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-rw-r--r--editor/code_editor.cpp4
-rw-r--r--editor/connections_dialog.cpp676
-rw-r--r--editor/connections_dialog.h85
-rw-r--r--editor/create_dialog.cpp9
-rw-r--r--editor/editor_data.cpp12
-rw-r--r--editor/editor_data.h3
-rw-r--r--editor/editor_fonts.cpp65
-rw-r--r--editor/editor_node.cpp5
-rw-r--r--editor/editor_plugin.cpp5
-rw-r--r--editor/editor_plugin.h1
-rw-r--r--editor/editor_settings.cpp15
-rw-r--r--editor/icons/icon_physical_bone.svg77
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp106
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/physical_bone_plugin.cpp123
-rw-r--r--editor/plugins/physical_bone_plugin.h78
-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/skeleton_editor_plugin.cpp189
-rw-r--r--editor/plugins/skeleton_editor_plugin.h95
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp52
-rw-r--r--editor/project_export.cpp9
-rw-r--r--editor/project_settings_editor.cpp9
-rw-r--r--editor/rename_dialog.cpp691
-rw-r--r--editor/rename_dialog.h119
-rw-r--r--editor/scene_tree_dock.cpp22
-rw-r--r--editor/scene_tree_dock.h3
-rw-r--r--editor/script_editor_debugger.cpp51
-rw-r--r--editor/script_editor_debugger.h4
-rw-r--r--editor/settings_config_dialog.cpp9
-rw-r--r--editor/spatial_editor_gizmos.cpp120
-rw-r--r--editor/spatial_editor_gizmos.h11
31 files changed, 2286 insertions, 370 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 19bcb28fa5..24e86770bf 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -650,12 +650,12 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
}
void CodeTextEditor::_zoom_in() {
- font_resize_val += EDSCALE;
+ font_resize_val += MAX(EDSCALE, 1.0f);
_zoom_changed();
}
void CodeTextEditor::_zoom_out() {
- font_resize_val -= EDSCALE;
+ font_resize_val -= MAX(EDSCALE, 1.0f);
_zoom_changed();
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index ef133e2589..7f93917744 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -35,6 +35,7 @@
#include "plugins/script_editor_plugin.h"
#include "print_string.h"
#include "scene/gui/label.h"
+#include "scene/gui/popup_menu.h"
class ConnectDialogBinds : public Object {
@@ -87,51 +88,12 @@ public:
}
};
-void ConnectDialog::_notification(int p_what) {
-
- if (p_what == NOTIFICATION_ENTER_TREE) {
- bind_editor->edit(cdbinds);
- }
-}
-
-void ConnectDialog::_tree_node_selected() {
-
- //dst_method_list->get_popup()->clear();
- Node *current = tree->get_selected();
-
- if (!current) {
- make_callback->hide();
- return;
- }
-
- if (current->get_script().is_null())
- make_callback->hide();
- else
- make_callback->show();
-
- dst_path->set_text(node->get_path_to(current));
-}
-
-void ConnectDialog::edit(Node *p_node) {
-
- node = p_node;
-
- //dst_method_list->get_popup()->clear();
-
- tree->set_selected(NULL);
- tree->set_marked(node, true);
- dst_path->set_text("");
- dst_method->set_text("");
- deferred->set_pressed(false);
- oneshot->set_pressed(false);
- cdbinds->params.clear();
- cdbinds->notify_changed();
-}
-
+/*
+Signal automatically called by parent dialog.
+*/
void ConnectDialog::ok_pressed() {
if (dst_method->get_text() == "") {
-
error->set_text(TTR("Method in target Node must be specified!"));
error->popup_centered_minsize();
return;
@@ -147,39 +109,35 @@ void ConnectDialog::ok_pressed() {
emit_signal("connected");
hide();
}
+
void ConnectDialog::_cancel_pressed() {
hide();
}
-NodePath ConnectDialog::get_dst_path() const {
-
- return dst_path->get_text();
-}
-
-bool ConnectDialog::get_deferred() const {
-
- return deferred->is_pressed();
-}
-
-bool ConnectDialog::get_oneshot() const {
-
- return oneshot->is_pressed();
-}
+/*
+Called each time a target node is selected within the target node tree.
+*/
+void ConnectDialog::_tree_node_selected() {
-StringName ConnectDialog::get_dst_method() const {
+ Node *current = tree->get_selected();
- String txt = dst_method->get_text();
- if (txt.find("(") != -1)
- txt = txt.left(txt.find("(")).strip_edges();
- return txt;
-}
+ if (!current) {
+ make_callback->hide();
+ return;
+ }
-Vector<Variant> ConnectDialog::get_binds() const {
+ if (current->get_script().is_null())
+ make_callback->hide();
+ else
+ make_callback->show();
- return cdbinds->params;
+ dst_path->set_text(source->get_path_to(current));
}
+/*
+Adds a new parameter bind to connection.
+*/
void ConnectDialog::_add_bind() {
if (cdbinds->params.size() >= VARIANT_ARG_MAX)
@@ -189,7 +147,6 @@ void ConnectDialog::_add_bind() {
Variant value;
switch (vt) {
-
case Variant::BOOL: value = false; break;
case Variant::INT: value = 0; break;
case Variant::REAL: value = 0.0; break;
@@ -203,7 +160,6 @@ void ConnectDialog::_add_bind() {
case Variant::BASIS: value = Basis(); break;
case Variant::TRANSFORM: value = Transform(); break;
case Variant::COLOR: value = Color(); break;
-
default: { ERR_FAIL(); } break;
}
@@ -213,6 +169,9 @@ void ConnectDialog::_add_bind() {
cdbinds->notify_changed();
}
+/*
+Remove parameter bind from connection.
+*/
void ConnectDialog::_remove_bind() {
String st = bind_editor->get_selected_path();
@@ -225,25 +184,106 @@ void ConnectDialog::_remove_bind() {
cdbinds->notify_changed();
}
+void ConnectDialog::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ bind_editor->edit(cdbinds);
+ }
+}
+
+void ConnectDialog::_bind_methods() {
+
+ ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
+ ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
+ ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
+ ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
+
+ ADD_SIGNAL(MethodInfo("connected"));
+}
+
+Node *ConnectDialog::get_source() const {
+
+ return source;
+}
+
+StringName ConnectDialog::get_signal_name() const {
+
+ return signal;
+}
+
+NodePath ConnectDialog::get_dst_path() const {
+
+ return dst_path->get_text();
+}
+
void ConnectDialog::set_dst_node(Node *p_node) {
tree->set_selected(p_node);
}
+StringName ConnectDialog::get_dst_method_name() const {
+
+ String txt = dst_method->get_text();
+ if (txt.find("(") != -1)
+ txt = txt.left(txt.find("(")).strip_edges();
+ return txt;
+}
+
void ConnectDialog::set_dst_method(const StringName &p_method) {
dst_method->set_text(p_method);
}
-void ConnectDialog::_bind_methods() {
+Vector<Variant> ConnectDialog::get_binds() const {
- ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
- ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
+ return cdbinds->params;
+}
- ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
- ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
+bool ConnectDialog::get_deferred() const {
- ADD_SIGNAL(MethodInfo("connected"));
+ return deferred->is_pressed();
+}
+
+bool ConnectDialog::get_oneshot() const {
+
+ return oneshot->is_pressed();
+}
+
+/*
+Returns true if ConnectDialog is being used to edit an existing connection.
+*/
+bool ConnectDialog::is_editing() const {
+
+ return bEditMode;
+}
+
+/*
+Initialize ConnectDialog and populate fields with expected data.
+If creating a connection from scratch, sensible defaults are used.
+If editing an existing connection, previous data is retained.
+*/
+void ConnectDialog::init(Connection c, bool bEdit) {
+
+ source = static_cast<Node *>(c.source);
+ signal = c.signal;
+
+ tree->set_selected(NULL);
+ tree->set_marked(source, true);
+
+ set_dst_node(static_cast<Node *>(c.target));
+ set_dst_method(c.method);
+
+ bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
+ bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
+
+ deferred->set_pressed(bDeferred);
+ oneshot->set_pressed(bOneshot);
+
+ cdbinds->params.clear();
+ cdbinds->params = c.binds;
+ cdbinds->notify_changed();
+
+ bEditMode = bEdit;
}
ConnectDialog::ConnectDialog() {
@@ -261,6 +301,8 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
tree->get_scene_tree()->connect("item_activated", this, "_ok");
+ tree->connect("node_selected", this, "_tree_node_selected");
+
vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
VBoxContainer *vbc_right = memnew(VBoxContainer);
@@ -272,12 +314,10 @@ ConnectDialog::ConnectDialog() {
type_list = memnew(OptionButton);
type_list->set_h_size_flags(SIZE_EXPAND_FILL);
add_bind_hb->add_child(type_list);
-
type_list->add_item("bool", Variant::BOOL);
type_list->add_item("int", Variant::INT);
type_list->add_item("real", Variant::REAL);
type_list->add_item("string", Variant::STRING);
- //type_list->add_separator();
type_list->add_item("Vector2", Variant::VECTOR2);
type_list->add_item("Rect2", Variant::RECT2);
type_list->add_item("Vector3", Variant::VECTOR3);
@@ -286,12 +326,10 @@ ConnectDialog::ConnectDialog() {
type_list->add_item("AABB", Variant::AABB);
type_list->add_item("Basis", Variant::BASIS);
type_list->add_item("Transform", Variant::TRANSFORM);
- //type_list->add_separator();
type_list->add_item("Color", Variant::COLOR);
type_list->select(0);
Button *add_bind = memnew(Button);
-
add_bind->set_text(TTR("Add"));
add_bind_hb->add_child(add_bind);
add_bind->connect("pressed", this, "_add_bind");
@@ -318,7 +356,8 @@ ConnectDialog::ConnectDialog() {
dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
dstm_hb->add_child(dst_method);
- /*dst_method_list = memnew( MenuButton );
+ /*
+ dst_method_list = memnew( MenuButton );
dst_method_list->set_text("List...");
dst_method_list->set_anchor( MARGIN_RIGHT, ANCHOR_END );
dst_method_list->set_anchor( MARGIN_LEFT, ANCHOR_END );
@@ -327,7 +366,6 @@ ConnectDialog::ConnectDialog() {
dst_method_list->set_begin( Point2( 70,59) );
dst_method_list->set_end( Point2( 15,39 ) );
*/
- //add_child(dst_method_list);
make_callback = memnew(CheckButton);
make_callback->set_toggle_mode(true);
@@ -343,8 +381,6 @@ ConnectDialog::ConnectDialog() {
oneshot->set_text(TTR("Oneshot"));
dstm_hb->add_child(oneshot);
- tree->connect("node_selected", this, "_tree_node_selected");
-
set_as_toplevel(true);
cdbinds = memnew(ConnectDialogBinds);
@@ -356,134 +392,365 @@ ConnectDialog::ConnectDialog() {
}
ConnectDialog::~ConnectDialog() {
+
memdelete(cdbinds);
}
-void ConnectionsDock::_notification(int p_what) {
-
- if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- update_tree();
- }
-}
+//ConnectionsDock ==========================
-void ConnectionsDock::_close() {
+struct _ConnectionsDockMethodInfoSort {
- hide();
-}
+ _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
+ return a.name < b.name;
+ }
+};
-void ConnectionsDock::_connect() {
+/*
+Post-ConnectDialog callback for creating/editing connections.
+Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
+*/
+void ConnectionsDock::_make_or_edit_connection() {
TreeItem *it = tree->get_selected();
ERR_FAIL_COND(!it);
- String signal = it->get_metadata(0).operator Dictionary()["name"];
NodePath dst_path = connect_dialog->get_dst_path();
- Node *target = node->get_node(dst_path);
+ Node *target = selectedNode->get_node(dst_path);
ERR_FAIL_COND(!target);
- StringName dst_method = connect_dialog->get_dst_method();
+ Connection cToMake;
+ cToMake.source = connect_dialog->get_source();
+ cToMake.target = target;
+ cToMake.signal = connect_dialog->get_signal_name();
+ cToMake.method = connect_dialog->get_dst_method_name();
+ cToMake.binds = connect_dialog->get_binds();
bool defer = connect_dialog->get_deferred();
bool oshot = connect_dialog->get_oneshot();
- Vector<Variant> binds = connect_dialog->get_binds();
- PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
- int flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
+ cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
- undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), signal, String(dst_method)));
- undo_redo->add_do_method(node, "connect", signal, target, dst_method, binds, flags);
- undo_redo->add_undo_method(node, "disconnect", signal, target, dst_method);
+ if (connect_dialog->is_editing()) {
+ _disconnect(*it);
+ _connect(cToMake);
+ } else {
+ _connect(cToMake);
+ }
+
+ if (connect_dialog->get_make_callback()) {
+ PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
+ editor->emit_signal("script_add_function_request", target, cToMake.method, args);
+ hide();
+ }
+
+ update_tree();
+}
+
+/*
+Creates single connection w/ undo-redo functionality.
+*/
+void ConnectionsDock::_connect(Connection cToMake) {
+
+ Node *source = static_cast<Node *>(cToMake.source);
+ Node *target = static_cast<Node *>(cToMake.target);
+
+ if (!source || !target)
+ return;
+
+ undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method)));
+
+ undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags);
+ undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
+}
- if (connect_dialog->get_make_callback()) {
+/*
+Break single connection w/ undo-redo functionality.
+*/
+void ConnectionsDock::_disconnect(TreeItem &item) {
- print_line("request connect");
- editor->emit_signal("script_add_function_request", target, dst_method, args);
- hide();
+ Connection c = item.get_metadata(0);
+ ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
+
+ undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
+
+ undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
+ undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
+ undo_redo->add_do_method(this, "update_tree");
+ undo_redo->add_undo_method(this, "update_tree");
+ undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+
+ undo_redo->commit_action();
+}
+
+/*
+Break all conections of currently selected signal.
