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-rw-r--r--editor/editor_autoload_settings.cpp8
-rw-r--r--editor/editor_inspector.cpp7
-rw-r--r--editor/editor_node.cpp25
-rw-r--r--editor/editor_properties.cpp13
-rw-r--r--editor/editor_properties.h3
-rw-r--r--editor/icons/icon_animation_tree.svg5
-rw-r--r--editor/icons/icon_auto_end.svg68
-rw-r--r--editor/icons/icon_play_travel.svg85
-rw-r--r--editor/icons/icon_tool_add_node.svg80
-rw-r--r--editor/icons/icon_tool_connect.svg72
-rw-r--r--editor/icons/icon_transition_end.svg72
-rw-r--r--editor/icons/icon_transition_end_auto.svg74
-rw-r--r--editor/icons/icon_transition_end_auto_big.svg74
-rw-r--r--editor/icons/icon_transition_end_big.svg74
-rw-r--r--editor/icons/icon_transition_immediate.svg64
-rw-r--r--editor/icons/icon_transition_immediate_auto.svg64
-rw-r--r--editor/icons/icon_transition_immediate_auto_big.svg66
-rw-r--r--editor/icons/icon_transition_immediate_big.svg66
-rw-r--r--editor/icons/icon_transition_sync.svg72
-rw-r--r--editor/icons/icon_transition_sync_auto.svg74
-rw-r--r--editor/icons/icon_transition_sync_auto_big.svg74
-rw-r--r--editor/icons/icon_transition_sync_big.svg74
-rw-r--r--editor/import/resource_importer_obj.cpp11
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp741
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h117
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp (renamed from editor/plugins/animation_blend_space_editor.cpp)132
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h (renamed from editor/plugins/animation_blend_space_editor.h)34
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp31
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp1313
-rw-r--r--editor/plugins/animation_state_machine_editor.h167
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp293
-rw-r--r--editor/plugins/root_motion_editor_plugin.h42
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp94
-rw-r--r--editor/plugins/tile_map_editor_plugin.h6
-rw-r--r--editor/scene_tree_editor.cpp25
-rw-r--r--editor/scene_tree_editor.h3
36 files changed, 4068 insertions, 155 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 30983ca149..2f0982e5d9 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -753,7 +753,6 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
autoload_cache.push_back(info);
}
- List<Node *> to_add;
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
@@ -763,9 +762,6 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
Ref<Script> scr = info.node->get_script();
info.in_editor = scr.is_valid() && scr->is_tool();
info.node->set_name(info.name);
- if (info.in_editor) {
- to_add.push_back(info.node);
- }
}
if (info.is_singleton) {
@@ -780,10 +776,6 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
}
}
- for (List<Node *>::Element *E = to_add.front(); E; E = E->next()) {
- get_tree()->get_root()->add_child(E->get());
- }
-
autoload_changed = "autoload_changed";
updating_autoload = false;
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 9a3174fb1a..79746dcb5a 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1464,7 +1464,8 @@ void EditorInspector::update_tree() {
#endif
for (List<Ref<EditorInspectorPlugin> >::Element *E = valid_plugins.front(); E; E = E->next()) {
Ref<EditorInspectorPlugin> ped = E->get();
- ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage);
+ bool exclusive = ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage);
+
List<EditorInspectorPlugin::AddedEditor> editors = ped->added_editors; //make a copy, since plugins may be used again in a sub-inspector
ped->added_editors.clear();
@@ -1532,6 +1533,10 @@ void EditorInspector::update_tree() {
}
}
}
+
+ if (exclusive) {
+ break;
+ }
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 83f1cd40ba..f099f29204 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -66,9 +66,11 @@
#include "editor/import/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_wav.h"
-#include "editor/plugins/animation_blend_space_editor.h"
+#include "editor/plugins/animation_blend_space_1d_editor.h"
+#include "editor/plugins/animation_blend_space_2d_editor.h"
#include "editor/plugins/animation_blend_tree_editor_plugin.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/baked_lightmap_editor_plugin.h"
@@ -97,6 +99,7 @@
#include "editor/plugins/physical_bone_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
+#include "editor/plugins/root_motion_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/plugins/script_text_editor.h"
#include "editor/plugins/shader_editor_plugin.h"
@@ -584,7 +587,6 @@ void EditorNode::edit_node(Node *p_node) {
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
editor_data.apply_changes_in_editors();
-
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;
@@ -1071,8 +1073,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
void EditorNode::_save_all_scenes() {
- int i = _next_unsaved_scene(true, 0);
- while (i != -1) {
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
if (i != editor_data.get_edited_scene())
@@ -1080,7 +1081,6 @@ void EditorNode::_save_all_scenes() {
else
_save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
- i = _next_unsaved_scene(true, ++i);
}
_save_default_environment();
@@ -1356,8 +1356,7 @@ void EditorNode::_save_default_environment() {
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
Map<RES, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
- if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time())
- save_resource_in_path(fallback, fallback->get_path());
+ save_resource_in_path(fallback, fallback->get_path());
}
}
@@ -4633,6 +4632,10 @@ EditorNode::EditorNode() {
Ref<EditorInspectorDefaultPlugin> eidp;
eidp.instance();
EditorInspector::add_inspector_plugin(eidp);
+
+ Ref<EditorInspectorRootMotionPlugin> rmp;
+ rmp.instance();
+ EditorInspector::add_inspector_plugin(rmp);
}
_pvrtc_register_compressors();
@@ -4658,9 +4661,7 @@ EditorNode::EditorNode() {
GLOBAL_DEF("editor/main_run_args", "");
- ClassDB::set_class_enabled("CollisionShape", true);
- ClassDB::set_class_enabled("CollisionShape2D", true);
- ClassDB::set_class_enabled("CollisionPolygon2D", true);
+ ClassDB::set_class_enabled("RootMotionView", true);
//defs here, use EDITOR_GET in logic
EDITOR_DEF("interface/scene_tabs/always_show_close_button", false);
@@ -5400,7 +5401,9 @@ EditorNode::EditorNode() {
// FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
//add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeBlendSpaceEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 5abcae80e0..2c22484d85 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1530,6 +1530,8 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
void EditorPropertyNodePath::_node_assign() {
if (!scene_tree) {
scene_tree = memnew(SceneTreeDialog);
+ scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
+ scene_tree->get_scene_tree()->set_valid_types(valid_types);
add_child(scene_tree);
scene_tree->connect("selected", this, "_node_selected");
}
@@ -1584,9 +1586,10 @@ void EditorPropertyNodePath::update_property() {
assign->set_icon(icon);
}
-void EditorPropertyNodePath::setup(const NodePath &p_base_hint) {
+void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types) {
base_hint = p_base_hint;
+ valid_types = p_valid_types;
}
void EditorPropertyNodePath::_notification(int p_what) {
@@ -1779,6 +1782,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
if (!scene_tree) {
scene_tree = memnew(SceneTreeDialog);
+ scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
add_child(scene_tree);
scene_tree->connect("selected", this, "_viewport_selected");
scene_tree->set_title(TTR("Pick a Viewport"));
@@ -2665,7 +2669,12 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
EditorPropertyNodePath *editor = memnew(EditorPropertyNodePath);
if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) {
- editor->setup(p_hint_text);
+ editor->setup(p_hint_text, Vector<StringName>());
+ }
+ if (p_hint == PROPERTY_HINT_NODE_PATH_VALID_TYPES && p_hint_text != String()) {
+ Vector<String> types = p_hint_text.split(",", false);
+ Vector<StringName> sn = Variant(types); //convert via variant
+ editor->setup(NodePath(), sn);
}
add_property_editor(p_path, editor);
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 734ca2de82..c67eccb60e 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -453,6 +453,7 @@ class EditorPropertyNodePath : public EditorProperty {
SceneTreeDialog *scene_tree;
NodePath base_hint;
+ Vector<StringName> valid_types;
void _node_selected(const NodePath &p_path);
void _node_assign();
void _node_clear();
@@ -463,7 +464,7 @@ protected:
public:
virtual void update_property();
- void setup(const NodePath &p_base_hint);
+ void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types);
EditorPropertyNodePath();
};
diff --git a/editor/icons/icon_animation_tree.svg b/editor/icons/icon_animation_tree.svg
new file mode 100644
index 0000000000..046506fa37
--- /dev/null
+++ b/editor/icons/icon_animation_tree.svg
@@ -0,0 +1,5 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m1 1v14h1.166v-2h1.834v2h8v-2h2v2h1v-14h-1v2h-2v-2h-8v2h-1.834v-2h-1.166zm4 3h2v1 1h1 3v2h-2v1 1h1 1v2h-1-2a1.0001 1.0001 0 0 1 -1 -1v-1-2h-1a1.0001 1.0001 0 0 1 -1 -1v-1-1-1zm-2.834 1h1.834v2h-1.834v-2zm9.834 0h2v2h-2v-2zm-9.834 4h1.834v2h-1.834v-2zm9.834 0h2v2h-2v-2z" fill="#cea4f1"/>
+</g>
+</svg>
diff --git a/editor/icons/icon_auto_end.svg b/editor/icons/icon_auto_end.svg
new file mode 100644
index 0000000000..9e779c69f4
--- /dev/null
+++ b/editor/icons/icon_auto_end.svg
@@ -0,0 +1,68 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg6"
+ sodipodi:docname="icon_auto_end.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1273"
+ inkscape:window-height="766"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="41.7193"
+ inkscape:cx="12.08616"
+ inkscape:cy="6.9898672"
+ inkscape:window-x="539"
+ inkscape:window-y="208"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg6" />
+ <path
+ inkscape:connector-curvature="0"
+ id="path2"
+ style="color:#000000;text-indent:0;text-decoration:none;text-decoration-line:none;text-decoration-style:solid;text-decoration-color:#000000;text-transform:none;white-space:normal;isolation:auto;mix-blend-mode:normal;solid-color:#000000;fill:#e0e0e0;fill-rule:evenodd;color-rendering:auto;image-rendering:auto;shape-rendering:auto"
+ d="m 13.999798,14 c 0.552262,-5.5e-5 0.999945,-0.447738 1,-1 V 3 c -5.5e-5,-0.5522619 -0.447738,-0.9999448 -1,-1 H 5.9997976 C 5.6959349,1.9998247 5.4084731,2.1378063 5.2185476,2.375 l -4,5 c -0.29139692,0.3649711 -0.29139692,0.8830289 0,1.248 l 4,5 c 0.189538,0.237924 0.4770584,0.376652 0.78125,0.37695 h 8.0000004 z m -1,-2 H 6.4802976 l -3.1992,-4 3.1992,-4 H 12.999798 Z M 6.9997976,10 V 6 l -2,2 z"
+ sodipodi:nodetypes="cccccccccccccccccccccc" />
+ <g
+ aria-label="E"
+ style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:40px;line-height:1.25;font-family:sans-serif;-inkscape-font-specification:'sans-serif Bold';letter-spacing:0px;word-spacing:0px;fill:#e0e0e0;fill-opacity:1;stroke:none"
+ id="text829"
+ transform="matrix(0.20475474,0,0,0.20475474,4.7903856,12.365563)">
+ <path
+ d="M 15.129502,-36.414393 H 35.422471 V -30.7308 H 22.649034 v 5.429688 h 12.011718 v 5.683594 H 22.649034 v 6.679687 h 13.203125 v 5.6835938 H 15.129502 Z"
+ style="fill:#e0e0e0;fill-opacity:1"
+ id="path831"
+ inkscape:connector-curvature="0" />
+ </g>
+</svg>
diff --git a/editor/icons/icon_play_travel.svg b/editor/icons/icon_play_travel.svg
new file mode 100644
index 0000000000..5cd3e07e20
--- /dev/null
+++ b/editor/icons/icon_play_travel.svg
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg8"
+ sodipodi:docname="icon_play_travel.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata14">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs12" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1446"
+ inkscape:window-height="646"
+ id="namedview10"
+ showgrid="false"
+ inkscape:zoom="14.75"
+ inkscape:cx="8.2818541"
+ inkscape:cy="5.7694884"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg8" />
+ <g
+ transform="matrix(0.59321602,0,0,0.59321602,-1.2203136,-611.14809)"
+ id="g6">
+ <g
+ id="g4">
+ <path
+ d="m 4.9883,1039.4 c -0.5469,0.01 -0.98717,0.4511 -0.98828,0.998 v 8 c 1.163e-4,0.7986 0.89011,1.275 1.5547,0.8321 l 6,-4 c 0.59362,-0.3959 0.59362,-1.2682 0,-1.6641 l -6,-4 c -0.1678,-0.1111 -0.3652,-0.1689 -0.56641,-0.166 z"
+ dominant-baseline="auto"
+ style="color:#000000;font-variant-ligatures:normal;font-variant-position:normal;font-variant-caps:normal;font-variant-numeric:normal;font-variant-alternates:normal;font-feature-settings:normal;text-indent:0;text-decoration:none;text-decoration-line:none;text-decoration-style:solid;text-decoration-color:#000000;text-transform:none;text-orientation:mixed;dominant-baseline:auto;white-space:normal;shape-padding:0;isolation:auto;mix-blend-mode:normal;solid-color:#000000;fill:#e0e0e0;fill-rule:evenodd;color-rendering:auto;image-rendering:auto;shape-rendering:auto"
+ id="path2"
+ inkscape:connector-curvature="0" />
+ </g>
+ </g>
+ <g
+ transform="matrix(0.59321602,0,0,0.59321602,7.5254716,-610.94451)"
+ id="g6-3">
+ <g
+ id="g4-6">
+ <path
+ d="m 4.9883,1039.4 c -0.5469,0.01 -0.98717,0.4511 -0.98828,0.998 v 8 c 1.163e-4,0.7986 0.89011,1.275 1.5547,0.8321 l 6,-4 c 0.59362,-0.3959 0.59362,-1.2682 0,-1.6641 l -6,-4 c -0.1678,-0.1111 -0.3652,-0.1689 -0.56641,-0.166 z"
+ dominant-baseline="auto"
+ style="color:#000000;font-variant-ligatures:normal;font-variant-position:normal;font-variant-caps:normal;font-variant-numeric:normal;font-variant-alternates:normal;font-feature-settings:normal;text-indent:0;text-decoration:none;text-decoration-line:none;text-decoration-style:solid;text-decoration-color:#000000;text-transform:none;text-orientation:mixed;dominant-baseline:auto;white-space:normal;shape-padding:0;isolation:auto;mix-blend-mode:normal;solid-color:#000000;fill:#e0e0e0;fill-rule:evenodd;color-rendering:auto;image-rendering:auto;shape-rendering:auto"
+ id="path2-7"
+ inkscape:connector-curvature="0" />
+ </g>
+ </g>
+ <rect
+ style="fill:#e0e0e0;fill-opacity:1"
+ id="rect842"
+ width="9.5593224"
+ height="0.54237264"
+ x="3.0058463"
+ y="8.1280737"
+ ry="0.27118632" />
+</svg>
diff --git a/editor/icons/icon_tool_add_node.svg b/editor/icons/icon_tool_add_node.svg
new file mode 100644
index 0000000000..a4ff4d08a0
--- /dev/null
+++ b/editor/icons/icon_tool_add_node.svg
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg8"
+ sodipodi:docname="icon_tool_add_node.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata14">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs12" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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+ sodipodi:docname="icon_transition_sync_big.svg"
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diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 21803a2184..b8dd4a87b7 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -188,7 +188,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
return OK;
}
-static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, Vector3 p_scale_mesh, List<String> *r_missing_deps) {
+static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, bool p_optimize, Vector3 p_scale_mesh, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
@@ -200,6 +200,8 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
bool generate_tangents = p_generate_tangents;
Vector3 scale_mesh = p_scale_mesh;
bool flip_faces = false;
+ int mesh_flags = p_optimize ? Mesh::ARRAY_COMPRESS_DEFAULT : 0;
+
//bool flip_faces = p_options["force/flip_faces"];
//bool force_smooth = p_options["force/smooth_shading"];
//bool weld_vertices = p_options["force/weld_vertices"];
@@ -331,7 +333,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
surf_tool->set_material(material_map[current_material_library][current_material]);
}
- mesh = surf_tool->commit(mesh);
+ mesh = surf_tool->commit(mesh, mesh_flags);
if (current_material != String()) {
