diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 315 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 8 |
2 files changed, 114 insertions, 209 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 4f07fdba2b..4c4cd88dfb 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -35,10 +35,10 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/script_editor_debugger.h" -#include "project_settings.h" #include "os/input.h" #include "os/keyboard.h" #include "print_string.h" +#include "project_settings.h" #include "scene/2d/light_2d.h" #include "scene/2d/particles_2d.h" #include "scene/2d/polygon_2d.h" @@ -241,7 +241,6 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { List<Node *> &selection = editor_selection->get_selected_node_list(); - Vector2 mouse_pos = viewport->get_local_mouse_pos(); if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { //just in case, make it work if over viewport @@ -258,7 +257,6 @@ void CanvasItemEditor::_tool_select(int p_index) { ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button }; for (int i = 0; i < TOOL_MAX; i++) { - tb[i]->set_pressed(i == p_index); } @@ -449,44 +447,7 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != ""; } -// slow but modern computers should have no problem -CanvasItem *CanvasItemEditor::_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { - - if (!p_node) - return NULL; - if (p_node->cast_to<Viewport>()) - return NULL; - - CanvasItem *c = p_node->cast_to<CanvasItem>(); - - for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - - CanvasItem *r = NULL; - - if (c && !c->is_set_as_toplevel()) - r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform); - else { - CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); - r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform); //use base transform - } - - if (r) - return r; - } - - if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) { - - Rect2 rect = c->get_item_rect(); - Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); - - if (rect.has_point(local_pos)) - return c; - } - - return NULL; -} - -void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items) { +void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) { if (!p_node) return; if (p_node->cast_to<Viewport>()) @@ -502,6 +463,9 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); _find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform } + + if (limit != 0 && r_items.size() >= limit) + return; } if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { @@ -565,72 +529,50 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n } } -bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) { - - if (p_append) { - //additive selection - - if (!item) { - - if (p_drag) { - drag_from = transform.affine_inverse().xform(p_click_pos); - - box_selecting = true; - box_selecting_to = drag_from; - } +void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection) { + if (!p_append) { + editor_selection->clear(); + viewport->update(); + }; - return false; //nothing to add - } + if (p_box_selection) { + // Start a box selection + drag_from = transform.affine_inverse().xform(p_click_pos); + box_selecting = true; + box_selecting_to = drag_from; + } +} +bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) { + bool still_selected = true; + if (p_append) { if (editor_selection->is_selected(item)) { - //already in here, erase it + // Already in the selection, remove it from the selected nodes editor_selection->remove_node(item); - //_remove_canvas_item(c); - - viewport->update(); - return false; + still_selected = false; + } else { + // Add the item to the selection + _append_canvas_item(item); } - _append_canvas_item(item); - viewport->update(); - - return true; - } else { - //regular selection - - if (!item) { - //clear because nothing clicked - editor_selection->clear(); - - if (p_drag) { - drag_from = transform.affine_inverse().xform(p_click_pos); - - box_selecting = true; - box_selecting_to = drag_from; - } - - viewport->update(); - return false; - } - if (!editor_selection->is_selected(item)) { - //select a new one and clear previous selection + // Select a new one and clear previous selection editor_selection->clear(); editor_selection->add_node(item); - //reselect + // Reselect if (get_tree()->is_editor_hint()) { editor->call("edit_node", item); } } + } - if (p_drag) { - _prepare_drag(p_click_pos); - } - - viewport->update(); - - return true; + if (still_selected && p_drag) { + // Drag the node(s) if requested + _prepare_drag(p_click_pos); } + + viewport->update(); + return still_selected; } void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) { @@ -766,7 +708,7 @@ CanvasItem *CanvasItemEditor::get_single_item() { return single_item; } -CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point) { +CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_click, Vector2 &r_point) { CanvasItem *canvas_item = get_single_item(); @@ -805,8 +747,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D & float radius = (select_handle->get_size().width / 2) * 1.5; - //try draggers - for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; @@ -831,14 +771,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D & return dragger[i * 2 + 1]; } - /* - if (rect.has_point(xform.affine_inverse().xform(p_click))) { - r_point=_find_topleftmost_point(); - return DRAG_ALL; - }*/ - - //try draggers - return DRAG_NONE; } @@ -966,7 +898,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) { CanvasItem *item = selection_results[p_result].item; if (item) - _select(item, Point2(), additive_selection, false); + _select_click_on_item(item, Point2(), additive_selection, false); } void CanvasItemEditor::_selection_menu_hide() { @@ -1006,7 +938,8 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) { selection_results.clear(); additive_selection = b->get_shift(); - if (!