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-rw-r--r--editor/animation_bezier_editor.cpp54
-rw-r--r--editor/animation_track_editor.cpp59
-rw-r--r--editor/animation_track_editor.h3
-rw-r--r--editor/code_editor.cpp12
-rw-r--r--editor/code_editor.h2
-rw-r--r--editor/connections_dialog.cpp7
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/dependency_editor.cpp4
-rw-r--r--editor/editor_autoload_settings.cpp4
-rw-r--r--editor/editor_dir_dialog.cpp2
-rw-r--r--editor/editor_help.cpp19
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_node.cpp14
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/editor_path.cpp160
-rw-r--r--editor/editor_path.h14
-rw-r--r--editor/editor_settings.cpp6
-rw-r--r--editor/editor_themes.cpp6
-rw-r--r--editor/export_template_manager.cpp2
-rw-r--r--editor/filesystem_dock.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp25
-rw-r--r--editor/import/resource_importer_wav.cpp4
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp12
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp80
-rw-r--r--editor/plugins/curve_editor_plugin.cpp20
-rw-r--r--editor/plugins/physical_bone_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp59
-rw-r--r--editor/plugins/script_editor_plugin.h5
-rw-r--r--editor/plugins/script_text_editor.cpp10
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp49
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp110
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/text_editor.cpp11
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp83
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp164
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h7
-rw-r--r--editor/progress_dialog.cpp3
-rw-r--r--editor/project_manager.cpp98
-rw-r--r--editor/project_manager.h4
-rw-r--r--editor/project_settings_editor.cpp11
-rw-r--r--editor/quick_open.cpp18
-rw-r--r--editor/rename_dialog.cpp2
-rw-r--r--editor/scene_tree_dock.cpp2
-rw-r--r--editor/scene_tree_editor.cpp25
-rw-r--r--editor/script_create_dialog.cpp303
-rw-r--r--editor/script_create_dialog.h11
-rw-r--r--editor/script_editor_debugger.cpp25
-rw-r--r--editor/script_editor_debugger.h2
-rw-r--r--editor/settings_config_dialog.cpp2
56 files changed, 989 insertions, 551 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index f6d4a2665c..e524dffd43 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -453,6 +453,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ep.point_rect.size = bezier_icon->get_size();
if (selection.has(i)) {
draw_texture(selected_icon, ep.point_rect.position);
+ draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height() - 4), TTR("Time:") + " " + rtos(Math::stepify(offset, 0.001)), accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + rtos(Math::stepify(value, 0.001)), accent);
} else {
draw_texture(bezier_icon, ep.point_rect.position);
}
@@ -518,6 +520,12 @@ void AnimationBezierTrackEdit::set_animation_and_track(const Ref<Animation> &p_a
animation = p_animation;
track = p_track;
+ if (is_connected("select_key", editor, "_key_selected"))
+ disconnect("select_key", editor, "_key_selected");
+ if (is_connected("deselect_key", editor, "_key_deselected"))
+ disconnect("deselect_key", editor, "_key_deselected");
+ connect("select_key", editor, "_key_selected", varray(p_track), CONNECT_DEFERRED);
+ connect("deselect_key", editor, "_key_deselected", varray(p_track), CONNECT_DEFERRED);
update();
}
@@ -536,6 +544,7 @@ void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
}
void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
+ connect("clear_selection", editor, "_clear_selection");
}
void AnimationBezierTrackEdit::_play_position_draw() {
@@ -578,6 +587,7 @@ String AnimationBezierTrackEdit::get_tooltip(const Point2 &p_pos) const {
void AnimationBezierTrackEdit::_clear_selection() {
selection.clear();
+ emit_signal("clear_selection");
update();
}
@@ -598,6 +608,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int
ERR_FAIL_COND(idx < 0);
selection.insert(idx);
+ emit_signal("select_key", idx, true);
update();
}
@@ -653,20 +664,22 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
menu_insert_key = mb->get_position();
- Vector2 popup_pos = get_global_transform().xform(mb->get_position());
-
- menu->clear();
- menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT);
- if (selection.size()) {
- menu->add_separator();
- menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Duplicate Selected Key(s)"), MENU_KEY_DUPLICATE);
- menu->add_separator();
- menu->add_icon_item(get_icon("Remove", "EditorIcons"), TTR("Delete Selected Key(s)"), MENU_KEY_DELETE);
- }
+ if (menu_insert_key.x >= timeline->get_name_limit() && menu_insert_key.x <= get_size().width - timeline->get_buttons_width()) {
+ Vector2 popup_pos = get_global_transform().xform(mb->get_position());
+
+ menu->clear();
+ menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT);
+ if (selection.size()) {
+ menu->add_separator();
+ menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Duplicate Selected Key(s)"), MENU_KEY_DUPLICATE);
+ menu->add_separator();
+ menu->add_icon_item(get_icon("Remove", "EditorIcons"), TTR("Delete Selected Key(s)"), MENU_KEY_DELETE);
+ }
- menu->set_as_minsize();
- menu->set_position(popup_pos);
- menu->popup();
+ menu->set_as_minsize();
+ menu->set_position(popup_pos);
+ menu->popup();
+ }
}
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
@@ -678,6 +691,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
for (Map<int, Rect2>::Element *E = subtracks.front(); E; E = E->next()) {
if (E->get().has_point(mb->get_position())) {
set_animation_and_track(animation, E->key());
+ _clear_selection();
return;
}
}
@@ -850,7 +864,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
// 2- remove overlapped keys
for (Set<int>::Element *E = selection.back(); E; E = E->prev()) {
- float newtime = animation->track_get_key_time(track, E->get()) + moving_selection_offset.x;
+ float newtime = editor->snap_time(animation->track_get_key_time(track, E->get()) + moving_selection_offset.x);
int idx = animation->track_find_key(track, newtime, true);
if (idx == -1)
@@ -872,7 +886,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
// 3-move the keys (re insert them)
for (Set<int>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = animation->track_get_key_time(track, E->get()) + moving_selection_offset.x;
+ float newpos = editor->snap_time(animation->track_get_key_time(track, E->get()) + moving_selection_offset.x);
/*
if (newpos<0)
continue; //no add at the beginning
@@ -887,7 +901,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
// 4-(undo) remove inserted keys
for (Set<int>::Element *E = selection.back(); E; E = E->prev()) {
- float newpos = animation->track_get_key_time(track, E->get()) + moving_selection_offset.x;
+ float newpos = editor->snap_time(animation->track_get_key_time(track, E->get()) + moving_selection_offset.x);
/*
if (newpos<0)
continue; //no remove what no inserted
@@ -924,7 +938,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
for (Set<int>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = animation->track_get_key_time(track, E->get());
- float newpos = oldpos + moving_selection_offset.x;
+ float newpos = editor->snap_time(oldpos + moving_selection_offset.x);
undo_redo->add_do_method(this, "_select_at_anim", animation, track, newpos);
undo_redo->add_undo_method(this, "_select_at_anim", animation, track, oldpos);
@@ -965,7 +979,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
float y = (get_size().height / 2 - mm->get_position().y) * v_zoom + v_scroll;
- float x = ((mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale()) + timeline->get_value();
+ float x = editor->snap_time(((mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale()) + timeline->get_value());
moving_selection_offset = Vector2(x - animation->track_get_key_time(track, moving_selection_from_key), y - animation->bezier_track_get_key_value(track, moving_selection_from_key));
update();
@@ -1154,8 +1168,8 @@ void AnimationBezierTrackEdit::_bind_methods() {
ClassDB::bind_method("_play_position_draw", &AnimationBezierTrackEdit::_play_position_draw);
ClassDB::bind_method("_clear_selection", &AnimationBezierTrackEdit::_clear_selection);
- ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection);
- ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_clear_selection);
+ ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim);
+ ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_select_at_anim);
ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 2376d08077..61244ab78c 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -309,8 +309,8 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS);
Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_in_handle", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_in_handle", track, key, prev);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, prev);
undo_redo->add_do_method(this, "_update_obj", animation);
undo_redo->add_undo_method(this, "_update_obj", animation);
undo_redo->commit_action();
@@ -325,8 +325,8 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS);
Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_out_handle", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_out_handle", track, key, prev);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, prev);
undo_redo->add_do_method(this, "_update_obj", animation);
undo_redo->add_undo_method(this, "_update_obj", animation);
undo_redo->commit_action();
@@ -544,7 +544,7 @@ public:
if (use_fps && animation->get_step() > 0) {
float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",0.01"));
+ p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
} else {
p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
}
@@ -1274,13 +1274,7 @@ void AnimationTrackEdit::_notification(int p_what) {
} else if (animation->track_get_type(track) == Animation::TYPE_ANIMATION) {
text = TTR("Anim Clips:");
} else {
- Vector<StringName> sn = path.get_subnames();
- for (int i = 0; i < sn.size(); i++) {
- if (i > 0) {
- text += ".";
- }
- text += sn[i];
- }
+ text += path.get_concatenated_subnames();
}
text_color.a *= 0.7;
} else if (node) {
@@ -1294,14 +1288,10 @@ void AnimationTrackEdit::_notification(int p_what) {
draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2));
icon_cache = icon;
- text = node->get_name();
+ text = String() + node->get_name() + ":" + path.get_concatenated_subnames();
ofs += hsep;
ofs += icon->get_width();
- Vector<StringName> sn = path.get_subnames();
- for (int i = 0; i < sn.size(); i++) {
- text += ".";
- text += sn[i];
- }
+
} else {
icon_cache = type_icon;
@@ -2547,6 +2537,15 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
step->set_read_only(false);
snap->set_disabled(false);
snap_mode->set_disabled(false);
+
+ imported_anim_warning->hide();
+ for (int i = 0; i < animation->get_track_count(); i++) {
+ if (animation->track_is_imported(i)) {
+ imported_anim_warning->show();
+ break;
+ }
+ }
+
} else {
hscroll->hide();
edit->set_disabled(true);
@@ -3527,7 +3526,10 @@ void AnimationTrackEditor::_animation_changed() {
