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-rw-r--r--editor/doc_tools.cpp2
-rw-r--r--editor/editor_help.cpp95
-rw-r--r--editor/editor_help.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp24
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp4
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
7 files changed, 95 insertions, 42 deletions
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index 5ce57e936a..f2b08a574f 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -603,6 +603,8 @@ void DocTools::generate(bool p_basic_types) {
tid.data_type = "style";
c.theme_properties.push_back(tid);
}
+
+ c.theme_properties.sort();
}
classes.pop_front();
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index f520877256..4082dcefbc 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -237,8 +237,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
class_desc->push_cell();
class_desc->push_paragraph(RichTextLabel::ALIGN_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
} else {
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
}
_add_type(p_method.return_type, p_method.return_enum);
@@ -314,6 +313,11 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
}
}
+void EditorHelp::_add_bulletpoint() {
+ static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
+ class_desc->add_text(String(prefix));
+}
+
Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
if (!doc->class_list.has(p_class)) {
return ERR_DOES_NOT_EXIST;
@@ -837,27 +841,54 @@ void EditorHelp::_update_doc() {
class_desc->pop();
class_desc->pop();
+ class_desc->add_newline();
+ class_desc->add_newline();
+
class_desc->push_indent(1);
- class_desc->push_table(2);
- class_desc->set_table_column_expand(1, true);
+
+ String theme_data_type;
+ Map<String, String> data_type_names;
+ data_type_names["color"] = TTR("Colors");
+ data_type_names["constant"] = TTR("Constants");
+ data_type_names["font"] = TTR("Fonts");
+ data_type_names["font_size"] = TTR("Font Sizes");
+ data_type_names["icon"] = TTR("Icons");
+ data_type_names["style"] = TTR("Styles");
for (int i = 0; i < cd.theme_properties.size(); i++) {
theme_property_line[cd.theme_properties[i].name] = class_desc->get_line_count() - 2; //gets overridden if description
- class_desc->push_cell();
- class_desc->push_paragraph(RichTextLabel::ALIGN_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
+ if (theme_data_type != cd.theme_properties[i].data_type) {
+ theme_data_type = cd.theme_properties[i].data_type;
+
+ class_desc->push_color(title_color);
+ class_desc->push_font(doc_title_font);
+ if (data_type_names.has(theme_data_type)) {
+ class_desc->add_text(data_type_names[theme_data_type]);
+ } else {
+ class_desc->add_text("");
+ }
+ class_desc->pop();
+ class_desc->pop();
+
+ class_desc->add_newline();
+ class_desc->add_newline();
+ }
+
+ // Theme item header.
class_desc->push_font(doc_code_font);
+ _add_bulletpoint();
+
+ // Theme item object type.
_add_type(cd.theme_properties[i].type);
- class_desc->pop();
- class_desc->pop();
- class_desc->pop();
- class_desc->push_cell();
- class_desc->push_font(doc_code_font);
+ // Theme item name.
class_desc->push_color(headline_color);
+ class_desc->add_text(" ");
_add_text(cd.theme_properties[i].name);
class_desc->pop();
+ // Theme item default value.
if (cd.theme_properties[i].default_value != "") {
class_desc->push_color(symbol_color);
class_desc->add_text(" [" + TTR("default:") + " ");
@@ -870,23 +901,25 @@ void EditorHelp::_update_doc() {
class_desc->pop();
}
- class_desc->pop();
+ class_desc->pop(); // monofont
+ // Theme item description.
if (cd.theme_properties[i].description != "") {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
- class_desc->add_text(U" – ");
+ class_desc->push_indent(1);
_add_text(DTR(cd.theme_properties[i].description));
- class_desc->pop();
- class_desc->pop();
+ class_desc->pop(); // indent
+ class_desc->pop(); // color
+ class_desc->pop(); // font
}
- class_desc->pop(); // cell
+
+ class_desc->add_newline();
+ class_desc->add_newline();
}
- class_desc->pop(); // table
class_desc->pop();
class_desc->add_newline();
- class_desc->add_newline();
}
// Signals
@@ -909,10 +942,10 @@ void EditorHelp::_update_doc() {
for (int i = 0; i < cd.signals.size(); i++) {
signal_line[cd.signals[i].name] = class_desc->get_line_count() - 2; //gets overridden if description
+
class_desc->push_font(doc_code_font); // monofont
class_desc->push_color(headline_color);
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
_add_text(cd.signals[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1043,8 +1076,7 @@ void EditorHelp::_update_doc() {
class_desc->push_font(doc_code_font);
class_desc->push_color(headline_color);
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
_add_text(enum_list[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1054,10 +1086,12 @@ void EditorHelp::_update_doc() {
_add_text(_fix_constant(enum_list[i].value));
class_desc->pop();
class_desc->pop();
- if (enum_list[i].description != "") {
+
+ class_desc->add_newline();
+
+ if (enum_list[i].description.strip_edges() != "") {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
- class_desc->add_text(U" – ");
_add_text(DTR(enum_list[i].description));
class_desc->pop();
class_desc->pop();
@@ -1103,13 +1137,11 @@ void EditorHelp::_update_doc() {
Vector<float> color = stripped.split_floats(",");
if (color.size() >= 3) {
class_desc->push_color(Color(color[0], color[1], color[2]));
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
class_desc->pop();
}
} else {
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
}
class_desc->push_color(headline_color);
@@ -1123,10 +1155,12 @@ void EditorHelp::_update_doc() {
class_desc->pop();
class_desc->pop();
+
+ class_desc->add_newline();
+
if (constants[i].description != "") {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
- class_desc->add_text(U" – ");
_add_text(DTR(constants[i].description));
class_desc->pop();
class_desc->pop();
@@ -1167,8 +1201,7 @@ void EditorHelp::_update_doc() {
class_desc->push_cell();
class_desc->push_font(doc_code_font);
- static const char32_t prefix[3] = { 0x25CF /* filled circle */, ' ', 0 };
- class_desc->add_text(String(prefix));
+ _add_bulletpoint();
