diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/animation_track_editor.cpp | 59 | ||||
-rw-r--r-- | editor/animation_track_editor.h | 3 | ||||
-rw-r--r-- | editor/icons/PingPongLoop.svg | 1 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 20 | ||||
-rw-r--r-- | editor/import/resource_importer_wav.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 9 |
6 files changed, 63 insertions, 31 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index a85a4450a6..b15636f775 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1377,8 +1377,20 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { void AnimationTimelineEdit::_anim_loop_pressed() { undo_redo->create_action(TTR("Change Animation Loop")); - undo_redo->add_do_method(animation.ptr(), "set_loop", loop->is_pressed()); - undo_redo->add_undo_method(animation.ptr(), "set_loop", animation->has_loop()); + switch (animation->get_loop_mode()) { + case Animation::LoopMode::LOOP_NONE: { + undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_LINEAR); + } break; + case Animation::LoopMode::LOOP_LINEAR: { + undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_PINGPONG); + } break; + case Animation::LoopMode::LOOP_PINGPONG: { + undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_NONE); + } break; + default: + break; + } + undo_redo->add_undo_method(animation.ptr(), "set_loop_mode", animation->get_loop_mode()); undo_redo->commit_action(); } @@ -1664,7 +1676,24 @@ void AnimationTimelineEdit::update_values() { length->set_tooltip(TTR("Animation length (seconds)")); time_icon->set_tooltip(TTR("Animation length (seconds)")); } - loop->set_pressed(animation->has_loop()); + + switch (animation->get_loop_mode()) { + case Animation::LoopMode::LOOP_NONE: { + loop->set_icon(get_theme_icon("Loop", "EditorIcons")); + loop->set_pressed(false); + } break; + case Animation::LoopMode::LOOP_LINEAR: { + loop->set_icon(get_theme_icon("Loop", "EditorIcons")); + loop->set_pressed(true); + } break; + case Animation::LoopMode::LOOP_PINGPONG: { + loop->set_icon(get_theme_icon("PingPongLoop", "EditorIcons")); + loop->set_pressed(true); + } break; + default: + break; + } + editing = false; } @@ -2110,25 +2139,25 @@ void AnimationTrackEdit::_notification(int p_what) { Ref<Texture2D> icon = wrap_icon[loop_wrap ? 1 : 0]; - loop_mode_rect.position.x = ofs; - loop_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2; - loop_mode_rect.size = icon->get_size(); + loop_wrap_rect.position.x = ofs; + loop_wrap_rect.position.y = int(get_size().height - icon->get_height()) / 2; + loop_wrap_rect.size = icon->get_size(); if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) { - draw_texture(icon, loop_mode_rect.position); + draw_texture(icon, loop_wrap_rect.position); } - loop_mode_rect.position.y = 0; - loop_mode_rect.size.y = get_size().height; + loop_wrap_rect.position.y = 0; + loop_wrap_rect.size.y = get_size().height; ofs += icon->get_width() + hsep; - loop_mode_rect.size.x += hsep; + loop_wrap_rect.size.x += hsep; if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) { draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2)); - loop_mode_rect.size.x += down_icon->get_width(); + loop_wrap_rect.size.x += down_icon->get_width(); } else { - loop_mode_rect = Rect2(); + loop_wrap_rect = Rect2(); } ofs += down_icon->get_width(); @@ -2478,7 +2507,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { return TTR("Interpolation Mode"); } - if (loop_mode_rect.has_point(p_pos)) { + if (loop_wrap_rect.has_point(p_pos)) { return TTR("Loop Wrap Mode (Interpolate end with beginning on loop)"); } @@ -2681,7 +2710,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { accept_event(); } - if (loop_mode_rect.has_point(pos)) { + if (loop_wrap_rect.has_point(pos)) { if (!menu) { menu = memnew(PopupMenu); add_child(menu); @@ -2692,7 +2721,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->add_icon_item(get_theme_icon(SNAME("InterpWrapLoop"), SNAME("EditorIcons")), TTR("Wrap Loop