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-rw-r--r--editor/animation_bezier_editor.cpp9
-rw-r--r--editor/animation_track_editor.cpp58
-rw-r--r--editor/code_editor.cpp4
-rw-r--r--editor/connections_dialog.cpp8
-rw-r--r--editor/create_dialog.cpp3
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp4
-rw-r--r--editor/debugger/editor_profiler.cpp5
-rw-r--r--editor/debugger/editor_visual_profiler.cpp20
-rw-r--r--editor/debugger/script_editor_debugger.cpp10
-rw-r--r--editor/dependency_editor.cpp20
-rw-r--r--editor/doc_tools.cpp138
-rw-r--r--editor/editor_audio_buses.cpp14
-rw-r--r--editor/editor_autoload_settings.cpp47
-rw-r--r--editor/editor_data.cpp38
-rw-r--r--editor/editor_export.cpp50
-rw-r--r--editor/editor_feature_profile.cpp13
-rw-r--r--editor/editor_file_dialog.cpp4
-rw-r--r--editor/editor_file_system.cpp70
-rw-r--r--editor/editor_folding.cpp36
-rw-r--r--editor/editor_inspector.cpp127
-rw-r--r--editor/editor_layouts_dialog.cpp4
-rw-r--r--editor/editor_node.cpp83
-rw-r--r--editor/editor_path.cpp10
-rw-r--r--editor/editor_resource_picker.cpp20
-rw-r--r--editor/editor_run.cpp12
-rw-r--r--editor/editor_sectioned_inspector.cpp7
-rw-r--r--editor/editor_settings.cpp29
-rw-r--r--editor/filesystem_dock.cpp30
-rw-r--r--editor/groups_editor.cpp20
-rw-r--r--editor/import/editor_import_collada.cpp4
-rw-r--r--editor/import/resource_importer_obj.cpp5
-rw-r--r--editor/import/resource_importer_scene.cpp63
-rw-r--r--editor/import/scene_import_settings.cpp32
-rw-r--r--editor/import/scene_importer_mesh.cpp8
-rw-r--r--editor/import_defaults_editor.cpp28
-rw-r--r--editor/import_dock.cpp100
-rw-r--r--editor/inspector_dock.cpp10
-rw-r--r--editor/localization_editor.cpp18
-rw-r--r--editor/multi_node_edit.cpp40
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp16
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp16
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp82
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp25
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp40
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp150
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/editor_preview_plugins.cpp8
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/material_editor_plugin.cpp40
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp12
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp (renamed from editor/node_3d_editor_gizmos.cpp)921
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h (renamed from editor/node_3d_editor_gizmos.h)257
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp1352
-rw-r--r--editor/plugins/node_3d_editor_plugin.h177
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp56
-rw-r--r--editor/plugins/path_3d_editor_plugin.h10
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp12
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp36
-rw-r--r--editor/plugins/script_text_editor.cpp40
-rw-r--r--editor/plugins/shader_editor_plugin.cpp12
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp26
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp27
-rw-r--r--editor/plugins/theme_editor_plugin.cpp194
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp198
-rw-r--r--editor/project_export.cpp8
-rw-r--r--editor/project_manager.cpp21
-rw-r--r--editor/project_settings_editor.cpp15
-rw-r--r--editor/property_editor.cpp20
-rw-r--r--editor/property_selector.cpp48
-rw-r--r--editor/scene_tree_dock.cpp160
-rw-r--r--editor/scene_tree_editor.cpp39
-rw-r--r--editor/scene_tree_editor.h3
-rw-r--r--editor/script_create_dialog.cpp14
-rw-r--r--editor/settings_config_dialog.cpp15
79 files changed, 2807 insertions, 2472 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 05db9045bd..0b4f4964c1 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -898,8 +898,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
// 6-(undo) reinsert overlapped keys
- for (List<AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
- AnimMoveRestore &amr = E->get();
+ for (AnimMoveRestore &amr : to_restore) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
}
@@ -1091,9 +1090,9 @@ void AnimationBezierTrackEdit::duplicate_selection() {
//reselect duplicated
selection.clear();
- for (List<Pair<int, float>>::Element *E = new_selection_values.front(); E; E = E->next()) {
- int track = E->get().first;
- float time = E->get().second;
+ for (Pair<int, float> &E : new_selection_values) {
+ int track = E.first;
+ float time = E.second;
int existing_idx = animation->track_find_key(track, time, true);
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 174f19280a..2adfc29f74 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -598,12 +598,12 @@ public:
if (ap) {
List<StringName> anims;
ap->get_animation_list(&anims);
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
+ for (StringName &E : anims) {
if (animations != String()) {
animations += ",";
}
- animations += String(E->get());
+ animations += String(E);
}
}
}
@@ -702,8 +702,8 @@ public:
for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
int key = 0;
- for (List<float>::Element *F = E->value().front(); F; F = F->next()) {
- float key_ofs = F->get();
+ for (float &F : E->value()) {
+ float key_ofs = F;
if (from != key_ofs) {
key++;
continue;
@@ -728,8 +728,8 @@ public:
bool change_notify_deserved = false;
for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
int track = E->key();
- for (List<float>::Element *F = E->value().front(); F; F = F->next()) {
- float key_ofs = F->get();
+ for (float &F : E->value()) {
+ float key_ofs = F;
int key = animation->track_find_key(track, key_ofs, true);
ERR_FAIL_COND_V(key == -1, false);
@@ -986,8 +986,8 @@ public:
bool _get(const StringName &p_name, Variant &r_ret) const {
for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
int track = E->key();
- for (List<float>::Element *F = E->value().front(); F; F = F->next()) {
- float key_ofs = F->get();
+ for (float &F : E->value()) {
+ float key_ofs = F;
int key = animation->track_find_key(track, key_ofs, true);
ERR_CONTINUE(key == -1);
@@ -1137,8 +1137,8 @@ public:
same_key_type = false;
}
- for (List<float>::Element *F = E->value().front(); F; F = F->next()) {
- int key = animation->track_find_key(track, F->get(), true);
+ for (float &F : E->value()) {
+ int key = animation->track_find_key(track, F, true);
ERR_FAIL_COND(key == -1);
if (first_key < 0) {
first_key = key;
@@ -3356,9 +3356,9 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) {
}
insert_frame = Engine::get_singleton()->get_frames_drawn();
- for (List<InsertData>::Element *E = insert_data.front(); E; E = E->next()) {
+ for (InsertData &E : insert_data) {
//prevent insertion of multiple tracks
- if (E->get().path == p_id.path) {
+ if (E.path == p_id.path) {
return; //already inserted a track for this on this frame
}
}
@@ -3843,9 +3843,9 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b
List<PropertyInfo> pinfo;
property_info_base.get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().name == leftover_path[leftover_path.size() - 1]) {
- return E->get();
+ for (PropertyInfo &E : pinfo) {
+ if (E.name == leftover_path[leftover_path.size() - 1]) {
+ return E;
}
}
@@ -4675,21 +4675,21 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) {
List<MethodInfo> minfo;
base->get_method_list(&minfo);
- for (List<MethodInfo>::Element *E = minfo.front(); E; E = E->next()) {
- if (E->get().name == p_method) {
+ for (MethodInfo &E : minfo) {
+ if (E.name == p_method) {
Dictionary d;
d["method"] = p_method;
Array params;
- int first_defarg = E->get().arguments.size() - E->get().default_arguments.size();
+ int first_defarg = E.arguments.size() - E.default_arguments.size();
- for (int i = 0; i < E->get().arguments.size(); i++) {
+ for (int i = 0; i < E.arguments.size(); i++) {
if (i >= first_defarg) {
- Variant arg = E->get().default_arguments[i - first_defarg];
+ Variant arg = E.default_arguments[i - first_defarg];
params.push_back(arg);
} else {
Callable::CallError ce;
Variant arg;
- Variant::construct(E->get().arguments[i].type, arg, nullptr, 0, ce);
+ Variant::construct(E.arguments[i].type, arg, nullptr, 0, ce);
params.push_back(arg);
}
}
@@ -4936,8 +4936,7 @@ void AnimationTrackEditor::_move_selection_commit() {
}
// 6 - (undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
- _AnimMoveRestore &amr = E->get();
+ for (_AnimMoveRestore &amr : to_restore) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
}
@@ -5151,9 +5150,9 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) {
//reselect duplicated
Map<SelectedKey, KeyInfo> new_selection;
- for (List<Pair<int, float>>::Element *E = new_selection_values.front(); E; E = E->next()) {
- int track = E->get().first;
- float time = E->get().second;
+ for (Pair<int, float> &E : new_selection_values) {
+ int track = E.first;
+ float time = E.second;
int existing_idx = animation->track_find_key(track, time, true);
@@ -5462,8 +5461,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
// 6-(undo) reinsert overlapped keys
- for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
- _AnimMoveRestore &amr = E->get();
+ for (_AnimMoveRestore &amr : to_restore) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition);
}
@@ -5543,8 +5541,8 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
if (cleanup_all->is_pressed()) {
List<StringName> names;
AnimationPlayerEditor::singleton->get_player()->get_animation_list(&names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- _cleanup_animation(AnimationPlayerEditor::singleton->get_player()->get_animation(E->get()));
+ for (StringName &E : names) {
+ _cleanup_animation(AnimationPlayerEditor::singleton->get_player()->get_animation(E));
}
} else {
_cleanup_animation(animation);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index b0ec346afe..012276fe10 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -854,9 +854,7 @@ void CodeTextEditor::_complete_request() {
return;
}
- for (List<ScriptCodeCompletionOption>::Element *E = entries.front(); E; E = E->next()) {
- ScriptCodeCompletionOption &e = E->get();
-
+ for (ScriptCodeCompletionOption &e : entries) {
Color font_color = completion_font_color;
if (e.insert_text.begins_with("\"") || e.insert_text.begins_with("\'")) {
font_color = completion_string_color;
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index c439d6a1d4..f5cfe0fe57 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -944,9 +944,7 @@ void ConnectionsDock::update_tree() {
node_signals2.sort();
}
- for (List<MethodInfo>::Element *E = node_signals2.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
-
+ for (MethodInfo &mi : node_signals2) {
StringName signal_name = mi.name;
String signaldesc = "(";
PackedStringArray argnames;
@@ -1025,8 +1023,8 @@ void ConnectionsDock::update_tree() {
List<Object::Connection> connections;
selectedNode->get_signal_connection_list(signal_name, &connections);
- for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
- Connection cn = F->get();
+ for (Object::Connection &F : connections) {
+ Connection cn = F;
if (!(cn.flags & CONNECT_PERSIST)) {
continue;
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index bfbd697409..abe17bf427 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -447,8 +447,7 @@ Variant CreateDialog::instance_selected() {
List<PropertyInfo> pinfo;
((Object *)obj)->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- PropertyInfo pi = E->get();
+ for (PropertyInfo &pi : pinfo) {
if (pi.type == Variant::OBJECT && pi.usage & PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT) {
Object *prop = ClassDB::instantiate(pi.class_name);
((Object *)obj)->set(pi.name, prop);
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index a629bf6159..a1eb71235c 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -56,8 +56,8 @@ bool EditorDebuggerRemoteObject::_get(const StringName &p_name, Variant &r_ret)
void EditorDebuggerRemoteObject::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->clear(); //sorry, no want category
- for (const List<PropertyInfo>::Element *E = prop_list.front(); E; E = E->next()) {
- p_list->push_back(E->get());
+ for (const PropertyInfo &E : prop_list) {
+ p_list->push_back(E);
}
}
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 6b015e1fda..fa9c9f61f5 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -588,8 +588,8 @@ EditorProfiler::EditorProfiler() {
hb->add_child(memnew(Label(TTR("Measure:"))));
display_mode = memnew(OptionButton);
- display_mode->add_item(TTR("Frame Time (sec)"));
- display_mode->add_item(TTR("Average Time (sec)"));
+ display_mode->add_item(TTR("Frame Time (ms)"));
+ display_mode->add_item(TTR("Average Time (ms)"));
display_mode->add_item(TTR("Frame %"));
display_mode->add_item(TTR("Physics Frame %"));
display_mode->connect("item_selected", callable_mp(this, &EditorProfiler::_combo_changed));
@@ -601,6 +601,7 @@ EditorProfiler::EditorProfiler() {
display_time = memnew(OptionButton);
display_time->add_item(TTR("Inclusive"));
display_time->add_item(TTR("Self"));
+ display_time->set_tooltip(TTR("Inclusive: Includes time from other functions called by this function.\nUse this to spot bottlenecks.\n\nSelf: Only count the time spent in the function itself, not in other functions called by that function.\nUse this to find individual functions to optimize."));
display_time->connect("item_selected", callable_mp(this, &EditorProfiler::_combo_changed));
hb->add_child(display_time);
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index a61e9bd73e..f17ad0d36c 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -365,13 +365,13 @@ void EditorVisualProfiler::_update_frame(bool p_focus_selected) {
}
TreeItem *category = variables->create_item(parent);
- for (List<TreeItem *>::Element *E = stack.front(); E; E = E->next()) {
- float total_cpu = E->get()->get_metadata(1);
- float total_gpu = E->get()->get_metadata(2);
+ for (TreeItem *E : stack) {
+ float total_cpu = E->get_metadata(1);
+ float total_gpu = E->get_metadata(2);
total_cpu += cpu_time;
total_gpu += gpu_time;
- E->get()->set_metadata(1, cpu_time);
- E->get()->set_metadata(2, gpu_time);
+ E->set_metadata(1, cpu_time);
+ E->set_metadata(2, gpu_time);
}
category->set_icon(0, track_icon);
@@ -392,11 +392,11 @@ void EditorVisualProfiler::_update_frame(bool p_focus_selected) {
}
}
- for (List<TreeItem *>::Element *E = categories.front(); E; E = E->next()) {
- float total_cpu = E->get()->get_metadata(1);
- float total_gpu = E->get()->get_metadata(2);
- E->get()->set_text(1, _get_time_as_text(total_cpu));
- E->get()->set_text(2, _get_time_as_text(total_gpu));
+ for (TreeItem *E : categories) {
+ float total_cpu = E->get_metadata(1);
+ float total_gpu = E->get_metadata(2);
+ E->set_text(1, _get_time_as_text(total_cpu));
+ E->set_text(2, _get_time_as_text(total_gpu));
}
if (ensure_selected) {
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 06b02cceb4..8af59a62de 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -347,13 +347,13 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
uint64_t total = 0;
- for (List<DebuggerMarshalls::ResourceInfo>::Element *E = usage.infos.front(); E; E = E->next()) {
+ for (DebuggerMarshalls::ResourceInfo &E : usage.infos) {
TreeItem *it = vmem_tree->create_item(root);
- String type = E->get().type;
- int bytes = E->get().vram;
- it->set_text(0, E->get().path);
+ String type = E.type;
+ int bytes = E.vram;
+ it->set_text(0, E.path);
it->set_text(1, type);
- it->set_text(2, E->get().format);
+ it->set_text(2, E.format);
it->set_text(3, String::humanize_size(bytes));
total += bytes;
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 9824397076..3306fc3b44 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -55,8 +55,8 @@ void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) {
search->clear_filters();
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type(ti->get_metadata(0), &ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- search->add_filter("*" + E->get());
+ for (String &E : ext) {
+ search->add_filter("*" + E);
}
search->popup_file_dialog();
}
@@ -120,13 +120,13 @@ void DependencyEditor::_fix_all() {
Map<String, Map<String, String>> candidates;
- for (List<String>::Element *E = missing.front(); E; E = E->next()) {
- String base = E->get().get_file();
+ for (String &E : missing) {
+ String base = E.get_file();
if (!candidates.has(base)) {
candidates[base] = Map<String, String>();
}
- candidates[base][E->get()] = "";
+ candidates[base][E] = "";
}
_fix_and_find(EditorFileSystem::get_singleton()->get_filesystem(), candidates);
@@ -166,10 +166,8 @@ void DependencyEditor::_update_list() {
bool broken = false;
- for (List<String>::Element *E = deps.front(); E; E = E->next()) {
+ for (String &n : deps) {
TreeItem *item = tree->create_item(root);
-
- String n = E->get();
String path;
String type;
@@ -750,9 +748,9 @@ void OrphanResourcesDialog::_find_to_delete(TreeItem *p_item, List<String> &path
void OrphanResourcesDialog::_delete_confirm() {
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- for (List<String>::Element *E = paths.front(); E; E = E->next()) {
- da->remove(E->get());
- EditorFileSystem::get_singleton()->update_file(E->get());
+ for (String &E : paths) {
+ da->remove(E);
+ EditorFileSystem::get_singleton()->update_file(E);
}
memdelete(da);
refresh();
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index befafec6cb..9258ff8043 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -266,20 +266,20 @@ void DocTools::generate(bool p_basic_types) {
}
List<PropertyInfo>::Element *EO = own_properties.front();
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ for (PropertyInfo &E : properties) {
bool inherited = EO == nullptr;
- if (EO && EO->get() == E->get()) {
+ if (EO && EO->get() == E) {
inherited = false;
EO = EO->next();
}
- if (E->get().usage & PROPERTY_USAGE_GROUP || E->get().usage & PROPERTY_USAGE_SUBGROUP || E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_INTERNAL) {
+ if (E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP || E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_INTERNAL) {
continue;
}
DocData::PropertyDoc prop;
- prop.name = E->get().name;
+ prop.name = E.name;
prop.overridden = inherited;
@@ -288,20 +288,20 @@ void DocTools::generate(bool p_basic_types) {
if (name == "ProjectSettings") {
// Special case for project settings, so that settings are not taken from the current project's settings
- if (E->get().name == "script" || !ProjectSettings::get_singleton()->is_builtin_setting(E->get().name)) {
+ if (E.name == "script" || !ProjectSettings::get_singleton()->is_builtin_setting(E.name)) {
continue;
}
- if (E->get().usage & PROPERTY_USAGE_EDITOR) {
- if (!ProjectSettings::get_singleton()->get_ignore_value_in_docs(E->get().name)) {
- default_value = ProjectSettings::get_singleton()->property_get_revert(E->get().name);
+ if (E.usage & PROPERTY_USAGE_EDITOR) {
+ if (!ProjectSettings::get_singleton()->get_ignore_value_in_docs(E.name)) {
+ default_value = ProjectSettings::get_singleton()->property_get_revert(E.name);
default_value_valid = true;
}
}
} else {
- default_value = get_documentation_default_value(name, E->get().name, default_value_valid);
+ default_value = get_documentation_default_value(name, E.name, default_value_valid);
if (inherited) {
bool base_default_value_valid = false;
- Variant base_default_value = get_documentation_default_value(ClassDB::get_parent_class(name), E->get().name, base_default_value_valid);
+ Variant base_default_value = get_documentation_default_value(ClassDB::get_parent_class(name), E.name, base_default_value_valid);
if (!default_value_valid || !base_default_value_valid || default_value == base_default_value) {
continue;
}
@@ -309,13 +309,13 @@ void DocTools::generate(bool p_basic_types) {
}
//used to track uninitialized values using valgrind
- //print_line("getting default value for " + String(name) + "." + String(E->get().name));
+ //print_line("getting default value for " + String(name) + "." + String(E.name));
if (default_value_valid && default_value.get_type() != Variant::OBJECT) {
prop.default_value = default_value.get_construct_string().replace("\n", "");
}
- StringName setter = ClassDB::get_property_setter(name, E->get().name);
- StringName getter = ClassDB::get_property_getter(name, E->get().name);
+ StringName setter = ClassDB::get_property_setter(name, E.name);
+ StringName getter = ClassDB::get_property_getter(name, E.name);
prop.setter = setter;
prop.getter = getter;
@@ -353,10 +353,10 @@ void DocTools::generate(bool p_basic_types) {
}
if (!found_type) {
- if (E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
- prop.type = E->get().hint_string;
+ if (E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ prop.type = E.hint_string;
} else {
- prop.type = Variant::get_type_name(E->get().type);
+ prop.type = Variant::get_type_name(E.type);
}
}
@@ -367,62 +367,62 @@ void DocTools::generate(bool p_basic_types) {
ClassDB::get_method_list(name, &method_list, true);
method_list.sort();
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- if (E->get().name == "" || (E->get().name[0] == '_' && !(E->get().flags & METHOD_FLAG_VIRTUAL))) {
+ for (MethodInfo &E : method_list) {
+ if (E.name == "" || (E.name[0] == '_' && !(E.flags & METHOD_FLAG_VIRTUAL))) {
continue; //hidden, don't count
}
- if (skip_setter_getter_methods && setters_getters.has(E->get().name)) {
+ if (skip_setter_getter_methods && setters_getters.has(E.name)) {
// Don't skip parametric setters and getters, i.e. method which require
// one or more parameters to define what property should be set or retrieved.
// E.g. CPUParticles3D::set_param(Parameter param, float value).
- if (E->get().arguments.size() == 0 /* getter */ || (E->get().arguments.size() == 1 && E->get().return_val.type == Variant::NIL /* setter */)) {
+ if (E.arguments.size() == 0 /* getter */ || (E.arguments.size() == 1 && E.return_val.type == Variant::NIL /* setter */)) {
continue;
}
}
DocData::MethodDoc method;
- method.name = E->get().name;
+ method.name = E.name;
- if (E->get().flags & METHOD_FLAG_VIRTUAL) {
+ if (E.flags & METHOD_FLAG_VIRTUAL) {
method.qualifiers = "virtual";
}
- if (E->get().flags & METHOD_FLAG_CONST) {
+ if (E.flags & METHOD_FLAG_CONST) {
if (method.qualifiers != "") {
method.qualifiers += " ";
}
method.qualifiers += "const";
}
- if (E->get().flags & METHOD_FLAG_VARARG) {
+ if (E.flags & METHOD_FLAG_VARARG) {
if (method.qualifiers != "") {
method.qualifiers += " ";
}
method.qualifiers += "vararg";
}
- if (E->get().flags & METHOD_FLAG_STATIC) {
+ if (E.flags & METHOD_FLAG_STATIC) {
if (method.qualifiers != "") {
method.qualifiers += " ";
}
method.qualifiers += "static";
}
- for (int i = -1; i < E->get().arguments.size(); i++) {
+ for (int i = -1; i < E.arguments.size(); i++) {
if (i == -1) {
#ifdef DEBUG_METHODS_ENABLED
- DocData::return_doc_from_retinfo(method, E->get().return_val);
+ DocData::return_doc_from_retinfo(method, E.return_val);
#endif
} else {
- const PropertyInfo &arginfo = E->get().arguments[i];
+ const PropertyInfo &arginfo = E.arguments[i];
DocData::ArgumentDoc argument;
DocData::argument_doc_from_arginfo(argument, arginfo);
- int darg_idx = i - (E->get().arguments.size() - E->get().default_arguments.size());
+ int darg_idx = i - (E.arguments.size() - E.default_arguments.size());
if (darg_idx >= 0) {
- Variant default_arg = E->get().default_arguments[darg_idx];
+ Variant default_arg = E.default_arguments[darg_idx];
argument.default_value = default_arg.get_construct_string();
}
@@ -455,12 +455,12 @@ void DocTools::generate(bool p_basic_types) {
List<String> constant_list;
ClassDB::get_integer_constant_list(name, &constant_list, true);
- for (List<String>::Element *E = constant_list.front(); E; E = E->next()) {
+ for (String &E : constant_list) {
DocData::ConstantDoc constant;
- constant.name = E->get();
- constant.value = itos(ClassDB::get_integer_constant(name, E->get()));
+ constant.name = E;
+ constant.value = itos(ClassDB::get_integer_constant(name, E));
constant.is_value_valid = true;
- constant.enumeration = ClassDB::get_integer_constant_enum(name, E->get());
+ constant.enumeration = ClassDB::get_integer_constant_enum(name, E);
c.constants.push_back(constant);
}
@@ -469,53 +469,53 @@ void DocTools::generate(bool p_basic_types) {
{
List<StringName> l;
Theme::get_default()->get_constant_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "int";
- pd.default_value = itos(Theme::get_default()->get_constant(E->get(), cname));
+ pd.default_value = itos(Theme::get_default()->get_constant(E, cname));
c.theme_properties.push_back(pd);
}
l.clear();
Theme::get_default()->get_color_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "Color";
- pd.default_value = Variant(Theme::get_default()->get_color(E->get(), cname)).get_construct_string();
+ pd.default_value = Variant(Theme::get_default()->get_color(E, cname)).get_construct_string();
c.theme_properties.push_back(pd);
}
l.clear();
Theme::get_default()->get_icon_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "Texture2D";
c.theme_properties.push_back(pd);
}
l.clear();
Theme::get_default()->get_font_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "Font";
c.theme_properties.push_back(pd);
}
l.clear();
Theme::get_default()->get_font_size_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "int";
c.theme_properties.push_back(pd);
}
l.clear();
Theme::get_default()->get_stylebox_list(cname, &l);
- for (List<StringName>::Element *E = l.front(); E; E = E->next()) {
+ for (StringName &E : l) {
DocData::PropertyDoc pd;
- pd.name = E->get();
+ pd.name = E;
pd.type = "StyleBox";
c.theme_properties.push_back(pd);
}
@@ -621,8 +621,7 @@ void DocTools::generate(bool p_basic_types) {
method_list.push_back(mi);
}
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
+ for (MethodInfo &mi : method_list) {
DocData::MethodDoc method;
method.name = mi.name;
@@ -675,8 +674,7 @@ void DocTools::generate(bool p_basic_types) {
List<PropertyInfo> properties;
v.get_property_list(&properties);
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- PropertyInfo pi = E->get();
+ for (PropertyInfo &pi : properties) {
DocData::PropertyDoc property;
property.name = pi.name;
property.type = Variant::get_type_name(pi.type);
@@ -688,10 +686,10 @@ void DocTools::generate(bool p_basic_types) {
List<StringName> constants;
Variant::get_constants_for_type(Variant::Type(i), &constants);
- for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
+ for (StringName &E : constants) {
DocData::ConstantDoc constant;
- constant.name = E->get();
- Variant value = Variant::get_constant_value(Variant::Type(i), E->get());
+ constant.name = E;
+ Variant value = Variant::get_constant_value(Variant::Type(i), E);
constant.value = value.get_type() == Variant::INT ? itos(value) : value.get_construct_string();
constant.is_value_valid = true;
c.constants.push_back(constant);
@@ -723,9 +721,8 @@ void DocTools::generate(bool p_basic_types) {
Engine::get_singleton()->get_singletons(&singletons);
//servers (this is kind of hackish)
- for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ for (Engine::Singleton &s : singletons) {
DocData::PropertyDoc pd;
- Engine::Singleton &s = E->get();
if (!s.ptr) {
continue;
}
@@ -743,13 +740,13 @@ void DocTools::generate(bool p_basic_types) {
List<StringName> utility_functions;
Variant::get_utility_function_list(&utility_functions);
utility_functions.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = utility_functions.front(); E; E = E->next()) {
+ for (StringName &E : utility_functions) {
DocData::MethodDoc md;
- md.name = E->get();
+ md.name = E;
//return
- if (Variant::has_utility_function_return_value(E->get())) {
+ if (Variant::has_utility_function_return_value(E)) {
PropertyInfo pi;
- pi.type = Variant::get_utility_function_return_type(E->get());
+ pi.type = Variant::get_utility_function_return_type(E);
if (pi.type == Variant::NIL) {
pi.usage = PROPERTY_USAGE_NIL_IS_VARIANT;
}
@@ -758,13 +755,13 @@ void DocTools::generate(bool p_basic_types) {
md.return_type = ad.type;
}
- if (Variant::is_utility_function_vararg(E->get())) {
+ if (Variant::is_utility_function_vararg(E)) {
md.qualifiers = "vararg";
} else {
- for (int i = 0; i < Variant::get_utility_function_argument_count(E->get()); i++) {
+ for (int i = 0; i < Variant::get_utility_function_argument_count(E); i++) {
PropertyInfo pi;
- pi.type = Variant::get_utility_function_argument_type(E->get(), i);
- pi.name = Variant::get_utility_function_argument_name(E->get(), i);
+ pi.type = Variant::get_utility_function_argument_type(E, i);
+ pi.name = Variant::get_utility_function_argument_name(E, i);
if (pi.type == Variant::NIL) {
pi.usage = PROPERTY_USAGE_NIL_IS_VARIANT;
}
@@ -793,8 +790,7 @@ void DocTools::generate(bool p_basic_types) {
List<MethodInfo> minfo;
lang->get_public_functions(&minfo);
- for (List<MethodInfo>::Element *E = minfo.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
+ for (MethodInfo &mi : minfo) {
DocData::MethodDoc md;
md.name = mi.name;
@@ -813,7 +809,7 @@ void DocTools::generate(bool p_basic_types) {
int darg_idx = j - (mi.arguments.size() - mi.default_arguments.size());
if (darg_idx >= 0) {
- Variant default_arg = E->get().default_arguments[darg_idx];
+ Variant default_arg = mi.default_arguments[darg_idx];
ad.default_value = default_arg.get_construct_string();
}
@@ -827,10 +823,10 @@ void DocTools::generate(bool p_basic_types) {
List<Pair<String, Variant>> cinfo;
lang->get_public_constants(&cinfo);
- for (List<Pair<String, Variant>>::Element *E = cinfo.front(); E; E = E->next()) {
+ for (Pair<String, Variant> &E : cinfo) {
DocData::ConstantDoc cd;
- cd.name = E->get().first;
- cd.value = E->get().second;
+ cd.name = E.first;
+ cd.value = E.second;
cd.is_value_valid = true;
c.constants.push_back(cd);
}
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index d94ac21837..5a85c8b31b 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -920,15 +920,15 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
List<StringName> effects;
ClassDB::get_inheriters_from_class("AudioEffect", &effects);
effects.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = effects.front(); E; E = E->next()) {
- if (!ClassDB::can_instantiate(E->get())) {
+ for (StringName &E : effects) {
+ if (!ClassDB::can_instantiate(E)) {
continue;
}
- Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(E->get());
- String name = E->get().operator String().replace("AudioEffect", "");
+ Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(E);
+ String name = E.operator String().replace("AudioEffect", "");
effect_options->add_item(name);
- effect_options->set_item_metadata(effect_options->get_item_count() - 1, E->get());
+ effect_options->set_item_metadata(effect_options->get_item_count() - 1, E);
effect_options->set_item_icon(effect_options->get_item_count() - 1, icon);
}
@@ -1331,8 +1331,8 @@ EditorAudioBuses::EditorAudioBuses() {
file_dialog = memnew(EditorFileDialog);
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("AudioBusLayout", &ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- file_dialog->add_filter("*." + E->get() + "; Audio Bus Layout");
+ for (String &E : ext) {
+ file_dialog->add_filter("*." + E + "; Audio Bus Layout");
}
add_child(file_dialog);
file_dialog->connect("file_selected", callable_mp(this, &EditorAudioBuses::_file_dialog_callback));
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index c6d52107cd..e81f788290 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -46,12 +46,11 @@ void EditorAutoloadSettings::_notification(int p_what) {
ResourceLoader::get_recognized_extensions_for_type("Script", &afn);
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &afn);
- for (List<String>::Element *E = afn.front(); E; E = E->next()) {
- file_dialog->add_filter("*." + E->get());
+ for (String &E : afn) {
+ file_dialog->add_filter("*." + E);
}
- for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
- AutoLoadInfo &info = E->get();
+ for (AutoLoadInfo &info : autoload_cache) {
if (info.node && info.in_editor) {
get_tree()->get_root()->call_deferred(SNAME("add_child"), info.node);
}
@@ -102,8 +101,8 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
List<String> keywords;
ScriptServer::get_language(i)->get_reserved_words(&keywords);
- for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- if (E->get() == p_name) {
+ for (String &E : keywords) {
+ if (E == p_name) {
if (r_error) {
*r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name.");
}
@@ -379,8 +378,7 @@ void EditorAutoloadSettings::update_autoload() {
Map<String, AutoLoadInfo> to_remove;
List<AutoLoadInfo *> to_add;
- for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
- AutoLoadInfo &info = E->get();
+ for (AutoLoadInfo &info : autoload_cache) {
to_remove.insert(info.name, info);
}
@@ -392,9 +390,7 @@ void EditorAutoloadSettings::update_autoload() {
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (PropertyInfo &pi : props) {
if (!pi.name.begins_with("autoload/")) {
continue;
}
@@ -483,9 +479,7 @@ void EditorAutoloadSettings::update_autoload() {
// Load new/changed autoloads
List<Node *> nodes_to_add;
- for (List<AutoLoadInfo *>::Element *E = to_add.front(); E; E = E->next()) {
- AutoLoadInfo *info = E->get();
-
+ for (AutoLoadInfo *info : to_add) {
info->node = _create_autoload(info->path);
ERR_CONTINUE(!info->node);
@@ -518,8 +512,8 @@ void EditorAutoloadSettings::update_autoload() {
}
}
- for (List<Node *>::Element *E = nodes_to_add.front(); E; E = E->next()) {
- get_tree()->get_root()->add_child(E->get());
+ for (Node *E : nodes_to_add) {
+ get_tree()->get_root()->add_child(E);
}
updating_autoload = false;
@@ -649,8 +643,8 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &
int i = 0;
- for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
- orders.write[i++] = F->get().order;
+ for (AutoLoadInfo &F : autoload_cache) {
+ orders.write[i++] = F.order;
}
orders.sort();
@@ -661,9 +655,9 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &
i = 0;
- for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
- undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, orders[i++]);
- undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, F->get().order);
+ for (AutoLoadInfo &F : autoload_cache) {
+ undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F.name, orders[i++]);
+ undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F.name, F.order);
}
orders.clear();
@@ -764,9 +758,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
// Make first cache
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (PropertyInfo &pi : props) {
if (!pi.name.begins_with("autoload/")) {
continue;
}
@@ -799,9 +791,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
autoload_cache.push_back(info);
}
- for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
- AutoLoadInfo &info = E->get();
-
+ for (AutoLoadInfo &info : autoload_cache) {
info.node = _create_autoload(info.path);
if (info.node) {
@@ -904,8 +894,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
}
EditorAutoloadSettings::~EditorAutoloadSettings() {
- for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
- AutoLoadInfo &info = E->get();
+ for (AutoLoadInfo &info : autoload_cache) {
if (info.node && !info.in_editor) {
memdelete(info.node);
}
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 3529a4fbdc..9204974d1a 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -299,13 +299,13 @@ void EditorData::copy_object_params(Object *p_object) {
List<PropertyInfo> pinfo;
p_object->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR) || E->get().name == "script" || E->get().name == "scripts") {
+ for (PropertyInfo &E : pinfo) {
+ if (!(E.usage & PROPERTY_USAGE_EDITOR) || E.name == "script" || E.name == "scripts") {
continue;
}
PropertyData pd;
- pd.name = E->get().name;
+ pd.name = E.name;
pd.value = p_object->get(pd.name);
clipboard.push_back(pd);
}
@@ -404,9 +404,9 @@ void EditorData::restore_editor_global_states() {
void EditorData::paste_object_params(Object *p_object) {
ERR_FAIL_NULL(p_object);
undo_redo.create_action(TTR("Paste Params"));
- for (List<PropertyData>::Element *E = clipboard.front(); E; E = E->next()) {
- String name = E->get().name;
- undo_redo.add_do_property(p_object, name, E->get().value);
+ for (PropertyData &E : clipboard) {
+ String name = E.name;
+ undo_redo.add_do_property(p_object, name, E.value);
undo_redo.add_undo_property(p_object, name, p_object->get(name));
}
undo_redo.commit_action();
@@ -616,8 +616,8 @@ bool EditorData::check_and_update_scene(int p_idx) {
//transfer selection
List<Node *> new_selection;
- for (List<Node *>::Element *E = edited_scene.write[p_idx].selection.front(); E; E = E->next()) {
- NodePath p = edited_scene[p_idx].root->get_path_to(E->get());
+ for (Node *E : edited_scene.write[p_idx].selection) {
+ NodePath p = edited_scene[p_idx].root->get_path_to(E);
Node *new_node = new_scene->get_node(p);
if (new_node) {
new_selection.push_back(new_node);
@@ -841,8 +841,8 @@ Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection,
p_history->history = es.history_stored;
p_selection->clear();
- for (List<Node *>::Element *E = es.selection.front(); E; E = E->next()) {
- p_selection->add_node(E->get());
+ for (Node *E : es.selection) {
+ p_selection->add_node(E);
}
set_editor_states(es.editor_states);
@@ -964,9 +964,9 @@ void EditorData::script_class_save_icon_paths() {
_script_class_icon_paths.get_key_list(&keys);
Dictionary d;
- for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- if (ScriptServer::is_global_class(E->get())) {
- d[E->get()] = _script_class_icon_paths[E->get()];
+ for (StringName &E : keys) {
+ if (ScriptServer::is_global_class(E)) {
+ d[E] = _script_class_icon_paths[E];
}
}
@@ -996,8 +996,8 @@ void EditorData::script_class_load_icon_paths() {
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String name = E->get().operator String();
+ for (Variant &E : keys) {
+ String name = E.operator String();
_script_class_icon_paths[name] = d[name];
String path = ScriptServer::get_global_class_path(name);
@@ -1038,8 +1038,8 @@ void EditorSelection::add_node(Node *p_node) {
changed = true;
nl_changed = true;
Object *meta = nullptr;
- for (List<Object *>::Element *E = editor_plugins.front(); E; E = E->next()) {
- meta = E->get()->call("_get_editor_data", p_node);
+ for (Object *E : editor_plugins) {
+ meta = E->call("_get_editor_data", p_node);
if (meta) {
break;
}
@@ -1076,8 +1076,8 @@ bool EditorSelection::is_selected(Node *p_node) const {
Array EditorSelection::_get_transformable_selected_nodes() {
Array ret;
- for (List<Node *>::Element *E = selected_node_list.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (Node *E : selected_node_list) {
+ ret.push_back(E);
}
return ret;
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 3866d866d6..bec63fc078 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -80,9 +80,9 @@ bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
}
void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- if (platform->get_option_visibility(E->get().name, values)) {
- p_list->push_back(E->get());
+ for (const PropertyInfo &E : properties) {
+ if (platform->get_option_visibility(E.name, values)) {
+ p_list->push_back(E);
}
}
}
@@ -436,9 +436,9 @@ Ref<EditorExportPreset> EditorExportPlatform::create_preset() {
List<ExportOption> options;
get_export_options(&options);
- for (List<ExportOption>::Element *E = options.front(); E; E = E->next()) {
- preset->properties.push_back(E->get().option);
- preset->values[E->get().option.name] = E->get().default_value;
+ for (ExportOption &E : options) {
+ preset->properties.push_back(E.option);
+ preset->values[E.option.name] = E.default_value;
}
return preset;
@@ -679,9 +679,9 @@ EditorExportPlatform::FeatureContainers EditorExportPlatform::get_feature_contai
platform->get_preset_features(p_preset, &feature_list);
FeatureContainers result;
- for (List<String>::Element *E = feature_list.front(); E; E = E->next()) {
- result.features.insert(E->get());
- result.features_pv.push_back(E->get());
+ for (String &E : feature_list) {
+ result.features.insert(E);
+ result.features_pv.push_back(E);
}
if (p_preset->get_custom_features() != String()) {
@@ -752,9 +752,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (PropertyInfo &pi : props) {
if (!pi.name.begins_with("autoload/")) {
continue;
}
@@ -899,8 +897,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
Set<String> remap_features;
- for (List<String>::Element *F = remaps.front(); F; F = F->next()) {
- String remap = F->get();
+ for (String &F : remaps) {
+ String remap = F;
String feature = remap.get_slice(".", 1);
if (features.has(feature)) {
remap_features.insert(feature);
@@ -913,8 +911,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
err = OK;
- for (List<String>::Element *F = remaps.front(); F; F = F->next()) {
- String remap = F->get();
+ for (String &F : remaps) {
+ String remap = F;
if (remap == "path") {
String remapped_path = config->get_value("remap", remap);
Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
@@ -1369,7 +1367,7 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags
if (breakpoints.size()) {
r_flags.push_back("--breakpoints");
String bpoints;
- for (const List<String>::Element *E = breakpoints.front(); E; E = E->next()) {
+ for (List<String>::Element *E = breakpoints.front(); E; E = E->next()) {
bpoints += E->get().replace(" ", "%20");
if (E->next()) {
bpoints += ",";
@@ -1443,8 +1441,8 @@ void EditorExport::_save() {
String option_section = "preset." + itos(i) + ".options";
- for (const List<PropertyInfo>::Element *E = preset->get_properties().front(); E; E = E->next()) {
- config->set_value(option_section, E->get().name, preset->get(E->get().name));
+ for (const PropertyInfo &E : preset->get_properties()) {
+ config->set_value(option_section, E.name, preset->get(E.name));
}
}
@@ -1649,10 +1647,10 @@ void EditorExport::load_config() {
config->get_section_keys(option_section, &options);
- for (List<String>::Element *E = options.front(); E; E = E->next()) {
- Variant value = config->get_value(option_section, E->get());
+ for (String &E : options) {
+ Variant value = config->get_value(option_section, E);
- preset->set(E->get(), value);
+ preset->set(E, value);
}
add_export_preset(preset);
@@ -1691,11 +1689,11 @@ void EditorExport::update_export_presets() {
preset->properties.clear();
preset->values.clear();
- for (List<EditorExportPlatform::ExportOption>::Element *E = options.front(); E; E = E->next()) {
- preset->properties.push_back(E->get().option);
+ for (EditorExportPlatform::ExportOption &E : options) {
+ preset->properties.push_back(E.option);
- StringName option_name = E->get().option.name;
- preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E->get().default_value;
+ StringName option_name = E.option.name;
+ preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
}
}
}
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index e36cc7bc2e..1bc852000d 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -527,9 +527,8 @@ void EditorFeatureProfileManager::_fill_classes_from(TreeItem *p_parent, const S
ClassDB::get_direct_inheriters_from_class(p_class, &child_classes);
child_classes.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = child_classes.front(); E; E = E->next()) {
- String name = E->get();
- if (name.begins_with("Editor") || ClassDB::get_api_type(name) != ClassDB::API_CORE) {
+ for (StringName &name : child_classes) {
+ if (String(name).begins_with("Editor") || ClassDB::get_api_type(name) != ClassDB::API_CORE) {
continue;
}
_fill_classes_from(class_item, name, p_selected);
@@ -597,9 +596,9 @@ void EditorFeatureProfileManager::_class_list_item_selected() {
TreeItem *properties = property_list->create_item(root);
properties->set_text(0, TTR("Class Properties:"));
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String name = E->get().name;
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) {
+ for (PropertyInfo &E : props) {
+ String name = E.name;
+ if (!(E.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
TreeItem *property = property_list->create_item(properties);
@@ -609,7 +608,7 @@ void EditorFeatureProfileManager::_class_list_item_selected() {
property->set_checked(0, !edited->is_class_property_disabled(class_name, name));
property->set_text(0, name.capitalize());
property->set_metadata(0, name);
- String icon_type = Variant::get_type_name(E->get().type);
+ String icon_type = Variant::get_type_name(E.type);
property->set_icon(0, EditorNode::get_singleton()->get_class_icon(icon_type));
}
}
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index ed2edb5a5d..f11e8d350d 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -830,8 +830,8 @@ void EditorFileDialog::update_file_list() {
while (!files.is_empty()) {
bool match = patterns.is_empty();
- for (List<String>::Element *E = patterns.front(); E; E = E->next()) {
- if (files.front()->get().matchn(E->get())) {
+ for (String &E : patterns) {
+ if (files.front()->get().matchn(E)) {
match = true;
break;
}
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 8d7096e9f0..d290db6431 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -484,8 +484,8 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo
memdelete(md5s);
//imported files are gone, reimport
- for (List<String>::Element *E = to_check.front(); E; E = E->next()) {
- if (!FileAccess::exists(E->get())) {
+ for (String &E : to_check) {
+ if (!FileAccess::exists(E)) {
return true;
}
}
@@ -524,9 +524,7 @@ bool EditorFileSystem::_update_scan_actions() {
Vector<String> reimports;
Vector<String> reloads;
- for (List<ItemAction>::Element *E = scan_actions.front(); E; E = E->next()) {
- ItemAction &ia = E->get();
-
+ for (ItemAction &ia : scan_actions) {
switch (ia.action) {
case ItemAction::ACTION_NONE: {
} break;
@@ -1074,8 +1072,8 @@ void EditorFileSystem::_delete_internal_files(String p_file) {
List<String> paths;
ResourceFormatImporter::get_singleton()->get_internal_resource_path_list(p_file, &paths);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- for (List<String>::Element *E = paths.front(); E; E = E->next()) {
- da->remove(E->get());
+ for (String &E : paths) {
+ da->remove(E);
}
da->remove(p_file + ".import");
memdelete(da);
@@ -1415,8 +1413,8 @@ Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
ResourceLoader::get_dependencies(p_path, &deps);
Vector<String> ret;
- for (List<String>::Element *E = deps.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (String &E : deps) {
+ ret.push_back(E);
}
return ret;
@@ -1611,15 +1609,14 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector
List<ResourceImporter::ImportOption> options;
importer->get_import_options(&options);
//set default values
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- source_file_options[p_files[i]][E->get().option.name] = E->get().default_value;
+ for (ResourceImporter::ImportOption &E : options) {
+ source_file_options[p_files[i]][E.option.name] = E.default_value;
}
if (config->has_section("params")) {
List<String> sk;
config->get_section_keys("params", &sk);
- for (List<String>::Element *E = sk.front(); E; E = E->next()) {
- String param = E->get();
+ for (String &param : sk) {
Variant value = config->get_value("params", param);
//override with whathever is in file
source_file_options[p_files[i]][param] = value;
@@ -1693,9 +1690,9 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector
List<ResourceImporter::ImportOption> options;
importer->get_import_options(&options);
//set default values
- for (List<ResourceImporter::ImportOption>::Element *F = options.front(); F; F = F->next()) {
- String base = F->get().option.name;
- Variant v = F->get().default_value;
+ for (ResourceImporter::ImportOption &F : options) {
+ String base = F.option.name;
+ Variant v = F.default_value;
if (source_file_options[file].has(base)) {
v = source_file_options[file][base];
}
@@ -1776,8 +1773,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
if (cf->has_section("params")) {
List<String> sk;
cf->get_section_keys("params", &sk);
- for (List<String>::Element *E = sk.front(); E; E = E->next()) {
- params[E->get()] = cf->get_value("params", E->get());
+ for (String &E : sk) {
+ params[E] = cf->get_value("params", E);
}
}
@@ -1826,9 +1823,9 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
List<ResourceImporter::ImportOption> opts;
importer->get_import_options(&opts);
- for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
- if (!params.has(E->get().option.name)) { //this one is not present
- params[E->get().option.name] = E->get().default_value;
+ for (ResourceImporter::ImportOption &E : opts) {
+ if (!params.has(E.option.name)) { //this one is not present
+ params[E.option.name] = E.default_value;
}
}
@@ -1838,8 +1835,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
List<Variant> v;
d.get_key_list(&v);
- for (List<Variant>::Element *E = v.front(); E; E = E->next()) {
- params[E->get()] = d[E->get()];
+ for (Variant &E : v) {
+ params[E] = d[E];
}
}
@@ -1885,10 +1882,10 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
//no path
} else if (import_variants.size()) {
//import with variants
- for (List<String>::Element *E = import_variants.front(); E; E = E->next()) {
- String path = base_path.c_escape() + "." + E->get() + "." + importer->get_save_extension();
+ for (String &E : import_variants) {
+ String path = base_path.c_escape() + "." + E + "." + importer->get_save_extension();
- f->store_line("path." + E->get() + "=\"" + path + "\"");
+ f->store_line("path." + E + "=\"" + path + "\"");
dest_paths.push_back(path);
}
} else {
@@ -1911,9 +1908,9 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
if (gen_files.size()) {
Array genf;
- for (List<String>::Element *E = gen_files.front(); E; E = E->next()) {
- genf.push_back(E->get());
- dest_paths.push_back(E->get());
+ for (String &E : gen_files) {
+ genf.push_back(E);
+ dest_paths.push_back(E);
}
String value;
@@ -1937,8 +1934,8 @@ void EditorFileSystem::_reimport_file(const String &p_file, const Map<StringName
//store options in provided order, to avoid file changing. Order is also important because first match is accepted first.