_select(item, click, additive_selection, false)) + + if (!_select_click_on_item(item, click, additive_selection, false)) return; } else if (!selection_results.empty()) { @@ -1048,7 +981,6 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) { void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { { - EditorNode *en = editor; EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); @@ -1062,11 +994,11 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> b = p_event; - if (b.is_valid()) { + // Button event if (b->get_button_index() == BUTTON_WHEEL_DOWN) { - + // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); @@ -1092,7 +1024,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (b->get_button_index() == BUTTON_WHEEL_UP) { - + // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); @@ -1116,7 +1048,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (b->get_button_index() == BUTTON_WHEEL_LEFT) { - + // Pan left if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); @@ -1124,7 +1056,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (b->get_button_index() == BUTTON_WHEEL_RIGHT) { - + // Pan right if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); @@ -1134,29 +1066,24 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_RIGHT) { if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) { - + // Open the selection list _list_select(b); return; } if (get_item_count() > 0 && drag != DRAG_NONE) { - //cancel drag - + // Cancel a drag if (bone_ik_list.size()) { - for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { - E->get().node->edit_set_state(E->get().orig_state); } bone_ik_list.clear(); } else { - List<Node *> &selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -1180,33 +1107,23 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { can_move_pivot = false; } else if (box_selecting) { + // Cancel box selection box_selecting = false; viewport->update(); - } else if (b->is_pressed()) { -#if 0 - ref_item = NULL; - Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene(); - if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform ); -#endif - //popup->set_position(Point2(b.x,b.y)); - //popup->popup(); } return; } - /* - if (!canvas_items.size()) - return; - */ if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT) { if (b->is_pressed()) + // Open the selection list _list_select(b); return; } if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) { if (b->is_pressed()) { - + // Set the pivot point Point2 mouse_pos = b->get_position(); mouse_pos = transform.affine_inverse().xform(mouse_pos); mouse_pos = snap_point(mouse_pos); @@ -1216,16 +1133,18 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (tool == TOOL_PAN || b->get_button_index() != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE)) + // Pan the view return; + // -- From now we consider that the button is BUTTON_LEFT -- + if (!b->is_pressed()) { if (drag != DRAG_NONE) { - + // Stop dragging if (undo_redo) { if (bone_ik_list.size()) { - undo_redo->create_action(TTR("Edit IK Chain")); for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) { @@ -1241,7 +1160,6 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { undo_redo->commit_action(); } else { - undo_redo->create_action(TTR("Edit CanvasItem")); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -1285,11 +1203,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (box_selecting) { -#if 0 - if ( ! b->get_shift() ) _clear_canvas_items(); - if ( box_selection_end() ) return; -#endif - + // Stop box selection Node *scene = editor->get_edited_scene(); if (scene) { @@ -1316,6 +1230,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { return; } + // -- From now we consider that the button is BUTTON_LEFT and that it is pressed -- + Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest { @@ -1390,19 +1306,16 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } } - CanvasItem *single_item = get_single_item(); - - if (single_item) { - //try single canvas_item edit - - CanvasItem *canvas_item = single_item; + // Single selected item + CanvasItem *canvas_item = get_single_item(); + if (canvas_item) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); ERR_FAIL_COND(!se); Point2 click = b->get_position(); + // Rotation if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { - drag = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(click); se->undo_state = canvas_item->edit_get_state(); @@ -1413,72 +1326,59 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { return; } - Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); - Rect2 rect = canvas_item->get_item_rect(); - //float handle_radius = handle_len * 1.4144; //magic number, guess what it means! - if (tool == TOOL_SELECT) { - drag = _find_drag_type(xform, rect, click, drag_point_from); - + // Open a sub-scene on double-click if (b->is_doubleclick()) { - if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) { - editor->open_request(canvas_item->get_filename()); return; } } - if (drag != DRAG_NONE && (!Cbone || drag != DRAG_ALL)) { + // Drag + drag = _find_drag_type(click, drag_point_from); + if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); se->undo_state = canvas_item->edit_get_state(); if (canvas_item->cast_to<Node2D>()) se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); if (canvas_item->cast_to<Control>()) se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset(); - return; } - } else { - - drag = DRAG_NONE; } } - //multi canvas_item edit - + // Multiple selected items Point2 click = b->get_position(); if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) { + // Drag the nodes _prepare_drag(click); viewport->update(); return; } - Node *scene = editor->get_edited_scene(); - if (!scene) - return; - - /* - if (current_window) { - //no window.... ? - click-=current_window->get_scroll(); - }*/ CanvasItem *c = NULL; - if (Cbone) { - Object *obj = ObjectDB::get_instance(Cbone->get().bone); if (obj) c = obj->cast_to<CanvasItem>(); if (c) c = c->get_parent_item(); } + + Node *scene = editor->get_edited_scene(); + if (!scene) + return; + // Find the item to select if (!c) { - c = _select_canvas_item_at_pos(click, scene, transform, Transform2D()); + Vector<_SelectResult> selection; + _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection, 1); + if (!selection.empty()) + c = selection[0].item; CanvasItem *cn = c; - while (cn) { if (cn->has_meta("_edit_group_")) { c = cn; @@ -1488,28 +1388,29 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } Node *n = c; - while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) { n = n->get_parent(); }; c = n->cast_to<CanvasItem>(); -#if 0 - if ( b->is_pressed() ) box_selection_start( click ); -#endif + // Select the item additive_selection = b->get_shift(); - if (!_select(c, click, additive_selection)) + if (!c) { + _select_click_on_empty_area(click, additive_selection, true); + } else if (!_select_click_on_item(c, click, additive_selection, true)) { return; + } } Ref<InputEventMouseMotion> m = p_event; if (m.is_valid()) { + // Mouse motion event if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) viewport->call_deferred("grab_focus"); if (box_selecting) { - + // Update box selection box_selecting_to = transform.affine_inverse().xform(m->get_position()); viewport->update(); return; @@ -1618,8 +1519,21 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { Vector2 minsize = canvas_item->edit_get_minimum_size(); if (uniform) { + // Keep the height/width ratio of the item float aspect = local_rect.size.aspect(); switch (drag) { + case DRAG_LEFT: { + drag_vector.y = -drag_vector.x / aspect; + } break; + case DRAG_RIGHT: { + drag_vector.y = drag_vector.x / aspect; + } break; + case DRAG_TOP: { + drag_vector.x = -drag_vector.y * aspect; + } break; + case DRAG_BOTTOM: { + drag_vector.x = drag_vector.y * aspect; + } break; case DRAG_BOTTOM_LEFT: case DRAG_TOP_RIGHT: { if (aspect > 1.0) { // width > height, take x as reference @@ -1636,7 +1550,17 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { drag_vector.x = drag_vector.y * aspect; } } break; - default: {} + } + } else { + switch (drag) { + case DRAG_RIGHT: + case DRAG_LEFT: { + drag_vector.y = 0; + } break; + case DRAG_TOP: + case DRAG_BOTTOM: { + drag_vector.x = 0; + } break; } } @@ -1645,44 +1569,25 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { begin += drag_vector; end += drag_vector; } break; - case DRAG_RIGHT: { - - incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); - - } break; - case DRAG_BOTTOM: { - - incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); - - } break; + case DRAG_RIGHT: + case DRAG_BOTTOM: case DRAG_BOTTOM_RIGHT: { - incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; - case DRAG_TOP_LEFT: { + case DRAG_TOP_LEFT: { incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; - case DRAG_TOP: { - incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); - - } break; - case DRAG_LEFT: { - - incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); - - } break; + case DRAG_TOP: case DRAG_TOP_RIGHT: { - incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric); incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric); - } break; + case DRAG_LEFT: case DRAG_BOTTOM_LEFT: { - incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric); incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric); } break; diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index f40a7cbc4a..4383be251c 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -303,11 +303,11 @@ class CanvasItemEditor : public VBoxContainer { int handle_len; bool _is_part_of_subscene(CanvasItem *p_item); - CanvasItem *_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform); - void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items); + void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit = 0); void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items); - bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag = true); + void _select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection); + bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag); ConfirmationDialog *snap_dialog; @@ -325,7 +325,7 @@ class CanvasItemEditor : public VBoxContainer { void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode); void _list_select(const Ref<InputEventMouseButton> &b); - DragType _find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point); + DragType _find_drag_type(const Point2 &p_click, Vector2 &r_point); void _prepare_drag(const Point2 &p_click_pos); void _popup_callback(int p_op); |