summaryrefslogtreecommitdiff
path: root/editor
diff options
context:
space:
mode:
Diffstat (limited to 'editor')
-rw-r--r--editor/animation_bezier_editor.cpp4
-rw-r--r--editor/animation_track_editor_plugins.cpp2
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/collada/collada.cpp4
-rw-r--r--editor/create_dialog.cpp58
-rw-r--r--editor/create_dialog.h1
-rw-r--r--editor/doc/doc_data.cpp42
-rw-r--r--editor/doc/doc_data.h1
-rw-r--r--editor/editor_file_dialog.cpp15
-rw-r--r--editor/editor_file_dialog.h1
-rw-r--r--editor/editor_file_system.cpp4
-rw-r--r--editor/editor_help.cpp70
-rw-r--r--editor/editor_node.cpp8
-rw-r--r--editor/editor_plugin.cpp2
-rw-r--r--editor/editor_properties.cpp66
-rw-r--r--editor/editor_properties.h15
-rw-r--r--editor/editor_resource_preview.cpp3
-rw-r--r--editor/editor_settings.cpp15
-rw-r--r--editor/editor_spin_slider.h3
-rw-r--r--editor/filesystem_dock.cpp2
-rw-r--r--editor/groups_editor.cpp4
-rw-r--r--editor/icons/SCsub10
-rw-r--r--editor/icons/icon_c_s_g_box.svg6
-rw-r--r--editor/icons/icon_c_s_g_capsule.svg6
-rw-r--r--editor/icons/icon_c_s_g_combiner.svg8
-rw-r--r--editor/icons/icon_c_s_g_cylinder.svg6
-rw-r--r--editor/icons/icon_c_s_g_mesh.svg6
-rw-r--r--editor/icons/icon_c_s_g_polygon.svg6
-rw-r--r--editor/icons/icon_c_s_g_sphere.svg6
-rw-r--r--editor/icons/icon_c_s_g_torus.svg6
-rw-r--r--editor/icons/icon_g_d_native_library.svg5
-rw-r--r--editor/icons/icon_g_d_script.svg5
-rw-r--r--editor/icons/icon_grid_map.svg5
-rw-r--r--editor/icons/icon_native_script.svg5
-rw-r--r--editor/icons/icon_noise_texture.svg3
-rw-r--r--editor/icons/icon_visual_script.svg6
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h2
-rw-r--r--editor/plugins/curve_editor_plugin.cpp2
-rw-r--r--editor/plugins/path_2d_editor_plugin.h2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp63
-rw-r--r--editor/plugins/script_text_editor.h6
-rw-r--r--editor/plugins/shader_editor_plugin.cpp57
-rw-r--r--editor/plugins/shader_editor_plugin.h4
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp3
-rw-r--r--editor/plugins/text_editor.cpp58
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp7
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp4
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp5
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp200
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h9
-rw-r--r--editor/project_export.cpp13
-rw-r--r--editor/project_settings_editor.cpp12
-rw-r--r--editor/scene_tree_dock.cpp1
-rw-r--r--editor/script_editor_debugger.cpp3
-rw-r--r--editor/spatial_editor_gizmos.cpp4
-rwxr-xr-xeditor/translations/extract.py4
58 files changed, 597 insertions, 279 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index e524dffd43..14ea18f885 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -275,8 +275,6 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
int margin = 0;
{
- int ofs = 0;
-
NodePath path = animation->track_get_path(track);
Node *node = NULL;
@@ -290,6 +288,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
int h = font->get_height();
if (node) {
+ int ofs = 0;
+
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
h = MAX(h, icon->get_height());
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index 07dbc1fd81..226eef9c1e 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -1009,7 +1009,7 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant
}
}
- return AnimationTrackEdit::drop_data(p_point, p_data);
+ AnimationTrackEdit::drop_data(p_point, p_data);
}
void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 848921d870..ed50c7914e 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -166,6 +166,8 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
result_line = -1;
result_col = -1;
text_edit->set_search_text("");
+ text_edit->set_search_flags(p_flags);
+ text_edit->set_current_search_result(line, col);
set_error(text.empty() ? "" : TTR("No Matches"));
}
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 4bc9dff26c..57c00e1bef 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -308,7 +308,7 @@ void Collada::_parse_image(XMLParser &parser) {
String path = parser.get_attribute_value("source").strip_edges();
if (path.find("://") == -1 && path.is_rel_path()) {
// path is relative to file being loaded, so convert to a resource path
- image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir() + "/" + path.percent_decode());
+ image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.percent_decode()));
}
} else {
@@ -325,7 +325,7 @@ void Collada::_parse_image(XMLParser &parser) {
if (path.find("://") == -1 && path.is_rel_path()) {
// path is relative to file being loaded, so convert to a resource path
- path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir() + "/" + path);
+ path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path));
} else if (path.find("file:///") == 0) {
path = path.replace_first("file:///", "");
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index e84602b29f..547d627925 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -191,24 +191,36 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
item->set_selectable(0, false);
} else if (!(*to_select && (*to_select)->get_text(0) == search_box->get_text())) {
- bool is_search_subsequence = search_box->get_text().is_subsequence_ofi(p_type);
- String to_select_type = *to_select ? (*to_select)->get_text(0) : "";
- to_select_type = to_select_type.split(" ")[0];
- bool current_item_is_preferred;
- if (cpp_type) {
- String cpp_to_select_type = to_select_type;
- if (ScriptServer::is_global_class(to_select_type))
- cpp_to_select_type = ScriptServer::get_global_class_native_base(to_select_type);
- current_item_is_preferred = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(cpp_to_select_type, preferred_search_result_type);
- } else {
- current_item_is_preferred = ed.script_class_is_parent(p_type, preferred_search_result_type) && !ed.script_class_is_parent(to_select_type, preferred_search_result_type) && search_box->get_text() != to_select_type;
- }
- if (search_box->get_text() == p_type || (*to_select && p_type.length() < (*to_select)->get_text(0).length())) {
- current_item_is_preferred = true;
+ bool current_type_prefered = _is_type_prefered(p_type);
+ bool selected_type_prefered = *to_select ? _is_type_prefered((*to_select)->get_text(0).split(" ")[0]) : false;
+
+ String search_term = search_box->get_text().to_lower();
+ bool is_subsequence_of_type = search_box->get_text().is_subsequence_ofi(p_type);
+ bool is_substring_of_type = p_type.to_lower().find(search_term) >= 0;
+ bool is_substring_of_selected = false;
+ bool is_subsequence_of_selected = false;
+ bool is_selected_equal = false;
+
+ if (*to_select) {
+ String name = (*to_select)->get_text(0).split(" ")[0].to_lower();
+ is_substring_of_selected = name.find(search_term) >= 0;
+ is_subsequence_of_selected = search_term.is_subsequence_of(name);
+ is_selected_equal = name == search_term;
}
- if (((!*to_select || current_item_is_preferred) && is_search_subsequence)) {
- *to_select = item;
+ if (is_subsequence_of_type && !is_selected_equal) {
+ if (is_substring_of_type) {
+ if (!is_substring_of_selected || (is_substring_of_selected && (current_type_prefered && !selected_type_prefered))) {
+ *to_select = item;
+ }
+ } else {
+ // substring results weigh more than subsequences, so let's make sure we don't override them
+ if (!is_substring_of_selected) {
+ if (!is_subsequence_of_selected || (is_subsequence_of_selected && (current_type_prefered && !selected_type_prefered))) {
+ *to_select = item;
+ }
+ }
+ }
}
}
@@ -232,6 +244,16 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
p_types[p_type] = item;
}
+bool CreateDialog::_is_type_prefered(const String &type) {
+ bool cpp_type = ClassDB::class_exists(type);
+ EditorData &ed = EditorNode::get_editor_data();
+
+ if (cpp_type) {
+ return ClassDB::is_parent_class(type, preferred_search_result_type);
+ }
+ return ed.script_class_is_parent(type, preferred_search_result_type);
+}
+
bool CreateDialog::_is_class_disabled_by_feature_profile(const StringName &p_class) {
Ref<EditorFeatureProfile> profile = EditorFeatureProfileManager::get_singleton()->get_current_profile();
@@ -275,7 +297,6 @@ void CreateDialog::select_type(const String &p_type) {
}
void CreateDialog::_update_search() {
-
search_options->clear();
favorite->set_disabled(true);
@@ -308,8 +329,9 @@ void CreateDialog::_update_search() {
if (cpp_type && !ClassDB::can_instance(type))
continue; // can't create what can't be instanced
- bool skip = false;
if (cpp_type) {
+ bool skip = false;
+
for (Set<StringName>::Element *E = type_blacklist.front(); E && !skip; E = E->next()) {
if (ClassDB::is_parent_class(type, E->get()))
skip = true;
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index 0eddbc3ceb..f6c3b57589 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -90,6 +90,7 @@ class CreateDialog : public ConfirmationDialog {