- for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
- String base = E->get().option.name;
+ for (ResourceImporter::ImportOption &E : opts) {
+ String base = E.option.name;
String value;
VariantWriter::write_to_string(params[base], value);
f->store_line(base + "=" + value);
@@ -2174,9 +2171,8 @@ void EditorFileSystem::_move_group_files(EditorFileSystemDirectory *efd, const S
List<String> sk;
config->get_section_keys("params", &sk);
- for (List<String>::Element *E = sk.front(); E; E = E->next()) {
+ for (String &param : sk) {
//not very clean, but should work
- String param = E->get();
String value = config->get_value("params", param);
if (value == p_group_file) {
config->set_value("params", param, p_new_location);
@@ -2249,14 +2245,14 @@ void EditorFileSystem::_update_extensions() {
List<String> extensionsl;
ResourceLoader::get_recognized_extensions_for_type("", &extensionsl);
- for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
- valid_extensions.insert(E->get());
+ for (String &E : extensionsl) {
+ valid_extensions.insert(E);
}
extensionsl.clear();
ResourceFormatImporter::get_singleton()->get_recognized_extensions(&extensionsl);
- for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
- import_extensions.insert(E->get());
+ for (String &E : extensionsl) {
+ import_extensions.insert(E);
}
}
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 5d6c415d39..7b7cf0bf48 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -109,10 +109,10 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
List<PropertyInfo> plist;
p_node->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_EDITOR) {
- if (E->get().type == Variant::OBJECT) {
- RES res = p_node->get(E->get().name);
+ for (PropertyInfo &E : plist) {
+ if (E.usage & PROPERTY_USAGE_EDITOR) {
+ if (E.type == Variant::OBJECT) {
+ RES res = p_node->get(E.name);
if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
Vector<String> res_unfolds = _get_unfolds(res.ptr());
resource_folds.push_back(res->get_path());
@@ -228,41 +228,41 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
Set<String> unfold_group;
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_CATEGORY) {
+ for (PropertyInfo &E : plist) {
+ if (E.usage & PROPERTY_USAGE_CATEGORY) {
group = "";
group_base = "";
}
- if (E->get().usage & PROPERTY_USAGE_GROUP) {
- group = E->get().name;
- group_base = E->get().hint_string;
+ if (E.usage & PROPERTY_USAGE_GROUP) {
+ group = E.name;
+ group_base = E.hint_string;
if (group_base.ends_with("_")) {
group_base = group_base.substr(0, group_base.length() - 1);
}
}
//can unfold
- if (E->get().usage & PROPERTY_USAGE_EDITOR) {
+ if (E.usage & PROPERTY_USAGE_EDITOR) {
if (group != "") { //group
- if (group_base == String() || E->get().name.begins_with(group_base)) {
- bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E->get().name);
+ if (group_base == String() || E.name.begins_with(group_base)) {
+ bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name);
if (can_revert) {
unfold_group.insert(group);
}
}
} else { //path
- int last = E->get().name.rfind("/");
+ int last = E.name.rfind("/");
if (last != -1) {
- bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E->get().name);
+ bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name);
if (can_revert) {
- unfold_group.insert(E->get().name.substr(0, last));
+ unfold_group.insert(E.name.substr(0, last));
}
}
}
- if (E->get().type == Variant::OBJECT) {
- RES res = p_object->get(E->get().name);
- print_line("res: " + String(E->get().name) + " valid " + itos(res.is_valid()));
+ if (E.type == Variant::OBJECT) {
+ RES res = p_object->get(E.name);
+ print_line("res: " + String(E.name) + " valid " + itos(res.is_valid()));
if (res.is_valid()) {
print_line("path " + res->get_path());
}
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 9fa2007597..9a0dd4e3bc 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1508,9 +1508,9 @@ String EditorInspector::get_selected_path() const {
}
void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<EditorInspectorPlugin> ped) {
- for (List<EditorInspectorPlugin::AddedEditor>::Element *F = ped->added_editors.front(); F; F = F->next()) {
- EditorProperty *ep = Object::cast_to<EditorProperty>(F->get().property_editor);
- current_vbox->add_child(F->get().property_editor);
+ for (EditorInspectorPlugin::AddedEditor &F : ped->added_editors) {
+ EditorProperty *ep = Object::cast_to<EditorProperty>(F.property_editor);
+ current_vbox->add_child(F.property_editor);
if (ep) {
ep->object = object;
@@ -1524,19 +1524,19 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), varray(), CONNECT_DEFERRED);
- if (F->get().properties.size()) {
- if (F->get().properties.size() == 1) {
+ if (F.properties.size()) {
+ if (F.properties.size() == 1) {
//since it's one, associate:
- ep->property = F->get().properties[0];
+ ep->property = F.properties[0];
ep->property_usage = 0;
}
- if (F->get().label != String()) {
- ep->set_label(F->get().label);
+ if (F.label != String()) {
+ ep->set_label(F.label);
}
- for (int i = 0; i < F->get().properties.size(); i++) {
- String prop = F->get().properties[i];
+ for (int i = 0; i < F.properties.size(); i++) {
+ String prop = F.properties[i];
if (!editor_property_map.has(prop)) {
editor_property_map[prop] = List<EditorProperty *>();
@@ -1648,8 +1648,7 @@ void EditorInspector::update_tree() {
Color sscolor = get_theme_color(SNAME("prop_subsection"), SNAME("Editor"));
- for (List<Ref<EditorInspectorPlugin>>::Element *E = valid_plugins.front(); E; E = E->next()) {
- Ref<EditorInspectorPlugin> ped = E->get();
+ for (Ref<EditorInspectorPlugin> ped : valid_plugins) {
ped->parse_begin(object);
_parse_added_editors(main_vbox, ped);
}
@@ -1746,8 +1745,7 @@ void EditorInspector::update_tree() {
category->set_tooltip(p.name + "::" + (class_descr_cache[type2] == "" ? "" : class_descr_cache[type2]));
}
- for (List<Ref<EditorInspectorPlugin>>::Element *E = valid_plugins.front(); E; E = E->next()) {
- Ref<EditorInspectorPlugin> ped = E->get();
+ for (Ref<EditorInspectorPlugin> ped : valid_plugins) {
ped->parse_category(object, p.name);
_parse_added_editors(main_vbox, ped);
}
@@ -1948,36 +1946,35 @@ void EditorInspector::update_tree() {
doc_hint = descr;
}
- for (List<Ref<EditorInspectorPlugin>>::Element *E = valid_plugins.front(); E; E = E->next()) {
- Ref<EditorInspectorPlugin> ped = E->get();
+ for (Ref<EditorInspectorPlugin> ped : valid_plugins) {
bool exclusive = ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage, wide_editors);
List<EditorInspectorPlugin::AddedEditor> editors = ped->added_editors; //make a copy, since plugins may be used again in a sub-inspector
ped->added_editors.clear();
- for (List<EditorInspectorPlugin::AddedEditor>::Element *F = editors.front(); F; F = F->next()) {
- EditorProperty *ep = Object::cast_to<EditorProperty>(F->get().property_editor);
+ for (EditorInspectorPlugin::AddedEditor &F : editors) {
+ EditorProperty *ep = Object::cast_to<EditorProperty>(F.property_editor);
if (ep) {
//set all this before the control gets the ENTER_TREE notification
ep->object = object;
- if (F->get().properties.size()) {
- if (F->get().properties.size() == 1) {
+ if (F.properties.size()) {
+ if (F.properties.size() == 1) {
//since it's one, associate:
- ep->property = F->get().properties[0];
+ ep->property = F.properties[0];
ep->property_usage = p.usage;
//and set label?
}
- if (F->get().label != String()) {
- ep->set_label(F->get().label);
+ if (F.label != String()) {
+ ep->set_label(F.label);
} else {
//use existin one
ep->set_label(name);
}
- for (int i = 0; i < F->get().properties.size(); i++) {
- String prop = F->get().properties[i];
+ for (int i = 0; i < F.properties.size(); i++) {
+ String prop = F.properties[i];
if (!editor_property_map.has(prop)) {
editor_property_map[prop] = List<EditorProperty *>();
@@ -1995,7 +1992,7 @@ void EditorInspector::update_tree() {
ep->set_deletable(deletable_properties);
}
- current_vbox->add_child(F->get().property_editor);
+ current_vbox->add_child(F.property_editor);
if (ep) {
ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed));
@@ -2031,8 +2028,7 @@ void EditorInspector::update_tree() {
}
}
- for (List<Ref<EditorInspectorPlugin>>::Element *E = valid_plugins.front(); E; E = E->next()) {
- Ref<EditorInspectorPlugin> ped = E->get();
+ for (Ref<EditorInspectorPlugin> ped : valid_plugins) {
ped->parse_end();
_parse_added_editors(main_vbox, ped);
}
@@ -2045,10 +2041,10 @@ void EditorInspector::update_property(const String &p_prop) {
return;
}
- for (List<EditorProperty *>::Element *E = editor_property_map[p_prop].front(); E; E = E->next()) {
- E->get()->update_property();
- E->get()->update_reload_status();
- E->get()->update_cache();
+ for (EditorProperty *E : editor_property_map[p_prop]) {
+ E->update_property();
+ E->update_reload_status();
+ E->update_cache();
}
}
@@ -2157,24 +2153,24 @@ bool EditorInspector::is_using_folding() {
}
void EditorInspector::collapse_all_folding() {
- for (List<EditorInspectorSection *>::Element *E = sections.front(); E; E = E->next()) {
- E->get()->fold();
+ for (EditorInspectorSection *E : sections) {
+ E->fold();
}
for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (List<EditorProperty *>::Element *E = F->get().front(); E; E = E->next()) {
- E->get()->collapse_all_folding();
+ for (EditorProperty *E : F->get()) {
+ E->collapse_all_folding();
}
}
}
void EditorInspector::expand_all_folding() {
- for (List<EditorInspectorSection *>::Element *E = sections.front(); E; E = E->next()) {
- E->get()->unfold();
+ for (EditorInspectorSection *E : sections) {
+ E->unfold();
}
for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (List<EditorProperty *>::Element *E = F->get().front(); E; E = E->next()) {
- E->get()->expand_all_folding();
+ for (EditorProperty *E : F->get()) {
+ E->expand_all_folding();
}
}
}
@@ -2239,9 +2235,9 @@ void EditorInspector::_edit_request_change(Object *p_object, const String &p_pro
void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bool p_refresh_all, const String &p_changed_field) {
if (autoclear && editor_property_map.has(p_name)) {
- for (List<EditorProperty *>::Element *E = editor_property_map[p_name].front(); E; E = E->next()) {
- if (E->get()->is_checkable()) {
- E->get()->set_checked(true);
+ for (EditorProperty *E : editor_property_map[p_name]) {
+ if (E->is_checkable()) {
+ E->set_checked(true);
}
}
}
@@ -2308,8 +2304,8 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
}
if (editor_property_map.has(p_name)) {
- for (List<EditorProperty *>::Element *E = editor_property_map[p_name].front(); E; E = E->next()) {
- E->get()->update_reload_status();
+ for (EditorProperty *E : editor_property_map[p_name]) {
+ E->update_reload_status();
}
}
}
@@ -2395,10 +2391,10 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
Variant to_create;
List<PropertyInfo> pinfo;
object->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().name == p_path) {
+ for (PropertyInfo &E : pinfo) {
+ if (E.name == p_path) {
Callable::CallError ce;
- Variant::construct(E->get().type, to_create, nullptr, 0, ce);
+ Variant::construct(E.type, to_create, nullptr, 0, ce);
break;
}
}
@@ -2406,10 +2402,10 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
}
if (editor_property_map.has(p_path)) {
- for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) {
- E->get()->update_property();
- E->get()->update_reload_status();
- E->get()->update_cache();
+ for (EditorProperty *E : editor_property_map[p_path]) {
+ E->update_property();
+ E->update_reload_status();
+ E->update_cache();
}
}
@@ -2426,9 +2422,9 @@ void EditorInspector::_property_selected(const String &p_path, int p_focusable)
if (F->key() == property_selected) {
continue;
}
- for (List<EditorProperty *>::Element *E = F->get().front(); E; E = E->next()) {
- if (E->get()->is_selected()) {
- E->get()->deselect();
+ for (EditorProperty *E : F->get()) {
+ if (E->is_selected()) {
+ E->deselect();
}
}
}
@@ -2485,11 +2481,11 @@ void EditorInspector::_notification(int p_what) {
refresh_countdown -= get_process_delta_time();
if (refresh_countdown <= 0) {
for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (List<EditorProperty *>::Element *E = F->get().front(); E; E = E->next()) {
- if (!E->get()->is_cache_valid()) {
- E->get()->update_property();
- E->get()->update_reload_status();
- E->get()->update_cache();
+ for (EditorProperty *E : F->get()) {
+ if (!E->is_cache_valid()) {
+ E->update_property();
+ E->update_reload_status();
+ E->update_cache();
}
}
}
@@ -2508,10 +2504,10 @@ void EditorInspector::_notification(int p_what) {
while (pending.size()) {
StringName prop = pending.front()->get();
if (editor_property_map.has(prop)) {
- for (List<EditorProperty *>::Element *E = editor_property_map[prop].front(); E; E = E->next()) {
- E->get()->update_property();
- E->get()->update_reload_status();
- E->get()->update_cache();
+ for (EditorProperty *E : editor_property_map[prop]) {
+ E->update_property();
+ E->update_reload_status();
+ E->update_cache();
}
}
pending.erase(pending.front());
@@ -2599,8 +2595,7 @@ void EditorInspector::_update_script_class_properties(const Object &p_object, Li
}
Set<StringName> added;
- for (List<Ref<Script>>::Element *E = classes.front(); E; E = E->next()) {
- Ref<Script> s = E->get();
+ for (Ref<Script> s : classes) {
String path = s->get_path();
String name = EditorNode::get_editor_data().script_class_get_name(path);
if (name.is_empty()) {
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index 16538a2376..1f70c59e66 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -92,8 +92,8 @@ void EditorLayoutsDialog::_post_popup() {
List<String> layouts;
config.ptr()->get_sections(&layouts);
- for (List<String>::Element *E = layouts.front(); E; E = E->next()) {
- layout_names->add_item(**E);
+ for (String &E : layouts) {
+ layout_names->add_item(E);
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6bdf428f81..ce5f762b13 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -797,8 +797,8 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
}
if (changed.size()) {
- for (List<Ref<Resource>>::Element *E = changed.front(); E; E = E->next()) {
- E->get()->reload_from_file();
+ for (Ref<Resource> E : changed) {
+ E->reload_from_file();
}
}
}
@@ -914,8 +914,8 @@ void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
}
}
- for (List<String>::Element *E = scenes.front(); E; E = E->next()) {
- reload_scene(E->get());
+ for (String &E : scenes) {
+ reload_scene(E);
}
scene_tabs->set_current_tab(current_tab);
@@ -1143,13 +1143,13 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
file->clear_filters();
List<String> preferred;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (p_resource->is_class("Script") && (E->get() == "tres" || E->get() == "res")) {
+ for (String &E : extensions) {
+ if (p_resource->is_class("Script") && (E == "tres" || E == "res")) {
//this serves no purpose and confused people
continue;
}
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
- preferred.push_back(E->get());
+ file->add_filter("*." + E + " ; " + E.to_upper());
+ preferred.push_back(E);
}
// Lowest priority extension
List<String>::Element *res_element = preferred.find("res");
@@ -1259,10 +1259,10 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
cf->get_section_keys("editor_states", &esl);
Dictionary md;
- for (List<String>::Element *E = esl.front(); E; E = E->next()) {
- Variant st = cf->get_value("editor_states", E->get());
+ for (String &E : esl) {
+ Variant st = cf->get_value("editor_states", E);
if (st.get_type() != Variant::NIL) {
- md[E->get()] = st;
+ md[E] = st;
}
}
@@ -1295,8 +1295,8 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
List<Variant> keys;
md.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- cf->set_value("editor_states", E->get(), md[E->get()]);
+ for (Variant &E : keys) {
+ cf->set_value("editor_states", E, md[E]);
}
Error err = cf->save(path);
@@ -1334,14 +1334,14 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
bool ret_changed = false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : pi) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- switch (E->get().type) {
+ switch (E.type) {
case Variant::OBJECT: {
- RES res = obj->get(E->get().name);
+ RES res = obj->get(E.name);
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
@@ -1349,7 +1349,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
} break;
case Variant::ARRAY: {
- Array varray = obj->get(E->get().name);
+ Array varray = obj->get(E.name);
int len = varray.size();
for (int i = 0; i < len; i++) {
const Variant &v = varray.get(i);
@@ -1361,11 +1361,11 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
} break;
case Variant::DICTIONARY: {
- Dictionary d = obj->get(E->get().name);
+ Dictionary d = obj->get(E.name);
List<Variant> keys;
d.get_key_list(&keys);
- for (List<Variant>::Element *F = keys.front(); F; F = F->next()) {
- Variant v = d[F->get()];
+ for (Variant &F : keys) {
+ Variant v = d[F];
RES res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
@@ -1520,9 +1520,9 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
p_resource->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().type == Variant::OBJECT && E->get().usage & PROPERTY_USAGE_STORAGE && !(E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
- RES res = p_resource->get(E->get().name);
+ for (PropertyInfo &E : plist) {
+ if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
+ RES res = p_resource->get(E.name);
if (res.is_null()) {
continue;
}
@@ -1551,8 +1551,7 @@ int EditorNode::_save_external_resources() {
int saved = 0;
List<Ref<Resource>> cached;
ResourceCache::get_cached_resources(&cached);
- for (List<Ref<Resource>>::Element *E = cached.front(); E; E = E->next()) {
- Ref<Resource> res = E->get();
+ for (Ref<Resource> res : cached) {
if (!res->get_path().is_resource_file()) {
continue;
}
@@ -1642,8 +1641,8 @@ void EditorNode::_save_scene(String p_file, int idx) {
editor_data.save_editor_external_data();
- for (List<Ref<AnimatedValuesBackup>>::Element *E = anim_backups.front(); E; E = E->next()) {
- E->get()->restore();
+ for (Ref<AnimatedValuesBackup> E : anim_backups) {
+ E->restore();
}
if (err == OK) {
@@ -1884,8 +1883,8 @@ void EditorNode::_dialog_action(String p_file) {
// erase
List<String> keys;
config->get_section_keys(p_file, &keys);
- for (List<String>::Element *E = keys.front(); E; E = E->next()) {
- config->set_value(p_file, E->get(), Variant());
+ for (String &E : keys) {
+ config->set_value(p_file, E, Variant());
}
config->save(EditorSettings::get_singleton()->get_editor_layouts_config());
@@ -2533,8 +2532,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
Ref<MeshLibrary> ml(memnew(MeshLibrary));
ResourceSaver::get_recognized_extensions(ml, &extensions);
file_export_lib->clear_filters();
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- file_export_lib->add_filter("*." + E->get());
+ for (String &E : extensions) {
+ file_export_lib->add_filter("*." + E);
}
file_export_lib->popup_file_dialog();
@@ -4055,11 +4054,11 @@ void EditorNode::_build_icon_type_cache() {
List<StringName> tl;
StringName ei = "EditorIcons";
theme_base->get_theme()->get_icon_list(ei, &tl);
- for (List<StringName>::Element *E = tl.front(); E; E = E->next()) {
- if (!ClassDB::class_exists(E->get())) {
+ for (StringName &E : tl) {
+ if (!ClassDB::class_exists(E)) {
continue;
}
- icon_type_cache[E->get()] = theme_base->get_theme()->get_icon(E->get(), ei);
+ icon_type_cache[E] = theme_base->get_theme()->get_icon(E, ei);
}
}
@@ -4784,9 +4783,7 @@ void EditorNode::_update_layouts_menu() {
List<String> layouts;
config.ptr()->get_sections(&layouts);
- for (List<String>::Element *E = layouts.front(); E; E = E->next()) {
- String layout = E->get();
-
+ for (String &layout : layouts) {
if (layout == TTR("Default")) {
editor_layouts->remove_item(editor_layouts->get_item_index(SETTINGS_LAYOUT_DEFAULT));
overridden_default_layout = editor_layouts->get_item_count();
@@ -5343,9 +5340,9 @@ void EditorNode::reload_scene(const String &p_path) {
List<Ref<Resource>> cached;
ResourceCache::get_cached_resources(&cached);
List<Ref<Resource>> to_clear; //clear internal resources from previous scene from being used
- for (List<Ref<Resource>>::Element *E = cached.front(); E; E = E->next()) {
- if (E->get()->get_path().begins_with(p_path + "::")) { //subresources of existing scene
- to_clear.push_back(E->get());
+ for (Ref<Resource> E : cached) {
+ if (E->get_path().begins_with(p_path + "::")) { //subresources of existing scene
+ to_clear.push_back(E);
}
}
@@ -6741,8 +6738,8 @@ EditorNode::EditorNode() {
file_script->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
List<String> sexts;
ResourceLoader::get_recognized_extensions_for_type("Script", &sexts);
- for (List<String>::Element *E = sexts.front(); E; E = E->next()) {
- file_script->add_filter("*." + E->get());
+ for (String &E : sexts) {
+ file_script->add_filter("*." + E);
}
gui_base->add_child(file_script);
file_script->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index a31b9fd0c7..c52861a2a2 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -40,15 +40,15 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
List<PropertyInfo> pinfo;
p_obj->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) {
+ for (PropertyInfo &E : pinfo) {
+ if (!(E.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
- if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE) {
+ if (E.hint != PROPERTY_HINT_RESOURCE_TYPE) {
continue;
}
- Variant value = p_obj->get(E->get().name);
+ Variant value = p_obj->get(E.name);
if (value.get_type() != Variant::OBJECT) {
continue;
}
@@ -60,7 +60,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
String proper_name = "";
- Vector<String> name_parts = E->get().name.split("/");
+ Vector<String> name_parts = E.name.split("/");
for (int i = 0; i < name_parts.size(); i++) {
if (i > 0) {
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 8bb6c590dc..967f2aa47b 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -221,8 +221,8 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
}
Set<String> valid_extensions;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- valid_extensions.insert(E->get());
+ for (String &E : extensions) {
+ valid_extensions.insert(E);
}
if (!file_dialog) {
@@ -260,9 +260,8 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
List<PropertyInfo> property_list;
edited_resource->get_property_list(&property_list);
List<Pair<String, Variant>> propvalues;
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ for (PropertyInfo &pi : property_list) {
Pair<String, Variant> p;
- PropertyInfo &pi = E->get();
if (pi.usage & PROPERTY_USAGE_STORAGE) {
p.first = pi.name;
p.second = edited_resource->get(pi.name);
@@ -276,8 +275,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
Ref<Resource> unique_resource = Ref<Resource>(Object::cast_to<Resource>(inst));
ERR_FAIL_COND(unique_resource.is_null());
- for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
- Pair<String, Variant> &p = E->get();
+ for (Pair<String, Variant> &p : propvalues) {
unique_resource->set(p.first, p.second);
}
@@ -467,13 +465,13 @@ void EditorResourcePicker::_get_allowed_types(bool p_with_convert, Set<String> *
List<StringName> inheriters;
ClassDB::get_inheriters_from_class(base, &inheriters);
- for (List<StringName>::Element *E = inheriters.front(); E; E = E->next()) {
- p_vector->insert(E->get());
+ for (StringName &E : inheriters) {
+ p_vector->insert(E);
}
- for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
- if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base)) {
- p_vector->insert(E->get());
+ for (StringName &E : global_classes) {
+ if (EditorNode::get_editor_data().script_class_is_parent(E, base)) {
+ p_vector->insert(E);
}
}
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index 5e6d2ab69c..b446f922f6 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -228,8 +228,8 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
}
printf("Running: %s", exec.utf8().get_data());
- for (List<String>::Element *E = args.front(); E; E = E->next()) {
- printf(" %s", E->get().utf8().get_data());
+ for (String &E : args) {
+ printf(" %s", E.utf8().get_data());
};
printf("\n");
@@ -250,8 +250,8 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
}
bool EditorRun::has_child_process(OS::ProcessID p_pid) const {
- for (const List<OS::ProcessID>::Element *E = pids.front(); E; E = E->next()) {
- if (E->get() == p_pid) {
+ for (const OS::ProcessID &E : pids) {
+ if (E == p_pid) {
return true;
}
}
@@ -267,8 +267,8 @@ void EditorRun::stop_child_process(OS::ProcessID p_pid) {
void EditorRun::stop() {
if (status != STATUS_STOP && pids.size() > 0) {
- for (List<OS::ProcessID>::Element *E = pids.front(); E; E = E->next()) {
- OS::get_singleton()->kill(E->get());
+ for (OS::ProcessID &E : pids) {
+ OS::get_singleton()->kill(E);
}
}
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index 1209df50ed..751cc7a574 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -76,8 +76,7 @@ class SectionedInspectorFilter : public Object {
List<PropertyInfo> pinfo;
edited->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- PropertyInfo pi = E->get();
+ for (PropertyInfo &pi : pinfo) {
int sp = pi.name.find("/");
if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/") || pi.name.begins_with("_global_script")) { //skip resource stuff
@@ -221,9 +220,7 @@ void SectionedInspector::update_category_list() {
filter = search_box->get_text();
}
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- PropertyInfo pi = E->get();
-
+ for (PropertyInfo &pi : pinfo) {
if (pi.usage & PROPERTY_USAGE_CATEGORY) {
continue;
} else if (!(pi.usage & PROPERTY_USAGE_EDITOR) || (restrict_to_basic && !(pi.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 0667d7116f..a14ab1d4f8 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -759,8 +759,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
List<String> keys;
p_extra_config->get_section_keys("presets", &keys);
- for (List<String>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get();
+ for (String &key : keys) {
Variant val = p_extra_config->get_value("presets", key);
set(key, val);
}
@@ -815,8 +814,7 @@ bool EditorSettings::_save_text_editor_theme(String p_file) {
props.get_key_list(&keys);
keys.sort();
- for (const List<String>::Element *E = keys.front(); E; E = E->next()) {
- const String &key = E->get();
+ for (const String &key : keys) {
if (key.begins_with("text_editor/highlighting/") && key.find("color") >= 0) {
cf->set_value(theme_section, key.replace("text_editor/highlighting/", ""), ((Color)props[key].variant).to_html());
}
@@ -1015,15 +1013,13 @@ void EditorSettings::setup_network() {
String selected = "127.0.0.1";
// Check that current remote_host is a valid interface address and populate hints.
- for (List<IPAddress>::Element *E = local_ip.front(); E; E = E->next()) {
- String ip = E->get();
-
+ for (IPAddress &ip : local_ip) {
// link-local IPv6 addresses don't work, skipping them
- if (ip.begins_with("fe80:0:0:0:")) { // fe80::/64
+ if (String(ip).begins_with("fe80:0:0:0:")) { // fe80::/64
continue;
}
// Same goes for IPv4 link-local (APIPA) addresses.
- if (ip.begins_with("169.254.")) { // 169.254.0.0/16
+ if (String(ip).begins_with("169.254.")) { // 169.254.0.0/16
continue;
}
// Select current IP (found)
@@ -1303,8 +1299,8 @@ void EditorSettings::list_text_editor_themes() {
memdelete(d);
custom_themes.sort();
- for (List<String>::Element *E = custom_themes.front(); E; E = E->next()) {
- themes += "," + E->get();
+ for (String &E : custom_themes) {
+ themes += "," + E;
}
}
add_property_hint(PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, themes));
@@ -1332,8 +1328,7 @@ void EditorSettings::load_text_editor_theme() {
List<String> keys;
cf->get_section_keys("color_theme", &keys);
- for (List<String>::Element *E = keys.front(); E; E = E->next()) {
- String key = E->get();
+ for (String &key : keys) {
String val = cf->get_value("color_theme", key);
// don't load if it's not already there!
@@ -1585,8 +1580,8 @@ void EditorSettings::set_builtin_action_override(const String &p_name, const Arr
int event_idx = 0;
// Check equality of each event.
- for (List<Ref<InputEvent>>::Element *E = builtin_events.front(); E; E = E->next()) {
- if (!E->get()->is_match(p_events[event_idx])) {
+ for (Ref<InputEvent> E : builtin_events) {
+ if (!E->is_match(p_events[event_idx])) {
same_as_builtin = false;
break;
}
@@ -1615,8 +1610,8 @@ const Array EditorSettings::get_builtin_action_overrides(const String &p_name) c
Array event_array;
List<Ref<InputEvent>> events_list = AO->get();
- for (List<Ref<InputEvent>>::Element *E = events_list.front(); E; E = E->next()) {
- event_array.push_back(E->get());
+ for (Ref<InputEvent> E : events_list) {
+ event_array.push_back(E);
}
return event_array;
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 49c2a84e18..225eac36a5 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -135,9 +135,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
_sort_file_info_list(file_list);
// Build the tree.
- for (List<FileInfo>::Element *E = file_list.front(); E; E = E->next()) {
- FileInfo fi = E->get();
-
+ for (FileInfo &fi : file_list) {
TreeItem *file_item = tree->create_item(subdirectory_item);
file_item->set_text(0, fi.name);
file_item->set_structured_text_bidi_override(0, STRUCTURED_TEXT_FILE);
@@ -869,8 +867,8 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
// Fills the ItemList control node from the FileInfos.
String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene");
String oi = "Object";
- for (List<FileInfo>::Element *E = file_list.front(); E; E = E->next()) {
- FileInfo *finfo = &(E->get());
+ for (FileInfo &E : file_list) {
+ FileInfo *finfo = &(E);
String fname = finfo->name;
String fpath = finfo->path;
String ftype = finfo->type;
@@ -966,8 +964,8 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit
List<String> importer_exts;
ResourceImporterScene::get_singleton()->get_recognized_extensions(&importer_exts);
String extension = fpath.get_extension();
- for (List<String>::Element *E = importer_exts.front(); E; E = E->next()) {
- if (extension.nocasecmp_to(E->get()) == 0) {
+ for (String &E : importer_exts) {
+ if (extension.nocasecmp_to(E) == 0) {
is_imported = true;
break;
}
@@ -1239,9 +1237,7 @@ void FileSystemDock::_update_resource_paths_after_move(const Map<String, String>
List<Ref<Resource>> cached;
ResourceCache::get_cached_resources(&cached);
- for (List<Ref<Resource>>::Element *E = cached.front(); E; E = E->next()) {
- Ref<Resource> r = E->get();
-
+ for (Ref<Resource> r : cached) {
String base_path = r->get_path();
String extra_path;
int sep_pos = r->get_path().find("::");
@@ -1317,16 +1313,16 @@ void FileSystemDock::_update_project_settings_after_move(const Map<String, Strin
// Also search for the file in autoload, as they are stored differently from normal files.
List<PropertyInfo> property_list;
ProjectSettings::get_singleton()->get_property_list(&property_list);
- for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- if (E->get().name.begins_with("autoload/")) {
+ for (const PropertyInfo &E : property_list) {
+ if (E.name.begins_with("autoload/")) {
// If the autoload resource paths has a leading "*", it indicates that it is a Singleton,
// so we have to handle both cases when updating.
