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-rw-r--r--editor/editor_fonts.cpp27
-rw-r--r--editor/editor_node.cpp1
-rw-r--r--editor/editor_themes.cpp6
-rw-r--r--editor/import/editor_import_collada.cpp114
-rw-r--r--editor/plugins/shader_editor_plugin.cpp1
-rw-r--r--editor/pvrtc_compress.cpp6
6 files changed, 0 insertions, 155 deletions
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index ea99c882e4..8b1818b595 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -37,33 +37,6 @@
#include "scene/resources/default_theme/default_theme.h"
#include "scene/resources/dynamic_font.h"
-static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p_charcount, const int *p_chars, const Ref<Texture> &p_texture) {
-
- Ref<BitmapFont> font(memnew(BitmapFont));
- font->add_texture(p_texture);
-
- for (int i = 0; i < p_charcount; i++) {
-
- const int *c = &p_chars[i * 8];
-
- int chr = c[0];
- Rect2 frect;
- frect.position.x = c[1];
- frect.position.y = c[2];
- frect.size.x = c[3];
- frect.size.y = c[4];
- Point2 align(c[5], c[6] + p_valign);
- int advance = c[7];
-
- font->add_char(chr, 0, frect, align, advance);
- }
-
- font->set_height(p_height);
- font->set_ascent(p_ascent);
-
- return font;
-}
-
#define MAKE_FALLBACKS(m_name) \
m_name->add_fallback(FontArabic); \
m_name->add_fallback(FontHebrew); \
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 330173a8c3..c9871bf27d 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -36,7 +36,6 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/stream_peer_ssl.h"
-#include "core/io/zip_io.h"
#include "core/message_queue.h"
#include "core/os/file_access.h"
#include "core/os/input.h"
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 8575d7be96..39d2f685b6 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -81,12 +81,6 @@ static Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1,
return style;
}
-static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_color) {
- Ref<StyleBoxFlat> style = p_style->duplicate();
- style->set_border_color_all(p_color);
- return style;
-}
-
Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, bool p_force_filter = false) {
Ref<ImageTexture> icon = memnew(ImageTexture);
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 31c1886d32..60ca66e464 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -490,120 +490,6 @@ Error ColladaImport::_create_material(const String &p_target) {
return OK;
}
-static void _generate_normals(const PoolVector<int> &p_indices, const PoolVector<Vector3> &p_vertices, PoolVector<Vector3> &r_normals) {
-
- r_normals.resize(p_vertices.size());
- PoolVector<Vector3>::Write narrayw = r_normals.write();
-
- int iacount = p_indices.size() / 3;
- PoolVector<int>::Read index_arrayr = p_indices.read();
- PoolVector<Vector3>::Read vertex_arrayr = p_vertices.read();
-
- for (int idx = 0; idx < iacount; idx++) {
-
- Vector3 v[3] = {
- vertex_arrayr[index_arrayr[idx * 3 + 0]],
- vertex_arrayr[index_arrayr[idx * 3 + 1]],
- vertex_arrayr[index_arrayr[idx * 3 + 2]]
- };
-
- Vector3 normal = Plane(v[0], v[1], v[2]).normal;
-
- narrayw[index_arrayr[idx * 3 + 0]] += normal;
- narrayw[index_arrayr[idx * 3 + 1]] += normal;
- narrayw[index_arrayr[idx * 3 + 2]] += normal;
- }
-
- int vlen = p_vertices.size();
-
- for (int idx = 0; idx < vlen; idx++) {
- narrayw[idx].normalize();
- }
-}
-
-static void _generate_tangents_and_binormals(const PoolVector<int> &p_indices, const PoolVector<Vector3> &p_vertices, const PoolVector<Vector3> &p_uvs, const PoolVector<Vector3> &p_normals, PoolVector<real_t> &r_tangents) {
-
- int vlen = p_vertices.size();