mesh->surface_set_name(mesh->get_surface_count() - 1, current_material.get_basename());
@@ -402,7 +404,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
List<Ref<Mesh> > meshes;
- Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, Vector3(1, 1, 1), r_missing_deps);
+ Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, p_flags & IMPORT_USE_COMPRESSION, Vector3(1, 1, 1), r_missing_deps);
if (err != OK) {
if (r_err) {
@@ -470,6 +472,7 @@ void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "scale_mesh"), Vector3(1, 1, 1)));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "optimize_mesh"), true));
}
bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
@@ -480,7 +483,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
List<Ref<Mesh> > meshes;
- Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], p_options["scale_mesh"], NULL);
+ Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], p_options["optimize_mesh"], p_options["scale_mesh"], NULL);
ERR_FAIL_COND_V(err != OK, err);
ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG);
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
new file mode 100644
index 0000000000..2e128db883
--- /dev/null
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -0,0 +1,741 @@
+#include "animation_blend_space_1d_editor.h"
+
+#include "os/keyboard.h"
+#include "scene/animation/animation_blend_tree.h"
+
+void AnimationNodeBlendSpace1DEditorPlugin::edit(Object *p_object) {
+ anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace1D>(p_object));
+}
+
+bool AnimationNodeBlendSpace1DEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("AnimationNodeBlendSpace1D");
+}
+
+void AnimationNodeBlendSpace1DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ button->show();
+ editor->make_bottom_panel_item_visible(anim_tree_editor);
+ anim_tree_editor->set_process(true);
+ } else {
+ if (anim_tree_editor->is_visible_in_tree()) {
+ editor->hide_bottom_panel();
+ }
+
+ button->hide();
+ anim_tree_editor->set_process(false);
+ }
+}
+
+AnimationNodeBlendSpace1DEditorPlugin::AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node) {
+ editor = p_node;
+ anim_tree_editor = memnew(AnimationNodeBlendSpace1DEditor);
+ anim_tree_editor->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
+
+ button = editor->add_bottom_panel_item(TTR("BlendSpace1D"), anim_tree_editor);
+ button->hide();
+}
+
+AnimationNodeBlendSpace1DEditorPlugin::~AnimationNodeBlendSpace1DEditorPlugin() {
+}
+
+void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEventKey> k = p_event;
+
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
+ if (selected_point != -1) {
+ _erase_selected();
+ accept_event();
+ }
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (mb->get_button_index() == BUTTON_LEFT && tool_create->is_pressed()))) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
+
+ List<StringName> classes;
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ classes.sort_custom<StringName::AlphCompare>();
+
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+ AnimationTree *gp = blend_space->get_tree();
+ ERR_FAIL_COND(!gp);
+
+ if (gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
+
+ for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ animations_menu->add_icon_item(get_icon("Animation", "Editoricons"), E->get());
+ animations_to_add.push_back(E->get());
+ }
+ }
+ }
+
+ for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+ String name = String(E->get()).replace_first("AnimationNode", "");
+ if (name == "Animation")
+ continue;
+
+ int idx = menu->get_item_count();
+ menu->add_item(vformat("Add %s", name));
+ menu->set_item_metadata(idx, E->get());
+ }
+
+ menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
+ menu->popup();
+
+ add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x;
+ add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
+ add_point_pos += blend_space->get_min_space();
+
+ if (snap->is_pressed()) {
+ add_point_pos = Math::stepify(add_point_pos, blend_space->get_snap());
+ }
+ }
+
+ if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ blend_space_draw->update(); // why not
+
+ // try to see if a point can be selected
+ selected_point = -1;
+ _update_tool_erase();
+
+ for (int i = 0; i < points.size(); i++) {
+
+ if (Math::abs(float(points[i] - mb->get_position().x)) < 10 * EDSCALE) {
+ selected_point = i;
+
+ Ref<AnimationNode> node = blend_space->get_blend_point_node(i);
+ EditorNode::get_singleton()->push_item(node.ptr(), "", true);
+ dragging_selected_attempt = true;
+ drag_from = mb->get_position();
+ _update_tool_erase();
+ _update_edited_point_pos();
+ return;
+ }
+ }
+ }
+
+ if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT) {
+ if (dragging_selected) {
+ // move
+ float point = blend_space->get_blend_point_position(selected_point);
+ point += drag_ofs.x;
+
+ if (snap->is_pressed()) {
+ point = Math::stepify(point, blend_space->get_snap());
+ }
+
+ updating = true;
+ undo_redo->create_action("Move Node Point");
+ undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
+ undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->add_do_method(this, "_update_edited_point_pos");
+ undo_redo->add_undo_method(this, "_update_edited_point_pos");
+ undo_redo->commit_action();
+ updating = false;
+ _update_edited_point_pos();
+ }
+
+ dragging_selected_attempt = false;
+ dragging_selected = false;
+ blend_space_draw->update();
+ }
+
+ // *set* the blend
+ if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ float blend_pos = mb->get_position().x / blend_space_draw->get_size().x;
+ blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
+ blend_pos += blend_space->get_min_space();
+
+ blend_space->set_blend_pos(blend_pos);
+ blend_space_draw->update();
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid() && !blend_space_draw->has_focus()) {
+ blend_space_draw->grab_focus();
+ blend_space_draw->update();
+ }
+
+ if (mm.is_valid() && dragging_selected_attempt) {
+ dragging_selected = true;
+ drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * ((blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, 0));
+ blend_space_draw->update();
+ _update_edited_point_pos();
+ }
+
+ if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
+ float blend_pos = mm->get_position().x / blend_space_draw->get_size().x;
+ blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
+ blend_pos += blend_space->get_min_space();
+
+ blend_space->set_blend_pos(blend_pos);
+ blend_space_draw->update();
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
+
+ Color linecolor = get_color("font_color", "Label");
+ Color linecolor_soft = linecolor;
+ linecolor_soft.a *= 0.5;
+
+ Ref<Font> font = get_font("font", "Label");
+ Ref<Texture> icon = get_icon("KeyValue", "EditorIcons");
+ Ref<Texture> icon_selected = get_icon("KeySelected", "EditorIcons");
+
+ Size2 s = blend_space_draw->get_size();
+
+ if (blend_space_draw->has_focus()) {
+ Color color = get_color("accent_color", "Editor");
+ blend_space_draw->draw_rect(Rect2(Point2(), s), color, false);
+ }
+
+ blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor);
+
+ if (blend_space->get_min_space() < 0) {
+ float point = 0.0;
+ point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+ point *= s.width;
+
+ float x = point;
+
+ blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
+ blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height() + font->get_ascent()), "0", linecolor);
+ blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
+ }
+
+ if (snap->is_pressed()) {
+
+ linecolor_soft.a = linecolor.a * 0.1;
+
+ if (blend_space->get_snap() > 0) {
+ int prev_idx = -1;
+
+ for (int i = 0; i < s.x; i++) {
+ float v = blend_space->get_min_space() + i * (blend_space->get_max_space() - blend_space->get_min_space()) / s.x;
+ int idx = int(v / blend_space->get_snap());
+
+ if (i > 0 && prev_idx != idx) {
+ blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft);
+ }
+
+ prev_idx = idx;
+ }
+ }
+ }
+
+ points.clear();
+
+ for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
+ float point = blend_space->get_blend_point_position(i);
+
+ if (dragging_selected && selected_point == i) {
+ point += drag_ofs.x;
+ if (snap->is_pressed()) {
+ point = Math::stepify(point, blend_space->get_snap());
+ }
+ }
+
+ point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+ point *= s.width;
+
+ points.push_back(point);
+
+ Vector2 gui_point = Vector2(point, s.height / 2.0);
+
+ gui_point -= (icon->get_size() / 2.0);
+
+ gui_point = gui_point.floor();
+
+ if (i == selected_point) {
+ blend_space_draw->draw_texture(icon_selected, gui_point);
+ } else {
+ blend_space_draw->draw_texture(icon, gui_point);
+ }
+ }
+
+ // blend position
+ {
+ Color color;
+ if (tool_blend->is_pressed()) {
+ color = get_color("accent_color", "Editor");
+ } else {
+ color = linecolor;
+ color.a *= 0.5;
+ }
+
+ float point = blend_space->get_blend_pos();
+ point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+ point *= s.width;
+
+ Vector2 gui_point = Vector2(point, s.height / 2.0);
+
+ float mind = 5 * EDSCALE;
+ float maxd = 15 * EDSCALE;
+ blend_space_draw->draw_line(gui_point + Vector2(mind, 0), gui_point + Vector2(maxd, 0), color, 2);
+ blend_space_draw->draw_line(gui_point + Vector2(-mind, 0), gui_point + Vector2(-maxd, 0), color, 2);
+ blend_space_draw->draw_line(gui_point + Vector2(0, mind), gui_point + Vector2(0, maxd), color, 2);
+ blend_space_draw->draw_line(gui_point + Vector2(0, -mind), gui_point + Vector2(0, -maxd), color, 2);
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_space() {
+
+ if (updating)
+ return;
+
+ updating = true;
+
+ if (blend_space->get_parent().is_valid()) {
+ goto_parent_hb->show();
+ } else {
+ goto_parent_hb->hide();
+ }
+
+ max_value->set_value(blend_space->get_max_space());
+ min_value->set_value(blend_space->get_min_space());
+
+ label_value->set_text(blend_space->get_value_label());
+
+ snap_value->set_value(blend_space->get_snap());
+
+ blend_space_draw->update();
+
+ updating = false;
+}
+
+void AnimationNodeBlendSpace1DEditor::_config_changed(double) {
+ if (updating)
+ return;
+
+ updating = true;
+ undo_redo->create_action("Change BlendSpace1D Limits");
+ undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
+ undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
+ undo_redo->add_do_method(blend_space.ptr(), "set_snap", snap_value->get_value());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+ updating = false;
+
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_labels_changed(String) {
+ if (updating)
+ return;
+
+ updating = true;
+ undo_redo->create_action("Change BlendSpace1D Labels", UndoRedo::MERGE_ENDS);
+ undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label());
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+ updating = false;
+}
+
+void AnimationNodeBlendSpace1DEditor::_snap_toggled() {
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
+ String type = menu->get_item_metadata(p_index);
+
+ Object *obj = ClassDB::instance(type);
+ ERR_FAIL_COND(!obj);
+ AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+ ERR_FAIL_COND(!an);
+
+ Ref<AnimationNode> node(an);
+
+ updating = true;
+ undo_redo->create_action("Add Node Point");
+ undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
+ undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+ updating = false;
+
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) {
+ Ref<AnimationNodeAnimation> anim;
+ anim.instance();
+
+ anim->set_animation(animations_to_add[p_index]);
+
+ updating = true;
+ undo_redo->create_action("Add Animation Point");
+ undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
+ undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+ updating = false;
+
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_tool_switch(int p_tool) {
+
+ if (p_tool == 0) {
+ tool_erase->show();
+ tool_erase_sep->show();
+ } else {
+ tool_erase->hide();
+ tool_erase_sep->hide();
+ }
+
+ _update_tool_erase();
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_edited_point_pos() {
+ if (updating)
+ return;
+
+ if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
+ float pos = blend_space->get_blend_point_position(selected_point);
+
+ if (dragging_selected) {
+ pos += drag_ofs.x;
+
+ if (snap->is_pressed()) {
+ pos = Math::stepify(pos, blend_space->get_snap());
+ }
+ }
+
+ updating = true;
+ edit_value->set_value(pos);
+ updating = false;
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
+
+ bool point_valid = selected_point >= 0 && selected_point < blend_space->get_blend_point_count();
+ tool_erase->set_disabled(!point_valid);
+
+ if (point_valid) {
+ Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
+
+ if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
+ open_editor->show();
+ } else {
+ open_editor->hide();
+ }
+
+ edit_hb->show();
+ } else {
+ edit_hb->hide();
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_erase_selected() {
+ if (selected_point != -1) {
+ updating = true;
+
+ undo_redo->create_action("Remove BlendSpace1D Point");
+ undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
+ undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->commit_action();
+
+ updating = false;
+
+ blend_space_draw->update();
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) {
+ if (updating)
+ return;
+
+ updating = true;
+ undo_redo->create_action("Move BlendSpace1D Node Point");
+ undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+ undo_redo->add_do_method(this, "_update_space");
+ undo_redo->add_undo_method(this, "_update_space");
+ undo_redo->add_do_method(this, "_update_edited_point_pos");
+ undo_redo->add_undo_method(this, "_update_edited_point_pos");
+ undo_redo->commit_action();
+ updating = false;
+
+ blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_open_editor() {
+
+ if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
+ Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
+ ERR_FAIL_COND(an.is_null());
+ EditorNode::get_singleton()->edit_item(an.ptr());
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_goto_parent() {
+ EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
+}
+
+void AnimationNodeBlendSpace1DEditor::_removed_from_graph() {
+ EditorNode::get_singleton()->edit_item(NULL);
+}
+
+void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+ error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+ error_label->add_color_override("font_color", get_color("error_color", "Editor"));
+ panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+ tool_blend->set_icon(get_icon("EditPivot", "EditorIcons"));
+ tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
+ tool_create->set_icon(get_icon("EditKey", "EditorIcons"));
+ tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
+ snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
+ open_editor->set_icon(get_icon("Edit", "EditorIcons"));
+ goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
+ }
+
+ if (p_what == NOTIFICATION_PROCESS) {
+ String error;
+
+ if (!blend_space->get_tree()) {
+ error = TTR("BlendSpace1D does not belong to an AnimationTree node.");
+ } else if (!blend_space->get_tree()->is_active()) {
+ error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
+ } else if (blend_space->get_tree()->is_state_invalid()) {
+ error = blend_space->get_tree()->get_invalid_state_reason();
+ }
+
+ if (error != error_label->get_text()) {
+ error_label->set_text(error);
+ if (error != String()) {
+ error_panel->show();
+ } else {
+ error_panel->hide();
+ }
+ }
+ }
+}
+
+void AnimationNodeBlendSpace1DEditor::_bind_methods() {
+ ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace1DEditor::_blend_space_gui_input);
+ ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace1DEditor::_blend_space_draw);
+ ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace1DEditor::_config_changed);
+ ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace1DEditor::_labels_changed);
+ ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace1DEditor::_update_space);
+ ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace1DEditor::_snap_toggled);
+ ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace1DEditor::_tool_switch);
+ ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace1DEditor::_erase_selected);
+ ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace1DEditor::_update_tool_erase);
+ ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace1DEditor::_edit_point_pos);
+
+ ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace1DEditor::_add_menu_type);
+ ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace1DEditor::_add_animation_type);
+
+ ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos);
+
+ ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor);
+ ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace1DEditor::_goto_parent);
+
+ ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace1DEditor::_removed_from_graph);
+}
+
+void AnimationNodeBlendSpace1DEditor::edit(AnimationNodeBlendSpace1D *p_blend_space) {
+
+ if (blend_space.is_valid()) {
+ blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
+ }
+
+ if (p_blend_space) {
+ blend_space = Ref<AnimationNodeBlendSpace1D>(p_blend_space);
+ } else {
+ blend_space.unref();
+ }
+
+ if (blend_space.is_null()) {
+ hide();
+ } else {
+ blend_space->connect("removed_from_graph", this, "_removed_from_graph");
+
+ _update_space();
+ }
+}
+
+AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = NULL;
+
+AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
+ singleton = this;
+ updating = false;
+
+ HBoxContainer *top_hb = memnew(HBoxContainer);
+ add_child(top_hb);
+
+ Ref<ButtonGroup> bg;
+ bg.instance();
+
+ goto_parent_hb = memnew(HBoxContainer);
+ top_hb->add_child(goto_parent_hb);
+
+ goto_parent = memnew(ToolButton);
+ goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
+ goto_parent_hb->add_child(goto_parent);
+ goto_parent_hb->add_child(memnew(VSeparator));
+ goto_parent_hb->hide();
+
+ tool_blend = memnew(ToolButton);
+ tool_blend->set_toggle_mode(true);
+ tool_blend->set_button_group(bg);
+ top_hb->add_child(tool_blend);
+ tool_blend->set_pressed(true);
+ tool_blend->set_tooltip(TTR("Set the blending position within the space"));
+ tool_blend->connect("pressed", this, "_tool_switch", varray(3));
+
+ tool_select = memnew(ToolButton);
+ tool_select->set_toggle_mode(true);
+ tool_select->set_button_group(bg);
+ top_hb->add_child(tool_select);
+ tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
+ tool_select->connect("pressed", this, "_tool_switch", varray(0));
+
+ tool_create = memnew(ToolButton);
+ tool_create->set_toggle_mode(true);
+ tool_create->set_button_group(bg);
+ top_hb->add_child(tool_create);
+ tool_create->set_tooltip(TTR("Create points."));
+ tool_create->connect("pressed", this, "_tool_switch", varray(1));
+
+ tool_erase_sep = memnew(VSeparator);
+ top_hb->add_child(tool_erase_sep);
+ tool_erase = memnew(ToolButton);
+ top_hb->add_child(tool_erase);
+ tool_erase->set_tooltip(TTR("Erase points."));
+ tool_erase->connect("pressed", this, "_erase_selected");
+
+ top_hb->add_child(memnew(VSeparator));
+
+ snap = memnew(ToolButton);
+ snap->set_toggle_mode(true);
+ top_hb->add_child(snap);
+ snap->set_pressed(true);
+ snap->connect("pressed", this, "_snap_toggled");
+
+ snap_value = memnew(SpinBox);
+ top_hb->add_child(snap_value);
+ snap_value->set_min(0.01);
+ snap_value->set_step(0.01);
+ snap_value->set_max(1000);
+
+ edit_hb = memnew(HBoxContainer);
+ top_hb->add_child(edit_hb);
+ edit_hb->add_child(memnew(VSeparator));
+ edit_hb->add_child(memnew(Label(TTR("Point"))));
+
+ edit_value = memnew(SpinBox);
+ edit_hb->add_child(edit_value);
+ edit_value->set_min(-1000);
+ edit_value->set_max(1000);
+ edit_value->set_step(0.01);
+ edit_value->connect("value_changed", this, "_edit_point_pos");
+
+ open_editor = memnew(Button);
+ edit_hb->add_child(open_editor);
+ open_editor->set_text(TTR("Open Editor"));
+ open_editor->connect("pressed", this, "_open_editor", varray(), CONNECT_DEFERRED);
+
+ edit_hb->hide();
+ open_editor->hide();
+
+ VBoxContainer *main_vb = memnew(VBoxContainer);
+ add_child(main_vb);
+ main_vb->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ panel = memnew(PanelContainer);
+ panel->set_clip_contents(true);
+ main_vb->add_child(panel);
+ panel->set_h_size_flags(SIZE_EXPAND_FILL);
+ panel->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ blend_space_draw = memnew(Control);
+ blend_space_draw->connect("gui_input", this, "_blend_space_gui_input");
+ blend_space_draw->connect("draw", this, "_blend_space_draw");
+ blend_space_draw->set_focus_mode(FOCUS_ALL);
+
+ panel->add_child(blend_space_draw);
+
+ {
+ HBoxContainer *bottom_hb = memnew(HBoxContainer);
+ main_vb->add_child(bottom_hb);
+ bottom_hb->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ min_value = memnew(SpinBox);
+ min_value->set_max(0);
+ min_value->set_min(-10000);
+ min_value->set_step(0.01);
+
+ max_value = memnew(SpinBox);
+ max_value->set_max(10000);
+ max_value->set_min(0.01);
+ max_value->set_step(0.01);
+
+ label_value = memnew(LineEdit);
+ label_value->set_expand_to_text_length(true);
+
+ // now add
+
+ bottom_hb->add_child(min_value);
+ bottom_hb->add_spacer();
+ bottom_hb->add_child(label_value);
+ bottom_hb->add_spacer();
+ bottom_hb->add_child(max_value);
+ }
+
+ snap_value->connect("value_changed", this, "_config_changed");
+ min_value->connect("value_changed", this, "_config_changed");
+ max_value->connect("value_changed", this, "_config_changed");
+ label_value->connect("text_changed", this, "_labels_changed");
+
+ error_panel = memnew(PanelContainer);
+ add_child(error_panel);
+
+ error_label = memnew(Label);
+ error_panel->add_child(error_label);
+ error_label->set_text("hmmm");
+
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ menu = memnew(PopupMenu);
+ add_child(menu);
+ menu->connect("index_pressed", this, "_add_menu_type");
+
+ animations_menu = memnew(PopupMenu);
+ menu->add_child(animations_menu);
+ animations_menu->set_name("animations");
+ animations_menu->connect("index_pressed", this, "_add_animation_type");
+
+ selected_point = -1;
+ dragging_selected = false;
+ dragging_selected_attempt = false;
+
+ set_custom_minimum_size(Size2(0, 150 * EDSCALE));
+}
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
new file mode 100644
index 0000000000..52139626e6
--- /dev/null
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -0,0 +1,117 @@
+#ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
+#define ANIMATION_BLEND_SPACE_1D_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/property_editor.h"
+#include "scene/animation/animation_blend_space_1d.h"
+#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/tree.h"
+
+class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
+
+ GDCLASS(AnimationNodeBlendSpace1DEditor, VBoxContainer)
+
+ Ref<AnimationNodeBlendSpace1D> blend_space;
+
+ HBoxContainer *goto_parent_hb;
+ ToolButton *goto_parent;
+
+ PanelContainer *panel;
+ ToolButton *tool_blend;
+ ToolButton *tool_select;
+ ToolButton *tool_create;
+ VSeparator *tool_erase_sep;
+ ToolButton *tool_erase;
+ ToolButton *snap;
+ SpinBox *snap_value;
+
+ LineEdit *label_value;
+ SpinBox *max_value;
+ SpinBox *min_value;
+
+ HBoxContainer *edit_hb;
+ SpinBox *edit_value;
+ Button *open_editor;
+
+ int selected_point;
+
+ Control *blend_space_draw;
+
+ PanelContainer *error_panel;
+ Label *error_label;
+
+ bool updating;
+
+ UndoRedo *undo_redo;
+
+ static AnimationNodeBlendSpace1DEditor *singleton;
+
+ void _blend_space_gui_input(const Ref<InputEvent> &p_event);
+ void _blend_space_draw();
+
+ void _update_space();
+
+ void _config_changed(double);
+ void _labels_changed(String);
+ void _snap_toggled();
+
+ PopupMenu *menu;
+ PopupMenu *animations_menu;
+ Vector<String> animations_to_add;
+ float add_point_pos;
+ Vector<float> points;
+
+ bool dragging_selected_attempt;
+ bool dragging_selected;
+ Vector2 drag_from;
+ Vector2 drag_ofs;
+
+ void _add_menu_type(int p_index);
+ void _add_animation_type(int p_index);
+
+ void _tool_switch(int p_tool);
+ void _update_edited_point_pos();
+ void _update_tool_erase();
+ void _erase_selected();
+ void _edit_point_pos(double);
+ void _open_editor();
+
+ void _goto_parent();
+
+ void _removed_from_graph();
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
+ void edit(AnimationNodeBlendSpace1D *p_blend_space);
+ AnimationNodeBlendSpace1DEditor();
+};
+
+class AnimationNodeBlendSpace1DEditorPlugin : public EditorPlugin {
+
+ GDCLASS(AnimationNodeBlendSpace1DEditorPlugin, EditorPlugin)
+
+ AnimationNodeBlendSpace1DEditor *anim_tree_editor;
+ EditorNode *editor;
+ Button *button;
+
+public:
+ virtual String get_name() const { return "BlendSpace1D"; }
+
+ bool has_main_screen() const { return false; }
+
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node);
+ ~AnimationNodeBlendSpace1DEditorPlugin();
+};
+
+#endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H
diff --git a/editor/plugins/animation_blend_space_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 9118211bf2..8d17062248 100644
--- a/editor/plugins/animation_blend_space_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -1,4 +1,4 @@
-#include "animation_blend_space_editor.h"
+#include "animation_blend_space_2d_editor.h"
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
@@ -11,14 +11,14 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
-void AnimationNodeBlendSpaceEditor::edit(AnimationNodeBlendSpace *p_blend_space) {
+void AnimationNodeBlendSpace2DEditor::edit(AnimationNodeBlendSpace2D *p_blend_space) {
if (blend_space.is_valid()) {
blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
}
if (p_blend_space) {
- blend_space = Ref<AnimationNodeBlendSpace>(p_blend_space);
+ blend_space = Ref<AnimationNodeBlendSpace2D>(p_blend_space);
} else {
blend_space.unref();
}
@@ -32,7 +32,7 @@ void AnimationNodeBlendSpaceEditor::edit(AnimationNodeBlendSpace *p_blend_space)
}
}
-void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
+void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
@@ -54,7 +54,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
- AnimationGraphPlayer *gp = blend_space->get_graph_player();
+ AnimationTree *gp = blend_space->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
@@ -203,7 +203,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_pos(blend_pos);
+ blend_space->set_blend_position(blend_pos);
blend_space_draw->update();
}
@@ -237,12 +237,12 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
- blend_space->set_blend_pos(blend_pos);
+ blend_space->set_blend_position(blend_pos);
blend_space_draw->update();
}
}
-void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
+void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
String type = menu->get_item_metadata(p_index);
@@ -265,7 +265,7 @@ void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_add_animation_type(int p_index) {
+void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
Ref<AnimationNodeAnimation> anim;
anim.instance();
@@ -284,7 +284,7 @@ void AnimationNodeBlendSpaceEditor::_add_animation_type(int p_index) {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_update_tool_erase() {
+void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
@@ -299,7 +299,7 @@ void AnimationNodeBlendSpaceEditor::_update_tool_erase() {
}
}
-void AnimationNodeBlendSpaceEditor::_tool_switch(int p_tool) {
+void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
making_triangle.clear();
if (p_tool == 2) {
@@ -325,7 +325,7 @@ void AnimationNodeBlendSpaceEditor::_tool_switch(int p_tool) {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
+void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
Color linecolor = get_color("font_color", "Label");
Color linecolor_soft = linecolor;
@@ -352,7 +352,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
}
if (blend_space->get_min_space().x < 0) {
- int x = (blend_space->get_max_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
+ int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height() + font->get_ascent()), "0", linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
@@ -490,13 +490,13 @@ void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
color.a *= 0.5;
}
- Vector2 point = blend_space->get_blend_pos();
+ Vector2 point = blend_space->get_blend_position();
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
if (blend_space->get_triangle_count()) {
- Vector2 closest = blend_space->get_closest_point(blend_space->get_blend_pos());
+ Vector2 closest = blend_space->get_closest_point(blend_space->get_blend_position());
closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
closest *= s;
closest.y = s.height - closest.y;
@@ -515,12 +515,12 @@ void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
}
}
-void AnimationNodeBlendSpaceEditor::_snap_toggled() {
+void AnimationNodeBlendSpace2DEditor::_snap_toggled() {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_update_space() {
+void AnimationNodeBlendSpace2DEditor::_update_space() {
if (updating)
return;
@@ -558,12 +558,12 @@ void AnimationNodeBlendSpaceEditor::_update_space() {
updating = false;
}
-void AnimationNodeBlendSpaceEditor::_config_changed(double) {
+void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
if (updating)
return;
updating = true;
- undo_redo->create_action("Change BlendSpace Limits");
+ undo_redo->create_action("Change BlendSpace2D Limits");
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
@@ -578,12 +578,12 @@ void AnimationNodeBlendSpaceEditor::_config_changed(double) {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_labels_changed(String) {
+void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
if (updating)
return;
updating = true;
- undo_redo->create_action("Change BlendSpace Labels", UndoRedo::MERGE_ENDS);
+ undo_redo->create_action("Change BlendSpace2D Labels", UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
@@ -594,12 +594,12 @@ void AnimationNodeBlendSpaceEditor::_labels_changed(String) {
updating = false;
}
-void AnimationNodeBlendSpaceEditor::_erase_selected() {
+void AnimationNodeBlendSpace2DEditor::_erase_selected() {
if (selected_point != -1) {
updating = true;
- undo_redo->create_action("Remove BlendSpace Point");
+ undo_redo->create_action("Remove BlendSpace2D Point");
undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
@@ -622,7 +622,7 @@ void AnimationNodeBlendSpaceEditor::_erase_selected() {
} else if (selected_triangle != -1) {
updating = true;
- undo_redo->create_action("Remove BlendSpace Triangle");
+ undo_redo->create_action("Remove BlendSpace2D Triangle");
undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
@@ -635,7 +635,7 @@ void AnimationNodeBlendSpaceEditor::_erase_selected() {
}
}
-void AnimationNodeBlendSpaceEditor::_update_edited_point_pos() {
+void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
if (updating)
return;
@@ -655,7 +655,7 @@ void AnimationNodeBlendSpaceEditor::_update_edited_point_pos() {
}
}
-void AnimationNodeBlendSpaceEditor::_edit_point_pos(double) {
+void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
if (updating)
return;
updating = true;
@@ -672,7 +672,7 @@ void AnimationNodeBlendSpaceEditor::_edit_point_pos(double) {
blend_space_draw->update();
}
-void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
+void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -693,12 +693,12 @@ void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
String error;
- if (!blend_space->get_graph_player()) {
- error = TTR("BlendSpace does not belong to an AnimationGraphPlayer node.");
- } else if (!blend_space->get_graph_player()->is_active()) {
- error = TTR("AnimationGraphPlayer is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (blend_space->get_graph_player()->is_state_invalid()) {
- error = blend_space->get_graph_player()->get_invalid_state_reason();
+ if (!blend_space->get_tree()) {
