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-rw-r--r--editor/code_editor.cpp5
-rw-r--r--editor/editor_settings.cpp8
-rw-r--r--editor/plugins/shader_editor_plugin.cpp5
3 files changed, 11 insertions, 7 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index e898bc54dd..8e44c6c244 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -915,8 +915,9 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap"));
- text_editor->set_show_line_length_guideline(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guideline"));
- text_editor->set_line_length_guideline_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_column"));
+ text_editor->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
+ text_editor->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
+ text_editor->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
text_editor->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file"));
text_editor->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret"));
text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink"));
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index d81b9bbb82..ea93c0fff0 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -456,9 +456,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/appearance/show_info_gutter", true);
_initial_set("text_editor/appearance/code_folding", true);
_initial_set("text_editor/appearance/word_wrap", false);
- _initial_set("text_editor/appearance/show_line_length_guideline", true);
- _initial_set("text_editor/appearance/line_length_guideline_column", 80);
- hints["text_editor/appearance/line_length_guideline_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_column", PROPERTY_HINT_RANGE, "20, 160, 1");
+ _initial_set("text_editor/appearance/show_line_length_guidelines", true);
+ _initial_set("text_editor/appearance/line_length_guideline_soft_column", 80);
+ hints["text_editor/appearance/line_length_guideline_soft_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_soft_column", PROPERTY_HINT_RANGE, "20, 160, 1");
+ _initial_set("text_editor/appearance/line_length_guideline_hard_column", 100);
+ hints["text_editor/appearance/line_length_guideline_hard_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_hard_column", PROPERTY_HINT_RANGE, "20, 160, 1");
// Script list
_initial_set("text_editor/script_list/show_members_overview", true);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index a19f0b4975..0210bfff70 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -382,8 +382,9 @@ void ShaderEditor::_editor_settings_changed() {
shader_editor->get_text_edit()->set_v_scroll_speed(EditorSettings::get_singleton()->get("text_editor/navigation/v_scroll_speed"));
shader_editor->get_text_edit()->set_draw_minimap(EditorSettings::get_singleton()->get("text_editor/navigation/show_minimap"));
shader_editor->get_text_edit()->set_minimap_width((int)EditorSettings::get_singleton()->get("text_editor/navigation/minimap_width") * EDSCALE);
- shader_editor->get_text_edit()->set_show_line_length_guideline(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guideline"));
- shader_editor->get_text_edit()->set_line_length_guideline_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_column"));
+ shader_editor->get_text_edit()->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
+ shader_editor->get_text_edit()->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
+ shader_editor->get_text_edit()->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
shader_editor->get_text_edit()->set_breakpoint_gutter_enabled(false);
}