- String autoload = GLOBAL_GET(E->get().name);
+ String autoload = GLOBAL_GET(E.name);
String autoload_singleton = autoload.substr(1, autoload.length());
if (p_renames.has(autoload)) {
- ProjectSettings::get_singleton()->set_setting(E->get().name, p_renames[autoload]);
+ ProjectSettings::get_singleton()->set_setting(E.name, p_renames[autoload]);
} else if (autoload.begins_with("*") && p_renames.has(autoload_singleton)) {
- ProjectSettings::get_singleton()->set_setting(E->get().name, "*" + p_renames[autoload_singleton]);
+ ProjectSettings::get_singleton()->set_setting(E.name, "*" + p_renames[autoload_singleton]);
}
}
}
@@ -1417,8 +1413,8 @@ void FileSystemDock::_make_scene_confirm() {
ResourceSaver::get_recognized_extensions(sd, &extensions);
bool extension_correct = false;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get() == extension) {
+ for (String &E : extensions) {
+ if (E == extension) {
extension_correct = true;
break;
}
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 0a39768b9a..deedbe104c 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -240,8 +240,7 @@ void GroupDialog::_group_renamed() {
List<Node *> nodes;
scene_tree->get_nodes_in_group(selected_group, &nodes);
bool removed_all = true;
- for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
- Node *node = E->get();
+ for (Node *node : nodes) {
if (_can_edit(node, selected_group)) {
undo_redo->add_do_method(node, "remove_from_group", selected_group);
undo_redo->add_undo_method(node, "remove_from_group", name);
@@ -286,11 +285,11 @@ void GroupDialog::_load_groups(Node *p_current) {
List<Node::GroupInfo> gi;
p_current->get_groups(&gi);
- for (List<Node::GroupInfo>::Element *E = gi.front(); E; E = E->next()) {
- if (!E->get().persistent) {
+ for (Node::GroupInfo &E : gi) {
+ if (!E.persistent) {
continue;
}
- _add_group(E->get().name);
+ _add_group(E.name);
}
for (int i = 0; i < p_current->get_child_count(); i++) {
@@ -311,10 +310,10 @@ void GroupDialog::_delete_group_pressed(Object *p_item, int p_column, int p_id)
List<Node *> nodes;
scene_tree->get_nodes_in_group(name, &nodes);
bool removed_all = true;
- for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
- if (_can_edit(E->get(), name)) {
- undo_redo->add_do_method(E->get(), "remove_from_group", name);
- undo_redo->add_undo_method(E->get(), "add_to_group", name, true);
+ for (Node *E : nodes) {
+ if (_can_edit(E, name)) {
+ undo_redo->add_do_method(E, "remove_from_group", name);
+ undo_redo->add_undo_method(E, "add_to_group", name, true);
} else {
removed_all = false;
}
@@ -628,8 +627,7 @@ void GroupsEditor::update_tree() {
TreeItem *root = tree->create_item();
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
- Node::GroupInfo gi = E->get();
+ for (GroupInfo &gi : groups) {
if (!gi.persistent) {
continue;
}
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index ddf89f077b..b615c73422 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -894,8 +894,8 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImpor
surftool->add_vertex(vertex_array[k].vertex);
}
- for (List<int>::Element *E = indices_list.front(); E; E = E->next()) {
- surftool->add_index(E->get());
+ for (int &E : indices_list) {
+ surftool->add_index(E);
}
if (!normal_src) {
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 01603c0a6a..8b6bd8066f 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -438,17 +438,16 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
Node3D *scene = memnew(Node3D);
- for (List<Ref<Mesh>>::Element *E = meshes.front(); E; E = E->next()) {
+ for (Ref<Mesh> m : meshes) {
Ref<EditorSceneImporterMesh> mesh;
mesh.instantiate();
- Ref<Mesh> m = E->get();
for (int i = 0; i < m->get_surface_count(); i++) {
mesh->add_surface(m->surface_get_primitive_type(i), m->surface_get_arrays(i), Array(), Dictionary(), m->surface_get_material(i));
}
EditorSceneImporterMeshNode3D *mi = memnew(EditorSceneImporterMeshNode3D);
mi->set_mesh(mesh);
- mi->set_name(E->get()->get_name());
+ mi->set_name(m->get_name());
scene->add_child(mi);
mi->set_owner(scene);
}
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index c14b948dae..e1aa858b90 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -312,8 +312,8 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
List<StringName> anims;
ap->get_animation_list(&anims);
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
- Ref<Animation> anim = ap->get_animation(E->get());
+ for (StringName &E : anims) {
+ Ref<Animation> anim = ap->get_animation(E);
ERR_CONTINUE(anim.is_null());
for (int i = 0; i < anim->get_track_count(); i++) {
NodePath path = anim->track_get_path(i);
@@ -328,14 +328,14 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
}
}
- String animname = E->get();
+ String animname = E;
const int loop_string_count = 3;
static const char *loop_strings[loop_string_count] = { "loops", "loop", "cycle" };
for (int i = 0; i < loop_string_count; i++) {
if (_teststr(animname, loop_strings[i])) {
anim->set_loop(true);
animname = _fixstr(animname, loop_strings[i]);
- ap->rename_animation(E->get(), animname);
+ ap->rename_animation(E, animname);
}
}
}
@@ -659,9 +659,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
}
int idx = 0;
- for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) {
+ for (Ref<Shape3D> &E : shapes) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
- cshape->set_shape(E->get());
+ cshape->set_shape(E);
base->add_child(cshape);
cshape->set_owner(base->get_owner());
@@ -712,9 +712,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
//fill node settings for this node with default values
List<ImportOption> iopts;
get_internal_import_options(INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, &iopts);
- for (List<ImportOption>::Element *E = iopts.front(); E; E = E->next()) {
- if (!node_settings.has(E->get().option.name)) {
- node_settings[E->get().option.name] = E->get().default_value;
+ for (ImportOption &E : iopts) {
+ if (!node_settings.has(E.option.name)) {
+ node_settings[E.option.name] = E.default_value;
}
}
}
@@ -756,8 +756,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
} else {
List<StringName> anims;
ap->get_animation_list(&anims);
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
- String name = E->get();
+ for (StringName &name : anims) {
Ref<Animation> anim = ap->get_animation(name);
if (p_animation_data.has(name)) {
Dictionary anim_settings = p_animation_data[name];
@@ -765,9 +764,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
//fill with default values
List<ImportOption> iopts;
get_internal_import_options(INTERNAL_IMPORT_CATEGORY_ANIMATION, &iopts);
- for (List<ImportOption>::Element *F = iopts.front(); F; F = F->next()) {
- if (!anim_settings.has(F->get().option.name)) {
- anim_settings[F->get().option.name] = F->get().default_value;
+ for (ImportOption &F : iopts) {
+ if (!anim_settings.has(F.option.name)) {
+ anim_settings[F.option.name] = F.default_value;
}
}
}
@@ -936,8 +935,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
void ResourceImporterScene::_optimize_animations(AnimationPlayer *anim, float p_max_lin_error, float p_max_ang_error, float p_max_angle) {
List<StringName> anim_names;
anim->get_animation_list(&anim_names);
- for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
- Ref<Animation> a = anim->get_animation(E->get());
+ for (StringName &E : anim_names) {
+ Ref<Animation> a = anim->get_animation(E);
a->optimize(p_max_lin_error, p_max_ang_error, Math::deg2rad(p_max_angle));
}
}
@@ -1046,11 +1045,11 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
String script_ext_hint;
- for (List<String>::Element *E = script_extentions.front(); E; E = E->next()) {
+ for (String &E : script_extentions) {
if (script_ext_hint != "") {
script_ext_hint += ",";
}
- script_ext_hint += "*." + E->get();
+ script_ext_hint += "*." + E;
}
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0));
@@ -1089,9 +1088,9 @@ Node *ResourceImporterScene::import_scene_from_other_importer(EditorSceneImporte
List<String> extensions;
E->get()->get_extensions(&extensions);
- for (List<String>::Element *F = extensions.front(); F; F = F->next()) {
- if (F->get().to_lower() == ext) {
- importer = E->get();
+ for (String &F : extensions) {
+ if (F.to_lower() == ext) {
+ importer = E;
break;
}
}
@@ -1119,9 +1118,9 @@ Ref<Animation> ResourceImporterScene::import_animation_from_other_importer(Edito
List<String> extensions;
E->get()->get_extensions(&extensions);
- for (List<String>::Element *F = extensions.front(); F; F = F->next()) {
- if (F->get().to_lower() == ext) {
- importer = E->get();
+ for (String &F : extensions) {
+ if (F.to_lower() == ext) {
+ importer = E;
break;
}
}
@@ -1291,9 +1290,9 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) {
- for (const List<Ref<Shape3D>>::Element *E = p_shapes.front(); E; E = E->next()) {
+ for (const Ref<Shape3D> &E : p_shapes) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
- cshape->set_shape(E->get());
+ cshape->set_shape(E);
p_node->add_child(cshape);
cshape->set_owner(p_node->get_owner());
@@ -1311,9 +1310,9 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) {
List<String> extensions;
E->get()->get_extensions(&extensions);
- for (List<String>::Element *F = extensions.front(); F; F = F->next()) {
- if (F->get().to_lower() == ext) {
- importer = E->get();
+ for (String &F : extensions) {
+ if (F.to_lower() == ext) {
+ importer = E;
break;
}
}
@@ -1351,9 +1350,9 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
List<String> extensions;
E->get()->get_extensions(&extensions);
- for (List<String>::Element *F = extensions.front(); F; F = F->next()) {
- if (F->get().to_lower() == ext) {
- importer = E->get();
+ for (String &F : extensions) {
+ if (F.to_lower() == ext) {
+ importer = E;
break;
}
}
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 5dc494d6df..ad271eaf04 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -71,9 +71,9 @@ class SceneImportSettingsData : public Object {
return false;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
- for (const List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- if (ResourceImporterScene::get_singleton()->get_internal_option_visibility(category, E->get().option.name, current)) {
- p_list->push_back(E->get().option);
+ for (const ResourceImporter::ImportOption &E : options) {
+ if (ResourceImporterScene::get_singleton()->get_internal_option_visibility(category, E.option.name, current)) {
+ p_list->push_back(E.option);
}
}
}
@@ -305,8 +305,8 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) {
if (anim_node) {
List<StringName> animations;
anim_node->get_animation_list(&animations);
- for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {
- _fill_animation(scene_tree, anim_node->get_animation(E->get()), E->get(), item);
+ for (StringName &E : animations) {
+ _fill_animation(scene_tree, anim_node->get_animation(E), E, item);
}
}
@@ -394,8 +394,8 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var
d = d[p_import_id];
List<ResourceImporterScene::ImportOption> options;
ResourceImporterScene::get_singleton()->get_internal_import_options(p_category, &options);
- for (List<ResourceImporterScene::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- String key = E->get().option.name;
+ for (ResourceImporterScene::ImportOption &E : options) {
+ String key = E.option.name;
if (d.has(key)) {
settings[key] = d[key];
}
@@ -440,12 +440,12 @@ void SceneImportSettings::open_settings(const String &p_path) {
if (err == OK) {
List<String> keys;
config->get_section_keys("params", &keys);
- for (List<String>::Element *E = keys.front(); E; E = E->next()) {
- Variant value = config->get_value("params", E->get());
- if (E->get() == "_subresources") {
+ for (String &E : keys) {
+ Variant value = config->get_value("params", E);
+ if (E == "_subresources") {
base_subresource_settings = value;
} else {
- defaults[E->get()] = value;
+ defaults[E] = value;
}
}
}
@@ -605,13 +605,13 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) {
scene_import_settings_data->defaults.clear();
scene_import_settings_data->current.clear();
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- scene_import_settings_data->defaults[E->get().option.name] = E->get().default_value;
+ for (ResourceImporter::ImportOption &E : options) {
+ scene_import_settings_data->defaults[E.option.name] = E.default_value;
//needed for visibility toggling (fails if something is missing)
- if (scene_import_settings_data->settings->has(E->get().option.name)) {
- scene_import_settings_data->current[E->get().option.name] = (*scene_import_settings_data->settings)[E->get().option.name];
+ if (scene_import_settings_data->settings->has(E.option.name)) {
+ scene_import_settings_data->current[E.option.name] = (*scene_import_settings_data->settings)[E.option.name];
} else {
- scene_import_settings_data->current[E->get().option.name] = E->get().default_value;
+ scene_import_settings_data->current[E.option.name] = E.default_value;
}
}
scene_import_settings_data->options = options;
diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp
index f8e93df382..5b8f7015fe 100644
--- a/editor/import/scene_importer_mesh.cpp
+++ b/editor/import/scene_importer_mesh.cpp
@@ -79,11 +79,11 @@ void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const
List<Variant> lods;
p_lods.get_key_list(&lods);
- for (List<Variant>::Element *E = lods.front(); E; E = E->next()) {
- ERR_CONTINUE(!E->get().is_num());
+ for (Variant &E : lods) {
+ ERR_CONTINUE(!E.is_num());
Surface::LOD lod;
- lod.distance = E->get();
- lod.indices = p_lods[E->get()];
+ lod.distance = E;
+ lod.indices = p_lods[E];
ERR_CONTINUE(lod.indices.size() == 0);
s.lods.push_back(lod);
}
diff --git a/editor/import_defaults_editor.cpp b/editor/import_defaults_editor.cpp
index 8c506e938d..0b12f86882 100644
--- a/editor/import_defaults_editor.cpp
+++ b/editor/import_defaults_editor.cpp
@@ -61,9 +61,9 @@ protected:
if (importer.is_null()) {
return;
}
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- if (importer->get_option_visibility(E->get().name, values)) {
- p_list->push_back(E->get());
+ for (const PropertyInfo &E : properties) {
+ if (importer->get_option_visibility(E.name, values)) {
+ p_list->push_back(E);
}
}
}
@@ -106,9 +106,9 @@ void ImportDefaultsEditor::_update_importer() {
List<Ref<ResourceImporter>> importer_list;
ResourceFormatImporter::get_singleton()->get_importers(&importer_list);
Ref<ResourceImporter> importer;
- for (List<Ref<ResourceImporter>>::Element *E = importer_list.front(); E; E = E->next()) {
- if (E->get()->get_visible_name() == importers->get_item_text(importers->get_selected())) {
- importer = E->get();
+ for (Ref<ResourceImporter> E : importer_list) {
+ if (E->get_visible_name() == importers->get_item_text(importers->get_selected())) {
+ importer = E;
break;
}
}
@@ -125,14 +125,14 @@ void ImportDefaultsEditor::_update_importer() {
d = ProjectSettings::get_singleton()->get("importer_defaults/" + importer->get_importer_name());
}
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- settings->properties.push_back(E->get().option);
- if (d.has(E->get().option.name)) {
- settings->values[E->get().option.name] = d[E->get().option.name];
+ for (ResourceImporter::ImportOption &E : options) {
+ settings->properties.push_back(E.option);
+ if (d.has(E.option.name)) {
+ settings->values[E.option.name] = d[E.option.name];
} else {
- settings->values[E->get().option.name] = E->get().default_value;
+ settings->values[E.option.name] = E.default_value;
}
- settings->default_values[E->get().option.name] = E->get().default_value;
+ settings->default_values[E.option.name] = E.default_value;
}
save_defaults->set_disabled(false);
@@ -166,8 +166,8 @@ void ImportDefaultsEditor::clear() {
List<Ref<ResourceImporter>> importer_list;
ResourceFormatImporter::get_singleton()->get_importers(&importer_list);
Vector<String> names;
- for (List<Ref<ResourceImporter>>::Element *E = importer_list.front(); E; E = E->next()) {
- String vn = E->get()->get_visible_name();
+ for (Ref<ResourceImporter> E : importer_list) {
+ String vn = E->get_visible_name();
names.push_back(vn);
}
names.sort();
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 4110912ff3..3927832eb9 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -65,14 +65,14 @@ public:
return false;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
- for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- if (!importer->get_option_visibility(E->get().name, values)) {
+ for (const PropertyInfo &E : properties) {
+ if (!importer->get_option_visibility(E.name, values)) {
continue;
}
- PropertyInfo pi = E->get();
+ PropertyInfo pi = E;
if (checking) {
pi.usage |= PROPERTY_USAGE_CHECKABLE;
- if (checked.has(E->get().name)) {
+ if (checked.has(E.name)) {
pi.usage |= PROPERTY_USAGE_CHECKED;
}
}
@@ -111,18 +111,18 @@ void ImportDock::set_edit_path(const String &p_path) {
ResourceFormatImporter::get_singleton()->get_importers_for_extension(p_path.get_extension(), &importers);
List<Pair<String, String>> importer_names;
- for (List<Ref<ResourceImporter>>::Element *E = importers.front(); E; E = E->next()) {
- importer_names.push_back(Pair<String, String>(E->get()->get_visible_name(), E->get()->get_importer_name()));
+ for (Ref<ResourceImporter> E : importers) {
+ importer_names.push_back(Pair<String, String>(E->get_visible_name(), E->get_importer_name()));
}
importer_names.sort_custom<PairSort<String, String>>();
import_as->clear();
- for (List<Pair<String, String>>::Element *E = importer_names.front(); E; E = E->next()) {
- import_as->add_item(E->get().first);
- import_as->set_item_metadata(import_as->get_item_count() - 1, E->get().second);
- if (E->get().second == importer_name) {
+ for (Pair<String, String> &E : importer_names) {
+ import_as->add_item(E.first);
+ import_as->set_item_metadata(import_as->get_item_count() - 1, E.second);
+ if (E.second == importer_name) {
import_as->select(import_as->get_item_count() - 1);
}
}
@@ -153,12 +153,12 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) {
params->checking = params->paths.size() > 1;
params->checked.clear();
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- params->properties.push_back(E->get().option);
- if (p_config.is_valid() && p_config->has_section_key("params", E->get().option.name)) {
- params->values[E->get().option.name] = p_config->get_value("params", E->get().option.name);
+ for (ResourceImporter::ImportOption &E : options) {
+ params->properties.push_back(E.option);
+ if (p_config.is_valid() && p_config->has_section_key("params", E.option.name)) {
+ params->values[E.option.name] = p_config->get_value("params", E.option.name);
} else {
- params->values[E->get().option.name] = E->get().default_value;
+ params->values[E.option.name] = E.default_value;
}
}
@@ -201,17 +201,17 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
List<String> keys;
config->get_section_keys("params", &keys);
- for (List<String>::Element *E = keys.front(); E; E = E->next()) {
- if (!value_frequency.has(E->get())) {
- value_frequency[E->get()] = Dictionary();
+ for (String &E : keys) {
+ if (!value_frequency.has(E)) {
+ value_frequency[E] = Dictionary();
}
- Variant value = config->get_value("params", E->get());
+ Variant value = config->get_value("params", E);
- if (value_frequency[E->get()].has(value)) {
- value_frequency[E->get()][value] = int(value_frequency[E->get()][value]) + 1;
+ if (value_frequency[E].has(value)) {
+ value_frequency[E][value] = int(value_frequency[E][value]) + 1;
} else {
- value_frequency[E->get()][value] = 1;
+ value_frequency[E][value] = 1;
}
}
}
@@ -226,25 +226,25 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
params->checking = true;
params->checked.clear();
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- params->properties.push_back(E->get().option);
+ for (ResourceImporter::ImportOption &E : options) {
+ params->properties.push_back(E.option);
- if (value_frequency.has(E->get().option.name)) {
- Dictionary d = value_frequency[E->get().option.name];
+ if (value_frequency.has(E.option.name)) {
+ Dictionary d = value_frequency[E.option.name];
int freq = 0;
List<Variant> v;
d.get_key_list(&v);
Variant value;
- for (List<Variant>::Element *F = v.front(); F; F = F->next()) {
- int f = d[F->get()];
+ for (Variant &F : v) {
+ int f = d[F];
if (f > freq) {
- value = F->get();
+ value = F;
}
}
- params->values[E->get().option.name] = value;
+ params->values[E.option.name] = value;
} else {
- params->values[E->get().option.name] = E->get().default_value;
+ params->values[E.option.name] = E.default_value;
}
}
@@ -254,18 +254,18 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) {
ResourceFormatImporter::get_singleton()->get_importers_for_extension(p_paths[0].get_extension(), &importers);
List<Pair<String, String>> importer_names;
- for (List<Ref<ResourceImporter>>::Element *E = importers.front(); E; E = E->next()) {
- importer_names.push_back(Pair<String, String>(E->get()->get_visible_name(), E->get()->get_importer_name()));
+ for (Ref<ResourceImporter> E : importers) {
+ importer_names.push_back(Pair<String, String>(E->get_visible_name(), E->get_importer_name()));
}
importer_names.sort_custom<PairSort<String, String>>();
import_as->clear();
- for (List<Pair<String, String>>::Element *E = importer_names.front(); E; E = E->next()) {
- import_as->add_item(E->get().first);
- import_as->set_item_metadata(import_as->get_item_count() - 1, E->get().second);
- if (E->get().second == params->importer->get_importer_name()) {
+ for (Pair<String, String> &E : importer_names) {
+ import_as->add_item(E.first);
+ import_as->set_item_metadata(import_as->get_item_count() - 1, E.second);
+ if (E.second == params->importer->get_importer_name()) {
import_as->select(import_as->get_item_count() - 1);
}
}
@@ -345,8 +345,8 @@ void ImportDock::_preset_selected(int p_idx) {
case ITEM_SET_AS_DEFAULT: {
Dictionary d;
- for (const List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- d[E->get().name] = params->values[E->get().name];
+ for (const PropertyInfo &E : params->properties) {
+ d[E.name] = params->values[E.name];
}
ProjectSettings::get_singleton()->set("importer_defaults/" + params->importer->get_importer_name(), d);
@@ -363,10 +363,10 @@ void ImportDock::_preset_selected(int p_idx) {
if (params->checking) {
params->checked.clear();
}
- for (List<Variant>::Element *E = v.front(); E; E = E->next()) {
- params->values[E->get()] = d[E->get()];
+ for (Variant &E : v) {
+ params->values[E] = d[E];
if (params->checking) {
- params->checked.insert(E->get());
+ params->checked.insert(E);
}
}
params->update();
@@ -384,10 +384,10 @@ void ImportDock::_preset_selected(int p_idx) {
if (params->checking) {
params->checked.clear();
}
- for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
- params->values[E->get().option.name] = E->get().default_value;
+ for (ResourceImporter::ImportOption &E : options) {
+ params->values[E.option.name] = E.default_value;
if (params->checking) {
- params->checked.insert(E->get().option.name);
+ params->checked.insert(E.option.name);
}
}
params->update();
@@ -486,9 +486,9 @@ void ImportDock::_reimport() {
if (params->checking && config->get_value("remap", "importer") == params->importer->get_importer_name()) {
//update only what is edited (checkboxes) if the importer is the same
- for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- if (params->checked.has(E->get().name)) {
- config->set_value("params", E->get().name, params->values[E->get().name]);
+ for (PropertyInfo &E : params->properties) {
+ if (params->checked.has(E.name)) {
+ config->set_value("params", E.name, params->values[E.name]);
}
}
} else {
@@ -498,8 +498,8 @@ void ImportDock::_reimport() {
config->erase_section("params");
}
- for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) {
- config->set_value("params", E->get().name, params->values[E->get().name]);
+ for (PropertyInfo &E : params->properties) {
+ config->set_value("params", E.name, params->values[E.name]);
}
}
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index ab307500e7..b1c601a41c 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -87,12 +87,12 @@ void InspectorDock::_menu_option(int p_option) {
List<PropertyInfo> props;
current->get_property_list(&props);
Map<RES, RES> duplicates;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant v = current->get(E->get().name);
+ Variant v = current->get(E.name);
if (v.is_ref()) {
REF ref = v;
if (ref.is_valid()) {
@@ -103,8 +103,8 @@ void InspectorDock::_menu_option(int p_option) {
}
res = duplicates[res];
- current->set(E->get().name, res);
- editor->get_inspector()->update_property(E->get().name);
+ current->set(E.name, res);
+ editor->get_inspector()->update_property(E.name);
}
}
}
diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp
index f51decd9dc..d4b712b6a3 100644
--- a/editor/localization_editor.cpp
+++ b/editor/localization_editor.cpp
@@ -43,15 +43,15 @@ void LocalizationEditor::_notification(int p_what) {
List<String> tfn;
ResourceLoader::get_recognized_extensions_for_type("Translation", &tfn);
- for (List<String>::Element *E = tfn.front(); E; E = E->next()) {
- translation_file_open->add_filter("*." + E->get());
+ for (String &E : tfn) {
+ translation_file_open->add_filter("*." + E);
}
List<String> rfn;
ResourceLoader::get_recognized_extensions_for_type("Resource", &rfn);
- for (List<String>::Element *E = rfn.front(); E; E = E->next()) {
- translation_res_file_open_dialog->add_filter("*." + E->get());
- translation_res_option_file_open_dialog->add_filter("*." + E->get());
+ for (String &E : rfn) {
+ translation_res_file_open_dialog->add_filter("*." + E);
+ translation_res_option_file_open_dialog->add_filter("*." + E);
}
_update_pot_file_extensions();
@@ -430,8 +430,8 @@ void LocalizationEditor::_update_pot_file_extensions() {
pot_file_open_dialog->clear_filters();
List<String> translation_parse_file_extensions;
EditorTranslationParser::get_singleton()->get_recognized_extensions(&translation_parse_file_extensions);
- for (List<String>::Element *E = translation_parse_file_extensions.front(); E; E = E->next()) {
- pot_file_open_dialog->add_filter("*." + E->get());
+ for (String &E : translation_parse_file_extensions) {
+ pot_file_open_dialog->add_filter("*." + E);
}
}
@@ -560,8 +560,8 @@ void LocalizationEditor::update_translations() {
List<Variant> rk;
remaps.get_key_list(&rk);
Vector<String> keys;
- for (List<Variant>::Element *E = rk.front(); E; E = E->next()) {
- keys.push_back(E->get());
+ for (Variant &E : rk) {
+ keys.push_back(E);
}
keys.sort();
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index b714109af7..910b242c41 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -52,12 +52,12 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
UndoRedo *ur = EditorNode::get_undo_redo();
ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
+ for (const NodePath &E : nodes) {
+ if (!es->has_node(E)) {
continue;
}
- Node *n = es->get_node(E->get());
+ Node *n = es->get_node(E);
if (!n) {
continue;
}
@@ -98,12 +98,12 @@ bool MultiNodeEdit::_get(const StringName &p_name, Variant &r_ret) const {
name = "script";
}
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
+ for (const NodePath &E : nodes) {
+ if (!es->has_node(E)) {
continue;
}
- const Node *n = es->get_node(E->get());
+ const Node *n = es->get_node(E);
if (!n) {
continue;
}
@@ -130,12 +130,12 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
List<PLData *> data_list;
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
+ for (const NodePath &E : nodes) {
+ if (!es->has_node(E)) {
continue;
}
- Node *n = es->get_node(E->get());
+ Node *n = es->get_node(E);
if (!n) {
continue;
}
@@ -143,30 +143,30 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> plist;
n->get_property_list(&plist, true);
- for (List<PropertyInfo>::Element *F = plist.front(); F; F = F->next()) {
- if (F->get().name == "script") {
+ for (PropertyInfo &F : plist) {
+ if (F.name == "script") {
continue; //added later manually, since this is intercepted before being set (check Variant Object::get() )
}
- if (!usage.has(F->get().name)) {
+ if (!usage.has(F.name)) {
PLData pld;
pld.uses = 0;
- pld.info = F->get();
- usage[F->get().name] = pld;
- data_list.push_back(usage.getptr(F->get().name));
+ pld.info = F;
+ usage[F.name] = pld;
+ data_list.push_back(usage.getptr(F.name));
}
// Make sure only properties with the same exact PropertyInfo data will appear
- if (usage[F->get().name].info == F->get()) {
- usage[F->get().name].uses++;
+ if (usage[F.name].info == F) {
+ usage[F.name].uses++;
}
}
nc++;
}
- for (List<PLData *>::Element *E = data_list.front(); E; E = E->next()) {
- if (nc == E->get()->uses) {
- p_list->push_back(E->get()->info);
+ for (PLData *E : data_list) {
+ if (nc == E->uses) {
+ p_list->push_back(E->info);
}
}
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 9e58332e41..ab11680e2f 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -72,22 +72,22 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
List<StringName> names;
ap->get_animation_list(&names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get());
- animations_to_add.push_back(E->get());
+ for (StringName &E : names) {
+ animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
+ animations_to_add.push_back(E);
}
}
}
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- String name = String(E->get()).replace_first("AnimationNode", "");
+ for (StringName &E : classes) {
+ String name = String(E).replace_first("AnimationNode", "");
if (name == "Animation") {
continue;
}
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name), idx);
- menu->set_item_metadata(idx, E->get());
+ menu->set_item_metadata(idx, E);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
@@ -373,8 +373,8 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
- for (List<String>::Element *E = filters.front(); E; E = E->next()) {
- open_file->add_filter("*." + E->get());
+ for (String &E : filters) {
+ open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index bbf88bbd8f..3fb90eb4ff 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -96,21 +96,21 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
if (ap) {
List<StringName> names;
ap->get_animation_list(&names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get());
- animations_to_add.push_back(E->get());
+ for (StringName &E : names) {
+ animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
+ animations_to_add.push_back(E);
}
}
}
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- String name = String(E->get()).replace_first("AnimationNode", "");
+ for (StringName &E : classes) {
+ String name = String(E).replace_first("AnimationNode", "");
if (name == "Animation") {
continue; // nope
}
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name), idx);
- menu->set_item_metadata(idx, E->get());
+ menu->set_item_metadata(idx, E);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
@@ -295,8 +295,8 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
- for (List<String>::Element *E = filters.front(); E; E = E->next()) {
- open_file->add_filter("*." + E->get());
+ for (String &E : filters) {
+ open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 7930bc1e1c..705a1d0fc0 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -121,21 +121,21 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
List<StringName> nodes;
blend_tree->get_node_list(&nodes);
- for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
+ for (StringName &E : nodes) {
GraphNode *node = memnew(GraphNode);
graph->add_child(node);
- Ref<AnimationNode> agnode = blend_tree->get_node(E->get());
+ Ref<AnimationNode> agnode = blend_tree->get_node(E);
- node->set_position_offset(blend_tree->get_node_position(E->get()) * EDSCALE);
+ node->set_position_offset(blend_tree->get_node_position(E) * EDSCALE);
node->set_title(agnode->get_caption());
- node->set_name(E->get());
+ node->set_name(E);
int base = 0;
- if (String(E->get()) != "output") {
+ if (String(E) != "output") {
LineEdit *name = memnew(LineEdit);
- name->set_text(E->get());
+ name->set_text(E);
name->set_expand_to_text_length_enabled(true);
node->add_child(name);
node->set_slot(0, false, 0, Color(), true, 0, get_theme_color(SNAME("font_color"), SNAME("Label")));
@@ -143,7 +143,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED);
base = 1;
node->set_show_close_button(true);
- node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request), varray(E->get()), CONNECT_DEFERRED);
+ node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request), varray(E), CONNECT_DEFERRED);
}
for (int i = 0; i < agnode->get_input_count(); i++) {
@@ -155,12 +155,12 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
List<PropertyInfo> pinfo;
agnode->get_parameter_list(&pinfo);
- for (List<PropertyInfo>::Element *F = pinfo.front(); F; F = F->next()) {
- if (!(F->get().usage & PROPERTY_USAGE_EDITOR)) {
+ for (PropertyInfo &F : pinfo) {
+ if (!(F.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
- String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->get()) + "/" + F->get().name;
- EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F->get().type, base_path, F->get().hint, F->get().hint_string, F->get().usage);
+ String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E) + "/" + F.name;
+ EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F.type, base_path, F.hint, F.hint_string, F.usage);
if (prop) {
prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
prop->update_property();
@@ -171,7 +171,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
}
}
- node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged), varray(E->get()));
+ node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged), varray(E));
if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) {
node->add_child(memnew(HSeparator));
@@ -179,7 +179,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
open_in_editor->set_text(TTR("Open Editor"));
open_in_editor->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
node->add_child(open_in_editor);
- open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor), varray(E->get()), CONNECT_DEFERRED);
+ open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor), varray(E), CONNECT_DEFERRED);
open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER);
}
@@ -189,7 +189,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
edit_filters->set_text(TTR("Edit Filters"));
edit_filters->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons")));
node->add_child(edit_filters);
- edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters), varray(E->get()), CONNECT_DEFERRED);
+ edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters), varray(E), CONNECT_DEFERRED);
edit_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
}
@@ -212,9 +212,9 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
List<StringName> anims;
ap->get_animation_list(&anims);
- for (List<StringName>::Element *F = anims.front(); F; F = F->next()) {
- mb->get_popup()->add_item(F->get());
- options.push_back(F->get());
+ for (StringName &F : anims) {
+ mb->get_popup()->add_item(F);
+ options.push_back(F);
}
if (ap->has_animation(anim->get_animation())) {
@@ -225,10 +225,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
pb->set_percent_visible(false);
pb->set_custom_minimum_size(Vector2(0, 14) * EDSCALE);
- animations[E->get()] = pb;
+ animations[E] = pb;
node->add_child(pb);
- mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected), varray(options, E->get()), CONNECT_DEFERRED);
+ mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected), varray(options, E), CONNECT_DEFERRED);
}
Ref<StyleBoxFlat> sb = node->get_theme_stylebox(SNAME("frame"), SNAME("GraphNode"));
@@ -246,10 +246,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
List<AnimationNodeBlendTree::NodeConnection> connections;
blend_tree->get_node_connections(&connections);
- for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = connections.front(); E; E = E->next()) {
- StringName from = E->get().output_node;
- StringName to = E->get().input_node;
- int to_idx = E->get().input_index;
+ for (AnimationNodeBlendTree::NodeConnection &E : connections) {
+ StringName from = E.output_node;
+ StringName to = E.input_node;
+ int to_idx = E.input_index;
graph->connect_node(from, 0, to, to_idx);
}
@@ -274,8 +274,8 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters);
- for (List<String>::Element *E = filters.front(); E; E = E->next()) {
- open_file->add_filter("*." + E->get());
+ for (String &E : filters) {
+ open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
@@ -394,9 +394,9 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
List<AnimationNodeBlendTree::NodeConnection> conns;
blend_tree->get_node_connections(&conns);
- for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().output_node == p_which || E->get().input_node == p_which) {
- undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", E->get().input_node, E->get().input_index, E->get().output_node);
+ for (AnimationNodeBlendTree::NodeConnection &E : conns) {
+ if (E.output_node == p_which || E.input_node == p_which) {
+ undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", E.input_node, E.input_index, E.output_node);
}
}
@@ -423,8 +423,8 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request() {
undo_redo->create_action(TTR("Delete Node(s)"));
- for (List<StringName>::Element *F = to_erase.front(); F; F = F->next()) {
- _delete_request(F->get());
+ for (StringName &F : to_erase) {
+ _delete_request(F);
}
undo_redo->commit_action();
@@ -517,8 +517,8 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
List<StringName> animations;
player->get_animation_list(&animations);
- for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {
- Ref<Animation> anim = player->get_animation(E->get());
+ for (StringName &E : animations) {
+ Ref<Animation> anim = player->get_animation(E);
for (int i = 0; i < anim->get_track_count(); i++) {
String track_path = anim->track_get_path(i);
paths.insert(track_path);
@@ -718,13 +718,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
List<AnimationNodeBlendTree::NodeConnection> conns;
blend_tree->get_node_connections(&conns);
- for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) {
+ for (AnimationNodeBlendTree::NodeConnection &E : conns) {
float activity = 0;
- StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E->get().input_node;
+ StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node;
if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
- activity = AnimationTreeEditor::get_singleton()->get_tree()->get_connection_activity(path, E->get().input_index);
+ activity = AnimationTreeEditor::get_singleton()->get_tree()->get_connection_activity(path, E.input_index);
}
- graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity);
+ graph->set_connection_activity(E.output_node, 0, E.input_node, E.input_index, activity);
}
AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree();
@@ -741,7 +741,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
Ref<Animation> anim = player->get_animation(an->get_animation());
if (anim.is_valid()) {
E->get()->set_max(anim->get_length());
- //StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E->get().input_node;
+ //StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node;
StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->key()) + "/time";
E->get()->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path));
}
@@ -828,10 +828,10 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
List<AnimationNodeBlendTree::NodeConnection> connections;
blend_tree->get_node_connections(&connections);
- for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = connections.front(); E; E = E->next()) {
- StringName from = E->get().output_node;
- StringName to = E->get().input_node;
- int to_idx = E->get().input_index;
+ for (AnimationNodeBlendTree::NodeConnection &E : connections) {
+ StringName from = E.output_node;
+ StringName to = E.input_node;
+ int to_idx = E.input_index;
graph->connect_node(from, 0, to, to_idx);
}
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index cbce5bb3f5..1bdbc2980c 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -350,8 +350,8 @@ void AnimationPlayerEditor::_animation_load() {
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions);
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ for (String &E : extensions) {
+ file->add_filter("*." + E + " ; " + E.to_upper());
}
file->popup_file_dialog();
@@ -584,8 +584,7 @@ void AnimationPlayerEditor::_animation_blend() {
blend_editor.next->clear();
blend_editor.next->add_item("", i);
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
- String to = E->get();
+ for (StringName &to : anims) {
TreeItem *blend = blend_editor.tree->create_item(root);
blend->set_editable(0, false);
blend->set_editable(1, true);
@@ -830,20 +829,20 @@ void AnimationPlayerEditor::_update_player() {
}
int active_idx = -1;
- for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) {
+ for (StringName &E : animlist) {
Ref<Texture2D> icon;
- if (E->get() == player->get_autoplay()) {
- if (E->get() == "RESET") {
+ if (E == player->get_autoplay()) {
+ if (E == "RESET") {
icon = autoplay_reset_icon;
} else {
icon = autoplay_icon;
}
- } else if (E->get() == "RESET") {
+ } else if (E == "RESET") {
icon = reset_icon;
}
- animation->add_icon_item(icon, E->get());
+ animation->add_icon_item(icon, E);
- if (player->get_assigned_animation() == E->get()) {
+ if (player->get_assigned_animation() == E) {
active_idx = animation->get_item_count() - 1;
}
}
@@ -966,9 +965,9 @@ void AnimationPlayerEditor::_animation_duplicate() {
Ref<Animation> new_anim = memnew(Animation);
List<PropertyInfo> plist;
anim->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().usage & PROPERTY_USAGE_STORAGE) {
- new_anim->set(E->get().name, anim->get(E->get().name));
+ for (PropertyInfo &E : plist) {
+ if (E.usage & PROPERTY_USAGE_STORAGE) {
+ new_anim->set(E.name, anim->get(E.name));
}
}
new_anim->set_path("");
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 8abe20c3c9..bee6af3cbb 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -93,21 +93,21 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (ap) {
List<StringName> names;
ap->get_animation_list(&names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E->get());
- animations_to_add.push_back(E->get());
+ for (StringName &E : names) {
+ animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
+ animations_to_add.push_back(E);
}
}
}
- for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
- String name = String(E->get()).replace_first("AnimationNode", "");
+ for (StringName &E : classes) {
+ String name = String(E).replace_first("AnimationNode", "");
if (name == "Animation") {
continue; // nope
}
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name), idx);
- menu->set_item_metadata(idx, E->get());
+ menu->set_item_metadata(idx, E);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
@@ -318,24 +318,24 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
float best_d_x = 1e20;
float best_d_y = 1e20;
- for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
- if (E->get() == selected_node) {
+ for (StringName &E : nodes) {
+ if (E == selected_node) {
continue;
}
- Vector2 npos = state_machine->get_node_position(E->get());
+ Vector2 npos = state_machine->get_node_position(E);
float d_x = ABS(npos.x - cpos.x);
if (d_x < MIN(5, best_d_x)) {
drag_ofs.x -= cpos.x - npos.x;
best_d_x = d_x;
- snap_x = E->get();
+ snap_x = E;
}
float d_y = ABS(npos.y - cpos.y);
if (d_y < MIN(5, best_d_y)) {
drag_ofs.y -= cpos.y - npos.y;
best_d_y = d_y;
- snap_y = E->get();
+ snap_y = E;
}
}
