diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/code_editor.cpp | 2 | ||||
-rw-r--r-- | editor/editor_properties.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 53 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 7 |
5 files changed, 66 insertions, 4 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 848921d870..ed50c7914e 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -166,6 +166,8 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) result_line = -1; result_col = -1; text_edit->set_search_text(""); + text_edit->set_search_flags(p_flags); + text_edit->set_current_search_result(line, col); set_error(text.empty() ? "" : TTR("No Matches")); } diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 8e4ec47435..c8bcce6e55 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2808,6 +2808,7 @@ EditorPropertyResource::EditorPropertyResource() { assign->set_drag_forwarding(this); assign->connect("draw", this, "_button_draw"); hbc->add_child(assign); + add_focusable(assign); preview = memnew(TextureRect); preview->set_expand(true); @@ -2828,6 +2829,7 @@ EditorPropertyResource::EditorPropertyResource() { edit->connect("pressed", this, "_update_menu"); hbc->add_child(edit); edit->connect("gui_input", this, "_button_input"); + add_focusable(edit); file = NULL; scene_tree = NULL; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 6ae3e2132a..e0e9d4af52 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3611,7 +3611,8 @@ void CanvasItemEditor::_update_scrollbars() { bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view")); if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { - if (constrain_editor_view && ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { + float centered = -(size.y / 2) / zoom + screen_rect.y / 2; + if (constrain_editor_view && ABS(centered - previous_update_view_offset.y) < ABS(centered - view_offset.y)) { view_offset.y = previous_update_view_offset.y; } @@ -3631,7 +3632,8 @@ void CanvasItemEditor::_update_scrollbars() { } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { - if (constrain_editor_view && ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { + float centered = -(size.x / 2) / zoom + screen_rect.x / 2; + if (constrain_editor_view && ABS(centered - previous_update_view_offset.x) < ABS(centered - view_offset.x)) { view_offset.x = previous_update_view_offset.x; } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index ddf49aa9ea..b4200d5662 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1238,6 +1238,30 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { undo_redo->add_do_method(expr, "set_size", Size2(250 * EDSCALE, 150 * EDSCALE)); } + if (to_node != -1 && to_slot != -1) { + if (vsnode->get_output_port_count() > 0) { + + int _from_node = id_to_use; + int _from_slot = 0; + + if (visual_shader->is_port_types_compatible(vsnode->get_output_port_type(_from_slot), visual_shader->get_node(type, to_node)->get_input_port_type(to_slot))) { + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, _from_node, _from_slot, to_node, to_slot); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, _from_node, _from_slot, to_node, to_slot); + } + } + } else if (from_node != -1 && from_slot != -1) { + if (vsnode->get_input_port_count() > 0) { + + int _to_node = id_to_use; + int _to_slot = 0; + + if (visual_shader->is_port_types_compatible(visual_shader->get_node(type, from_node)->get_output_port_type(from_slot), vsnode->get_input_port_type(_to_slot))) { + undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_slot, _to_node, _to_slot); + undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_slot, _to_node, _to_slot); + } + } + } + undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); @@ -1307,6 +1331,15 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from } void VisualShaderEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) { + from_node = p_from.to_int(); + from_slot = p_from_slot; + _show_members_dialog(true); +} + +void VisualShaderEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) { + to_node = p_to.to_int(); + to_slot = p_to_slot; + _show_members_dialog(true); } void VisualShaderEditor::_delete_request(int which) { @@ -1372,8 +1405,6 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> p_event) { void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { - members_dialog->popup(); - if (at_mouse_pos) { saved_node_pos_dirty = true; saved_node_pos = graph->get_local_mouse_position(); @@ -1382,6 +1413,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { members_dialog->popup(); members_dialog->set_position(gpos); } else { + members_dialog->popup(); saved_node_pos_dirty = false; members_dialog->set_position(graph->get_global_position() + Point2(5 * EDSCALE, 65 * EDSCALE)); } @@ -1698,6 +1730,13 @@ void VisualShaderEditor::_member_create() { } } +void VisualShaderEditor::_member_cancel() { + to_node = -1; + to_slot = -1; + from_node = -1; + from_slot = -1; +} + void VisualShaderEditor::_tools_menu_option(int p_idx) { TreeItem *category = members->get_root()->get_children(); @@ -1809,6 +1848,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_edit_port_default_input", &VisualShaderEditor::_edit_port_default_input); ClassDB::bind_method("_port_edited", &VisualShaderEditor::_port_edited); ClassDB::bind_method("_connection_to_empty", &VisualShaderEditor::_connection_to_empty); + ClassDB::bind_method("_connection_from_empty", &VisualShaderEditor::_connection_from_empty); ClassDB::bind_method("_line_edit_focus_out", &VisualShaderEditor::_line_edit_focus_out); ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed); ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out); @@ -1840,6 +1880,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_member_selected", &VisualShaderEditor::_member_selected); ClassDB::bind_method("_member_unselected", &VisualShaderEditor::_member_unselected); ClassDB::bind_method("_member_create", &VisualShaderEditor::_member_create); + ClassDB::bind_method("_member_cancel", &VisualShaderEditor::_member_cancel); } VisualShaderEditor *VisualShaderEditor::singleton = NULL; @@ -1852,6 +1893,11 @@ VisualShaderEditor::VisualShaderEditor() { saved_node_pos = Point2(0, 0); ShaderLanguage::get_keyword_list(&keyword_list); + to_node = -1; + to_slot = -1; + from_node = -1; + from_slot = -1; + graph = memnew(GraphEdit); add_child(graph); graph->set_drag_forwarding(this); @@ -1868,6 +1914,8 @@ VisualShaderEditor::VisualShaderEditor() { graph->connect("duplicate_nodes_request", this, "_duplicate_nodes"); graph->connect("delete_nodes_request", this, "_on_nodes_delete"); graph->connect("gui_input", this, "_graph_gui_input"); + graph->connect("connection_to_empty", this, "_connection_to_empty"); + graph->connect("connection_from_empty", this, "_connection_from_empty"); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN); @@ -1953,6 +2001,7 @@ VisualShaderEditor::VisualShaderEditor() { members_dialog->get_ok()->set_disabled(true); members_dialog->set_resizable(true); members_dialog->set_as_minsize(); + members_dialog->connect("hide", this, "_member_cancel"); add_child(members_dialog); alert = memnew(AcceptDialog); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index e89814df3d..49a7a21ea7 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -160,7 +160,13 @@ class VisualShaderEditor : public VBoxContainer { void _edit_port_default_input(Object *p_button, int p_node, int p_port); void _port_edited(); + int to_node; + int to_slot; + int from_node; + int from_slot; + void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position); + void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position); void _line_edit_changed(const String &p_text, Object *line_edit, int p_node_id); void _line_edit_focus_out(Object *line_edit, int p_node_id); @@ -199,6 +205,7 @@ class VisualShaderEditor : public VBoxContainer { void _member_selected(); void _member_unselected(); void _member_create(); + void _member_cancel(); Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; |