diff options
Diffstat (limited to 'editor')
32 files changed, 672 insertions, 146 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index 7aa63f899b..6789b5be00 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -248,10 +248,8 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> & k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway. // Maintain physical keycode option state if (physical_key_checkbox->is_pressed()) { - k->set_physical_keycode(k->get_keycode()); k->set_keycode(KEY_NONE); } else { - k->set_keycode((Key)k->get_physical_keycode()); k->set_physical_keycode(KEY_NONE); } } diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 89c2e49814..5599076c40 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -715,7 +715,27 @@ void CodeTextEditor::input(const Ref<InputEvent> &event) { ERR_FAIL_COND(event.is_null()); const Ref<InputEventKey> key_event = event; - if (!key_event.is_valid() || !key_event->is_pressed() || !text_editor->has_focus()) { + + if (!key_event.is_valid()) { + return; + } + if (!key_event->is_pressed()) { + return; + } + + if (!text_editor->has_focus()) { + if ((find_replace_bar != nullptr && find_replace_bar->is_visible()) && (find_replace_bar->has_focus() || find_replace_bar->is_ancestor_of(get_focus_owner()))) { + if (ED_IS_SHORTCUT("script_text_editor/find_next", key_event)) { + find_replace_bar->search_next(); + accept_event(); + return; + } + if (ED_IS_SHORTCUT("script_text_editor/find_previous", key_event)) { + find_replace_bar->search_prev(); + accept_event(); + return; + } + } return; } @@ -1282,7 +1302,9 @@ void CodeTextEditor::_delete_line(int p_line) { text_editor->set_caret_column(0); } text_editor->backspace(); - text_editor->unfold_line(p_line); + if (p_line < text_editor->get_line_count()) { + text_editor->unfold_line(p_line); + } text_editor->set_caret_line(p_line); } @@ -1735,7 +1757,7 @@ void CodeTextEditor::goto_prev_bookmark() { text_editor->set_caret_line(bmarks[bmarks.size() - 1]); text_editor->center_viewport_to_caret(); } else { - for (int i = bmarks.size(); i >= 0; i--) { + for (int i = bmarks.size() - 1; i >= 0; i--) { int bmark_line = bmarks[i]; if (bmark_line < line) { text_editor->unfold_line(bmark_line); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 07c02eb022..be84e8dec5 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -183,16 +183,16 @@ ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const { return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0)); } -Error EditorDebuggerNode::start(const String &p_protocol) { +Error EditorDebuggerNode::start(const String &p_uri) { stop(); + ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER); if (EDITOR_GET("run/output/always_open_output_on_play")) { EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log()); } else { EditorNode::get_singleton()->make_bottom_panel_item_visible(this); } - - server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_protocol)); - const Error err = server->start(); + server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_uri.substr(0, p_uri.find("://") + 3))); + const Error err = server->start(p_uri); if (err != OK) { return err; } diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h index 39a95326be..4d9e846834 100644 --- a/editor/debugger/editor_debugger_node.h +++ b/editor/debugger/editor_debugger_node.h @@ -188,7 +188,7 @@ public: void set_camera_override(CameraOverride p_override); CameraOverride get_camera_override(); - Error start(const String &p_protocol = "tcp://"); + Error start(const String &p_uri = "tcp://"); void stop(); diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp index e8524e0702..8c3833af50 100644 --- a/editor/debugger/editor_debugger_server.cpp +++ b/editor/debugger/editor_debugger_server.cpp @@ -45,7 +45,7 @@ private: public: static EditorDebuggerServer *create(const String &p_protocol); virtual void poll() {} - virtual Error start(); + virtual Error start(const String &p_uri); virtual void stop(); virtual bool is_active() const; virtual bool is_connection_available() const; @@ -63,11 +63,18 @@ EditorDebuggerServerTCP::EditorDebuggerServerTCP() { server.instantiate(); } -Error EditorDebuggerServerTCP::start() { - int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); - const Error err = server->listen(remote_port); +Error EditorDebuggerServerTCP::start(const String &p_uri) { + int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); + String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host"); + if (!p_uri.is_empty() && p_uri != "tcp://") { + String scheme, path; + Error err = p_uri.parse_url(scheme, bind_host, bind_port, path); + ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER); + } + const Error err = server->listen(bind_port, bind_host); if (err != OK) { - EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR); + EditorNode::get_log()->add_message(String("Error listening on port ") + itos(bind_port), EditorLog::MSG_TYPE_ERROR); return err; } return err; diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h index 6216d0df3d..844d1a9e5a 100644 --- a/editor/debugger/editor_debugger_server.h +++ b/editor/debugger/editor_debugger_server.h @@ -48,7 +48,7 @@ public: static void register_protocol_handler(const String &p_protocol, CreateServerFunc p_func); static EditorDebuggerServer *create(const String &p_protocol); virtual void poll() = 0; - virtual Error start() = 0; + virtual Error start(const String &p_uri = "") = 0; virtual void stop() = 0; virtual bool is_active() const = 0; virtual bool is_connection_available() const = 0; diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index fad76682b5..fcf79a80a7 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -64,7 +64,12 @@ void EditorAutoloadSettings::_notification(int p_what) { bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, String *r_error) { if (!p_name.is_valid_identifier()) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Valid characters:") + " a-z, A-Z, 0-9 or _"; + *r_error = TTR("Invalid name.") + " "; + if (p_name.size() > 0 && p_name.left(1).is_numeric()) { + *r_error += TTR("Cannot begin with a digit."); + } else { + *r_error += TTR("Valid characters:") + " a-z, A-Z, 0-9 or _"; + } } return false; @@ -72,7 +77,15 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin if (ClassDB::class_exists(p_name)) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing engine class name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing engine class name."); + } + + return false; + } + + if (ScriptServer::is_global_class(p_name)) { + if (r_error) { + *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global script class name."); } return false; @@ -81,7 +94,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (int i = 0; i < Variant::VARIANT_MAX; i++) { if (Variant::get_type_name(Variant::Type(i)) == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing built-in type name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing built-in type name."); } return false; @@ -91,7 +104,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) { if (CoreConstants::get_global_constant_name(i) == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global constant name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing global constant name."); } return false; @@ -104,7 +117,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (const String &E : keywords) { if (E == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name."); + *r_error = TTR("Invalid name.") + " " + TTR("Keyword cannot be used as an autoload name."); } return false; @@ -338,8 +351,11 @@ void EditorAutoloadSettings::_autoload_path_text_changed(const String p_path) { } void EditorAutoloadSettings::_autoload_text_changed(const String p_name) { - add_autoload->set_disabled( - autoload_add_path->get_text() == "" || !_autoload_name_is_valid(p_name, nullptr)); + String error_string; + bool is_name_valid = _autoload_name_is_valid(p_name, &error_string); + add_autoload->set_disabled(autoload_add_path->get_text() == "" || !is_name_valid); + error_message->set_text(error_string); + error_message->set_visible(autoload_add_name->get_text() != "" && !is_name_valid); } Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { @@ -820,6 +836,12 @@ EditorAutoloadSettings::EditorAutoloadSettings() { HBoxContainer *hbc = memnew(HBoxContainer); add_child(hbc); + error_message = memnew(Label); + error_message->hide(); + error_message->set_align(Label::Align::ALIGN_RIGHT); + error_message->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + add_child(error_message); + Label *l = memnew(Label); l->set_text(TTR("Path:")); hbc->add_child(l); diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h index b709728856..b8e054cd14 100644 --- a/editor/editor_autoload_settings.h +++ b/editor/editor_autoload_settings.h @@ -70,6 +70,7 @@ class EditorAutoloadSettings : public VBoxContainer { LineEdit *autoload_add_name; Button *add_autoload; LineEdit *autoload_add_path; + Label *error_message; Button *browse_button; EditorFileDialog *file_dialog; diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index d3841ad6c0..6bbf0f965e 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -799,7 +799,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { } void EditorProperty::unhandled_key_input(const Ref<InputEvent> &p_event) { - if (!selected) { + if (!selected || !p_event->is_pressed()) { return; } @@ -1266,9 +1266,13 @@ void EditorInspectorSection::_notification(int p_what) { } header_height += get_theme_constant(SNAME("vseparation"), SNAME("Tree")); + Rect2 header_rect = Rect2(Vector2(), Vector2(get_size().width, header_height)); Color c = bg_color; c.a *= 0.4; - draw_rect(Rect2(Vector2(), Vector2(get_size().width, header_height)), c); + if (foldable && header_rect.has_point(get_local_mouse_position())) { + c = c.lightened(Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) ? -0.05 : 0.2); + } + draw_rect(header_rect, c); const int arrow_margin = 2; const int arrow_width = arrow.is_valid() ? arrow->get_width() : 0; @@ -1315,12 +1319,14 @@ void EditorInspectorSection::_notification(int p_what) { if (dropping) { dropping_unfold_timer->start(); } + update(); } break; case NOTIFICATION_MOUSE_EXIT: { if (dropping) { dropping_unfold_timer->stop(); } + update(); } break; } } @@ -1395,6 +1401,8 @@ void EditorInspectorSection::gui_input(const Ref<InputEvent> &p_event) { } else { fold(); } + } else if (mb.is_valid() && !mb->is_pressed()) { + update(); } } diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 296a33d917..f91cb7f607 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -195,7 +195,7 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) { // get grouped together and sent to the editor log as one message. This can mess with the // search functionality (see the comments on the PR above for more details). This behaviour // also matches that of other IDE's. - Vector<String> lines = p_msg.split("\n", false); + Vector<String> lines = p_msg.split("\n", true); for (int i = 0; i < lines.size(); i++) { _process_message(lines[i], p_type); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f86a36df2f..cf4f8c0b7d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1856,7 +1856,7 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<MeshLibrary>(memnew(MeshLibrary)); } - MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true); + MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed()); Error err = ResourceSaver::save(p_file, ml); if (err) { @@ -6811,6 +6811,10 @@ EditorNode::EditorNode() { file_export_lib_merge->set_text(TTR("Merge With Existing")); file_export_lib_merge->set_pressed(true); file_export_lib->get_vbox()->add_child(file_export_lib_merge); + file_export_lib_apply_xforms = memnew(CheckBox); + file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms")); + file_export_lib_apply_xforms->set_pressed(false); + file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms); gui_base->add_child(file_export_lib); file_script = memnew(EditorFileDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 03c18a8972..488957b1df 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -335,6 +335,7 @@ private: EditorFileDialog *file_script; EditorFileDialog *file_android_build_source; CheckBox *file_export_lib_merge; + CheckBox *file_export_lib_apply_xforms; String current_path; MenuButton *update_spinner; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 8a08f4e450..6e5b94dc07 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -1154,8 +1154,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "HScrollBar", empty_icon); theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment_pressed", "HScrollBar", empty_icon); theme->set_icon("decrement", "HScrollBar", empty_icon); theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); // VScrollBar theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0)); @@ -1166,8 +1168,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "VScrollBar", empty_icon); theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment_pressed", "VScrollBar", empty_icon); theme->set_icon("decrement", "VScrollBar", empty_icon); theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); // HSlider theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons")); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index c2244befa1..9f617be4ee 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -233,13 +233,14 @@ static String _fixstr(const String &p_what, const String &p_str) { return what; } -static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { +static void _pre_gen_shape_list(Ref<EditorSceneImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) { ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); if (!p_convex) { Ref<Shape3D> shape = mesh->create_trimesh_shape(); r_shape_list.push_back(shape); } else { - Vector<Ref<Shape3D>> cd = mesh->convex_decompose(); + Vector<Ref<Shape3D>> cd; + cd.push_back(mesh->get_mesh()->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); if (cd.size()) { for (int i = 0; i < cd.size(); i++) { r_shape_list.push_back(cd[i]); @@ -248,7 +249,7 @@ static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<R } } -Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map) { +Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _pre_fix_node(p_node->get_child(i), p_root, collision_map); @@ -335,7 +336,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; @@ -406,7 +407,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else { @@ -431,7 +432,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; @@ -490,7 +491,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(mesh->get_name(), "col")) { @@ -516,7 +517,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E return p_node; } -Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { +Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps); @@ -579,28 +580,35 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } if (node_settings.has("generate/physics")) { - int mesh_physics_mode = node_settings["generate/physics"]; - - if (mesh_physics_mode != MESH_PHYSICS_DISABLED) { - List<Ref<Shape3D>> shapes; + int mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_DISABLED; + + const bool generate_collider = node_settings["generate/physics"]; + if (generate_collider) { + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + if (node_settings.has("physics/body_type")) { + const BodyType body_type = (BodyType)node_settings["physics/body_type"].operator int(); + switch (body_type) { + case BODY_TYPE_STATIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + break; + case BODY_TYPE_DYNAMIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_RIGID_BODY_AND_MESH; + break; + case BODY_TYPE_AREA: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_AREA_ONLY; + break; + } + } + } + if (mesh_physics_mode != MeshPhysicsMode::MESH_PHYSICS_DISABLED) { + Vector<Ref<Shape3D>> shapes; if (collision_map.has(m)) { shapes = collision_map[m]; } else { - switch (mesh_physics_mode) { - case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_RIGID_BODY_AND_MESH: { - _pre_gen_shape_list(m, shapes, true); - } break; - case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_AREA_ONLY: { - _pre_gen_shape_list(m, shapes, true); - } break; - } + shapes = get_collision_shapes( + m->get_mesh(), + node_settings); } if (shapes.size()) { @@ -609,13 +617,15 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { StaticBody3D *col = memnew(StaticBody3D); p_node->add_child(col); + col->set_owner(p_node->get_owner()); + col->set_transform(get_collision_shapes_transform(node_settings)); base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { RigidBody3D *rigid_body = memnew(RigidBody3D); rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); - rigid_body->set_transform(mi->get_transform()); + rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); p_node = rigid_body; mi->set_transform(Transform3D()); rigid_body->add_child(mi); @@ -624,7 +634,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } break; case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { StaticBody3D *col = memnew(StaticBody3D); - col->set_transform(mi->get_transform()); + col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); col->set_name(p_node->get_name()); p_node->replace_by(col); memdelete(p_node); @@ -633,7 +643,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } break; case MESH_PHYSICS_AREA_ONLY: { Area3D *area = memnew(Area3D); - area->set_transform(mi->get_transform()); + area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); area->set_name(p_node->get_name()); p_node->replace_by(area); memdelete(p_node); @@ -933,8 +943,35 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "import/skip_import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/physics", PROPERTY_HINT_ENUM, "Disabled,Mesh + Static Collider,Rigid Body + Mesh,Static Collider Only,Area Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/navmesh", PROPERTY_HINT_ENUM, "Disabled,Mesh + NavMesh,NavMesh Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/body_type", PROPERTY_HINT_ENUM, "Static,Dynamic,Area"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/shape_type", PROPERTY_HINT_ENUM, "Decompose Convex,Simple Convex,Trimesh,Box,Sphere,Cylinder,Capsule", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); + + // Decomposition + Mesh::ConvexDecompositionSettings decomposition_default; + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/advanced", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/precision", PROPERTY_HINT_RANGE, "1,10,1"), 5)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/max_concavity", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_concavity)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/symmetry_planes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.symmetry_planes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/revolution_axes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.revolution_axes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/min_volume_per_convex_hull", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.min_volume_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/resolution", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.resolution)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_num_vertices_per_convex_hull", PROPERTY_HINT_RANGE, "5,512,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_num_vertices_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/plane_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.plane_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/convexhull_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/normalize_mesh", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.normalize_mesh)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/mode", PROPERTY_HINT_ENUM, "Voxel,Tetrahedron", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), static_cast<int>(decomposition_default.mode))); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/convexhull_approximation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_approximation)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/project_hull_vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.project_hull_vertices)); + + // Primitives: Box, Sphere, Cylinder, Capsule. + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3(2.0, 2.0, 2.0))); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/height", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/radius", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); } break; case INTERNAL_IMPORT_CATEGORY_MESH: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); @@ -985,6 +1022,65 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor case INTERNAL_IMPORT_CATEGORY_NODE: { } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + const bool generate_physics = + p_options.has("generate/physics") && + p_options["generate/physics"].operator bool(); + + if ( + p_option == "physics/body_type" || + p_option == "physics/shape_type") { + // Show if need to generate collisions. + return generate_physics; + } + + if (p_option.find("decomposition/") >= 0) { + // Show if need to generate collisions. + if (generate_physics && + // Show if convex is enabled. + p_options["physics/shape_type"] == Variant(SHAPE_TYPE_DECOMPOSE_CONVEX)) { + if (p_option == "decomposition/advanced") { + return true; + } + + const bool decomposition_advanced = + p_options.has("decomposition/advanced") && + p_options["decomposition/advanced"].operator bool(); + + if (p_option == "decomposition/precision") { + return !decomposition_advanced; + } else { + return decomposition_advanced; + } + } + + return false; + } + + if (p_option == "primitive/position" || p_option == "primitive/rotation") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape >= SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/size") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape == SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/radius") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && (physics_shape == SHAPE_TYPE_SPHERE || + physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } + + if (p_option == "primitive/height") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + (physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } } break; case INTERNAL_IMPORT_CATEGORY_MESH: { if (p_option == "save_to_file/path" || p_option == "save_to_file/make_streamable") { @@ -1021,6 +1117,33 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor return true; } +bool ResourceImporterScene::get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const { + switch (p_category) { + case INTERNAL_IMPORT_CATEGORY_NODE: { + } break; + case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + if ( + p_option == "generate/physics" || + p_option == "physics/shape_type" || + p_option.find("decomposition/") >= 0 || + p_option.find("primitive/") >= 0) { + return true; + } + } break; + case INTERNAL_IMPORT_CATEGORY_MESH: { + } break; + case INTERNAL_IMPORT_CATEGORY_MATERIAL: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE: { + } break; + default: { + } + } + return false; +} + void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_type", PROPERTY_HINT_TYPE_STRING, "Node"), "Node3D")); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_name"), "Scene Root")); @@ -1275,7 +1398,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } } -void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) { +void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes) { for (const Ref<Shape3D> &E : p_shapes) { CollisionShape3D *cshape = memnew(CollisionShape3D); cshape->set_shape(E); @@ -1316,7 +1439,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) { return nullptr; } - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); @@ -1392,7 +1515,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } Set<Ref<EditorSceneImporterMesh>> scanned_meshes; - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); _post_fix_node(scene, scene, collision_map, scanned_meshes, node_data, material_data, animation_data, fps); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 542959be02..e232b715be 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -63,7 +63,6 @@ public: IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4, IMPORT_GENERATE_TANGENT_ARRAYS = 8, IMPORT_USE_NAMED_SKIN_BINDS = 16, - }; virtual uint32_t get_import_flags() const; @@ -125,9 +124,25 @@ class ResourceImporterScene : public ResourceImporter { MESH_OVERRIDE_DISABLE, }; + enum BodyType { + BODY_TYPE_STATIC, + BODY_TYPE_DYNAMIC, + BODY_TYPE_AREA + }; + + enum ShapeType { + SHAPE_TYPE_DECOMPOSE_CONVEX, + SHAPE_TYPE_SIMPLE_CONVEX, + SHAPE_TYPE_TRIMESH, + SHAPE_TYPE_BOX, + SHAPE_TYPE_SPHERE, + SHAPE_TYPE_CYLINDER, + SHAPE_TYPE_CAPSULE, + }; + void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches); - void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes); + void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes); public: static ResourceImporterScene *get_singleton() { return singleton; } @@ -159,14 +174,15 @@ public: void get_internal_import_options(InternalImportCategory p_category, List<ImportOption> *r_options) const; bool get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; + bool get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; // Import scenes *after* everything else (such as textures). virtual int get_import_order() const override { return ResourceImporter::IMPORT_ORDER_SCENE; } - Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map); - Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); + Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map); + Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks); void _create_clips(AnimationPlayer *anim, const Array &p_clips, bool p_bake_all); @@ -184,6 +200,12 @@ public: virtual bool can_import_threaded() const override { return false; } ResourceImporterScene(); + + template <class M> + static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); + + template <class M> + static Transform3D get_collision_shapes_transform(const M &p_options); }; class EditorSceneImporterESCN : public EditorSceneImporter { @@ -196,4 +218,176 @@ public: virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override; }; +#include "scene/resources/box_shape_3d.h" +#include "scene/resources/capsule_shape_3d.h" +#include "scene/resources/cylinder_shape_3d.h" +#include "scene/resources/sphere_shape_3d.h" + +template <class M> +Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) { + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_DECOMPOSE_CONVEX) { + Mesh::ConvexDecompositionSettings decomposition_settings; + bool advanced = false; + if (p_options.has(SNAME("decomposition/advanced"))) { + advanced = p_options[SNAME("decomposition/advanced")]; + } + + if (advanced) { + if (p_options.has(SNAME("decomposition/max_concavity"))) { + decomposition_settings.max_concavity = p_options[SNAME("decomposition/max_concavity")]; + } + + if (p_options.has(SNAME("decomposition/symmetry_planes_clipping_bias"))) { + decomposition_settings.symmetry_planes_clipping_bias = p_options[SNAME("decomposition/symmetry_planes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/revolution_axes_clipping_bias"))) { + decomposition_settings.revolution_axes_clipping_bias = p_options[SNAME("decomposition/revolution_axes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/min_volume_per_convex_hull"))) { + decomposition_settings.min_volume_per_convex_hull = p_options[SNAME("decomposition/min_volume_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/resolution"))) { + decomposition_settings.resolution = p_options[SNAME("decomposition/resolution")]; + } + + if (p_options.has(SNAME("decomposition/max_num_vertices_per_convex_hull"))) { + decomposition_settings.max_num_vertices_per_convex_hull = p_options[SNAME("decomposition/max_num_vertices_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/plane_downsampling"))) { + decomposition_settings.plane_downsampling = p_options[SNAME("decomposition/plane_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/convexhull_downsampling"))) { + decomposition_settings.convexhull_downsampling = p_options[SNAME("decomposition/convexhull_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/normalize_mesh"))) { + decomposition_settings.normalize_mesh = p_options[SNAME("decomposition/normalize_mesh")]; + } + + if (p_options.has(SNAME("decomposition/mode"))) { + decomposition_settings.mode = (Mesh::ConvexDecompositionSettings::Mode)p_options[SNAME("decomposition/mode")].operator int(); + } + + if (p_options.has(SNAME("decomposition/convexhull_approximation"))) { + decomposition_settings.convexhull_approximation = p_options[SNAME("decomposition/convexhull_approximation")]; + } + + if (p_options.has(SNAME("decomposition/max_convex_hulls"))) { + decomposition_settings.max_convex_hulls = p_options[SNAME("decomposition/max_convex_hulls")]; + } + + if (p_options.has(SNAME("decomposition/project_hull_vertices"))) { + decomposition_settings.project_hull_vertices = p_options[SNAME("decomposition/project_hull_vertices")]; + } + } else { + int precision_level = 5; + if (p_options.has(SNAME("decomposition/precision"))) { + precision_level = p_options[SNAME("decomposition/precision")]; + } + + const real_t precision = real_t(precision_level - 1) / 9.0; + + decomposition_settings.max_concavity = Math::lerp(real_t(1.0), real_t(0.001), precision); + decomposition_settings.min_volume_per_convex_hull = Math::lerp(real_t(0.01), real_t(0.0001), precision); + decomposition_settings.resolution = Math::lerp(10'000, 100'000, precision); + decomposition_settings.max_num_vertices_per_convex_hull = Math::lerp(32, 64, precision); + decomposition_settings.plane_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.convexhull_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.max_convex_hulls = Math::lerp(1, 32, precision); + } + + return p_mesh->convex_decompose(decomposition_settings); + } else if (generate_shape_type == SHAPE_TYPE_SIMPLE_CONVEX) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_TRIMESH) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_trimesh_shape()); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_BOX) { + Ref<BoxShape3D> box; + box.instantiate(); + if (p_options.has(SNAME("primitive/size"))) { + box->set_size(p_options[SNAME("primitive/size")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(box); + return shapes; + + } else if (generate_shape_type == SHAPE_TYPE_SPHERE) { + Ref<SphereShape3D> sphere; + sphere.instantiate(); + if (p_options.has(SNAME("primitive/radius"))) { + sphere->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(sphere); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CYLINDER) { + Ref<CylinderShape3D> cylinder; + cylinder.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + cylinder->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + cylinder->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(cylinder); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CAPSULE) { + Ref<CapsuleShape3D> capsule; + capsule.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + capsule->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + capsule->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(capsule); + return shapes; + } + return Vector<Ref<Shape3D>>(); +} + +template <class M> +Transform3D ResourceImporterScene::get_collision_shapes_transform(const M &p_options) { + Transform3D transform; + + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_BOX || + generate_shape_type == SHAPE_TYPE_SPHERE || + generate_shape_type == SHAPE_TYPE_CYLINDER || + generate_shape_type == SHAPE_TYPE_CAPSULE) { + if (p_options.has(SNAME("primitive/position"))) { + transform.origin = p_options[SNAME("primitive/position")]; + } + + if (p_options.has(SNAME("primitive/rotation"))) { + transform.basis.set_euler((p_options[SNAME("primitive/rotation")].operator Vector3() / 180.0) * Math_PI); + } + } + return transform; +} + #endif // RESOURCEIMPORTERSCENE_H diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 19a8f209bb..4bcb6863fb 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -53,6 +53,11 @@ class SceneImportSettingsData : public Object { } current[p_name] = p_value; + + if (ResourceImporterScene::get_singleton()->get_internal_option_update_view_required(category, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + return true; } return false; @@ -317,6 +322,13 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (mesh_node && mesh_node->get_mesh().is_valid()) { _fill_mesh(scene_tree, mesh_node->get_mesh(), item); + // Add the collider view. + MeshInstance3D *collider_view = memnew(MeshInstance3D); + collider_view->set_name("collider_view"); + collider_view->set_visible(false); + mesh_node->add_child(collider_view); + collider_view->set_owner(mesh_node); + Transform3D accum_xform; Node3D *base = mesh_node; while (base) { @@ -346,6 +358,54 @@ void SceneImportSettings::_update_scene() { _fill_scene(scene, nullptr); } +void SceneImportSettings::_update_view_gizmos() { + for (const KeyValue<String, NodeData> &e : node_map) { + bool generate_collider = false; + if (e.value.settings.has(SNAME("generate/physics"))) { + generate_collider = e.value.settings[SNAME("generate/physics")]; + } + + MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(e.value.node); + if (mesh_node == nullptr || mesh_node->get_mesh().is_null()) { + // Nothing to do + continue; + } + + MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(mesh_node->find_node("collider_view")); + CRASH_COND_MSG(collider_view == nullptr, "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`."); + + collider_view->set_visible(generate_collider); + if (generate_collider) { + // This collider_view doesn't have a mesh so we need to generate a new one. + + // Generate the