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
bool _is_class_disabled_by_feature_profile(const StringName &p_class);
+ bool _is_type_prefered(const String &type);
protected:
void _notification(int p_what);
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index 041f81d063..6ee07d3661 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -248,6 +248,28 @@ void DocData::generate(bool p_basic_types) {
prop.setter = setter;
prop.getter = getter;
+ Variant default_value = Variant();
+ bool default_value_valid = false;
+
+ if (ClassDB::can_instance(name)) {
+ default_value = ClassDB::class_get_default_property_value(name, E->get().name, &default_value_valid);
+ } else {
+ // Cannot get default value of classes that can't be instanced
+ List<StringName> inheriting_classes;
+ ClassDB::get_direct_inheriters_from_class(name, &inheriting_classes);
+ for (List<StringName>::Element *E2 = inheriting_classes.front(); E2; E2 = E2->next()) {
+ if (ClassDB::can_instance(E2->get())) {
+ default_value = ClassDB::class_get_default_property_value(E2->get(), E->get().name, &default_value_valid);
+ if (default_value_valid)
+ break;
+ }
+ }
+ }
+
+ if (default_value_valid) {
+ prop.default_value = default_value.get_construct_string();
+ }
+
bool found_type = false;
if (getter != StringName()) {
MethodBind *mb = ClassDB::get_method(name, getter);
@@ -412,6 +434,7 @@ void DocData::generate(bool p_basic_types) {
PropertyDoc pd;
pd.name = E->get();
pd.type = "int";
+ pd.default_value = itos(Theme::get_default()->get_constant(E->get(), cname));
c.theme_properties.push_back(pd);
}
@@ -422,6 +445,7 @@ void DocData::generate(bool p_basic_types) {
PropertyDoc pd;
pd.name = E->get();
pd.type = "Color";
+ pd.default_value = Variant(Theme::get_default()->get_color(E->get(), cname)).get_construct_string();
c.theme_properties.push_back(pd);
}
@@ -530,6 +554,7 @@ void DocData::generate(bool p_basic_types) {
PropertyDoc property;
property.name = pi.name;
property.type = Variant::get_type_name(pi.type);
+ property.default_value = v.get(pi.name).get_construct_string();
c.properties.push_back(property);
}
@@ -1063,12 +1088,15 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri
for (int i = 0; i < c.properties.size(); i++) {
- String enum_text;
+ String additional_attributes;
if (c.properties[i].enumeration != String()) {
- enum_text = " enum=\"" + c.properties[i].enumeration + "\"";
+ additional_attributes += " enum=\"" + c.properties[i].enumeration + "\"";
+ }
+ if (c.properties[i].default_value != String()) {
+ additional_attributes += " default=\"" + c.properties[i].default_value.xml_escape(true) + "\"";
}
const PropertyDoc &p = c.properties[i];
- _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\"" + enum_text + ">");
+ _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\"" + additional_attributes + ">");
_write_string(f, 3, p.description.strip_edges().xml_escape());
_write_string(f, 2, "</member>");
}
@@ -1125,8 +1153,14 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri
for (int i = 0; i < c.theme_properties.size(); i++) {
const PropertyDoc &p = c.theme_properties[i];
- _write_string(f, 2, "<theme_item name=\"" + p.name + "\" type=\"" + p.type + "\">");
+
+ if (p.default_value != "")
+ _write_string(f, 2, "<theme_item name=\"" + p.name + "\" type=\"" + p.type + "\" default=\"" + p.default_value.xml_escape(true) + "\">");
+ else
+ _write_string(f, 2, "<theme_item name=\"" + p.name + "\" type=\"" + p.type + "\">");
+
_write_string(f, 3, p.description.strip_edges().xml_escape());
+
_write_string(f, 2, "</theme_item>");
}
_write_string(f, 1, "</theme_items>");
diff --git a/editor/doc/doc_data.h b/editor/doc/doc_data.h
index d3844adb7e..3d5867dcca 100644
--- a/editor/doc/doc_data.h
+++ b/editor/doc/doc_data.h
@@ -73,6 +73,7 @@ public:
String enumeration;
String description;
String setter, getter;
+ String default_value;
bool operator<(const PropertyDoc &p_prop) const {
return name < p_prop.name;
}
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 8025fc9795..24c5a788b6 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -672,6 +672,18 @@ bool EditorFileDialog::_is_open_should_be_disabled() {
return false;
}
+void EditorFileDialog::update_file_name() {
+ int idx = filter->get_selected() - 1;
+ if ((idx == -1 && filter->get_item_count() == 2) || (filter->get_item_count() > 2 && idx >= 0 && idx < filter->get_item_count() - 2)) {
+ if (idx == -1) idx += 1;
+ String filter_str = filters[idx];
+ String file_str = file->get_text();
+ String base_name = file_str.get_basename();
+ file_str = base_name + "." + filter_str.split(";")[1].strip_edges().to_lower();
+ file->set_text(file_str);
+ }
+}
+
// DO NOT USE THIS FUNCTION UNLESS NEEDED, CALL INVALIDATE() INSTEAD.
void EditorFileDialog::update_file_list() {
@@ -865,7 +877,7 @@ void EditorFileDialog::update_file_list() {
}
void EditorFileDialog::_filter_selected(int) {
-
+ update_file_name();
update_file_list();
}
@@ -1364,6 +1376,7 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_select_drive"), &EditorFileDialog::_select_drive);
ClassDB::bind_method(D_METHOD("_make_dir"), &EditorFileDialog::_make_dir);
ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &EditorFileDialog::_make_dir_confirm);
+ ClassDB::bind_method(D_METHOD("_update_file_name"), &EditorFileDialog::update_file_name);
ClassDB::bind_method(D_METHOD("_update_file_list"), &EditorFileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("_update_dir"), &EditorFileDialog::update_dir);
ClassDB::bind_method(D_METHOD("_thumbnail_done"), &EditorFileDialog::_thumbnail_done);
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 6578be8563..86bf0f0eb3 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -148,6 +148,7 @@ private:
bool invalidated;
void update_dir();
+ void update_file_name();
void update_file_list();
void update_filters();
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 3c7c6ec9ed..87a37acac6 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -96,7 +96,7 @@ String EditorFileSystemDirectory::get_path() const {
String p;
const EditorFileSystemDirectory *d = this;
while (d->parent) {
- p = d->name + "/" + p;
+ p = d->name.plus_file(p);
d = d->parent;
}
@@ -108,7 +108,7 @@ String EditorFileSystemDirectory::get_file_path(int p_idx) const {
String file = get_file(p_idx);
const EditorFileSystemDirectory *d = this;
while (d->parent) {
- file = d->name + "/" + file;
+ file = d->name.plus_file(file);
d = d->parent;
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 9918b655fb..d1f765a312 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -48,9 +48,9 @@ void EditorHelp::_init_colors() {
text_color = get_color("default_color", "RichTextLabel");
headline_color = get_color("headline_color", "EditorHelp");
base_type_color = title_color.linear_interpolate(text_color, 0.5);
- comment_color = text_color * Color(1, 1, 1, 0.6);
+ comment_color = text_color * Color(1, 1, 1, 0.4);
symbol_color = comment_color;
- value_color = text_color * Color(1, 1, 1, 0.4);
+ value_color = text_color * Color(1, 1, 1, 0.6);
qualifier_color = text_color * Color(1, 1, 1, 0.8);
type_color = get_color("accent_color", "Editor").linear_interpolate(text_color, 0.5);
class_desc->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
@@ -258,9 +258,11 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
if (p_method.arguments[j].default_value != "") {
class_desc->push_color(symbol_color);
- class_desc->add_text("=");
+ class_desc->add_text(" = ");
class_desc->pop();
+ class_desc->push_color(value_color);
_add_text(_fix_constant(p_method.arguments[j].default_value));
+ class_desc->pop();
}
class_desc->pop();
@@ -471,23 +473,37 @@ void EditorHelp::_update_doc() {
if (cd.properties[i].description != "") {
describe = true;
}
+
class_desc->push_cell();
+ class_desc->push_font(doc_code_font);
+ class_desc->push_color(headline_color);
+
if (describe) {
class_desc->push_meta("@member " + cd.properties[i].name);
}
- class_desc->push_font(doc_code_font);
- class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
- class_desc->pop();
- class_desc->pop();
-
if (describe) {
class_desc->pop();
property_descr = true;
}
+ if (cd.properties[i].default_value != "") {
+ class_desc->push_color(symbol_color);
+ class_desc->add_text(" [default: ");
+ class_desc->pop();
+ class_desc->push_color(value_color);
+ _add_text(_fix_constant(cd.properties[i].default_value));
+ class_desc->pop();
+ class_desc->push_color(symbol_color);
+ class_desc->add_text("]");
+ class_desc->pop();
+ }
+
+ class_desc->pop();
+ class_desc->pop();
+
class_desc->pop();
}
@@ -613,6 +629,19 @@ void EditorHelp::_update_doc() {
class_desc->push_color(headline_color);
_add_text(cd.theme_properties[i].name);
class_desc->pop();
+
+ if (cd.theme_properties[i].default_value != "") {
+ class_desc->push_color(symbol_color);
