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-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp410
-rw-r--r--editor/plugins/item_list_editor_plugin.h250
3 files changed, 0 insertions, 662 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index b4980fe074..1904ac58b0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -144,7 +144,6 @@
#include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h"
#include "editor/plugins/gradient_editor_plugin.h"
#include "editor/plugins/input_event_editor_plugin.h"
-#include "editor/plugins/item_list_editor_plugin.h"
#include "editor/plugins/light_occluder_2d_editor_plugin.h"
#include "editor/plugins/lightmap_gi_editor_plugin.h"
#include "editor/plugins/line_2d_editor_plugin.h"
@@ -6960,7 +6959,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(CPUParticles2DEditorPlugin(this)));
add_editor_plugin(memnew(CPUParticles3DEditorPlugin(this)));
add_editor_plugin(memnew(ResourcePreloaderEditorPlugin(this)));
- add_editor_plugin(memnew(ItemListEditorPlugin(this)));
add_editor_plugin(memnew(Polygon3DEditorPlugin(this)));
add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin(this)));
add_editor_plugin(memnew(TilesEditorPlugin(this)));
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
deleted file mode 100644
index 16cafda899..0000000000
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ /dev/null
@@ -1,410 +0,0 @@
-/*************************************************************************/
-/* item_list_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "item_list_editor_plugin.h"
-
-#include "core/io/resource_loader.h"
-#include "editor/editor_scale.h"
-
-bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
- int idx = name.get_slice("/", 0).to_int();
- String what = name.get_slice("/", 1);
-
- if (what == "text") {
- set_item_text(idx, p_value);
- } else if (what == "icon") {
- set_item_icon(idx, p_value);
- } else if (what == "checkable") {
- // This keeps compatibility to/from versions where this property was a boolean, before radio buttons
- switch ((int)p_value) {
- case 0:
- case 1:
- set_item_checkable(idx, p_value);
- break;
- case 2:
- set_item_radio_checkable(idx, true);
- break;
- }
- } else if (what == "checked") {
- set_item_checked(idx, p_value);
- } else if (what == "id") {
- set_item_id(idx, p_value);
- } else if (what == "enabled") {
- set_item_enabled(idx, p_value);
- } else if (what == "separator") {
- set_item_separator(idx, p_value);
- } else {
- return false;
- }
-
- return true;
-}
-
-bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
- int idx = name.get_slice("/", 0).to_int();
- String what = name.get_slice("/", 1);
-
- if (what == "text") {
- r_ret = get_item_text(idx);
- } else if (what == "icon") {
- r_ret = get_item_icon(idx);
- } else if (what == "checkable") {
- // This keeps compatibility to/from versions where this property was a boolean, before radio buttons
- if (!is_item_checkable(idx)) {
- r_ret = 0;
- } else {
- r_ret = is_item_radio_checkable(idx) ? 2 : 1;
- }
- } else if (what == "checked") {
- r_ret = is_item_checked(idx);
- } else if (what == "id") {
- r_ret = get_item_id(idx);
- } else if (what == "enabled") {
- r_ret = is_item_enabled(idx);
- } else if (what == "separator") {
- r_ret = is_item_separator(idx);
- } else {
- return false;
- }
-
- return true;
-}
-
-void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < get_item_count(); i++) {
- String base = itos(i) + "/";
-
- p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
-
- int flags = get_flags();
-
- if (flags & FLAG_CHECKABLE) {
- p_list->push_back(PropertyInfo(Variant::INT, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"));
- p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked"));
- }
-
- if (flags & FLAG_ID) {
- p_list->push_back(PropertyInfo(Variant::INT, base + "id", PROPERTY_HINT_RANGE, "-1,4096"));
- }
-
- if (flags & FLAG_ENABLE) {
- p_list->push_back(PropertyInfo(Variant::BOOL, base + "enabled"));
- }
-
- if (flags & FLAG_SEPARATOR) {
- p_list->push_back(PropertyInfo(Variant::BOOL, base + "separator"));
- }
- }
-}
-