+Can undo-redo as a single action.
+*/
+void ConnectionsDock::_disconnect_all() {
+
+ TreeItem *item = tree->get_selected();
+
+ if (!_is_item_signal(*item))
+ return;
+
+ TreeItem *child = item->get_children();
+ String signalName = item->get_metadata(0).operator Dictionary()["name"];
+ undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
+
+ while (child) {
+ Connection c = child->get_metadata(0);
+ undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
+ undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
+ child = child->get_next();
}
- update_tree();
+ undo_redo->add_do_method(this, "update_tree");
+ undo_redo->add_undo_method(this, "update_tree");
+ undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
+
+ undo_redo->commit_action();
}
-void ConnectionsDock::_connect_pressed() {
+void ConnectionsDock::_tree_item_selected() {
TreeItem *item = tree->get_selected();
- if (!item) {
- //no idea how this happened, but disable
+ if (!item) { //Unlikely. Disable button just in case.
+ connect_button->set_text(TTR("Connect..."));
connect_button->set_disabled(true);
+ } else if (_is_item_signal(*item)) {
+ connect_button->set_text(TTR("Connect..."));
+ connect_button->set_disabled(false);
+ } else {
+ connect_button->set_text(TTR("Disconnect"));
+ connect_button->set_disabled(false);
+ }
+}
+
+void ConnectionsDock::_tree_item_activated() { //"Activation" on double-click.
+
+ TreeItem *item = tree->get_selected();
+
+ if (!item)
return;
+
+ if (_is_item_signal(*item)) {
+ _open_connection_dialog(*item);
+ } else {
+ _go_to_script(*item);
}
- if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
- //a signal - connect
- String signal = item->get_metadata(0).operator Dictionary()["name"];
- String signalname = signal;
- String midname = node->get_name();
- for (int i = 0; i < midname.length(); i++) {
- CharType c = midname[i];
- if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
- //all good
- } else if (c == ' ') {
+}
+
+bool ConnectionsDock::_is_item_signal(TreeItem &item) {
+
+ return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root());
+}
+
+/*
+Open connection dialog with TreeItem data to CREATE a brand-new connection.
+*/
+void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
+
+ String signal = item.get_metadata(0).operator Dictionary()["name"];
+ String signalname = signal;
+ String midname = selectedNode->get_name();
+ for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
+ CharType c = midname[i];
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
+ if (c == ' ') {
+ //Replace spaces with underlines.
c = '_';
} else {
+ //Remove any other characters.
midname.remove(i);
i--;
continue;
}
-
- midname[i] = c;
}
+ midname[i] = c;
+ }
+
+ Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
+ StringName dst_method = "_on_" + midname + "_" + signal;
+
+ Connection c;
+ c.source = selectedNode;
+ c.signal = StringName(signalname);
+ c.target = dst_node;
+ c.method = dst_method;
+
+ connect_dialog->init(c);
+ connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
+ connect_dialog->popup_centered_ratio();
+}
+
+/*
+Open connection dialog with Connection data to EDIT an existing connection.
+*/
+void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
+
+ Node *src = static_cast<Node *>(cToEdit.source);
+ Node *dst = static_cast<Node *>(cToEdit.target);
- connect_dialog->edit(node);
+ if (src && dst) {
+ connect_dialog->init(cToEdit, true);
+ connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal);
connect_dialog->popup_centered_ratio();
- connect_dialog->set_title(TTR("Connecting Signal:") + " " + signalname);
- connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
- connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
+ }
+}
+
+/*
+Open slot method location in script editor.
+*/
+void ConnectionsDock::_go_to_script(TreeItem &item) {
+
+ if (_is_item_signal(item))
+ return;
+
+ Connection c = item.get_metadata(0);
+ ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
+
+ if (!c.target)
+ return;
+
+ Ref<Script> script = c.target->get_script();
+
+ if (script.is_null())
+ return;
+
+ if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
+ editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
+ }
+}
+
+void ConnectionsDock::_handle_signal_menu_option(int option) {
+
+ TreeItem *item = tree->get_selected();
+
+ if (!item)
+ return;
+
+ switch (option) {
+ case CONNECT: {
+ _open_connection_dialog(*item);
+ } break;
+ case DISCONNECT_ALL: {
+ StringName signalName = item->get_metadata(0).operator Dictionary()["name"];
+ disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?");
+ disconnect_all_dialog->popup_centered();
+ } break;
+ }
+}
+
+void ConnectionsDock::_handle_slot_menu_option(int option) {
+
+ TreeItem *item = tree->get_selected();
+
+ if (!item)
+ return;
+
+ switch (option) {
+ case EDIT: {
+ Connection c = item->get_metadata(0);
+ _open_connection_dialog(c);
+ } break;
+ case GO_TO_SCRIPT: {
+ _go_to_script(*item);
+ } break;
+ case DISCONNECT: {
+ _disconnect(*item);
+ update_tree();
+ } break;
+ }
+}
+
+void ConnectionsDock::_rmb_pressed(Vector2 position) {
+ TreeItem *item = tree->get_selected();
+
+ if (!item)
+ return;
+
+ Vector2 global_position = tree->get_global_position() + position;
+
+ if (_is_item_signal(*item)) {
+ signal_menu->set_position(global_position);
+ signal_menu->popup();
} else {
- //a slot- disconnect
- Connection c = item->get_metadata(0);
- ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
-
- undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
- undo_redo->add_do_method(node, "disconnect", c.signal, c.target, c.method);
- undo_redo->add_undo_method(node, "connect", c.signal, c.target, c.method, Vector<Variant>(), c.flags);
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->commit_action();
-
- c.source->disconnect(c.signal, c.target, c.method);
+ slot_menu->set_position(global_position);
+ slot_menu->popup();
+ }
+}
+
+void ConnectionsDock::_close() {
+
+ hide();
+}
+
+void ConnectionsDock::_connect_pressed() {
+
+ TreeItem *item = tree->get_selected();
+ if (!item) {
+ connect_button->set_disabled(true);
+ return;
+ }
+
+ if (_is_item_signal(*item)) {
+ _open_connection_dialog(*item);
+ } else {
+ _disconnect(*item);
update_tree();
}
}
-struct _ConnectionsDockMethodInfoSort {
+void ConnectionsDock::_notification(int p_what) {
- _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
- return a.name < b.name;
+ if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ update_tree();
}
-};
+}
+
+void ConnectionsDock::_bind_methods() {
+
+ ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
+ ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
+ ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
+ ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
+ ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
+ ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
+ ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
+ ClassDB::bind_method("_close", &ConnectionsDock::_close);
+ ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
+ ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
+}
+
+void ConnectionsDock::set_node(Node *p_node) {
+
+ selectedNode = p_node;
+ update_tree();
+}
void ConnectionsDock::update_tree() {
tree->clear();
- if (!node)
+ if (!selectedNode)
return;
TreeItem *root = tree->create_item();
List<MethodInfo> node_signals;
- node->get_signal_list(&node_signals);
+ selectedNode->get_signal_list(&node_signals);
//node_signals.sort_custom<_ConnectionsDockMethodInfoSort>();
bool did_script = false;
- StringName base = node->get_class();
+ StringName base = selectedNode->get_class();
while (base) {
@@ -493,7 +760,7 @@ void ConnectionsDock::update_tree() {
if (!did_script) {
- Ref<Script> scr = node->get_script();
+ Ref<Script> scr = selectedNode->get_script();
if (scr.is_valid()) {
scr->get_script_signal_list(&node_signals);
if (scr->get_path().is_resource_file())
@@ -563,7 +830,7 @@ void ConnectionsDock::update_tree() {
item->set_icon(0, get_icon("Signal", "EditorIcons"));
List<Object::Connection> connections;
- node->get_signal_connection_list(mi.name, &connections);
+ selectedNode->get_signal_connection_list(mi.name, &connections);
for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
@@ -575,7 +842,7 @@ void ConnectionsDock::update_tree() {
if (!target)
continue;
- String path = String(node->get_path_to(target)) + " :: " + c.method + "()";
+ String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()";
if (c.flags & CONNECT_DEFERRED)
path += " (deferred)";
if (c.flags & CONNECT_ONESHOT)
@@ -610,88 +877,6 @@ void ConnectionsDock::update_tree() {
connect_button->set_disabled(true);
}
-void ConnectionsDock::set_node(Node *p_node) {
-
- node = p_node;
- update_tree();
-}
-
-void ConnectionsDock::_something_selected() {
-
- TreeItem *item = tree->get_selected();
- if (!item) {
- //no idea how this happened, but disable
- connect_button->set_text(TTR("Connect..."));
- connect_button->set_disabled(true);
-
- } else if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
- //a signal - connect
- connect_button->set_text(TTR("Connect..."));
- connect_button->set_disabled(false);
-
- } else {
- //a slot- disconnect
- connect_button->set_text(TTR("Disconnect"));
- connect_button->set_disabled(false);
- }
-}
-
-void ConnectionsDock::_something_activated() {
-
- TreeItem *item = tree->get_selected();
-
- if (!item)
- return;
-
- if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
- // a signal - connect
- String signal = item->get_metadata(0).operator Dictionary()["name"];
- String midname = node->get_name();
- for (int i = 0; i < midname.length(); i++) {
- CharType c = midname[i];
- if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
- //all good
- } else if (c == ' ') {
- c = '_';
- } else {
- midname.remove(i);
- i--;
- continue;
- }
-
- midname[i] = c;
- }
-
- connect_dialog->edit(node);
- connect_dialog->popup_centered_ratio();
- connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
- connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
- } else {
- // a slot - go to target method
- Connection c = item->get_metadata(0);
- ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
-
- if (!c.target)
- return;
-
- Ref<Script> script = c.target->get_script();
-
- if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
- editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
- }
- }
-}
-
-void ConnectionsDock::_bind_methods() {
-
- ClassDB::bind_method("_connect", &ConnectionsDock::_connect);
- ClassDB::bind_method("_something_selected", &ConnectionsDock::_something_selected);
- ClassDB::bind_method("_something_activated", &ConnectionsDock::_something_activated);
- ClassDB::bind_method("_close", &ConnectionsDock::_close);
- ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
- ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
-}
-
ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
editor = p_editor;
@@ -705,6 +890,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
tree->set_hide_root(true);
vbc->add_child(tree);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ tree->set_allow_rmb_select(true);
connect_button = memnew(Button);
connect_button->set_text(TTR("Connect"));
@@ -713,15 +899,29 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
hb->add_spacer();
hb->add_child(connect_button);
connect_button->connect("pressed", this, "_connect_pressed");
- //add_child(tree);
connect_dialog = memnew(ConnectDialog);
connect_dialog->set_as_toplevel(true);
add_child(connect_dialog);
- remove_confirm = memnew(ConfirmationDialog);
- remove_confirm->set_as_toplevel(true);
- add_child(remove_confirm);
+ disconnect_all_dialog = memnew(ConfirmationDialog);
+ disconnect_all_dialog->set_as_toplevel(true);
+ add_child(disconnect_all_dialog);
+ disconnect_all_dialog->connect("confirmed", this, "_disconnect_all");
+ disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
+
+ signal_menu = memnew(PopupMenu);
+ add_child(signal_menu);
+ signal_menu->connect("id_pressed", this, "_handle_signal_menu_option");
+ signal_menu->add_item(TTR("Connect..."), CONNECT);
+ signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
+
+ slot_menu = memnew(PopupMenu);
+ add_child(slot_menu);
+ slot_menu->connect("id_pressed", this, "_handle_slot_menu_option");
+ slot_menu->add_item(TTR("Edit..."), EDIT);
+ slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
+ slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
/*
node_only->set_anchor( MARGIN_TOP, ANCHOR_END );
@@ -732,10 +932,10 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
node_only->set_end( Point2( 10,44) );
*/
- remove_confirm->connect("confirmed", this, "_remove_confirm");
- connect_dialog->connect("connected", this, "_connect");
- tree->connect("item_selected", this, "_something_selected");
- tree->connect("item_activated", this, "_something_activated");
+ connect_dialog->connect("connected", this, "_make_or_edit_connection");
+ tree->connect("item_selected", this, "_tree_item_selected");
+ tree->connect("item_activated", this, "_tree_item_activated");
+ tree->connect("item_rmb_selected", this, "_rmb_pressed");
add_constant_override("separation", 3 * EDSCALE);
}
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 5e26e00f67..932ff693e4 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -28,6 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+/**
+@author Juan Linietsky <reduzio@gmail.com>
+*/
+
#ifndef CONNECTIONS_DIALOG_H
#define CONNECTIONS_DIALOG_H
@@ -42,27 +46,28 @@
#include "scene/gui/tree.h"
#include "undo_redo.h"
-/**
-@author Juan Linietsky <reduzio@gmail.com>
-*/
-
+class PopupMenu;
class ConnectDialogBinds;
class ConnectDialog : public ConfirmationDialog {
GDCLASS(ConnectDialog, ConfirmationDialog);
- ConfirmationDialog *error;
+ Node *source;
+ StringName signal;
LineEdit *dst_path;
LineEdit *dst_method;
+ ConnectDialogBinds *cdbinds;
+ bool bEditMode;
+
SceneTreeEditor *tree;
+ ConfirmationDialog *error;
+ PropertyEditor *bind_editor;
OptionButton *type_list;
CheckButton *deferred;
CheckButton *oneshot;
CheckButton *make_callback;
- PropertyEditor *bind_editor;
- Node *node;
- ConnectDialogBinds *cdbinds;
+
void ok_pressed();
void _cancel_pressed();
void _tree_node_selected();
@@ -74,37 +79,71 @@ protected:
static void _bind_methods();
public:
- bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
+ Node *get_source() const;
+ StringName get_signal_name() const;
NodePath get_dst_path() const;
- StringName get_dst_method() const;
+ void set_dst_node(Node *p_node);
+ StringName get_dst_method_name() const;
+ void set_dst_method(const StringName &p_method);
+ Vector<Variant> get_binds() const;
+
+ bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
bool get_deferred() const;
bool get_oneshot() const;
- Vector<Variant> get_binds() const;
- void set_dst_method(const StringName &p_method);
- void set_dst_node(Node *p_node);
+ bool is_editing() const;
- void edit(Node *p_node);
+ void init(Connection c, bool bEdit = false);
ConnectDialog();
~ConnectDialog();
};
+//========================================
+
class ConnectionsDock : public VBoxContainer {
GDCLASS(ConnectionsDock, VBoxContainer);
- Button *connect_button;
- EditorNode *editor;
- Node *node;
+ //Right-click Pop-up Menu Options.