+ class_desc->add_text(" [default: ");
+ class_desc->pop();
+ class_desc->push_color(value_color);
+ _add_text(_fix_constant(cd.theme_properties[i].default_value));
+ class_desc->pop();
+ class_desc->push_color(symbol_color);
+ class_desc->add_text("]");
+ class_desc->pop();
+ }
+
class_desc->pop();
if (cd.theme_properties[i].description != "") {
@@ -671,7 +700,7 @@ void EditorHelp::_update_doc() {
if (cd.signals[i].arguments[j].default_value != "") {
class_desc->push_color(symbol_color);
- class_desc->add_text("=");
+ class_desc->add_text(" = ");
class_desc->pop();
_add_text(cd.signals[i].arguments[j].default_value);
}
@@ -777,7 +806,7 @@ void EditorHelp::_update_doc() {
class_desc->add_text(" = ");
class_desc->pop();
class_desc->push_color(value_color);
- _add_text(enum_list[i].value);
+ _add_text(_fix_constant(enum_list[i].value));
class_desc->pop();
class_desc->pop();
if (enum_list[i].description != "") {
@@ -843,7 +872,7 @@ void EditorHelp::_update_doc() {
class_desc->add_text(" = ");
class_desc->pop();
class_desc->push_color(value_color);
- _add_text(constants[i].value);
+ _add_text(_fix_constant(constants[i].value));
class_desc->pop();
class_desc->pop();
@@ -963,6 +992,21 @@ void EditorHelp::_update_doc() {
class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
class_desc->pop(); // color
+
+ if (cd.properties[i].default_value != "") {
+ class_desc->push_color(symbol_color);
+ class_desc->add_text(" [default: ");
+ class_desc->pop(); // color
+
+ class_desc->push_color(value_color);
+ _add_text(_fix_constant(cd.properties[i].default_value));
+ class_desc->pop(); // color
+
+ class_desc->push_color(symbol_color);
+ class_desc->add_text("]");
+ class_desc->pop(); // color
+ }
+
class_desc->pop(); // font
class_desc->pop(); // cell
@@ -1290,7 +1334,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
end = bbcode.length();
String image = bbcode.substr(brk_end + 1, end - brk_end - 1);
- Ref<Texture> texture = ResourceLoader::load(base_path + "/" + image, "Texture");
+ Ref<Texture> texture = ResourceLoader::load(base_path.plus_file(image), "Texture");
if (texture.is_valid())
p_rt->add_image(texture);
@@ -1346,7 +1390,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
String fnt = tag.substr(5, tag.length());
- Ref<Font> font = ResourceLoader::load(base_path + "/" + fnt, "Font");
+ Ref<Font> font = ResourceLoader::load(base_path.plus_file(fnt), "Font");
if (font.is_valid())
p_rt->push_font(font);
else {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3d640b4d35..865ffd1baa 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2818,7 +2818,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
Ref<ConfigFile> cf;
cf.instance();
- String addon_path = "res://addons/" + p_addon + "/plugin.cfg";
+ String addon_path = String("res://addons").plus_file(p_addon).plus_file("plugin.cfg");
if (!DirAccess::exists(addon_path.get_base_dir())) {
ProjectSettings *ps = ProjectSettings::get_singleton();
PoolStringArray enabled_plugins = ps->get("editor_plugins/enabled");
@@ -2845,7 +2845,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
}
String path = cf->get_value("plugin", "script");
- path = "res://addons/" + p_addon + "/" + path;
+ path = String("res://addons").plus_file(p_addon).plus_file(path);
Ref<Script> script = ResourceLoader::load(path);
@@ -6342,6 +6342,10 @@ EditorNode::EditorNode() {
Ref<ParticlesMaterialConversionPlugin> particles_mat_convert;
particles_mat_convert.instance();
resource_conversion_plugins.push_back(particles_mat_convert);
+
+ Ref<VisualShaderConversionPlugin> vshader_convert;
+ vshader_convert.instance();
+ resource_conversion_plugins.push_back(vshader_convert);
}
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 78c38af555..90d6c3a983 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -200,7 +200,7 @@ ScriptEditor *EditorInterface::get_script_editor() {
}
void EditorInterface::select_file(const String &p_file) {
- return EditorNode::get_singleton()->get_filesystem_dock()->select_file(p_file);
+ EditorNode::get_singleton()->get_filesystem_dock()->select_file(p_file);
}
String EditorInterface::get_selected_path() const {
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 8e4ec47435..a8ef563368 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "editor_properties.h"
+
#include "editor/editor_resource_preview.h"
#include "editor_node.h"
#include "editor_properties_array_dict.h"
@@ -207,7 +208,13 @@ EditorPropertyTextEnum::EditorPropertyTextEnum() {
void EditorPropertyPath::_path_selected(const String &p_path) {
- emit_changed(get_edited_property(), p_path);
+ String final_path = p_path;
+ if (final_path.is_abs_path()) {
+ String res_path = OS::get_singleton()->get_resource_dir() + "/";
+ final_path = res_path.path_to_file(final_path);
+ }
+
+ emit_changed(get_edited_property(), final_path);
update_property();
}
void EditorPropertyPath::_path_pressed() {
@@ -220,6 +227,13 @@ void EditorPropertyPath::_path_pressed() {
}
String full_path = get_edited_object()->get(get_edited_property());
+ if (full_path.is_rel_path()) {
+
+ if (!DirAccess::exists(full_path.get_base_dir())) {
+ DirAccessRef da(DirAccess::create(DirAccess::ACCESS_FILESYSTEM));
+ da->make_dir_recursive(full_path.get_base_dir());
+ }
+ }
dialog->clear_filters();
@@ -925,6 +939,9 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
preset->set_global_position(easing_draw->get_global_transform().xform(mb->get_position()));
preset->popup();
}
+ if (mb.is_valid() && mb->is_doubleclick() && mb->get_button_index() == BUTTON_LEFT) {
+ _setup_spin();
+ }
Ref<InputEventMouseMotion> mm = p_ev;
@@ -963,7 +980,6 @@ void EditorPropertyEasing::_draw_easing() {
Size2 s = easing_draw->get_size();
Rect2 r(Point2(), s);
r = r.grow(3);
- //get_stylebox("normal", "LineEdit")->draw(ci, r);
int points = 48;
@@ -1006,6 +1022,31 @@ void EditorPropertyEasing::_set_preset(int p_preset) {
easing_draw->update();
}
+void EditorPropertyEasing::_setup_spin() {
+ setting = true;
+ spin->setup_and_show();
+ spin->get_line_edit()->set_text(rtos(get_edited_object()->get(get_edited_property())));
+ setting = false;
+ spin->show();
+}
+
+void EditorPropertyEasing::_spin_value_changed(double p_value) {
+ if (setting)
+ return;
+
+ // 0 is a singularity, but both positive and negative values
+ // are otherwise allowed. Enforce 0+ as workaround.
+ if (Math::is_zero_approx(p_value)) {
+ p_value = 0.00001;
+ }
+ emit_changed(get_edited_property(), p_value);
+ _spin_focus_exited();
+}
+
+void EditorPropertyEasing::_spin_focus_exited() {
+ spin->hide();
+}
+
void EditorPropertyEasing::setup(bool p_full, bool p_flip) {
flip = p_flip;
@@ -1028,9 +1069,6 @@ void EditorPropertyEasing::_notification(int p_what) {
}
easing_draw->set_custom_minimum_size(Size2(0, get_font("font", "Label")->get_height() * 2));
} break;
- case NOTIFICATION_RESIZED: {
-
- } break;
}
}
@@ -1039,6 +1077,9 @@ void EditorPropertyEasing::_bind_methods() {
ClassDB::bind_method("_draw_easing", &EditorPropertyEasing::_draw_easing);
ClassDB::bind_method("_drag_easing", &EditorPropertyEasing::_drag_easing);
ClassDB::bind_method("_set_preset", &EditorPropertyEasing::_set_preset);
+
+ ClassDB::bind_method("_spin_value_changed", &EditorPropertyEasing::_spin_value_changed);
+ ClassDB::bind_method("_spin_focus_exited", &EditorPropertyEasing::_spin_focus_exited);
}
EditorPropertyEasing::EditorPropertyEasing() {
@@ -1053,6 +1094,19 @@ EditorPropertyEasing::EditorPropertyEasing() {
add_child(preset);
preset->connect("id_pressed", this, "_set_preset");
+ spin = memnew(EditorSpinSlider);
+ spin->set_flat(true);
+ spin->set_min(-100);
+ spin->set_max(100);
+ spin->set_step(0);
+ spin->set_hide_slider(true);
+ spin->set_allow_lesser(true);
+ spin->set_allow_greater(true);
+ spin->connect("value_changed", this, "_spin_value_changed");
+ spin->get_line_edit()->connect("focus_exited", this, "_spin_focus_exited");
+ spin->hide();
+ add_child(spin);
+
flip = false;
full = false;
}
@@ -2808,6 +2862,7 @@ EditorPropertyResource::EditorPropertyResource() {
assign->set_drag_forwarding(this);
assign->connect("draw", this, "_button_draw");
hbc->add_child(assign);
+ add_focusable(assign);
preview = memnew(TextureRect);
preview->set_expand(true);
@@ -2828,6 +2883,7 @@ EditorPropertyResource::EditorPropertyResource() {
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
edit->connect("gui_input", this, "_button_input");
+ add_focusable(edit);
file = NULL;
scene_tree = NULL;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 02d9349f2d..0a4a07cdc0 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -32,12 +32,12 @@
#define EDITOR_PROPERTIES_H
#include "editor/create_dialog.h"
-#include "editor/editor_file_system.h"
#include "editor/editor_inspector.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_selector.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/color_picker.h"
+#include "scene/gui/line_edit.h"
