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-rw-r--r--editor/scene_tree_editor.cpp20
-rw-r--r--editor/scene_tree_editor.h1
2 files changed, 15 insertions, 6 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 76feaedb1a..e3ad740005 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -471,6 +471,17 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
emit_signal("node_selected");
}
}
+
+void SceneTreeEditor::_node_renamed(Node *p_node) {
+
+ emit_signal("node_renamed");
+
+ if (!tree_dirty) {
+ MessageQueue::get_singleton()->push_call(this, "_update_tree");
+ tree_dirty = true;
+ }
+}
+
void SceneTreeEditor::_update_tree() {
if (!is_inside_tree()) {
@@ -594,6 +605,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed", this, "_tree_changed");
get_tree()->connect("node_removed", this, "_node_removed");
+ get_tree()->connect("node_renamed", this, "_node_renamed");
get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed");
tree->connect("item_collapsed", this, "_cell_collapsed");
@@ -604,6 +616,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed", this, "_tree_changed");
get_tree()->disconnect("node_removed", this, "_node_removed");
+ get_tree()->disconnect("node_renamed", this, "_node_renamed");
tree->disconnect("item_collapsed", this, "_cell_collapsed");
get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed");
} break;
@@ -685,12 +698,6 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) {
n->set_name(p_name);
item->set_metadata(0, n->get_path());
item->set_text(0, p_name);
- emit_signal("node_renamed");
-
- if (!tree_dirty) {
- MessageQueue::get_singleton()->push_call(this, "_update_tree");
- tree_dirty = true;
- }
}
void SceneTreeEditor::_renamed() {
@@ -1025,6 +1032,7 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
+ ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed);
ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items);
ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed);
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 9158c4aa48..1c14da0d3a 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -78,6 +78,7 @@ class SceneTreeEditor : public Control {
void _update_tree();
void _tree_changed();
void _node_removed(Node *p_node);
+ void _node_renamed(Node *p_node);
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);