}
@@ -409,8 +409,8 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
- for (List<String>::Element *E = filters.front(); E; E = E->next()) {
- open_file->add_filter("*." + E->get());
+ for (String &E : filters) {
+ open_file->add_filter("*." + E);
}
open_file->popup_file_dialog();
return;
@@ -606,11 +606,11 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
//pre pass nodes so we know the rectangles
- for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
- Ref<AnimationNode> anode = state_machine->get_node(E->get());
- String name = E->get();
+ for (StringName &E : nodes) {
+ Ref<AnimationNode> anode = state_machine->get_node(E);
+ String name = E;
bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
- Ref<StyleBox> sb = E->get() == selected_node ? style_selected : style;
+ Ref<StyleBox> sb = E == selected_node ? style_selected : style;
Size2 s = sb->get_minimum_size();
int strsize = font->get_string_size(name, font_size).width;
@@ -622,8 +622,8 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
Vector2 offset;
- offset += state_machine->get_node_position(E->get()) * EDSCALE;
- if (selected_node == E->get() && dragging_selected) {
+ offset += state_machine->get_node_position(E) * EDSCALE;
+ if (selected_node == E && dragging_selected) {
offset += drag_ofs;
}
offset -= s / 2;
@@ -633,7 +633,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
NodeRect nr;
nr.node = Rect2(offset, s);
- nr.node_name = E->get();
+ nr.node_name = E;
scroll_range = scroll_range.merge(nr.node); //merge with range
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 9c28e023dd..67d5600a3c 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -215,8 +215,8 @@ Vector<String> AnimationTreeEditor::get_animation_list() {
List<StringName> anims;
ap->get_animation_list(&anims);
Vector<String> ret;
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (StringName &E : anims) {
+ ret.push_back(E);
}
return ret;
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 556f35d4b0..785bab42cf 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -607,7 +607,7 @@ void EditorAssetLibrary::_update_repository_options() {
Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true);
repository->clear();
Array keys = available_urls.keys();
- for (int i = 0; i < available_urls.size(); i++) {
+ for (int i = 0; i < keys.size(); i++) {
String key = keys[i];
repository->add_item(key);
repository->set_item_metadata(i, available_urls[key]);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d5ef13e426..6bdb9eceb8 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -301,8 +301,8 @@ void CanvasItemEditor::_snap_other_nodes(
// Check if the element is in the exception
bool exception = false;
- for (List<const CanvasItem *>::Element *E = p_exceptions.front(); E; E = E->next()) {
- if (E->get() == p_current) {
+ for (const CanvasItem *&E : p_exceptions) {
+ if (E == p_current) {
exception = true;
break;
}
@@ -399,8 +399,8 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) {
Transform2D to_snap_transform = Transform2D();
List<const CanvasItem *> exceptions = List<const CanvasItem *>();
- for (List<CanvasItem *>::Element *E = p_other_nodes_exceptions.front(); E; E = E->next()) {
- exceptions.push_back(E->get());
+ for (CanvasItem *E : p_other_nodes_exceptions) {
+ exceptions.push_back(E);
}
if (p_self_canvas_item) {
exceptions.push_back(p_self_canvas_item);
@@ -527,8 +527,7 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li
Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
// Expand with the other ones
- for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) {
- CanvasItem *canvas_item2 = E->get();
+ for (CanvasItem *canvas_item2 : p_list) {
Transform2D xform = canvas_item2->get_global_transform_with_canvas();
Rect2 current_rect = canvas_item2->_edit_get_rect();
@@ -760,9 +759,9 @@ List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_lock
if (remove_canvas_item_if_parent_in_selection) {
List<CanvasItem *> filtered_selection;
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- if (!selection.find(E->get()->get_parent())) {
- filtered_selection.push_back(E->get());
+ for (CanvasItem *E : selection) {
+ if (!selection.find(E->get_parent())) {
+ filtered_selection.push_back(E);
}
}
return filtered_selection;
@@ -800,8 +799,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
}
void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
- for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : p_canvas_items) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
se->undo_state = canvas_item->_edit_get_state();
@@ -816,8 +814,7 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items
}
void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) {
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
canvas_item->_edit_set_state(se->undo_state);
}
@@ -825,8 +822,7 @@ void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_it
void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) {
List<CanvasItem *> modified_canvas_items;
- for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : p_canvas_items) {
Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item)->undo_state;
Dictionary new_state = canvas_item->_edit_get_state();
@@ -840,17 +836,16 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite
}
undo_redo->create_action(action_name);
- for (List<CanvasItem *>::Element *E = modified_canvas_items.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : modified_canvas_items) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
if (commit_bones) {
- for (List<Dictionary>::Element *F = se->pre_drag_bones_undo_state.front(); F; F = F->next()) {
+ for (Dictionary &F : se->pre_drag_bones_undo_state) {
canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
- undo_redo->add_undo_method(canvas_item, "_edit_set_state", F->get());
+ undo_redo->add_undo_method(canvas_item, "_edit_set_state", F);
}
}
}
@@ -1304,8 +1299,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
// Filters the selection with nodes that allow setting the pivot
drag_selection = List<CanvasItem *>();
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : selection) {
if (canvas_item->_edit_use_pivot()) {
drag_selection.push_back(canvas_item);
}
@@ -1321,8 +1315,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
} else {
new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection);
}
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
}
@@ -1343,8 +1336,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
} else {
new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
}
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
}
return true;
@@ -1387,8 +1379,8 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- if (!_is_node_movable(E->get(), true)) {
+ for (CanvasItem *E : selection) {
+ if (!_is_node_movable(E, true)) {
selection.erase(E);
}
}
@@ -1414,8 +1406,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Rotate the node
if (m.is_valid()) {
_restore_canvas_item_state(drag_selection);
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
drag_to = transform.affine_inverse().xform(m->get_position());
//Rotate the opposite way if the canvas item's compounded scale has an uneven number of negative elements
bool opposite = (canvas_item->get_global_transform().get_scale().sign().dot(canvas_item->get_transform().get_scale().sign()) == 0);
@@ -2046,8 +2037,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
}
int index = 0;
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
@@ -2162,8 +2152,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
}
int index = 0;
- for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : drag_selection) {
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
@@ -2375,8 +2364,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
if (selitems.size() == 1 && editor_selection->get_selected_node_list().is_empty()) {
editor->push_item(selitems[0]);
}
- for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) {
- editor_selection->add_node(E->get());
+ for (CanvasItem *E : selitems) {
+ editor_selection->add_node(E);
}
}
@@ -3248,8 +3237,8 @@ void CanvasItemEditor::_draw_selection() {
List<CanvasItem *> selection = _get_edited_canvas_items(true, false);
bool single = selection.size() == 1;
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
+ for (CanvasItem *E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E);
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
bool item_locked = canvas_item->has_meta("_edit_lock_");
@@ -3566,9 +3555,9 @@ void CanvasItemEditor::_draw_hover() {
Point2 pos = transform.xform(hovering_results[i].position) - Point2(0, item_size.y) + (Point2(node_icon->get_size().x, -node_icon->get_size().y) / 4);
// Rectify the position to avoid overlapping items
- for (List<Rect2>::Element *E = previous_rects.front(); E; E = E->next()) {
- if (E->get().intersects(Rect2(pos, item_size))) {
- pos.y = E->get().get_position().y - item_size.y;
+ for (Rect2 &E : previous_rects) {
+ if (E.intersects(Rect2(pos, item_size))) {
+ pos.y = E.get_position().y - item_size.y;
}
}
@@ -3642,14 +3631,14 @@ void CanvasItemEditor::_draw_viewport() {
all_locked = false;
all_group = false;
} else {
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) {
+ for (Node *E : selection) {
+ if (Object::cast_to<CanvasItem>(E) && !Object::cast_to<CanvasItem>(E)->has_meta("_edit_lock_")) {
all_locked = false;
break;
}
}
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) {
+ for (Node *E : selection) {
+ if (Object::cast_to<CanvasItem>(E) && !Object::cast_to<CanvasItem>(E)->has_meta("_edit_group_")) {
all_group = false;
break;
}
@@ -3716,8 +3705,7 @@ void CanvasItemEditor::_notification(int p_what) {
// Update the viewport if the canvas_item changes
List<CanvasItem *> selection = _get_edited_canvas_items(true);
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = E->get();
+ for (CanvasItem *canvas_item : selection) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Rect2 rect;
@@ -3932,8 +3920,8 @@ void CanvasItemEditor::_selection_changed() {
int nbValidControls = 0;
int nbAnchorsMode = 0;
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *control = Object::cast_to<Control>(E->get());
+ for (Node *E : selection) {
+ Control *control = Object::cast_to<Control>(E);
if (!control) {
continue;
}
@@ -4101,8 +4089,8 @@ void CanvasItemEditor::_set_anchors_and_offsets_preset(Control::LayoutPreset p_p
undo_redo->create_action(TTR("Change Anchors and Offsets"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *control = Object::cast_to<Control>(E->get());
+ for (Node *E : selection) {
+ Control *control = Object::cast_to<Control>(E);
if (control) {
undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
switch (p_preset) {
@@ -4142,8 +4130,8 @@ void CanvasItemEditor::_set_anchors_and_offsets_to_keep_ratio() {
undo_redo->create_action(TTR("Change Anchors and Offsets"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *control = Object::cast_to<Control>(E->get());
+ for (Node *E : selection) {
+ Control *control = Object::cast_to<Control>(E);
if (control) {
Point2 top_left_anchor = _position_to_anchor(control, Point2());
Point2 bottom_right_anchor = _position_to_anchor(control, control->get_size());
@@ -4169,8 +4157,8 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Control *control = Object::cast_to<Control>(E->get());
+ for (Node *E : selection) {
+ Control *control = Object::cast_to<Control>(E);
if (control) {
undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
@@ -4295,15 +4283,15 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
}
if (has_chain && ik_chain.size()) {
- for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
+ for (Node2D *&F : ik_chain) {
if (key_pos) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "position", F->get_position(), p_on_existing);
}
if (key_rot) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "rotation", F->get_rotation(), p_on_existing);
}
if (key_scale) {
- AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
+ AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F, "scale", F->get_scale(), p_on_existing);
}
}
}
@@ -4327,8 +4315,8 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) {
List<CanvasItem *> selection = _get_edited_canvas_items(false, false);
- for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
- Control *control = Object::cast_to<Control>(E->get());
+ for (CanvasItem *E : selection) {
+ Control *control = Object::cast_to<Control>(E);
if (!control || Object::cast_to<Container>(control->get_parent())) {
continue;
}
@@ -4441,13 +4429,13 @@ void CanvasItemEditor::_popup_callback(int p_op) {
} break;
case SKELETON_SHOW_BONES: {
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ for (Node *E : selection) {
// Add children nodes so they are processed
- for (int child = 0; child < E->get()->get_child_count(); child++) {
- selection.push_back(E->get()->get_child(child));
+ for (int child = 0; child < E->get_child_count(); child++) {
+ selection.push_back(E->get_child(child));
}
- Bone2D *bone_2d = Object::cast_to<Bone2D>(E->get());
+ Bone2D *bone_2d = Object::cast_to<Bone2D>(E);
if (!bone_2d || !bone_2d->is_inside_tree()) {
continue;
}
@@ -4477,8 +4465,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->create_action(TTR("Lock Selected"));
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
+ for (Node *E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E);
if (!canvas_item || !canvas_item->is_inside_tree()) {
continue;
}
@@ -4499,8 +4487,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->create_action(TTR("Unlock Selected"));
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
+ for (Node *E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E);
if (!canvas_item || !canvas_item->is_inside_tree()) {
continue;
}
@@ -4521,8 +4509,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->create_action(TTR("Group Selected"));
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
+ for (Node *E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E);
if (!canvas_item || !canvas_item->is_inside_tree()) {
continue;
}
@@ -4543,8 +4531,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
undo_redo->create_action(TTR("Ungroup Selected"));
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
+ for (Node *E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E);
if (!canvas_item || !canvas_item->is_inside_tree()) {
continue;
}
@@ -4711,14 +4699,14 @@ void CanvasItemEditor::_popup_callback(int p_op) {
}
undo_redo->create_action(TTR("Paste Pose"));
- for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) {
- Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().id));
+ for (PoseClipboard &E : pose_clipboard) {
+ Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E.id));
if (!n2d) {
continue;
}
- undo_redo->add_do_method(n2d, "set_position", E->get().pos);
- undo_redo->add_do_method(n2d, "set_rotation", E->get().rot);
- undo_redo->add_do_method(n2d, "set_scale", E->get().scale);
+ undo_redo->add_do_method(n2d, "set_position", E.pos);
+ undo_redo->add_do_method(n2d, "set_rotation", E.rot);
+ undo_redo->add_do_method(n2d, "set_scale", E.scale);
undo_redo->add_undo_method(n2d, "set_position", n2d->get_position());
undo_redo->add_undo_method(n2d, "set_rotation", n2d->get_rotation());
undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale());
@@ -5819,14 +5807,14 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
String property = "texture";
List<PropertyInfo> props;
child->get_property_list(&props);
- for (const List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (E->get().name == "config/texture") { // Particles2D
+ for (const PropertyInfo &E : props) {
+ if (E.name == "config/texture") { // Particles2D
property = "config/texture";
break;
- } else if (E->get().name == "texture/texture") { // Polygon2D
+ } else if (E.name == "texture/texture") { // Polygon2D
property = "texture/texture";
break;
- } else if (E->get().name == "normal") { // TouchScreenButton
+ } else if (E.name == "normal") { // TouchScreenButton
property = "normal";
break;
}
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index c4deb296fb..7e0eb89359 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -253,8 +253,8 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin(EditorNode *p_node) {
file = memnew(EditorFileDialog);
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + "; " + E->get().to_upper());
+ for (String &E : ext) {
+ file->add_filter("*." + E + "; " + E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
toolbar->add_child(file);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index a233d66d82..19204e3bf8 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -490,11 +490,11 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
Set<String> control_flow_keywords;
Set<String> keywords;
- for (List<String>::Element *E = kwors.front(); E; E = E->next()) {
- if (scr->get_language()->is_control_flow_keyword(E->get())) {
- control_flow_keywords.insert(E->get());
+ for (String &E : kwors) {
+ if (scr->get_language()->is_control_flow_keyword(E)) {
+ control_flow_keywords.insert(E);
} else {
- keywords.insert(E->get());
+ keywords.insert(E);
}
}
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index cc5793a1f9..4412d51077 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -361,8 +361,8 @@ GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin(EditorNode *p_node) {
file = memnew(EditorFileDialog);
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + "; " + E->get().to_upper());
+ for (String &E : ext) {
+ file->add_filter("*." + E + "; " + E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
toolbar->add_child(file);
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 7105d351b0..32d5865d0b 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -265,15 +265,15 @@ Ref<Resource> StandardMaterial3DConversionPlugin::convert(const Ref<Resource> &p
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
+ for (PropertyInfo &E : params) {
// Texture parameter has to be treated specially since StandardMaterial3D saved it
// as RID but ShaderMaterial needs Texture itself
- Ref<Texture2D> texture = mat->get_texture_by_name(E->get().name);
+ Ref<Texture2D> texture = mat->get_texture_by_name(E.name);
if (texture.is_valid()) {
- smat->set_shader_param(E->get().name, texture);
+ smat->set_shader_param(E.name, texture);
} else {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
}
@@ -309,9 +309,9 @@ Ref<Resource> ParticlesMaterialConversionPlugin::convert(const Ref<Resource> &p_
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ for (PropertyInfo &E : params) {
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
smat->set_render_priority(mat->get_render_priority());
@@ -346,9 +346,9 @@ Ref<Resource> CanvasItemMaterialConversionPlugin::convert(const Ref<Resource> &p
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ for (PropertyInfo &E : params) {
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
smat->set_render_priority(mat->get_render_priority());
@@ -383,9 +383,9 @@ Ref<Resource> ProceduralSkyMaterialConversionPlugin::convert(const Ref<Resource>
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ for (PropertyInfo &E : params) {
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
smat->set_render_priority(mat->get_render_priority());
@@ -420,9 +420,9 @@ Ref<Resource> PanoramaSkyMaterialConversionPlugin::convert(const Ref<Resource> &
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ for (PropertyInfo &E : params) {
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
smat->set_render_priority(mat->get_render_priority());
@@ -457,9 +457,9 @@ Ref<Resource> PhysicalSkyMaterialConversionPlugin::convert(const Ref<Resource> &
List<PropertyInfo> params;
RS::get_singleton()->shader_get_param_list(mat->get_shader_rid(), &params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E->get().name);
- smat->set_shader_param(E->get().name, value);
+ for (PropertyInfo &E : params) {
+ Variant value = RS::get_singleton()->material_get_param(mat->get_rid(), E.name);
+ smat->set_shader_param(E.name, value);
}
smat->set_render_priority(mat->get_render_priority());
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 91415f4883..9ee1fcb325 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -90,8 +90,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
ur->create_action(TTR("Create Static Trimesh Body"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- MeshInstance3D *instance = Object::cast_to<MeshInstance3D>(E->get());
+ for (Node *E : selection) {
+ MeshInstance3D *instance = Object::cast_to<MeshInstance3D>(E);
if (!instance) {
continue;
}
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 15b6a0f3a0..b3f92c9d95 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -122,23 +122,23 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
List<uint32_t> shapes;
sb->get_shape_owners(&shapes);
- for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
- if (sb->is_shape_owner_disabled(E->get())) {
+ for (uint32_t &E : shapes) {
+ if (sb->is_shape_owner_disabled(E)) {
continue;
}
- //Transform3D shape_transform = sb->shape_owner_get_transform(E->get());
+ //Transform3D shape_transform = sb->shape_owner_get_transform(E);
//shape_transform.set_origin(shape_transform.get_origin() - phys_offset);
- for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
- Ref<Shape3D> collision = sb->shape_owner_get_shape(E->get(), k);
+ for (int k = 0; k < sb->shape_owner_get_shape_count(E); k++) {
+ Ref<Shape3D> collision = sb->shape_owner_get_shape(E, k);
if (!collision.is_valid()) {
continue;
}
MeshLibrary::ShapeData shape_data;
shape_data.shape = collision;
- shape_data.local_transform = sb->get_transform() * sb->shape_owner_get_transform(E->get());
+ shape_data.local_transform = sb->get_transform() * sb->shape_owner_get_transform(E);
collisions.push_back(shape_data);
}
}
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 74fb38b66b..393aaff207 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -33,7 +33,9 @@
#include "core/math/convex_hull.h"
#include "core/math/geometry_2d.h"
#include "core/math/geometry_3d.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/audio_stream_player_3d.h"
+#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_polygon_3d.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/3d/cpu_particles_3d.h"
@@ -106,58 +108,122 @@ void EditorNode3DGizmo::clear() {
void EditorNode3DGizmo::redraw() {
if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
get_script_instance()->call("_redraw");
- return;
+ } else {
+ ERR_FAIL_COND(!gizmo_plugin);
+ gizmo_plugin->redraw(this);
}
- ERR_FAIL_COND(!gizmo_plugin);
- gizmo_plugin->redraw(this);
+ if (Node3DEditor::get_singleton()->is_current_selected_gizmo(this)) {
+ Node3DEditor::get_singleton()->update_transform_gizmo();
+ }
}
-String EditorNode3DGizmo::get_handle_name(int p_idx) const {
+String EditorNode3DGizmo::get_handle_name(int p_id) const {
if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
- return get_script_instance()->call("_get_handle_name", p_idx);
+ return get_script_instance()->call("_get_handle_name", p_id);
}
ERR_FAIL_COND_V(!gizmo_plugin, "");
- return gizmo_plugin->get_handle_name(this, p_idx);
+ return gizmo_plugin->get_handle_name(this, p_id);
}
-bool EditorNode3DGizmo::is_handle_highlighted(int p_idx) const {
+bool EditorNode3DGizmo::is_handle_highlighted(int p_id) const {
if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
- return get_script_instance()->call("_is_handle_highlighted", p_idx);
+ return get_script_instance()->call("_is_handle_highlighted", p_id);
}
ERR_FAIL_COND_V(!gizmo_plugin, false);
- return gizmo_plugin->is_handle_highlighted(this, p_idx);
+ return gizmo_plugin->is_handle_highlighted(this, p_id);
}
-Variant EditorNode3DGizmo::get_handle_value(int p_idx) {
+Variant EditorNode3DGizmo::get_handle_value(int p_id) const {
if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
- return get_script_instance()->call("_get_handle_value", p_idx);
+ return get_script_instance()->call("_get_handle_value", p_id);
}
ERR_FAIL_COND_V(!gizmo_plugin, Variant());
- return gizmo_plugin->get_handle_value(this, p_idx);
+ return gizmo_plugin->get_handle_value(this, p_id);
}
-void EditorNode3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void EditorNode3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) const {
if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
- get_script_instance()->call("_set_handle", p_idx, p_camera, p_point);
+ get_script_instance()->call("_set_handle", p_id, p_camera, p_point);
return;
}
ERR_FAIL_COND(!gizmo_plugin);
- gizmo_plugin->set_handle(this, p_idx, p_camera, p_point);
+ gizmo_plugin->set_handle(this, p_id, p_camera, p_point);
}
-void EditorNode3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void EditorNode3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cancel) const {
if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
- get_script_instance()->call("_commit_handle", p_idx, p_restore, p_cancel);
+ get_script_instance()->call("_commit_handle", p_id, p_restore, p_cancel);
+ return;
+ }
+
+ ERR_FAIL_COND(!gizmo_plugin);
+ gizmo_plugin->commit_handle(this, p_id, p_restore, p_cancel);
+}
+
+int EditorNode3DGizmo::subgizmos_intersect_ray(Camera3D *p_camera, const Vector2 &p_point) const {
+ if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_ray")) {
+ return get_script_instance()->call("_subgizmos_intersect_ray", p_camera, p_point);
+ }
+
+ ERR_FAIL_COND_V(!gizmo_plugin, -1);
+ return gizmo_plugin->subgizmos_intersect_ray(this, p_camera, p_point);
+}
+
+Vector<int> EditorNode3DGizmo::subgizmos_intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
+ if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_frustum")) {
+ Array frustum;
+ for (int i = 0; i < p_frustum.size(); i++) {
+ frustum[i] = p_frustum[i];
+ }
+ return get_script_instance()->call("_subgizmos_intersect_frustum", p_camera, frustum);
+ }
+
+ ERR_FAIL_COND_V(!gizmo_plugin, Vector<int>());
+ return gizmo_plugin->subgizmos_intersect_frustum(this, p_camera, p_frustum);
+}
+
+Transform3D EditorNode3DGizmo::get_subgizmo_transform(int p_id) const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_subgizmo_transform")) {
+ return get_script_instance()->call("_get_subgizmo_transform", p_id);
+ }
+
+ ERR_FAIL_COND_V(!gizmo_plugin, Transform3D());
+ return gizmo_plugin->get_subgizmo_transform(this, p_id);
+}
+
+void EditorNode3DGizmo::set_subgizmo_transform(int p_id, Transform3D p_transform) const {
+ if (get_script_instance() && get_script_instance()->has_method("_set_subgizmo_transform")) {
+ get_script_instance()->call("_set_subgizmo_transform", p_id, p_transform);
return;
}
ERR_FAIL_COND(!gizmo_plugin);
- gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel);
+ gizmo_plugin->set_subgizmo_transform(this, p_id, p_transform);
+}
+
+void EditorNode3DGizmo::commit_subgizmos(const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) const {
+ if (get_script_instance() && get_script_instance()->has_method("_commit_subgizmos")) {
+ Array ids;
+ for (int i = 0; i < p_ids.size(); i++) {
+ ids[i] = p_ids[i];
+ }
+
+ Array restore;
+ for (int i = 0; i < p_restore.size(); i++) {
+ restore[i] = p_restore[i];
+ }
+
+ get_script_instance()->call("_commit_subgizmos", ids, restore, p_cancel);
+ return;
+ }
+
+ ERR_FAIL_COND(!gizmo_plugin);
+ gizmo_plugin->commit_subgizmos(this, p_ids, p_restore, p_cancel);
}
void EditorNode3DGizmo::set_spatial_node(Node3D *p_node) {
@@ -180,17 +246,17 @@ void EditorNode3DGizmo::Instance::create_instance(Node3D *p_base, bool p_hidden)
RS::get_singleton()->instance_geometry_set_flag(instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
}
-void EditorNode3DGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard, const Ref<SkinReference> &p_skin_reference, const Ref<Material> &p_material) {
+void EditorNode3DGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) {
ERR_FAIL_COND(!spatial_node);
Instance ins;
- ins.billboard = p_billboard;
ins.mesh = p_mesh;
ins.skin_reference = p_skin_reference;
ins.material = p_material;
+ ins.xform = p_xform;
if (valid) {
ins.create_instance(spatial_node, hidden);
- RS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
+ RS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform() * ins.xform);
if (ins.material.is_valid()) {
RS::get_singleton()->instance_geometry_set_material_override(ins.instance, p_material->get_rid());
}
@@ -245,7 +311,6 @@ void EditorNode3DGizmo::add_vertices(const Vector<Vector3> &p_vertices, const Re
}
}
- ins.billboard = p_billboard;
ins.mesh = mesh;
if (valid) {
ins.create_instance(spatial_node, hidden);
@@ -307,8 +372,6 @@ void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
mesh->set_custom_aabb(AABB(Vector3(-selectable_icon_size, -selectable_icon_size, -selectable_icon_size) * 100.0f, Vector3(selectable_icon_size, selectable_icon_size, selectable_icon_size) * 200.0f));
ins.mesh = mesh;
- ins.unscaled = true;
- ins.billboard = true;
if (valid) {
ins.create_instance(spatial_node, hidden);
RS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
@@ -331,7 +394,7 @@ void EditorNode3DGizmo::add_collision_segments(const Vector<Vector3> &p_lines) {
}
}
-void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard, bool p_secondary) {
+void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids, bool p_billboard, bool p_secondary) {
billboard_handle = p_billboard;
if (!is_selected() || !is_editable()) {
@@ -340,8 +403,16 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
ERR_FAIL_COND(!spatial_node);
- Instance ins;
+ if (p_ids.is_empty()) {
+ ERR_FAIL_COND_MSG((!handles.is_empty() && !handle_ids.is_empty()) || (!secondary_handles.is_empty() && !secondary_handle_ids.is_empty()), "Fail");
+ } else {
+ ERR_FAIL_COND_MSG(handles.size() != handle_ids.size() || secondary_handles.size() != secondary_handle_ids.size(), "Fail");
+ }
+ bool is_current_hover_gizmo = Node3DEditor::get_singleton()->get_current_hover_gizmo() == this;
+ int current_hover_handle = Node3DEditor::get_singleton()->get_current_hover_gizmo_handle();
+
+ Instance ins;
Ref<ArrayMesh> mesh = memnew(ArrayMesh);
Array a;
@@ -357,7 +428,8 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
col = Color(0, 0, 1, 0.9);
}
- if (Node3DEditor::get_singleton()->get_over_gizmo_handle() != i) {
+ int id = p_ids.is_empty() ? i : p_ids[i];
+ if (!is_current_hover_gizmo || current_hover_handle != id) {
col.a = 0.8;
}
@@ -379,29 +451,31 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
}
ins.mesh = mesh;
- ins.billboard = p_billboard;
ins.extra_margin = true;
if (valid) {
ins.create_instance(spatial_node, hidden);
RS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
instances.push_back(ins);
- if (!p_secondary) {
- int chs = handles.size();
- handles.resize(chs + p_handles.size());
- for (int i = 0; i < p_handles.size(); i++) {
- handles.write[i + chs] = p_handles[i];
- }
- } else {
- int chs = secondary_handles.size();
- secondary_handles.resize(chs + p_handles.size());
- for (int i = 0; i < p_handles.size(); i++) {
- secondary_handles.write[i + chs] = p_handles[i];
+
+ Vector<Vector3> &h = p_secondary ? secondary_handles : handles;
+ int current_size = h.size();
+ h.resize(current_size + p_handles.size());
+ for (int i = 0; i < p_handles.size(); i++) {
+ h.write[current_size + i] = p_handles[i];
+ }
+
+ if (!p_ids.is_empty()) {
+ Vector<int> &ids = p_secondary ? secondary_handle_ids : handle_ids;
+ current_size = ids.size();
+ ids.resize(current_size + p_ids.size());
+ for (int i = 0; i < p_ids.size(); i++) {
+ ids.write[current_size + i] = p_ids[i];
}
}
}
-void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position) {
+void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position, const Transform3D &p_xform) {
ERR_FAIL_COND(!spatial_node);
BoxMesh box_mesh;
@@ -419,8 +493,7 @@ void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size,
Ref<ArrayMesh> m = memnew(ArrayMesh);
m->add_surface_from_arrays(box_mesh.surface_get_primitive_type(0), arrays);
- m->surface_set_material(0, p_material);
- add_mesh(m);
+ add_mesh(m, p_material, p_xform);
}
bool EditorNode3DGizmo::intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum) {
@@ -485,13 +558,15 @@ bool EditorNode3DGizmo::intersect_frustum(const Camera3D *p_camera, const Vector
Transform3D it = t.affine_inverse();
Vector<Plane> transformed_frustum;
+ int plane_count = p_frustum.size();
+ transformed_frustum.resize(plane_count);
- for (int i = 0; i < p_frustum.size(); i++) {
- transformed_frustum.push_back(it.xform(p_frustum[i]));
+ for (int i = 0; i < plane_count; i++) {
+ transformed_frustum.write[i] = it.xform(p_frustum[i]);
}
- Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(p_frustum.ptr(), p_frustum.size());
- if (collision_mesh->inside_convex_shape(transformed_frustum.ptr(), transformed_frustum.size(), convex_points.ptr(), convex_points.size(), mesh_scale)) {
+ Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(transformed_frustum.ptr(), plane_count);
+ if (collision_mesh->inside_convex_shape(transformed_frustum.ptr(), plane_count, convex_points.ptr(), convex_points.size(), mesh_scale)) {
return true;
}
}
@@ -499,64 +574,71 @@ bool EditorNode3DGizmo::intersect_frustum(const Camera3D *p_camera, const Vector
return false;
}
-bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
- ERR_FAIL_COND_V(!spatial_node, false);
- ERR_FAIL_COND_V(!valid, false);
+void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id) {
+ r_id = -1;
- if (hidden && !gizmo_plugin->is_selectable_when_hidden()) {
- return false;
+ ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_COND(!valid);
+
+ if (hidden) {
+ return;
}
- if (r_gizmo_handle && !hidden) {
- Transform3D t = spatial_node->get_global_transform();
- if (billboard_handle) {
- t.set_look_at(t.origin, t.origin - p_camera->get_transform().basis.get_axis(2), p_camera->get_transform().basis.get_axis(1));
- }
+ Transform3D camera_xform = p_camera->get_global_transform();
+ Transform3D t = spatial_node->get_global_transform();
+ if (billboard_handle) {
+ t.set_look_at(t.origin, t.origin - camera_xform.basis.get_axis(2), camera_xform.basis.get_axis(1));
+ }
- float min_d = 1e20;
- int idx = -1;
+ float min_d = 1e20;
- for (int i = 0; i < secondary_handles.size(); i++) {
- Vector3 hpos = t.xform(secondary_handles[i]);
- Vector2 p = p_camera->unproject_position(hpos);
+ for (int i = 0; i < secondary_handles.size(); i++) {
+ Vector3 hpos = t.xform(secondary_handles[i]);
+ Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
- real_t dp = p_camera->get_transform().origin.distance_to(hpos);
- if (dp < min_d) {
- r_pos = t.xform(hpos);
- r_normal = p_camera->get_transform().basis.get_axis(2);
- min_d = dp;
- idx = i + handles.size();
+ if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
+ real_t dp = p_camera->get_transform().origin.distance_to(hpos);
+ if (dp < min_d) {
+ min_d = dp;
+ if (secondary_handle_ids.is_empty()) {
+ r_id = i;
+ } else {
+ r_id = secondary_handle_ids[i];
}
}
}
+ }
- if (p_sec_first && idx != -1) {
- *r_gizmo_handle = idx;
- return true;
- }
+ if (r_id != -1 && p_shift_pressed) {
+ return;
+ }
- min_d = 1e20;
+ min_d = 1e20;
- for (int i = 0; i < handles.size(); i++) {
- Vector3 hpos = t.xform(handles[i]);
- Vector2 p = p_camera->unproject_position(hpos);
+ for (int i = 0; i < handles.size(); i++) {
+ Vector3 hpos = t.xform(handles[i]);
+ Vector2 p = p_camera->unproject_position(hpos);
- if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
- real_t dp = p_camera->get_transform().origin.distance_to(hpos);
- if (dp < min_d) {
- r_pos = t.xform(hpos);
- r_normal = p_camera->get_transform().basis.get_axis(2);
- min_d = dp;
- idx = i;
+ if (p.distance_to(p_point) < HANDLE_HALF_SIZE) {
+ real_t dp = p_camera->get_transform().origin.distance_to(hpos);
+ if (dp < min_d) {
+ min_d = dp;
+ if (handle_ids.is_empty()) {
+ r_id = i;
+ } else {
+ r_id = handle_ids[i];
}
}
}
+ }
+}
- if (idx >= 0) {
- *r_gizmo_handle = idx;
- return true;
- }
+bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal) {
+ ERR_FAIL_COND_V(!spatial_node, false);
+ ERR_FAIL_COND_V(!valid, false);
+
+ if (hidden && !gizmo_plugin->is_selectable_when_hidden()) {
+ return false;
}
if (selectable_icon_size > 0.0f) {
@@ -674,6 +756,25 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
return false;
}
+bool EditorNode3DGizmo::is_subgizmo_selected(int p_id) const {
+ Node3DEditor *ed = Node3DEditor::get_singleton();
+ ERR_FAIL_COND_V(!ed, false);
+ return ed->is_current_selected_gizmo(this) && ed->is_subgizmo_selected(p_id);
+}
+
+Vector<int> EditorNode3DGizmo::get_subgizmo_selection() const {
+ Vector<int> ret;
+
+ Node3DEditor *ed = Node3DEditor::get_singleton();
+ ERR_FAIL_COND_V(!ed, ret);
+
+ if (ed->is_current_selected_gizmo(this)) {
+ ret = ed->get_subgizmo_selection();
+ }
+
+ return ret;
+}
+
void EditorNode3DGizmo::create() {
ERR_FAIL_COND(!spatial_node);
ERR_FAIL_COND(valid);
@@ -690,7 +791,7 @@ void EditorNode3DGizmo::transform() {
ERR_FAIL_COND(!spatial_node);
ERR_FAIL_COND(!valid);
for (int i = 0; i < instances.size(); i++) {
- RS::get_singleton()->instance_set_transform(instances[i].instance, spatial_node->get_global_transform());
+ RS::get_singleton()->instance_set_transform(instances[i].instance, spatial_node->get_global_transform() * instances[i].xform);
}
}
@@ -724,38 +825,46 @@ void EditorNode3DGizmo::set_plugin(EditorNode3DGizmoPlugin *p_plugin) {
void EditorNode3DGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard", "modulate"), &EditorNode3DGizmo::add_lines, DEFVAL(false), DEFVAL(Color(1, 1, 1)));
- ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton", "material"), &EditorNode3DGizmo::add_mesh, DEFVAL(false), DEFVAL(Ref<SkinReference>()), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "material", "transform", "skeleton"), &EditorNode3DGizmo::add_mesh, DEFVAL(Variant()), DEFVAL(Transform3D()), DEFVAL(Ref<SkinReference>()));
ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorNode3DGizmo::add_collision_segments);
ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorNode3DGizmo::add_collision_triangles);
ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale", "modulate"), &EditorNode3DGizmo::add_unscaled_billboard, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
- ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "billboard", "secondary"), &EditorNode3DGizmo::add_handles, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "ids", "billboard", "secondary"), &EditorNode3DGizmo::add_handles, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorNode3DGizmo::_set_spatial_node);
ClassDB::bind_method(D_METHOD("get_spatial_node"), &EditorNode3DGizmo::get_spatial_node);
ClassDB::bind_method(D_METHOD("get_plugin"), &EditorNode3DGizmo::get_plugin);
ClassDB::bind_method(D_METHOD("clear"), &EditorNode3DGizmo::clear);
ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorNode3DGizmo::set_hidden);
+ ClassDB::bind_method(D_METHOD("is_subgizmo_selected"), &EditorNode3DGizmo::is_subgizmo_selected);
+ ClassDB::bind_method(D_METHOD("get_subgizmo_selection"), &EditorNode3DGizmo::get_subgizmo_selection);
BIND_VMETHOD(MethodInfo("_redraw"));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", PropertyInfo(Variant::INT, "index")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", PropertyInfo(Variant::INT, "index")));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", PropertyInfo(Variant::INT, "id")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", PropertyInfo(Variant::INT, "id")));
- MethodInfo hvget(Variant::NIL, "_get_handle_value", PropertyInfo(Variant::INT, "index"));
+ MethodInfo hvget(Variant::NIL, "_get_handle_value", PropertyInfo(Variant::INT, "id"));
hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(hvget);
- BIND_VMETHOD(MethodInfo("_set_handle", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- MethodInfo cm = MethodInfo("_commit_handle", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
+ BIND_VMETHOD(MethodInfo("_set_handle", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
+ MethodInfo cm = MethodInfo("_commit_handle", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
cm.default_arguments.push_back(false);
BIND_VMETHOD(cm);
+
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_subgizmos_intersect_ray", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo(Variant::PACKED_INT32_ARRAY, "_subgizmos_intersect_frustum", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::ARRAY, "frustum")));
+ BIND_VMETHOD(MethodInfo(Variant::TRANSFORM3D, "_get_subgizmo_transform", PropertyInfo(Variant::INT, "id")));
+ BIND_VMETHOD(MethodInfo("_set_subgizmo_transform", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::TRANSFORM3D, "transform")));
+ MethodInfo cs = MethodInfo("_commit_subgizmos", PropertyInfo(Variant::PACKED_INT32_ARRAY, "ids"), PropertyInfo(Variant::ARRAY, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
+ cs.default_arguments.push_back(false);
+ BIND_VMETHOD(cs);
}
EditorNode3DGizmo::EditorNode3DGizmo() {
valid = false;
billboard_handle = false;
hidden = false;
- base = nullptr;
selected = false;
- instantiated = false;
spatial_node = nullptr;
gizmo_plugin = nullptr;
selectable_icon_size = -1.0f;
@@ -768,10 +877,362 @@ EditorNode3DGizmo::~EditorNode3DGizmo() {
clear();
}
-Vector3 EditorNode3DGizmo::get_handle_pos(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, handles.size(), Vector3());
+/////
+
+void EditorNode3DGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
+ Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
+
+ Vector<Ref<StandardMaterial3D>> mats;
+
+ for (int i = 0; i < 4; i++) {
+ bool selected = i % 2 == 1;
+ bool instantiated = i < 2;
+
+ Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
- return handles[p_idx];
+ Color color = instantiated ? instantiated_color : p_color;
+
+ if (!selected) {
+ color.a *= 0.3;
+ }
+
+ material->set_albedo(color);
+ material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 1);
+ material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
+
+ if (p_use_vertex_color) {
+ material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ }
+
+ if (p_billboard) {
+ material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
+ }
+
+ if (p_on_top && selected) {
+ material->set_on_top_of_alpha();
+ }
+
+ mats.push_back(material);
+ }
+
+ materials[p_name] = mats;
+}
+
+void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top, const Color &p_albedo) {
+ Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
+
+ Vector<Ref<StandardMaterial3D>> icons;
+
+ for (int i = 0; i < 4; i++) {
+ bool selected = i % 2 == 1;
+ bool instantiated = i < 2;
+
+ Ref<StandardMaterial3D> icon = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+
+ Color color = instantiated ? instantiated_color : p_albedo;
+
+ if (!selected) {
+ color.a *= 0.85;
+ }
+
+ icon->set_albedo(color);
+
+ icon->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ icon->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ icon->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ icon->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
+ icon->set_depth_draw_mode(StandardMaterial3D::DEPTH_DRAW_DISABLED);
+ icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ icon->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, p_texture);
+ icon->set_flag(StandardMaterial3D::FLAG_FIXED_SIZE, true);
+ icon->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
+ icon->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN);
+
+ if (p_on_top && selected) {
+ icon->set_on_top_of_alpha();
+ }
+
+ icons.push_back(icon);
+ }
+
+ materials[p_name] = icons;
+}
+
+void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref<Texture2D> &p_icon) {
