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-rw-r--r--editor/editor_file_system.cpp8
-rw-r--r--editor/editor_node.cpp14
-rw-r--r--editor/editor_node.h6
-rw-r--r--editor/editor_plugin.cpp30
-rw-r--r--editor/editor_plugin.h3
-rw-r--r--editor/editor_plugin_settings.cpp2
6 files changed, 54 insertions, 9 deletions
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 94eb1a3399..37e2079b64 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1401,6 +1401,14 @@ void EditorFileSystem::update_script_classes() {
ScriptServer::save_global_classes();
EditorNode::get_editor_data().script_class_save_icon_paths();
+
+ // Rescan custom loaders and savers.
+ // Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update.
+ // So I thought it's better to do this when script classes really get updated
+ ResourceLoader::remove_custom_loaders();
+ ResourceLoader::add_custom_loaders();
+ ResourceSaver::remove_custom_savers();
+ ResourceSaver::add_custom_savers();
}
void EditorFileSystem::_queue_update_script_classes() {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d009ed61b5..0ca134646a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2471,7 +2471,7 @@ void EditorNode::_editor_select(int p_which) {
}
}
-void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
+void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
@@ -2496,9 +2496,11 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
}
singleton->editor_data.add_editor_plugin(p_editor);
singleton->add_child(p_editor);
+ if (p_config_changed)
+ p_editor->enable_plugin();
}
-void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
+void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
@@ -2521,6 +2523,8 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
}
p_editor->make_visible(false);
p_editor->clear();
+ if (p_config_changed)
+ p_editor->disable_plugin();
singleton->editor_plugins_over->get_plugins_list().erase(p_editor);
singleton->remove_child(p_editor);
singleton->editor_data.remove_editor_plugin(p_editor);
@@ -2546,7 +2550,7 @@ void EditorNode::_update_addon_config() {
project_settings->queue_save();
}
-void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled) {
+void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon));
ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon));
@@ -2554,7 +2558,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled)
if (!p_enabled) {
EditorPlugin *addon = plugin_addons[p_addon];
- remove_editor_plugin(addon);
+ remove_editor_plugin(addon, p_config_changed);
memdelete(addon); //bye
plugin_addons.erase(p_addon);
_update_addon_config();
@@ -2606,7 +2610,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled)
ep->set_script(script.get_ref_ptr());
ep->set_dir_cache(p_addon);
plugin_addons[p_addon] = ep;
- add_editor_plugin(ep);
+ add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 4d89d1f956..bc0710a3ee 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -639,8 +639,8 @@ public:
ProjectSettingsEditor *get_project_settings() { return project_settings; }
- static void add_editor_plugin(EditorPlugin *p_editor);
- static void remove_editor_plugin(EditorPlugin *p_editor);
+ static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
+ static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
@@ -653,7 +653,7 @@ public:
void add_control_to_dock(DockSlot p_slot, Control *p_control);
void remove_control_from_dock(Control *p_control);
- void set_addon_plugin_enabled(const String &p_addon, bool p_enabled);
+ void set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed = false);
bool is_addon_plugin_enabled(const String &p_addon) const;
void edit_node(Node *p_node);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 86b2db877e..0d4574e097 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -698,6 +698,34 @@ void EditorPlugin::remove_scene_import_plugin(const Ref<EditorSceneImporter> &p_
ResourceImporterScene::get_singleton()->remove_importer(p_importer);
}
+int find(const PoolStringArray &a, const String &v) {
+ PoolStringArray::Read r = a.read();
+ for (int j = 0; j < a.size(); ++j) {
+ if (r[j] == v) {
+ return j;
+ }
+ }
+ return -1;
+}
+
+void EditorPlugin::enable_plugin() {
+ // Called when the plugin gets enabled in project settings, after it's added to the tree.
+ // You can implement it to register autoloads.
+
+ if (get_script_instance() && get_script_instance()->has_method("enable_plugin")) {
+ get_script_instance()->call("enable_plugin");
+ }
+}
+
+void EditorPlugin::disable_plugin() {
+ // Last function called when the plugin gets disabled in project settings.
+ // Implement it to cleanup things from the project, such as unregister autoloads.
+
+ if (get_script_instance() && get_script_instance()->has_method("disable_plugin")) {
+ get_script_instance()->call("disable_plugin");
+ }
+}
+
void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) {
@@ -801,6 +829,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "build"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("enable_plugin"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("disable_plugin"));
ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath")));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index e03aeb5d30..5f060a4e96 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -232,6 +232,9 @@ public:
String get_dir_cache() { return _dir_cache; }
Ref<ConfigFile> get_config();
+ void enable_plugin();
+ void disable_plugin();
+
EditorPlugin();
virtual ~EditorPlugin();
};
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index 30027c0c34..a4d543c567 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -152,7 +152,7 @@ void EditorPluginSettings::_plugin_activity_changed() {
bool active = ti->get_range(3);
String name = ti->get_metadata(0);
- EditorNode::get_singleton()->set_addon_plugin_enabled(name, active);
+ EditorNode::get_singleton()->set_addon_plugin_enabled(name, active, true);
bool is_active = EditorNode::get_singleton()->is_addon_plugin_enabled(name);