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-rw-r--r--editor/icons/VisualShaderNodeTexture2DArrayUniform.svg (renamed from editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg)0
-rw-r--r--editor/icons/VisualShaderNodeTexture3DUniform.svg1
-rw-r--r--editor/icons/VisualShaderNodeTextureUniform.svg1
-rw-r--r--editor/icons/VisualShaderNodeTextureUniformTriplanar.svg1
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp2
5 files changed, 4 insertions, 1 deletions
diff --git a/editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
index ed9e084fd3..ed9e084fd3 100644
--- a/editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg
+++ b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
diff --git a/editor/icons/VisualShaderNodeTexture3DUniform.svg b/editor/icons/VisualShaderNodeTexture3DUniform.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTexture3DUniform.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/icons/VisualShaderNodeTextureUniform.svg b/editor/icons/VisualShaderNodeTextureUniform.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTextureUniform.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index b93e12d7fa..38510ff81e 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2104,7 +2104,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
grests.resize(skel->get_bone_count());
LocalVector<int> bones;
- LocalVector<real_t> weights;
+ LocalVector<float> weights;
bones.resize(4);
weights.resize(4);