if (key_edit && key_edit->setting) {
//if editing a key, just update the edited track, makes refresh less costly
if (key_edit->track < track_edits.size()) {
- track_edits[key_edit->track]->update();
+ if (animation->track_get_type(key_edit->track) == Animation::TYPE_BEZIER)
+ bezier_edit->update();
+ else
+ track_edits[key_edit->track]->update();
}
return;
}
@@ -3616,6 +3618,7 @@ void AnimationTrackEditor::_notification(int p_what) {
snap->set_icon(get_icon("Snap", "EditorIcons"));
view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons"));
selected_filter->set_icon(get_icon("AnimationFilter", "EditorIcons"));
+ imported_anim_warning->set_icon(get_icon("NodeWarning", "EditorIcons"));
main_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
}
@@ -4122,6 +4125,7 @@ void AnimationTrackEditor::_update_key_edit() {
key_edit = memnew(AnimationTrackKeyEdit);
key_edit->animation = animation;
key_edit->track = selection.front()->key().track;
+ key_edit->use_fps = timeline->is_using_fps();
float ofs = animation->track_get_key_time(key_edit->track, selection.front()->key().key);
key_edit->key_ofs = ofs;
@@ -4908,6 +4912,15 @@ float AnimationTrackEditor::snap_time(float p_value) {
return p_value;
}
+void AnimationTrackEditor::_show_imported_anim_warning() const {
+
+ EditorNode::get_singleton()->show_warning(TTR("This animation belongs to an imported scene, so changes to imported tracks will not be saved.\n\n"
+ "To enable the ability to add custom tracks, navigate to the scene's import settings and set\n"
+ "\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks\", then re-import.\n"
+ "Alternatively, use an import preset that imports animations to separate files."),
+ TTR("Warning: Editing imported animation"));
+}
+
void AnimationTrackEditor::_bind_methods() {
ClassDB::bind_method("_animation_changed", &AnimationTrackEditor::_animation_changed);
@@ -4946,6 +4959,7 @@ void AnimationTrackEditor::_bind_methods() {
ClassDB::bind_method("_view_group_toggle", &AnimationTrackEditor::_view_group_toggle);
ClassDB::bind_method("_selection_changed", &AnimationTrackEditor::_selection_changed);
ClassDB::bind_method("_snap_mode_changed", &AnimationTrackEditor::_snap_mode_changed);
+ ClassDB::bind_method("_show_imported_anim_warning", &AnimationTrackEditor::_show_imported_anim_warning);
ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("keying_changed"));
@@ -5016,6 +5030,13 @@ AnimationTrackEditor::AnimationTrackEditor() {
//timeline_vbox->add_child(memnew(HSeparator));
HBoxContainer *bottom_hb = memnew(HBoxContainer);
add_child(bottom_hb);
+
+ imported_anim_warning = memnew(Button);
+ imported_anim_warning->hide();
+ imported_anim_warning->set_tooltip(TTR("Warning: Editing imported animation"));
+ imported_anim_warning->connect("pressed", this, "_show_imported_anim_warning");
+ bottom_hb->add_child(imported_anim_warning);
+
bottom_hb->add_spacer();
selected_filter = memnew(ToolButton);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 5ac5999b68..a69659642c 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -309,6 +309,9 @@ class AnimationTrackEditor : public VBoxContainer {
ToolButton *snap;
OptionButton *snap_mode;
+ Button *imported_anim_warning;
+ void _show_imported_anim_warning() const;
+
void _snap_mode_changed(int p_mode);
Vector<AnimationTrackEdit *> track_edits;
Vector<AnimationTrackEditGroup *> groups;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index a9ec776693..ec984e480a 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1177,6 +1177,14 @@ void CodeTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
text_editor->select(p_line, p_begin, p_line, p_end);
}
+void CodeTextEditor::set_executing_line(int p_line) {
+ text_editor->set_executing_line(p_line);
+}
+
+void CodeTextEditor::clear_executing_line() {
+ text_editor->clear_executing_line();
+}
+
Variant CodeTextEditor::get_edit_state() {
Dictionary state;
@@ -1289,6 +1297,8 @@ void CodeTextEditor::_on_settings_change() {
text_editor->set_callhint_settings(
EDITOR_DEF("text_editor/completion/put_callhint_tooltip_below_current_line", true),
EDITOR_DEF("text_editor/completion/callhint_tooltip_offset", Vector2()));
+
+ idle->set_wait_time(EDITOR_DEF("text_editor/completion/idle_parse_delay", 2.0));
}
void CodeTextEditor::_text_changed_idle_timeout() {
@@ -1403,7 +1413,7 @@ CodeTextEditor::CodeTextEditor() {
idle = memnew(Timer);
add_child(idle);
idle->set_one_shot(true);
- idle->set_wait_time(EDITOR_DEF("text_editor/completion/idle_parse_delay", 2));
+ idle->set_wait_time(EDITOR_DEF("text_editor/completion/idle_parse_delay", 2.0));
code_complete_timer = memnew(Timer);
add_child(code_complete_timer);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index e3dbfe1ce0..b98af377ce 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -217,6 +217,8 @@ public:
void goto_line(int p_line);
void goto_line_selection(int p_line, int p_begin, int p_end);
+ void set_executing_line(int p_line);
+ void clear_executing_line();
Variant get_edit_state();
void set_edit_state(const Variant &p_state);
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 03a71f3248..a9a96da7b1 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -113,14 +113,14 @@ Signal automatically called by parent dialog.
void ConnectDialog::ok_pressed() {
if (dst_method->get_text() == "") {
- error->set_text(TTR("Method in target Node must be specified!"));
+ error->set_text(TTR("Method in target node must be specified."));
error->popup_centered_minsize();
return;
}
Node *target = tree->get_selected();
if (target->get_script().is_null()) {
if (!target->has_method(dst_method->get_text())) {
- error->set_text(TTR("Target method not found! Specify a valid method or attach a script to target Node."));
+ error->set_text(TTR("Target method not found. Specify a valid method or attach a script to the target node."));
error->popup_centered_minsize();
return;
}
@@ -444,8 +444,9 @@ ConnectDialog::ConnectDialog() {
cdbinds = memnew(ConnectDialogBinds);
- error = memnew(ConfirmationDialog);
+ error = memnew(AcceptDialog);
add_child(error);
+ error->set_title(TTR("Cannot connect signal"));
error->get_ok()->set_text(TTR("Close"));
get_ok()->set_text(TTR("Connect"));
}
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 59fe6dacfe..9b35d84426 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -64,7 +64,7 @@ class ConnectDialog : public ConfirmationDialog {
VBoxContainer *vbc_right;
SceneTreeEditor *tree;
- ConfirmationDialog *error;
+ AcceptDialog *error;
EditorInspector *bind_editor;
OptionButton *type_list;
CheckButton *deferred;
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 26bd651c2b..ac42f15f7f 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -721,6 +721,7 @@ CreateDialog::CreateDialog() {
favorites->connect("cell_selected", this, "_favorite_selected");
favorites->connect("item_activated", this, "_favorite_activated");
favorites->set_drag_forwarding(this);
+ favorites->add_constant_override("draw_guides", 1);
VBoxContainer *rec_vb = memnew(VBoxContainer);
vsc->add_child(rec_vb);
@@ -733,6 +734,7 @@ CreateDialog::CreateDialog() {
recent->set_hide_folding(true);
recent->connect("cell_selected", this, "_history_selected");
recent->connect("item_activated", this, "_history_activated");
+ recent->add_constant_override("draw_guides", 1);
VBoxContainer *vbc = memnew(VBoxContainer);
hsc->add_child(vbc);
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 5df2b687cc..bde73e9268 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -225,9 +225,9 @@ void DependencyEditor::edit(const String &p_path) {
popup_centered_ratio();
if (EditorNode::get_singleton()->is_scene_open(p_path)) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("Scene '%s' is currently being edited.\nChanges will not take effect unless reloaded."), p_path.get_file()));
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Scene '%s' is currently being edited.\nChanges will only take effect when reloaded."), p_path.get_file()));
} else if (ResourceCache::has(p_path)) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("Resource '%s' is in use.\nChanges will take effect when reloaded."), p_path.get_file()));
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Resource '%s' is in use.\nChanges will only take effect when reloaded."), p_path.get_file()));
}
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 2f2b0d2cba..e0c90808a0 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -638,12 +638,12 @@ void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_
String path = p_path;
if (!FileAccess::exists(path)) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("File does not exist."));
+ EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist."));
return;
}
if (!path.begins_with("res://")) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid Path.") + "\n" + TTR("Not in resource path."));
+ EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path."));
return;
}
diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp
index e8cf730796..e04bca2a9e 100644
--- a/editor/editor_dir_dialog.cpp
+++ b/editor/editor_dir_dialog.cpp
@@ -133,7 +133,7 @@ void EditorDirDialog::_make_dir() {
TreeItem *ti = tree->get_selected();
if (!ti) {
- mkdirerr->set_text(TTR("Please select a base directory first"));
+ mkdirerr->set_text(TTR("Please select a base directory first."));
mkdirerr->popup_centered_minsize();
return;
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index e0a2bbf477..5917869988 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -97,8 +97,10 @@ void EditorHelp::_class_desc_select(const String &p_select) {
emit_signal("go_to_help", "class_name:" + p_select.substr(1, p_select.length()));
return;
} else if (p_select.begins_with("@")) {
- String tag = p_select.substr(1, 8).rstrip(" ");
- String link = p_select.substr(9, p_select.length());
+ int tag_end = p_select.find(" ");
+
+ String tag = p_select.substr(1, tag_end - 1);
+ String link = p_select.substr(tag_end + 1, p_select.length()).lstrip(" ");
String topic;
Map<String, int> *table = NULL;
@@ -230,7 +232,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
}
if (p_overview && p_method.description != "") {
- class_desc->push_meta("@method" + p_method.name);
+ class_desc->push_meta("@method " + p_method.name);
}
class_desc->push_color(headline_color);
@@ -468,7 +470,7 @@ void EditorHelp::_update_doc() {
}
class_desc->push_cell();
if (describe) {
- class_desc->push_meta("@member" + cd.properties[i].name);
+ class_desc->push_meta("@member " + cd.properties[i].name);
}
class_desc->push_font(doc_code_font);
@@ -1192,10 +1194,13 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
} else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) {
- String link_target = tag.substr(tag.find(" ") + 1, tag.length());
- String link_tag = tag.substr(0, tag.find(" ")).rpad(8);
+ int tag_end = tag.find(" ");
+
+ String link_tag = tag.substr(0, tag_end);
+ String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
+
p_rt->push_color(link_color);
- p_rt->push_meta("@" + link_tag + link_target);
