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-rw-r--r--editor/editor_data.cpp9
-rw-r--r--editor/editor_data.h1
-rw-r--r--editor/filesystem_dock.cpp55
-rw-r--r--editor/filesystem_dock.h1
4 files changed, 66 insertions, 0 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 49d55e6305..214b1cac89 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -701,6 +701,15 @@ String EditorData::get_scene_title(int p_idx) const {
return name;
}
+void EditorData::set_scene_path(int p_idx, const String &p_path) {
+
+ ERR_FAIL_INDEX(p_idx, edited_scene.size());
+
+ if (!edited_scene[p_idx].root)
+ return;
+ edited_scene[p_idx].root->set_filename(p_path);
+}
+
String EditorData::get_scene_path(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 33a4091a65..f15b7e37f1 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -185,6 +185,7 @@ public:
String get_scene_title(int p_idx) const;
String get_scene_path(int p_idx) const;
String get_scene_type(int p_idx) const;
+ void set_scene_path(int p_idx, const String &p_path);
Ref<Script> get_scene_root_script(int p_idx) const;
void set_edited_scene_version(uint64_t version, int p_scene_idx = -1);
uint64_t get_edited_scene_version() const;
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 75e4f39e25..dce5a10d67 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -834,6 +834,58 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
memdelete(da);
}
+void FileSystemDock::_update_resource_paths_after_move(const Map<String, String> &p_renames) const {
+
+ //Rename all resources loaded, be it subresources or actual resources
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+
+ for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) {
+
+ Ref<Resource> r = E->get();
+
+ String base_path = r->get_path();
+ String extra_path;
+ int sep_pos = r->get_path().find("::");
+ if (sep_pos >= 0) {
+ extra_path = base_path.substr(sep_pos, base_path.length());
+ base_path = base_path.substr(0, sep_pos);
+ }
+
+ if (p_renames.has(base_path)) {
+ base_path = p_renames[base_path];
+ }
+
+ r->set_path(base_path + extra_path);
+ }
+
+ for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
+
+ String path;
+ if (i == EditorNode::get_editor_data().get_edited_scene()) {
+ if (!get_tree()->get_edited_scene_root())
+ continue;
+
+ path = get_tree()->get_edited_scene_root()->get_filename();
+ } else {
+
+ path = EditorNode::get_editor_data().get_scene_path(i);
+ }
+
+ if (p_renames.has(path)) {
+ path = p_renames[path];
+ }
+
+ if (i == EditorNode::get_editor_data().get_edited_scene()) {
+
+ get_tree()->get_edited_scene_root()->set_filename(path);
+ } else {
+
+ EditorNode::get_editor_data().set_scene_path(i, path);
+ }
+ }
+}
+
void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &p_renames) const {
//The following code assumes that the following holds:
// 1) EditorFileSystem contains the old paths/folder structure from before the rename/move.
@@ -910,6 +962,7 @@ void FileSystemDock::_rename_operation_confirm() {
Map<String, String> renames;
_try_move_item(to_rename, new_path, renames);
_update_dependencies_after_move(renames);
+ _update_resource_paths_after_move(renames);
//Rescan everything
print_line("call rescan!");
@@ -959,6 +1012,8 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path) {
}
_update_dependencies_after_move(renames);
+ _update_resource_paths_after_move(renames);
+
print_line("call rescan!");
_rescan();
}
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index bc8d835ba1..65a71b86e0 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -178,6 +178,7 @@ private:
void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const;
void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
+ void _update_resource_paths_after_move(const Map<String, String> &p_renames) const;
void _make_dir_confirm();
void _rename_operation_confirm();