summaryrefslogtreecommitdiff
path: root/editor
diff options
context:
space:
mode:
Diffstat (limited to 'editor')
-rw-r--r--editor/action_map_editor.cpp4
-rw-r--r--editor/animation_track_editor.cpp6
-rw-r--r--editor/audio_stream_preview.h9
-rw-r--r--editor/code_editor.cpp6
-rw-r--r--editor/code_editor.h2
-rw-r--r--editor/connections_dialog.cpp2
-rw-r--r--editor/debugger/editor_network_profiler.cpp5
-rw-r--r--editor/debugger/editor_performance_profiler.cpp2
-rw-r--r--editor/debugger/editor_profiler.cpp11
-rw-r--r--editor/debugger/editor_visual_profiler.cpp5
-rw-r--r--editor/debugger/script_editor_debugger.cpp6
-rw-r--r--editor/dependency_editor.cpp10
-rw-r--r--editor/editor_about.cpp3
-rw-r--r--editor/editor_asset_installer.cpp82
-rw-r--r--editor/editor_asset_installer.h6
-rw-r--r--editor/editor_autoload_settings.cpp8
-rw-r--r--editor/editor_file_dialog.cpp21
-rw-r--r--editor/editor_fonts.cpp14
-rw-r--r--editor/editor_help_search.cpp2
-rw-r--r--editor/editor_inspector.cpp14
-rw-r--r--editor/editor_inspector.h4
-rw-r--r--editor/editor_node.cpp118
-rw-r--r--editor/editor_node.h4
-rw-r--r--editor/editor_plugin_settings.cpp9
-rw-r--r--editor/editor_properties.cpp504
-rw-r--r--editor/editor_properties.h61
-rw-r--r--editor/editor_properties_array_dict.cpp353
-rw-r--r--editor/editor_properties_array_dict.h34
-rw-r--r--editor/editor_resource_picker.cpp2
-rw-r--r--editor/editor_settings.cpp13
-rw-r--r--editor/editor_spin_slider.cpp86
-rw-r--r--editor/editor_spin_slider.h4
-rw-r--r--editor/editor_themes.cpp3
-rw-r--r--editor/editor_vcs_interface.h20
-rw-r--r--editor/editor_zoom_widget.cpp86
-rw-r--r--editor/editor_zoom_widget.h2
-rw-r--r--editor/export_template_manager.cpp5
-rw-r--r--editor/filesystem_dock.cpp33
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/groups_editor.cpp10
-rw-r--r--editor/icons/ImmediateMesh.svg1
-rw-r--r--editor/icons/ORMMaterial3D.svg2
-rw-r--r--editor/icons/TripleBar.svg1
-rw-r--r--editor/import/resource_importer_wav.cpp2
-rw-r--r--editor/import/scene_importer_mesh.cpp2
-rw-r--r--editor/localization_editor.cpp22
-rw-r--r--editor/node_dock.cpp2
-rw-r--r--editor/plugin_config_dialog.cpp1
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp6
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp5
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp68
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp92
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.h5
-rw-r--r--editor/plugins/font_editor_plugin.cpp2
-rw-r--r--editor/plugins/font_editor_plugin.h2
-rw-r--r--editor/plugins/input_event_editor_plugin.cpp122
-rw-r--r--editor/plugins/input_event_editor_plugin.h79
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp19
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.h1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp145
-rw-r--r--editor/plugins/node_3d_editor_plugin.h9
-rw-r--r--editor/plugins/ot_features_plugin.cpp2
-rw-r--r--editor/plugins/ot_features_plugin.h2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp6
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp2
-rw-r--r--editor/plugins/root_motion_editor_plugin.h2
-rw-r--r--editor/plugins/script_text_editor.cpp15
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/shader_editor_plugin.h2
-rw-r--r--editor/plugins/style_box_editor_plugin.cpp2
-rw-r--r--editor/plugins/style_box_editor_plugin.h2
-rw-r--r--editor/plugins/sub_viewport_preview_editor_plugin.cpp49
-rw-r--r--editor/plugins/sub_viewport_preview_editor_plugin.h56
-rw-r--r--editor/plugins/text_editor.cpp6
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/texture_editor_plugin.cpp141
-rw-r--r--editor/plugins/texture_editor_plugin.h18
-rw-r--r--editor/plugins/theme_editor_plugin.cpp297
-rw-r--r--editor/plugins/theme_editor_plugin.h55
-rw-r--r--editor/plugins/theme_editor_preview.cpp2
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp1
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp146
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h8
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp5
-rw-r--r--editor/project_export.cpp29
-rw-r--r--editor/property_editor.cpp2
-rw-r--r--editor/rename_dialog.cpp8
-rw-r--r--editor/scene_tree_dock.cpp191
-rw-r--r--editor/scene_tree_dock.h4
-rw-r--r--editor/scene_tree_editor.cpp14
-rw-r--r--editor/script_create_dialog.cpp86
-rw-r--r--editor/script_create_dialog.h2
-rw-r--r--editor/translations/af.po13
-rw-r--r--editor/translations/ar.po32
-rw-r--r--editor/translations/az.po23
-rw-r--r--editor/translations/bg.po13
-rw-r--r--editor/translations/bn.po23
-rw-r--r--editor/translations/br.po25
-rw-r--r--editor/translations/ca.po53
-rw-r--r--editor/translations/cs.po32
-rw-r--r--editor/translations/da.po23
-rw-r--r--editor/translations/de.po45
-rw-r--r--editor/translations/editor.pot13
-rw-r--r--editor/translations/el.po66
-rw-r--r--editor/translations/eo.po33
-rw-r--r--editor/translations/es.po90
-rw-r--r--editor/translations/es_AR.po35
-rw-r--r--editor/translations/et.po22
-rw-r--r--editor/translations/eu.po101
-rw-r--r--editor/translations/fa.po40
-rw-r--r--editor/translations/fi.po32
-rw-r--r--editor/translations/fil.po18
-rw-r--r--editor/translations/fr.po44
-rw-r--r--editor/translations/ga.po13
-rw-r--r--editor/translations/gl.po25
-rw-r--r--editor/translations/he.po21
-rw-r--r--editor/translations/hi.po21
-rw-r--r--editor/translations/hr.po21
-rw-r--r--editor/translations/hu.po25
-rw-r--r--editor/translations/id.po83
-rw-r--r--editor/translations/is.po13
-rw-r--r--editor/translations/it.po22
-rw-r--r--editor/translations/ja.po25
-rw-r--r--editor/translations/ka.po20
-rw-r--r--editor/translations/km.po13
-rw-r--r--editor/translations/ko.po37
-rw-r--r--editor/translations/lt.po16
-rw-r--r--editor/translations/lv.po22
-rw-r--r--editor/translations/mi.po13
-rw-r--r--editor/translations/mk.po13
-rw-r--r--editor/translations/ml.po13
-rw-r--r--editor/translations/mr.po13
-rw-r--r--editor/translations/ms.po23
-rw-r--r--editor/translations/nb.po23
-rw-r--r--editor/translations/nl.po22
-rw-r--r--editor/translations/or.po13
-rw-r--r--editor/translations/pl.po41
-rw-r--r--editor/translations/pr.po13
-rw-r--r--editor/translations/pt.po34
-rw-r--r--editor/translations/pt_BR.po41
-rw-r--r--editor/translations/ro.po25
-rw-r--r--editor/translations/ru.po45
-rw-r--r--editor/translations/si.po13
-rw-r--r--editor/translations/sk.po100
-rw-r--r--editor/translations/sl.po13
-rw-r--r--editor/translations/sq.po18
-rw-r--r--editor/translations/sr_Cyrl.po25
-rw-r--r--editor/translations/sr_Latn.po13
-rw-r--r--editor/translations/sv.po50
-rw-r--r--editor/translations/ta.po13
-rw-r--r--editor/translations/te.po13
-rw-r--r--editor/translations/th.po21
-rw-r--r--editor/translations/tr.po38
-rw-r--r--editor/translations/tt.po13
-rw-r--r--editor/translations/tzm.po13
-rw-r--r--editor/translations/uk.po35
-rw-r--r--editor/translations/ur_PK.po13
-rw-r--r--editor/translations/vi.po24
-rw-r--r--editor/translations/zh_CN.po128
-rw-r--r--editor/translations/zh_HK.po18
-rw-r--r--editor/translations/zh_TW.po30
162 files changed, 3214 insertions, 2185 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index fe1401bdf9..1c3ba89cd3 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -631,6 +631,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
additional_options_container->hide();
Label *opts_label = memnew(Label);
+ opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text("Additional Options");
additional_options_container->add_child(opts_label);
@@ -639,6 +640,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
+ device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text("Device:");
device_container->add_child(device_label);
@@ -858,6 +860,7 @@ Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
String name = selected->get_text(0);
Label *label = memnew(Label(name));
+ label->set_theme_type_variation("HeaderSmall");
label->set_modulate(Color(1, 1, 1, 1.0f));
action_tree->set_drag_preview(label);
@@ -1123,6 +1126,7 @@ ActionMapEditor::ActionMapEditor() {
action_tree->set_hide_root(true);
action_tree->set_column_titles_visible(true);
action_tree->set_column_title(0, TTR("Action"));
+ action_tree->set_column_clip_content(0, true);
action_tree->set_column_title(1, TTR("Deadzone"));
action_tree->set_column_expand(1, false);
action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index f61fb6bab3..05945a8ae2 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -4450,7 +4450,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
}
if (node == AnimationPlayerEditor::singleton->get_player()) {
- EditorNode::get_singleton()->show_warning(TTR("An animation player can't animate itself, only other players."));
+ EditorNode::get_singleton()->show_warning(TTR("AnimationPlayer can't animate itself, only other players."));
return;
}
@@ -5334,7 +5334,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
} break;
case EDIT_PASTE_TRACKS: {
if (track_clipboard.size() == 0) {
- EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty"));
+ EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!"));
break;
}
@@ -5784,7 +5784,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
info_message->set_text(TTR("Select an AnimationPlayer node to create and edit animations."));
info_message->set_valign(Label::VALIGN_CENTER);
info_message->set_align(Label::ALIGN_CENTER);
- info_message->set_autowrap(true);
+ info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
main_panel->add_child(info_message);
diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h
index 61567598ed..9cf47fd51a 100644
--- a/editor/audio_stream_preview.h
+++ b/editor/audio_stream_preview.h
@@ -75,6 +75,15 @@ class AudioStreamPreviewGenerator : public Node {
thread = p_rhs.thread;
return *this;
}
+ Preview(const Preview &p_rhs) {
+ preview = p_rhs.preview;
+ base_stream = p_rhs.base_stream;
+ playback = p_rhs.playback;
+ generating.set_to(generating.is_set());
+ id = p_rhs.id;
+ thread = p_rhs.thread;
+ }
+ Preview() {}
};
Map<ObjectID, Preview> previews;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 3e4f382383..03914bec3b 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -738,8 +738,8 @@ void CodeTextEditor::_input(const Ref<InputEvent> &event) {
accept_event();
return;
}
- if (ED_IS_SHORTCUT("script_text_editor/clone_down", key_event)) {
- clone_lines_down();
+ if (ED_IS_SHORTCUT("script_text_editor/duplicate_selection", key_event)) {
+ duplicate_selection();
accept_event();
return;
}
@@ -1287,7 +1287,7 @@ void CodeTextEditor::delete_lines() {
text_editor->end_complex_operation();
}
-void CodeTextEditor::clone_lines_down() {
+void CodeTextEditor::duplicate_selection() {
const int cursor_column = text_editor->cursor_get_column();
int from_line = text_editor->cursor_get_line();
int to_line = text_editor->cursor_get_line();
diff --git a/editor/code_editor.h b/editor/code_editor.h
index 28b09e0a5d..0e5a84b3d5 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -225,7 +225,7 @@ public:
void move_lines_up();
void move_lines_down();
void delete_lines();
- void clone_lines_down();
+ void duplicate_selection();
/// Toggle inline comment on currently selected lines, or on current line if nothing is selected,
/// by adding or removing comment delimiter
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index de6407da73..c79a8d9a0e 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -1121,7 +1121,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
add_child(slot_menu);
slot_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_slot_menu_option));
slot_menu->add_item(TTR("Edit..."), EDIT);
- slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
+ slot_menu->add_item(TTR("Go to Method"), GO_TO_SCRIPT);
slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
connect_dialog->connect("connected", callable_mp(this, &ConnectionsDock::_make_or_edit_connection));
diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp
index af83baeff8..1c781c4d98 100644
--- a/editor/debugger/editor_network_profiler.cpp
+++ b/editor/debugger/editor_network_profiler.cpp
@@ -178,18 +178,23 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
counters_display->set_column_titles_visible(true);
counters_display->set_column_title(0, TTR("Node"));
counters_display->set_column_expand(0, true);
+ counters_display->set_column_clip_content(0, true);
counters_display->set_column_custom_minimum_width(0, 60 * EDSCALE);
counters_display->set_column_title(1, TTR("Incoming RPC"));
counters_display->set_column_expand(1, false);
+ counters_display->set_column_clip_content(1, true);
counters_display->set_column_custom_minimum_width(1, 120 * EDSCALE);
counters_display->set_column_title(2, TTR("Incoming RSET"));
counters_display->set_column_expand(2, false);
+ counters_display->set_column_clip_content(2, true);
counters_display->set_column_custom_minimum_width(2, 120 * EDSCALE);
counters_display->set_column_title(3, TTR("Outgoing RPC"));
counters_display->set_column_expand(3, false);
+ counters_display->set_column_clip_content(3, true);
counters_display->set_column_custom_minimum_width(3, 120 * EDSCALE);
counters_display->set_column_title(4, TTR("Outgoing RSET"));
counters_display->set_column_expand(4, false);
+ counters_display->set_column_clip_content(4, true);
counters_display->set_column_custom_minimum_width(4, 120 * EDSCALE);
add_child(counters_display);
diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp
index fc0104c07a..08609080c5 100644
--- a/editor/debugger/editor_performance_profiler.cpp
+++ b/editor/debugger/editor_performance_profiler.cpp
@@ -380,7 +380,7 @@ EditorPerformanceProfiler::EditorPerformanceProfiler() {
info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
info_message->set_valign(Label::VALIGN_CENTER);
info_message->set_align(Label::ALIGN_CENTER);
- info_message->set_autowrap(true);
+ info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
monitor_draw->add_child(info_message);
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 449aaa42ff..5f4d1b6f36 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -315,7 +315,7 @@ void EditorProfiler::_update_plot() {
graph_texture->create_from_image(img);
}
- graph_texture->update(img, true);
+ graph_texture->update(img);
graph->set_texture(graph_texture);
graph->update();
@@ -631,13 +631,16 @@ EditorProfiler::EditorProfiler() {
variables->set_column_titles_visible(true);
variables->set_column_title(0, TTR("Name"));
variables->set_column_expand(0, true);
- variables->set_column_custom_minimum_width(0, 60 * EDSCALE);
+ variables->set_column_clip_content(0, true);
+ variables->set_column_expand_ratio(0, 60);
variables->set_column_title(1, TTR("Time"));
variables->set_column_expand(1, false);
- variables->set_column_custom_minimum_width(1, 100 * EDSCALE);
+ variables->set_column_clip_content(1, true);
+ variables->set_column_expand_ratio(1, 100);
variables->set_column_title(2, TTR("Calls"));
variables->set_column_expand(2, false);
- variables->set_column_custom_minimum_width(2, 60 * EDSCALE);
+ variables->set_column_clip_content(2, true);
+ variables->set_column_expand_ratio(2, 60);
variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
graph = memnew(TextureRect);
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index d3948dee97..a0e8a3bd35 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -309,7 +309,7 @@ void EditorVisualProfiler::_update_plot() {
graph_texture->create_from_image(img);
}
- graph_texture->update(img, true);
+ graph_texture->update(img);
graph->set_texture(graph_texture);
graph->update();
@@ -773,12 +773,15 @@ EditorVisualProfiler::EditorVisualProfiler() {
variables->set_column_titles_visible(true);
variables->set_column_title(0, TTR("Name"));
variables->set_column_expand(0, true);
+ variables->set_column_clip_content(0, true);
variables->set_column_custom_minimum_width(0, 60);
variables->set_column_title(1, TTR("CPU"));
variables->set_column_expand(1, false);
+ variables->set_column_clip_content(1, true);
variables->set_column_custom_minimum_width(1, 60 * EDSCALE);
variables->set_column_title(2, TTR("GPU"));
variables->set_column_expand(2, false);
+ variables->set_column_clip_content(2, true);
variables->set_column_custom_minimum_width(2, 60 * EDSCALE);
variables->connect("cell_selected", callable_mp(this, &EditorVisualProfiler::_item_selected));
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 0d3fd8c7f6..09bbf846fe 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1535,7 +1535,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
reason->set_text("");
hbc->add_child(reason);
reason->set_h_size_flags(SIZE_EXPAND_FILL);
- reason->set_autowrap(true);
+ reason->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
reason->set_max_lines_visible(3);
reason->set_mouse_filter(Control::MOUSE_FILTER_PASS);
@@ -1644,8 +1644,10 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
error_tree->set_column_expand(0, false);
error_tree->set_column_custom_minimum_width(0, 140);
+ error_tree->set_column_clip_content(0, true);
error_tree->set_column_expand(1, true);
+ error_tree->set_column_clip_content(1, true);
error_tree->set_select_mode(Tree::SELECT_ROW);
error_tree->set_hide_root(true);
@@ -1698,6 +1700,8 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
VBoxContainer *vmem_vb = memnew(VBoxContainer);
HBoxContainer *vmem_hb = memnew(HBoxContainer);
Label *vmlb = memnew(Label(TTR("List of Video Memory Usage by Resource:") + " "));
+ vmlb->set_theme_type_variation("HeaderSmall");
+
vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
vmem_hb->add_child(vmlb);
vmem_hb->add_child(memnew(Label(TTR("Total:") + " ")));
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 74a8ad9077..e26344f3ec 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -226,12 +226,18 @@ DependencyEditor::DependencyEditor() {
tree->set_columns(2);
tree->set_column_titles_visible(true);
tree->set_column_title(0, TTR("Resource"));
+ tree->set_column_clip_content(0, true);
+ tree->set_column_expand_ratio(0, 2);
tree->set_column_title(1, TTR("Path"));
+ tree->set_column_clip_content(1, true);
+ tree->set_column_expand_ratio(1, 1);
tree->set_hide_root(true);
tree->connect("button_pressed", callable_mp(this, &DependencyEditor::_load_pressed));
HBoxContainer *hbc = memnew(HBoxContainer);
Label *label = memnew(Label(TTR("Dependencies:")));
+ label->set_theme_type_variation("HeaderSmall");
+
hbc->add_child(label);
hbc->add_spacer();
fixdeps = memnew(Button(TTR("Fix Broken")));
@@ -769,9 +775,11 @@ OrphanResourcesDialog::OrphanResourcesDialog() {
files = memnew(Tree);
files->set_columns(2);
files->set_column_titles_visible(true);
- files->set_column_custom_minimum_width(1, 100);
+ files->set_column_custom_minimum_width(1, 100 * EDSCALE);
files->set_column_expand(0, true);
+ files->set_column_clip_content(0, true);
files->set_column_expand(1, false);
+ files->set_column_clip_content(1, true);
files->set_column_title(0, TTR("Resource"));
files->set_column_title(1, TTR("Owns"));
files->set_hide_root(true);
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index b8504ad02a..1f1446a8a8 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -92,6 +92,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St
const char *const *names_ptr = p_src[i];
if (*names_ptr) {
Label *lbl = memnew(Label);
+ lbl->set_theme_type_variation("HeaderSmall");
lbl->set_text(p_sections[i]);
vbc->add_child(lbl);
@@ -212,7 +213,7 @@ EditorAbout::EditorAbout() {
Label *tpl_label = memnew(Label);
tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- tpl_label->set_autowrap(true);
+ tpl_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms."));
tpl_label->set_size(Size2(630, 1) * EDSCALE);
license_thirdparty->add_child(tpl_label);
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 38f417a8ce..dc90f26d48 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -112,7 +112,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
- error->set_text(TTR("Error opening package file, not in ZIP format."));
+ error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
@@ -132,14 +132,54 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
Map<String, Ref<Texture2D>> extension_guess;
{
- extension_guess["png"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["bmp"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["dds"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["exr"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["hdr"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
extension_guess["jpg"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
- extension_guess["atlastex"] = tree->get_theme_icon("AtlasTexture", "EditorIcons");
+ extension_guess["jpeg"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["png"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["svg"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["svgz"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["tga"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+ extension_guess["webp"] = tree->get_theme_icon("ImageTexture", "EditorIcons");
+
+ extension_guess["wav"] = tree->get_theme_icon("AudioStreamSample", "EditorIcons");
+ extension_guess["ogg"] = tree->get_theme_icon("AudioStreamOGGVorbis", "EditorIcons");
+ extension_guess["mp3"] = tree->get_theme_icon("AudioStreamMP3", "EditorIcons");
+
extension_guess["scn"] = tree->get_theme_icon("PackedScene", "EditorIcons");
extension_guess["tscn"] = tree->get_theme_icon("PackedScene", "EditorIcons");
+ extension_guess["escn"] = tree->get_theme_icon("PackedScene", "EditorIcons");
+ extension_guess["dae"] = tree->get_theme_icon("PackedScene", "EditorIcons");
+ extension_guess["gltf"] = tree->get_theme_icon("PackedScene", "EditorIcons");
+ extension_guess["glb"] = tree->get_theme_icon("PackedScene", "EditorIcons");
+
extension_guess["gdshader"] = tree->get_theme_icon("Shader", "EditorIcons");
extension_guess["gd"] = tree->get_theme_icon("GDScript", "EditorIcons");
+ if (Engine::get_singleton()->has_singleton("GodotSharp")) {
+ extension_guess["cs"] = tree->get_theme_icon("CSharpScript", "EditorIcons");
+ } else {
+ // Mark C# support as unavailable.
+ extension_guess["cs"] = tree->get_theme_icon("ImportFail", "EditorIcons");
+ }
extension_guess["vs"] = tree->get_theme_icon("VisualScript", "EditorIcons");
+
+ extension_guess["res"] = tree->get_theme_icon("Resource", "EditorIcons");
+ extension_guess["tres"] = tree->get_theme_icon("Resource", "EditorIcons");
+ extension_guess["atlastex"] = tree->get_theme_icon("AtlasTexture", "EditorIcons");
+ // By default, OBJ files are imported as Mesh resources rather than PackedScenes.
+ extension_guess["obj"] = tree->get_theme_icon("Mesh", "EditorIcons");
+
+ extension_guess["txt"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["md"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["rst"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["json"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["yml"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["yaml"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["toml"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["cfg"] = tree->get_theme_icon("TextFile", "EditorIcons");
+ extension_guess["ini"] = tree->get_theme_icon("TextFile", "EditorIcons");
}
Ref<Texture2D> generic_extension = tree->get_theme_icon("Object", "EditorIcons");
@@ -156,6 +196,8 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
root->set_editable(0, true);
Map<String, TreeItem *> dir_map;
+ int num_file_conflicts = 0;
+
for (Set<String>::Element *E = files_sorted.front(); E; E = E->next()) {
String path = E->get();
int depth = p_depth;
@@ -214,8 +256,9 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
+ num_file_conflicts += 1;
ti->set_custom_color(0, tree->get_theme_color("error_color", "Editor"));
- ti->set_tooltip(0, vformat(TTR("%s (Already Exists)"), res_path));
+ ti->set_tooltip(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
} else {
ti->set_tooltip(0, res_path);
@@ -226,6 +269,13 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
status_map[E->get()] = ti;
}
+
+ if (num_file_conflicts >= 1) {
+ asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - %d file(s) conflict with your project:"), asset_name, num_file_conflicts));
+ } else {
+ asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
+ }
+
popup_centered_ratio();
updating = false;
}
@@ -236,7 +286,7 @@ void EditorAssetInstaller::ok_pressed() {
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
- error->set_text(TTR("Error opening package file, not in ZIP format."));
+ error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
@@ -303,10 +353,10 @@ void EditorAssetInstaller::ok_pressed() {
unzClose(pkg);
if (failed_files.size()) {
- String msg = TTR("The following files failed extraction from package:") + "\n\n";
+ String msg = vformat(TTR("The following files failed extraction from asset \"%s\":"), asset_name) + "\n\n";
for (int i = 0; i < failed_files.size(); i++) {
if (i > 15) {
- msg += "\n" + vformat(TTR("And %s more files."), itos(failed_files.size() - i));
+ msg += "\n" + vformat(TTR("(and %s more files)"), itos(failed_files.size() - i));
break;
}
msg += failed_files[i];
@@ -316,12 +366,20 @@ void EditorAssetInstaller::ok_pressed() {
}
} else {
if (EditorNode::get_singleton() != nullptr) {
- EditorNode::get_singleton()->show_warning(TTR("Package installed successfully!"), TTR("Success!"));
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Asset \"%s\" installed successfully!"), asset_name), TTR("Success!"));
}
}
EditorFileSystem::get_singleton()->scan_changes();
}
+void EditorAssetInstaller::set_asset_name(const String &p_asset_name) {
+ asset_name = p_asset_name;
+}
+
+String EditorAssetInstaller::get_asset_name() const {
+ return asset_name;
+}
+
void EditorAssetInstaller::_bind_methods() {
}
@@ -329,14 +387,18 @@ EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
+ asset_contents = memnew(Label);
+ vb->add_child(asset_contents);
+
tree = memnew(Tree);
- vb->add_margin_child(TTR("Package Contents:"), tree, true);
+ tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
+ vb->add_child(tree);
error = memnew(AcceptDialog);
add_child(error);
get_ok_button()->set_text(TTR("Install"));
- set_title(TTR("Package Installer"));
+ set_title(TTR("Asset Installer"));
updating = false;
diff --git a/editor/editor_asset_installer.h b/editor/editor_asset_installer.h
index d9233a5ce8..9fafe2792a 100644
--- a/editor/editor_asset_installer.h
+++ b/editor/editor_asset_installer.h
@@ -37,7 +37,9 @@ class EditorAssetInstaller : public ConfirmationDialog {
GDCLASS(EditorAssetInstaller, ConfirmationDialog);
Tree *tree;
+ Label *asset_contents;
String package_path;
+ String asset_name;
AcceptDialog *error;
Map<String, TreeItem *> status_map;
bool updating;
@@ -51,6 +53,10 @@ protected:
public:
void open(const String &p_path, int p_depth = 0);
+
+ void set_asset_name(const String &p_asset_name);
+ String get_asset_name() const;
+
EditorAssetInstaller();
};
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 306a88047a..12ae55fbc1 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -882,19 +882,17 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
tree->set_column_title(0, TTR("Name"));
tree->set_column_expand(0, true);
- tree->set_column_custom_minimum_width(0, 100 * EDSCALE);
+ tree->set_column_expand_ratio(0, 1);
tree->set_column_title(1, TTR("Path"));
tree->set_column_expand(1, true);
- tree->set_column_custom_minimum_width(1, 100 * EDSCALE);
+ tree->set_column_clip_content(1, true);
+ tree->set_column_expand_ratio(1, 2);
tree->set_column_title(2, TTR("Global Variable"));
tree->set_column_expand(2, false);
- // Reserve enough space for translations of "Global Variable" which may be longer.
- tree->set_column_custom_minimum_width(2, 150 * EDSCALE);
tree->set_column_expand(3, false);
- tree->set_column_custom_minimum_width(3, 120 * EDSCALE);
tree->connect("cell_selected", callable_mp(this, &EditorAutoloadSettings::_autoload_selected));
tree->connect("item_edited", callable_mp(this, &EditorAutoloadSettings::_autoload_edited));
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index fe4c6f490d..a07b3a7c19 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1510,7 +1510,9 @@ EditorFileDialog::EditorFileDialog() {
dir_next->connect("pressed", callable_mp(this, &EditorFileDialog::_go_forward));
dir_up->connect("pressed", callable_mp(this, &EditorFileDialog::_go_up));
- pathhb->add_child(memnew(Label(TTR("Path:"))));
+ Label *l = memnew(Label(TTR("Path:")));
+ l->set_theme_type_variation("HeaderSmall");
+ pathhb->add_child(l);
drives_container = memnew(HBoxContainer);
pathhb->add_child(drives_container);
@@ -1591,7 +1593,11 @@ EditorFileDialog::EditorFileDialog() {
fav_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
HBoxContainer *fav_hb = memnew(HBoxContainer);
fav_vb->add_child(fav_hb);
- fav_hb->add_child(memnew(Label(TTR("Favorites:"))));
+
+ l = memnew(Label(TTR("Favorites:")));
+ l->set_theme_type_variation("HeaderSmall");
+ fav_hb->add_child(l);
+
fav_hb->add_spacer();
fav_up = memnew(Button);
fav_up->set_flat(true);
@@ -1626,7 +1632,10 @@ EditorFileDialog::EditorFileDialog() {
VBoxContainer *list_vb = memnew(VBoxContainer);
list_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- list_vb->add_child(memnew(Label(TTR("Directories & Files:"))));
+
+ l = memnew(Label(TTR("Directories & Files:")));
+ l->set_theme_type_variation("HeaderSmall");
+ list_vb->add_child(l);
preview_hb->add_child(list_vb);
// Item (files and folders) list with context menu.
@@ -1653,7 +1662,11 @@ EditorFileDialog::EditorFileDialog() {
preview_vb->hide();
file_box = memnew(HBoxContainer);
- file_box->add_child(memnew(Label(TTR("File:"))));
+
+ l = memnew(Label(TTR("File:")));
+ l->set_theme_type_variation("HeaderSmall");
+ file_box->add_child(l);
+
file = memnew(LineEdit);
file->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE);
file->set_stretch_ratio(4);
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index d548196a2d..8968e562c1 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -319,7 +319,19 @@ void editor_register_fonts(Ref<Theme> p_theme) {
p_theme->set_font_size("main_button_font_size", "EditorFonts", default_font_size + 1 * EDSCALE);
p_theme->set_font("main_button_font", "EditorFonts", df_bold);
- p_theme->set_font("font", "Label", df_bold);
+ p_theme->set_font("font", "Label", df);
+
+ p_theme->set_type_variation("HeaderSmall", "Label");
+ p_theme->set_font("font", "HeaderSmall", df_bold);
+ p_theme->set_font_size("font_size", "HeaderSmall", default_font_size);
+
+ p_theme->set_type_variation("HeaderMedium", "Label");
+ p_theme->set_font("font", "HeaderMedium", df_bold);
+ p_theme->set_font_size("font_size", "HeaderMedium", default_font_size + 1 * EDSCALE);
+
+ p_theme->set_type_variation("HeaderLarge", "Label");
+ p_theme->set_font("font", "HeaderLarge", df_bold);
+ p_theme->set_font_size("font_size", "HeaderLarge", default_font_size + 3 * EDSCALE);
// Documentation fonts
MAKE_SOURCE_FONT(df_code);
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index 57ddc64e95..a9bbb92079 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -237,9 +237,11 @@ EditorHelpSearch::EditorHelpSearch() {
results_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
results_tree->set_columns(2);
results_tree->set_column_title(0, TTR("Name"));
+ results_tree->set_column_clip_content(0, true);
results_tree->set_column_title(1, TTR("Member Type"));
results_tree->set_column_expand(1, false);
results_tree->set_column_custom_minimum_width(1, 150 * EDSCALE);
+ results_tree->set_column_clip_content(1, true);
results_tree->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
results_tree->set_hide_root(true);
results_tree->set_select_mode(Tree::SELECT_ROW);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index cfce37ea1b..4dd57cb1a8 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1038,7 +1038,7 @@ void EditorInspectorPlugin::parse_category(Object *p_object, const String &p_par
}
}
-bool EditorInspectorPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (get_script_instance()) {
Variant arg[6] = {
p_object, p_type, p_path, p_hint, p_hint_text, p_usage
@@ -1182,15 +1182,19 @@ void EditorInspectorSection::_notification(int p_what) {
Size2 size = get_size();
Point2 offset;
+ Rect2 rect;
offset.y = font->get_height(font_size);
if (arrow.is_valid()) {
offset.y = MAX(offset.y, arrow->get_height());
}
offset.y += get_theme_constant("vseparation", "Tree");
- offset.x += get_theme_constant("inspector_margin", "Editor");
-
- Rect2 rect(offset, size - offset);
+ if (is_layout_rtl()) {
+ rect = Rect2(offset, size - offset - Vector2(get_theme_constant("inspector_margin", "Editor"), 0));
+ } else {
+ offset.x += get_theme_constant("inspector_margin", "Editor");
+ rect = Rect2(offset, size - offset);
+ }
//set children
for (int i = 0; i < get_child_count(); i++) {
@@ -1433,7 +1437,7 @@ EditorInspectorSection::~EditorInspectorSection() {
Ref<EditorInspectorPlugin> EditorInspector::inspector_plugins[MAX_PLUGINS];
int EditorInspector::inspector_plugin_count = 0;
-EditorProperty *EditorInspector::instantiate_property_editor(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+EditorProperty *EditorInspector::instantiate_property_editor(Object *p_object, const Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
for (int i = inspector_plugin_count - 1; i >= 0; i--) {
inspector_plugins[i]->parse_property(p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide);
if (inspector_plugins[i]->added_editors.size()) {
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index f493290b09..ee70bd4397 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -198,7 +198,7 @@ public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual void parse_category(Object *p_object, const String &p_parse_category);
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false);
virtual void parse_end();
};
@@ -356,7 +356,7 @@ public:
static void remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin);
static void cleanup_plugins();
- static EditorProperty *instantiate_property_editor(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
+ static EditorProperty *instantiate_property_editor(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false);
void set_undo_redo(UndoRedo *p_undo_redo);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index b962ea6e3e..f09a6f678a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -31,7 +31,6 @@
#include "editor_node.h"
#include "core/config/project_settings.h"
-#include "core/core_bind.h"
#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/io/config_file.h"
@@ -137,6 +136,7 @@
#include "editor/plugins/gpu_particles_3d_editor_plugin.h"
#include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h"
#include "editor/plugins/gradient_editor_plugin.h"
+#include "editor/plugins/input_event_editor_plugin.h"
#include "editor/plugins/item_list_editor_plugin.h"
#include "editor/plugins/light_occluder_2d_editor_plugin.h"
#include "editor/plugins/lightmap_gi_editor_plugin.h"
@@ -167,6 +167,7 @@
#include "editor/plugins/sprite_2d_editor_plugin.h"
#include "editor/plugins/sprite_frames_editor_plugin.h"
#include "editor/plugins/style_box_editor_plugin.h"
+#include "editor/plugins/sub_viewport_preview_editor_plugin.h"
#include "editor/plugins/text_editor.h"
#include "editor/plugins/texture_3d_editor_plugin.h"
#include "editor/plugins/texture_editor_plugin.h"
@@ -591,8 +592,7 @@ void EditorNode::_notification(int p_what) {
_initializing_addons = false;
}
- RenderingServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport_rid(), true);
- RenderingServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport_rid(), true);
+ RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(), true);
feature_profile_manager->notify_changed();
@@ -709,6 +709,7 @@ void EditorNode::_notification(int p_what) {
p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon("Instance", "EditorIcons"));
p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon("Instance", "EditorIcons"));
p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon("Instance", "EditorIcons"));
+ p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon("Instance", "EditorIcons"));
p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon("Instance", "EditorIcons"));
p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon("Instance", "EditorIcons"));
p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon("Godot", "EditorIcons"));
@@ -2712,7 +2713,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
save_confirmation->get_ok_button()->set_text(TTR("Save & Quit"));
- save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes the following scene(s) before opening Project Manager?")) + unsaved_scenes);
+ save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes);
save_confirmation->popup_centered();
}
}
@@ -2796,6 +2797,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_REPORT_A_BUG: {
OS::get_singleton()->shell_open("https://github.com/godotengine/godot/issues");
} break;
+ case HELP_SUGGEST_A_FEATURE: {
+ OS::get_singleton()->shell_open("https://github.com/godotengine/godot-proposals#readme");
+ } break;
case HELP_SEND_DOCS_FEEDBACK: {
OS::get_singleton()->shell_open("https://github.com/godotengine/godot-docs/issues");
} break;
@@ -3732,46 +3736,46 @@ void EditorNode::register_editor_types() {
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
- ClassDB::register_class<EditorPaths>();
- ClassDB::register_class<EditorPlugin>();
- ClassDB::register_class<EditorTranslationParserPlugin>();
- ClassDB::register_class<EditorImportPlugin>();
- ClassDB::register_class<EditorScript>();
- ClassDB::register_class<EditorSelection>();
- ClassDB::register_class<EditorFileDialog>();
- ClassDB::register_virtual_class<EditorSettings>();
- ClassDB::register_class<EditorNode3DGizmo>();
- ClassDB::register_class<EditorNode3DGizmoPlugin>();
- ClassDB::register_virtual_class<EditorResourcePreview>();
- ClassDB::register_class<EditorResourcePreviewGenerator>();
- ClassDB::register_virtual_class<EditorFileSystem>();
- ClassDB::register_class<EditorFileSystemDirectory>();
- ClassDB::register_class<EditorVCSInterface>();
- ClassDB::register_virtual_class<ScriptEditor>();
- ClassDB::register_virtual_class<ScriptEditorBase>();
- ClassDB::register_class<EditorSyntaxHighlighter>();
- ClassDB::register_virtual_class<EditorInterface>();
- ClassDB::register_class<EditorExportPlugin>();
- ClassDB::register_class<EditorResourceConversionPlugin>();
- ClassDB::register_class<EditorSceneImporter>();
- ClassDB::register_class<EditorInspector>();
- ClassDB::register_class<EditorInspectorPlugin>();
- ClassDB::register_class<EditorProperty>();
- ClassDB::register_class<AnimationTrackEditPlugin>();
- ClassDB::register_class<ScriptCreateDialog>();
- ClassDB::register_class<EditorFeatureProfile>();
- ClassDB::register_class<EditorSpinSlider>();
- ClassDB::register_class<EditorResourcePicker>();
- ClassDB::register_class<EditorScriptPicker>();
- ClassDB::register_class<EditorSceneImporterMesh>();
- ClassDB::register_class<EditorSceneImporterMeshNode3D>();
-
- ClassDB::register_virtual_class<FileSystemDock>();
+ GDREGISTER_CLASS(EditorPaths);
+ GDREGISTER_CLASS(EditorPlugin);
+ GDREGISTER_CLASS(EditorTranslationParserPlugin);
+ GDREGISTER_CLASS(EditorImportPlugin);
+ GDREGISTER_CLASS(EditorScript);
+ GDREGISTER_CLASS(EditorSelection);
+ GDREGISTER_CLASS(EditorFileDialog);
+ GDREGISTER_VIRTUAL_CLASS(EditorSettings);
+ GDREGISTER_CLASS(EditorNode3DGizmo);
+ GDREGISTER_CLASS(EditorNode3DGizmoPlugin);
+ GDREGISTER_VIRTUAL_CLASS(EditorResourcePreview);
+ GDREGISTER_CLASS(EditorResourcePreviewGenerator);
+ GDREGISTER_VIRTUAL_CLASS(EditorFileSystem);
+ GDREGISTER_CLASS(EditorFileSystemDirectory);
+ GDREGISTER_CLASS(EditorVCSInterface);
+ GDREGISTER_VIRTUAL_CLASS(ScriptEditor);
+ GDREGISTER_VIRTUAL_CLASS(ScriptEditorBase);
+ GDREGISTER_CLASS(EditorSyntaxHighlighter);
+ GDREGISTER_VIRTUAL_CLASS(EditorInterface);
+ GDREGISTER_CLASS(EditorExportPlugin);
+ GDREGISTER_CLASS(EditorResourceConversionPlugin);
+ GDREGISTER_CLASS(EditorSceneImporter);
+ GDREGISTER_CLASS(EditorInspector);
+ GDREGISTER_CLASS(EditorInspectorPlugin);
+ GDREGISTER_CLASS(EditorProperty);
+ GDREGISTER_CLASS(AnimationTrackEditPlugin);
+ GDREGISTER_CLASS(ScriptCreateDialog);
+ GDREGISTER_CLASS(EditorFeatureProfile);
+ GDREGISTER_CLASS(EditorSpinSlider);
+ GDREGISTER_CLASS(EditorResourcePicker);
+ GDREGISTER_CLASS(EditorScriptPicker);
+ GDREGISTER_CLASS(EditorSceneImporterMesh);
+ GDREGISTER_CLASS(EditorSceneImporterMeshNode3D);
+
+ GDREGISTER_VIRTUAL_CLASS(FileSystemDock);
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
- ClassDB::register_class<EditorScenePostImport>();
+ GDREGISTER_CLASS(EditorScenePostImport);
//ClassDB::register_type<EditorImportExport>();
- ClassDB::register_class<EditorDebuggerPlugin>();
+ GDREGISTER_CLASS(EditorDebuggerPlugin);
NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
}
@@ -3871,6 +3875,21 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons
return nullptr;
}
+void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_name) {
+ if (p_custom_action_name == "select_current") {
+ Node *scene = editor_data.get_edited_scene_root();
+
+ if (!scene) {
+ show_accept(TTR("There is no defined scene to run."), TTR("OK"));
+ return;
+ }
+
+ pick_main_scene->hide();
+ current_option = SETTINGS_PICK_MAIN_SCENE;
+ _dialog_action(scene->get_filename());
+ }
+}
+
Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
@@ -4665,6 +4684,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
current_option = -1;
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered();
+
+ if (editor_data.get_edited_scene_root()) {
+ select_current_scene_button->set_disabled(false);
+ select_current_scene_button->grab_focus();
+ } else {
+ select_current_scene_button->set_disabled(true);
+ }
+
return false;
}
@@ -6112,9 +6139,9 @@ EditorNode::EditorNode() {
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root = memnew(SubViewport);
- //scene_root->set_usage(Viewport::USAGE_2D); canvas BG mode prevents usage of this as 2D
+ scene_root->set_embed_subwindows_hint(true);
+ scene_root->set_disable_3d(true);
- RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);
@@ -6361,6 +6388,7 @@ EditorNode::EditorNode() {
p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/q&a", TTR("Questions & Answers")), HELP_QA);
p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
+ p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/community", TTR("Community")), HELP_COMMUNITY);
p->add_separator();
@@ -6812,6 +6840,8 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(MeshEditorPlugin(this)));
add_editor_plugin(memnew(MaterialEditorPlugin(this)));
add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this)));
+ add_editor_plugin(memnew(InputEventEditorPlugin(this)));
+ add_editor_plugin(memnew(SubViewportPreviewEditorPlugin(this)));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i, this));
@@ -6940,6 +6970,8 @@ EditorNode::EditorNode() {
gui_base->add_child(pick_main_scene);
pick_main_scene->get_ok_button()->set_text(TTR("Select"));
pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE));
+ select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
+ pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action));
for (int i = 0; i < _init_callbacks.size(); i++) {
_init_callbacks[i]();
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 9a135cfdd7..07bed6999b 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -194,6 +194,7 @@ private:
HELP_DOCS,
HELP_QA,
HELP_REPORT_A_BUG,
+ HELP_SUGGEST_A_FEATURE,
HELP_SEND_DOCS_FEEDBACK,
HELP_COMMUNITY,
HELP_ABOUT,
@@ -300,6 +301,7 @@ private:
ConfirmationDialog *save_confirmation;
ConfirmationDialog *import_confirmation;
ConfirmationDialog *pick_main_scene;
+ Button *select_current_scene_button;
AcceptDialog *accept;
EditorAbout *about;
AcceptDialog *warning;
@@ -662,6 +664,8 @@ private:
bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const;
+ void _pick_main_scene_custom_action(const String &p_custom_action_name);
+
protected:
void _notification(int p_what);
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index 62fbad7bcf..a16a2f327e 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -192,7 +192,9 @@ EditorPluginSettings::EditorPluginSettings() {
add_child(plugin_config_dialog);
HBoxContainer *title_hb = memnew(HBoxContainer);
- title_hb->add_child(memnew(Label(TTR("Installed Plugins:"))));
+ Label *l = memnew(Label(TTR("Installed Plugins:")));
+ l->set_theme_type_variation("HeaderSmall");
+ title_hb->add_child(l);
title_hb->add_spacer();
create_plugin = memnew(Button(TTR("Create")));
create_plugin->connect("pressed", callable_mp(this, &EditorPluginSettings::_create_clicked));
@@ -212,10 +214,15 @@ EditorPluginSettings::EditorPluginSettings() {
plugin_list->set_column_title(3, TTR("Status:"));
plugin_list->set_column_title(4, TTR("Edit:"));
plugin_list->set_column_expand(0, true);
+ plugin_list->set_column_clip_content(0, true);
plugin_list->set_column_expand(1, false);
+ plugin_list->set_column_clip_content(1, true);
plugin_list->set_column_expand(2, false);
+ plugin_list->set_column_clip_content(2, true);
plugin_list->set_column_expand(3, false);
+ plugin_list->set_column_clip_content(3, true);
plugin_list->set_column_expand(4, false);
+ plugin_list->set_column_clip_content(4, true);
plugin_list->set_column_custom_minimum_width(1, 100 * EDSCALE);
plugin_list->set_column_custom_minimum_width(2, 250 * EDSCALE);
plugin_list->set_column_custom_minimum_width(3, 80 * EDSCALE);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 5ca596417b..ebd8d6427b 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -180,44 +180,150 @@ EditorPropertyMultilineText::EditorPropertyMultilineText() {
///////////////////// TEXT ENUM /////////////////////////
-void EditorPropertyTextEnum::_option_selected(int p_which) {
+void EditorPropertyTextEnum::_emit_changed_value(String p_string) {
if (string_name) {
- emit_changed(get_edited_property(), StringName(options->get_item_text(p_which)));
+ emit_changed(get_edited_property(), StringName(p_string));
} else {
- emit_changed(get_edited_property(), options->get_item_text(p_which));
+ emit_changed(get_edited_property(), p_string);
}
}
+void EditorPropertyTextEnum::_option_selected(int p_which) {
+ _emit_changed_value(option_button->get_item_text(p_which));
+}
+
+void EditorPropertyTextEnum::_edit_custom_value() {
+ default_layout->hide();
+ edit_custom_layout->show();
+ custom_value_edit->grab_focus();
+}
+
+void EditorPropertyTextEnum::_custom_value_submitted(String p_value) {
+ edit_custom_layout->hide();
+ default_layout->show();
+
+ _emit_changed_value(p_value.strip_edges());
+}
+
+void EditorPropertyTextEnum::_custom_value_accepted() {
+ String new_value = custom_value_edit->get_text().strip_edges();
+ _custom_value_submitted(new_value);
+}
+
+void EditorPropertyTextEnum::_custom_value_cancelled() {
+ custom_value_edit->set_text(get_edited_object()->get(get_edited_property()));
+
+ edit_custom_layout->hide();
+ default_layout->show();
+}
+
void EditorPropertyTextEnum::update_property() {
- String which = get_edited_object()->get(get_edited_property());
- for (int i = 0; i < options->get_item_count(); i++) {
- String t = options->get_item_text(i);
- if (t == which) {
- options->select(i);
- return;
+ String current_value = get_edited_object()->get(get_edited_property());
+ int default_option = options.find(current_value);
+
+ // The list can change in the loose mode.