+ Ref<StandardMaterial3D> handle_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+
+ handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
+ Ref<Texture2D> handle_t = p_icon != nullptr ? p_icon : Node3DEditor::get_singleton()->get_theme_icon(SNAME("Editor3DHandle"), SNAME("EditorIcons"));
+ handle_material->set_point_size(handle_t->get_width());
+ handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t);
+ handle_material->set_albedo(Color(1, 1, 1));
+ handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ handle_material->set_on_top_of_alpha();
+ if (p_billboard) {
+ handle_material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
+ handle_material->set_on_top_of_alpha();
+ }
+ handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+
+ materials[p_name] = Vector<Ref<StandardMaterial3D>>();
+ materials[p_name].push_back(handle_material);
+}
+
+void EditorNode3DGizmoPlugin::add_material(const String &p_name, Ref<StandardMaterial3D> p_material) {
+ materials[p_name] = Vector<Ref<StandardMaterial3D>>();
+ materials[p_name].push_back(p_material);
+}
+
+Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo) {
+ ERR_FAIL_COND_V(!materials.has(p_name), Ref<StandardMaterial3D>());
+ ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<StandardMaterial3D>());
+
+ if (p_gizmo.is_null() || materials[p_name].size() == 1) {
+ return materials[p_name][0];
+ }
+
+ int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
+
+ Ref<StandardMaterial3D> mat = materials[p_name][index];
+
+ if (current_state == ON_TOP && p_gizmo->is_selected()) {
+ mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ } else {
+ mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, false);
+ }
+
+ return mat;
+}
+
+String EditorNode3DGizmoPlugin::get_gizmo_name() const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_gizmo_name")) {
+ return get_script_instance()->call("_get_gizmo_name");
+ }
+ return TTR("Nameless gizmo");
+}
+
+int EditorNode3DGizmoPlugin::get_priority() const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_priority")) {
+ return get_script_instance()->call("_get_priority");
+ }
+ return 0;
+}
+
+Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
+ if (get_script_instance() && get_script_instance()->has_method("_get_gizmo")) {
+ return get_script_instance()->call("_get_gizmo", p_spatial);
+ }
+
+ Ref<EditorNode3DGizmo> ref = create_gizmo(p_spatial);
+
+ if (ref.is_null()) {
+ return ref;
+ }
+
+ ref->set_plugin(this);
+ ref->set_spatial_node(p_spatial);
+ ref->set_hidden(current_state == HIDDEN);
+
+ current_gizmos.push_back(ref.ptr());
+ return ref;
+}
+
+void EditorNode3DGizmoPlugin::_bind_methods() {
+#define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorNode3DGizmo")
+
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
+ BIND_VMETHOD(MethodInfo(GIZMO_REF, "_create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
+
+ ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorNode3DGizmoPlugin::add_material);
+
+ ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material, DEFVAL(Ref<EditorNode3DGizmo>()));
+
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_gizmo_name"));
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_get_priority"));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_can_be_hidden"));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_selectable_when_hidden"));
+
+ BIND_VMETHOD(MethodInfo("_redraw", GIZMO_REF));
+ BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
+
+ MethodInfo hvget(Variant::NIL, "_get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "id"));
+ hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ BIND_VMETHOD(hvget);
+
+ BIND_VMETHOD(MethodInfo("_set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
+ MethodInfo cm = MethodInfo("_commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
+ cm.default_arguments.push_back(false);
+ BIND_VMETHOD(cm);
+
+ BIND_VMETHOD(MethodInfo(Variant::INT, "_subgizmos_intersect_ray", GIZMO_REF, PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo(Variant::PACKED_INT32_ARRAY, "_subgizmos_intersect_frustum", GIZMO_REF, PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::ARRAY, "frustum")));
+ BIND_VMETHOD(MethodInfo(Variant::TRANSFORM3D, "_get_subgizmo_transform", GIZMO_REF, PropertyInfo(Variant::INT, "id")));
+ BIND_VMETHOD(MethodInfo("_set_subgizmo_transform", GIZMO_REF, PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::TRANSFORM3D, "transform")));
+ MethodInfo cs = MethodInfo("_commit_subgizmos", GIZMO_REF, PropertyInfo(Variant::PACKED_INT32_ARRAY, "ids"), PropertyInfo(Variant::ARRAY, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
+ cs.default_arguments.push_back(false);
+ BIND_VMETHOD(cs);
+
+#undef GIZMO_REF
+}
+
+bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
+ if (get_script_instance() && get_script_instance()->has_method("_has_gizmo")) {
+ return get_script_instance()->call("_has_gizmo", p_spatial);
+ }
+ return false;
+}
+
+Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
+ if (get_script_instance() && get_script_instance()->has_method("_create_gizmo")) {
+ return get_script_instance()->call("_create_gizmo", p_spatial);
+ }
+
+ Ref<EditorNode3DGizmo> ref;
+ if (has_gizmo(p_spatial)) {
+ ref.instantiate();
+ }
+ return ref;
+}
+
+bool EditorNode3DGizmoPlugin::can_be_hidden() const {
+ if (get_script_instance() && get_script_instance()->has_method("_can_be_hidden")) {
+ return get_script_instance()->call("_can_be_hidden");
+ }
+ return true;
+}
+
+bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
+ if (get_script_instance() && get_script_instance()->has_method("_is_selectable_when_hidden")) {
+ return get_script_instance()->call("_is_selectable_when_hidden");
+ }
+ return false;
+}
+
+void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
+ Ref<EditorNode3DGizmo> ref(p_gizmo);
+ get_script_instance()->call("_redraw", ref);
+ }
+}
+
+bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
+ return get_script_instance()->call("_is_handle_highlighted", p_gizmo, p_id);
+ }
+ return false;
+}
+
+String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
+ return get_script_instance()->call("_get_handle_name", p_gizmo, p_id);
+ }
+ return "";
+}
+
+Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
+ return get_script_instance()->call("_get_handle_value", p_gizmo, p_id);
+ }
+ return Variant();
+}
+
+void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
+ if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
+ get_script_instance()->call("_set_handle", p_gizmo, p_id, p_camera, p_point);
+ }
+}
+
+void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
+ if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
+ get_script_instance()->call("_commit_handle", p_gizmo, p_id, p_restore, p_cancel);
+ }
+}
+
+int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
+ if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_ray")) {
+ return get_script_instance()->call("_subgizmos_intersect_ray", p_camera, p_point);
+ }
+ return -1;
+}
+
+Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
+ if (get_script_instance() && get_script_instance()->has_method("_subgizmos_intersect_frustum")) {
+ Array frustum;
+ for (int i = 0; i < p_frustum.size(); i++) {
+ frustum[i] = p_frustum[i];
+ }
+ return get_script_instance()->call("_subgizmos_intersect_frustum", p_camera, frustum);
+ }
+
+ return Vector<int>();
+}
+
+Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ if (get_script_instance() && get_script_instance()->has_method("_get_subgizmo_transform")) {
+ return get_script_instance()->call("_get_subgizmo_transform", p_id);
+ }
+
+ return Transform3D();
+}
+
+void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) const {
+ if (get_script_instance() && get_script_instance()->has_method("_set_subgizmo_transform")) {
+ get_script_instance()->call("_set_subgizmo_transform", p_id, p_transform);
+ }
+}
+
+void EditorNode3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) const {
+ if (get_script_instance() && get_script_instance()->has_method("_commit_subgizmos")) {
+ Array ids;
+ for (int i = 0; i < p_ids.size(); i++) {
+ ids[i] = p_ids[i];
+ }
+
+ Array restore;
+ for (int i = 0; i < p_restore.size(); i++) {
+ restore[i] = p_restore[i];
+ }
+
+ get_script_instance()->call("_commit_subgizmos", ids, restore, p_cancel);
+ }
+}
+
+void EditorNode3DGizmoPlugin::set_state(int p_state) {
+ current_state = p_state;
+ for (int i = 0; i < current_gizmos.size(); ++i) {
+ current_gizmos[i]->set_hidden(current_state == HIDDEN);
+ }
+}
+
+int EditorNode3DGizmoPlugin::get_state() const {
+ return current_state;
+}
+
+void EditorNode3DGizmoPlugin::unregister_gizmo(EditorNode3DGizmo *p_gizmo) {
+ current_gizmos.erase(p_gizmo);
+}
+
+EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() {
+ current_state = VISIBLE;
+}
+
+EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() {
+ for (int i = 0; i < current_gizmos.size(); ++i) {
+ current_gizmos[i]->set_plugin(nullptr);
+ current_gizmos[i]->get_spatial_node()->remove_gizmo(current_gizmos[i]);
+ }
+ if (Node3DEditor::get_singleton()) {
+ Node3DEditor::get_singleton()->update_all_gizmos();
+ }
}
//// light gizmo
@@ -802,20 +1263,20 @@ int Light3DGizmoPlugin::get_priority() const {
return -1;
}
-String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (p_idx == 0) {
+String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ if (p_id == 0) {
return "Radius";
} else {
return "Aperture";
}
}
-Variant Light3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant Light3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
- if (p_idx == 0) {
+ if (p_id == 0) {
return light->get_param(Light3D::PARAM_RANGE);
}
- if (p_idx == 1) {
+ if (p_id == 1) {
return light->get_param(Light3D::PARAM_SPOT_ANGLE);
}
@@ -849,7 +1310,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec
return Math::rad2deg(a);
}
-void Light3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
Transform3D gt = light->get_global_transform();
Transform3D gi = gt.affine_inverse();
@@ -858,7 +1319,7 @@ void Light3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camer
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
Vector3 s[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- if (p_idx == 0) {
+ if (p_id == 0) {
if (Object::cast_to<SpotLight3D>(light)) {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(0, 0, -4096), s[0], s[1], ra, rb);
@@ -887,24 +1348,24 @@ void Light3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camer
}
}
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
float a = _find_closest_angle_to_half_pi_arc(s[0], s[1], light->get_param(Light3D::PARAM_RANGE), gt);
light->set_param(Light3D::PARAM_SPOT_ANGLE, CLAMP(a, 0.01, 89.99));
}
}
-void Light3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
- light->set_param(p_idx == 0 ? Light3D::PARAM_RANGE : Light3D::PARAM_SPOT_ANGLE, p_restore);
+ light->set_param(p_id == 0 ? Light3D::PARAM_RANGE : Light3D::PARAM_SPOT_ANGLE, p_restore);
- } else if (p_idx == 0) {
+ } else if (p_id == 0) {
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
ur->create_action(TTR("Change Light Radius"));
ur->add_do_method(light, "set_param", Light3D::PARAM_RANGE, light->get_param(Light3D::PARAM_RANGE));
ur->add_undo_method(light, "set_param", Light3D::PARAM_RANGE, p_restore);
ur->commit_action();
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
ur->create_action(TTR("Change Light Radius"));
ur->add_do_method(light, "set_param", Light3D::PARAM_SPOT_ANGLE, light->get_param(Light3D::PARAM_SPOT_ANGLE));
@@ -996,7 +1457,7 @@ void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector<Vector3> handles;
handles.push_back(Vector3(r, 0, 0));
- p_gizmo->add_handles(handles, get_material("handles_billboard"), true);
+ p_gizmo->add_handles(handles, get_material("handles_billboard"), Vector<int>(), true);
}
if (Object::cast_to<SpotLight3D>(light)) {
@@ -1068,16 +1529,16 @@ int AudioStreamPlayer3DGizmoPlugin::get_priority() const {
return -1;
}
-String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return "Emission Radius";
}
-Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
return player->get_emission_angle();
}
-void AudioStreamPlayer3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
Transform3D gt = player->get_global_transform();
@@ -1114,7 +1575,7 @@ void AudioStreamPlayer3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int
}
}
-void AudioStreamPlayer3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -1203,7 +1664,7 @@ int Camera3DGizmoPlugin::get_priority() const {
return -1;
}
-String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -1213,7 +1674,7 @@ String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, in
}
}
-Variant Camera3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -1223,7 +1684,7 @@ Variant Camera3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_
}
}
-void Camera3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
Transform3D gt = camera->get_global_transform();
@@ -1252,7 +1713,7 @@ void Camera3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Came
}
}
-void Camera3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -1761,7 +2222,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
Ref<ArrayMesh> m = surface_tool->commit();
- p_gizmo->add_mesh(m, false, skel->register_skin(Ref<Skin>()));
+ p_gizmo->add_mesh(m, Ref<Material>(), Transform3D(), skel->register_skin(Ref<Skin>()));
}
////
@@ -2102,23 +2563,23 @@ void SoftBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_triangles(tm);
}
-String SoftBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String SoftBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return "SoftBody3D pin point";
}
-Variant SoftBody3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant SoftBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
- return Variant(soft_body->is_point_pinned(p_idx));
+ return Variant(soft_body->is_point_pinned(p_id));
}
-void SoftBody3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void SoftBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
- soft_body->pin_point_toggle(p_idx);
+ soft_body->pin_point_toggle(p_id);
}
-bool SoftBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const {
+bool SoftBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
- return soft_body->is_point_pinned(idx);
+ return soft_body->is_point_pinned(p_id);
}
///////////
@@ -2143,8 +2604,8 @@ int VisibleOnScreenNotifier3DGizmoPlugin::get_priority() const {
return -1;
}
-String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- switch (p_idx) {
+String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ switch (p_id) {
case 0:
return "Size X";
case 1:
@@ -2162,20 +2623,20 @@ String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DG
return "";
}
-Variant VisibleOnScreenNotifier3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant VisibleOnScreenNotifier3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
return notifier->get_aabb();
}
-void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
Transform3D gt = notifier->get_global_transform();
Transform3D gi = gt.affine_inverse();
- bool move = p_idx >= 3;
- p_idx = p_idx % 3;
+ bool move = p_id >= 3;
+ p_id = p_id % 3;
AABB aabb = notifier->get_aabb();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
@@ -2186,25 +2647,25 @@ void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo
Vector3 ofs = aabb.position + aabb.size * 0.5;
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
if (move) {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
- aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
+ aabb.position[p_id] = d - 1.0 - aabb.size[p_id] * 0.5;
notifier->set_aabb(aabb);
} else {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx] - ofs[p_idx];
+ float d = ra[p_id] - ofs[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2213,13 +2674,13 @@ void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo
d = 0.001;
}
//resize
- aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
- aabb.size[p_idx] = d * 2;
+ aabb.position[p_id] = (aabb.position[p_id] + aabb.size[p_id] * 0.5) - d;
+ aabb.size[p_id] = d * 2;
notifier->set_aabb(aabb);
}
}
-void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -2335,8 +2796,8 @@ bool GPUParticles3DGizmoPlugin::is_selectable_when_hidden() const {
return true;
}
-String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- switch (p_idx) {
+String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ switch (p_id) {
case 0:
return "Size X";
case 1:
@@ -2354,19 +2815,19 @@ String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_giz
return "";
}
-Variant GPUParticles3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant GPUParticles3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
return particles->get_visibility_aabb();
}
-void GPUParticles3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
Transform3D gt = particles->get_global_transform();
Transform3D gi = gt.affine_inverse();
- bool move = p_idx >= 3;
- p_idx = p_idx % 3;
+ bool move = p_id >= 3;
+ p_id = p_id % 3;
AABB aabb = particles->get_visibility_aabb();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
@@ -2377,25 +2838,25 @@ void GPUParticles3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx
Vector3 ofs = aabb.position + aabb.size * 0.5;
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
if (move) {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
- aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5;
+ aabb.position[p_id] = d - 1.0 - aabb.size[p_id] * 0.5;
particles->set_visibility_aabb(aabb);
} else {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx] - ofs[p_idx];
+ float d = ra[p_id] - ofs[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2404,13 +2865,13 @@ void GPUParticles3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx
d = 0.001;
}
//resize
- aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d;
- aabb.size[p_idx] = d * 2;
+ aabb.position[p_id] = (aabb.position[p_id] + aabb.size[p_id] * 0.5) - d;
+ aabb.size[p_id] = d * 2;
particles->set_visibility_aabb(aabb);
}
}
-void GPUParticles3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -2475,8 +2936,6 @@ void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
////
-////
-
GPUParticlesCollision3DGizmoPlugin::GPUParticlesCollision3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particle_collision", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
@@ -2498,7 +2957,7 @@ int GPUParticlesCollision3DGizmoPlugin::get_priority() const {
return -1;
}
-String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
const Node3D *cs = p_gizmo->get_spatial_node();
if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
@@ -2512,7 +2971,7 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz
return "";
}
-Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
const Node3D *cs = p_gizmo->get_spatial_node();
if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
@@ -2526,7 +2985,7 @@ Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *
return Variant();
}
-void GPUParticlesCollision3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
Node3D *sn = p_gizmo->get_spatial_node();
Transform3D gt = sn->get_global_transform();
@@ -2554,10 +3013,10 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo,
if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) {
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2567,12 +3026,12 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo,
}
Vector3 he = sn->call("get_extents");
- he[p_idx] = d;
+ he[p_id] = d;
sn->call("set_extents", he);
}
}
-void GPUParticlesCollision3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
Node3D *sn = p_gizmo->get_spatial_node();
if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) {
@@ -2762,8 +3221,8 @@ int ReflectionProbeGizmoPlugin::get_priority() const {
return -1;
}
-String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- switch (p_idx) {
+String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ switch (p_id) {
case 0:
return "Extents X";
case 1:
@@ -2781,18 +3240,18 @@ String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gi
return "";
}
-Variant ReflectionProbeGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
return AABB(probe->get_extents(), probe->get_origin_offset());
}
-void ReflectionProbeGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
Transform3D gt = probe->get_global_transform();
Transform3D gi = gt.affine_inverse();
- if (p_idx < 3) {
+ if (p_id < 3) {
Vector3 extents = probe->get_extents();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
@@ -2801,11 +3260,11 @@ void ReflectionProbeGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_id
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2814,13 +3273,13 @@ void ReflectionProbeGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_id
d = 0.001;
}
- extents[p_idx] = d;
+ extents[p_id] = d;
probe->set_extents(extents);
} else {
- p_idx -= 3;
+ p_id -= 3;
Vector3 origin = probe->get_origin_offset();
- origin[p_idx] = 0;
+ origin[p_id] = 0;
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@@ -2828,22 +3287,22 @@ void ReflectionProbeGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_id
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(origin - axis * 16384, origin + axis * 16384, sg[0], sg[1], ra, rb);
// Adjust the actual position to account for the gizmo handle position
- float d = ra[p_idx] + 0.25;
+ float d = ra[p_id] + 0.25;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
- origin[p_idx] = d;
+ origin[p_id] = d;
probe->set_origin_offset(origin);
}
}
-void ReflectionProbeGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
AABB restore = p_restore;
@@ -2947,8 +3406,8 @@ int DecalGizmoPlugin::get_priority() const {
return -1;
}
-String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- switch (p_idx) {
+String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ switch (p_id) {
case 0:
return "Extents X";
case 1:
@@ -2960,12 +3419,12 @@ String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p
return "";
}
-Variant DecalGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
return decal->get_extents();
}
-void DecalGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
Transform3D gt = decal->get_global_transform();
@@ -2979,11 +3438,11 @@ void DecalGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -2992,11 +3451,11 @@ void DecalGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3
d = 0.001;
}
- extents[p_idx] = d;
+ extents[p_id] = d;
decal->set_extents(extents);
}
-void DecalGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
Vector3 restore = p_restore;
@@ -3055,7 +3514,6 @@ void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<Material> material = get_material("decal_material", p_gizmo);
p_gizmo->add_lines(lines, material);
-
p_gizmo->add_handles(handles, get_material("handles"));
}
@@ -3088,8 +3546,8 @@ int VoxelGIGizmoPlugin::get_priority() const {
return -1;
}
-String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- switch (p_idx) {
+String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+ switch (p_id) {
case 0:
return "Extents X";
case 1:
@@ -3101,12 +3559,12 @@ String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int
return "";
}
-Variant VoxelGIGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
return probe->get_extents();
}
-void VoxelGIGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
Transform3D gt = probe->get_global_transform();
@@ -3120,11 +3578,11 @@ void VoxelGIGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camer
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3133,11 +3591,11 @@ void VoxelGIGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camer
d = 0.001;
}
- extents[p_idx] = d;
+ extents[p_id] = d;
probe->set_extents(extents);
}
-void VoxelGIGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
Vector3 restore = p_restore;
@@ -3257,18 +3715,18 @@ LightmapGIGizmoPlugin::LightmapGIGizmoPlugin() {
create_icon_material("baked_indirect_light_icon", Node3DEditor::get_singleton()->get_theme_icon(SNAME("GizmoLightmapGI"), SNAME("EditorIcons")));
}
-String LightmapGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String LightmapGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return "";
}
-Variant LightmapGIGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant LightmapGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return Variant();
}
-void LightmapGIGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void LightmapGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
}
-void LightmapGIGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void LightmapGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
}
bool LightmapGIGizmoPlugin::has_gizmo(Node3D *p_spatial) {
@@ -3439,18 +3897,18 @@ LightmapProbeGizmoPlugin::LightmapProbeGizmoPlugin() {
create_material("lightprobe_lines", gizmo_color);
}
-String LightmapProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String LightmapProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return "";
}
-Variant LightmapProbeGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant LightmapProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
return Variant();
}
-void LightmapProbeGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void LightmapProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
}
-void LightmapProbeGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void LightmapProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
}
bool LightmapProbeGizmoPlugin::has_gizmo(Node3D *p_spatial) {
@@ -3555,8 +4013,7 @@ void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
List<uint32_t> owners;
co->get_shape_owners(&owners);
- for (List<uint32_t>::Element *E = owners.front(); E; E = E->next()) {
- uint32_t owner_id = E->get();
+ for (uint32_t &owner_id : owners) {
Transform3D xform = co->shape_owner_get_transform(owner_id);
Object *owner = co->shape_owner_get_owner(owner_id);
// Exclude CollisionShape3D and CollisionPolygon3D as they have their gizmo.
@@ -3570,7 +4027,7 @@ void CollisionObject3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
SurfaceTool st;
st.append_from(s->get_debug_mesh(), 0, xform);
- p_gizmo->add_mesh(st.commit(), false, Ref<SkinReference>(), material);
+ p_gizmo->add_mesh(st.commit(), material);
p_gizmo->add_collision_segments(s->get_debug_mesh_lines());
}
}
@@ -3600,7 +4057,7 @@ int CollisionShape3DGizmoPlugin::get_priority() const {
return -1;
}
-String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
const CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3617,11 +4074,11 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
}
if (Object::cast_to<CapsuleShape3D>(*s)) {
- return p_idx == 0 ? "Radius" : "Height";
+ return p_id == 0 ? "Radius" : "Height";
}
if (Object::cast_to<CylinderShape3D>(*s)) {
- return p_idx == 0 ? "Radius" : "Height";
+ return p_id == 0 ? "Radius" : "Height";
}
if (Object::cast_to<RayShape3D>(*s)) {
@@ -3631,7 +4088,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
return "";
}
-Variant CollisionShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3651,12 +4108,12 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo
if (Object::cast_to<CapsuleShape3D>(*s)) {
Ref<CapsuleShape3D> cs2 = s;
- return p_idx == 0 ? cs2->get_radius() : cs2->get_height();
+ return p_id == 0 ? cs2->get_radius() : cs2->get_height();
}
if (Object::cast_to<CylinderShape3D>(*s)) {
Ref<CylinderShape3D> cs2 = s;
- return p_idx == 0 ? cs2->get_radius() : cs2->get_height();
+ return p_id == 0 ? cs2->get_radius() : cs2->get_height();
}
if (Object::cast_to<RayShape3D>(*s)) {
@@ -3667,7 +4124,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo
return Variant();
}
-void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3717,11 +4174,11 @@ void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_i
if (Object::cast_to<BoxShape3D>(*s)) {
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Ref<BoxShape3D> bs = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -3731,18 +4188,18 @@ void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_i
}
Vector3 he = bs->get_size();
- he[p_idx] = d * 2;
+ he[p_id] = d * 2;
bs->set_size(he);
}
if (Object::cast_to<CapsuleShape3D>(*s)) {
Vector3 axis;
- axis[p_idx == 0 ? 0 : 2] = 1.0;
+ axis[p_id == 0 ? 0 : 2] = 1.0;
Ref<CapsuleShape3D> cs2 = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
- if (p_idx == 1) {
+ if (p_id == 1) {
d -= cs2->get_radius();
}
@@ -3754,16 +4211,16 @@ void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_i
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
cs2->set_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
cs2->set_height(d * 2.0);
}
}
if (Object::cast_to<CylinderShape3D>(*s)) {
Vector3 axis;
- axis[p_idx == 0 ? 0 : 1] = 1.0;
+ axis[p_id == 0 ? 0 : 1] = 1.0;
Ref<CylinderShape3D> cs2 = s;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
@@ -3776,15 +4233,15 @@ void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_i
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
cs2->set_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
cs2->set_height(d * 2.0);
}
}
}
-void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3823,7 +4280,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int
if (Object::cast_to<CapsuleShape3D>(*s)) {
Ref<CapsuleShape3D> ss = s;
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
ss->set_radius(p_restore);
} else {
ss->set_height(p_restore);
@@ -3832,7 +4289,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Capsule Shape Radius"));
ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
@@ -3848,7 +4305,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int
if (Object::cast_to<CylinderShape3D>(*s)) {
Ref<CylinderShape3D> ss = s;
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
ss->set_radius(p_restore);
} else {
ss->set_height(p_restore);
@@ -3857,7 +4314,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Cylinder Shape Radius"));
ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
@@ -4153,7 +4610,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (Object::cast_to<ConcavePolygonShape3D>(*s)) {
Ref<ConcavePolygonShape3D> cs2 = s;
Ref<ArrayMesh> mesh = cs2->get_debug_mesh();
- p_gizmo->add_mesh(mesh, false, Ref<SkinReference>(), material);
+ p_gizmo->add_mesh(mesh, material);
p_gizmo->add_collision_segments(cs2->get_debug_mesh_lines());
}
@@ -4174,7 +4631,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<HeightMapShape3D> hms = s;
Ref<ArrayMesh> mesh = hms->get_debug_mesh();
- p_gizmo->add_mesh(mesh, false, Ref<SkinReference>(), material);
+ p_gizmo->add_mesh(mesh, material);
}
}
@@ -4289,9 +4746,7 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 *tw = tmeshfaces.ptrw();
int tidx = 0;
- for (List<Face3>::Element *E = faces.front(); E; E = E->next()) {
- const Face3 &f = E->get();
-
+ for (Face3 &f : faces) {
for (int j = 0; j < 3; j++) {
tw[tidx++] = f.vertex[j];
_EdgeKey ek;
diff --git a/editor/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 6f071859ec..61ee3a95a9 100644
--- a/editor/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -28,13 +28,156 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPATIAL_EDITOR_GIZMOS_H
-#define SPATIAL_EDITOR_GIZMOS_H
+#ifndef NODE_3D_EDITOR_GIZMOS_H
+#define NODE_3D_EDITOR_GIZMOS_H
-#include "editor/plugins/node_3d_editor_plugin.h"
-#include "scene/3d/camera_3d.h"
+#include "core/templates/ordered_hash_map.h"
+#include "scene/3d/node_3d.h"
+#include "scene/3d/skeleton_3d.h"
class Camera3D;
+class Timer;
+class EditorNode3DGizmoPlugin;
+
+class EditorNode3DGizmo : public Node3DGizmo {
+ GDCLASS(EditorNode3DGizmo, Node3DGizmo);
+
+ struct Instance {
+ RID instance;
+ Ref<ArrayMesh> mesh;
+ Ref<Material> material;
+ Ref<SkinReference> skin_reference;
+ bool extra_margin = false;
+ Transform3D xform;
+
+ void create_instance(Node3D *p_base, bool p_hidden = false);
+ };
+
+ bool selected;
+
+ Vector<Vector3> collision_segments;
+ Ref<TriangleMesh> collision_mesh;
+
+ Vector<Vector3> handles;
+ Vector<int> handle_ids;
+ Vector<Vector3> secondary_handles;
+ Vector<int> secondary_handle_ids;
+
+ float selectable_icon_size;
+ bool billboard_handle;
+
+ bool valid;
+ bool hidden;
+ Vector<Instance> instances;
+ Node3D *spatial_node;
+
+ void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Node3D>(p_node)); }
+
+protected:
+ static void _bind_methods();
+
+ EditorNode3DGizmoPlugin *gizmo_plugin;
+
+public:
+ void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
+ void add_vertices(const Vector<Vector3> &p_vertices, const Ref<Material> &p_material, Mesh::PrimitiveType p_primitive_type, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
+ void add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>());
+ void add_collision_segments(const Vector<Vector3> &p_lines);
+ void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
+ void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
+ void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false);
+ void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
+
+ virtual bool is_handle_highlighted(int p_id) const;
+ virtual String get_handle_name(int p_id) const;
+ virtual Variant get_handle_value(int p_id) const;
+ virtual void set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) const;
+ virtual void commit_handle(int p_id, const Variant &p_restore, bool p_cancel = false) const;
+
+ virtual int subgizmos_intersect_ray(Camera3D *p_camera, const Vector2 &p_point) const;
+ virtual Vector<int> subgizmos_intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum) const;
+ virtual Transform3D get_subgizmo_transform(int p_id) const;
+ virtual void set_subgizmo_transform(int p_id, Transform3D p_transform) const;
+ virtual void commit_subgizmos(const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel = false) const;
+
+ void set_selected(bool p_selected) { selected = p_selected; }
+ bool is_selected() const { return selected; }
+
+ void set_spatial_node(Node3D *p_node);
+ Node3D *get_spatial_node() const { return spatial_node; }
+ Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; }
+ bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
+ void handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id);
+ bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal);
+ bool is_subgizmo_selected(int p_id) const;
+ Vector<int> get_subgizmo_selection() const;
+
+ virtual void clear() override;
+ virtual void create() override;
+ virtual void transform() override;
+ virtual void redraw() override;
+ virtual void free() override;
+
+ virtual bool is_editable() const;
+
+ void set_hidden(bool p_hidden);
+ void set_plugin(EditorNode3DGizmoPlugin *p_plugin);
+
+ EditorNode3DGizmo();
+ ~EditorNode3DGizmo();
+};
+
+class EditorNode3DGizmoPlugin : public Resource {
+ GDCLASS(EditorNode3DGizmoPlugin, Resource);
+
+public:
+ static const int VISIBLE = 0;
+ static const int HIDDEN = 1;
+ static const int ON_TOP = 2;
+
+protected:
+ int current_state;
+ List<EditorNode3DGizmo *> current_gizmos;
+ HashMap<String, Vector<Ref<StandardMaterial3D>>> materials;
+
+ static void _bind_methods();
+ virtual bool has_gizmo(Node3D *p_spatial);
+ virtual Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
+
+public:
+ void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
+ void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
+ void create_handle_material(const String &p_name, bool p_billboard = false, const Ref<Texture2D> &p_texture = nullptr);
+ void add_material(const String &p_name, Ref<StandardMaterial3D> p_material);
+
+ Ref<StandardMaterial3D> get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo = Ref<EditorNode3DGizmo>());
+
+ virtual String get_gizmo_name() const;
+ virtual int get_priority() const;
+ virtual bool can_be_hidden() const;
+ virtual bool is_selectable_when_hidden() const;
+
+ virtual void redraw(EditorNode3DGizmo *p_gizmo);
+ virtual bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const;
+ virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const;
+ virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const;
+ virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const;
+ virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const;
+
+ virtual int subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const;
+ virtual Vector<int> subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const;
+ virtual Transform3D get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const;
+ virtual void set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) const;
+ virtual void commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel = false) const;
+
+ Ref<EditorNode3DGizmo> get_gizmo(Node3D *p_spatial);
+ void set_state(int p_state);
+ int get_state() const;
+ void unregister_gizmo(EditorNode3DGizmo *p_gizmo);
+
+ EditorNode3DGizmoPlugin();
+ virtual ~EditorNode3DGizmoPlugin();
+};
class Light3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Light3DGizmoPlugin, EditorNode3DGizmoPlugin);
@@ -44,10 +187,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Light3DGizmoPlugin();
@@ -61,10 +204,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
AudioStreamPlayer3DGizmoPlugin();
@@ -78,10 +221,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Camera3DGizmoPlugin();
@@ -210,10 +353,10 @@ public:
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) override;
- bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
+ bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
SoftBody3DGizmoPlugin();
};
@@ -227,10 +370,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
VisibleOnScreenNotifier3DGizmoPlugin();
};
@@ -257,10 +400,10 @@ public:
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
GPUParticles3DGizmoPlugin();
};
@@ -274,10 +417,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
GPUParticlesCollision3DGizmoPlugin();
};
@@ -291,10 +434,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
ReflectionProbeGizmoPlugin();
};
@@ -308,10 +451,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
DecalGizmoPlugin();
};
@@ -325,10 +468,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
VoxelGIGizmoPlugin();
};
@@ -342,10 +485,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
LightmapGIGizmoPlugin();
};
@@ -359,10 +502,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
LightmapProbeGizmoPlugin();
};
@@ -388,10 +531,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) const override;
CollisionShape3DGizmoPlugin();
};
@@ -489,4 +632,4 @@ public:
Joint3DGizmoPlugin();
};
-#endif // SPATIAL_EDITOR_GIZMOS_H
+#endif // NODE_3D_EDITOR_GIZMOS_H
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7290a39463..6292ef9f6a 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -35,20 +35,20 @@
#include "core/math/camera_matrix.h"
#include "core/math/math_funcs.h"
#include "core/os/keyboard.h"
-#include "core/string/print_string.h"
#include "core/templates/sort_array.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
-#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-#include "editor/node_3d_editor_gizmos.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/node_3d_editor_gizmos.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_shape_3d.h"
+#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/visual_instance_3d.h"
+#include "scene/3d/world_environment.h"
#include "scene/gui/center_container.h"
#include "scene/gui/subviewport_container.h"
#include "scene/resources/packed_scene.h"
@@ -58,7 +58,6 @@
#define GIZMO_ARROW_SIZE 0.35
#define GIZMO_RING_HALF_WIDTH 0.1
-#define GIZMO_SCALE_DEFAULT 0.15
#define GIZMO_PLANE_SIZE 0.2
#define GIZMO_PLANE_DST 0.3
#define GIZMO_CIRCLE_SIZE 1.1
@@ -436,16 +435,29 @@ Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const {
}
void Node3DEditorViewport::_clear_selected() {
- editor_selection->clear();
-}
-
-void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_allow_locked) {
- if (clicked.is_null()) {
- return;
+ _edit.gizmo = Ref<EditorNode3DGizmo>();
+ _edit.gizmo_handle = -1;
+ _edit.gizmo_initial_value = Variant();
+
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+
+ if (se && se->gizmo.is_valid()) {
+ se->subgizmos.clear();
+ se->gizmo->redraw();
+ se->gizmo.unref();
+ spatial_editor->update_transform_gizmo();
+ } else {
+ editor_selection->clear();
+ Node3DEditor::get_singleton()->edit(nullptr);
}
+}
- Node *node = Object::cast_to<Node>(ObjectDB::get_instance(clicked));
+void Node3DEditorViewport::_select_clicked(bool p_allow_locked) {
+ Node *node = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked));
Node3D *selected = Object::cast_to<Node3D>(node);
+ clicked = ObjectID();
+
if (!selected) {
return;
}
@@ -462,43 +474,27 @@ void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_
}
if (p_allow_locked || !_is_node_locked(selected)) {
- _select(selected, clicked_wants_append, true);
- }
-}
-
-void Node3DEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
- // Add or remove a single node from the selection
- if (p_append && p_single) {
- if (editor_selection->is_selected(p_node)) {
- // Already in the selection, remove it from the selected nodes
- editor_selection->remove_node(p_node);
+ if (clicked_wants_append) {
+ if (editor_selection->is_selected(selected)) {
+ editor_selection->remove_node(selected);
+ } else {
+ editor_selection->add_node(selected);
+ }
} else {
- // Add the item to the selection
- editor_selection->add_node(p_node);
- }
- } else if (p_append && !p_single) {
- // Add the item to the selection
- editor_selection->add_node(p_node);
- } else {
- // No append; single select
- editor_selection->clear();
- editor_selection->add_node(p_node);
- // Reselect
- if (Engine::get_singleton()->is_editor_hint()) {
- editor->call("edit_node", p_node);
+ if (!editor_selection->is_selected(selected)) {
+ editor_selection->clear();
+ editor_selection->add_node(selected);
+ editor->edit_node(selected);
+ }
}
- }
- if (editor_selection->get_selected_node_list().size() == 1) {
- editor->push_item(editor_selection->get_selected_node_list()[0]);
+ if (editor_selection->get_selected_node_list().size() == 1) {
+ editor->edit_node(editor_selection->get_selected_node_list()[0]);
+ }
}
}
-ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle, bool p_alt_select) {
- if (r_gizmo_handle) {
- *r_gizmo_handle = -1;
- }
-
+ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos) {
Vector3 ray = _get_ray(p_pos);
Vector3 pos = _get_ray_pos(p_pos);
Vector2 shrinked_pos = p_pos / subviewport_container->get_stretch_shrink();
@@ -514,7 +510,6 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
ObjectID closest;
Node *item = nullptr;
float closest_dist = 1e20;
- int selected_handle = -1;
for (int i = 0; i < instances.size(); i++) {
Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
@@ -523,38 +518,40 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
continue;
}
- Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos();
- if ((!seg.is_valid()) || found_gizmos.has(seg)) {
- continue;
- }
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- found_gizmos.insert(seg);
- Vector3 point;
- Vector3 normal;
+ if ((!seg.is_valid()) || found_gizmos.has(seg)) {
+ continue;
+ }
- int handle = -1;
- bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal, &handle, p_alt_select);
+ found_gizmos.insert(seg);
+ Vector3 point;
+ Vector3 normal;
- if (!inters) {
- continue;
- }
+ bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal);
- float dist = pos.distance_to(point);
+ if (!inters) {
+ continue;
+ }
- if (dist < 0) {
- continue;
- }
+ float dist = pos.distance_to(point);
- if (dist < closest_dist) {
- item = Object::cast_to<Node>(spat);
- if (item != edited_scene) {