class EditorPropertyNil : public EditorProperty {
GDCLASS(EditorPropertyNil, EditorProperty);
@@ -308,7 +308,11 @@ class EditorPropertyEasing : public EditorProperty {
GDCLASS(EditorPropertyEasing, EditorProperty);
Control *easing_draw;
PopupMenu *preset;
+ EditorSpinSlider *spin;
+ bool setting;
+
bool full;
+ bool flip;
enum {
EASING_ZERO,
@@ -321,13 +325,16 @@ class EditorPropertyEasing : public EditorProperty {
};
- bool flip;
-
void _drag_easing(const Ref<InputEvent> &p_ev);
void _draw_easing();
- void _notification(int p_what);
void _set_preset(int);
+ void _setup_spin();
+ void _spin_value_changed(double p_value);
+ void _spin_focus_exited();
+
+ void _notification(int p_what);
+
protected:
static void _bind_methods();
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 6cca0a0ffa..f2e4d1086b 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -218,6 +218,7 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
void EditorResourcePreview::_thread() {
#ifndef SERVER_ENABLED
+ exited = false;
while (!exit) {
preview_sem->wait();
@@ -452,8 +453,8 @@ void EditorResourcePreview::check_for_invalidation(const String &p_path) {
void EditorResourcePreview::start() {
ERR_FAIL_COND(thread);
thread = Thread::create(_thread_func, this);
- exited = false;
}
+
void EditorResourcePreview::stop() {
if (thread) {
exit = true;
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 8521c0c723..ecc63b1a8d 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -938,7 +938,7 @@ fail:
Vector<String> list = extra_config->get_value("init_projects", "list");
for (int i = 0; i < list.size(); i++) {
- list.write[i] = exe_path + "/" + list[i];
+ list.write[i] = exe_path.plus_file(list[i]);
};
extra_config->set_value("init_projects", "list", list);
};
@@ -1473,6 +1473,10 @@ void EditorSettings::get_shortcut_list(List<String> *r_shortcuts) {
Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path) {
+ if (!EditorSettings::get_singleton()) {
+ return NULL;
+ }
+
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
if (!sc.is_valid()) {
ERR_EXPLAIN("Used ED_GET_SHORTCUT with invalid shortcut: " + p_path);
@@ -1508,6 +1512,15 @@ Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p
ie->set_metakey(bool(p_keycode & KEY_MASK_META));
}
+ if (!EditorSettings::get_singleton()) {
+ Ref<ShortCut> sc;
+ sc.instance();
+ sc->set_name(p_name);
+ sc->set_shortcut(ie);
+ sc->set_meta("original", ie);
+ return sc;
+ }
+
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
if (sc.is_valid()) {
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index 1523c20f48..d91380e175 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -102,6 +102,9 @@ public:
void set_custom_label_color(bool p_use_custom_label_color, Color p_custom_label_color);
+ void setup_and_show() { _focus_entered(); }
+ LineEdit *get_line_edit() { return value_input; }
+
virtual Size2 get_minimum_size() const;
EditorSpinSlider();
};
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 83e529ac35..9301d8c1a4 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1329,7 +1329,7 @@ void FileSystemDock::_duplicate_operation_confirm() {
if (to_duplicate.is_file) {
new_path = base_dir.plus_file(new_name);
} else {
- new_path = base_dir.substr(0, base_dir.find_last("/")) + "/" + new_name;
+ new_path = base_dir.substr(0, base_dir.find_last("/")).plus_file(new_name);
}
//Present a more user friendly warning for name conflict
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 3cf3bbf0f2..5a8dc205c2 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -59,7 +59,7 @@ void GroupDialog::_group_selected() {
void GroupDialog::_load_nodes(Node *p_current) {
String item_name = p_current->get_name();
if (p_current != scene_tree->get_edited_scene_root()) {
- item_name = String(p_current->get_parent()->get_name()) + "/" + String(item_name);
+ item_name = String(p_current->get_parent()->get_name()) + "/" + item_name;
}
bool keep = true;
@@ -69,7 +69,7 @@ void GroupDialog::_load_nodes(Node *p_current) {
keep = false;
}
- TreeItem *node;
+ TreeItem *node = NULL;
NodePath path = scene_tree->get_edited_scene_root()->get_path_to(p_current);
if (keep && p_current->is_in_group(selected_group)) {
if (remove_filter->get_text().is_subsequence_ofi(String(p_current->get_name()))) {
diff --git a/editor/icons/SCsub b/editor/icons/SCsub
index 109e1aa83b..b39c74c66a 100644
--- a/editor/icons/SCsub
+++ b/editor/icons/SCsub
@@ -10,4 +10,12 @@ make_editor_icons_builder = Builder(action=run_in_subprocess(editor_icons_builde
src_suffix='.svg')
env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
-env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', Glob("*.svg"))])
+
+# Editor's own icons
+icon_sources = Glob("*.svg")
+
+# Module icons
+for module_icons in env.module_icons_paths:
+ icon_sources += Glob('#' + module_icons + "/*.svg")
+
+env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', icon_sources)])
diff --git a/editor/icons/icon_c_s_g_box.svg b/editor/icons/icon_c_s_g_box.svg
deleted file mode 100644
index 67e34df444..0000000000
--- a/editor/icons/icon_c_s_g_box.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<path transform="translate(0 1036.4)" d="m8 0.94531-7 3.5v7.2227l7 3.5 0.29492-0.14844c-0.18282-0.30101-0.29492-0.64737-0.29492-1.0195v-2c0-0.72651 0.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c0.36419 0 0.70336 0.10754 1 0.2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_capsule.svg b/editor/icons/icon_c_s_g_capsule.svg
deleted file mode 100644
index 92a7b5a870..0000000000
--- a/editor/icons/icon_c_s_g_capsule.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922 0.092943 0 0.18367-0.008623 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72887 0.41095-1.3691 1.0059-1.7188v-0.28125c0.34771-0.034464 0.68259-0.10691 1.0156-0.19922 0.10394-0.99856 0.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-0.66556-0.1047-1.2974-0.37231-1.9941-0.66211v-1.3223c0-1.3474 0.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957 0.4088 1.9941 1.5256 1.9941 2.873v1.3457c-0.68406 0.3054-1.3142 0.57292-1.9941 0.66602v-4.8848zm-4.0059 6.334c0.67836 0.2231 1.3126 0.44599 1.9941 0.52539v2.8848c-1.1957-0.4092-1.9941-1.5237-1.9941-2.8711v-0.53906z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_combiner.svg b/editor/icons/icon_c_s_g_combiner.svg
deleted file mode 100644
index cce2902e24..0000000000
--- a/editor/icons/icon_c_s_g_combiner.svg
+++ /dev/null
@@ -1,8 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<g fill="#fc9c9c">
-<path transform="translate(0 1036.4)" d="m3 1c-1.1046 0-2 0.89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-0.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046 0.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/>
-</g>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_cylinder.svg b/editor/icons/icon_c_s_g_cylinder.svg
deleted file mode 100644
index 645a74c79b..0000000000
--- a/editor/icons/icon_c_s_g_cylinder.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path transform="scale(.9375)" d="m8 1c-1.7469 0-3.328 0.22648-4.5586 0.63672-0.61528 0.20512-1.1471 0.45187-1.5898 0.80078-0.44272 0.34891-0.85156 0.88101-0.85156 1.5625v8c0 0.68149 0.40884 1.2155 0.85156 1.5645 0.44272 0.34891 0.97457 0.59577 1.5898 0.80078 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477 0.095648 0 0.18467-0.008426 0.2793-0.009766-0.1722-0.29446-0.2793-0.62995-0.2793-0.99023v-1c-1.5668 0-2.9867-0.2195-3.9277-0.5332-0.46329-0.15435-0.90474-0.33752-1.0723-0.4668v-5.8125c0.1468 0.058667 0.2835 0.12515 0.44141 0.17773 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477s3.328-0.22453 4.5586-0.63477c0.15791-0.052267 0.29461-0.11864 0.44141-0.17773v1.8125h1c0.36396 0 0.70348 0.10774 1 0.2832v-4.2832c0-0.68149-0.40884-1.2136-0.85156-1.5625-0.44272-0.34891-0.97457-0.59566-1.5898-0.80078-1.2306-0.41024-2.8117-0.63672-4.5586-0.63672zm0 2c1.5668 0 2.9867 0.22145 3.9277 0.53516 0.46368 0.15456 0.80138 0.33741 0.96875 0.4668-0.16752 0.12928-0.50546 0.3105-0.96875 0.46484-0.94102 0.31371-2.361 0.5332-3.9277 0.5332s-2.9867-0.2195-3.9277-0.5332c-0.46329-0.15435-0.80123-0.33556-0.96875-0.46484 0.16737-0.12939 0.50507-0.31224 0.96875-0.4668 0.94102-0.31371 2.361-0.53516 3.9277-0.53516z" fill="#fc9c9c" stroke-width="1.0667"/>
-<path d="m11.25 8.4375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v0.9375h1.875v1.875h0.9375c0.51938 0 0.9375-0.41812 0.9375-0.9375v-1.875c0-0.51938-0.41812-0.9375-0.9375-0.9375zm0.9375 3.75h-1.875v-1.875h-0.9375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v1.875c0 0.51938 0.41812 0.9375 0.9375 0.9375h1.875c0.51938 0 0.9375-0.41812 0.9375-0.9375z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_mesh.svg b/editor/icons/icon_c_s_g_mesh.svg
deleted file mode 100644
index 6e940a4aa5..0000000000