+ error = TTR("BlendSpace2D does not belong to an AnimationTree node.");
+ } else if (!blend_space->get_tree()->is_active()) {
+ error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
+ } else if (blend_space->get_tree()->is_state_invalid()) {
+ error = blend_space->get_tree()->get_invalid_state_reason();
} else if (blend_space->get_triangle_count() == 0) {
error = TTR("No triangles exist, so no blending can take place.");
}
@@ -714,7 +714,7 @@ void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
}
}
-void AnimationNodeBlendSpaceEditor::_open_editor() {
+void AnimationNodeBlendSpace2DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
@@ -723,16 +723,16 @@ void AnimationNodeBlendSpaceEditor::_open_editor() {
}
}
-void AnimationNodeBlendSpaceEditor::_goto_parent() {
+void AnimationNodeBlendSpace2DEditor::_goto_parent() {
EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
}
-void AnimationNodeBlendSpaceEditor::_removed_from_graph() {
+void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
-void AnimationNodeBlendSpaceEditor::_auto_triangles_toggled() {
+void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
undo_redo->create_action("Toggle Auto Triangles");
undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
@@ -742,35 +742,35 @@ void AnimationNodeBlendSpaceEditor::_auto_triangles_toggled() {
undo_redo->commit_action();
}
-void AnimationNodeBlendSpaceEditor::_bind_methods() {
+void AnimationNodeBlendSpace2DEditor::_bind_methods() {
- ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpaceEditor::_blend_space_gui_input);
- ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpaceEditor::_blend_space_draw);
- ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpaceEditor::_config_changed);
- ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpaceEditor::_labels_changed);
- ClassDB::bind_method("_update_space", &AnimationNodeBlendSpaceEditor::_update_space);
- ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpaceEditor::_snap_toggled);
- ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpaceEditor::_tool_switch);
- ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpaceEditor::_erase_selected);
- ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpaceEditor::_update_tool_erase);
- ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpaceEditor::_edit_point_pos);
+ ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input);
+ ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace2DEditor::_blend_space_draw);
+ ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace2DEditor::_config_changed);
+ ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace2DEditor::_labels_changed);
+ ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
+ ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace2DEditor::_snap_toggled);
+ ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace2DEditor::_tool_switch);
+ ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace2DEditor::_erase_selected);
+ ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
+ ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace2DEditor::_edit_point_pos);
- ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpaceEditor::_add_menu_type);
- ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpaceEditor::_add_animation_type);
+ ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace2DEditor::_add_menu_type);
+ ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace2DEditor::_add_animation_type);
- ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpaceEditor::_update_edited_point_pos);
+ ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
- ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpaceEditor::_open_editor);
- ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpaceEditor::_goto_parent);
+ ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
+ ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace2DEditor::_goto_parent);
- ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpaceEditor::_removed_from_graph);
+ ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
- ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpaceEditor::_auto_triangles_toggled);
+ ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
}
-AnimationNodeBlendSpaceEditor *AnimationNodeBlendSpaceEditor::singleton = NULL;
+AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
-AnimationNodeBlendSpaceEditor::AnimationNodeBlendSpaceEditor() {
+AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
singleton = this;
updating = false;
@@ -982,17 +982,17 @@ AnimationNodeBlendSpaceEditor::AnimationNodeBlendSpaceEditor() {
dragging_selected_attempt = false;
}
-void AnimationNodeBlendSpaceEditorPlugin::edit(Object *p_object) {
+void AnimationNodeBlendSpace2DEditorPlugin::edit(Object *p_object) {
- anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace>(p_object));
+ anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace2D>(p_object));
}
-bool AnimationNodeBlendSpaceEditorPlugin::handles(Object *p_object) const {
+bool AnimationNodeBlendSpace2DEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("AnimationNodeBlendSpace");
+ return p_object->is_class("AnimationNodeBlendSpace2D");
}
-void AnimationNodeBlendSpaceEditorPlugin::make_visible(bool p_visible) {
+void AnimationNodeBlendSpace2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//editor->hide_animation_player_editors();
@@ -1009,15 +1009,15 @@ void AnimationNodeBlendSpaceEditorPlugin::make_visible(bool p_visible) {
}
}
-AnimationNodeBlendSpaceEditorPlugin::AnimationNodeBlendSpaceEditorPlugin(EditorNode *p_node) {
+AnimationNodeBlendSpace2DEditorPlugin::AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node) {
editor = p_node;
- anim_tree_editor = memnew(AnimationNodeBlendSpaceEditor);
+ anim_tree_editor = memnew(AnimationNodeBlendSpace2DEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
- button = editor->add_bottom_panel_item(TTR("BlendSpace"), anim_tree_editor);
+ button = editor->add_bottom_panel_item(TTR("BlendSpace2D"), anim_tree_editor);
button->hide();
}
-AnimationNodeBlendSpaceEditorPlugin::~AnimationNodeBlendSpaceEditorPlugin() {
+AnimationNodeBlendSpace2DEditorPlugin::~AnimationNodeBlendSpace2DEditorPlugin() {
}
diff --git a/editor/plugins/animation_blend_space_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index 66d2ec6cae..a0e497804e 100644
--- a/editor/plugins/animation_blend_space_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -1,10 +1,10 @@
-#ifndef ANIMATION_BLEND_SPACE_EDITOR_H
-#define ANIMATION_BLEND_SPACE_EDITOR_H
+#ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H
+#define ANIMATION_BLEND_SPACE_2D_EDITOR_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
-#include "scene/animation/animation_blend_space.h"
+#include "scene/animation/animation_blend_space_2d.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
@@ -13,11 +13,11 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-class AnimationNodeBlendSpaceEditor : public VBoxContainer {
+class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
- GDCLASS(AnimationNodeBlendSpaceEditor, VBoxContainer);
+ GDCLASS(AnimationNodeBlendSpace2DEditor, VBoxContainer);
- Ref<AnimationNodeBlendSpace> blend_space;
+ Ref<AnimationNodeBlendSpace2D> blend_space;
HBoxContainer *goto_parent_hb;
ToolButton *goto_parent;
@@ -59,7 +59,7 @@ class AnimationNodeBlendSpaceEditor : public VBoxContainer {
UndoRedo *undo_redo;
- static AnimationNodeBlendSpaceEditor *singleton;
+ static AnimationNodeBlendSpace2DEditor *singleton;
void _blend_space_gui_input(const Ref<InputEvent> &p_event);
void _blend_space_draw();
@@ -104,27 +104,27 @@ protected:
static void _bind_methods();
public:
- static AnimationNodeBlendSpaceEditor *get_singleton() { return singleton; }
- void edit(AnimationNodeBlendSpace *p_blend_space);
- AnimationNodeBlendSpaceEditor();
+ static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; }
+ void edit(AnimationNodeBlendSpace2D *p_blend_space);
+ AnimationNodeBlendSpace2DEditor();
};
-class AnimationNodeBlendSpaceEditorPlugin : public EditorPlugin {
+class AnimationNodeBlendSpace2DEditorPlugin : public EditorPlugin {
- GDCLASS(AnimationNodeBlendSpaceEditorPlugin, EditorPlugin);
+ GDCLASS(AnimationNodeBlendSpace2DEditorPlugin, EditorPlugin);
- AnimationNodeBlendSpaceEditor *anim_tree_editor;
+ AnimationNodeBlendSpace2DEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
- virtual String get_name() const { return "BlendSpace"; }
+ virtual String get_name() const { return "BlendSpace2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
- AnimationNodeBlendSpaceEditorPlugin(EditorNode *p_node);
- ~AnimationNodeBlendSpaceEditorPlugin();
+ AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node);
+ ~AnimationNodeBlendSpace2DEditorPlugin();
};
-#endif // ANIMATION_BLEND_SPACE_EDITOR_H
+#endif // ANIMATION_BLEND_SPACE_2D_EDITOR_H
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 0875c93a16..3efb2736b5 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -169,7 +169,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
ProgressBar *pb = memnew(ProgressBar);
- AnimationGraphPlayer *player = anim->get_graph_player();
+ AnimationTree *player = anim->get_tree();
if (player->has_node(player->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(player->get_node(player->get_animation_player()));
if (ap) {
@@ -417,14 +417,14 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
if (updating || _filter_edit != anode)
return false;
- NodePath player_path = anode->get_graph_player()->get_animation_player();
+ NodePath player_path = anode->get_tree()->get_animation_player();
- if (!anode->get_graph_player()->has_node(player_path)) {
+ if (!anode->get_tree()->has_node(player_path)) {
EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names."));
return false;
}
- AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_graph_player()->get_node(player_path));
+ AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_tree()->get_node(player_path));
if (!player) {
EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names."));
return false;
@@ -603,12 +603,12 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
String error;
- if (!blend_tree->get_graph_player()) {
- error = TTR("BlendTree does not belong to an AnimationGraphPlayer node.");
- } else if (!blend_tree->get_graph_player()->is_active()) {
- error = TTR("AnimationGraphPlayer is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (blend_tree->get_graph_player()->is_state_invalid()) {
- error = blend_tree->get_graph_player()->get_invalid_state_reason();
+ if (!blend_tree->get_tree()) {
+ error = TTR("BlendTree does not belong to an AnimationTree node.");
+ } else if (!blend_tree->get_tree()->is_active()) {
+ error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
+ } else if (blend_tree->get_tree()->is_state_invalid()) {
+ error = blend_tree->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
@@ -624,13 +624,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
blend_tree->get_node_connections(&conns);
for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) {
float activity = 0;
- if (blend_tree->get_graph_player() && !blend_tree->get_graph_player()->is_state_invalid()) {
+ if (blend_tree->get_tree() && !blend_tree->get_tree()->is_state_invalid()) {
activity = blend_tree->get_connection_activity(E->get().input_node, E->get().input_index);
}
graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity);
}
- AnimationGraphPlayer *graph_player = blend_tree->get_graph_player();
+ AnimationTree *graph_player = blend_tree->get_tree();
AnimationPlayer *player = NULL;
if (graph_player->has_node(graph_player->get_animation_player())) {
player = Object::cast_to<AnimationPlayer>(graph_player->get_node(graph_player->get_animation_player()));
@@ -767,14 +767,17 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot"));
- add_options.push_back(AddOption("Add", "AnimationNodeAdd"));
+ add_options.push_back(AddOption("Add2", "AnimationNodeAdd2"));
+ add_options.push_back(AddOption("Add3", "AnimationNodeAdd3"));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2"));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3"));
add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek"));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale"));
add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
- add_options.push_back(AddOption("BlendSpace", "AnimationNodeBlendSpace"));
+ add_options.push_back(AddOption("BlendSpace1D", "AnimationNodeBlendSpace1D"));
+ add_options.push_back(AddOption("BlendSpace2D", "AnimationNodeBlendSpace2D"));
+ add_options.push_back(AddOption("StateMachine", "AnimationNodeStateMachine"));
_update_options_menu();
error_panel = memnew(PanelContainer);
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
new file mode 100644
index 0000000000..04bd5f0cec
--- /dev/null
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -0,0 +1,1313 @@
+#include "animation_state_machine_editor.h"
+
+#include "core/io/resource_loader.h"
+#include "core/project_settings.h"
+#include "math/delaunay.h"
+#include "os/input.h"
+#include "os/keyboard.h"
+#include "scene/animation/animation_blend_tree.h"
+#include "scene/animation/animation_player.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/panel.h"
+#include "scene/main/viewport.h"
+
+void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_machine) {
+
+ if (state_machine.is_valid()) {
+ state_machine->disconnect("removed_from_graph", this, "_removed_from_graph");
+ }
+
+ if (p_state_machine) {
+ state_machine = Ref<AnimationNodeStateMachine>(p_state_machine);
+ } else {
+ state_machine.unref();
+ }
+
+ if (state_machine.is_null()) {
+ hide();
+ } else {
+ state_machine->connect("removed_from_graph", this, "_removed_from_graph");
+
+ selected_transition_from = StringName();
+ selected_transition_to = StringName();
+ selected_node = StringName();
+ _update_mode();
+ _update_graph();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) {
+
+ Ref<InputEventKey> k = p_event;
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
+ if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
+ _erase_selected();
+ accept_event();
+ }
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ //Add new node
+ if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == BUTTON_LEFT))) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
+ List<StringName> classes;
+ classes.sort_custom<StringName::AlphCompare>();
+
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+ AnimationTree *gp = state_machine->get_tree();
+ ERR_FAIL_COND(!gp);
+ if (gp && gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
+ for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ animations_menu->add_icon_item(get_icon("Animation", "EditorIcons"), E->get());
+ animations_to_add.push_back(E->get());
+ }
+ }
+ }
+
+ for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+
+ String name = String(E->get()).replace_first("AnimationNode", "");
+ if (name == "Animation")
+ continue; // nope
+ int idx = menu->get_item_count();
+ menu->add_item(vformat("Add %s", name));
+ menu->set_item_metadata(idx, E->get());
+ }
+
+ menu->set_global_position(state_machine_draw->get_global_transform().xform(mb->get_position()));
+ menu->popup();
+ add_node_pos = mb->get_position() / EDSCALE + state_machine->get_graph_offset();
+ }
+
+ // select node or push a field inside
+ if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+
+ selected_transition_from = StringName();
+ selected_transition_to = StringName();
+ selected_node = StringName();
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
+
+ if (node_rects[i].play.has_point(mb->get_position())) { //edit name
+ if (play_mode->get_selected() == 1 || !state_machine->is_playing()) {
+ //start
+ state_machine->start(node_rects[i].node_name);
+ } else {
+ //travel
+ if (!state_machine->travel(node_rects[i].node_name)) {
+
+ state_machine->start(node_rects[i].node_name);
+ //removing this due to usability..
