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-rw-r--r--editor/editor_plugin.cpp1
-rw-r--r--editor/filesystem_dock.cpp15
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp22
-rw-r--r--editor/plugins/particles_2d_editor_plugin.h3
6 files changed, 36 insertions, 8 deletions
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index dd3a8aa307..86b2db877e 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -475,7 +475,6 @@ void EditorPlugin::set_force_draw_over_forwarding_enabled() {
}
void EditorPlugin::notify_scene_changed(const Node *scn_root) {
- if (scn_root == NULL) return;
emit_signal("scene_changed", scn_root);
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 22910074f2..bab51202dc 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1968,7 +1968,7 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
return;
}
-void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths) {
+void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options) {
// Add options for files and folders
ERR_FAIL_COND(p_paths.empty())
@@ -2055,9 +2055,11 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
if (p_paths.size() == 1) {
p_popup->add_separator();
- p_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
- p_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
- p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
+ if (p_display_path_dependent_options) {
+ p_popup->add_item(TTR("New Folder..."), FILE_NEW_FOLDER);
+ p_popup->add_item(TTR("New Script..."), FILE_NEW_SCRIPT);
+ p_popup->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE);
+ }
String fpath = p_paths[0];
String item_text = fpath.ends_with("/") ? TTR("Open in File Manager") : TTR("Show in File Manager");
@@ -2104,7 +2106,7 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) {
if (!paths.empty()) {
file_list_popup->clear();
file_list_popup->set_size(Size2(1, 1));
- _file_and_folders_fill_popup(file_list_popup, paths);
+ _file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0);
file_list_popup->set_position(files->get_global_position() + p_pos);
file_list_popup->popup();
}
@@ -2112,6 +2114,9 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) {
void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
// Right click on empty space for file list
+ if (searched_string.length() > 0)
+ return;
+
file_list_popup->clear();
file_list_popup->set_size(Size2(1, 1));
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index bf7306fc68..df6fa5f9d2 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -233,7 +233,7 @@ private:
void _search_changed(const String &p_text, const Control *p_from);
- void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths);
+ void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options = true);
void _tree_rmb_select(const Vector2 &p_pos);
void _file_list_rmb_select(int p_item, const Vector2 &p_pos);
void _file_list_rmb_pressed(const Vector2 &p_pos);
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 5d85a64b9c..313ba1ee6b 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -203,6 +203,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
} break;
}
+ node->get_shape()->_change_notify();
}
void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index 5dcbca2ed6..ab94258c44 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "canvas_item_editor_plugin.h"
#include "core/io/image_loader.h"
+#include "scene/2d/cpu_particles_2d.h"
#include "scene/gui/separator.h"
#include "scene/resources/particles_material.h"
@@ -82,6 +83,25 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) {
emission_mask->popup_centered_minsize();
} break;
+ case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: {
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
+ cpu_particles->convert_from_particles(particles);
+ cpu_particles->set_name(particles->get_name());
+ cpu_particles->set_transform(particles->get_transform());
+ cpu_particles->set_visible(particles->is_visible());
+ cpu_particles->set_pause_mode(particles->get_pause_mode());
+
+ undo_redo->create_action("Replace Particles by CPUParticles");
+ undo_redo->add_do_method(particles, "replace_by", cpu_particles);
+ undo_redo->add_undo_method(cpu_particles, "replace_by", particles);
+ undo_redo->add_do_reference(cpu_particles);
+ undo_redo->add_undo_reference(particles);
+ undo_redo->commit_action();
+
+ } break;
}
}
@@ -355,6 +375,8 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
menu->get_popup()->add_separator();
menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
// menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK);
+ menu->get_popup()->add_separator();
+ menu->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
menu->set_text(TTR("Particles"));
toolbar->add_child(menu);
diff --git a/editor/plugins/particles_2d_editor_plugin.h b/editor/plugins/particles_2d_editor_plugin.h
index 71ca8ef499..eaa96d84e9 100644
--- a/editor/plugins/particles_2d_editor_plugin.h
+++ b/editor/plugins/particles_2d_editor_plugin.h
@@ -46,7 +46,8 @@ class Particles2DEditorPlugin : public EditorPlugin {
MENU_GENERATE_VISIBILITY_RECT,
MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK
+ MENU_CLEAR_EMISSION_MASK,
+ MENU_OPTION_CONVERT_TO_CPU_PARTICLES
};
enum EmissionMode {