diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/import/editor_import_collada.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/animation_blend_space_1d_editor.h | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/editor_preview_plugins.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_gizmos.h | 2 | ||||
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 2 |
6 files changed, 10 insertions, 10 deletions
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index b615c73422..54b93edcdd 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1414,7 +1414,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones //animation->set_loop(true); //create animation tracks - Vector<float> base_snapshots; + Vector<real_t> base_snapshots; float f = 0; float snapshot_interval = 1.0 / bake_fps; //should be customizable somewhere... @@ -1466,7 +1466,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones animation->track_set_path(track, path); animation->track_set_imported(track, true); //helps merging later - Vector<float> snapshots = base_snapshots; + Vector<real_t> snapshots = base_snapshots; if (nm.anim_tracks.size() == 1) { //use snapshot keys from anim track instead, because this was most likely exported baked diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 24c950fdee..fe98a91ab3 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -92,7 +92,7 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { PopupMenu *animations_menu; Vector<String> animations_to_add; float add_point_pos; - Vector<float> points; + Vector<real_t> points; bool dragging_selected_attempt; bool dragging_selected; diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index efdc75f087..495cd5f515 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -56,7 +56,7 @@ public: Transform2D pre_drag_xform; Rect2 pre_drag_rect; - List<float> pre_drag_bones_length; + List<real_t> pre_drag_bones_length; List<Dictionary> pre_drag_bones_undo_state; Dictionary undo_state; diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index d7618b973e..d47bd2d410 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -386,7 +386,7 @@ EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { Vector<Vector3> vertices; Vector<Vector3> normals; Vector<Vector2> uvs; - Vector<float> tangents; + Vector<real_t> tangents; Basis tt = Basis(Vector3(0, 1, 0), Math_PI * 0.5); for (int i = 1; i <= lats; i++) { @@ -635,7 +635,7 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Ref<AudioStreamPlayback> playback = stream->instance_playback(); ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>()); - float len_s = stream->get_length(); + real_t len_s = stream->get_length(); if (len_s == 0) { len_s = 60; //one minute audio if no length specified } @@ -649,8 +649,8 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const playback->stop(); for (int i = 0; i < w; i++) { - float max = -1000; - float min = 1000; + real_t max = -1000; + real_t min = 1000; int from = uint64_t(i) * frame_length / w; int to = (uint64_t(i) + 1) * frame_length / w; to = MIN(to, frame_length); diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 53f602460c..64f46f2b1a 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -63,7 +63,7 @@ class EditorNode3DGizmo : public Node3DGizmo { Vector<Vector3> secondary_handles; Vector<int> secondary_handle_ids; - float selectable_icon_size; + real_t selectable_icon_size; bool billboard_handle; bool valid; diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 4202d8b611..3de2ffc137 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -397,7 +397,7 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi bone_shape->set_transform(capsule_transform); Transform3D body_transform; - body_transform.set_look_at(Vector3(0, 0, 0), child_rest.origin); + body_transform.basis = Basis::looking_at(child_rest.origin); body_transform.origin = body_transform.basis.xform(Vector3(0, 0, -half_height)); Transform3D joint_transform; |