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-rw-r--r--editor/import/resource_importer_scene.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp17
-rw-r--r--editor/scene_tree_dock.cpp45
3 files changed, 40 insertions, 26 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 594728d2e0..e78d083a56 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -230,8 +230,8 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
if (isroot)
return p_node;
-
- if (MeshInstance *mi = Object::cast_to<MeshInstance>(p_node)) {
+ MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
+ if (mi) {
Node *col = mi->create_trimesh_collision_node();
ERR_FAIL_COND_V(!col, NULL);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 3d5732c749..f7c56bdc2e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -580,7 +580,8 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
- if (Node2D *node_2d = Object::cast_to<Node2D>(canvas_item)) {
+ Node2D *node_2d = Object::cast_to<Node2D>(canvas_item);
+ if (node_2d) {
if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
Transform2D m;
@@ -589,9 +590,10 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
}
node_2d->set_position(node_2d->get_position() + drag);
- } else if (Control *control = Object::cast_to<Control>(canvas_item)) {
-
- control->set_position(control->get_position() + drag);
+ } else {
+ Control *control = Object::cast_to<Control>(canvas_item);
+ if (control)
+ control->set_position(control->get_position() + drag);
}
}
}
@@ -742,7 +744,8 @@ float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_op
float radius = 0.05 / zoom;
float basic_anchors[3] = { 0.0, 0.5, 1.0 };
for (int i = 0; i < 3; i++) {
- if ((dist = fabs(p_anchor - basic_anchors[i])) < radius) {
+ dist = fabs(p_anchor - basic_anchors[i]);
+ if (dist < radius) {
if (!snapped || dist <= dist_min) {
p_anchor = basic_anchors[i];
dist_min = dist;
@@ -750,7 +753,8 @@ float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_op
}
}
}
- if (p_opposite_anchor >= 0 && (dist = fabs(p_anchor - p_opposite_anchor)) < radius) {
+ dist = fabs(p_anchor - p_opposite_anchor);
+ if (p_opposite_anchor >= 0 && dist < radius) {
if (!snapped || dist <= dist_min) {
p_anchor = p_opposite_anchor;
dist_min = dist;
@@ -2269,7 +2273,6 @@ void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_FIXED_PROCESS) {
-
EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
List<Node *> &selection = editor_selection->get_selected_node_list();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index afdf48b314..232b5e980a 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -582,13 +582,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
new_scene_from_dialog->popup_centered_ratio();
new_scene_from_dialog->set_title(TTR("Save New Scene As.."));
-
} break;
case TOOL_COPY_NODE_PATH: {
List<Node *> selection = editor_selection->get_selected_node_list();
-
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
Node *root = EditorNode::get_singleton()->get_edited_scene();
NodePath path = root->get_path().rel_path_to(node->get_path());
OS::get_singleton()->set_clipboard(path);
@@ -597,8 +597,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_EDITABLE_CHILDREN: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
@@ -617,8 +619,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_USE_PLACEHOLDER: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
bool placeholder = node->get_scene_instance_load_placeholder();
placeholder = !placeholder;
int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
@@ -635,15 +639,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_CLEAR_INSTANCING: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
Node *root = EditorNode::get_singleton()->get_edited_scene();
UndoRedo *undo_redo = &editor_data->get_undo_redo();
if (!root)
break;
ERR_FAIL_COND(node->get_filename() == String());
-
undo_redo->create_action(TTR("Discard Instancing"));
undo_redo->add_do_method(node, "set_filename", "");
undo_redo->add_undo_method(node, "set_filename", node->get_filename());
@@ -656,8 +661,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_OPEN: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
scene_tree->emit_signal("open", node->get_filename());
}
}
@@ -667,8 +674,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
node->set_scene_inherited_state(Ref<SceneState>());
scene_tree->update_tree();
EditorNode::get_singleton()->get_property_editor()->update_tree();
@@ -677,8 +686,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_SCENE_OPEN_INHERITED: {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (List<Node *>::Element *e = selection.front()) {
- if (Node *node = e->get()) {
+ List<Node *>::Element *e = selection.front();
+ if (e) {
+ Node *node = e->get();
+ if (node) {
if (node && node->get_scene_inherited_state().is_valid()) {
scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path());
}