaces"
-msgstr "드로우 콜:"
+msgstr "공백 사용"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
@@ -5349,16 +5301,15 @@ msgstr "네비게이션"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
-msgstr ""
+msgstr "부드러운 스크롤링"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
-msgstr ""
+msgstr "수직 스크롤 속도"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Minimap"
-msgstr "원점 보이기"
+msgstr "미니맵 보이기"
#: editor/editor_settings.cpp
msgid "Minimap Width"
@@ -5366,231 +5317,212 @@ msgstr "미니맵 너비"
#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
-msgstr ""
+msgstr "마우스 부가 버튼으로 히스토리 둘러보기"
#: editor/editor_settings.cpp
msgid "Appearance"
-msgstr ""
+msgstr "모습"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
-#, fuzzy
msgid "Show Line Numbers"
-msgstr "행 번호:"
+msgstr "줄 번호 보이기"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Line Numbers Zero Padded"
-msgstr "행 번호:"
+msgstr "0 채워진 줄 번호"
#: editor/editor_settings.cpp
msgid "Show Bookmark Gutter"
-msgstr ""
+msgstr "북마크 여백 보이기"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Breakpoint Gutter"
-msgstr "중단점 넘기기"
+msgstr "중단점 여백 보이기"
#: editor/editor_settings.cpp
msgid "Show Info Gutter"
-msgstr ""
+msgstr "정보 여백 보이기"
#: editor/editor_settings.cpp
msgid "Code Folding"
-msgstr ""
+msgstr "코드 접기"
#: editor/editor_settings.cpp
msgid "Word Wrap"
-msgstr ""
+msgstr "단어 감싸기"
#: editor/editor_settings.cpp
msgid "Show Line Length Guidelines"
-msgstr ""
+msgstr "줄 길이 가이드라인 보이기"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Soft Column"
-msgstr ""
+msgstr "줄 길이 가이드라인 소프트 열"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Hard Column"
-msgstr ""
+msgstr "줄 길이 가이드라인 하드 열"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Script List"
-msgstr "스크립트 에디터"
+msgstr "스크립트 리스트"
#: editor/editor_settings.cpp
msgid "Show Members Overview"
-msgstr ""
+msgstr "멤버 오버뷰 보이기"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Files"
msgstr "파일"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Trim Trailing Whitespace On Save"
-msgstr "후행 공백 문자 제거"
+msgstr "저장 시 후행 공백 문자 제거"
#: editor/editor_settings.cpp
msgid "Autosave Interval Secs"
-msgstr ""
+msgstr "초 간격 자동 저장"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
msgid "Restore Scripts On Load"
-msgstr ""
+msgstr "불러올 시 스크립트 복원"
#: editor/editor_settings.cpp
msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
+msgstr "저장 시 스크립트 자동 재배치 및 파싱"
#: editor/editor_settings.cpp
msgid "Auto Reload Scripts On External Change"
-msgstr ""
+msgstr "외부에서 변경 시 스크립트 자동 재배치"
#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
-msgstr ""
+msgstr "신호 콜백 생성"
#: editor/editor_settings.cpp
msgid "Sort Members Outline Alphabetically"
-msgstr ""
+msgstr "아웃라인에서 사전 순으로 멤버 정렬"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
-msgstr ""
+msgstr "커서"
#: editor/editor_settings.cpp
msgid "Scroll Past End Of File"
-msgstr ""
+msgstr "파일 끝으로 스크롤"
#: editor/editor_settings.cpp
msgid "Block Caret"
-msgstr ""
+msgstr "탈자 기호 방지"
#: editor/editor_settings.cpp
msgid "Caret Blink"
-msgstr ""
+msgstr "탈자 기호 깜빡임"
#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
-msgstr ""
+msgstr "탈자 기호 깜빡임 속도"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Right Click Moves Caret"
-msgstr "점을 추가하려면 우클릭"
+msgstr "우클릭으로 탈자 기호 이동"
#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
#: modules/gdscript/gdscript_editor.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Completion"
-msgstr "선택 항목 복사"
+msgstr "완성도"
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
-msgstr ""
+msgstr "게으른 파싱 지연 시간"
#: editor/editor_settings.cpp
msgid "Auto Brace Complete"
-msgstr ""
+msgstr "자동 중괄호 완성"
#: editor/editor_settings.cpp
msgid "Code Complete Delay"
-msgstr ""
+msgstr "코드 완성 지연 시간"
#: editor/editor_settings.cpp
msgid "Put Callhint Tooltip Below Current Line"
-msgstr ""
+msgstr "현재 줄 아래에 콜 힌트 툴팁 배치"
#: editor/editor_settings.cpp
msgid "Callhint Tooltip Offset"
-msgstr ""
+msgstr "콜 힌트 툴팁 오프셋"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Complete File Paths"
-msgstr "노드 경로 복사"
+msgstr "파일 경로 완성"
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
-#, fuzzy
msgid "Add Type Hints"
-msgstr "타입 추가"
+msgstr "타입 힌트 추가"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Use Single Quotes"
-msgstr "새 단일 타일"
+msgstr "단일 인용 사용"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Help Index"
-msgstr "도우미 보이기"
+msgstr "도우미 인덱스 보이기"
#: editor/editor_settings.cpp
msgid "Help Font Size"
-msgstr ""
+msgstr "폰트 크기 도우미"
#: editor/editor_settings.cpp
msgid "Help Source Font Size"
-msgstr ""
+msgstr "소스 폰트 크기 도우미"
#: editor/editor_settings.cpp
msgid "Help Title Font Size"
-msgstr ""
+msgstr "제목 폰트 크기 도우미"
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr "그리드맵"
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Pick Distance"
-msgstr "거리 선택:"
+msgstr "선택 거리"
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Preview Size"
-msgstr "미리보기"
+msgstr "미리보기 크기"
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
-msgstr ""
+msgstr "주 격자 색"
#: editor/editor_settings.cpp
msgid "Secondary Grid Color"
-msgstr ""
+msgstr "보조 격자 색"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Selection Box Color"
-msgstr "선택 영역만"
+msgstr "선택 영역 색"
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
-#, fuzzy
msgid "3D Gizmos"
-msgstr "기즈모"
+msgstr "3차원 기즈모"
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
-#, fuzzy
msgid "Gizmo Colors"
-msgstr "방출 색상"
+msgstr "기즈모 색"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Instanced"
-msgstr "인스턴스하기"
+msgstr "인스턴스된"
#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Joint"
-msgstr "점"
+msgstr "조인트"
#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
@@ -5599,106 +5531,91 @@ msgstr "점"
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
-msgstr ""
+msgstr "모양"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Primary Grid Steps"
-msgstr "격자 단계:"
+msgstr "주 격자 분할 수"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Grid Size"
-msgstr "격자 단계:"
+msgstr "격자 크기"
#: editor/editor_settings.cpp
msgid "Grid Division Level Max"
-msgstr ""
+msgstr "최대 격자 분할 레벨"
#: editor/editor_settings.cpp
msgid "Grid Division Level Min"
-msgstr ""
+msgstr "최소 격자 분할 레벨"
#: editor/editor_settings.cpp
msgid "Grid Division Level Bias"
-msgstr ""
+msgstr "기본 격자 분할 레벨"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Grid XZ Plane"
-msgstr "그리드맵 칠하기"
+msgstr "격자 XZ 평면"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Grid XY Plane"
-msgstr "그리드맵 칠하기"
+msgstr "격자 XY 평면"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Grid YZ Plane"
-msgstr "그리드맵 칠하기"
+msgstr "격자 YZ 평면"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Default FOV"
-msgstr "디폴트"
+msgstr "기본 시야각"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Default Z Near"
-msgstr "디폴트 테마"
+msgstr "기본 Z Near"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Default Z Far"
-msgstr "디폴트"
+msgstr "기본 Z Far"
#: editor/editor_settings.cpp
msgid "Lightmap Baking Number Of CPU Threads"
-msgstr ""
+msgstr "라이트맵을 굽는 데 사용할 CPU 스레드 수"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Navigation Scheme"
-msgstr "내비게이션 모드"
+msgstr "내비게이션 계획"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Invert Y Axis"
-msgstr "Y 축 편집"
+msgstr "Y축 반전"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Invert X Axis"
-msgstr "X 축 편집"
+msgstr "X축 반전"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Zoom Style"
-msgstr "줌 아웃"
+msgstr "줌 방식"
#: editor/editor_settings.cpp
msgid "Emulate Numpad"
-msgstr ""
+msgstr "숫자 패드 모방"
#: editor/editor_settings.cpp
msgid "Emulate 3 Button Mouse"
-msgstr ""
+msgstr "마우스 버튼 3개 모방"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Orbit Modifier"
-msgstr "처음으로 수정된 순서로 정렬"
+msgstr "궤도 변경"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Pan Modifier"
-msgstr "팬 모드"
+msgstr "팬 변경"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Zoom Modifier"
-msgstr "수정됨"
+msgstr "줌 변경"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
@@ -14006,6 +13923,14 @@ msgid "Runnable"
msgstr "실행가능"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "'%s' 프리셋을 삭제하시겠습니까?"
