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-rw-r--r--editor/animation_track_editor.cpp6
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp2
-rw-r--r--editor/debugger/editor_debugger_node.cpp2
-rw-r--r--editor/editor_data.cpp243
-rw-r--r--editor/editor_data.h80
-rw-r--r--editor/editor_node.cpp492
-rw-r--r--editor/editor_node.h390
-rw-r--r--editor/editor_path.cpp2
-rw-r--r--editor/editor_path.h6
-rw-r--r--editor/editor_properties.cpp4
-rw-r--r--editor/inspector_dock.cpp18
-rw-r--r--editor/plugins/replication_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp4
-rw-r--r--editor/scene_tree_dock.cpp4
14 files changed, 601 insertions, 656 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index e61a1aae9c..dc69a8cb08 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3383,7 +3383,7 @@ Node *AnimationTrackEditor::get_root() const {
void AnimationTrackEditor::update_keying() {
bool keying_enabled = false;
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
if (is_visible_in_tree() && animation.is_valid() && editor_history->get_path_size() > 0) {
Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0));
keying_enabled = Object::cast_to<Node>(obj) != nullptr;
@@ -3776,7 +3776,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
return;
}
- EditorHistory *history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
for (int i = 1; i < history->get_path_size(); i++) {
String prop = history->get_path_property(i);
ERR_FAIL_COND(prop.is_empty());
@@ -3856,7 +3856,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
}
void AnimationTrackEditor::insert_value_key(const String &p_property, const Variant &p_value, bool p_advance) {
- EditorHistory *history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
ERR_FAIL_COND(!root);
// Let's build a node path.
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index c111190ca3..936b8ca626 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -206,7 +206,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
void EditorDebuggerInspector::clear_cache() {
for (const KeyValue<ObjectID, EditorDebuggerRemoteObject *> &E : remote_objects) {
EditorNode *editor = EditorNode::get_singleton();
- if (editor->get_editor_history()->get_current() == E.value->get_instance_id()) {
+ if (editor->get_editor_selection_history()->get_current() == E.value->get_instance_id()) {
editor->push_item(nullptr);
}
memdelete(E.value);
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index d294858ff8..c0685af572 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -181,7 +181,7 @@ void EditorDebuggerNode::_bind_methods() {
}
EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
- return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current()));
+ return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_current()));
}
ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index c16451f3c6..a5e76ba0c0 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -38,12 +38,13 @@
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/packed_scene.h"
-void EditorHistory::cleanup_history() {
+void EditorSelectionHistory::cleanup_history() {
for (int i = 0; i < history.size(); i++) {
bool fail = false;
for (int j = 0; j < history[i].path.size(); j++) {
if (!history[i].path[j].ref.is_null()) {
+ // Reference is not null - object still alive.
continue;
}
@@ -51,21 +52,16 @@ void EditorHistory::cleanup_history() {
if (obj) {
Node *n = Object::cast_to<Node>(obj);
if (n && n->is_inside_tree()) {
+ // Node valid and inside tree - object still alive.
continue;
}
- if (!n) { // Possibly still alive
+ if (!n) {
+ // Node possibly still alive.
continue;
}
- }
-
- if (j <= history[i].level) {
- //before or equal level, complete fail
- fail = true;
- } else {
- //after level, clip
- history.write[i].path.resize(j);
- }
+ } // Else: object not valid - not alive.
+ fail = true;
break;
}
@@ -75,16 +71,16 @@ void EditorHistory::cleanup_history() {
}
}
- if (current >= history.size()) {
- current = history.size() - 1;
+ if (current_elem_idx >= history.size()) {
+ current_elem_idx = history.size() - 1;
}
}
-void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only) {
+void EditorSelectionHistory::add_object(ObjectID p_object, const String &p_property, bool p_inspector_only) {
Object *obj = ObjectDB::get_instance(p_object);
ERR_FAIL_COND(!obj);
RefCounted *r = Object::cast_to<RefCounted>(obj);
- Obj o;
+ _Object o;
if (r) {
o.ref = REF(r);
}
@@ -92,86 +88,64 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int
o.property = p_property;
o.inspector_only = p_inspector_only;
- History h;
-
- bool has_prev = current >= 0 && current < history.size();
+ bool has_prev = current_elem_idx >= 0 && current_elem_idx < history.size();
if (has_prev) {
- history.resize(current + 1); //clip history to next
+ history.resize(current_elem_idx + 1); // Clip history to next.
}
+ HistoryElement h;
if (!p_property.is_empty() && has_prev) {
- //add a sub property
- History &pr = history.write[current];
- h = pr;
+ // Add a sub property.
+ HistoryElement &prev_element = history.write[current_elem_idx];
+ h = prev_element;
h.path.resize(h.level + 1);
h.path.push_back(o);
h.level++;
- } else if (p_level_change != -1 && has_prev) {
- //add a sub property
- History &pr = history.write[current];
- h = pr;
- ERR_FAIL_INDEX(p_level_change, h.path.size());
- h.level = p_level_change;
+
} else {
- //add a new node
+ // Create a new history item.
h.path.push_back(o);
h.level = 0;
}
history.push_back(h);
- current++;
-}
-
-void EditorHistory::add_object_inspector_only(ObjectID p_object) {
- _add_object(p_object, "", -1, true);
-}
-
-void EditorHistory::add_object(ObjectID p_object) {
- _add_object(p_object, "", -1);
+ current_elem_idx++;
}
-void EditorHistory::add_object(ObjectID p_object, const String &p_subprop) {
- _add_object(p_object, p_subprop, -1);
-}
-
-void EditorHistory::add_object(ObjectID p_object, int p_relevel) {
- _add_object(p_object, "", p_relevel);
-}
-
-int EditorHistory::get_history_len() {
+int EditorSelectionHistory::get_history_len() {
return history.size();
}
-int EditorHistory::get_history_pos() {
- return current;
+int EditorSelectionHistory::get_history_pos() {
+ return current_elem_idx;
}
-bool EditorHistory::is_history_obj_inspector_only(int p_obj) const {
+bool EditorSelectionHistory::is_history_obj_inspector_only(int p_obj) const {
ERR_FAIL_INDEX_V(p_obj, history.size(), false);
ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), false);
return history[p_obj].path[history[p_obj].level].inspector_only;
}
-ObjectID EditorHistory::get_history_obj(int p_obj) const {
+ObjectID EditorSelectionHistory::get_history_obj(int p_obj) const {
ERR_FAIL_INDEX_V(p_obj, history.size(), ObjectID());
ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), ObjectID());
return history[p_obj].path[history[p_obj].level].object;
}
-bool EditorHistory::is_at_beginning() const {
- return current <= 0;
+bool EditorSelectionHistory::is_at_beginning() const {
+ return current_elem_idx <= 0;
}
-bool EditorHistory::is_at_end() const {
- return ((current + 1) >= history.size());
+bool EditorSelectionHistory::is_at_end() const {
+ return ((current_elem_idx + 1) >= history.size());
}
-bool EditorHistory::next() {
+bool EditorSelectionHistory::next() {
cleanup_history();
- if ((current + 1) < history.size()) {
- current++;
+ if ((current_elem_idx + 1) < history.size()) {
+ current_elem_idx++;
} else {
return false;
}
@@ -179,11 +153,11 @@ bool EditorHistory::next() {
return true;
}
-bool EditorHistory::previous() {
+bool EditorSelectionHistory::previous() {
cleanup_history();
- if (current > 0) {
- current--;
+ if (current_elem_idx > 0) {
+ current_elem_idx--;
} else {
return false;
}
@@ -191,76 +165,63 @@ bool EditorHistory::previous() {
return true;
}
-bool EditorHistory::is_current_inspector_only() const {
- if (current < 0 || current >= history.size()) {
+bool EditorSelectionHistory::is_current_inspector_only() const {
+ if (current_elem_idx < 0 || current_elem_idx >= history.size()) {
return false;
}
- const History &h = history[current];
+ const HistoryElement &h = history[current_elem_idx];
return h.path[h.level].inspector_only;
}
-ObjectID EditorHistory::get_current() {
- if (current < 0 || current >= history.size()) {
+ObjectID EditorSelectionHistory::get_current() {
+ if (current_elem_idx < 0 || current_elem_idx >= history.size()) {
return ObjectID();
}
- History &h = history.write[current];
- Object *obj = ObjectDB::get_instance(h.path[h.level].object);
- if (!obj) {
- return ObjectID();
- }
-
- return obj->get_instance_id();
+ Object *obj = ObjectDB::get_instance(get_history_obj(current_elem_idx));
+ return obj ? obj->get_instance_id() : ObjectID();
}
-int EditorHistory::get_path_size() const {
- if (current < 0 || current >= history.size()) {
+int EditorSelectionHistory::get_path_size() const {
+ if (current_elem_idx < 0 || current_elem_idx >= history.size()) {
return 0;
}
- const History &h = history[current];
- return h.path.size();
+ return history[current_elem_idx].path.size();
}
-ObjectID EditorHistory::get_path_object(int p_index) const {
- if (current < 0 || current >= history.size()) {
+ObjectID EditorSelectionHistory::get_path_object(int p_index) const {
+ if (current_elem_idx < 0 || current_elem_idx >= history.size()) {
return ObjectID();
}
- const History &h = history[current];
-
- ERR_FAIL_INDEX_V(p_index, h.path.size(), ObjectID());
+ ERR_FAIL_INDEX_V(p_index, history[current_elem_idx].path.size(), ObjectID());
- Object *obj = ObjectDB::get_instance(h.path[p_index].object);
- if (!obj) {
- return ObjectID();
- }
-
- return obj->get_instance_id();
+ Object *obj = ObjectDB::get_instance(history[current_elem_idx].path[p_index].object);
+ return obj ? obj->get_instance_id() : ObjectID();
}
-String EditorHistory::get_path_property(int p_index) const {
- if (current < 0 || current >= history.size()) {
+String EditorSelectionHistory::get_path_property(int p_index) const {
+ if (current_elem_idx < 0 || current_elem_idx >= history.size()) {
return "";
}
- const History &h = history[current];
-
- ERR_FAIL_INDEX_V(p_index, h.path.size(), "");
-
- return h.path[p_index].property;
+ ERR_FAIL_INDEX_V(p_index, history[current_elem_idx].path.size(), "");
+ return history[current_elem_idx].path[p_index].property;
}
-void EditorHistory::clear() {
+void EditorSelectionHistory::clear() {
history.clear();
- current = -1;
+ current_elem_idx = -1;
}
-EditorHistory::EditorHistory() {
- current = -1;
+EditorSelectionHistory::EditorSelectionHistory() {
+ current_elem_idx = -1;
}
+////////////////////////////////////////////////////////////
+
EditorPlugin *EditorData::get_editor(Object *p_object) {
// We need to iterate backwards so that we can check user-created plugins first.
// Otherwise, it would not be possible for plugins to handle CanvasItem and Spatial nodes.
@@ -636,14 +597,14 @@ bool EditorData::check_and_update_scene(int p_idx) {
EditorProgress ep("update_scene", TTR("Updating Scene"), 2);
ep.step(TTR("Storing local changes..."), 0);
- //pack first, so it stores diffs to previous version of saved scene
+ // Pack first, so it stores diffs to previous version of saved scene.
Error err = pscene->pack(edited_scene[p_idx].root);
ERR_FAIL_COND_V(err != OK, false);
ep.step(TTR("Updating scene..."), 1);
Node *new_scene = pscene->instantiate(PackedScene::GEN_EDIT_STATE_MAIN);
ERR_FAIL_COND_V(!new_scene, false);
- //transfer selection
+ // Transfer selection.