+ enum SignalMenuOption {
+ CONNECT,
+ DISCONNECT_ALL
+ };
+
+ enum SlotMenuOption {
+ EDIT,
+ GO_TO_SCRIPT,
+ DISCONNECT
+ };
+
+ Node *selectedNode;
Tree *tree;
- ConfirmationDialog *remove_confirm;
+ EditorNode *editor;
+
+ ConfirmationDialog *disconnect_all_dialog;
ConnectDialog *connect_dialog;
+ Button *connect_button;
+ PopupMenu *signal_menu;
+ PopupMenu *slot_menu;
+ UndoRedo *undo_redo;
+
+ void _make_or_edit_connection();
+ void _connect(Connection cToMake);
+ void _disconnect(TreeItem &item);
+ void _disconnect_all();
+ void _tree_item_selected();
+ void _tree_item_activated();
+ bool _is_item_signal(TreeItem &item);
+
+ void _open_connection_dialog(TreeItem &item);
+ void _open_connection_dialog(Connection cToEdit);
+ void _go_to_script(TreeItem &item);
+
+ void _handle_signal_menu_option(int option);
+ void _handle_slot_menu_option(int option);
+ void _rmb_pressed(Vector2 position);
void _close();
- void _connect();
- void _something_selected();
- void _something_activated();
- UndoRedo *undo_redo;
protected:
void _connect_pressed();
@@ -113,9 +152,7 @@ protected:
public:
void set_undoredo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
-
void set_node(Node *p_node);
- String get_selected_type();
void update_tree();
ConnectionsDock(EditorNode *p_editor = NULL);
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 78fb35e354..36978e37a5 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -87,7 +87,14 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/create_new_node_bounds"));
} else {
- popup_centered_ratio();
+
+ Size2 popup_size = Size2(900, 700) * editor_get_scale();
+ Size2 window_size = get_viewport_rect().size;
+
+ popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
+ popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
+
+ popup_centered(popup_size);
}
if (p_dont_clear) {
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 37a35b6ebf..4ac3e33cb9 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -364,6 +364,14 @@ void EditorData::notify_edited_scene_changed() {
}
}
+void EditorData::notify_resource_saved(const Ref<Resource> &p_resource) {
+
+ for (int i = 0; i < editor_plugins.size(); i++) {
+
+ editor_plugins[i]->notify_resource_saved(p_resource);
+ }
+}
+
void EditorData::clear_editor_states() {
for (int i = 0; i < editor_plugins.size(); i++) {
@@ -890,7 +898,7 @@ Array EditorSelection::_get_transformable_selected_nodes() {
return ret;
}
-Array EditorSelection::_get_selected_nodes() {
+Array EditorSelection::get_selected_nodes() {
Array ret;
@@ -908,7 +916,7 @@ void EditorSelection::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear);
ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node);
ClassDB::bind_method(D_METHOD("remove_node", "node"), &EditorSelection::remove_node);
- ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::_get_selected_nodes);
+ ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::get_selected_nodes);
ClassDB::bind_method(D_METHOD("get_transformable_selected_nodes"), &EditorSelection::_get_transformable_selected_nodes);
ClassDB::bind_method(D_METHOD("_emit_change"), &EditorSelection::_emit_change);
ADD_SIGNAL(MethodInfo("selection_changed"));
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 1a498a6150..f020d07ea7 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -204,6 +204,7 @@ public:
void save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom);
Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history);
void notify_edited_scene_changed();
+ void notify_resource_saved(const Ref<Resource> &p_resource);
EditorData();
};
@@ -225,7 +226,6 @@ private:
List<Node *> selected_node_list;
void _update_nl();
- Array _get_selected_nodes();
Array _get_transformable_selected_nodes();
void _emit_change();
@@ -233,6 +233,7 @@ protected:
static void _bind_methods();
public:
+ Array get_selected_nodes();
void add_node(Node *p_node);
void remove_node(Node *p_node);
bool is_selected(Node *) const;
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 2ec3cdb08f..26f16e282e 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -85,6 +85,20 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p
m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
MAKE_FALLBACKS(m_name);
+#define MAKE_BOLD_FONT(m_name, m_size) \
+ Ref<DynamicFont> m_name; \
+ m_name.instance(); \
+ m_name->set_size(m_size); \
+ if (CustomFont.is_valid()) { \
+ m_name->set_font_data(CustomFontBold); \
+ m_name->add_fallback(DefaultFontBold); \
+ } else { \
+ m_name->set_font_data(DefaultFontBold); \
+ } \
+ m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \
+ m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
+ MAKE_FALLBACKS(m_name);
+
#define MAKE_SOURCE_FONT(m_name, m_size) \
Ref<DynamicFont> m_name; \
m_name.instance(); \
@@ -102,25 +116,37 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p
void editor_register_fonts(Ref<Theme> p_theme) {
/* Custom font */
- String custom_font = EditorSettings::get_singleton()->get("interface/editor/main_font");
DynamicFontData::Hinting font_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/main_font_hinting");
+
+ String custom_font_path = EditorSettings::get_singleton()->get("interface/editor/main_font");
Ref<DynamicFontData> CustomFont;
- if (custom_font.length() > 0) {
+ if (custom_font_path.length() > 0) {
CustomFont.instance();
CustomFont->set_hinting(font_hinting);
- CustomFont->set_font_path(custom_font);
+ CustomFont->set_font_path(custom_font_path);
CustomFont->set_force_autohinter(true); //just looks better..i think?
}
+ /* Custom Bold font */
+
+ String custom_font_path_bold = EditorSettings::get_singleton()->get("interface/editor/main_font_bold");
+ Ref<DynamicFontData> CustomFontBold;
+ if (custom_font_path_bold.length() > 0) {
+ CustomFontBold.instance();
+ CustomFontBold->set_hinting(font_hinting);
+ CustomFontBold->set_font_path(custom_font_path_bold);
+ CustomFontBold->set_force_autohinter(true); //just looks better..i think?
+ }
+
/* Custom source code font */
- String custom_font_source = EditorSettings::get_singleton()->get("interface/editor/code_font");
+ String custom_font_path_source = EditorSettings::get_singleton()->get("interface/editor/code_font");
DynamicFontData::Hinting font_source_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/code_font_hinting");
Ref<DynamicFontData> CustomFontSource;
- if (custom_font_source.length() > 0) {
+ if (custom_font_path_source.length() > 0) {
CustomFontSource.instance();
CustomFontSource->set_hinting(font_source_hinting);
- CustomFontSource->set_font_path(custom_font_source);
+ CustomFontSource->set_font_path(custom_font_path_source);
}
/* Droid Sans */
@@ -131,6 +157,12 @@ void editor_register_fonts(Ref<Theme> p_theme) {
DefaultFont->set_font_ptr(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size);
DefaultFont->set_force_autohinter(true); //just looks better..i think?
+ Ref<DynamicFontData> DefaultFontBold;
+ DefaultFontBold.instance();
+ DefaultFont->set_hinting(font_hinting);
+ DefaultFontBold->set_font_ptr(_font_NotoSansUI_Bold, _font_NotoSansUI_Bold_size);
+ DefaultFontBold->set_force_autohinter(true); // just looks better..i think?
+
Ref<DynamicFontData> FontFallback;
FontFallback.instance();
FontFallback->set_hinting(font_hinting);
@@ -170,29 +202,38 @@ void editor_register_fonts(Ref<Theme> p_theme) {
//dfd->set_force_autohinter(true); //just looks better..i think?
int default_font_size = int(EditorSettings::get_singleton()->get("interface/editor/main_font_size")) * EDSCALE;
- MAKE_DEFAULT_FONT(df, default_font_size);
+ // Default font
+ MAKE_DEFAULT_FONT(df, default_font_size);
p_theme->set_default_theme_font(df);
- MAKE_DEFAULT_FONT(df_title, default_font_size + 2 * EDSCALE);
+ // Bold font
+ MAKE_BOLD_FONT(df_bold, default_font_size);
+ p_theme->set_font("bold", "EditorFonts", df_bold);
+
+ // Title font
+ MAKE_BOLD_FONT(df_title, default_font_size + 2 * EDSCALE);
p_theme->set_font("title", "EditorFonts", df_title);
- MAKE_DEFAULT_FONT(df_doc_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 23)) * EDSCALE);
+ // Doc font
+ MAKE_BOLD_FONT(df_doc_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 23)) * EDSCALE);
MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 15)) * EDSCALE);
p_theme->set_font("doc", "EditorFonts", df_doc);
p_theme->set_font("doc_title", "EditorFonts", df_doc_title);
+ MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_DEF("text_editor/help/help_source_font_size", 14)) * EDSCALE);
+ p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
+
+ // Ruler font
MAKE_DEFAULT_FONT(df_rulers, 8 * EDSCALE);
p_theme->set_font("rulers", "EditorFonts", df_rulers);
+ // Code font
MAKE_SOURCE_FONT(df_code, int(EditorSettings::get_singleton()->get("interface/editor/code_font_size")) * EDSCALE);
p_theme->set_font("source", "EditorFonts", df_code);
- MAKE_SOURCE_FONT(df_doc_code, int(EDITOR_DEF("text_editor/help/help_source_font_size", 14)) * EDSCALE);
- p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
-
MAKE_SOURCE_FONT(df_output_code, int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
p_theme->set_font("output_source", "EditorFonts", df_output_code);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d8c85df83d..fd5a6dffc9 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -93,6 +93,7 @@
#include "editor/plugins/particles_editor_plugin.h"
#include "editor/plugins/path_2d_editor_plugin.h"
#include "editor/plugins/path_editor_plugin.h"
+#include "editor/plugins/physical_bone_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
@@ -100,6 +101,7 @@
#include "editor/plugins/shader_editor_plugin.h"
#include "editor/plugins/shader_graph_editor_plugin.h"
#include "editor/plugins/skeleton_2d_editor_plugin.h"
+#include "editor/plugins/skeleton_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "editor/plugins/sprite_editor_plugin.h"
#include "editor/plugins/sprite_frames_editor_plugin.h"
@@ -631,6 +633,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
((Resource *)p_resource.ptr())->set_path(path);
emit_signal("resource_saved", p_resource);
+ editor_data.notify_resource_saved(p_resource);
}
void EditorNode::save_resource(const Ref<Resource> &p_resource) {
@@ -5880,6 +5883,8 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(NavigationMeshEditorPlugin(this)));
+ add_editor_plugin(memnew(SkeletonEditorPlugin(this)));
+ add_editor_plugin(memnew(PhysicalBonePlugin(this)));
// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
// Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored.
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 336eaf719c..2e4e887165 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -473,6 +473,10 @@ void EditorPlugin::notify_scene_closed(const String &scene_filepath) {
emit_signal("scene_closed", scene_filepath);
}
+void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
+ emit_signal("resource_saved", p_resource);
+}
+
Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
//??