@@ -14146,19 +14071,27 @@ msgid "More Info..."
msgstr "여기로 이동..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "PCK/Zip 내보내기"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "프로젝트 내보내기"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "내보내기 모드?"
+msgid "Export All"
+msgstr "모두 내보내기"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "비어있는 폴더를 선택해주세요."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "모두 내보내기"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14166,7 +14099,8 @@ msgid "ZIP File"
msgstr "ZIP 파일"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot 게임 팩"
#: editor/project_export.cpp
@@ -14484,14 +14418,14 @@ msgid "Project Manager"
msgstr "프로젝트 매니저"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "로드 중, 기다려 주세요..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "마지막으로 수정됨"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "로드 중, 기다려 주세요..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "프로젝트 편집"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 3b5592b3dd..f3472fc6b9 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -7,13 +7,14 @@
# Ignotas Gražys <ignotas.gr@gmail.com>, 2020.
# Kornelijus Tvarijanavičius <kornelitvari@protonmail.com>, 2020, 2021.
# Lukas Hamm <ideallygrey@tuta.io>, 2021.
+# Ignas Kaveckas <ignas.kaveckas@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-10-15 04:33+0000\n"
-"Last-Translator: Lukas Hamm <ideallygrey@tuta.io>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: Ignas Kaveckas <ignas.kaveckas@gmail.com>\n"
"Language-Team: Lithuanian <https://hosted.weblate.org/projects/godot-engine/"
"godot/lt/>\n"
"Language: lt\n"
@@ -22,7 +23,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=n==1 ? 0 : n%10>=2 && (n%100<10 || "
"n%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3;\n"
-"X-Generator: Weblate 4.9-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -6124,7 +6125,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
-msgstr ""
+msgstr "Nepavyko pašalinti laikino failo:"
#: editor/export_template_manager.cpp
msgid ""
@@ -6152,7 +6153,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Disconnected"
-msgstr ""
+msgstr "Atsijungta"
#: editor/export_template_manager.cpp
msgid "Resolving"
@@ -6165,32 +6166,34 @@ msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connecting..."
-msgstr ""
+msgstr "Jungiamasi..."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Can't Connect"
-msgstr ""
+msgstr "Negalima prisijungti"
#: editor/export_template_manager.cpp
msgid "Connected"
-msgstr ""
+msgstr "Prisijungta"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Requesting..."
-msgstr ""
+msgstr "Daroma užklausa..."
#: editor/export_template_manager.cpp
msgid "Downloading"
-msgstr ""
+msgstr "Atsisiunčiama"
#: editor/export_template_manager.cpp
msgid "Connection Error"
-msgstr ""
+msgstr "Prisijungimo klaida"
#: editor/export_template_manager.cpp
msgid "SSL Handshake Error"
-msgstr ""
+msgstr "SSL Handshake klaida"
#: editor/export_template_manager.cpp
msgid "Can't open the export templates file."
@@ -6199,12 +6202,12 @@ msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Šablonuose nerasta version.txt failo."
+msgstr "Klaidingas version.txt failo formatas eksporto šablono faile: %s."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Šablonuose nerasta version.txt failo."
+msgstr "Eksporto šablone nerasta version.txt failo."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -6217,16 +6220,16 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Importing:"
-msgstr ""
+msgstr "Importuojama:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Panaikinti šablono versiją '%s'?"
+msgstr "Panaikinti versijos '%s' šablonus?"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Uncompressing Android Build Sources"
-msgstr ""
+msgstr "Išskleidžiami Android Build šaltiniai"
#: editor/export_template_manager.cpp
msgid "Export Template Manager"
@@ -6234,7 +6237,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Current Version:"
-msgstr ""
+msgstr "Dabartinė versija:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
@@ -13952,6 +13955,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14084,29 +14095,36 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Redaguoti"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
+msgid "Export Project..."
msgstr "Importuoti iš Nodo:"
#: editor/project_export.cpp
msgid "Export All"
msgstr ""
+#: editor/project_export.cpp
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Redaguoti"
+
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Redaguoti Filtrus"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14390,15 +14408,15 @@ msgid "Project Manager"
msgstr "Aprašymas:"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Atsiųsti"
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Redaguoti Filtrus"
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 6d62cc9d81..31c69fd929 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -13780,6 +13780,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13909,28 +13917,37 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksportēt..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Importēt Projektu"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Izvēlēties Direktoriju"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Eksportēt..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Rediģēt Projektu"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14209,14 +14226,14 @@ msgid "Project Manager"
msgstr "Projekta Menedžeris "
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Ielādē, lūdzu uzgaidi..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Ielādē, lūdzu uzgaidi..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Rediģēt Projektu"
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index 517f1c6016..3d793d8bab 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -13323,6 +13323,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13452,19 +13460,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13472,7 +13484,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13751,11 +13763,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 9230d277d7..c75398aee6 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -13393,6 +13393,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13522,19 +13530,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13542,8 +13554,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Својства на анимацијата."
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13821,11 +13834,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index 707c810751..87197b2d24 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -13411,6 +13411,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13540,19 +13548,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13560,8 +13573,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "ഗുണം നോക്കുക"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13839,11 +13853,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index c526e51a21..1528f8eca7 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -13405,6 +13405,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13534,19 +13542,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13554,7 +13566,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13833,11 +13845,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index ec5a8a98e3..02963f521b 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -16,7 +16,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-02-23 17:55+0000\n"
+"PO-Revision-Date: 2022-05-31 22:33+0000\n"
"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
@@ -25,77 +25,69 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.11-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
msgid "Tablet Driver"
-msgstr ""
+msgstr "Pemacu Tablet"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Clipboard"
-msgstr "Papan klip kosong!"
+msgstr "Papan klip"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Tab seterusnya"
+msgstr "Skrin Semasa"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Kod Keluar"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "V-Sync Enabled"
-msgstr "Aktifkan"
+msgstr "V-Sync Didayakan"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "V-Sync Melalui Pengkompos"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "Delta Smoothing"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "Mod Alih"
+msgstr "Mod Penggunaan Pemproses Rendah"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "Mod Penggunaan Pemproses Rendah Tidur (μsec)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr ""
+msgstr "Kekalkan Skrin Hidup"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "Saiz:"
+msgstr "Saiz Tetingkap Min"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Saiz:"
+msgstr "Saiz Tetingkap Maks"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "Buka Dokumentasi"
+msgstr "Orientasi Skrin"
#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
#: platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Window"
-msgstr "Tetingkap Baru"
+msgstr "Tetingkap"
#: core/bind/core_bind.cpp core/project_settings.cpp
-#, fuzzy
msgid "Borderless"
-msgstr "Piksel Sempadan"
+msgstr "Tanpa sempadan"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
@@ -14013,6 +14005,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14143,28 +14143,37 @@ msgid "More Info..."
msgstr "Pindah Ke..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksport..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Import Dok"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Pilih Direktori"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Eksport..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projek"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14446,15 +14455,15 @@ msgid "Project Manager"
msgstr "Pengurus Projek "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Mengambil maklumat cermin, sila tunggu..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Projek"
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 1bfa99213c..f0d20130ed 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -14514,6 +14514,14 @@ msgid "Runnable"
msgstr "Kjørbar"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Slett forhåndsinnstillingen «%s»?"
@@ -14647,20 +14655,28 @@ msgid "More Info..."
msgstr "Flytt Til..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksporter"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Eksporter Prosjekt"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Eksportmodus?"
+#, fuzzy
+msgid "Export All"
+msgstr "Eksporter"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Velg en tom mappe."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Eksporter"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14668,8 +14684,9 @@ msgid "ZIP File"
msgstr "ZIP-fil"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Eksporter Prosjekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14980,15 +14997,15 @@ msgid "Project Manager"
msgstr "Prosjekthåndterer"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr "Sist endret"
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Henter fillager, vennligst vent..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "Sist endret"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Eksporter Prosjekt"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 08117fa9d9..ec5eaca8e9 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -14379,6 +14379,14 @@ msgid "Runnable"
msgstr "Uitvoerbaar"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Verwijder voorinstelling '%s'?"
@@ -14523,19 +14531,27 @@ msgid "More Info..."
msgstr "Verplaats Naar..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exporteer PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Project Exporteren"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Exporteermodus?"