+ p_rt->push_meta("@" + link_tag + " " + link_target);
p_rt->add_text(link_target + (tag.begins_with("method ") ? "()" : ""));
p_rt->pop();
p_rt->pop();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index b0a1331b2e..ecb9ea5f35 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -434,7 +434,7 @@ bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Varian
float a = p_current;
float b = p_orig;
- return Math::abs(a - b) > CMP_EPSILON; //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error
+ return !Math::is_equal_approx(a, b); //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error
}
return bool(Variant::evaluate(Variant::OP_NOT_EQUAL, p_current, p_orig));
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index cbb7994635..8703076a57 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1631,7 +1631,7 @@ void EditorNode::_edit_current() {
editable_warning = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow.");
} else {
if ((!get_edited_scene() || get_edited_scene()->get_filename() != base_path) && ResourceLoader::get_resource_type(base_path) == "PackedScene") {
- editable_warning = TTR("This resource belongs to a scene that was instanced or inherited.\nChanges to it will not be kept when saving the current scene.");
+ editable_warning = TTR("This resource belongs to a scene that was instanced or inherited.\nChanges to it won't be kept when saving the current scene.");
}
}
} else if (current_res->get_path().is_resource_file()) {
@@ -1656,14 +1656,14 @@ void EditorNode::_edit_current() {
if (get_edited_scene() && get_edited_scene()->get_filename() != String()) {
String source_scene = get_edited_scene()->get_filename();
if (FileAccess::exists(source_scene + ".import")) {
- editable_warning = TTR("This scene was imported, so changes to it will not be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow.");
+ editable_warning = TTR("This scene was imported, so changes to it won't be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow.");
}
}
} else {
if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
- editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
+ editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
capitalize = false;
disable_folding = true;
}
@@ -2451,7 +2451,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case SETTINGS_MANAGE_FEATURE_PROFILES: {
- feature_profile_manager->popup_centered_ratio();
+ Size2 popup_size = Size2(900, 800) * editor_get_scale();
+ Size2 window_size = get_viewport()->get_size();
+
+ popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
+ popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
+
+ feature_profile_manager->popup_centered(popup_size);
} break;
case SETTINGS_TOGGLE_FULLSCREEN: {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 0084d421f9..c054dd7103 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -671,6 +671,7 @@ public:
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
+ void close_current_scene() { _menu_option_confirm(FILE_CLOSE, false); }
void set_docks_visible(bool p_show);
bool get_docks_visible() const;
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index 7e9d3a889e..12510e27de 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -56,122 +56,67 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
- int index = popup->get_item_count();
- popup->add_icon_item(icon, E->get().name.capitalize(), objects.size());
- popup->set_item_h_offset(index, p_depth * 10 * EDSCALE);
+ int index = get_popup()->get_item_count();
+ get_popup()->add_icon_item(icon, E->get().name.capitalize(), objects.size());
+ get_popup()->set_item_h_offset(index, p_depth * 10 * EDSCALE);
objects.push_back(obj->get_instance_id());
_add_children_to_popup(obj, p_depth + 1);
}
}
-void EditorPath::_gui_input(const Ref<InputEvent> &p_event) {
+void EditorPath::_about_to_show() {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
- if (!obj)
- return;
-
- objects.clear();
- popup->clear();
- _add_children_to_popup(obj);
- popup->set_position(get_global_position() + Vector2(0, get_size().height));
- popup->set_size(Size2(get_size().width, 1));
- popup->popup();
- }
-}
+ Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
+ if (!obj)
+ return;
-void EditorPath::_notification(int p_what) {
-
- switch (p_what) {
-
- case NOTIFICATION_MOUSE_ENTER: {
- mouse_over = true;
- update();
- } break;
- case NOTIFICATION_MOUSE_EXIT: {
- mouse_over = false;
- update();
- } break;
- case NOTIFICATION_DRAW: {
-
- RID ci = get_canvas_item();
- Ref<Font> label_font = get_font("font", "Label");
- Size2i size = get_size();
- Ref<Texture> sn = get_icon("SmallNext", "EditorIcons");
- Ref<StyleBox> sb = get_stylebox("pressed", "Button");
-
- int ofs = sb->get_margin(MARGIN_LEFT);
-
- if (mouse_over) {
- draw_style_box(sb, Rect2(Point2(), get_size()));
- }
-
- for (int i = 0; i < history->get_path_size(); i++) {
-
- Object *obj = ObjectDB::get_instance(history->get_path_object(i));
- if (!obj)
- continue;
-
- String type = obj->get_class();
-
- Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
-
- if (icon.is_valid()) {
- icon->draw(ci, Point2i(ofs, (size.height - icon->get_height()) / 2));
- ofs += icon->get_width();
- }
-
- if (i == history->get_path_size() - 1) {
- //add name
- ofs += 4;
- int left = size.width - ofs;
- if (left < 0)
- continue;
- String name;
- if (Object::cast_to<Resource>(obj)) {
-
- Resource *r = Object::cast_to<Resource>(obj);
- if (r->get_path().is_resource_file())
- name = r->get_path().get_file();
- else
- name = r->get_name();
-
- if (name == "")
- name = r->get_class();
- } else if (obj->is_class("ScriptEditorDebuggerInspectedObject"))
- name = obj->call("get_title");
- else if (Object::cast_to<Node>(obj))
- name = Object::cast_to<Node>(obj)->get_name();
- else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "")
- name = Object::cast_to<Resource>(obj)->get_name();
- else
- name = obj->get_class();
-
- set_tooltip(obj->get_class());
-
- label_font->draw(ci, Point2i(ofs, (size.height - label_font->get_height()) / 2 + label_font->get_ascent()), name, get_color("font_color", "Label"), left);
- } else {
- //add arrow
-
- //sn->draw(ci,Point2i(ofs,(size.height-sn->get_height())/2));
- //ofs+=sn->get_width();
- ofs += 5; //just looks better! somehow
- }
- }
-
- } break;
- }
+ objects.clear();
+ get_popup()->clear();
+ get_popup()->set_size(Size2(get_size().width, 1));
+ _add_children_to_popup(obj);
}
void EditorPath::update_path() {
- update();
+ for (int i = 0; i < history->get_path_size(); i++) {
+
+ Object *obj = ObjectDB::get_instance(history->get_path_object(i));
+ if (!obj)
+ continue;
+
+ Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
+ if (icon.is_valid())
+ set_icon(icon);
+
+ if (i == history->get_path_size() - 1) {
+ String name;
+ if (Object::cast_to<Resource>(obj)) {
+
+ Resource *r = Object::cast_to<Resource>(obj);
+ if (r->get_path().is_resource_file())
+ name = r->get_path().get_file();
+ else
+ name = r->get_name();
+
+ if (name == "")
+ name = r->get_class();
+ } else if (obj->is_class("ScriptEditorDebuggerInspectedObject"))
+ name = obj->call("get_title");
+ else if (Object::cast_to<Node>(obj))
+ name = Object::cast_to<Node>(obj)->get_name();
+ else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "")
+ name = Object::cast_to<Resource>(obj)->get_name();
+ else
+ name = obj->get_class();
+
+ set_text(" " + name); // An extra space so the text is not too close of the icon.
+ set_tooltip(obj->get_class());
+ }
+ }
}
-void EditorPath::_popup_select(int p_idx) {
+void EditorPath::_id_pressed(int p_idx) {
ERR_FAIL_INDEX(p_idx, objects.size());
@@ -184,15 +129,14 @@ void EditorPath::_popup_select(int p_idx) {
void EditorPath::_bind_methods() {
- ClassDB::bind_method("_gui_input", &EditorPath::_gui_input);
- ClassDB::bind_method("_popup_select", &EditorPath::_popup_select);
+ ClassDB::bind_method("_about_to_show", &EditorPath::_about_to_show);
+ ClassDB::bind_method("_id_pressed", &EditorPath::_id_pressed);
}
EditorPath::EditorPath(EditorHistory *p_history) {
history = p_history;
- mouse_over = false;
- popup = memnew(PopupMenu);
- popup->connect("id_pressed", this, "_popup_select");
- add_child(popup);
+ set_text_align(ALIGN_LEFT);
+ get_popup()->connect("about_to_show", this, "_about_to_show");
+ get_popup()->connect("id_pressed", this, "_id_pressed");
}
diff --git a/editor/editor_path.h b/editor/editor_path.h
index e12ca02534..2dc4d21f9b 100644
--- a/editor/editor_path.h
+++ b/editor/editor_path.h
@@ -32,27 +32,23 @@
#define EDITOR_PATH_H
#include "editor_data.h"
-#include "scene/gui/control.h"
-#include "scene/gui/popup_menu.h"
+#include "scene/gui/menu_button.h"
-class EditorPath : public Control {
+class EditorPath : public MenuButton {
- GDCLASS(EditorPath, Control);
+ GDCLASS(EditorPath, MenuButton);
EditorHistory *history;
Vector<ObjectID> objects;
- PopupMenu *popup;
- bool mouse_over;
EditorPath();
- void _popup_select(int p_idx);
- void _gui_input(const Ref<InputEvent> &p_event);
+ void _id_pressed(int p_idx);
+ void _about_to_show();
void _add_children_to_popup(Object *p_obj, int p_depth = 0);
protected:
static void _bind_methods();
- void _notification(int p_what);
public:
void update_path();
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 54bd9cae20..e80d3e1b37 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -407,6 +407,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/theme/color_theme", "Adaptive");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
_initial_set("text_editor/theme/line_spacing", 6);
+ hints["text_editor/theme/line_spacing"] = PropertyInfo(Variant::INT, "text_editor/theme/line_spacing", PROPERTY_HINT_RANGE, "0,50,1");
_load_default_text_editor_theme();
@@ -459,12 +460,14 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/cursor/right_click_moves_caret", true);
// Completion
- _initial_set("text_editor/completion/idle_parse_delay", 2);
+ _initial_set("text_editor/completion/idle_parse_delay", 2.0);
+ hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::REAL, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/completion/auto_brace_complete", false);
_initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true);
_initial_set("text_editor/completion/callhint_tooltip_offset", Vector2());
_initial_set("text_editor/completion/complete_file_paths", true);
_initial_set("text_editor/completion/add_type_hints", false);
+ _initial_set("text_editor/completion/use_single_quotes", false);
// Help
_initial_set("text_editor/help/show_help_index", true);
@@ -645,6 +648,7 @@ void EditorSettings::_load_default_text_editor_theme() {
_initial_set("text_editor/highlighting/member_variable_color", Color::html("e64e59"));
_initial_set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
_initial_set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
+ _initial_set("text_editor/highlighting/executing_line_color", Color(0.2, 0.8, 0.2, 0.4));
_initial_set("text_editor/highlighting/code_folding_color", Color(0.8, 0.8, 0.8, 0.8));
_initial_set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