+ if (loose_mode) {
+ custom_value_edit->set_text(current_value);
+ option_button->clear();
+
+ // Manually entered value.
+ if (default_option < 0 && !current_value.is_empty()) {
+ option_button->add_item(current_value, options.size() + 1001);
+ option_button->select(0);
+
+ option_button->add_separator();
}
+
+ // Add an explicit empty value for clearing the property.
+ option_button->add_item("", options.size() + 1000);
+
+ for (int i = 0; i < options.size(); i++) {
+ option_button->add_item(options[i], i);
+ if (options[i] == current_value) {
+ option_button->select(option_button->get_item_count() - 1);
+ }
+ }
+ } else {
+ option_button->select(default_option);
}
}
-void EditorPropertyTextEnum::setup(const Vector<String> &p_options, bool p_string_name) {
+void EditorPropertyTextEnum::setup(const Vector<String> &p_options, bool p_string_name, bool p_loose_mode) {
+ string_name = p_string_name;
+ loose_mode = p_loose_mode;
+
+ options.clear();
+
+ if (loose_mode) {
+ // Add an explicit empty value for clearing the property in the loose mode.
+ option_button->add_item("", options.size() + 1000);
+ }
+
for (int i = 0; i < p_options.size(); i++) {
- options->add_item(p_options[i], i);
+ options.append(p_options[i]);
+ option_button->add_item(p_options[i], i);
+ }
+
+ if (loose_mode) {
+ edit_button->show();
}
- string_name = p_string_name;
}
void EditorPropertyTextEnum::_bind_methods() {
}
-EditorPropertyTextEnum::EditorPropertyTextEnum() {
- options = memnew(OptionButton);
- options->set_clip_text(true);
- options->set_flat(true);
- string_name = false;
+void EditorPropertyTextEnum::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED:
+ edit_button->set_icon(get_theme_icon("Edit", "EditorIcons"));
+ accept_button->set_icon(get_theme_icon("ImportCheck", "EditorIcons"));
+ cancel_button->set_icon(get_theme_icon("ImportFail", "EditorIcons"));
+ break;
+ }
+}
- add_child(options);
- add_focusable(options);
- options->connect("item_selected", callable_mp(this, &EditorPropertyTextEnum::_option_selected));
+EditorPropertyTextEnum::EditorPropertyTextEnum() {
+ default_layout = memnew(HBoxContainer);
+ add_child(default_layout);
+
+ edit_custom_layout = memnew(HBoxContainer);
+ edit_custom_layout->hide();
+ add_child(edit_custom_layout);
+
+ option_button = memnew(OptionButton);
+ option_button->set_h_size_flags(SIZE_EXPAND_FILL);
+ option_button->set_clip_text(true);
+ option_button->set_flat(true);
+ default_layout->add_child(option_button);
+ option_button->connect("item_selected", callable_mp(this, &EditorPropertyTextEnum::_option_selected));
+
+ edit_button = memnew(Button);
+ edit_button->set_flat(true);
+ edit_button->hide();
+ default_layout->add_child(edit_button);
+ edit_button->connect("pressed", callable_mp(this, &EditorPropertyTextEnum::_edit_custom_value));
+
+ custom_value_edit = memnew(LineEdit);
+ custom_value_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ edit_custom_layout->add_child(custom_value_edit);
+ custom_value_edit->connect("text_submitted", callable_mp(this, &EditorPropertyTextEnum::_custom_value_submitted));
+
+ accept_button = memnew(Button);
+ accept_button->set_flat(true);
+ edit_custom_layout->add_child(accept_button);
+ accept_button->connect("pressed", callable_mp(this, &EditorPropertyTextEnum::_custom_value_accepted));
+
+ cancel_button = memnew(Button);
+ cancel_button->set_flat(true);
+ edit_custom_layout->add_child(cancel_button);
+ cancel_button->connect("pressed", callable_mp(this, &EditorPropertyTextEnum::_custom_value_cancelled));
+
+ add_focusable(option_button);
+ add_focusable(edit_button);
+ add_focusable(custom_value_edit);
+ add_focusable(accept_button);
+ add_focusable(cancel_button);
}
///////////////////// PATH /////////////////////////
@@ -893,11 +999,17 @@ void EditorPropertyFloat::_value_changed(double val) {
return;
}
+ if (angle_in_radians) {
+ val = Math::deg2rad(val);
+ }
emit_changed(get_edited_property(), val);
}
void EditorPropertyFloat::update_property() {
double val = get_edited_object()->get(get_edited_property());
+ if (angle_in_radians) {
+ val = Math::rad2deg(val);
+ }
setting = true;
spin->set_value(val);
setting = false;
@@ -906,7 +1018,8 @@ void EditorPropertyFloat::update_property() {
void EditorPropertyFloat::_bind_methods() {
}
-void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser) {
+void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix, bool p_angle_in_radians) {
+ angle_in_radians = p_angle_in_radians;
spin->set_min(p_min);
spin->set_max(p_max);
spin->set_step(p_step);
@@ -914,6 +1027,7 @@ void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool
spin->set_exp_ratio(p_exp_range);
spin->set_allow_greater(p_greater);
spin->set_allow_lesser(p_lesser);
+ spin->set_suffix(p_suffix);
}
EditorPropertyFloat::EditorPropertyFloat() {
@@ -922,7 +1036,6 @@ EditorPropertyFloat::EditorPropertyFloat() {
add_child(spin);
add_focusable(spin);
spin->connect("value_changed", callable_mp(this, &EditorPropertyFloat::_value_changed));
- setting = false;
}
///////////////////// EASING /////////////////////////
@@ -1172,7 +1285,7 @@ void EditorPropertyVector2::_notification(int p_what) {
void EditorPropertyVector2::_bind_methods() {
}
-void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 2; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1180,6 +1293,7 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1258,7 +1372,7 @@ void EditorPropertyRect2::_notification(int p_what) {
void EditorPropertyRect2::_bind_methods() {
}
-void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1266,6 +1380,7 @@ void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1326,6 +1441,11 @@ void EditorPropertyVector3::_value_changed(double val, const String &p_name) {
v3.x = spin[0]->get_value();
v3.y = spin[1]->get_value();
v3.z = spin[2]->get_value();
+ if (angle_in_radians) {
+ v3.x = Math::deg2rad(v3.x);
+ v3.y = Math::deg2rad(v3.y);
+ v3.z = Math::deg2rad(v3.z);
+ }
emit_changed(get_edited_property(), v3, p_name);
}
@@ -1334,6 +1454,11 @@ void EditorPropertyVector3::update_property() {
}
void EditorPropertyVector3::update_using_vector(Vector3 p_vector) {
+ if (angle_in_radians) {
+ p_vector.x = Math::rad2deg(p_vector.x);
+ p_vector.y = Math::rad2deg(p_vector.y);
+ p_vector.z = Math::rad2deg(p_vector.z);
+ }
setting = true;
spin[0]->set_value(p_vector.x);
spin[1]->set_value(p_vector.y);
@@ -1346,6 +1471,12 @@ Vector3 EditorPropertyVector3::get_vector() {
v3.x = spin[0]->get_value();
v3.y = spin[1]->get_value();
v3.z = spin[2]->get_value();
+ if (angle_in_radians) {
+ v3.x = Math::deg2rad(v3.x);
+ v3.y = Math::deg2rad(v3.y);
+ v3.z = Math::deg2rad(v3.z);
+ }
+
return v3;
}
@@ -1363,7 +1494,8 @@ void EditorPropertyVector3::_notification(int p_what) {
void EditorPropertyVector3::_bind_methods() {
}
-void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix, bool p_angle_in_radians) {
+ angle_in_radians = p_angle_in_radians;
for (int i = 0; i < 3; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1371,6 +1503,7 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1407,7 +1540,6 @@ EditorPropertyVector3::EditorPropertyVector3(bool p_force_wide) {
if (!horizontal) {
set_label_reference(spin[0]); //show text and buttons around this
}
- setting = false;
}
///////////////////// VECTOR2i /////////////////////////
@@ -1445,7 +1577,7 @@ void EditorPropertyVector2i::_notification(int p_what) {
void EditorPropertyVector2i::_bind_methods() {
}
-void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) {
+void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 2; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1453,6 +1585,7 @@ void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) {
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1531,7 +1664,7 @@ void EditorPropertyRect2i::_notification(int p_what) {
void EditorPropertyRect2i::_bind_methods() {
}
-void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) {
+void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1539,6 +1672,7 @@ void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) {
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1625,7 +1759,7 @@ void EditorPropertyVector3i::_notification(int p_what) {
void EditorPropertyVector3i::_bind_methods() {
}
-void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) {
+void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 3; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1633,6 +1767,7 @@ void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) {
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1710,7 +1845,7 @@ void EditorPropertyPlane::_notification(int p_what) {
void EditorPropertyPlane::_bind_methods() {
}
-void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1718,6 +1853,7 @@ void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1796,7 +1932,7 @@ void EditorPropertyQuaternion::_notification(int p_what) {
void EditorPropertyQuaternion::_bind_methods() {
}
-void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1804,6 +1940,7 @@ void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step,
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1885,7 +2022,7 @@ void EditorPropertyAABB::_notification(int p_what) {
void EditorPropertyAABB::_bind_methods() {
}
-void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 6; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1893,6 +2030,7 @@ void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -1961,7 +2099,7 @@ void EditorPropertyTransform2D::_notification(int p_what) {
void EditorPropertyTransform2D::_bind_methods() {
}
-void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 6; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -1969,6 +2107,7 @@ void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step,
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -2042,7 +2181,7 @@ void EditorPropertyBasis::_notification(int p_what) {
void EditorPropertyBasis::_bind_methods() {
}
-void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 9; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -2050,6 +2189,7 @@ void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -2131,7 +2271,7 @@ void EditorPropertyTransform3D::_notification(int p_what) {
void EditorPropertyTransform3D::_bind_methods() {
}
-void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
+void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
for (int i = 0; i < 12; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@@ -2139,6 +2279,7 @@ void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step,
spin[i]->set_hide_slider(p_no_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
}
}
@@ -2699,7 +2840,7 @@ void EditorInspectorDefaultPlugin::parse_begin(Object *p_object) {
//do none
}
-bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
Control *editor = EditorInspectorDefaultPlugin::get_editor_for_property(p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide);
if (editor) {
add_property_editor(p_path, editor);
@@ -2711,7 +2852,61 @@ void EditorInspectorDefaultPlugin::parse_end() {
//do none
}
-EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+struct EditorPropertyRangeHint {
+ bool angle_in_degrees = false;
+ bool greater = true;
+ bool lesser = true;
+ double min = -99999;
+ double max = 99999;
+ double step = 0;
+ String suffix;
+ bool exp_range = false;
+ bool hide_slider = true;
+ bool radians = false;
+};
+
+static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const String &p_hint_text, double p_default_step) {
+ EditorPropertyRangeHint hint;
+ hint.step = p_default_step;
+ bool degrees = false;
+ if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
+ hint.greater = false; //if using ranged, assume false by default
+ hint.lesser = false;
+
+ hint.min = p_hint_text.get_slice(",", 0).to_float();
+ hint.max = p_hint_text.get_slice(",", 1).to_float();
+ if (p_hint_text.get_slice_count(",") >= 3) {
+ hint.step = p_hint_text.get_slice(",", 2).to_float();
+ }
+ hint.hide_slider = false;
+ for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
+ String slice = p_hint_text.get_slice(",", i).strip_edges();
+ if (slice == "radians") {
+ hint.radians = true;
+ } else if (slice == "degrees") {
+ degrees = true;
+ } else if (slice == "or_greater") {
+ hint.greater = true;
+ } else if (slice == "or_lesser") {
+ hint.lesser = true;
+ } else if (slice == "noslider") {
+ hint.hide_slider = true;
+ } else if (slice == "exp") {
+ hint.exp_range = true;
+ } else if (slice.begins_with("suffix:")) {
+ hint.suffix = " " + slice.replace_first("suffix:", "").strip_edges();
+ }
+ }
+ }
+
+ if ((hint.radians || degrees) && hint.suffix == String()) {
+ hint.suffix = U"\u00B0";
+ }
+
+ return hint;
+}
+
+EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
double default_float_step = EDITOR_GET("interface/inspector/default_float_step");
switch (p_type) {
@@ -2776,31 +2971,10 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
} else {
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
- int min = 0, max = 65535, step = 1;
- bool greater = true, lesser = true;
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- greater = false; //if using ranged, assume false by default
- lesser = false;
- min = p_hint_text.get_slice(",", 0).to_int();
- max = p_hint_text.get_slice(",", 1).to_int();
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_int();
- }
-
- for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
- String slice = p_hint_text.get_slice(",", i).strip_edges();
- if (slice == "or_greater") {
- greater = true;
- }
- if (slice == "or_lesser") {
- lesser = true;
- }
- }
- }
-
- editor->setup(min, max, step, greater, lesser);
+ editor->setup(hint.min, hint.max, hint.step, hint.greater, hint.lesser);
return editor;
}
@@ -2826,42 +3000,18 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
} else {
EditorPropertyFloat *editor = memnew(EditorPropertyFloat);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
- bool exp_range = false;
- bool greater = true, lesser = true;
-
- if ((p_hint == PROPERTY_HINT_RANGE || p_hint == PROPERTY_HINT_EXP_RANGE) && p_hint_text.get_slice_count(",") >= 2) {
- greater = false; //if using ranged, assume false by default
- lesser = false;
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- exp_range = p_hint == PROPERTY_HINT_EXP_RANGE;
- for (int i = 2; i < p_hint_text.get_slice_count(","); i++) {
- String slice = p_hint_text.get_slice(",", i).strip_edges();
- if (slice == "or_greater") {
- greater = true;
- }
- if (slice == "or_lesser") {
- lesser = true;
- }
- }
- }
- editor->setup(min, max, step, hide_slider, exp_range, greater, lesser);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.exp_range, hint.greater, hint.lesser, hint.suffix, hint.radians);
return editor;
}
} break;
case Variant::STRING: {
- if (p_hint == PROPERTY_HINT_ENUM) {
+ if (p_hint == PROPERTY_HINT_ENUM || p_hint == PROPERTY_HINT_ENUM_SUGGESTION) {
EditorPropertyTextEnum *editor = memnew(EditorPropertyTextEnum);
- Vector<String> options = p_hint_text.split(",");
- editor->setup(options);
+ Vector<String> options = p_hint_text.split(",", false);
+ editor->setup(options, false, (p_hint == PROPERTY_HINT_ENUM_SUGGESTION));
return editor;
} else if (p_hint == PROPERTY_HINT_MULTILINE_TEXT) {
EditorPropertyMultilineText *editor = memnew(EditorPropertyMultilineText);
@@ -2933,203 +3083,81 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
case Variant::VECTOR2: {
EditorPropertyVector2 *editor = memnew(EditorPropertyVector2(p_wide));
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::VECTOR2I: {
EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i(p_wide));
- int min = -65535, max = 65535;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- hide_slider = false;
- }
-
- editor->setup(min, max, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
+ editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::RECT2: {
EditorPropertyRect2 *editor = memnew(EditorPropertyRect2(p_wide));
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::RECT2I: {
EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i(p_wide));
- int min = -65535, max = 65535;
- bool hide_slider = true;
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
+ editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- hide_slider = false;
- }
-
- editor->setup(min, max, hide_slider);
return editor;
} break;
case Variant::VECTOR3: {
EditorPropertyVector3 *editor = memnew(EditorPropertyVector3(p_wide));
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix, hint.radians);
return editor;
} break;
case Variant::VECTOR3I: {
EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i(p_wide));
- int min = -65535, max = 65535;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
-
- hide_slider = false;
- }
-
- editor->setup(min, max, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
+ editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::TRANSFORM2D: {
EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::PLANE: {
EditorPropertyPlane *editor = memnew(EditorPropertyPlane(p_wide));
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::QUATERNION: {
EditorPropertyQuaternion *editor = memnew(EditorPropertyQuaternion);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::AABB: {
EditorPropertyAABB *editor = memnew(EditorPropertyAABB);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::BASIS: {
EditorPropertyBasis *editor = memnew(EditorPropertyBasis);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
case Variant::TRANSFORM3D: {
EditorPropertyTransform3D *editor = memnew(EditorPropertyTransform3D);
- double min = -65535, max = 65535, step = default_float_step;
- bool hide_slider = true;
-
- if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) {
- min = p_hint_text.get_slice(",", 0).to_float();
- max = p_hint_text.get_slice(",", 1).to_float();
- if (p_hint_text.get_slice_count(",") >= 3) {
- step = p_hint_text.get_slice(",", 2).to_float();
- }
- hide_slider = false;
- }
-
- editor->setup(min, max, step, hide_slider);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
return editor;
} break;
@@ -3141,10 +3169,10 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
return editor;
} break;
case Variant::STRING_NAME: {
- if (p_hint == PROPERTY_HINT_ENUM) {
+ if (p_hint == PROPERTY_HINT_ENUM || p_hint == PROPERTY_HINT_ENUM_SUGGESTION) {
EditorPropertyTextEnum *editor = memnew(EditorPropertyTextEnum);
- Vector<String> options = p_hint_text.split(",");
- editor->setup(options, true);
+ Vector<String> options = p_hint_text.split(",", false);
+ editor->setup(options, true, (p_hint == PROPERTY_HINT_ENUM_SUGGESTION));
return editor;
} else {
EditorPropertyText *editor = memnew(EditorPropertyText);
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 522f4eebf6..0cb21bb391 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -91,16 +91,35 @@ public:
class EditorPropertyTextEnum : public EditorProperty {
GDCLASS(EditorPropertyTextEnum, EditorProperty);
- OptionButton *options;
+ HBoxContainer *default_layout;
+ HBoxContainer *edit_custom_layout;
+
+ OptionButton *option_button;
+ Button *edit_button;
+
+ LineEdit *custom_value_edit;
+ Button *accept_button;
+ Button *cancel_button;
+
+ Vector<String> options;
+ bool string_name = false;
+ bool loose_mode = false;
+
+ void _emit_changed_value(String p_string);
void _option_selected(int p_which);
- bool string_name;
+
+ void _edit_custom_value();
+ void _custom_value_submitted(String p_value);
+ void _custom_value_accepted();
+ void _custom_value_cancelled();
protected:
static void _bind_methods();
+ void _notification(int p_what);
public:
- void setup(const Vector<String> &p_options, bool p_string_name = false);
+ void setup(const Vector<String> &p_options, bool p_string_name = false, bool p_loose_mode = false);
virtual void update_property() override;
EditorPropertyTextEnum();
};
@@ -298,7 +317,8 @@ public:
class EditorPropertyFloat : public EditorProperty {
GDCLASS(EditorPropertyFloat, EditorProperty);
EditorSpinSlider *spin;
- bool setting;
+ bool setting = false;
+ bool angle_in_radians = false;
void _value_changed(double p_val);
protected:
@@ -306,7 +326,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix = String(), bool p_angle_in_radians = false);
EditorPropertyFloat();
};
@@ -363,7 +383,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyVector2(bool p_force_wide = false);
};
@@ -379,14 +399,15 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyRect2(bool p_force_wide = false);
};
class EditorPropertyVector3 : public EditorProperty {
GDCLASS(EditorPropertyVector3, EditorProperty);
EditorSpinSlider *spin[3];
- bool setting;
+ bool setting = false;
+ bool angle_in_radians = false;
void _value_changed(double p_val, const String &p_name);
protected:
@@ -397,7 +418,7 @@ public:
virtual void update_property() override;
virtual void update_using_vector(Vector3 p_vector);
virtual Vector3 get_vector();
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String(), bool p_angle_in_radians = false);
EditorPropertyVector3(bool p_force_wide = false);
};
@@ -413,7 +434,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_no_slider);
+ void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
EditorPropertyVector2i(bool p_force_wide = false);
};
@@ -429,7 +450,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_no_slider);
+ void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
EditorPropertyRect2i(bool p_force_wide = false);
};
@@ -445,7 +466,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_no_slider);
+ void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String());
EditorPropertyVector3i(bool p_force_wide = false);
};
@@ -461,7 +482,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyPlane(bool p_force_wide = false);
};
@@ -477,7 +498,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyQuaternion();
};
@@ -493,7 +514,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyAABB();
};
@@ -509,7 +530,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyTransform2D();
};
@@ -525,7 +546,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyBasis();
};
@@ -542,7 +563,7 @@ protected:
public:
virtual void update_property() override;
virtual void update_using_transform(Transform3D p_transform);
- void setup(double p_min, double p_max, double p_step, bool p_no_slider);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
EditorPropertyTransform3D();
};
@@ -647,10 +668,10 @@ class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
virtual void parse_end() override;
- static EditorProperty *get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
+ static EditorProperty *get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false);
};
#endif // EDITOR_PROPERTIES_H
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 9987aaf3fe..8b67b67571 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -30,16 +30,18 @@
#include "editor_properties_array_dict.h"
+#include "core/input/input.h"
#include "core/io/marshalls.h"
+#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor_properties.h"
bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
- String pn = p_name;
+ String name = p_name;
- if (pn.begins_with("indices")) {
- int idx = pn.get_slicec('/', 1).to_int();
- array.set(idx, p_value);
+ if (name.begins_with("indices")) {
+ int index = name.get_slicec('/', 1).to_int();
+ array.set(index, p_value);
return true;
}
@@ -47,12 +49,12 @@ bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_
}
bool EditorPropertyArrayObject::_get(const StringName &p_name, Variant &r_ret) const {
- String pn = p_name;
+ String name = p_name;
- if (pn.begins_with("indices")) {
- int idx = pn.get_slicec('/', 1).to_int();
+ if (name.begins_with("indices")) {
+ int index = name.get_slicec('/', 1).to_int();
bool valid;
- r_ret = array.get(idx, &valid);
+ r_ret = array.get(index, &valid);
if (r_ret.get_type() == Variant::OBJECT && Object::cast_to<EncodedObjectAsID>(r_ret)) {
r_ret = Object::cast_to<EncodedObjectAsID>(r_ret)->get_object_id();
}
@@ -77,21 +79,21 @@ EditorPropertyArrayObject::EditorPropertyArrayObject() {
///////////////////
bool EditorPropertyDictionaryObject::_set(const StringName &p_name, const Variant &p_value) {
- String pn = p_name;
+ String name = p_name;
- if (pn == "new_item_key") {
+ if (name == "new_item_key") {
new_item_key = p_value;
return true;
}
- if (pn == "new_item_value") {
+ if (name == "new_item_value") {
new_item_value = p_value;
return true;
}
- if (pn.begins_with("indices")) {
- int idx = pn.get_slicec('/', 1).to_int();
- Variant key = dict.get_key_at_index(idx);
+ if (name.begins_with("indices")) {
+ int index = name.get_slicec('/', 1).to_int();
+ Variant key = dict.get_key_at_index(index);
dict[key] = p_value;
return true;
}
@@ -100,21 +102,21 @@ bool EditorPropertyDictionaryObject::_set(const StringName &p_name, const Varian
}
bool EditorPropertyDictionaryObject::_get(const StringName &p_name, Variant &r_ret) const {
- String pn = p_name;
+ String name = p_name;
- if (pn == "new_item_key") {
+ if (name == "new_item_key") {
r_ret = new_item_key;
return true;
}
- if (pn == "new_item_value") {
+ if (name == "new_item_value") {
r_ret = new_item_value;
return true;
}
- if (pn.begins_with("indices")) {
- int idx = pn.get_slicec('/', 1).to_int();
- Variant key = dict.get_key_at_index(idx);
+ if (name.begins_with("indices")) {
+ int index = name.get_slicec('/', 1).to_int();
+ Variant key = dict.get_key_at_index(index);
r_ret = dict[key];
if (r_ret.get_type() == Variant::OBJECT && Object::cast_to<EncodedObjectAsID>(r_ret)) {
r_ret = Object::cast_to<EncodedObjectAsID>(r_ret)->get_object_id();
@@ -157,13 +159,13 @@ EditorPropertyDictionaryObject::EditorPropertyDictionaryObject() {
void EditorPropertyArray::_property_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) {
if (p_property.begins_with("indices")) {
- int idx = p_property.get_slice("/", 1).to_int();
+ int index = p_property.get_slice("/", 1).to_int();
Variant array = object->get_array();
- array.set(idx, p_value);
+ array.set(index, p_value);
emit_changed(get_edited_property(), array, "", true);
if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate"); //dupe, so undo/redo works better
+ array = array.call("duplicate"); // Duplicate, so undo/redo works better.
}
object->set_array(array);
}
@@ -171,7 +173,7 @@ void EditorPropertyArray::_property_changed(const String &p_property, Variant p_
void EditorPropertyArray::_change_type(Object *p_button, int p_index) {
Button *button = Object::cast_to<Button>(p_button);
- changing_type_idx = p_index;
+ changing_type_index = p_index;
Rect2 rect = button->get_screen_rect();
change_type->set_as_minsize();
change_type->set_position(rect.position + rect.size - Vector2(change_type->get_contents_minimum_size().x, 0));
@@ -180,7 +182,7 @@ void EditorPropertyArray::_change_type(Object *p_button, int p_index) {
void EditorPropertyArray::_change_type_menu(int p_index) {
if (p_index == Variant::VARIANT_MAX) {
- _remove_pressed(changing_type_idx);
+ _remove_pressed(changing_type_index);
return;
}
@@ -188,12 +190,12 @@ void EditorPropertyArray::_change_type_menu(int p_index) {
Callable::CallError ce;
Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
Variant array = object->get_array();
- array.set(changing_type_idx, value);
+ array.set(changing_type_index, value);
emit_changed(get_edited_property(), array, "", true);
if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate"); //dupe, so undo/redo works better
+ array = array.call("duplicate"); // Duplicate, so undo/redo works better.
}
object->set_array(array);
@@ -213,7 +215,7 @@ void EditorPropertyArray::update_property() {
arrtype = "Array";
} break;
- // arrays
+ // Arrays.
case Variant::PACKED_BYTE_ARRAY: {
arrtype = "PackedByteArray";
} break;
@@ -256,7 +258,12 @@ void EditorPropertyArray::update_property() {
return;
}
- edit->set_text(arrtype + " (size " + itos(array.call("size")) + ")");
+ int size = array.call("size");
+ int pages = MAX(0, size - 1) / page_length + 1;
+ page_index = MIN(page_index, pages - 1);
+ int offset = page_index * page_length;
+
+ edit->set_text(arrtype + " (size " + itos(size) + ")");
bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
if (edit->is_pressed() != unfolded) {
@@ -270,50 +277,50 @@ void EditorPropertyArray::update_property() {
vbox = memnew(VBoxContainer);
add_child(vbox);
set_bottom_editor(vbox);
- HBoxContainer *hbc = memnew(HBoxContainer);
- vbox->add_child(hbc);
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ vbox->add_child(hbox);
+
Label *label = memnew(Label(TTR("Size: ")));
label->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc->add_child(label);
- length = memnew(EditorSpinSlider);
- length->set_step(1);
- length->set_max(1000000);
- length->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc->add_child(length);
- length->connect("value_changed", callable_mp(this, &EditorPropertyArray::_length_changed));
-
- page_hb = memnew(HBoxContainer);
- vbox->add_child(page_hb);
- label = memnew(Label(TTR("Page: ")));
- label->set_h_size_flags(SIZE_EXPAND_FILL);
- page_hb->add_child(label);
- page = memnew(EditorSpinSlider);
- page->set_step(1);
- page_hb->add_child(page);
- page->set_h_size_flags(SIZE_EXPAND_FILL);
- page->connect("value_changed", callable_mp(this, &EditorPropertyArray::_page_changed));
- } else {
- //bye bye children of the box
- while (vbox->get_child_count() > 2) {
- vbox->get_child(2)->queue_delete(); // button still needed after pressed is called
- vbox->remove_child(vbox->get_child(2));
- }
- }
+ hbox->add_child(label);
- int len = array.call("size");
+ size_slider = memnew(EditorSpinSlider);
+ size_slider->set_step(1);
+ size_slider->set_max(1000000);
+ size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
+ size_slider->connect("value_changed", callable_mp(this, &EditorPropertyArray::_length_changed));
+ hbox->add_child(size_slider);
- length->set_value(len);
+ page_hbox = memnew(HBoxContainer);
+ vbox->add_child(page_hbox);
- int pages = MAX(0, len - 1) / page_len + 1;
+ label = memnew(Label(TTR("Page: ")));
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+ page_hbox->add_child(label);
- page->set_max(pages);
- page_idx = MIN(page_idx, pages - 1);
- page->set_value(page_idx);
- page_hb->set_visible(pages > 1);
+ page_slider = memnew(EditorSpinSlider);
+ page_slider->set_step(1);
+ page_slider->set_h_size_flags(SIZE_EXPAND_FILL);
+ page_slider->connect("value_changed", callable_mp(this, &EditorPropertyArray::_page_changed));
+ page_hbox->add_child(page_slider);
+ } else {
+ // Bye bye children of the box.
+ for (int i = vbox->get_child_count() - 1; i >= 2; i--) {
+ Node *child = vbox->get_child(i);
+ if (child == reorder_selected_element_hbox) {
+ continue; // Don't remove the property that the user is moving.
+ }
- int offset = page_idx * page_len;
+ child->queue_delete(); // Button still needed after pressed is called.
+ vbox->remove_child(child);
+ }
+ }
- int amount = MIN(len - offset, page_len);
+ size_slider->set_value(size);
+ page_slider->set_max(pages);
+ page_slider->set_value(page_index);
+ page_hbox->set_visible(pages > 1);
if (array.get_type() == Variant::ARRAY) {
array = array.call("duplicate");
@@ -321,7 +328,31 @@ void EditorPropertyArray::update_property() {
object->set_array(array);
+ int amount = MIN(size - offset, page_length);
for (int i = 0; i < amount; i++) {
+ bool reorder_is_from_current_page = reorder_from_index / page_length == page_index;
+ if (reorder_is_from_current_page && i == reorder_from_index % page_length) {
+ // Don't duplicate the property that the user is moving.
+ continue;
+ }
+ if (!reorder_is_from_current_page && i == reorder_to_index % page_length) {
+ // Don't create the property the moving property will take the place of,
+ // e.g. (if page_length == 20) don't create element 20 if dragging an item from
+ // the first page to the second page because element 20 would become element 19.
+ continue;
+ }
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ vbox->add_child(hbox);
+
+ Button *reorder_button = memnew(Button);
+ reorder_button->set_icon(get_theme_icon("TripleBar", "EditorIcons"));
+ reorder_button->set_default_cursor_shape(Control::CURSOR_MOVE);
+ reorder_button->connect("gui_input", callable_mp(this, &EditorPropertyArray::_reorder_button_gui_input));
+ reorder_button->connect("button_down", callable_mp(this, &EditorPropertyArray::_reorder_button_down), varray(i + offset));
+ reorder_button->connect("button_up", callable_mp(this, &EditorPropertyArray::_reorder_button_up));
+ hbox->add_child(reorder_button);
+
String prop_name = "indices/" + itos(i + offset);
EditorProperty *prop = nullptr;
@@ -337,7 +368,7 @@ void EditorPropertyArray::update_property() {
editor->setup("Object");
prop = editor;
} else {
- prop = EditorInspector::instantiate_property_editor(nullptr, value_type, "", subtype_hint, subtype_hint_string, 0);
+ prop = EditorInspector::instantiate_property_editor(nullptr, value_type, "", subtype_hint, subtype_hint_string, PROPERTY_USAGE_NONE);
}
prop->set_object_and_property(object.ptr(), prop_name);
@@ -346,29 +377,29 @@ void EditorPropertyArray::update_property() {
prop->connect("property_changed", callable_mp(this, &EditorPropertyArray::_property_changed));
prop->connect("object_id_selected", callable_mp(this, &EditorPropertyArray::_object_id_selected));
prop->set_h_size_flags(SIZE_EXPAND_FILL);
-
- HBoxContainer *hb = memnew(HBoxContainer);
-
- vbox->add_child(hb);
- hb->add_child(prop);
+ hbox->add_child(prop);
bool is_untyped_array = array.get_type() == Variant::ARRAY && subtype == Variant::NIL;
if (is_untyped_array) {
Button *edit = memnew(Button);
edit->set_icon(get_theme_icon("Edit", "EditorIcons"));
- hb->add_child(edit);
+ hbox->add_child(edit);
edit->connect("pressed", callable_mp(this, &EditorPropertyArray::_change_type), varray(edit, i + offset));
} else {
Button *remove = memnew(Button);
remove->set_icon(get_theme_icon("Remove", "EditorIcons"));
remove->connect("pressed", callable_mp(this, &EditorPropertyArray::_remove_pressed), varray(i + offset));
- hb->add_child(remove);
+ hbox->add_child(remove);
}
prop->update_property();
}
+ if (reorder_to_index % page_length > 0) {
+ vbox->move_child(vbox->get_child(2), reorder_to_index % page_length + 2);
+ }
+
updating = false;
} else {
@@ -384,12 +415,7 @@ void EditorPropertyArray::_remove_pressed(int p_index) {
Variant array = object->get_array();
array.call("remove", p_index);
- if (array.get_type() == Variant::ARRAY) {
- array = array.call("duplicate");
- }
-
emit_changed(get_edited_property(), array, "", false);
- object->set_array(array);
update_property();
}
@@ -414,14 +440,14 @@ bool EditorPropertyArray::_is_drop_valid(const Dictionary &p_drag_data) const {
for (int j = 0; j < allowed_type.get_slice_count(","); j++) {
String at = allowed_type.get_slice(",", j).strip_edges();
- // Fail if one of the files is not of allowed type
+ // Fail if one of the files is not of allowed type.
if (!ClassDB::is_parent_class(ftype, at)) {
return false;
}
}
}
- // If no files fail, drop is valid
+ // If no files fail, drop is valid.
return true;
}
@@ -442,13 +468,13 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
Variant array = object->get_array();
- // Handle the case where array is not initialised yet
+ // Handle the case where array is not initialised yet.
if (!array.is_array()) {
Callable::CallError ce;
Variant::construct(array_type, array, nullptr, 0, ce);
}
- // Loop the file array and add to existing array
+ // Loop the file array and add to existing array.
for (int i = 0; i < files.size(); i++) {
String file = files[i];
@@ -504,7 +530,7 @@ void EditorPropertyArray::_page_changed(double p_page) {
if (updating) {
return;
}
- page_idx = p_page;
+ page_index = p_page;
update_property();
}
@@ -530,10 +556,10 @@ void EditorPropertyArray::_length_changed(double p_page) {
}
}
}
- array = array.call("duplicate"); //dupe, so undo/redo works better
+ array = array.call("duplicate"); // Duplicate, so undo/redo works better.
} else {
int size = array.call("size");
- // Pool*Array don't initialize their elements, have to do it manually
+ // Pool*Array don't initialize their elements, have to do it manually.
for (int i = previous_size; i < size; i++) {
Callable::CallError ce;
Variant r;
@@ -551,7 +577,7 @@ void EditorPropertyArray::setup(Variant::Type p_array_type, const String &p_hint
array_type = p_array_type;
// The format of p_hint_string is:
- // subType/subTypeHint:nextSubtype ... etc
+ // subType/subTypeHint:nextSubtype ... etc.
if (array_type == Variant::ARRAY && !p_hint_string.is_empty()) {
int hint_subtype_separator = p_hint_string.find(":");
if (hint_subtype_separator >= 0) {
@@ -568,6 +594,73 @@ void EditorPropertyArray::setup(Variant::Type p_array_type, const String &p_hint
}
}
+void EditorPropertyArray::_reorder_button_gui_input(const Ref<InputEvent> &p_event) {
+ if (reorder_from_index < 0) {
+ return;
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid()) {
+ Variant array = object->get_array();
+ int size = array.call("size");
+
+ if ((reorder_to_index == 0 && mm->get_relative().y < 0.0f) || (reorder_to_index == size - 1 && mm->get_relative().y > 0.0f)) {
+ return;
+ }
+
+ reorder_mouse_y_delta += mm->get_relative().y;
+ float required_y_distance = 20.0f * EDSCALE;
+ if (ABS(reorder_mouse_y_delta) > required_y_distance) {
+ int direction = reorder_mouse_y_delta > 0.0f ? 1 : -1;
+ reorder_mouse_y_delta -= required_y_distance * direction;
+
+ reorder_to_index += direction;
+ if ((direction < 0 && reorder_to_index % page_length == page_length - 1) || (direction > 0 && reorder_to_index % page_length == 0)) {
+ // Automatically move to the next/previous page.
+ page_slider->set_value(page_index + direction);
+ }
+ vbox->move_child(reorder_selected_element_hbox, reorder_to_index % page_length + 2);
+ // Ensure the moving element is visible.
+ EditorNode::get_singleton()->get_inspector()->ensure_control_visible(reorder_selected_element_hbox);
+ }
+ }
+}
+
+void EditorPropertyArray::_reorder_button_down(int p_index) {
+ reorder_from_index = p_index;
+ reorder_to_index = p_index;
+ reorder_selected_element_hbox = Object::cast_to<HBoxContainer>(vbox->get_child(p_index % page_length + 2));
+ reorder_selected_button = Object::cast_to<Button>(reorder_selected_element_hbox->get_child(0));
+ // Ideally it'd to be able to show the mouse but I had issues with
+ // Control's `mouse_exit()`/`mouse_entered()` signals not getting called.
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
+}
+
+void EditorPropertyArray::_reorder_button_up() {
+ if (reorder_from_index != reorder_to_index) {
+ // Move the element.