+msgid "Export All"
+msgstr "Exporteer alles"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Kies alstublieft een lege map."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exporteer alles"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14543,7 +14559,8 @@ msgid "ZIP File"
msgstr "Zip-bestand"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot Game Pack"
#: editor/project_export.cpp
@@ -14870,14 +14887,14 @@ msgid "Project Manager"
msgstr "Projectbeheer"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Aan het laden, even wachten a.u.b..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Laatst bewerkt"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Aan het laden, even wachten a.u.b..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Project Exporteren"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index e1a949e5af..1d6f22ae5f 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -13329,6 +13329,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13458,19 +13466,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13478,7 +13490,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13757,11 +13769,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index d995f44d36..eb08161d67 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -60,14 +60,14 @@
# Mateusz Zdrzałek <matjozohd@gmail.com>, 2022.
# Konrad <kobe-interactive@protonmail.com>, 2022.
# Pixel Zone - Godot Engine Tutorials <karoltomaszewskimusic@gmail.com>, 2022.
+# DK0492 <doriankaczmarek28@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-15 20:00+0000\n"
-"Last-Translator: Pixel Zone - Godot Engine Tutorials "
-"<karoltomaszewskimusic@gmail.com>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: DK0492 <doriankaczmarek28@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -397,7 +397,7 @@ msgstr "Przy wywołaniu \"%s\":"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
-msgstr "Nasiono"
+msgstr "Ziarno"
#: core/math/random_number_generator.cpp
msgid "State"
@@ -14129,6 +14129,14 @@ msgid "Runnable"
msgstr "Uruchamiany"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Usunąć profil \"%s\"?"
@@ -14271,19 +14279,27 @@ msgid "More Info..."
msgstr "Przenieś do..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Eksport PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Wyeksportuj projekt"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Tryb eksportu?"
+msgid "Export All"
+msgstr "Eksportuj wszystko"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Proszę wybrać pusty folder."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Eksportuj wszystko"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14291,7 +14307,8 @@ msgid "ZIP File"
msgstr "Plik ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godotowa paczka gry"
#: editor/project_export.cpp
@@ -14615,14 +14632,14 @@ msgid "Project Manager"
msgstr "Menedżer projektów"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Wczytywanie, proszę czekać..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Data modyfikacji"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Wczytywanie, proszę czekać..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Edytuj projekt"
@@ -27970,9 +27987,8 @@ msgid "Ninepatch Mode"
msgstr "Sposób interpolacji"
#: servers/visual_server.cpp
-#, fuzzy
msgid "OpenGL"
-msgstr "Otwórz"
+msgstr "OpenGL"
#: servers/visual_server.cpp
msgid "Batching Send Null"
@@ -28045,11 +28061,11 @@ msgstr "Wklej klatkę"
#: servers/visual_server.cpp
msgid "GLES2"
-msgstr ""
+msgstr "GLES2"
#: servers/visual_server.cpp
msgid "Compatibility"
-msgstr ""
+msgstr "Kompatybilność"
#: servers/visual_server.cpp
msgid "Disable Half Float"
@@ -28061,9 +28077,8 @@ msgid "Enable High Float"
msgstr "Włącz priorytety"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Precision"
-msgstr "Wyrażenie"
+msgstr "Precyzja"
#: servers/visual_server.cpp
msgid "UV Contract"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 29256da025..51d51cf391 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -13956,6 +13956,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14085,28 +14093,36 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Edit"
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Rename Function"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
msgstr ""
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Edit"
+
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Rename Function"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14389,11 +14405,11 @@ msgid "Project Manager"
msgstr "Yer functions:"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index f1b5615da4..efd5610480 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -14065,6 +14065,14 @@ msgid "Runnable"
msgstr "Executável"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Apagar predefinição '%s'?"
@@ -14208,19 +14216,27 @@ msgid "More Info..."
msgstr "Mover para..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportar PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Projeto"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Modo Exportação?"
+msgid "Export All"
+msgstr "Exportar Tudo"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Por favor escolha uma pasta vazia."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportar Tudo"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14228,7 +14244,8 @@ msgid "ZIP File"
msgstr "Ficheiro ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Pacote de Jogo Godot"
#: editor/project_export.cpp
@@ -14553,14 +14570,14 @@ msgid "Project Manager"
msgstr "Gestor de Projetos"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "A carregar, espere por favor..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Última modificação"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "A carregar, espere por favor..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Editar Projeto"
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index bc9bce4ea2..773c42e57e 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -14159,6 +14159,14 @@ msgid "Runnable"
msgstr "Executável"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Excluir definição '%s'?"
@@ -14304,19 +14312,27 @@ msgid "More Info..."
msgstr "Mover Para..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportar PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportar Projeto"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Modo de exportação?"
+msgid "Export All"
+msgstr "Exportar tudo"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Por favor, escolha uma pasta vazia."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportar tudo"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14324,7 +14340,8 @@ msgid "ZIP File"
msgstr "Arquivo ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Pacote de Jogos Godot"
#: editor/project_export.cpp
@@ -14648,14 +14665,14 @@ msgid "Project Manager"
msgstr "Gerenciador de Projetos"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Carregando, por favor aguarde."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Ultima Modificação"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Carregando, por favor aguarde."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Editar Projeto"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 85768585da..16a6481669 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -14303,6 +14303,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14437,20 +14445,28 @@ msgid "More Info..."
msgstr "Mută În..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Exportare"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportă Proiectul"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Exportă Proiectul?"
+#, fuzzy
+msgid "Export All"
+msgstr "Exportare"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Alegeţi un Director"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportare"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14458,8 +14474,9 @@ msgid "ZIP File"
msgstr "Fișiere ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Exportă Proiectul"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14753,15 +14770,15 @@ msgid "Project Manager"
msgstr "Manager de Proiect"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Se recuperează oglinzile, te rog așteaptă..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Exportă Proiectul"
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index da0a31e108..8b4b2a689a 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -114,13 +114,14 @@
# Павел <Humani.apparatus.1960@gmail.com>, 2022.
# Deleted User <noreply+44465@weblate.org>, 2022.
# Bozhko Artyom Dmitrievich <jek_sun@mail.ru>, 2022.
+# FuzzMix <fmwolfiechad@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-23 21:52+0000\n"
-"Last-Translator: Bozhko Artyom Dmitrievich <jek_sun@mail.ru>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: FuzzMix <fmwolfiechad@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -13923,6 +13924,14 @@ msgid "Runnable"
msgstr "Активный"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Удалить пресет «%s»?"
@@ -14067,19 +14076,27 @@ msgid "More Info..."
msgstr "Подробнее..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Экспортировать PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Экспортировать проект"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Режим экспорта?"
