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-rw-r--r--editor/editor_node.cpp32
1 files changed, 22 insertions, 10 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d4e0aacb0f..0db50ba0f3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2732,6 +2732,14 @@ Dictionary EditorNode::_get_main_scene_state() {
state["property_edit_offset"] = get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
state["saved_version"] = saved_version;
state["node_filter"] = scene_tree_dock->get_filter();
+ int current = -1;
+ for (int i = 0; i < editor_table.size(); i++) {
+ if (editor_plugin_screen == editor_table[i]) {
+ current = i;
+ break;
+ }
+ }
+ state["editor_index"] = current;
return state;
}
@@ -2742,8 +2750,9 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
changing_scene = false;
- if (get_edited_scene()) {
+ if (p_state.has("editor_index")) {
+ int index = p_state["editor_index"];
int current = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
@@ -2752,15 +2761,18 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
}
}
- if (current < 2) {
- //use heuristic instead
-
- int n2d = 0, n3d = 0;
- _find_node_types(get_edited_scene(), n2d, n3d);
- if (n2d > n3d) {
- _editor_select(EDITOR_2D);
- } else if (n3d > n2d) {
- _editor_select(EDITOR_3D);
+ if (current < 2) { //if currently in spatial/2d, only switch to spatial/2d. if curently in script, stay there
+ if (index < 2 || !get_edited_scene()) {
+ _editor_select(index);
+ } else {
+ //use heuristic instead
+ int n2d = 0, n3d = 0;
+ _find_node_types(get_edited_scene(), n2d, n3d);
+ if (n2d > n3d) {
+ _editor_select(EDITOR_2D);
+ } else if (n3d > n2d) {
+ _editor_select(EDITOR_3D);
+ }
}
}
}