+ Variant array = object->get_array();
+
+ Variant value_to_move = array.get(reorder_from_index);
+ array.call("remove", reorder_from_index);
+ array.call("insert", reorder_to_index, value_to_move);
+
+ emit_changed(get_edited_property(), array, "", false);
+ object->set_array(array);
+ update_property();
+ }
+
+ reorder_from_index = -1;
+ reorder_to_index = -1;
+ reorder_mouse_y_delta = 0.0f;
+
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ reorder_selected_button->warp_mouse(reorder_selected_button->get_size() / 2.0f);
+
+ reorder_selected_element_hbox = nullptr;
+ reorder_selected_button = nullptr;
+}
+
void EditorPropertyArray::_bind_methods() {
ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &EditorPropertyArray::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("_drop_data_fw"), &EditorPropertyArray::drop_data_fw);
@@ -575,7 +668,7 @@ void EditorPropertyArray::_bind_methods() {
EditorPropertyArray::EditorPropertyArray() {
object.instantiate();
- page_len = int(EDITOR_GET("interface/inspector/max_array_dictionary_items_per_page"));
+ page_length = int(EDITOR_GET("interface/inspector/max_array_dictionary_items_per_page"));
edit = memnew(Button);
edit->set_h_size_flags(SIZE_EXPAND_FILL);
edit->set_clip_text(true);
@@ -586,8 +679,8 @@ EditorPropertyArray::EditorPropertyArray() {
add_child(edit);
add_focusable(edit);
vbox = nullptr;
- page = nullptr;
- length = nullptr;
+ page_slider = nullptr;
+ size_slider = nullptr;
updating = false;
change_type = memnew(PopupMenu);
add_child(change_type);
@@ -599,7 +692,7 @@ EditorPropertyArray::EditorPropertyArray() {
}
change_type->add_separator();
change_type->add_item(TTR("Remove Item"), Variant::VARIANT_MAX);
- changing_type_idx = -1;
+ changing_type_index = -1;
subtype = Variant::NIL;
subtype_hint = PROPERTY_HINT_NONE;
@@ -616,14 +709,14 @@ void EditorPropertyDictionary::_property_changed(const String &p_property, Varia
} else if (p_property == "new_item_value") {
object->set_new_item_value(p_value);
} else if (p_property.begins_with("indices")) {
- int idx = p_property.get_slice("/", 1).to_int();
+ int index = p_property.get_slice("/", 1).to_int();
Dictionary dict = object->get_dict();
- Variant key = dict.get_key_at_index(idx);
+ Variant key = dict.get_key_at_index(index);
dict[key] = p_value;
emit_changed(get_edited_property(), dict, "", true);
- dict = dict.duplicate(); //dupe, so undo/redo works better
+ dict = dict.duplicate(); // Duplicate, so undo/redo works better\.
object->set_dict(dict);
}
}
@@ -635,7 +728,7 @@ void EditorPropertyDictionary::_change_type(Object *p_button, int p_index) {
change_type->set_as_minsize();
change_type->set_position(rect.position + rect.size - Vector2(change_type->get_contents_minimum_size().x, 0));
change_type->popup();
- changing_type_idx = p_index;
+ changing_type_index = p_index;
}
void EditorPropertyDictionary::_add_key_value() {
@@ -652,17 +745,17 @@ void EditorPropertyDictionary::_add_key_value() {
emit_changed(get_edited_property(), dict, "", false);
- dict = dict.duplicate(); //dupe, so undo/redo works better
+ dict = dict.duplicate(); // Duplicate, so undo/redo works better.
object->set_dict(dict);
update_property();
}
void EditorPropertyDictionary::_change_type_menu(int p_index) {
- if (changing_type_idx < 0) {
+ if (changing_type_index < 0) {
Variant value;
Callable::CallError ce;
Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
- if (changing_type_idx == -1) {
+ if (changing_type_index == -1) {
object->set_new_item_key(value);
} else {
object->set_new_item_value(value);
@@ -677,16 +770,16 @@ void EditorPropertyDictionary::_change_type_menu(int p_index) {
Variant value;
Callable::CallError ce;
Variant::construct(Variant::Type(p_index), value, nullptr, 0, ce);
- Variant key = dict.get_key_at_index(changing_type_idx);
+ Variant key = dict.get_key_at_index(changing_type_index);
dict[key] = value;
} else {
- Variant key = dict.get_key_at_index(changing_type_idx);
+ Variant key = dict.get_key_at_index(changing_type_index);
dict.erase(key);
}
emit_changed(get_edited_property(), dict, "", false);
- dict = dict.duplicate(); //dupe, so undo/redo works better
+ dict = dict.duplicate(); // Duplicate, so undo/redo works better\.
object->set_dict(dict);
update_property();
}
@@ -695,7 +788,7 @@ void EditorPropertyDictionary::update_property() {
Variant updated_val = get_edited_object()->get(get_edited_property());
if (updated_val.get_type() == Variant::NIL) {
- edit->set_text("Dictionary (Nil)"); //This provides symmetry with the array property.
+ edit->set_text("Dictionary (Nil)"); // This provides symmetry with the array property.
edit->set_pressed(false);
if (vbox) {
set_bottom_editor(nullptr);
@@ -722,16 +815,16 @@ void EditorPropertyDictionary::update_property() {
add_child(vbox);
set_bottom_editor(vbox);
- page_hb = memnew(HBoxContainer);
- vbox->add_child(page_hb);
+ page_hbox = memnew(HBoxContainer);
+ vbox->add_child(page_hbox);
Label *label = memnew(Label(TTR("Page: ")));
label->set_h_size_flags(SIZE_EXPAND_FILL);
- page_hb->add_child(label);
- page = memnew(EditorSpinSlider);
- page->set_step(1);
- page_hb->add_child(page);
- page->set_h_size_flags(SIZE_EXPAND_FILL);
- page->connect("value_changed", callable_mp(this, &EditorPropertyDictionary::_page_changed));
+ page_hbox->add_child(label);
+ page_slider = memnew(EditorSpinSlider);
+ page_slider->set_step(1);
+ page_hbox->add_child(page_slider);
+ page_slider->set_h_size_flags(SIZE_EXPAND_FILL);
+ page_slider->connect("value_changed", callable_mp(this, &EditorPropertyDictionary::_page_changed));
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = 1; i < vbox->get_child_count(); i++) {
@@ -739,18 +832,18 @@ void EditorPropertyDictionary::update_property() {
}
}
- int len = dict.size();
+ int size = dict.size();
- int pages = MAX(0, len - 1) / page_len + 1;
+ int pages = MAX(0, size - 1) / page_length + 1;
- page->set_max(pages);
- page_idx = MIN(page_idx, pages - 1);
- page->set_value(page_idx);
- page_hb->set_visible(pages > 1);
+ page_slider->set_max(pages);
+ page_index = MIN(page_index, pages - 1);
+ page_slider->set_value(page_index);
+ page_hbox->set_visible(pages > 1);
- int offset = page_idx * page_len;
+ int offset = page_index * page_length;
- int amount = MIN(len - offset, page_len);
+ int amount = MIN(size - offset, page_length);
dict = dict.duplicate();
@@ -782,7 +875,7 @@ void EditorPropertyDictionary::update_property() {
} break;
- // atomic types
+ // Atomic types.
case Variant::BOOL: {
prop = memnew(EditorPropertyCheck);
@@ -803,7 +896,7 @@ void EditorPropertyDictionary::update_property() {
} break;
- // math types
+ // Math types.
case Variant::VECTOR2: {
EditorPropertyVector2 *editor = memnew(EditorPropertyVector2);
editor->setup(-100000, 100000, 0.001, true);
@@ -877,7 +970,7 @@ void EditorPropertyDictionary::update_property() {
} break;
- // misc types
+ // Miscellaneous types.
case Variant::COLOR: {
prop = memnew(EditorPropertyColor);
@@ -919,7 +1012,7 @@ void EditorPropertyDictionary::update_property() {
prop = editor;
} break;
- // arrays
+ // Arrays.
case Variant::PACKED_BYTE_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
editor->setup(Variant::PACKED_BYTE_ARRAY);
@@ -1003,17 +1096,17 @@ void EditorPropertyDictionary::update_property() {
prop->connect("property_changed", callable_mp(this, &EditorPropertyDictionary::_property_changed));
prop->connect("object_id_selected", callable_mp(this, &EditorPropertyDictionary::_object_id_selected));
- HBoxContainer *hb = memnew(HBoxContainer);
+ HBoxContainer *hbox = memnew(HBoxContainer);
if (add_vbox) {
- add_vbox->add_child(hb);
+ add_vbox->add_child(hbox);
} else {
- vbox->add_child(hb);
+ vbox->add_child(hbox);
}
- hb->add_child(prop);
+ hbox->add_child(prop);
prop->set_h_size_flags(SIZE_EXPAND_FILL);
Button *edit = memnew(Button);
edit->set_icon(get_theme_icon("Edit", "EditorIcons"));
- hb->add_child(edit);
+ hbox->add_child(edit);
edit->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_change_type), varray(edit, change_index));
prop->update_property();
@@ -1060,7 +1153,7 @@ void EditorPropertyDictionary::_page_changed(double p_page) {
if (updating) {
return;
}
- page_idx = p_page;
+ page_index = p_page;
update_property();
}
@@ -1069,7 +1162,7 @@ void EditorPropertyDictionary::_bind_methods() {
EditorPropertyDictionary::EditorPropertyDictionary() {
object.instantiate();
- page_len = int(EDITOR_GET("interface/inspector/max_array_dictionary_items_per_page"));
+ page_length = int(EDITOR_GET("interface/inspector/max_array_dictionary_items_per_page"));
edit = memnew(Button);
edit->set_h_size_flags(SIZE_EXPAND_FILL);
edit->set_clip_text(true);
@@ -1078,7 +1171,7 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
add_child(edit);
add_focusable(edit);
vbox = nullptr;
- page = nullptr;
+ page_slider = nullptr;
updating = false;
change_type = memnew(PopupMenu);
add_child(change_type);
@@ -1090,5 +1183,5 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
}
change_type->add_separator();
change_type->add_item(TTR("Remove Item"), Variant::VARIANT_MAX);
- changing_type_idx = -1;
+ changing_type_index = -1;
}
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index aa2d8744b1..7547d57346 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -84,19 +84,25 @@ class EditorPropertyArray : public EditorProperty {
bool dropping;
Ref<EditorPropertyArrayObject> object;
- int page_len = 20;
- int page_idx = 0;
- int changing_type_idx;
+ int page_length = 20;
+ int page_index = 0;
+ int changing_type_index;
Button *edit;
VBoxContainer *vbox;
- EditorSpinSlider *length;
- EditorSpinSlider *page;
- HBoxContainer *page_hb;
+ EditorSpinSlider *size_slider;
+ EditorSpinSlider *page_slider;
+ HBoxContainer *page_hbox;
Variant::Type array_type;
Variant::Type subtype;
PropertyHint subtype_hint;
String subtype_hint_string;
+ int reorder_from_index = -1;
+ int reorder_to_index = -1;
+ float reorder_mouse_y_delta = 0.0f;
+ HBoxContainer *reorder_selected_element_hbox = nullptr;
+ Button *reorder_selected_button = nullptr;
+
void _page_changed(double p_page);
void _length_changed(double p_page);
void _edit_pressed();
@@ -112,6 +118,10 @@ class EditorPropertyArray : public EditorProperty {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _reorder_button_gui_input(const Ref<InputEvent> &p_event);
+ void _reorder_button_down(int p_index);
+ void _reorder_button_up();
+
protected:
static void _bind_methods();
void _notification(int p_what);
@@ -129,14 +139,14 @@ class EditorPropertyDictionary : public EditorProperty {
bool updating;
Ref<EditorPropertyDictionaryObject> object;
- int page_len = 20;
- int page_idx = 0;
- int changing_type_idx;
+ int page_length = 20;
+ int page_index = 0;
+ int changing_type_index;
Button *edit;
VBoxContainer *vbox;
- EditorSpinSlider *length;
- EditorSpinSlider *page;
- HBoxContainer *page_hb;
+ EditorSpinSlider *size_slider;
+ EditorSpinSlider *page_slider;
+ HBoxContainer *page_hbox;
void _page_changed(double p_page);
void _edit_pressed();
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 350fc5eccb..4d9865622c 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -205,7 +205,7 @@ void EditorResourcePicker::_update_menu_items() {
icon = get_theme_icon(what, "Resource");
}
- edit_menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
+ edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
}
}
}
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 3f02b76ff6..b6f889268f 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -240,19 +240,19 @@ void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
}
for (Set<_EVCSort>::Element *E = vclist.front(); E; E = E->next()) {
- int pinfo = 0;
+ uint32_t pusage = PROPERTY_USAGE_NONE;
if (E->get().save || !optimize_save) {
- pinfo |= PROPERTY_USAGE_STORAGE;
+ pusage |= PROPERTY_USAGE_STORAGE;
}
if (!E->get().name.begins_with("_") && !E->get().name.begins_with("projects/")) {
- pinfo |= PROPERTY_USAGE_EDITOR;
+ pusage |= PROPERTY_USAGE_EDITOR;
} else {
- pinfo |= PROPERTY_USAGE_STORAGE; //hiddens must always be saved
+ pusage |= PROPERTY_USAGE_STORAGE; //hiddens must always be saved
}
PropertyInfo pi(E->get().type, E->get().name);
- pi.usage = pinfo;
+ pi.usage = pusage;
if (hints.has(E->get().name)) {
pi = hints[E->get().name];
}
@@ -631,6 +631,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/3d/navigation/zoom_style", 0);
hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal");
+ _initial_set("editors/3d/navigation/emulate_numpad", false);
_initial_set("editors/3d/navigation/emulate_3_button_mouse", false);
_initial_set("editors/3d/navigation/orbit_modifier", 0);
hints["editors/3d/navigation/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
@@ -883,7 +884,7 @@ void EditorSettings::create() {
return;
}
- ClassDB::register_class<EditorSettings>(); // Otherwise it can't be unserialized.
+ GDREGISTER_CLASS(EditorSettings); // Otherwise it can't be unserialized.
String config_file_path;
Ref<ConfigFile> extra_config = memnew(ConfigFile);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index d8c765911c..aa4a394d30 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -206,24 +206,34 @@ void EditorSpinSlider::_notification(int p_what) {
// EditorSpinSliders with a label have more space on the left, so add an
// higher margin to match the location where the text begins.
// The margin values below were determined by empirical testing.
- stylebox->set_default_margin(SIDE_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ if (is_layout_rtl()) {
+ stylebox->set_default_margin(SIDE_LEFT, 0);
+ stylebox->set_default_margin(SIDE_RIGHT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ } else {
+ stylebox->set_default_margin(SIDE_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
+ stylebox->set_default_margin(SIDE_RIGHT, 0);
+ }
value_input->add_theme_style_override("normal", stylebox);
}
if (p_what == NOTIFICATION_DRAW) {
updown_offset = -1;
+ RID ci = get_canvas_item();
+ bool rtl = is_layout_rtl();
+ Vector2 size = get_size();
+
Ref<StyleBox> sb = get_theme_stylebox("normal", "LineEdit");
if (!flat) {
- draw_style_box(sb, Rect2(Vector2(), get_size()));
+ draw_style_box(sb, Rect2(Vector2(), size));
}
Ref<Font> font = get_theme_font("font", "LineEdit");
int font_size = get_theme_font_size("font_size", "LineEdit");
int sep_base = 4 * EDSCALE;
int sep = sep_base + sb->get_offset().x; //make it have the same margin on both sides, looks better
- int string_width = font->get_string_size(label, font_size).width;
- int number_width = get_size().width - sb->get_minimum_size().width - string_width - sep;
+ int label_width = font->get_string_size(label, font_size).width;
+ int number_width = size.width - sb->get_minimum_size().width - label_width - sep;
Ref<Texture2D> updown = get_theme_icon("updown", "SpinBox");
@@ -233,7 +243,7 @@ void EditorSpinSlider::_notification(int p_what) {
String numstr = get_text_value();
- int vofs = (get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size);
+ int vofs = (size.height - font->get_height(font_size)) / 2 + font->get_ascent(font_size);
Color fc = get_theme_color("font_color", "LineEdit");
Color lc;
@@ -245,22 +255,59 @@ void EditorSpinSlider::_notification(int p_what) {
if (flat && label != String()) {
Color label_bg_color = get_theme_color("dark_color_3", "Editor");
- draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + string_width, get_size().height)), label_bg_color);
+ if (rtl) {
+ draw_rect(Rect2(Vector2(size.width - (sb->get_offset().x * 2 + label_width), 0), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
+ } else {
+ draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
+ }
}
if (has_focus()) {
Ref<StyleBox> focus = get_theme_stylebox("focus", "LineEdit");
- draw_style_box(focus, Rect2(Vector2(), get_size()));
+ draw_style_box(focus, Rect2(Vector2(), size));
}
- draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ if (rtl) {
+ draw_string(font, Vector2(Math::round(size.width - sb->get_offset().x - label_width), vofs), label, HALIGN_RIGHT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ } else {
+ draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ }
- draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, HALIGN_LEFT, number_width, font_size, fc);
+ int suffix_start = numstr.length();
+ RID num_rid = TS->create_shaped_text();
+ TS->shaped_text_add_string(num_rid, numstr + U"\u2009" + suffix, font->get_rids(), font_size);
+
+ float text_start = rtl ? Math::round(sb->get_offset().x) : Math::round(sb->get_offset().x + label_width + sep);
+ Vector2 text_ofs = rtl ? Vector2(text_start + (number_width - TS->shaped_text_get_width(num_rid)), vofs) : Vector2(text_start, vofs);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(num_rid);
+ int v_size = visual.size();
+ const TextServer::Glyph *glyphs = visual.ptr();
+ for (int i = 0; i < v_size; i++) {
+ for (int j = 0; j < glyphs[i].repeat; j++) {
+ if (text_ofs.x >= text_start && (text_ofs.x + glyphs[i].advance) <= (text_start + number_width)) {
+ Color color = fc;
+ if (glyphs[i].start >= suffix_start) {
+ color.a *= 0.4;
+ }
+ if (glyphs[i].font_rid != RID()) {
+ TS->font_draw_glyph(glyphs[i].font_rid, ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
+ } else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
+ TS->draw_hex_code_box(ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
+ }
+ }
+ text_ofs.x += glyphs[i].advance;
+ }
+ }
+ TS->free(num_rid);
if (get_step() == 1) {
Ref<Texture2D> updown2 = get_theme_icon("updown", "SpinBox");
- int updown_vofs = (get_size().height - updown2->get_height()) / 2;
- updown_offset = get_size().width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
+ int updown_vofs = (size.height - updown2->get_height()) / 2;
+ if (rtl) {
+ updown_offset = sb->get_margin(SIDE_LEFT);
+ } else {
+ updown_offset = size.width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
+ }
Color c(1, 1, 1);
if (hover_updown) {
c *= Color(1.2, 1.2, 1.2);
@@ -271,9 +318,9 @@ void EditorSpinSlider::_notification(int p_what) {
}
} else if (!hide_slider) {
int grabber_w = 4 * EDSCALE;
- int width = get_size().width - sb->get_minimum_size().width - grabber_w;
+ int width = size.width - sb->get_minimum_size().width - grabber_w;
int ofs = sb->get_offset().x;
- int svofs = (get_size().height + vofs) / 2 - 1;
+ int svofs = (size.height + vofs) / 2 - 1;
Color c = fc;
c.a = 0.2;
@@ -365,6 +412,15 @@ String EditorSpinSlider::get_label() const {
return label;
}
+void EditorSpinSlider::set_suffix(const String &p_suffix) {
+ suffix = p_suffix;
+ update();
+}
+
+String EditorSpinSlider::get_suffix() const {
+ return suffix;
+}
+
void EditorSpinSlider::_evaluate_input_text() {
// Replace comma with dot to support it as decimal separator (GH-6028).
// This prevents using functions like `pow()`, but using functions
@@ -468,6 +524,9 @@ void EditorSpinSlider::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_label", "label"), &EditorSpinSlider::set_label);
ClassDB::bind_method(D_METHOD("get_label"), &EditorSpinSlider::get_label);
+ ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &EditorSpinSlider::set_suffix);
+ ClassDB::bind_method(D_METHOD("get_suffix"), &EditorSpinSlider::get_suffix);
+
ClassDB::bind_method(D_METHOD("set_read_only", "read_only"), &EditorSpinSlider::set_read_only);
ClassDB::bind_method(D_METHOD("is_read_only"), &EditorSpinSlider::is_read_only);
@@ -477,6 +536,7 @@ void EditorSpinSlider::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &EditorSpinSlider::_gui_input);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
}
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index 50d04c9583..c30ff30390 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -39,6 +39,7 @@ class EditorSpinSlider : public Range {
GDCLASS(EditorSpinSlider, Range);
String label;
+ String suffix;
int updown_offset;
bool hover_updown;
bool mouse_hover;
@@ -93,6 +94,9 @@ public:
void set_label(const String &p_label);
String get_label() const;
+ void set_suffix(const String &p_suffix);
+ String get_suffix() const;
+
void set_hide_slider(bool p_hide);
bool is_hiding_slider() const;
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 131a77e52f..986fc147f9 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1004,6 +1004,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// LineEdit
Ref<StyleBoxFlat> style_line_edit = style_widget->duplicate();
+ // The original style_widget style has an extra 1 pixel offset that makes LineEdits not align with Buttons,
+ // so this compensates for that.
+ style_line_edit->set_default_margin(SIDE_TOP, style_line_edit->get_default_margin(SIDE_TOP) - 1 * EDSCALE);
// Add a bottom line to make LineEdits more visible, especially in sectioned inspectors
// such as the Project Settings.
style_line_edit->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE));
diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h
index af952eaffc..52ab6d68ee 100644
--- a/editor/editor_vcs_interface.h
+++ b/editor/editor_vcs_interface.h
@@ -46,16 +46,16 @@ protected:
static void _bind_methods();
// Implemented by addons as end points for the proxy functions
- bool _initialize(String p_project_root_path);
- bool _is_vcs_initialized();
- Dictionary _get_modified_files_data();
- void _stage_file(String p_file_path);
- void _unstage_file(String p_file_path);
- void _commit(String p_msg);
- Array _get_file_diff(String p_file_path);
- bool _shut_down();
- String _get_project_name();
- String _get_vcs_name();
+ virtual bool _initialize(String p_project_root_path);
+ virtual bool _is_vcs_initialized();
+ virtual Dictionary _get_modified_files_data();
+ virtual void _stage_file(String p_file_path);
+ virtual void _unstage_file(String p_file_path);
+ virtual void _commit(String p_msg);
+ virtual Array _get_file_diff(String p_file_path);
+ virtual bool _shut_down();
+ virtual String _get_project_name();
+ virtual String _get_vcs_name();
public:
static EditorVCSInterface *get_singleton();
diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp
index f9be829493..44751a480a 100644
--- a/editor/editor_zoom_widget.cpp
+++ b/editor/editor_zoom_widget.cpp
@@ -51,17 +51,17 @@ void EditorZoomWidget::_update_zoom_label() {
}
void EditorZoomWidget::_button_zoom_minus() {
- set_zoom_by_increments(-6);
+ set_zoom_by_increments(-6, Input::get_singleton()->is_key_pressed(KEY_ALT));
emit_signal("zoom_changed", zoom);
}
void EditorZoomWidget::_button_zoom_reset() {
- set_zoom(1.0);
+ set_zoom(1.0 * MAX(1, EDSCALE));
emit_signal("zoom_changed", zoom);
}
void EditorZoomWidget::_button_zoom_plus() {
- set_zoom_by_increments(6);
+ set_zoom_by_increments(6, Input::get_singleton()->is_key_pressed(KEY_ALT));
emit_signal("zoom_changed", zoom);
}
@@ -76,31 +76,69 @@ void EditorZoomWidget::set_zoom(float p_zoom) {
}
}
-void EditorZoomWidget::set_zoom_by_increments(int p_increment_count) {
- // Base increment factor defined as the twelveth root of two.
- // This allow a smooth geometric evolution of the zoom, with the advantage of
- // visiting all integer power of two scale factors.
- // note: this is analogous to the 'semitones' interval in the music world
- // In order to avoid numerical imprecisions, we compute and edit a zoom index
- // with the following relation: zoom = 2 ^ (index / 12)
-
- if (zoom < CMP_EPSILON || p_increment_count == 0) {
- return;
- }
+void EditorZoomWidget::set_zoom_by_increments(int p_increment_count, bool p_integer_only) {
+ // Remove editor scale from the index computation.
+ const float zoom_noscale = zoom / MAX(1, EDSCALE);
+
+ if (p_integer_only) {
+ // Only visit integer scaling factors above 100%, and fractions with an integer denominator below 100%
+ // (1/2 = 50%, 1/3 = 33.33%, 1/4 = 25%, …).
+ // This is useful when working on pixel art projects to avoid distortion.
+ // This algorithm is designed to handle fractional start zoom values correctly
+ // (e.g. 190% will zoom up to 200% and down to 100%).
+ if (zoom_noscale + p_increment_count * 0.001 >= 1.0 - CMP_EPSILON) {
+ // New zoom is certain to be above 100%.
+ if (p_increment_count >= 1) {
+ // Zooming.
+ set_zoom(Math::floor(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
+ } else {
+ // Dezooming.
+ set_zoom(Math::ceil(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
+ }
+ } else {
+ if (p_increment_count >= 1) {
+ // Zooming. Convert the current zoom into a denominator.
+ float new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count);
+ if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
+ // New zoom is identical to the old zoom, so try again.
+ // This can happen due to floating-point precision issues.
+ new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count - 1);
+ }
+ set_zoom(new_zoom * MAX(1, EDSCALE));
+ } else {
+ // Dezooming. Convert the current zoom into a denominator.
+ float new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count);
+ if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
+ // New zoom is identical to the old zoom, so try again.
+ // This can happen due to floating-point precision issues.
+ new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count + 1);
+ }
+ set_zoom(new_zoom * MAX(1, EDSCALE));
+ }
+ }
+ } else {
+ // Base increment factor defined as the twelveth root of two.
+ // This allow a smooth geometric evolution of the zoom, with the advantage of
+ // visiting all integer power of two scale factors.
+ // note: this is analogous to the 'semitones' interval in the music world
+ // In order to avoid numerical imprecisions, we compute and edit a zoom index
+ // with the following relation: zoom = 2 ^ (index / 12)
- // Remove Editor scale from the index computation
- float zoom_noscale = zoom / MAX(1, EDSCALE);
+ if (zoom < CMP_EPSILON || p_increment_count == 0) {
+ return;
+ }
- // zoom = 2**(index/12) => log2(zoom) = index/12
- float closest_zoom_index = Math::round(Math::log(zoom_noscale) * 12.f / Math::log(2.f));
+ // zoom = 2**(index/12) => log2(zoom) = index/12
+ float closest_zoom_index = Math::round(Math::log(zoom_noscale) * 12.f / Math::log(2.f));
- float new_zoom_index = closest_zoom_index + p_increment_count;
- float new_zoom = Math::pow(2.f, new_zoom_index / 12.f);
+ float new_zoom_index = closest_zoom_index + p_increment_count;
+ float new_zoom = Math::pow(2.f, new_zoom_index / 12.f);
- // Restore Editor scale transformation
- new_zoom *= MAX(1, EDSCALE);
+ // Restore Editor scale transformation
+ new_zoom *= MAX(1, EDSCALE);
- set_zoom(new_zoom);
+ set_zoom(new_zoom);
+ }
}
void EditorZoomWidget::_notification(int p_what) {
@@ -118,7 +156,7 @@ void EditorZoomWidget::_notification(int p_what) {
void EditorZoomWidget::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &EditorZoomWidget::set_zoom);
ClassDB::bind_method(D_METHOD("get_zoom"), &EditorZoomWidget::get_zoom);
- ClassDB::bind_method(D_METHOD("set_zoom_by_increments", "increment"), &EditorZoomWidget::set_zoom_by_increments);
+ ClassDB::bind_method(D_METHOD("set_zoom_by_increments", "increment", "integer_only"), &EditorZoomWidget::set_zoom_by_increments);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
diff --git a/editor/editor_zoom_widget.h b/editor/editor_zoom_widget.h
index 4e95018e52..c35faeefe7 100644
--- a/editor/editor_zoom_widget.h
+++ b/editor/editor_zoom_widget.h
@@ -56,7 +56,7 @@ public:
float get_zoom();
void set_zoom(float p_zoom);
- void set_zoom_by_increments(int p_increment_count);
+ void set_zoom_by_increments(int p_increment_count, bool p_integer_only = false);
};
#endif // EDITOR_ZOOM_WIDGET_H
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index dd4ce74406..112a9e92a8 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -812,6 +812,7 @@ ExportTemplateManager::ExportTemplateManager() {
main_vb->add_child(current_hb);
Label *current_label = memnew(Label);
+ current_label->set_theme_type_variation("HeaderSmall");
current_label->set_text(TTR("Current Version:"));
current_hb->add_child(current_label);
@@ -821,6 +822,8 @@ ExportTemplateManager::ExportTemplateManager() {
// Current version statuses.
// Status: Current version is missing.
current_missing_label = memnew(Label);
+ current_missing_label->set_theme_type_variation("HeaderSmall");
+
current_missing_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
current_missing_label->set_align(Label::ALIGN_RIGHT);
current_missing_label->set_text(TTR("Export templates are missing. Download them or install from a file."));
@@ -828,6 +831,7 @@ ExportTemplateManager::ExportTemplateManager() {
// Status: Current version is installed.
current_installed_label = memnew(Label);
+ current_installed_label->set_theme_type_variation("HeaderSmall");
current_installed_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
current_installed_label->set_align(Label::ALIGN_RIGHT);
current_installed_label->set_text(TTR("Export templates are installed and ready to be used."));
@@ -947,6 +951,7 @@ ExportTemplateManager::ExportTemplateManager() {
HBoxContainer *installed_versions_hb = memnew(HBoxContainer);
main_vb->add_child(installed_versions_hb);
Label *installed_label = memnew(Label);
+ installed_label->set_theme_type_variation("HeaderSmall");
installed_label->set_text(TTR("Other Installed Versions:"));
installed_versions_hb->add_child(installed_label);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index cb89e5c7d0..3dc854d6bd 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -815,7 +815,8 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
if (searched_string.length() > 0) {
// Display the search results.
- _search(EditorFileSystem::get_singleton()->get_filesystem(), &file_list, 128);
+ // Limit the number of results displayed to avoid an infinite loop.
+ _search(EditorFileSystem::get_singleton()->get_filesystem(), &file_list, 10000);
} else {
if (display_mode == DISPLAY_MODE_TREE_ONLY || always_show_folders) {
// Display folders in the list.
@@ -1985,20 +1986,6 @@ void FileSystemDock::_resource_created() {
editor->save_resource_as(RES(r), fpath);
}
-void FileSystemDock::_focus_current_search_box() {
- LineEdit *current_search_box = nullptr;
- if (display_mode == DISPLAY_MODE_TREE_ONLY) {
- current_search_box = tree_search_box;
- } else if (display_mode == DISPLAY_MODE_SPLIT) {
- current_search_box = file_list_search_box;
- }
-
- if (current_search_box) {
- current_search_box->grab_focus();
- current_search_box->select_all();
- }
-}
-
void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {
if (searched_string.length() == 0) {
// Register the uncollapsed paths before they change.
@@ -2040,7 +2027,17 @@ void FileSystemDock::fix_dependencies(const String &p_for_file) {
}
void FileSystemDock::focus_on_filter() {
- file_list_search_box->grab_focus();
+ LineEdit *current_search_box = nullptr;
+ if (display_mode == DISPLAY_MODE_TREE_ONLY) {
+ current_search_box = tree_search_box;
+ } else if (display_mode == DISPLAY_MODE_SPLIT) {
+ current_search_box = file_list_search_box;
+ }
+
+ if (current_search_box) {
+ current_search_box->grab_focus();
+ current_search_box->select_all();
+ }
}
void FileSystemDock::set_file_list_display_mode(FileListDisplayMode p_mode) {
@@ -2590,7 +2587,7 @@ void FileSystemDock::_tree_gui_input(Ref<InputEvent> p_event) {
} else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) {
_tree_rmb_option(FILE_RENAME);
} else if (ED_IS_SHORTCUT("editor/open_search", p_event)) {
- _focus_current_search_box();
+ focus_on_filter();
} else {
return;
}
@@ -2611,7 +2608,7 @@ void FileSystemDock::_file_list_gui_input(Ref<InputEvent> p_event) {
} else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) {
_file_list_rmb_option(FILE_RENAME);
} else if (ED_IS_SHORTCUT("editor/open_search", p_event)) {
- _focus_current_search_box();
+ focus_on_filter();
} else {
return;
}
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 12c567fb69..21a7abe622 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -253,7 +253,6 @@ private:
void _toggle_split_mode(bool p_active);
- void _focus_current_search_box();
void _search_changed(const String &p_text, const Control *p_from);
MenuButton *_create_file_menu_button();
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 1b11ec4451..76fbee7490 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -424,6 +424,8 @@ GroupDialog::GroupDialog() {
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *group_title = memnew(Label);
+ group_title->set_theme_type_variation("HeaderSmall");
+
group_title->set_text(TTR("Groups"));
vbc_left->add_child(group_title);
@@ -458,6 +460,8 @@ GroupDialog::GroupDialog() {
vbc_add->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *out_of_group_title = memnew(Label);
+ out_of_group_title->set_theme_type_variation("HeaderSmall");
+
out_of_group_title->set_text(TTR("Nodes Not in Group"));
vbc_add->add_child(out_of_group_title);
@@ -506,6 +510,8 @@ GroupDialog::GroupDialog() {
vbc_remove->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *in_group_title = memnew(Label);
+ in_group_title->set_theme_type_variation("HeaderSmall");
+
in_group_title->set_text(TTR("Nodes in Group"));
vbc_remove->add_child(in_group_title);
@@ -528,10 +534,12 @@ GroupDialog::GroupDialog() {
remove_filter->connect("text_changed", callable_mp(this, &GroupDialog::_remove_filter_changed));
group_empty = memnew(Label());
+ group_empty->set_theme_type_variation("HeaderSmall");
+
group_empty->set_text(TTR("Empty groups will be automatically removed."));
group_empty->set_valign(Label::VALIGN_CENTER);
group_empty->set_align(Label::ALIGN_CENTER);
- group_empty->set_autowrap(true);
+ group_empty->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
group_empty->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
nodes_to_remove->add_child(group_empty);
group_empty->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/editor/icons/ImmediateMesh.svg b/editor/icons/ImmediateMesh.svg
new file mode 100644
index 0000000000..9521530876
--- /dev/null
+++ b/editor/icons/ImmediateMesh.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 14.999999 14.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 2v2h5v-2zm5 2v3h2v-3zm2-2v2h5v-2zm-2 7v3h2v-3zm-5 3v2h5v-2zm7 0v2h5v-2z" fill="#ffca5f" transform="scale(.93749994)"/></svg>
diff --git a/editor/icons/ORMMaterial3D.svg b/editor/icons/ORMMaterial3D.svg
index 3d6db6910d..e09208155d 100644
--- a/editor/icons/ORMMaterial3D.svg
+++ b/editor/icons/ORMMaterial3D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m5.0534707 10.652714q0 .729229-.4538398 1.253141-.4538403.516832-1.0868283.516832h-1.1943162q-.6389592 0-1.1047425-.509753-.47175502-.509751-.47175502-1.26022v-5.5223119q0-.7575473.47175502-1.2672998.4717549-.5097517 1.1047425-.5097517h1.1943162q.6270165 0 1.0868283.516832.4538398.5168313.4538398 1.2602195zm-1.0808559-.233636v-5.0550395q0-.5734707-.3344086-.8141867-.1074887-.0849591-.2567782-.0778788h-.9912826q-.2567779 0-.4120391.2690357-.1552611.2690357-.1552611.6230298v5.0550395q0 .559311.3164938.807108.1074885.08496.2508064.08496h.9912826q.2746925 0 .4359254-.276116.1552614-.276115.1552614-.61595z" fill="#f00"/><path d="m9.9872948 12.451006h-1.0427362l-1.4698137-3.9222572h-.7931457v3.9222572h-1.0094573v-9.076416h2.739956q.5435541 0 .9318066.4601926.3882524.4601933.3882524 1.1540217v2.1239667q0 1.0053443-.6766682 1.3168588-.2107668.099119-.4659043.099119zm-1.2590481-5.64267v-1.5858953q0-.4743524-.2884169-.6867495-.088743-.070798-.2052192-.063719h-1.5530114v2.9452329h1.7194053q.2828702-.00708.3161488-.389394.011093-.1132781.011093-.2194752z" fill="#008000"/><path d="m10.201004 3.7285848q0-.4106342.529158-.3681546.126777.014161.209458.014161v.00708h.115753l1.692202 4.9205216 1.697714-4.9205216h.06063v-.00708h.463013q.198434 0 .297651.212397.03307.063719.03307.1415978v8.694102h-1.01422v-5.6001914l-1.058314 3.2284284h-.953584l-1.058315-2.9310723v5.3028353h-1.014218z" fill="#00f"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.1191406-3.7636719 1.8808594 3.7636719 1.8828125 3.763672-1.8828125z" fill="#80ff45"/><path d="m3 6.6191406v2.3808594 1.382812l1.234375.617188 2.765625 1.382812v-1.382812-2-.3808594l-3.2382812-1.6191406z" fill="#ff4545"/><path d="m13 6.6191406-.761719.3808594-3.238281 1.6191406v3.7636714l2.765625-1.382812 1.234375-.617188v-1.382812z" fill="#45d7ff"/></svg>
diff --git a/editor/icons/TripleBar.svg b/editor/icons/TripleBar.svg
new file mode 100644
index 0000000000..2b521e6c15
--- /dev/null
+++ b/editor/icons/TripleBar.svg
@@ -0,0 +1 @@
+<svg width="16" height="16" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m1.9375 4h12.062zm0 4h12.062zm0 4h12.062z" fill="none" stroke="#e0e0e0" stroke-opacity=".99608" stroke-width=".92823"/></svg>
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index e845a90259..2db1db9e51 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -78,7 +78,7 @@ void ResourceImporterWAV::get_import_options(List<ImportOption> *r_options, int
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
- r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_RANGE, "11025,192000,1,exp"), 44100));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false));
diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp
index ce78166d1e..f8e93df382 100644
--- a/editor/import/scene_importer_mesh.cpp
+++ b/editor/import/scene_importer_mesh.cpp
@@ -506,7 +506,7 @@ Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose() const {
const Vector<Face3> faces = get_faces();
- Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces);
+ Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces, -1);
Vector<Ref<Shape3D>> ret;
diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp
index 91a15f1131..977ca83671 100644
--- a/editor/localization_editor.cpp
+++ b/editor/localization_editor.cpp
@@ -656,7 +656,9 @@ LocalizationEditor::LocalizationEditor() {
translations->add_child(tvb);
HBoxContainer *thb = memnew(HBoxContainer);
- thb->add_child(memnew(Label(TTR("Translations:"))));
+ Label *l = memnew(Label(TTR("Translations:")));
+ l->set_theme_type_variation("HeaderSmall");
+ thb->add_child(l);
thb->add_spacer();
tvb->add_child(thb);
@@ -684,7 +686,9 @@ LocalizationEditor::LocalizationEditor() {
translations->add_child(tvb);
HBoxContainer *thb = memnew(HBoxContainer);
- thb->add_child(memnew(Label(TTR("Resources:"))));
+ Label *l = memnew(Label(TTR("Resources:")));
+ l->set_theme_type_variation("HeaderSmall");
+ thb->add_child(l);
thb->add_spacer();
tvb->add_child(thb);
@@ -708,7 +712,9 @@ LocalizationEditor::LocalizationEditor() {
add_child(translation_res_file_open_dialog);
thb = memnew(HBoxContainer);
- thb->add_child(memnew(Label(TTR("Remaps by Locale:"))));
+ l = memnew(Label(TTR("Remaps by Locale:")));
+ l->set_theme_type_variation("HeaderSmall");
+ thb->add_child(l);
thb->add_spacer();
tvb->add_child(thb);
@@ -728,7 +734,9 @@ LocalizationEditor::LocalizationEditor() {
translation_remap_options->set_column_title(1, TTR("Locale"));
translation_remap_options->set_column_titles_visible(true);
translation_remap_options->set_column_expand(0, true);
+ translation_remap_options->set_column_clip_content(0, true);
translation_remap_options->set_column_expand(1, false);
+ translation_remap_options->set_column_clip_content(1, true);
translation_remap_options->set_column_custom_minimum_width(1, 200);
translation_remap_options->connect("item_edited", callable_mp(this, &LocalizationEditor::_translation_res_option_changed));
translation_remap_options->connect("button_pressed", callable_mp(this, &LocalizationEditor::_translation_res_option_delete));
@@ -756,7 +764,9 @@ LocalizationEditor::LocalizationEditor() {
translation_locale_filter_mode->connect("item_selected", callable_mp(this, &LocalizationEditor::_translation_filter_mode_changed));
tmc->add_margin_child(TTR("Filter mode:"), translation_locale_filter_mode);
- tmc->add_child(memnew(Label(TTR("Locales:"))));
+ Label *l = memnew(Label(TTR("Locales:")));
+ l->set_theme_type_variation("HeaderSmall");
+ tmc->add_child(l);
translation_filter = memnew(Tree);
translation_filter->set_v_size_flags(Control::SIZE_EXPAND_FILL);
translation_filter->set_columns(1);
@@ -770,7 +780,9 @@ LocalizationEditor::LocalizationEditor() {
translations->add_child(tvb);
HBoxContainer *thb = memnew(HBoxContainer);
- thb->add_child(memnew(Label(TTR("Files with translation strings:"))));
+ Label *l = memnew(Label(TTR("Files with translation strings:")));
+ l->set_theme_type_variation("HeaderSmall");
+ thb->add_child(l);
thb->add_spacer();
tvb->add_child(thb);
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 43c9cabe01..95a2d81e00 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -130,6 +130,6 @@ NodeDock::NodeDock() {
select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
select_a_node->set_valign(Label::VALIGN_CENTER);
select_a_node->set_align(Label::ALIGN_CENTER);
- select_a_node->set_autowrap(true);
+ select_a_node->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
add_child(select_a_node);
}
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index f55d77d782..cbcc3c9880 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "plugin_config_dialog.h"
+
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "editor/editor_node.h"
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 48d7cfdee2..2b92943f7e 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -569,8 +569,10 @@ void AnimationPlayerEditor::_animation_blend() {
blend_editor.dialog->popup_centered(Size2(400, 400) * EDSCALE);
blend_editor.tree->set_hide_root(true);
- blend_editor.tree->set_column_custom_minimum_width(0, 10);
- blend_editor.tree->set_column_custom_minimum_width(1, 3);
+ blend_editor.tree->set_column_expand_ratio(0, 10);
+ blend_editor.tree->set_column_clip_content(0, true);
+ blend_editor.tree->set_column_expand_ratio(1, 3);
+ blend_editor.tree->set_column_clip_content(1, true);
List<StringName> anims;
player->get_animation_list(&anims);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index cd61ebd418..596b2a6527 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -369,6 +369,9 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
progress->set_modulate(Color(0, 0, 0, 0));
set_process(false);
+
+ // Automatically prompt for installation once the download is completed.