mesh collider. + Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings); + const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings); + + Ref<ArrayMesh> collider_view_mesh; + collider_view_mesh.instantiate(); + for (Ref<Shape3D> shape : shapes) { + Ref<ArrayMesh> debug_shape_mesh; + if (shape.is_valid()) { + debug_shape_mesh = shape->get_debug_mesh(); + } + if (debug_shape_mesh.is_valid()) { + collider_view_mesh->add_surface_from_arrays( + debug_shape_mesh->surface_get_primitive_type(0), + debug_shape_mesh->surface_get_arrays(0)); + + collider_view_mesh->surface_set_material( + collider_view_mesh->get_surface_count() - 1, + collider_mat); + } + } + + collider_view->set_mesh(collider_view_mesh); + collider_view->set_transform(transform); + } + } +} + void SceneImportSettings::_update_camera() { AABB camera_aabb; @@ -404,11 +464,16 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var } } +void SceneImportSettings::update_view() { + _update_view_gizmos(); +} + void SceneImportSettings::open_settings(const String &p_path) { if (scene) { memdelete(scene); scene = nullptr; } + scene_import_settings_data->settings = nullptr; scene = ResourceImporterScene::get_singleton()->pre_import(p_path); if (scene == nullptr) { EditorNode::get_singleton()->show_warning(TTR("Error opening scene")); @@ -463,6 +528,7 @@ void SceneImportSettings::open_settings(const String &p_path) { } popup_centered_ratio(); + _update_view_gizmos(); _update_camera(); set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); @@ -629,6 +695,7 @@ void SceneImportSettings::_material_tree_selected() { _select(material_tree, type, import_id); } + void SceneImportSettings::_mesh_tree_selected() { if (selecting) { return; @@ -640,6 +707,7 @@ void SceneImportSettings::_mesh_tree_selected() { _select(mesh_tree, type, import_id); } + void SceneImportSettings::_scene_tree_selected() { if (selecting) { return; @@ -1144,6 +1212,12 @@ SceneImportSettings::SceneImportSettings() { material_preview.instantiate(); } + { + collider_mat.instantiate(); + collider_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + collider_mat->set_albedo(Color(0.5, 0.5, 1.0)); + } + inspector = memnew(EditorInspector); inspector->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index ddcf4a6d5d..c7c94af493 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -84,6 +84,8 @@ class SceneImportSettings : public ConfirmationDialog { MeshInstance3D *mesh_preview; Ref<SphereMesh> material_preview; + Ref<StandardMaterial3D> collider_mat; + float cam_rot_x; float cam_rot_y; float cam_zoom; @@ -145,6 +147,7 @@ class SceneImportSettings : public ConfirmationDialog { bool selecting = false; + void _update_view_gizmos(); void _update_camera(); void _select(Tree *p_from, String p_type, String p_id); void _material_tree_selected(); @@ -190,6 +193,7 @@ protected: void _notification(int p_what); public: + void update_view(); void open_settings(const String &p_path); static SceneImportSettings *get_singleton(); SceneImportSettings(); diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index d8248e2670..5e6dd08e79 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -524,36 +524,47 @@ Vector<Face3> EditorSceneImporterMesh::get_faces() const { return faces; } -Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose() const { - ERR_FAIL_COND_V(!Mesh::convex_composition_function, Vector<Ref<Shape3D>>()); +Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const { + ERR_FAIL_COND_V(!Mesh::convex_decomposition_function, Vector<Ref<Shape3D>>()); const Vector<Face3> faces = get_faces(); + int face_count = faces.size(); - Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces, -1); + Vector<Vector3> vertices; + uint32_t vertex_count = 0; + vertices.resize(face_count * 3); + Vector<uint32_t> indices; + indices.resize(face_count * 3); + { + Map<Vector3, uint32_t> vertex_map; + Vector3 *vertex_w = vertices.ptrw(); + uint32_t *index_w = indices.ptrw(); + for (int i = 0; i < face_count; i++) { + for (int j = 0; j < 3; j++) { + const Vector3 &vertex = faces[i].vertex[j]; + Map<Vector3, uint32_t>::Element *found_vertex = vertex_map.find(vertex); + uint32_t index; + if (found_vertex) { + index = found_vertex->get(); + } else { + index = ++vertex_count; + vertex_map[vertex] = index; + vertex_w[index] = vertex; + } + index_w[i * 3 + j] = index; + } + } + } + vertices.resize(vertex_count); + + Vector<Vector<Vector3>> decomposed = Mesh::convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), face_count, p_settings, nullptr); Vector<Ref<Shape3D>> ret; for (int i = 0; i < decomposed.size(); i++) { - Set<Vector3> points; - for (int j = 0; j < decomposed[i].size(); j++) { - points.insert(decomposed[i][j].vertex[0]); - points.insert(decomposed[i][j].vertex[1]); - points.insert(decomposed[i][j].vertex[2]); - } - - Vector<Vector3> convex_points; - convex_points.resize(points.size()); - { - Vector3 *w = convex_points.ptrw(); - int idx = 0; - for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) { - w[idx++] = E->get(); - } - } - Ref<ConvexPolygonShape3D> shape; shape.instantiate(); - shape->set_points(convex_points); + shape->set_points(decomposed[i]); ret.push_back(shape); } diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index c8e25244fa..d32b1fdf74 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -109,7 +109,7 @@ public: Ref<EditorSceneImporterMesh> get_shadow_mesh() const; Vector<Face3> get_faces() const; - Vector<Ref<Shape3D>> convex_decompose() const; + Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const; Ref<Shape3D> create_trimesh_shape() const; Ref<NavigationMesh> create_navigation_mesh(); Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index fd4a4334fc..1e707c1a60 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -49,6 +49,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, name = "script"; } + Node *node_path_target = nullptr; + if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) { + node_path_target = es->get_node(p_value); + } + UndoRedo *ur = EditorNode::get_undo_redo(); ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS); @@ -63,9 +68,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, } if (p_value.get_type() == Variant::NODE_PATH) { - Node *tonode = n->get_node(p_value); - NodePath p_path = n->get_path_to(tonode); - ur->add_do_property(n, name, p_path); + NodePath path; + if (node_path_target) { + path = n->get_path_to(node_path_target); + } + ur->add_do_property(n, name, path); } else { Variant new_value; if (p_field == "") { diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 830b010d01..18b4966f80 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -904,7 +904,7 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { } } -void AnimationPlayerEditor::forward_canvas_force_draw_over_viewport(Control *p_overlay) { +void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) { if (!onion.can_overlay) { return; } diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index be80b7f4e3..0a514d3ff1 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -238,7 +238,7 @@ public: void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } void edit(AnimationPlayer *p_player); - void forward_canvas_force_draw_over_viewport(Control *p_overlay); + void forward_force_draw_over_viewport(Control *p_overlay); AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin); }; @@ -262,7 +262,8 @@ public: virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; - virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); } + virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } + virtual void forward_spatial_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } AnimationPlayerEditorPlugin(EditorNode *p_node); ~AnimationPlayerEditorPlugin(); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index d96cc1cd18..f11e51960c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { snap_rotation = false; snap_scale = false; snap_relative = false; - snap_pixel = false; + // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings. + // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates. + snap_pixel = true; snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 9a2b222f21..574d3ef27e 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -202,7 +202,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) { return; } - Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(); + Mesh::ConvexDecompositionSettings settings; + Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings); if (!shapes.size()) { err_dialog->set_text(TTR("Couldn't create any collision shapes.")); diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index b3f92c9d95..18e7480287 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -47,23 +47,25 @@ void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) { } } -void MeshLibraryEditor::_menu_confirm() { +void MeshLibraryEditor::_menu_remove_confirm() { switch (option) { case MENU_OPTION_REMOVE_ITEM: { mesh_library->remove_item(to_erase); } break; - case MENU_OPTION_UPDATE_FROM_SCENE: { - String existing = mesh_library->get_meta("_editor_source_scene"); - ERR_FAIL_COND(existing == ""); - _import_scene_cbk(existing); - - } break; default: { }; } } -void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { +void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) { + cd_update->hide(); + apply_xforms = p_apply_xforms; + String existing = mesh_library->get_meta("_editor_source_scene"); + ERR_FAIL_COND(existing == ""); + _import_scene_cbk(existing); +} + +void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) { if (!p_merge) { p_library->clear(); } @@ -108,6 +110,13 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } p_library->set_item_mesh(id, mesh); + + if (p_apply_xforms) { + p_library->set_item_mesh_transform(id, mi->get_transform()); + } else { + p_library->set_item_mesh_transform(id, Transform3D()); + } + mesh_instances[id] = mi; Vector<MeshLibrary::ShapeData> collisions; @@ -197,15 +206,16 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'."); - _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE); + _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms); memdelete(scene); mesh_library->set_meta("_editor_source_scene", p_str); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); } -Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) { - _import_scene(p_base_scene, ml, p_merge); +Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge, bool p_apply_xforms) { + _import_scene(p_base_scene, ml, p_merge, p_apply_xforms); return OK; } @@ -219,16 +229,21 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { String p = editor->get_inspector()->get_selected_path(); if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) { to_erase = p.get_slice("/", 3).to_int(); - cd->set_text(vformat(TTR("Remove item %d?"), to_erase)); - cd->popup_centered(Size2(300, 60)); + cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase)); + cd_remove->popup_centered(Size2(300, 60)); } } break; case MENU_OPTION_IMPORT_FROM_SCENE: { + apply_xforms = false; + file->popup_file_dialog(); + } break; + case MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS: { + apply_xforms = true; file->popup_file_dialog(); } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); - cd->popup_centered(Size2(500, 60)); + cd_update->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); + cd_update->popup_centered(Size2(500, 60)); } break; } } @@ -258,16 +273,22 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); menu->get_popup()->add_separator(); - menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Ignore Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Apply Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS); menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk)); menu->hide(); editor = p_editor; - cd = memnew(ConfirmationDialog); - add_child(cd); - cd->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm)); + cd_remove = memnew(ConfirmationDialog); + add_child(cd_remove); + cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm)); + cd_update = memnew(ConfirmationDialog); + add_child(cd_update); + cd_update->get_ok_button()->set_text("Apply without Transforms"); + cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false)); + cd_update->add_button("Apply with Transforms")->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true)); } void MeshLibraryEditorPlugin::edit(Object *p_node) { diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 6c33c8bb9e..9e225ffb9b 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -41,23 +41,27 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; - ConfirmationDialog *cd; + ConfirmationDialog *cd_remove; + ConfirmationDialog *cd_update; EditorFileDialog *file; + bool apply_xforms; int to_erase; enum { MENU_OPTION_ADD_ITEM, MENU_OPTION_REMOVE_ITEM, MENU_OPTION_UPDATE_FROM_SCENE, - MENU_OPTION_IMPORT_FROM_SCENE + MENU_OPTION_IMPORT_FROM_SCENE, + MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS }; int option; void _import_scene_cbk(const String &p_str); void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_remove_confirm(); + void _menu_update_confirm(bool p_apply_xforms); - static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge); + static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms); protected: static void _bind_methods(); @@ -66,7 +70,7 @@ public: MenuButton *get_menu_button() const { return menu; } void edit(const Ref<MeshLibrary> &p_mesh_library); - static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true); + static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true, bool