diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/script_text_editor.cpp | 12 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 399 | ||||
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 18 |
3 files changed, 373 insertions, 56 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index adf65c11e1..6b945157e8 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -850,7 +850,8 @@ void ScriptTextEditor::_edit_option(int p_op) { if (line_id == 0 || next_id < 0) return; - swap_lines(tx, line_id, next_id); + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); } int from_line_up = from_line > 0 ? from_line - 1 : from_line; int to_line_up = to_line > 0 ? to_line - 1 : to_line; @@ -862,7 +863,8 @@ void ScriptTextEditor::_edit_option(int p_op) { if (line_id == 0 || next_id < 0) return; - swap_lines(tx, line_id, next_id); + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); } tx->end_complex_operation(); tx->update(); @@ -889,7 +891,8 @@ void ScriptTextEditor::_edit_option(int p_op) { if (line_id == tx->get_line_count() - 1 || next_id > tx->get_line_count()) return; - swap_lines(tx, line_id, next_id); + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); } int from_line_down = from_line < tx->get_line_count() ? from_line + 1 : from_line; int to_line_down = to_line < tx->get_line_count() ? to_line + 1 : to_line; @@ -901,7 +904,8 @@ void ScriptTextEditor::_edit_option(int p_op) { if (line_id == tx->get_line_count() - 1 || next_id > tx->get_line_count()) return; - swap_lines(tx, line_id, next_id); + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); } tx->end_complex_operation(); tx->update(); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index f7dcc4b52d..49e4642049 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -248,6 +248,8 @@ void ShaderTextEditor::_validate_script() { if (err != OK) { String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text(); set_error(error_text); + for (int i = 0; i < get_text_edit()->get_line_count(); i++) + get_text_edit()->set_line_as_marked(i, false); get_text_edit()->set_line_as_marked(sl.get_error_line() - 1, true); } else { @@ -269,55 +271,284 @@ ShaderTextEditor::ShaderTextEditor() { void ShaderEditor::_menu_option(int p_option) { - ShaderTextEditor *current = shader_editor; - switch (p_option) { case EDIT_UNDO: { - - current->get_text_edit()->undo(); + shader_editor->get_text_edit()->undo(); } break; case EDIT_REDO: { - current->get_text_edit()->redo(); - + shader_editor->get_text_edit()->redo(); } break; case EDIT_CUT: { - - current->get_text_edit()->cut(); + shader_editor->get_text_edit()->cut(); } break; case EDIT_COPY: { - current->get_text_edit()->copy(); - + shader_editor->get_text_edit()->copy(); } break; case EDIT_PASTE: { - current->get_text_edit()->paste(); - + shader_editor->get_text_edit()->paste(); } break; case EDIT_SELECT_ALL: { + shader_editor->get_text_edit()->select_all(); + } break; + case EDIT_MOVE_LINE_UP: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + if (tx->is_selection_active()) { + int from_line = tx->get_selection_from_line(); + int from_col = tx->get_selection_from_column(); + int to_line = tx->get_selection_to_line(); + int to_column = tx->get_selection_to_column(); + + for (int i = from_line; i <= to_line; i++) { + int line_id = i; + int next_id = i - 1; + + if (line_id == 0 || next_id < 0) + return; + + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); + } + int from_line_up = from_line > 0 ? from_line - 1 : from_line; + int to_line_up = to_line > 0 ? to_line - 1 : to_line; + tx->select(from_line_up, from_col, to_line_up, to_column); + } else { + int line_id = tx->cursor_get_line(); + int next_id = line_id - 1; + + if (line_id == 0 || next_id < 0) + return; + + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); + } + tx->end_complex_operation(); + tx->update(); + + } break; + case EDIT_MOVE_LINE_DOWN: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + if (tx->is_selection_active()) { + int from_line = tx->get_selection_from_line(); + int from_col = tx->get_selection_from_column(); + int to_line = tx->get_selection_to_line(); + int to_column = tx->get_selection_to_column(); + + for (int i = to_line; i >= from_line; i--) { + int line_id = i; + int next_id = i + 1; + + if (line_id == tx->get_line_count() - 1 || next_id > tx->get_line_count()) + return; + + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); + } + int