diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_audio_buses.cpp | 8 | ||||
-rw-r--r-- | editor/editor_audio_buses.h | 6 | ||||
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/editor_node.h | 4 | ||||
-rw-r--r-- | editor/icons/TextureProgressBar.svg (renamed from editor/icons/TextureProgress.svg) | 0 |
5 files changed, 10 insertions, 10 deletions
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 0888fecc67..d81dc05a75 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -851,15 +851,15 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { cc = 0; for (int i = 0; i < CHANNELS_MAX; i++) { - channel[i].vu_l = memnew(TextureProgress); - channel[i].vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP); + channel[i].vu_l = memnew(TextureProgressBar); + channel[i].vu_l->set_fill_mode(TextureProgressBar::FILL_BOTTOM_TO_TOP); hb->add_child(channel[i].vu_l); channel[i].vu_l->set_min(-80); channel[i].vu_l->set_max(24); channel[i].vu_l->set_step(0.1); - channel[i].vu_r = memnew(TextureProgress); - channel[i].vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP); + channel[i].vu_r = memnew(TextureProgressBar); + channel[i].vu_r->set_fill_mode(TextureProgressBar::FILL_BOTTOM_TO_TOP); hb->add_child(channel[i].vu_r); channel[i].vu_r->set_min(-80); channel[i].vu_r->set_max(24); diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index f72541100d..b5f2f5af81 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -43,7 +43,7 @@ #include "scene/gui/panel_container.h" #include "scene/gui/scroll_container.h" #include "scene/gui/slider.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" @@ -66,8 +66,8 @@ class EditorAudioBus : public PanelContainer { float peak_l = 0; float peak_r = 0; - TextureProgress *vu_l = nullptr; - TextureProgress *vu_r = nullptr; + TextureProgressBar *vu_l = nullptr; + TextureProgressBar *vu_r = nullptr; } channel[CHANNELS_MAX]; OptionButton *send; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 8cdb865937..16407aebed 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -57,7 +57,7 @@ #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/tabs.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" diff --git a/editor/editor_node.h b/editor/editor_node.h index b727bce1e4..7eec2f265f 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -81,7 +81,7 @@ class RunSettingsDialog; class ScriptCreateDialog; class TabContainer; class Tabs; -class TextureProgress; +class TextureProgressBar; class Button; class VSplitContainer; class Window; @@ -271,7 +271,7 @@ private: Button *play_scene_button; Button *play_custom_scene_button; Button *search_button; - TextureProgress *audio_vu; + TextureProgressBar *audio_vu; Timer *screenshot_timer; diff --git a/editor/icons/TextureProgress.svg b/editor/icons/TextureProgressBar.svg index 30d76e33b8..30d76e33b8 100644 --- a/editor/icons/TextureProgress.svg +++ b/editor/icons/TextureProgressBar.svg |