List<Node *> new_selection;
for (const Node *E : edited_scene.write[p_idx].selection) {
NodePath p = edited_scene[p_idx].root->get_path_to(E);
@@ -675,7 +636,6 @@ int EditorData::get_edited_scene() const {
void EditorData::set_edited_scene(int p_idx) {
ERR_FAIL_INDEX(p_idx, edited_scene.size());
current_edited_scene = p_idx;
- //swap
}
Node *EditorData::get_edited_scene_root(int p_idx) {
@@ -850,23 +810,23 @@ NodePath EditorData::get_edited_scene_live_edit_root() {
return edited_scene[current_edited_scene].live_edit_root;
}
-void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom) {
+void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history, const Dictionary &p_custom) {
ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
EditedScene &es = edited_scene.write[current_edited_scene];
es.selection = p_selection->get_full_selected_node_list();
- es.history_current = p_history->current;
+ es.history_current = p_history->current_elem_idx;
es.history_stored = p_history->history;
es.editor_states = get_editor_states();
es.custom_state = p_custom;
}
-Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) {
+Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history) {
ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary());
EditedScene &es = edited_scene.write[current_edited_scene];
- p_history->current = es.history_current;
+ p_history->current_elem_idx = es.history_current;
p_history->history = es.history_stored;
p_selection->clear();
@@ -1033,12 +993,11 @@ void EditorData::script_class_load_icon_paths() {
EditorData::EditorData() {
current_edited_scene = -1;
-
- //load_imported_scenes_from_globals();
script_class_load_icon_paths();
}
-///////////
+///////////////////////////////////////////////////////////////////////////////
+
void EditorSelection::_node_removed(Node *p_node) {
if (!selection.has(p_node)) {
return;
@@ -1050,7 +1009,7 @@ void EditorSelection::_node_removed(Node *p_node) {
}
selection.erase(p_node);
changed = true;
- nl_changed = true;
+ node_list_changed = true;
}
void EditorSelection::add_node(Node *p_node) {
@@ -1061,7 +1020,7 @@ void EditorSelection::add_node(Node *p_node) {
}
changed = true;
- nl_changed = true;
+ node_list_changed = true;
Object *meta = nullptr;
for (Object *E : editor_plugins) {
meta = E->call("_get_editor_data", p_node);
@@ -1072,52 +1031,29 @@ void EditorSelection::add_node(Node *p_node) {
selection[p_node] = meta;
p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed), varray(p_node), CONNECT_ONESHOT);
-
- //emit_signal(SNAME("selection_changed"));
}
void EditorSelection::remove_node(Node *p_node) {
ERR_FAIL_NULL(p_node);
-
if (!selection.has(p_node)) {
return;
}
changed = true;
- nl_changed = true;
+ node_list_changed = true;
Object *meta = selection[p_node];
if (meta) {
memdelete(meta);
}
selection.erase(p_node);
+
p_node->disconnect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed));
- //emit_signal(SNAME("selection_changed"));
}
bool EditorSelection::is_selected(Node *p_node) const {
return selection.has(p_node);
}
-Array EditorSelection::_get_transformable_selected_nodes() {
- Array ret;
-
- for (const Node *E : selected_node_list) {
- ret.push_back(E);
- }
-
- return ret;
-}
-
-TypedArray<Node> EditorSelection::get_selected_nodes() {
- TypedArray<Node> ret;
-
- for (const KeyValue<Node *, Object *> &E : selection) {
- ret.push_back(E.key);
- }
-
- return ret;
-}
-
void EditorSelection::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear);
ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node);
@@ -1132,13 +1068,16 @@ void EditorSelection::add_editor_plugin(Object *p_object) {
editor_plugins.push_back(p_object);
}
-void EditorSelection::_update_nl() {
- if (!nl_changed) {
+void EditorSelection::_update_node_list() {
+ if (!node_list_changed) {
return;
}
selected_node_list.clear();
+ // If the selection does not have the parent of the selected node, then add the node to the node list.
+ // However, if the parent is already selected, then adding this node is redundant as
+ // it is included with the parent, so skip it.
for (const KeyValue<Node *, Object *> &E : selection) {
Node *parent = E.key;
parent = parent->get_parent();
@@ -1157,11 +1096,11 @@ void EditorSelection::_update_nl() {
selected_node_list.push_back(E.key);
}
- nl_changed = true;
+ node_list_changed = true;
}
void EditorSelection::update() {
- _update_nl();
+ _update_node_list();
if (!changed) {
return;
@@ -1178,11 +1117,31 @@ void EditorSelection::_emit_change() {
emitted = false;
}
+Array EditorSelection::_get_transformable_selected_nodes() {
+ Array ret;
+
+ for (const Node *E : selected_node_list) {
+ ret.push_back(E);
+ }
+
+ return ret;
+}
+
+TypedArray<Node> EditorSelection::get_selected_nodes() {
+ TypedArray<Node> ret;
+
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ ret.push_back(E.key);
+ }
+
+ return ret;
+}
+
List<Node *> &EditorSelection::get_selected_node_list() {
if (changed) {
update();
} else {
- _update_nl();
+ _update_node_list();
}
return selected_node_list;
}
@@ -1202,7 +1161,7 @@ void EditorSelection::clear() {
}
changed = true;
- nl_changed = true;
+ node_list_changed = true;
}
EditorSelection::EditorSelection() {
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 79f8227e5c..0a9f40b714 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -38,33 +38,32 @@
class ConfigFile;
class EditorPlugin;
-class EditorHistory {
- enum {
- HISTORY_MAX = 64
- };
-
- struct Obj {
+/**
+ * Stores the history of objects which have been selected for editing in the Editor & the Inspector.
+ *
+ * Used in the editor to set & access the currently edited object, as well as the history of objects which have been edited.
+ */
+class EditorSelectionHistory {
+ // Stores the object & property (if relevant).
+ struct _Object {
REF ref;
ObjectID object;
String property;
bool inspector_only = false;
};
- struct History {
- Vector<Obj> path;
+ // Represents the selection of an object for editing.
+ struct HistoryElement {
+ // The sub-resources of the parent object (first in the path) that have been edited.
+ // For example, Node2D -> nested resource -> nested resource, if edited each individually in their own inspector.
+ Vector<_Object> path;
+ // The current point in the path. This is always equal to the last item in the path - it is never decremented.
int level = 0;
};
friend class EditorData;
- Vector<History> history;
- int current;
-
- struct PropertyData {
- String name;
- Variant value;
- };
-
- void _add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only = false);
+ Vector<HistoryElement> history;
+ int current_elem_idx; // The current history element being edited.
public:
void cleanup_history();
@@ -72,13 +71,14 @@ public:
bool is_at_beginning() const;
bool is_at_end() const;
- void add_object_inspector_only(ObjectID p_object);
- void add_object(ObjectID p_object);
- void add_object(ObjectID p_object, const String &p_subprop);
- void add_object(ObjectID p_object, int p_relevel);
+ // Adds an object to the selection history. A property name can be passed if the target is a subresource of the given object.
+ // If the object should not change the main screen plugin, it can be set as inspector only.
+ void add_object(ObjectID p_object, const String &p_property = String(), bool p_inspector_only = false);
int get_history_len();
int get_history_pos();
+
+ // Gets an object from the history. The most recent object would be the object with p_obj = get_history_len() - 1.
ObjectID get_history_obj(int p_obj) const;
bool is_history_obj_inspector_only(int p_obj) const;
@@ -87,13 +87,16 @@ public:
ObjectID get_current();
bool is_current_inspector_only() const;
+ // Gets the size of the path of the current history item.
int get_path_size() const;
+ // Gets the object of the current history item, if valid.
ObjectID get_path_object(int p_index) const;
+ // Gets the property of the current history item.
String get_path_property(int p_index) const;
void clear();
- EditorHistory();
+ EditorSelectionHistory();
};
class EditorSelection;
@@ -112,7 +115,7 @@ public:
uint64_t file_modified_time = 0;
Dictionary editor_states;
List<Node *> selection;
- Vector<EditorHistory::History> history_stored;
+ Vector<EditorSelectionHistory::HistoryElement> history_stored;
int history_current = 0;
Dictionary custom_state;
uint64_t version = 0;
@@ -210,8 +213,8 @@ public:
void set_plugin_window_layout(Ref<ConfigFile> p_layout);
void get_plugin_window_layout(Ref<ConfigFile> p_layout);
- void save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom);
- Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history);
+ void save_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history, const Dictionary &p_custom);
+ Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history);
void notify_edited_scene_changed();
void notify_resource_saved(const Ref<Resource> &p_resource);
@@ -233,22 +236,33 @@ public:
EditorData();
};
+/**
+ * Stores and provides access to the nodes currently selected in the editor.
+ *
+ * This provides a central location for storing "selected" nodes, as a selection can be triggered from multiple places,
+ * such as the SceneTreeDock or a main screen editor plugin (e.g. CanvasItemEditor).
+ */
class EditorSelection : public Object {
GDCLASS(EditorSelection, Object);
-private:
+ // Contains the selected nodes and corresponding metadata.
+ // Metadata objects come from calling _get_editor_data on the editor_plugins, passing the selected node.
Map<Node *, Object *> selection;
+ // Tracks whether the selection change signal has been emitted.
+ // Prevents multiple signals being called in one frame.
bool emitted = false;
+
bool changed = false;
- bool nl_changed = false;
+ bool node_list_changed = false;
void _node_removed(Node *p_node);
+ // Editor plugins which are related to selection.
List<Object *> editor_plugins;
List<Node *> selected_node_list;
- void _update_nl();
+ void _update_node_list();
Array _get_transformable_selected_nodes();
void _emit_change();
@@ -256,10 +270,9 @@ protected:
static void _bind_methods();
public:
- TypedArray<Node> get_selected_nodes();
void add_node(Node *p_node);
void remove_node(Node *p_node);
- bool is_selected(Node *) const;
+ bool is_selected(Node *p_node) const;
template <class T>
T *get_node_editor_data(Node *p_node) {
@@ -269,13 +282,20 @@ public:
return Object::cast_to<T>(selection[p_node]);
}
+ // Adds an editor plugin which can provide metadata for selected nodes.
void add_editor_plugin(Object *p_object);
void update();
void clear();
+ // Returns all the selected nodes.
+ TypedArray<Node> get_selected_nodes();
+ // Returns only the top level selected nodes.
+ // That is, if the selection includes some node and a child of that node, only the parent is returned.
List<Node *> &get_selected_node_list();
+ // Returns all the selected nodes (list version of "get_selected_nodes").
List<Node *> get_full_selected_node_list();
+ // Returns the map of selected objects and their metadata.
Map<Node *, Object *> &get_selection() { return selection; }
EditorSelection();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index bcdd54edd4..d386642ca3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -225,17 +225,17 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
index_sets.write[scene_name_to_set_index[scene_name]].insert(i);
}
- // For each index set with a size > 1, we need to disambiguate
+ // For each index set with a size > 1, we need to disambiguate.
for (int i = 0; i < index_sets.size(); i++) {
Set<int> iset = index_sets[i];
while (iset.size() > 1) {
- // Append the parent folder to each scene name
+ // Append the parent folder to each scene name.
for (Set<int>::Element *E = iset.front(); E; E = E->next()) {
int set_idx = E->get();
String scene_name = r_filenames[set_idx];
String full_path = p_full_paths[set_idx];
- // Get rid of file extensions and res:// prefixes
+ // Get rid of file extensions and res:// prefixes.
if (scene_name.rfind(".") >= 0) {
scene_name = scene_name.substr(0, scene_name.rfind("."));
}
@@ -263,7 +263,7 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
}
}
- // Loop back through scene names and remove non-ambiguous names
+ // Loop back through scene names and remove non-ambiguous names.
bool can_proceed = false;
Set<int>::Element *E = iset.front();
while (E) {
@@ -648,7 +648,7 @@ void EditorNode::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
editor_data.save_editor_external_data();
FileAccess::set_file_close_fail_notify_callback(nullptr);
- log->deinit(); // do not get messages anymore
+ log->deinit(); // Do not get messages anymore.
editor_data.clear_edited_scenes();
} break;
@@ -658,7 +658,7 @@ void EditorNode::_notification(int p_what) {
case NOTIFICATION_READY: {
{
- _initializing_addons = true;
+ _initializing_plugins = true;
Vector<String> addons;
if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) {
addons = ProjectSettings::get_singleton()->get("editor_plugins/enabled");
@@ -667,7 +667,7 @@ void EditorNode::_notification(int p_what) {
for (int i = 0; i < addons.size(); i++) {
set_addon_plugin_enabled(addons[i], true);
}
- _initializing_addons = false;
+ _initializing_plugins = false;
}
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
@@ -745,12 +745,12 @@ void EditorNode::_notification(int p_what) {
recent_scenes->reset_size();
- // debugger area
+ // Update debugger area.
if (EditorDebuggerNode::get_singleton()->is_visible()) {
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles")));
}
- // update_icons
+ // Update icons.