-
- Vector<Vector3> tangents;
- tangents.resize(vlen);
- Vector<Vector3> binormals;
- binormals.resize(vlen);
-
- int iacount = p_indices.size() / 3;
-
- PoolVector<int>::Read index_arrayr = p_indices.read();
- PoolVector<Vector3>::Read vertex_arrayr = p_vertices.read();
- PoolVector<Vector3>::Read narrayr = p_normals.read();
- PoolVector<Vector3>::Read uvarrayr = p_uvs.read();
-
- for (int idx = 0; idx < iacount; idx++) {
-
- Vector3 v1 = vertex_arrayr[index_arrayr[idx * 3 + 0]];
- Vector3 v2 = vertex_arrayr[index_arrayr[idx * 3 + 1]];
- Vector3 v3 = vertex_arrayr[index_arrayr[idx * 3 + 2]];
-
- Vector3 w1 = uvarrayr[index_arrayr[idx * 3 + 0]];
- Vector3 w2 = uvarrayr[index_arrayr[idx * 3 + 1]];
- Vector3 w3 = uvarrayr[index_arrayr[idx * 3 + 2]];
-
- real_t x1 = v2.x - v1.x;
- real_t x2 = v3.x - v1.x;
- real_t y1 = v2.y - v1.y;
- real_t y2 = v3.y - v1.y;
- real_t z1 = v2.z - v1.z;
- real_t z2 = v3.z - v1.z;
-
- real_t s1 = w2.x - w1.x;
- real_t s2 = w3.x - w1.x;
- real_t t1 = w2.y - w1.y;
- real_t t2 = w3.y - w1.y;
-
- real_t r = (s1 * t2 - s2 * t1);
-
- Vector3 tangent;
- Vector3 binormal;
-
- if (r == 0) {
-
- binormal = Vector3();
- tangent = Vector3();
- } else {
- tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
- (t2 * z1 - t1 * z2) * r)
- .normalized();
- binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
- (s1 * z2 - s2 * z1) * r)
- .normalized();
- }
-
- tangents.write[index_arrayr[idx * 3 + 0]] += tangent;
- binormals.write[index_arrayr[idx * 3 + 0]] += binormal;
- tangents.write[index_arrayr[idx * 3 + 1]] += tangent;
- binormals.write[index_arrayr[idx * 3 + 1]] += binormal;
- tangents.write[index_arrayr[idx * 3 + 2]] += tangent;
- binormals.write[index_arrayr[idx * 3 + 2]] += binormal;
- }
-
- r_tangents.resize(vlen * 4);
- PoolVector<real_t>::Write tarrayw = r_tangents.write();
-
- for (int idx = 0; idx < vlen; idx++) {
- Vector3 tangent = tangents[idx];
- Vector3 bingen = narrayr[idx].cross(tangent);
- float dir;
- if (bingen.dot(binormals[idx]) < 0)
- dir = -1.0;
- else
- dir = +1.0;
-
- tarrayw[idx * 4 + 0] = tangent.x;
- tarrayw[idx * 4 + 1] = tangent.y;
- tarrayw[idx * 4 + 2] = tangent.z;
- tarrayw[idx * 4 + 3] = dir;
- }
-}
-
Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<ArrayMesh> > p_morph_meshes, bool p_use_compression, bool p_use_mesh_material) {
bool local_xform_mirror = p_local_xform.basis.determinant() < 0;
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 775fca308e..17f93b55a1 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -448,7 +448,6 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int col, row;
TextEdit *tx = shader_editor->get_text_edit();
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
- Vector2 mpos = mb->get_global_position() - tx->get_global_position();
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
if (tx->is_right_click_moving_caret()) {
diff --git a/editor/pvrtc_compress.cpp b/editor/pvrtc_compress.cpp
index b1c847570c..30e78aa32b 100644
--- a/editor/pvrtc_compress.cpp
+++ b/editor/pvrtc_compress.cpp
@@ -115,11 +115,6 @@ static void _compress_pvrtc4(Image *p_image) {
_compress_image(Image::COMPRESS_PVRTC4, p_image);
}
-static void _compress_etc(Image *p_image) {
-
- _compress_image(Image::COMPRESS_ETC, p_image);
-}
-
void _pvrtc_register_compressors() {
_base_image_compress_pvrtc2_func = Image::_image_compress_pvrtc2_func;
@@ -127,5 +122,4 @@ void _pvrtc_register_compressors() {
Image::_image_compress_pvrtc2_func = _compress_pvrtc2;
Image::_image_compress_pvrtc4_func = _compress_pvrtc4;
- //Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC
}