+ _install();
}
void EditorAssetLibraryItemDownload::configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash) {
@@ -456,6 +459,7 @@ void EditorAssetLibraryItemDownload::_install() {
return;
}
+ asset_installer->set_asset_name(title->get_text());
asset_installer->open(file, 1);
}
@@ -1296,6 +1300,7 @@ void EditorAssetLibrary::_asset_file_selected(const String &p_file) {
}
asset_installer = memnew(EditorAssetInstaller);
+ asset_installer->set_asset_name(p_file.get_basename());
add_child(asset_installer);
asset_installer->open(p_file);
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 033a3e4fab..240e28a3c5 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1149,8 +1149,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
- zoom_widget->set_zoom_by_increments(-1);
- if (b->get_factor() != 1.f) {
+ zoom_widget->set_zoom_by_increments(-1, Input::get_singleton()->is_key_pressed(KEY_ALT));
+ if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
+ // Handle high-precision (analog) scrolling.
zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
}
_zoom_on_position(zoom_widget->get_zoom(), b->get_position());
@@ -1164,8 +1165,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
- zoom_widget->set_zoom_by_increments(1);
- if (b->get_factor() != 1.f) {
+ zoom_widget->set_zoom_by_increments(1, Input::get_singleton()->is_key_pressed(KEY_ALT));
+ if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
+ // Handle high-precision (analog) scrolling.
zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
}
_zoom_on_position(zoom_widget->get_zoom(), b->get_position());
@@ -1194,6 +1196,20 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
+ if (k->is_pressed()) {
+ if (ED_GET_SHORTCUT("canvas_item_editor/zoom_100_percent")->is_shortcut(p_event)) {
+ _update_zoom(1.0 * MAX(1, EDSCALE));
+ } else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_200_percent")->is_shortcut(p_event)) {
+ _update_zoom(2.0 * MAX(1, EDSCALE));
+ } else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_400_percent")->is_shortcut(p_event)) {
+ _update_zoom(4.0 * MAX(1, EDSCALE));
+ } else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_800_percent")->is_shortcut(p_event)) {
+ _update_zoom(8.0 * MAX(1, EDSCALE));
+ } else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_1600_percent")->is_shortcut(p_event)) {
+ _update_zoom(16.0 * MAX(1, EDSCALE));
+ }
+ }
+
bool is_pan_key = pan_view_shortcut.is_valid() && pan_view_shortcut->is_shortcut(p_event);
if (is_pan_key && (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || drag_type != DRAG_NONE)) {
@@ -2189,7 +2205,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
// Popup the selection menu list
Point2 click = transform.affine_inverse().xform(b->get_position());
- _get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool != TOOL_LIST_SELECT);
+ _get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool == TOOL_SELECT);
if (selection_results.size() == 1) {
CanvasItem *item = selection_results[0].item;
@@ -4242,7 +4258,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
}
if (key_rot && p_rotation) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation", n2d->get_rotation(), p_on_existing);
}
if (key_scale && p_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
@@ -4274,7 +4290,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
}
if (key_rot) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing);
}
if (key_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
@@ -4290,7 +4306,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing);
}
if (key_rot) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation(), p_on_existing);
}
if (key_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing);
@@ -4317,11 +4333,11 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) {
void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
if (p_game_running) {
override_camera_button->set_disabled(false);
- override_camera_button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera."));
+ override_camera_button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera."));
} else {
override_camera_button->set_disabled(true);
override_camera_button->set_pressed(false);
- override_camera_button->set_tooltip(TTR("Game Camera Override\nNo game instance running."));
+ override_camera_button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature."));
}
}
@@ -5299,7 +5315,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
select_button->set_shortcut_context(this);
- select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
+ select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked."));
hb->add_child(memnew(VSeparator));
@@ -5337,7 +5353,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_LIST_SELECT));
- list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
+ list_select_button->set_tooltip(TTR("Show list of selectable nodes at position clicked."));
pivot_button = memnew(Button);
pivot_button->set_flat(true);
@@ -5422,25 +5438,33 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(lock_button);
lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED));
- lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
+ lock_button->set_tooltip(TTR("Lock selected node, preventing selection and movement."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ lock_button->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KEY_MASK_CMD | KEY_L));
unlock_button = memnew(Button);
unlock_button->set_flat(true);
hb->add_child(unlock_button);
unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED));
- unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
+ unlock_button->set_tooltip(TTR("Unlock selected node, allowing selection and movement."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ unlock_button->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_L));
group_button = memnew(Button);
group_button->set_flat(true);
hb->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KEY_MASK_CMD | KEY_G));
ungroup_button = memnew(Button);
ungroup_button->set_flat(true);
hb->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G));
hb->add_child(memnew(VSeparator));
@@ -5478,7 +5502,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p = view_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_MASK_CMD | KEY_G), SHOW_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_NUMBERSIGN), SHOW_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES);
@@ -5602,6 +5626,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
singleton = this;
+ // To ensure that scripts can parse the list of shortcuts correctly, we have to define
+ // those shortcuts one by one.
+ // Resetting zoom to 100% is a duplicate shortcut of `canvas_item_editor/reset_zoom`,
+ // but it ensures both 1 and Ctrl + 0 can be used to reset zoom.
+ ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom to 100%"), KEY_1);
+ ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom to 200%"), KEY_2);
+ ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom to 400%"), KEY_3);
+ ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom to 800%"), KEY_4);
+ ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom to 1600%"), KEY_5);
+
set_process_unhandled_key_input(true);
// Update the menus' checkboxes
@@ -5623,12 +5657,12 @@ void CanvasItemEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_physics_process(true);
- RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
+ RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), false);
} else {
canvas_item_editor->hide();
canvas_item_editor->set_physics_process(false);
- RenderingServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true);
+ RenderingServer::get_singleton()->viewport_set_disable_2d(editor->get_scene_root()->get_viewport_rid(), true);
}
}
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index 7873c1b136..6f90d278bd 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -358,9 +358,9 @@ void CollisionPolygon3DEditor::_polygon_draw() {
float depth = _get_depth() * 0.5;
- imgeom->clear();
+ imesh->clear_surfaces();
imgeom->set_material_override(line_material);
- imgeom->begin(Mesh::PRIMITIVE_LINES, Ref<Texture2D>());
+ imesh->surface_begin(Mesh::PRIMITIVE_LINES);
Rect2 rect;
@@ -382,10 +382,10 @@ void CollisionPolygon3DEditor::_polygon_draw() {
Vector3 point = Vector3(p.x, p.y, depth);
Vector3 next_point = Vector3(p2.x, p2.y, depth);
- imgeom->set_color(Color(1, 0.3, 0.1, 0.8));
- imgeom->add_vertex(point);
- imgeom->set_color(Color(1, 0.3, 0.1, 0.8));
- imgeom->add_vertex(next_point);
+ imesh->surface_set_color(Color(1, 0.3, 0.1, 0.8));
+ imesh->surface_add_vertex(point);
+ imesh->surface_set_color(Color(1, 0.3, 0.1, 0.8));
+ imesh->surface_add_vertex(next_point);
//Color col=Color(1,0.3,0.1,0.8);
//vpc->draw_line(point,next_point,col,2);
@@ -402,45 +402,43 @@ void CollisionPolygon3DEditor::_polygon_draw() {
r.size.y = rect.size.y;
r.size.z = 0;
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position);
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0.3, 0, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position);
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0.0, 0.3, 0));
-
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0) - Vector3(0.3, 0, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0) + Vector3(0, 0.3, 0));
-
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0) - Vector3(0, 0.3, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0) + Vector3(0.3, 0, 0));
-
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + r.size);
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + r.size - Vector3(0.3, 0, 0));
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + r.size);
- imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
- imgeom->add_vertex(r.position + r.size - Vector3(0.0, 0.3, 0));
-
- imgeom->end();
-
- m->clear_surfaces();
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position);
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0.3, 0, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position);
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0.0, 0.3, 0));
+
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(r.size.x, 0, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(r.size.x, 0, 0) - Vector3(0.3, 0, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(r.size.x, 0, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(r.size.x, 0, 0) + Vector3(0, 0.3, 0));
+
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0, r.size.y, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0, r.size.y, 0) - Vector3(0, 0.3, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0, r.size.y, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + Vector3(0, r.size.y, 0) + Vector3(0.3, 0, 0));
+
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + r.size);
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + r.size - Vector3(0.3, 0, 0));
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + r.size);
+ imesh->surface_set_color(Color(0.8, 0.8, 0.8, 0.2));
+ imesh->surface_add_vertex(r.position + r.size - Vector3(0.0, 0.3, 0));
+
+ imesh->surface_end();
if (poly.size() == 0) {
return;
@@ -515,7 +513,9 @@ CollisionPolygon3DEditor::CollisionPolygon3DEditor(EditorNode *p_editor) {
mode = MODE_EDIT;
wip_active = false;
- imgeom = memnew(ImmediateGeometry3D);
+ imgeom = memnew(MeshInstance3D);
+ imesh.instantiate();
+ imgeom->set_mesh(imesh);
imgeom->set_transform(Transform3D(Basis(), Vector3(0, 0, 0.00001)));
line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h
index c66518e3e5..5db0f7308a 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.h
@@ -34,8 +34,8 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/3d/collision_polygon_3d.h"
-#include "scene/3d/immediate_geometry_3d.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/resources/immediate_mesh.h"
class CanvasItemEditor;
@@ -60,7 +60,8 @@ class CollisionPolygon3DEditor : public HBoxContainer {
EditorNode *editor;
Panel *panel;
Node3D *node;
- ImmediateGeometry3D *imgeom;
+ Ref<ImmediateMesh> imesh;
+ MeshInstance3D *imgeom;
MeshInstance3D *pointsm;
Ref<ArrayMesh> m;
diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp
index 9b0af37abb..e385a84087 100644
--- a/editor/plugins/font_editor_plugin.cpp
+++ b/editor/plugins/font_editor_plugin.cpp
@@ -290,7 +290,7 @@ void EditorInspectorPluginFont::parse_begin(Object *p_object) {
add_custom_control(editor);
}
-bool EditorInspectorPluginFont::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorPluginFont::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path.begins_with("language_support_override/") && p_object->is_class("FontData")) {
String lang = p_path.replace("language_support_override/", "");
diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h
index 04e6c1dac7..71464003a0 100644
--- a/editor/plugins/font_editor_plugin.h
+++ b/editor/plugins/font_editor_plugin.h
@@ -94,7 +94,7 @@ class EditorInspectorPluginFont : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
};
/*************************************************************************/
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp
new file mode 100644
index 0000000000..f1aa10844b
--- /dev/null
+++ b/editor/plugins/input_event_editor_plugin.cpp
@@ -0,0 +1,122 @@
+/*************************************************************************/
+/* input_event_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "input_event_editor_plugin.h"
+
+void InputEventConfigContainer::_bind_methods() {
+}
+
+void InputEventConfigContainer::_configure_pressed() {
+ config_dialog->popup_and_configure(input_event);
+}
+
+void InputEventConfigContainer::_event_changed() {
+ input_event_text->set_text(input_event->as_text());
+}
+
+void InputEventConfigContainer::_config_dialog_confirmed() {
+ Ref<InputEvent> ie = config_dialog->get_event();
+ input_event->copy_from(ie);
+ _event_changed();
+}
+
+Size2 InputEventConfigContainer::get_minimum_size() const {
+ // Don't bother with a minimum x size for the control - we don't want the inspector
+ // to jump in size if a long text is placed in the label (e.g. Joypad Axis description)
+ return Size2(0, HBoxContainer::get_minimum_size().y);
+}
+
+void InputEventConfigContainer::set_event(const Ref<InputEvent> &p_event) {
+ Ref<InputEventKey> k = p_event;
+ Ref<InputEventMouseButton> m = p_event;
+ Ref<InputEventJoypadButton> jb = p_event;
+ Ref<InputEventJoypadMotion> jm = p_event;
+
+ if (k.is_valid()) {
+ config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY);
+ } else if (m.is_valid()) {
+ config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_MOUSE_BUTTON);
+ } else if (jb.is_valid()) {
+ config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_BUTTON);
+ } else if (jm.is_valid()) {
+ config_dialog->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_JOY_MOTION);
+ }
+
+ input_event = p_event;
+ _event_changed();
+ input_event->connect("changed", callable_mp(this, &InputEventConfigContainer::_event_changed));
+}
+
+InputEventConfigContainer::InputEventConfigContainer() {
+ MarginContainer *mc = memnew(MarginContainer);
+ mc->add_theme_constant_override("margin_left", 10);
+ mc->add_theme_constant_override("margin_right", 10);
+ mc->add_theme_constant_override("margin_top", 10);
+ mc->add_theme_constant_override("margin_bottom", 10);
+ add_child(mc);
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+ mc->add_child(hb);
+
+ open_config_button = memnew(Button);
+ open_config_button->set_text("Configure");
+ open_config_button->connect("pressed", callable_mp(this, &InputEventConfigContainer::_configure_pressed));
+ hb->add_child(open_config_button);
+
+ input_event_text = memnew(Label);
+ hb->add_child(input_event_text);
+
+ config_dialog = memnew(InputEventConfigurationDialog);
+ config_dialog->connect("confirmed", callable_mp(this, &InputEventConfigContainer::_config_dialog_confirmed));
+ add_child(config_dialog);
+}
+
+bool EditorInspectorPluginInputEvent::can_handle(Object *p_object) {
+ Ref<InputEventKey> k = Ref<InputEventKey>(p_object);
+ Ref<InputEventMouseButton> m = Ref<InputEventMouseButton>(p_object);
+ Ref<InputEventJoypadButton> jb = Ref<InputEventJoypadButton>(p_object);
+ Ref<InputEventJoypadMotion> jm = Ref<InputEventJoypadMotion>(p_object);
+
+ return k.is_valid() || m.is_valid() || jb.is_valid() || jm.is_valid();
+}
+
+void EditorInspectorPluginInputEvent::parse_begin(Object *p_object) {
+ Ref<InputEvent> ie = Ref<InputEvent>(p_object);
+
+ InputEventConfigContainer *picker_controls = memnew(InputEventConfigContainer);
+ picker_controls->set_event(ie);
+ add_custom_control(picker_controls);
+}
+
+InputEventEditorPlugin::InputEventEditorPlugin(EditorNode *p_node) {
+ Ref<EditorInspectorPluginInputEvent> plugin;
+ plugin.instantiate();
+ add_inspector_plugin(plugin);
+}
diff --git a/editor/plugins/input_event_editor_plugin.h b/editor/plugins/input_event_editor_plugin.h
new file mode 100644
index 0000000000..bc8293c9e5
--- /dev/null
+++ b/editor/plugins/input_event_editor_plugin.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* input_event_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef INPUT_EVENT_EDITOR_PLUGIN_H
+#define INPUT_EVENT_EDITOR_PLUGIN_H
+
+#include "editor/action_map_editor.h"
+#include "editor/editor_inspector.h"
+#include "editor/editor_node.h"
+
+class InputEventConfigContainer : public HBoxContainer {
+ GDCLASS(InputEventConfigContainer, HBoxContainer);
+
+ Label *input_event_text;
+ Button *open_config_button;
+
+ Ref<InputEvent> input_event;
+ InputEventConfigurationDialog *config_dialog;
+
+ void _config_dialog_confirmed();
+ void _configure_pressed();
+
+ void _event_changed();
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual Size2 get_minimum_size() const override;
+ void set_event(const Ref<InputEvent> &p_event);
+
+ InputEventConfigContainer();
+};
+
+class EditorInspectorPluginInputEvent : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorPluginInputEvent, EditorInspectorPlugin);
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class InputEventEditorPlugin : public EditorPlugin {
+ GDCLASS(InputEventEditorPlugin, EditorPlugin);
+
+public:
+ virtual String get_name() const override { return "InputEvent"; }
+
+ InputEventEditorPlugin(EditorNode *p_node);
+};
+
+#endif // INPUT_EVENT_EDITOR_PLUGIN_H
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 0d2b2ea2f5..7434accc1a 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -153,14 +153,18 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
ur->add_undo_method(node->get_parent(), "remove_child", cshape);
ur->commit_action();
} break;
- case MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE: {
+
+ case MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE:
+ case MENU_OPTION_CREATE_SIMPLIFIED_CONVEX_COLLISION_SHAPE: {
if (node == get_tree()->get_edited_scene_root()) {
err_dialog->set_text(TTR("Can't create a single convex collision shape for the scene root."));
err_dialog->popup_centered();
return;
}
- Ref<Shape3D> shape = mesh->create_convex_shape();
+ bool simplify = (p_option == MENU_OPTION_CREATE_SIMPLIFIED_CONVEX_COLLISION_SHAPE);
+
+ Ref<Shape3D> shape = mesh->create_convex_shape(true, simplify);
if (shape.is_null()) {
err_dialog->set_text(TTR("Couldn't create a single convex collision shape."));
@@ -169,7 +173,11 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
}
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Create Single Convex Shape"));
+ if (simplify) {
+ ur->create_action(TTR("Create Simplified Convex Shape"));
+ } else {
+ ur->create_action(TTR("Create Single Convex Shape"));
+ }
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shape);
@@ -186,6 +194,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
ur->commit_action();
} break;
+
case MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES: {
if (node == get_tree()->get_edited_scene_root()) {
err_dialog->set_text(TTR("Can't create multiple convex collision shapes for the scene root."));
@@ -441,8 +450,10 @@ MeshInstance3DEditor::MeshInstance3DEditor() {
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is the most accurate (but slowest) option for collision detection."));
options->get_popup()->add_item(TTR("Create Single Convex Collision Sibling"), MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE);
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a single convex collision shape.\nThis is the fastest (but least accurate) option for collision detection."));
+ options->get_popup()->add_item(TTR("Create Simplified Convex Collision Sibling"), MENU_OPTION_CREATE_SIMPLIFIED_CONVEX_COLLISION_SHAPE);
+ options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a simplified convex collision shape.\nThis is similar to single collision shape, but can result in a simpler geometry in some cases, at the cost of accuracy."));
options->get_popup()->add_item(TTR("Create Multiple Convex Collision Siblings"), MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES);
- options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is a performance middle-ground between the two above options."));
+ options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is a performance middle-ground between a single convex collision and a polygon-based collision."));
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Create Navigation Mesh"), MENU_OPTION_CREATE_NAVMESH);
options->get_popup()->add_separator();
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h
index 69f494de7f..98b667c978 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.h
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.h
@@ -43,6 +43,7 @@ class MeshInstance3DEditor : public Control {
MENU_OPTION_CREATE_STATIC_TRIMESH_BODY,
MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE,
MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE,
+ MENU_OPTION_CREATE_SIMPLIFIED_CONVEX_COLLISION_SHAPE,
MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES,
MENU_OPTION_CREATE_NAVMESH,
MENU_OPTION_CREATE_OUTLINE_MESH,
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 59c0d81ae7..52f1178d06 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -467,22 +467,31 @@ void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_
}
void Node3DEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
- if (!p_append) {
- editor_selection->clear();
- }
-
- if (editor_selection->is_selected(p_node)) {
- //erase
- editor_selection->remove_node(p_node);
+ // Add or remove a single node from the selection
+ if (p_append && p_single) {
+ if (editor_selection->is_selected(p_node)) {
+ // Already in the selection, remove it from the selected nodes
+ editor_selection->remove_node(p_node);
+ } else {
+ // Add the item to the selection
+ editor_selection->add_node(p_node);
+ }
+ } else if (p_append && !p_single) {
+ // Add the item to the selection
+ editor_selection->add_node(p_node);
} else {
+ // No append; single select
+ editor_selection->clear();
editor_selection->add_node(p_node);
- }
-
- if (p_single) {
+ // Reselect
if (Engine::get_singleton()->is_editor_hint()) {
editor->call("edit_node", p_node);
}
}
+
+ if (editor_selection->get_selected_node_list().size() == 1) {
+ editor->push_item(editor_selection->get_selected_node_list()[0]);
+ }
}
ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle, bool p_alt_select) {
@@ -562,7 +571,7 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
return closest;
}
-void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select) {
+void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select, bool p_include_locked_nodes) {
Vector3 ray = _get_ray(p_pos);
Vector3 pos = _get_ray_pos(p_pos);
@@ -605,6 +614,10 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_inclu
continue;
}
+ if (!p_include_locked_nodes && _is_node_locked(spat)) {
+ continue;
+ }
+
if (editor_selection->is_selected(spat)) {
r_includes_current = true;
}
@@ -1025,7 +1038,7 @@ bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
}
void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
- _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed());
+ _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed(), spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
Node *scene = editor->get_edited_scene();
@@ -1045,7 +1058,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
selection_results.clear();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() != Node3DEditor::TOOL_MODE_LIST_SELECT);
+ _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
clicked = ObjectID();
}
@@ -1967,6 +1980,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
return;
}
+ if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) {
+ const uint32_t code = k->get_keycode();
+ if (code >= KEY_0 && code <= KEY_9) {
+ k->set_keycode(code - KEY_0 + KEY_KP_0);
+ }
+ }
+
if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
if (_edit.mode != TRANSFORM_NONE) {
_edit.snap = !_edit.snap;
@@ -2504,25 +2524,21 @@ void Node3DEditorViewport::_notification(int p_what) {
}
if (show_info) {
+ const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y);
String text;
- text += "X: " + rtos(current_camera->get_position().x).pad_decimals(1) + "\n";
- text += "Y: " + rtos(current_camera->get_position().y).pad_decimals(1) + "\n";
- text += "Z: " + rtos(current_camera->get_position().z).pad_decimals(1) + "\n";
- text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n";
- text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n";
-
- text += TTR("Size") +
- vformat(
- ": %dx%d (%.1fMP)\n",
- viewport->get_size().x,
- viewport->get_size().y,
- viewport->get_size().x * viewport->get_size().y * 0.000'001);
- text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n";
- text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n";
- text += TTR("Shader Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SHADER_CHANGES_IN_FRAME)) + "\n";
- text += TTR("Surface Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SURFACE_CHANGES_IN_FRAME)) + "\n";
- text += TTR("Draw Calls") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)) + "\n";
- text += TTR("Vertices") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_VERTICES_IN_FRAME));
+ text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1));
+ text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1));
+ text += vformat(TTR("Z: %s\n"), rtos(current_camera->get_position().z).pad_decimals(1));
+ text += "\n";
+ text += vformat(
+ TTR("Size: %s (%.1fMP)\n"),
+ viewport_size,
+ viewport->get_size().x * viewport->get_size().y * 0.000001);
+
+ text += "\n";
+ text += vformat(TTR("Objects: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_OBJECTS_IN_FRAME));
+ text += vformat(TTR("Primitives: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_PRIMITIVES_IN_FRAME));
+ text += vformat(TTR("Draw Calls: %d"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME));
info_label->set_text(text);
}
@@ -3254,14 +3270,12 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) {
if (!preview) {
preview_camera->hide();
}
- view_menu->set_disabled(false);
surface->update();
} else {
previewing = preview;
previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace
- view_menu->set_disabled(true);
surface->update();
}
}
@@ -3296,7 +3310,7 @@ void Node3DEditorViewport::_selection_result_pressed(int p_result) {
clicked = selection_results[p_result].item->get_instance_id();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() != Node3DEditor::TOOL_MODE_LIST_SELECT);
+ _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
clicked = ObjectID();
}
}
@@ -3508,7 +3522,6 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
previewing = Object::cast_to<Camera3D>(pv);
previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
- view_menu->set_disabled(true);
surface->update();
preview_camera->set_pressed(true);
preview_camera->show();
@@ -6172,7 +6185,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
}
if (snapped_to_floor) {
- undo_redo->create_action(TTR("Snap Nodes To Floor"));
+ undo_redo->create_action(TTR("Snap Nodes to Floor"));
// Perform snapping if at least one node can be snapped
for (int i = 0; i < keys.size(); i++) {
@@ -6218,31 +6231,47 @@ void Node3DEditor::_sun_environ_settings_pressed() {
sun_environ_popup->popup();
}
-void Node3DEditor::_add_sun_to_scene() {
+void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) {
sun_environ_popup->hide();
+ if (!p_already_added_environment && world_env_count == 0 && Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ // Prevent infinite feedback loop between the sun and environment methods.
+ _add_environment_to_scene(true);
+ }
+
Node *base = get_tree()->get_edited_scene_root();
if (!base) {
- EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation"));
- return;
+ // Create a root node so we can add child nodes to it.
+ EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D));
+ base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
Node *new_sun = preview_sun->duplicate();
undo_redo->create_action("Add Preview Sun to Scene");
undo_redo->add_do_method(base, "add_child", new_sun);
+ // Move to the beginning of the scene tree since more "global" nodes
+ // generally look better when placed at the top.
+ undo_redo->add_do_method(base, "move_child", new_sun, 0);
undo_redo->add_do_method(new_sun, "set_owner", base);
undo_redo->add_undo_method(base, "remove_child", new_sun);
undo_redo->add_do_reference(new_sun);
undo_redo->commit_action();
}
-void Node3DEditor::_add_environment_to_scene() {
+
+void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
sun_environ_popup->hide();
+ if (!p_already_added_sun && directional_light_count == 0 && Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ // Prevent infinite feedback loop between the sun and environment methods.
+ _add_sun_to_scene(true);
+ }
+
Node *base = get_tree()->get_edited_scene_root();
if (!base) {
- EditorNode::get_singleton()->show_warning(TTR("A root node is needed for this operation"));
- return;
+ // Create a root node so we can add child nodes to it.
+ EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D));
+ base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
@@ -6251,6 +6280,9 @@ void Node3DEditor::_add_environment_to_scene() {
undo_redo->create_action("Add Preview Environment to Scene");
undo_redo->add_do_method(base, "add_child", new_env);
+ // Move to the beginning of the scene tree since more "global" nodes
+ // generally look better when placed at the top.
+ undo_redo->add_do_method(base, "move_child", new_env, 0);
undo_redo->add_do_method(new_env, "set_owner", base);
undo_redo->add_undo_method(base, "remove_child", new_env);
undo_redo->add_do_reference(new_env);
@@ -6731,7 +6763,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q));
tool_button[TOOL_MODE_SELECT]->set_shortcut_context(this);
- tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
+ tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Show list of all nodes at position clicked, including locked."));
hbc_menu->add_child(memnew(VSeparator));
@@ -6770,21 +6802,25 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
button_binds.write[0] = MENU_TOOL_LIST_SELECT;
tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
- tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
+ tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show list of selectable nodes at position clicked."));
tool_button[TOOL_LOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
tool_button[TOOL_LOCK_SELECTED]->set_flat(true);
button_binds.write[0] = MENU_LOCK_SELECTED;
tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
- tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
+ tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock selected node, preventing selection and movement."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ tool_button[TOOL_LOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KEY_MASK_CMD | KEY_L));
tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
tool_button[TOOL_UNLOCK_SELECTED]->set_flat(true);
button_binds.write[0] = MENU_UNLOCK_SELECTED;
tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
- tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
+ tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock selected node, allowing selection and movement."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ tool_button[TOOL_UNLOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_L));
tool_button[TOOL_GROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
@@ -6792,6 +6828,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
button_binds.write[0] = MENU_GROUP_SELECTED;
tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KEY_MASK_CMD | KEY_G));
tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button);
hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
@@ -6799,6 +6837,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
button_binds.write[0] = MENU_UNGROUP_SELECTED;
tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+ // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
+ tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G));
hbc_menu->add_child(memnew(VSeparator));
@@ -6917,7 +6957,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
- p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_MASK_CMD + KEY_G), MENU_VIEW_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_NUMBERSIGN), MENU_VIEW_GRID);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);
@@ -7073,8 +7113,6 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
xform_dialog->connect("confirmed", callable_mp(this, &Node3DEditor::_xform_dialog_action));
- scenario_debug = RenderingServer::SCENARIO_DEBUG_DISABLED;
-
selected = nullptr;
set_process_unhandled_key_input(true);
@@ -7103,6 +7141,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
sun_vb->hide();
sun_title = memnew(Label);
+ sun_title->set_theme_type_variation("HeaderSmall");
sun_vb->add_child(sun_title);
sun_title->set_text(TTR("Preview Sun"));
sun_title->set_align(Label::ALIGN_CENTER);
@@ -7172,7 +7211,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
sun_add_to_scene = memnew(Button);
sun_add_to_scene->set_text(TTR("Add Sun to Scene"));
- sun_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_sun_to_scene));
+ sun_add_to_scene->set_tooltip(TTR("Adds a DirectionalLight3D node matching the preview sun settings to the current scene.\nHold Shift while clicking to also add the preview environment to the current scene."));
+ sun_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_sun_to_scene), varray(false));
sun_vb->add_spacer();
sun_vb->add_child(sun_add_to_scene);
@@ -7193,6 +7233,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
environ_vb->hide();
environ_title = memnew(Label);
+ environ_title->set_theme_type_variation("HeaderSmall");
+
environ_vb->add_child(environ_title);
environ_title->set_text(TTR("Preview Environment"));
environ_title->set_align(Label::ALIGN_CENTER);
@@ -7236,7 +7278,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
environ_add_to_scene = memnew(Button);
environ_add_to_scene->set_text(TTR("Add Environment to Scene"));
- environ_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_environment_to_scene));
+ environ_add_to_scene->set_tooltip(TTR("Adds a WorldEnvironment node matching the preview environment settings to the current scene.\nHold Shift while clicking to also add the preview sun to the current scene."));
+ environ_add_to_scene->connect("pressed", callable_mp(this, &Node3DEditor::_add_environment_to_scene), varray(false));
environ_vb->add_spacer();
environ_vb->add_child(environ_add_to_scene);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index fa432a5868..fa0f4e950f 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"
-#include "scene/3d/immediate_geometry_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/visual_instance_3d.h"
#include "scene/3d/world_environment.h"
@@ -318,7 +317,7 @@ private:
void _select_clicked(bool p_append, bool p_single, bool p_allow_locked = false);
void _select(Node *p_node, bool p_append, bool p_single);
ObjectID _select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle = nullptr, bool p_alt_select = false);
- void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false);
+ void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false, bool p_include_locked_nodes = false);
Vector3 _get_ray_pos(const Vector2 &p_pos) const;
Vector3 _get_ray(const Vector2 &p_pos) const;
Point2 _point_to_screen(const Vector3 &p_point);
@@ -601,8 +600,6 @@ private:
ToolMode tool_mode;
- RenderingServer::ScenarioDebugMode scenario_debug;
-
RID origin;
RID origin_instance;
bool origin_enabled;
@@ -808,8 +805,8 @@ private:
void _preview_settings_changed();
void _sun_environ_settings_pressed();
- void _add_sun_to_scene();
- void _add_environment_to_scene();
+ void _add_sun_to_scene(bool p_already_added_environment = false);
+ void _add_environment_to_scene(bool p_already_added_sun = false);
protected:
void _notification(int p_what);
diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp
index baab9bc438..2ac90762e3 100644
--- a/editor/plugins/ot_features_plugin.cpp
+++ b/editor/plugins/ot_features_plugin.cpp
@@ -191,7 +191,7 @@ void EditorInspectorPluginOpenTypeFeatures::parse_begin(Object *p_object) {
void EditorInspectorPluginOpenTypeFeatures::parse_category(Object *p_object, const String &p_parse_category) {
}
-bool EditorInspectorPluginOpenTypeFeatures::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorPluginOpenTypeFeatures::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path == "opentype_features/_new") {
OpenTypeFeaturesAdd *editor = memnew(OpenTypeFeaturesAdd);
add_property_editor(p_path, editor);
diff --git a/editor/plugins/ot_features_plugin.h b/editor/plugins/ot_features_plugin.h
index 9559a6c0c3..dbafa3bbf6 100644
--- a/editor/plugins/ot_features_plugin.h
+++ b/editor/plugins/ot_features_plugin.h
@@ -88,7 +88,7 @@ public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
virtual void parse_category(Object *p_object, const String &p_parse_category) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
};
/*************************************************************************/
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index a7c11f8521..488aa8c861 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -367,8 +367,10 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
tree = memnew(Tree);
tree->connect("button_pressed", callable_mp(this, &ResourcePreloaderEditor::_cell_button_pressed));
tree->set_columns(2);
- tree->set_column_custom_minimum_width(0, 2);
- tree->set_column_custom_minimum_width(1, 3);
+ tree->set_column_expand_ratio(0, 2);
+ tree->set_column_clip_content(0, true);
+ tree->set_column_expand_ratio(1, 3);
+ tree->set_column_clip_content(1, true);
tree->set_column_expand(0, true);
tree->set_column_expand(1, true);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 1e6237ced1..120b0bc0bb 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -278,7 +278,7 @@ void EditorInspectorRootMotionPlugin::parse_begin(Object *p_object) {
//do none
}
-bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) {
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
index c70fff7db7..1484af62e8 100644
--- a/editor/plugins/root_motion_editor_plugin.h
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -65,7 +65,7 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
virtual void parse_end() override;
};
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 5fc1f74089..cc0fbcc634 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1051,8 +1051,8 @@ void ScriptTextEditor::_edit_option(int p_op) {
case EDIT_DELETE_LINE: {
code_editor->delete_lines();
} break;
- case EDIT_CLONE_DOWN: {
- code_editor->clone_lines_down();
+ case EDIT_DUPLICATE_SELECTION: {
+ code_editor->duplicate_selection();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
tx->toggle_foldable_line(tx->cursor_get_line());
@@ -1444,6 +1444,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
if (d.has("type") && (String(d["type"]) == "files" || String(d["type"]) == "files_and_dirs")) {
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\"";
Array files = d["files"];
String text_to_drop;
@@ -1454,9 +1455,9 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
}
if (preload) {
- text_to_drop += "preload(\"" + String(files[i]).c_escape() + "\")";
+ text_to_drop += "preload(" + String(files[i]).c_escape().quote(quote_style) + ")";
} else {
- text_to_drop += "\"" + String(files[i]).c_escape() + "\"";
+ text_to_drop += String(files[i]).c_escape().quote(quote_style);
}
}
@@ -1759,7 +1760,7 @@ void ScriptTextEditor::_enable_code_editor() {
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unfold_all_lines"), EDIT_UNFOLD_ALL_LINES);
edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/evaluate_selection"), EDIT_EVALUATE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/trim_trailing_whitespace"), EDIT_TRIM_TRAILING_WHITESAPCE);
@@ -1933,9 +1934,9 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), 0);
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), 0);
#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
+ ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
#else
- ED_SHORTCUT("script_text_editor/clone_down", TTR("Clone Down"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_D);
+ ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_D);
#endif
ED_SHORTCUT("script_text_editor/evaluate_selection", TTR("Evaluate Selection"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_E);
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 8a8e9aa737..e4a13951e4 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -117,7 +117,7 @@ class ScriptTextEditor : public ScriptEditorBase {
EDIT_INDENT_RIGHT,
EDIT_INDENT_LEFT,
EDIT_DELETE_LINE,
- EDIT_CLONE_DOWN,
+ EDIT_DUPLICATE_SELECTION,
EDIT_PICK_COLOR,
EDIT_TO_UPPERCASE,
EDIT_TO_LOWERCASE,
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 173f1dd7fb..c1216a9732 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -334,8 +334,8 @@ void ShaderEditor::_menu_option(int p_option) {
case EDIT_DELETE_LINE: {
shader_editor->delete_lines();
} break;
- case EDIT_CLONE_DOWN: {
- shader_editor->clone_lines_down();
+ case EDIT_DUPLICATE_SELECTION: {
+ shader_editor->duplicate_selection();
} break;
case EDIT_TOGGLE_COMMENT: {
if (shader.is_null()) {
@@ -692,7 +692,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE);
edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index d7da73f2ae..77579754d3 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -91,7 +91,7 @@ class ShaderEditor : public PanelContainer {
EDIT_INDENT_LEFT,
EDIT_INDENT_RIGHT,
EDIT_DELETE_LINE,
- EDIT_CLONE_DOWN,
+ EDIT_DUPLICATE_SELECTION,
EDIT_TOGGLE_COMMENT,
EDIT_COMPLETE,
SEARCH_FIND,
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index 6954cacac6..91c5e96f08 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -44,7 +44,7 @@ void EditorInspectorPluginStyleBox::parse_begin(Object *p_object) {
add_custom_control(preview);
}
-bool EditorInspectorPluginStyleBox::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorPluginStyleBox::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, bool p_wide) {
return false; //do not want
}
diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h
index d4a235cd10..8ca348bd80 100644
--- a/editor/plugins/style_box_editor_plugin.h
+++ b/editor/plugins/style_box_editor_plugin.h
@@ -61,7 +61,7 @@ class EditorInspectorPluginStyleBox : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
virtual void parse_end() override;
};
diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.cpp b/editor/plugins/sub_viewport_preview_editor_plugin.cpp
new file mode 100644
index 0000000000..5fd173cae3
--- /dev/null
+++ b/editor/plugins/sub_viewport_preview_editor_plugin.cpp
@@ -0,0 +1,49 @@
+/*************************************************************************/
+/* sub_viewport_preview_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "sub_viewport_preview_editor_plugin.h"
+
+bool EditorInspectorPluginSubViewportPreview::can_handle(Object *p_object) {
+ return Object::cast_to<SubViewport>(p_object) != nullptr;
+}
+
+void EditorInspectorPluginSubViewportPreview::parse_begin(Object *p_object) {
+ SubViewport *sub_viewport = Object::cast_to<SubViewport>(p_object);
+
+ TexturePreview *sub_viewport_preview = memnew(TexturePreview(sub_viewport->get_texture(), false));
+ sub_viewport->connect("size_changed", callable_mp((CanvasItem *)sub_viewport_preview->get_texture_display(), &CanvasItem::update));
+ add_custom_control(sub_viewport_preview);
+}
+
+SubViewportPreviewEditorPlugin::SubViewportPreviewEditorPlugin(EditorNode *p_node) {
+ Ref<EditorInspectorPluginSubViewportPreview> plugin;
+ plugin.instantiate();
+ add_inspector_plugin(plugin);
+}
diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.h b/editor/plugins/sub_viewport_preview_editor_plugin.h
new file mode 100644
index 0000000000..03b8b678d1
--- /dev/null
+++ b/editor/plugins/sub_viewport_preview_editor_plugin.h
@@ -0,0 +1,56 @@
+/*************************************************************************/
+/* sub_viewport_preview_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H
+#define SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/plugins/texture_editor_plugin.h"
+#include "scene/main/viewport.h"
+
+class EditorInspectorPluginSubViewportPreview : public EditorInspectorPluginTexture {
+ GDCLASS(EditorInspectorPluginSubViewportPreview, EditorInspectorPluginTexture);
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class SubViewportPreviewEditorPlugin : public EditorPlugin {
+ GDCLASS(SubViewportPreviewEditorPlugin, EditorPlugin);
+
+public:
+ virtual String get_name() const override { return "SubViewportPreview"; }
+
+ SubViewportPreviewEditorPlugin(EditorNode *p_node);
+};
+
+#endif // SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index d62be993af..5766646f7d 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -328,8 +328,8 @@ void TextEditor::_edit_option(int p_op) {
case EDIT_DELETE_LINE: {
code_editor->delete_lines();
} break;
- case EDIT_CLONE_DOWN: {
- code_editor->clone_lines_down();
+ case EDIT_DUPLICATE_SELECTION: {
+ code_editor->duplicate_selection();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
tx->toggle_foldable_line(tx->cursor_get_line());
@@ -559,7 +559,7 @@ TextEditor::TextEditor() {
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/fold_all_lines"), EDIT_FOLD_ALL_LINES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unfold_all_lines"), EDIT_UNFOLD_ALL_LINES);
edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/trim_trailing_whitespace"), EDIT_TRIM_TRAILING_WHITESAPCE);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS);
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 4e667dc676..86a4910ac0 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -66,7 +66,7 @@ private:
EDIT_INDENT_RIGHT,
EDIT_INDENT_LEFT,
EDIT_DELETE_LINE,
- EDIT_CLONE_DOWN,
+ EDIT_DUPLICATE_SELECTION,
EDIT_TO_UPPERCASE,
EDIT_TO_LOWERCASE,
EDIT_CAPITALIZE,
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index 10b942d9ee..6ee652098d 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -30,132 +30,69 @@
#include "texture_editor_plugin.h"
-#include "core/config/project_settings.h"
-#include "core/io/resource_loader.h"
-#include "editor/editor_settings.h"
+#include "editor/editor_scale.h"
-void TextureEditor::_gui_input(Ref<InputEvent> p_event) {
+TextureRect *TexturePreview::get_texture_display() {
+ return texture_display;
}
-void TextureEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
- //get_scene()->connect("node_removed",this,"_node_removed");
- }
-
- if (p_what == NOTIFICATION_DRAW) {
- Ref<Texture2D> checkerboard = get_theme_icon("Checkerboard", "EditorIcons");
- Size2 size = get_size();
-
- draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
-
- int tex_width = texture->get_width() * size.height / texture->get_height();
- int tex_height = size.height;
-
- if (tex_width > size.width) {
- tex_width = size.width;
- tex_height = texture->get_height() * tex_width / texture->get_width();
- }
-
- // Prevent the texture from being unpreviewable after the rescale, so that we can still see something
- if (tex_height <= 0) {
- tex_height = 1;
- }
- if (tex_width <= 0) {
- tex_width = 1;
- }
+TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
+ Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
- int ofs_x = (size.width - tex_width) / 2;
- int ofs_y = (size.height - tex_height) / 2;
-
- if (Object::cast_to<CurveTexture>(*texture)) {
- // In the case of CurveTextures we know they are 1 in height, so fill the preview to see the gradient
- ofs_y = 0;
- tex_height = size.height;
- } else if (Object::cast_to<GradientTexture>(*texture)) {
- ofs_y = size.height / 4.0;
- tex_height = size.height / 2.0;
- }
+ TextureRect *checkerboard = memnew(TextureRect);
+ checkerboard->set_texture(theme->get_icon("Checkerboard", "EditorIcons"));
+ checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
+ checkerboard->set_texture_repeat(CanvasItem::TEXTURE_REPEAT_ENABLED);
+ checkerboard->set_custom_minimum_size(Size2(0.0, 256.0) * EDSCALE);
+ add_child(checkerboard);
- draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
+ texture_display = memnew(TextureRect);
+ texture_display->set_texture(p_texture);
+ texture_display->set_anchors_preset(TextureRect::PRESET_WIDE);
+ texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+ texture_display->set_expand(true);
+ add_child(texture_display);
- Ref<Font> font = get_theme_font("font", "Label");
- int font_size = get_theme_font_size("font_size", "Label");
+ if (p_show_metadata) {
+ Label *metadata_label = memnew(Label);
String format;
- if (Object::cast_to<ImageTexture>(*texture)) {
- format = Image::get_format_name(Object::cast_to<ImageTexture>(*texture)->get_format());
- } else if (Object::cast_to<StreamTexture2D>(*texture)) {
- format = Image::get_format_name(Object::cast_to<StreamTexture2D>(*texture)->get_format());
+ if (Object::cast_to<ImageTexture>(*p_texture)) {
+ format = Image::get_format_name(Object::cast_to<ImageTexture>(*p_texture)->get_format());
+ } else if (Object::cast_to<StreamTexture2D>(*p_texture)) {
+ format = Image::get_format_name(Object::cast_to<StreamTexture2D>(*p_texture)->get_format());
} else {
- format = texture->get_class();
+ format = p_texture->get_class();
}
- String text = itos(texture->get_width()) + "x" + itos(texture->get_height()) + " " + format;
- Size2 rect = font->get_string_size(text, font_size);
+ metadata_label->set_text(itos(p_texture->get_width()) + "x" + itos(p_texture->get_height()) + " " + format);
- Vector2 draw_from = size - rect + Size2(-2, font->get_ascent(font_size) - 2);
- if (draw_from.x < 0) {
- draw_from.x = 0;
- }
+ metadata_label->add_theme_font_size_override("font_size", 16 * EDSCALE);
+ metadata_label->add_theme_color_override("font_outline_color", Color::named("black"));
+ metadata_label->add_theme_constant_override("outline_size", 2 * EDSCALE);
+ Ref<Font> metadata_label_font = theme->get_font("expression", "EditorFonts");
+ metadata_label->add_theme_font_override("font", metadata_label_font);
- draw_string(font, draw_from + Vector2(2, 2), text, HALIGN_LEFT, size.width, font_size, Color(0, 0, 0, 0.5));
- draw_string(font, draw_from - Vector2(2, 2), text, HALIGN_LEFT, size.width, font_size, Color(0, 0, 0, 0.5));
- draw_string(font, draw_from, text, HALIGN_LEFT, size.width, font_size, Color(1, 1, 1, 1));
- }
-}
+ // it's okay that these colors are static since the grid color is static too
+ metadata_label->add_theme_color_override("font_color", Color::named("white"));
+ metadata_label->add_theme_color_override("font_color_shadow", Color::named("black"));
-void TextureEditor::_texture_changed() {
- if (!is_visible()) {
- return;
- }
- update();
-}
+ metadata_label->add_theme_constant_override("shadow_as_outline", 1);
+ metadata_label->set_h_size_flags(Control::SIZE_SHRINK_END);
+ metadata_label->set_v_size_flags(Control::SIZE_SHRINK_END);
-void TextureEditor::edit(Ref<Texture2D> p_texture) {
- if (!texture.is_null()) {
- texture->disconnect("changed", callable_mp(this, &TextureEditor::_texture_changed));
+ add_child(metadata_label);
}
-
- texture = p_texture;
-
- if (!texture.is_null()) {
- texture->connect("changed", callable_mp(this, &TextureEditor::_texture_changed));
- update();
- } else {
- hide();
- }
-}
-
-void TextureEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_gui_input"), &TextureEditor::_gui_input);
}
-TextureEditor::TextureEditor() {
- set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED);
- set_custom_minimum_size(Size2(1, 150));
-}
-
-TextureEditor::~TextureEditor() {
- if (!texture.is_null()) {
- texture->disconnect("changed", callable_mp(this, &TextureEditor::_texture_changed));
- }
-}
-
-//
bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<StreamTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
}
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
- Texture2D *texture = Object::cast_to<Texture2D>(p_object);
- if (!texture) {
- return;
- }
- Ref<Texture2D> m(texture);
+ Ref<Texture> texture(Object::cast_to<Texture>(p_object));
- TextureEditor *editor = memnew(TextureEditor);
- editor->edit(m);
- add_custom_control(editor);
+ add_custom_control(memnew(TexturePreview(texture, true)));
}
TextureEditorPlugin::TextureEditorPlugin(EditorNode *p_node) {
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index ebe8882194..165090be93 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -35,21 +35,15 @@
#include "editor/editor_plugin.h"
#include "scene/resources/texture.h"
-class TextureEditor : public Control {
- GDCLASS(TextureEditor, Control);
+class TexturePreview : public MarginContainer {
+ GDCLASS(TexturePreview, MarginContainer);
- Ref<Texture2D> texture;
-
-protected:
- void _notification(int p_what);
- void _gui_input(Ref<InputEvent> p_event);
- void _texture_changed();
- static void _bind_methods();
+private:
+ TextureRect *texture_display;
public:
- void edit(Ref<Texture2D> p_texture);
- TextureEditor();
- ~TextureEditor();
+ TextureRect *get_texture_display();
+ TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata);
};
class EditorInspectorPluginTexture : public EditorInspectorPlugin {
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 99d7267eac..0a8a0dcdce 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -930,11 +930,14 @@ ThemeItemImportTree::ThemeItemImportTree() {
import_items_tree->set_column_title(IMPORT_ITEM, TTR("Import"));
import_items_tree->set_column_title(IMPORT_ITEM_DATA, TTR("With Data"));
import_items_tree->set_column_expand(0, true);
+ import_items_tree->set_column_clip_content(0, true);
import_items_tree->set_column_expand(IMPORT_ITEM, false);
import_items_tree->set_column_expand(IMPORT_ITEM_DATA, false);
import_items_tree->set_column_custom_minimum_width(0, 160 * EDSCALE);
import_items_tree->set_column_custom_minimum_width(IMPORT_ITEM, 80 * EDSCALE);
import_items_tree->set_column_custom_minimum_width(IMPORT_ITEM_DATA, 80 * EDSCALE);
+ import_items_tree->set_column_clip_content(1, true);
+ import_items_tree->set_column_clip_content(2, true);
ScrollContainer *import_bulk_sc = memnew(ScrollContainer);
import_bulk_sc->set_custom_minimum_size(Size2(260.0, 0.0) * EDSCALE);
@@ -1141,7 +1144,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
select_icons_warning = memnew(Label);
select_icons_warning->set_text(TTR("Caution: Adding icon data may considerably increase the size of your Theme resource."));
- select_icons_warning->set_autowrap(true);
+ select_icons_warning->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
select_icons_warning->set_h_size_flags(Control::SIZE_EXPAND_FILL);
select_icons_warning_hb->add_child(select_icons_warning);
}
@@ -1940,6 +1943,117 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
confirm_closing_dialog->connect("confirmed", callable_mp(this, &ThemeItemEditorDialog::_close_dialog));
}
+void ThemeTypeDialog::_dialog_about_to_show() {
+ add_type_filter->set_text("");
+ add_type_filter->grab_focus();
+
+ _update_add_type_options();
+}
+
+void ThemeTypeDialog::ok_pressed() {
+ emit_signal("type_selected", add_type_filter->get_text().strip_edges());
+}
+
+void ThemeTypeDialog::_update_add_type_options(const String &p_filter) {
+ add_type_options->clear();
+
+ List<StringName> names;
+ Theme::get_default()->get_type_list(&names);
+ if (include_own_types) {
+ edited_theme->get_type_list(&names);
+ }
+ names.sort_custom<StringName::AlphCompare>();
+
+ Vector<StringName> unique_names;
+ for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ // Filter out undesired values.