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
Button *tb = singleton->main_editor_buttons[i];
EditorPlugin *p_editor = singleton->editor_table[i];
@@ -893,7 +893,7 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
}
if (!res->get_import_path().is_empty()) {
- // this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
+ // This is an imported resource, will be reloaded if reimported via the _resources_reimported() callback.
continue;
}
@@ -918,23 +918,23 @@ void EditorNode::_fs_changed() {
_mark_unsaved_scenes();
- // FIXME: Move this to a cleaner location, it's hacky to do this is _fs_changed.
+ // FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed.
String export_error;
if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) {
String preset_name = export_defer.preset;
// Ensures export_project does not loop infinitely, because notifications may
// come during the export.
export_defer.preset = "";
- Ref<EditorExportPreset> preset;
+ Ref<EditorExportPreset> export_preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); ++i) {
- preset = EditorExport::get_singleton()->get_export_preset(i);
- if (preset->get_name() == preset_name) {
+ export_preset = EditorExport::get_singleton()->get_export_preset(i);
+ if (export_preset->get_name() == preset_name) {
break;
}
- preset.unref();
+ export_preset.unref();
}
- if (preset.is_null()) {
+ if (export_preset.is_null()) {
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists("res://export_presets.cfg")) {
export_error = vformat(
@@ -948,8 +948,8 @@ void EditorNode::_fs_changed() {
export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again.";
}
} else {
- Ref<EditorExportPlatform> platform = preset->get_platform();
- const String export_path = export_defer.path.is_empty() ? preset->get_export_path() : export_defer.path;
+ Ref<EditorExportPlatform> platform = export_preset->get_platform();
+ const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path;
if (export_path.is_empty()) {
export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
@@ -958,18 +958,18 @@ void EditorNode::_fs_changed() {
Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_path.ends_with(".zip")) {
- err = platform->export_zip(preset, export_defer.debug, export_path);
+ err = platform->export_zip(export_preset, export_defer.debug, export_path);
} else if (export_path.ends_with(".pck")) {
- err = platform->export_pack(preset, export_defer.debug, export_path);
+ err = platform->export_pack(export_preset, export_defer.debug, export_path);
}
} else { // Normal project export.
String config_error;
bool missing_templates;
- if (!platform->can_export(preset, config_error, missing_templates)) {
+ if (!platform->can_export(export_preset, config_error, missing_templates)) {
ERR_PRINT(vformat("Cannot export project with preset \"%s\" due to configuration errors:\n%s", preset_name, config_error));
err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED;
} else {
- err = platform->export_project(preset, export_defer.debug, export_path);
+ err = platform->export_project(export_preset, export_defer.debug, export_path);
}
}
switch (err) {
@@ -998,21 +998,22 @@ void EditorNode::_fs_changed() {
}
void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
- List<String> scenes; // will load later
+ List<String> scenes;
int current_tab = scene_tabs->get_current_tab();
for (int i = 0; i < p_resources.size(); i++) {
String file_type = ResourceLoader::get_resource_type(p_resources[i]);
if (file_type == "PackedScene") {
scenes.push_back(p_resources[i]);
- // reload later if needed, first go with normal resources
+ // Reload later if needed, first go with normal resources.
continue;
}
if (!ResourceCache::has(p_resources[i])) {
- continue; // not loaded, no need to reload
+ // Not loaded, no need to reload.
+ continue;
}
- // reload normally
+ // Reload normally.
Resource *resource = ResourceCache::get(p_resources[i]);
if (resource) {
resource->reload_from_file();
@@ -1184,7 +1185,6 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
- // current_option = -1;
Vector<String> errors;
for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
errors.push_back(E->get());
@@ -1251,7 +1251,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
saving_resource = p_resource;
- current_option = RESOURCE_SAVE_AS;
+ current_menu_option = RESOURCE_SAVE_AS;
List<String> extensions;
Ref<PackedScene> sd = memnew(PackedScene);
ResourceSaver::get_recognized_extensions(p_resource, &extensions);
@@ -1260,18 +1260,18 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
List<String> preferred;
for (const String &E : extensions) {
if (p_resource->is_class("Script") && (E == "tres" || E == "res")) {
- // this serves no purpose and confused people
+ // This serves no purpose and confused people.
continue;
}
file->add_filter("*." + E + " ; " + E.to_upper());
preferred.push_back(E);
}
- // Lowest priority extension
+ // Lowest priority extension.
List<String>::Element *res_element = preferred.find("res");
if (res_element) {
preferred.move_to_back(res_element);
}
- // Highest priority extension
+ // Highest priority extension.
List<String>::Element *tres_element = preferred.find("tres");
if (tres_element) {
preferred.move_to_front(tres_element);
@@ -1314,7 +1314,7 @@ void EditorNode::_menu_option(int p_option) {
}
void EditorNode::_menu_confirm_current() {
- _menu_option_confirm(current_option, true);
+ _menu_option_confirm(current_menu_option, true);
}
void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
@@ -1369,7 +1369,8 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
Error err = cf->load(path);
if (err != OK || !cf->has_section("editor_states")) {
- return; // must not exist
+ // Must not exist.
+ return;
}
List<String> esl;
@@ -1393,9 +1394,6 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
- scene->set_meta("__editor_run_settings__", Variant()); // clear it (no point in keeping it)
- scene->set_meta("__editor_plugin_states__", Variant());
-
String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
@@ -1436,10 +1434,9 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
if (p_res->get_path().is_resource_file()) {
if (changed || subchanged) {
- // save
ResourceSaver::save(p_res->get_path(), p_res, flags);
}
- processed[p_res] = false; // because it's a file
+ processed[p_res] = false; // Because it's a file.
return false;
} else {
processed[p_res] = changed;
@@ -1537,7 +1534,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
save.step(TTR("Creating Thumbnail"), 1);
- // current view?
+ // Current view?
Ref<Image> img;
// If neither 3D or 2D nodes are present, make a 1x1 black texture.
@@ -1570,13 +1567,13 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
int preview_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
preview_size *= EDSCALE;
- // consider a square region
+ // Consider a square region.
int vp_size = MIN(img->get_width(), img->get_height());
int x = (img->get_width() - vp_size) / 2;
int y = (img->get_height() - vp_size) / 2;
if (vp_size < preview_size) {
- // just square it.
+ // Just square it.
img->crop_from_point(x, y, vp_size, vp_size);
} else {
int ratio = vp_size / preview_size;
@@ -1590,13 +1587,12 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
}
img->convert(Image::FORMAT_RGB8);
- // save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5
+ // Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5.
String temp_path = EditorPaths::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
cache_base = temp_path.plus_file("resthumb-" + cache_base);
- // does not have it, try to load a cached thumbnail
-
+ // Does not have it, try to load a cached thumbnail.
String file = cache_base + ".png";
post_process_preview(img);
@@ -1643,7 +1639,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
if (res.is_null()) {
continue;
}
- if (res->get_path().is_resource_file()) { // not a subresource, continue
+ if (res->get_path().is_resource_file()) { // Not a subresource, continue.
continue;
}
if (_find_edited_resources(res, edited_resources)) {
@@ -1656,7 +1652,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
}
int EditorNode::_save_external_resources() {
- // save external resources and its subresources if any was modified
+ // Save external resources and its subresources if any was modified.
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
@@ -1679,8 +1675,8 @@ int EditorNode::_save_external_resources() {
}
}
- // clear later, because user may have put the same subresource in two different resources,
- // which will be shared until the next reload
+ // Clear later, because user may have put the same subresource in two different resources,
+ // which will be shared until the next reload.
for (Set<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) {
Ref<Resource> res = E->get();
@@ -1728,9 +1724,9 @@ void EditorNode::_save_scene(String p_file, int idx) {
Ref<PackedScene> sdata;
if (ResourceCache::has(p_file)) {
- // something may be referencing this resource and we are good with that.
- // we must update it, but also let the previous scene state go, as
- // old version still work for referencing changes in instantiated or inherited scenes
+ // Something may be referencing this resource and we are good with that.
+ // We must update it, but also let the previous scene state go, as
+ // old version still work for referencing changes in instantiated or inherited scenes.
sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file)));
if (sdata.is_valid()) {
@@ -1867,7 +1863,7 @@ void EditorNode::_mark_unsaved_scenes() {
}
void EditorNode::_dialog_action(String p_file) {
- switch (current_option) {
+ switch (current_menu_option) {
case FILE_NEW_INHERITED_SCENE: {
Node *scene = editor_data.get_edited_scene_root();
// If the previous scene is rootless, just close it in favor of the new one.
@@ -1883,12 +1879,12 @@ void EditorNode::_dialog_action(String p_file) {
case SETTINGS_PICK_MAIN_SCENE: {
ProjectSettings::get_singleton()->set("application/run/main_scene", p_file);
ProjectSettings::get_singleton()->save();
- // would be nice to show the project manager opened with the highlighted field..
+ // TODO: Would be nice to show the project manager opened with the highlighted field.
if (pick_main_scene->has_meta("from_native") && (bool)pick_main_scene->get_meta("from_native")) {
run_native->resume_run_native();
} else {
- _run(false, ""); // automatically run the project
+ _run(false, ""); // Automatically run the project.
}
} break;
case FILE_CLOSE:
@@ -1898,7 +1894,7 @@ void EditorNode::_dialog_action(String p_file) {
case SCENE_TAB_CLOSE:
case FILE_SAVE_SCENE:
case FILE_SAVE_AS_SCENE: {
- int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;
+ int scene_idx = (current_menu_option == FILE_SAVE_SCENE || current_menu_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx;
if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
bool same_open_scene = false;
@@ -1978,7 +1974,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err == ERR_FILE_CANT_OPEN || err == ERR_FILE_NOT_FOUND) {
- config.instantiate(); // new config
+ config.instantiate();
} else if (err != OK) {
show_warning(TTR("An error occurred while trying to save the editor layout.\nMake sure the editor's user data path is writable."));
return;
@@ -2010,11 +2006,11 @@ void EditorNode::_dialog_action(String p_file) {
return;
}
- // erase
+ // Erase key values.
List<String> keys;
config->get_section_keys(p_file, &keys);
- for (const String &E : keys) {
- config->set_value(p_file, E, Variant());
+ for (const String &key : keys) {
+ config->set_value(p_file, key, Variant());
}
config->save(EditorSettings::get_singleton()->get_editor_layouts_config());
@@ -2027,8 +2023,8 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
- default: { // save scene?
-
+ default: {
+ // Save scene?
if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
_save_scene_with_preview(p_file);
}
@@ -2115,7 +2111,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
ObjectID id = p_object->get_instance_id();
if (id != editor_history.get_current()) {
if (p_inspector_only) {
- editor_history.add_object_inspector_only(id);
+ editor_history.add_object(id, String(), true);
} else if (p_property.is_empty()) {
editor_history.add_object(id);
} else {
@@ -2196,7 +2192,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
- String editable_warning; // none by default
+ String editable_warning; // None by default.
if (is_resource) {
Resource *current_res = Object::cast_to<Resource>(current_obj);
@@ -2264,7 +2260,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
if (!multi_nodes.is_empty()) {
- // Pick the top-most node
+ // Pick the top-most node.
multi_nodes.sort_custom<Node::Comparator>();
selected_node = multi_nodes.front()->get();
}
@@ -2289,7 +2285,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
}
- /* Take care of PLUGIN EDITOR */
+ // Take care of the main editor plugin.
if (!inspector_only) {
EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
@@ -2298,7 +2294,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
for (; plugin_index < editor_table.size(); plugin_index++) {
if (editor_table[plugin_index] == main_plugin) {
if (!main_editor_buttons[plugin_index]->is_visible()) {
- main_plugin = nullptr; // if button is not visible, then no plugin active
+ main_plugin = nullptr; // If button is not visible, then no plugin is active.
}
break;
@@ -2306,7 +2302,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
if (main_plugin) {
- // special case if use of external editor is true
+ // Special case if use of external editor is true.
Resource *current_res = Object::cast_to<Resource>(current_obj);
if (main_plugin->get_name() == "Script" && current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
if (!changing_scene) {
@@ -2315,7 +2311,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
- // update screen main_plugin
+ // Update screen main_plugin.
_editor_select(plugin_index);
main_plugin->edit(current_obj);
} else {
@@ -2368,10 +2364,10 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
if (scene->get_scene_file_path().is_empty()) {
- current_option = -1;
+ current_menu_option = -1;
_menu_option(FILE_SAVE_AS_SCENE);
// Set the option to save and run so when the dialog is accepted, the scene runs.
