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-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/property_editor.cpp2
-rw-r--r--editor/scene_tree_dock.cpp6
4 files changed, 6 insertions, 6 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 1f3ff1b332..cf478f20e5 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2196,7 +2196,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
file_system_dock->navigate_to_path(res->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
} break;
default: {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index dd80fff008..0b97ade278 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1243,7 +1243,7 @@ void ScriptEditor::_menu_option(int p_option) {
file_system_dock->navigate_to_path(path);
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
}
} break;
case CLOSE_DOCS: {
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 444cae42c5..978c95b9c8 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -257,7 +257,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
file_system_dock->navigate_to_path(r->get_path());
// Ensure that the FileSystem dock is visible.
TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_position_in_parent());
+ tab_container->set_current_tab(file_system_dock->get_index());
} break;
default: {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index eaefd04c6b..a729f62123 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1535,7 +1535,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
if (p_nodes[ni] == p_new_parent)
return; // Attempt to reparent to itself.
- if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_position_in_parent())
+ if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_index())
no_change = false;
}
@@ -1644,7 +1644,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
owners.push_back(E->get());
}
- int child_pos = node->get_position_in_parent();
+ int child_pos = node->get_index();
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos);
@@ -1918,7 +1918,7 @@ Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list
Node *tail = p_node;
Node *parent = tail->get_parent();
- for (int i = p_node->get_position_in_parent(); i < parent->get_child_count(); i++) {
+ for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
Node *sibling = parent->get_child(i);
if (p_list.find(sibling))