+ if (!p_filter.is_subsequence_ofi(String(E->get()))) {
+ continue;
+ }
+
+ // Skip duplicate values.
+ if (unique_names.has(E->get())) {
+ continue;
+ }
+ unique_names.append(E->get());
+
+ Ref<Texture2D> item_icon;
+ if (E->get() == "") {
+ item_icon = get_theme_icon("NodeDisabled", "EditorIcons");
+ } else {
+ item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled");
+ }
+
+ add_type_options->add_item(E->get(), item_icon);
+ }
+}
+
+void ThemeTypeDialog::_add_type_filter_cbk(const String &p_value) {
+ _update_add_type_options(p_value);
+}
+
+void ThemeTypeDialog::_add_type_options_cbk(int p_index) {
+ add_type_filter->set_text(add_type_options->get_item_text(p_index));
+}
+
+void ThemeTypeDialog::_add_type_dialog_entered(const String &p_value) {
+ emit_signal("type_selected", p_value.strip_edges());
+ hide();
+}
+
+void ThemeTypeDialog::_add_type_dialog_activated(int p_index) {
+ emit_signal("type_selected", add_type_options->get_item_text(p_index));
+ hide();
+}
+
+void ThemeTypeDialog::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ connect("about_to_popup", callable_mp(this, &ThemeTypeDialog::_dialog_about_to_show));
+ [[fallthrough]];
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ _update_add_type_options();
+ } break;
+ }
+}
+
+void ThemeTypeDialog::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("type_selected", PropertyInfo(Variant::STRING, "type_name")));
+}
+
+void ThemeTypeDialog::set_edited_theme(const Ref<Theme> &p_theme) {
+ edited_theme = p_theme;
+}
+
+void ThemeTypeDialog::set_include_own_types(bool p_enable) {
+ include_own_types = p_enable;
+}
+
+ThemeTypeDialog::ThemeTypeDialog() {
+ VBoxContainer *add_type_vb = memnew(VBoxContainer);
+ add_child(add_type_vb);
+
+ Label *add_type_filter_label = memnew(Label);
+ add_type_filter_label->set_text(TTR("Name:"));
+ add_type_vb->add_child(add_type_filter_label);
+
+ add_type_filter = memnew(LineEdit);
+ add_type_vb->add_child(add_type_filter);
+ add_type_filter->connect("text_changed", callable_mp(this, &ThemeTypeDialog::_add_type_filter_cbk));
+ add_type_filter->connect("text_submitted", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_entered));
+
+ Label *add_type_options_label = memnew(Label);
+ add_type_options_label->set_text(TTR("Node Types:"));
+ add_type_vb->add_child(add_type_options_label);
+
+ add_type_options = memnew(ItemList);
+ add_type_options->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ add_type_vb->add_child(add_type_options);
+ add_type_options->connect("item_selected", callable_mp(this, &ThemeTypeDialog::_add_type_options_cbk));
+ add_type_options->connect("item_activated", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_activated));
+}
+
VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) {
VBoxContainer *items_tab = memnew(VBoxContainer);
items_tab->set_custom_minimum_size(Size2(0, 160) * EDSCALE);
@@ -2045,36 +2159,18 @@ void ThemeTypeEditor::_update_type_list_debounced() {
update_debounce_timer->start();
}
-void ThemeTypeEditor::_update_add_type_options(const String &p_filter) {
- add_type_options->clear();
-
- List<StringName> names;
- Theme::get_default()->get_type_list(&names);
- names.sort_custom<StringName::AlphCompare>();
-
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!p_filter.is_subsequence_ofi(String(E->get()))) {
- continue;
- }
-
- Ref<Texture2D> item_icon;
- if (E->get() == "") {
- item_icon = get_theme_icon("NodeDisabled", "EditorIcons");
- } else {
- item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled");
- }
-
- add_type_options->add_item(E->get(), item_icon);
- }
-}
-
OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_name, void (Theme::*get_list_func)(StringName, List<StringName> *) const, bool include_default) {
OrderedHashMap<StringName, bool> items;
List<StringName> names;
if (include_default) {
names.clear();
- (Theme::get_default().operator->()->*get_list_func)(p_type_name, &names);
+ String default_type = p_type_name;
+ if (edited_theme->get_type_variation_base(p_type_name) != StringName()) {
+ default_type = edited_theme->get_type_variation_base(p_type_name);
+ }
+
+ (Theme::get_default().operator->()->*get_list_func)(default_type, &names);
names.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
items[E->get()] = false;
@@ -2432,6 +2528,20 @@ void ThemeTypeEditor::_update_type_items() {
stylebox_items_list->add_child(item_control);
}
}
+
+ // Various type settings.
+ if (ClassDB::class_exists(edited_type)) {
+ type_variation_edit->set_editable(false);
+ type_variation_edit->set_tooltip(TTR("A type associated with a built-in class cannot be marked as a variation of another type."));
+ type_variation_edit->set_text("");
+ type_variation_button->hide();
+ } else {
+ type_variation_edit->set_editable(true);
+ type_variation_edit->set_tooltip("");
+ type_variation_edit->set_text(edited_theme->get_type_variation_base(edited_type));
+ _add_focusable(type_variation_edit);
+ type_variation_button->show();
+ }
}
void ThemeTypeEditor::_list_type_selected(int p_index) {
@@ -2440,34 +2550,18 @@ void ThemeTypeEditor::_list_type_selected(int p_index) {
}
void ThemeTypeEditor::_add_type_button_cbk() {
+ add_type_mode = ADD_THEME_TYPE;
+ add_type_dialog->set_title(TTR("Add Item Type"));
+ add_type_dialog->set_include_own_types(false);
add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
- add_type_filter->grab_focus();
-}
-
-void ThemeTypeEditor::_add_type_filter_cbk(const String &p_value) {
- _update_add_type_options(p_value);
-}
-
-void ThemeTypeEditor::_add_type_options_cbk(int p_index) {
- add_type_filter->set_text(add_type_options->get_item_text(p_index));
-}
-
-void ThemeTypeEditor::_add_type_dialog_confirmed() {
- select_type(add_type_filter->get_text().strip_edges());
-}
-
-void ThemeTypeEditor::_add_type_dialog_entered(const String &p_value) {
- select_type(p_value.strip_edges());
- add_type_dialog->hide();
-}
-
-void ThemeTypeEditor::_add_type_dialog_activated(int p_index) {
- select_type(add_type_options->get_item_text(p_index));
- add_type_dialog->hide();
}
void ThemeTypeEditor::_add_default_type_items() {
List<StringName> names;
+ String default_type = edited_type;
+ if (edited_theme->get_type_variation_base(edited_type) != StringName()) {
+ default_type = edited_theme->get_type_variation_base(edited_type);
+ }
updating = true;
// Prevent changes from immediatelly being reported while the operation is still ongoing.
@@ -2475,7 +2569,7 @@ void ThemeTypeEditor::_add_default_type_items() {
{
names.clear();
- Theme::get_default()->get_icon_list(edited_type, &names);
+ Theme::get_default()->get_icon_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_icon(E->get(), edited_type)) {
edited_theme->set_icon(E->get(), edited_type, Ref<Texture2D>());
@@ -2484,7 +2578,7 @@ void ThemeTypeEditor::_add_default_type_items() {
}
{
names.clear();
- Theme::get_default()->get_stylebox_list(edited_type, &names);
+ Theme::get_default()->get_stylebox_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_stylebox(E->get(), edited_type)) {
edited_theme->set_stylebox(E->get(), edited_type, Ref<StyleBox>());
@@ -2493,7 +2587,7 @@ void ThemeTypeEditor::_add_default_type_items() {
}
{
names.clear();
- Theme::get_default()->get_font_list(edited_type, &names);
+ Theme::get_default()->get_font_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_font(E->get(), edited_type)) {
edited_theme->set_font(E->get(), edited_type, Ref<Font>());
@@ -2502,28 +2596,28 @@ void ThemeTypeEditor::_add_default_type_items() {
}
{
names.clear();
- Theme::get_default()->get_font_size_list(edited_type, &names);
+ Theme::get_default()->get_font_size_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_font_size(E->get(), edited_type)) {
- edited_theme->set_font_size(E->get(), edited_type, Theme::get_default()->get_font_size(E->get(), edited_type));
+ edited_theme->set_font_size(E->get(), edited_type, Theme::get_default()->get_font_size(E->get(), default_type));
}
}
}
{
names.clear();
- Theme::get_default()->get_color_list(edited_type, &names);
+ Theme::get_default()->get_color_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_color(E->get(), edited_type)) {
- edited_theme->set_color(E->get(), edited_type, Theme::get_default()->get_color(E->get(), edited_type));
+ edited_theme->set_color(E->get(), edited_type, Theme::get_default()->get_color(E->get(), default_type));
}
}
}
{
names.clear();
- Theme::get_default()->get_constant_list(edited_type, &names);
+ Theme::get_default()->get_constant_list(default_type, &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
if (!edited_theme->has_constant(E->get(), edited_type)) {
- edited_theme->set_constant(E->get(), edited_type, Theme::get_default()->get_constant(E->get(), edited_type));
+ edited_theme->set_constant(E->get(), edited_type, Theme::get_default()->get_constant(E->get(), default_type));
}
}
}
@@ -2814,6 +2908,30 @@ void ThemeTypeEditor::_update_stylebox_from_leading() {
edited_theme->_unfreeze_and_propagate_changes();
}
+void ThemeTypeEditor::_type_variation_changed(const String p_value) {
+ if (p_value.is_empty()) {
+ edited_theme->clear_type_variation(edited_type);
+ } else {
+ edited_theme->set_type_variation(edited_type, StringName(p_value));
+ }
+}
+
+void ThemeTypeEditor::_add_type_variation_cbk() {
+ add_type_mode = ADD_VARIATION_BASE;
+ add_type_dialog->set_title(TTR("Add Variation Base Type"));
+ add_type_dialog->set_include_own_types(true);
+ add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
+}
+
+void ThemeTypeEditor::_add_type_dialog_selected(const String p_type_name) {
+ if (add_type_mode == ADD_THEME_TYPE) {
+ select_type(p_type_name);
+ } else if (add_type_mode == ADD_VARIATION_BASE) {
+ _type_variation_changed(p_type_name);
+ _update_type_items();
+ }
+}
+
void ThemeTypeEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
@@ -2826,11 +2944,12 @@ void ThemeTypeEditor::_notification(int p_what) {
data_type_tabs->set_tab_icon(3, get_theme_icon("FontSize", "EditorIcons"));
data_type_tabs->set_tab_icon(4, get_theme_icon("ImageTexture", "EditorIcons"));
data_type_tabs->set_tab_icon(5, get_theme_icon("StyleBoxFlat", "EditorIcons"));
+ data_type_tabs->set_tab_icon(6, get_theme_icon("Tools", "EditorIcons"));
data_type_tabs->add_theme_style_override("tab_selected", get_theme_stylebox("tab_selected_odd", "TabContainer"));
data_type_tabs->add_theme_style_override("panel", get_theme_stylebox("panel_odd", "TabContainer"));
- _update_add_type_options();
+ type_variation_button->set_icon(get_theme_icon("Add", "EditorIcons"));
} break;
}
}
@@ -2843,6 +2962,8 @@ void ThemeTypeEditor::set_edited_theme(const Ref<Theme> &p_theme) {
edited_theme = p_theme;
edited_theme->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_type_list_debounced));
_update_type_list();
+
+ add_type_dialog->set_edited_theme(edited_theme);
}
void ThemeTypeEditor::select_type(String p_type_name) {
@@ -2889,34 +3010,10 @@ ThemeTypeEditor::ThemeTypeEditor() {
theme_type_list->connect("item_selected", callable_mp(this, &ThemeTypeEditor::_list_type_selected));
add_type_button = memnew(Button);
- add_type_button->set_tooltip(TTR("Add Type"));
+ add_type_button->set_tooltip(TTR("Add a type from a list of available types or create a new one."));
type_list_hb->add_child(add_type_button);
add_type_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_add_type_button_cbk));
- add_type_dialog = memnew(ConfirmationDialog);
- add_type_dialog->set_title(TTR("Add Item Type"));
- type_list_hb->add_child(add_type_dialog);
- add_type_dialog->connect("confirmed", callable_mp(this, &ThemeTypeEditor::_add_type_dialog_confirmed));
-
- VBoxContainer *add_type_vb = memnew(VBoxContainer);
- add_type_dialog->add_child(add_type_vb);
-
- Label *add_type_filter_label = memnew(Label);
- add_type_filter_label->set_text(TTR("Name:"));
- add_type_vb->add_child(add_type_filter_label);
- add_type_filter = memnew(LineEdit);
- add_type_vb->add_child(add_type_filter);
- add_type_filter->connect("text_changed", callable_mp(this, &ThemeTypeEditor::_add_type_filter_cbk));
- add_type_filter->connect("text_submitted", callable_mp(this, &ThemeTypeEditor::_add_type_dialog_entered));
- Label *add_type_options_label = memnew(Label);
- add_type_options_label->set_text(TTR("Node Types:"));
- add_type_vb->add_child(add_type_options_label);
- add_type_options = memnew(ItemList);
- add_type_options->set_v_size_flags(SIZE_EXPAND_FILL);
- add_type_vb->add_child(add_type_options);
- add_type_options->connect("item_selected", callable_mp(this, &ThemeTypeEditor::_add_type_options_cbk));
- add_type_options->connect("item_activated", callable_mp(this, &ThemeTypeEditor::_add_type_dialog_activated));
-
HBoxContainer *type_controls = memnew(HBoxContainer);
main_vb->add_child(type_controls);
@@ -2947,6 +3044,39 @@ ThemeTypeEditor::ThemeTypeEditor() {
icon_items_list = _create_item_list(Theme::DATA_TYPE_ICON);
stylebox_items_list = _create_item_list(Theme::DATA_TYPE_STYLEBOX);
+ VBoxContainer *type_settings_tab = memnew(VBoxContainer);
+ type_settings_tab->set_custom_minimum_size(Size2(0, 160) * EDSCALE);
+ data_type_tabs->add_child(type_settings_tab);
+ data_type_tabs->set_tab_title(data_type_tabs->get_tab_count() - 1, "");
+
+ ScrollContainer *type_settings_sc = memnew(ScrollContainer);
+ type_settings_sc->set_v_size_flags(SIZE_EXPAND_FILL);
+ type_settings_sc->set_enable_h_scroll(false);
+ type_settings_tab->add_child(type_settings_sc);
+ VBoxContainer *type_settings_list = memnew(VBoxContainer);
+ type_settings_list->set_h_size_flags(SIZE_EXPAND_FILL);
+ type_settings_sc->add_child(type_settings_list);
+
+ HBoxContainer *type_variation_hb = memnew(HBoxContainer);
+ type_settings_list->add_child(type_variation_hb);
+ Label *type_variation_label = memnew(Label);
+ type_variation_hb->add_child(type_variation_label);
+ type_variation_label->set_text(TTR("Base Type"));
+ type_variation_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ type_variation_edit = memnew(LineEdit);
+ type_variation_hb->add_child(type_variation_edit);
+ type_variation_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ type_variation_edit->connect("text_changed", callable_mp(this, &ThemeTypeEditor::_type_variation_changed));
+ type_variation_edit->connect("focus_exited", callable_mp(this, &ThemeTypeEditor::_update_type_items));
+ type_variation_button = memnew(Button);
+ type_variation_hb->add_child(type_variation_button);
+ type_variation_button->set_tooltip(TTR("Select the variation base type from a list of available types."));
+ type_variation_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_add_type_variation_cbk));
+
+ add_type_dialog = memnew(ThemeTypeDialog);
+ add_child(add_type_dialog);
+ add_type_dialog->connect("type_selected", callable_mp(this, &ThemeTypeEditor::_add_type_dialog_selected));
+
update_debounce_timer = memnew(Timer);
update_debounce_timer->set_one_shot(true);
update_debounce_timer->set_wait_time(0.5);
@@ -3091,6 +3221,7 @@ ThemeEditor::ThemeEditor() {
theme_name = memnew(Label);
theme_name->set_text(TTR("Theme") + ": ");
+ theme_name->set_theme_type_variation("HeaderSmall");
top_menu->add_child(theme_name);
top_menu->add_spacer(false);
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index cdedbbec8d..3c114a375a 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -263,6 +263,36 @@ public:
ThemeItemEditorDialog();
};
+class ThemeTypeDialog : public ConfirmationDialog {
+ GDCLASS(ThemeTypeDialog, ConfirmationDialog);
+
+ Ref<Theme> edited_theme;
+ bool include_own_types = false;
+
+ LineEdit *add_type_filter;
+ ItemList *add_type_options;
+
+ void _dialog_about_to_show();
+ void ok_pressed() override;
+
+ void _update_add_type_options(const String &p_filter = "");
+
+ void _add_type_filter_cbk(const String &p_value);
+ void _add_type_options_cbk(int p_index);
+ void _add_type_dialog_entered(const String &p_value);
+ void _add_type_dialog_activated(int p_index);
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_edited_theme(const Ref<Theme> &p_theme);
+ void set_include_own_types(bool p_enable);
+
+ ThemeTypeDialog();
+};
+
class ThemeTypeEditor : public MarginContainer {
GDCLASS(ThemeTypeEditor, MarginContainer);
@@ -281,9 +311,6 @@ class ThemeTypeEditor : public MarginContainer {
OptionButton *theme_type_list;
Button *add_type_button;
- ConfirmationDialog *add_type_dialog;
- LineEdit *add_type_filter;
- ItemList *add_type_options;
CheckButton *show_default_items_button;
@@ -295,13 +322,23 @@ class ThemeTypeEditor : public MarginContainer {
VBoxContainer *icon_items_list;
VBoxContainer *stylebox_items_list;
+ LineEdit *type_variation_edit;
+ Button *type_variation_button;
+
+ enum TypeDialogMode {
+ ADD_THEME_TYPE,
+ ADD_VARIATION_BASE,
+ };
+
+ TypeDialogMode add_type_mode = ADD_THEME_TYPE;
+ ThemeTypeDialog *add_type_dialog;
+
Vector<Control *> focusables;
Timer *update_debounce_timer;
VBoxContainer *_create_item_list(Theme::DataType p_data_type);
void _update_type_list();
void _update_type_list_debounced();
- void _update_add_type_options(const String &p_filter = "");
OrderedHashMap<StringName, bool> _get_type_items(String p_type_name, void (Theme::*get_list_func)(StringName, List<StringName> *) const, bool include_default);
HBoxContainer *_create_property_control(Theme::DataType p_data_type, String p_item_name, bool p_editable);
void _add_focusable(Control *p_control);
@@ -310,11 +347,6 @@ class ThemeTypeEditor : public MarginContainer {
void _list_type_selected(int p_index);
void _select_type(String p_type_name);
void _add_type_button_cbk();
- void _add_type_filter_cbk(const String &p_value);
- void _add_type_options_cbk(int p_index);
- void _add_type_dialog_confirmed();
- void _add_type_dialog_entered(const String &p_value);
- void _add_type_dialog_activated(int p_index);
void _add_default_type_items();
void _item_add_cbk(int p_data_type, Control *p_control);
@@ -337,6 +369,11 @@ class ThemeTypeEditor : public MarginContainer {
void _unpin_leading_stylebox();
void _update_stylebox_from_leading();
+ void _type_variation_changed(const String p_value);
+ void _add_type_variation_cbk();
+
+ void _add_type_dialog_selected(const String p_type_name);
+
protected:
void _notification(int p_what);
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 0b02150444..5ea46771ba 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -123,7 +123,7 @@ void ThemeEditorPreview::_gui_input_picker_overlay(const Ref<InputEvent> &p_even
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (hovered_control) {
- StringName theme_type = hovered_control->get_theme_custom_type();
+ StringName theme_type = hovered_control->get_theme_type_variation();
if (theme_type == StringName()) {
theme_type = hovered_control->get_class_name();
}
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 75a944e910..10679ad6f2 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -476,6 +476,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
version_control_dock = memnew(PanelContainer);
version_control_dock->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ version_control_dock->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
version_control_dock->hide();
diff_vbc = memnew(VBoxContainer);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 16d36ad053..85ad03c9bc 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -110,6 +110,7 @@ void VisualShaderGraphPlugin::_bind_methods() {
ClassDB::bind_method("set_uniform_name", &VisualShaderGraphPlugin::set_uniform_name);
ClassDB::bind_method("set_expression", &VisualShaderGraphPlugin::set_expression);
ClassDB::bind_method("update_curve", &VisualShaderGraphPlugin::update_curve);
+ ClassDB::bind_method("update_curve_xyz", &VisualShaderGraphPlugin::update_curve_xyz);
ClassDB::bind_method("update_constant", &VisualShaderGraphPlugin::update_constant);
}
@@ -211,9 +212,19 @@ void VisualShaderGraphPlugin::set_uniform_name(VisualShader::Type p_type, int p_
}
void VisualShaderGraphPlugin::update_curve(int p_node_id) {
- if (links.has(p_node_id) && links[p_node_id].curve_editor) {
+ if (links.has(p_node_id) && links[p_node_id].curve_editors[0]) {
if (((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture().is_valid()) {
- links[p_node_id].curve_editor->set_curve(((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture()->get_curve());
+ links[p_node_id].curve_editors[0]->set_curve(((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture()->get_curve());
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::update_curve_xyz(int p_node_id) {
+ if (links.has(p_node_id) && links[p_node_id].curve_editors[0] && links[p_node_id].curve_editors[1] && links[p_node_id].curve_editors[2]) {
+ if (((VisualShaderNodeCurveXYZTexture *)links[p_node_id].visual_node)->get_texture().is_valid()) {
+ links[p_node_id].curve_editors[0]->set_curve(((VisualShaderNodeCurveXYZTexture *)links[p_node_id].visual_node)->get_texture()->get_curve_x());
+ links[p_node_id].curve_editors[1]->set_curve(((VisualShaderNodeCurveXYZTexture *)links[p_node_id].visual_node)->get_texture()->get_curve_y());
+ links[p_node_id].curve_editors[2]->set_curve(((VisualShaderNodeCurveXYZTexture *)links[p_node_id].visual_node)->get_texture()->get_curve_z());
}
}
}
@@ -265,8 +276,8 @@ void VisualShaderGraphPlugin::register_expression_edit(int p_node_id, CodeEdit *
links[p_node_id].expression_edit = p_expression_edit;
}
-void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, CurveEditor *p_curve_editor) {
- links[p_node_id].curve_editor = p_curve_editor;
+void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor) {
+ links[p_node_id].curve_editors[p_index] = p_curve_editor;
}
void VisualShaderGraphPlugin::update_uniform_refs() {
@@ -312,7 +323,7 @@ void VisualShaderGraphPlugin::make_dirty(bool p_enabled) {
}
void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) {
- links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, nullptr });
+ links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, { nullptr, nullptr, nullptr } });
}
void VisualShaderGraphPlugin::register_output_port(int p_node_id, int p_port, TextureButton *p_button) {
@@ -472,6 +483,18 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
custom_editor = hbox;
}
+ Ref<VisualShaderNodeCurveXYZTexture> curve_xyz = vsnode;
+ if (curve_xyz.is_valid()) {
+ if (curve_xyz->get_texture().is_valid() && !curve_xyz->get_texture()->is_connected("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve_xyz))) {
+ curve_xyz->get_texture()->connect("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve_xyz), varray(p_id));
+ }
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbox->add_child(custom_editor);
+ custom_editor = hbox;
+ }
+
Ref<VisualShaderNodeFloatConstant> float_const = vsnode;
if (float_const.is_valid()) {
HBoxContainer *hbox = memnew(HBoxContainer);
@@ -495,19 +518,12 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
port_offset++;
node->add_child(custom_editor);
- if (curve.is_valid()) {
+ bool is_curve = curve.is_valid() || curve_xyz.is_valid();
+
+ if (is_curve) {
VisualShaderEditor::get_singleton()->graph->add_child(node);
VisualShaderEditor::get_singleton()->_update_created_node(node);
- CurveEditor *curve_editor = memnew(CurveEditor);
- node->add_child(curve_editor);
- register_curve_editor(p_id, curve_editor);
- curve_editor->set_custom_minimum_size(Size2(300, 0));
- curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve->get_texture().is_valid()) {
- curve_editor->set_curve(curve->get_texture()->get_curve());
- }
-
TextureButton *preview = memnew(TextureButton);
preview->set_toggle_mode(true);
preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons"));
@@ -519,12 +535,59 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, 0), CONNECT_DEFERRED);
custom_editor->add_child(preview);
+ if (vsnode->get_output_port_for_preview() >= 0) {
+ show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
+ }
+ }
+
+ if (curve.is_valid()) {
+ CurveEditor *curve_editor = memnew(CurveEditor);
+ node->add_child(curve_editor);
+ register_curve_editor(p_id, 0, curve_editor);
+ curve_editor->set_custom_minimum_size(Size2(300, 0));
+ curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve->get_texture().is_valid()) {
+ curve_editor->set_curve(curve->get_texture()->get_curve());
+ }
+ }
+
+ if (curve_xyz.is_valid()) {
+ CurveEditor *curve_editor_x = memnew(CurveEditor);
+ node->add_child(curve_editor_x);
+ register_curve_editor(p_id, 0, curve_editor_x);
+ curve_editor_x->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_x->set_curve(curve_xyz->get_texture()->get_curve_x());
+ }
+
+ CurveEditor *curve_editor_y = memnew(CurveEditor);
+ node->add_child(curve_editor_y);
+ register_curve_editor(p_id, 1, curve_editor_y);
+ curve_editor_y->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_y->set_curve(curve_xyz->get_texture()->get_curve_y());
+ }
+
+ CurveEditor *curve_editor_z = memnew(CurveEditor);
+ node->add_child(curve_editor_z);
+ register_curve_editor(p_id, 2, curve_editor_z);
+ curve_editor_z->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_z->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_z->set_curve(curve_xyz->get_texture()->get_curve_z());
+ }
+ }
+
+ if (is_curve) {
VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
node->set_slot(0, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
VisualShaderEditor::get_singleton()->call_deferred("_set_node_size", (int)p_type, p_id, size);
}
+
if (vsnode->is_use_prop_slots()) {
return;
}
@@ -888,6 +951,7 @@ void VisualShaderGraphPlugin::remove_node(VisualShader::Type p_type, int p_id) {
void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
if (visual_shader->get_shader_type() == p_type) {
VisualShaderEditor::get_singleton()->graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ connections.push_back({ p_from_node, p_from_port, p_to_node, p_to_port });
if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr) {
links[p_to_node].input_ports[p_to_port].default_input_button->hide();
}
@@ -897,6 +961,12 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro
void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
if (visual_shader->get_shader_type() == p_type) {
VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
+ if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) {
+ connections.erase(E);
+ break;
+ }
+ }
if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr && links[p_to_node].visual_node->get_input_port_default_value(p_to_port).get_type() != Variant::NIL) {
links[p_to_node].input_ports[p_to_port].default_input_button->show();
set_input_port_default_value(p_type, p_to_node, p_to_port, links[p_to_node].visual_node->get_input_port_default_value(p_to_port));
@@ -2204,6 +2274,8 @@ void VisualShaderEditor::_setup_node(VisualShaderNode *p_node, int p_op_idx) {
void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_path, int p_node_idx) {
ERR_FAIL_INDEX(p_idx, add_options.size());
+ VisualShader::Type type = get_current_shader_type();
+
Ref<VisualShaderNode> vsnode;
bool is_custom = add_options[p_idx].is_custom;
@@ -2230,6 +2302,29 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
}
}
+ VisualShaderNodeUniformRef *uniform_ref = Object::cast_to<VisualShaderNodeUniformRef>(vsn);
+
+ if (uniform_ref && to_node != -1 && to_slot != -1) {
+ VisualShaderNode::PortType input_port_type = visual_shader->get_node(type, to_node)->get_input_port_type(to_slot);
+ bool success = false;
+
+ for (int i = 0; i < uniform_ref->get_uniforms_count(); i++) {
+ if (uniform_ref->get_port_type_by_index(i) == input_port_type) {
+ uniform_ref->set_uniform_name(uniform_ref->get_uniform_name_by_index(i));
+ success = true;
+ break;
+ }
+ }
+ if (!success) {
+ for (int i = 0; i < uniform_ref->get_uniforms_count(); i++) {
+ if (visual_shader->is_port_types_compatible(uniform_ref->get_port_type_by_index(i), input_port_type)) {
+ uniform_ref->set_uniform_name(uniform_ref->get_uniform_name_by_index(i));
+ break;
+ }
+ }
+ }
+ }
+
vsnode = Ref<VisualShaderNode>(vsn);
} else {
ERR_FAIL_COND(add_options[p_idx].script.is_null());
@@ -2250,8 +2345,6 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
}
saved_node_pos_dirty = false;
- VisualShader::Type type = get_current_shader_type();
-
int id_to_use = visual_shader->get_valid_node_id(type);
if (p_resource_path.is_empty()) {
@@ -2380,6 +2473,11 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
graph_plugin->call_deferred("update_curve", id_to_use);
}
+ VisualShaderNodeCurveXYZTexture *curve_xyz = Object::cast_to<VisualShaderNodeCurveXYZTexture>(vsnode.ptr());
+ if (curve_xyz) {
+ graph_plugin->call_deferred("update_curve_xyz", id_to_use);
+ }
+
if (p_resource_path.is_empty()) {
undo_redo->commit_action();
} else {
@@ -2388,7 +2486,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
VisualShaderNodeTexture *texture2d = Object::cast_to<VisualShaderNodeTexture>(vsnode.ptr());
VisualShaderNodeTexture3D *texture3d = Object::cast_to<VisualShaderNodeTexture3D>(vsnode.ptr());
- if (texture2d || texture3d || curve) {
+ if (texture2d || texture3d || curve || curve_xyz) {
undo_redo->add_do_method(vsnode.ptr(), "set_texture", ResourceLoader::load(p_resource_path));
return;
}
@@ -3583,6 +3681,10 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
_add_node(curve_node_option_idx, -1, arr[i], i);
+ } else if (type == "CurveXYZTexture") {
+ saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
+ saved_node_pos_dirty = true;
+ _add_node(curve_xyz_node_option_idx, -1, arr[i], i);
} else if (ClassDB::get_parent_class(type) == "Texture2D") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
@@ -3855,7 +3957,7 @@ VisualShaderEditor::VisualShaderEditor() {
error_label = memnew(Label);
error_panel->add_child(error_label);
- error_label->set_autowrap(true);
+ error_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
///////////////////////////////////////
// POPUP MENU
@@ -3941,7 +4043,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_child(members_dialog);
alert = memnew(AcceptDialog);
- alert->get_label()->set_autowrap(true);
+ alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD);
alert->get_label()->set_align(Label::ALIGN_CENTER);
alert->get_label()->set_valign(Label::VALIGN_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(400, 60) * EDSCALE);
@@ -4304,6 +4406,8 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), -1, -1));
curve_node_option_idx = add_options.size();
add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup."), -1, -1));
+ curve_xyz_node_option_idx = add_options.size();
+ add_options.push_back(AddOption("CurveXYZTexture", "Textures", "Functions", "VisualShaderNodeCurveXYZTexture", TTR("Perform the three components curve texture lookup."), -1, -1));
texture2d_node_option_idx = add_options.size();
add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), -1, -1));
texture2d_array_node_option_idx = add_options.size();
@@ -4864,7 +4968,7 @@ void EditorInspectorShaderModePlugin::parse_begin(Object *p_object) {
//do none
}
-bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) {
+bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) {
EditorPropertyShaderMode *editor = memnew(EditorPropertyShaderMode);
Vector<String> options = p_hint_text.split(",");
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 4c7489a694..f53726edb9 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -75,7 +75,7 @@ private:
LineEdit *uniform_name = nullptr;
OptionButton *const_op = nullptr;
CodeEdit *expression_edit = nullptr;
- CurveEditor *curve_editor = nullptr;
+ CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
};
Ref<VisualShader> visual_shader;
@@ -97,7 +97,7 @@ public:
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
void register_constant_option_btn(int p_node_id, OptionButton *p_button);
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
- void register_curve_editor(int p_node_id, CurveEditor *p_curve_editor);
+ void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
void clear_links();
void set_shader_type(VisualShader::Type p_type);
bool is_preview_visible(int p_id) const;
@@ -117,6 +117,7 @@ public:
void update_uniform_refs();
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_curve(int p_node_id);
+ void update_curve_xyz(int p_node_id);
void update_constant(VisualShader::Type p_type, int p_node_id);
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
int get_constant_index(float p_constant) const;
@@ -289,6 +290,7 @@ class VisualShaderEditor : public VBoxContainer {
int texture3d_node_option_idx;
int custom_node_option_idx;
int curve_node_option_idx;
+ int curve_xyz_node_option_idx;
List<String> keyword_list;
List<VisualShaderNodeUniformRef> uniform_refs;
@@ -505,7 +507,7 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
+ virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
virtual void parse_end() override;
};
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index d30cc7ad17..162379a49d 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -69,10 +69,7 @@ void VoxelGIEditorPlugin::_notification(int p_what) {
const Vector3i size = voxel_gi->get_estimated_cell_size();
String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
- int data_size = 4;
- if (GLOBAL_GET("rendering/quality/voxel_gi/anisotropic")) {
- data_size += 4;
- }
+ const int data_size = 4;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 75736a0723..b639a74132 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -64,6 +64,7 @@ void ProjectExportDialog::_notification(int p_what) {
duplicate_preset->set_icon(presets->get_theme_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(presets->get_theme_icon("Remove", "EditorIcons"));
connect("confirmed", callable_mp(this, &ProjectExportDialog::_export_pck_zip));
+ _update_export_all();
} break;
}
}
@@ -182,10 +183,12 @@ void ProjectExportDialog::_update_export_all() {
}
}
+ export_all_button->set_disabled(!can_export);
+
if (can_export) {
- export_all_button->set_disabled(false);
+ export_all_button->set_tooltip(TTR("Export the project for all the presets defined."));
} else {
- export_all_button->set_disabled(true);
+ export_all_button->set_tooltip(TTR("All presets must have an export path defined for Export All to work."));
}
}
@@ -433,6 +436,7 @@ void ProjectExportDialog::_export_path_changed(const StringName &p_property, con
current->set_export_path(p_value);
_update_presets();
+ _update_export_all();
}
void ProjectExportDialog::_enc_filters_changed(const String &p_filters) {
@@ -589,6 +593,10 @@ void ProjectExportDialog::_delete_preset_confirm() {
get_ok_button()->set_disabled(true);
EditorExport::get_singleton()->remove_export_preset(idx);
_update_presets();
+
+ // The Export All button might become enabled (if all other presets have an export path defined),
+ // or it could be disabled (if there are no presets anymore).
+ _update_export_all();
}
Variant ProjectExportDialog::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
@@ -1005,8 +1013,11 @@ ProjectExportDialog::ProjectExportDialog() {
preset_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbox->add_child(preset_vb);
+ Label *l = memnew(Label(TTR("Presets")));
+ l->set_theme_type_variation("HeaderSmall");
+
HBoxContainer *preset_hb = memnew(HBoxContainer);
- preset_hb->add_child(memnew(Label(TTR("Presets"))));
+ preset_hb->add_child(l);
preset_hb->add_spacer();
preset_vb->add_child(preset_hb);
@@ -1199,8 +1210,8 @@ ProjectExportDialog::ProjectExportDialog() {
updating = false;
get_cancel_button()->set_text(TTR("Close"));
- get_ok_button()->set_text(TTR("Export PCK/Zip"));
- export_button = add_button(TTR("Export Project"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export");
+ get_ok_button()->set_text(TTR("Export PCK/ZIP..."));
+ export_button = add_button(TTR("Export Project..."), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export");
export_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_project));
// Disable initially before we select a valid preset
export_button->set_disabled(true);
@@ -1209,19 +1220,19 @@ ProjectExportDialog::ProjectExportDialog() {
export_all_dialog = memnew(ConfirmationDialog);
add_child(export_all_dialog);
export_all_dialog->set_title("Export All");
- export_all_dialog->set_text(TTR("Export mode?"));
+ export_all_dialog->set_text(TTR("Choose an export mode:"));
export_all_dialog->get_ok_button()->hide();
export_all_dialog->add_button(TTR("Debug"), true, "debug");
export_all_dialog->add_button(TTR("Release"), true, "release");
export_all_dialog->connect("custom_action", callable_mp(this, &ProjectExportDialog::_export_all_dialog_action));
- export_all_button = add_button(TTR("Export All"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export");
+ export_all_button = add_button(TTR("Export All..."), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export");
export_all_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_all_dialog));
export_all_button->set_disabled(true);
export_pck_zip = memnew(EditorFileDialog);
export_pck_zip->add_filter("*.zip ; " + TTR("ZIP File"));
- export_pck_zip->add_filter("*.pck ; " + TTR("Godot Game Pack"));
+ export_pck_zip->add_filter("*.pck ; " + TTR("Godot Project Pack"));
export_pck_zip->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
export_pck_zip->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
add_child(export_pck_zip);
@@ -1282,8 +1293,6 @@ ProjectExportDialog::ProjectExportDialog() {
default_filename = "UnnamedProject";
}
}
-
- _update_export_all();
}
ProjectExportDialog::~ProjectExportDialog() {
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 7414c2d8e6..ab710a1c21 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -975,7 +975,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
for (int i = 0; i < conversions.size(); i++) {
String what = conversions[i]->converts_to();
- menu->add_item(vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
+ menu->add_item(vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
}
}
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index 0f15d4b119..87fbbbcfb8 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -35,12 +35,18 @@
#include "editor_scale.h"
#include "editor_settings.h"
#include "editor_themes.h"
-#include "modules/regex/regex.h"
#include "plugins/script_editor_plugin.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tab_container.h"
+#include "modules/modules_enabled.gen.h"
+#ifdef MODULE_REGEX_ENABLED
+#include "modules/regex/regex.h"
+#else
+#error "Can't build editor rename dialog without RegEx module."