+ //error_time = 5;
+ //error_text = vformat(TTR("No path found from '%s' to '%s'."), state_machine->get_current_node(), node_rects[i].node_name);
+ }
+ }
+ state_machine_draw->update();
+ return;
+ }
+
+ if (node_rects[i].name.has_point(mb->get_position())) { //edit name
+
+ Ref<StyleBox> line_sb = get_stylebox("normal", "LineEdit");
+
+ Rect2 edit_rect = node_rects[i].name;
+ edit_rect.position -= line_sb->get_offset();
+ edit_rect.size += line_sb->get_minimum_size();
+
+ name_edit->set_global_position(state_machine_draw->get_global_transform().xform(edit_rect.position));
+ name_edit->set_size(edit_rect.size);
+ name_edit->set_text(node_rects[i].node_name);
+ name_edit->show_modal();
+ name_edit->grab_focus();
+ name_edit->select_all();
+
+ prev_name = node_rects[i].node_name;
+ return;
+ }
+
+ if (node_rects[i].edit.has_point(mb->get_position())) { //edit name
+ call_deferred("_open_editor", node_rects[i].node_name);
+ return;
+ }
+
+ if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
+ selected_node = node_rects[i].node_name;
+
+ Ref<AnimationNode> anode = state_machine->get_node(selected_node);
+ EditorNode::get_singleton()->push_item(anode.ptr(), "", true);
+ state_machine_draw->update();
+ dragging_selected_attempt = true;
+ dragging_selected = false;
+ drag_from = mb->get_position();
+ snap_x = StringName();
+ snap_y = StringName();
+ _update_mode();
+ return;
+ }
+ }
+
+ //test the lines now
+ int closest = -1;
+ float closest_d = 1e20;
+ for (int i = 0; i < transition_lines.size(); i++) {
+
+ Vector2 s[2] = {
+ transition_lines[i].from,
+ transition_lines[i].to
+ };
+ Vector2 cpoint = Geometry::get_closest_point_to_segment_2d(mb->get_position(), s);
+ float d = cpoint.distance_to(mb->get_position());
+ if (d > transition_lines[i].width) {
+ continue;
+ }
+
+ if (d < closest_d) {
+ closest = i;
+ closest_d = d;
+ }
+ }
+
+ if (closest >= 0) {
+ selected_transition_from = transition_lines[closest].from_node;
+ selected_transition_to = transition_lines[closest].to_node;
+
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(closest);
+ EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+ }
+
+ state_machine_draw->update();
+ _update_mode();
+ }
+
+ //end moving node
+ if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
+
+ if (dragging_selected) {
+
+ Ref<AnimationNode> an = state_machine->get_node(selected_node);
+ updating = true;
+ undo_redo->create_action("Move Node");
+ undo_redo->add_do_method(an.ptr(), "set_position", an->get_position() + drag_ofs / EDSCALE);
+ undo_redo->add_undo_method(an.ptr(), "set_position", an->get_position());
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ }
+ snap_x = StringName();
+ snap_y = StringName();
+
+ dragging_selected_attempt = false;
+ dragging_selected = false;
+ state_machine_draw->update();
+ }
+
+ //connect nodes
+ if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
+ if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
+ connecting = true;
+ connecting_from = node_rects[i].node_name;
+ connecting_to = mb->get_position();
+ connecting_to_node = StringName();
+ return;
+ }
+ }
+ }
+
+ //end connecting nodes
+ if (mb.is_valid() && connecting && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
+
+ if (connecting_to_node != StringName()) {
+
+ if (state_machine->has_transition(connecting_from, connecting_to_node)) {
+ EditorNode::get_singleton()->show_warning("Transition exists!");
+
+ } else {
+
+ Ref<AnimationNodeStateMachineTransition> tr;
+ tr.instance();
+ tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
+
+ updating = true;
+ undo_redo->create_action("Add Transition");
+ undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ selected_transition_from = connecting_from;
+ selected_transition_to = connecting_to_node;
+
+ EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+ _update_mode();
+ }
+ }
+ connecting_to_node = StringName();
+ connecting = false;
+ state_machine_draw->update();
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ //pan window
+ if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) {
+
+ h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
+ v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
+ }
+
+ //move mouse while connecting
+ if (mm.is_valid() && connecting) {
+
+ connecting_to = mm->get_position();
+ connecting_to_node = StringName();
+ state_machine_draw->update();
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
+ if (node_rects[i].node_name != connecting_from && node_rects[i].node.has_point(connecting_to)) { //select node since nothing else was selected
+ connecting_to_node = node_rects[i].node_name;
+ return;
+ }
+ }
+ }
+
+ //move mouse while moving a node
+ if (mm.is_valid() && dragging_selected_attempt) {
+
+ dragging_selected = true;
+ drag_ofs = mm->get_position() - drag_from;
+ snap_x = StringName();
+ snap_y = StringName();
+ {
+ //snap
+ Vector2 cpos = state_machine->get_node(selected_node)->get_position() + drag_ofs / EDSCALE;
+ List<StringName> nodes;
+ state_machine->get_node_list(&nodes);
+
+ float best_d_x = 1e20;
+ float best_d_y = 1e20;
+
+ for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
+ if (E->get() == selected_node)
+ continue;
+ Vector2 npos = state_machine->get_node(E->get())->get_position();
+
+ float d_x = ABS(npos.x - cpos.x);
+ if (d_x < MIN(5, best_d_x)) {
+ drag_ofs.x -= cpos.x - npos.x;
+ best_d_x = d_x;
+ snap_x = E->get();
+ }
+
+ float d_y = ABS(npos.y - cpos.y);
+ if (d_y < MIN(5, best_d_y)) {
+ drag_ofs.y -= cpos.y - npos.y;
+ best_d_y = d_y;
+ snap_y = E->get();
+ }
+ }
+ }
+
+ state_machine_draw->update();
+ }
+
+ //put ibeam (text cursor) over names to make it clearer that they are editable
+ if (mm.is_valid()) {
+
+ state_machine_draw->grab_focus();
+
+ bool over_text_now = false;
+ String new_over_node = StringName();
+ int new_over_node_what = -1;
+ if (tool_select->is_pressed()) {
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
+
+ if (node_rects[i].name.has_point(mm->get_position())) {
+ over_text_now = true;
+ break;
+ }
+
+ if (node_rects[i].node.has_point(mm->get_position())) {
+ new_over_node = node_rects[i].node_name;
+ if (node_rects[i].play.has_point(mm->get_position())) {
+ new_over_node_what = 0;
+ }
+ if (node_rects[i].edit.has_point(mm->get_position())) {
+ new_over_node_what = 1;
+ }
+ }
+ }
+ }
+
+ if (new_over_node != over_node || new_over_node_what != over_node_what) {
+ over_node = new_over_node;
+ over_node_what = new_over_node_what;
+ state_machine_draw->update();
+ }
+
+ if (over_text != over_text_now) {
+
+ if (over_text_now) {
+ state_machine_draw->set_default_cursor_shape(CURSOR_IBEAM);
+ } else {
+ state_machine_draw->set_default_cursor_shape(CURSOR_ARROW);
+ }
+
+ over_text = over_text_now;
+ }
+ }
+}
+
+void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
+
+ String type = menu->get_item_metadata(p_index);
+
+ Object *obj = ClassDB::instance(type);
+ ERR_FAIL_COND(!obj);
+ AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+ ERR_FAIL_COND(!an);
+
+ Ref<AnimationNode> node(an);
+ node->set_position(add_node_pos);
+
+ String base_name = type.replace_first("AnimationNode", "");
+ int base = 1;
+ String name = base_name;
+ while (state_machine->has_node(name)) {
+ base++;
+ name = base_name + " " + itos(base);
+ }
+
+ updating = true;
+ undo_redo->create_action("Add Node");
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
+
+ Ref<AnimationNodeAnimation> anim;
+ anim.instance();
+
+ anim->set_animation(animations_to_add[p_index]);
+
+ String base_name = animations_to_add[p_index];
+ int base = 1;
+ String name = base_name;
+ while (state_machine->has_node(name)) {
+ base++;
+ name = base_name + " " + itos(base);
+ }
+
+ anim->set_position(add_node_pos);
+
+ updating = true;
+ undo_redo->create_action("Add Node");
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance) {
+
+ Color linecolor = get_color("font_color", "Label");
+ Color icon_color(1, 1, 1);
+ Color accent = get_color("accent_color", "Editor");
+
+ if (!p_enabled) {
+ linecolor.a *= 0.2;
+ icon_color.a *= 0.2;
+ accent.a *= 0.6;
+ }
+
+ Ref<Texture> icons[6] = {
+ get_icon("TransitionImmediateBig", "EditorIcons"),
+ get_icon("TransitionSyncBig", "EditorIcons"),
+ get_icon("TransitionEndBig", "EditorIcons"),
+ get_icon("TransitionImmediateAutoBig", "EditorIcons"),
+ get_icon("TransitionSyncAutoBig", "EditorIcons"),
+ get_icon("TransitionEndAutoBig", "EditorIcons")
+ };
+
+ if (p_selected) {
+ state_machine_draw->draw_line(p_from, p_to, accent, 6, true);
+ }
+
+ if (p_travel) {
+ linecolor = accent;
+ linecolor.set_hsv(1.0, linecolor.get_s(), linecolor.get_v());
+ }
+ state_machine_draw->draw_line(p_from, p_to, linecolor, 2, true);
+
+ Ref<Texture> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
+
+ Transform2D xf;
+ xf.elements[0] = (p_to - p_from).normalized();
+ xf.elements[1] = xf.elements[0].tangent();
+ xf.elements[2] = (p_from + p_to) * 0.5 - xf.elements[1] * icon->get_height() * 0.5 - xf.elements[0] * icon->get_height() * 0.5;
+
+ state_machine_draw->draw_set_transform_matrix(xf);
+ state_machine_draw->draw_texture(icon, Vector2(), icon_color);
+ state_machine_draw->draw_set_transform_matrix(Transform2D());
+}
+
+void AnimationNodeStateMachineEditor::_clip_src_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect) {
+
+ if (r_to == r_from)
+ return;
+
+ //this could be optimized...
+ Vector2 n = (r_to - r_from).normalized();
+ while (p_rect.has_point(r_from)) {
+ r_from += n;
+ }
+}
+
+void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect) {
+
+ if (r_to == r_from)
+ return;
+
+ //this could be optimized...