+msgid "Export All"
+msgstr "Экспортировать всё"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Пожалуйста, выберите пустую папку."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Экспортировать всё"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14087,7 +14104,8 @@ msgid "ZIP File"
msgstr "ZIP-файл"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Пакет игры Godot"
#: editor/project_export.cpp
@@ -14407,14 +14425,14 @@ msgid "Project Manager"
msgstr "Менеджер проектов"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Загрузка, пожалуйста, ждите..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Последнее изменение"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Загрузка, пожалуйста, ждите..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Редактировать проект"
@@ -16779,7 +16797,7 @@ msgstr "Просмотр буфера разреженных значений"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Byte Offset"
-msgstr ""
+msgstr "Смещение байтов разреженных значений"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Buffer"
@@ -17406,7 +17424,7 @@ msgstr ""
#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
-msgstr ""
+msgstr "Обнаружить локальный порт"
#: modules/upnp/upnp.cpp
msgid "Discover IPv6"
@@ -18169,11 +18187,11 @@ msgstr "Размер буфера индекса полигонов холста
#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
-msgstr ""
+msgstr "Проверить SSL"
#: modules/websocket/websocket_client.cpp
msgid "Trusted SSL Certificate"
-msgstr ""
+msgstr "Доверенный SSL-сертификат"
#: modules/websocket/websocket_macros.h
#, fuzzy
@@ -18263,7 +18281,7 @@ msgstr "Интеллектуальная привязка"
#: platform/android/export/export.cpp
msgid "Android SDK Path"
-msgstr ""
+msgstr "Путь к Android SDK"
#: platform/android/export/export.cpp
#, fuzzy
@@ -18284,7 +18302,7 @@ msgstr ""
#: platform/android/export/export.cpp
msgid "Shutdown ADB On Exit"
-msgstr ""
+msgstr "Выключение ADB при выходе"
#: platform/android/export/export_plugin.cpp
msgid "Launcher Icons"
@@ -18936,7 +18954,7 @@ msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Info"
-msgstr ""
+msgstr "Информация"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier"
@@ -18964,14 +18982,12 @@ msgid "Capabilities"
msgstr "Капитализировать свойства"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "Access Wi-Fi"
-msgstr "Доступ"
+msgstr "Доступ к Wi-Fi"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "Push Notifications"
-msgstr "Вращение пути"
+msgstr "Всплывающее уведомление"
#: platform/iphone/export/export.cpp
#, fuzzy
@@ -19903,7 +19919,7 @@ msgstr "Сигнал"
#: platform/uwp/export/export.cpp
msgid "Debug Certificate"
-msgstr ""
+msgstr "Сертификат отладки"
#: platform/uwp/export/export.cpp
#, fuzzy
@@ -20110,7 +20126,7 @@ msgstr "Переключить автовоспроизведение"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
msgid "Stream Paused"
-msgstr ""
+msgstr "Поток приостановлен"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
@@ -20731,7 +20747,7 @@ msgstr ""
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Length"
-msgstr ""
+msgstr "Длина"
#: scene/2d/joints_2d.cpp
#, fuzzy
@@ -21590,11 +21606,11 @@ msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
msgid "Max dB"
-msgstr ""
+msgstr "Максимальное количество дБ"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Out Of Range Mode"
-msgstr ""
+msgstr "Режим Вне Зоны Действия"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
@@ -21672,8 +21688,9 @@ msgid "Extents"
msgstr "Гизмо"
#: scene/3d/baked_lightmap.cpp
+#, fuzzy
msgid "Tweaks"
-msgstr ""
+msgstr "Подстройки"
#: scene/3d/baked_lightmap.cpp
msgid "Bounces"
@@ -21741,7 +21758,7 @@ msgstr "Навигация"
#: scene/3d/baked_lightmap.cpp
msgid "Image Path"
-msgstr ""
+msgstr "Путь к изображению"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
@@ -21755,7 +21772,7 @@ msgstr "Имя кости"
#: scene/3d/camera.cpp
msgid "Keep Aspect"
-msgstr ""
+msgstr "Хранить Аспект"
#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
msgid "Cull Mask"
@@ -21773,7 +21790,7 @@ msgstr "Проект"
#: scene/3d/camera.cpp
msgid "FOV"
-msgstr ""
+msgstr "Поле зрения"
#: scene/3d/camera.cpp
#, fuzzy
@@ -22839,7 +22856,7 @@ msgstr ""
#: scene/3d/room.cpp
msgid "Bound"
-msgstr ""
+msgstr "Граница"
#: scene/3d/room_group.cpp
#, fuzzy
@@ -26248,7 +26265,7 @@ msgstr ""
#: scene/resources/material.cpp
msgid "Anisotropy"
-msgstr ""
+msgstr "Анизотропия"
#: scene/resources/material.cpp
msgid "Flowmap"
@@ -26264,14 +26281,12 @@ msgid "Deep Parallax"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
msgid "Min Layers"
-msgstr "Слой"
+msgstr "Минимальное количество слоёв"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Max Layers"
-msgstr "Слой"
+msgstr "Максимальное количество слоёв"
#: scene/resources/material.cpp
msgid "Flip Tangent"
@@ -26415,7 +26430,7 @@ msgstr "Слияние из Сцены"
#: scene/resources/navigation_mesh.cpp
msgid "Edge"
-msgstr ""
+msgstr "Край"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
@@ -26450,7 +26465,7 @@ msgstr ""
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
-msgstr ""
+msgstr "Сферы"
#: scene/resources/occluder_shape.cpp
msgid "OccluderShapeSphere Set Spheres"
@@ -26472,7 +26487,7 @@ msgstr ""
#: scene/resources/particles_material.cpp
msgid "Trail"
-msgstr ""
+msgstr "След"
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -26582,7 +26597,7 @@ msgstr ""
#: scene/resources/segment_shape_2d.cpp
msgid "A"
-msgstr ""
+msgstr "А"
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
@@ -26673,7 +26688,7 @@ msgstr ""
#: scene/resources/style_box.cpp
msgid "Anti Aliasing"
-msgstr ""
+msgstr "Сглаживание"
#: scene/resources/style_box.cpp
msgid "Grow Begin"
@@ -26875,7 +26890,7 @@ msgstr "Инициализирован"
#: servers/arvr/arvr_interface.cpp
msgid "AR"
-msgstr ""
+msgstr "AR"
#: servers/arvr/arvr_interface.cpp
msgid "Is Anchor Detection Enabled"
@@ -27027,11 +27042,11 @@ msgstr ""
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Min Hz"
-msgstr ""
+msgstr "Минимальный Диапазон Hz"
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Max Hz"
-msgstr ""
+msgstr "Максимальный Диапазон Hz"
#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
@@ -27087,7 +27102,7 @@ msgstr "Выходная задержка"
#: servers/audio_server.cpp
msgid "Channel Disable Threshold dB"
-msgstr ""
+msgstr "Порог Отключения Канала, дБ"
#: servers/audio_server.cpp
#, fuzzy
@@ -27096,7 +27111,7 @@ msgstr "Изменить время смешивания"
#: servers/audio_server.cpp
msgid "Video Delay Compensation (ms)"
-msgstr ""
+msgstr "Компенсация Задержки Видео (мс)"
#: servers/audio_server.cpp
#, fuzzy
@@ -27296,7 +27311,7 @@ msgstr "Импортировать тему"
#: servers/visual_server.cpp
msgid "Lossless Compression"
-msgstr ""
+msgstr "Сжатие без потерь"
#: servers/visual_server.cpp
#, fuzzy
@@ -27305,7 +27320,7 @@ msgstr "Принудительно отправить"
#: servers/visual_server.cpp
msgid "WebP Compression Level"
-msgstr ""
+msgstr "Уровень сжатия WebP"
#: servers/visual_server.cpp
msgid "Time Rollover Secs"
@@ -27347,7 +27362,7 @@ msgstr "Центрировать выбранное"
#: servers/visual_server.cpp
msgid "High Quality GGX"
-msgstr ""
+msgstr "Высокое Качество GGX"
#: servers/visual_server.cpp
msgid "Irradiance Max Size"
@@ -27372,7 +27387,7 @@ msgstr ""
#: servers/visual_server.cpp
msgid "Mesh Storage"
-msgstr ""
+msgstr "Хранилище Полисеток"
#: servers/visual_server.cpp
#, fuzzy
@@ -27393,7 +27408,7 @@ msgstr ""
#: servers/visual_server.cpp
msgid "Anisotropic Filter Level"
-msgstr ""
+msgstr "Уровень анизотропной фильтрации"
#: servers/visual_server.cpp
msgid "Use Nearest Mipmap Filter"
@@ -27439,7 +27454,7 @@ msgstr ""
#: servers/visual_server.cpp
msgid "Legacy Stream"
-msgstr ""
+msgstr "Устаревший Поток"
#: servers/visual_server.cpp
msgid "Batching"
@@ -27549,12 +27564,11 @@ msgstr "Просмотр Occlusion Culling"
#: servers/visual_server.cpp
msgid "Max Active Spheres"
-msgstr ""
+msgstr "Максимальное количество активных сфер"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Max Active Polygons"
-msgstr "Передвинуть полигон"
+msgstr "Максимальное количество активных полигонов"
#: servers/visual_server.cpp
#, fuzzy
diff --git a/editor/translations/si.po b/editor/translations/si.po
index 315d16abe7..cab2f360b4 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -13553,6 +13553,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13682,19 +13690,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13702,8 +13715,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "ලක්ෂණය ලුහුබදින්න"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13981,11 +13995,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index f7ec6adf89..3138362983 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -14249,6 +14249,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14380,20 +14388,28 @@ msgid "More Info..."
msgstr "Presunúť Do..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Export..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Importovať Dock"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Vyberte adresár"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Export..."