--- a/editor/icons/icon_c_s_g_mesh.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m3 1c-1.1046 0-2 0.89543-2 2 5.649e-4 0.71397 0.38169 1.3735 1 1.7305v6.541c-0.61771 0.35663-0.99874 1.0152-1 1.7285 0 1.1046 0.89543 2 2 2 0.71397-5.65e-4 1.3735-0.38169 1.7305-1h3.2695v-2h-3.2715c-0.17478-0.30301-0.42598-0.55488-0.72852-0.73047v-5.8555l4.916 4.916c0.31428-0.20669 0.68609-0.33008 1.084-0.33008 0-0.3979 0.12338-0.76971 0.33008-1.084l-4.916-4.916h5.8574c0.17478 0.30301 0.42598 0.55488 0.72852 0.73047v3.2695h2v-3.2715c0.61771-0.35663 0.99874-1.0152 1-1.7285 0-1.1046-0.89543-2-2-2-0.71397 5.648e-4 -1.3735 0.38169-1.7305 1h-6.541c-0.35663-0.61771-1.0152-0.99874-1.7285-1z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_polygon.svg b/editor/icons/icon_c_s_g_polygon.svg
deleted file mode 100644
index 71b03cb8e6..0000000000
--- a/editor/icons/icon_c_s_g_polygon.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7.9629 1.002c-0.14254 0.00487-0.28238 0.04016-0.41016 0.10352l-6 3c-0.33878 0.16944-0.55276 0.51574-0.55273 0.89453v5.832c-0.105 0.61631 0.37487 1.1768 1 1.168h5v2c2.16e-5 0.67546 0.64487 1.1297 1.2617 0.95898-0.16118-0.28721-0.26172-0.61135-0.26172-0.95898v-2c0-0.72673 0.40794-1.3664 1-1.7168v-1.666l4-2v1.3828h1c0.36397 0 0.70348 0.10774 1 0.2832v-3.2773c6e-6 -0.00195 6e-6 -0.0039094 0-0.0058594 2.6e-5 -0.37879-0.21395-0.72509-0.55273-0.89453l-6-3c-0.15022-0.074574-0.31679-0.11017-0.48438-0.10352zm0.037109 2.1172l3.7637 1.8809-2.7637 1.3809v-1.3809c-5.52e-5 -0.55226-0.44774-0.99994-1-1h-1.7617l1.7617-0.88086zm-5 2.8809h4v4h-4v-4z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_sphere.svg b/editor/icons/icon_c_s_g_sphere.svg
deleted file mode 100644
index f81b566993..0000000000
--- a/editor/icons/icon_c_s_g_sphere.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-3.8541 0-7 3.1459-7 7 0 3.8542 3.1459 7 7 7 0.093042 0 0.18321-0.01004 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72673 0.40794-1.3664 1-1.7168v-0.33398c0.34074-0.019259 0.67728-0.069097 1.0156-0.10547 0.083091-1.0187 0.94713-1.8438 1.9844-1.8438h2c0.35841 0 0.69292 0.10484 0.98633 0.27539 0.003633-0.092184 0.013672-0.18235 0.013672-0.27539 0-3.8541-3.1459-7-7-7zm-1 2.0977v4.8711c-1.2931-0.071342-2.6061-0.29819-3.9434-0.69141 0.30081-2.0978 1.8852-3.7665 3.9434-4.1797zm2 0c2.0549 0.41253 3.637 2.0767 3.9414 4.1699-1.3046 0.36677-2.6158 0.60259-3.9414 0.6875v-4.8574zm-5.7793 6.2988c1.2733 0.31892 2.5337 0.50215 3.7793 0.5625v2.9414c-1.8291-0.36719-3.266-1.7339-3.7793-3.5039z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_c_s_g_torus.svg b/editor/icons/icon_c_s_g_torus.svg
deleted file mode 100644
index 3d30aa47b2..0000000000
--- a/editor/icons/icon_c_s_g_torus.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 3c-1.8145 0-3.4691 0.41721-4.7461 1.1621-1.277 0.745-2.2539 1.9082-2.2539 3.3379 0 1.4298 0.9769 2.5949 2.2539 3.3398 1.277 0.7449 2.9316 1.1602 4.7461 1.1602 0-1.0907 0.90931-2 2-2 0-0.080836 0.013744-0.15778 0.023438-0.23633-0.61769 0.14673-1.3008 0.23633-2.0234 0.23633-1.4992 0-2.8437-0.36687-3.7383-0.88867-0.89456-0.5219-1.2617-1.108-1.2617-1.6113 0-0.5032 0.36716-1.0876 1.2617-1.6094 0.89456-0.5219 2.2391-0.89062 3.7383-0.89062s2.8437 0.36872 3.7383 0.89062c0.89456 0.5218 1.2617 1.1062 1.2617 1.6094 0 0.15978-0.053679 0.32822-0.13281 0.5h1.1328c0.32481 0 0.62893 0.088408 0.90234 0.23047 0.057552-0.23582 0.097656-0.47718 0.097656-0.73047 0-1.4297-0.9769-2.5929-2.2539-3.3379-1.277-0.7449-2.9316-1.1621-4.7461-1.1621z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_g_d_native_library.svg b/editor/icons/icon_g_d_native_library.svg
deleted file mode 100644
index b494c7af6e..0000000000
--- a/editor/icons/icon_g_d_native_library.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539v-5.2695a2 2 0 0 1 -1 -1.7305 2 2 0 0 1 1 -1.7285v-0.27148h1 4.5762a5 5 0 0 0 -0.11328 -0.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm2 7v1 5 1h5c0.55228 0 1-0.4477 1-1v-5c0-0.5523-0.44772-1-1-1v4l-1-1-1 1v-4h-3z" fill="#e0e0e0"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_g_d_script.svg b/editor/icons/icon_g_d_script.svg
deleted file mode 100644
index 953bb9ae9e..0000000000
--- a/editor/icons/icon_g_d_script.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539h2l0.56445-2.2578a5 5 0 0 0 0.6875 -0.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 0.28516 -0.68555l2.2539-0.5625v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z" fill="#e0e0e0"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_grid_map.svg b/editor/icons/icon_grid_map.svg
deleted file mode 100644
index eafe1211f2..0000000000
--- a/editor/icons/icon_grid_map.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_native_script.svg b/editor/icons/icon_native_script.svg
deleted file mode 100644
index fb9e135627..0000000000
--- a/editor/icons/icon_native_script.svg
+++ /dev/null
@@ -1,5 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625h3v1 1h2v-0.95117a2 2 0 0 1 0 -0.048828 2 2 0 0 1 2 -2 2 2 0 0 1 2 2v1h5v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3 -3 3 3 0 0 0 -3 -3v-2h-2zm6 0v2h2v-2h-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3 -3h-2zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1v-2zm4 0v4h2v-4h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
diff --git a/editor/icons/icon_noise_texture.svg b/editor/icons/icon_noise_texture.svg
deleted file mode 100644
index 5908c2b2d4..0000000000
--- a/editor/icons/icon_noise_texture.svg
+++ /dev/null
@@ -1,3 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m2 1c-0.55228 0-1 0.44772-1 1v12c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-12c0-0.55228-0.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/>
-</svg>
diff --git a/editor/icons/icon_visual_script.svg b/editor/icons/icon_visual_script.svg
deleted file mode 100644
index f6475d590e..0000000000
--- a/editor/icons/icon_visual_script.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2h5.2715a2 2 0 0 1 -0.27148 -1 2 2 0 0 1 2 -2 2 2 0 0 1 2 2 2 2 0 0 1 -0.26953 1h5.2695v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324 -1 2 2 0 0 0 0 -2 2 2 0 0 0 -1.7324 -1h2v-2h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index 965e6c8827..10a1a6bd98 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -89,7 +89,7 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
- virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 3b1d728b8b..d2d2b8f130 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -156,9 +156,9 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
Vector2 mpos = mm.get_position();
if (_dragging && _curve_ref.is_valid()) {
- Curve &curve = **_curve_ref;
if (_selected_point != -1) {
+ Curve &curve = **_curve_ref;
if (!_has_undo_data) {
// Save full curve state before dragging points,
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 4edd17d146..44472f7a81 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -123,7 +123,7 @@ class Path2DEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
- virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { return path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 1b00889e9a..d999f3189e 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3463,7 +3463,7 @@ void ScriptEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
void ScriptEditorPlugin::get_breakpoints(List<String> *p_breakpoints) {
- return script_editor->get_breakpoints(p_breakpoints);
+ script_editor->get_breakpoints(p_breakpoints);
}
void ScriptEditorPlugin::edited_scene_changed() {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 9bf3a9f0eb..f705970d79 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -574,8 +574,8 @@ void ScriptTextEditor::_validate_script() {
Connection connection = E->get();
String base_path = base->get_name();
- String source_path = base == connection.source ? base_path : base_path + "/" + String(base->get_path_to(Object::cast_to<Node>(connection.source)));
- String target_path = base == connection.target ? base_path : base_path + "/" + String(base->get_path_to(Object::cast_to<Node>(connection.target)));
+ String source_path = base == connection.source ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.source));
+ String target_path = base == connection.target ? base_path : base_path + "/" + base->get_path_to(Object::cast_to<Node>(connection.target));
warnings_panel->push_cell();
warnings_panel->push_color(warnings_panel->get_color("warning_color", "Editor"));
@@ -644,6 +644,43 @@ void ScriptTextEditor::_validate_script() {
emit_signal("edited_script_changed");
}
+void ScriptTextEditor::_update_bookmark_list() {
+
+ bookmarks_menu->get_popup()->clear();
+
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+
+ Array bookmark_list = code_editor->get_text_edit()->get_bookmarks_array();
+ if (bookmark_list.size() == 0) {
+ return;
+ }
+
+ bookmarks_menu->get_popup()->add_separator();
+
+ for (int i = 0; i < bookmark_list.size(); i++) {
+ String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ // Limit the size of the line if too big.