_initial_set("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 9641e10114..f74e913208 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -585,7 +585,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("hover", "CheckButton", style_menu);
theme->set_icon("on", "CheckButton", theme->get_icon("GuiToggleOn", "EditorIcons"));
+ theme->set_icon("on_disabled", "CheckButton", theme->get_icon("GuiToggleOnDisabled", "EditorIcons"));
theme->set_icon("off", "CheckButton", theme->get_icon("GuiToggleOff", "EditorIcons"));
+ theme->set_icon("off_disabled", "CheckButton", theme->get_icon("GuiToggleOffDisabled", "EditorIcons"));
theme->set_color("font_color", "CheckButton", font_color);
theme->set_color("font_color_hover", "CheckButton", font_color_hl);
@@ -831,6 +833,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("read_only", "TextEdit", style_widget_disabled);
theme->set_constant("side_margin", "TabContainer", 0);
theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons"));
+ theme->set_icon("folded", "TextEdit", theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
+ theme->set_icon("fold", "TextEdit", theme->get_icon("GuiTreeArrowDown", "EditorIcons"));
theme->set_color("font_color", "TextEdit", font_color);
theme->set_color("caret_color", "TextEdit", font_color);
theme->set_color("selection_color", "TextEdit", font_color_selection);
@@ -1114,6 +1118,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color member_variable_color = main_color.linear_interpolate(mono_color, 0.6);
const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3);
const Color breakpoint_color = error_color;
+ const Color executing_line_color = Color(0.2, 0.8, 0.2, 0.4);
const Color code_folding_color = alpha3;
const Color search_result_color = alpha1;
const Color search_result_border_color = alpha3;
@@ -1149,6 +1154,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
setting->set_initial_value("text_editor/highlighting/member_variable_color", member_variable_color, true);
setting->set_initial_value("text_editor/highlighting/mark_color", mark_color, true);
setting->set_initial_value("text_editor/highlighting/breakpoint_color", breakpoint_color, true);
+ setting->set_initial_value("text_editor/highlighting/executing_line_color", executing_line_color, true);
setting->set_initial_value("text_editor/highlighting/code_folding_color", code_folding_color, true);
setting->set_initial_value("text_editor/highlighting/search_result_color", search_result_color, true);
setting->set_initial_value("text_editor/highlighting/search_result_border_color", search_result_border_color, true);
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index aa2a03510d..ed6d6578ad 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -690,7 +690,7 @@ ExportTemplateManager::ExportTemplateManager() {
remove_confirm->connect("confirmed", this, "_uninstall_template_confirm");
template_open = memnew(FileDialog);
- template_open->set_title(TTR("Select template file"));
+ template_open->set_title(TTR("Select Template File"));
template_open->add_filter("*.tpz ; Godot Export Templates");
template_open->set_access(FileDialog::ACCESS_FILESYSTEM);
template_open->set_mode(FileDialog::MODE_OPEN_FILE);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index aade606412..6248680a52 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1208,7 +1208,7 @@ void FileSystemDock::_make_dir_confirm() {
return;
} else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
- EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters"));
+ EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters."));
return;
}
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index ab515785da..5ac7bc3bc8 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -708,6 +708,10 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo
default_anim->transform_track_interpolate(j, from, &p, &q, &s);
new_anim->transform_track_insert_key(dtrack, 0, p, q, s);
}
+ if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ Variant var = default_anim->value_track_interpolate(j, from);
+ new_anim->track_insert_key(dtrack, 0, var);
+ }
}
}
@@ -718,6 +722,10 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo
default_anim->transform_track_get_key(j, k, &p, &q, &s);
new_anim->transform_track_insert_key(dtrack, kt - from, p, q, s);
}
+ if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ Variant var = default_anim->track_get_key_value(j, k);
+ new_anim->track_insert_key(dtrack, kt - from, var);
+ }
}
if (dtrack != -1 && kt >= to) {
@@ -729,6 +737,10 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo
default_anim->transform_track_interpolate(j, to, &p, &q, &s);
new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
}
+ if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ Variant var = default_anim->value_track_interpolate(j, to);
+ new_anim->track_insert_key(dtrack, to - from, var);
+ }
}
}
@@ -746,6 +758,12 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo
default_anim->transform_track_interpolate(j, to, &p, &q, &s);
new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
}
+ if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ Variant var = default_anim->value_track_interpolate(j, from);
+ new_anim->track_insert_key(dtrack, 0, var);
+ Variant to_var = default_anim->value_track_interpolate(j, to);
+ new_anim->track_insert_key(dtrack, to - from, to_var);
+ }
}
}
@@ -1127,7 +1145,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), ""));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), animations_out ? true : false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), animations_out ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/keep_custom_tracks"), animations_out ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_linear_error"), 0.05));
@@ -1290,7 +1308,10 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
Object::cast_to<Spatial>(scene)->scale(Vector3(root_scale, root_scale, root_scale));
}
- scene->set_name(p_options["nodes/root_name"]);
+ if (p_options["nodes/root_name"] != "Scene Root")
+ scene->set_name(p_options["nodes/root_name"]);
+ else
+ scene->set_name(p_save_path.get_file().get_basename());
err = OK;
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index 52dec47343..fdf1103258 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -409,12 +409,12 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
float amp = Math::abs(ampChannelSum / (float)format_channels);
if (!found && amp > limit) {
- first = i / format_channels;
+ first = i;
found = true;
}
if (found && amp > limit) {
- last = i / format_channels;
+ last = i;
}
}
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 918f3a2149..5e8fb8e059 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -195,7 +195,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
//add triangle!
if (blend_space->has_triangle(making_triangle[0], making_triangle[1], making_triangle[2])) {
making_triangle.clear();
- EditorNode::get_singleton()->show_warning(TTR("Triangle already exists"));
+ EditorNode::get_singleton()->show_warning(TTR("Triangle already exists."));
return;
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f13c2170ea..bfee76492b 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -949,7 +949,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
filter_dialog->add_child(filter_vbox);
filter_enabled = memnew(CheckBox);
- filter_enabled->set_text(TTR("Enable filtering"));
+ filter_enabled->set_text(TTR("Enable Filtering"));
filter_enabled->connect("pressed", this, "_filter_toggled");
filter_vbox->add_child(filter_enabled);
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 41f35c3bed..7c075b5635 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -846,6 +846,12 @@ void AnimationPlayerEditor::_update_player() {
onion_skinning->set_disabled(player == NULL);
pin->set_disabled(player == NULL);
+ if (!player) {
+ AnimationPlayerEditor::singleton->get_track_editor()->update_keying();
+ EditorNode::get_singleton()->update_keying();
+ return;
+ }
+
int active_idx = -1;
for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) {
@@ -858,12 +864,6 @@ void AnimationPlayerEditor::_update_player() {
active_idx = animation->get_item_count() - 1;
}
- if (!player) {
- AnimationPlayerEditor::singleton->get_track_editor()->update_keying();
- EditorNode::get_singleton()->update_keying();
- return;
- }
-
updating = false;
if (active_idx != -1) {
animation->select(active_idx);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index e5228ff1e7..c0f2410636 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1471,10 +1471,14 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_ALL:
- if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true);
- if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true);
- if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true);
- if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true);
+ if (!use_single_axis || !use_y) {
+ control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true);
+ control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true);
+ }
+ if (!use_single_axis || use_y) {
+ control->set_anchor(MARGIN_TOP, new_anchor.y, false, true);
+ control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true);
+ }
break;
default:
break;
@@ -3433,7 +3437,7 @@ void CanvasItemEditor::_notification(int p_what) {
p->add_separator();
p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE);
p->add_separator();
- p->add_submenu_item(TTR("Anchors only"), "Anchors");
+ p->add_submenu_item(TTR("Anchors Only"), "Anchors");
p->set_item_icon(20, get_icon("Anchor", "EditorIcons"));
anchors_popup->clear();
@@ -3916,6 +3920,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
viewport->update();
} break;
case LOCK_SELECTED: {
+ undo_redo->create_action(TTR("Lock Selected"));
+
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
@@ -3924,12 +3930,18 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_lock_", true);
- emit_signal("item_lock_status_changed");
+ undo_redo->add_do_method(canvas_item, "set_meta", "_edit_lock_", true);
+ undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_lock_");
+ undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
- viewport->update();
+ undo_redo->add_do_method(viewport, "update", Variant());
+ undo_redo->add_undo_method(viewport, "update", Variant());
+ undo_redo->commit_action();
} break;
case UNLOCK_SELECTED: {
+ undo_redo->create_action(TTR("Unlock Selected"));
+
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
@@ -3938,12 +3950,18 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_lock_", Variant());
- emit_signal("item_lock_status_changed");
+ undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_lock_");
+ undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_lock_", true);
+ undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
- viewport->update();
+ undo_redo->add_do_method(viewport, "update", Variant());
+ undo_redo->add_undo_method(viewport, "update", Variant());
+ undo_redo->commit_action();
} break;
case GROUP_SELECTED: {
+ undo_redo->create_action(TTR("Group Selected"));
+