#: editor/project_export.cpp editor/project_manager.cpp
#, fuzzy
@@ -14401,8 +14417,9 @@ msgid "ZIP File"
msgstr "Súbor:"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Projekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14689,15 +14706,15 @@ msgid "Project Manager"
msgstr "Manažér Projektu "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Načítavanie zrkadiel, prosím čakajte..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Projekt"
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 24aa6e0739..bdeb58cd83 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -14519,6 +14519,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14653,21 +14661,28 @@ msgid "More Info..."
msgstr "Premakni V..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Izvozi"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Izvozi Projekt"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
-msgstr "Izvozi Projekt"
+msgid "Export All"
+msgstr "Izvozi"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Izberite prazno mapo."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Izvozi"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14676,8 +14691,9 @@ msgid "ZIP File"
msgstr " Datoteke"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Izvozi Projekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14973,15 +14989,15 @@ msgid "Project Manager"
msgstr "Upravljalnik Projekta"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Pridobivanje virov, počakajte..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Izvozi Projekt"
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index 303946334e..dc327bf45b 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -14101,6 +14101,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14231,20 +14239,28 @@ msgid "More Info..."
msgstr "Lëviz në..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksporto"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Eksporto Projektin"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Zgjidh një Direktori"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Eksporto"
#: editor/project_export.cpp editor/project_manager.cpp
#, fuzzy
@@ -14252,8 +14268,9 @@ msgid "ZIP File"
msgstr " Skedarët"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Eksporto Projektin"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14545,15 +14562,15 @@ msgid "Project Manager"
msgstr "Menaxheri Projektit "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Duke marrë pasqyrat, ju lutem prisni..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Eksporto Projektin"
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 6a4fdf1f7e..bc5d941bee 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -15363,6 +15363,14 @@ msgid "Runnable"
msgstr "Покретљива"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Delete preset '%s'?"
msgstr "Обриши поставку „%s“?"
@@ -15518,21 +15526,28 @@ msgid "More Info..."
msgstr "Помери у..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Извоз PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Извези пројекат"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
-msgstr "Режим извоза:"
+msgid "Export All"
+msgstr "Извоз"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Одабери празан фолдер."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Извоз"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -15542,7 +15557,7 @@ msgstr " Датотеке"
#: editor/project_export.cpp
#, fuzzy
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr "Годот Игра Паковање"
#: editor/project_export.cpp
@@ -15918,13 +15933,13 @@ msgstr "Менаџер пројекта"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Loading, please wait..."
-msgstr "Прихватам одредишта, молим сачекајте..."
+msgid "Last Modified"
+msgstr "Задњи Измењен"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Last Modified"
-msgstr "Задњи Измењен"
+msgid "Loading, please wait..."
+msgstr "Прихватам одредишта, молим сачекајте..."
#: editor/project_manager.cpp
#, fuzzy
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 5aa1b98d49..c88ca69177 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -13577,6 +13577,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13706,19 +13714,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "Izmjeni Selekciju Krivulje"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13726,8 +13739,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Izmjeni Selekciju Krivulje"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14006,11 +14020,11 @@ msgid "Project Manager"
msgstr "Izmjeni Selekciju Krivulje"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 585d210a06..598df10056 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -14314,6 +14314,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14448,20 +14456,28 @@ msgid "More Info..."
msgstr "Flytta Till..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Exportera PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Exportera Projekt"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Export läge?"
+#, fuzzy
+msgid "Export All"
+msgstr "Exportera"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Välj en tom mapp."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Exportera"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14470,8 +14486,9 @@ msgid "ZIP File"
msgstr "Fil"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Exportera Projekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14771,15 +14788,15 @@ msgid "Project Manager"
msgstr "Projektledare"
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr "Senast Ändrad"
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Laddar..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "Senast Ändrad"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Exportera Projekt"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index ff2036fb6d..d8cf80246b 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -13539,6 +13539,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13668,19 +13676,24 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
+msgstr "தேர்வு வளைவை [Selection Curve] திருத்து"
+
+#: editor/project_export.cpp
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Choose an export mode:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13688,8 +13701,9 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "தேர்வு வளைவை [Selection Curve] திருத்து"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -13968,11 +13982,11 @@ msgid "Project Manager"
msgstr "தேர்வு வளைவை [Selection Curve] திருத்து"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/te.po b/editor/translations/te.po
index c770937fe6..a0e44749a5 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -13354,6 +13354,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13483,19 +13491,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13503,7 +13515,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13782,11 +13794,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 6f89ff6071..77ad4a61c6 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -14218,6 +14218,14 @@ msgid "Runnable"
msgstr "สามารถรันได้"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "ลบพรีเซ็ต '%s'?"
@@ -14361,19 +14369,27 @@ msgid "More Info..."
msgstr "ย้ายไป..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "ส่งออก PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "ส่งออกโปรเจกต์"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "ส่งออกโหมด?"
+msgid "Export All"
+msgstr "ส่งออกทั้งหมด"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "กรุณาเลือกโฟลเดอร์ว่างเปล่า"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "ส่งออกทั้งหมด"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14381,7 +14397,8 @@ msgid "ZIP File"
msgstr "ไฟล์ ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot เกมแพ็ค"
#: editor/project_export.cpp
@@ -14698,14 +14715,14 @@ msgid "Project Manager"
msgstr "ตัวจัดการโปรเจกต์"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "กำลังโหลด โปรดรอ..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "แก้ไขล่าสุด"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "กำลังโหลด โปรดรอ..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "ส่งออกโปรเจกต์"
diff --git a/editor/translations/tl.po b/editor/translations/tl.po
index 58c11d1cec..1cb649395d 100644
--- a/editor/translations/tl.po
+++ b/editor/translations/tl.po
@@ -13717,6 +13717,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13847,28 +13855,37 @@ msgid "More Info..."
msgstr "Ilipat sa..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Iniluluwas ang APK..."
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "Umangkat ng Proyekto"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
-msgstr ""
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Pumili ng Lalagyanan"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr "Magluwas..."
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Kinaroroonan ng Proyekto:"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14150,14 +14167,14 @@ msgid "Project Manager"
msgstr "Tagapangasiwa ng Proyekto "
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Huling Binago"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr ""
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 3bc7b25058..7e66d9509c 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -70,13 +70,14 @@
# Ferhat Geçdoğan <ferhatgectao@gmail.com>, 2022.
# Recep GUCLUER <rgucluer@gmail.com>, 2022.
# Emir Tunahan Alim <emrtnhalim@gmail.com>, 2022.
+# inci <incialien@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-03 13:13+0000\n"
-"Last-Translator: Yusuf Yavuzyigit <yusufyavuzyigit25@gmail.com>\n"
+"PO-Revision-Date: 2022-05-27 16:15+0000\n"
+"Last-Translator: inci <incialien@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -84,11 +85,11 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr ""
+msgstr "Tablet Sürücüsü"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -96,18 +97,16 @@ msgid "Clipboard"
msgstr "Pano"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Şu anki Sahne"
+msgstr "Şu anki ekran"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Çıkış Kodu"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "V-Sync Enabled"
-msgstr "V-Sync Etkin"
+msgstr "V-Sync Etkinleştirildi"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
@@ -118,13 +117,12 @@ msgid "Delta Smoothing"
msgstr "Delta Yumuşatma"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "Düşük İşlemci Kullanımı Modu"
+msgstr "Düşük İşlemci Kullanım Modu"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "Düşük İşlemci Kullanımı Uyku Modu (μsn)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
@@ -132,62 +130,54 @@ msgid "Keep Screen On"
msgstr "Ekranı Açık Tut"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "En Düşük Ekran Boyutu"
+msgstr "Minimum Pencere Boyutu"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Maksimum Ekran Boyutu"
+msgstr "Maksimum Pencere Boyutu"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "Ekran Oryantasyonu"
+msgstr "Ekran Yönü"
#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
#: platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Window"
-msgstr "Yeni Pencere"
+msgstr "Pencere"
#: core/bind/core_bind.cpp core/project_settings.cpp
-#, fuzzy
msgid "Borderless"
-msgstr "Kenar Pikselleri"
+msgstr "Kenarlıksız"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Piksel Başına Saydamlık Etkin"
#: core/bind/core_bind.cpp core/project_settings.cpp
-#, fuzzy
msgid "Fullscreen"
-msgstr "Tam Ekranı Aç/Kapat"
+msgstr "Tam Ekran"
#: core/bind/core_bind.cpp
msgid "Maximized"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Minimized"
-msgstr "Etkinleştir"
+msgstr "Küçültülmüş"
#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Yeniden Boyutlandırılabilir"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Position"
-msgstr "Dock Pozisyonu"
+msgstr "Pozisyon"
#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
#: main/main.cpp modules/gridmap/grid_map.cpp
@@ -198,37 +188,32 @@ msgstr "Dock Pozisyonu"
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Size"
-msgstr "Boyut:"
+msgstr "Boyut"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Düzenleyici"
+msgstr "Düzenleyici İpucu"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "Hata Mesajlarını Yazdır"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Iterations Per Second"
-msgstr "Ara Değerleme Kipi"
+msgstr "Saniye Başına Yineleme"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Target FPS"
-msgstr "Hedef"
+msgstr "Hedef FPS"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Time Scale"
-msgstr "TimeScale Düğümü"
+msgstr "Zaman Ölçeği"
#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
@@ -240,23 +225,20 @@ msgid "Error"
msgstr "Hata"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error String"
-msgstr "Kaydedilirken hata"
+msgstr "Hata Dizesi"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error Line"
-msgstr "Kaydedilirken hata"
+msgstr "Hata Satırı"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Result"
-msgstr "Arama Sonuçları"
+msgstr "Sonuç"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Bellek"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -267,16 +249,15 @@ msgstr ""
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "Limitler"
#: core/command_queue_mt.cpp
-#, fuzzy
msgid "Command Queue"
-msgstr "Ctrl: Döndür"
+msgstr "Komut Sırası"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "Çoklu İş Parçacığı Sıra Boyutu (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -287,17 +268,15 @@ msgstr "Fonksiyon"
#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#, fuzzy
msgid "Data"
-msgstr "Veri ile"
+msgstr "Veri"
#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
-#, fuzzy
msgid "Network"
-msgstr "Ağ Profilcisi"
+msgstr "Ağ"
#: core/io/file_access_network.cpp
#, fuzzy
@@ -305,9 +284,8 @@ msgid "Remote FS"
msgstr "Uzak "
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "Sayfa: "
+msgstr "Sayfa Boyutu"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
@@ -315,21 +293,19 @@ msgstr ""
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Engelleme Modu Etkin"
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
-msgstr "Bağla"
+msgstr "Bağlantı"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
-msgstr ""
+msgstr "Okuma Yığın Boyutu"
#: core/io/marshalls.cpp
-#, fuzzy
msgid "Object ID"
-msgstr "Çizilmiş Nesneler:"
+msgstr "Nesne Kimliği"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
@@ -14218,6 +14194,14 @@ msgid "Runnable"
msgstr "Koşturulabilir"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "'%s' önayarı silinsin mi?"