+ Vector2 n = (r_to - r_from).normalized();
+ while (p_rect.has_point(r_to)) {
+ r_to -= n;
+ }
+}
+
+void AnimationNodeStateMachineEditor::_state_machine_draw() {
+
+ Ref<StyleBox> style = get_stylebox("frame", "GraphNode");
+ Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode");
+
+ Ref<Font> font = get_font("title_font", "GraphNode");
+ Color font_color = get_color("title_color", "GraphNode");
+ Ref<Texture> play = get_icon("Play", "EditorIcons");
+ Ref<Texture> auto_play = get_icon("AutoPlay", "EditorIcons");
+ Ref<Texture> edit = get_icon("Edit", "EditorIcons");
+ Color accent = get_color("accent_color", "Editor");
+ Color linecolor = get_color("font_color", "Label");
+ linecolor.a *= 0.3;
+ Ref<StyleBox> playing_overlay = get_stylebox("position", "GraphNode");
+
+ bool playing = state_machine->is_playing();
+ StringName current = state_machine->get_current_node();
+ StringName blend_from = state_machine->get_blend_from_node();
+ Vector<StringName> travel_path = state_machine->get_travel_path();
+
+ if (state_machine_draw->has_focus()) {
+ state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false);
+ }
+ int sep = 3 * EDSCALE;
+
+ List<StringName> nodes;
+ state_machine->get_node_list(&nodes);
+
+ node_rects.clear();
+ Rect2 scroll_range(Point2(), state_machine_draw->get_size());
+
+ //snap lines
+ if (dragging_selected) {
+
+ Vector2 from = (state_machine->get_node(selected_node)->get_position() * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE;
+ if (snap_x != StringName()) {
+ Vector2 to = (state_machine->get_node(snap_x)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ state_machine_draw->draw_line(from, to, linecolor, 2);
+ }
+ if (snap_y != StringName()) {
+ Vector2 to = (state_machine->get_node(snap_y)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ state_machine_draw->draw_line(from, to, linecolor, 2);
+ }
+ }
+
+ //pre pass nodes so we know the rectangles
+ for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
+
+ Ref<AnimationNode> anode = state_machine->get_node(E->get());
+ String name = E->get();
+ bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
+ Ref<StyleBox> sb = E->get() == selected_node ? style_selected : style;
+
+ Size2 s = sb->get_minimum_size();
+ int strsize = font->get_string_size(name).width;
+ s.width += strsize;
+ s.height += MAX(font->get_height(), play->get_height());
+ s.width += sep + play->get_width();
+ if (needs_editor) {
+ s.width += sep + edit->get_width();
+ }
+
+ Vector2 offset;
+ offset += anode->get_position() * EDSCALE;
+ if (selected_node == E->get() && dragging_selected) {
+ offset += drag_ofs;
+ }
+ offset -= s / 2;
+ offset = offset.floor();
+
+ //prepre rect
+
+ NodeRect nr;
+ nr.node = Rect2(offset, s);
+ nr.node_name = E->get();
+
+ scroll_range = scroll_range.merge(nr.node); //merge with range
+
+ //now scroll it to draw
+ nr.node.position -= state_machine->get_graph_offset() * EDSCALE;
+
+ node_rects.push_back(nr);
+ }
+
+ transition_lines.clear();
+
+ //draw conecting line for potential new transition
+ if (connecting) {
+ Vector2 from = (state_machine->get_node(connecting_from)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ Vector2 to;
+ if (connecting_to_node != StringName()) {
+ to = (state_machine->get_node(connecting_to_node)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
+ } else {
+ to = connecting_to;
+ }
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (node_rects[i].node_name == connecting_from) {
+ _clip_src_line_to_rect(from, to, node_rects[i].node);
+ }
+ if (node_rects[i].node_name == connecting_to_node) {
+ _clip_dst_line_to_rect(from, to, node_rects[i].node);
+ }
+ }
+
+ _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false);
+ }
+
+ Ref<Texture> tr_reference_icon = get_icon("TransitionImmediateBig", "EditorIcons");
+ float tr_bidi_offset = int(tr_reference_icon->get_height() * 0.8);
+
+ //draw transition lines
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+
+ TransitionLine tl;
+ tl.from_node = state_machine->get_transition_from(i);
+ Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2();
+ tl.from = (state_machine->get_node(tl.from_node)->get_position() * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
+
+ tl.to_node = state_machine->get_transition_to(i);
+ Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2();
+ tl.to = (state_machine->get_node(tl.to_node)->get_position() * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
+
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
+ tl.disabled = tr->is_disabled();
+ tl.auto_advance = tr->has_auto_advance();
+ tl.mode = tr->get_switch_mode();
+ tl.width = tr_bidi_offset;
+
+ if (state_machine->has_transition(tl.to_node, tl.from_node)) { //offset if same exists
+ Vector2 offset = -(tl.from - tl.to).normalized().tangent() * tr_bidi_offset;
+ tl.from += offset;
+ tl.to += offset;
+ }
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (node_rects[i].node_name == tl.from_node) {
+ _clip_src_line_to_rect(tl.from, tl.to, node_rects[i].node);
+ }
+ if (node_rects[i].node_name == tl.to_node) {
+ _clip_dst_line_to_rect(tl.from, tl.to, node_rects[i].node);
+ }
+ }
+
+ bool selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node;
+
+ bool travel = false;
+
+ if (blend_from == tl.from_node && current == tl.to_node) {
+ travel = true;
+ }
+
+ if (travel_path.size()) {
+
+ if (current == tl.from_node && travel_path[0] == tl.to_node) {
+ travel = true;
+ } else {
+ for (int j = 0; j < travel_path.size() - 1; j++) {
+ if (travel_path[j] == tl.from_node && travel_path[j + 1] == tl.to_node) {
+ travel = true;
+ break;
+ }
+ }
+ }
+ }
+ _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, tl.auto_advance);
+
+ transition_lines.push_back(tl);
+ }
+
+ //draw actual nodes
+ for (int i = 0; i < node_rects.size(); i++) {
+
+ String name = node_rects[i].node_name;
+ Ref<AnimationNode> anode = state_machine->get_node(name);
+ bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
+ Ref<StyleBox> sb = name == selected_node ? style_selected : style;
+ int strsize = font->get_string_size(name).width;
+
+ NodeRect &nr = node_rects[i];
+
+ Vector2 offset = nr.node.position;
+ int h = nr.node.size.height;
+
+ //prepre rect
+
+ //now scroll it to draw
+ state_machine_draw->draw_style_box(sb, nr.node);
+
+ if (playing && (blend_from == name || current == name || travel_path.find(name) != -1)) {
+ state_machine_draw->draw_style_box(playing_overlay, nr.node);
+ }
+
+ bool onstart = state_machine->get_start_node() == name;
+ if (onstart) {
+ state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height() - 3 * EDSCALE + font->get_ascent()), TTR("Start"), font_color);
+ }
+
+ if (state_machine->get_end_node() == name) {
+
+ int endofs = nr.node.size.x - font->get_string_size(TTR("End")).x;
+ state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height() - 3 * EDSCALE + font->get_ascent()), TTR("End"), font_color);
+ }
+
+ offset.x += sb->get_offset().x;
+
+ nr.play.position = offset + Vector2(0, (h - play->get_height()) / 2).floor();
+ nr.play.size = play->get_size();
+
+ Ref<Texture> play_tex = onstart ? auto_play : play;
+
+ if (over_node == name && over_node_what == 0) {
+ state_machine_draw->draw_texture(play_tex, nr.play.position, accent);
+ } else {
+ state_machine_draw->draw_texture(play_tex, nr.play.position);
+ }
+ offset.x += sep + play->get_width();
+
+ nr.name.position = offset + Vector2(0, (h - font->get_height()) / 2).floor();
+ nr.name.size = Vector2(strsize, font->get_height());
+
+ state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent()), name, font_color);
+ offset.x += strsize + sep;
+
+ if (needs_editor) {
+ nr.edit.position = offset + Vector2(0, (h - edit->get_height()) / 2).floor();
+ nr.edit.size = edit->get_size();
+
+ if (over_node == name && over_node_what == 1) {
+ state_machine_draw->draw_texture(edit, nr.edit.position, accent);
+ } else {
+ state_machine_draw->draw_texture(edit, nr.edit.position);
+ }
+ offset.x += sep + edit->get_width();
+ }
+ }
+
+ scroll_range = scroll_range.grow(200 * EDSCALE);
+
+ //adjust scrollbars
+ updating = true;
+ h_scroll->set_min(scroll_range.position.x);
+ h_scroll->set_max(scroll_range.position.x + scroll_range.size.x);
+ h_scroll->set_page(state_machine_draw->get_size().x);
+ h_scroll->set_value(state_machine->get_graph_offset().x);
+
+ v_scroll->set_min(scroll_range.position.y);
+ v_scroll->set_max(scroll_range.position.y + scroll_range.size.y);
+ v_scroll->set_page(state_machine_draw->get_size().y);
+ v_scroll->set_value(state_machine->get_graph_offset().y);
+ updating = false;
+
+ state_machine_play_pos->update();
+}
+
+void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
+
+ if (!state_machine->is_playing())
+ return;
+
+ int idx = -1;
+ for (int i = 0; node_rects.size(); i++) {
+ if (node_rects[i].node_name == state_machine->get_current_node()) {
+ idx = i;
+ break;
+ }
+ }
+
+ if (idx == -1)
+ return;
+
+ NodeRect &nr = node_rects[idx];
+
+ Vector2 from;
+ from.x = nr.play.position.x;
+ from.y = (nr.play.position.y + nr.play.size.y + nr.node.position.y + nr.node.size.y) * 0.5;
+
+ Vector2 to;
+ if (nr.edit.size.x) {
+ to.x = nr.edit.position.x + nr.edit.size.x;
+ } else {
+ to.x = nr.name.position.x + nr.name.size.x;
+ }
+ to.y = from.y;
+
+ float len = MAX(0.0001, state_machine->get_current_length());
+
+ float pos = CLAMP(state_machine->get_current_play_pos(), 0, len);
+ float c = pos / len;
+ Color fg = get_color("font_color", "Label");
+ Color bg = fg;
+ bg.a *= 0.3;
+
+ state_machine_play_pos->draw_line(from, to, bg, 2);
+
+ to = from.linear_interpolate(to, c);
+
+ state_machine_play_pos->draw_line(from, to, fg, 2);
+}
+
+void AnimationNodeStateMachineEditor::_update_graph() {
+
+ if (updating)
+ return;
+
+ updating = true;
+
+ if (state_machine->get_parent().is_valid()) {
+ goto_parent_hbox->show();
+ } else {
+ goto_parent_hbox->hide();
+ }
+
+ state_machine_draw->update();
+
+ updating = false;
+}
+
+void AnimationNodeStateMachineEditor::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+ error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+ error_label->add_color_override("font_color", get_color("error_color", "Editor"));
+ panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+ goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
+
+ tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
+ tool_create->set_icon(get_icon("ToolAddNode", "EditorIcons"));
+ tool_connect->set_icon(get_icon("ToolConnect", "EditorIcons"));
+
+ transition_mode->clear();
+ transition_mode->add_icon_item(get_icon("TransitionImmediate", "EditorIcons"), TTR("Immediate"));
+ transition_mode->add_icon_item(get_icon("TransitionSync", "EditorIcons"), TTR("Sync"));
+ transition_mode->add_icon_item(get_icon("TransitionEnd", "EditorIcons"), TTR("At End"));
+
+ //force filter on those, so they deform better
+ get_icon("TransitionImmediateBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+ get_icon("TransitionEndBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+ get_icon("TransitionSyncBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+ get_icon("TransitionImmediateAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+ get_icon("TransitionEndAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+ get_icon("TransitionSyncAutoBig", "EditorIcons")->set_flags(Texture::FLAG_FILTER);
+
+ tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
+ tool_autoplay->set_icon(get_icon("AutoPlay", "EditorIcons"));
+ tool_end->set_icon(get_icon("AutoEnd", "EditorIcons"));
+
+ play_mode->clear();
+ play_mode->add_icon_item(get_icon("PlayTravel", "EditorIcons"), TTR("Travel"));
+ play_mode->add_icon_item(get_icon("Play", "EditorIcons"), TTR("Immediate"));
+ }
+
+ if (p_what == NOTIFICATION_PROCESS) {
+
+ String error;
+
+ if (error_time > 0) {
+ error = error_text;
+ error_time -= get_process_delta_time();
+ } else if (!state_machine->get_tree()) {
+ error = TTR("StateMachine does not belong to an AnimationTree node.");
+ } else if (!state_machine->get_tree()->is_active()) {
+ error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
+ } else if (state_machine->get_tree()->is_state_invalid()) {
+ error = state_machine->get_tree()->get_invalid_state_reason();
+ } else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
+ if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) {
+ error = TTR("Start and end nodes are needed for a sub-transition.");
+ }
+ }
+
+ if (error != error_label->get_text()) {
+ error_label->set_text(error);
+ if (error != String()) {
+ error_panel->show();
+ } else {
+ error_panel->hide();
+ }
+ }
+
+ for (int i = 0; i < transition_lines.size(); i++) {
+ int tidx = -1;
+ for (int j = 0; j < state_machine->get_transition_count(); j++) {
+ if (transition_lines[i].from_node == state_machine->get_transition_from(j) && transition_lines[i].to_node == state_machine->get_transition_to(j)) {
+ tidx = j;
+ break;
+ }
+ }
+
+ if (tidx == -1) { //missing transition, should redraw
+ state_machine_draw->update();
+ break;
+ }
+
+ if (transition_lines[i].disabled != state_machine->get_transition(tidx)->is_disabled()) {
+ state_machine_draw->update();
+ break;
+ }
+
+ if (transition_lines[i].auto_advance != state_machine->get_transition(tidx)->has_auto_advance()) {
+ state_machine_draw->update();
+ break;
+ }
+
+ if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) {
+ state_machine_draw->update();
+ break;
+ }
+ }
+
+ bool same_travel_path = true;
+ Vector<StringName> tp = state_machine->get_travel_path();
+
+ {
+
+ if (last_travel_path.size() != tp.size()) {
+ same_travel_path = false;
+ } else {
+ for (int i = 0; i < last_travel_path.size(); i++) {
+ if (last_travel_path[i] != tp[i]) {
+ same_travel_path = false;
+ break;
+ }
+ }
+ }
+ }
+
+ //update if travel state changed
+ if (!same_travel_path || last_active != state_machine->is_playing() || last_current_node != state_machine->get_current_node() || last_blend_from_node != state_machine->get_blend_from_node()) {
+
+ state_machine_draw->update();
+ last_travel_path = tp;
+ last_current_node = state_machine->get_current_node();
+ last_active = state_machine->is_playing();
+ last_blend_from_node = state_machine->get_blend_from_node();
+ state_machine_play_pos->update();
+ }
+
+ if (last_play_pos != state_machine->get_current_play_pos()) {
+
+ last_play_pos = state_machine->get_current_play_pos();
+ state_machine_play_pos->update();
+ }
+ }
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ over_node = StringName();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) {
+ Ref<AnimationNode> an = state_machine->get_node(p_name);
+ ERR_FAIL_COND(!an.is_valid());
+ EditorNode::get_singleton()->edit_item(an.ptr());
+}
+
+void AnimationNodeStateMachineEditor::_goto_parent() {
+
+ EditorNode::get_singleton()->edit_item(state_machine->get_parent().ptr());
+}
+
+void AnimationNodeStateMachineEditor::_removed_from_graph() {
+ EditorNode::get_singleton()->edit_item(NULL);
+}
+
+void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
+
+ String new_name = p_text;
+
+ ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
+
+ ERR_FAIL_COND(new_name == prev_name);
+
+ String base_name = new_name;
+ int base = 1;
+ String name = base_name;
+ while (state_machine->has_node(name)) {
+ base++;
+ name = base_name + " " + itos(base);
+ }
+
+ updating = true;
+ undo_redo->create_action("Node Renamed");
+ undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name);
+ undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ state_machine_draw->update();
+
+ name_edit->hide();
+}
+
+void AnimationNodeStateMachineEditor::_scroll_changed(double) {
+ if (updating)
+ return;
+
+ state_machine->set_graph_offset(Vector2(h_scroll->get_value(), v_scroll->get_value()));
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_erase_selected() {
+
+ if (selected_node != StringName() && state_machine->has_node(selected_node)) {
+ updating = true;
+ undo_redo->create_action("Node Removed");