- current_option = FILE_SAVE_AND_RUN;
+ current_menu_option = FILE_SAVE_AND_RUN;
file->set_title(TTR("Save scene before running..."));
return;
}
@@ -2382,7 +2378,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
if (run_filename.is_empty()) {
- // evidently, run the scene
+ // Evidently, run the scene.
if (!ensure_main_scene(false)) {
return;
}
@@ -2446,7 +2442,7 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) {
_menu_option_confirm(RUN_STOP, true);
if (!call_build()) {
- return; // build failed
+ return; // Build failed.
}
EditorDebuggerNode::get_singleton()->start(p_preset->get_platform()->get_debug_protocol());
@@ -2459,8 +2455,8 @@ void EditorNode::_android_build_source_selected(const String &p_file) {
export_template_manager->install_android_template_from_file(p_file);
}
void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
- if (!p_confirmed) { // this may be a hack..
- current_option = (MenuOptions)p_option;
+ if (!p_confirmed) { // FIXME: this may be a hack.
+ current_menu_option = (MenuOptions)p_option;
}
switch (p_option) {
@@ -2513,13 +2509,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE_OTHERS:
case FILE_CLOSE_RIGHT:
case FILE_CLOSE_ALL: {
- if (editor_data.get_edited_scene_count() > 1 && (current_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) {
+ if (editor_data.get_edited_scene_count() > 1 && (current_menu_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) {
int next_tab = editor_data.get_edited_scene() + 1;
next_tab %= editor_data.get_edited_scene_count();
- _scene_tab_closed(next_tab, current_option);
+ _scene_tab_closed(next_tab, current_menu_option);
} else {
- if (current_option != FILE_CLOSE_ALL) {
- current_option = -1;
+ if (current_menu_option != FILE_CLOSE_ALL) {
+ current_menu_option = -1;
} else {
_scene_tab_closed(editor_data.get_edited_scene());
}
@@ -2537,11 +2533,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: {
if (!p_confirmed) {
- tab_closing = _next_unsaved_scene(false);
- _scene_tab_changed(tab_closing);
+ tab_closing_idx = _next_unsaved_scene(false);
+ _scene_tab_changed(tab_closing_idx);
if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- Node *scene_root = editor_data.get_edited_scene_root(tab_closing);
+ Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
if (scene_root) {
String scene_filename = scene_root->get_scene_file_path();
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
@@ -2556,9 +2552,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
}
- if (!editor_data.get_edited_scene_root(tab_closing)) {
- // empty tab
- _scene_tab_closed(tab_closing);
+ if (!editor_data.get_edited_scene_root(tab_closing_idx)) {
+ // Empty tab.
+ _scene_tab_closed(tab_closing_idx);
break;
}
@@ -2566,7 +2562,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
case SCENE_TAB_CLOSE:
case FILE_SAVE_SCENE: {
- int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing;
+ int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing_idx;
Node *scene = editor_data.get_edited_scene_root(scene_idx);
if (scene && !scene->get_scene_file_path().is_empty()) {
if (DirAccess::exists(scene->get_scene_file_path().get_base_dir())) {
@@ -2588,7 +2584,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
[[fallthrough]];
}
case FILE_SAVE_AS_SCENE: {
- int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;
+ int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx;
Node *scene = editor_data.get_edited_scene_root(scene_idx);
@@ -2829,7 +2825,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} break;
case RUN_USER_DATA_FOLDER: {
- // ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved
+ // Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved.
OS::get_singleton()->ensure_user_data_dir();
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
@@ -2967,12 +2963,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_SUPPORT_GODOT_DEVELOPMENT: {
OS::get_singleton()->shell_open("https://godotengine.org/donate");
} break;
-
- // case SET_VIDEO_DRIVER_SAVE_AND_RESTART: {
- // ProjectSettings::get_singleton()->set("rendering/driver/driver_name", video_driver_request);
- // save_all_scenes();
- // restart_editor();
- // } break;
case SET_RENDERING_DRIVER_SAVE_AND_RESTART: {
ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request);
ProjectSettings::get_singleton()->save();
@@ -3025,7 +3015,7 @@ void EditorNode::_tool_menu_option(int p_idx) {
String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
ERR_PRINT("Error calling function from tool menu: " + err);
}
- } // else it's a submenu so don't do anything.
+ } // Else it's a submenu so don't do anything.
} break;
}
}
@@ -3050,17 +3040,17 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
void EditorNode::_exit_editor(int p_exit_code) {
exiting = true;
- resource_preview->stop(); // stop early to avoid crashes
+ resource_preview->stop(); // Stop early to avoid crashes.
_save_docks();
- // Dim the editor window while it's quitting to make it clearer that it's busy
+ // Dim the editor window while it's quitting to make it clearer that it's busy.
dim_editor(true);
get_tree()->quit(p_exit_code);
}
void EditorNode::_discard_changes(const String &p_str) {
- switch (current_option) {
+ switch (current_menu_option) {
case FILE_CLOSE_ALL_AND_QUIT:
case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT:
@@ -3069,7 +3059,7 @@ void EditorNode::_discard_changes(const String &p_str) {
case FILE_CLOSE_RIGHT:
case FILE_CLOSE_ALL:
case SCENE_TAB_CLOSE: {
- Node *scene = editor_data.get_edited_scene_root(tab_closing);
+ Node *scene = editor_data.get_edited_scene_root(tab_closing_idx);
if (scene != nullptr) {
String scene_filename = scene->get_scene_file_path();
if (!scene_filename.is_empty()) {
@@ -3077,37 +3067,37 @@ void EditorNode::_discard_changes(const String &p_str) {
}
}
- _remove_scene(tab_closing);
+ _remove_scene(tab_closing_idx);
_update_scene_tabs();
- if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
+ if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT || current_menu_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
// If restore tabs is enabled, reopen the scene that has just been closed, so it's remembered properly.
if (bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) {
_menu_option_confirm(FILE_OPEN_PREV, true);
}
if (_next_unsaved_scene(false) == -1) {
- if (current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- current_option = RELOAD_CURRENT_PROJECT;
- } else if (current_option == FILE_CLOSE_ALL_AND_QUIT) {
- current_option = FILE_QUIT;
+ if (current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
+ current_menu_option = RELOAD_CURRENT_PROJECT;
+ } else if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT) {
+ current_menu_option = FILE_QUIT;
} else {
- current_option = RUN_PROJECT_MANAGER;
+ current_menu_option = RUN_PROJECT_MANAGER;
}
_discard_changes();
} else {
- _menu_option_confirm(current_option, false);
+ _menu_option_confirm(current_menu_option, false);
}
- } else if (current_option == FILE_CLOSE_OTHERS || current_option == FILE_CLOSE_RIGHT) {
- if (editor_data.get_edited_scene_count() == 1 || (current_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
- current_option = -1;
+ } else if (current_menu_option == FILE_CLOSE_OTHERS || current_menu_option == FILE_CLOSE_RIGHT) {
+ if (editor_data.get_edited_scene_count() == 1 || (current_menu_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
+ current_menu_option = -1;
save_confirmation->hide();
} else {
- _menu_option_confirm(current_option, false);
+ _menu_option_confirm(current_menu_option, false);
}
- } else if (current_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
- _menu_option_confirm(current_option, false);
+ } else if (current_menu_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
+ _menu_option_confirm(current_menu_option, false);
} else {
- current_option = -1;
+ current_menu_option = -1;
save_confirmation->hide();
}
} break;
@@ -3166,7 +3156,7 @@ void EditorNode::_editor_select(int p_which) {
ERR_FAIL_INDEX(p_which, editor_table.size());
- if (!main_editor_buttons[p_which]->is_visible()) { // button hidden, no editor
+ if (!main_editor_buttons[p_which]->is_visible()) { // Button hidden, no editor.
return;
}
@@ -3200,9 +3190,9 @@ void EditorNode::_editor_select(int p_which) {
if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
if (p_which == EDITOR_SCRIPT) {
- set_distraction_free_mode(script_distraction);
+ set_distraction_free_mode(script_distraction_free);
} else {
- set_distraction_free_mode(scene_distraction);
+ set_distraction_free_mode(scene_distraction_free);
}
}
}
@@ -3282,13 +3272,13 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan
}
void EditorNode::_update_addon_config() {
- if (_initializing_addons) {
+ if (_initializing_plugins) {
return;
}
Vector<String> enabled_addons;
- for (const KeyValue<String, EditorPlugin *> &E : plugin_addons) {
+ for (const KeyValue<String, EditorPlugin *> &E : addon_name_to_plugin) {
enabled_addons.push_back(E.key);
}
@@ -3302,14 +3292,14 @@ void EditorNode::_update_addon_config() {
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
- ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon));
- ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon));
+ ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(p_addon));
+ ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(p_addon));
if (!p_enabled) {
- EditorPlugin *addon = plugin_addons[p_addon];
+ EditorPlugin *addon = addon_name_to_plugin[p_addon];
remove_editor_plugin(addon, p_config_changed);
- memdelete(addon); // bye
- plugin_addons.erase(p_addon);
+ memdelete(addon);
+ addon_name_to_plugin.erase(p_addon);
_update_addon_config();
return;
}
@@ -3366,14 +3356,14 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script);
- plugin_addons[p_addon] = ep;
+ addon_name_to_plugin[p_addon] = ep;
add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}
bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const {
- return plugin_addons.has(p_addon);
+ return addon_name_to_plugin.has(p_addon);
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {
@@ -3400,10 +3390,10 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
void EditorNode::_remove_scene(int index, bool p_change_tab) {
if (editor_data.get_edited_scene() == index) {
- // Scene to remove is current scene
+ // Scene to remove is current scene.
_remove_edited_scene(p_change_tab);
} else {
- // Scene to remove is not active scene
+ // Scene to remove is not active scene.
editor_data.remove_scene(index);
}
}
@@ -3417,7 +3407,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
get_editor_data().set_edited_scene_root(p_scene);
if (Object::cast_to<Popup>(p_scene)) {
- Object::cast_to<Popup>(p_scene)->show(); // show popups
+ Object::cast_to<Popup>(p_scene)->show();
}
SceneTreeDock::get_singleton()->set_edited_scene(p_scene);
if (get_tree()) {
@@ -3453,7 +3443,7 @@ Dictionary EditorNode::_get_main_scene_state() {
void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (get_edited_scene() != p_for_scene && p_for_scene != nullptr) {
- return; // not for this scene
+ return; // Not for this scene.
}
changing_scene = false;
@@ -3468,7 +3458,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (p_state.has("editor_index")) {
int index = p_state["editor_index"];
- if (current < 2) { // if currently in spatial/2d, only switch to spatial/2d. if currently in script, stay there
+ if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
if (index < 2 || !get_edited_scene()) {
_editor_select(index);
}
@@ -3477,7 +3467,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (get_edited_scene()) {
if (current < 2) {
- // use heuristic instead
+ // Use heuristic instead.
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
if (n2d > n3d) {
@@ -3499,7 +3489,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
SceneTreeDock::get_singleton()->set_filter(p_state["node_filter"]);
}
- // this should only happen at the very end
+ // This should only happen at the very end.
EditorDebuggerNode::get_singleton()->update_live_edit_root();
ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
@@ -3548,7 +3538,7 @@ void EditorNode::set_current_scene(int p_idx) {
Node *new_scene = editor_data.get_edited_scene_root();
if (Object::cast_to<Popup>(new_scene)) {
- Object::cast_to<Popup>(new_scene)->show(); // show popups
+ Object::cast_to<Popup>(new_scene)->show();
}
SceneTreeDock::get_singleton()->set_edited_scene(new_scene);
@@ -3567,7 +3557,7 @@ void EditorNode::set_current_scene(int p_idx) {
_update_title();
- call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // do after everything else is done setting up
+ call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
}
bool EditorNode::is_scene_open(const String &p_path) {
@@ -3654,7 +3644,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
- current_option = -1;
+ current_menu_option = -1;
Vector<String> errors;
for (Set<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) {
errors.push_back(E->get());
@@ -3669,7 +3659,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
return ERR_FILE_MISSING_DEPENDENCIES;
}
- dependency_errors.erase(lpath); // at least not self path
+ dependency_errors.erase(lpath); // At least not self path.
for (KeyValue<String, Set<String>> &E : dependency_errors) {
String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n";
@@ -3680,7 +3670,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
if (ResourceCache::has(lpath)) {
- // used from somewhere else? no problem! update state and replace sdata
+ // Used from somewhere else? No problem! Update state and replace sdata.
Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath)));
if (ps.is_valid()) {
ps->replace_state(sdata->get_state());
@@ -3689,7 +3679,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
} else {
- sdata->set_path(lpath, true); // take over path
+ sdata->set_path(lpath, true); // Take over path.
}
Node *new_scene = sdata->instantiate(p_set_inherited ? PackedScene::GEN_EDIT_STATE_MAIN_INHERITED : PackedScene::GEN_EDIT_STATE_MAIN);
@@ -3752,7 +3742,7 @@ void EditorNode::open_request(const String &p_path) {
}
}
- load_scene(p_path); // as it will be opened in separate tab
+ load_scene(p_path); // As it will be opened in separate tab.
}
void EditorNode::edit_foreign_resource(RES p_resource) {
@@ -3769,7 +3759,7 @@ void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) {
}
void EditorNode::_inherit_request(String p_file) {
- current_option = FILE_NEW_INHERITED_SCENE;
+ current_menu_option = FILE_NEW_INHERITED_SCENE;
_dialog_action(p_file);
}
@@ -3931,9 +3921,7 @@ void EditorNode::register_editor_types() {
GDREGISTER_ABSTRACT_CLASS(FileSystemDock);
- // FIXME: Is this stuff obsolete, or should it be ported to new APIs?
GDREGISTER_CLASS(EditorScenePostImport);
- //ClassDB::register_type<EditorImportExport>();
GDREGISTER_CLASS(EditorCommandPalette);
GDREGISTER_CLASS(EditorDebuggerPlugin);
@@ -3971,7 +3959,7 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons
// return name;
// }
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x
StringName base = script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4007,7 +3995,7 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const
return name;
}
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x.
StringName base = base_script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4048,7 +4036,7 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na
}
pick_main_scene->hide();
- current_option = SETTINGS_PICK_MAIN_SCENE;
+ current_menu_option = SETTINGS_PICK_MAIN_SCENE;
_dialog_action(scene->get_scene_file_path());
}
}
@@ -4071,7 +4059,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String
return icon;
}
- // should probably be deprecated in 4.x
+ // TODO: should probably be deprecated in 4.x
StringName base = base_script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4085,7 +4073,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String
}
}
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x.
if (p_object->has_meta("_editor_icon")) {
return p_object->get_meta("_editor_icon");
}
@@ -4243,14 +4231,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
}
void EditorNode::show_accept(const String &p_text, const String &p_title) {
- current_option = -1;
+ current_menu_option = -1;
accept->get_ok_button()->set_text(p_title);
accept->set_text(p_text);
accept->popup_centered();
}
void EditorNode::show_save_accept(const String &p_text, const String &p_title) {
- current_option = -1;
+ current_menu_option = -1;
save_accept->get_ok_button()->set_text(p_title);
save_accept->set_text(p_text);
save_accept->popup_centered();
@@ -4290,7 +4278,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
}
void EditorNode::_dock_make_float() {
- Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
+ Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control();
ERR_FAIL_COND(!dock);
Size2 borders = Size2(4, 4) * EDSCALE;
@@ -4299,7 +4287,7 @@ void EditorNode::_dock_make_float() {
Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
int dock_index = dock->get_index();
- dock_slot[dock_popup_selected]->remove_child(dock);
+ dock_slot[dock_popup_selected_idx]->remove_child(dock);
Window *window = memnew(Window);
window->set_title(dock->get_name());
@@ -4321,7 +4309,7 @@ void EditorNode::_dock_make_float() {
window->set_position(dock_screen_pos);
window->set_transient(true);
window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request), varray(dock));
- window->set_meta("dock_slot", dock_popup_selected);
+ window->set_meta("dock_slot", dock_popup_selected_idx);
window->set_meta("dock_index", dock_index);
gui_base->add_child(window);
@@ -4373,9 +4361,9 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
}
}
- if (nrect != dock_select_rect_over) {
+ if (nrect != dock_select_rect_over_idx) {
dock_select->update();
- dock_select_rect_over = nrect;
+ dock_select_rect_over_idx = nrect;
}
if (nrect == -1) {
@@ -4384,20 +4372,20 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = me;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected != nrect) {
- Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) {
+ Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control();
if (dock) {
- dock_slot[dock_popup_selected]->remove_child(dock);
+ dock_slot[dock_popup_selected_idx]->remove_child(dock);
}
- if (dock_slot[dock_popup_selected]->get_tab_count() == 0) {
- dock_slot[dock_popup_selected]->hide();
+ if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) {
+ dock_slot[dock_popup_selected_idx]->hide();
} else {
- dock_slot[dock_popup_selected]->set_current_tab(0);
+ dock_slot[dock_popup_selected_idx]->set_current_tab(0);
}
dock_slot[nrect]->add_child(dock);
- dock_popup_selected = nrect;
+ dock_popup_selected_idx = nrect;
dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1);
dock_slot[nrect]->show();
dock_select->update();
@@ -4411,38 +4399,38 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
}
void EditorNode::_dock_popup_exit() {
- dock_select_rect_over = -1;
+ dock_select_rect_over_idx = -1;
dock_select->update();
}
void EditorNode::_dock_pre_popup(int p_which) {
- dock_popup_selected = p_which;
+ dock_popup_selected_idx = p_which;
}
void EditorNode::_dock_move_left() {
- if (dock_popup_selected < 0 || dock_popup_selected >= DOCK_SLOT_MAX) {
+ if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) {
return;
}
- Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab());
- Control *prev = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() - 1);
+ Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *prev = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
if (!current || !prev) {
return;
}
- dock_slot[dock_popup_selected]->move_child(current, prev->get_index());
- dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() - 1);
+ dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index());
+ dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
dock_select->update();
_edit_current();
_save_docks();
}
void EditorNode::_dock_move_right() {
- Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab());
- Control *next = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() + 1);
+ Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *next = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
if (!current || !next) {
return;
}
- dock_slot[dock_popup_selected]->move_child(next, current->get_index());
- dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() + 1);
+ dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index());
+ dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
dock_select->update();
_edit_current();
_save_docks();
@@ -4470,9 +4458,9 @@ void EditorNode::_dock_select_draw() {
dock_tab_move_left->set_disabled(true);
dock_tab_move_right->set_disabled(true);
- if (dock_popup_selected != -1 && dock_slot[dock_popup_selected]->get_tab_count()) {
- dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() == 0);
- dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() >= dock_slot[dock_popup_selected]->get_tab_count() - 1);
+ if (dock_popup_selected_idx != -1 && dock_slot[dock_popup_selected_idx]->get_tab_count()) {
+ dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() == 0);
+ dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() >= dock_slot[dock_popup_selected_idx]->get_tab_count() - 1);
}
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -4515,7 +4503,7 @@ void EditorNode::_dock_select_draw() {
r.position += Vector2(2, 5);
r.size -= Vector2(4, 7);
- if (i == dock_select_rect_over) {
+ if (i == dock_select_rect_over_idx) {
dock_select->draw_rect(r, used_selected);
} else if (dock_slot[i]->get_tab_count() == 0) {
dock_select->draw_rect(r, unused);
@@ -4526,7 +4514,7 @@ void EditorNode::_dock_select_draw() {
for (int j = 0; j < MIN(3, dock_slot[i]->get_tab_count()); j++) {
int xofs = (r.size.width / 3) * j;
Color c = used;
- if (i == dock_popup_selected && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) {
+ if (i == dock_popup_selected_idx && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) {
c = tab_selected;
}
dock_select->draw_rect(Rect2(2 + ofs.x + xofs, ofs.y, r.size.width / 3 - 1, 3), c);
@@ -4536,7 +4524,7 @@ void EditorNode::_dock_select_draw() {
void EditorNode::_save_docks() {
if (waiting_for_first_scan) {
- return; // scanning, do not touch docks
+ return; // Scanning, do not touch docks.
}
Ref<ConfigFile> config;
config.instantiate();
@@ -4607,7 +4595,7 @@ void EditorNode::_load_docks() {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
- // no config
+ // No config.
if (overridden_default_layout >= 0) {
_layout_menu_option(overridden_default_layout);
}
@@ -4670,7 +4658,7 @@ void EditorNode::_update_dock_slots_visibility() {
}
void EditorNode::_dock_tab_changed(int p_tab) {
- // update visibility but don't set current tab
+ // Update visibility but don't set current tab.
if (!docks_visible) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -4720,7 +4708,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
for (int j = 0; j < names.size(); j++) {
String name = names[j];
- // find it, in a horribly inefficient way
+ // FIXME: Find it, in a horribly inefficient way.
int atidx = -1;
Control *node = nullptr;
for (int k = 0; k < DOCK_SLOT_MAX; k++) {
@@ -4734,7 +4722,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
atidx = k;
break;
}
- if (atidx == -1) { // well, it's not anywhere
+ if (atidx == -1) { // Well, it's not anywhere.
continue;
}
@@ -4850,11 +4838,11 @@ bool EditorNode::has_scenes_in_session() {
}
bool EditorNode::ensure_main_scene(bool p_from_native) {
- pick_main_scene->set_meta("from_native", p_from_native); // whether from play button or native run
+ pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run.
String main_scene = GLOBAL_DEF("application/run/main_scene", "");
if (main_scene.is_empty()) {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered();
@@ -4869,14 +4857,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
}
if (!FileAccess::exists(main_scene)) {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered();
return false;
}
if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered();
return false;
@@ -4971,7 +4959,7 @@ void EditorNode::_update_layouts_menu() {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err != OK) {
- return; // no config
+ return; // No config.
}
List<String> layouts;
@@ -4990,14 +4978,14 @@ void EditorNode::_update_layouts_menu() {
void EditorNode::_layout_menu_option(int p_id) {
switch (p_id) {
case SETTINGS_LAYOUT_SAVE: {
- current_option = p_id;
+ current_menu_option = p_id;
layout_dialog->set_title(TTR("Save Layout"));
layout_dialog->get_ok_button()->set_text(TTR("Save"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(true);
} break;
case SETTINGS_LAYOUT_DELETE: {
- current_option = p_id;
+ current_menu_option = p_id;
layout_dialog->set_title(TTR("Delete Layout"));
layout_dialog->get_ok_button()->set_text(TTR("Delete"));
layout_dialog->popup_centered();
@@ -5012,7 +5000,7 @@ void EditorNode::_layout_menu_option(int p_id) {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err != OK) {
- return; // no config
+ return; // No config.
}
_load_docks_from_config(config, editor_layouts->get_item_text(p_id));
@@ -5029,8 +5017,8 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
}
void EditorNode::_scene_tab_closed(int p_tab, int option) {
- current_option = option;
- tab_closing = p_tab;
+ current_menu_option = option;
+ tab_closing_idx = p_tab;
Node *scene = editor_data.get_edited_scene_root(p_tab);
if (!scene) {
_discard_changes();
@@ -5086,7 +5074,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
}
}
if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- // context menu
+ // Context menu.
scene_tabs_context_menu->clear();
scene_tabs_context_menu->reset_size();
@@ -5154,7 +5142,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
if (p_tab == editor_data.get_edited_scene()) {
- return; // pointless
+ return; // Pointless.
}
uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
@@ -5256,7 +5244,8 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
- if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller
+ if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) {
+ // This is the debug panel which uses tabs, so the top section should be smaller.