+#endif
+
RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_undo_redo) {
scene_tree_editor = p_scene_tree_editor;
undo_redo = p_undo_redo;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 2114ca41d3..166b82d744 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -359,7 +359,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- if (reset_create_dialog) {
+ if (reset_create_dialog && !p_confirm_override) {
create_dialog->set_base_type("Node");
reset_create_dialog = false;
}
@@ -1134,12 +1134,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
- editor_data->get_undo_redo().create_action(TTR("New Scene Root"));
- editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", new_node);
- editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
- editor_data->get_undo_redo().add_do_reference(new_node);
- editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)nullptr);
- editor_data->get_undo_redo().commit_action();
+ add_root_node(new_node);
editor->edit_node(new_node);
editor_selection->clear();
@@ -1162,6 +1157,15 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
+void SceneTreeDock::add_root_node(Node *p_node) {
+ editor_data->get_undo_redo().create_action(TTR("New Scene Root"));
+ editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", p_node);
+ editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
+ editor_data->get_undo_redo().add_do_reference(p_node);
+ editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)nullptr);
+ editor_data->get_undo_redo().commit_action();
+}
+
void SceneTreeDock::_node_collapsed(Object *p_obj) {
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
if (!ti) {
@@ -1202,14 +1206,13 @@ void SceneTreeDock::_notification(int p_what) {
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
- EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
- scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
-
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
top_row->set_name("NodeShortcutsTopRow");
top_row->set_h_size_flags(SIZE_EXPAND_FILL);
- top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
+ Label *l = memnew(Label(TTR("Create Root Node:")));
+ l->set_theme_type_variation("HeaderSmall");
+ top_row->add_child(l);
top_row->add_spacer();
Button *node_shortcuts_toggle = memnew(Button);
@@ -1409,9 +1412,102 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai
_fill_path_renames(base_path, new_base_path, p_node, p_renames);
}
+bool SceneTreeDock::_update_node_path(const NodePath &p_root_path, NodePath &r_node_path, List<Pair<NodePath, NodePath>> *p_renames) {
+ NodePath root_path_new = p_root_path;
+ for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
+ if (p_root_path == F->get().first) {
+ root_path_new = F->get().second;
+ break;
+ }
+ }
+
+ // Goes through all paths to check if it's matching.
+ for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
+ NodePath rel_path_old = p_root_path.rel_path_to(F->get().first);
+
+ // If old path detected, then it needs to be replaced with the new one.
+ if (r_node_path == rel_path_old) {
+ NodePath rel_path_new = F->get().second;
+
+ // If not empty, get new relative path.
+ if (!rel_path_new.is_empty()) {
+ rel_path_new = root_path_new.rel_path_to(rel_path_new);
+ }
+
+ r_node_path = rel_path_new;
+ return true;
+ }
+
+ // Update the node itself if it has a valid node path and has not been deleted.
+ if (p_root_path == F->get().first && r_node_path != NodePath() && F->get().second != NodePath()) {
+ NodePath abs_path = NodePath(String(root_path_new).plus_file(r_node_path)).simplified();
+ NodePath rel_path_new = F->get().second.rel_path_to(abs_path);
+
+ r_node_path = rel_path_new;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool SceneTreeDock::_check_node_path_recursive(const NodePath &p_root_path, Variant &r_variant, List<Pair<NodePath, NodePath>> *p_renames) {
+ switch (r_variant.get_type()) {
+ case Variant::NODE_PATH: {
+ NodePath node_path = r_variant;
+ if (_update_node_path(p_root_path, node_path, p_renames)) {
+ r_variant = node_path;
+ return true;
+ }
+ } break;
+
+ case Variant::ARRAY: {
+ Array a = r_variant;
+ bool updated = false;
+ for (int i = 0; i < a.size(); i++) {
+ Variant value = a[i];
+ if (_check_node_path_recursive(p_root_path, value, p_renames)) {
+ if (!updated) {
+ a = a.duplicate(); // Need to duplicate for undo-redo to work.
+ updated = true;
+ }
+ a[i] = value;
+ }
+ }
+ if (updated) {
+ r_variant = a;
+ return true;
+ }
+ } break;
+
+ case Variant::DICTIONARY: {
+ Dictionary d = r_variant;
+ bool updated = false;
+ for (int i = 0; i < d.size(); i++) {
+ Variant value = d.get_value_at_index(i);
+ if (_check_node_path_recursive(p_root_path, value, p_renames)) {
+ if (!updated) {
+ d = d.duplicate(); // Need to duplicate for undo-redo to work.
+ updated = true;
+ }
+ d[d.get_key_at_index(i)] = value;
+ }
+ }
+ if (updated) {
+ r_variant = d;
+ return true;
+ }
+ } break;
+
+ default: {
+ }
+ }
+
+ return false;
+}
+
void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodePath>> *p_renames, Map<Ref<Animation>, Set<int>> *r_rem_anims) {
Map<Ref<Animation>, Set<int>> rem_anims;
-
if (!r_rem_anims) {
r_rem_anims = &rem_anims;
}
@@ -1424,60 +1520,22 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
return;
}
- // Renaming node paths used in script instances
- if (p_base->get_script_instance()) {
- ScriptInstance *si = p_base->get_script_instance();
-
- if (si) {
- List<PropertyInfo> properties;
- si->get_property_list(&properties);
- NodePath root_path = p_base->get_path();
-
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- String propertyname = E->get().name;
- Variant p = p_base->get(propertyname);
- if (p.get_type() == Variant::NODE_PATH) {
- NodePath root_path_new = root_path;
- for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
- if (root_path == F->get().first) {
- root_path_new = F->get().second;
- break;
- }
- }
+ // Renaming node paths used in node properties.
+ List<PropertyInfo> properties;
+ p_base->get_property_list(&properties);
+ NodePath base_root_path = p_base->get_path();
- // Goes through all paths to check if its matching
- for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
- NodePath rel_path_old = root_path.rel_path_to(F->get().first);
-
- // if old path detected, then it needs to be replaced with the new one
- if (p == rel_path_old) {
- NodePath rel_path_new = F->get().second;
-
- // if not empty, get new relative path
- if (!rel_path_new.is_empty()) {
- rel_path_new = root_path_new.rel_path_to(F->get().second);
- }
-
- editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
- editor_data->get_undo_redo().add_undo_property(p_base, propertyname, rel_path_old);
-
- p_base->set(propertyname, rel_path_new);
- break;
- }
-
- // update the node itself if it has a valid node path and has not been deleted
- if (root_path == F->get().first && p != NodePath() && F->get().second != NodePath()) {
- NodePath abs_path = NodePath(String(root_path).plus_file(p)).simplified();
- NodePath rel_path_new = F->get().second.rel_path_to(abs_path);
-
- editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
- editor_data->get_undo_redo().add_undo_property(p_base, propertyname, p);
-
- p_base->set(propertyname, rel_path_new);
- }
- }
- }
- }
+ for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ if (!(E->get().usage & (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR))) {
+ continue;
+ }
+ String propertyname = E->get().name;
+ Variant old_variant = p_base->get(propertyname);
+ Variant updated_variant = old_variant;
+ if (_check_node_path_recursive(base_root_path, updated_variant, p_renames)) {
+ editor_data->get_undo_redo().add_do_property(p_base, propertyname, updated_variant);
+ editor_data->get_undo_redo().add_undo_property(p_base, propertyname, old_variant);
+ p_base->set(propertyname, updated_variant);
}
}
@@ -3157,6 +3215,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
+ scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
+
+ editor_selection->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index a313337540..08d992d465 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -247,6 +247,9 @@ class SceneTreeDock : public VBoxContainer {
static SceneTreeDock *singleton;
static void _update_configuration_warning();
+ static bool _update_node_path(const NodePath &p_root_path, NodePath &r_node_path, List<Pair<NodePath, NodePath>> *p_renames);
+ static bool _check_node_path_recursive(const NodePath &p_root_path, Variant &r_variant, List<Pair<NodePath, NodePath>> *p_renames);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -258,6 +261,7 @@ public:
void _focus_node();
void import_subscene();
+ void add_root_node(Node *p_node);
void set_edited_scene(Node *p_scene);
void instantiate(const String &p_file);
void instantiate_scenes(const Vector<String> &p_files, Node *p_parent = nullptr);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 3aa04e4dc3..5958a09169 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -526,6 +526,10 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
}
void SceneTreeEditor::_node_renamed(Node *p_node) {
+ if (!get_scene_node()->is_ancestor_of(p_node)) {
+ return;
+ }
+
emit_signal("node_renamed");
if (!tree_dirty) {
@@ -659,7 +663,14 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_
} else {
editor_selection->remove_node(n);
}
- emit_signal("node_changed");
+
+ // Selection changed to be single node, so emit "selected" (for single node) rather than "changed" (for multiple nodes)
+ if (editor_selection->get_selected_nodes().size() == 1) {
+ selected = editor_selection->get_selected_node_list()[0];
+ emit_signal("node_selected");
+ } else {
+ emit_signal("node_changed");
+ }
}
void SceneTreeEditor::_notification(int p_what) {
@@ -1165,6 +1176,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
if (p_label) {
Label *label = memnew(Label);
+ label->set_theme_type_variation("HeaderSmall");
label->set_position(Point2(10, 0));
label->set_text(TTR("Scene Tree (Nodes):"));
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 01743bccab..b5028096e0 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -40,38 +40,35 @@
#include "editor/editor_scale.h"
#include "editor_file_system.h"
-void ScriptCreateDialog::_theme_changed() {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- String lang = ScriptServer::get_language(i)->get_type();
- Ref<Texture2D> lang_icon = gc->get_theme_icon(lang, "EditorIcons");
- if (lang_icon.is_valid()) {
- language_menu->set_item_icon(i, lang_icon);
- }
- }
-
- String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
- if (!last_lang.is_empty()) {
- for (int i = 0; i < language_menu->get_item_count(); i++) {
- if (language_menu->get_item_text(i) == last_lang) {
- language_menu->select(i);
- current_language = i;
- break;
+void ScriptCreateDialog::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ String lang = ScriptServer::get_language(i)->get_type();
+ Ref<Texture2D> lang_icon = get_theme_icon(lang, "EditorIcons");
+ if (lang_icon.is_valid()) {
+ language_menu->set_item_icon(i, lang_icon);
+ }
}
- }
- } else {
- language_menu->select(default_language);
- }
- path_button->set_icon(gc->get_theme_icon("Folder", "EditorIcons"));
- parent_browse_button->set_icon(gc->get_theme_icon("Folder", "EditorIcons"));
- parent_search_button->set_icon(gc->get_theme_icon("ClassList", "EditorIcons"));
- status_panel->add_theme_style_override("panel", gc->get_theme_stylebox("bg", "Tree"));
-}
+ String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
+ if (!last_lang.is_empty()) {
+ for (int i = 0; i < language_menu->get_item_count(); i++) {
+ if (language_menu->get_item_text(i) == last_lang) {
+ language_menu->select(i);
+ current_language = i;
+ break;
+ }
+ }
+ } else {
+ language_menu->select(default_language);
+ }
-void ScriptCreateDialog::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- _theme_changed();
+ path_button->set_icon(get_theme_icon("Folder", "EditorIcons"));
+ parent_browse_button->set_icon(get_theme_icon("Folder", "EditorIcons"));
+ parent_search_button->set_icon(get_theme_icon("ClassList", "EditorIcons"));
+ status_panel->add_theme_style_override("panel", get_theme_stylebox("bg", "Tree"));
} break;
}
}
@@ -451,7 +448,7 @@ void ScriptCreateDialog::_lang_changed(int l) {
override_info += ", ";
}
}
- template_menu->set_item_icon(extended.id, gc->get_theme_icon("Override", "EditorIcons"));
+ template_menu->set_item_icon(extended.id, get_theme_icon("Override", "EditorIcons"));
template_menu->get_popup()->set_item_tooltip(extended.id, override_info.as_string());
}
// Reselect last selected template
@@ -609,18 +606,18 @@ void ScriptCreateDialog::_path_submitted(const String &p_path) {
void ScriptCreateDialog::_msg_script_valid(bool valid, const String &p_msg) {
error_label->set_text("- " + p_msg);
if (valid) {
- error_label->add_theme_color_override("font_color", gc->get_theme_color("success_color", "Editor"));
+ error_label->add_theme_color_override("font_color", get_theme_color("success_color", "Editor"));
} else {
- error_label->add_theme_color_override("font_color", gc->get_theme_color("error_color", "Editor"));
+ error_label->add_theme_color_override("font_color", get_theme_color("error_color", "Editor"));
}
}
void ScriptCreateDialog::_msg_path_valid(bool valid, const String &p_msg) {
path_error_label->set_text("- " + p_msg);
if (valid) {
- path_error_label->add_theme_color_override("font_color", gc->get_theme_color("success_color", "Editor"));
+ path_error_label->add_theme_color_override("font_color", get_theme_color("success_color", "Editor"));
} else {
- path_error_label->add_theme_color_override("font_color", gc->get_theme_color("error_color", "Editor"));
+ path_error_label->add_theme_color_override("font_color", get_theme_color("error_color", "Editor"));
}
}
@@ -748,15 +745,11 @@ void ScriptCreateDialog::_bind_methods() {
}
ScriptCreateDialog::ScriptCreateDialog() {
- /* DIALOG */
-
/* Main Controls */
- gc = memnew(GridContainer);
+ GridContainer *gc = memnew(GridContainer);
gc->set_columns(2);
- gc->connect("theme_changed", callable_mp(this, &ScriptCreateDialog::_theme_changed));
-
/* Error Messages Field */
VBoxContainer *vb = memnew(VBoxContainer);
@@ -771,7 +764,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
builtin_warning_label->set_text(
TTR("Note: Built-in scripts have some limitations and can't be edited using an external editor."));
vb->add_child(builtin_warning_label);
- builtin_warning_label->set_autowrap(true);
+ builtin_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
builtin_warning_label->hide();
script_name_warning_label = memnew(Label);
@@ -779,11 +772,12 @@ ScriptCreateDialog::ScriptCreateDialog() {
TTR("Warning: Having the script name be the same as a built-in type is usually not desired."));
vb->add_child(script_name_warning_label);
script_name_warning_label->add_theme_color_override("font_color", Color(1, 0.85, 0.4));
- script_name_warning_label->set_autowrap(true);
+ script_name_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
script_name_warning_label->hide();
status_panel = memnew(PanelContainer);
status_panel->set_h_size_flags(Control::SIZE_FILL);
+ status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL);
status_panel->add_child(vb);
/* Spacing */
@@ -795,10 +789,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
vb->add_child(gc);
vb->add_child(spacing);
vb->add_child(status_panel);
- HBoxContainer *hb = memnew(HBoxContainer);
- hb->add_child(vb);
-
- add_child(hb);
+ add_child(vb);
/* Language */
@@ -827,14 +818,13 @@ ScriptCreateDialog::ScriptCreateDialog() {
base_type = "Object";
- hb = memnew(HBoxContainer);
+ HBoxContainer *hb = memnew(HBoxContainer);
hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
parent_name = memnew(LineEdit);
parent_name->connect("text_changed", callable_mp(this, &ScriptCreateDialog::_parent_name_changed));
parent_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hb->add_child(parent_name);
parent_search_button = memnew(Button);
- parent_search_button->set_flat(true);
parent_search_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_class_in_tree));
hb->add_child(parent_search_button);
parent_browse_button = memnew(Button);
@@ -894,7 +884,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
add_child(file_browse);
get_ok_button()->set_text(TTR("Create"));
alert = memnew(AcceptDialog);
- alert->get_label()->set_autowrap(true);
+ alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
alert->get_label()->set_align(Label::ALIGN_CENTER);
alert->get_label()->set_valign(Label::VALIGN_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index a020be0478..7c2ef1e150 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -45,7 +45,6 @@ class CreateDialog;
class ScriptCreateDialog : public ConfirmationDialog {
GDCLASS(ScriptCreateDialog, ConfirmationDialog);
- GridContainer *gc;
LineEdit *class_name;
Label *error_label;
Label *path_error_label;
@@ -127,7 +126,6 @@ class ScriptCreateDialog : public ConfirmationDialog {
void _update_dialog();
protected:
- void _theme_changed();
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 40669c01fb..bb7e7ca553 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -420,10 +420,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -472,7 +468,8 @@ msgid "Anim Move Keys"
msgstr "Anim Skuif Sleutels"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2557,7 +2554,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11989,10 +11986,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index ceeda7a037..6d8db6f47b 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -51,12 +51,13 @@
# Kareem Abduljaleel <karemjaleel34@gmail.com>, 2021.
# ILG - Game <moegypt277@gmail.com>, 2021.
# Hatim Jamal <hatimjamal8@gmail.com>, 2021.
+# HASSAN GAMER - حسن جيمر <gamerhassan55@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-07 02:12+0000\n"
-"Last-Translator: ILG - Game <moegypt277@gmail.com>\n"
+"PO-Revision-Date: 2021-07-09 14:32+0000\n"
+"Last-Translator: HASSAN GAMER - حسن جيمر <gamerhassan55@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -65,7 +66,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -88,7 +89,7 @@ msgstr "مدخلات خاطئة %i (لم يتم تمريره) في التعبي
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "لا يمكن إستخدامه نفسه لأن الحالة فارغة (لم يُمرر)"
+msgstr "لا يمكن استخدام self لأن النموذج فارغ (لم يتم ادخاله)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -455,10 +456,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "مسارات الحركة يمكنها فقط أن تشير إلى عُقد مشغّل الحركة."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "مشغل الحركة لا يمكنه أن يحرك نفسه, فقط الاعبين الأخرين."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "لا يمكن إضافة مقطع جديد بدون جذر"
@@ -503,8 +500,9 @@ msgid "Anim Move Keys"
msgstr "مفتاح حركة التحريك"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "الحافظة (Clipboard) فارغة"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "الحافظة فارغة!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1156,7 +1154,7 @@ msgstr "شكراً من مجتمع غودوت!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "انقر للنسخ"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2531,7 +2529,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "هل تريد حفظ التغييرات للمشاهد التالية قبل الخروج؟"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"هل تود حفظ التغييرات التي اجريت على المشاهد الحالية قبل فتح نافذة ادارة "
"المشروع؟"
@@ -11996,10 +11994,6 @@ msgid "Can't copy the function node."
msgstr "لا يمكن نسخ الوظيفة البرمجية للعُقدة."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "الحافظة فارغة!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "لصق عُقد البرمجة البصرية VisualScript"
@@ -13198,6 +13192,12 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
msgid "Constants cannot be modified."
msgstr "لا يمكن تعديل الثوابت."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "مشغل الحركة لا يمكنه أن يحرك نفسه, فقط الاعبين الأخرين."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "الحافظة (Clipboard) فارغة"
+
#~ msgid "No"
#~ msgstr "لا"
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 32efc852f8..054bc9263d 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -433,11 +433,6 @@ msgstr ""
"Animasiya parçaları yalnız AnimationPlayer düyünlərini işarə edə bilər."
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animasiya pleyeri özünü canlandıra bilməz, yalnız digər pleyerlər."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Kök olmadan yeni iz əlavə etmək mümkün deyil"
@@ -483,8 +478,9 @@ msgid "Anim Move Keys"
msgstr "Animasya Köçürmə Açarları"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Panel(Clipboard) boşdur"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -2480,7 +2476,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11552,10 +11548,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12576,3 +12568,10 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
+
+#, fuzzy
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Animasiya pleyeri özünü canlandıra bilməz, yalnız digər pleyerlər."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Panel(Clipboard) boşdur"
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 65a77ffd74..7bf3d40805 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -415,10 +415,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -463,7 +459,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2424,7 +2421,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11603,10 +11600,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Поставяне на възлите с VisualScript"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 999d6f59d5..70a66820fb 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -415,10 +415,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "অ্যানিমেশন ট্র্যাকগুলি কেবল অ্যানিমেশনপ্লেয়ার নোডগুলিতে নির্দেশ করতে পারে।"
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "একটি অ্যানিমেশন প্লেয়ার নিজেই অ্যানিমেট করতে পারে না, কেবল অন্য প্লেয়ার।"
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "মূল ছাড়া নতুন ট্র্যাক যুক্ত করা সম্ভব নয়"
@@ -463,8 +459,10 @@ msgid "Anim Move Keys"
msgstr "অ্যানিমেশনে (Anim) চাবি/কী-সমুহ সরান"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "ক্লীপবোর্ড খালি"
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Clipboard is empty!"
+msgstr "রিসোর্সের ক্লীপবোর্ড খালি!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2609,7 +2607,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "বন্ধ করার পূর্বে পরিবর্তনসমূহ (সিন) সংরক্ষণ করবেন?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "প্রজেক্ট ম্যানেজার ওপেন করার পূর্বে পরিবর্তনসমূহ (সিন) সংরক্ষণ করবেন?"
#: editor/editor_node.cpp
@@ -12737,11 +12735,6 @@ msgstr "'..' তে পরিচালনা করা সম্ভব নয়"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Clipboard is empty!"
-msgstr "রিসোর্সের ক্লীপবোর্ড খালি!"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "নোড-সমূহ প্রতিলেপন/পেস্ট করুন"
@@ -13863,6 +13856,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "একটি অ্যানিমেশন প্লেয়ার নিজেই অ্যানিমেট করতে পারে না, কেবল অন্য প্লেয়ার।"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "ক্লীপবোর্ড খালি"
+
#, fuzzy
#~ msgid "No"
#~ msgstr "নোড"
diff --git a/editor/translations/br.po b/editor/translations/br.po
index 21e33b7372..9d1e52e009 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -414,12 +414,6 @@ msgstr ""
"Roudennoù Fiñvskeudenn a c'hell poentañ nemetken da skoulmoù AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Ul lennerezh fiñvskeudenn ne c'hell ket em lakaat da fiñval, nemet "
-"lennerezhioù all."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Dibosupl ouzhpenn ur roudenn nevez hep ur gwrizienn"
@@ -464,8 +458,9 @@ msgid "Anim Move Keys"
msgstr "Fiñval Alc'hwezioù Fiñvskeudenn"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Goullo ar gwask-paper"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2425,7 +2420,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11497,10 +11492,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12521,3 +12512,11 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
+
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Ul lennerezh fiñvskeudenn ne c'hell ket em lakaat da fiñval, nemet "
+#~ "lennerezhioù all."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Goullo ar gwask-paper"
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 26e9ac5a45..1032b7cdeb 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -15,12 +15,13 @@
# Carles Pastor Badosa <cpbadosa@gmail.com>, 2021.
# Roberto Pérez <djleizar@gmail.com>, 2021.
# Joel Garcia Cascalló <jocsencat@gmail.com>, 2021.
+# DFC <damiafluixacanals28@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-14 11:19+0000\n"
-"Last-Translator: Joel Garcia Cascalló <jocsencat@gmail.com>\n"
+"PO-Revision-Date: 2021-06-29 12:48+0000\n"
+"Last-Translator: DFC <damiafluixacanals28@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n"
"Language: ca\n"
@@ -28,7 +29,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -420,12 +421,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Les pistes d'Animació només poden apuntar a nodes AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un reproductor d'Animacions no pot animar-se a si mateix, només altres "
-"reproductors."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "No es pot afegir una nova pista sense cap arrel"
@@ -471,8 +466,9 @@ msgid "Anim Move Keys"
msgstr "Mou les Claus"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "El porta-retalls és buit"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "El porta-retalls és buit!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1129,7 +1125,7 @@ msgstr "Gràcies de la part de la Comunitat del Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Fes click per a copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2331,6 +2327,8 @@ msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""
+"S'ha produit un error al desar el diseny de l'editor.\n"
+"Assegura't de que el directori de dades d'usuari de l'editor és editable."
#: editor/editor_node.cpp
msgid ""
@@ -2338,6 +2336,9 @@ msgid ""
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""
+"S'ha anulat el diseny per defecte de l'editor.\n"
+"Per a restaurar el Diseny per defecte a la seva configuració base, usa la "
+"opció d'Esborrar el Diseny i esborra el Diseny per defecte."
#: editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2401,7 +2402,7 @@ msgstr "No s'ha definit cap escena per executar."
#: editor/editor_node.cpp
msgid "Save scene before running..."
-msgstr ""
+msgstr "Desar l'escena abans de executar-la..."
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
@@ -2519,7 +2520,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Voleu Desar els canvis en les escenes següents abans de Sortir?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Desar els canvis a la(les) següent(s) escenes abans d'obrir el Gestor de "
"Projectes?"
@@ -3022,7 +3023,7 @@ msgstr "Quant a"
#: editor/editor_node.cpp
msgid "Support Godot Development"
-msgstr ""
+msgstr "Contribueix a el Desenvolupament de Godot"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -3726,6 +3727,8 @@ msgstr "Estat: No s'ha pogut importar. Corregiu el fitxer i torneu a importar."
msgid ""
"Importing has been disabled for this file, so it can't be opened for editing."
msgstr ""
+"La importació s'ha desactivat per a aquest fitxer, per tant aquest no pot "
+"ser obert per a editar."
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
@@ -3772,6 +3775,12 @@ msgid ""
"\n"
"Do you wish to overwrite them?"
msgstr ""
+"Els fitxers o directoris següents entren en conflicte amb els elements de la "
+"ubicació de destí '%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Vols reemplaçar-los?"
#: editor/filesystem_dock.cpp
msgid "Renaming file:"
@@ -4136,7 +4145,7 @@ msgstr "Carrega Valors predeterminats"
#: editor/import_dock.cpp
msgid "Keep File (No Import)"
-msgstr ""
+msgstr "Mantenir Fitxer (No Importar)"
#: editor/import_dock.cpp
msgid "%d Files"
@@ -12340,10 +12349,6 @@ msgid "Can't copy the function node."
msgstr "No es pot copiar el node de funció."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "El porta-retalls és buit!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Enganxa els Nodes de VisualScript"
@@ -13553,6 +13558,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un reproductor d'Animacions no pot animar-se a si mateix, només altres "
+#~ "reproductors."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "El porta-retalls és buit"
+
#~ msgid "No"
#~ msgstr "No"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 8f1e930115..3aaf91d758 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -30,8 +30,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-21 11:33+0000\n"
-"Last-Translator: swifterik <blaha.j502@gmail.com>\n"
+"PO-Revision-Date: 2021-06-25 02:57+0000\n"
+"Last-Translator: Vojtěch Šamla <auzkok@seznam.cz>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
@@ -39,7 +39,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -431,10 +431,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Stopa animace může odkazovat pouze na uzly AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Přehrávač animace nemůže animovat sám sebe, pouze ostatní přehrávače."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Není možné přidat novou stopu bez kořenového uzlu"
@@ -479,8 +475,9 @@ msgid "Anim Move Keys"
msgstr "Animace: přesunout klíče"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Schránka je prázdná"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Schránka je prázdná!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2515,7 +2512,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Uložit změny následujících scén před ukončením?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Uložit změny následujících scén před otevřením Správce projektu?"
#: editor/editor_node.cpp
@@ -5224,11 +5221,11 @@ msgstr ""
"čtvercové oblasti [0.0, 1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
-"Godot byl sestaven bez podpory ray tracingu, světelné mapy nelze zapéct."
+"Editor Godot byl sestaven bez podpory ray tracingu, světelné mapy nelze "
+"zapéct."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
@@ -11945,10 +11942,6 @@ msgid "Can't copy the function node."
msgstr "Nelze zkopírovat uzel funkce."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Schránka je prázdná!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Vložit VisualScript uzly"
@@ -13119,6 +13112,13 @@ msgstr "Odlišnosti mohou být přiřazeny pouze ve vertex funkci."
msgid "Constants cannot be modified."
msgstr "Konstanty není možné upravovat."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Přehrávač animace nemůže animovat sám sebe, pouze ostatní přehrávače."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Schránka je prázdná"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "Uzel InterpolatedCamera je zastaralý a bude odstraněn v Godot 4.0."
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 77cd37e20b..9e09250fbc 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -434,11 +434,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animationsspor kan kun pege på AnimationPlayer noder."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"En animationsafspiller kan ikke animerer sig selv, kun andre afspillere."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Det er ikke muligt at tilføje et nyt spor uden en rod"
@@ -487,8 +482,9 @@ msgid "Anim Move Keys"
msgstr "Anim Flyt Nøgle"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Udklipsholder er tom"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2600,7 +2596,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Gem ændringer i følgende scene(r) før du afslutter?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Gem ændringer i følgende scene(r), før du åbner Projekt Manager?"
#: editor/editor_node.cpp
@@ -12267,10 +12263,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Indsæt VisualScript Nodes"
@@ -13392,6 +13384,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanter kan ikke ændres."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "En animationsafspiller kan ikke animerer sig selv, kun andre afspillere."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Udklipsholder er tom"
+
#~ msgid "No"
#~ msgstr "Nej"
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 89ffa6e87c..bbf72f815b 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -69,12 +69,14 @@
# El Captian <elcaptian@posteo.me>, 2021.
# Ron Eric Hackländer <mail@roneric.net>, 2021.
# Stephan Kerbl <stephankerbl@gmail.com>, 2021.
+# Philipp Wabnitz <philipp.wabnitz@s2011.tu-chemnitz.de>, 2021.
+# jmih03 <joerni@mail.de>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-06-07 23:43+0000\n"
-"Last-Translator: Linux User <no-ads@mail.de>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: jmih03 <joerni@mail.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -82,7 +84,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -473,11 +475,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animationsspuren können nur auf AnimationPlayer-Nodes zeigen."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Ein AnimationPlayer kann sich nicht selbst animieren, nur andere Objekte."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Ohne eine Wurzel kann keine neue Spur hinzugefügt werden"
@@ -524,8 +521,9 @@ msgid "Anim Move Keys"
msgstr "Schlüsselbilder bewegen"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Zwischenablage ist leer"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Zwischenablage ist leer!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1189,7 +1187,7 @@ msgstr "Die Godot-Gemeinschaft bedankt sich!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Zum kopieren klicken."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2579,7 +2577,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Änderungen in den folgenden Szenen vor dem Schließen speichern?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Änderungen in den folgenden Szenen vor dem Öffnen der Projektverwaltung "
"speichern?"
@@ -7153,7 +7151,7 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
-msgstr "Testhilfsprogramm"
+msgstr "Debugger"
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Results"
@@ -7417,7 +7415,7 @@ msgstr "IK abspielen"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
-msgstr "Orthogonal"
+msgstr "Senkrecht"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective"
@@ -7661,7 +7659,7 @@ msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
"Um weiter zoomen zu können müssen die Kameraausschnittebenen geändert werden "
-"(Anzeige -> Einstellungen… )"
+"(Ansicht -> Einstellungen… )"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -10353,7 +10351,7 @@ msgstr "Ereignis hinzufügen"
#: editor/project_settings_editor.cpp
msgid "Button"
-msgstr "Knopf"
+msgstr "Button"
#: editor/project_settings_editor.cpp
msgid "Left Button."
@@ -12108,10 +12106,6 @@ msgid "Can't copy the function node."
msgstr "Das Function-Node kann nicht kopiert werden."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Zwischenablage ist leer!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "VisualScript-Nodes einfügen"
@@ -12330,6 +12324,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Die drei Einstellungen Debug Keystore, Debug User und Debug Password müssen "
+"entweder alle angegeben, oder alle nicht angegeben sein."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12342,6 +12338,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Die drei Einstellungen Release Keystore, Release User und Release Password "
+"müssen entweder alle angegeben, oder alle nicht angegeben sein."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13342,6 +13340,13 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Ein AnimationPlayer kann sich nicht selbst animieren, nur andere Objekte."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Zwischenablage ist leer"
+
#~ msgid ""
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
#~ "baked.\n"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 603b07a6d5..a0f4654639 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -396,10 +396,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -444,7 +440,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2403,7 +2400,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11475,10 +11472,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index d85918f2b2..035a82f99f 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -12,12 +12,13 @@
# lawfulRobot <czavantias@gmail.com>, 2020, 2021.
# Michalis <michalisntovas@yahoo.gr>, 2021.
# leriaz <leriaz@live.com>, 2021.
+# Shadofer <shadowrlrs@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-30 04:15+0000\n"
-"Last-Translator: lawfulRobot <czavantias@gmail.com>\n"
+"PO-Revision-Date: 2021-07-09 14:32+0000\n"
+"Last-Translator: Shadofer <shadowrlrs@gmail.com>\n"
"Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/"
"el/>\n"
"Language: el\n"
@@ -25,7 +26,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -50,8 +51,8 @@ msgstr "Άκυρη είσοδος %i (δεν πέρασε) στην έκφρασ
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr ""
-"Το self δεν μπορεί να χρησιμοποιηθεί επειδή το στιγμιότυπο είναι null (δεν "
-"πέρασε)"
+"το self δεν μπορεί να χρησιμοποιηθεί επειδή το αντικείμενο είναι null (δέν "
+"έχει περαστεί)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -421,10 +422,6 @@ msgstr ""
"Τα κομμάτια κίνησης μπορούν να δείχνουν μόνο σε κόμβους AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Ένα AnimationPlayer δεν μπορεί να κινήσει τον εαυτό του."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Αδύνατη η προσθήκη κομματιού χωρίς ρίζα"
@@ -469,8 +466,9 @@ msgid "Anim Move Keys"
msgstr "Μετακίνηση Κλειδιών Κίνησης"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Το πρόχειρο είναι άδειο"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Το πρόχειρο είναι άδειο!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1131,7 +1129,7 @@ msgstr "Ευχαριστίες από την κοινότητα της Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Πατήστε για αντιγραφή."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1634,17 +1632,16 @@ msgstr ""
"Ενεργοποιήστε το 'Εισαγωγή ETC2' ή 'Εισαγωγή PVRTC' στις Ρυθμίσεις Έργου."
#: editor/editor_export.cpp
-#, fuzzy
msgid ""
"Target platform requires 'PVRTC' texture compression for the driver fallback "
"to GLES2.\n"
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
-"Η πλατφόρμα προορισμού απαιτεί «ETC» συμπίεση υφών για εναλλαγή οδηγού στο "
+"Η πλατφόρμα προορισμού απαιτεί συμπίεση υφών 'PVRTC' για εναλλαγή οδηγού στο "
"GLES2.\n"
-"Ενεργοποιήστε το «Import Etc» στις Ρυθμίσεις Έργου, ή απενεργοποιήστε το "
-"«Driver Fallback Enabled»."
+"Ενεργοποιήστε το 'Εισαγωγή PVRTC' στις Ρυθμίσεις Έργου, ή απενεργοποιήστε το "
+"'Ενεργοποίηση εναλλαγής οδηγού'."
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@@ -2523,7 +2520,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Αποθήκευση αλλαγών στις ακόλουθες σκηνές πριν την έξοδο;"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Αποθήκευση αλλαγών στις ακόλουθες σκηνές πριν το άνοιγμα του Διαχειριστή "
"Έργων;"
@@ -5101,9 +5098,8 @@ msgid "Got:"
msgstr "Δοσμένο:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Failed SHA-256 hash check"
-msgstr "Η δοκιμή κατακερματισμού sha256 απέτυχε"
+msgstr "Ο έλεγχος κατακερματισμού sha256 απέτυχε"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
@@ -5259,26 +5255,31 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
msgstr ""
+"Αποτυχία προσδιορισμού του μεγέθους lighτmap. Το μέγιστο μέγεθος lightmap "
+"ίσως είναι πολύ μικρό."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
"the [0.0,1.0] square region."
msgstr ""
+"Μέρος του πλέγματος δεν είναι έγκυρο. Σιγουρευτείτε πως οι τιμές του "
+"καναλιού UV2 περιλαμβάνονται στην τετραγωνική περιοχή [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
+"Ο Godot Editor φτιάχτηκε χωρίς υποστήριξη ray-tracing, τα lightmaps δέν "
+"μπορούν να δημιουργηθούν."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr "Προετοιμασία Lightmaps"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid "Select lightmap bake file:"
-msgstr "Επιλογή Αρχείου Προτύπων"
+msgstr "Επιλογή Αρχείου Προτύπων:"
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5347,26 +5348,23 @@ msgstr "Δημιουργία Οριζοντίων και Καθέτων Οδηγ
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
-msgstr ""
+msgstr "Θέσε τον άξονα περιστροφής του CanvasItem \"%s\" σε (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Rotate %d CanvasItems"
-msgstr "Περιστροφή CanvasItem"
+msgstr "Περιστροφή %d CanvasItems"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Rotate CanvasItem \"%s\" to %d degrees"
-msgstr "Περιστροφή CanvasItem"
+msgstr "Περιστροφή του CanvasItem \"%s\" %d μοίρες"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Move CanvasItem \"%s\" Anchor"
-msgstr "Μετακίνηση CanvasItem"
+msgstr "Μετακίνηση άγκυρας του CanvasItem \"%s\""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Node2D \"%s\" to (%s, %s)"
-msgstr ""
+msgstr "Αλλαγή μεγέθους scaling Node2D \"%s\" σε (%s, %s)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Resize Control \"%s\" to (%d, %d)"
@@ -12080,10 +12078,6 @@ msgid "Can't copy the function node."
msgstr "Αδύνατη η αντιγραφή του κόμβου συνάρτησης."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Το πρόχειρο είναι άδειο!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Επικόλληση κόμβων VisualScript"
@@ -13294,6 +13288,12 @@ msgstr "Τα «varying» μπορούν να ανατεθούν μόνο στη
msgid "Constants cannot be modified."
msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Ένα AnimationPlayer δεν μπορεί να κινήσει τον εαυτό του."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Το πρόχειρο είναι άδειο"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 21d94bda5e..0523742303 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -13,18 +13,19 @@
# Jakub Fabijan <animatorzPolski@gmail.com>, 2021.
# mourning20s <mourning20s@protonmail.com>, 2021.
# Manuel González <mgoopazo@gmail.com>, 2021.
+# Wang Tseryui <2251439097@qq.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-06-02 09:04+0000\n"
-"Last-Translator: mourning20s <mourning20s@protonmail.com>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: Wang Tseryui <2251439097@qq.com>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/"
"godot/eo/>\n"
"Language: eo\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -394,9 +395,8 @@ msgid "Rearrange Tracks"
msgstr "Rearanĝi trakojn"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Transform tracks only apply to Spatial-based nodes."
-msgstr "Transformaj trakoj nur aplikas al Spatial-ajn nodojn."
+msgstr "Transformaj trakoj validas nur aplikas al Spatial-bazitaj nodoj."
#: editor/animation_track_editor.cpp
msgid ""
@@ -415,10 +415,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animaciaj trakoj nur eblas indiki al AnimationPlayer-aj nodoj."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animado legilo ne volas animi si mem, nur aliajn ludantojn."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Ne eblas aldoni novan trakon sen radiko"
@@ -463,8 +459,9 @@ msgid "Anim Move Keys"
msgstr "Animado Movi Ŝlosilojn"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Tondujo estas malplena"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1121,7 +1118,7 @@ msgstr "Dankon de la komunumo de Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Alklaku por kopii."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2510,7 +2507,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Konservi ŝanĝojn al la jena(j) sceno(j) antaŭ foriri?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Konservi ŝanĝojn al la jena(j) sceno(j) antaŭ malfermi projektan mastrumilon?"
@@ -11803,10 +11800,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12837,6 +12830,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstantoj ne povas esti modifitaj."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Animado legilo ne volas animi si mem, nur aliajn ludantojn."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Tondujo estas malplena"
+
#~ msgid "No"
#~ msgstr "Ne"
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 660e17420d..5953536c60 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -64,12 +64,16 @@
# Juan camilo <jugarciago01@gmail.com>, 2021.
# Manuel González <mgoopazo@gmail.com>, 2021.
# softonicblip <blazeawardspace@gmail.com>, 2021.
+# Ib Quezada <ib@ibquezada.com>, 2021.
+# hiking <joaquinfc@protonmail.com>, 2021.
+# pabloggomez <pgg2733@gmail.com>, 2021.
+# Erick Figueroa <querecuto@hotmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-06-03 22:23+0000\n"
-"Last-Translator: softonicblip <blazeawardspace@gmail.com>\n"
+"PO-Revision-Date: 2021-07-05 21:41+0000\n"
+"Last-Translator: Erick Figueroa <querecuto@hotmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
"Language: es\n"
@@ -77,7 +81,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -103,8 +107,7 @@ msgstr "Entrada inválida %i (no aprobada) en la expresión"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
-"No se puede utilizar «self» porque la instancia es nula (no transmitida)"
+msgstr "\"self\" no puede ser usado porque la instancia es nula (detenido)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -164,7 +167,7 @@ msgstr "Balanceado"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
-msgstr "Mirror"
+msgstr "Reflejar"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
@@ -472,12 +475,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Las pistas de Animación solo pueden apuntar a nodos AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un reproductor de animación no puede animarse a sí mismo, solo a otros "
-"reproductores."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "No es posible agregar una nueva pista sin una raíz"
@@ -525,8 +522,9 @@ msgid "Anim Move Keys"
msgstr "Mover Claves de Animación"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "El portapapeles está vacío"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "¡El portapapeles está vacío!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -869,7 +867,7 @@ msgstr "Eliminar"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
-msgstr "Añadir argumento extra de llamada:"
+msgstr "Añadir argumento de llamada extra:"
#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
@@ -1188,7 +1186,7 @@ msgstr "¡Muchas gracias de parte de la comunidad de Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Clic para copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1384,7 +1382,7 @@ msgstr "Silenciar"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
-msgstr "Bypass"
+msgstr "Omitir"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
@@ -2086,7 +2084,7 @@ msgstr "Propiedades de Temas"
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr "Enumerados"
+msgstr "Enumeraciones"
#: editor/editor_help.cpp
msgid "Constants"
@@ -2578,7 +2576,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "¿Guardar los cambios en las siguientes escenas antes de salir?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"¿Guardar los cambios en las siguientes escenas antes de abrir el "
"Administrador de Proyectos?"
@@ -4200,7 +4198,7 @@ msgstr "Importar como:"
#: editor/import_dock.cpp
msgid "Preset"
-msgstr "Preset"
+msgstr "Preajuste"
#: editor/import_dock.cpp
msgid "Reimport"
@@ -4929,8 +4927,8 @@ msgstr "Eliminar el nodo o transición seleccionado/a."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr ""
-"Act./Desact. reproducción automática de esta animación al comenzar, "
-"reiniciar o hacer seek hasta el cero."
+"Alternar reproducción automática de esta animación al comenzar, reiniciar o "
+"poner a cero."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set the end animation. This is useful for sub-transitions."