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", selected_node);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", selected_node, state_machine->get_node(selected_node));
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+ String from = state_machine->get_transition_from(i);
+ String to = state_machine->get_transition_to(i);
+ if (from == selected_node || to == selected_node) {
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, state_machine->get_transition(i));
+ }
+ }
+ if (String(state_machine->get_start_node()) == selected_node) {
+ undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", selected_node);
+ }
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ selected_node = StringName();
+ }
+
+ if (selected_transition_to != StringName() && selected_transition_from != StringName() && state_machine->has_transition(selected_transition_from, selected_transition_to)) {
+
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to));
+ updating = true;
+ undo_redo->create_action("Transition Removed");
+ undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ selected_transition_from = StringName();
+ selected_transition_to = StringName();
+ }
+
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_autoplay_selected() {
+
+ if (selected_node != StringName() && state_machine->has_node(selected_node)) {
+
+ StringName new_start_node;
+ if (state_machine->get_start_node() == selected_node) { //toggle it
+ new_start_node = StringName();
+ } else {
+ new_start_node = selected_node;
+ }
+
+ updating = true;
+ undo_redo->create_action("Set Start Node (Autoplay)");
+ undo_redo->add_do_method(state_machine.ptr(), "set_start_node", new_start_node);
+ undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", state_machine->get_start_node());
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ state_machine_draw->update();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_end_selected() {
+
+ if (selected_node != StringName() && state_machine->has_node(selected_node)) {
+
+ StringName new_end_node;
+ if (state_machine->get_end_node() == selected_node) { //toggle it
+ new_end_node = StringName();
+ } else {
+ new_end_node = selected_node;
+ }
+
+ updating = true;
+ undo_redo->create_action("Set Start Node (Autoplay)");
+ undo_redo->add_do_method(state_machine.ptr(), "set_end_node", new_end_node);
+ undo_redo->add_undo_method(state_machine.ptr(), "set_end_node", state_machine->get_end_node());
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ state_machine_draw->update();
+ }
+}
+void AnimationNodeStateMachineEditor::_update_mode() {
+
+ if (tool_select->is_pressed()) {
+ tool_erase_hb->show();
+ tool_erase->set_disabled(selected_node == StringName() && selected_transition_from == StringName() && selected_transition_to == StringName());
+ tool_autoplay->set_disabled(selected_node == StringName());
+ tool_end->set_disabled(selected_node == StringName());
+ } else {
+ tool_erase_hb->hide();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_bind_methods() {
+
+ ClassDB::bind_method("_state_machine_gui_input", &AnimationNodeStateMachineEditor::_state_machine_gui_input);
+ ClassDB::bind_method("_state_machine_draw", &AnimationNodeStateMachineEditor::_state_machine_draw);
+ ClassDB::bind_method("_state_machine_pos_draw", &AnimationNodeStateMachineEditor::_state_machine_pos_draw);
+ ClassDB::bind_method("_update_graph", &AnimationNodeStateMachineEditor::_update_graph);
+
+ ClassDB::bind_method("_add_menu_type", &AnimationNodeStateMachineEditor::_add_menu_type);
+ ClassDB::bind_method("_add_animation_type", &AnimationNodeStateMachineEditor::_add_animation_type);
+
+ ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited);
+
+ ClassDB::bind_method("_goto_parent", &AnimationNodeStateMachineEditor::_goto_parent);
+ ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
+
+ ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
+ ClassDB::bind_method("_scroll_changed", &AnimationNodeStateMachineEditor::_scroll_changed);
+
+ ClassDB::bind_method("_erase_selected", &AnimationNodeStateMachineEditor::_erase_selected);
+ ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected);
+ ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected);
+ ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode);
+}
+
+AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL;
+
+AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
+
+ singleton = this;
+ updating = false;
+
+ HBoxContainer *top_hb = memnew(HBoxContainer);
+ add_child(top_hb);
+
+ goto_parent_hbox = memnew(HBoxContainer);
+ goto_parent = memnew(ToolButton);
+ goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
+ goto_parent_hbox->add_child(goto_parent);
+ goto_parent_hbox->add_child(memnew(VSeparator));
+ top_hb->add_child(goto_parent_hbox);
+
+ Ref<ButtonGroup> bg;
+ bg.instance();
+
+ tool_select = memnew(ToolButton);
+ top_hb->add_child(tool_select);
+ tool_select->set_toggle_mode(true);
+ tool_select->set_button_group(bg);
+ tool_select->set_pressed(true);
+ tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
+ tool_select->connect("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+
+ tool_create = memnew(ToolButton);
+ top_hb->add_child(tool_create);
+ tool_create->set_toggle_mode(true);
+ tool_create->set_button_group(bg);
+ tool_create->set_tooltip(TTR("Create new nodes."));
+ tool_create->connect("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+
+ tool_connect = memnew(ToolButton);
+ top_hb->add_child(tool_connect);
+ tool_connect->set_toggle_mode(true);
+ tool_connect->set_button_group(bg);
+ tool_connect->set_tooltip(TTR("Connect nodes."));
+ tool_connect->connect("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+
+ tool_erase_hb = memnew(HBoxContainer);
+ top_hb->add_child(tool_erase_hb);
+ tool_erase_hb->add_child(memnew(VSeparator));
+ tool_erase = memnew(ToolButton);
+ tool_erase->set_tooltip(TTR("Remove selected node or transition"));
+ tool_erase_hb->add_child(tool_erase);
+ tool_erase->connect("pressed", this, "_erase_selected");
+ tool_erase->set_disabled(true);
+
+ tool_erase_hb->add_child(memnew(VSeparator));
+
+ tool_autoplay = memnew(ToolButton);
+ tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
+ tool_erase_hb->add_child(tool_autoplay);
+ tool_autoplay->connect("pressed", this, "_autoplay_selected");
+ tool_autoplay->set_disabled(true);
+
+ tool_end = memnew(ToolButton);
+ tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
+ tool_erase_hb->add_child(tool_end);
+ tool_end->connect("pressed", this, "_end_selected");
+ tool_end->set_disabled(true);
+
+ top_hb->add_child(memnew(VSeparator));
+ top_hb->add_child(memnew(Label(TTR("Transition: "))));
+ transition_mode = memnew(OptionButton);
+ top_hb->add_child(transition_mode);
+
+ top_hb->add_spacer();
+
+ top_hb->add_child(memnew(Label("Play Mode:")));
+ play_mode = memnew(OptionButton);
+ top_hb->add_child(play_mode);
+
+ GridContainer *main_grid = memnew(GridContainer);
+ main_grid->set_columns(2);
+ add_child(main_grid);
+ main_grid->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ panel = memnew(PanelContainer);
+ panel->set_clip_contents(true);
+ main_grid->add_child(panel);
+ panel->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ state_machine_draw = memnew(Control);
+ state_machine_draw->connect("gui_input", this, "_state_machine_gui_input");
+ state_machine_draw->connect("draw", this, "_state_machine_draw");
+ state_machine_draw->set_focus_mode(FOCUS_ALL);
+
+ state_machine_play_pos = memnew(Control);
+ state_machine_draw->add_child(state_machine_play_pos);
+ state_machine_play_pos->set_mouse_filter(MOUSE_FILTER_PASS); //pass all to parent
+ state_machine_play_pos->set_anchors_and_margins_preset(PRESET_WIDE);
+ state_machine_play_pos->connect("draw", this, "_state_machine_pos_draw");
+
+ panel->add_child(state_machine_draw);
+ panel->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ v_scroll = memnew(VScrollBar);
+ main_grid->add_child(v_scroll);
+ v_scroll->connect("value_changed", this, "_scroll_changed");
+
+ h_scroll = memnew(HScrollBar);
+ main_grid->add_child(h_scroll);
+ h_scroll->connect("value_changed", this, "_scroll_changed");
+
+ main_grid->add_child(memnew(Control)); //empty bottom right
+
+ error_panel = memnew(PanelContainer);
+ add_child(error_panel);
+ error_label = memnew(Label);
+ error_panel->add_child(error_label);
+ error_label->set_text("eh");
+
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ set_custom_minimum_size(Size2(0, 300 * EDSCALE));
+
+ menu = memnew(PopupMenu);
+ add_child(menu);
+ menu->connect("index_pressed", this, "_add_menu_type");
+
+ animations_menu = memnew(PopupMenu);
+ menu->add_child(animations_menu);
+ animations_menu->set_name("animations");
+ animations_menu->connect("index_pressed", this, "_add_animation_type");
+
+ name_edit = memnew(LineEdit);
+ state_machine_draw->add_child(name_edit);
+ name_edit->hide();
+ name_edit->connect("text_entered", this, "_name_edited");
+ name_edit->set_as_toplevel(true);
+
+ over_text = false;
+
+ over_node_what = -1;
+ dragging_selected_attempt = false;
+ connecting = false;
+
+ last_active = false;
+
+ error_time = 0;
+}
+
+void AnimationNodeStateMachineEditorPlugin::edit(Object *p_object) {
+
+ anim_tree_editor->edit(Object::cast_to<AnimationNodeStateMachine>(p_object));
+}
+
+bool AnimationNodeStateMachineEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("AnimationNodeStateMachine");
+}
+
+void AnimationNodeStateMachineEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ //editor->hide_animation_player_editors();
+ //editor->animation_panel_make_visible(true);
+ button->show();
+ editor->make_bottom_panel_item_visible(anim_tree_editor);
+ anim_tree_editor->set_process(true);
+ } else {
+
+ if (anim_tree_editor->is_visible_in_tree())
+ editor->hide_bottom_panel();
+ button->hide();
+ anim_tree_editor->set_process(false);
+ }
+}
+
+AnimationNodeStateMachineEditorPlugin::AnimationNodeStateMachineEditorPlugin(EditorNode *p_node) {
+
+ editor = p_node;
+ anim_tree_editor = memnew(AnimationNodeStateMachineEditor);
+ anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
+
+ button = editor->add_bottom_panel_item(TTR("StateMachine"), anim_tree_editor);
+ button->hide();
+}
+
+AnimationNodeStateMachineEditorPlugin::~AnimationNodeStateMachineEditorPlugin() {
+}
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
new file mode 100644
index 0000000000..efd3de7415
--- /dev/null
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -0,0 +1,167 @@
+#ifndef ANIMATION_STATE_MACHINE_EDITOR_H
+#define ANIMATION_STATE_MACHINE_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/property_editor.h"
+#include "scene/animation/animation_node_state_machine.h"
+#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/tree.h"
+
+class AnimationNodeStateMachineEditor : public VBoxContainer {
+
+ GDCLASS(AnimationNodeStateMachineEditor, VBoxContainer);
+
+ Ref<AnimationNodeStateMachine> state_machine;
+
+ ToolButton *tool_select;
+ ToolButton *tool_create;
+ ToolButton *tool_connect;
+ LineEdit *name_edit;
+
+ HBoxContainer *tool_erase_hb;
+ ToolButton *tool_erase;
+ ToolButton *tool_autoplay;
+ ToolButton *tool_end;
+
+ OptionButton *transition_mode;
+ OptionButton *play_mode;
+
+ HBoxContainer *goto_parent_hbox;
+ ToolButton *goto_parent;
+
+ PanelContainer *panel;
+
+ StringName selected_node;
+
+ HScrollBar *h_scroll;
+ VScrollBar *v_scroll;
+
+ Control *state_machine_draw;
+ Control *state_machine_play_pos;
+
+ PanelContainer *error_panel;
+ Label *error_label;
+
+ bool updating;
+
+ UndoRedo *undo_redo;
+
+ static AnimationNodeStateMachineEditor *singleton;
+
+ void _state_machine_gui_input(const Ref<InputEvent> &p_event);
+ void _connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance);
+ void _state_machine_draw();
+ void _state_machine_pos_draw();
+
+ void _update_graph();
+
+ PopupMenu *menu;
+ PopupMenu *animations_menu;
+ Vector<String> animations_to_add;
+
+ Vector2 add_node_pos;
+
+ bool dragging_selected_attempt;
+ bool dragging_selected;
+ Vector2 drag_from;
+ Vector2 drag_ofs;
+ StringName snap_x;
+ StringName snap_y;
+
+ bool connecting;
+ StringName connecting_from;
+ Vector2 connecting_to;
+ StringName connecting_to_node;
+
+ void _add_menu_type(int p_index);
+ void _add_animation_type(int p_index);
+
+ void _goto_parent();
+
+ void _removed_from_graph();
+
+ struct NodeRect {
+ StringName node_name;
+ Rect2 node;
+ Rect2 play;
+ Rect2 name;
+ Rect2 edit;
+ };
+
+ Vector<NodeRect> node_rects;
+
+ struct TransitionLine {
+ StringName from_node;
+ StringName to_node;
+ Vector2 from;
+ Vector2 to;
+ AnimationNodeStateMachineTransition::SwitchMode mode;
+ bool disabled;
+ bool auto_advance;
+ float width;
+ };
+
+ Vector<TransitionLine> transition_lines;
+
+ StringName selected_transition_from;
+ StringName selected_transition_to;
+
+ bool over_text;
+ StringName over_node;
+ int over_node_what;
+
+ String prev_name;
+ void _name_edited(const String &p_text);
+ void _open_editor(const String &p_name);
+ void _scroll_changed(double);
+
+ void _clip_src_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect);
+ void _clip_dst_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect);
+
+ void _erase_selected();
+ void _update_mode();
+ void _autoplay_selected();
+ void _end_selected();
+
+ bool last_active;
+ StringName last_blend_from_node;
+ StringName last_current_node;
+ Vector<StringName> last_travel_path;
+ float last_play_pos;
+
+ float error_time;
+ String error_text;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static AnimationNodeStateMachineEditor *get_singleton() { return singleton; }
+ void edit(AnimationNodeStateMachine *p_state_machine);
+ AnimationNodeStateMachineEditor();
+};
+
+class AnimationNodeStateMachineEditorPlugin : public EditorPlugin {
+
+ GDCLASS(AnimationNodeStateMachineEditorPlugin, EditorPlugin);
+
+ AnimationNodeStateMachineEditor *anim_tree_editor;
+ EditorNode *editor;
+ Button *button;
+
+public:
+ virtual String get_name() const { return "StateMachine"; }
+ bool has_main_screen() const { return false; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ AnimationNodeStateMachineEditorPlugin(EditorNode *p_node);
+ ~AnimationNodeStateMachineEditorPlugin();
+};
+
+#endif // ANIMATION_STATE_MACHINE_EDITOR_H
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
new file mode 100644
index 0000000000..89c1b3a978
--- /dev/null
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -0,0 +1,293 @@
+#include "root_motion_editor_plugin.h"
+#include "editor/editor_node.h"
+#include "scene/main/viewport.h"
+
+void EditorPropertyRootMotion::_confirmed() {
+
+ TreeItem *ti = filters->get_selected();
+ if (!ti)
+ return;
+
+ NodePath path = ti->get_metadata(0);
+ emit_signal("property_changed", get_edited_property(), path);
+ update_property();
+ filter_dialog->hide(); //may come from activated
+}
+
+void EditorPropertyRootMotion::_node_assign() {
+
+ NodePath current = get_edited_object()->get(get_edited_property());
+
+ AnimationTree *atree = Object::cast_to<AnimationTree>(get_edited_object());
+ if (!atree->has_node(atree->get_animation_player())) {
+ EditorNode::get_singleton()->show_warning(TTR("AnimationTree has no path set to an AnimationPlayer"));
+ return;
+ }
+ AnimationPlayer *player = Object::cast_to<AnimationPlayer>(atree->get_node(atree->get_animation_player()));
+ if (!player) {
+ EditorNode::get_singleton()->show_warning(TTR("Path to AnimationPlayer is invalid"));
+ return;
+ }
+
+ Node *base = player->get_node(player->get_root());
+
+ if (!base) {
+ EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names."));
+ return;
+ }
+
+ Set<String> paths;
+ {
+ List<StringName> animations;
+ player->get_animation_list(&animations);
+
+ for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {
+
+ Ref<Animation> anim = player->get_animation(E->get());
+ for (int i = 0; i < anim->get_track_count(); i++) {