p_apply_xforms = false); MeshLibraryEditor(EditorNode *p_editor); }; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 291cafab2b..be5d756444 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1831,6 +1831,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { motion = Vector3(scale, scale, scale); } + motion /= click.distance_to(_edit.center); + // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 48239a5d99..89d91cc079 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1242,7 +1242,7 @@ void ScriptTextEditor::_edit_option(int p_op) { tx->set_caret_line(bpoints[bpoints.size() - 1]); tx->center_viewport_to_caret(); } else { - for (int i = bpoints.size(); i >= 0; i--) { + for (int i = bpoints.size() - 1; i >= 0; i--) { int bline = bpoints[i]; if (bline < line) { tx->unfold_line(bline); diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 0add83f64d..6e0a5b00b9 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -327,10 +327,12 @@ void TileAtlasView::_draw_base_tiles_shape_grid() { Vector2i tile_id = tile_set_atlas_source->get_tile_id(i); Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_effective_texture_offset(tile_id, 0); Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id); - Vector2 origin = texture_region.position + (texture_region.size - tile_shape_size) / 2 + in_tile_base_offset; // Draw only if the tile shape fits in the texture region - tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), grid_color); + Transform2D tile_xform; + tile_xform.set_origin(texture_region.position + texture_region.size / 2 + in_tile_base_offset); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, grid_color); } } diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index fd5c59af34..2a75a743a7 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -124,7 +124,9 @@ void GenericTilePolygonEditor::_base_control_draw() { base_control->draw_set_transform_matrix(xform); // Draw the tile shape filled. - tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), Color(1.0, 1.0, 1.0, 0.3), true); + Transform2D tile_xform; + tile_xform.set_scale(tile_size); + tile_set->draw_tile_shape(base_control, tile_xform, Color(1.0, 1.0, 1.0, 0.3), true); // Draw the background. if (background_texture.is_valid()) { @@ -213,7 +215,7 @@ void GenericTilePolygonEditor::_base_control_draw() { // Draw the tile shape line. base_control->draw_set_transform_matrix(xform); - tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), grid_color, false); + tile_set->draw_tile_shape(base_control, tile_xform, grid_color, false); base_control->draw_set_transform_matrix(Transform2D()); } @@ -1072,14 +1074,15 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran ERR_FAIL_COND(!tile_data); Vector2i tile_set_tile_size = tile_set->get_tile_size(); - Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size); Color color = Color(1.0, 0.0, 0.0); if (p_selected) { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } - tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), color); + Transform2D tile_xform; + tile_xform.set_scale(tile_set_tile_size); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color); } void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { @@ -1514,9 +1517,10 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas } } else { // Draw hovered tile. - Vector2i tile_size = tile_set->get_tile_size(); - Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size)); - tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true); + Transform2D tile_xform; + tile_xform.set_origin(position); + tile_xform.set_scale(tile_set->get_tile_size()); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } } @@ -1686,9 +1690,10 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til } } else { // Draw hovered tile. - Vector2i tile_size = tile_set->get_tile_size(); - Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size)); - tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true); + Transform2D tile_xform; + tile_xform.set_origin(position); + tile_xform.set_scale(tile_set->get_tile_size()); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } } diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index b5e070b4d6..acbd5d70ff 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -636,8 +636,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size)); - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(coords)); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false); } } } @@ -734,10 +736,12 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y))); + tile_xform.set_scale(tile_shape_size); Color color = grid_color; color.a = color.a * opacity; - tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false); } } } @@ -745,11 +749,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Draw the preview. for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) { - Vector2i size = tile_set->get_tile_size(); - Vector2 position = tile_map->map_to_world(E->key()) - size / 2; - Rect2 cell_region = xform.xform(Rect2(position, size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(E->key())); + tile_xform.set_scale(tile_set->get_tile_size()); if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } else { if (tile_set->has_source(E->get().source_id)) { TileSetSource *source = *tile_set->get_source(E->get().source_id); @@ -791,10 +795,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Draw the tile. p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping()); } else { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } else { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true); } } } @@ -3689,8 +3693,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { 0.8); // Draw the scaled tile. - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); - tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(coords)); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture); } // Draw the warning icon. @@ -3746,10 +3752,12 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y))); + tile_xform.set_scale(tile_shape_size); Color color = grid_color; color.a = color.a * opacity; - tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false); } } } diff --git a/editor/translations/el.po b/editor/translations/el.po index e773b011a4..93b5941f64 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -6,7 +6,7 @@ # Georgios Katsanakis <geo.elgeo@gmail.com>, 2019. # Overloaded <manoschool@yahoo.gr>, 2019. # Eternal Death <eternaldeath0001@gmail.com>, 2019. -# Overloaded @ Orama Interactive https://orama-interactive.com/ <manoschool@yahoo.gr>, 2020. +# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020. # pandektis <pandektis@gmail.com>, 2020. # KostasMSC <kargyris@athtech.gr>, 2020. # lawfulRobot <czavantias@gmail.com>, 2020, 2021. |