@@ -5331,7 +5329,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
-msgstr "Bake Lightmaps"
+msgstr "Calcular Lightmaps"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Select lightmap bake file:"
@@ -6021,15 +6019,15 @@ msgstr "Flat 1"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
-msgstr "Ease In"
+msgstr "Entrada Suave"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease Out"
-msgstr "Ease Out"
+msgstr "Salida Suave"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Smoothstep"
-msgstr "Smoothstep"
+msgstr "Suavizado"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
@@ -6081,7 +6079,7 @@ msgstr "Clic derecho para añadir punto"
#: editor/plugins/gi_probe_editor_plugin.cpp
msgid "Bake GI Probe"
-msgstr "Bake GI Probe"
+msgstr "Calcular GI Probe"
#: editor/plugins/gradient_editor_plugin.cpp
msgid "Gradient Edited"
@@ -7112,7 +7110,7 @@ msgstr "Salir de Aquí"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
-msgstr "Break"
+msgstr "Detener"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
@@ -7243,7 +7241,7 @@ msgstr "Marcadores"
#: editor/plugins/script_text_editor.cpp
msgid "Breakpoints"
-msgstr "Breakpoints"
+msgstr "Puntos de interrupción"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -8034,7 +8032,7 @@ msgstr "Velocidad:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Loop"
-msgstr "Loop"
+msgstr "Bucle"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Frames:"
@@ -10546,7 +10544,7 @@ msgstr "Idiomas:"
#: editor/project_settings_editor.cpp
msgid "AutoLoad"
-msgstr "AutoLoad"
+msgstr "AutoCarga"
#: editor/project_settings_editor.cpp
msgid "Plugins"
@@ -10558,7 +10556,7 @@ msgstr "Valores de Importación por Defecto"
#: editor/property_editor.cpp
msgid "Preset..."
-msgstr "Preset..."
+msgstr "Preajuste..."
#: editor/property_editor.cpp
msgid "Zero"
@@ -10566,11 +10564,11 @@ msgstr "Cero"
#: editor/property_editor.cpp
msgid "Easing In-Out"
-msgstr "Easing In-Out"
+msgstr "Entrada-Salida Suave"
#: editor/property_editor.cpp
msgid "Easing Out-In"
-msgstr "Easing Out-In"
+msgstr "Salida-Entrada Suave"
#: editor/property_editor.cpp
msgid "File..."
@@ -11335,7 +11333,7 @@ msgstr "Fuente C++:"
#: editor/script_editor_debugger.cpp
msgid "Stack Trace"
-msgstr "Stack Trace"
+msgstr "Rastreo de Pila"
#: editor/script_editor_debugger.cpp
msgid "Errors"
@@ -11371,7 +11369,7 @@ msgstr "Fotogramas Apilados"
#: editor/script_editor_debugger.cpp
msgid "Profiler"
-msgstr "Profiler"
+msgstr "Perfilador"
#: editor/script_editor_debugger.cpp
msgid "Network Profiler"
@@ -11467,7 +11465,7 @@ msgstr "Atajos"
#: editor/settings_config_dialog.cpp
msgid "Binding"
-msgstr "Binding"
+msgstr "Vinculación"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
@@ -11804,7 +11802,7 @@ msgstr "Fin del reporte de la pila de excepciones"
#: modules/recast/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
-msgstr "Bake NavMesh"
+msgstr "Calcular NavMesh"
#: modules/recast/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
@@ -12106,10 +12104,6 @@ msgid "Can't copy the function node."
msgstr "No se puede copiar el nodo de función."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "¡El portapapeles está vacío!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Pegar nodos de VisualScript"
@@ -12328,6 +12322,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Deben configurarse los ajustes de Depuración de Claves, Depuración de "
+"Usuarios Y Depuración de Contraseñas O ninguno de ellos."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12339,6 +12335,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Deben configurarse los ajustes de Liberación del Almacén de Claves, "
+"Liberación del Usuario Y Liberación de la Contraseña O ninguno de ellos."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13334,6 +13332,14 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un reproductor de animación no puede animarse a sí mismo, solo a otros "
+#~ "reproductores."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "El portapapeles está vacío"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 3c3174f6c8..d1fe06a565 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -21,7 +21,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-29 13:49+0000\n"
+"PO-Revision-Date: 2021-06-20 13:35+0000\n"
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
@@ -30,7 +30,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -424,12 +424,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Las pistas de Animación solo pueden apuntar a nodos AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un reproductor de animación no puede animarse a sí mismo, solo a otros "
-"reproductores."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "No es posible agregar una nueva pista sin una raíz"
@@ -476,8 +470,9 @@ msgid "Anim Move Keys"
msgstr "Mover Claves de Anim"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "El portapapeles está vacío"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "El portapapeles está vacío!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1138,7 +1133,7 @@ msgstr "Gracias de parte de la comunidad Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Click para copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2528,7 +2523,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Guardar cambios a la(s) siguiente(s) escena(s) antes de salir?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Guardar cambios a la(s) siguiente(s) escena(s) antes de abrir el Gestor de "
"Proyectos?"
@@ -12043,10 +12038,6 @@ msgid "Can't copy the function node."
msgstr "No se puede copiar el nodo de función."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "El portapapeles está vacío!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Pegar Nodos de VisualScript"
@@ -12265,6 +12256,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Deben estar configurados o bien Debug Keystore, Debug User Y Debug Password "
+"o bien ninguno de ellos."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12276,6 +12269,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Deben estar configurados o bien Release Keystore, Release User y Release "
+"Passoword o bien ninguno de ellos."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13259,6 +13254,14 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un reproductor de animación no puede animarse a sí mismo, solo a otros "
+#~ "reproductores."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "El portapapeles está vacío"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera ha sido deprecado y será eliminado en Godot 4.0."
diff --git a/editor/translations/et.po b/editor/translations/et.po
index d81e10e9d7..05a414f5a9 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -409,10 +409,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animatsiooni rajad võivad osutada ainult AnimationPlayer sõlmedele."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "AnimationPlayer ei saa animeerida iseennast, ainult teisi mängijaid."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Ei saa lisada uut rada ilma tüveta"
@@ -457,8 +453,9 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Lõikelaud on tühi"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2450,7 +2447,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11548,10 +11545,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12574,6 +12567,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstante ei saa muuta."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "AnimationPlayer ei saa animeerida iseennast, ainult teisi mängijaid."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Lõikelaud on tühi"
+
#~ msgid "Error trying to save layout!"
#~ msgstr "Viga paigutuse salvestamisel!"
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index e21c8ce5ba..87c91de10e 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-06-14 12:34+0000\n"
+"PO-Revision-Date: 2021-06-20 13:35+0000\n"
"Last-Translator: Erik Zubiria <erik@ezsd.net>\n"
"Language-Team: Basque <https://hosted.weblate.org/projects/godot-engine/"
"godot/eu/>\n"
@@ -16,7 +16,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -259,93 +259,93 @@ msgstr "Interpolazio mota"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
-msgstr ""
+msgstr "Loop Modu Bildua (bukaera interpolatu looparen hasierarekin)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
-msgstr ""
+msgstr "Pista hau ezabatu."
#: editor/animation_track_editor.cpp
msgid "Time (s): "
-msgstr ""
+msgstr "Denbora (s): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
-msgstr ""
+msgstr "Pista Akt./Desakt."
#: editor/animation_track_editor.cpp
msgid "Continuous"
-msgstr ""
+msgstr "Etengabea"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Diskretua"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Kakoa"
#: editor/animation_track_editor.cpp
msgid "Capture"
-msgstr ""
+msgstr "Kaptura"
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Gertukoena"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
-msgstr ""
+msgstr "Lineal"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Kubiko"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
-msgstr ""
+msgstr "Loop Ebakitzailearen Interp"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
-msgstr ""
+msgstr "Loop Inguratzailearen Interp"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr ""
+msgstr "Sartu Giltza"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
-msgstr ""
+msgstr "Bikoiztu Giltza(k)"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr ""
+msgstr "Ezabatu Giltza(k)"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
-msgstr ""
+msgstr "Animazioaren Eguneraketa Modua Aldatu"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
-msgstr ""
+msgstr "Animazioaren Interpolazio Modua Aldatu"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
-msgstr ""
+msgstr "Animazioaren Loop Modua Aldatu"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr ""
+msgstr "Ezabatu Animazio Pista"
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
-msgstr ""
+msgstr "%s-rentzat pista berria sortu eta giltza sartu?"
#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
-msgstr ""
+msgstr "%d pista berri sortu eta giltzak sartu?"
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
@@ -357,39 +357,41 @@ msgstr ""
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Create"
-msgstr ""
+msgstr "Sortu"
#: editor/animation_track_editor.cpp
msgid "Anim Insert"
-msgstr ""
+msgstr "Animazioa Sartu"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
-msgstr ""
+msgstr "AnimationPlayer bat ezin da norbera animatu, soilik beste playerrak."
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
-msgstr ""
+msgstr "Animazioa Sortu eta Txertatu"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
-msgstr ""
+msgstr "Pista eta Animazio Giltza Sartu"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
-msgstr ""
+msgstr "Animazio Giltza Sartu"
#: editor/animation_track_editor.cpp
msgid "Change Animation Step"
-msgstr ""
+msgstr "Animazioaren Urratsa Aldatu"
#: editor/animation_track_editor.cpp
msgid "Rearrange Tracks"
-msgstr ""
+msgstr "Pistak Berrantolatu"
#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
+"Transformazio pistak Spatial-en oinarritutako nodoetan bakarrik aplikatzen "
+"dira."
#: editor/animation_track_editor.cpp
msgid ""
@@ -398,38 +400,38 @@ msgid ""
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
+"Audio pistek era hontako nodoak bakarrik apunta ditzakete:\n"
+"-AudioStreamPlayer\n"
+"-AudioStreamPlayer2D\n"
+"-AudioStreamPlayer3D"
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
+msgstr "Animazio pistek AnimationPlayer nodoak bakarrik apunta ditzakete."
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
-msgstr ""
+msgstr "Ez da posiblea pista berri bat gehitzea sustrairik gabe"
#: editor/animation_track_editor.cpp
msgid "Invalid track for Bezier (no suitable sub-properties)"
-msgstr ""
+msgstr "Bezier-entzat pista baliogabea (ez dago azpipropietate egokirik)"
#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
-msgstr ""
+msgstr "Gehitu Bezier Pista"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
-msgstr ""
+msgstr "Pistaren bidea baliogabea da, beraz ezin da giltzarik gehitu."
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
-msgstr ""
+msgstr "Pista ez da Spatial erakoa, ezin da giltza txertatu"
#: editor/animation_track_editor.cpp
msgid "Add Transform Track Key"
-msgstr ""
+msgstr "Gehitu Pistaren Transformazio Giltza"
#: editor/animation_track_editor.cpp
msgid "Add Track Key"
@@ -452,7 +454,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2421,7 +2424,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11516,10 +11519,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12541,3 +12540,7 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
+
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Animazio irakurgailua ezin da norbera animatu, bakarrik beste batzuk."
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index ba8c4f9302..ddccfeaebe 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -20,12 +20,13 @@
# Ahmad Maftoun <CarCedo.Pro@gmail.com>, 2020.
# ItzMiad44909858f5774b6d <maidggg@gmail.com>, 2020.
# YASAN <yasandev@gmail.com>, 2021.
+# duniyal ras <duniyalr@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-03-16 10:40+0000\n"
-"Last-Translator: YASAN <yasandev@gmail.com>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: duniyal ras <duniyalr@gmail.com>\n"
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
"godot/fa/>\n"
"Language: fa\n"
@@ -33,7 +34,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.5.2-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -425,10 +426,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "آهنگ های انیمیشن فقط می توانند به گره های انیمش پلیر اشاره کنند."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "یک مجری انیمیشن نمی تواند خود را محرک کند، فقط سایر مجریان."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "بدون ریشه اضافه کردن مسیر امکان پذیر نیست"
@@ -473,8 +470,9 @@ msgid "Anim Move Keys"
msgstr "کلیدها را در انیمیشن جابجا کن"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "حافظه پنهان خالی است"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "حافظه پنهان خالی است!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1047,7 +1045,6 @@ msgid ""
msgstr "آیا پرونده‌های انتخاب شده از طرح حذف شوند؟ (غیر قابل بازیابی)"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1056,7 +1053,8 @@ msgid ""
msgstr ""
"پرونده‌هایی که می‌خواهید حذف شوند برای منابع دیگر مورد نیاز هستند تا کار "
"کنند.\n"
-"آیا در هر صورت حذف شوند؟(بدون برگشت)"
+"آیا در هر صورت حذف شوند؟(بدون برگشت)\n"
+"شما میتوانید فایل های حذف شده را در سطل زباله سیستم عامل خود بیابید ."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1128,7 +1126,7 @@ msgstr "با تشکر از سوی جامعه‌ی Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "برای کپی کردن کلیک کنید."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1351,9 +1349,8 @@ msgid "Add Audio Bus"
msgstr "افزودن کانل صوتی"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Master bus can't be deleted!"
-msgstr "استاد اتوبوس قابل حذف نیست!"
+msgstr "گذرگاه اصلی قابل حذف نیست!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
@@ -1470,9 +1467,8 @@ msgid "Rename Autoload"
msgstr "بارگذاری خودکار را تغییر نام بده"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Toggle AutoLoad Globals"
-msgstr "تغییر حالت اتماتیک لود عمومی"
+msgstr "تغییر متغیر های عمومی مربوط به لود خودکار"
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
@@ -2459,7 +2455,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -12111,10 +12107,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "حافظه پنهان خالی است!"
-
-#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "مسیر به سمت گره:"
@@ -13242,6 +13234,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "ثوابت قابل تغییر نیستند."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "یک مجری انیمیشن نمی تواند خود را محرک کند، فقط سایر مجریان."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "حافظه پنهان خالی است"
+
#~ msgid "No"
#~ msgstr "نه"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 4b7aad362e..834d1894e3 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-19 20:16+0000\n"
+"PO-Revision-Date: 2021-06-20 13:35+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -25,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -416,10 +416,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animaatioraidat voivat osoittaa vain AnimationPlayer solmuihin."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animaatiotoistin ei voi animoida itseään, ainoastaan muita toistimia."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Uutta raitaa ei voida lisätä ilman juurta"
@@ -464,8 +460,9 @@ msgid "Anim Move Keys"
msgstr "Animaatio: siirrä avaimia"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Leikepöytä on tyhjä"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Leikepöytä on tyhjä!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1120,7 +1117,7 @@ msgstr "Kiitos Godot-yhteisöltä!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Napsauta kopioidaksesi."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2505,7 +2502,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Tallenetaanko muutokset seuraaviin skeneihin ennen sulkemista?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Tallennetaanko muutokset seuraaviin skeneihin ennen Projektienhallinnan "
"avaamista?"
@@ -11987,10 +11984,6 @@ msgid "Can't copy the function node."
msgstr "Ei voida kopioida funktiosolmua."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Leikepöytä on tyhjä!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Liitä VisualScript solmut"
@@ -12204,6 +12197,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Joko Debug Keystore, Debug User JA Debug Password asetukset on kaikki "
+"konfiguroitava TAI ei mitään niistä."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12215,6 +12210,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Joko Release Keystore, Release User JA Release Password asetukset on kaikki "
+"konfiguroitava TAI ei mitään niistä."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13183,6 +13180,13 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Animaatiotoistin ei voi animoida itseään, ainoastaan muita toistimia."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Leikepöytä on tyhjä"
+
#~ msgid ""
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
#~ "baked.\n"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 54df144dd9..892968821b 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -410,10 +410,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -458,8 +454,9 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Walang laman ang Clipboard"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2418,7 +2415,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11508,10 +11505,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12533,5 +12526,8 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Clipboard is empty"
+#~ msgstr "Walang laman ang Clipboard"
+
#~ msgid "No"
#~ msgstr "Hindi"
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 577c44aff0..6fad70a7c2 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -73,19 +73,20 @@
# Kevin Bouancheau <kevin.bouancheau@gmail.com>, 2020.
# LaurentOngaro <laurent@gameamea.com>, 2020.
# Julien Humbert <julroy67@gmail.com>, 2020.
-# Nathan <bonnemainsnathan@gmail.com>, 2020.
+# Nathan <bonnemainsnathan@gmail.com>, 2020, 2021.
# Léo Vincent <l009.vincent@gmail.com>, 2020.
# Joseph Boudou <joseph.boudou@matabio.net>, 2020.
# Vincent Foulon <vincent.foulon80@gmail.com>, 2020.
# TechnoPorg <jonah.janzen@gmail.com>, 2021.
# ASTRALE <jules.cercy@etu.univ-lyon1.fr>, 2021.
# Julien Vanelian <julienvanelian@hotmail.com>, 2021.
+# Clément Topy <topy72.mine@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-30 23:03+0000\n"
-"Last-Translator: Julien Vanelian <julienvanelian@hotmail.com>\n"
+"PO-Revision-Date: 2021-07-01 14:33+0000\n"
+"Last-Translator: Clément Topy <topy72.mine@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -93,7 +94,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -487,12 +488,6 @@ msgstr ""
"Les pistes d’animation ne peuvent pointer que sur des nœuds AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un lecteur d’animation ne peut s’animer lui-même, seulement les autres "
-"lecteurs."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Impossible d’ajouter une nouvelle piste sans racine"
@@ -539,8 +534,9 @@ msgid "Anim Move Keys"
msgstr "Déplacer les clés d’animation"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Le presse-papiers est vide"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Le presse-papiers est vide !"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1203,7 +1199,7 @@ msgstr "La communauté Godot vous dit merci !"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Cliquez pour copier."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1403,7 +1399,7 @@ msgstr "Contourner"
#: editor/editor_audio_buses.cpp
msgid "Bus options"
-msgstr "Options de tranport"
+msgstr "Options de bus"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -2596,7 +2592,7 @@ msgstr ""
"quitter ?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Enregistrer les modifications sur la (les) scène(s) suivante(s) avant "
"d'ouvrir le gestionnaire de projet ?"
@@ -3260,7 +3256,7 @@ msgstr "Ré-enregistrer"
#: editor/editor_node.cpp
msgid "New Inherited"
-msgstr "Nouveau hérité"
+msgstr "Nouvelle scène héritée"
#: editor/editor_node.cpp
msgid "Load Errors"
@@ -12145,10 +12141,6 @@ msgid "Can't copy the function node."
msgstr "Impossible de copier le nœud de fonction."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Le presse-papiers est vide !"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Coller les nœuds VisualScript"
@@ -12370,6 +12362,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Il faut configurer soit les paramètres Debug Keystore, Debug User ET Debug "
+"Password, soit aucun d'entre eux."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12382,6 +12376,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Il faut configurer soit les paramètres Release Keystore, Release User ET "
+"Release Password, soit aucun d'entre eux."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13387,6 +13383,14 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
msgid "Constants cannot be modified."
msgstr "Les constantes ne peuvent être modifiées."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un lecteur d’animation ne peut s’animer lui-même, seulement les autres "
+#~ "lecteurs."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Le presse-papiers est vide"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera a été déprécié et sera supprimé dans Godot 4.0."
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index e3b1137cee..8168c1a440 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -402,10 +402,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -450,7 +446,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2413,7 +2410,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11501,10 +11498,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index f6905f4bef..016a3ab589 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -408,12 +408,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "As pistas de animación só poden apuntar a nodos AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un reproductor de animacións non pode animarse a si mesmo, só a outros "
-"reproductores."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Non é posible engadir unha nova pista sen unha raíz"
@@ -459,8 +453,9 @@ msgid "Anim Move Keys"
msgstr "Mover Claves de Animación"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "O portapapeis está baleiro"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "O portapapeis está baleiro!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2502,7 +2497,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Gardar os cambios nas seguintes escenas antes de saír?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Gardar os cambios nas seguintes escenas antes de abrir o Administrador de "
"Proxectos?"
@@ -11796,10 +11791,6 @@ msgid "Can't copy the function node."
msgstr "Non se pode copiar o nodo función."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "O portapapeis está baleiro!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Pegar Nodos VisualScript"
@@ -12896,3 +12887,11 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr ""
+
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un reproductor de animacións non pode animarse a si mesmo, só a outros "
+#~ "reproductores."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "O portapapeis está baleiro"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index f0e3fa4383..5dc30a6cc2 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -426,10 +426,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "רצועות הנפשה יכולות להצביע רק על איברי AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "נגן הנפשה אינו יכול להנפיש את עצמו, רק שחקנים אחרים."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "אי אפשר להוסיף רצועה חדשה בלי שורש"
@@ -478,8 +474,9 @@ msgid "Anim Move Keys"
msgstr "מפתחות הזזת אנימצייה"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "לוח העתקה ריק"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "לוח העתקה ריק!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2508,7 +2505,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "לשמור את השינויים לסצנות הבאות לפני היציאה?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "לשמור את הסצנות הבאות לפני פתיחת מנהל המיזמים?"
#: editor/editor_node.cpp
@@ -12023,10 +12020,6 @@ msgid "Can't copy the function node."
msgstr "לא ניתן להעתיק את פונקצית המפרק."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "לוח העתקה ריק!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "הדבקת מפרקי VisualScript"
@@ -13165,6 +13158,12 @@ msgstr "ניתן להקצות שינויים רק בפונקצית vertex."
msgid "Constants cannot be modified."
msgstr "אי אפשר לשנות קבועים."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "נגן הנפשה אינו יכול להנפיש את עצמו, רק שחקנים אחרים."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "לוח העתקה ריק"
+
#~ msgid "No"
#~ msgstr "לא"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index a70f058a65..db1dcd67e6 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -417,10 +417,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "एनिमेशन ट्रैक केवल एनिमेशनप्लेयर नोड्स को इंगित कर सकते हैं।"
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "एक एनीमेशन खिलाड़ी खुद को चेतन नहीं कर सकता, केवल अन्य खिलाड़ी।"
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "रूट के बिना नया ट्रैक जोड़ना संभव नहीं"
@@ -465,8 +461,9 @@ msgid "Anim Move Keys"
msgstr "ऐनिमेटेड मूव कीज़"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "क्लिपबोर्ड खाली है"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2487,7 +2484,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "छोड़ने से पहले निम्नलिखित दृश्य (ओं) में परिवर्तन सहेजें?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "परियोजना प्रबंधक खोलने से पहले निम्नलिखित दृश्य (ओं) में परिवर्तन सहेजें?"
#: editor/editor_node.cpp
@@ -11775,10 +11772,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12819,6 +12812,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "एक एनीमेशन खिलाड़ी खुद को चेतन नहीं कर सकता, केवल अन्य खिलाड़ी।"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "क्लिपबोर्ड खाली है"
+
#~ msgid "No"
#~ msgstr "नहीं"
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index f49ba47c29..d737bb04b7 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -405,10 +405,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animator ne može animirati sebe, samo druge objekte."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Nije moguće dodati novu stazu bez korijena"
@@ -453,8 +449,9 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Međuspremnik je prazan"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2425,7 +2422,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11527,10 +11524,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12553,6 +12546,12 @@ msgstr "Varijacije se mogu dodijeliti samo u vertex funkciji."
msgid "Constants cannot be modified."
msgstr "Konstante se ne mogu mijenjati."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Animator ne može animirati sebe, samo druge objekte."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Međuspremnik je prazan"
+
#, fuzzy
#~ msgid "Pack File"
#~ msgstr "Otvori datoteku"
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index eda808eef4..85933dc05d 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -424,12 +424,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animáció sávok csak AnimationPlayer node-ra mutathatnak."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Egy AnimationPlayer nem tudja önmagát animálni, csak más AnimationPlayer "
-"node-okat."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Új sáv hozzáadása nem lehetséges gyökér nélkül"
@@ -474,8 +468,9 @@ msgid "Anim Move Keys"
msgstr "Animáció - Kulcsok Mozgatása"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "A vágólap üres"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2523,7 +2518,7 @@ msgstr ""
"Elmenti a következő jelenet(ek)en végzett változtatásokat kilépés előtt?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Elmenti a következő Scene(ek)en végzett változtatásokat a Projektkezelő "
"megnyitása előtt?"
@@ -11713,10 +11708,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12744,6 +12735,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Egy AnimationPlayer nem tudja önmagát animálni, csak más AnimationPlayer "
+#~ "node-okat."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "A vágólap üres"
+
#~ msgid "No"
#~ msgstr "Nem"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 08bfa5969d..e1029fc231 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -31,12 +31,13 @@
# Hanz <hanzhaxors@gmail.com>, 2021.
# Reza Almanda <rezaalmanda27@gmail.com>, 2021.
# Naufal Adriansyah <naufaladrn90@gmail.com>, 2021.
+# undisputedgoose <diablodvorak@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-05 14:28+0000\n"
-"Last-Translator: Naufal Adriansyah <naufaladrn90@gmail.com>\n"
+"PO-Revision-Date: 2021-07-05 14:32+0000\n"
+"Last-Translator: undisputedgoose <diablodvorak@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@@ -44,7 +45,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.6-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -69,7 +70,7 @@ msgstr "Masukkan tidak sah %i (tidak diberikan) dalam ekspresi"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self tidak dapat digunakan karena instance adalah null"
+msgstr "self tidak dapat digunakan karena instansi adalah null"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -77,7 +78,7 @@ msgstr "operan salah untuk operator %s, %s dan %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
-msgstr "Tipe indeks %s tidak valid untuk tipe dasar %s"
+msgstr "Index tidak valid dari tipe %s untuk tipe dasar %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
@@ -149,7 +150,7 @@ msgstr "Duplikat Key Terpilih"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
-msgstr "Hapus Key Terpilih"
+msgstr "Hapus Kunci Terpilih"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
@@ -161,7 +162,7 @@ msgstr "Pindah Titik-titik Bezier"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
-msgstr "Tombol Duplikat Anim"
+msgstr "Kunci Duplikat Anim"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
@@ -341,7 +342,7 @@ msgstr "Interpolasi perulangan warp"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr "Masukkan Key"
+msgstr "Masukkan Kunci"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
@@ -437,11 +438,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Track animasi hanya bisa menunjuk ke node AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Pemutar animasi tidak bisa menganimasikan diri sendiri, hanya pemutar lain."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Tidak memungkinkan untuk menambah track baru tanpa akar"
@@ -487,8 +483,9 @@ msgid "Anim Move Keys"
msgstr "Pindahkan Kunci Anim"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Papan klip kosong"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Papan klip kosong!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -544,7 +541,7 @@ msgstr "Susun Track-track dengan node atau tampilkan sebagai daftar biasa."
#: editor/animation_track_editor.cpp
msgid "Snap:"
-msgstr "Pengancingan:"
+msgstr "Snap:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
@@ -676,7 +673,7 @@ msgstr "Pilih Trek untuk Disalin"
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
-msgstr "Kopy"
+msgstr "Salin"
#: editor/animation_track_editor.cpp
msgid "Select All/None"
@@ -769,7 +766,7 @@ msgstr "Perkecil Pandangan"
#: editor/code_editor.cpp
msgid "Reset Zoom"
-msgstr "Kebalikan Semula Pandangan"
+msgstr "Kembalikan Semula Pandangan"
#: editor/code_editor.cpp
msgid "Warnings"
@@ -1128,7 +1125,7 @@ msgstr "Memiliki"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr "Resource Tanpa Kepemilikan yang Jelas:"
+msgstr "Sumber Tanpa Kepemilikan yang Jelas:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
@@ -1144,7 +1141,7 @@ msgstr "Terimakasih dari komunitas Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Klik untuk salin."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1373,7 +1370,7 @@ msgstr "Master Bus tidak dapat dihapus!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
-msgstr "Hapus Bus Audio"
+msgstr "Hapus Audio Bus"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
@@ -1507,7 +1504,7 @@ msgstr "Mengatur kembali Autoload-autoload"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr "Tidak dapat menambahkan autoload:"
+msgstr "Tidak dapat menambahkan autoload"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -2526,7 +2523,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Simpan perubahan skena saat ini sebelum keluar?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Simpan perubahan skena saat ini sebelum membuka Manajer Proyek?"
#: editor/editor_node.cpp
@@ -2565,7 +2562,6 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Tidak bisa memuat script addon dari lokasi: '%s'."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
@@ -3016,7 +3012,7 @@ msgstr "Tentang"
#: editor/editor_node.cpp
msgid "Support Godot Development"
-msgstr ""
+msgstr "Dukung pengembangan Godot"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -7534,31 +7530,31 @@ msgstr "Tidak tersedia ketika menggunakan perender GLES2."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
-msgstr "TampilanBebas Kiri"
+msgstr "Tampilan Bebas Kiri"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Right"
-msgstr "TampilanBebas Kanan"
+msgstr "Tampilan Bebas Kanan"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Forward"
-msgstr "TampilanBebas Maju"
+msgstr "Tampilan Bebas Maju"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Backwards"
-msgstr "TampilanBebas Mundur"
+msgstr "Tampilan Bebas Mundur"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Up"
-msgstr "TampilanBebas Atas"
+msgstr "Tampilan Bebas Atas"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Down"
-msgstr "TampilanBebas Bawah"
+msgstr "Tampilan Bebas Bawah"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Speed Modifier"
-msgstr "Pengubah Kecepatan TampilanBebas"
+msgstr "Pengubah Kecepatan Tampilan Bebas"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Slow Modifier"
@@ -7569,9 +7565,12 @@ msgid "View Rotation Locked"
msgstr "Rotasi Tampilan Terkunci"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
+"Untuk memperbesar lebih jauh, ganti kamera clipping planes (Tinjau -> "
+"Setelan...)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -7657,11 +7656,11 @@ msgstr "Beralih Tampilan Ortogonal/Perspektif"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Insert Animation Key"
-msgstr "Sisipkan Kunci Animasi"
+msgstr "Masukkan Kunci Animasi"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Origin"
-msgstr "Asal Fokus"
+msgstr "Fokus asal"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
@@ -7669,7 +7668,7 @@ msgstr "Pemilihan Fokus"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
-msgstr "Jungkitkan Mode Tampilan Bebas"
+msgstr "Aktifkan Mode Tampilan Bebas"
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -7678,7 +7677,7 @@ msgstr "Transformasi"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Object to Floor"
-msgstr "Kancingkan Objek ke Lantai"
+msgstr "Tempelkan Objek ke Lantai"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
@@ -12008,10 +12007,6 @@ msgid "Can't copy the function node."
msgstr "Tidak dapat menyalin node fungsi."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Papan klip kosong!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Rekatkan Node VisualScript"
@@ -13210,6 +13205,14 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Pemutar animasi tidak bisa menganimasikan diri sendiri, hanya pemutar "
+#~ "lain."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Papan klip kosong"
+
#~ msgid "No"
#~ msgstr "Tidak"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 72472c2215..fc1423d841 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -426,10 +426,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -478,7 +474,8 @@ msgid "Anim Move Keys"
msgstr "Færa lykla af Anim"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2449,7 +2446,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Vista breytingar á neðangreindum senu(m) áður en Verkefna Stjóri er opnaður?"
@@ -11628,10 +11625,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 3d0509ba15..60c362c63a 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -464,10 +464,6 @@ msgstr ""
"Le tracce di animazioni possono puntare solo a nodi di tipo AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Un AnimationPlayer non può animare se stesso, solo altri riproduttori."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Non è possibile aggiungere una nuova traccia senza un nodo radice"
@@ -515,8 +511,9 @@ msgid "Anim Move Keys"
msgstr "Sposta delle chiavi d'animazione"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Gli appunti sono vuoti"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Gli appunti sono vuoti!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2578,7 +2575,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Salvare le modifiche alle scene seguenti prima di uscire?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Salvare le modifiche alle scene seguenti prima di aprire il gestore di "
"progetti?"
@@ -12146,10 +12143,6 @@ msgid "Can't copy the function node."
msgstr "Non è possibile copiare il nodo della funzione."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Gli appunti sono vuoti!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Incolla Nodi VisualScript"
@@ -13371,6 +13364,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Le constanti non possono essere modificate."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un AnimationPlayer non può animare se stesso, solo altri riproduttori."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Gli appunti sono vuoti"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 85768d721a..1fd770fe13 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -439,12 +439,6 @@ msgstr ""
"アニメーショントラックはアニメーションプレイヤーノードのみ指定できます。"
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"アニメーションプレーヤーは他のプレーヤーだけにアニメーションを適用することは"
-"できません。"
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "root が無ければ新規トラックは追加できません"
@@ -489,8 +483,9 @@ msgid "Anim Move Keys"
msgstr "アニメーションキーの移動"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "クリップボードが空です"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "クリップボードは空です!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2530,7 +2525,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "終了する前に、以下のシーンへの変更を保存しますか?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"プロジェクトマネージャーを開く前に、以下のシーンへの変更を保存しますか?"
@@ -11994,10 +11989,6 @@ msgid "Can't copy the function node."
msgstr "ファンクションノードをコピーできません。"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "クリップボードは空です!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "VisualScriptノードを貼り付け"
@@ -13182,6 +13173,14 @@ msgstr "Varying変数は頂点関数にのみ割り当てることができま
msgid "Constants cannot be modified."
msgstr "定数は変更できません。"
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "アニメーションプレーヤーは他のプレーヤーだけにアニメーションを適用すること"
+#~ "はできません。"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "クリップボードが空です"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera は廃止予定であり、Godot 4.0で除去されます。"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index ce5c6dc032..587624651a 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -436,10 +436,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "შეუძლებელია დაამატო ახალი ჩანაწერი ფესვის გარეშე"
@@ -491,9 +487,9 @@ msgid "Anim Move Keys"
msgstr "ანიმაციის გასაღებების გადაადგილება"
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "Clipboard is empty"
-msgstr "ბუფერი ცარიელია"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2529,7 +2525,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11863,10 +11859,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12909,6 +12901,10 @@ msgid "Constants cannot be modified."
msgstr ""
#, fuzzy
+#~ msgid "Clipboard is empty"
+#~ msgstr "ბუფერი ცარიელია"
+
+#, fuzzy
#~ msgid "Add initial export..."
#~ msgstr "საყვარლები:"
diff --git a/editor/translations/km.po b/editor/translations/km.po
index ee77bab308..fe396cf590 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -402,10 +402,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -450,7 +446,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2409,7 +2406,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11481,10 +11478,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index f2f3ac1562..ec9fed24ca 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -27,8 +27,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-06-11 14:49+0000\n"
-"Last-Translator: Postive_ Cloud <postive12@gmail.com>\n"
+"PO-Revision-Date: 2021-06-20 13:35+0000\n"
+"Last-Translator: Myeongjin Lee <aranet100@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
"Language: ko\n"
@@ -36,7 +36,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -429,12 +429,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "애니메이션 트랙은 오직 AnimationPlayer 노드만 가리킬 수 있습니다."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"애니메이션 플레이어는 자신이 아닌 다른 플레이어에만 애니메이션을 부여할 수 있"
-"습니다."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "루트 없이 새 트랙을 추가할 수 없음"
@@ -479,8 +473,9 @@ msgid "Anim Move Keys"
msgstr "애니메이션 키 이동"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "클립보드가 비었음"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "클립보드가 비었습니다!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1134,7 +1129,7 @@ msgstr "Godot 커뮤니티에서 감사드립니다!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "클릭하여 복사합니다."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2510,7 +2505,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "끄기 전에 해당 씬의 변경 사항을 저장할까요?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "프로젝트 매니저를 열기 전에 해당 씬의 변경 사항을 저장할까요?"
#: editor/editor_node.cpp
@@ -11908,10 +11903,6 @@ msgid "Can't copy the function node."
msgstr "함수 노드를 복사할 수 없습니다."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "클립보드가 비었습니다!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "비주얼 스크립트 노드 붙여넣기"
@@ -12124,6 +12115,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Debug Keystore, Debug User 및 Debug Password 설정을 구성하거나 그 중 어느 것"
+"도 없어야 합니다."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12134,6 +12127,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Release Keystore, Release User 및 Release Password 설정을 구성하거나 그 중 어"
+"느 것도 없어야 합니다."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13067,6 +13062,14 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있습니다."
msgid "Constants cannot be modified."
msgstr "상수는 수정할 수 없습니다."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "애니메이션 플레이어는 자신이 아닌 다른 플레이어에만 애니메이션을 부여할 "
+#~ "수 있습니다."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "클립보드가 비었음"
+
#~ msgid ""
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
#~ "baked.\n"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index d4520d2d76..6df1f44cfb 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -418,10 +418,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animacijos įrašai gali nurodyti į AnimacijosGrotuvo mazgus."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animacijos grotuvas negali animuoti savęs, tik kitus grotuvus."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Nėra galimybės pridėti naują įrašą be root"
@@ -467,7 +463,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2481,7 +2478,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11833,10 +11830,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12880,6 +12873,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Animacijos grotuvas negali animuoti savęs, tik kitus grotuvus."
+
#, fuzzy
#~ msgid "Add initial export..."
#~ msgstr "Mėgstamiausi:"
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 360b8bcb8f..8c8a0011c7 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -413,10 +413,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animācijas celiņi var norādīt tikai uz AnimationPlayer mezgliem."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animācijas atskaņotājs nevar animēt pats sevi, tikai citi spēlētāji."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Nevar izveidot jaunu celiņu bez saknes"
@@ -461,8 +457,9 @@ msgid "Anim Move Keys"
msgstr "Anim Pārvietot Atslēgas"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Starpliktuve ir tukša"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2455,7 +2452,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11641,10 +11638,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12677,6 +12670,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Animācijas atskaņotājs nevar animēt pats sevi, tikai citi spēlētāji."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Starpliktuve ir tukša"
+
#~ msgid "Add initial export..."
#~ msgstr "Pievienot sākuma eksportu..."
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index 17b666c0e6..36a93be0ee 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -394,10 +394,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -442,7 +438,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2401,7 +2398,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11473,10 +11470,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 0443bd589e..7e5aa06f3c 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -401,10 +401,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -449,7 +445,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2408,7 +2405,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11480,10 +11477,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index a25540d2cd..3919011ade 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -404,10 +404,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -452,7 +448,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2413,7 +2410,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11490,10 +11487,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index 7e6f8f5cc5..4d81595cb1 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -401,10 +401,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -449,7 +445,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2408,7 +2405,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11481,10 +11478,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 82a4443b24..6226d644a3 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -413,11 +413,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Trek animasi hanya dapat ditujukan kepada nod AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Pemain animasi tidak boleh animasikan dirinya sendiri, hanya pemain lain."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Tidak boleh menambah trek baru tanpa satu akar"
@@ -462,8 +457,9 @@ msgid "Anim Move Keys"
msgstr "Kunci Gerak Anim"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Papan klip kosong"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2514,7 +2510,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Simpan perubahan pada adegan berikut sebelum keluar?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Simpan perubahan adegan berikut sebelum membuka Pengurus Projek?"
#: editor/editor_node.cpp
@@ -11864,10 +11860,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12889,6 +12881,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Pemain animasi tidak boleh animasikan dirinya sendiri, hanya pemain lain."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Papan klip kosong"
+
#~ msgid "No"
#~ msgstr "Tidak"
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index f040c4ca0e..042ee8d26f 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -422,11 +422,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animasjonsspor kan kun peke på AnimationPlayer-noder."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"En animansjonsavspiller kan ikke animere seg selv, kun andre avspillere."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Ikke mulig å legge til et nytt spor uten en rot"
@@ -471,8 +466,9 @@ msgid "Anim Move Keys"
msgstr "Anim Flytt Nøkler"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Utklippstavlen er tom"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Utklippsbordet er tomt!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2600,7 +2596,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Lagre endring til følgende scene(r) før avslutting?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Lagre endringer til følgende scene(r) før åpning av Prosjekt-Manager?"
#: editor/editor_node.cpp
@@ -12364,10 +12360,6 @@ msgid "Can't copy the function node."
msgstr "Kan ikke kopiere funksjonsnoden."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Utklippsbordet er tomt!"
-
-#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "Lim inn Noder"
@@ -13420,6 +13412,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanter kan ikke endres."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "En animansjonsavspiller kan ikke animere seg selv, kun andre avspillere."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Utklippstavlen er tom"
+
#~ msgid "No"
#~ msgstr "Nei"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 616c3ae69a..2410cd5ad0 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -451,10 +451,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animatiesporen kunnen alleen verwijzen naar AnimatiePlayer-knopen."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Een animatiespeler kan zichzelf niet animeren, alleen andere spelers."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Niet mogelijk om een nieuwe track toe te voegen zonder een root"
@@ -499,8 +495,9 @@ msgid "Anim Move Keys"
msgstr "Anim Verplaats Keys"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Klembord is leeg"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Plakbord is leeg!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2550,7 +2547,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Wijzigen aan de volgende scène(s) opslaan voor het afsluiten?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Wijzigen aan de volgende scène(s) opslaan voor het openen van Projectbeheer?"
@@ -12047,10 +12044,6 @@ msgid "Can't copy the function node."
msgstr "Kan het functieknoop niet kopiëren."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Plakbord is leeg!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Plak VisualScipt knoopen"
@@ -13237,6 +13230,13 @@ msgstr "Varyings kunnen alleen worden toegewezenin vertex functies."
msgid "Constants cannot be modified."
msgstr "Constanten kunnen niet worden aangepast."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Een animatiespeler kan zichzelf niet animeren, alleen andere spelers."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Klembord is leeg"
+
#~ msgid "No"
#~ msgstr "Nee"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index 58214daf10..87528cdac5 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -400,10 +400,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -448,7 +444,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2407,7 +2404,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11479,10 +11476,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 9ae69c3d75..3c51593e02 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -17,7 +17,7 @@
# Maksymilian Świąć <maksymilian.swiac@gmail.com>, 2017-2018.
# Mietek Szcześniak <ravaging@go2.pl>, 2016.
# NeverK <neverkoxu@gmail.com>, 2018, 2019, 2020.
-# Rafal Brozio <rafal.brozio@gmail.com>, 2016, 2019, 2020.
+# Rafal Brozio <rafal.brozio@gmail.com>, 2016, 2019, 2020, 2021.
# Rafał Ziemniak <synaptykq@gmail.com>, 2017.
# RM <synaptykq@gmail.com>, 2018, 2020.
# Sebastian Krzyszkowiak <dos@dosowisko.net>, 2017.
@@ -52,8 +52,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-19 20:16+0000\n"
-"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
+"PO-Revision-Date: 2021-07-05 14:32+0000\n"
+"Last-Translator: Rafal Brozio <rafal.brozio@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -62,7 +62,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -86,7 +86,7 @@ msgstr "Niewłaściwe dane %i (nie przekazane) w wyrażeniu"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr ""
-"self nie może być użyte, ponieważ instancja jest nullem (nie przekazano)"
+"self nie może zostać użyte, ponieważ instancja jest nullem (nie przekazana)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -454,11 +454,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Ścieżki animacji mogą wskazywać tylko na węzły AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"AnimationPlayer nie może animować sam siebie, tylko inne węzły tego typu."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Nie da się dodać nowej ścieżki bez korzenia"
@@ -503,8 +498,9 @@ msgid "Anim Move Keys"
msgstr "Przemieść klucze animacji"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Schowek jest pusty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Schowek jest pusty!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1159,7 +1155,7 @@ msgstr "Podziękowania od społeczności Godota!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Kliknij, by skopiować."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2538,7 +2534,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Czy zapisać zmiany w aktualnej scenie/scenach przed wyjściem?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Zapisać zmiany w następujących scenach przed otwarciem menedżera projektów?"
@@ -4700,7 +4696,7 @@ msgstr "Otwórz w inspektorze"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
-msgstr "Wyświetl listę animacji w odtwarzaczu."