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
@@ -3952,12 +3970,18 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_group_", true);
- emit_signal("item_group_status_changed");
+ undo_redo->add_do_method(canvas_item, "set_meta", "_edit_group_", true);
+ undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_group_");
+ undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
- viewport->update();
+ undo_redo->add_do_method(viewport, "update", Variant());
+ undo_redo->add_undo_method(viewport, "update", Variant());
+ undo_redo->commit_action();
} break;
case UNGROUP_SELECTED: {
+ undo_redo->create_action(TTR("Ungroup Selected"));
+
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
@@ -3966,10 +3990,14 @@ void CanvasItemEditor::_popup_callback(int p_op) {
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- canvas_item->set_meta("_edit_group_", Variant());
- emit_signal("item_group_status_changed");
+ undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_group_");
+ undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_group_", true);
+ undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
- viewport->update();
+ undo_redo->add_do_method(viewport, "update", Variant());
+ undo_redo->add_undo_method(viewport, "update", Variant());
+ undo_redo->commit_action();
} break;
case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: {
_set_anchors_and_margins_preset(PRESET_TOP_LEFT);
@@ -4787,24 +4815,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
PopupMenu *p = snap_config_menu->get_popup();
p->connect("id_pressed", this, "_popup_callback");
p->set_hide_on_checkable_item_selection(false);
- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to grid")), SNAP_USE_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to Grid")), SNAP_USE_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
- p->add_submenu_item(TTR("Smart snapping"), "SmartSnapping");
+ p->add_submenu_item(TTR("Smart Snapping"), "SmartSnapping");
smartsnap_config_popup = memnew(PopupMenu);
p->add_child(smartsnap_config_popup);
smartsnap_config_popup->set_name("SmartSnapping");
smartsnap_config_popup->connect("id_pressed", this, "_popup_callback");
smartsnap_config_popup->set_hide_on_checkable_item_selection(false);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to node center")), SNAP_USE_NODE_CENTER);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES);
- smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to guides")), SNAP_USE_GUIDES);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to Parent")), SNAP_USE_NODE_PARENT);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to Node Anchor")), SNAP_USE_NODE_ANCHORS);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to Node Sides")), SNAP_USE_NODE_SIDES);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to Node Center")), SNAP_USE_NODE_CENTER);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to Other Nodes")), SNAP_USE_OTHER_NODES);
+ smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to Guides")), SNAP_USE_GUIDES);
hb->add_child(memnew(VSeparator));
@@ -5442,7 +5470,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
selector = memnew(AcceptDialog);
editor->get_gui_base()->add_child(selector);
- selector->set_title(TTR("Change default type"));
+ selector->set_title(TTR("Change Default Type"));
selector->connect("confirmed", this, "_on_change_type_confirmed");
selector->connect("popup_hide", this, "_on_change_type_closed");
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 3d76b5da21..55feb40c2c 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -53,11 +53,11 @@ CurveEditor::CurveEditor() {
_presets_menu = memnew(PopupMenu);
_presets_menu->set_name("_presets_menu");
- _presets_menu->add_item(TTR("Flat0"), PRESET_FLAT0);
- _presets_menu->add_item(TTR("Flat1"), PRESET_FLAT1);
+ _presets_menu->add_item(TTR("Flat 0"), PRESET_FLAT0);
+ _presets_menu->add_item(TTR("Flat 1"), PRESET_FLAT1);
_presets_menu->add_item(TTR("Linear"), PRESET_LINEAR);
- _presets_menu->add_item(TTR("Ease in"), PRESET_EASE_IN);
- _presets_menu->add_item(TTR("Ease out"), PRESET_EASE_OUT);
+ _presets_menu->add_item(TTR("Ease In"), PRESET_EASE_IN);
+ _presets_menu->add_item(TTR("Ease Out"), PRESET_EASE_OUT);
_presets_menu->add_item(TTR("Smoothstep"), PRESET_SMOOTHSTEP);
_presets_menu->connect("id_pressed", this, "_on_preset_item_selected");
_context_menu->add_child(_presets_menu);
@@ -194,7 +194,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
Vector2 dir = (control_pos - point_pos).normalized();
real_t tangent;
- if (Math::abs(dir.x) > CMP_EPSILON)
+ if (!Math::is_zero_approx(dir.x))
tangent = dir.y / dir.x;
else
tangent = 9999 * (dir.y >= 0 ? 1 : -1);
@@ -330,10 +330,10 @@ void CurveEditor::open_context_menu(Vector2 pos) {
_context_menu->clear();
if (_curve_ref.is_valid()) {
- _context_menu->add_item(TTR("Add point"), CONTEXT_ADD_POINT);
+ _context_menu->add_item(TTR("Add Point"), CONTEXT_ADD_POINT);
if (_selected_point >= 0) {
- _context_menu->add_item(TTR("Remove point"), CONTEXT_REMOVE_POINT);
+ _context_menu->add_item(TTR("Remove Point"), CONTEXT_REMOVE_POINT);
if (_selected_tangent != TANGENT_NONE) {
_context_menu->add_separator();
@@ -351,12 +351,12 @@ void CurveEditor::open_context_menu(Vector2 pos) {
_context_menu->add_separator();
if (_selected_point > 0) {
- _context_menu->add_check_item(TTR("Left linear"), CONTEXT_LEFT_LINEAR);
+ _context_menu->add_check_item(TTR("Left Linear"), CONTEXT_LEFT_LINEAR);
_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LEFT_LINEAR),
_curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR);
}
if (_selected_point + 1 < _curve_ref->get_point_count()) {
- _context_menu->add_check_item(TTR("Right linear"), CONTEXT_RIGHT_LINEAR);
+ _context_menu->add_check_item(TTR("Right Linear"), CONTEXT_RIGHT_LINEAR);
_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_RIGHT_LINEAR),
_curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR);
}
@@ -366,7 +366,7 @@ void CurveEditor::open_context_menu(Vector2 pos) {
_context_menu->add_separator();
}
- _context_menu->add_submenu_item(TTR("Load preset"), _presets_menu->get_name());
+ _context_menu->add_submenu_item(TTR("Load Preset"), _presets_menu->get_name());
_context_menu->set_size(Size2(0, 0));
_context_menu->popup();
diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp
index 9ea37aceb9..96681a105f 100644
--- a/editor/plugins/physical_bone_plugin.cpp
+++ b/editor/plugins/physical_bone_plugin.cpp
@@ -61,7 +61,7 @@ PhysicalBoneEditor::PhysicalBoneEditor(EditorNode *p_editor) :
button_transform_joint = memnew(ToolButton);
spatial_editor_hb->add_child(button_transform_joint);
- button_transform_joint->set_text(TTR("Move joint"));
+ button_transform_joint->set_text(TTR("Move Joint"));
button_transform_joint->set_icon(SpatialEditor::get_singleton()->get_icon("PhysicalBone", "EditorIcons"));
button_transform_joint->set_toggle_mode(true);
button_transform_joint->connect("toggled", this, "_on_toggle_button_transform_joint");
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 03287b8cf9..92579e5cef 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -312,6 +312,38 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
}
}
+void ScriptEditor::_set_execution(REF p_script, int p_line) {
+ Ref<Script> script = Object::cast_to<Script>(*p_script);
+ if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
+ for (int i = 0; i < tab_container->get_child_count(); i++) {
+
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
+ if (!se)
+ continue;
+
+ if ((script != NULL && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) {
+ se->set_executing_line(p_line);
+ }
+ }
+ }
+}
+
+void ScriptEditor::_clear_execution(REF p_script) {
+ Ref<Script> script = Object::cast_to<Script>(*p_script);
+ if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
+ for (int i = 0; i < tab_container->get_child_count(); i++) {
+
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
+ if (!se)
+ continue;
+
+ if ((script != NULL && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == script->get_path()) {
+ se->clear_executing_line();
+ }
+ }
+ }
+}
+
ScriptEditorBase *ScriptEditor::_get_current_editor() const {
int selected = tab_container->get_current_tab();
@@ -571,6 +603,8 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
idx = history[history_pos].control->get_index();
}
tab_container->set_current_tab(idx);
+ } else {
+ _update_selected_editor_menu();
}
_update_history_arrows();
@@ -970,6 +1004,9 @@ void ScriptEditor::_menu_option(int p_option) {
save_all_scripts();
} break;
+ case SEARCH_IN_FILES: {
+ _on_find_in_files_requested("");
+ } break;
case SEARCH_HELP: {
help_search_dialog->popup_dialog();
@@ -2662,10 +2699,22 @@ void ScriptEditor::_update_selected_editor_menu() {
}
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control());
+ script_search_menu->get_popup()->clear();
if (eh) {
+
+ script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND);
+ script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT);
+ script_search_menu->get_popup()->add_separator();
+ script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES);
script_search_menu->show();
} else {
- script_search_menu->hide();
+
+ if (tab_container->get_child_count() == 0) {
+ script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES);
+ script_search_menu->show();
+ } else {
+ script_search_menu->hide();
+ }
}
}
@@ -2878,6 +2927,8 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_res_saved_callback", &ScriptEditor::_res_saved_callback);
ClassDB::bind_method("_goto_script_line", &ScriptEditor::_goto_script_line);
ClassDB::bind_method("_goto_script_line2", &ScriptEditor::_goto_script_line2);
+ ClassDB::bind_method("_set_execution", &ScriptEditor::_set_execution);
+ ClassDB::bind_method("_clear_execution", &ScriptEditor::_clear_execution);
ClassDB::bind_method("_help_search", &ScriptEditor::_help_search);
ClassDB::bind_method("_save_history", &ScriptEditor::_save_history);
ClassDB::bind_method("_copy_script_path", &ScriptEditor::_copy_script_path);
@@ -2916,6 +2967,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("can_drop_data_fw", "point", "data", "from"), &ScriptEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw", "point", "data", "from"), &ScriptEditor::drop_data_fw);
+ ClassDB::bind_method(D_METHOD("goto_line", "line_number"), &ScriptEditor::_goto_script_line2);
ClassDB::bind_method(D_METHOD("get_current_script"), &ScriptEditor::_get_current_script);
ClassDB::bind_method(D_METHOD("get_open_scripts"), &ScriptEditor::_get_open_scripts);
ClassDB::bind_method(D_METHOD("open_script_create_dialog", "base_name", "base_path"), &ScriptEditor::open_script_create_dialog);
@@ -3074,10 +3126,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_search_menu->set_text(TTR("Search"));
script_search_menu->set_switch_on_hover(true);
script_search_menu->get_popup()->set_hide_on_window_lose_focus(true);
- script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND);
- script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT);
script_search_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- script_search_menu->hide();