from_line_down = from_line < tx->get_line_count() ? from_line + 1 : from_line; + int to_line_down = to_line < tx->get_line_count() ? to_line + 1 : to_line; + tx->select(from_line_down, from_col, to_line_down, to_column); + } else { + int line_id = tx->cursor_get_line(); + int next_id = line_id + 1; + + if (line_id == tx->get_line_count() - 1 || next_id > tx->get_line_count()) + return; + + tx->swap_lines(line_id, next_id); + tx->cursor_set_line(next_id); + } + tx->end_complex_operation(); + tx->update(); + + } break; + case EDIT_INDENT_LEFT: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + if (tx->is_selection_active()) { + tx->indent_selection_left(); + } else { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + // begins with tab + if (line_text.begins_with("\t")) { + line_text = line_text.substr(1, line_text.length()); + tx->set_line(begin, line_text); + } + // begins with 4 spaces + else if (line_text.begins_with(" ")) { + line_text = line_text.substr(4, line_text.length()); + tx->set_line(begin, line_text); + } + } + tx->end_complex_operation(); + tx->update(); + //tx->deselect(); + + } break; + case EDIT_INDENT_RIGHT: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + if (tx->is_selection_active()) { + tx->indent_selection_right(); + } else { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + line_text = '\t' + line_text; + tx->set_line(begin, line_text); + } + tx->end_complex_operation(); + tx->update(); + //tx->deselect(); + + } break; + case EDIT_DELETE_LINE: { - current->get_text_edit()->select_all(); + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + int line = tx->cursor_get_line(); + tx->set_line(tx->cursor_get_line(), ""); + tx->backspace_at_cursor(); + tx->cursor_set_line(line); + tx->end_complex_operation(); } break; + case EDIT_CLONE_DOWN: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + int from_line = tx->cursor_get_line(); + int to_line = tx->cursor_get_line(); + int column = tx->cursor_get_column(); + + if (tx->is_selection_active()) { + from_line = tx->get_selection_from_line(); + to_line = tx->get_selection_to_line(); + column = tx->cursor_get_column(); + } + int next_line = to_line + 1; + + tx->begin_complex_operation(); + for (int i = from_line; i <= to_line; i++) { + + if (i >= tx->get_line_count() - 1) { + tx->set_line(i, tx->get_line(i) + "\n"); + } + String line_clone = tx->get_line(i); + tx->insert_at(line_clone, next_line); + next_line++; + } + + tx->cursor_set_column(column); + if (tx->is_selection_active()) { + tx->select(to_line + 1, tx->get_selection_from_column(), next_line - 1, tx->get_selection_to_column()); + } + + tx->end_complex_operation(); + tx->update(); + + } break; + case EDIT_TOGGLE_COMMENT: { + + TextEdit *tx = shader_editor->get_text_edit(); + if (shader.is_null()) + return; + + tx->begin_complex_operation(); + if (tx->is_selection_active()) { + int begin = tx->get_selection_from_line(); + int end = tx->get_selection_to_line(); + + // End of selection ends on the first column of the last line, ignore it. + if (tx->get_selection_to_column() == 0) + end -= 1; + + // Check if all lines in the selected block are commented + bool is_commented = true; + for (int i = begin; i <= end; i++) { + if (!tx->get_line(i).begins_with("//")) { + is_commented = false; + break; + } + } + for (int i = begin; i <= end; i++) { + String line_text = tx->get_line(i); + + if (line_text.strip_edges().empty()) { + line_text = "//"; + } else { + if (is_commented) { + line_text = line_text.substr(2, line_text.length()); + } else { + line_text = "//" + line_text; + } + } + tx->set_line(i, line_text); + } + } else { + int begin = tx->cursor_get_line(); + String line_text = tx->get_line(begin); + + if (line_text.begins_with("//")) + line_text = line_text.substr(2, line_text.length()); + else + line_text = "//" + line_text; + tx->set_line(begin, line_text); + } + tx->end_complex_operation(); + tx->update(); + //tx->deselect(); + + } break; + case EDIT_COMPLETE: { + + shader_editor->get_text_edit()->query_code_comple(); + } break; case SEARCH_FIND: { - current->get_find_replace_bar()->popup_search(); + shader_editor->get_find_replace_bar()->popup_search(); } break; case SEARCH_FIND_NEXT: { - current->get_find_replace_bar()->search_next(); + shader_editor->get_find_replace_bar()->search_next(); } break; case SEARCH_FIND_PREV: { - current->get_find_replace_bar()->search_prev(); + shader_editor->get_find_replace_bar()->search_prev(); } break; case SEARCH_REPLACE: { - current->get_find_replace_bar()->popup_replace(); + shader_editor->get_find_replace_bar()->popup_replace(); } break; case SEARCH_GOTO_LINE: { - goto_line_dialog->popup_find_line(current->get_text_edit()); + goto_line_dialog->popup_find_line(shader_editor->get_text_edit()); } break; } + if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) { + shader_editor->get_text_edit()->call_deferred("grab_focus"); + } } void ShaderEditor::_notification(int p_what) { @@ -325,10 +556,6 @@ void ShaderEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { } if (p_what == NOTIFICATION_DRAW) { - - RID ci = get_canvas_item(); - Ref<StyleBox> style = get_stylebox("panel", "Panel"); - style->draw(ci, Rect2(Point2(), get_size())); } } @@ -360,6 +587,7 @@ void ShaderEditor::_editor_settings_changed() { void ShaderEditor::_bind_methods() { ClassDB::bind_method("_editor_settings_changed", &ShaderEditor::_editor_settings_changed); + ClassDB::bind_method("_text_edit_gui_input", &ShaderEditor::_text_edit_gui_input); ClassDB::bind_method("_menu_option", &ShaderEditor::_menu_option); ClassDB::bind_method("_params_changed", &ShaderEditor::_params_changed); @@ -413,49 +641,122 @@ void ShaderEditor::apply_shaders() { } } -ShaderEditor::ShaderEditor() { +void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { - HBoxContainer *hbc = memnew(HBoxContainer); + Ref<InputEventMouseButton> mb = ev; - add_child(hbc); + if (mb.is_valid()) { + + if (mb->get_button_index() == BUTTON_RIGHT && !mb->is_pressed()) { + + int col, row; + TextEdit *tx = shader_editor->get_text_edit(); + tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col); + Vector2 mpos = mb->get_global_position() - tx->get_global_position(); + bool have_selection = (tx->get_selection_text().length() > 0); + _make_context_menu(have_selection); + } + } +} + +void ShaderEditor::_make_context_menu(bool p_selection) { + + context_menu->clear(); + if (p_selection) { + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/cut"), EDIT_CUT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/copy"), EDIT_COPY); + } + + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/paste"), EDIT_PASTE); + context_menu->add_separator(); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/select_all"), EDIT_SELECT_ALL); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO); + + context_menu->add_separator(); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); + context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); + + context_menu->set_position(get_global_transform().xform(get_local_mouse_position())); + context_menu->set_size(Vector2(1, 1)); + context_menu->popup(); +} + +ShaderEditor::ShaderEditor(EditorNode *p_node) { + + shader_editor = memnew(ShaderTextEditor); + shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); + shader_editor->add_constant_override("separation", 0); + shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); + + shader_editor->connect("script_changed", this, "apply_shaders"); + EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); + + shader_editor->get_text_edit()->set_callhint_settings( + EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"), + EditorSettings::get_singleton()->get("text_editor/completion/callhint_tooltip_offset")); + + shader_editor->get_text_edit()->set_select_identifiers_on_hover(true); + shader_editor->get_text_edit()->set_context_menu_enabled(false); + shader_editor->get_text_edit()->connect("gui_input", this, "_text_edit_gui_input"); + + shader_editor->update_editor_settings(); + + context_menu = memnew(PopupMenu); + add_child(context_menu); + context_menu->connect("id_pressed", this, "_menu_option"); + + VBoxContainer *main_container = memnew(VBoxContainer); + HBoxContainer *hbc = memnew(HBoxContainer); edit_menu = memnew(MenuButton); - hbc->add_child(edit_menu); - edit_menu->set_position(Point2(5, -1)); + //edit_menu->set_position(Point2(5, -1)); edit_menu->set_text(TTR("Edit")); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/undo", TTR("Undo"), KEY_MASK_CMD | KEY_Z), EDIT_UNDO); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/redo", TTR("Redo"), KEY_MASK_CMD | KEY_Y), EDIT_REDO); + + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/cut"), EDIT_CUT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/copy"), EDIT_COPY); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/paste"), EDIT_PASTE); + edit_menu->get_popup()->add_separator(); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/select_all"), EDIT_SELECT_ALL); edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X), EDIT_CUT); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C), EDIT_COPY); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V), EDIT_PASTE); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN); edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/select_all", TTR("Select All"), KEY_MASK_CMD | KEY_A), EDIT_SELECT_ALL); + edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/complete_symbol"), EDIT_COMPLETE); + edit_menu->get_popup()->connect("id_pressed", this, "_menu_option"); search_menu = memnew(MenuButton); - hbc->add_child(search_menu); - search_menu->set_position(Point2(38, -1)); + //search_menu->set_position(Point2(38, -1)); search_menu->set_text(TTR("Search")); - search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find.."), KEY_MASK_CMD | KEY_F), SEARCH_FIND); - search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), SEARCH_FIND_NEXT); - search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3), SEARCH_FIND_PREV); - search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/replace", TTR("Replace.."), KEY_MASK_CMD | KEY_R), SEARCH_REPLACE); + + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE); search_menu->get_popup()->add_separator(); - //search_menu->get_popup()->add_item("Locate Symbol..",SEARCH_LOCATE_SYMBOL,KEY_MASK_CMD|KEY_K); - search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/goto_line", TTR("Goto Line.."), KEY_MASK_CMD | KEY_L), SEARCH_GOTO_LINE); + search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE); search_menu->get_popup()->connect("id_pressed", this, "_menu_option"); + add_child(main_container); + main_container->add_child(hbc); + hbc->add_child(search_menu); + hbc->add_child(edit_menu); + hbc->add_style_override("panel", p_node->get_gui_base()->get_stylebox("ScriptEditorPanel", "EditorStyles")); + main_container->add_child(shader_editor); + goto_line_dialog = memnew(GotoLineDialog); add_child(goto_line_dialog); - shader_editor = memnew(ShaderTextEditor); - add_child(shader_editor); - shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); - - shader_editor->connect("script_changed", this, "apply_shaders"); - EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); - _editor_settings_changed(); } @@ -504,7 +805,7 @@ void ShaderEditorPlugin::apply_changes() { ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) { editor = p_node; - shader_editor = memnew(ShaderEditor); + shader_editor = memnew(ShaderEditor(p_node)); shader_editor->set_custom_minimum_size(Size2(0, 300)); button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index ab18784d9f..b191f5700f 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -33,6 +33,7 @@ #include "editor/code_editor.h" #include "editor/editor_plugin.h" #include "scene/gui/menu_button.h" +#include "scene/gui/panel_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" #include "scene/main/timer.h" @@ -61,9 +62,9 @@ public: ShaderTextEditor(); }; -class ShaderEditor : public VBoxContainer { +class ShaderEditor : public PanelContainer { - GDCLASS(ShaderEditor, VBoxContainer); + GDCLASS(ShaderEditor, PanelContainer); enum { @@ -73,6 +74,14 @@ class ShaderEditor : public VBoxContainer { EDIT_COPY, EDIT_PASTE, EDIT_SELECT_ALL, + EDIT_MOVE_LINE_UP, + EDIT_MOVE_LINE_DOWN, + EDIT_INDENT_LEFT, + EDIT_INDENT_RIGHT, + EDIT_DELETE_LINE, + EDIT_CLONE_DOWN, + EDIT_TOGGLE_COMMENT, + EDIT_COMPLETE, SEARCH_FIND, SEARCH_FIND_NEXT, SEARCH_FIND_PREV, @@ -84,6 +93,7 @@ class ShaderEditor : public VBoxContainer { MenuButton *edit_menu; MenuButton *search_menu; MenuButton *settings_menu; + PopupMenu *context_menu; uint64_t idle; GotoLineDialog *goto_line_dialog; @@ -100,6 +110,8 @@ class ShaderEditor : public VBoxContainer { protected: void _notification(int p_what); static void _bind_methods(); + void _make_context_menu(bool p_selection); + void _text_edit_gui_input(const Ref<InputEvent> &ev); public: void apply_shaders(); @@ -110,7 +122,7 @@ public: virtual Size2 get_minimum_size() const { return Size2(0, 200); } void save_external_data(); - ShaderEditor(); + ShaderEditor(EditorNode *p_node); }; class ShaderEditorPlugin : public EditorPlugin { |