+ if (line.length() > 50) {
+ line = line.substr(0, 50);
+ }
+
+ bookmarks_menu->get_popup()->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->get_popup()->set_item_metadata(bookmarks_menu->get_popup()->get_item_count() - 1, bookmark_list[i]);
+ }
+}
+
+void ScriptTextEditor::_bookmark_item_pressed(int p_idx) {
+
+ if (p_idx < 4) { // Any item before the separator.
+ _edit_option(bookmarks_menu->get_popup()->get_item_id(p_idx));
+ } else {
+ code_editor->goto_line(bookmarks_menu->get_popup()->get_item_metadata(p_idx));
+ }
+}
+
static Vector<Node *> _find_all_node_for_script(Node *p_base, Node *p_current, const Ref<Script> &p_script) {
Vector<Node *> nodes;
@@ -1092,7 +1129,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
String selected_text = code_editor->get_text_edit()->get_selection_text();
// Yep, because it doesn't make sense to instance this dialog for every single script open...
- // So this will be delegated to the ScriptEditor
+ // So this will be delegated to the ScriptEditor.
emit_signal("search_in_files_requested", selected_text);
} break;
@@ -1258,6 +1295,8 @@ void ScriptTextEditor::_change_syntax_highlighter(int p_idx) {
void ScriptTextEditor::_bind_methods() {
ClassDB::bind_method("_validate_script", &ScriptTextEditor::_validate_script);
+ ClassDB::bind_method("_update_bookmark_list", &ScriptTextEditor::_update_bookmark_list);
+ ClassDB::bind_method("_bookmark_item_pressed", &ScriptTextEditor::_bookmark_item_pressed);
ClassDB::bind_method("_load_theme_settings", &ScriptTextEditor::_load_theme_settings);
ClassDB::bind_method("_breakpoint_toggled", &ScriptTextEditor::_breakpoint_toggled);
ClassDB::bind_method("_lookup_connections", &ScriptTextEditor::_lookup_connections);
@@ -1708,18 +1747,16 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu->get_popup()->connect("id_pressed", this, "_edit_option");
- PopupMenu *bookmarks = memnew(PopupMenu);
- bookmarks->set_name("bookmarks");
- edit_menu->get_popup()->add_child(bookmarks);
- edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- bookmarks->connect("id_pressed", this, "_edit_option");
-
edit_hb->add_child(edit_menu);
+ bookmarks_menu = memnew(MenuButton);
+ edit_hb->add_child(bookmarks_menu);
+ bookmarks_menu->set_text(TTR("Bookmarks"));
+ bookmarks_menu->set_switch_on_hover(true);
+ _update_bookmark_list();
+ bookmarks_menu->connect("about_to_show", this, "_update_bookmark_list");
+ bookmarks_menu->get_popup()->connect("index_pressed", this, "_bookmark_item_pressed");
+
quick_open = memnew(ScriptEditorQuickOpen);
add_child(quick_open);
quick_open->connect("goto_line", this, "_goto_line");
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 89975e061e..f83f1ea759 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -70,6 +70,7 @@ class ScriptTextEditor : public ScriptEditorBase {
MenuButton *edit_menu;
MenuButton *search_menu;
+ MenuButton *bookmarks_menu;
PopupMenu *highlighter_menu;
PopupMenu *context_menu;
@@ -144,8 +145,9 @@ protected:
static void _code_complete_scripts(void *p_ud, const String &p_code, List<String> *r_options, bool &r_force);
void _breakpoint_toggled(int p_row);
- //no longer virtual
- void _validate_script();
+ void _validate_script(); // No longer virtual.
+ void _update_bookmark_list();
+ void _bookmark_item_pressed(int p_idx);
void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force);
void _load_theme_settings();
void _set_theme_for_script();
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index d02817f6e8..04d13f0027 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -386,6 +386,9 @@ void ShaderEditor::_bind_methods() {
ClassDB::bind_method("_editor_settings_changed", &ShaderEditor::_editor_settings_changed);
ClassDB::bind_method("_text_edit_gui_input", &ShaderEditor::_text_edit_gui_input);
+ ClassDB::bind_method("_update_bookmark_list", &ShaderEditor::_update_bookmark_list);
+ ClassDB::bind_method("_bookmark_item_pressed", &ShaderEditor::_bookmark_item_pressed);
+
ClassDB::bind_method("_menu_option", &ShaderEditor::_menu_option);
ClassDB::bind_method("_params_changed", &ShaderEditor::_params_changed);
ClassDB::bind_method("apply_shaders", &ShaderEditor::apply_shaders);
@@ -521,6 +524,43 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
}
+void ShaderEditor::_update_bookmark_list() {
+
+ bookmarks_menu->get_popup()->clear();
+
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+
+ Array bookmark_list = shader_editor->get_text_edit()->get_bookmarks_array();
+ if (bookmark_list.size() == 0) {
+ return;
+ }
+
+ bookmarks_menu->get_popup()->add_separator();
+
+ for (int i = 0; i < bookmark_list.size(); i++) {
+ String line = shader_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ // Limit the size of the line if too big.
+ if (line.length() > 50) {
+ line = line.substr(0, 50);
+ }
+
+ bookmarks_menu->get_popup()->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->get_popup()->set_item_metadata(bookmarks_menu->get_popup()->get_item_count() - 1, bookmark_list[i]);
+ }
+}
+
+void ShaderEditor::_bookmark_item_pressed(int p_idx) {
+
+ if (p_idx < 4) { // Any item before the separator.
+ _menu_option(bookmarks_menu->get_popup()->get_item_id(p_idx));
+ } else {
+ shader_editor->goto_line(bookmarks_menu->get_popup()->get_item_metadata(p_idx));
+ }
+}
+
void ShaderEditor::_make_context_menu(bool p_selection) {
context_menu->clear();
@@ -539,6 +579,7 @@ void ShaderEditor::_make_context_menu(bool p_selection) {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
context_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
context_menu->set_size(Vector2(1, 1));
@@ -609,20 +650,18 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
search_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- PopupMenu *bookmarks = memnew(PopupMenu);
- bookmarks->set_name("bookmarks");
- edit_menu->get_popup()->add_child(bookmarks);
- edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- bookmarks->connect("id_pressed", this, "_edit_option");
+ bookmarks_menu = memnew(MenuButton);
+ bookmarks_menu->set_text(TTR("Bookmarks"));
+ bookmarks_menu->set_switch_on_hover(true);
+ _update_bookmark_list();
+ bookmarks_menu->connect("about_to_show", this, "_update_bookmark_list");
+ bookmarks_menu->get_popup()->connect("index_pressed", this, "_bookmark_item_pressed");
add_child(main_container);
main_container->add_child(hbc);
hbc->add_child(search_menu);
hbc->add_child(edit_menu);
+ hbc->add_child(bookmarks_menu);
hbc->add_style_override("panel", p_node->get_gui_base()->get_stylebox("ScriptEditorPanel", "EditorStyles"));
main_container->add_child(shader_editor);
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index b56c1451ad..f01e39189f 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -99,6 +99,7 @@ class ShaderEditor : public PanelContainer {
MenuButton *edit_menu;
MenuButton *search_menu;
+ MenuButton *bookmarks_menu;
MenuButton *settings_menu;
PopupMenu *context_menu;
uint64_t idle;
@@ -124,6 +125,9 @@ protected:
void _make_context_menu(bool p_selection);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
+ void _update_bookmark_list();
+ void _bookmark_item_pressed(int p_idx);
+
public:
void apply_shaders();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index c509202a88..d91de6cbf6 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -232,7 +232,8 @@ void SpriteFramesEditor::_notification(int p_what) {
_delete->set_icon(get_icon("Remove", "EditorIcons"));
new_anim->set_icon(get_icon("New", "EditorIcons"));
remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
- } // Fallthrough.
+ FALLTHROUGH;
+ }
case NOTIFICATION_THEME_CHANGED: {
splite_sheet_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
} break;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 787813336d..fae88f4eb7 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -219,6 +219,43 @@ void TextEditor::_validate_script() {
emit_signal("edited_script_changed");
}
+void TextEditor::_update_bookmark_list() {
+
+ bookmarks_menu->get_popup()->clear();
+
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
+ bookmarks_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
+
+ Array bookmark_list = code_editor->get_text_edit()->get_bookmarks_array();
+ if (bookmark_list.size() == 0) {
+ return;
+ }
+
+ bookmarks_menu->get_popup()->add_separator();
+
+ for (int i = 0; i < bookmark_list.size(); i++) {
+ String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ // Limit the size of the line if too big.
+ if (line.length() > 50) {
+ line = line.substr(0, 50);
+ }
+
+ bookmarks_menu->get_popup()->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->get_popup()->set_item_metadata(bookmarks_menu->get_popup()->get_item_count() - 1, bookmark_list[i]);
+ }
+}
+
+void TextEditor::_bookmark_item_pressed(int p_idx) {
+
+ if (p_idx < 4) { // Any item before the separator.
