diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/code_editor.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 82 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
3 files changed, 62 insertions, 28 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index b6cd69c3cd..4c31797c50 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -456,10 +456,10 @@ void FindReplaceBar::_show_search(bool p_focus_replace, bool p_show_only) { void FindReplaceBar::popup_search(bool p_show_only) { - if (!is_visible()) - replace_text->hide(); + replace_text->hide(); hbc_button_replace->hide(); hbc_option_replace->hide(); + _show_search(false, p_show_only); } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 30ce2ef6e6..c5b84f0af1 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -359,8 +359,8 @@ void VisualShaderEditor::_update_options_menu() { case VisualShaderNode::PORT_TYPE_TRANSFORM: item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons")); break; - case VisualShaderNode::PORT_TYPE_ICON_COLOR: - item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Color", "EditorIcons")); + case VisualShaderNode::PORT_TYPE_SAMPLER: + item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("ImageTexture", "EditorIcons")); break; default: break; @@ -437,11 +437,12 @@ void VisualShaderEditor::_update_graph() { } } - static const Color type_color[4] = { + static const Color type_color[5] = { Color(0.38, 0.85, 0.96), // scalar Color(0.84, 0.49, 0.93), // vector Color(0.55, 0.65, 0.94), // boolean - Color(0.96, 0.66, 0.43) // transform + Color(0.96, 0.66, 0.43), // transform + Color(1.0, 1.0, 0.0) // sampler }; List<VisualShader::Connection> connections; @@ -640,6 +641,7 @@ void VisualShaderEditor::_update_graph() { type_box->add_item(TTR("Vector")); type_box->add_item(TTR("Boolean")); type_box->add_item(TTR("Transform")); + type_box->add_item(TTR("Sampler")); type_box->select(group_node->get_input_port_type(i)); type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); type_box->connect("item_selected", this, "_change_input_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED); @@ -704,7 +706,7 @@ void VisualShaderEditor::_update_graph() { } } - if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM) { + if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) { TextureButton *preview = memnew(TextureButton); preview->set_toggle_mode(true); preview->set_normal_texture(get_icon("GuiVisibilityHidden", "EditorIcons")); @@ -731,15 +733,19 @@ void VisualShaderEditor::_update_graph() { node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]); } - if (vsnode->get_output_port_for_preview() >= 0 && vsnode->get_output_port_type(vsnode->get_output_port_for_preview()) != VisualShaderNode::PORT_TYPE_TRANSFORM) { - offset = memnew(Control); - offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE)); - node->add_child(offset); + if (vsnode->get_output_port_for_preview() >= 0) { + int port_type = vsnode->get_output_port_type(vsnode->get_output_port_for_preview()); + + if (port_type != VisualShaderNode::PORT_TYPE_TRANSFORM && port_type != VisualShaderNode::PORT_TYPE_SAMPLER) { + offset = memnew(Control); + offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE)); + node->add_child(offset); - VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview); - port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview()); - port_preview->set_h_size_flags(SIZE_SHRINK_CENTER); - node->add_child(port_preview); + VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview); + port_preview->setup(visual_shader, type, nodes[n_i], vsnode->get_output_port_for_preview()); + port_preview->set_h_size_flags(SIZE_SHRINK_CENTER); + node->add_child(port_preview); + } } offset = memnew(Control); @@ -1213,9 +1219,14 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node, editing_port = p_port; } -void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { +void VisualShaderEditor::_add_texture_node(const String &p_path) { + VisualShaderNodeTexture *texture = (VisualShaderNodeTexture *)_add_node(texture_node_option_idx, -1); + texture->set_texture(ResourceLoader::load(p_path)); +} + +VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { - ERR_FAIL_INDEX(p_idx, add_options.size()); + ERR_FAIL_INDEX_V(p_idx, add_options.size(), NULL); Ref<VisualShaderNode> vsnode; @@ -1223,7 +1234,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { if (!is_custom && add_options[p_idx].type != String()) { VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type)); - ERR_FAIL_COND(!vsn); + ERR_FAIL_COND_V(!vsn, NULL); VisualShaderNodeScalarConstant *constant = Object::cast_to<VisualShaderNodeScalarConstant>(vsn); @@ -1309,10 +1320,10 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { vsnode = Ref<VisualShaderNode>(vsn); } else { - ERR_FAIL_COND(add_options[p_idx].script.is_null()); + ERR_FAIL_COND_V(add_options[p_idx].script.is_null(), NULL); String base_type = add_options[p_idx].script->get_instance_base_type(); VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(base_type)); - ERR_FAIL_COND(!vsn); + ERR_FAIL_COND_V(!vsn, NULL); vsnode = Ref<VisualShaderNode>(vsn); vsnode->set_script(add_options[p_idx].script.get_ref_ptr()); } @@ -1367,6 +1378,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx) { undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); + return vsnode.ptr(); } void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node) { @@ -2038,6 +2050,9 @@ bool VisualShaderEditor::can_drop_data_fw(const Point2 &p_point, const Variant & if (d.has("id")) { return true; } + if (d.has("files")) { + return true; + } } return false; @@ -2054,6 +2069,20 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos = p_point; saved_node_pos_dirty = true; _add_node(idx, add_options[idx].sub_func); + } else if (d.has("files")) { + if (d["files"].get_type() == Variant::POOL_STRING_ARRAY) { + + PoolStringArray arr = d["files"]; + for (int i = 0; i < arr.size(); i++) { + + String type = ResourceLoader::get_resource_type(arr[i]); + if (ClassDB::get_parent_class(type) == "Texture") { + saved_node_pos = p_point + Vector2(0, i * 210 * EDSCALE); + saved_node_pos_dirty = true; + _add_texture_node(arr[i]); + } + } + } } } } @@ -2191,6 +2220,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_TRANSFORM); + graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SAMPLER); //graph->add_valid_left_disconnect_type(0); graph->set_v_size_flags(SIZE_EXPAND_FILL); graph->connect("connection_request", this, "_connection_request", varray(), CONNECT_DEFERRED); @@ -2214,6 +2244,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SAMPLER, VisualShaderNode::PORT_TYPE_SAMPLER); VSeparator *vs = memnew(VSeparator); graph->get_zoom_hbox()->add_child(vs); @@ -2350,8 +2381,8 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), VisualShaderNodeColorOp::OP_SCREEN, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), VisualShaderNodeColorOp::OP_SOFT_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); + add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), -1, -1)); + add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), -1, -1)); // CONDITIONAL @@ -2557,12 +2588,13 @@ VisualShaderEditor::VisualShaderEditor() { // TEXTURES - add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); + add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubeMap", TTR("Perform the cubic texture lookup."), -1, -1)); + texture_node_option_idx = add_options.size(); + add_options.push_back(AddOption("Texture", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the texture lookup."), -1, -1)); - add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR)); - add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, VisualShaderNode::PORT_TYPE_ICON_COLOR, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubeMapUniform", TTR("Cubic texture uniform lookup."), -1, -1)); + add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), -1, -1)); + add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), -1, -1, VisualShader::TYPE_FRAGMENT | VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL)); // TRANSFORM diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index cd5efc366b..d56e223057 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -148,11 +148,13 @@ class VisualShaderEditor : public VBoxContainer { }; Vector<AddOption> add_options; + int texture_node_option_idx; List<String> keyword_list; void _draw_color_over_button(Object *obj, Color p_color); - void _add_node(int p_idx, int p_op_idx = -1); + void _add_texture_node(const String &p_path); + VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1); void _update_custom_nodes(); void _update_options_menu(); |