@@ -14362,19 +14346,27 @@ msgid "More Info..."
msgstr "Şuraya Taşı..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "PCK/Zip Dışa Aktar"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Projeyi Dışa Aktar"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Dışa Aktarma Modu?"
+msgid "Export All"
+msgstr "Tümünü Dışa Aktar"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Lütfen boş bir klasör seçin."
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Export All..."
msgstr "Tümünü Dışa Aktar"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14382,7 +14374,8 @@ msgid "ZIP File"
msgstr "ZIP Dosyası"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot Oyun Paketi"
#: editor/project_export.cpp
@@ -14704,14 +14697,14 @@ msgid "Project Manager"
msgstr "Proje Yöneticisi"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Yükleniyor, lütfen bekleyin..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Son Değişiklik"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Yükleniyor, lütfen bekleyin..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Projjeyi Düzenle"
diff --git a/editor/translations/tt.po b/editor/translations/tt.po
index 0e416ff246..6b42edb7b0 100644
--- a/editor/translations/tt.po
+++ b/editor/translations/tt.po
@@ -13337,6 +13337,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13466,19 +13474,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13486,7 +13498,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13765,11 +13777,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po
index 9c4f11e7eb..e4f200a564 100644
--- a/editor/translations/tzm.po
+++ b/editor/translations/tzm.po
@@ -13335,6 +13335,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13464,19 +13472,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13484,7 +13496,7 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+msgid "Godot Project Pack"
msgstr ""
#: editor/project_export.cpp
@@ -13763,11 +13775,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 44531951cc..1d7d85c39e 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -28,7 +28,7 @@ msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-23 21:52+0000\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
"Last-Translator: Мирослав <hlopukmyroslav@gmail.com>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -13866,6 +13866,14 @@ msgid "Runnable"
msgstr "Активний"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Вилучити набір «%s»?"
@@ -14010,19 +14018,27 @@ msgid "More Info..."
msgstr "Додаткова інформація…"
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Експортувати PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Експортувати проєкт"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Режим експортування?"
+msgid "Export All"
+msgstr "Експортувати усе"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Будь ласка, виберіть порожню теку."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Експортувати усе"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14030,7 +14046,8 @@ msgid "ZIP File"
msgstr "Файл ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Пакунок гри Godot"
#: editor/project_export.cpp
@@ -14353,14 +14370,14 @@ msgid "Project Manager"
msgstr "Керування проєктами"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Завантаження. Будь ласка, зачекайте..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Востаннє змінено"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Завантаження. Будь ласка, зачекайте..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "Редагувати проєкт"
@@ -16842,11 +16859,11 @@ msgstr "Без з'єднань"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
-msgstr ""
+msgstr "З'єднання I З Кісткою I"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Name"
-msgstr ""
+msgstr "З'єднання I З Іменем"
#: modules/gltf/gltf_skin.cpp
msgid "Godot Skin"
@@ -16931,7 +16948,7 @@ msgstr "Унікальні назви анімації"
#: modules/gltf/gltf_state.cpp
msgid "Skeletons"
-msgstr "Каркас"
+msgstr "Скелети"
#: modules/gltf/gltf_state.cpp
msgid "Skeleton To Node"
@@ -19328,7 +19345,7 @@ msgstr "Засвідчення"
#: platform/osx/export/export.cpp
msgid "Apple ID Name"
-msgstr ""
+msgstr "Ім'я Apple ID"
#: platform/osx/export/export.cpp
msgid "Apple ID Password"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 550e778651..52abe6a0a3 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -13833,6 +13833,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -13963,29 +13971,37 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr ".سپورٹ"
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr ".تمام کا انتخاب"
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
msgstr ""
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
+msgstr ".سپورٹ"
+
#: editor/project_export.cpp editor/project_manager.cpp
#, fuzzy
msgid "ZIP File"
msgstr "اثاثہ کی زپ فائل"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr ".تمام کا انتخاب"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14269,11 +14285,11 @@ msgid "Project Manager"
msgstr "سب سکریپشن بنائیں"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index a2b7fd269c..e39ad0f94a 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -14039,6 +14039,14 @@ msgid "Runnable"
msgstr "Chạy được"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -14181,19 +14189,27 @@ msgid "More Info..."
msgstr "Di chuyển đến..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "Xuất PCK/Zip"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Xuất bản Dự án"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Chế độ xuất?"
+msgid "Export All"
+msgstr "Xuất tất cả"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "Hãy chọn một thư mục trống."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Xuất tất cả"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14201,7 +14217,8 @@ msgid "ZIP File"
msgstr "Tệp ZIP"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Gói trò chơi Godot"
#: editor/project_export.cpp
@@ -14525,14 +14542,14 @@ msgid "Project Manager"
msgstr "Trình quản lý Dự án"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "Đang tải, đợi xíu..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "Sửa đổi lần cuối"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "Đang tải, đợi xíu..."
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Xuất bản Dự án"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 9a33984627..445a2def36 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -89,7 +89,7 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2022-05-23 21:52+0000\n"
+"PO-Revision-Date: 2022-05-27 04:48+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -1184,9 +1184,8 @@ msgid "Value"
msgstr "值"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "数量"
+msgstr "参数个数"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
@@ -1201,14 +1200,12 @@ msgid "Type"
msgstr "类型"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In Handle"
-msgstr "设置处理程序"
+msgstr "入点手柄"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out Handle"
-msgstr "设置处理程序"
+msgstr "出点手柄"
#: editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1218,14 +1215,12 @@ msgid "Stream"
msgstr "流"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "端口偏移"
+msgstr "起点偏移"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "水平偏移"
+msgstr "终点偏移"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1238,7 +1233,6 @@ msgid "Animation"
msgstr "动画"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
msgstr "缓入缓出"
@@ -9194,9 +9188,8 @@ msgid "Icon"
msgstr "图标"
#: editor/plugins/item_list_editor_plugin.cpp
-#, fuzzy
msgid "ID"
-msgstr "IOD"
+msgstr "ID"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -12488,7 +12481,6 @@ msgid "This property can't be changed."
msgstr "不能修改该属性。"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Snap Options"
msgstr "吸附选项"
@@ -12517,9 +12509,8 @@ msgid "Separation"
msgstr "间距"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Tile"
-msgstr "选中"
+msgstr "所选图块"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
@@ -12532,9 +12523,8 @@ msgid "Texture"
msgstr "纹理"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tex Offset"
-msgstr "标题偏移"
+msgstr "纹理偏移"
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
@@ -12548,74 +12538,60 @@ msgid "Modulate"
msgstr "调制"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tile Mode"
-msgstr "切换模式"
+msgstr "图块模式"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Autotile Bitmask Mode"
-msgstr "位掩码模式"
+msgstr "自动图块位掩码模式"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Size"
-msgstr "轮廓大小"
+msgstr "子图块大小"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Subtile Spacing"
-msgstr "行间距"
+msgstr "子图块间距"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occluder Offset"
-msgstr "遮挡器空洞"
+msgstr "遮挡器偏移"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation Offset"
-msgstr "导航体验"
+msgstr "导航偏移"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Offset"
-msgstr "基础偏移"
+msgstr "形状偏移"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Shape Transform"
-msgstr "变换"
+msgstr "形状变换"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision"
-msgstr "使用碰撞"
+msgstr "所选碰撞"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way"
-msgstr "仅选中"
+msgstr "所选碰撞单向"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way Margin"
-msgstr "BVH 碰撞边距"
+msgstr "所选碰撞单向边距"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Navigation"
-msgstr "显示导航"
+msgstr "所选导航"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Occlusion"
-msgstr "选中项聚焦"
+msgstr "所选遮挡"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Tileset Script"
-msgstr "筛选脚本"
+msgstr "图块集脚本"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
@@ -13663,6 +13639,14 @@ msgid "Runnable"
msgstr "可执行的"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "是否删除预设 “%s”?"