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles")));
} else {
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
@@ -5301,11 +5290,11 @@ void EditorNode::_toggle_distraction_free_mode() {
}
if (screen == EDITOR_SCRIPT) {
- script_distraction = !script_distraction;
- set_distraction_free_mode(script_distraction);
+ script_distraction_free = !script_distraction_free;
+ set_distraction_free_mode(script_distraction_free);
} else {
- scene_distraction = !scene_distraction;
- set_distraction_free_mode(scene_distraction);
+ scene_distraction_free = !scene_distraction_free;
+ set_distraction_free_mode(scene_distraction_free);
}
} else {
set_distraction_free_mode(distraction_free->is_pressed());
@@ -5357,7 +5346,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
Ref<Texture2D> preview;
{
- // todo make proper previews
+ // TODO: make proper previews
Ref<ImageTexture> texture = gui_base->get_theme_icon(SNAME("FileBigThumb"), SNAME("EditorIcons"));
Ref<Image> img = texture->get_image();
img = img->duplicate();
@@ -5379,7 +5368,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
drag_control->add_child(label);
- p_from->set_drag_preview(drag_control); // wait until it enters scene
+ p_from->set_drag_preview(drag_control); // Wait until it enters scene.
label->set_position(Point2((preview->get_width() - label->get_minimum_size().width) / 2, preview->get_height()));
@@ -5433,7 +5422,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
}
vbox->add_child(label);
}
- p_from->set_drag_preview(vbox); // wait until it enters scene
+ p_from->set_drag_preview(vbox); // Wait until it enters scene.
Dictionary drag_data;
drag_data["type"] = has_folder ? "files_and_dirs" : "files";
@@ -5549,7 +5538,7 @@ void EditorNode::reload_scene(const String &p_path) {
if (scene_idx == -1) {
if (get_edited_scene()) {
- // scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
+ // Scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
editor_data.get_undo_redo().clear_history();
}
return;
@@ -5560,17 +5549,15 @@ void EditorNode::reload_scene(const String &p_path) {
_set_scene_metadata(p_path);
}
- // remove scene
+ // Reload scene.
_remove_scene(scene_idx, false);
-
- // reload scene
load_scene(p_path, true, false, true, true);
- // adjust index so tab is back a the previous position
+ // Adjust index so tab is back a the previous position.
editor_data.move_edited_scene_to_index(scene_idx);
get_undo_redo()->clear_history();
- // recover the tab
+ // Recover the tab.
scene_tabs->set_current_tab(current_tab);
}
@@ -5669,9 +5656,9 @@ void EditorNode::_update_rendering_driver_color() {
void EditorNode::_rendering_driver_selected(int p_which) {
String driver = rendering_driver->get_item_metadata(p_which);
- String current = ""; // OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
+ String current_driver = OS::get_singleton()->get_current_rendering_driver_name();
- if (driver == current) {
+ if (driver == current_driver) {
return;
}
@@ -5857,15 +5844,19 @@ EditorNode::EditorNode() {
RenderingServer::get_singleton()->set_debug_generate_wireframes(true);
- NavigationServer3D::get_singleton()->set_active(false); // no nav by default if editor
+ // No navigation server by default if in editor.
+ NavigationServer3D::get_singleton()->set_active(false);
+
+ // No physics by default if in editor.
+ PhysicsServer3D::get_singleton()->set_active(false);
+ PhysicsServer2D::get_singleton()->set_active(false);
- PhysicsServer3D::get_singleton()->set_active(false); // no physics by default if editor
- PhysicsServer2D::get_singleton()->set_active(false); // no physics by default if editor
- ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
+ // No scripting by default if in editor.
+ ScriptServer::set_scripting_enabled(false);
- EditorHelp::generate_doc(); // before any editor classes are created
+ EditorHelp::generate_doc(); // Before any editor classes are created.
SceneState::set_disable_placeholders(true);
- ResourceLoader::clear_translation_remaps(); // no remaps using during editor
+ ResourceLoader::clear_translation_remaps(); // Using no remaps if in editor.
ResourceLoader::clear_path_remaps();
Input *id = Input::get_singleton();
@@ -5879,8 +5870,8 @@ EditorNode::EditorNode() {
}
if (!found_touchscreen && Input::get_singleton()) {
- // only if no touchscreen ui hint, set emulation
- id->set_emulate_touch_from_mouse(false); // just disable just in case
+ // Only if no touchscreen ui hint, disable emulation just in case.
+ id->set_emulate_touch_from_mouse(false);
}
DisplayServer::get_singleton()->cursor_set_custom_image(RES());
}
@@ -5889,7 +5880,7 @@ EditorNode::EditorNode() {
last_checked_version = 0;
TranslationServer::get_singleton()->set_enabled(false);
- // load settings
+ // Load settings.
if (!EditorSettings::get_singleton()) {
EditorSettings::create();
}
@@ -5928,7 +5919,7 @@ EditorNode::EditorNode() {
}
}
- // Define a minimum window size to prevent UI elements from overlapping or being cut off
+ // Define a minimum window size to prevent UI elements from overlapping or being cut off.
DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE);
ResourceLoader::set_abort_on_missing_resources(false);
@@ -5938,7 +5929,8 @@ EditorNode::EditorNode() {
ResourceLoader::set_error_notify_func(this, _load_error_notify);
ResourceLoader::set_dependency_error_notify_func(this, _dependency_error_report);
- { // register importers at the beginning, so dialogs are created with the right extensions
+ {
+ // Register importers at the beginning, so dialogs are created with the right extensions.
Ref<ResourceImporterTexture> import_texture;
import_texture.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(import_texture);
@@ -6041,7 +6033,7 @@ EditorNode::EditorNode() {
EditorFileSystem *efs = memnew(EditorFileSystem);
add_child(efs);
- // used for previews
+ // Used for previews.
FileDialog::get_icon_func = _file_dialog_get_icon;
FileDialog::register_func = _file_dialog_register;
FileDialog::unregister_func = _file_dialog_unregister;
@@ -6053,14 +6045,13 @@ EditorNode::EditorNode() {
editor_export = memnew(EditorExport);
add_child(editor_export);
- // Exporters might need the theme
+ // Exporters might need the theme.
theme = create_custom_theme();
register_exporters();
ClassDB::set_class_enabled("RootMotionView", true);
- // defs here, use EDITOR_GET in logic
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF("interface/editor/show_update_spinner", false);
EDITOR_DEF("interface/editor/update_continuously", false);
@@ -6105,7 +6096,7 @@ EditorNode::EditorNode() {
progress_dialog = memnew(ProgressDialog);
gui_base->add_child(progress_dialog);
- // take up all screen
+ // Take up all screen.
gui_base->set_anchor(SIDE_RIGHT, Control::ANCHOR_END);
gui_base->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END);
gui_base->set_end(Point2(0, 0));
@@ -6167,7 +6158,7 @@ EditorNode::EditorNode() {
dock_slot[DOCK_SLOT_RIGHT_BR] = memnew(TabContainer);
right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]);
- // Store them for easier access
+ // Store them for easier access.
vsplits.push_back(left_l_vsplit);
vsplits.push_back(left_r_vsplit);
vsplits.push_back(right_l_vsplit);
@@ -6236,8 +6227,9 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
- dock_select_rect_over = -1;
- dock_popup_selected = -1;
+ dock_select_rect_over_idx = -1;
+ dock_popup_selected_idx = -1;
+
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -6514,7 +6506,7 @@ EditorNode::EditorNode() {
main_editor_button_vb = memnew(HBoxContainer);
menu_hb->add_child(main_editor_button_vb);
- // Options are added and handled by DebuggerEditorPlugin
+ // Options are added and handled by DebuggerEditorPlugin.
debug_menu = memnew(MenuButton);
debug_menu->set_flat(false);
debug_menu->set_switch_on_hover(true);
@@ -6559,10 +6551,10 @@ EditorNode::EditorNode() {
p->add_separator();
if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
- // Configuration and data folders are located in the same place (Windows/macos)
+ // Configuration and data folders are located in the same place (Windows/MacOS).
p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
} else {
- // Separate configuration and data folders (Linux)
+ // Separate configuration and data folders (Linux).
p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER);
p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER);
}
@@ -6571,7 +6563,6 @@ EditorNode::EditorNode() {
p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
- // Help Menu
help_menu = memnew(MenuButton);
help_menu->set_flat(false);
help_menu->set_switch_on_hover(true);
@@ -6736,7 +6727,7 @@ EditorNode::EditorNode() {
p->add_item(TTR("Hide Update Spinner"), SETTINGS_UPDATE_SPINNER_HIDE);
_update_update_spinner();
- // Instantiate and place editor docks
+ // Instantiate and place editor docks.
memnew(SceneTreeDock(scene_root, editor_selection, editor_data));
memnew(InspectorDock(editor_data));
@@ -6748,27 +6739,27 @@ EditorNode::EditorNode() {
filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
- // Scene: Top left
+ // Scene: Top left.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(SceneTreeDock::get_singleton()), TTR("Scene"));
- // Import: Top left, behind Scene
+ // Import: Top left, behind Scene.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(ImportDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(ImportDock::get_singleton()), TTR("Import"));
- // FileSystem: Bottom left
+ // FileSystem: Bottom left.
dock_slot[DOCK_SLOT_LEFT_BR]->add_child(FileSystemDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_BR]->get_tab_idx_from_control(FileSystemDock::get_singleton()), TTR("FileSystem"));
- // Inspector: Full height right
+ // Inspector: Full height right.
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(InspectorDock::get_singleton());
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(InspectorDock::get_singleton()), TTR("Inspector"));
- // Node: Full height right, behind Inspector
+ // Node: Full height right, behind Inspector.
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton());
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(NodeDock::get_singleton()), TTR("Node"));
- // Hide unused dock slots and vsplits
+ // Hide unused dock slots and vsplits.
dock_slot[DOCK_SLOT_LEFT_UL]->hide();
dock_slot[DOCK_SLOT_LEFT_BL]->hide();
dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
@@ -6777,16 +6768,16 @@ EditorNode::EditorNode() {
left_l_vsplit->hide();
right_r_vsplit->hide();
- // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
+ // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize.
left_r_hsplit->set_split_offset(70 * EDSCALE);
main_hsplit->set_split_offset(-70 * EDSCALE);
- // Define corresponding default layout
+ // Define corresponding default layout.
const String docks_section = "docks";
overridden_default_layout = -1;
default_layout.instantiate();
- // Dock numbers are based on DockSlot enum value + 1
+ // Dock numbers are based on DockSlot enum value + 1.
default_layout->set_value(docks_section, "dock_3", "Scene,Import");
default_layout->set_value(docks_section, "dock_4", "FileSystem");
default_layout->set_value(docks_section, "dock_5", "Inspector,Node");
@@ -6801,7 +6792,7 @@ EditorNode::EditorNode() {
_update_layouts_menu();
- // Bottom panels
+ // Bottom panels.
bottom_panel = memnew(PanelContainer);
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
@@ -6837,7 +6828,7 @@ EditorNode::EditorNode() {
}
// Set the text to copy in metadata as it slightly differs from the button's text.
version_btn->set_meta(META_TEXT_TO_COPY, "v" VERSION_FULL_BUILD + hash);
- // Fade out the version label to be less prominent, but still readable
+ // Fade out the version label to be less prominent, but still readable.
version_btn->set_self_modulate(Color(1, 1, 1, 0.65));
version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
version_btn->set_tooltip(TTR("Click to copy."));
@@ -6960,8 +6951,8 @@ EditorNode::EditorNode() {
file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
- preview_gen = memnew(AudioStreamPreviewGenerator);
- add_child(preview_gen);
+ audio_preview_gen = memnew(AudioStreamPreviewGenerator);
+ add_child(audio_preview_gen);
add_editor_plugin(memnew(DebuggerEditorPlugin(debug_menu)));
add_editor_plugin(memnew(DebugAdapterServer()));
@@ -6996,7 +6987,7 @@ EditorNode::EditorNode() {
EditorAudioBuses *audio_bus_editor = EditorAudioBuses::register_editor();
- ScriptTextEditor::register_editor(); // register one for text scripts
+ ScriptTextEditor::register_editor(); // Register one for text scripts.
TextEditor::register_editor();
if (StreamPeerSSL::is_available()) {
@@ -7005,12 +6996,12 @@ EditorNode::EditorNode() {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
- // add interface before adding plugins
+ // Add interface before adding plugins.
editor_interface = memnew(EditorInterface);
add_child(editor_interface);
- // more visually meaningful to have this later
+ // More visually meaningful to have this later.
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
add_editor_plugin(memnew(ReplicationEditorPlugin));
@@ -7245,7 +7236,8 @@ EditorNode::EditorNode() {
screenshot_timer->set_owner(get_owner());
String exec = OS::get_singleton()->get_executable_path();
- EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); // Save editor executable path for third-party tools
+ // Save editor executable path for third-party tools.
+ EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec);
}
EditorNode::~EditorNode() {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 785baee6c1..7d24cfe758 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -112,6 +112,13 @@ public:
DOCK_SLOT_MAX
};
+ enum EditorTable {
+ EDITOR_2D = 0,
+ EDITOR_3D,
+ EDITOR_SCRIPT,
+ EDITOR_ASSETLIB
+ };
+
struct ExecuteThreadArgs {
String path;
List<String> args;
@@ -123,10 +130,6 @@ public:
};
private:
- enum {
- HISTORY_SIZE = 64
- };
-
enum MenuOptions {
FILE_NEW_SCENE,
FILE_NEW_INHERITED_SCENE,
@@ -218,13 +221,59 @@ private:
TOOL_MENU_BASE = 1000
};
+ enum {
+ MAX_INIT_CALLBACKS = 128,
+ MAX_BUILD_CALLBACKS = 128
+ };
+
enum ScriptNameCasing {
SCENE_NAME_CASING_AUTO,
SCENE_NAME_CASING_PASCAL_CASE,
SCENE_NAME_CASING_SNAKE_CASE
};
- SubViewport *scene_root; // root of the scene being edited
+ struct BottomPanelItem {
+ String name;
+ Control *control = nullptr;
+ Button *button = nullptr;
+ };
+
+ struct ExportDefer {
+ String preset;
+ String path;
+ bool debug = false;
+ bool pack_only = false;
+ } export_defer;
+
+ static EditorNode *singleton;
+
+ EditorData editor_data;
+ EditorFolding editor_folding;
+ EditorRun editor_run;
+ EditorSelectionHistory editor_history;
+
+ EditorCommandPalette *command_palette = nullptr;
+ EditorExport *editor_export = nullptr;
+ EditorInterface *editor_interface = nullptr;
+ EditorLog *log = nullptr;
+ EditorNativeShaderSourceVisualizer *native_shader_source_visualizer = nullptr;
+ EditorPlugin *editor_plugin_screen = nullptr;
+ EditorPluginList *editor_plugins_force_input_forwarding = nullptr;
+ EditorPluginList *editor_plugins_force_over = nullptr;
+ EditorPluginList *editor_plugins_over = nullptr;
+ EditorQuickOpen *quick_open = nullptr;
+ EditorQuickOpen *quick_run = nullptr;
+ EditorResourcePreview *resource_preview = nullptr;
+ EditorRunNative *run_native = nullptr;
+ EditorSelection *editor_selection = nullptr;
+ EditorSettingsDialog *editor_settings_dialog = nullptr;
+
+ ProjectExportDialog *project_export = nullptr;
+ ProjectSettingsEditor *project_settings_editor = nullptr;
+
+ Vector<EditorPlugin *> editor_plugins;
+ bool _initializing_plugins = false;
+ Map<String, EditorPlugin *> addon_name_to_plugin;
PanelContainer *scene_root_parent;
Control *theme_base;
@@ -236,11 +285,8 @@ private:
int rendering_driver_current;
String rendering_driver_request;
- void _rendering_driver_selected(int);
- void _update_rendering_driver_color();
-
- // Split containers
+ // Split containers.
HSplitContainer *left_l_hsplit;
VSplitContainer *left_l_vsplit;
HSplitContainer *left_r_hsplit;
@@ -249,20 +295,17 @@ private:
HSplitContainer *right_hsplit;
VSplitContainer *right_l_vsplit;
VSplitContainer *right_r_vsplit;
-
VSplitContainer *center_split;
-
- // To access those easily by index
+ // To access those easily by index.
Vector<VSplitContainer *> vsplits;
Vector<HSplitContainer *> hsplits;
- // Main tabs
-
+ // Main tabs.
TabBar *scene_tabs;
PopupMenu *scene_tabs_context_menu;
Panel *tab_preview_panel;
TextureRect *tab_preview;
- int tab_closing;
+ int tab_closing_idx;
bool exiting = false;
bool dimmed = false;
@@ -304,7 +347,10 @@ private:
Ref<Theme> theme;
PopupMenu *recent_scenes;
- EditorRunNative *run_native;
+ String _recent_scene;
+ List<String> previous_scenes;
+ String defer_load_scene;
+ Node *_last_instantiated_scene;
ConfirmationDialog *confirmation;
ConfirmationDialog *save_confirmation;
@@ -325,11 +371,6 @@ private:
ConfirmationDialog *install_android_build_template;
ConfirmationDialog *remove_android_build_template;
- EditorSettingsDialog *editor_settings_dialog;
- ProjectSettingsEditor *project_settings_editor;
- bool settings_changed = true; // make it update settings on first frame
- void _update_from_settings();
-
PopupMenu *vcs_actions_menu;
EditorFileDialog *file;
ExportTemplateManager *export_template_manager;
@@ -343,26 +384,16 @@ private:
String current_path;
MenuButton *update_spinner;
- EditorNativeShaderSourceVisualizer *native_shader_source_visualizer;
-
- String defer_load_scene;
- Node *_last_instantiated_scene;
-
- EditorLog *log;
- CenterContainer *tabs_center;
- EditorQuickOpen *quick_open;
- EditorQuickOpen *quick_run;
- EditorCommandPalette *command_palette;
-
HBoxContainer *main_editor_button_vb;
Vector<Button *> main_editor_buttons;
Vector<EditorPlugin *> editor_table;
- AudioStreamPreviewGenerator *preview_gen;
+ AudioStreamPreviewGenerator *audio_preview_gen;
ProgressDialog *progress_dialog;
BackgroundProgress *progress_hb;
DependencyErrorDialog *dependency_error;
+ Map<String, Set<String>> dependency_errors;
DependencyEditor *dependency_fixer;
OrphanResourcesDialog *orphan_resources;
ConfirmationDialog *open_imported;
@@ -371,91 +402,110 @@ private:
Vector<Control *> floating_docks;
- TabContainer *dock_slot[DOCK_SLOT_MAX];
- Rect2 dock_select_rect[DOCK_SLOT_MAX];
- int dock_select_rect_over;
- PopupPanel *dock_select_popup;
- Control *dock_select;
Button *dock_float;
Button *dock_tab_move_left;
Button *dock_tab_move_right;
- int dock_popup_selected;
+ Control *dock_select;
+ PopupPanel *dock_select_popup;
+ Rect2 dock_select_rect[DOCK_SLOT_MAX];
+ TabContainer *dock_slot[DOCK_SLOT_MAX];
Timer *dock_drag_timer;
bool docks_visible = true;
+ int dock_popup_selected_idx;
+ int dock_select_rect_over_idx;
HBoxContainer *tabbar_container;
Button *distraction_free;
Button *scene_tab_add;
Control *scene_tab_add_ph;
- bool scene_distraction = false;
- bool script_distraction = false;
-
- String _tmp_import_path;
+ Vector<BottomPanelItem> bottom_panel_items;
+ PanelContainer *bottom_panel;
+ HBoxContainer *bottom_panel_hb;
+ HBoxContainer *bottom_panel_hb_editors;
+ VBoxContainer *bottom_panel_vb;
+ EditorToaster *editor_toaster;
+ LinkButton *version_btn;
+ Button *bottom_panel_raise;
- EditorExport *editor_export;
+ Tree *disk_changed_list;
+ ConfirmationDialog *disk_changed;
- Object *current;
- Ref<Resource> saving_resource;
+ bool scene_distraction_free = false;
+ bool script_distraction_free = false;
bool _playing_edited = false;
- String run_custom_filename;
- bool reference_resource_mem = true;
- uint64_t saved_version;
- uint64_t last_checked_version;
- bool unsaved_cache = true;
- String open_navigate;
bool changing_scene = false;
+ bool cmdline_export_mode = false;
+ bool convert_old = false;
+ bool immediate_dialog_confirmed = false;
+ bool opening_prev = false;
+ bool restoring_scenes = false;
+ bool settings_changed = true; // Make it update settings on first frame.
+ bool unsaved_cache = true;
bool waiting_for_first_scan = true;
+ int current_menu_option;
+
+ SubViewport *scene_root; // Root of the scene being edited.
+ Object *current;
+
+ Ref<Resource> saving_resource;
+
uint64_t update_spinner_step_msec;
uint64_t update_spinner_step_frame;
int update_spinner_step;
- Vector<EditorPlugin *> editor_plugins;
- EditorPlugin *editor_plugin_screen;
- EditorPluginList *editor_plugins_over;
- EditorPluginList *editor_plugins_force_over;
- EditorPluginList *editor_plugins_force_input_forwarding;
+ String _tmp_import_path;
+ String external_file;
+ String open_navigate;
+ String run_custom_filename;
- EditorHistory editor_history;
- EditorData editor_data;
- EditorRun editor_run;
- EditorSelection *editor_selection;
- ProjectExportDialog *project_export;
- EditorResourcePreview *resource_preview;
- EditorFolding editor_folding;
+ uint64_t saved_version;
+ uint64_t last_checked_version;
DynamicFontImportSettings *fontdata_import_settings;
SceneImportSettings *scene_import_settings;
- struct BottomPanelItem {
- String name;
- Control *control = nullptr;
- Button *button = nullptr;
- };
- Vector<BottomPanelItem> bottom_panel_items;
+ String import_reload_fn;
- PanelContainer *bottom_panel;
- HBoxContainer *bottom_panel_hb;
- HBoxContainer *bottom_panel_hb_editors;
- VBoxContainer *bottom_panel_vb;
- EditorToaster *editor_toaster;
- LinkButton *version_btn;
- Button *bottom_panel_raise;
+ Set<String> textfile_extensions;
+ Set<FileDialog *> file_dialogs;
+ Set<EditorFileDialog *> editor_file_dialogs;
- Tree *disk_changed_list;
- ConfirmationDialog *disk_changed;
+ Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
+ PrintHandlerList print_handler;
- void _bottom_panel_raise_toggled(bool);
+ Map<String, Ref<Texture2D>> icon_type_cache;
- EditorInterface *editor_interface;
+ static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
+ static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
+ static int build_callback_count;
+ static int plugin_init_callback_count;
+ static Vector<EditorNodeInitCallback> _init_callbacks;
- void _bottom_panel_switch(bool p_enable, int p_idx);
+ static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) {
+ EditorNode *en = (EditorNode *)ud;
+ if (!en->dependency_errors.has(p_path)) {
+ en->dependency_errors[p_path] = Set<String>();
+ }
+ en->dependency_errors[p_path].insert(p_dep + "::" + p_type);
+ }
- String external_file;
- List<String> previous_scenes;
- bool opening_prev = false;
+ static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
+ static void _file_dialog_register(FileDialog *p_dialog);
+ static void _file_dialog_unregister(FileDialog *p_dialog);
+ static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
+ static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
+
+ static void _load_error_notify(void *p_ud, const String &p_text);
+ static void _file_access_close_error_notify(const String &p_str);
+
+ static void _print_handler(void *p_this, const String &p_string, bool p_error);
+ static void _resource_saved(RES p_resource, const String &p_path);
+ static void _resource_loaded(RES p_resource, const String &p_path);
+
+ void _build_icon_type_cache();
void _dialog_action(String p_file);
@@ -463,7 +513,6 @@ private:
void _dialog_display_save_error(String p_file, Error p_error);
void _dialog_display_load_error(String p_file, Error p_error);
- int current_option;
void _menu_option(int p_option);
void _menu_confirm_current();
void _menu_option_confirm(int p_option, bool p_confirmed);
@@ -528,36 +577,18 @@ private:
void _global_menu_new_window(const Variant &p_tag);
void _dropped_files(const Vector<String> &p_files, int p_screen);
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
- String _recent_scene;
- void _exit_editor(int p_exit_code);
+ void _update_from_settings();
- bool convert_old = false;
+ void _rendering_driver_selected(int);
+ void _update_rendering_driver_color();
- virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
+ void _exit_editor(int p_exit_code);
- static void _load_error_notify(void *p_ud, const String &p_text);
+ virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
bool has_main_screen() const { return true; }
- String import_reload_fn;
-
- Set<String> textfile_extensions;
- Set<FileDialog *> file_dialogs;
- Set<EditorFileDialog *> editor_file_dialogs;
-
- Map<String, Ref<Texture2D>> icon_type_cache;
- void _build_icon_type_cache();
-
- bool _initializing_addons = false;
- Map<String, EditorPlugin *> plugin_addons;
-
- static Ref<Texture2D> _file_dialog_get_icon(const String &p_path);
- static void _file_dialog_register(FileDialog *p_dialog);
- static void _file_dialog_unregister(FileDialog *p_dialog);
- static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
- static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
-
void _remove_edited_scene(bool p_change_tab = true);
void _remove_scene(int index, bool p_change_tab = true);
bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
@@ -568,29 +599,6 @@ private:
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
void _save_scene_with_preview(String p_file, int p_idx = -1);
- Map<String, Set<String>> dependency_errors;
-
- static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) {
- EditorNode *en = (EditorNode *)ud;
- if (!en->dependency_errors.has(p_path)) {
- en->dependency_errors[p_path] = Set<String>();
- }
- en->dependency_errors[p_path].insert(p_dep + "::" + p_type);
- }
-
- struct ExportDefer {
- String preset;
- String path;
- bool debug = false;
- bool pack_only = false;
- } export_defer;
-
- bool cmdline_export_mode = false;
-
- static EditorNode *singleton;
-
- static Vector<EditorNodeInitCallback> _init_callbacks;
-
bool _find_scene_in_use(Node *p_node, const String &p_path) const;
void _update_dock_containers();
@@ -625,7 +633,6 @@ private:
void _update_dock_slots_visibility();
void _dock_tab_changed(int p_tab);
- bool restoring_scenes = false;
void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section);
void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section);
@@ -636,35 +643,14 @@ private:
void _update_addon_config();
- static void _file_access_close_error_notify(const String &p_str);
-
void _toggle_distraction_free_mode();
- enum {
- MAX_INIT_CALLBACKS = 128,
- MAX_BUILD_CALLBACKS = 128
- };
-
void _inherit_imported(const String &p_action);
void _open_imported();
- static int plugin_init_callback_count;
- static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS];
void _save_default_environment();
-
- static int build_callback_count;
- static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
-
void _update_update_spinner();
- Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
-
- PrintHandlerList print_handler;
- static void _print_handler(void *p_this, const String &p_string, bool p_error);
-
- static void _resource_saved(RES p_resource, const String &p_path);
- static void _resource_loaded(RES p_resource, const String &p_path);
-
void _resources_changed(const Vector<String> &p_resources);
void _scan_external_changes();
void _reload_modified_scenes();
@@ -677,48 +663,70 @@ private:
void _pick_main_scene_custom_action(const String &p_custom_action_name);
- bool immediate_dialog_confirmed = false;
void _immediate_dialog_confirmed();
void _select_default_main_screen_plugin();
+ void _bottom_panel_switch(bool p_enable, int p_idx);
+ void _bottom_panel_raise_toggled(bool);
+
protected:
- void _notification(int p_what);
+ friend class FileSystemDock;
static void _bind_methods();
-protected:
- friend class FileSystemDock;
+ void _notification(int p_what);
int get_current_tab();
void set_current_tab(int p_tab);
public:
- bool call_build();
+ void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
- static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
+ bool call_build();
- enum EditorTable {
- EDITOR_2D = 0,
- EDITOR_3D,
- EDITOR_SCRIPT,
- EDITOR_ASSETLIB
- };
+ static void register_editor_types();
+ static void unregister_editor_types();
- void set_visible_editor(EditorTable p_table) { _editor_select(p_table); }
static EditorNode *get_singleton() { return singleton; }
- EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
- EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
- EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
- EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
+ static EditorLog *get_log() { return singleton->log; }
+ static EditorData &get_editor_data() { return singleton->editor_data; }
+ static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
+ static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
- ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
+ static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
+ static VSplitContainer *get_top_split() { return singleton->top_split; }
+
+ static bool has_unsaved_changes() { return singleton->unsaved_cache; }
+ static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames);
+ static void add_io_error(const String &p_error);
+
+ static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
+ static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true);
+ static void progress_end_task(const String &p_task);
+
+ static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps);
+ static void progress_task_step_bg(const String &p_task, int p_step = -1);
+ static void progress_end_task_bg(const String &p_task);
static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
- static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames);
+ static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback);
+ static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
+ static void add_build_callback(EditorBuildCallback p_callback);
+
+ static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel"));
+
+ EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
+ EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; }
+ EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; }
+ EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
+ EditorSelection *get_editor_selection() { return editor_selection; }
+ EditorSelectionHistory *get_editor_selection_history() { return &editor_history; }
+
+ ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
@@ -743,10 +751,6 @@ public:
void show_about() { _menu_option_confirm(HELP_ABOUT, false); }
- static bool has_unsaved_changes() { return singleton->unsaved_cache; }
-
- static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
-
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object);
void edit_item_resource(RES p_resource);
@@ -760,15 +764,12 @@ public:
bool is_changing_scene() const;
- static EditorLog *get_log() { return singleton->log; }
Control *get_main_control();
+ SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
void set_edited_scene(Node *p_scene);
-
Node *get_edited_scene() { return editor_data.get_edited_scene_root(); }
- SubViewport *get_scene_root() { return scene_root; } // root of the scene being edited
-
void fix_dependencies(const String &p_for_file);
int new_scene();
Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false);
@@ -779,17 +780,8 @@ public:
void set_current_version(uint64_t p_version);
void set_current_scene(int p_idx);
- static EditorData &get_editor_data() { return singleton->editor_data; }
- static EditorFolding &get_editor_folding() { return singleton->editor_folding; }
- EditorHistory *get_editor_history() { return &editor_history; }
-
- static VSplitContainer *get_top_split() { return singleton->top_split; }
-
void request_instance_scene(const String &p_path);
void request_instantiate_scenes(const Vector<String> &p_files);
- static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
-
- EditorSelection *get_editor_selection() { return editor_selection; }
void set_convert_old_scene(bool p_old) { convert_old = p_old; }
@@ -812,22 +804,9 @@ public:
Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only);
- static void register_editor_types();
- static void unregister_editor_types();
-
Control *get_gui_base() { return gui_base; }
Control *get_theme_base() { return gui_base->get_parent_control(); }
- static void add_io_error(const String &p_error);
-
- static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
- static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true);
- static void progress_end_task(const String &p_task);
-
- static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps);
- static void progress_task_step_bg(const String &p_task, int p_step = -1);
- static void progress_end_task_bg(const String &p_task);
-
void save_scene_to_path(String p_file, bool p_with_preview = true) {
if (p_with_preview) {
_save_scene_with_preview(p_file);
@@ -883,9 +862,6 @@ public:
void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
- static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
- static void add_build_callback(EditorBuildCallback p_callback);
-
bool ensure_main_scene(bool p_from_native);
Error run_play_native(int p_idx, int p_platform);
@@ -895,8 +871,6 @@ public:
void run_stop();
bool is_run_playing() const;
String get_run_playing_scene() const;
-
- static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel"));
};
struct EditorProgress {
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index 5cb3d0cd75..8747128962 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -194,7 +194,7 @@ void EditorPath::_notification(int p_what) {
void EditorPath::_bind_methods() {
}
-EditorPath::EditorPath(EditorHistory *p_history) {
+EditorPath::EditorPath(EditorSelectionHistory *p_history) {
history = p_history;
MarginContainer *main_mc = memnew(MarginContainer);
diff --git a/editor/editor_path.h b/editor/editor_path.h
index 539ae7a11d..1e19344d9e 100644
--- a/editor/editor_path.h
+++ b/editor/editor_path.h
@@ -37,12 +37,12 @@
#include "scene/gui/popup_menu.h"
#include "scene/gui/texture_rect.h"
-class EditorHistory;
+class EditorSelectionHistory;
class EditorPath : public Button {
GDCLASS(EditorPath, Button);
- EditorHistory *history;
+ EditorSelectionHistory *history;
TextureRect *current_object_icon;
Label *current_object_label;
@@ -65,7 +65,7 @@ public:
void clear_path();
void enable_path();
- EditorPath(EditorHistory *p_history);
+ EditorPath(EditorSelectionHistory *p_history);
};
#endif // EDITOR_PATH_H
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index c6b369f201..d2b8883b8a 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2806,8 +2806,8 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
if (!base_node) {
//try a base node within history
- if (EditorNode::get_singleton()->get_editor_history()->get_path_size() > 0) {
- Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_path_object(0));
+ if (EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() > 0) {
+ Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(0));
if (base) {
base_node = Object::cast_to<Node>(base);
}
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 821e4dde11..f0fe48f4fc 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -250,7 +250,7 @@ void InspectorDock::_resource_file_selected(String p_file) {
}
void InspectorDock::_save_resource(bool save_as) {
- ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
+ ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
@@ -265,7 +265,7 @@ void InspectorDock::_save_resource(bool save_as) {
}
void InspectorDock::_unref_resource() {
- ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
+ ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
@@ -276,7 +276,7 @@ void InspectorDock::_unref_resource() {
}
void InspectorDock::_copy_resource() {
- ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
+ ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
@@ -300,7 +300,7 @@ void InspectorDock::_prepare_resource_extra_popup() {
}
void InspectorDock::_prepare_history() {
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
int history_to = MAX(0, editor_history->get_history_len() - 25);
@@ -352,7 +352,7 @@ void InspectorDock::_prepare_history() {
void InspectorDock::_select_history(int p_idx) {
//push it to the top, it is not correct, but it's more useful
- ObjectID id = EditorNode::get_singleton()->get_editor_history()->get_history_obj(p_idx);
+ ObjectID id = EditorNode::get_singleton()->get_editor_selection_history()->get_history_obj(p_idx);
Object *obj = ObjectDB::get_instance(id);
if (!obj) {
return;
@@ -380,13 +380,13 @@ void InspectorDock::_resource_selected(const RES &p_res, const String &p_propert
}
void InspectorDock::_edit_forward() {
- if (EditorNode::get_singleton()->get_editor_history()->next()) {
+ if (EditorNode::get_singleton()->get_editor_selection_history()->next()) {
EditorNode::get_singleton()->edit_current();
}
}
void InspectorDock::_edit_back() {
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
if ((current && editor_history->previous()) || editor_history->get_path_size() == 1) {
EditorNode::get_singleton()->edit_current();
}
@@ -476,7 +476,7 @@ void InspectorDock::clear() {
}
void InspectorDock::update(Object *p_object) {
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
backward_button->set_disabled(editor_history->is_at_beginning());
forward_button->set_disabled(editor_history->is_at_end());
@@ -635,7 +635,7 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) {
HBoxContainer *subresource_hb = memnew(HBoxContainer);
add_child(subresource_hb);
- editor_path = memnew(EditorPath(EditorNode::get_singleton()->get_editor_history()));
+ editor_path = memnew(EditorPath(EditorNode::get_singleton()->get_editor_selection_history()));
editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
subresource_hb->add_child(editor_path);
diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp
index e4c1c69804..2a7b3c7a55 100644
--- a/editor/plugins/replication_editor_plugin.cpp
+++ b/editor/plugins/replication_editor_plugin.cpp
@@ -217,7 +217,7 @@ void ReplicationEditor::update_keying() {
/// TODO make keying usable.
#if 0
bool keying_enabled = false;
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) {
Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0));
keying_enabled = Object::cast_to<Node>(obj) != nullptr;
@@ -305,7 +305,7 @@ void ReplicationEditor::property_keyed(const String &p_property) {
ERR_FAIL_COND(!current || config.is_null());
Node *root = current->get_node(current->get_root_path());
ERR_FAIL_COND(!root);
- EditorHistory *history = EditorNode::get_singleton()->get_editor_history();
+ EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
ERR_FAIL_COND(history->get_path_size() == 0);
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0)));
ERR_FAIL_COND(!node);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 580e71a788..6b53ce0660 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -6035,8 +6035,8 @@ void VisualShaderNodePortPreview::_shader_changed() {
//find if a material is also being edited and copy parameters to this one
- for (int i = EditorNode::get_singleton()->get_editor_history()->get_path_size() - 1; i >= 0; i--) {
- Object *object = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_path_object(i));
+ for (int i = EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() - 1; i >= 0; i--) {
+ Object *object = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(i));
ShaderMaterial *src_mat;
if (!object) {
continue;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 1d3b18a7d1..551a0ff9c8 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2075,8 +2075,8 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
_push_item(nullptr);
- // Fixes the EditorHistory from still offering deleted notes
- EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
+ // Fixes the EditorSelectionHistory from still offering deleted notes
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
editor_history->cleanup_history();
InspectorDock::get_singleton()->call("_prepare_history");
}