+ _edit_option(bookmarks_menu->get_popup()->get_item_id(p_idx));
+ } else {
+ code_editor->goto_line(bookmarks_menu->get_popup()->get_item_metadata(p_idx));
+ }
+}
+
void TextEditor::apply_code() {
text_file->set_text(code_editor->get_text_edit()->get_text());
}
@@ -471,6 +508,8 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
void TextEditor::_bind_methods() {
ClassDB::bind_method("_validate_script", &TextEditor::_validate_script);
+ ClassDB::bind_method("_update_bookmark_list", &TextEditor::_update_bookmark_list);
+ ClassDB::bind_method("_bookmark_item_pressed", &TextEditor::_bookmark_item_pressed);
ClassDB::bind_method("_load_theme_settings", &TextEditor::_load_theme_settings);
ClassDB::bind_method("_edit_option", &TextEditor::_edit_option);
ClassDB::bind_method("_change_syntax_highlighter", &TextEditor::_change_syntax_highlighter);
@@ -547,6 +586,7 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is
context_menu->add_separator();
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_left"), EDIT_INDENT_LEFT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent_right"), EDIT_INDENT_RIGHT);
+ context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
if (p_selection) {
context_menu->add_separator();
@@ -584,6 +624,7 @@ TextEditor::TextEditor() {
search_menu = memnew(MenuButton);
edit_hb->add_child(search_menu);
search_menu->set_text(TTR("Search"));
+ search_menu->set_switch_on_hover(true);
search_menu->get_popup()->connect("id_pressed", this, "_edit_option");
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
@@ -598,6 +639,7 @@ TextEditor::TextEditor() {
edit_menu = memnew(MenuButton);
edit_menu->set_text(TTR("Edit"));
+ edit_menu->set_switch_on_hover(true);
edit_menu->get_popup()->connect("id_pressed", this, "_edit_option");
edit_hb->add_child(edit_menu);
@@ -642,15 +684,13 @@ TextEditor::TextEditor() {
highlighter_menu->add_radio_check_item(TTR("Standard"));
highlighter_menu->connect("id_pressed", this, "_change_syntax_highlighter");
- PopupMenu *bookmarks = memnew(PopupMenu);
- bookmarks->set_name("bookmarks");
- edit_menu->get_popup()->add_child(bookmarks);
- edit_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "bookmarks");
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- bookmarks->connect("id_pressed", this, "_edit_option");
+ bookmarks_menu = memnew(MenuButton);
+ edit_hb->add_child(bookmarks_menu);
+ bookmarks_menu->set_text(TTR("Bookmarks"));
+ bookmarks_menu->set_switch_on_hover(true);
+ _update_bookmark_list();
+ bookmarks_menu->connect("about_to_show", this, "_update_bookmark_list");
+ bookmarks_menu->get_popup()->connect("index_pressed", this, "_bookmark_item_pressed");
code_editor->get_text_edit()->set_drag_forwarding(this);
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 277e93fd39..ae0c0bcf93 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -46,6 +46,7 @@ private:
MenuButton *edit_menu;
PopupMenu *highlighter_menu;
MenuButton *search_menu;
+ MenuButton *bookmarks_menu;
PopupMenu *context_menu;
GotoLineDialog *goto_line_dialog;
@@ -110,6 +111,9 @@ protected:
void _validate_script();
+ void _update_bookmark_list();
+ void _bookmark_item_pressed(int p_idx);
+
public:
virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);
virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 4e15bd5116..8f58fbd6ab 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -192,8 +192,8 @@ void TextureRegionEditor::_region_draw() {
}
updating_scroll = false;
- float margins[4];
if (node_ninepatch || obj_styleBox.is_valid()) {
+ float margins[4];
if (node_ninepatch) {
margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
@@ -204,6 +204,11 @@ void TextureRegionEditor::_region_draw() {
margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
+ } else {
+ margins[0] = 0;
+ margins[1] = 0;
+ margins[2] = 0;
+ margins[3] = 0;
}
Vector2 pos[4] = {
mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 82e8248216..6e47d82847 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -61,8 +61,8 @@ void TileMapEditor::_notification(int p_what) {
if (is_visible_in_tree()) {
_update_palette();
}
-
- } // fallthrough
+ FALLTHROUGH;
+ }
case NOTIFICATION_ENTER_TREE: {
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 069d9d25ee..35cfdf15be 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -974,6 +974,7 @@ void TileSetEditor::_on_workspace_draw() {
workspace->draw_rect(region, c, false);
}
}
+ delete tiles;
if (edit_mode == EDITMODE_REGION) {
if (workspace_mode != WORKSPACE_EDIT) {
@@ -1068,6 +1069,7 @@ void TileSetEditor::_on_workspace_overlay_draw() {
c = Color(0.1, 0.1, 0.1);
workspace_overlay->draw_string(font, region.position, tile_id_name, c);
}
+ delete tiles;
}
int t_id = get_current_tile();
@@ -1115,10 +1117,12 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
set_current_tile(t_id);
workspace->update();
workspace_overlay->update();
+ delete tiles;
return;
}
}
}
+ delete tiles;
}
}
@@ -3118,6 +3122,7 @@ void TileSetEditor::update_workspace_minsize() {
workspace_min_size.y = region.position.y + region.size.y;
}
}
+ delete tiles;
workspace->set_custom_minimum_size(workspace_min_size + WORKSPACE_MARGIN * 2);
workspace_container->set_custom_minimum_size(workspace_min_size + WORKSPACE_MARGIN * 2);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index b4200d5662..e1929d7489 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2049,23 +2049,23 @@ VisualShaderEditor::VisualShaderEditor() {
// INPUT
// SPATIAL-FOR-ALL
-
- add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", TTR("'camera' input parameter for all shader modes."), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", TTR("'inv_camera' input parameter for all shader modes."), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", TTR("'inv_projection' input parameter for all shader modes."), "inv_projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", TTR("'normal' input parameter for all shader modes."), "normal", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", TTR("'projection' input parameter for all shader modes."), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", TTR("'time' input parameter for all shader modes."), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", TTR("'viewport_size' input parameter for all shader modes."), "viewport_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", TTR("'world' input parameter for all shader modes."), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ const String input_param_shader_modes = "'%s' input parameter for all shader modes.";
+ add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "camera"), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "inv_camera"), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "inv_projection"), "inv_projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "camera"), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "viewport_size"), "viewport_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
// CANVASITEM-FOR-ALL
- add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", TTR("'alpha' input parameter for all shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", TTR("'color' input parameter for all shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", TTR("'texture_pixel_size' input parameter for all shader modes."), "texture_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", TTR("'time' input parameter for all shader modes."), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", TTR("'uv' input parameter for all shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "texture_pixel_size"), "texture_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(TTR(input_param_shader_modes), "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
/////////////////
@@ -2073,81 +2073,88 @@ VisualShaderEditor::VisualShaderEditor() {
// SPATIAL INPUTS
- add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex and fragment shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", TTR("'binormal' input parameter for vertex and fragment shader modes."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", TTR("'color' input parameter for vertex and fragment shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment shader mode."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment shader mode."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", TTR("'side' input parameter for fragment shader mode."), "side", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", TTR("'tangent' input parameter for vertex and fragment shader modes."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv' input parameter for vertex and fragment shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv2' input parameter for vertex and fragment shader modes."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex and fragment shader modes."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", TTR("'view' input parameter for fragment and light shader modes."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", TTR("'albedo' input parameter for light shader mode."), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", TTR("'attenuation' input parameter for light shader mode."), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", TTR("'diffuse' input parameter for light shader mode."), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", TTR("'light' input parameter for light shader mode."), "light", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", TTR("'light_color' input parameter for light shader mode."), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", TTR("'roughness' input parameter for light shader mode."), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", TTR("'specular' input parameter for light shader mode."), "specular", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", TTR("'transmission' input parameter for light shader mode."), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", TTR("'view' input parameter for fragment and light shader modes."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
-
- add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex and fragment shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", TTR("'binormal' input parameter for vertex and fragment shader modes."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", TTR("'color' input parameter for vertex and fragment shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", TTR("'modelview' input parameter for vertex shader mode."), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", TTR("'point_size' input parameter for vertex shader mode."), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", TTR("'tangent' input parameter for vertex and fragment shader mode."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv' input parameter for vertex and fragment shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv2' input parameter for vertex and fragment shader modes."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex and fragment shader modes."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ const String input_param_for_vertex_and_fragment_shader_modes = "'%s' input parameter for vertex and fragment shader modes.";
+ const String input_param_for_fragment_and_light_shader_modes = "'%s' input parameter for fragment and light shader modes.";
+ const String input_param_for_fragment_shader_mode = "'%s' input parameter for fragment shader mode.";
+ const String input_param_for_light_shader_mode = "'%s' input parameter for light shader mode.";
+ const String input_param_for_vertex_shader_mode = "'%s' input parameter for vertex shader mode.";
+ const String input_param_for_vertex_and_fragment_shader_mode = "'%s' input parameter for vertex and fragment shader mode.";
+
+ add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_shader_mode), "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_shader_mode), "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_shader_mode), "side"), "side", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "albedo"), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "attenuation"), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "diffuse"), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light"), "light", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "roughness"), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "specular"), "specular", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "transmission"), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "view"), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "binormal"), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "modelview"), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_mode), "tangent"), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "uv"), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "uv2"), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
// CANVASITEM INPUTS