debug_menu = memnew(MenuButton);
menu_hb->add_child(debug_menu);
@@ -3168,6 +3217,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
debugger = memnew(ScriptEditorDebugger(editor));
debugger->connect("goto_script_line", this, "_goto_script_line");
+ debugger->connect("set_execution", this, "_set_execution");
+ debugger->connect("clear_execution", this, "_clear_execution");
debugger->connect("show_debugger", this, "_show_debugger");
disk_changed = memnew(ConfirmationDialog);
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index f13308dec7..683fa881f8 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -96,6 +96,8 @@ public:
virtual Variant get_edit_state() = 0;
virtual void set_edit_state(const Variant &p_state) = 0;
virtual void goto_line(int p_line, bool p_with_error = false) = 0;
+ virtual void set_executing_line(int p_line) = 0;
+ virtual void clear_executing_line() = 0;
virtual void trim_trailing_whitespace() = 0;
virtual void convert_indent_to_spaces() = 0;
virtual void convert_indent_to_tabs() = 0;
@@ -155,6 +157,7 @@ class ScriptEditor : public PanelContainer {
DEBUG_SHOW,
DEBUG_SHOW_KEEP_OPEN,
DEBUG_WITH_EXTERNAL_EDITOR,
+ SEARCH_IN_FILES,
SEARCH_HELP,
SEARCH_WEBSITE,
REQUEST_DOCS,
@@ -318,6 +321,8 @@ class ScriptEditor : public PanelContainer {
void _goto_script_line2(int p_line);
void _goto_script_line(REF p_script, int p_line);
+ void _set_execution(REF p_script, int p_line);
+ void _clear_execution(REF p_script);
void _breaked(bool p_breaked, bool p_can_debug);
void _show_debugger(bool p_show);
void _update_window_menu();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 46b2e8a5f8..d40e67cc8c 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -214,6 +214,7 @@ void ScriptTextEditor::_load_theme_settings() {
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
+ Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color");
Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color");
@@ -245,6 +246,7 @@ void ScriptTextEditor::_load_theme_settings() {
text_edit->add_color_override("function_color", function_color);
text_edit->add_color_override("member_variable_color", member_variable_color);
text_edit->add_color_override("breakpoint_color", breakpoint_color);
+ text_edit->add_color_override("executing_line_color", executing_line_color);
text_edit->add_color_override("mark_color", mark_color);
text_edit->add_color_override("code_folding_color", code_folding_color);
text_edit->add_color_override("search_result_color", search_result_color);
@@ -479,6 +481,14 @@ void ScriptTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
code_editor->goto_line_selection(p_line, p_begin, p_end);
}
+void ScriptTextEditor::set_executing_line(int p_line) {
+ code_editor->set_executing_line(p_line);
+}
+
+void ScriptTextEditor::clear_executing_line() {
+ code_editor->clear_executing_line();
+}
+
void ScriptTextEditor::ensure_focus() {
code_editor->get_text_edit()->grab_focus();
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 4edb1c3c67..0dbc884594 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -196,6 +196,8 @@ public:
virtual void goto_line(int p_line, bool p_with_error = false);
void goto_line_selection(int p_line, int p_begin, int p_end);
+ virtual void set_executing_line(int p_line);
+ virtual void clear_executing_line();
virtual void reload(bool p_soft);
virtual void get_breakpoints(List<int> *p_breakpoints);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index d39e521113..31660a9e19 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -85,6 +85,7 @@ void ShaderTextEditor::_load_theme_settings() {
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
+ Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color");
Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color");
@@ -113,6 +114,7 @@ void ShaderTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("member_variable_color", member_variable_color);
get_text_edit()->add_color_override("mark_color", mark_color);
get_text_edit()->add_color_override("breakpoint_color", breakpoint_color);
+ get_text_edit()->add_color_override("executing_line_color", executing_line_color);
get_text_edit()->add_color_override("code_folding_color", code_folding_color);
get_text_edit()->add_color_override("search_result_color", search_result_color);
get_text_edit()->add_color_override("search_result_border_color", search_result_border_color);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 47f00dc480..5a733f6509 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2473,7 +2473,7 @@ void SpatialEditorViewport::_draw() {
real_t max_speed = camera->get_zfar();
real_t scale_length = (max_speed - min_speed);
- if (Math::abs(scale_length) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(scale_length)) {
real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length);
// There is no real maximum speed so that factor can become negative,
@@ -2491,7 +2491,7 @@ void SpatialEditorViewport::_draw() {
real_t max_distance = camera->get_zfar();
real_t scale_length = (max_distance - min_distance);
- if (Math::abs(scale_length) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(scale_length)) {
real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length);
// There is no real maximum distance so that factor can become negative,
@@ -4515,6 +4515,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
snap_selected_nodes_to_floor();
} break;
case MENU_LOCK_SELECTED: {
+ undo_redo->create_action(TTR("Lock Selected"));
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4527,13 +4528,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- spatial->set_meta("_edit_lock_", true);
- emit_signal("item_lock_status_changed");
+ undo_redo->add_do_method(spatial, "set_meta", "_edit_lock_", true);
+ undo_redo->add_undo_method(spatial, "remove_meta", "_edit_lock_");
+ undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
- _refresh_menu_icons();
+ undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->commit_action();
} break;
case MENU_UNLOCK_SELECTED: {
+ undo_redo->create_action(TTR("Unlock Selected"));
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4546,13 +4552,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- spatial->set_meta("_edit_lock_", Variant());
- emit_signal("item_lock_status_changed");
+ undo_redo->add_do_method(spatial, "remove_meta", "_edit_lock_");
+ undo_redo->add_undo_method(spatial, "set_meta", "_edit_lock_", true);
+ undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
}
- _refresh_menu_icons();
+ undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->commit_action();
} break;
case MENU_GROUP_SELECTED: {
+ undo_redo->create_action(TTR("Group Selected"));
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -4565,14 +4576,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- spatial->set_meta("_edit_group_", true);
- emit_signal("item_group_status_changed");
+ undo_redo->add_do_method(spatial, "set_meta", "_edit_group_", true);
+ undo_redo->add_undo_method(spatial, "remove_meta", "_edit_group_");
+ undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
- _refresh_menu_icons();
+ undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->commit_action();
} break;
case MENU_UNGROUP_SELECTED: {
-
+ undo_redo->create_action(TTR("Ungroup Selected"));
List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -4584,11 +4599,15 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
- spatial->set_meta("_edit_group_", Variant());
- emit_signal("item_group_status_changed");
+ undo_redo->add_do_method(spatial, "remove_meta", "_edit_group_");
+ undo_redo->add_undo_method(spatial, "set_meta", "_edit_group_", true);
+ undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
}
- _refresh_menu_icons();
+ undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
+ undo_redo->commit_action();
} break;
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index afe0b23fd9..6edd19901b 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -89,10 +89,10 @@ void SpriteFramesEditor::_sheet_preview_draw() {
if (frames_selected.size() == 0) {
split_sheet_dialog->get_ok()->set_disabled(true);
- split_sheet_dialog->get_ok()->set_text(TTR("No frames selected"));
+ split_sheet_dialog->get_ok()->set_text(TTR("No Frames Selected"));
} else {
split_sheet_dialog->get_ok()->set_disabled(false);
- split_sheet_dialog->get_ok()->set_text(vformat(TTR("Add %d frame(s)"), frames_selected.size()));
+ split_sheet_dialog->get_ok()->set_text(vformat(TTR("Add %d Frame(s)"), frames_selected.size()));
}
}
void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
@@ -168,7 +168,24 @@ void SpriteFramesEditor::_sheet_add_frames() {
undo_redo->commit_action();
}
+void SpriteFramesEditor::_sheet_select_clear_all_frames() {
+
+ bool should_clear = true;
+ for (int i = 0; i < split_sheet_h->get_value() * split_sheet_v->get_value(); i++) {
+ if (!frames_selected.has(i)) {
+ frames_selected.insert(i);
+ should_clear = false;
+ }
+ }
+ if (should_clear) {
+ frames_selected.clear();
+ }
+
+ split_sheet_preview->update();
+}
+
void SpriteFramesEditor::_sheet_spin_changed(double) {
+
frames_selected.clear();
last_frame_selected = -1;
split_sheet_preview->update();
@@ -195,22 +212,26 @@ void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
void SpriteFramesEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
-
- load->set_icon(get_icon("Load", "EditorIcons"));
- load_sheet->set_icon(get_icon("SpriteSheet", "EditorIcons"));
- copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
- paste->set_icon(get_icon("ActionPaste", "EditorIcons"));
- empty->set_icon(get_icon("InsertBefore", "EditorIcons"));
- empty2->set_icon(get_icon("InsertAfter", "EditorIcons"));
- move_up->set_icon(get_icon("MoveLeft", "EditorIcons"));
- move_down->set_icon(get_icon("MoveRight", "EditorIcons"));
- _delete->set_icon(get_icon("Remove", "EditorIcons"));
- new_anim->set_icon(get_icon("New", "EditorIcons"));
- remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
- } else if (p_what == NOTIFICATION_READY) {
-
- add_constant_override("autohide", 1); // Fixes the dragger always showing up.
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ load->set_icon(get_icon("Load", "EditorIcons"));
+ load_sheet->set_icon(get_icon("SpriteSheet", "EditorIcons"));
+ copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
+ paste->set_icon(get_icon("ActionPaste", "EditorIcons"));
+ empty->set_icon(get_icon("InsertBefore", "EditorIcons"));
+ empty2->set_icon(get_icon("InsertAfter", "EditorIcons"));
+ move_up->set_icon(get_icon("MoveLeft", "EditorIcons"));
+ move_down->set_icon(get_icon("MoveRight", "EditorIcons"));
+ _delete->set_icon(get_icon("Remove", "EditorIcons"));
+ new_anim->set_icon(get_icon("New", "EditorIcons"));
+ remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
+ } // Fallthrough.
+ case NOTIFICATION_THEME_CHANGED: {
+ splite_sheet_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
+ } break;
+ case NOTIFICATION_READY: {
+ add_constant_override("autohide", 1); // Fixes the dragger always showing up.