- item = edited_scene->get_deepest_editable_node(item);
+ if (dist < 0) {
+ continue;
}
- closest = item->get_instance_id();
- closest_dist = dist;
- selected_handle = handle;
+ if (dist < closest_dist) {
+ item = Object::cast_to<Node>(spat);
+ if (item != edited_scene) {
+ item = edited_scene->get_deepest_editable_node(item);
+ }
+
+ closest = item->get_instance_id();
+ closest_dist = dist;
+ }
}
}
@@ -562,23 +559,15 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
return ObjectID();
}
- if (!editor_selection->is_selected(item) || (r_gizmo_handle && selected_handle >= 0)) {
- if (r_gizmo_handle) {
- *r_gizmo_handle = selected_handle;
- }
- }
-
return closest;
}
-void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select, bool p_include_locked_nodes) {
+void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayResult> &r_results, bool p_include_locked_nodes) {
Vector3 ray = _get_ray(p_pos);
Vector3 pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world_3d()->get_scenario());
- Set<Ref<EditorNode3DGizmo>> found_gizmos;
-
- r_includes_current = false;
+ Set<Node3D *> found_nodes;
for (int i = 0; i < instances.size(); i++) {
Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
@@ -587,53 +576,48 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_inclu
continue;
}
- Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
-
- if (!seg.is_valid()) {
+ if (found_nodes.has(spat)) {
continue;
}
- if (found_gizmos.has(seg)) {
+ if (!p_include_locked_nodes && _is_node_locked(spat)) {
continue;
}
- found_gizmos.insert(seg);
- Vector3 point;
- Vector3 normal;
+ Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- int handle = -1;
- bool inters = seg->intersect_ray(camera, p_pos, point, normal, nullptr, p_alt_select);
+ if (!seg.is_valid()) {
+ continue;
+ }
- if (!inters) {
- continue;
- }
+ Vector3 point;
+ Vector3 normal;
- float dist = pos.distance_to(point);
+ bool inters = seg->intersect_ray(camera, p_pos, point, normal);
- if (dist < 0) {
- continue;
- }
+ if (!inters) {
+ continue;
+ }
- if (!p_include_locked_nodes && _is_node_locked(spat)) {
- continue;
- }
+ float dist = pos.distance_to(point);
- if (editor_selection->is_selected(spat)) {
- r_includes_current = true;
- }
+ if (dist < 0) {
+ continue;
+ }
- _RayResult res;
- res.item = spat;
- res.depth = dist;
- res.handle = handle;
- results.push_back(res);
- }
+ found_nodes.insert(spat);
- if (results.is_empty()) {
- return;
+ _RayResult res;
+ res.item = spat;
+ res.depth = dist;
+ r_results.push_back(res);
+ break;
+ }
}
- results.sort();
+ r_results.sort();
}
Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
@@ -656,6 +640,9 @@ Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
void Node3DEditorViewport::_select_region() {
if (cursor.region_begin == cursor.region_end) {
+ if (!clicked_wants_append) {
+ _clear_selected();
+ }
return; //nothing really
}
@@ -702,7 +689,66 @@ void Node3DEditorViewport::_select_region() {
far.d += get_zfar();
frustum.push_back(far);
+ if (spatial_editor->get_single_selected_node()) {
+ Node3D *single_selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(single_selected);
+
+ Ref<EditorNode3DGizmo> old_gizmo;
+ if (!clicked_wants_append) {
+ se->subgizmos.clear();
+ old_gizmo = se->gizmo;
+ se->gizmo.unref();
+ }
+
+ bool found_subgizmos = false;
+ Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
+
+ if (se->gizmo.is_valid() && se->gizmo != seg) {
+ continue;
+ }
+
+ Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
+ if (!subgizmos.is_empty()) {
+ se->gizmo = seg;
+ for (int i = 0; i < subgizmos.size(); i++) {
+ int subgizmo_id = subgizmos[i];
+ if (!se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ }
+ }
+ found_subgizmos = true;
+ break;
+ }
+ }
+
+ if (!clicked_wants_append || found_subgizmos) {
+ if (se->gizmo.is_valid()) {
+ se->gizmo->redraw();
+ }
+
+ if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
+ old_gizmo->redraw();
+ }
+
+ spatial_editor->update_transform_gizmo();
+ }
+
+ if (found_subgizmos) {
+ return;
+ }
+ }
+
+ if (!clicked_wants_append) {
+ _clear_selected();
+ }
+
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario());
+ Set<Node3D *> found_nodes;
Vector<Node *> selected;
Node *edited_scene = get_tree()->get_edited_scene_root();
@@ -713,6 +759,12 @@ void Node3DEditorViewport::_select_region() {
continue;
}
+ if (found_nodes.has(sp)) {
+ continue;
+ }
+
+ found_nodes.insert(sp);
+
Node *item = Object::cast_to<Node>(sp);
if (item != edited_scene) {
item = edited_scene->get_deepest_editable_node(item);
@@ -731,28 +783,31 @@ void Node3DEditorViewport::_select_region() {
item = sel;
}
- if (selected.find(item) != -1) {
- continue;
- }
-
if (_is_node_locked(item)) {
continue;
}
- Ref<EditorNode3DGizmo> seg = sp->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = sp->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
- if (!seg.is_valid()) {
- continue;
+ if (seg->intersect_frustum(camera, frustum)) {
+ selected.push_back(item);
+ }
}
+ }
- if (seg->intersect_frustum(camera, frustum)) {
- selected.push_back(item);
+ for (int i = 0; i < selected.size(); i++) {
+ if (!editor_selection->is_selected(selected[i])) {
+ editor_selection->add_node(selected[i]);
}
}
- bool single = selected.size() == 1;
- for (int i = 0; i < selected.size(); i++) {
- _select(selected[i], true, single);
+ if (editor_selection->get_selected_node_list().size() == 1) {
+ editor->edit_node(editor_selection->get_selected_node_list()[0]);
}
}
@@ -779,21 +834,34 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
spatial_editor->update_transform_gizmo();
_edit.center = spatial_editor->get_gizmo_transform().origin;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
+ if (se && se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ int subgizmo_id = E->key();
+ se->subgizmos[subgizmo_id] = se->gizmo->get_subgizmo_transform(subgizmo_id);
}
+ se->original_local = selected->get_transform();
+ se->original = selected->get_global_transform();
+ } else {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+
+ if (!sel_item) {
+ continue;
+ }
- se->original = se->sp->get_global_gizmo_transform();
- se->original_local = se->sp->get_local_gizmo_transform();
+ sel_item->original_local = sel_item->sp->get_local_gizmo_transform();
+ sel_item->original = sel_item->sp->get_global_gizmo_transform();
+ }
}
}
@@ -829,7 +897,7 @@ static int _get_key_modifier(Ref<InputEventWithModifiers> e) {
return 0;
}
-bool Node3DEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
+bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
if (!spatial_editor->is_gizmo_visible()) {
return false;
}
@@ -1015,6 +1083,88 @@ bool Node3DEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_high
return false;
}
+void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transform3D &p_transform, bool p_local) {
+ if (p_transform.basis.determinant() == 0) {
+ return;
+ }
+
+ if (p_local) {
+ p_node->set_transform(p_transform);
+ } else {
+ p_node->set_global_transform(p_transform);
+ }
+}
+
+Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local) {
+ switch (p_mode) {
+ case TRANSFORM_SCALE: {
+ if (p_local) {
+ Basis g = p_original.basis.orthonormalized();
+ Vector3 local_motion = g.inverse().xform(p_motion);
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ local_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+
+ Vector3 local_scale = p_original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
+ Transform3D local_t = p_original_local;
+ local_t.basis.set_euler_scale(p_original_local.basis.get_rotation_euler(), local_scale);
+ return local_t;
+ } else {
+ Transform3D base = Transform3D(Basis(), _edit.center);
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+
+ Transform3D r;
+ r.basis.scale(p_motion + Vector3(1, 1, 1));
+ return base * (r * (base.inverse() * p_original));
+ }
+ }
+ case TRANSFORM_TRANSLATE: {
+ if (p_local) {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ Basis g = p_original.basis.orthonormalized();
+ Vector3 local_motion = g.inverse().xform(p_motion);
+ local_motion.snap(Vector3(p_extra, p_extra, p_extra));
+
+ p_motion = g.xform(local_motion);
+ }
+
+ } else {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+ }
+
+ // Apply translation
+ Transform3D t = p_original;
+ t.origin += p_motion;
+ return t;
+ }
+ case TRANSFORM_ROTATE: {
+ if (p_local) {
+ Basis rot = Basis(p_motion, p_extra);
+
+ Vector3 scale = p_original_local.basis.get_scale();
+ Vector3 euler = (p_original_local.get_basis().orthonormalized() * rot).get_euler();
+ Transform3D t;
+ t.basis.set_euler_scale(euler, scale);
+ t.origin = p_original_local.origin;
+ return t;
+ } else {
+ Transform3D r;
+ r.basis.rotate(p_motion, p_extra);
+ Transform3D base = Transform3D(Basis(), _edit.center);
+ return base * r * base.inverse() * p_original;
+ }
+ }
+ default: {
+ ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'");
+ }
+ }
+}
+
void Node3DEditorViewport::_surface_mouse_enter() {
if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
surface->grab_focus();
@@ -1038,7 +1188,7 @@ bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
}
void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
- _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed(), spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
+ _find_items_at_pos(b->get_position(), selection_results, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
Node *scene = editor->get_edited_scene();
@@ -1058,10 +1208,8 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
selection_results.clear();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
- clicked = ObjectID();
+ _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
}
-
} else if (!selection_results.is_empty()) {
NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
@@ -1179,8 +1327,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -1190,7 +1338,20 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- sp->set_global_transform(se->original);
+ if (se->gizmo.is_valid()) {
+ Vector<int> ids;
+ Vector<Transform3D> restore;
+
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ ids.push_back(GE->key());
+ restore.push_back(GE->value());
+ }
+
+ se->gizmo->commit_subgizmos(ids, restore, true);
+ spatial_editor->update_transform_gizmo();
+ } else {
+ sp->set_global_transform(se->original);
+ }
}
surface->update();
set_message(TTR("Transform Aborted."), 3);
@@ -1271,28 +1432,65 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
}
- if (can_select_gizmos && spatial_editor->get_selected()) {
- Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->is_shift_pressed());
- if (inters && handle != -1) {
+ if (can_select_gizmos && spatial_editor->get_single_selected_node()) {
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(spatial_editor->get_single_selected_node());
+ Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
+
+ bool intersected_handle = false;
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+
+ if ((!seg.is_valid())) {
+ continue;
+ }
+
+ int subgizmo_id = seg->subgizmos_intersect_ray(camera, _edit.mouse_pos);
+ if (subgizmo_id != -1) {
+ ERR_CONTINUE(!se);
+ if (b->is_shift_pressed()) {
+ if (se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.erase(subgizmo_id);
+ } else {
+ se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id));
+ }
+ } else {
+ se->subgizmos.clear();
+ se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id));
+ }
+
+ if (se->subgizmos.is_empty()) {
+ se->gizmo = Ref<EditorNode3DGizmo>();
+ } else {
+ se->gizmo = seg;
+ }
+
+ seg->redraw();
+ spatial_editor->update_transform_gizmo();
+ intersected_handle = true;
+ break;
+ }
+
+ int gizmo_handle = -1;
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle);
+ if (gizmo_handle != -1) {
_edit.gizmo = seg;
- _edit.gizmo_handle = handle;
- _edit.gizmo_initial_value = seg->get_handle_value(handle);
+ _edit.gizmo_handle = gizmo_handle;
+ _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
+ intersected_handle = true;
break;
}
}
+
+ if (intersected_handle) {
+ break;
+ }
}
- if (_gizmo_select(_edit.mouse_pos)) {
+ if (_transform_gizmo_select(_edit.mouse_pos)) {
break;
}
clicked = ObjectID();
- clicked_includes_current = false;
if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
/* HANDLE ROTATION */
@@ -1325,40 +1523,19 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
break;
}
- // todo scale
-
- int gizmo_handle = -1;
-
- clicked = _select_ray(b->get_position(), b->is_shift_pressed(), clicked_includes_current, &gizmo_handle, b->is_shift_pressed());
+ clicked = _select_ray(b->get_position());
//clicking is always deferred to either move or release
clicked_wants_append = b->is_shift_pressed();
if (clicked.is_null()) {
- if (!clicked_wants_append) {
- _clear_selected();
- }
-
//default to regionselect
cursor.region_select = true;
cursor.region_begin = b->get_position();
cursor.region_end = b->get_position();
}
- if (clicked.is_valid() && gizmo_handle >= 0) {
- Node3D *spa = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked));
- if (spa) {
- Ref<EditorNode3DGizmo> seg = spa->get_gizmo();
- if (seg.is_valid()) {
- _edit.gizmo = seg;
- _edit.gizmo_handle = gizmo_handle;
- _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
- break;
- }
- }
- }
-
surface->update();
} else {
if (_edit.gizmo.is_valid()) {
@@ -1366,47 +1543,57 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_edit.gizmo = Ref<EditorNode3DGizmo>();
break;
}
+
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true);
- // Processing was deferred.
- clicked = ObjectID();
+ _select_clicked(false);
}
if (cursor.region_select) {
- if (!clicked_wants_append) {
- _clear_selected();
- }
-
_select_region();
cursor.region_select = false;
surface->update();
}
if (_edit.mode != TRANSFORM_NONE) {
- static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
- undo_redo->create_action(_transform_name[_edit.mode]);
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ if (se && se->gizmo.is_valid()) {
+ Vector<int> ids;
+ Vector<Transform3D> restore;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ ids.push_back(GE->key());
+ restore.push_back(GE->value());
}
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
+ se->gizmo->commit_subgizmos(ids, restore, false);
+ spatial_editor->update_transform_gizmo();
+ } else {
+ static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
+ undo_redo->create_action(_transform_name[_edit.mode]);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
- undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
- undo_redo->add_undo_method(sp, "set_global_transform", se->original);
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!sel_item) {
+ continue;
+ }
+
+ undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", sel_item->original);
+ }
+ undo_redo->commit_action();
}
- undo_redo->commit_action();
_edit.mode = TRANSFORM_NONE;
set_message("");
}
-
surface->update();
}
@@ -1421,31 +1608,39 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (m.is_valid()) {
_edit.mouse_pos = m->get_position();
- if (spatial_editor->get_selected()) {
- Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
- int selected_handle = -1;
-
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false);
- if (inters && handle != -1) {
- selected_handle = handle;
+ if (spatial_editor->get_single_selected_node()) {
+ Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
+
+ Ref<EditorNode3DGizmo> found_gizmo;
+ int found_handle = -1;
+
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
}
- if (selected_handle != spatial_editor->get_over_gizmo_handle()) {
- spatial_editor->set_over_gizmo_handle(selected_handle);
- spatial_editor->get_selected()->update_gizmo();
- if (selected_handle != -1) {
- spatial_editor->select_gizmo_highlight_axis(-1);
- }
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, false, found_handle);
+
+ if (found_handle != -1) {
+ found_gizmo = seg;
+ break;
}
}
+
+ if (found_gizmo.is_valid()) {
+ spatial_editor->select_gizmo_highlight_axis(-1);
+ }
+
+ if (found_gizmo != spatial_editor->get_current_hover_gizmo() || found_handle != spatial_editor->get_current_hover_gizmo_handle()) {
+ spatial_editor->set_current_hover_gizmo(found_gizmo);
+ spatial_editor->set_current_hover_gizmo_handle(found_handle);
+ spatial_editor->get_single_selected_node()->update_gizmos();
+ }
}
- if (spatial_editor->get_over_gizmo_handle() == -1 && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
- _gizmo_select(_edit.mouse_pos, true);
+ if (spatial_editor->get_current_hover_gizmo().is_null() && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
+ _transform_gizmo_select(_edit.mouse_pos, true);
}
NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
@@ -1469,11 +1664,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
} else {
const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
if (clicked.is_valid() && movement_threshold_passed) {
- if (!clicked_includes_current) {
- _select_clicked(clicked_wants_append, true);
- // Processing was deferred.
- }
-
_compute_edit(_edit.mouse_pos);
clicked = ObjectID();
@@ -1568,8 +1758,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
motion = Vector3(scale, scale, scale);
}
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
// Disable local transformation for TRANSFORM_VIEW
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
@@ -1582,8 +1770,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -1597,44 +1786,22 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D original = se->original;
- Transform3D original_local = se->original_local;
- Transform3D base = Transform3D(Basis(), _edit.center);
- Transform3D t;
- Vector3 local_scale;
-
- if (local_coords) {
- Basis g = original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(motion);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- local_motion.snap(Vector3(snap, snap, snap));
- }
-
- local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
-
- // Prevent scaling to 0 it would break the gizmo
- Basis check = original_local.basis;
- check.scale(local_scale);
- if (check.determinant() != 0) {
- // Apply scale
- sp->set_scale(local_scale);
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
+ if (!local_coords) {
+ new_xform = se->original.inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
-
} else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- motion.snap(Vector3(snap, snap, snap));
- }
-
- Transform3D r;
- r.basis.scale(motion + Vector3(1, 1, 1));
- t = base * (r * (base.inverse() * original));
-
- // Apply scale
- sp->set_global_transform(t);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -1691,8 +1858,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
}
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
// Disable local transformation for TRANSFORM_VIEW
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
@@ -1704,8 +1869,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -1719,30 +1885,20 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D original = se->original;
- Transform3D t;
-
- if (local_coords) {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- Basis g = original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(motion);
- local_motion.snap(Vector3(snap, snap, snap));
-
- motion = g.xform(local_motion);
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
+ new_xform = se->original.inverse() * new_xform;
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
-
} else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- motion.snap(Vector3(snap, snap, snap));
- }
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, false);
}
-
- // Apply translation
- t = original;
- t.origin += motion;
- sp->set_global_transform(t);
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -1796,12 +1952,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals)));
angle = Math::deg2rad(angle);
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -1815,32 +1970,24 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D t;
-
- if (local_coords) {
- Transform3D original_local = se->original_local;
- Basis rot = Basis(axis, angle);
-
- t.basis = original_local.get_basis().orthonormalized() * rot;
- t.origin = original_local.origin;
-
- // Apply rotation
- sp->set_transform(t);
- sp->set_scale(original_local.basis.get_scale()); // re-apply original scale
+ Vector3 compute_axis = local_coords ? axis : plane.normal;
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
+ if (!local_coords) {
+ new_xform = se->original.inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
+ }
} else {
- Transform3D original = se->original;
- Transform3D r;
- Transform3D base = Transform3D(Basis(), _edit.center);
-
- r.basis.rotate(plane.normal, angle);
- t = base * r * base.inverse() * original;
-
- // Apply rotation
- sp->set_global_transform(t);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -2039,8 +2186,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -2905,8 +3052,8 @@ void Node3DEditorViewport::_menu_option(int p_option) {
undo_redo->create_action(TTR("Align Transform with View"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -2941,8 +3088,8 @@ void Node3DEditorViewport::_menu_option(int p_option) {
List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Align Rotation with View"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -3310,8 +3457,7 @@ void Node3DEditorViewport::_selection_result_pressed(int p_result) {
clicked = selection_results[p_result].item->get_instance_id();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
- clicked = ObjectID();
+ _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
}
}
@@ -3595,8 +3741,8 @@ void Node3DEditorViewport::focus_selection() {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -3606,6 +3752,13 @@ void Node3DEditorViewport::focus_selection() {
continue;
}
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ center += se->gizmo->get_subgizmo_transform(GE->key()).origin;
+ count++;
+ }
+ }
+
center += sp->get_global_gizmo_transform().origin;
count++;
}
@@ -3644,34 +3797,39 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const
continue;
}
- Ref<EditorNode3DGizmo> seg = mesh_instance->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = mesh_instance->get_gizmos();
- if ((!seg.is_valid()) || found_gizmos.has(seg)) {
- continue;
- }
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- found_gizmos.insert(seg);
+ if ((!seg.is_valid()) || found_gizmos.has(seg)) {
+ continue;
+ }
- Vector3 hit_point;
- Vector3 hit_normal;
- bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal, nullptr, false);
+ found_gizmos.insert(seg);
- if (!inters) {
- continue;
- }
+ Vector3 hit_point;
+ Vector3 hit_normal;
+ bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal);
- float dist = world_pos.distance_to(hit_point);
+ if (!inters) {
+ continue;
+ }
- if (dist < 0) {
- continue;
- }
+ float dist = world_pos.distance_to(hit_point);
+
+ if (dist < 0) {
+ continue;
+ }
- if (dist < closest_dist) {
- closest_dist = dist;
- point = hit_point;
- normal = hit_normal;
+ if (dist < closest_dist) {
+ closest_dist = dist;
+ point = hit_point;
+ normal = hit_normal;
+ }
}
}
+
Vector3 offset = Vector3();
for (int i = 0; i < 3; i++) {
if (normal[i] > 0.0) {
@@ -3972,9 +4130,8 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
_edit.mode = TRANSFORM_NONE;
_edit.plane = TRANSFORM_VIEW;
- _edit.edited_gizmo = 0;
_edit.snap = true;
- _edit.gizmo_handle = 0;
+ _edit.gizmo_handle = -1;
index = p_index;
editor = p_editor;
@@ -3982,7 +4139,6 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
editor_selection = editor->get_editor_selection();
undo_redo = editor->get_undo_redo();
- clicked_includes_current = false;
orthogonal = false;
auto_orthogonal = false;
lock_rotation = false;
@@ -4005,7 +4161,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
surface->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
surface->set_clip_contents(true);
camera = memnew(Camera3D);
- camera->set_disable_gizmo(true);
+ camera->set_disable_gizmos(true);
camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER));
viewport->add_child(camera);
camera->make_current();
@@ -4574,43 +4730,54 @@ void Node3DEditor::select_gizmo_highlight_axis(int p_axis) {
}
void Node3DEditor::update_transform_gizmo() {
- List<Node *> &selection = editor_selection->get_selected_node_list();
- AABB center;
- bool first = true;
+ int count = 0;
+ bool local_gizmo_coords = are_local_coords_enabled();
+ Vector3 gizmo_center;
Basis gizmo_basis;
- bool local_gizmo_coords = are_local_coords_enabled();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
- }
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
+ if (se && se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ Transform3D xf = se->sp->get_global_transform() * se->gizmo->get_subgizmo_transform(E->key());
+ gizmo_center += xf.origin;
+ if (count == 0 && local_gizmo_coords) {
+ gizmo_basis = xf.basis;
+ gizmo_basis.orthonormalize();
+ }
+ count++;
}
+ } else {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ if (sp->has_meta("_edit_lock_")) {
+ continue;
+ }
- Transform3D xf = se->sp->get_global_gizmo_transform();
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!sel_item) {
+ continue;
+ }
- if (first) {
- center.position = xf.origin;
- first = false;
- if (local_gizmo_coords) {
+ Transform3D xf = sel_item->sp->get_global_transform();
+ gizmo_center += xf.origin;
+ if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
gizmo_basis.orthonormalize();
}
- } else {
- center.expand_to(xf.origin);
- gizmo_basis = Basis();
+ count++;
}
}
- Vector3 pcenter = center.position + center.size * 0.5;
- gizmo.visible = !first;
- gizmo.transform.origin = pcenter;
- gizmo.transform.basis = gizmo_basis;
+ gizmo.visible = count > 0;
+ gizmo.transform.origin = (count > 0) ? gizmo_center / count : Vector3();
+ gizmo.transform.basis = (count == 1) ? gizmo_basis : Basis();
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->update_transform_gizmo_view();
@@ -4621,7 +4788,7 @@ void _update_all_gizmos(Node *p_node) {
for (int i = p_node->get_child_count() - 1; 0 <= i; --i) {
Node3D *spatial_node = Object::cast_to<Node3D>(p_node->get_child(i));
if (spatial_node) {
- spatial_node->update_gizmo();
+ spatial_node->update_gizmos();
}
_update_all_gizmos(p_node->get_child(i));
@@ -4940,22 +5107,38 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
void Node3DEditor::edit(Node3D *p_spatial) {
if (p_spatial != selected) {
if (selected) {
- Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
- if (seg.is_valid()) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
seg->set_selected(false);
- selected->update_gizmo();
}
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
+ }
+
+ selected->update_gizmos();
}
selected = p_spatial;
- over_gizmo_handle = -1;
+ current_hover_gizmo = Ref<EditorNode3DGizmo>();
+ current_hover_gizmo_handle = -1;
if (selected) {
- Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
- if (seg.is_valid()) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
seg->set_selected(true);
- selected->update_gizmo();
}
+ selected->update_gizmos();
}
}
}
@@ -4993,8 +5176,8 @@ void Node3DEditor::_xform_dialog_action() {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (!sp) {
continue;
}
@@ -5230,8 +5413,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *spatial = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *spatial = Object::cast_to<Node3D>(E);
if (!spatial || !spatial->is_inside_tree()) {
continue;
}
@@ -5255,8 +5438,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *spatial = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *spatial = Object::cast_to<Node3D>(E);
if (!spatial || !spatial->is_inside_tree()) {
continue;
}
@@ -5280,8 +5463,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *spatial = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *spatial = Object::cast_to<Node3D>(E);
if (!spatial || !spatial->is_inside_tree()) {
continue;
}
@@ -5304,8 +5487,8 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
undo_redo->create_action(TTR("Ungroup Selected"));
List<Node *> &selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *spatial = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *spatial = Object::cast_to<Node3D>(E);
if (!spatial || !spatial->is_inside_tree()) {
continue;
}
@@ -6027,13 +6210,27 @@ void Node3DEditor::update_grid() {
_init_grid();
}
-bool Node3DEditor::is_any_freelook_active() const {
- for (unsigned int i = 0; i < VIEWPORTS_COUNT; ++i) {
- if (viewports[i]->is_freelook_active()) {
- return true;
+void Node3DEditor::_selection_changed() {
+ _refresh_menu_icons();
+ if (selected && editor_selection->get_selected_node_list().size() != 1) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
+ seg->set_selected(false);
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
}
+ selected->update_gizmos();
+ selected = nullptr;
}
- return false;
+ update_transform_gizmo();
}
void Node3DEditor::_refresh_menu_icons() {
@@ -6046,14 +6243,14 @@ void Node3DEditor::_refresh_menu_icons() {
all_locked = false;
all_grouped = false;
} else {
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_lock_")) {
+ for (Node *E : selection) {
+ if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_lock_")) {
all_locked = false;
break;
}
}
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_group_")) {
+ for (Node *E : selection) {
+ if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_group_")) {
all_grouped = false;
break;
}
@@ -6106,8 +6303,8 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
List<Node *> &selection = editor_selection->get_selected_node_list();
Dictionary snap_data;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
if (sp) {
Vector3 from = Vector3();
Vector3 position_offset = Vector3();
@@ -6325,7 +6522,7 @@ void Node3DEditor::_notification(int p_what) {
get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added));
EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
- editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
+ editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed));
editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true));
@@ -6384,6 +6581,34 @@ void Node3DEditor::_notification(int p_what) {
}
}
+bool Node3DEditor::is_subgizmo_selected(int p_id) {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+ if (se) {
+ return se->subgizmos.has(p_id);
+ }
+ return false;
+}
+
+bool Node3DEditor::is_current_selected_gizmo(const EditorNode3DGizmo *p_gizmo) {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+ if (se) {
+ return se->gizmo == p_gizmo;
+ }
+ return false;
+}
+
+Vector<int> Node3DEditor::get_subgizmo_selection() {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+
+ Vector<int> ret;
+ if (se) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ }
+ return ret;
+}
+
void Node3DEditor::add_control_to_menu_panel(Control *p_control) {
hbc_menu->add_child(p_control);
}
@@ -6411,23 +6636,43 @@ void Node3DEditor::_request_gizmo(Object *p_obj) {
if (!sp) {
return;
}
- if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
- Ref<EditorNode3DGizmo> seg;
+ bool is_selected = (sp == selected);
+
+ if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) {
- seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp);
+ Ref<EditorNode3DGizmo> seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp);
if (seg.is_valid()) {
- sp->set_gizmo(seg);
+ sp->add_gizmo(seg);
- if (sp == selected) {
- seg->set_selected(true);
- selected->update_gizmo();
+ if (is_selected != seg->is_selected()) {
+ seg->set_selected(is_selected);
}
-
- break;
}
}
+ sp->update_gizmos();
+ }
+}
+
+void Node3DEditor::_clear_subgizmo_selection(Object *p_obj) {
+ Node3D *sp = nullptr;
+ if (p_obj) {
+ sp = Object::cast_to<Node3D>(p_obj);
+ } else {
+ sp = selected;
+ }
+
+ if (!sp) {
+ return;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (se) {
+ se->subgizmos.clear();
+ se->gizmo.unref();
+ sp->update_gizmos();
+ update_transform_gizmo();
}
}
@@ -6516,7 +6761,13 @@ void Node3DEditor::_node_removed(Node *p_node) {
}
if (p_node == selected) {
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
+ }
selected = nullptr;
+ update_transform_gizmo();
}
}
@@ -6554,6 +6805,7 @@ void Node3DEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &Node3DEditor::_unhandled_key_input);
ClassDB::bind_method("_get_editor_data", &Node3DEditor::_get_editor_data);
ClassDB::bind_method("_request_gizmo", &Node3DEditor::_request_gizmo);
+ ClassDB::bind_method("_clear_subgizmo_selection", &Node3DEditor::_clear_subgizmo_selection);
ClassDB::bind_method("_refresh_menu_icons", &Node3DEditor::_refresh_menu_icons);
ADD_SIGNAL(MethodInfo("transform_key_request"));
@@ -7130,7 +7382,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true);
- over_gizmo_handle = -1;
+ current_hover_gizmo_handle = -1;
{
//sun popup
@@ -7444,303 +7696,3 @@ Node3DEditorPlugin::Node3DEditorPlugin(EditorNode *p_node) {
Node3DEditorPlugin::~Node3DEditorPlugin() {
}
-
-void EditorNode3DGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
- Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
-
- Vector<Ref<StandardMaterial3D>> mats;
-
- for (int i = 0; i < 4; i++) {
- bool selected = i % 2 == 1;
- bool instantiated = i < 2;
-
- Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- Color color = instantiated ? instantiated_color : p_color;
-
- if (!selected) {
- color.a *= 0.3;
- }
-
- material->set_albedo(color);
- material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
- material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 1);
- material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
-
- if (p_use_vertex_color) {
- material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- }
-
- if (p_billboard) {
- material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- }
-
- if (p_on_top && selected) {
- material->set_on_top_of_alpha();
- }
-
- mats.push_back(material);
- }
-
- materials[p_name] = mats;
-}
-
-void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top, const Color &p_albedo) {
- Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
-
- Vector<Ref<StandardMaterial3D>> icons;
-
- for (int i = 0; i < 4; i++) {
- bool selected = i % 2 == 1;
- bool instantiated = i < 2;
-
- Ref<StandardMaterial3D> icon = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- Color color = instantiated ? instantiated_color : p_albedo;
-
- if (!selected) {
- color.a *= 0.85;
- }
-
- icon->set_albedo(color);
-
- icon->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- icon->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- icon->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- icon->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
- icon->set_depth_draw_mode(StandardMaterial3D::DEPTH_DRAW_DISABLED);
- icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
- icon->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, p_texture);
- icon->set_flag(StandardMaterial3D::FLAG_FIXED_SIZE, true);
- icon->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- icon->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN);
-
- if (p_on_top && selected) {
- icon->set_on_top_of_alpha();
- }
-
- icons.push_back(icon);
- }
-
- materials[p_name] = icons;
-}
-
-void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref<Texture2D> &p_icon) {
- Ref<StandardMaterial3D> handle_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
- Ref<Texture2D> handle_t = p_icon != nullptr ? p_icon : Node3DEditor::get_singleton()->get_theme_icon(SNAME("Editor3DHandle"), SNAME("EditorIcons"));
- handle_material->set_point_size(handle_t->get_width());
- handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t);
- handle_material->set_albedo(Color(1, 1, 1));
- handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- handle_material->set_on_top_of_alpha();
- if (p_billboard) {
- handle_material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- handle_material->set_on_top_of_alpha();
- }
- handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
-
- materials[p_name] = Vector<Ref<StandardMaterial3D>>();
- materials[p_name].push_back(handle_material);
-}
-
-void EditorNode3DGizmoPlugin::add_material(const String &p_name, Ref<StandardMaterial3D> p_material) {
- materials[p_name] = Vector<Ref<StandardMaterial3D>>();
- materials[p_name].push_back(p_material);
-}
-
-Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo) {
- ERR_FAIL_COND_V(!materials.has(p_name), Ref<StandardMaterial3D>());
- ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<StandardMaterial3D>());
-
- if (p_gizmo.is_null() || materials[p_name].size() == 1) {
- return materials[p_name][0];
- }
-
- int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
-
- Ref<StandardMaterial3D> mat = materials[p_name][index];
-
- if (current_state == ON_TOP && p_gizmo->is_selected()) {
- mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
- } else {
- mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, false);
- }
-
- return mat;
-}
-
-String EditorNode3DGizmoPlugin::get_gizmo_name() const {
- if (get_script_instance() && get_script_instance()->has_method("_get_gizmo_name")) {
- return get_script_instance()->call("_get_gizmo_name");
- }
- return TTR("Nameless gizmo");
-}
-
-int EditorNode3DGizmoPlugin::get_priority() const {
- if (get_script_instance() && get_script_instance()->has_method("_get_priority")) {
- return get_script_instance()->call("_get_priority");
- }
- return 0;
-}
-
-Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("get_gizmo")) {
- return get_script_instance()->call("get_gizmo", p_spatial);
- }
-
- Ref<EditorNode3DGizmo> ref = create_gizmo(p_spatial);
-
- if (ref.is_null()) {
- return ref;
- }
-
- ref->set_plugin(this);
- ref->set_spatial_node(p_spatial);
- ref->set_hidden(current_state == HIDDEN);
-
- current_gizmos.push_back(ref.ptr());
- return ref;
-}
-
-void EditorNode3DGizmoPlugin::_bind_methods() {
-#define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorNode3DGizmo")
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
- BIND_VMETHOD(MethodInfo(GIZMO_REF, "_create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
-
- ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
- ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorNode3DGizmoPlugin::add_material);
-
- ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material, DEFVAL(Ref<EditorNode3DGizmo>()));
-
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_gizmo_name"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_priority"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_can_be_hidden"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_selectable_when_hidden"));
-
- BIND_VMETHOD(MethodInfo("_redraw", GIZMO_REF));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
-
- MethodInfo hvget(Variant::NIL, "_get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "index"));
- hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(hvget);
-
- BIND_VMETHOD(MethodInfo("_set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- MethodInfo cm = MethodInfo("_commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cm.default_arguments.push_back(false);
- BIND_VMETHOD(cm);
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
-
-#undef GIZMO_REF
-}
-
-bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_has_gizmo")) {
- return get_script_instance()->call("_has_gizmo", p_spatial);
- }
- return false;
-}
-
-Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_create_gizmo")) {
- return get_script_instance()->call("_create_gizmo", p_spatial);
- }
-
- Ref<EditorNode3DGizmo> ref;
- if (has_gizmo(p_spatial)) {
- ref.instantiate();
- }
- return ref;
-}
-
-bool EditorNode3DGizmoPlugin::can_be_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_can_be_hidden")) {
- return get_script_instance()->call("_can_be_hidden");
- }
- return true;
-}
-
-bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_is_selectable_when_hidden")) {
- return get_script_instance()->call("_is_selectable_when_hidden");
- }
- return false;
-}
-
-void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
- Ref<EditorNode3DGizmo> ref(p_gizmo);
- get_script_instance()->call("_redraw", ref);
- }
-}
-
-String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
- return get_script_instance()->call("_get_handle_name", p_gizmo, p_idx);
- }
- return "";
-}
-
-Variant EditorNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
- return get_script_instance()->call("_get_handle_value", p_gizmo, p_idx);
- }
- return Variant();
-}
-
-void EditorNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
- if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
- get_script_instance()->call("_set_handle", p_gizmo, p_idx, p_camera, p_point);
- }
-}
-
-void EditorNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
- get_script_instance()->call("_commit_handle", p_gizmo, p_idx, p_restore, p_cancel);
- }
-}
-
-bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
- return get_script_instance()->call("_is_handle_highlighted", p_gizmo, p_idx);
- }
- return false;
-}
-
-void EditorNode3DGizmoPlugin::set_state(int p_state) {
- current_state = p_state;
- for (int i = 0; i < current_gizmos.size(); ++i) {
- current_gizmos[i]->set_hidden(current_state == HIDDEN);
- }
-}
-
-int EditorNode3DGizmoPlugin::get_state() const {
- return current_state;
-}
-
-void EditorNode3DGizmoPlugin::unregister_gizmo(EditorNode3DGizmo *p_gizmo) {
- current_gizmos.erase(p_gizmo);
-}
-
-EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() {
- current_state = VISIBLE;
-}
-
-EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() {
- for (int i = 0; i < current_gizmos.size(); ++i) {
- current_gizmos[i]->set_plugin(nullptr);
- current_gizmos[i]->get_spatial_node()->set_gizmo(nullptr);
- }
- if (Node3DEditor::get_singleton()) {
- Node3DEditor::get_singleton()->update_all_gizmos();
- }
-}
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index cc65cb53ca..576e4c93d3 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -34,6 +34,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"
+#include "editor/plugins/node_3d_editor_gizmos.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/visual_instance_3d.h"
#include "scene/3d/world_environment.h"
@@ -43,96 +44,10 @@
class Camera3D;
class Node3DEditor;
-class EditorNode3DGizmoPlugin;
class Node3DEditorViewport;
class SubViewportContainer;
-
-class EditorNode3DGizmo : public Node3DGizmo {
- GDCLASS(EditorNode3DGizmo, Node3DGizmo);
-
- bool selected;
- bool instantiated;
-
-public:
- void set_selected(bool p_selected) { selected = p_selected; }
- bool is_selected() const { return selected; }
-
- struct Instance {
- RID instance;
- Ref<ArrayMesh> mesh;
- Ref<Material> material;
- Ref<SkinReference> skin_reference;
- RID skeleton;
- bool billboard = false;
- bool unscaled = false;
- bool can_intersect = false;
- bool extra_margin = false;
-
- void create_instance(Node3D *p_base, bool p_hidden = false);
- };
-
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
-
- struct Handle {
- Vector3 pos;
- bool billboard = false;
- };
-
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- float selectable_icon_size;
- bool billboard_handle;
-
- bool valid;
- bool hidden;
- Node3D *base;
- Vector<Instance> instances;
- Node3D *spatial_node;
- EditorNode3DGizmoPlugin *gizmo_plugin;
-
- void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Node3D>(p_node)); }
-
-protected:
- static void _bind_methods();
-
-public:
- void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
- void add_vertices(const Vector<Vector3> &p_vertices, const Ref<Material> &p_material, Mesh::PrimitiveType p_primitive_type, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
- void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>(), const Ref<Material> &p_material = Ref<Material>());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
- void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
- void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard = false, bool p_secondary = false);
- void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
-
- virtual bool is_handle_highlighted(int p_idx) const;
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx);
- virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
-
- void set_spatial_node(Node3D *p_node);
- Node3D *get_spatial_node() const { return spatial_node; }
- Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; }
- Vector3 get_handle_pos(int p_idx) const;
- bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
- bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = nullptr, bool p_sec_first = false);
-
- virtual void clear() override;
- virtual void create() override;
- virtual void transform() override;
- virtual void redraw() override;
- virtual void free() override;
-
- virtual bool is_editable() const;
-
- void set_hidden(bool p_hidden);
- void set_plugin(EditorNode3DGizmoPlugin *p_plugin);
-
- EditorNode3DGizmo();
- ~EditorNode3DGizmo();
-};
+class DirectionalLight3D;
+class WorldEnvironment;
class ViewportRotationControl : public Control {
GDCLASS(ViewportRotationControl, Control);
@@ -307,17 +222,15 @@ private:
struct _RayResult {
Node3D *item = nullptr;
float depth = 0;
- int handle = 0;
_FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
};
void _update_name();
void _compute_edit(const Point2 &p_point);
void _clear_selected();
- void _select_clicked(bool p_append, bool p_single, bool p_allow_locked = false);
- void _select(Node *p_node, bool p_append, bool p_single);
- ObjectID _select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle = nullptr, bool p_alt_select = false);
- void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false, bool p_include_locked_nodes = false);
+ void _select_clicked(bool p_allow_locked);
+ ObjectID _select_ray(const Point2 &p_pos);
+ void _find_items_at_pos(const Point2 &p_pos, Vector<_RayResult> &r_results, bool p_include_locked);
Vector3 _get_ray_pos(const Vector2 &p_pos) const;
Vector3 _get_ray(const Vector2 &p_pos) const;
Point2 _point_to_screen(const Vector3 &p_point);
@@ -329,7 +242,8 @@ private:
Vector3 _get_screen_to_space(const Vector3 &p_vector3);
void _select_region();
- bool _gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only = false);
+ bool _transform_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only = false);
+ void _transform_gizmo_apply(Node3D *p_node, const Transform3D &p_transform, bool p_local);
void _nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
void _nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative);
@@ -342,7 +256,6 @@ private:
ObjectID clicked;
Vector<_RayResult> selection_results;
- bool clicked_includes_current;
bool clicked_wants_append;
PopupMenu *selection_menu;
@@ -383,15 +296,12 @@ private:
Vector3 click_ray;
Vector3 click_ray_pos;
Vector3 center;
- Vector3 orig_gizmo_pos;
- int edited_gizmo = 0;
Point2 mouse_pos;
Point2 original_mouse_pos;
bool snap = false;
Ref<EditorNode3DGizmo> gizmo;
int gizmo_handle = 0;
Variant gizmo_initial_value;
- Vector3 gizmo_initial_pos;
} _edit;
struct Cursor {
@@ -472,6 +382,8 @@ private:
void _project_settings_changed();
+ Transform3D _compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -512,6 +424,8 @@ public:
Node3D *sp;
RID sbox_instance;
RID sbox_instance_xray;
+ Ref<EditorNode3DGizmo> gizmo;
+ Map<int, Transform3D> subgizmos; // map ID -> initial transform
Node3DEditorSelectedItem() {
sp = nullptr;
@@ -617,7 +531,9 @@ private:
Ref<StandardMaterial3D> plane_gizmo_color_hl[3];
Ref<ShaderMaterial> rotate_gizmo_color_hl[3];
- int over_gizmo_handle;
+ Ref<Node3DGizmo> current_hover_gizmo;
+ int current_hover_gizmo_handle;
+
float snap_translate_value;
float snap_rotate_value;
float snap_scale_value;
@@ -688,7 +604,6 @@ private:
LineEdit *snap_translate;
LineEdit *snap_rotate;
LineEdit *snap_scale;
- PanelContainer *menu_panel;
LineEdit *xform_translate[3];
LineEdit *xform_rotate[3];
@@ -734,6 +649,7 @@ private:
Node3D *selected;
void _request_gizmo(Object *p_obj);
+ void _clear_subgizmo_selection(Object *p_obj = nullptr);
static Node3DEditor *singleton;
@@ -746,8 +662,7 @@ private:
Node3DEditor();
- bool is_any_freelook_active() const;
-
+ void _selection_changed();
void _refresh_menu_icons();
// Preview Sun and Environment
@@ -861,10 +776,16 @@ public:
VSplitContainer *get_shader_split();
HSplitContainer *get_palette_split();
- Node3D *get_selected() { return selected; }
+ Node3D *get_single_selected_node() { return selected; }
+ bool is_current_selected_gizmo(const EditorNode3DGizmo *p_gizmo);
+ bool is_subgizmo_selected(int p_id);
+ Vector<int> get_subgizmo_selection();
+
+ Ref<EditorNode3DGizmo> get_current_hover_gizmo() const { return current_hover_gizmo; }
+ void set_current_hover_gizmo(Ref<EditorNode3DGizmo> p_gizmo) { current_hover_gizmo = p_gizmo; }
- int get_over_gizmo_handle() const { return over_gizmo_handle; }
- void set_over_gizmo_handle(int idx) { over_gizmo_handle = idx; }
+ void set_current_hover_gizmo_handle(int p_id) { current_hover_gizmo_handle = p_id; }
+ int get_current_hover_gizmo_handle() const { return current_hover_gizmo_handle; }
void set_can_preview(Camera3D *p_preview);
@@ -907,50 +828,4 @@ public:
~Node3DEditorPlugin();
};
-class EditorNode3DGizmoPlugin : public Resource {
- GDCLASS(EditorNode3DGizmoPlugin, Resource);
-
-public:
- static const int VISIBLE = 0;
- static const int HIDDEN = 1;
- static const int ON_TOP = 2;
-
-protected:
- int current_state;
- List<EditorNode3DGizmo *> current_gizmos;
- HashMap<String, Vector<Ref<StandardMaterial3D>>> materials;
-
- static void _bind_methods();
- virtual bool has_gizmo(Node3D *p_spatial);
- virtual Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
-
-public:
- void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
- void create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
- void create_handle_material(const String &p_name, bool p_billboard = false, const Ref<Texture2D> &p_texture = nullptr);
- void add_material(const String &p_name, Ref<StandardMaterial3D> p_material);
-
- Ref<StandardMaterial3D> get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo = Ref<EditorNode3DGizmo>());
-
- virtual String get_gizmo_name() const;
- virtual int get_priority() const;
- virtual bool can_be_hidden() const;
- virtual bool is_selectable_when_hidden() const;
-
- virtual void redraw(EditorNode3DGizmo *p_gizmo);
- virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
- virtual Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
- virtual void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
- virtual bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
-
- Ref<EditorNode3DGizmo> get_gizmo(Node3D *p_spatial);
- void set_state(int p_state);
- int get_state() const;
- void unregister_gizmo(EditorNode3DGizmo *p_gizmo);
-
- EditorNode3DGizmoPlugin();
- virtual ~EditorNode3DGizmoPlugin();
-};
-
#endif // NODE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 0a95986fe2..63b89aea35 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -36,20 +36,20 @@
#include "node_3d_editor_plugin.h"
#include "scene/resources/curve.h"
-String Path3DGizmo::get_handle_name(int p_idx) const {
+String Path3DGizmo::get_handle_name(int p_id) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return "";
}
- if (p_idx < c->get_point_count()) {
- return TTR("Curve Point #") + itos(p_idx);
+ if (p_id < c->get_point_count()) {
+ return TTR("Curve Point #") + itos(p_id);
}
- p_idx = p_idx - c->get_point_count() + 1;
+ p_id = p_id - c->get_point_count() + 1;
- int idx = p_idx / 2;
- int t = p_idx % 2;
+ int idx = p_id / 2;
+ int t = p_id % 2;
String n = TTR("Curve Point #") + itos(idx);
if (t == 0) {
n += " In";
@@ -60,21 +60,21 @@ String Path3DGizmo::get_handle_name(int p_idx) const {
return n;
}
-Variant Path3DGizmo::get_handle_value(int p_idx) {
+Variant Path3DGizmo::get_handle_value(int p_id) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return Variant();
}
- if (p_idx < c->get_point_count()) {
- original = c->get_point_position(p_idx);
+ if (p_id < c->get_point_count()) {
+ original = c->get_point_position(p_id);
return original;
}
- p_idx = p_idx - c->get_point_count() + 1;
+ p_id = p_id - c->get_point_count() + 1;
- int idx = p_idx / 2;
- int t = p_idx % 2;
+ int idx = p_id / 2;
+ int t = p_id % 2;
Vector3 ofs;
if (t == 0) {
@@ -88,7 +88,7 @@ Variant Path3DGizmo::get_handle_value(int p_idx) {
return ofs;
}
-void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void Path3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return;
@@ -100,7 +100,7 @@ void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_poin
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
// Setting curve point positions
- if (p_idx < c->get_point_count()) {
+ if (p_id < c->get_point_count()) {
Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
Vector3 inters;
@@ -112,16 +112,16 @@ void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_poin
}
Vector3 local = gi.xform(inters);
- c->set_point_position(p_idx, local);
+ c->set_point_position(p_id, local);
}
return;
}
- p_idx = p_idx - c->get_point_count() + 1;
+ p_id = p_id - c->get_point_count() + 1;
- int idx = p_idx / 2;
- int t = p_idx % 2;
+ int idx = p_id / 2;
+ int t = p_id % 2;
Vector3 base = c->get_point_position(idx);
@@ -157,7 +157,7 @@ void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_poin
}
}
-void Path3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+void Path3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cancel) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return;
@@ -165,27 +165,27 @@ void Path3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_canc
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx < c->get_point_count()) {
+ if (p_id < c->get_point_count()) {
if (p_cancel) {
- c->set_point_position(p_idx, p_restore);
+ c->set_point_position(p_id, p_restore);
return;
}
ur->create_action(TTR("Set Curve Point Position"));
- ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx));
- ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore);
+ ur->add_do_method(c.ptr(), "set_point_position", p_id, c->get_point_position(p_id));
+ ur->add_undo_method(c.ptr(), "set_point_position", p_id, p_restore);
ur->commit_action();
return;
}
- p_idx = p_idx - c->get_point_count() + 1;
+ p_id = p_id - c->get_point_count() + 1;
- int idx = p_idx / 2;
- int t = p_idx % 2;
+ int idx = p_id / 2;
+ int t = p_id % 2;
if (t == 0) {
if (p_cancel) {
- c->set_point_in(p_idx, p_restore);
+ c->set_point_in(p_id, p_restore);
return;
}
@@ -282,7 +282,7 @@ void Path3DGizmo::redraw() {
add_handles(handles, handles_material);
}
if (sec_handles.size()) {
- add_handles(sec_handles, sec_handles_material, false, true);
+ add_handles(sec_handles, sec_handles_material, Vector<int>(), false, true);
}
}
}
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 13870d7591..5902500526 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -31,7 +31,9 @@
#ifndef PATH_EDITOR_PLUGIN_H
#define PATH_EDITOR_PLUGIN_H
-#include "editor/node_3d_editor_gizmos.h"
+#include "editor/editor_plugin.h"
+#include "editor/plugins/node_3d_editor_gizmos.h"
+#include "scene/3d/camera_3d.h"
#include "scene/3d/path_3d.h"
class Path3DGizmo : public EditorNode3DGizmo {
@@ -44,9 +46,9 @@ class Path3DGizmo : public EditorNode3DGizmo {
public:
virtual String get_handle_name(int p_idx) const override;
- virtual Variant get_handle_value(int p_idx) override;
- virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false) override;
+ virtual Variant get_handle_value(int p_id) const override;
+ virtual void set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ virtual void commit_handle(int p_id, const Variant &p_restore, bool p_cancel = false) const override;
virtual void redraw() override;
Path3DGizmo(Path3D *p_path = nullptr);
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index e099c8b5fd..0cb5a2e1e4 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -181,21 +181,21 @@ void ResourcePreloaderEditor::_update_library() {
preloader->get_resource_list(&rnames);
List<String> names;
- for (List<StringName>::Element *E = rnames.front(); E; E = E->next()) {
- names.push_back(E->get());
+ for (StringName &E : rnames) {
+ names.push_back(E);
}
names.sort();
- for (List<String>::Element *E = names.front(); E; E = E->next()) {
+ for (String &E : names) {
TreeItem *ti = tree->create_item(root);
ti->set_cell_mode(0, TreeItem::CELL_MODE_STRING);
ti->set_editable(0, true);
ti->set_selectable(0, true);
- ti->set_text(0, E->get());
- ti->set_metadata(0, E->get());
+ ti->set_text(0, E);
+ ti->set_metadata(0, E);
- RES r = preloader->get_resource(E->get());
+ RES r = preloader->get_resource(E);
ERR_CONTINUE(r.is_null());
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index cea76f5233..95e23d0c57 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -70,8 +70,8 @@ void EditorPropertyRootMotion::_node_assign() {
List<StringName> animations;
player->get_animation_list(&animations);
- for (List<StringName>::Element *E = animations.front(); E; E = E->next()) {
- Ref<Animation> anim = player->get_animation(E->get());
+ for (StringName &E : animations) {
+ Ref<Animation> anim = player->get_animation(E);
for (int i = 0; i < anim->get_track_count(); i++) {
paths.insert(anim->track_get_path(i));
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 1851ffdc34..ab783c87e9 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -103,8 +103,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color type_color = EDITOR_GET("text_editor/highlighting/engine_type_color");
List<StringName> types;
ClassDB::get_class_list(&types);
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
- String n = E->get();
+ for (StringName &E : types) {
+ String n = E;
if (n.begins_with("_")) {
n = n.substr(1, n.length());
}
@@ -115,8 +115,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color");
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
- for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
- highlighter->add_keyword_color(E->get(), usertype_color);
+ for (StringName &E : global_classes) {
+ highlighter->add_keyword_color(E, usertype_color);
}
/* Autoloads. */
@@ -134,8 +134,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color");
List<String> core_types;
script->get_language()->get_core_type_words(&core_types);
- for (List<String>::Element *E = core_types.front(); E; E = E->next()) {
- highlighter->add_keyword_color(E->get(), basetype_color);
+ for (String &E : core_types) {
+ highlighter->add_keyword_color(E, basetype_color);
}
/* Reserved words. */
@@ -143,11 +143,11 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
- for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- if (script->get_language()->is_control_flow_keyword(E->get())) {
- highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ for (String &E : keywords) {
+ if (script->get_language()->is_control_flow_keyword(E)) {
+ highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
- highlighter->add_keyword_color(E->get(), keyword_color);
+ highlighter->add_keyword_color(E, keyword_color);
}
}
@@ -157,9 +157,9 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
if (instance_base != StringName()) {
List<PropertyInfo> plist;
ClassDB::get_property_list(instance_base, &plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- String name = E->get().name;
- if (E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_GROUP || E->get().usage & PROPERTY_USAGE_SUBGROUP) {
+ for (PropertyInfo &E : plist) {
+ String name = E.name;
+ if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) {
continue;
}
if (name.find("/") != -1) {
@@ -170,8 +170,8 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
List<String> clist;
ClassDB::get_integer_constant_list(instance_base, &clist);
- for (List<String>::Element *E = clist.front(); E; E = E->next()) {
- highlighter->add_member_keyword_color(E->get(), member_variable_color);
+ for (String &E : clist) {
+ highlighter->add_member_keyword_color(E, member_variable_color);
}
}
@@ -179,8 +179,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
List<String> comments;
script->get_language()->get_comment_delimiters(&comments);
- for (List<String>::Element *E = comments.front(); E; E = E->next()) {
- String comment = E->get();
+ for (String &comment : comments) {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
highlighter->add_color_region(beg, end, comment_color, end == "");
@@ -190,8 +189,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
const Color string_color = EDITOR_GET("text_editor/highlighting/string_color");
List<String> strings;
script->get_language()->get_string_delimiters(&strings);
- for (List<String>::Element *E = strings.front(); E; E = E->next()) {
- String string = E->get();
+ for (String &string : strings) {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
highlighter->add_color_region(beg, end, string_color, end == "");
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1a6dfa273e..f9a0f307c3 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -50,9 +50,7 @@ void ConnectionInfoDialog::popup_connections(String p_method, Vector<Node *> p_n
List<Connection> all_connections;
p_nodes[i]->get_signals_connected_to_this(&all_connections);
- for (List<Connection>::Element *E = all_connections.front(); E; E = E->next()) {
- Connection connection = E->get();
-
+ for (Connection &connection : all_connections) {
if (connection.callable.get_method() != p_method) {
continue;
}
@@ -116,8 +114,8 @@ Vector<String> ScriptTextEditor::get_functions() {
if (script->get_language()->validate(text, script->get_path(), &fnc)) {
//if valid rewrite functions to latest
functions.clear();
- for (List<String>::Element *E = fnc.front(); E; E = E->next()) {
- functions.push_back(E->get());
+ for (String &E : fnc) {
+ functions.push_back(E);
}
}
@@ -203,8 +201,7 @@ void ScriptTextEditor::_set_theme_for_script() {
List<String> strings;
script->get_language()->get_string_delimiters(&strings);
text_edit->clear_string_delimiters();
- for (List<String>::Element *E = strings.front(); E; E = E->next()) {
- String string = E->get();
+ for (String &string : strings) {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
text_edit->add_string_delimiter(beg, end, end == "");
@@ -213,8 +210,7 @@ void ScriptTextEditor::_set_theme_for_script() {
List<String> comments;
script->get_language()->get_comment_delimiters(&comments);
text_edit->clear_comment_delimiters();
- for (List<String>::Element *E = comments.front(); E; E = E->next()) {
- String comment = E->get();
+ for (String &comment : comments) {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
text_edit->add_comment_delimiter(beg, end, end == "");
@@ -417,8 +413,8 @@ void ScriptTextEditor::_validate_script() {
}
functions.clear();
- for (List<String>::Element *E = fnc.front(); E; E = E->next()) {
- functions.push_back(E->get());
+ for (String &E : fnc) {
+ functions.push_back(E);
}
script_is_valid = true;
}
@@ -432,9 +428,7 @@ void ScriptTextEditor::_validate_script() {
Node *base = get_tree()->get_edited_scene_root();
if (base && missing_connections.size() > 0) {
warnings_panel->push_table(1);
- for (List<Connection>::Element *E = missing_connections.front(); E; E = E->next()) {
- Connection connection = E->get();
-
+ for (Connection &connection : missing_connections) {
String base_path = base->get_name();
String source_path = base == connection.signal.get_object() ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.signal.get_object()));
String target_path = base == connection.callable.get_object() ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.callable.get_object()));
@@ -456,9 +450,7 @@ void ScriptTextEditor::_validate_script() {
// Add script warnings.
warnings_panel->push_table(3);
- for (List<ScriptLanguage::Warning>::Element *E = warnings.front(); E; E = E->next()) {
- ScriptLanguage::Warning w = E->get();
-
+ for (ScriptLanguage::Warning &w : warnings) {
Dictionary ignore_meta;
ignore_meta["line"] = w.start_line;
ignore_meta["code"] = w.string_code.to_lower();
@@ -488,9 +480,7 @@ void ScriptTextEditor::_validate_script() {
errors_panel->clear();
errors_panel->push_table(2);
- for (List<ScriptLanguage::ScriptError>::Element *E = errors.front(); E; E = E->next()) {
- ScriptLanguage::ScriptError err = E->get();
-
+ for (ScriptLanguage::ScriptError &err : errors) {
errors_panel->push_cell();
errors_panel->push_meta(err.line - 1);
errors_panel->push_color(warnings_panel->get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -511,8 +501,8 @@ void ScriptTextEditor::_validate_script() {
if (errors.is_empty()) {
te->set_line_background_color(i, Color(0, 0, 0, 0));
} else {
- for (List<ScriptLanguage::ScriptError>::Element *E = errors.front(); E; E = E->next()) {
- bool error_line = i == E->get().line - 1;
+ for (ScriptLanguage::ScriptError &E : errors) {
+ bool error_line = i == E.line - 1;
te->set_line_background_color(i, error_line ? marked_line_color : Color(0, 0, 0, 0));
if (error_line) {
break;
@@ -910,8 +900,7 @@ void ScriptTextEditor::_update_connected_methods() {
List<Connection> connections;
nodes[i]->get_signals_connected_to_this(&connections);
- for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
- Connection connection = E->get();
+ for (Connection &connection : connections) {
if (!(connection.flags & CONNECT_PERSIST)) {
continue;
}
@@ -1286,8 +1275,7 @@ void ScriptTextEditor::_edit_option_toggle_inline_comment() {
List<String> comment_delimiters;
script->get_language()->get_comment_delimiters(&comment_delimiters);
- for (List<String>::Element *E = comment_delimiters.front(); E; E = E->next()) {
- String script_delimiter = E->get();
+ for (String &script_delimiter : comment_delimiters) {
if (script_delimiter.find(" ") == -1) {
delimiter = script_delimiter;
break;
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 0d65dec87b..6c589ee07c 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -118,11 +118,11 @@ void ShaderTextEditor::_load_theme_settings() {
const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
- for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- if (ShaderLanguage::is_control_flow_keyword(E->get())) {
- syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ for (String &E : keywords) {
+ if (ShaderLanguage::is_control_flow_keyword(E)) {
+ syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
- syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ syntax_highlighter->add_keyword_color(E, keyword_color);
}
}
@@ -144,8 +144,8 @@ void ShaderTextEditor::_load_theme_settings() {
const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
- for (List<String>::Element *E = built_ins.front(); E; E = E->next()) {
- syntax_highlighter->add_keyword_color(E->get(), member_variable_color);
+ for (String &E : built_ins) {
+ syntax_highlighter->add_keyword_color(E, member_variable_color);
}
// Colorize comments.
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 9bb8fbacbb..486a40a4fd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -365,8 +365,8 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_
int count = 0;
- for (List<Ref<Texture2D>>::Element *E = resources.front(); E; E = E->next()) {
- undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
+ for (Ref<Texture2D> &E : resources) {
+ undo_redo->add_do_method(frames, "add_frame", edited_anim, E, p_at_pos == -1 ? -1 : p_at_pos + count);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);
count++;
}
@@ -624,10 +624,10 @@ void SpriteFramesEditor::_animation_name_edited() {
undo_redo->add_do_method(frames, "rename_animation", edited_anim, name);
undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim);
- for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
- String current = E->get()->call("get_animation");
- undo_redo->add_do_method(E->get(), "set_animation", name);
- undo_redo->add_undo_method(E->get(), "set_animation", edited_anim);
+ for (Node *E : nodes) {
+ String current = E->call("get_animation");
+ undo_redo->add_do_method(E, "set_animation", name);
+ undo_redo->add_undo_method(E, "set_animation", edited_anim);
}
undo_redo->add_do_method(this, "_update_library");
@@ -655,10 +655,10 @@ void SpriteFramesEditor::_animation_add() {
undo_redo->add_do_method(this, "_update_library");
undo_redo->add_undo_method(this, "_update_library");
- for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
- String current = E->get()->call("get_animation");
- undo_redo->add_do_method(E->get(), "set_animation", name);
- undo_redo->add_undo_method(E->get(), "set_animation", current);
+ for (Node *E : nodes) {
+ String current = E->call("get_animation");
+ undo_redo->add_do_method(E, "set_animation", name);
+ undo_redo->add_undo_method(E, "set_animation", current);
}
edited_anim = name;
@@ -788,8 +788,8 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
anim_names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
- String name = E->get();
+ for (StringName &E : anim_names) {
+ String name = E;
TreeItem *it = animations->create_item(anim_root);
@@ -798,7 +798,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
it->set_text(0, name);
it->set_editable(0, true);
- if (E->get() == edited_anim) {
+ if (E == edited_anim) {
it->select(0);
}
}
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index e323f1571d..34227ee894 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -144,8 +144,7 @@ void TextureRegionEditor::_region_draw() {
}
}
} else if (snap_mode == SNAP_AUTOSLICE) {
- for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
- Rect2 r = E->get();
+ for (Rect2 &r : autoslice_cache) {
Vector2 endpoints[4] = {
mtx.basis_xform(r.position),
mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
@@ -328,9 +327,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
- for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
- if (E->get().has_point(point)) {
- rect = E->get();
+ for (Rect2 &E : autoslice_cache) {
+ if (E.has_point(point)) {
+ rect = E;
if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
Rect2 r;
if (node_sprite) {
@@ -749,12 +748,12 @@ void TextureRegionEditor::_update_autoslice() {
for (int x = 0; x < texture->get_width(); x++) {
if (texture->is_pixel_opaque(x, y)) {
bool found = false;
- for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
- Rect2 grown = E->get().grow(1.5);
+ for (Rect2 &E : autoslice_cache) {
+ Rect2 grown = E.grow(1.5);
if (grown.has_point(Point2(x, y))) {
- E->get().expand_to(Point2(x, y));
- E->get().expand_to(Point2(x + 1, y + 1));
- x = E->get().position.x + E->get().size.x - 1;
+ E.expand_to(Point2(x, y));
+ E.expand_to(Point2(x + 1, y + 1));
+ x = E.position.x + E.size.x - 1;
bool merged = true;
while (merged) {
merged = false;
@@ -764,12 +763,12 @@ void TextureRegionEditor::_update_autoslice() {
autoslice_cache.erase(F->prev());
queue_erase = false;
}
- if (F == E) {
+ if (F->get() == E) {
continue;
}
- if (E->get().grow(1).intersects(F->get())) {
- E->get().expand_to(F->get().position);
- E->get().expand_to(F->get().position + F->get().size);
+ if (E.grow(1).intersects(F->get())) {
+ E.expand_to(F->get().position);
+ E.expand_to(F->get().position + F->get().size);
if (F->prev()) {
F = F->prev();
autoslice_cache.erase(F->next());
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 9338ea6ddd..991c298caa 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -65,8 +65,8 @@ void ThemeItemImportTree::_update_items_tree() {
tree_icon_items.clear();
tree_stylebox_items.clear();
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
- String type_name = (String)E->get();
+ for (StringName &E : types) {
+ String type_name = (String)E;
TreeItem *type_node = import_items_tree->create_item(root);
type_node->set_meta("_can_be_imported", false);
@@ -89,12 +89,12 @@ void ThemeItemImportTree::_update_items_tree() {
names.clear();
filtered_names.clear();
- base_theme->get_theme_item_list(dt, E->get(), &names);
+ base_theme->get_theme_item_list(dt, E, &names);
bool data_type_has_filtered_items = false;
- for (List<StringName>::Element *F = names.front(); F; F = F->next()) {
- String item_name = (String)F->get();
+ for (StringName &F : names) {
+ String item_name = (String)F;
bool is_item_matching_filter = (item_name.findn(filter_text) > -1);
if (!filter_text.is_empty() && !is_matching_filter && !is_item_matching_filter) {
continue;
@@ -105,7 +105,7 @@ void ThemeItemImportTree::_update_items_tree() {
has_filtered_items = true;
data_type_has_filtered_items = true;
}
- filtered_names.push_back(F->get());
+ filtered_names.push_back(F);
}
if (filtered_names.size() == 0) {
@@ -182,10 +182,10 @@ void ThemeItemImportTree::_update_items_tree() {
bool data_type_any_checked_with_data = false;
filtered_names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *F = filtered_names.front(); F; F = F->next()) {
+ for (StringName &F : filtered_names) {
TreeItem *item_node = import_items_tree->create_item(data_type_node);
item_node->set_meta("_can_be_imported", true);
- item_node->set_text(0, F->get());
+ item_node->set_text(0, F);
item_node->set_cell_mode(IMPORT_ITEM, TreeItem::CELL_MODE_CHECK);
item_node->set_checked(IMPORT_ITEM, false);
item_node->set_editable(IMPORT_ITEM, true);
@@ -1236,16 +1236,16 @@ void ThemeItemEditorDialog::_update_edit_types() {
bool item_reselected = false;
edit_type_list->clear();
int e_idx = 0;
- for (List<StringName>::Element *E = theme_types.front(); E; E = E->next()) {
+ for (StringName &E : theme_types) {
Ref<Texture2D> item_icon;
- if (E->get() == "") {
+ if (E == "") {
item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons"));
} else {
- item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled");
+ item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled");
}
- edit_type_list->add_item(E->get(), item_icon);
+ edit_type_list->add_item(E, item_icon);
- if (E->get() == edited_item_type) {
+ if (E == edited_item_type) {
edit_type_list->select(e_idx);
item_reselected = true;
}
@@ -1318,9 +1318,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
color_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Color Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(color_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1339,9 +1339,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
constant_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Constant Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(constant_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1360,9 +1360,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
font_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Font Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(font_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1381,9 +1381,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
font_size_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Font Size Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(font_size_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1402,9 +1402,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
icon_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All Icon Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(icon_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1423,9 +1423,9 @@ void ThemeItemEditorDialog::_update_edit_item_tree(String p_item_type) {
stylebox_root->add_button(0, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_DATA_TYPE, false, TTR("Remove All StyleBox Items"));
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
TreeItem *item = edit_items_tree->create_item(stylebox_root);
- item->set_text(0, E->get());
+ item->set_text(0, E);
item->add_button(0, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), ITEMS_TREE_RENAME_ITEM, false, TTR("Rename Item"));
item->add_button(0, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ITEMS_TREE_REMOVE_ITEM, false, TTR("Remove Item"));
}
@@ -1507,8 +1507,8 @@ void ThemeItemEditorDialog::_remove_data_type_items(Theme::DataType p_data_type,
edited_theme->_freeze_change_propagation();
edited_theme->get_theme_item_list(p_data_type, p_item_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- edited_theme->clear_theme_item(p_data_type, E->get(), p_item_type);
+ for (StringName &E : names) {
+ edited_theme->clear_theme_item(p_data_type, E, p_item_type);
}
// Allow changes to be reported now that the operation is finished.
@@ -1526,9 +1526,9 @@ void ThemeItemEditorDialog::_remove_class_items() {
names.clear();
Theme::get_default()->get_theme_item_list(data_type, edited_item_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (edited_theme->has_theme_item_nocheck(data_type, E->get(), edited_item_type)) {
- edited_theme->clear_theme_item(data_type, E->get(), edited_item_type);
+ for (StringName &E : names) {
+ if (edited_theme->has_theme_item_nocheck(data_type, E, edited_item_type)) {
+ edited_theme->clear_theme_item(data_type, E, edited_item_type);
}
}
}
@@ -1550,9 +1550,9 @@ void ThemeItemEditorDialog::_remove_custom_items() {
names.clear();
edited_theme->get_theme_item_list(data_type, edited_item_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!Theme::get_default()->has_theme_item_nocheck(data_type, E->get(), edited_item_type)) {
- edited_theme->clear_theme_item(data_type, E->get(), edited_item_type);
+ for (StringName &E : names) {
+ if (!Theme::get_default()->has_theme_item_nocheck(data_type, E, edited_item_type)) {
+ edited_theme->clear_theme_item(data_type, E, edited_item_type);
}
}
}
@@ -1574,8 +1574,8 @@ void ThemeItemEditorDialog::_remove_all_items() {
names.clear();
edited_theme->get_theme_item_list(data_type, edited_item_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- edited_theme->clear_theme_item(data_type, E->get(), edited_item_type);
+ for (StringName &E : names) {
+ edited_theme->clear_theme_item(data_type, E, edited_item_type);
}
}
@@ -1927,8 +1927,8 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
import_another_theme_dialog->set_title(TTR("Select Another Theme Resource:"));
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("Theme", &ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- import_another_theme_dialog->add_filter("*." + E->get() + "; Theme Resource");
+ for (String &E : ext) {
+ import_another_theme_dialog->add_filter("*." + E + "; Theme Resource");
}
import_another_file_hb->add_child(import_another_theme_dialog);
import_another_theme_dialog->connect("file_selected", callable_mp(this, &ThemeItemEditorDialog::_select_another_theme_cbk));
@@ -1969,26 +1969,26 @@ void ThemeTypeDialog::_update_add_type_options(const String &p_filter) {
names.sort_custom<StringName::AlphCompare>();
Vector<StringName> unique_names;
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ for (StringName &E : names) {
// Filter out undesired values.
- if (!p_filter.is_subsequence_ofi(String(E->get()))) {
+ if (!p_filter.is_subsequence_ofi(String(E))) {
continue;
}
// Skip duplicate values.
- if (unique_names.has(E->get())) {
+ if (unique_names.has(E)) {
continue;
}
- unique_names.append(E->get());
+ unique_names.append(E);
Ref<Texture2D> item_icon;
- if (E->get() == "") {
+ if (E == "") {
item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons"));
} else {
- item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled");
+ item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled");
}
- add_type_options->add_item(E->get(), item_icon);
+ add_type_options->add_item(E, item_icon);
}
}
@@ -2132,16 +2132,16 @@ void ThemeTypeEditor::_update_type_list() {
bool item_reselected = false;
int e_idx = 0;
- for (List<StringName>::Element *E = theme_types.front(); E; E = E->next()) {
+ for (StringName &E : theme_types) {
Ref<Texture2D> item_icon;
- if (E->get() == "") {
+ if (E == "") {
item_icon = get_theme_icon(SNAME("NodeDisabled"), SNAME("EditorIcons"));
} else {
- item_icon = EditorNode::get_singleton()->get_class_icon(E->get(), "NodeDisabled");
+ item_icon = EditorNode::get_singleton()->get_class_icon(E, "NodeDisabled");
}
- theme_type_list->add_icon_item(item_icon, E->get());
+ theme_type_list->add_icon_item(item_icon, E);
- if (E->get() == edited_type) {
+ if (E == edited_type) {
theme_type_list->select(e_idx);
item_reselected = true;
}
@@ -2182,8 +2182,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_
(Theme::get_default().operator->()->*get_list_func)(default_type, &names);
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- items[E->get()] = false;
+ for (StringName &E : names) {
+ items[E] = false;
}
}
@@ -2191,8 +2191,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_
names.clear();
(edited_theme.operator->()->*get_list_func)(p_type_name, &names);
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- items[E->get()] = true;
+ for (StringName &E : names) {
+ items[E] = true;
}
}
@@ -2203,8 +2203,8 @@ OrderedHashMap<StringName, bool> ThemeTypeEditor::_get_type_items(String p_type_
keys.sort_custom<StringName::AlphCompare>();
OrderedHashMap<StringName, bool> ordered_items;
- for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- ordered_items[E->get()] = items[E->get()];
+ for (StringName &E : keys) {
+ ordered_items[E] = items[E];
}
return ordered_items;
@@ -2580,54 +2580,54 @@ void ThemeTypeEditor::_add_default_type_items() {
{
names.clear();
Theme::get_default()->get_icon_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_icon(E->get(), edited_type)) {
- edited_theme->set_icon(E->get(), edited_type, Ref<Texture2D>());
+ for (StringName &E : names) {
+ if (!edited_theme->has_icon(E, edited_type)) {
+ edited_theme->set_icon(E, edited_type, Ref<Texture2D>());
}
}
}
{
names.clear();
Theme::get_default()->get_stylebox_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_stylebox(E->get(), edited_type)) {
- edited_theme->set_stylebox(E->get(), edited_type, Ref<StyleBox>());
+ for (StringName &E : names) {
+ if (!edited_theme->has_stylebox(E, edited_type)) {
+ edited_theme->set_stylebox(E, edited_type, Ref<StyleBox>());
}
}
}
{
names.clear();
Theme::get_default()->get_font_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_font(E->get(), edited_type)) {
- edited_theme->set_font(E->get(), edited_type, Ref<Font>());
+ for (StringName &E : names) {
+ if (!edited_theme->has_font(E, edited_type)) {
+ edited_theme->set_font(E, edited_type, Ref<Font>());
}
}
}
{
names.clear();
Theme::get_default()->get_font_size_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_font_size(E->get(), edited_type)) {
- edited_theme->set_font_size(E->get(), edited_type, Theme::get_default()->get_font_size(E->get(), default_type));
+ for (StringName &E : names) {
+ if (!edited_theme->has_font_size(E, edited_type)) {
+ edited_theme->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, default_type));
}
}
}
{
names.clear();
Theme::get_default()->get_color_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_color(E->get(), edited_type)) {
- edited_theme->set_color(E->get(), edited_type, Theme::get_default()->get_color(E->get(), default_type));
+ for (StringName &E : names) {
+ if (!edited_theme->has_color(E, edited_type)) {
+ edited_theme->set_color(E, edited_type, Theme::get_default()->get_color(E, default_type));
}
}
}
{
names.clear();
Theme::get_default()->get_constant_list(default_type, &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (!edited_theme->has_constant(E->get(), edited_type)) {
- edited_theme->set_constant(E->get(), edited_type, Theme::get_default()->get_constant(E->get(), default_type));
+ for (StringName &E : names) {
+ if (!edited_theme->has_constant(E, edited_type)) {
+ edited_theme->set_constant(E, edited_type, Theme::get_default()->get_constant(E, default_type));
}
}
}
@@ -2882,12 +2882,12 @@ void ThemeTypeEditor::_update_stylebox_from_leading() {
List<StringName> names;
edited_theme->get_stylebox_list(edited_type, &names);
List<Ref<StyleBox>> styleboxes;
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- if (E->get() == leading_stylebox.item_name) {
+ for (StringName &E : names) {
+ if (E == leading_stylebox.item_name) {
continue;
}
- Ref<StyleBox> sb = edited_theme->get_stylebox(E->get(), edited_type);
+ Ref<StyleBox> sb = edited_theme->get_stylebox(E, edited_type);
if (sb->get_class() == leading_stylebox.stylebox->get_class()) {
styleboxes.push_back(sb);
}
@@ -2895,20 +2895,20 @@ void ThemeTypeEditor::_update_stylebox_from_leading() {
List<PropertyInfo> props;
leading_stylebox.stylebox->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant value = leading_stylebox.stylebox->get(E->get().name);
- Variant ref_value = leading_stylebox.ref_stylebox->get(E->get().name);
+ Variant value = leading_stylebox.stylebox->get(E.name);
+ Variant ref_value = leading_stylebox.ref_stylebox->get(E.name);
if (value == ref_value) {
continue;
}
- for (List<Ref<StyleBox>>::Element *F = styleboxes.front(); F; F = F->next()) {
- Ref<StyleBox> sb = F->get();
- sb->set(E->get().name, value);
+ for (Ref<StyleBox> F : styleboxes) {
+ Ref<StyleBox> sb = F;
+ sb->set(E.name, value);
}
}
@@ -3301,8 +3301,8 @@ ThemeEditor::ThemeEditor() {
preview_scene_dialog->set_title(TTR("Select UI Scene:"));
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &ext);
- for (List<String>::Element *E = ext.front(); E; E = E->next()) {
- preview_scene_dialog->add_filter("*." + E->get() + "; Scene");
+ for (String &E : ext) {
+ preview_scene_dialog->add_filter("*." + E + "; Scene");
}
main_hs->add_child(preview_scene_dialog);
preview_scene_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_preview_scene_dialog_cbk));
@@ -3343,12 +3343,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const {
List<StringName> names;
edited_theme->get_font_type_list(&types);
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
+ for (StringName &E : types) {
names.clear();
- edited_theme->get_font_list(E->get(), &names);
+ edited_theme->get_font_list(E, &names);
- for (List<StringName>::Element *F = names.front(); F; F = F->next()) {
- if (font_item == edited_theme->get_font(F->get(), E->get())) {
+ for (StringName &F : names) {
+ if (font_item == edited_theme->get_font(F, E)) {
belongs_to_theme = true;
break;
}
@@ -3360,12 +3360,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const {
List<StringName> names;
edited_theme->get_stylebox_type_list(&types);
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
+ for (StringName &E : types) {
names.clear();
- edited_theme->get_stylebox_list(E->get(), &names);
+ edited_theme->get_stylebox_list(E, &names);
- for (List<StringName>::Element *F = names.front(); F; F = F->next()) {
- if (stylebox_item == edited_theme->get_stylebox(F->get(), E->get())) {
+ for (StringName &F : names) {
+ if (stylebox_item == edited_theme->get_stylebox(F, E)) {
belongs_to_theme = true;
break;
}
@@ -3377,12 +3377,12 @@ bool ThemeEditorPlugin::handles(Object *p_node) const {
List<StringName> names;
edited_theme->get_icon_type_list(&types);
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
+ for (StringName &E : types) {
names.clear();
- edited_theme->get_icon_list(E->get(), &names);
+ edited_theme->get_icon_list(E, &names);
- for (List<StringName>::Element *F = names.front(); F; F = F->next()) {
- if (icon_item == edited_theme->get_icon(F->get(), E->get())) {
+ for (StringName &F : names) {
+ if (icon_item == edited_theme->get_icon(F, E)) {
belongs_to_theme = true;
break;
}
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index de910dfd32..ab26e1c380 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -303,9 +303,9 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
}
// Add only properties that are common to all tiles.