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightPass", "Input", "Fragment", "VisualShaderNodeInput", TTR("'light_pass' input parameter for vertex and fragment shader modes."), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment and light shader modes."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_pixel_size' input parameter for fragment shader mode."), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment and light shader modes."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", TTR("'light_alpha' input parameter for light shader mode."), "light_alpha", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", TTR("'light_color' input parameter for light shader mode."), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightHeight", "Input", "Light", "VisualShaderNodeInput", TTR("'light_height' input parameter for light shader mode."), "light_height", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightUV", "Input", "Light", "VisualShaderNodeInput", TTR("'light_uv' input parameter for light shader mode."), "light_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightVector", "Input", "Light", "VisualShaderNodeInput", TTR("'light_vec' input parameter for light shader mode."), "light_vec", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", TTR("'normal' input parameter for light shader mode."), "normal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment and light shader modes."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment and light shader modes."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("ShadowColor", "Input", "Light", "VisualShaderNodeInput", TTR("'shadow_color' input parameter for light shader mode."), "shadow_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
-
- add_options.push_back(AddOption("Extra", "Input", "Vertex", "VisualShaderNodeInput", TTR("'extra' input parameter for vertex shader mode."), "extra", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("LightPass", "Input", "Vertex", "VisualShaderNodeInput", TTR("'light_pass' input parameter for vertex and fragment shader modes."), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", TTR("'point_size' input parameter for vertex shader mode."), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Projection", "Input", "Vertex", "VisualShaderNodeInput", TTR("'projection' input parameter for vertex shader mode."), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex shader mode."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
- add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", TTR("'world' input parameter for vertex shader mode."), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_shader_mode), "screen_pixel_size"), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "fragcoord"), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_alpha"), "light_alpha", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_color"), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightHeight", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_height"), "light_height", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightUV", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_uv"), "light_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightVector", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "light_vec"), "light_vec", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "normal"), "normal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "point_coord"), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_fragment_and_light_shader_modes), "screen_uv"), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowColor", "Input", "Light", "VisualShaderNodeInput", vformat(TTR(input_param_for_light_shader_mode), "shadow_color"), "shadow_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("Extra", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "extra"), "extra", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_and_fragment_shader_modes), "light_pass"), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "point_size"), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Projection", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "projection"), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "vertex"), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "world"), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
// PARTICLES INPUTS
- add_options.push_back(AddOption("Active", "Input", "Vertex", "VisualShaderNodeInput", TTR("'active' input parameter for vertex shader mode."), "active", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex shader mode."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", TTR("'color' input parameter for vertex shader mode."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Custom", "Input", "Vertex", "VisualShaderNodeInput", TTR("'custom' input parameter for vertex shader mode."), "custom", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("CustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'custom_alpha' input parameter for vertex shader mode."), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Delta", "Input", "Vertex", "VisualShaderNodeInput", TTR("'delta' input parameter for vertex shader mode."), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("EmissionTransform", "Input", "Vertex", "VisualShaderNodeInput", TTR("'emission_transform' input parameter for vertex shader mode."), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", TTR("'index' input parameter for vertex shader mode."), "index", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("LifeTime", "Input", "Vertex", "VisualShaderNodeInput", TTR("'lifetime' input parameter for vertex shader mode."), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Restart", "Input", "Vertex", "VisualShaderNodeInput", TTR("'restart' input parameter for vertex shader mode."), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Time", "Input", "Vertex", "VisualShaderNodeInput", TTR("'time' input parameter for vertex shader mode."), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Transform", "Input", "Vertex", "VisualShaderNodeInput", TTR("'transform' input parameter for vertex shader mode."), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Velocity", "Input", "Vertex", "VisualShaderNodeInput", TTR("'velocity' input parameter for vertex shader mode."), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Active", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "active"), "active", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "alpha"), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "color"), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "custom"), "custom", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "transform"), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "Vertex", "VisualShaderNodeInput", vformat(TTR(input_param_for_vertex_shader_mode), "velocity"), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
// SCALAR
@@ -2764,3 +2771,30 @@ void VisualShaderNodePortPreview::_bind_methods() {
VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
}
+
+//////////////////////////////////
+
+String VisualShaderConversionPlugin::converts_to() const {
+
+ return "Shader";
+}
+
+bool VisualShaderConversionPlugin::handles(const Ref<Resource> &p_resource) const {
+
+ Ref<VisualShader> vshader = p_resource;
+ return vshader.is_valid();
+}
+
+Ref<Resource> VisualShaderConversionPlugin::convert(const Ref<Resource> &p_resource) const {
+
+ Ref<VisualShader> vshader = p_resource;
+ ERR_FAIL_COND_V(!vshader.is_valid(), Ref<Resource>());
+
+ Ref<Shader> shader;
+ shader.instance();
+
+ String code = vshader->get_code();
+ shader->set_code(code);
+
+ return shader;
+}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 49a7a21ea7..fa72b5ec29 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -302,4 +302,13 @@ public:
VisualShaderNodePortPreview();
};
+class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
+ GDCLASS(VisualShaderConversionPlugin, EditorResourceConversionPlugin);
+
+public:
+ virtual String converts_to() const;
+ virtual bool handles(const Ref<Resource> &p_resource) const;
+ virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
+};
+
#endif // VISUAL_SHADER_EDITOR_PLUGIN_H
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 956da92c35..c78a81dbe0 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -931,8 +931,17 @@ void ProjectExportDialog::_export_project() {
export_project->add_filter("*." + extension_list[i] + " ; " + platform->get_name() + " Export");
}
- if (current->get_export_path() != "") {
- export_project->set_current_path(current->get_export_path());
+ String current_preset_export_path = current->get_export_path();
+
+ if (current_preset_export_path != "") {
+
+ if (!DirAccess::exists(current_preset_export_path.get_base_dir())) {
+
+ DirAccessRef da(DirAccess::create(DirAccess::ACCESS_FILESYSTEM));
+ da->make_dir_recursive(current_preset_export_path.get_base_dir());
+ }
+
+ export_project->set_current_path(current_preset_export_path);
} else {
if (extension_list.size() >= 1) {
export_project->set_current_file(default_filename + "." + extension_list[0]);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index df0dd8781e..001846604c 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -42,10 +42,10 @@
ProjectSettingsEditor *ProjectSettingsEditor::singleton = NULL;
static const char *_button_names[JOY_BUTTON_MAX] = {
- "PS Cross, XBox A, Nintendo B",
- "PS Circle, XBox B, Nintendo A",
- "PS Square, XBox X, Nintendo Y",
- "PS Triangle, XBox Y, Nintendo X",
+ "DualShock Cross, Xbox A, Nintendo B",
+ "DualShock Circle, Xbox B, Nintendo A",
+ "DualShock Square, Xbox X, Nintendo Y",
+ "DualShock Triangle, Xbox Y, Nintendo X",
"L, L1",
"R, R1",
"L2",
@@ -257,7 +257,7 @@ void ProjectSettingsEditor::_device_input_add() {
Ref<InputEventJoypadMotion> jm;
jm.instance();
jm->set_axis(device_index->get_selected() >> 1);
- jm->set_axis_value(device_index->get_selected() & 1 ? 1 : -1);
+ jm->set_axis_value((device_index->get_selected() & 1) ? 1 : -1);
jm->set_device(_get_current_device());
for (int i = 0; i < events.size(); i++) {
@@ -483,7 +483,7 @@ void ProjectSettingsEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_even
for (int i = 0; i < JOY_AXIS_MAX * 2; i++) {
String desc = _axis_names[i];
- device_index->add_item(TTR("Axis") + " " + itos(i / 2) + " " + (i & 1 ? "+" : "-") + desc);
+ device_index->add_item(TTR("Axis") + " " + itos(i / 2) + " " + ((i & 1) ? "+" : "-") + desc);
}
device_input->popup_centered_minsize(Size2(350, 95) * EDSCALE);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 6072e11a78..8130744b4e 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1495,7 +1495,6 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
if (p_nodes.find(validate) != -1) {
ERR_EXPLAIN("Selection changed at some point.. can't reparent");
ERR_FAIL();
- return;
}
validate = validate->get_parent();
}
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 00c8ed6ad3..8fd1064427 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -626,8 +626,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
d["frame"] = i;
s->set_metadata(0, d);
- //String line = itos(i)+" - "+String(d["file"])+":"+itos(d["line"])+" - at func: "+d["function"];
- String line = itos(i) + " - " + String(d["file"]) + ":" + itos(d["line"]);
+ String line = itos(i) + " - " + String(d["file"]) + ":" + itos(d["line"]) + " - at function: " + d["function"];
s->set_text(0, line);
if (i == 0)
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index fc4ff2ecfc..fe6d9dd8c7 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -147,7 +147,7 @@ void EditorSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p
}
ERR_FAIL_COND(!gizmo_plugin);
- return gizmo_plugin->set_handle(this, p_idx, p_camera, p_point);
+ gizmo_plugin->set_handle(this, p_idx, p_camera, p_point);
}
void EditorSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
@@ -158,7 +158,7 @@ void EditorSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool
}
ERR_FAIL_COND(!gizmo_plugin);
- return gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel);
+ gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel);
}
void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
diff --git a/editor/translations/extract.py b/editor/translations/extract.py
index 70eb15da62..07b34f7562 100755
--- a/editor/translations/extract.py
+++ b/editor/translations/extract.py
@@ -116,7 +116,7 @@ shutil.move("editor.pot", "editor/translations/editor.pot")
# TODO: Make that in a portable way, if we care; if not, kudos to Unix users
if (os.name == "posix"):
- added = subprocess.check_output("git diff editor/translations/editor.pot | grep \+msgid | wc -l", shell=True)
- removed = subprocess.check_output("git diff editor/translations/editor.pot | grep \\\-msgid | wc -l", shell=True)
+ added = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \+msgid | wc -l", shell=True)
+ removed = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \\\-msgid | wc -l", shell=True)
print("\n# Template changes compared to the staged status:")
print("# Additions: %s msgids.\n# Deletions: %s msgids." % (int(added), int(removed)))