+ } break;
}
}
@@ -818,6 +839,7 @@ void SpriteFramesEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sheet_preview_input"), &SpriteFramesEditor::_sheet_preview_input);
ClassDB::bind_method(D_METHOD("_sheet_spin_changed"), &SpriteFramesEditor::_sheet_spin_changed);
ClassDB::bind_method(D_METHOD("_sheet_add_frames"), &SpriteFramesEditor::_sheet_add_frames);
+ ClassDB::bind_method(D_METHOD("_sheet_select_clear_all_frames"), &SpriteFramesEditor::_sheet_select_clear_all_frames);
}
SpriteFramesEditor::SpriteFramesEditor() {
@@ -879,7 +901,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc->add_child(load);
load_sheet = memnew(ToolButton);
- load_sheet->set_tooltip(TTR("Add frames from a Sprite Sheet"));
+ load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
hbc->add_child(load_sheet);
hbc->add_child(memnew(VSeparator));
@@ -960,25 +982,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_dialog->set_title(TTR("Select Frames"));
split_sheet_dialog->connect("confirmed", this, "_sheet_add_frames");
- ScrollContainer *scroll = memnew(ScrollContainer);
- split_sheet_preview = memnew(TextureRect);
- split_sheet_preview->set_expand(false);
- split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
- split_sheet_preview->connect("draw", this, "_sheet_preview_draw");
- split_sheet_preview->connect("gui_input", this, "_sheet_preview_input");
-
- scroll->set_enable_h_scroll(true);
- scroll->set_enable_v_scroll(true);
- CenterContainer *cc = memnew(CenterContainer);
- cc->add_child(split_sheet_preview);
- cc->set_h_size_flags(SIZE_EXPAND_FILL);
- cc->set_v_size_flags(SIZE_EXPAND_FILL);
- scroll->add_child(cc);
-
- split_sheet_vb->add_margin_child(TTR("Base Image:"), scroll, true);
-
HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
- split_sheet_hb->add_spacer();
+
Label *ss_label = memnew(Label(TTR("Horizontal:")));
split_sheet_hb->add_child(ss_label);
split_sheet_h = memnew(SpinBox);
@@ -986,7 +991,6 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_h->set_max(128);
split_sheet_h->set_step(1);
split_sheet_hb->add_child(split_sheet_h);
- split_sheet_hb->add_spacer();
split_sheet_h->connect("value_changed", this, "_sheet_spin_changed");
ss_label = memnew(Label(TTR("Vertical:")));
@@ -996,13 +1000,37 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_v->set_max(128);
split_sheet_v->set_step(1);
split_sheet_hb->add_child(split_sheet_v);
- split_sheet_hb->add_spacer();
split_sheet_v->connect("value_changed", this, "_sheet_spin_changed");
- split_sheet_vb->add_margin_child(TTR("Split Settings:"), split_sheet_hb);
+ split_sheet_hb->add_spacer();
+
+ Button *select_clear_all = memnew(Button);
+ select_clear_all->set_text(TTR("Select/Clear All Frames"));
+ select_clear_all->connect("pressed", this, "_sheet_select_clear_all_frames");
+ split_sheet_hb->add_child(select_clear_all);
+
+ split_sheet_vb->add_child(split_sheet_hb);
+
+ split_sheet_preview = memnew(TextureRect);
+ split_sheet_preview->set_expand(false);
+ split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
+ split_sheet_preview->connect("draw", this, "_sheet_preview_draw");
+ split_sheet_preview->connect("gui_input", this, "_sheet_preview_input");
+
+ splite_sheet_scroll = memnew(ScrollContainer);
+ splite_sheet_scroll->set_enable_h_scroll(true);
+ splite_sheet_scroll->set_enable_v_scroll(true);
+ splite_sheet_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
+ CenterContainer *cc = memnew(CenterContainer);
+ cc->add_child(split_sheet_preview);
+ cc->set_h_size_flags(SIZE_EXPAND_FILL);
+ cc->set_v_size_flags(SIZE_EXPAND_FILL);
+ splite_sheet_scroll->add_child(cc);
+
+ split_sheet_vb->add_child(splite_sheet_scroll);
file_split_sheet = memnew(EditorFileDialog);
- file_split_sheet->set_title(TTR("Create frames from Sprite Sheet"));
+ file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
file_split_sheet->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(file_split_sheet);
file_split_sheet->connect("file_selected", this, "_prepare_sprite_sheet");
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 383e99f87e..d64431cde7 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -74,6 +74,7 @@ class SpriteFramesEditor : public HSplitContainer {
StringName edited_anim;
ConfirmationDialog *split_sheet_dialog;
+ ScrollContainer *splite_sheet_scroll;
TextureRect *split_sheet_preview;
SpinBox *split_sheet_h;
SpinBox *split_sheet_v;
@@ -115,6 +116,7 @@ class SpriteFramesEditor : public HSplitContainer {
void _sheet_spin_changed(double);
void _sheet_preview_input(const Ref<InputEvent> &p_event);
void _sheet_add_frames();
+ void _sheet_select_clear_all_frames();
protected:
void _notification(int p_what);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 2886b3dc51..becaae3567 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -94,6 +94,7 @@ void TextEditor::_load_theme_settings() {
Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color");
Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color");
+ Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color");
Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color");
Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color");
Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color");
@@ -124,6 +125,7 @@ void TextEditor::_load_theme_settings() {
text_edit->add_color_override("function_color", function_color);
text_edit->add_color_override("member_variable_color", member_variable_color);
text_edit->add_color_override("breakpoint_color", breakpoint_color);
+ text_edit->add_color_override("executing_line_color", executing_line_color);
text_edit->add_color_override("mark_color", mark_color);
text_edit->add_color_override("code_folding_color", code_folding_color);
text_edit->add_color_override("search_result_color", search_result_color);
@@ -268,6 +270,15 @@ void TextEditor::goto_line(int p_line, bool p_with_error) {
code_editor->goto_line(p_line);
}
+void TextEditor::set_executing_line(int p_line) {
+
+ code_editor->set_executing_line(p_line);
+}
+
+void TextEditor::clear_executing_line() {
+ code_editor->clear_executing_line();
+}
+
void TextEditor::ensure_focus() {
code_editor->get_text_edit()->grab_focus();
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 3c136277df..767001e2f6 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -123,6 +123,8 @@ public:
virtual Vector<String> get_functions();
virtual void get_breakpoints(List<int> *p_breakpoints);
virtual void goto_line(int p_line, bool p_with_error = false);
+ virtual void set_executing_line(int p_line);
+ virtual void clear_executing_line();
virtual void trim_trailing_whitespace();
virtual void convert_indent_to_spaces();
virtual void convert_indent_to_tabs();
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index abb52f8359..29a54f815d 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -115,6 +115,9 @@ void TileMapEditor::_update_button_tool() {
default:
break;
}
+
+ if (tool != TOOL_PICKING)
+ last_tool = tool;
}
void TileMapEditor::_button_tool_select(int p_tool) {
@@ -237,22 +240,23 @@ void TileMapEditor::set_selected_tiles(Vector<int> p_tiles) {
palette->ensure_current_is_visible();
}
-void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
+Dictionary TileMapEditor::_create_cell_dictionary(int tile, bool flip_x, bool flip_y, bool transpose, Vector2 autotile_coord) {
+
+ Dictionary cell;
- Dictionary cell_old;
- Dictionary cell_new;
+ cell["id"] = tile;
+ cell["flip_h"] = flip_x;
+ cell["flip_y"] = flip_y;
+ cell["transpose"] = transpose;
+ cell["auto_coord"] = autotile_coord;
- cell_old["id"] = p_cell_old.idx;
- cell_old["flip_h"] = p_cell_old.xf;
- cell_old["flip_y"] = p_cell_old.yf;
- cell_old["transpose"] = p_cell_old.tr;
- cell_old["auto_coord"] = p_cell_old.ac;
+ return cell;
+}
- cell_new["id"] = p_cell_new.idx;
- cell_new["flip_h"] = p_cell_new.xf;
- cell_new["flip_y"] = p_cell_new.yf;
- cell_new["transpose"] = p_cell_new.tr;
- cell_new["auto_coord"] = p_cell_new.ac;
+void TileMapEditor::_create_set_cell_undo_redo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new) {
+
+ Dictionary cell_old = _create_cell_dictionary(p_cell_old.idx, p_cell_old.xf, p_cell_old.yf, p_cell_old.tr, p_cell_old.ac);
+ Dictionary cell_new = _create_cell_dictionary(p_cell_new.idx, p_cell_new.xf, p_cell_new.yf, p_cell_new.tr, p_cell_new.ac);
undo_redo->add_undo_method(node, "_set_celld", p_vec, cell_old);
undo_redo->add_do_method(node, "_set_celld", p_vec, cell_new);
@@ -268,7 +272,7 @@ void TileMapEditor::_finish_undo() {
if (undo_data.size()) {
for (Map<Point2i, CellOp>::Element *E = undo_data.front(); E; E = E->next()) {
- _create_set_cell_undo(E->key(), E->get(), _get_op_from_cell(E->key()));
+ _create_set_cell_undo_redo(E->key(), E->get(), _get_op_from_cell(E->key()));
}
undo_data.clear();
@@ -316,10 +320,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p
}
}
- Variant v_pos_x = p_pos.x, v_pos_y = p_pos.y, v_tile = p_value, v_flip_h = p_flip_h, v_flip_v = p_flip_v, v_transpose = p_transpose, v_autotile_coord = Vector2(p_autotile_coord.x, p_autotile_coord.y);
- const Variant *args[7] = { &v_pos_x, &v_pos_y, &v_tile, &v_flip_h, &v_flip_v, &v_transpose, &v_autotile_coord };
- Variant::CallError ce;
- node->call("set_cell", args, 7, ce);
+ node->_set_celld(p_pos, _create_cell_dictionary(p_value, p_flip_h, p_flip_v, p_transpose, p_autotile_coord));
if (manual_autotile || (p_value != -1 && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) {
if (current != -1) {
@@ -949,11 +950,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (mb->get_shift()) {
-#ifdef APPLE_STYLE_KEYS
if (mb->get_command())
-#else
- if (mb->get_control())
-#endif
tool = TOOL_RECTANGLE_PAINT;
else
tool = TOOL_LINE_PAINT;
@@ -964,11 +961,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_update_button_tool();
return true;
}
-#ifdef APPLE_STYLE_KEYS
+
if (mb->get_command()) {
-#else
- if (mb->get_control()) {
-#endif
tool = TOOL_PICKING;
_pick_tile(over_tile);
_update_button_tool();
@@ -1136,11 +1130,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_start_undo(TTR("Erase TileMap"));
if (mb->get_shift()) {
-#ifdef APPLE_STYLE_KEYS
if (mb->get_command())
-#else
- if (mb->get_control())
-#endif
tool = TOOL_RECTANGLE_ERASE;
else
tool = TOOL_LINE_ERASE;
@@ -1344,6 +1334,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (k.is_valid() && k->is_pressed()) {
+ if (last_tool == TOOL_NONE && tool == TOOL_PICKING && k->get_scancode() == KEY_SHIFT && k->get_command()) {
+ // trying to draw a rectangle with the painting tool, so change to the correct tool
+ tool = last_tool;
+
+ CanvasItemEditor::get_singleton()->update_viewport();
+ _update_button_tool();
+ }
+
if (k->get_scancode() == KEY_ESCAPE) {
if (tool == TOOL_PASTING)
@@ -1448,8 +1446,30 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
- }
+ } else if (k.is_valid()) { // release event
+
+ if (tool == TOOL_NONE) {
+
+ if (k->get_scancode() == KEY_SHIFT && k->get_command()) {
+ tool = TOOL_PICKING;
+ _update_button_tool();
+ }
+ } else if (tool == TOOL_PICKING) {
+
+#ifdef APPLE_STYLE_KEYS
+ if (k->get_scancode() == KEY_META) {
+#else
+ if (k->get_scancode() == KEY_CONTROL) {
+#endif
+ // go back to that last tool if KEY_CONTROL was released
+ tool = last_tool;
+
+ CanvasItemEditor::get_singleton()->update_viewport();
+ _update_button_tool();
+ }
+ }
+ }
return false;
}
@@ -1923,6 +1943,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
// Tools
paint_button = memnew(ToolButton);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
+ paint_button->set_tooltip(TTR("Shift+RMB: Line Draw\nShift+Ctrl+RMB: Rectangle Paint"));
paint_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 3bc10861f0..fcdada1111 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -105,6 +105,7 @@ class TileMapEditor : public VBoxContainer {
CheckBox *manual_button;
Tool tool;
+ Tool last_tool;
bool selection_active;
bool mouse_over;
@@ -192,9 +193,10 @@ class TileMapEditor : public VBoxContainer {
void _palette_selected(int index);
void _palette_multi_selected(int index, bool selected);
+ Dictionary _create_cell_dictionary(int tile, bool flip_x, bool flip_y, bool transpose, Vector2 autotile_coord);
void _start_undo(const String &p_action);
void _finish_undo();
- void _create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new);
+ void _create_set_cell_undo_redo(const Vector2 &p_vec, const CellOp &p_cell_old, const CellOp &p_cell_new);
void _set_cell(const Point2i &p_pos, Vector<int> p_values, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, const Point2i p_autotile_coord = Point2());
void _canvas_mouse_enter();
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 964303ba22..f3eb5d1483 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -58,7 +58,15 @@ void VisualShaderNodePlugin::_bind_methods() {
void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
+ bool changed = false;
if (p_visual_shader) {
+ if (visual_shader.is_null()) {
+ changed = true;
+ } else {
+ if (visual_shader.ptr() != p_visual_shader) {
+ changed = true;
+ }
+ }
visual_shader = Ref<VisualShader>(p_visual_shader);
} else {
visual_shader.unref();
@@ -67,6 +75,9 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
if (visual_shader.is_null()) {
hide();
} else {
+ if (changed) { // to avoid tree collapse
+ _update_options_menu();
+ }
_update_graph();
}
}
@@ -174,6 +185,12 @@ void VisualShaderEditor::_update_options_menu() {
int item_count2 = 0;
bool is_first_item = true;
+ int current_func = -1;
+
+ if (!visual_shader.is_null()) {
+ current_func = visual_shader->get_mode();
+ }
+
for (int i = 0; i < add_options.size() + 1; i++) {
if (i == add_options.size()) {
@@ -220,7 +237,7 @@ void VisualShaderEditor::_update_options_menu() {