if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) {
@@ -757,6 +761,7 @@ void EditorPlugin::_bind_methods() {
ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath")));
ADD_SIGNAL(MethodInfo("main_screen_changed", PropertyInfo(Variant::STRING, "screen_name")));
+ ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
BIND_ENUM_CONSTANT(CONTAINER_TOOLBAR);
BIND_ENUM_CONSTANT(CONTAINER_SPATIAL_EDITOR_MENU);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 05cc6e07e3..ebc4afdfeb 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -167,6 +167,7 @@ public:
void notify_main_screen_changed(const String &screen_name);
void notify_scene_changed(const Node *scn_root);
void notify_scene_closed(const String &scene_filepath);
+ void notify_resource_saved(const Ref<Resource> &p_resource);
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 9f55ae32b0..6eae7be9d5 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -298,6 +298,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["interface/editor/code_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/code_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/main_font", "");
hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/main__bold_font", "");
+ hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_bold_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/code_font", "");
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
@@ -400,8 +402,17 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/grid_map/pick_distance", 5000.0);
- _initial_set("editors/3d/grid_color", Color::html("808080"));
- hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_COLOR_NO_ALPHA, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("editors/3d/primary_grid_color", Color::html("909090"));
+ hints["editors/3d/primary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/primary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+
+ _initial_set("editors/3d/secondary_grid_color", Color::html("606060"));
+ hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+
+ _initial_set("editors/3d/grid_size", 50);
+ hints["editors/3d/grid_size"] = PropertyInfo(Variant::INT, "editors/3d/grid_size", PROPERTY_HINT_RANGE, "1,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+
+ _initial_set("editors/3d/primary_grid_steps", 10);
+ hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("editors/3d/default_fov", 70.0);
_initial_set("editors/3d/default_z_near", 0.05);
diff --git a/editor/icons/icon_physical_bone.svg b/editor/icons/icon_physical_bone.svg
new file mode 100644
index 0000000000..2efcab3e20
--- /dev/null
+++ b/editor/icons/icon_physical_bone.svg
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg2"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="icon_physical_bone.svg">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1920"
+ inkscape:window-height="1027"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="16"
+ inkscape:cx="14.674088"
+ inkscape:cy="7.3239349"
+ inkscape:window-x="-8"
+ inkscape:window-y="-8"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg2" />
+ <g
+ id="g4505"
+ transform="translate(-2.5625,-18.4375)">
+ <path
+ inkscape:connector-curvature="0"
+ id="path6-9-8"
+ d="m 13.107422,19.382812 a 2.4664,2.4663 0 0 0 -1.78125,0.720704 2.4664,2.4663 0 0 0 -0.185547,0.21289 L 12.472656,22.75 10.867187,23.353516 7.453125,26.767578 a 2.4664,2.4663 0 0 0 -3.1015625,0.3125 2.4664,2.4663 0 0 0 0,3.488281 2.4664,2.4663 0 0 0 1.3964844,0.695313 2.4664,2.4663 0 0 0 0.6953125,1.396484 2.4664,2.4663 0 0 0 3.4882812,0 2.4664,2.4663 0 0 0 0.3144534,-3.103515 l 3.560547,-3.560547 a 2.4664,2.4663 0 0 0 3.099609,-0.310547 2.4664,2.4663 0 0 0 0,-3.488281 A 2.4664,2.4663 0 0 0 15.509766,21.5 2.4664,2.4663 0 0 0 14.814453,20.103516 2.4664,2.4663 0 0 0 13.107422,19.382812 Z"
+ style="fill:#fc9c9c" />
+ <path
+ sodipodi:nodetypes="cccc"
+ id="rect4140-5-1-4-3-7-9-03"
+ d="m 3.7211033,21.208326 0.9608286,4.82644 1.3962404,-0.524494 z"
+ style="opacity:1;fill:#fc9c9c;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.42799997;stroke-linecap:square;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ inkscape:connector-curvature="0" />
+ <path
+ sodipodi:nodetypes="cccc"
+ id="rect4140-5-1-4-3-7-9-5-3"
+ d="m 6.4843278,19.465234 0.9608285,4.82644 1.3962404,-0.524494 z"
+ style="opacity:1;fill:#fc9c9c;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.42799997;stroke-linecap:square;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ inkscape:connector-curvature="0" />
+ <path
+ sodipodi:nodetypes="cccc"
+ id="rect4140-5-1-4-3-7-9-5-3-8"
+ d="m 9.6964655,19.33678 0.7108285,3.51394 1.39624,-0.524494 z"
+ style="opacity:1;fill:#fc9c9c;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1.42799997;stroke-linecap:square;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-dashoffset:0;stroke-opacity:1"
+ inkscape:connector-curvature="0" />
+ </g>
+</svg>
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 8cad40c9ce..93aeca6632 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -467,32 +467,28 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
const real_t grab_distance = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
- bool locked = p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
-
- if (!locked) {
- for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
- if (canvas_item && !canvas_item->is_set_as_toplevel()) {
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
- } else {
- CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
- _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
- }
- if (p_limit != 0 && r_items.size() >= p_limit)
- return;
+ for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
+ if (canvas_item && !canvas_item->is_set_as_toplevel()) {
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
+ } else {
+ CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
+ _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_limit, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
}
+ if (p_limit != 0 && r_items.size() >= p_limit)
+ return;
+ }
- if (canvas_item && canvas_item->is_visible_in_tree()) {
- Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse();
- const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length();
- if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
- Node2D *node = Object::cast_to<Node2D>(canvas_item);
+ if (canvas_item && canvas_item->is_visible_in_tree()) {
+ Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse();
+ const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length();
+ if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
+ Node2D *node = Object::cast_to<Node2D>(canvas_item);
- _SelectResult res;
- res.item = canvas_item;
- res.z_index = node ? node->get_z_index() : 0;
- res.has_z = node;
- r_items.push_back(res);
- }
+ _SelectResult res;
+ res.item = canvas_item;
+ res.z_index = node ? node->get_z_index() : 0;
+ res.has_z = node;
+ r_items.push_back(res);
}
}
@@ -509,14 +505,14 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel
for (int i = 0; i < r_items.size(); i++) {
Node *node = r_items[i].item;
- // Make sure the selected node is in the current scene
- while (node && node != scene && node->get_owner() != scene) {
+ // Make sure the selected node is in the current scene, or editable
+ while (node && node != get_tree()->get_edited_scene_root() && node->get_owner() != scene && !scene->is_editable_instance(node->get_owner())) {
node = node->get_parent();
};
// Replace the node by the group if grouped
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(node);
- while (node && node != scene) {
+ while (node && node != scene->get_parent()) {
CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node);
if (canvas_item_tmp && node->has_meta("_edit_group_")) {
canvas_item = canvas_item_tmp;
@@ -525,7 +521,7 @@ void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_Sel
}
//Remove the item if invalid
- if (!canvas_item || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner()))) {
+ if (!canvas_item || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || (canvas_item->has_meta("_edit_lock_") && canvas_item->get_meta("_edit_lock_"))) {
r_items.remove(i);
i--;
} else {
@@ -541,13 +537,13 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n
return;
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
+ Node *scene = editor->get_edited_scene();
- bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
- bool editable = !inherited || EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ bool editable = p_node == scene || p_node->get_owner() == scene || scene->is_editable_instance(p_node->get_owner());
bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
bool locked = p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
- if (!lock_children && !locked && editable) {
+ if (!lock_children || !editable) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item && !canvas_item->is_set_as_toplevel()) {
_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
@@ -558,7 +554,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n
}
}
- if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) {
+ if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
if (canvas_item->_edit_use_rect()) {
@@ -2593,9 +2589,6 @@ void CanvasItemEditor::_draw_bones() {
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
- E->get().from = Vector2();
- E->get().to = Vector2();
-
Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().from));
Node2D *to_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().to));
@@ -2615,9 +2608,6 @@ void CanvasItemEditor::_draw_bones() {
else
to = transform.xform(from_node->get_global_transform().xform(Vector2(E->get().length, 0)));
- E->get().from = from;
- E->get().to = to;
-
Vector2 rel = to - from;
Vector2 relt = rel.tangent().normalized() * bone_width;
Vector2 reln = rel.normalized();
@@ -2679,7 +2669,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
ERR_FAIL_COND(!p_node);
Node *scene = editor->get_edited_scene();
- if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node))
+ if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner()))
return;
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
if (canvas_item && !canvas_item->is_visible())
@@ -2805,27 +2795,20 @@ bool CanvasItemEditor::_build_bones_list(Node *p_node) {
}
}
- CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
- if (!c) {
- return false;
- }
-
- Node *p = c->get_parent();
- if (!p) {
- return false;
- }
-
- if (!c->is_visible()) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
+ Node *scene = editor->get_edited_scene();
+ if (!canvas_item || !canvas_item->is_visible() || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner()))) {
return false;
}
- if (Object::cast_to<Bone2D>(c)) {
+ Node *parent = canvas_item->get_parent();
- if (Object::cast_to<Bone2D>(p)) {
- //add as bone->parent relationship
+ if (Object::cast_to<Bone2D>(canvas_item)) {
+ if (Object::cast_to<Bone2D>(parent)) {
+ // Add as bone->parent relationship
BoneKey bk;
- bk.from = p->get_instance_id();
- bk.to = c->get_instance_id();
+ bk.from = parent->get_instance_id();
+ bk.to = canvas_item->get_instance_id();
if (!bone_list.has(bk)) {
BoneList b;
b.length = 0;
@@ -2836,8 +2819,9 @@ bool CanvasItemEditor::_build_bones_list(Node *p_node) {
}
if (!has_child_bones) {
+ // Add a last bone if the Bone2D has no Bone2D child
BoneKey bk;
- bk.from = c->get_instance_id();
+ bk.from = canvas_item->get_instance_id();
bk.to = 0;
if (!bone_list.has(bk)) {
BoneList b;
@@ -2849,11 +2833,12 @@ bool CanvasItemEditor::_build_bones_list(Node *p_node) {
return true;
}
- if (c->has_meta("_edit_bone_")) {
+ if (canvas_item->has_meta("_edit_bone_")) {
+ // Add a "custom bone"
BoneKey bk;
- bk.from = c->get_parent()->get_instance_id();
- bk.to = c->get_instance_id();
+ bk.from = parent->get_instance_id();
+ bk.to = canvas_item->get_instance_id();
if (!bone_list.has(bk)) {
BoneList b;
b.length = 0;
@@ -2938,6 +2923,7 @@ void CanvasItemEditor::_notification(int p_what) {
int nb_control = 0;
int nb_having_pivot = 0;
+ // Update the viewport if the canvas_item changes
List<CanvasItem *> selection = _get_edited_canvas_items();
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
@@ -2983,12 +2969,14 @@ void CanvasItemEditor::_notification(int p_what) {
nb_having_pivot++;
}
}
+
// Activate / Deactivate the pivot tool
pivot_button->set_disabled(nb_having_pivot == 0);
// Show / Hide the layout button
presets_menu->set_visible(nb_control > 0 && nb_control == selection.size());
+ // Update the viewport if bones changes
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
Object *b = ObjectDB::get_instance(E->key().from);