+ paths.insert(anim->track_get_path(i));
+ }
+ }
+ }
+
+ filters->clear();
+ TreeItem *root = filters->create_item();
+
+ Map<String, TreeItem *> parenthood;
+
+ for (Set<String>::Element *E = paths.front(); E; E = E->next()) {
+
+ NodePath path = E->get();
+ TreeItem *ti = NULL;
+ String accum;
+ for (int i = 0; i < path.get_name_count(); i++) {
+ String name = path.get_name(i);
+ if (accum != String()) {
+ accum += "/";
+ }
+ accum += name;
+ if (!parenthood.has(accum)) {
+ if (ti) {
+ ti = filters->create_item(ti);
+ } else {
+ ti = filters->create_item(root);
+ }
+ parenthood[accum] = ti;
+ ti->set_text(0, name);
+ ti->set_selectable(0, false);
+ ti->set_editable(0, false);
+
+ if (base->has_node(accum)) {
+ Node *node = base->get_node(accum);
+ if (has_icon(node->get_class(), "EditorIcons")) {
+ ti->set_icon(0, get_icon(node->get_class(), "EditorIcons"));
+ } else {
+ ti->set_icon(0, get_icon("Node", "EditorIcons"));
+ }
+ }
+
+ } else {
+ ti = parenthood[accum];
+ }
+ }
+
+ Node *node = NULL;
+ if (base->has_node(accum)) {
+ node = base->get_node(accum);
+ }
+ if (!node)
+ continue; //no node, cant edit
+
+ if (path.get_subname_count()) {
+
+ String concat = path.get_concatenated_subnames();
+
+ Skeleton *skeleton = Object::cast_to<Skeleton>(node);
+ if (skeleton && skeleton->find_bone(concat) != -1) {
+ //path in skeleton
+ String bone = concat;
+ int idx = skeleton->find_bone(bone);
+ List<String> bone_path;
+ while (idx != -1) {
+ bone_path.push_front(skeleton->get_bone_name(idx));
+ idx = skeleton->get_bone_parent(idx);
+ }
+
+ accum += ":";
+ for (List<String>::Element *F = bone_path.front(); F; F = F->next()) {
+ if (F != bone_path.front()) {
+ accum += "/";
+ }
+
+ accum += F->get();
+ if (!parenthood.has(accum)) {
+ ti = filters->create_item(ti);
+ parenthood[accum] = ti;
+ ti->set_text(0, F->get());
+ ti->set_selectable(0, true);
+ ti->set_editable(0, false);
+ ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
+ ti->set_metadata(0, accum);
+ } else {
+ ti = parenthood[accum];
+ }
+ }
+
+ ti->set_selectable(0, true);
+ ti->set_text(0, concat);
+ ti->set_icon(0, get_icon("BoneAttachment", "EditorIcons"));
+ ti->set_metadata(0, path);
+ if (path == current) {
+ ti->select(0);
+ }
+
+ } else {
+ //just a property
+ ti = filters->create_item(ti);
+ ti->set_text(0, concat);
+ ti->set_selectable(0, true);
+ ti->set_metadata(0, path);
+ if (path == current) {
+ ti->select(0);
+ }
+ }
+ } else {
+ if (ti) {
+ //just a node, likely call or animation track
+ ti->set_selectable(0, true);
+ ti->set_metadata(0, path);
+ if (path == current) {
+ ti->select(0);
+ }
+ }
+ }
+ }
+
+ filters->ensure_cursor_is_visible();
+ filter_dialog->popup_centered_ratio();
+}
+
+void EditorPropertyRootMotion::_node_clear() {
+
+ emit_signal("property_changed", get_edited_property(), NodePath());
+ update_property();
+}
+
+void EditorPropertyRootMotion::update_property() {
+
+ NodePath p = get_edited_object()->get(get_edited_property());
+
+ assign->set_tooltip(p);
+ if (p == NodePath()) {
+ assign->set_icon(Ref<Texture>());
+ assign->set_text(TTR("Assign.."));
+ assign->set_flat(false);
+ return;
+ }
+ assign->set_flat(true);
+
+ Node *base_node = NULL;
+ if (base_hint != NodePath()) {
+ if (get_tree()->get_root()->has_node(base_hint)) {
+ base_node = get_tree()->get_root()->get_node(base_hint);
+ }
+ } else {
+ base_node = Object::cast_to<Node>(get_edited_object());
+ }
+
+ if (!base_node || !base_node->has_node(p)) {
+ assign->set_icon(Ref<Texture>());
+ assign->set_text(p);
+ return;
+ }
+
+ Node *target_node = base_node->get_node(p);
+ ERR_FAIL_COND(!target_node);
+
+ assign->set_text(target_node->get_name());
+
+ Ref<Texture> icon;
+ if (has_icon(target_node->get_class(), "EditorIcons"))
+ icon = get_icon(target_node->get_class(), "EditorIcons");
+ else
+ icon = get_icon("Node", "EditorIcons");
+
+ assign->set_icon(icon);
+}
+
+void EditorPropertyRootMotion::setup(const NodePath &p_base_hint) {
+
+ base_hint = p_base_hint;
+}
+
+void EditorPropertyRootMotion::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+ Ref<Texture> t = get_icon("Clear", "EditorIcons");
+ clear->set_icon(t);
+ }
+}
+
+void EditorPropertyRootMotion::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_confirmed"), &EditorPropertyRootMotion::_confirmed);
+ ClassDB::bind_method(D_METHOD("_node_assign"), &EditorPropertyRootMotion::_node_assign);
+ ClassDB::bind_method(D_METHOD("_node_clear"), &EditorPropertyRootMotion::_node_clear);
+}
+
+EditorPropertyRootMotion::EditorPropertyRootMotion() {
+
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ add_child(hbc);
+ assign = memnew(Button);
+ assign->set_flat(true);
+ assign->set_h_size_flags(SIZE_EXPAND_FILL);
+ assign->set_clip_text(true);
+ assign->connect("pressed", this, "_node_assign");
+ hbc->add_child(assign);
+
+ clear = memnew(Button);
+ clear->set_flat(true);
+ clear->connect("pressed", this, "_node_clear");
+ hbc->add_child(clear);
+
+ filter_dialog = memnew(ConfirmationDialog);
+ add_child(filter_dialog);
+ filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
+ filter_dialog->connect("confirmed", this, "_confirmed");
+
+ filters = memnew(Tree);
+ filter_dialog->add_child(filters);
+ filters->set_v_size_flags(SIZE_EXPAND_FILL);
+ filters->set_hide_root(true);
+ filters->connect("item_activated", this, "_confirmed");
+ //filters->connect("item_edited", this, "_filter_edited");
+}
+//////////////////////////
+
+bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) {
+ return true; //can handle everything
+}
+
+void EditorInspectorRootMotionPlugin::parse_begin(Object *p_object) {
+ //do none
+}
+
+bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) {
+
+ if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
+ print_line("use custom!");
+ EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
+ if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) {
+ editor->setup(p_hint_text);
+ }
+ add_property_editor(p_path, editor);
+ return true;
+ }
+
+ return false; //can be overriden, although it will most likely be last anyway
+}
+
+void EditorInspectorRootMotionPlugin::parse_end() {
+ //do none
+}
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
new file mode 100644
index 0000000000..84af47872f
--- /dev/null
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -0,0 +1,42 @@
+#ifndef ROOT_MOTION_EDITOR_PLUGIN_H
+#define ROOT_MOTION_EDITOR_PLUGIN_H
+
+#include "editor/editor_inspector.h"
+#include "editor/editor_spin_slider.h"
+#include "editor/property_selector.h"
+#include "scene/animation/animation_tree.h"
+
+class EditorPropertyRootMotion : public EditorProperty {
+ GDCLASS(EditorPropertyRootMotion, EditorProperty)
+ Button *assign;
+ Button *clear;
+ NodePath base_hint;
+
+ ConfirmationDialog *filter_dialog;
+ Tree *filters;
+
+ void _confirmed();
+ void _node_assign();
+ void _node_clear();
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ virtual void update_property();
+ void setup(const NodePath &p_base_hint);
+ EditorPropertyRootMotion();
+};
+
+class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin)
+
+public:
+ virtual bool can_handle(Object *p_object);
+ virtual void parse_begin(Object *p_object);
+ virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage);
+ virtual void parse_end();
+};
+
+#endif // ROOT_MOTION_EDITOR_PLUGIN_H
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index ea133cd749..7264af3488 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -133,16 +133,14 @@ void TileMapEditor::_menu_option(int p_option) {
if (!selection_active)
return;
- undo_redo->create_action(TTR("Erase Selection"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Erase Selection"));
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false);
}
}
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
selection_active = false;
copydata.clear();
@@ -208,6 +206,46 @@ void TileMapEditor::set_selected_tile(int p_tile) {
}
}
+void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
+
+ Dictionary cell_old;
+ Dictionary cell_new;
+
+ cell_old["id"] = p_cell_old.idx;
+ cell_old["flip_h"] = p_cell_old.xf;
+ cell_old["flip_y"] = p_cell_old.yf;
+ cell_old["transpose"] = p_cell_old.tr;
+ cell_old["auto_coord"] = p_cell_old.ac;
+
+ cell_new["id"] = p_cell_new.idx;
+ cell_new["flip_h"] = p_cell_new.xf;
+ cell_new["flip_y"] = p_cell_new.yf;
+ cell_new["transpose"] = p_cell_new.tr;
+ cell_new["auto_coord"] = p_cell_new.ac;
+
+ undo_redo->add_undo_method(node, "set_celld", p_vec, cell_old);
+ undo_redo->add_do_method(node, "set_celld", p_vec, cell_new);
+}
+
+void TileMapEditor::_start_undo(const String &p_action) {
+
+ undo_data.clear();
+ undo_redo->create_action(p_action);
+}
+
+void TileMapEditor::_finish_undo() {
+
+ if (undo_data.size()) {
+ for (Map<Point2i, CellOp>::Element *E = undo_data.front(); E; E = E->next()) {
+ _create_set_cell_undo(E->key(), E->get(), _get_op_from_cell(E->key()));
+ }
+
+ undo_data.clear();
+ }
+
+ undo_redo->commit_action();
+}
+
void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) {
ERR_FAIL_COND(!node);
@@ -234,6 +272,15 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h,
if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose && prev_position == position)
return; //check that it's actually different
+ for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
+ for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
+ Point2i p = Point2i(x, y);
+ if (!undo_data.has(p)) {
+ undo_data[p] = _get_op_from_cell(p);
+ }
+ }
+ }
+
node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
if (manual_autotile) {
if (current != -1) {
@@ -844,8 +891,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
tool = TOOL_PAINTING;
- undo_redo->create_action(TTR("Paint TileMap"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Paint TileMap"));
}
} else if (tool == TOOL_PICKING) {
@@ -869,8 +915,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (id != TileMap::INVALID_CELL) {
_set_cell(over_tile, id, flip_h, flip_v, transpose);
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
paint_undo.clear();
}
@@ -880,14 +925,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (id != TileMap::INVALID_CELL) {
- undo_redo->create_action(TTR("Line Draw"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Line Draw"));
for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
_set_cell(E->key(), id, flip_h, flip_v, transpose);
}
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
paint_undo.clear();
@@ -899,16 +942,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (id != TileMap::INVALID_CELL) {
- undo_redo->create_action(TTR("Rectangle Paint"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Rectangle Paint"));
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
_set_cell(Point2i(j, i), id, flip_h, flip_v, transpose);
}
}
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
canvas_item_editor->update();
}
@@ -916,14 +957,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Point2 ofs = over_tile - rectangle.position;
- undo_redo->create_action(TTR("Duplicate"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Duplicate"));
for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
}
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
copydata.clear();
@@ -932,8 +971,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Point2 ofs = over_tile - rectangle.position;
- undo_redo->create_action(TTR("Move"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Move"));
for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
@@ -944,8 +982,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
}
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
copydata.clear();
selection_active = false;
@@ -964,7 +1001,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return false;
undo_redo->create_action(TTR("Bucket Fill"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
Dictionary op;
op["id"] = get_selected_tile();
@@ -974,7 +1010,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_fill_points(points, op);
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
undo_redo->commit_action();
// We want to keep the bucket-tool active
@@ -1026,8 +1061,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Point2 local = node->world_to_map(xform_inv.xform(mb->get_position()));
- undo_redo->create_action(TTR("Erase TileMap"));
- undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
+ _start_undo(TTR("Erase TileMap"));
if (mb->get_shift()) {
#ifdef APPLE_STYLE_KEYS
@@ -1054,8 +1088,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
} else {
if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
- undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
- undo_redo->commit_action();
+ _finish_undo();
if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
canvas_item_editor->update();
@@ -1621,6 +1654,7 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
op.yf = true;
if (node->is_cell_transposed(p_pos.x, p_pos.y))
op.tr = true;
+ op.ac = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
}
return op;
}
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index a1f5d93a8d..77e9a33892 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -129,6 +129,7 @@ class TileMapEditor : public VBoxContainer {
bool xf;
bool yf;
bool tr;
+ Vector2 ac;
CellOp() :
idx(TileMap::INVALID_CELL),
@@ -155,6 +156,8 @@ class TileMapEditor : public VBoxContainer {
List<TileData> copydata;
+ Map<Point2i, CellOp> undo_data;
+
void _pick_tile(const Point2 &p_pos);
PoolVector<Vector2> _bucket_fill(const Point2i &p_start, bool erase = false, bool preview = false);
@@ -181,6 +184,9 @@ class TileMapEditor : public VBoxContainer {
void _menu_option(int p_option);
void _palette_selected(int index);
+ void _start_undo(const String &p_action);
+ void _finish_undo();
+ void _create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new);
void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false);
void _canvas_mouse_enter();
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 7d2127d4f8..88d614ab89 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -166,6 +166,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
TreeItem *item = tree->create_item(p_parent);
+
item->set_text(0, p_node->get_name());
if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
item->set_editable(0, true);
@@ -196,7 +197,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
- item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ if (valid_types.size() == 0) {
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ }
} else if (marked.has(p_node)) {
@@ -323,6 +326,22 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
keep = keep || child_keep;
}
+ if (valid_types.size()) {
+ bool valid = false;
+ for (int i = 0; i < valid_types.size(); i++) {
+ if (p_node->is_class(valid_types[i])) {
+ valid = true;
+ break;
+ }
+ }
+
+ if (!valid) {
+ //item->set_selectable(0,marked_selectable);
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
+ item->set_selectable(0, false);
+ }
+ }
+
if (!keep) {
memdelete(item);
return false;
@@ -716,6 +735,10 @@ bool SceneTreeEditor::get_display_foreign_nodes() const {
return display_foreign;
}
+void SceneTreeEditor::set_valid_types(const Vector<StringName> &p_valid) {
+ valid_types = p_valid;
+}
+
void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
editor_selection = p_selection;
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index b173d7d215..c4f63f5736 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -131,6 +131,8 @@ class SceneTreeEditor : public Control {
List<StringName> *script_types;
bool _is_script_type(const StringName &p_type) const;
+ Vector<StringName> valid_types;
+
public:
void set_filter(const String &p_filter);
String get_filter() const;
@@ -147,6 +149,7 @@ public:
void set_editor_selection(EditorSelection *p_selection);
void set_show_enabled_subscene(bool p_show) { show_enabled_subscene = p_show; }
+ void set_valid_types(const Vector<StringName> &p_valid);
void update_tree() { _update_tree(); }