_add_type(cd.properties[i].type, cd.properties[i].enumeration);
class_desc->add_text(" ");
diff --git a/editor/editor_help.h b/editor/editor_help.h
index c0f3f66505..393e4a940a 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -145,6 +145,8 @@ class EditorHelp : public VBoxContainer {
void _add_type(const String &p_type, const String &p_enum = String());
void _add_method(const DocData::MethodDoc &p_method, bool p_overview = true);
+ void _add_bulletpoint();
+
void _class_list_select(const String &p_select);
void _class_desc_select(const String &p_select);
void _class_desc_input(const Ref<InputEvent> &p_input);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d9ce7cfd94..aa46eef21f 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2913,14 +2913,6 @@ void CanvasItemEditor::_draw_ruler_tool() {
Point2 corner = Point2(begin.x, end.y);
Vector2 length_vector = (begin - end).abs() / zoom;
- bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x));
-
- viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3));
- if (draw_secondary_lines) {
- viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE));
- viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE));
- }
-
Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"));
Color font_color = get_theme_color(SNAME("font_color"), SNAME("Editor"));
@@ -2936,8 +2928,24 @@ void CanvasItemEditor::_draw_ruler_tool() {
Point2 text_pos = (begin + end) / 2 - Vector2(text_width / 2, text_height / 2);
text_pos.x = CLAMP(text_pos.x, text_width / 2, viewport->get_rect().size.x - text_width * 1.5);
text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5);
+
+ if (begin.is_equal_approx(end)) {
+ viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons"));
+ viewport->draw_texture(get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
+ return;
+ }
+
viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x));
+
+ viewport->draw_line(begin, end, ruler_primary_color, Math::round(EDSCALE * 3));
+ if (draw_secondary_lines) {
+ viewport->draw_line(begin, corner, ruler_secondary_color, Math::round(EDSCALE));
+ viewport->draw_line(corner, end, ruler_secondary_color, Math::round(EDSCALE));
+ }
+
if (draw_secondary_lines) {
const real_t horizontal_angle_rad = length_vector.angle();
const real_t vertical_angle_rad = Math_PI / 2.0 - horizontal_angle_rad;
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 154f9bd6b7..60ba98a706 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -244,8 +244,10 @@ void EditorNode3DGizmo::Instance::create_instance(Node3D *p_base, bool p_hidden)
RS::get_singleton()->instance_geometry_set_flag(instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
}
-void EditorNode3DGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) {
+void EditorNode3DGizmo::add_mesh(const Ref<Mesh> &p_mesh, const Ref<Material> &p_material, const Transform3D &p_xform, const Ref<SkinReference> &p_skin_reference) {
ERR_FAIL_COND(!spatial_node);
+ ERR_FAIL_COND_MSG(!p_mesh.is_valid(), "EditorNode3DGizmo.add_mesh() requires a valid Mesh resource.");
+
Instance ins;
ins.mesh = p_mesh;
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 56e4ad5518..cf9a464b69 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -45,7 +45,7 @@ class EditorNode3DGizmo : public Node3DGizmo {
struct Instance {
RID instance;
- Ref<ArrayMesh> mesh;
+ Ref<Mesh> mesh;
Ref<Material> material;
Ref<SkinReference> skin_reference;
bool extra_margin = false;
@@ -95,7 +95,7 @@ protected:
public:
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
void add_vertices(const Vector<Vector3> &p_vertices, const Ref<Material> &p_material, Mesh::PrimitiveType p_primitive_type, bool p_billboard = false, const Color &p_modulate = Color(1, 1, 1));
- void add_mesh(const Ref<ArrayMesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>());
+ void add_mesh(const Ref<Mesh> &p_mesh, const Ref<Material> &p_material = Ref<Material>(), const Transform3D &p_xform = Transform3D(), const Ref<SkinReference> &p_skin_reference = Ref<SkinReference>());
void add_collision_segments(const Vector<Vector3> &p_lines);
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index da73fc093c..44f2eaa2a1 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -4556,6 +4556,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeFloatOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("BitwiseNOT", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the result of bitwise NOT (~a) operation on the integer."), VisualShaderNodeIntFunc::FUNC_BITWISE_NOT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_FLOAT, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), VisualShaderNodeClamp::OP_TYPE_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
@@ -4595,6 +4596,11 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), VisualShaderNodeFloatOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), VisualShaderNodeIntOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseAND", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise AND (a & b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_AND, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseLeftShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise left shift (a << b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_LEFT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise OR (a | b) operation for two integers."), VisualShaderNodeIntOp::OP_BITWISE_OR, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseRightShift", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise right shift (a >> b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_RIGHT_SHIFT, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("BitwiseXOR", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the result of bitwise XOR (a ^ b) operation on the integer."), VisualShaderNodeIntOp::OP_BITWISE_XOR, VisualShaderNode::PORT_TYPE_SCALAR_INT));
add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), VisualShaderNodeFloatOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), VisualShaderNodeIntOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR_INT));
add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), VisualShaderNodeFloatOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR));