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-rw-r--r--editor/plugins/script_editor_plugin.cpp26
1 files changed, 11 insertions, 15 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 756444097d..713d57ee95 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -2091,13 +2091,11 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
Ref<Script> script = p_resource;
- // refuse to open built-in if scene is not loaded
+ // Don't open dominant script if using an external editor.
+ const bool use_external_editor = EditorSettings::get_singleton()->get("text_editor/external/use_external_editor");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
- // see if already has it
-
- bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
-
- const bool should_open = open_dominant || !EditorNode::get_singleton()->is_changing_scene();
+ const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
if (script != nullptr && script->get_language()->overrides_external_editor()) {
if (should_open) {
@@ -2109,10 +2107,10 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
return false;
}
- if ((EditorDebuggerNode::get_singleton()->get_dump_stack_script() != p_resource || EditorDebuggerNode::get_singleton()->get_debug_with_external_editor()) &&
+ if (use_external_editor &&
+ (EditorDebuggerNode::get_singleton()->get_dump_stack_script() != p_resource || EditorDebuggerNode::get_singleton()->get_debug_with_external_editor()) &&
p_resource->get_path().is_resource_file() &&
- p_resource->get_class_name() != StringName("VisualScript") &&
- bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
+ p_resource->get_class_name() != StringName("VisualScript")) {
String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path");
String flags = EditorSettings::get_singleton()->get("text_editor/external/exec_flags");
@@ -3002,13 +3000,11 @@ Array ScriptEditor::_get_open_script_editors() const {
}
void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
- bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
-
- if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
- return;
- }
+ // Don't open dominant script if using an external editor.
+ const bool use_external_editor = EditorSettings::get_singleton()->get("text_editor/external/use_external_editor");
+ const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
- if (open_dominant && p_script.is_valid()) {
+ if (open_dominant && !use_external_editor && p_script.is_valid()) {
edit(p_script);
}
}