Interp"), MENU_LOOP_WRAP); menu->set_as_minsize(); - Vector2 popup_pos = get_screen_position() + loop_mode_rect.position + Vector2(0, loop_mode_rect.size.height); + Vector2 popup_pos = get_screen_position() + loop_wrap_rect.position + Vector2(0, loop_wrap_rect.size.height); menu->set_position(popup_pos); menu->popup(); accept_event(); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 05cf91de1d..2bdc1d4107 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -159,7 +159,7 @@ class AnimationTrackEdit : public Control { Rect2 update_mode_rect; Rect2 interp_mode_rect; - Rect2 loop_mode_rect; + Rect2 loop_wrap_rect; Rect2 remove_rect; Rect2 bezier_edit_rect; @@ -466,6 +466,7 @@ class AnimationTrackEditor : public VBoxContainer { Animation::TrackType track_type = Animation::TrackType::TYPE_ANIMATION; Animation::InterpolationType interp_type = Animation::InterpolationType::INTERPOLATION_CUBIC; Animation::UpdateMode update_mode = Animation::UpdateMode::UPDATE_CAPTURE; + Animation::LoopMode loop_mode = Animation::LoopMode::LOOP_LINEAR; bool loop_wrap = false; bool enabled = false; diff --git a/editor/icons/PingPongLoop.svg b/editor/icons/PingPongLoop.svg new file mode 100644 index 0000000000..c44f889b49 --- /dev/null +++ b/editor/icons/PingPongLoop.svg @@ -0,0 +1 @@ +<svg enable-background="new 0 0 16 16" height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-opacity=".9961"><path d="m10 7h-4v-2l-4 3 4 3v-2h4v2l4-3-4-3z"/><path d="m0 1v14h2v-7-7z"/><path d="m14 1v7 7h2v-14z"/></g></svg> diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index dfb3f47f8e..11639314d6 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -424,10 +424,10 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<I String animname = E; const int loop_string_count = 3; - static const char *loop_strings[loop_string_count] = { "loops", "loop", "cycle" }; + static const char *loop_strings[loop_string_count] = { "loop_mode", "loop", "cycle" }; for (int i = 0; i < loop_string_count; i++) { if (_teststr(animname, loop_strings[i])) { - anim->set_loop(true); + anim->set_loop_mode(Animation::LoopMode::LOOP_LINEAR); animname = _fixstr(animname, loop_strings[i]); ap->rename_animation(E, animname); } @@ -868,7 +868,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< String name = node_settings["clip_" + itos(i + 1) + "/name"]; int from_frame = node_settings["clip_" + itos(i + 1) + "/start_frame"]; int end_frame = node_settings["clip_" + itos(i + 1) + "/end_frame"]; - bool loop = node_settings["clip_" + itos(i + 1) + "/loops"]; + Animation::LoopMode loop_mode = static_cast<Animation::LoopMode>((int)node_settings["clip_" + itos(i + 1) + "/loop_mode"]); bool save_to_file = node_settings["clip_" + itos(i + 1) + "/save_to_file/enabled"]; bool save_to_path = node_settings["clip_" + itos(i + 1) + "/save_to_file/path"]; bool save_to_file_keep_custom = node_settings["clip_" + itos(i + 1) + "/save_to_file/keep_custom_tracks"]; @@ -876,7 +876,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< animation_clips.push_back(name); animation_clips.push_back(from_frame / p_animation_fps); animation_clips.push_back(end_frame / p_animation_fps); - animation_clips.push_back(loop); + animation_clips.push_back(loop_mode); animation_clips.push_back(save_to_file); animation_clips.push_back(save_to_path); animation_clips.push_back(save_to_file_keep_custom); @@ -903,7 +903,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } } - anim->set_loop(anim_settings["settings/loops"]); + anim->set_loop_mode(static_cast<Animation::LoopMode>((int)anim_settings["settings/loop_mode"])); bool save = anim_settings["save_to_file/enabled"]; String path = anim_settings["save_to_file/path"]; bool keep_custom = anim_settings["save_to_file/keep_custom_tracks"]; @@ -977,7 +977,7 @@ Ref<Animation> ResourceImporterScene::_save_animation_to_file(Ref<Animation> ani old_anim->copy_track(i, anim); } } - anim->set_loop(old_anim->has_loop()); + anim->set_loop_mode(old_anim->get_loop_mode()); } } @@ -1005,7 +1005,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ String name = p_clips[i]; float from = p_clips[i + 1]; float to = p_clips[i + 2]; - bool loop = p_clips[i + 3]; + Animation::LoopMode loop_mode = static_cast<Animation::LoopMode>((int)p_clips[i + 3]); bool save_to_file = p_clips[i + 4]; String save_to_path = p_clips[i + 5]; bool keep_current = p_clips[i + 6]; @@ -1135,7 +1135,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ } } - new_anim->set_loop(loop); + new_anim->set_loop_mode(loop_mode); new_anim->set_length(to - from); anim->add_animation(name, new_anim); @@ -1218,7 +1218,7 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "use_external/path", PROPERTY_HINT_FILE, "*.material,*.res,*.tres"), "")); } break; case INTERNAL_IMPORT_CATEGORY_ANIMATION: { - r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "settings/loops"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "settings/loop_mode"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "save_to_file/path", PROPERTY_HINT_SAVE_FILE, "*.res,*.tres"), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/keep_custom_tracks"), "")); @@ -1240,7 +1240,7 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "slice_" + itos(i + 1) + "/name"), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slice_" + itos(i + 1) + "/start_frame"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slice_" + itos(i + 1) + "/end_frame"), 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "slice_" + itos(i + 1) + "/loops"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slice_" + itos(i + 1) + "/loop_mode"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "slice_" + itos(i + 1) + "/save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "slice_" + itos(i + 1) + "/save_to_file/path", PROPERTY_HINT_SAVE_FILE, ".res,*.tres"), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "slice_" + itos(i + 1) + "/save_to_file/keep_custom_tracks"), false)); diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index 89383d3dde..877bdd50fb 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -272,7 +272,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s if (loop_type == 0x00) { loop = AudioStreamSample::LOOP_FORWARD; } else if (loop_type == 0x01) { - loop = AudioStreamSample::LOOP_PING_PONG; + loop = AudioStreamSample::LOOP_PINGPONG; } else if (loop_type == 0x02) { loop = AudioStreamSample::LOOP_BACKWARD; } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index ea025dad3e..65238446f9 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "scene/main/window.h" +#include "scene/resources/animation.h" #include "servers/rendering_server.h" void AnimationPlayerEditor::_node_removed(Node *p_node) { @@ -72,7 +73,7 @@ void AnimationPlayerEditor::_notification(int p_what) { if (player->has_animation(animname)) { Ref<Animation> anim = player->get_animation(animname); if (!anim.is_null()) { - frame->set_max(anim->get_length()); + frame->set_max((double)anim->get_length()); } } } @@ -289,7 +290,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { track_editor->set_root(root); } } - frame->set_max(anim->get_length()); + frame->set_max((double)anim->get_length()); } else { track_editor->set_animation(Ref<Animation>()); @@ -1014,7 +1015,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool Ref<Animation> anim; anim = player->get_animation(current); - float pos = CLAMP(anim->get_length() * (p_value / frame->get_max()), 0, anim->get_length()); + float pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length()); if (track_editor->is_snap_enabled()) { pos = Math::snapped(pos, _get_editor_step()); } @@ -1424,7 +1425,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { float pos = cpos + step_off * anim->get_step(); - bool valid = anim->has_loop() || (pos >= 0 && pos <= anim->get_length()); + bool valid = anim->get_loop_mode() != Animation::LoopMode::LOOP_NONE || (pos >= 0 && pos <= anim->get_length()); onion.captures_valid.write[cidx] = valid; if (valid) { player->seek(pos, true); |