@@ -2999,7 +2987,7 @@ void CanvasItemEditor::_notification(int p_what) {
}
Node2D *b2 = Object::cast_to<Node2D>(b);
- if (!b2) {
+ if (!b2 || !b2->is_inside_tree()) {
continue;
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index eb3595cae6..a1957b892e 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -266,8 +266,6 @@ class CanvasItemEditor : public VBoxContainer {
Transform2D xform;
float length;
uint64_t last_pass;
- Vector2 from;
- Vector2 to;
};
uint64_t bone_last_frame;
diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp
new file mode 100644
index 0000000000..42f1adcadf
--- /dev/null
+++ b/editor/plugins/physical_bone_plugin.cpp
@@ -0,0 +1,123 @@
+/*************************************************************************/
+/* physical_bone_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "physical_bone_plugin.h"
+#include "editor/plugins/spatial_editor_plugin.h"
+#include "scene/3d/physics_body.h"
+
+void PhysicalBoneEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_on_toggle_button_transform_joint", "is_pressed"), &PhysicalBoneEditor::_on_toggle_button_transform_joint);
+}
+
+void PhysicalBoneEditor::_on_toggle_button_transform_joint(bool p_is_pressed) {
+
+ _set_move_joint();
+}
+
+void PhysicalBoneEditor::_set_move_joint() {
+ if (selected) {
+ selected->_set_gizmo_move_joint(button_transform_joint->is_pressed());
+ }
+}
+
+PhysicalBoneEditor::PhysicalBoneEditor(EditorNode *p_editor) :
+ editor(p_editor),
+ selected(NULL) {
+
+ spatial_editor_hb = memnew(HBoxContainer);
+ spatial_editor_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN);
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
+
+ spatial_editor_hb->add_child(memnew(VSeparator));
+
+ button_transform_joint = memnew(ToolButton);
+ spatial_editor_hb->add_child(button_transform_joint);
+
+ button_transform_joint->set_text(TTR("Move joint"));
+ button_transform_joint->set_icon(SpatialEditor::get_singleton()->get_icon("PhysicalBone", "EditorIcons"));
+ button_transform_joint->set_toggle_mode(true);
+ button_transform_joint->connect("toggled", this, "_on_toggle_button_transform_joint");
+
+ hide();
+}
+
+PhysicalBoneEditor::~PhysicalBoneEditor() {
+ // TODO the spatial_editor_hb should be removed from SpatialEditor, but in this moment it's not possible
+ for (int i = spatial_editor_hb->get_child_count() - 1; 0 <= i; --i) {
+ Node *n = spatial_editor_hb->get_child(i);
+ spatial_editor_hb->remove_child(n);
+ memdelete(n);
+ }
+ memdelete(spatial_editor_hb);
+}
+
+void PhysicalBoneEditor::set_selected(PhysicalBone *p_pb) {
+
+ button_transform_joint->set_pressed(false);
+
+ _set_move_joint();
+ selected = p_pb;
+ _set_move_joint();
+}
+
+void PhysicalBoneEditor::hide() {
+ spatial_editor_hb->hide();
+}
+
+void PhysicalBoneEditor::show() {
+ spatial_editor_hb->show();
+}
+
+PhysicalBonePlugin::PhysicalBonePlugin(EditorNode *p_editor) :
+ editor(p_editor),
+ selected(NULL) {
+
+ physical_bone_editor = memnew(PhysicalBoneEditor(editor));
+}
+
+void PhysicalBonePlugin::make_visible(bool p_visible) {
+ if (p_visible) {
+
+ physical_bone_editor->show();
+ } else {
+
+ physical_bone_editor->hide();
+ physical_bone_editor->set_selected(NULL);
+ selected = NULL;
+ }
+}
+
+void PhysicalBonePlugin::edit(Object *p_node) {
+ selected = static_cast<PhysicalBone *>(p_node); // Trust it
+ ERR_FAIL_COND(!selected);
+
+ physical_bone_editor->set_selected(selected);
+}
diff --git a/editor/plugins/physical_bone_plugin.h b/editor/plugins/physical_bone_plugin.h
new file mode 100644
index 0000000000..9e7a50307a
--- /dev/null
+++ b/editor/plugins/physical_bone_plugin.h
@@ -0,0 +1,78 @@
+/*************************************************************************/
+/* physical_bone_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PHYSICAL_BONE_PLUGIN_H
+#define PHYSICAL_BONE_PLUGIN_H
+
+#include "editor/editor_node.h"
+
+class PhysicalBoneEditor : public Object {
+ GDCLASS(PhysicalBoneEditor, Object);
+
+ EditorNode *editor;
+ HBoxContainer *spatial_editor_hb;
+ ToolButton *button_transform_joint;
+
+ PhysicalBone *selected;
+
+protected:
+ static void _bind_methods();
+
+private:
+ void _on_toggle_button_transform_joint(bool p_is_pressed);
+ void _set_move_joint();
+
+public:
+ PhysicalBoneEditor(EditorNode *p_editor);
+ ~PhysicalBoneEditor();
+
+ void set_selected(PhysicalBone *p_pb);
+
+ void hide();
+ void show();
+};
+
+class PhysicalBonePlugin : public EditorPlugin {
+ GDCLASS(PhysicalBonePlugin, EditorPlugin);
+
+ EditorNode *editor;
+ PhysicalBone *selected;
+ PhysicalBoneEditor *physical_bone_editor;
+
+public:
+ virtual String get_name() const { return "PhysicalBone"; }
+ virtual bool handles(Object *p_object) const { return p_object->is_class("PhysicalBone"); }
+ virtual void make_visible(bool p_visible);
+ virtual void edit(Object *p_node);
+
+ PhysicalBonePlugin(EditorNode *p_editor);
+};
+
+#endif
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index c872a6f28b..45f5e667fa 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -746,6 +746,8 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
_goto_line(p_row);
+ result.class_name = result.class_name.trim_prefix("_");
+
switch (result.type) {
case ScriptLanguage::LookupResult::RESULT_SCRIPT_LOCATION: {
@@ -1007,6 +1009,10 @@ void ScriptTextEditor::_edit_option(int p_op) {
}
int next_line = to_line + 1;
+ if (to_line >= tx->get_line_count() - 1) {
+ tx->set_line(to_line, tx->get_line(to_line) + "\n");
+ }
+
tx->begin_complex_operation();
for (int i = from_line; i <= to_line; i++) {
diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp
new file mode 100644
index 0000000000..c41e3b546f
--- /dev/null
+++ b/editor/plugins/skeleton_editor_plugin.cpp
@@ -0,0 +1,189 @@
+/*************************************************************************/
+/* skeleton_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "skeleton_editor_plugin.h"
+#include "scene/3d/collision_shape.h"
+#include "scene/3d/physics_body.h"
+#include "scene/3d/physics_joint.h";
+#include "scene/resources/capsule_shape.h"
+#include "scene/resources/sphere_shape.h"
+#include "spatial_editor_plugin.h"
+
+void SkeletonEditor::_on_click_option(int p_option) {
+ if (!skeleton) {
+ return;
+ }
+
+ switch (p_option) {
+ case MENU_OPTION_CREATE_PHYSICAL_SKELETON: {
+ create_physical_skeleton();
+ } break;
+ }
+}
+
+void SkeletonEditor::create_physical_skeleton() {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ Node *owner = skeleton == get_tree()->get_edited_scene_root() ? skeleton : skeleton->get_owner();
+
+ const int bc = skeleton->get_bone_count();
+
+ if (!bc) {
+ return;
+ }
+
+ Vector<BoneInfo> bones_infos;
+ bones_infos.resize(bc);
+
+ for (int bone_id = 0; bc > bone_id; ++bone_id) {
+
+ const int parent = skeleton->get_bone_parent(bone_id);
+ const int parent_parent = skeleton->get_bone_parent(parent);
+
+ if (parent < 0) {
+
+ bones_infos[bone_id].relative_rest = skeleton->get_bone_rest(bone_id);
+
+ } else {
+
+ bones_infos[bone_id].relative_rest = bones_infos[parent].relative_rest * skeleton->get_bone_rest(bone_id);
+
+ /// create physical bone on parent
+ if (!bones_infos[parent].physical_bone) {
+
+ bones_infos[parent].physical_bone = create_physical_bone(parent, bone_id, bones_infos);
+
+ ur->create_action(TTR("Create physical bones"));
+ ur->add_do_method(skeleton, "add_child", bones_infos[parent].physical_bone);
+ ur->add_do_reference(bones_infos[parent].physical_bone);
+ ur->add_undo_method(skeleton, "remove_child", bones_infos[parent].physical_bone);
+ ur->commit_action();
+
+ bones_infos[parent].physical_bone->set_bone_name(skeleton->get_bone_name(parent));
+ bones_infos[parent].physical_bone->set_owner(owner);
+ bones_infos[parent].physical_bone->get_child(0)->set_owner(owner); // set shape owner
+
+ /// Create joint between parent of parent
+ if (-1 != parent_parent) {
+
+ bones_infos[parent].physical_bone->set_joint_type(PhysicalBone::JOINT_TYPE_PIN);
+ }
+ }
+ }
+ }
+}
+
+PhysicalBone *SkeletonEditor::create_physical_bone(int bone_id, int bone_child_id, const Vector<BoneInfo> &bones_infos) {
+
+ real_t half_height(skeleton->get_bone_rest(bone_child_id).origin.length() * 0.5);
+ real_t radius(half_height * 0.2);
+
+ CapsuleShape *bone_shape_capsule = memnew(CapsuleShape);
+ bone_shape_capsule->set_height((half_height - radius) * 2);
+ bone_shape_capsule->set_radius(radius);
+
+ CollisionShape *bone_shape = memnew(CollisionShape);
+ bone_shape->set_shape(bone_shape_capsule);
+
+ Transform body_transform;
+ body_transform.origin = Vector3(0, 0, -half_height);
+
+ Transform joint_transform;
+ joint_transform.origin = Vector3(0, 0, half_height);
+
+ PhysicalBone *physical_bone = memnew(PhysicalBone);
+ physical_bone->add_child(bone_shape);
+ physical_bone->set_name("Physical Bone " + skeleton->get_bone_name(bone_id));
+ physical_bone->set_body_offset(body_transform);
+ physical_bone->set_joint_offset(joint_transform);
+ return physical_bone;
+}
+
+void SkeletonEditor::edit(Skeleton *p_node) {
+ skeleton = p_node;
+}
+
+void SkeletonEditor::_node_removed(Node *p_node) {
+
+ if (p_node == skeleton) {
+ skeleton = NULL;
+ options->hide();
+ }
+}
+
+void SkeletonEditor::_bind_methods() {
+ ClassDB::bind_method("_on_click_option", &SkeletonEditor::_on_click_option);
+}
+
+SkeletonEditor::SkeletonEditor() {
+ options = memnew(MenuButton);
+ SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
+
+ options->set_text(TTR("Skeleton"));
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Skeleton", "EditorIcons"));
+
+ options->get_popup()->add_item(TTR("Create physical skeleton"), MENU_OPTION_CREATE_PHYSICAL_SKELETON);
+
+ options->get_popup()->connect("id_pressed", this, "_on_click_option");
+ options->hide();
+}
+
+SkeletonEditor::~SkeletonEditor() {
+ SpatialEditor::get_singleton()->remove_child(options);
+ memdelete(options);
+}
+
+void SkeletonEditorPlugin::edit(Object *p_object) {
+ skeleton_editor->edit(Object::cast_to<Skeleton>(p_object));
+}
+
+bool SkeletonEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("Skeleton");
+}
+
+void SkeletonEditorPlugin::make_visible(bool p_visible) {
+ if (p_visible) {
+ skeleton_editor->options->show();
+ } else {
+
+ skeleton_editor->options->hide();
+ skeleton_editor->edit(NULL);
+ }
+}
+
+SkeletonEditorPlugin::SkeletonEditorPlugin(EditorNode *p_node) {
+ editor = p_node;
+ skeleton_editor = memnew(SkeletonEditor);
+ editor->get_viewport()->add_child(skeleton_editor);
+}
+
+SkeletonEditorPlugin::~SkeletonEditorPlugin() {
+ editor->get_viewport()->remove_child(skeleton_editor);
+ memdelete(skeleton_editor);
+}
diff --git a/editor/plugins/skeleton_editor_plugin.h b/editor/plugins/skeleton_editor_plugin.h
new file mode 100644
index 0000000000..b9bdf91902
--- /dev/null
+++ b/editor/plugins/skeleton_editor_plugin.h
@@ -0,0 +1,95 @@
+/*************************************************************************/
+/* skeleton_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SKELETON_EDITOR_PLUGIN_H
+#define SKELETON_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/3d/skeleton.h"
+
+class PhysicalBone;
+class Joint;
+
+class SkeletonEditor : public Node {
+ GDCLASS(SkeletonEditor, Node);
+
+ enum Menu {
+ MENU_OPTION_CREATE_PHYSICAL_SKELETON
+ };
+
+ struct BoneInfo {
+ PhysicalBone *physical_bone;
+ Transform relative_rest; // Relative to skeleton node
+ BoneInfo() :
+ physical_bone(NULL) {}
+ };
+
+ Skeleton *skeleton;
+
+ MenuButton *options;
+
+ void _on_click_option(int p_option);
+
+ friend class SkeletonEditorPlugin;
+
+protected:
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+ void create_physical_skeleton();
+ PhysicalBone *create_physical_bone(int bone_id, int bone_child_id, const Vector<BoneInfo> &bones_infos);
+
+public:
+ void edit(Skeleton *p_mesh);
+
+ SkeletonEditor();
+ ~SkeletonEditor();
+};
+
+class SkeletonEditorPlugin : public EditorPlugin {
+
+ GDCLASS(SkeletonEditorPlugin, EditorPlugin);
+
+ EditorNode *editor;
+ SkeletonEditor *skeleton_editor;
+
+public:
+ virtual String get_name() const { return "Skeleton"; }
+ virtual bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ SkeletonEditorPlugin(EditorNode *p_node);
+ ~SkeletonEditorPlugin();
+};
+
+#endif // SKELETON_EDITOR_PLUGIN_H
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 1443f22c8f..5b713ef3c4 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -72,6 +72,14 @@
#define MIN_FOV 0.01
#define MAX_FOV 179
+#ifdef TOOLS_ENABLED
+#define get_global_gizmo_transform get_global_gizmo_transform
+#define get_local_gizmo_transform get_local_gizmo_transform
+#else
+#define get_global_gizmo_transform get_global_transform
+#define get_local_gizmo_transform get_transform
+#endif
+
void SpatialEditorViewport::_update_camera(float p_interp_delta) {
bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL;
@@ -584,8 +592,8 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) {
if (!se)
continue;
- se->original = se->sp->get_global_transform();
- se->original_local = se->sp->get_transform();
+ se->original = se->sp->get_global_gizmo_transform();
+ se->original_local = se->sp->get_local_gizmo_transform();
}
}
@@ -1184,7 +1192,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!se)
continue;
- undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_transform());
+ undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
undo_redo->add_undo_method(sp, "set_global_transform", se->original);
}
undo_redo->commit_action();
@@ -2150,7 +2158,7 @@ void SpatialEditorViewport::_notification(int p_what) {
se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
}
- Transform t = sp->get_global_transform();
+ Transform t = sp->get_global_gizmo_transform();
t.translate(se->aabb.position);
// apply AABB scaling before item's global transform
@@ -2503,7 +2511,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
xform.scale_basis(sp->get_scale());
undo_redo->add_do_method(sp, "set_global_transform", xform);
- undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
}
undo_redo->commit_action();
} break;
@@ -2961,7 +2969,7 @@ void SpatialEditorViewport::focus_selection() {
if (!se)
continue;
- center += sp->get_global_transform().origin;
+ center += sp->get_global_gizmo_transform().origin;
count++;
}
@@ -3043,7 +3051,7 @@ AABB SpatialEditorViewport::_calculate_spatial_bounds(const Spatial *p_parent, c
MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(child);
if (mesh_instance) {
AABB mesh_instance_bounds = mesh_instance->get_aabb();
- mesh_instance_bounds.position += mesh_instance->get_global_transform().origin - p_parent->get_global_transform().origin;
+ mesh_instance_bounds.position += mesh_instance->get_global_gizmo_transform().origin - p_parent->get_global_gizmo_transform().origin;
bounds.merge_with(mesh_instance_bounds);
}
bounds = _calculate_spatial_bounds(child, bounds);
@@ -3121,7 +3129,7 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
if (!scene.is_valid()) { // invalid scene
return false;
} else {
- instanced_scene = scene->instance();
+ instanced_scene = scene->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
}
}
}
@@ -3154,7 +3162,7 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
Transform global_transform;
Spatial *parent_spatial = Object::cast_to<Spatial>(parent);
if (parent_spatial)
- global_transform = parent_spatial->get_global_transform();
+ global_transform = parent_spatial->get_global_gizmo_transform();
global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
@@ -3787,7 +3795,8 @@ void SpatialEditor::update_transform_gizmo() {
if (!se)
continue;
- Transform xf = se->sp->get_global_transform();
+ Transform xf = se->sp->get_global_gizmo_transform();
+
if (first) {
center.position = xf.origin;
first = false;
@@ -4054,7 +4063,7 @@ void SpatialEditor::_xform_dialog_action() {
bool post = xform_type->get_selected() > 0;
- Transform tr = sp->get_global_transform();
+ Transform tr = sp->get_global_gizmo_transform();
if (post)
tr = tr * t;
else {
@@ -4064,7 +4073,7 @@ void SpatialEditor::_xform_dialog_action() {
}
undo_redo->add_do_method(sp, "set_global_transform", tr);
- undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
}
undo_redo->commit_action();
}
@@ -4598,7 +4607,10 @@ void SpatialEditor::_init_grid() {
PoolVector<Color> grid_colors[3];
PoolVector<Vector3> grid_points[3];
- Color grid_color = EditorSettings::get_singleton()->get("editors/3d/grid_color");
+ Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color");
+ Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color");
+ int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size");
+ int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps");
for (int i = 0; i < 3; i++) {
Vector3 axis;
@@ -4608,19 +4620,17 @@ void SpatialEditor::_init_grid() {
Vector3 axis_n2;
axis_n2[(i + 2) % 3] = 1;
-#define ORIGIN_GRID_SIZE 50
-
- for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
- Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
+ for (int j = -grid_size; j <= grid_size; j++) {
+ Vector3 p1 = axis_n1 * j + axis_n2 * -grid_size;
Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
- Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
+ Vector3 p2 = axis_n2 * j + axis_n1 * -grid_size;
Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
- Color line_color = grid_color;
+ Color line_color = secondary_grid_color;
if (j == 0) {
continue;
- } else if (j % 10 == 0) {
- line_color *= 1.5;
+ } else if (j % primary_grid_steps == 0) {
+ line_color = primary_grid_color;
}
grid_points[i].push_back(p1);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 8b8c756219..9f87fc82b5 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -81,7 +81,14 @@ void ProjectExportDialog::popup_export() {
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/export_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/export_bounds"));
} else {
- popup_centered_ratio();
+
+ Size2 popup_size = Size2(900, 700) * editor_get_scale();
+ Size2 window_size = get_viewport_rect().size;
+
+ popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
+ popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
+
+ popup_centered(popup_size);
}
}
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 21f5e596be..a4265b4e32 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -768,7 +768,14 @@ void ProjectSettingsEditor::popup_project_settings() {
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/project_settings_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/project_settings_bounds"));
} else {
- popup_centered_ratio();
+
+ Size2 popup_size = Size2(900, 700) * editor_get_scale();
+ Size2 window_size = get_viewport_rect().size;
+
+ popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
+ popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
+
+ popup_centered(popup_size);
}
globals_editor->update_category_list();
_update_translations();
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
new file mode 100644
index 0000000000..d617089142
--- /dev/null
+++ b/editor/rename_dialog.cpp
@@ -0,0 +1,691 @@
+/*************************************************************************/
+/* rename_dialog.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "rename_dialog.h"
+
+#include "editor_node.h"
+#include "editor_settings.h"
+#include "editor_themes.h"
+#include "modules/regex/regex.h"
+#include "plugins/script_editor_plugin.h"
+#include "print_string.h"
+#include "scene/gui/control.h"
+#include "scene/gui/label.h"
+#include "scene/gui/tab_container.h"
+
+RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_undo_redo) {
+
+ scene_tree_editor = p_scene_tree_editor;
+ undo_redo = p_undo_redo;
+ preview_node = NULL;
+
+ set_title(TTR("Batch Rename"));
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ add_child(vbc);
+
+ // -- Search/Replace Area
+
+ GridContainer *grd_main = memnew(GridContainer);
+ grd_main->set_columns(2);
+ grd_main->set_v_size_flags(SIZE_EXPAND_FILL);
+ vbc->add_child(grd_main);
+
+ // ---- 1st & 2nd row
+
+ Label *lbl_search = memnew(Label);
+ lbl_search->set_text(TTR("Search"));
+
+ lne_search = memnew(LineEdit);
+ lne_search->set_placeholder(TTR("Search"));
+ lne_search->set_name("lne_search");
+ lne_search->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ Label *lbl_replace = memnew(Label);
+ lbl_replace->set_text(TTR("Replace"));
+
+ lne_replace = memnew(LineEdit);
+ lne_replace->set_placeholder(TTR("Replace"));
+ lne_replace->set_name("lne_replace");
+ lne_replace->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grd_main->add_child(lbl_search);
+ grd_main->add_child(lbl_replace);
+ grd_main->add_child(lne_search);
+ grd_main->add_child(lne_replace);
+
+ // ---- 3rd & 4th row
+
+ Label *lbl_prefix = memnew(Label);
+ lbl_prefix->set_text(TTR("Prefix"));
+
+ lne_prefix = memnew(LineEdit);
+ lne_prefix->set_placeholder(TTR("Prefix"));
+ lne_prefix->set_name("lne_prefix");
+ lne_prefix->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ Label *lbl_suffix = memnew(Label);
+ lbl_suffix->set_text(TTR("Suffix"));
+
+ lne_suffix = memnew(LineEdit);
+ lne_suffix->set_placeholder(TTR("Suffix"));
+ lne_suffix->set_name("lne_suffix");
+ lne_suffix->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grd_main->add_child(lbl_prefix);
+ grd_main->add_child(lbl_suffix);
+ grd_main->add_child(lne_prefix);
+ grd_main->add_child(lne_suffix);
+
+ // -- Feature Tabs
+
+ const int feature_min_height = 160;
+
+ Ref<Theme> collapse_theme = create_editor_theme();
+ collapse_theme->set_icon("checked", "CheckBox", collapse_theme->get_icon("GuiTreeArrowDown", "EditorIcons"));
+ collapse_theme->set_icon("unchecked", "CheckBox", collapse_theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
+
+ CheckBox *chk_collapse_features = memnew(CheckBox);
+ chk_collapse_features->set_text(TTR("Advanced options"));
+ chk_collapse_features->set_theme(collapse_theme);
+ chk_collapse_features->set_focus_mode(FOCUS_NONE);
+ vbc->add_child(chk_collapse_features);
+
+ tabc_features = memnew(TabContainer);
+ tabc_features->set_tab_align(TabContainer::ALIGN_LEFT);
+ vbc->add_child(tabc_features);
+
+ // ---- Tab Substitute
+
+ VBoxContainer *vbc_substitute = memnew(VBoxContainer);
+ vbc_substitute->set_h_size_flags(SIZE_EXPAND_FILL);
+ vbc_substitute->set_custom_minimum_size(Size2(0, feature_min_height));
+
+ vbc_substitute->set_name(TTR("Substitute"));
+ tabc_features->add_child(vbc_substitute);
+
+ cbut_substitute = memnew(CheckButton);
+ cbut_substitute->set_text(TTR("Substitute"));
+ vbc_substitute->add_child(cbut_substitute);
+
+ GridContainer *grd_substitute = memnew(GridContainer);
+ grd_substitute->set_columns(3);
+ vbc_substitute->add_child(grd_substitute);
+
+ // Name
+
+ but_insert_name = memnew(Button);
+ but_insert_name->set_text("NAME");
+ but_insert_name->set_tooltip(String("${NAME}\n") + TTR("Node name"));
+ but_insert_name->set_focus_mode(FOCUS_NONE);
+ but_insert_name->connect("pressed", this, "_insert_text", make_binds("${NAME}"));
+ but_insert_name->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_name);
+
+ // Parent
+
+ but_insert_parent = memnew(Button);
+ but_insert_parent->set_text("PARENT");
+ but_insert_parent->set_tooltip(String("${PARENT}\n") + TTR("Node's parent name, if available"));
+ but_insert_parent->set_focus_mode(FOCUS_NONE);
+ but_insert_parent->connect("pressed", this, "_insert_text", make_binds("${PARENT}"));
+ but_insert_parent->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_parent);
+
+ // Type
+
+ but_insert_type = memnew(Button);
+ but_insert_type->set_text("TYPE");
+ but_insert_type->set_tooltip(String("${TYPE}\n") + TTR("Node type"));
+ but_insert_type->set_focus_mode(FOCUS_NONE);
+ but_insert_type->connect("pressed", this, "_insert_text", make_binds("${TYPE}"));
+ but_insert_type->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_type);
+
+ // Scene
+
+ but_insert_scene = memnew(Button);
+ but_insert_scene->set_text("SCENE");
+ but_insert_scene->set_tooltip(String("${SCENE}\n") + TTR("Current scene name"));
+ but_insert_scene->set_focus_mode(FOCUS_NONE);
+ but_insert_scene->connect("pressed", this, "_insert_text", make_binds("${SCENE}"));
+ but_insert_scene->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_scene);
+
+ // Root
+
+ but_insert_root = memnew(Button);
+ but_insert_root->set_text("ROOT");
+ but_insert_root->set_tooltip(String("${ROOT}\n") + TTR("Root node name"));
+ but_insert_root->set_focus_mode(FOCUS_NONE);
+ but_insert_root->connect("pressed", this, "_insert_text", make_binds("${ROOT}"));
+ but_insert_root->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_root);
+
+ // Count
+
+ but_insert_count = memnew(Button);
+ but_insert_count->set_text("COUNTER");
+ but_insert_count->set_tooltip(String("${COUNTER}\n") + TTR("Sequential integer counter.\nCompare counter options."));
+ but_insert_count->set_focus_mode(FOCUS_NONE);
+ but_insert_count->connect("pressed", this, "_insert_text", make_binds("${COUNTER}"));
+ but_insert_count->set_h_size_flags(SIZE_EXPAND_FILL);
+ grd_substitute->add_child(but_insert_count);
+
+ chk_per_level_counter = memnew(CheckBox);
+ chk_per_level_counter->set_text(TTR("Per Level counter"));
+ chk_per_level_counter->set_tooltip(TTR("If set the counter restarts for each group of child nodes"));
+ vbc_substitute->add_child(chk_per_level_counter);
+
+ HBoxContainer *hbc_count_options = memnew(HBoxContainer);
+ vbc_substitute->add_child(hbc_count_options);
+
+ Label *lbl_count_start = memnew(Label);
