diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/animation_track_editor.cpp | 2 | ||||
-rw-r--r-- | editor/editor_node.cpp | 22 | ||||
-rw-r--r-- | editor/editor_node.h | 2 | ||||
-rw-r--r-- | editor/editor_plugin.cpp | 11 | ||||
-rw-r--r-- | editor/editor_plugin.h | 3 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 24 | ||||
-rw-r--r-- | editor/plugins/text_editor.cpp | 5 | ||||
-rw-r--r-- | editor/plugins/text_editor.h | 1 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 1 |
10 files changed, 66 insertions, 7 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 996cf207d3..014bb08144 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5862,7 +5862,7 @@ AnimationTrackEditor::AnimationTrackEditor() { step = memnew(EditorSpinSlider); step->set_min(0); step->set_max(1000000); - step->set_step(0.01); + step->set_step(0.001); step->set_hide_slider(true); step->set_custom_minimum_size(Size2(100, 0) * EDSCALE); step->set_tooltip(TTR("Animation step value.")); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 16652cc76d..ae2a6d2802 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1581,6 +1581,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in get_inspector()->edit(NULL); node_dock->set_node(NULL); scene_tree_dock->set_selected(NULL); + inspector_dock->update(NULL); return; } @@ -1669,9 +1670,10 @@ void EditorNode::_edit_current() { Resource *current_res = Object::cast_to<Resource>(current_obj); ERR_FAIL_COND(!current_res); - scene_tree_dock->set_selected(NULL); get_inspector()->edit(current_res); + scene_tree_dock->set_selected(NULL); node_dock->set_node(NULL); + inspector_dock->update(NULL); EditorNode::get_singleton()->get_import_dock()->set_edit_path(current_res->get_path()); int subr_idx = current_res->get_path().find("::"); @@ -1698,9 +1700,11 @@ void EditorNode::_edit_current() { if (current_node->is_inside_tree()) { node_dock->set_node(current_node); scene_tree_dock->set_selected(current_node); + inspector_dock->update(current_node); } else { node_dock->set_node(NULL); scene_tree_dock->set_selected(NULL); + inspector_dock->update(NULL); } if (get_edited_scene() && get_edited_scene()->get_filename() != String()) { @@ -1720,6 +1724,8 @@ void EditorNode::_edit_current() { get_inspector()->edit(current_obj); node_dock->set_node(NULL); + scene_tree_dock->set_selected(NULL); + inspector_dock->update(NULL); } inspector_dock->set_warning(editable_warning); @@ -2782,6 +2788,20 @@ void EditorNode::_editor_select(int p_which) { } } +void EditorNode::select_editor_by_name(const String &p_name) { + ERR_FAIL_COND(p_name == ""); + + for (int i = 0; i < main_editor_buttons.size(); i++) { + if (main_editor_buttons[i]->get_text() == p_name) { + _editor_select(i); + return; + } + } + + ERR_EXPLAIN("The editor name '" + p_name + "' was not found."); + ERR_FAIL(); +} + void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) { if (p_editor->has_main_screen()) { diff --git a/editor/editor_node.h b/editor/editor_node.h index 75827cc65f..8d536a1b86 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -732,6 +732,8 @@ public: bool item_has_editor(Object *p_object); void hide_top_editors(); + void select_editor_by_name(const String &p_name); + void open_request(const String &p_path); bool is_changing_scene() const; diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index c2a845653e..90cb01a31d 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -149,6 +149,10 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> return textures; } +void EditorInterface::set_main_screen_editor(const String &p_name) { + EditorNode::get_singleton()->select_editor_by_name(p_name); +} + Control *EditorInterface::get_editor_viewport() { return EditorNode::get_singleton()->get_viewport(); @@ -260,6 +264,10 @@ void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview); } +void EditorInterface::set_distraction_free_mode(bool p_enter) { + EditorNode::get_singleton()->set_distraction_free_mode(p_enter); +} + EditorInterface *EditorInterface::singleton = NULL; void EditorInterface::_bind_methods() { @@ -288,6 +296,9 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene); ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true)); + + ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor); + ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode); } EditorInterface::EditorInterface() { diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 75c230adb7..52ab444522 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -103,6 +103,9 @@ public: Vector<Ref<Texture> > make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size); + void set_main_screen_editor(const String &p_name); + void set_distraction_free_mode(bool p_enter); + EditorInterface(); }; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 75cbc12086..f42716c827 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1606,7 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay hb->add_child(frame); frame->set_custom_minimum_size(Size2(60, 0)); frame->set_stretch_ratio(2); - frame->set_step(0.00001); + frame->set_step(0.0001); frame->set_tooltip(TTR("Animation position (in seconds).")); hb->add_child(memnew(VSeparator)); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 9418349d71..02d4b9d1d7 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -44,6 +44,7 @@ #include "editor/script_editor_debugger.h" #include "scene/main/viewport.h" #include "script_text_editor.h" +#include "text_editor.h" /*** SCRIPT EDITOR ****/ @@ -2995,11 +2996,26 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb shader_editor->make_visible(true); shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end); } else { - edit(res); + Ref<Script> script = res; + if (script.is_valid()) { + edit(script); + + ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); + if (ste) { + ste->goto_line_selection(line_number - 1, begin, end); + } + } else { //if file is not valid script, load as text file - ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); - if (ste) { - ste->goto_line_selection(line_number - 1, begin, end); + Error err; + Ref<TextFile> text_file = _load_text_file(fpath, &err); + if (text_file.is_valid()) { + edit(text_file); + + TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor()); + if (te) { + te->goto_line_selection(line_number - 1, begin, end); + } + } } } } diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 34d8e6aff5..a8fbadb773 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -313,6 +313,11 @@ void TextEditor::goto_line(int p_line, bool p_with_error) { code_editor->goto_line(p_line); } +void TextEditor::goto_line_selection(int p_line, int p_begin, int p_end) { + + code_editor->goto_line_selection(p_line, p_begin, p_end); +} + void TextEditor::set_executing_line(int p_line) { code_editor->set_executing_line(p_line); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 3a330576ae..c0d4052646 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -131,6 +131,7 @@ public: virtual Vector<String> get_functions(); virtual void get_breakpoints(List<int> *p_breakpoints); virtual void goto_line(int p_line, bool p_with_error = false); + void goto_line_selection(int p_line, int p_begin, int p_end); virtual void set_executing_line(int p_line); virtual void clear_executing_line(); virtual void trim_trailing_whitespace(); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c956409966..88c5204074 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2429,6 +2429,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), VisualShaderNodeVectorOp::OP_MAX, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), VisualShaderNodeVectorOp::OP_MIN, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeVectorInterp", TTR("Linear interpolation between two vectors."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeVectorScalarMix", TTR("Linear interpolation between two vectors using scalar."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR)); |