@@ -13804,19 +13788,27 @@ msgid "More Info..."
msgstr "更多信息..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "导出 PCK/ZIP"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "导出项目"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "导出模式?"
+msgid "Export All"
+msgstr "全部导出"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "请选择空文件夹。"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "全部导出"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13824,7 +13816,8 @@ msgid "ZIP File"
msgstr "ZIP 文件"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot 游戏包"
#: editor/project_export.cpp
@@ -14134,14 +14127,14 @@ msgid "Project Manager"
msgstr "项目管理器"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "正在加载,请稍候……"
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "修改时间"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "正在加载,请稍候……"
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "编辑项目"
@@ -17634,7 +17627,6 @@ msgid "Base object is not a Node!"
msgstr "基础对象不是一个节点!"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Path does not lead to Node!"
msgstr "路径必须指向节点!"
@@ -17927,20 +17919,19 @@ msgstr "退出时关闭 ADB"
#: platform/android/export/export_plugin.cpp
msgid "Launcher Icons"
-msgstr ""
+msgstr "启动器图标"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Main 192 X 192"
-msgstr "iPhone 120×120"
+msgstr "主图标 192×192"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Foreground 432 X 432"
-msgstr ""
+msgstr "自适应前景 432×432"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Background 432 X 432"
-msgstr ""
+msgstr "自适应背景 432×432"
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
@@ -17975,7 +17966,6 @@ msgid "Export Format"
msgstr "导出格式"
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
-#, fuzzy
msgid "Architectures"
msgstr "架构"
@@ -18432,68 +18422,56 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr "标识符中不允许使用字符“%s”。"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "Landscape Launch Screens"
-msgstr "使用启动屏幕 Storyboard"
+msgstr "横屏启动画面"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 2436 X 1125"
-msgstr "iPhone 120×120"
+msgstr "iPhone 2436×1125"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 2208 X 1242"
-msgstr "iPhone 120×120"
+msgstr "iPhone 2208×1242"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 1024 X 768"
-msgstr "iPad 76×76"
+msgstr "iPad 1024×768"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 2048 X 1536"
-msgstr "iPad 152×152"
+msgstr "iPad 2048×1536"
#: platform/iphone/export/export.cpp
msgid "Portrait Launch Screens"
-msgstr ""
+msgstr "竖屏启动画面"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 640 X 960"
-msgstr "iPhone 120×120"
+msgstr "iPhone 640×960"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 640 X 1136"
-msgstr "iPhone 120×120"
+msgstr "iPhone 640×1136"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 750 X 1334"
-msgstr "iPhone 120×120"
+msgstr "iPhone 750×1334"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 1125 X 2436"
-msgstr "iPhone 120×120"
+msgstr "iPhone 1125×2436"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 768 X 1024"
-msgstr "iPad 76×76"
+msgstr "iPad 768×1024"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPad 1536 X 2048"
-msgstr "iPad 152×152"
+msgstr "iPad 1536×2048"
#: platform/iphone/export/export.cpp
-#, fuzzy
msgid "iPhone 1242 X 2208"
-msgstr "iPhone 120×120"
+msgstr "iPhone 1242×2208"
#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
@@ -20327,15 +20305,13 @@ msgid "Path Max Distance"
msgstr "路径最大距离"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
msgid "Avoidance Enabled"
-msgstr "启用隐藏"
+msgstr "启用避障"
#: scene/2d/navigation_agent_2d.cpp
-#, fuzzy
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
-msgstr "NavigationAgent2D 只能在 Node2D 节点下使用。"
+msgstr "NavigationAgent2D 只能在继承 Node2D 的父节点下使用。"
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
msgid "Estimate Radius"
@@ -21315,14 +21291,12 @@ msgid "Render Priority"
msgstr "渲染优先级"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Outline Render Priority"
-msgstr "渲染优先级"
+msgstr "轮廓渲染优先级"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Outline Modulate"
-msgstr "字体轮廓调制"
+msgstr "轮廓调制"
#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
@@ -21330,14 +21304,12 @@ msgid "Font"
msgstr "字体"
#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Horizontal Alignment"
-msgstr "启用水平"
+msgstr "水平对齐"
#: scene/3d/label_3d.cpp
-#, fuzzy
msgid "Vertical Alignment"
-msgstr "对齐"
+msgstr "垂直对齐"
#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
msgid "Autowrap"
@@ -21445,10 +21417,9 @@ msgid "Ignore Y"
msgstr "忽略 Y"
#: scene/3d/navigation_agent.cpp
-#, fuzzy
msgid ""
"The NavigationAgent can be used only under a Spatial inheriting parent node."
-msgstr "NavigationAgent 只能在 Spatial 节点下使用。"
+msgstr "NavigationAgent 只能在继承 Spatial 的父节点下使用。"
#: scene/3d/navigation_mesh_instance.cpp
msgid ""
@@ -21590,9 +21561,8 @@ msgid "Motion Z"
msgstr "运动 Z"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Joint Constraints"
-msgstr "常量"
+msgstr "关节约束"
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Impulse Clamp"
@@ -21612,124 +21582,102 @@ msgid "Relaxation"
msgstr "松驰"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Enabled"
-msgstr "角度限制 X"
+msgstr "角度限制启用"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Upper"
-msgstr "角度限制 X"
+msgstr "角度上限"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Lower"
-msgstr "角度限制 X"
+msgstr "角度下限"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Bias"
-msgstr "角度限制 X"
+msgstr "角度限制偏倚"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Softness"
-msgstr "角度限制 X"
+msgstr "角度限制软度"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Relaxation"
-msgstr "角度限制 X"
+msgstr "角度限制松弛"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Upper"
-msgstr "线性限制 X"
+msgstr "线性上限"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Lower"
-msgstr "线性限制 X"
+msgstr "线性下限"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Softness"
-msgstr "线性限制 X"
+msgstr "线性限制软度"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Restitution"
-msgstr "线性限制 X"
+msgstr "线性限制复原"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Damping"
-msgstr "线性限制 X"
+msgstr "线性限制阻尼"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Restitution"
-msgstr "角度限制 X"
+msgstr "角度限制复原"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Limit Damping"
-msgstr "角度限制 X"
+msgstr "角度限制阻尼"
#: scene/3d/physics_body.cpp
msgid "X"
-msgstr ""
+msgstr "X"
#: scene/3d/physics_body.cpp
msgid "Y"
-msgstr ""
+msgstr "Y"
#: scene/3d/physics_body.cpp
msgid "Z"
-msgstr ""
+msgstr "Z"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Limit Enabled"
-msgstr "线性限制 X"
+msgstr "线性限制启用"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Enabled"
-msgstr "线性弹簧 X"
+msgstr "线性弹簧启用"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Stiffness"
-msgstr "线性硬度"
+msgstr "线性弹簧硬度"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Spring Damping"
-msgstr "线性弹簧 X"
+msgstr "线性弹簧阻尼"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Equilibrium Point"
-msgstr "平衡点"
+msgstr "线性平衡点"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Restitution"
-msgstr "复原"
+msgstr "线性复原"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Linear Damping"
msgstr "线性阻尼"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Restitution"
-msgstr "复原"
+msgstr "角度复原"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Damping"
msgstr "角度阻尼"
@@ -21738,24 +21686,20 @@ msgid "ERP"
msgstr "ERP"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Enabled"
-msgstr "角度弹簧 X"
+msgstr "角度弹簧启用"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Stiffness"
-msgstr "区域角硬度"
+msgstr "角度弹簧硬度"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Spring Damping"
-msgstr "角度弹簧 X"
+msgstr "角度弹簧阻尼"
#: scene/3d/physics_body.cpp
-#, fuzzy
msgid "Angular Equilibrium Point"
-msgstr "平衡点"
+msgstr "角度平衡点"
#: scene/3d/physics_body.cpp
msgid "Body Offset"
@@ -22196,33 +22140,28 @@ msgstr ""