+msgstr "Pokaż listę animacji w odtwarzaczu."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
@@ -12019,10 +12015,6 @@ msgid "Can't copy the function node."
msgstr "Nie można skopiować węzła funkcji."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Schowek jest pusty!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Wklej węzeł VisualScript"
@@ -12236,6 +12228,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Albo ustawienia Debug Keystore, Debug User ORAZ Debug Password muszą być "
+"skonfigurowane, ALBO żadne z nich."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12248,6 +12242,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Albo ustawienia Release Keystore, Release User ORAZ Release Password muszą "
+"być skonfigurowane, ALBO żadne z nich."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13219,6 +13215,13 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
msgid "Constants cannot be modified."
msgstr "Stałe nie mogą być modyfikowane."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "AnimationPlayer nie może animować sam siebie, tylko inne węzły tego typu."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Schowek jest pusty"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index e308deb01b..675c9cf506 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -427,10 +427,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -476,7 +472,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2487,7 +2484,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11907,10 +11904,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "Paste yer Node"
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index d2db134026..17b1861821 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -18,12 +18,13 @@
# Manuela Silva <mmsrs@sky.com>, 2020.
# Murilo Gama <murilovsky2030@gmail.com>, 2020.
# Ricardo Subtil <ricasubtil@gmail.com>, 2020.
+# André Silva <andre.olivais@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-18 14:51+0000\n"
-"Last-Translator: João Lopes <linux-man@hotmail.com>\n"
+"PO-Revision-Date: 2021-07-03 10:33+0000\n"
+"Last-Translator: André Silva <andre.olivais@gmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot/pt/>\n"
"Language: pt\n"
@@ -31,7 +32,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -424,12 +425,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Pistas de Animação só podem apontar a nós AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Um reprodutor de animação não se pode animar a ele próprio, apenas a outros "
-"reprodutores."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Não é possível adicionar nova pista sem uma raiz"
@@ -474,8 +469,9 @@ msgid "Anim Move Keys"
msgstr "Anim Mover Chaves"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Área de Transferência está vazia"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Área de Transferência está vazia!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1132,7 +1128,7 @@ msgstr "Agradecimentos da Comunidade Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Clique para copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2516,7 +2512,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Guardar alterações da(s) seguinte(s) cena(s) antes de sair?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Guardar alterações da(s) seguinte(s) cena(s) antes de abrir o Gestor de "
"Projeto?"
@@ -11985,10 +11981,6 @@ msgid "Can't copy the function node."
msgstr "Não consigo copiar o nó função."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Área de Transferência está vazia!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Colar Nós VisualScript"
@@ -13181,6 +13173,14 @@ msgstr "Variações só podem ser atribuídas na função vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem ser modificadas."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Um reprodutor de animação não se pode animar a ele próprio, apenas a "
+#~ "outros reprodutores."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Área de Transferência está vazia"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamerda foi descontinuada e será removida no Godot 4.0."
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 1fae91fc0d..e79dd0fa19 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -117,12 +117,13 @@
# Arthur Phillip D. Silva <artphil.dev@gmail.com>, 2021.
# Gustavo HM 102 <gustavohm102@gmail.com>, 2021.
# Douglas Leão <djlsplays@gmail.com>, 2021.
+# PauloFRs <paulofr1@hotmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2021-06-12 01:23+0000\n"
-"Last-Translator: Douglas Leão <djlsplays@gmail.com>\n"
+"PO-Revision-Date: 2021-06-29 08:04+0000\n"
+"Last-Translator: PauloFRs <paulofr1@hotmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -130,7 +131,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -153,7 +154,7 @@ msgstr "Entrada inválida %i (não passada) na expressão"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self não pode ser usado porque a instância é nula (não passada)"
+msgstr "self não pode ser usado porque sua instância é null (não passado)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -521,11 +522,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Faixas de animação só podem apontar para nós AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Um tocador de animação não pode animar a si mesmo, apenas outros tocadores."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Não é possível adicionar uma nova trilha sem uma raiz"
@@ -571,8 +567,9 @@ msgid "Anim Move Keys"
msgstr "Mover Chaves da Anim"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Área de transferência vazia"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Área de transferência vazia!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1230,7 +1227,7 @@ msgstr "Agradecimentos da comunidade Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Clique para copiar."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1911,7 +1908,7 @@ msgstr "Gerenciar perfis de recurso do editor"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
-msgstr "Selecione a Pasta Atual"
+msgstr "Selecionar a Pasta Atual"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
@@ -2612,7 +2609,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Salvar alterações na(s) seguinte(s) cena(s) antes de sair?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Salvar alterações na(s) seguinte(s) cena(s) antes de abrir o Gerenciador de "
"Projetos?"
@@ -12106,10 +12103,6 @@ msgid "Can't copy the function node."
msgstr "Não é possível copiar o nó de função."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Área de transferência vazia!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Colar Nodes VisualScript"
@@ -12328,6 +12321,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"As configurações Debug Keystore, Debug User E Debug Password devem ser "
+"configuradas OU nenhuma delas."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12340,6 +12335,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"As configurações de Release Keystore, Release User AND Release Password "
+"devem ser definidas OU nenhuma delas."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13310,6 +13307,14 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem serem modificadas."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Um tocador de animação não pode animar a si mesmo, apenas outros "
+#~ "tocadores."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Área de transferência vazia"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "IntepolatedCamera foi depreciada e será removida no Godot 4.0."
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index ec89b47e96..7ac06fc1b1 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -420,12 +420,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Pistele de animație pot direcționa numai nodurilor AnimațieJucător."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Un player de animatie nu se poate anima insusi, doar alti playeri de "
-"animatie."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Nu este posibil să fie adăugată o nouă pistă fără a avea o rădăcină"
@@ -470,8 +464,9 @@ msgid "Anim Move Keys"
msgstr "Anim Mutați Cheie"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Clip-board de resurse gol"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2520,7 +2515,7 @@ msgstr ""
"Salvezi modificările făcute în urmatoarea(le) scenă(e) înainte să închizi?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Salvezi modificările făcute în urmatoarea(le) scenă(e) înainte să deschizi "
"Managerul de Proiect?"
@@ -12046,10 +12041,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -13088,6 +13079,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Un player de animatie nu se poate anima insusi, doar alti playeri de "
+#~ "animatie."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Clip-board de resurse gol"
+
#~ msgid "No"
#~ msgstr "Nu"
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index fe4b510539..4b56d21383 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -95,12 +95,14 @@
# nec-trou <darya.bilyalova@gmail.com>, 2021.
# IindinAndEdresia <kapitan_pol@inbox.ru>, 2021.
# Bualma Show <appleaidar6@gmail.com>, 2021.
+# enderlorde <madel.laboratories@gmail.com>, 2021.
+# Олег Довгер <oleg.a.dovger@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-06-07 23:43+0000\n"
-"Last-Translator: Bualma Show <appleaidar6@gmail.com>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -109,12 +111,13 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Неверный параметр типа для convert(), используйте константы TYPE_*."
+msgstr ""
+"Недопустимый аргумент type для convert(), используйте константы TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
@@ -501,10 +504,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Дорожки анимации могут указывать только на узлы типа AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Проигрыватель анимации не может анимировать сам себя, только других."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Нельзя добавить новую дорожку без корневого узла"
@@ -549,8 +548,9 @@ msgid "Anim Move Keys"
msgstr "Переместить ключи"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Буфер обмена пуст"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Буфер обмена пуст!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1207,7 +1207,7 @@ msgstr "Спасибо от сообщества Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Нажмите, чтобы скопировать."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2591,7 +2591,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Сохранить изменения в следующей сцене(ы) перед выходом?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Сохранить изменения в следующей сцене(ы) перед открытием менеджера проектов?"
@@ -3154,7 +3154,7 @@ msgstr "Инспектор"
#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
-msgstr "Расширить боковую панель"
+msgstr "Развернуть нижнюю панель"
#: editor/editor_node.cpp
msgid "Output"
@@ -5813,7 +5813,7 @@ msgstr "Кадрировать выбранное"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Preview Canvas Scale"
-msgstr "Предпросмотр Canvas Scale"
+msgstr "Предпросмотр масштаба холста"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
@@ -8437,7 +8437,7 @@ msgstr "Приоритет"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
-msgstr "Положение по оси Z"
+msgstr "Z-индекс"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Region Mode"
@@ -12070,10 +12070,6 @@ msgid "Can't copy the function node."
msgstr "Не удаётся копировать узел функции."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Буфер обмена пуст!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Вставить узлы VisualScript"
@@ -12287,6 +12283,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"ЛИБО должны быть заданы настройки Debug Keystore, Debug User И Debug "
+"Password, ЛИБО ни одна из них."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12299,6 +12297,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"ЛИБО должны быть заданы настройки Release Keystore, Release User И Release "
+"Password, ЛИБО ни одна из них."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13262,6 +13262,13 @@ msgstr "Изменения могут быть назначены только
msgid "Constants cannot be modified."
msgstr "Константы не могут быть изменены."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Проигрыватель анимации не может анимировать сам себя, только других."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Буфер обмена пуст"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera устарела и будет удалена в Godot 4.0."
diff --git a/editor/translations/si.po b/editor/translations/si.po
index 89c1b2ffc8..a5586af274 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -418,10 +418,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "AnimationPlayer පුරුක් සදහා පමණක් සජීවීකරණ ලුහුබදින්නන් එක් කළ හැක."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -470,7 +466,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2433,7 +2430,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11573,10 +11570,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 5d5b9cba9b..d97e1321ef 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -11,12 +11,13 @@
# Richard Urban <redasuio1@gmail.com>, 2020.
# Anonymous <noreply@weblate.org>, 2020.
# Mario-projects-dev <m.vitek.mv@gmail.com>, 2021.
+# Eliška Fichnová <eliska@fichna.sk>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-11 22:02+0000\n"
-"Last-Translator: Mario-projects-dev <m.vitek.mv@gmail.com>\n"
+"PO-Revision-Date: 2021-07-07 15:34+0000\n"
+"Last-Translator: Eliška Fichnová <eliska@fichna.sk>\n"
"Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/"
"godot/sk/>\n"
"Language: sk\n"
@@ -24,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Weblate 4.6-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -414,10 +415,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Track-y Animácií môžu ukazovať iba na node-y AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "Animation player sa nemôže naanimovať sám, iba ostatné player-y."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Není možné pridať nový track bez root-u"
@@ -462,8 +459,9 @@ msgid "Anim Move Keys"
msgstr "Pohybové kľúče Animácie"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Schránka je prázdna"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1116,7 +1114,7 @@ msgstr "Vďaka z Godot komunity!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Klikni na skopírovanie."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1610,13 +1608,12 @@ msgstr ""
"Etc' v Nastaveniach Projektu."
#: editor/editor_export.cpp
-#, fuzzy
msgid ""
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
msgstr ""
-"Target platforma potrebuje 'ETC2' kompresor textúr pre GLES3. Povoliť'Import "
-"Etc 2' v Nastaveniach Projektu."
+"Cieľová platforma potrebuje 'ETC2' alebo 'PVRTC' kompresor textúr pre GLES3. "
+"Povoľte 'Import Etc 2' alebo 'Import Pvrtc' v Nastaveniach Projektu."
#: editor/editor_export.cpp
#, fuzzy
@@ -2309,6 +2306,8 @@ msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""
+"Nastala chyba pri pokuse o uloženie rozloženia editoru.\n"
+"Uistite sa, že cesta uživateľských dát editoru je zapisovateľná."
#: editor/editor_node.cpp
msgid ""
@@ -2316,15 +2315,17 @@ msgid ""
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""
+"Prednastavené rozloženie editoru prepísané.\n"
+"Na obnovenie Prednastaveného rozloženia na základné nastavenia, použite "
+"možnosť Vymazať Rozloženie a vymažte Prednastavené rozloženie."
#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "Meno Layout-u sa nenašlo!"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Restored the Default layout to its base settings."
-msgstr "Obnovené predvolené rozloženie na základné nastavenia."
+msgstr "Predvolené rozloženie bolo obnovené na základné nastavenia."
#: editor/editor_node.cpp
msgid ""
@@ -2381,7 +2382,7 @@ msgstr "Nieje definovaná žiadna scéna na spustenie."
#: editor/editor_node.cpp
msgid "Save scene before running..."
-msgstr ""
+msgstr "Uložiť scénu pred spustením..."
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
@@ -2496,7 +2497,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Uložiť zmeny do nasledujúcich scén pred ukončením?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Uložiť zmeny nasledujúcich scén pred otvorením Manažéra Projektov?"
#: editor/editor_node.cpp
@@ -2525,24 +2526,22 @@ msgstr ""
"Addon plugin nie je možné povoliť pri: '% s' analýze konfigurácie zlyhalo."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Unable to find script field for addon plugin at: '%s'."
-msgstr ""
-"Nepodarilo sa nájsť script field pre addon plugin v: 'res://addons/%s'."
+msgstr "Nepodarilo sa nájsť pole skriptu pre addon plugin v: '%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
msgstr "Nepodarilo sa načítať addon script z cesty: '%s'."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Nepodarilo sa nájsť addon script z cesty: '%s' Vyzerá to tak že by mohol byť "
-"problém v kóde, prosím skontrolujte syntax."
+"Nebolo možné načítať addon skript z cesty: '%s'. Toto môže byť spôsobené "
+"chybou kódu v skripte.\n"
+"Deaktivujem addon z '%s', aby sa predišlo ďalším chybám."
#: editor/editor_node.cpp
msgid ""
@@ -2985,7 +2984,7 @@ msgstr "O nás"
#: editor/editor_node.cpp
msgid "Support Godot Development"
-msgstr ""
+msgstr "Podporte vývoj Godot"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -3127,21 +3126,22 @@ msgid "Open & Run a Script"
msgstr "Otvoriť a vykonať skript"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?"
-msgstr "Nasledovné súbory sa nepodarilo extrahovať z balíka:"
+msgstr ""
+"Nasledujúce súbory majú novšiu verziu na disku.\n"
+"Aká akcia sa má vykonať?"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Reload"
-msgstr ""
+msgstr "Znovu načítať"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Resave"
-msgstr ""
+msgstr "Znovu uložiť"
#: editor/editor_node.cpp
msgid "New Inherited"
@@ -3670,6 +3670,8 @@ msgstr ""
msgid ""
"Importing has been disabled for this file, so it can't be opened for editing."
msgstr ""
+"Importovanie bolo zablokované pre tento súbor, čiže nemôže byť otvorený pre "
+"úpravy."
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
@@ -3716,6 +3718,12 @@ msgid ""
"\n"
"Do you wish to overwrite them?"
msgstr ""
+"Nasledujúce súbory alebo zložky sú v konflikte s položkami v cieľovom "
+"umiestnení '%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Prajete si ich prepísať?"
#: editor/filesystem_dock.cpp
msgid "Renaming file:"
@@ -3796,9 +3804,8 @@ msgid "Duplicate..."
msgstr "Duplikovať..."
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Move to Trash"
-msgstr "Presunúť AutoLoad-y"
+msgstr "Presunúť do odpadkov"
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
@@ -3909,19 +3916,16 @@ msgid "Searching..."
msgstr "Vyhľadávam..."
#: editor/find_in_files.cpp
-#, fuzzy
msgid "%d match in %d file."
-msgstr "%d zhody."
+msgstr "%d zhoda v %d súbore."
#: editor/find_in_files.cpp
-#, fuzzy
msgid "%d matches in %d file."
-msgstr "%d zhody."
+msgstr "%d zhôd v % súbore."
#: editor/find_in_files.cpp
-#, fuzzy
msgid "%d matches in %d files."
-msgstr "%d zhody."
+msgstr "%d zhôd v %d súboroch."
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -4058,23 +4062,20 @@ msgid "Saving..."
msgstr "Ukladám..."
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Select Importer"
-msgstr "Vybrať Režim"
+msgstr "Vybrať Importér"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Importer:"
-msgstr "Import"
+msgstr "Importér:"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Reset to Defaults"
-msgstr "Načítať predvolené"
+msgstr "Obnoviť na východzie"
#: editor/import_dock.cpp
msgid "Keep File (No Import)"
-msgstr ""
+msgstr "Ponechať súbor (bez importu)"
#: editor/import_dock.cpp
msgid "%d Files"
@@ -5040,9 +5041,8 @@ msgid "Got:"
msgstr "Má:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Failed SHA-256 hash check"
-msgstr "Zlyhalo sha256 hash check"
+msgstr "Zlyhalo overenie SHA-256 hashu"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
@@ -11938,10 +11938,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "Vložiť"
@@ -13001,6 +12997,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Animation player sa nemôže naanimovať sám, iba ostatné player-y."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Schránka je prázdna"
+
#~ msgid "No"
#~ msgstr "Nie"
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 2ac453123c..07bd33c389 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -440,10 +440,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -493,7 +489,8 @@ msgid "Anim Move Keys"
msgstr "Animacija Premakni ključ"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2606,7 +2603,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Shranim spremembe na sledečih scenah pred zaprtjem?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Shranim spremembe na sledečih scenah pred odpiranjem Upravljalnika Projekta?"
@@ -12321,10 +12318,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index 4409a6f48a..49a42b5553 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -407,10 +407,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -455,8 +451,9 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Clipboard-i është bosh"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2548,7 +2545,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Ruaj ndryshimet nga skenat e mëposhtme përpara se të dalësh?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Ruaj ndryshimet ne skenat e mëposhtme para se të hapësh Menaxherin e "
"Projekteve?"
@@ -11927,10 +11924,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -12962,6 +12955,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Clipboard is empty"
+#~ msgstr "Clipboard-i është bosh"
+
#~ msgid "No"
#~ msgstr "Jo"
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 3ba1c674a3..53fb04b3e4 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -457,11 +457,6 @@ msgstr "Анимационе траке могу само усмеравати
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "An animation player can't animate itself, only other players."
-msgstr "Анимациони плејер не може анимирати самог себе, само друге плејере."
-
-#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Not possible to add a new track without a root"
msgstr "Није могуже додати нову траку без корена"
@@ -515,9 +510,9 @@ msgid "Anim Move Keys"
msgstr "Помери кључеве"
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "Clipboard is empty"
-msgstr "Нема ресурса за копирање!"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -2727,7 +2722,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Сачувај промене тренутне сцене/а пре излазка?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Сачувај промене тренутне сцене/а пре отварање менаџера пројекта?"
#: editor/editor_node.cpp
@@ -13503,10 +13498,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -14817,6 +14808,14 @@ msgstr "Варијације могу само бити одређене у фу
msgid "Constants cannot be modified."
msgstr "Константе није могуће мењати."
+#, fuzzy
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "Анимациони плејер не може анимирати самог себе, само друге плејере."
+
+#, fuzzy
+#~ msgid "Clipboard is empty"
+#~ msgstr "Нема ресурса за копирање!"
+
#~ msgid "No"
#~ msgstr "Не"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index fcab84a2bf..0a90379b41 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -422,10 +422,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -473,7 +469,8 @@ msgid "Anim Move Keys"
msgstr "Animacija Pomjeri Ključeve"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2446,7 +2443,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11665,10 +11662,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index c5cad10f66..0c5db25a9a 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -22,12 +22,13 @@
# Shaggy <anton_christoffersson@hotmail.com>, 2020.
# Marcus Toftedahl <marcus.toftedahl@his.se>, 2020.
# Alex25820 <Alexander_sjogren@hotmail.se>, 2021.
+# Leon <joel.lundborg@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-03 21:29+0000\n"
-"Last-Translator: Alex25820 <Alexander_sjogren@hotmail.se>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: Leon <joel.lundborg@gmail.com>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot/sv/>\n"
"Language: sv\n"
@@ -35,7 +36,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -426,11 +427,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animationsspår kan bara peka på AnimationsSpelar noder."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"En animationsspelare kan inte animera sig själv, utan bara andra spelare."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Det är inte möjligt att lägga till ett nytt spår utan en rot-nod"
@@ -475,8 +471,9 @@ msgid "Anim Move Keys"
msgstr "Anim Flytta Nycklar"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Urklipp är tomt"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1134,7 +1131,7 @@ msgstr "Tack från Godot-gemenskapen!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Klicka för att kopiera."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1667,14 +1664,12 @@ msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr "Den inbäddade PCK får inte vara större än 4 GiB på 32 bitars exporter."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "3D Editor"
-msgstr "Öppna Skript-Redigerare"
+msgstr "Öppna 3D-redigeraren"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Script Editor"
-msgstr "Öppna Skript-Redigerare"
+msgstr "Öppna Skript-Redigeraren"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
@@ -1699,18 +1694,16 @@ msgid "Import Dock"
msgstr "Importera"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Erase profile '%s'? (no undo)"
-msgstr "Ersätt Alla"
+msgstr "Rensa profil ‘%s’? (Du kan inte ångra den här åtgärden )"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
msgstr "Profilen måste ha ett giltigt filnamn och får inte innehålla '.'"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Profile with this name already exists."
-msgstr "En fil eller mapp med detta namn finns redan."
+msgstr "En profil med detta namn finns redan."
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
@@ -1768,9 +1761,8 @@ msgid "Unset"
msgstr ""
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Current Profile:"
-msgstr "Nuvarande Version:"
+msgstr "Nuvarande Profil:"
#: editor/editor_feature_profile.cpp
msgid "Make Current"
@@ -1792,9 +1784,8 @@ msgid "Export"
msgstr "Exportera"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Available Profiles:"
-msgstr "Tillgängliga Noder:"
+msgstr "Tillgängliga Profiler:"
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -2561,7 +2552,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Spara ändringar av följande scen(er) innan du avslutar?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Spara ändringar av följande scen(er) innan du öppnar Projekthanteraren?"
@@ -12074,10 +12065,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -13142,6 +13129,13 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "En animationsspelare kan inte animera sig själv, utan bara andra spelare."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Urklipp är tomt"
+
#~ msgid "No"
#~ msgstr "Nej"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index c630966603..0c9022b097 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -421,10 +421,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -472,7 +468,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2437,7 +2434,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11576,10 +11573,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index f1d857b911..8274d5520f 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -403,10 +403,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -451,7 +447,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2410,7 +2407,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11483,10 +11480,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 0edcf900b9..e9c2a80a49 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -427,10 +427,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "แทร็กอนิเมชั่นสามารถติดไว้บนโหนด AnimationPlayer เท่านั้น"
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "แทร็กอนิเมชั่นไม่สามารถเล่นตัวมันเองได้ แต่สามารถเล่นตัวเล่นอื่นได้"
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "ไม่สามารถที่จะเพิ่มแทร็กใหม่โดยที่ไม่มีรูท"
@@ -475,8 +471,9 @@ msgid "Anim Move Keys"
msgstr "ย้ายคีย์แอนิเมชัน"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "คลิปบอร์ดว่างเปล่า"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "คลิปบอร์ดว่างเปล่า!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2483,7 +2480,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "บันทึกฉากต่อไปนี้ก่อนปิดโปรแกรมหรือไม่?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "บันทึกฉากต่อไปนี้ก่อนกลับสู่ตัวจัดการโปรเจกต์หรือไม่?"
#: editor/editor_node.cpp
@@ -11801,10 +11798,6 @@ msgid "Can't copy the function node."
msgstr "คัดลอกโหนดฟังก์ชันไม่ได้"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "คลิปบอร์ดว่างเปล่า!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "วางโหนด VisualScript"
@@ -12913,6 +12906,12 @@ msgstr "Varyings สามารถกำหนดในังก์ชันเ
msgid "Constants cannot be modified."
msgstr "ค่าคงที่ไม่สามารถแก้ไขได้"
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "แทร็กอนิเมชั่นไม่สามารถเล่นตัวมันเองได้ แต่สามารถเล่นตัวเล่นอื่นได้"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "คลิปบอร์ดว่างเปล่า"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera เลิกใช้งานแล้วและจะถูกลบออกใน Godot 4.0"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 5892850caf..578d7b48d0 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -60,12 +60,13 @@
# Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021.
# ali aydın <alimxaydin@gmail.com>, 2021.
# Cannur Daşkıran <canndask@gmail.com>, 2021.
+# kahveciderin <kahveciderin@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-29 13:49+0000\n"
-"Last-Translator: ali aydın <alimxaydin@gmail.com>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: kahveciderin <kahveciderin@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -73,7 +74,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -464,12 +465,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Animasyon izleri sadece AnimasyonOynatıcı düğümlerini işaret edebilir."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Bir animasyon oynatıcı kendisini oynamataz, sadece diğer oynatıcılar "
-"yapaibilir."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Bir kök olmadan yeni bir iz eklemek mümkün değildir"
@@ -514,8 +509,9 @@ msgid "Anim Move Keys"
msgstr "Animasyon Anahtarları Taşı"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Pano boş"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Pano boş!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1173,7 +1169,7 @@ msgstr "Godot topluluğundan teşekkürler!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Kopyalamak için tıklayın."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2554,7 +2550,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Çıkmadan önce değişiklikler aşağıdaki sahne(ler)e kaydedilsin mi?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Proje Yöneticisi açılmadan önce değişiklikler aşağıdaki sahneye(lere) "
"kaydedilsin mi?"
@@ -12023,10 +12019,6 @@ msgid "Can't copy the function node."
msgstr "Fonksiyon düğümü kopyalanamıyor."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Pano boş!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "GörselBetik Düğümleri Yapıştır"
@@ -12238,6 +12230,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Hata Ayıklama Anahtar Deposu, Hata Ayıklama Kullanıcısı VE Hata Ayıklama "
+"Şifresi konfigüre edilmelidir VEYA hiçbiri konfigüre edilmemelidir."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12250,6 +12244,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Yayınlama Anahtar Deposu, Yayınlama Kullanıcısı be Yayınlama Şifresi "
+"ayarları konfigüre edilmeli VEYA hiçbiri konfigüre edilmemelidir."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13215,6 +13211,14 @@ msgstr "varyings yalnızca vertex işlevinde atanabilir."
msgid "Constants cannot be modified."
msgstr "Sabit değerler değiştirilemez."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Bir animasyon oynatıcı kendisini oynamataz, sadece diğer oynatıcılar "
+#~ "yapaibilir."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Pano boş"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
diff --git a/editor/translations/tt.po b/editor/translations/tt.po
index c0d7e79447..3e63f2369d 100644
--- a/editor/translations/tt.po
+++ b/editor/translations/tt.po
@@ -403,10 +403,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -451,7 +447,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2410,7 +2407,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11482,10 +11479,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po
index 629220c426..0b0ce7d01e 100644
--- a/editor/translations/tzm.po
+++ b/editor/translations/tzm.po
@@ -401,10 +401,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -449,7 +445,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2408,7 +2405,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11480,10 +11477,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 67f369bb15..50508c5df3 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -20,7 +20,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-18 14:51+0000\n"
+"PO-Revision-Date: 2021-06-20 13:35+0000\n"
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -30,7 +30,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -424,12 +424,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Доріжки анімації можуть вказувати лише на взули AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Відтворювач анімації не може відтворювати сам себе, лише інші відтворювачі "
-"анімації."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Не можна додавати нові доріжки без кореневого запису"
@@ -476,8 +470,9 @@ msgid "Anim Move Keys"
msgstr "Перемістити ключі анімації"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Буфер обміну порожній"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Буфер обміну порожній!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1137,7 +1132,7 @@ msgstr "Спасибі від спільноти Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Клацніть, щоб скопіювати."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2521,7 +2516,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Зберегти зміни в наступній(их) сцені(ах) перед тим, як вийти?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
"Зберегти зміни в наступній(их) сцені(ах) перед відкриттям менеджера проєктів?"
@@ -12025,10 +12020,6 @@ msgid "Can't copy the function node."
msgstr "Неможливо скопіювати вузол функції."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Буфер обміну порожній!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Вставити вузли (Візуального скриптингу) VisualScript"
@@ -12244,6 +12235,8 @@ msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"Має бути налаштовано діагностику сховища ключів, діагностику користувача АБО "
+"діагностику пароля АБО не налаштовано діагностику жодного з цих компонентів."
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12256,6 +12249,8 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Має бути налаштовано параметри сховища ключів випуску, користувача випуску і "
+"пароля випуску або не налаштовано жоден з цих параметрів."
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -13244,6 +13239,14 @@ msgstr "Змінні величини можна пов'язувати лише
msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Відтворювач анімації не може відтворювати сам себе, лише інші "
+#~ "відтворювачі анімації."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Буфер обміну порожній"
+
#~ msgid ""
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
#~ "baked.\n"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 3af1eac2ef..0a213a2bdf 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -410,10 +410,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -458,7 +454,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -2456,7 +2453,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -11780,10 +11777,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 8a34f898b8..0104d05502 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -424,11 +424,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Các bản hoạt ảnh chỉ có thể trỏ tới các nút AnimationPlayer."
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-"Animation player không tự tạo hoạt ảnh được, phải thông qua các player khác."
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "Không thể thêm track mới mà không có root"
@@ -473,8 +468,9 @@ msgid "Anim Move Keys"
msgstr "Di chuyển các khoá hoạt cảnh"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "Clipboard rỗng"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "Clipboard trống!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -2499,7 +2495,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "Lưu thay đổi trong các scene sau trước khi thoát?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Lưu thay đổi trong các cảnh sau trước khi mở Quản lí Dự án?"
#: editor/editor_node.cpp
@@ -11888,10 +11884,6 @@ msgid "Can't copy the function node."
msgstr "Không thể sao chép nút chức năng."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "Clipboard trống!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "Dán các nút VisualScript"
@@ -13004,6 +12996,14 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Không thể chỉnh sửa hằng số."
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr ""
+#~ "Animation player không tự tạo hoạt ảnh được, phải thông qua các player "
+#~ "khác."
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "Clipboard rỗng"
+
#~ msgid "No"
#~ msgstr "Không"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 53259bcc6f..4393cb4e08 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -83,7 +83,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2021-05-29 13:49+0000\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -92,7 +92,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -260,7 +260,7 @@ msgstr "修改动画长度"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr "修改循环"
+msgstr "修改动画循环"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -288,11 +288,11 @@ msgstr "动画播放轨道"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
-msgstr "动画时长(帧)"
+msgstr "动画长度(帧)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
-msgstr "动画时长(秒)"
+msgstr "动画长度(秒)"
#: editor/animation_track_editor.cpp
msgid "Add Track"
@@ -317,15 +317,15 @@ msgstr "动画剪辑:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
-msgstr "改变轨道路径"
+msgstr "修改轨道路径"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr "切换当前轨道开关。"
+msgstr "切换该轨道的开关。"
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr "更新模式(属性设置方法)"
+msgstr "更新模式(设置属性的方式)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
@@ -337,7 +337,7 @@ msgstr "无缝循环模式(使用循环开始插值循环结束)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
-msgstr "移除当前轨道。"
+msgstr "移除该轨道。"
#: editor/animation_track_editor.cpp
msgid "Time (s): "
@@ -378,11 +378,11 @@ msgstr "三次方"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
-msgstr "切断循环插值器"
+msgstr "切断循环插值"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
-msgstr "环绕间隔"
+msgstr "环绕循环插值"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -391,11 +391,11 @@ msgstr "插入关键帧"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
-msgstr "复制帧"
+msgstr "复制关键帧"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr "删除帧"
+msgstr "删除关键帧"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
@@ -411,7 +411,7 @@ msgstr "更改动画循环模式"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr "移除轨道"
+msgstr "移除动画轨道"
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
@@ -447,11 +447,11 @@ msgstr "创建并插入动画"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
-msgstr "插入轨道和关键帧"
+msgstr "插入动画轨道和关键帧"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
-msgstr "插入关键帧"
+msgstr "插入动画关键帧"
#: editor/animation_track_editor.cpp
msgid "Change Animation Step"
@@ -463,7 +463,7 @@ msgstr "重新排列轨道"
#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
-msgstr "变换轨迹仅应用到基于 Spatial 节点。"
+msgstr "变换轨道仅应用于基于 Spatial 的节点。"
#: editor/animation_track_editor.cpp
msgid ""
@@ -472,18 +472,14 @@ msgid ""
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
-"音轨只能指向以下类型的节点:\n"
+"音频轨道只能指向以下类型的节点:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr "动画轨迹只能指向 AnimationPlayer 节点。"
-
-#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "动画播放器不能动画化自己,只能动画化其他播放器。"
+msgstr "动画轨道只能指向 AnimationPlayer 节点。"
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
@@ -530,8 +526,9 @@ msgid "Anim Move Keys"
msgstr "移动动画关键帧"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "剪贴板是空的"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "剪贴板是空的!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1179,7 +1176,7 @@ msgstr "Godot 社区感谢你!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "点击复制。"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2535,7 +2532,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "退出前要保存以下场景更改吗?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "打开项目管理器前要保存下列场景更改吗?"
#: editor/editor_node.cpp
@@ -9783,10 +9780,10 @@ msgid ""
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
-"视觉质量更高\n"
+"视觉质量较高\n"
"所有功能可用\n"
-"与旧硬件不兼容\n"
-"不推荐用于网络游戏"
+"不兼容较老的硬件\n"
+"不推荐用于网页游戏"
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
@@ -9802,7 +9799,7 @@ msgstr ""
"视觉质量较低\n"
"某些功能不可用\n"
"可用于大多数硬件\n"
-"推荐用于网络游戏"
+"推荐用于网页游戏"
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
@@ -9878,7 +9875,7 @@ msgid ""
"the \"Application\" category."
msgstr ""
"无法运行项目:未定义主场景。 \n"
-"请编辑项目并在 “项目设置” 中 “Application” 类别下设置主场景。"
+"请编辑项目并在 “项目设置” 的 “Application” 类别下设置主场景。"
#: editor/project_manager.cpp
msgid ""
@@ -9943,7 +9940,7 @@ msgstr "项目"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
-msgstr "正在加载,请稍候..."
+msgstr "正在加载,请稍候……"
#: editor/project_manager.cpp
msgid "Last Modified"
@@ -9971,7 +9968,7 @@ msgstr "模板"
#: editor/project_manager.cpp
msgid "Restart Now"
-msgstr "立即重新启动"
+msgstr "立即重启"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -9982,7 +9979,7 @@ msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
-"目前没有任何项目。 \n"
+"目前没有任何项目。\n"
"是否查看素材库中的官方示例项目?"
#: editor/project_manager.cpp
@@ -9996,11 +9993,11 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid "Key "
-msgstr "键 "
+msgstr "按键 "
#: editor/project_settings_editor.cpp
msgid "Joy Button"
-msgstr "手柄按钮"
+msgstr "手柄按键"
#: editor/project_settings_editor.cpp
msgid "Joy Axis"
@@ -10014,11 +10011,11 @@ msgstr "鼠标按键"
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
-msgstr "无效的操作名称。操作名不能为空,也不能包含 “/”, “:”, “=”, “\\” 或 “\"”"
+msgstr "无效的动作名称。动作名不能为空,也不能包含 “/”, “:”, “=”, “\\” 或 “\"”"
#: editor/project_settings_editor.cpp
msgid "An action with the name '%s' already exists."
-msgstr "名为 “%s” 的操作已存在。"
+msgstr "名为“%s”的动作已存在。"
#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
@@ -10042,11 +10039,11 @@ msgstr "设备"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
-msgstr "按下一个键..."
+msgstr "请按键……"
#: editor/project_settings_editor.cpp
msgid "Mouse Button Index:"
-msgstr "鼠标按键:"
+msgstr "鼠标按键索引:"
#: editor/project_settings_editor.cpp
msgid "Left Button"
@@ -10070,11 +10067,11 @@ msgstr "滚轮向下"
#: editor/project_settings_editor.cpp
msgid "Wheel Left Button"
-msgstr "滚轮左键"
+msgstr "滚轮向左"
#: editor/project_settings_editor.cpp
msgid "Wheel Right Button"
-msgstr "滚轮右键"
+msgstr "滚轮向右"
#: editor/project_settings_editor.cpp
msgid "X Button 1"
@@ -10086,7 +10083,7 @@ msgstr "X 按键 2"
#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
-msgstr "手柄摇杆序号:"
+msgstr "手柄摇杆索引:"
#: editor/project_settings_editor.cpp
msgid "Axis"
@@ -10094,15 +10091,15 @@ msgstr "轴"
#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
-msgstr "手柄按钮:"
+msgstr "手柄按钮索引:"
#: editor/project_settings_editor.cpp
msgid "Erase Input Action"
-msgstr "移除输入事件"
+msgstr "移除输入动作"
#: editor/project_settings_editor.cpp
msgid "Erase Input Action Event"
-msgstr "移除输入事件"
+msgstr "移除输入动作事件"
#: editor/project_settings_editor.cpp
msgid "Add Event"
@@ -10122,7 +10119,7 @@ msgstr "右键。"
#: editor/project_settings_editor.cpp
msgid "Middle Button."
-msgstr "中键(滚轮)。"
+msgstr "中键。"
#: editor/project_settings_editor.cpp
msgid "Wheel Up."
@@ -10138,15 +10135,15 @@ msgstr "添加全局属性"
#: editor/project_settings_editor.cpp
msgid "Select a setting item first!"
-msgstr "请先选择一个设置项目 !"
+msgstr "请先选择一个设置项!"
#: editor/project_settings_editor.cpp
msgid "No property '%s' exists."
-msgstr "不存在属性 “%s”。"
+msgstr "不存在属性“%s”。"
#: editor/project_settings_editor.cpp
msgid "Setting '%s' is internal, and it can't be deleted."
-msgstr "“%s” 是内部设定,无法删除。"
+msgstr "“%s”是内部设定,无法删除。"
#: editor/project_settings_editor.cpp
msgid "Delete Item"
@@ -10157,7 +10154,7 @@ msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'."
msgstr ""
-"无效的操作名称。名称不能为空,也不能包含 “/”, “:”, “=”, “\\” 或者 “\"”。"
+"无效的动作名称。动作不能为空,也不能包含 “/”, “:”, “=”, “\\” 或者 “\"”。"
#: editor/project_settings_editor.cpp
msgid "Add Input Action"
@@ -10173,7 +10170,7 @@ msgstr "保存设置成功。"
#: editor/project_settings_editor.cpp
msgid "Moved Input Action Event"
-msgstr "输入动作事件"
+msgstr "移动输入动作事件"
#: editor/project_settings_editor.cpp
msgid "Override for Feature"
@@ -10209,11 +10206,11 @@ msgstr "移除资源重定向选项"
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter"
-msgstr "修改区域设置筛选模式"
+msgstr "修改区域设置筛选"
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter Mode"
-msgstr "更改了区域设置筛选模式"
+msgstr "修改区域设置筛选模式"
#: editor/project_settings_editor.cpp
msgid "Project Settings (project.godot)"
@@ -10237,7 +10234,7 @@ msgstr "键位映射"
#: editor/project_settings_editor.cpp
msgid "Action:"
-msgstr "动作:"
+msgstr "动作:"
#: editor/project_settings_editor.cpp
msgid "Action"
@@ -10253,7 +10250,7 @@ msgstr "设备:"
#: editor/project_settings_editor.cpp
msgid "Index:"
-msgstr "序号:"
+msgstr "索引:"
#: editor/project_settings_editor.cpp
msgid "Localization"
@@ -10277,7 +10274,7 @@ msgstr "资源:"
#: editor/project_settings_editor.cpp
msgid "Remaps by Locale:"
-msgstr "依照区域重定向:"
+msgstr "按区域重定向:"
#: editor/project_settings_editor.cpp
msgid "Locale"
@@ -10329,7 +10326,7 @@ msgstr "缓入缓出"
#: editor/property_editor.cpp
msgid "Easing Out-In"
-msgstr "反缓入缓出"
+msgstr "缓出缓入"
#: editor/property_editor.cpp
msgid "File..."
@@ -11832,10 +11829,6 @@ msgid "Can't copy the function node."
msgstr "无法复制函数节点。"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "剪贴板是空的!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "粘贴 VisualScript 节点"
@@ -12043,7 +12036,7 @@ msgstr "未在项目中安装 Android 构建模板。从项目菜单安装它。
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
-msgstr ""
+msgstr "Debug Keystore、Debug User、Debug Password 必须全部填写或者全部留空。"
#: platform/android/export/export.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
@@ -12054,6 +12047,7 @@ msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"Release Keystore、Release User、Release Password 必须全部填写或者全部留空。"
#: platform/android/export/export.cpp
msgid "Release keystore incorrectly configured in the export preset."
@@ -12946,6 +12940,12 @@ msgstr "变量只能在顶点函数中指定。"
msgid "Constants cannot be modified."
msgstr "不允许修改常量。"
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "动画播放器不能动画化自己,只能动画化其他播放器。"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "剪贴板是空的"
+
#~ msgid ""
#~ "Godot editor was built without ray tracing support; lightmaps can't be "
#~ "baked.\n"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index eee6eb62b7..28a69ee289 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -435,10 +435,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "沒有ROOT以新增新動畫軌跡"
@@ -486,8 +482,9 @@ msgid "Anim Move Keys"
msgstr "移動動畫幀"
#: editor/animation_track_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Clipboard is empty"
+msgid "Clipboard is empty!"
msgstr "路徑為空"
#: editor/animation_track_editor.cpp
@@ -2575,7 +2572,7 @@ msgstr "離開前要先儲存以下 scene 的任何更改嗎?"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "開啟 Project Manager 前要先儲存以下 scene 的任何更改嗎?"
#: editor/editor_node.cpp
@@ -12291,11 +12288,6 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Clipboard is empty!"
-msgstr "路徑為空"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Paste VisualScript Nodes"
msgstr "貼上"
@@ -13352,6 +13344,10 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#, fuzzy
+#~ msgid "Clipboard is empty"
+#~ msgstr "路徑為空"
+
#~ msgid "No"
#~ msgstr "否"
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 7aee72ee43..f65d628d63 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -25,12 +25,13 @@
# BinotaLIU <binota@protonmail.ch>, 2020.
# BinotaLIU <me@binota.org>, 2020, 2021.
# MintSoda <lionlxh@qq.com>, 2020.
+# meowmeowmeowcat <meowmeowcat1211@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-24 21:36+0000\n"
-"Last-Translator: Kisaragi Hiu <mail@kisaragi-hiu.com>\n"
+"PO-Revision-Date: 2021-07-13 06:13+0000\n"
+"Last-Translator: meowmeowmeowcat <meowmeowcat1211@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant/>\n"
"Language: zh_TW\n"
@@ -38,7 +39,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.7.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -428,10 +429,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "動畫軌僅可指向 AnimationPlayer 節點。"
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr "動畫 Player 無法播放自己,僅可播放其他 Player。"
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "沒有根節點時無法新增軌道"
@@ -476,8 +473,9 @@ msgid "Anim Move Keys"
msgstr "移動動畫關鍵畫格"
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
-msgstr "剪貼板為空"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr "剪貼簿為空!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -1125,7 +1123,7 @@ msgstr "Godot 社群感謝你!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "按一下以複製。"
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -2483,7 +2481,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr "退出前要先保存下列場景嗎?"
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "開啟專案管理員前要先保存以下場景嗎?"
#: editor/editor_node.cpp
@@ -11778,10 +11776,6 @@ msgid "Can't copy the function node."
msgstr "無法複製函式節點。"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr "剪貼簿為空!"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "貼上視覺腳本 (VisualScript) 節點"
@@ -12897,6 +12891,12 @@ msgstr "Varying 變數只可在頂點函式中指派。"
msgid "Constants cannot be modified."
msgstr "不可修改常數。"
+#~ msgid "An animation player can't animate itself, only other players."
+#~ msgstr "動畫 Player 無法播放自己,僅可播放其他 Player。"
+
+#~ msgid "Clipboard is empty"
+#~ msgstr "剪貼板為空"
+
#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera 已停止維護,且將於 Godot 4.0 中移除。"