- for (List<PLData *>::Element *E = data_list.front(); E; E = E->next()) {
- if (E->get()->uses == tiles.size()) {
- p_list->push_back(E->get()->property_info);
+ for (PLData *E : data_list) {
+ if (E->uses == tiles.size()) {
+ p_list->push_back(E->property_info);
}
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f49279aa33..7e3244dddf 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -666,8 +666,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (valid_left) {
name_left = vsnode->get_input_port_name(i);
port_left = vsnode->get_input_port_type(i);
- for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_id && E->get().to_port == j) {
+ for (VisualShader::Connection &E : connections) {
+ if (E.to_node == p_id && E.to_port == j) {
port_left_used = true;
}
}
@@ -899,11 +899,11 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expression_box->set_syntax_highlighter(expression_syntax_highlighter);
expression_box->add_theme_color_override("background_color", background_color);
- for (List<String>::Element *E = VisualShaderEditor::get_singleton()->keyword_list.front(); E; E = E->next()) {
- if (ShaderLanguage::is_control_flow_keyword(E->get())) {
- expression_syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ for (String &E : VisualShaderEditor::get_singleton()->keyword_list) {
+ if (ShaderLanguage::is_control_flow_keyword(E)) {
+ expression_syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
- expression_syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ expression_syntax_highlighter->add_keyword_color(E, keyword_color);
}
}
@@ -961,7 +961,7 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro
void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
if (visual_shader->get_shader_type() == p_type) {
VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
- for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
+ for (const List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) {
connections.erase(E);
break;
@@ -1470,11 +1470,11 @@ void VisualShaderEditor::_update_graph() {
graph_plugin->make_dirty(false);
- for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
- int from = E->get().from_node;
- int from_idx = E->get().from_port;
- int to = E->get().to_node;
- int to_idx = E->get().to_port;
+ for (VisualShader::Connection &E : connections) {
+ int from = E.from_node;
+ int from_idx = E.from_port;
+ int to = E.to_node;
+ int to_idx = E.to_port;
graph->connect_node(itos(from), from_idx, itos(to), to_idx);
}
@@ -1634,11 +1634,11 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- int from_node = E->get().from_node;
- int from_port = E->get().from_port;
- int to_node = E->get().to_node;
- int to_port = E->get().to_port;
+ for (VisualShader::Connection &E : conns) {
+ int from_node = E.from_node;
+ int from_port = E.from_port;
+ int to_node = E.to_node;
+ int to_port = E.to_port;
if (from_node == p_node) {
if (p_expand) {
@@ -1708,11 +1708,11 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) {
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- int from_node = E->get().from_node;
- int from_port = E->get().from_port;
- int to_node = E->get().to_node;
- int to_port = E->get().to_port;
+ for (VisualShader::Connection &E : conns) {
+ int from_node = E.from_node;
+ int from_port = E.from_port;
+ int to_node = E.to_node;
+ int to_port = E.to_port;
if (to_node == p_node) {
if (to_port == p_port) {
@@ -1757,11 +1757,11 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) {
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- int from_node = E->get().from_node;
- int from_port = E->get().from_port;
- int to_node = E->get().to_node;
- int to_port = E->get().to_port;
+ for (VisualShader::Connection &E : conns) {
+ int from_node = E.from_node;
+ int from_port = E.from_port;
+ int to_node = E.to_node;
+ int to_port = E.to_port;
if (from_node == p_node) {
if (from_port == p_port) {
@@ -2518,11 +2518,11 @@ void VisualShaderEditor::_nodes_dragged() {
undo_redo->create_action(TTR("Node(s) Moved"));
- for (List<DragOp>::Element *E = drag_buffer.front(); E; E = E->next()) {
- undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", E->get().type, E->get().node, E->get().to);
- undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", E->get().type, E->get().node, E->get().from);
- undo_redo->add_do_method(graph_plugin.ptr(), "set_node_position", E->get().type, E->get().node, E->get().to);
- undo_redo->add_undo_method(graph_plugin.ptr(), "set_node_position", E->get().type, E->get().node, E->get().from);
+ for (DragOp &E : drag_buffer) {
+ undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", E.type, E.node, E.to);
+ undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", E.type, E.node, E.from);
+ undo_redo->add_do_method(graph_plugin.ptr(), "set_node_position", E.type, E.node, E.to);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "set_node_position", E.type, E.node, E.from);
}
drag_buffer.clear();
@@ -2544,12 +2544,12 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().to_node == to && E->get().to_port == p_to_index) {
- undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (VisualShader::Connection &E : conns) {
+ if (E.to_node == to && E.to_port == p_to_index) {
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
}
}
@@ -2597,22 +2597,22 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) {
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (const int &F : p_nodes) {
+ for (VisualShader::Connection &E : conns) {
+ if (E.from_node == F || E.to_node == F) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
}
}
}
Set<String> uniform_names;
- for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
- Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get());
+ for (const int &F : p_nodes) {
+ Ref<VisualShaderNode> node = visual_shader->get_node(type, F);
- undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
- undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
- undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F->get());
+ undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F);
+ undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F), F);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F);
undo_redo->add_do_method(this, "_clear_buffer");
undo_redo->add_undo_method(this, "_clear_buffer");
@@ -2638,28 +2638,28 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) {
}
List<VisualShader::Connection> used_conns;
- for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
+ for (const int &F : p_nodes) {
+ for (VisualShader::Connection &E : conns) {
+ if (E.from_node == F || E.to_node == F) {
bool cancel = false;
for (List<VisualShader::Connection>::Element *R = used_conns.front(); R; R = R->next()) {
- if (R->get().from_node == E->get().from_node && R->get().from_port == E->get().from_port && R->get().to_node == E->get().to_node && R->get().to_port == E->get().to_port) {
+ if (R->get().from_node == E.from_node && R->get().from_port == E.from_port && R->get().to_node == E.to_node && R->get().to_port == E.to_port) {
cancel = true; // to avoid ERR_ALREADY_EXISTS warning
break;
}
}
if (!cancel) {
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- used_conns.push_back(E->get());
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ used_conns.push_back(E);
}
}
}
}
// delete nodes from the graph
- for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
- undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F->get());
+ for (const int &F : p_nodes) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F);
}
// update uniform refs if any uniform has been deleted
@@ -3094,11 +3094,11 @@ void VisualShaderEditor::_notification(int p_what) {
preview_text->add_theme_color_override("background_color", background_color);
- for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
- if (ShaderLanguage::is_control_flow_keyword(E->get())) {
- syntax_highlighter->add_keyword_color(E->get(), control_flow_keyword_color);
+ for (String &E : keyword_list) {
+ if (ShaderLanguage::is_control_flow_keyword(E)) {
+ syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
- syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ syntax_highlighter->add_keyword_color(E, keyword_color);
}
}
@@ -3206,9 +3206,9 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in
Map<int, int> connection_remap;
Set<int> unsupported_set;
- for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) {
- connection_remap[E->get()] = id_from;
- Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E->get());
+ for (int &E : r_nodes) {
+ connection_remap[E] = id_from;
+ Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E);
bool unsupported = false;
for (int i = 0; i < add_options.size(); i++) {
@@ -3220,13 +3220,13 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in
}
}
if (unsupported) {
- unsupported_set.insert(E->get());
+ unsupported_set.insert(E);
continue;
}
Ref<VisualShaderNode> dupli = node->duplicate();
- undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E->get()) + p_offset, id_from);
+ undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E) + p_offset, id_from);
undo_redo->add_do_method(graph_plugin.ptr(), "add_node", type, id_from);
// duplicate size, inputs and outputs if node is group
@@ -3249,19 +3249,19 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<in
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(pasted_type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (unsupported_set.has(E->get().from_node) || unsupported_set.has(E->get().to_node)) {
+ for (VisualShader::Connection &E : conns) {
+ if (unsupported_set.has(E.from_node) || unsupported_set.has(E.to_node)) {
continue;
}
- if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) {
- undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
- undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port);
+ if (connection_remap.has(E.from_node) && connection_remap.has(E.to_node)) {
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, connection_remap[E.from_node], E.from_port, connection_remap[E.to_node], E.to_port);
}
}
id_from = base_id;
- for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) {
+ for (int i = 0; i < r_nodes.size(); i++) {
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_from);
id_from++;
@@ -3399,17 +3399,17 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> p_input,
if (type_changed) {
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == id) {
- if (visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, E->get().to_node)->get_input_port_type(E->get().to_port))) {
- undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (VisualShader::Connection &E : conns) {
+ if (E.from_node == id) {
+ if (visual_shader->is_port_types_compatible(p_input->get_input_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) {
+ undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
continue;
}
- undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
}
}
}
@@ -3445,15 +3445,15 @@ void VisualShaderEditor::_uniform_select_item(Ref<VisualShaderNodeUniformRef> p_
if (type_changed) {
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == id) {
- if (visual_shader->is_port_types_compatible(p_uniform_ref->get_uniform_type_by_name(p_name), visual_shader->get_node(type, E->get().to_node)->get_input_port_type(E->get().to_port))) {
+ for (VisualShader::Connection &E : conns) {
+ if (E.from_node == id) {
+ if (visual_shader->is_port_types_compatible(p_uniform_ref->get_uniform_type_by_name(p_name), visual_shader->get_node(type, E.to_node)->get_input_port_type(E.to_port))) {
continue;
}
- undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
}
}
}
@@ -4825,10 +4825,10 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par
Vector<PropertyInfo> pinfo;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+ for (PropertyInfo &E : props) {
for (int i = 0; i < properties.size(); i++) {
- if (E->get().name == String(properties[i])) {
- pinfo.push_back(E->get());
+ if (E.name == String(properties[i])) {
+ pinfo.push_back(E);
}
}
}
@@ -4894,9 +4894,9 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
VisualShader::Type type = VisualShader::Type(i);
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().to_node == VisualShader::NODE_ID_OUTPUT) {
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (VisualShader::Connection &E : conns) {
+ if (E.to_node == VisualShader::NODE_ID_OUTPUT) {
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E.from_node, E.from_port, E.to_node, E.to_port);
}
}
}
@@ -4918,9 +4918,9 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
List<PropertyInfo> props;
visual_shader->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (E->get().name.begins_with("flags/") || E->get().name.begins_with("modes/")) {
- undo_redo->add_undo_property(visual_shader.ptr(), E->get().name, visual_shader->get(E->get().name));
+ for (PropertyInfo &E : props) {
+ if (E.name.begins_with("flags/") || E.name.begins_with("modes/")) {
+ undo_redo->add_undo_property(visual_shader.ptr(), E.name, visual_shader->get(E.name));
}
}
@@ -5024,8 +5024,8 @@ void VisualShaderNodePortPreview::_shader_changed() {
if (src_mat && src_mat->get_shader().is_valid()) {
List<PropertyInfo> params;
src_mat->get_shader()->get_param_list(&params);
- for (List<PropertyInfo>::Element *E = params.front(); E; E = E->next()) {
- material->set(E->get().name, src_mat->get(E->get().name));
+ for (PropertyInfo &E : params) {
+ material->set(E.name, src_mat->get(E.name));
}
}
}
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 1e818b9d43..3f320ef12a 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -340,8 +340,8 @@ void ProjectExportDialog::_update_feature_list() {
}
}
- for (List<String>::Element *E = features.front(); E; E = E->next()) {
- fset.insert(E->get());
+ for (String &E : features) {
+ fset.insert(E);
}
custom_feature_display->clear();
@@ -567,8 +567,8 @@ void ProjectExportDialog::_duplicate_preset() {
preset->set_exclude_filter(current->get_exclude_filter());
preset->set_custom_features(current->get_custom_features());
- for (const List<PropertyInfo>::Element *E = current->get_properties().front(); E; E = E->next()) {
- preset->set(E->get().name, current->get(E->get().name));
+ for (const PropertyInfo &E : current->get_properties()) {
+ preset->set(E.name, current->get(E.name));
}
EditorExport::get_singleton()->add_export_preset(preset);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 447fe6424f..4f9d849bc0 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1238,16 +1238,16 @@ void ProjectList::load_projects() {
Set<String> favorites;
// Find favourites...
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- String property_key = E->get().name;
+ for (PropertyInfo &E : properties) {
+ String property_key = E.name;
if (property_key.begins_with("favorite_projects/")) {
favorites.insert(property_key);
}
}
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
+ for (PropertyInfo &E : properties) {
// This is actually something like "projects/C:::Documents::Godot::Projects::MyGame"
- String property_key = E->get().name;
+ String property_key = E.name;
if (!property_key.begins_with("projects/")) {
continue;
}
@@ -1582,8 +1582,8 @@ int ProjectList::refresh_project(const String &dir_path) {
String favorite_property_key = "favorite_projects/" + project_key;
bool found = false;
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- String prop = E->get().name;
+ for (PropertyInfo &E : properties) {
+ String prop = E.name;
if (!found && prop == property_key) {
found = true;
} else if (!is_favourite && prop == favorite_property_key) {
@@ -2188,9 +2188,9 @@ void ProjectManager::_scan_begin(const String &p_base) {
_scan_dir(p_base, &projects);
print_line("Found " + itos(projects.size()) + " projects.");
- for (List<String>::Element *E = projects.front(); E; E = E->next()) {
- String proj = get_project_key_from_path(E->get());
- EditorSettings::get_singleton()->set("projects/" + proj, E->get());
+ for (String &E : projects) {
+ String proj = get_project_key_from_path(E);
+ EditorSettings::get_singleton()->set("projects/" + proj, E);
}
EditorSettings::get_singleton()->save();
_load_recent_projects();
@@ -2625,8 +2625,7 @@ ProjectManager::ProjectManager() {
Vector<String> editor_languages;
List<PropertyInfo> editor_settings_properties;
EditorSettings::get_singleton()->get_property_list(&editor_settings_properties);
- for (List<PropertyInfo>::Element *E = editor_settings_properties.front(); E; E = E->next()) {
- PropertyInfo &pi = E->get();
+ for (PropertyInfo &pi : editor_settings_properties) {
if (pi.name == "interface/editor/editor_language") {
editor_languages = pi.hint_string.split(",");
break;
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 2c4b28e13d..bc44fccfa0 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -229,16 +229,16 @@ void ProjectSettingsEditor::_add_feature_overrides() {
for (int i = 0; i < ee->get_export_platform_count(); i++) {
List<String> p;
ee->get_export_platform(i)->get_platform_features(&p);
- for (List<String>::Element *E = p.front(); E; E = E->next()) {
- presets.insert(E->get());
+ for (String &E : p) {
+ presets.insert(E);
}
}
for (int i = 0; i < ee->get_export_preset_count(); i++) {
List<String> p;
ee->get_export_preset(i)->get_platform()->get_preset_features(ee->get_export_preset(i), &p);
- for (List<String>::Element *E = p.front(); E; E = E->next()) {
- presets.insert(E->get());
+ for (String &E : p) {
+ presets.insert(E);
}
String custom = ee->get_export_preset(i)->get_custom_features();
@@ -391,8 +391,7 @@ void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const
undo_redo->create_action(TTR("Update Input Action Order"));
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- PropertyInfo prop = E->get();
+ for (PropertyInfo &prop : props) {
// Skip builtins and non-inputs
if (ProjectSettings::get_singleton()->is_builtin_setting(prop.name) || !prop.name.begins_with("input/")) {
continue;
@@ -445,8 +444,8 @@ void ProjectSettingsEditor::_update_action_map_editor() {
ProjectSettings::get_singleton()->get_property_list(&props);
const Ref<Texture2D> builtin_icon = get_theme_icon(SNAME("PinPressed"), SNAME("EditorIcons"));
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- const String property_name = E->get().name;
+ for (PropertyInfo &E : props) {
+ const String property_name = E.name;
if (!property_name.begins_with("input/")) {
continue;
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index db8334b485..6fc77500c3 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -143,8 +143,8 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Set<String> valid_extensions;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- valid_extensions.insert(E->get());
+ for (String &E : extensions) {
+ valid_extensions.insert(E);
}
file->clear_filters();
@@ -179,9 +179,8 @@ void CustomPropertyEditor::_menu_option(int p_which) {
res_orig->get_property_list(&property_list);
List<Pair<String, Variant>> propvalues;
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ for (PropertyInfo &pi : property_list) {
Pair<String, Variant> p;
- PropertyInfo &pi = E->get();
if (pi.usage & PROPERTY_USAGE_STORAGE) {
p.first = pi.name;
p.second = res_orig->get(pi.name);
@@ -198,8 +197,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
ERR_FAIL_COND(res.is_null());
- for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
- Pair<String, Variant> &p = E->get();
+ for (Pair<String, Variant> &p : propvalues) {
res->set(p.first, p.second);
}
@@ -1293,8 +1291,8 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
ResourceLoader::get_recognized_extensions_for_type(type, &extensions);
file->clear_filters();
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ for (String &E : extensions) {
+ file->add_filter("*." + E + " ; " + E.to_upper());
}
file->popup_file_dialog();
@@ -1321,9 +1319,8 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
res_orig->get_property_list(&property_list);
List<Pair<String, Variant>> propvalues;
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ for (PropertyInfo &pi : property_list) {
Pair<String, Variant> p;
- PropertyInfo &pi = E->get();
if (pi.usage & PROPERTY_USAGE_STORAGE) {
p.first = pi.name;
p.second = res_orig->get(pi.name);
@@ -1336,8 +1333,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
ERR_FAIL_COND(res.is_null());
- for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
- Pair<String, Variant> &p = E->get();
+ for (Pair<String, Variant> &p : propvalues) {
res->set(p.first, p.second);
}
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index d26fc6ad9d..471fec76f2 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -156,43 +156,43 @@ void PropertySelector::_update_search() {
search_options->get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
};
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (E->get().usage == PROPERTY_USAGE_CATEGORY) {
+ for (PropertyInfo &E : props) {
+ if (E.usage == PROPERTY_USAGE_CATEGORY) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
- category->set_text(0, E->get().name);
+ category->set_text(0, E.name);
category->set_selectable(0, false);
Ref<Texture2D> icon;
- if (E->get().name == "Script Variables") {
+ if (E.name == "Script Variables") {
icon = search_options->get_theme_icon(SNAME("Script"), SNAME("EditorIcons"));
} else {
- icon = EditorNode::get_singleton()->get_class_icon(E->get().name);
+ icon = EditorNode::get_singleton()->get_class_icon(E.name);
}
category->set_icon(0, icon);
continue;
}
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR) && !(E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
+ if (!(E.usage & PROPERTY_USAGE_EDITOR) && !(E.usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
continue;
}
- if (search_box->get_text() != String() && E->get().name.findn(search_text) == -1) {
+ if (search_box->get_text() != String() && E.name.findn(search_text) == -1) {
continue;
}
- if (type_filter.size() && type_filter.find(E->get().type) == -1) {
+ if (type_filter.size() && type_filter.find(E.type) == -1) {
continue;
}
TreeItem *item = search_options->create_item(category ? category : root);
- item->set_text(0, E->get().name);
- item->set_metadata(0, E->get().name);
- item->set_icon(0, type_icons[E->get().type]);
+ item->set_text(0, E.name);
+ item->set_metadata(0, E.name);
+ item->set_icon(0, type_icons[E.type]);
- if (!found && search_box->get_text() != String() && E->get().name.findn(search_text) != -1) {
+ if (!found && search_box->get_text() != String() && E.name.findn(search_text) != -1) {
item->select(0);
found = true;
}
@@ -231,19 +231,19 @@ void PropertySelector::_update_search() {
bool found = false;
bool script_methods = false;
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name.begins_with("*")) {
+ for (MethodInfo &mi : methods) {
+ if (mi.name.begins_with("*")) {
if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
- category->set_text(0, E->get().name.replace_first("*", ""));
+ category->set_text(0, mi.name.replace_first("*", ""));
category->set_selectable(0, false);
Ref<Texture2D> icon;
script_methods = false;
- String rep = E->get().name.replace("*", "");
- if (E->get().name == "*Script Methods") {
+ String rep = mi.name.replace("*", "");
+ if (mi.name == "*Script Methods") {
icon = search_options->get_theme_icon(SNAME("Script"), SNAME("EditorIcons"));
script_methods = true;
} else {
@@ -254,16 +254,16 @@ void PropertySelector::_update_search() {
continue;
}
- String name = E->get().name.get_slice(":", 0);
- if (!script_methods && name.begins_with("_") && !(E->get().flags & METHOD_FLAG_VIRTUAL)) {
+ String name = mi.name.get_slice(":", 0);
+ if (!script_methods && name.begins_with("_") && !(mi.flags & METHOD_FLAG_VIRTUAL)) {
continue;
}
- if (virtuals_only && !(E->get().flags & METHOD_FLAG_VIRTUAL)) {
+ if (virtuals_only && !(mi.flags & METHOD_FLAG_VIRTUAL)) {
continue;
}
- if (!virtuals_only && (E->get().flags & METHOD_FLAG_VIRTUAL)) {
+ if (!virtuals_only && (mi.flags & METHOD_FLAG_VIRTUAL)) {
continue;
}
@@ -273,8 +273,6 @@ void PropertySelector::_update_search() {
TreeItem *item = search_options->create_item(category ? category : root);
- MethodInfo mi = E->get();
-
String desc;
if (mi.name.find(":") != -1) {
desc = mi.name.get_slice(":", 1) + " ";
@@ -306,11 +304,11 @@ void PropertySelector::_update_search() {
desc += ")";
- if (E->get().flags & METHOD_FLAG_CONST) {
+ if (mi.flags & METHOD_FLAG_CONST) {
desc += " const";
}
- if (E->get().flags & METHOD_FLAG_VIRTUAL) {
+ if (mi.flags & METHOD_FLAG_VIRTUAL) {
desc += " virtual";
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index f453f4102d..2586a36966 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -263,8 +263,8 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
List<Node *> owned;
base->get_owned_by(base->get_owner(), &owned);
Array owners;
- for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
- owners.push_back(F->get());
+ for (Node *F : owned) {
+ owners.push_back(F);
}
undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene);
undo_redo->add_undo_method(this, "_set_owners", edited_scene, owners);
@@ -441,8 +441,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
selection.sort_custom<Node::Comparator>();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node *node = E->get();
+ for (Node *node : selection) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
@@ -462,8 +461,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
bool has_cycle = false;
if (edited_scene->get_filename() != String()) {
- for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
- if (edited_scene->get_filename() == E->get()->get_filename()) {
+ for (Node *E : node_clipboard) {
+ if (edited_scene->get_filename() == E->get_filename()) {
has_cycle = true;
break;
}
@@ -496,16 +495,15 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (target_scene != clipboard_source_scene) {
if (!clipboard_resource_remap.has(target_scene)) {
Map<RES, RES> remap;
- for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
- _create_remap_for_node(E->get(), remap);
+ for (Node *E : node_clipboard) {
+ _create_remap_for_node(E, remap);
}
clipboard_resource_remap[target_scene] = remap;
}
resource_remap = clipboard_resource_remap[target_scene];
}
- for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
- Node *node = E->get();
+ for (Node *node : node_clipboard) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap, resource_remap);
@@ -627,8 +625,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
int lowest_id = common_parent->get_child_count() - 1;
int highest_id = 0;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- int index = E->get()->get_index();
+ for (Node *E : selection) {
+ int index = E->get_index();
if (index > highest_id) {
highest_id = index;
@@ -637,7 +635,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
lowest_id = index;
}
- if (E->get()->get_parent() != common_parent) {
+ if (E->get_parent() != common_parent) {
common_parent = nullptr;
}
}
@@ -704,8 +702,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *add_below_node = selection.back()->get();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node *node = E->get();
+ for (Node *node : selection) {
Node *parent = node->get_parent();
List<Node *> owned;
@@ -724,11 +721,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(add_below_node, "add_sibling", dup);
- for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
- if (!duplimap.has(F->get())) {
+ for (Node *F : owned) {
+ if (!duplimap.has(F)) {
continue;
}
- Node *d = duplimap[F->get()];
+ Node *d = duplimap[F];
editor_data->get_undo_redo().add_do_method(d, "set_owner", node->get_owner());
}
editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", dup);
@@ -771,8 +768,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> nodes = editor_selection->get_selected_node_list();
Set<Node *> nodeset;
- for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
- nodeset.insert(E->get());
+ for (Node *E : nodes) {
+ nodeset.insert(E);
}
reparent_dialog->set_current(nodeset);
reparent_dialog->popup_centered_clamped(Size2(350, 700) * EDSCALE);
@@ -1534,11 +1531,11 @@ void SceneTreeDock::perform_node_renames(Node *p_base, Map<Node *, NodePath> *p_
List<PropertyInfo> properties;
p_base->get_property_list(&properties);
- for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- if (!(E->get().usage & (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR))) {
+ for (PropertyInfo &E : properties) {
+ if (!(E.usage & (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR))) {
continue;
}
- String propertyname = E->get().name;
+ String propertyname = E.name;
Variant old_variant = p_base->get(propertyname);
Variant updated_variant = old_variant;
if (_check_node_path_recursive(p_base, updated_variant, p_renames)) {
@@ -1560,8 +1557,8 @@ void SceneTreeDock::perform_node_renames(Node *p_base, Map<Node *, NodePath> *p_
Map<Node *, NodePath>::Element *found_root_path = p_renames->find(root);
NodePath new_root_path = found_root_path ? found_root_path->get() : root->get_path();
if (!new_root_path.is_empty()) { // No renaming if root node is deleted.
- for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
- Ref<Animation> anim = ap->get_animation(E->get());
+ for (StringName &E : anims) {
+ Ref<Animation> anim = ap->get_animation(E);
if (!r_rem_anims->has(anim)) {
r_rem_anims->insert(anim, Set<int>());
Set<int> &ran = r_rem_anims->find(anim)->get();
@@ -1663,8 +1660,8 @@ void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
bool SceneTreeDock::_validate_no_foreign() {
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get() != edited_scene && E->get()->get_owner() != edited_scene) {
+ for (Node *E : selection) {
+ if (E != edited_scene && E->get_owner() != edited_scene) {
accept->set_text(TTR("Can't operate on nodes from a foreign scene!"));
accept->popup_centered();
return false;
@@ -1673,11 +1670,11 @@ bool SceneTreeDock::_validate_no_foreign() {
// When edited_scene inherits from another one the root Node will be the parent Scene,
// we don't want to consider that Node a foreign one otherwise we would not be able to
// delete it.
- if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) {
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E) {
continue;
}
- if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
+ if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E)) >= 0) {
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
accept->popup_centered();
return false;
@@ -1690,8 +1687,8 @@ bool SceneTreeDock::_validate_no_foreign() {
bool SceneTreeDock::_validate_no_instance() {
List<Node *> selection = editor_selection->get_selected_node_list();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get() != edited_scene && E->get()->get_filename() != "") {
+ for (Node *E : selection) {
+ if (E != edited_scene && E->get_filename() != "") {
accept->set_text(TTR("This operation can't be done on instantiated scenes."));
accept->popup_centered();
return false;
@@ -1713,8 +1710,8 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
Vector<Node *> nodes;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- nodes.push_back(E->get());
+ for (Node *E : selection) {
+ nodes.push_back(E);
}
_do_reparent(new_parent, -1, nodes, p_keep_global_xform);
@@ -1771,8 +1768,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
Array owners;
- for (List<Node *>::Element *E = owned.front(); E; E = E->next()) {
- owners.push_back(E->get());
+ for (Node *E : owned) {
+ owners.push_back(E);
}
if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni) {
@@ -1847,8 +1844,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
Array owners;
- for (List<Node *>::Element *E = owned.front(); E; E = E->next()) {
- owners.push_back(E->get());
+ for (Node *E : owned) {
+ owners.push_back(E);
}
int child_pos = node->get_index();
@@ -1928,10 +1925,10 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
editor_data->get_undo_redo().create_action(TTR("Attach Script"));
- for (List<Node *>::Element *E = selected.front(); E; E = E->next()) {
- Ref<Script> existing = E->get()->get_script();
- editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script);
- editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
+ for (Node *E : selected) {
+ Ref<Script> existing = E->get_script();
+ editor_data->get_undo_redo().add_do_method(E, "set_script", p_script);
+ editor_data->get_undo_redo().add_undo_method(E, "set_script", existing);
editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
}
@@ -2006,8 +2003,8 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
bool entire_scene = false;
- for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
- if (E->get() == edited_scene) {
+ for (Node *E : remove_list) {
+ if (E == edited_scene) {
entire_scene = true;
}
}
@@ -2024,8 +2021,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
Map<Node *, NodePath> path_renames;
//delete from animation
- for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
- Node *n = E->get();
+ for (Node *n : remove_list) {
if (!n->is_inside_tree() || !n->get_parent()) {
continue;
}
@@ -2035,8 +2031,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
perform_node_renames(nullptr, &path_renames);
//delete for read
- for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
- Node *n = E->get();
+ for (Node *n : remove_list) {
if (!n->is_inside_tree() || !n->get_parent()) {
continue;
}
@@ -2044,8 +2039,8 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
List<Node *> owned;
n->get_owned_by(n->get_owner(), &owned);
Array owners;
- for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
- owners.push_back(F->get());
+ for (Node *F : owned) {
+ owners.push_back(F);
}
editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n);
@@ -2198,8 +2193,7 @@ void SceneTreeDock::_create() {
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Change type of node(s)"));
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node *n = E->get();
+ for (Node *n : selection) {
ERR_FAIL_COND(!n);
Variant c = create_dialog->instance_selected();
@@ -2256,8 +2250,8 @@ void SceneTreeDock::_create() {
_do_create(parent);
Vector<Node *> nodes;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- nodes.push_back(E->get());
+ for (Node *E : selection) {
+ nodes.push_back(E);
}
// This works because editor_selection was cleared and populated with last created node in _do_create()
@@ -2277,13 +2271,13 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
List<PropertyInfo> pinfo;
n->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : pinfo) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- if (E->get().name == "__meta__") {
- Dictionary metadata = n->get(E->get().name);
+ if (E.name == "__meta__") {
+ Dictionary metadata = n->get(E.name);
if (metadata.has("_editor_description_")) {
newnode->set_meta("_editor_description_", metadata["_editor_description_"]);
}
@@ -2300,8 +2294,8 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
continue;
}
- if (default_oldnode->get(E->get().name) != n->get(E->get().name)) {
- newnode->set(E->get().name, n->get(E->get().name));
+ if (default_oldnode->get(E.name) != n->get(E.name)) {
+ newnode->set(E.name, n->get(E.name));
}
}
@@ -2314,12 +2308,12 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
List<MethodInfo> sl;
n->get_signal_list(&sl);
- for (List<MethodInfo>::Element *E = sl.front(); E; E = E->next()) {
+ for (MethodInfo &E : sl) {
List<Object::Connection> cl;
- n->get_signal_connection_list(E->get().name, &cl);
+ n->get_signal_connection_list(E.name, &cl);
- for (List<Object::Connection>::Element *F = cl.front(); F; F = F->next()) {
- Object::Connection &c = F->get();
+ for (Object::Connection &F : cl) {
+ Object::Connection &c = F;
if (!(c.flags & Object::CONNECT_PERSIST)) {
continue;
}
@@ -2586,8 +2580,8 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
}
Vector<Node *> nodes;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- nodes.push_back(E->get());
+ for (Node *E : selection) {
+ nodes.push_back(E);
}
int to_pos = -1;
@@ -2603,15 +2597,15 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
List<PropertyInfo> pinfo;
p_obj->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) {
+ for (PropertyInfo &E : pinfo) {
+ if (!(E.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
- if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE) {
+ if (E.hint != PROPERTY_HINT_RESOURCE_TYPE) {
continue;
}
- Variant value = p_obj->get(E->get().name);
+ Variant value = p_obj->get(E.name);
if (value.get_type() != Variant::OBJECT) {
continue;
}
@@ -2626,7 +2620,7 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
menu->add_submenu_item(TTR("Sub-Resources"), "Sub-Resources");
}
int index = menu_subresources->get_item_count();
- menu_subresources->add_icon_item(icon, E->get().name.capitalize(), EDIT_SUBRESOURCE_BASE + subresources.size());
+ menu_subresources->add_icon_item(icon, E.name.capitalize(), EDIT_SUBRESOURCE_BASE + subresources.size());
menu_subresources->set_item_h_offset(index, p_depth * 10 * EDSCALE);
subresources.push_back(obj->get_instance_id());
@@ -2708,8 +2702,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
} else if (full_selection.size() > 1) {
bool script_exists = false;
- for (List<Node *>::Element *E = full_selection.front(); E; E = E->next()) {
- if (!E->get()->get_script().is_null()) {
+ for (Node *E : full_selection) {
+ if (!E->get_script().is_null()) {
script_exists = true;
break;
}
@@ -2732,8 +2726,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
bool can_replace = true;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get() != edited_scene && (E->get()->get_owner() != edited_scene || E->get()->get_filename() != "")) {
+ for (Node *E : selection) {
+ if (E != edited_scene && (E->get_owner() != edited_scene || E->get_filename() != "")) {
can_replace = false;
break;
}
@@ -3046,8 +3040,8 @@ void SceneTreeDock::_feature_profile_changed() {
}
void SceneTreeDock::_clear_clipboard() {
- for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
- memdelete(E->get());
+ for (Node *E : node_clipboard) {
+ memdelete(E);
}
node_clipboard.clear();
clipboard_resource_remap.clear();
@@ -3058,18 +3052,18 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
p_node->get_property_list(&props);
bool is_instantiated = EditorPropertyRevert::may_node_be_in_instance(p_node);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant v = p_node->get(E->get().name);
+ Variant v = p_node->get(E.name);
if (v.is_ref()) {
RES res = v;
if (res.is_valid()) {
if (is_instantiated) {
Variant orig;
- if (EditorPropertyRevert::get_instantiated_node_original_property(p_node, E->get().name, orig)) {
+ if (EditorPropertyRevert::get_instantiated_node_original_property(p_node, E.name, orig)) {
if (!EditorPropertyRevert::is_node_property_different(p_node, v, orig)) {
continue;
}
@@ -3094,12 +3088,12 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
List<PropertyInfo> props;
p_resource->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ for (PropertyInfo &E : props) {
+ if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
continue;
}
- Variant v = p_resource->get(E->get().name);
+ Variant v = p_resource->get(E.name);
if (v.is_ref()) {
RES res = v;
if (res.is_valid()) {
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index c6f2c9253e..83b0203f32 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -79,8 +79,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
_toggle_visible(n);
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() > 1 && selection.find(n) != nullptr) {
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node *nv = E->get();
+ for (Node *nv : selection) {
ERR_FAIL_COND(!nv);
if (nv == n) {
continue;
@@ -521,7 +520,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
if (p_node == selected) {
selected = nullptr;
- _emit_node_selected();
+ emit_signal("node_selected");
}
}
@@ -615,6 +614,24 @@ void SceneTreeEditor::_tree_changed() {
pending_test_update = true;
}
+void SceneTreeEditor::_selected_changed() {
+ TreeItem *s = tree->get_selected();
+ ERR_FAIL_COND(!s);
+ NodePath np = s->get_metadata(0);
+
+ Node *n = get_node(np);
+
+ if (n == selected) {
+ return;
+ }
+
+ selected = get_node(np);
+
+ blocked++;
+ emit_signal("node_selected");
+ blocked--;
+}
+
void SceneTreeEditor::_deselect_items() {
// Clear currently selected items in scene tree dock.
if (editor_selection) {
@@ -623,12 +640,6 @@ void SceneTreeEditor::_deselect_items() {
}
}
-void SceneTreeEditor::_emit_node_selected() {
- blocked++;
- emit_signal(SNAME("node_selected"));
- blocked--;
-}
-
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
TreeItem *item = Object::cast_to<TreeItem>(p_object);
ERR_FAIL_COND(!item);
@@ -652,11 +663,8 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_
editor_selection->remove_node(n);
}
- // Selection changed to be single node, so emit "selected" (for single node) rather than "changed" (for multiple nodes)
- if (editor_selection->get_selected_nodes().size() == 1) {
- selected = editor_selection->get_selected_node_list()[0];
- _emit_node_selected();
- } else {
+ // Emitted "selected" in _selected_changed() when select single node, so select multiple node emit "changed"
+ if (editor_selection->get_selected_nodes().size() > 1) {
emit_signal(SNAME("node_changed"));
}
}
@@ -747,7 +755,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
}
if (p_emit_selected) {
- _emit_node_selected();
+ emit_signal("node_selected");
}
}
@@ -1197,6 +1205,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
tree->connect("empty_tree_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select));
}
+ tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed));
tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed), varray(), CONNECT_DEFERRED);
tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected));
tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed));
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index e833bf93e0..acd49e8d92 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -81,6 +81,7 @@ class SceneTreeEditor : public Control {
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);
+ void _selected_changed();
void _deselect_items();
void _rename_node(ObjectID p_node, const String &p_name);
@@ -132,8 +133,6 @@ class SceneTreeEditor : public Control {
Vector<StringName> valid_types;
- void _emit_node_selected();
-
public:
void set_filter(const String &p_filter);
String get_filter() const;
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 2601382009..90481b2107 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -205,12 +205,12 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
bool found = false;
bool match = false;
int index = 0;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension) == 0) {
+ for (String &E : extensions) {
+ if (E.nocasecmp_to(extension) == 0) {
//FIXME (?) - changing language this way doesn't update controls, needs rework
//language_menu->select(index); // change Language option by extension
found = true;
- if (E->get() == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
+ if (E == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
match = true;
}
break;
@@ -373,8 +373,8 @@ void ScriptCreateDialog::_lang_changed(int l) {
ScriptServer::get_language(m)->get_recognized_extensions(&extensions);
}
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension) == 0) {
+ for (String &E : extensions) {
+ if (E.nocasecmp_to(extension) == 0) {
path = path.get_basename() + selected_ext;
_path_changed(path);
break;
@@ -534,8 +534,8 @@ void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
int lang = language_menu->get_selected();
ScriptServer::get_language(lang)->get_recognized_extensions(&extensions);
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- file_browse->add_filter("*." + E->get());
+ for (String &E : extensions) {
+ file_browse->add_filter("*." + E);
}
file_browse->set_current_path(file_path->get_text());
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 0524b91634..89e102ee22 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -324,15 +324,15 @@ void EditorSettingsDialog::_update_shortcuts() {
List<String> slist;
EditorSettings::get_singleton()->get_shortcut_list(&slist);
- for (List<String>::Element *E = slist.front(); E; E = E->next()) {
- Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
+ for (String &E : slist) {
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(E);
if (!sc->has_meta("original")) {
continue;
}
Ref<InputEvent> original = sc->get_meta("original");
- String section_name = E->get().get_slice("/", 0);
+ String section_name = E.get_slice("/", 0);
TreeItem *section;
@@ -372,8 +372,8 @@ void EditorSettingsDialog::_update_shortcuts() {
item->add_button(1, shortcuts->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), 0);
item->add_button(1, shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")), 1);
- item->set_tooltip(0, E->get());
- item->set_metadata(0, E->get());
+ item->set_tooltip(0, E);
+ item->set_metadata(0, E);
}
}
@@ -403,10 +403,9 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins()[current_action];
// Convert the list to an array, and only keep key events as this is for the editor.
- for (List<Ref<InputEvent>>::Element *E = defaults.front(); E; E = E->next()) {
- Ref<InputEventKey> k = E->get();
+ for (Ref<InputEvent> k : defaults) {
if (k.is_valid()) {
- events.append(E->get());
+ events.append(k);
}
}