"请确保所有房间都包含几何结构,或者包含手动边界。"
#: scene/3d/skeleton.cpp scene/resources/skin.cpp
-#, fuzzy
msgid "Pose"
-msgstr "复制姿势"
+msgstr "姿势"
#: scene/3d/skeleton.cpp
-#, fuzzy
msgid "Bound Children"
-msgstr "子节点"
+msgstr "绑定子节点"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Pinned Points"
-msgstr "将 %s 固定"
+msgstr "固定点"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Attachments"
-msgstr "调整"
+msgstr "附件"
#: scene/3d/soft_body.cpp
-#, fuzzy
msgid "Point Index"
-msgstr "获取索引"
+msgstr "点索引"
#: scene/3d/soft_body.cpp
msgid "Spatial Attachment Path"
-msgstr ""
+msgstr "空间附件路径"
#: scene/3d/soft_body.cpp
msgid "Physics Enabled"
@@ -22472,29 +22411,24 @@ msgid "Autorestart"
msgstr "自动重启"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Delay"
-msgstr "延迟(毫秒)"
+msgstr "延迟"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Random Delay"
-msgstr "自动重启随机延迟"
+msgstr "随机延迟"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Add Amount"
-msgstr "数量"
+msgstr "叠加量"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Blend Amount"
-msgstr "缩放量"
+msgstr "混合量"
#: scene/animation/animation_blend_tree.cpp
-#, fuzzy
msgid "Seek Position"
-msgstr "流位置"
+msgstr "寻道位置"
#: scene/animation/animation_blend_tree.cpp
msgid "Input Count"
@@ -24944,9 +24878,8 @@ msgid "Ensure Correct Normals"
msgstr "确保正确法线"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Albedo Tex MSDF"
-msgstr "反照率纹理强制 sRGB"
+msgstr "反照率纹理 MSDF"
#: scene/resources/material.cpp
msgid "Vertex Color"
@@ -25050,7 +24983,7 @@ msgstr "清漆"
#: scene/resources/material.cpp
msgid "Gloss"
-msgstr ""
+msgstr "光泽"
#: scene/resources/material.cpp
msgid "Anisotropy"
@@ -25058,7 +24991,7 @@ msgstr "各向异性"
#: scene/resources/material.cpp
msgid "Flowmap"
-msgstr ""
+msgstr "流向图"
#: scene/resources/material.cpp
msgid "Ambient Occlusion"
@@ -25141,14 +25074,12 @@ msgid "Custom AABB"
msgstr "自定义 AABB"
#: scene/resources/mesh_library.cpp
-#, fuzzy
msgid "Mesh Transform"
-msgstr "变换"
+msgstr "网格变换"
#: scene/resources/mesh_library.cpp
-#, fuzzy
msgid "NavMesh Transform"
-msgstr "画布变换"
+msgstr "导航网格变换"
#: scene/resources/multimesh.cpp
msgid "Color Format"
@@ -25343,9 +25274,8 @@ msgid "Is Hemisphere"
msgstr "是否半球"
#: scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Curve Step"
-msgstr "曲线"
+msgstr "曲线步长"
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
@@ -25360,17 +25290,14 @@ msgid "Custom Solver Bias"
msgstr "自定义求解器偏倚"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bind Count"
-msgstr "点数"
+msgstr "绑定数"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bind"
msgstr "绑定"
#: scene/resources/skin.cpp
-#, fuzzy
msgid "Bone"
msgstr "骨骼"
@@ -25463,19 +25390,16 @@ msgid "Image Size"
msgstr "图像大小"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Side"
-msgstr "边数"
+msgstr "面"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Front"
-msgstr "前视图"
+msgstr "正面"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Back"
-msgstr "后退"
+msgstr "反面"
#: scene/resources/texture.cpp
msgid "Storage Mode"
@@ -25486,14 +25410,12 @@ msgid "Lossy Storage Quality"
msgstr "有损存储质量"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "From"
-msgstr "填充起点"
+msgstr "起点"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "To"
-msgstr "顶部"
+msgstr "终点"
#: scene/resources/texture.cpp
msgid "Base"
@@ -25524,27 +25446,22 @@ msgid "Output Port For Preview"
msgstr "输出端口预览"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Depth Draw"
-msgstr "深度绘制模式"
+msgstr "深度绘制"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Cull"
-msgstr "剔除模式"
+msgstr "剔除"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Diffuse"
-msgstr "漫反射图像"
+msgstr "漫反射"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Async"
-msgstr "异步模式"
+msgstr "异步"
#: scene/resources/visual_shader.cpp
-#, fuzzy
msgid "Modes"
msgstr "模式"
@@ -25949,9 +25866,8 @@ msgid "Collision Unsafe Fraction"
msgstr "碰撞不安全小数"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-#, fuzzy
msgid "Physics Engine"
-msgstr "启用物理"
+msgstr "物理引擎"
#: servers/physics_server.cpp
msgid "Center Of Mass"
@@ -25966,14 +25882,12 @@ msgid "Varying may not be assigned in the '%s' function."
msgstr "Varying 不能在“%s”函数中赋值。"
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid ""
"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr "已在“vertex”函数中赋值的 varying 不能在“fragment”或“light”中重新赋值。"
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid ""
"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 40e03fc7d7..4387b39d1b 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -14417,6 +14417,14 @@ msgid "Runnable"
msgstr "啟用"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Delete preset '%s'?"
msgstr "要刪除選中檔案?"
@@ -14555,21 +14563,27 @@ msgstr "搬到..."
#: editor/project_export.cpp
#, fuzzy
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr "匯出"
#: editor/project_export.cpp
-msgid "Export Project"
-msgstr ""
+#, fuzzy
+msgid "Export Project..."
+msgstr "導入"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export mode?"
+msgid "Export All"
msgstr "匯出"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "選擇資料夾"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "匯出"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14578,8 +14592,9 @@ msgid "ZIP File"
msgstr "檔案"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "專案"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14874,15 +14889,15 @@ msgid "Project Manager"
msgstr "開啟 Project Manager "
#: editor/project_manager.cpp
+msgid "Last Modified"
+msgstr ""
+
+#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "接收 mirrors中, 請稍侯..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "專案"
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index aa6a0fe374..8f3f1374ea 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -32,13 +32,14 @@
# Number18 <secretemail7730@gmail.com>, 2022.
# Haoyu Qiu <timothyqiu32@gmail.com>, 2022.
# Otis Kao <momoslim@gmail.com>, 2022.
+# YuChiang Chang <chiang.c.tw@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-03 07:14+0000\n"
-"Last-Translator: Otis Kao <momoslim@gmail.com>\n"
+"PO-Revision-Date: 2022-05-30 16:17+0000\n"
+"Last-Translator: YuChiang Chang <chiang.c.tw@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant/>\n"
"Language: zh_TW\n"
@@ -46,7 +47,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -14008,6 +14009,14 @@ msgid "Runnable"
msgstr "可執行"
#: editor/project_export.cpp
+msgid "Export the project for all the presets defined."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "All presets must have an export path defined for Export All to work."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "確定要刪除預設設定「%s」?"
@@ -14148,19 +14157,27 @@ msgid "More Info..."
msgstr "移動至..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+#, fuzzy
+msgid "Export PCK/Zip..."
msgstr "匯出 PCK/ZIP"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "匯出專案"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "匯出模式?"
+msgid "Export All"
+msgstr "全部匯出"
#: editor/project_export.cpp
-msgid "Export All"
+#, fuzzy
+msgid "Choose an export mode:"
+msgstr "請選擇一個空資料夾。"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "全部匯出"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14168,7 +14185,8 @@ msgid "ZIP File"
msgstr "ZIP 檔案"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
+#, fuzzy
+msgid "Godot Project Pack"
msgstr "Godot 遊戲包"
#: editor/project_export.cpp
@@ -14479,14 +14497,14 @@ msgid "Project Manager"
msgstr "專案管理員"
#: editor/project_manager.cpp
-msgid "Loading, please wait..."
-msgstr "載入中,請稍後..."
-
-#: editor/project_manager.cpp
msgid "Last Modified"
msgstr "最後修改時間"
#: editor/project_manager.cpp
+msgid "Loading, please wait..."
+msgstr "載入中,請稍後..."
+
+#: editor/project_manager.cpp
msgid "Edit Project"
msgstr "編輯專案"
@@ -16304,9 +16322,8 @@ msgstr ""
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
#: scene/resources/world.cpp
-#, fuzzy
msgid "Environment"
-msgstr "檢視環境"
+msgstr "環境"
#: main/main.cpp
msgid "Default Clear Color"