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-rw-r--r--editor/editor_properties.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 30e4710444..8c53f576ac 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -31,6 +31,7 @@
#include "editor_properties.h"
#include "core/config/project_settings.h"
+#include "core/core_string_names.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_properties_array_dict.h"
@@ -3844,8 +3845,11 @@ void EditorPropertyResource::_resource_selected(const Ref<Resource> &p_resource,
void EditorPropertyResource::_resource_changed(const Ref<Resource> &p_resource) {
// Make visual script the correct type.
Ref<Script> s = p_resource;
+
+ // The bool is_script applies only to an object's main script.
+ // Changing the value of Script-type exported variables of the main script should not trigger saving/reloading properties.
bool is_script = false;
- if (get_edited_object() && s.is_valid()) {
+ if (get_edited_object() && s.is_valid() && get_edited_property() == CoreStringNames::get_singleton()->_script) {
is_script = true;
InspectorDock::get_singleton()->store_script_properties(get_edited_object());
s->call("set_instance_base_type", get_edited_object()->get_class());