diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 026d957407..b85e44e106 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -426,7 +426,9 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi bone_shape->set_name("CollisionShape3D"); Transform3D capsule_transform; - capsule_transform.basis = Basis(Vector3(1, 0, 0), Vector3(0, 0, 1), Vector3(0, -1, 0)); + capsule_transform.basis.rows[0] = Vector3(1, 0, 0); + capsule_transform.basis.rows[1] = Vector3(0, 0, 1); + capsule_transform.basis.rows[2] = Vector3(0, -1, 0); bone_shape->set_transform(capsule_transform); /// Get an up vector not collinear with child rest origin |