-///////////////////////////////////////////////////////////////
-///////////////////////// PLUGINS /////////////////////////////
-///////////////////////////////////////////////////////////////
-
-void ItemListOptionButtonPlugin::set_object(Object *p_object) {
- ob = Object::cast_to<OptionButton>(p_object);
-}
-
-bool ItemListOptionButtonPlugin::handles(Object *p_object) const {
- return p_object->is_class("OptionButton");
-}
-
-int ItemListOptionButtonPlugin::get_flags() const {
- return FLAG_ICON | FLAG_ID | FLAG_ENABLE;
-}
-
-void ItemListOptionButtonPlugin::add_item() {
- ob->add_item(vformat(TTR("Item %d"), ob->get_item_count()));
- notify_property_list_changed();
-}
-
-int ItemListOptionButtonPlugin::get_item_count() const {
- return ob->get_item_count();
-}
-
-void ItemListOptionButtonPlugin::erase(int p_idx) {
- ob->remove_item(p_idx);
- notify_property_list_changed();
-}
-
-ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() {
- ob = nullptr;
-}
-
-///////////////////////////////////////////////////////////////
-
-void ItemListPopupMenuPlugin::set_object(Object *p_object) {
- if (p_object->is_class("MenuButton")) {
- pp = Object::cast_to<MenuButton>(p_object)->get_popup();
- } else {
- pp = Object::cast_to<PopupMenu>(p_object);
- }
-}
-
-bool ItemListPopupMenuPlugin::handles(Object *p_object) const {
- return p_object->is_class("PopupMenu") || p_object->is_class("MenuButton");
-}
-
-int ItemListPopupMenuPlugin::get_flags() const {
- return FLAG_ICON | FLAG_CHECKABLE | FLAG_ID | FLAG_ENABLE | FLAG_SEPARATOR;
-}
-
-void ItemListPopupMenuPlugin::add_item() {
- pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
- notify_property_list_changed();
-}
-
-int ItemListPopupMenuPlugin::get_item_count() const {
- return pp->get_item_count();
-}
-
-void ItemListPopupMenuPlugin::erase(int p_idx) {
- pp->remove_item(p_idx);
- notify_property_list_changed();
-}
-
-ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() {
- pp = nullptr;
-}
-
-///////////////////////////////////////////////////////////////
-
-void ItemListItemListPlugin::set_object(Object *p_object) {
- pp = Object::cast_to<ItemList>(p_object);
-}
-
-bool ItemListItemListPlugin::handles(Object *p_object) const {
- return p_object->is_class("ItemList");
-}
-
-int ItemListItemListPlugin::get_flags() const {
- return FLAG_ICON | FLAG_ENABLE;
-}
-
-void ItemListItemListPlugin::add_item() {
- pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
- notify_property_list_changed();
-}
-
-int ItemListItemListPlugin::get_item_count() const {
- return pp->get_item_count();
-}
-
-void ItemListItemListPlugin::erase(int p_idx) {
- pp->remove_item(p_idx);
- notify_property_list_changed();
-}
-
-ItemListItemListPlugin::ItemListItemListPlugin() {
- pp = nullptr;
-}
-
-///////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////
-
-void ItemListEditor::_node_removed(Node *p_node) {
- if (p_node == item_list) {
- item_list = nullptr;
- hide();
- dialog->hide();
- }
-}
-
-void ItemListEditor::_notification(int p_notification) {
- if (p_notification == NOTIFICATION_ENTER_TREE || p_notification == NOTIFICATION_THEME_CHANGED) {
- add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- clear_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- del_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- } else if (p_notification == NOTIFICATION_READY) {
- get_tree()->connect("node_removed", callable_mp(this, &ItemListEditor::_node_removed));
- }
-}
-
-void ItemListEditor::_add_pressed() {
- if (selected_idx == -1) {
- return;
- }
-
- item_plugins[selected_idx]->add_item();
-}
-
-void ItemListEditor::_clear_pressed() {
- for (int i = item_plugins[selected_idx]->get_item_count() - 1; i >= 0; i--) {
- item_plugins[selected_idx]->erase(i);
- }
-}
-
-void ItemListEditor::_delete_pressed() {
- if (selected_idx == -1) {
- return;
- }
-
- String current_selected = (String)property_editor->get_selected_path();
-
- if (current_selected == "") {
- return;
- }
-
- // FIXME: Currently relying on selecting a *property* to derive what item to delete
- // e.g. you select "1/enabled" to delete item 1.
- // This should be fixed so that you can delete by selecting the item section header,
- // or a delete button on that header.
-
- int idx = current_selected.get_slice("/", 0).to_int();
-
- item_plugins[selected_idx]->erase(idx);
-}
-
-void ItemListEditor::_edit_items() {
- dialog->popup_centered_clamped(Vector2(425, 1200) * EDSCALE, 0.8);
-}
-
-void ItemListEditor::edit(Node *p_item_list) {
- item_list = p_item_list;
-
- if (!item_list) {
- selected_idx = -1;
- property_editor->edit(nullptr);
- return;
- }
-
- for (int i = 0; i < item_plugins.size(); i++) {
- if (item_plugins[i]->handles(p_item_list)) {
- item_plugins[i]->set_object(p_item_list);
- property_editor->edit(item_plugins[i]);
-
- toolbar_button->set_icon(EditorNode::get_singleton()->get_object_icon(item_list, ""));
-
- selected_idx = i;
- return;
- }
- }
-
- selected_idx = -1;
- property_editor->edit(nullptr);
-}
-
-bool ItemListEditor::handles(Object *p_object) const {
- for (int i = 0; i < item_plugins.size(); i++) {
- if (item_plugins[i]->handles(p_object)) {
- return true;
- }
- }
-
- return false;
-}
-
-void ItemListEditor::_bind_methods() {
-}
-
-ItemListEditor::ItemListEditor() {
- selected_idx = -1;
- item_list = nullptr;
-
- toolbar_button = memnew(Button);
- toolbar_button->set_flat(true);
- toolbar_button->set_text(TTR("Items"));
- add_child(toolbar_button);
- toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
-
- dialog = memnew(AcceptDialog);
- dialog->set_title(TTR("Item List Editor"));
- add_child(dialog);
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- dialog->add_child(vbc);
- //dialog->set_child_rect(vbc);
-
- HBoxContainer *hbc = memnew(HBoxContainer);
- hbc->set_h_size_flags(SIZE_EXPAND_FILL);
- vbc->add_child(hbc);
-
- add_button = memnew(Button);
- add_button->set_text(TTR("Add"));
- hbc->add_child(add_button);
- add_button->connect("pressed", callable_mp(this, &ItemListEditor::_add_pressed));
-
- hbc->add_spacer();
-
- clear_button = memnew(Button);
- clear_button->set_text(TTR("Delete All"));
- hbc->add_child(clear_button);
- clear_button->connect("pressed", callable_mp(this, &ItemListEditor::_clear_pressed));
-
- del_button = memnew(Button);
- del_button->set_text(TTR("Delete"));
- hbc->add_child(del_button);
- del_button->connect("pressed", callable_mp(this, &ItemListEditor::_delete_pressed));
-
- property_editor = memnew(EditorInspector);
- vbc->add_child(property_editor);
- property_editor->set_v_size_flags(SIZE_EXPAND_FILL);
-}
-
-ItemListEditor::~ItemListEditor() {
- for (int i = 0; i < item_plugins.size(); i++) {
- memdelete(item_plugins[i]);
- }
-}
-
-void ItemListEditorPlugin::edit(Object *p_object) {
- item_list_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool ItemListEditorPlugin::handles(Object *p_object) const {
- return item_list_editor->handles(p_object);
-}
-
-void ItemListEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- item_list_editor->show();
- } else {
- item_list_editor->hide();
- item_list_editor->edit(nullptr);
- }
-}
-
-ItemListEditorPlugin::ItemListEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- item_list_editor = memnew(ItemListEditor);
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(item_list_editor);
-
- item_list_editor->hide();
- item_list_editor->add_plugin(memnew(ItemListOptionButtonPlugin));
- item_list_editor->add_plugin(memnew(ItemListPopupMenuPlugin));
- item_list_editor->add_plugin(memnew(ItemListItemListPlugin));
-}
-
-ItemListEditorPlugin::~ItemListEditorPlugin() {
-}
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
deleted file mode 100644
index 8f61aef083..0000000000
--- a/editor/plugins/item_list_editor_plugin.h
+++ /dev/null
@@ -1,250 +0,0 @@
-/*************************************************************************/
-/* item_list_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ITEM_LIST_EDITOR_PLUGIN_H
-#define ITEM_LIST_EDITOR_PLUGIN_H
-
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_inspector.h"
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/option_button.h"
-#include "scene/gui/popup_menu.h"
-
-class ItemListPlugin : public Object {
- GDCLASS(ItemListPlugin, Object);
-
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
-public:
- enum Flags {
- FLAG_ICON = 1,
- FLAG_CHECKABLE = 2,
- FLAG_ID = 4,
- FLAG_ENABLE = 8,
- FLAG_SEPARATOR = 16
- };
-
- virtual void set_object(Object *p_object) = 0;
- virtual bool handles(Object *p_object) const = 0;
-
- virtual int get_flags() const = 0;
-
- virtual void set_item_text(int p_idx, const String &p_text) {}
- virtual String get_item_text(int p_idx) const { return ""; };
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) {}
- virtual Ref<Texture2D> get_item_icon(int p_idx) const { return Ref<Texture2D>(); };
-
- virtual void set_item_checkable(int p_idx, bool p_check) {}
- virtual void set_item_radio_checkable(int p_idx, bool p_check) {}
- virtual bool is_item_checkable(int p_idx) const { return false; };
- virtual bool is_item_radio_checkable(int p_idx) const { return false; };
-
- virtual void set_item_checked(int p_idx, bool p_checked) {}
- virtual bool is_item_checked(int p_idx) const { return false; };
-
- virtual void set_item_enabled(int p_idx, int p_enabled) {}
- virtual bool is_item_enabled(int p_idx) const { return false; };
-
- virtual void set_item_id(int p_idx, int p_id) {}
- virtual int get_item_id(int p_idx) const { return -1; };
-
- virtual void set_item_separator(int p_idx, bool p_separator) {}
- virtual bool is_item_separator(int p_idx) const { return false; };
-
- virtual void add_item() = 0;
- virtual int get_item_count() const = 0;
- virtual void erase(int p_idx) = 0;
-
- ItemListPlugin() {}
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListOptionButtonPlugin : public ItemListPlugin {
- GDCLASS(ItemListOptionButtonPlugin, ItemListPlugin);
-
- OptionButton *ob;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); }
-
- virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); }
- virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListOptionButtonPlugin();
-};
-
-class ItemListPopupMenuPlugin : public ItemListPlugin {
- GDCLASS(ItemListPopupMenuPlugin, ItemListPlugin);
-
- PopupMenu *pp;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
-
- virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); }
- virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); }
- virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); }
- virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); }
-
- virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); }
- virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
-
- virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); }
- virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); }
-
- virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); }
- virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListPopupMenuPlugin();
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListItemListPlugin : public ItemListPlugin {
- GDCLASS(ItemListItemListPlugin, ItemListPlugin);
-
- ItemList *pp;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListItemListPlugin();
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListEditor : public HBoxContainer {
- GDCLASS(ItemListEditor, HBoxContainer);
-
- Node *item_list;
-
- Button *toolbar_button;
-
- AcceptDialog *dialog;
- EditorInspector *property_editor;
- Tree *tree;
- Button *add_button;
- Button *del_button;
- Button *clear_button;
-
- int selected_idx;
-
- Vector<ItemListPlugin *> item_plugins;
-
- void _edit_items();
-
- void _add_pressed();
- void _delete_pressed();
- void _clear_pressed();
-
- void _node_removed(Node *p_node);
-
-protected:
- void _notification(int p_notification);
- static void _bind_methods();
-
-public:
- void edit(Node *p_item_list);
- bool handles(Object *p_object) const;
- void add_plugin(ItemListPlugin *p_plugin) { item_plugins.push_back(p_plugin); }
- ItemListEditor();
- ~ItemListEditor();
-};
-
-class ItemListEditorPlugin : public EditorPlugin {
- GDCLASS(ItemListEditorPlugin, EditorPlugin);
-
- ItemListEditor *item_list_editor;
- EditorNode *editor;
-
-public:
- virtual String get_name() const override { return "ItemList"; }
- bool has_main_screen() const override { return false; }
- virtual void edit(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual void make_visible(bool p_visible) override;
-
- ItemListEditorPlugin(EditorNode *p_node);
- ~ItemListEditorPlugin();
-};
-
-#endif // ITEM_LIST_EDITOR_PLUGIN_H