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-rw-r--r--editor/import/editor_importer_bake_reset.cpp4
-rw-r--r--editor/import/resource_importer_scene.cpp25
2 files changed, 8 insertions, 21 deletions
diff --git a/editor/import/editor_importer_bake_reset.cpp b/editor/import/editor_importer_bake_reset.cpp
index 939c47faa4..541eab4f40 100644
--- a/editor/import/editor_importer_bake_reset.cpp
+++ b/editor/import/editor_importer_bake_reset.cpp
@@ -151,7 +151,9 @@ void BakeReset::_align_animations(AnimationPlayer *p_ap, const Map<StringName, B
}
void BakeReset::_fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim) {
- ERR_FAIL_NULL(p_ap);
+ if (!p_ap) {
+ return;
+ }
List<StringName> anim_names;
p_ap->get_animation_list(&anim_names);
Node *root = p_ap->get_owner();
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 1e642462dc..50aae6c434 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -234,21 +234,6 @@ static String _fixstr(const String &p_what, const String &p_str) {
return what;
}
-static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
- ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
- if (!p_convex) {
- Ref<Shape3D> shape = mesh->create_trimesh_shape();
- r_shape_list.push_back(shape);
- } else {
- Vector<Ref<Shape3D>> cd = mesh->convex_decompose();
- if (cd.size()) {
- for (int i = 0; i < cd.size(); i++) {
- r_shape_list.push_back(cd[i]);
- }
- }
- }
-}
-
static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
if (!p_convex) {
@@ -426,7 +411,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
} else {
- _gen_shape_list(mesh, shapes, true);
+ _pre_gen_shape_list(mesh, shapes, true);
}
RigidBody3D *rigid_body = memnew(RigidBody3D);
@@ -452,10 +437,10 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
} else if (_teststr(name, "col")) {
- _gen_shape_list(mesh, shapes, false);
+ _pre_gen_shape_list(mesh, shapes, false);
collision_map[mesh] = shapes;
} else if (_teststr(name, "convcol")) {
- _gen_shape_list(mesh, shapes, true);
+ _pre_gen_shape_list(mesh, shapes, true);
collision_map[mesh] = shapes;
}
@@ -510,11 +495,11 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
if (collision_map.has(mesh)) {
shapes = collision_map[mesh];
} else if (_teststr(mesh->get_name(), "col")) {
- _gen_shape_list(mesh, shapes, false);
+ _pre_gen_shape_list(mesh, shapes, false);
collision_map[mesh] = shapes;
mesh->set_name(_fixstr(mesh->get_name(), "col"));
} else if (_teststr(mesh->get_name(), "convcol")) {
- _gen_shape_list(mesh, shapes, true);
+ _pre_gen_shape_list(mesh, shapes, true);
collision_map[mesh] = shapes;
mesh->set_name(_fixstr(mesh->get_name(), "convcol"));
}