+ lbl_count_start->set_text(TTR("Start"));
+ lbl_count_start->set_tooltip(TTR("Initial value for the counter"));
+ hbc_count_options->add_child(lbl_count_start);
+
+ spn_count_start = memnew(SpinBox);
+ spn_count_start->set_tooltip(TTR("Initial value for the counter"));
+ spn_count_start->set_step(1);
+ spn_count_start->set_min(0);
+ hbc_count_options->add_child(spn_count_start);
+
+ Label *lbl_count_step = memnew(Label);
+ lbl_count_step->set_text(TTR("Step"));
+ lbl_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node"));
+ hbc_count_options->add_child(lbl_count_step);
+
+ spn_count_step = memnew(SpinBox);
+ spn_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node"));
+ spn_count_step->set_step(1);
+ hbc_count_options->add_child(spn_count_step);
+
+ Label *lbl_count_padding = memnew(Label);
+ lbl_count_padding->set_text(TTR("Padding"));
+ lbl_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros."));
+ hbc_count_options->add_child(lbl_count_padding);
+
+ spn_count_padding = memnew(SpinBox);
+ spn_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros."));
+ spn_count_padding->set_step(1);
+ hbc_count_options->add_child(spn_count_padding);
+
+ // ---- Tab RegEx
+
+ VBoxContainer *vbc_regex = memnew(VBoxContainer);
+ vbc_regex->set_h_size_flags(SIZE_EXPAND_FILL);
+ vbc_regex->set_name(TTR("Regular Expressions"));
+ vbc_regex->set_custom_minimum_size(Size2(0, feature_min_height));
+ tabc_features->add_child(vbc_regex);
+
+ cbut_regex = memnew(CheckButton);
+ cbut_regex->set_text(TTR("Regular Expressions"));
+ vbc_regex->add_child(cbut_regex);
+
+ // ---- Tab Process
+
+ VBoxContainer *vbc_process = memnew(VBoxContainer);
+ vbc_process->set_h_size_flags(SIZE_EXPAND_FILL);
+ vbc_process->set_name(TTR("Post-Process"));
+ vbc_process->set_custom_minimum_size(Size2(0, feature_min_height));
+ tabc_features->add_child(vbc_process);
+
+ cbut_process = memnew(CheckButton);
+ cbut_process->set_text(TTR("Post-Process"));
+ vbc_process->add_child(cbut_process);
+
+ // ------ Style
+
+ HBoxContainer *hbc_style = memnew(HBoxContainer);
+ vbc_process->add_child(hbc_style);
+
+ Label *lbl_style = memnew(Label);
+ lbl_style->set_text(TTR("Style"));
+ hbc_style->add_child(lbl_style);
+
+ opt_style = memnew(OptionButton);
+ opt_style->add_item(TTR("Keep"));
+ opt_style->add_item(TTR("CamelCase to under_scored"));
+ opt_style->add_item(TTR("under_scored to CamelCase"));
+ hbc_style->add_child(opt_style);
+
+ // ------ Case
+
+ HBoxContainer *hbc_case = memnew(HBoxContainer);
+ vbc_process->add_child(hbc_case);
+
+ Label *lbl_case = memnew(Label);
+ lbl_case->set_text(TTR("Case"));
+ hbc_case->add_child(lbl_case);
+
+ opt_case = memnew(OptionButton);
+ opt_case->add_item(TTR("Keep"));
+ opt_case->add_item(TTR("To Lowercase"));
+ opt_case->add_item(TTR("To Uppercase"));
+ hbc_case->add_child(opt_case);
+
+ // -- Preview
+
+ HSeparator *sep_preview = memnew(HSeparator);
+ sep_preview->set_custom_minimum_size(Size2(10, 20));
+ vbc->add_child(sep_preview);
+
+ lbl_preview_title = memnew(Label);
+ lbl_preview_title->set_text(TTR("Preview"));
+ vbc->add_child(lbl_preview_title);
+
+ lbl_preview = memnew(Label);
+ lbl_preview->set_text("");
+ lbl_preview->add_color_override("font_color", Color(1, 0.5f, 0, 1));
+ vbc->add_child(lbl_preview);
+
+ // ---- Dialog related
+
+ set_custom_minimum_size(Size2(383, 0));
+ set_as_toplevel(true);
+ get_ok()->set_text(TTR("Rename"));
+ Button *but_reset = add_button(TTR("Reset"));
+
+ eh.errfunc = _error_handler;
+ eh.userdata = this;
+
+ // ---- Connections
+
+ chk_collapse_features->connect("toggled", this, "_features_toggled");
+
+ // Substitite Buttons
+
+ lne_search->connect("focus_entered", this, "_update_substitute");
+ lne_search->connect("focus_exited", this, "_update_substitute");
+ lne_replace->connect("focus_entered", this, "_update_substitute");
+ lne_replace->connect("focus_exited", this, "_update_substitute");
+ lne_prefix->connect("focus_entered", this, "_update_substitute");
+ lne_prefix->connect("focus_exited", this, "_update_substitute");
+ lne_suffix->connect("focus_entered", this, "_update_substitute");
+ lne_suffix->connect("focus_exited", this, "_update_substitute");
+
+ // Preview
+
+ lne_prefix->connect("text_changed", this, "_update_preview");
+ lne_suffix->connect("text_changed", this, "_update_preview");
+ lne_search->connect("text_changed", this, "_update_preview");
+ lne_replace->connect("text_changed", this, "_update_preview");
+ spn_count_start->connect("value_changed", this, "_update_preview_int");
+ spn_count_step->connect("value_changed", this, "_update_preview_int");
+ spn_count_padding->connect("value_changed", this, "_update_preview_int");
+ opt_style->connect("item_selected", this, "_update_preview_int");
+ opt_case->connect("item_selected", this, "_update_preview_int");
+ cbut_substitute->connect("pressed", this, "_update_preview", varray(""));
+ cbut_regex->connect("pressed", this, "_update_preview", varray(""));
+ cbut_process->connect("pressed", this, "_update_preview", varray(""));
+
+ but_reset->connect("pressed", this, "reset");
+
+ reset();
+ _features_toggled(false);
+}
+
+void RenameDialog::_bind_methods() {
+
+ ClassDB::bind_method("_features_toggled", &RenameDialog::_features_toggled);
+ ClassDB::bind_method("_update_preview", &RenameDialog::_update_preview);
+ ClassDB::bind_method("_update_preview_int", &RenameDialog::_update_preview_int);
+ ClassDB::bind_method("_insert_text", &RenameDialog::_insert_text);
+ ClassDB::bind_method("_update_substitute", &RenameDialog::_update_substitute);
+ ClassDB::bind_method("reset", &RenameDialog::reset);
+ ClassDB::bind_method("rename", &RenameDialog::rename);
+}
+
+void RenameDialog::_update_substitute() {
+
+ LineEdit *focus_owner_line_edit = Object::cast_to<LineEdit>(get_focus_owner());
+ bool is_main_field = _is_main_field(focus_owner_line_edit);
+
+ but_insert_name->set_disabled(!is_main_field);
+ but_insert_parent->set_disabled(!is_main_field);
+ but_insert_type->set_disabled(!is_main_field);
+ but_insert_scene->set_disabled(!is_main_field);
+ but_insert_root->set_disabled(!is_main_field);
+ but_insert_count->set_disabled(!is_main_field);
+
+ // The focus mode seems to be reset when disabling/re-enabling
+ but_insert_name->set_focus_mode(FOCUS_NONE);
+ but_insert_parent->set_focus_mode(FOCUS_NONE);
+ but_insert_type->set_focus_mode(FOCUS_NONE);
+ but_insert_scene->set_focus_mode(FOCUS_NONE);
+ but_insert_root->set_focus_mode(FOCUS_NONE);
+ but_insert_count->set_focus_mode(FOCUS_NONE);
+}
+
+void RenameDialog::_post_popup() {
+
+ EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
+ preview_node = NULL;
+
+ Array selected_node_list = editor_selection->get_selected_nodes();
+ ERR_FAIL_COND(selected_node_list.size() == 0);
+
+ preview_node = selected_node_list[0];
+
+ _update_preview();
+ _update_substitute();
+}
+
+void RenameDialog::_update_preview_int(int new_value) {
+ _update_preview();
+}
+
+void RenameDialog::_update_preview(String new_text) {
+
+ if (lock_preview_update || preview_node == NULL)
+ return;
+
+ has_errors = false;
+ add_error_handler(&eh);
+
+ String new_name = _apply_rename(preview_node, spn_count_start->get_value());
+
+ if (!has_errors) {
+
+ lbl_preview_title->set_text(TTR("Preview"));
+ lbl_preview->set_text(new_name);
+
+ if (new_name == preview_node->get_name()) {
+ lbl_preview->add_color_override("font_color", Color(0, 0.5f, 0.25f, 1));
+ } else {
+ lbl_preview->add_color_override("font_color", Color(0, 1, 0.5f, 1));
+ }
+ }
+
+ remove_error_handler(&eh);
+}
+
+String RenameDialog::_apply_rename(const Node *node, int count) {
+
+ String search = lne_search->get_text();
+ String replace = lne_replace->get_text();
+ String prefix = lne_prefix->get_text();
+ String suffix = lne_suffix->get_text();
+ String new_name = node->get_name();
+
+ if (cbut_substitute->is_pressed()) {
+ search = _substitute(search, node, count);
+ replace = _substitute(replace, node, count);
+ prefix = _substitute(prefix, node, count);
+ suffix = _substitute(suffix, node, count);
+ }
+
+ if (cbut_regex->is_pressed()) {
+
+ new_name = _regex(search, new_name, replace);
+ } else {
+ new_name = new_name.replace(search, replace);
+ }
+
+ new_name = prefix + new_name + suffix;
+
+ if (cbut_process->is_pressed()) {
+ new_name = _postprocess(new_name);
+ }
+
+ return new_name;
+}
+
+String RenameDialog::_substitute(const String &subject, const Node *node, int count) {
+
+ String result = subject.replace("${COUNTER}", vformat("%0" + itos(spn_count_padding->get_value()) + "d", count));
+
+ if (node) {
+ result = result.replace("${NAME}", node->get_name());
+ result = result.replace("${TYPE}", node->get_class());
+ }
+
+ int current = EditorNode::get_singleton()->get_editor_data().get_edited_scene();
+ result = result.replace("${SCENE}", EditorNode::get_singleton()->get_editor_data().get_scene_title(current));
+
+ Node *root_node = SceneTree::get_singleton()->get_edited_scene_root();
+ if (root_node) {
+ result = result.replace("${ROOT}", root_node->get_name());
+ }
+
+ Node *parent_node = node->get_parent();
+ if (parent_node) {
+ if (node == root_node) {
+ // Can not substitute parent of root.
+ result = result.replace("${PARENT}", "");
+ } else {
+ result = result.replace("${PARENT}", parent_node->get_name());
+ }
+ }
+
+ return result;
+}
+
+void RenameDialog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
+
+ RenameDialog *self = (RenameDialog *)p_self;
+ String source_file(p_file);
+
+ // Only show first error that is related to "regex"
+ if (self->has_errors || source_file.find("regex") < 0)
+ return;
+
+ String err_str;
+ if (p_errorexp && p_errorexp[0]) {
+ err_str = p_errorexp;
+ } else {
+ err_str = p_error;
+ }
+
+ self->has_errors = true;
+ self->lbl_preview_title->set_text(TTR("Error"));
+ self->lbl_preview->add_color_override("font_color", Color(1, 0.25f, 0, 1));
+ self->lbl_preview->set_text(err_str);
+}
+
+String RenameDialog::_regex(const String &pattern, const String &subject, const String &replacement) {
+
+ RegEx regex(pattern);
+
+ return regex.sub(subject, replacement, true);
+}
+
+String RenameDialog::_postprocess(const String &subject) {
+
+ int style_id = opt_style->get_selected();
+
+ String result = subject;
+
+ if (style_id == 1) {
+
+ // CamelCase to Under_Line
+ result = result.camelcase_to_underscore(true);
+ result = _regex("_+", result, "_");
+
+ } else if (style_id == 2) {
+
+ // Under_Line to CamelCase
+ RegEx pattern("_+(.?)");
+ Array matches = pattern.search_all(result);
+
+ // _ name would become empty. Ignore
+ if (matches.size() && result != "_") {
+ String buffer;
+ int start = 0;
+ int end = 0;
+ for (int i = 0; i < matches.size(); ++i) {
+ start = ((Ref<RegExMatch>)matches[i])->get_start(1);
+ buffer += result.substr(end, start - end - 1);
+ buffer += result.substr(start, 1).to_upper();
+ end = start + 1;
+ }
+ buffer += result.substr(end, result.size() - (end + 1));
+ result = buffer.replace("_", "").capitalize();
+ }
+ }
+
+ int case_id = opt_case->get_selected();
+
+ if (case_id == 1) {
+ // To Lowercase
+ result = result.to_lower();
+ } else if (case_id == 2) {
+ // To Upercase
+ result = result.to_upper();
+ }
+
+ return result;
+}
+
+void RenameDialog::_iterate_scene(const Node *node, const Array &selection, int *counter) {
+
+ if (!node)
+ return;
+
+ if (selection.has(node)) {
+
+ String new_name = _apply_rename(node, *counter);
+
+ if (node->get_name() != new_name) {
+ Pair<NodePath, String> rename_item;
+ rename_item.first = node->get_path();
+ rename_item.second = new_name;
+ to_rename.push_back(rename_item);
+ }
+
+ *counter += spn_count_step->get_value();
+ }
+
+ int *cur_counter = counter;
+ int level_counter = spn_count_start->get_value();
+
+ if (chk_per_level_counter->is_pressed()) {
+ cur_counter = &level_counter;
+ }
+
+ for (int i = 0; i < node->get_child_count(); ++i) {
+ _iterate_scene(node->get_child(i), selection, cur_counter);
+ }
+}
+
+void RenameDialog::rename() {
+
+ // Editor selection is not ordered via scene tree. Instead iterate
+ // over scene tree until all selected nodes are found in order.
+
+ EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
+ Array selected_node_list = editor_selection->get_selected_nodes();
+ Node *root_node = SceneTree::get_singleton()->get_edited_scene_root();
+
+ global_count = spn_count_start->get_value();
+ to_rename.clear();
+
+ // Forward recursive as opposed to the actual renaming.
+ _iterate_scene(root_node, selected_node_list, &global_count);
+
+ if (undo_redo && !to_rename.empty()) {
+
+ undo_redo->create_action(TTR("Batch Rename"));
+
+ // Make sure to iterate reversed so that child nodes will find parents.
+ for (int i = to_rename.size() - 1; i >= 0; --i) {
+
+ Node *n = root_node->get_node(to_rename[i].first);
+ const String &new_name = to_rename[i].second;
+
+ if (!n) {
+ ERR_PRINTS("Skipping missing node: " + to_rename[i].first.get_concatenated_subnames());
+ continue;
+ }
+
+ scene_tree_editor->emit_signal("node_prerename", n, new_name);
+ undo_redo->add_do_method(scene_tree_editor, "_rename_node", n->get_instance_id(), new_name);
+ undo_redo->add_undo_method(scene_tree_editor, "_rename_node", n->get_instance_id(), n->get_name());
+ }
+
+ undo_redo->commit_action();
+ }
+}
+
+void RenameDialog::reset() {
+
+ lock_preview_update = true;
+
+ lne_prefix->clear();
+ lne_suffix->clear();
+ lne_search->clear();
+ lne_replace->clear();
+
+ cbut_substitute->set_pressed(false);
+ cbut_regex->set_pressed(false);
+ cbut_process->set_pressed(false);
+
+ chk_per_level_counter->set_pressed(true);
+
+ spn_count_start->set_value(1);
+ spn_count_step->set_value(1);
+ spn_count_padding->set_value(1);
+
+ opt_style->select(0);
+ opt_case->select(0);
+
+ lock_preview_update = false;
+ _update_preview();
+}
+
+bool RenameDialog::_is_main_field(LineEdit *line_edit) {
+ return line_edit &&
+ (line_edit == lne_search || line_edit == lne_replace || line_edit == lne_prefix || line_edit == lne_suffix);
+}
+
+void RenameDialog::_insert_text(String text) {
+
+ LineEdit *focus_owner = Object::cast_to<LineEdit>(get_focus_owner());
+
+ if (_is_main_field(focus_owner)) {
+ focus_owner->selection_delete();
+ focus_owner->append_at_cursor(text);
+ _update_preview();
+ }
+}
+
+void RenameDialog::_features_toggled(bool pressed) {
+ if (pressed) {
+ tabc_features->show();
+ } else {
+ tabc_features->hide();
+ }
+
+ // Adjust to minimum size in y
+ Size2i size = get_size();
+ size.y = 0;
+ set_size(size);
+}
diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h
new file mode 100644
index 0000000000..c5ebc30c0c
--- /dev/null
+++ b/editor/rename_dialog.h
@@ -0,0 +1,119 @@
+/*************************************************************************/
+/* rename_dialog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RENAME_DIALOG_H
+#define RENAME_DIALOG_H
+
+#include "scene/gui/check_box.h"
+#include "scene/gui/check_button.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/spin_box.h"
+
+#include "editor/scene_tree_editor.h"
+#include "undo_redo.h"
+
+/**
+@author Blazej Floch
+*/
+
+class RenameDialog : public ConfirmationDialog {
+
+ GDCLASS(RenameDialog, ConfirmationDialog);
+
+ virtual void ok_pressed() { rename(); };
+ void _cancel_pressed(){};
+ void _features_toggled(bool pressed);
+ void _insert_text(String text);
+ void _update_substitute();
+ bool _is_main_field(LineEdit *line_edit);
+
+ void _iterate_scene(const Node *node, const Array &selection, int *count);
+ String _apply_rename(const Node *node, int count);
+ String _substitute(const String &subject, const Node *node, int count);
+ String _regex(const String &pattern, const String &subject, const String &replacement);
+ String _postprocess(const String &subject);
+ void _update_preview(String new_text = "");
+ void _update_preview_int(int new_value = 0);
+ static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type);
+
+ SceneTreeEditor *scene_tree_editor;
+ UndoRedo *undo_redo;
+ int global_count;
+
+ LineEdit *lne_search;
+ LineEdit *lne_replace;
+ LineEdit *lne_prefix;
+ LineEdit *lne_suffix;
+
+ TabContainer *tabc_features;
+
+ CheckButton *cbut_substitute;
+ CheckButton *cbut_regex;
+ CheckButton *cbut_process;
+ CheckBox *chk_per_level_counter;
+
+ Button *but_insert_name;
+ Button *but_insert_parent;
+ Button *but_insert_type;
+ Button *but_insert_scene;
+ Button *but_insert_root;
+ Button *but_insert_count;
+
+ SpinBox *spn_count_start;
+ SpinBox *spn_count_step;
+ SpinBox *spn_count_padding;
+
+ OptionButton *opt_style;
+ OptionButton *opt_case;
+
+ Label *lbl_preview_title;
+ Label *lbl_preview;
+
+ List<Pair<NodePath, String> > to_rename;
+ Node *preview_node;
+ bool lock_preview_update;
+ ErrorHandlerList eh;
+ bool has_errors;
+
+protected:
+ void _notification(int p_what){};
+ static void _bind_methods();
+ virtual void _post_popup();
+
+public:
+ void reset();
+ void rename();
+
+ RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_undo_redo = NULL);
+ ~RenameDialog(){};
+};
+
+#endif
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 38027a34a7..8b99a3d503 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -73,7 +73,9 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
if (!p_event->is_pressed() || p_event->is_echo())
return;
- if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
+ if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
+ _tool_selected(TOOL_BATCH_RENAME);
+ } else if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
_tool_selected(TOOL_NEW);
} else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) {
_tool_selected(TOOL_INSTANCE);
@@ -107,7 +109,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
void SceneTreeDock::instance(const String &p_file) {
Node *parent = scene_tree->get_selected();
- if (!parent || !edited_scene) {
+
+ if (!parent) {
+ Node *parent = edited_scene;
+ };
+
+ if (!edited_scene) {
current_option = -1;
accept->get_ok()->set_text(TTR("OK :("));
@@ -280,6 +287,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
switch (p_tool) {
+ case TOOL_BATCH_RENAME: {
+ Tree *tree = scene_tree->get_scene_tree();
+ if (tree->is_anything_selected()) {
+ rename_dialog->popup_centered();
+ }
+ } break;
case TOOL_NEW: {
String preferred = "";
@@ -1857,6 +1870,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->clear();
+ menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME);
if (selection.size() == 1) {
subresources.clear();
@@ -2050,6 +2064,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter_hbc->add_constant_override("separate", 0);
ToolButton *tb;
+ ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_CMD | KEY_F2);
ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A);
ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"));
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
@@ -2148,6 +2163,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(create_dialog);
create_dialog->connect("create", this, "_create");
+ rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
+ add_child(rename_dialog);
+
script_create_dialog = memnew(ScriptCreateDialog);
add_child(script_create_dialog);
script_create_dialog->connect("script_created", this, "_script_created");
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index a4f36e31ee..fd7d616a80 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -36,6 +36,7 @@
#include "editor/editor_data.h"
#include "editor/editor_sub_scene.h"
#include "editor/groups_editor.h"
+#include "editor/rename_dialog.h"
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
#include "scene/animation/animation_player.h"
@@ -58,6 +59,7 @@ class SceneTreeDock : public VBoxContainer {
TOOL_NEW,
TOOL_INSTANCE,
+ TOOL_BATCH_RENAME,
TOOL_REPLACE,
TOOL_ATTACH_SCRIPT,
TOOL_CLEAR_SCRIPT,
@@ -90,6 +92,7 @@ class SceneTreeDock : public VBoxContainer {
int current_option;
CreateDialog *create_dialog;
+ RenameDialog *rename_dialog;
ToolButton *button_add;
ToolButton *button_instance;
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 50519e2c6e..a83de1627d 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -46,6 +46,7 @@
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/tree.h"
+#include "scene/resources/packed_scene.h"
#include "ustring.h"
class ScriptEditorDebuggerVariables : public Object {
@@ -286,6 +287,30 @@ void ScriptEditorDebugger::_scene_tree_selected() {
ppeer->put_var(msg);
}
+void ScriptEditorDebugger::_scene_tree_rmb_selected(const Vector2 &p_position) {
+
+ TreeItem *item = inspect_scene_tree->get_item_at_position(p_position);
+ if (!item)
+ return;
+
+ item->select(0);
+
+ item_menu->clear();
+ item_menu->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
+ item_menu->set_global_position(get_global_mouse_position());
+ item_menu->popup();
+}
+
+void ScriptEditorDebugger::_file_selected(const String &p_file) {
+ if (file_dialog->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
+ Array msg;
+ msg.push_back("save_node");
+ msg.push_back(inspected_object_id);
+ msg.push_back(p_file);
+ ppeer->put_var(msg);
+ }
+}
+
void ScriptEditorDebugger::_scene_tree_property_value_edited(const String &p_prop, const Variant &p_value) {
Array msg;
@@ -1754,6 +1779,21 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
OS::get_singleton()->set_clipboard(title + "\n----------\n" + desc);
} break;
+ case ITEM_MENU_SAVE_REMOTE_NODE: {
+
+ file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
+ file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew(PackedScene);
+ ResourceSaver::get_recognized_extensions(sd, &extensions);
+ file_dialog->clear_filters();
+ for (int i = 0; i < extensions.size(); i++) {
+ file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ }
+
+ file_dialog->popup_centered_ratio();
+ } break;
}
}
@@ -1788,6 +1828,8 @@ void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &ScriptEditorDebugger::_scene_tree_selected);
ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &ScriptEditorDebugger::_scene_tree_folded);
+ ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &ScriptEditorDebugger::_scene_tree_rmb_selected);
+ ClassDB::bind_method(D_METHOD("_file_selected"), &ScriptEditorDebugger::_file_selected);
ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
@@ -1960,7 +2002,8 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
inspect_scene_tree->set_v_size_flags(SIZE_EXPAND_FILL);
inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected");
inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded");
-
+ inspect_scene_tree->set_allow_rmb_select(true);
+ inspect_scene_tree->connect("item_rmb_selected", this, "_scene_tree_rmb_selected");
auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
@@ -1968,6 +2011,12 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
updating_scene_tree = false;
}
+ { // File dialog
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->connect("file_selected", this, "_file_selected");
+ add_child(file_dialog);
+ }
+
{ //profiler
profiler = memnew(EditorProfiler);
profiler->set_name(TTR("Profiler"));
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h
index 669d8737fe..f7fe348b65 100644
--- a/editor/script_editor_debugger.h
+++ b/editor/script_editor_debugger.h
@@ -65,6 +65,7 @@ class ScriptEditorDebugger : public Control {
enum ItemMenu {
ITEM_MENU_COPY_ERROR,
+ ITEM_MENU_SAVE_REMOTE_NODE,
};
AcceptDialog *msgdialog;
@@ -92,6 +93,7 @@ class ScriptEditorDebugger : public Control {
Tree *inspect_scene_tree;
Button *clearbutton;
PopupMenu *item_menu;
+ EditorFileDialog *file_dialog;
int error_count;
int last_error_count;
@@ -155,6 +157,8 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_folded(Object *obj);
void _scene_tree_selected();
+ void _scene_tree_rmb_selected(const Vector2 &p_position);
+ void _file_selected(const String &p_file);
void _scene_tree_request();
void _parse_message(const String &p_msg, const Array &p_data);
void _set_reason_text(const String &p_reason, MessageType p_type);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index f50f9f6f5f..c3e9e4ab62 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -101,7 +101,14 @@ void EditorSettingsDialog::popup_edit_settings() {
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/editor_settings_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds"));
} else {
- popup_centered_ratio(0.7);
+
+ Size2 popup_size = Size2(900, 700) * editor_get_scale();
+ Size2 window_size = get_viewport_rect().size;
+
+ popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
+ popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
+
+ popup_centered(popup_size);
}
_focus_current_search_box();
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index c7654d0e69..2652b09763 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -1534,6 +1534,120 @@ SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) {
set_spatial_node(p_skel);
}
+PhysicalBoneSpatialGizmo::PhysicalBoneSpatialGizmo(PhysicalBone *p_pb) :
+ EditorSpatialGizmo(),
+ physical_bone(p_pb) {
+ set_spatial_node(p_pb);
+}
+
+void PhysicalBoneSpatialGizmo::redraw() {
+
+ clear();
+
+ if (!physical_bone)
+ return;
+
+ Skeleton *sk(physical_bone->find_skeleton_parent());
+ PhysicalBone *pb(sk->get_physical_bone(physical_bone->get_bone_id()));
+ PhysicalBone *pbp(sk->get_physical_bone_parent(physical_bone->get_bone_id()));
+
+ Vector<Vector3> points;
+
+ switch (physical_bone->get_joint_type()) {
+ case PhysicalBone::JOINT_TYPE_PIN: {
+
+ PinJointSpatialGizmo::CreateGizmo(physical_bone->get_joint_offset(), points);
+ } break;
+ case PhysicalBone::JOINT_TYPE_CONE: {
+
+ const PhysicalBone::ConeJointData *cjd(static_cast<const PhysicalBone::ConeJointData *>(physical_bone->get_joint_data()));
+ ConeTwistJointSpatialGizmo::CreateGizmo(
+ physical_bone->get_joint_offset(),
+ physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
+ pb ? pb->get_global_transform() : Transform(),
+ pbp ? pbp->get_global_transform() : Transform(),
+ cjd->swing_span,
+ cjd->twist_span,
+ points,
+ pb ? &points : NULL,
+ pbp ? &points : NULL);
+ } break;
+ case PhysicalBone::JOINT_TYPE_HINGE: {
+
+ const PhysicalBone::HingeJointData *hjd(static_cast<const PhysicalBone::HingeJointData *>(physical_bone->get_joint_data()));
+ HingeJointSpatialGizmo::CreateGizmo(
+ physical_bone->get_joint_offset(),
+ physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
+ pb ? pb->get_global_transform() : Transform(),
+ pbp ? pbp->get_global_transform() : Transform(),
+ hjd->angular_limit_lower,
+ hjd->angular_limit_upper,
+ hjd->angular_limit_enabled,
+ points,
+ pb ? &points : NULL,
+ pbp ? &points : NULL);
+ } break;
+ case PhysicalBone::JOINT_TYPE_SLIDER: {
+
+ const PhysicalBone::SliderJointData *sjd(static_cast<const PhysicalBone::SliderJointData *>(physical_bone->get_joint_data()));
+ SliderJointSpatialGizmo::CreateGizmo(
+ physical_bone->get_joint_offset(),
+ physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
+ pb ? pb->get_global_transform() : Transform(),
+ pbp ? pbp->get_global_transform() : Transform(),
+ sjd->angular_limit_lower,
+ sjd->angular_limit_upper,
+ sjd->linear_limit_lower,
+ sjd->linear_limit_upper,
+ points,
+ pb ? &points : NULL,
+ pbp ? &points : NULL);
+ } break;
+ case PhysicalBone::JOINT_TYPE_6DOF: {
+
+ const PhysicalBone::SixDOFJointData *sdofjd(static_cast<const PhysicalBone::SixDOFJointData *>(physical_bone->get_joint_data()));
+ Generic6DOFJointSpatialGizmo::CreateGizmo(
+ physical_bone->get_joint_offset(),
+
+ physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
+ pb ? pb->get_global_transform() : Transform(),
+ pbp ? pbp->get_global_transform() : Transform(),
+
+ sdofjd->axis_data[0].angular_limit_lower,
+ sdofjd->axis_data[0].angular_limit_upper,
+ sdofjd->axis_data[0].linear_limit_lower,
+ sdofjd->axis_data[0].linear_limit_upper,
+ sdofjd->axis_data[0].angular_limit_enabled,
+ sdofjd->axis_data[0].linear_limit_enabled,
+
+ sdofjd->axis_data[1].angular_limit_lower,
+ sdofjd->axis_data[1].angular_limit_upper,
+ sdofjd->axis_data[1].linear_limit_lower,
+ sdofjd->axis_data[1].linear_limit_upper,
+ sdofjd->axis_data[1].angular_limit_enabled,
+ sdofjd->axis_data[1].linear_limit_enabled,
+
+ sdofjd->axis_data[2].angular_limit_lower,
+ sdofjd->axis_data[2].angular_limit_upper,
+ sdofjd->axis_data[2].linear_limit_lower,
+ sdofjd->axis_data[2].linear_limit_upper,
+ sdofjd->axis_data[2].angular_limit_enabled,
+ sdofjd->axis_data[2].linear_limit_enabled,
+
+ points,
+ pb ? &points : NULL,
+ pbp ? &points : NULL);
+ } break;
+ default:
+ return;
+ }
+
+ Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+
+ add_collision_segments(points);
+ add_lines(points, material);
+}
+
// FIXME: Kept as reference for reimplementation in 3.1+
#if 0
void RoomSpatialGizmo::redraw() {
@@ -3735,6 +3849,12 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
return lsg;
}
+ if (Object::cast_to<PhysicalBone>(p_spatial)) {
+
+ Ref<PhysicalBoneSpatialGizmo> pbsg = memnew(PhysicalBoneSpatialGizmo(Object::cast_to<PhysicalBone>(p_spatial)));
+ return pbsg;
+ }
+
if (Object::cast_to<Position3D>(p_spatial)) {
Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial)));
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index b96c75e0c6..c5dc36cb22 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -214,6 +214,17 @@ public:
SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
};
+class PhysicalBoneSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(PhysicalBoneSpatialGizmo, EditorSpatialGizmo);
+
+ PhysicalBone *physical_bone;
+
+public:
+ //virtual Transform get_global_gizmo_transform();
+ virtual void redraw();
+ PhysicalBoneSpatialGizmo(PhysicalBone *p_pb = NULL);
+};
+
#if 0
class PortalSpatialGizmo : public EditorSpatialGizmo {