}
}
if (sub_category != NULL) {
- if (_is_available(add_options[i].mode)) {
+ if ((add_options[i].func == current_func || add_options[i].func == -1) && _is_available(add_options[i].mode)) {
++item_count2;
TreeItem *item = members->create_item(sub_category);
item->set_text(0, add_options[i].name);
@@ -252,7 +269,7 @@ void VisualShaderEditor::_update_options_menu() {
}
} else {
if (category != NULL) {
- if (_is_available(add_options[i].mode)) {
+ if ((add_options[i].func == current_func || add_options[i].func == -1) && _is_available(add_options[i].mode)) {
++item_count;
TreeItem *item = members->create_item(category);
item->set_text(0, add_options[i].name);
@@ -1250,8 +1267,8 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
void VisualShaderEditor::_bind_methods() {
-
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
+ ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
ClassDB::bind_method("_add_node", &VisualShaderEditor::_add_node);
ClassDB::bind_method("_node_dragged", &VisualShaderEditor::_node_dragged);
ClassDB::bind_method("_connection_request", &VisualShaderEditor::_connection_request);
@@ -1441,50 +1458,106 @@ VisualShaderEditor::VisualShaderEditor() {
// INPUT
- add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", TTR("'camera' input parameter for all shader modes."), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", TTR("'inv_camera' input parameter for all shader modes."), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", TTR("'inv_projection' input parameter for all shader modes."), "inv_projection", VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", TTR("'normal' input parameter for all shader modes."), "normal", VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", TTR("'projection' input parameter for all shader modes."), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM));
- add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", TTR("'time' input parameter for all shader modes."), "time", VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", TTR("'viewport_size' input parameter for all shader modes."), "viewport_size", VisualShaderNode::PORT_TYPE_VECTOR));
- add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", TTR("'world' input parameter for all shader modes."), "world", VisualShaderNode::PORT_TYPE_TRANSFORM));
+ // SPATIAL-FOR-ALL
+
+ add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", TTR("'camera' input parameter for all shader modes."), "camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", TTR("'inv_camera' input parameter for all shader modes."), "inv_camera", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", TTR("'inv_projection' input parameter for all shader modes."), "inv_projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", TTR("'normal' input parameter for all shader modes."), "normal", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", TTR("'projection' input parameter for all shader modes."), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", TTR("'time' input parameter for all shader modes."), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ViewportSize", "Input", "All", "VisualShaderNodeInput", TTR("'viewport_size' input parameter for all shader modes."), "viewport_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("World", "Input", "All", "VisualShaderNodeInput", TTR("'world' input parameter for all shader modes."), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL));
+
+ // CANVASITEM-FOR-ALL
+
+ add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", TTR("'alpha' input parameter for all shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", TTR("'color' input parameter for all shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", TTR("'texture_pixel_size' input parameter for all shader modes."), "texture_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", TTR("'time' input parameter for all shader modes."), "time", VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", TTR("'uv' input parameter for all shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM));
+
+ /////////////////
add_options.push_back(AddOption("Input", "Input", "Common", "VisualShaderNodeInput", TTR("Input parameter.")));
- add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", TTR("'alpha' input parameter for fragment shader mode."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", TTR("'binormal' input parameter for fragment shader mode."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", TTR("'color' input parameter for fragment shader mode."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment shader mode."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment shader mode."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment shader mode."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", TTR("'side' input parameter for fragment shader mode."), "side", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", TTR("'tangent' input parameter for fragment shader mode."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv' input parameter for fragment shader mode."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv2' input parameter for fragment shader mode."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", TTR("'vertex' input parameter for fragment shader mode."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
- add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", TTR("'view' input parameter for fragment shader mode."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT));
-
- add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", TTR("'albedo' input parameter for light shader mode."), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", TTR("'attenuation' input parameter for light shader mode."), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", TTR("'diffuse' input parameter for light shader mode."), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for light shader mode."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", TTR("'light' input parameter for light shader mode."), "light", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", TTR("'light_color' input parameter for light shader mode."), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", TTR("'roughness' input parameter for light shader mode."), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", TTR("'specular' input parameter for light shader mode."), "specular", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", TTR("'transmission' input parameter for light shader mode."), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
- add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", TTR("'view' input parameter for light shader mode."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT));
-
- add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex shader mode."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", TTR("'binormal' input parameter for vertex shader mode."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", TTR("'color' input parameter for vertex shader mode."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", TTR("'modelview' input parameter for vertex shader mode."), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", TTR("'point_size' input parameter for vertex shader mode."), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", TTR("'tangent' input parameter for vertex shader mode."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv' input parameter for vertex shader mode."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv2' input parameter for vertex shader mode."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
- add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex shader mode."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX));
+ // SPATIAL INPUTS
+
+ add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex and fragment shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", TTR("'binormal' input parameter for vertex and fragment shader modes."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", TTR("'color' input parameter for vertex and fragment shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment shader mode."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment shader mode."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Side", "Input", "Fragment", "VisualShaderNodeInput", TTR("'side' input parameter for fragment shader mode."), "side", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", TTR("'tangent' input parameter for vertex and fragment shader modes."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv' input parameter for vertex and fragment shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Fragment", "VisualShaderNodeInput", TTR("'uv2' input parameter for vertex and fragment shader modes."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex and fragment shader modes."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", TTR("'view' input parameter for fragment and light shader modes."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", TTR("'albedo' input parameter for light shader mode."), "albedo", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", TTR("'attenuation' input parameter for light shader mode."), "attenuation", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", TTR("'diffuse' input parameter for light shader mode."), "diffuse", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", TTR("'light' input parameter for light shader mode."), "light", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", TTR("'light_color' input parameter for light shader mode."), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", TTR("'roughness' input parameter for light shader mode."), "roughness", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", TTR("'specular' input parameter for light shader mode."), "specular", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Transmission", "Input", "Light", "VisualShaderNodeInput", TTR("'transmission' input parameter for light shader mode."), "transmission", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", TTR("'view' input parameter for fragment and light shader modes."), "view", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_SPATIAL));
+
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex and fragment shader modes."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", TTR("'binormal' input parameter for vertex and fragment shader modes."), "binormal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", TTR("'color' input parameter for vertex and fragment shader modes."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", TTR("'modelview' input parameter for vertex shader mode."), "modelview", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", TTR("'point_size' input parameter for vertex shader mode."), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", TTR("'tangent' input parameter for vertex and fragment shader mode."), "tangent", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv' input parameter for vertex and fragment shader modes."), "uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("UV2", "Input", "Vertex", "VisualShaderNodeInput", TTR("'uv2' input parameter for vertex and fragment shader modes."), "uv2", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex and fragment shader modes."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_SPATIAL));
+
+ // CANVASITEM INPUTS
+
+ add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Fragment", "VisualShaderNodeInput", TTR("'light_pass' input parameter for vertex and fragment shader modes."), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment and light shader modes."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_pixel_size' input parameter for fragment shader mode."), "screen_pixel_size", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment and light shader modes."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_FRAGMENT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'fragcoord' input parameter for fragment and light shader modes."), "fragcoord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", TTR("'light_alpha' input parameter for light shader mode."), "light_alpha", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", TTR("'light_color' input parameter for light shader mode."), "light_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightHeight", "Input", "Light", "VisualShaderNodeInput", TTR("'light_height' input parameter for light shader mode."), "light_height", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightUV", "Input", "Light", "VisualShaderNodeInput", TTR("'light_uv' input parameter for light shader mode."), "light_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightVector", "Input", "Light", "VisualShaderNodeInput", TTR("'light_vec' input parameter for light shader mode."), "light_vec", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", TTR("'normal' input parameter for light shader mode."), "normal", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", TTR("'point_coord' input parameter for fragment and light shader modes."), "point_coord", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", TTR("'screen_uv' input parameter for fragment and light shader modes."), "screen_uv", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("ShadowColor", "Input", "Light", "VisualShaderNodeInput", TTR("'shadow_color' input parameter for light shader mode."), "shadow_color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_LIGHT, Shader::MODE_CANVAS_ITEM));
+
+ add_options.push_back(AddOption("Extra", "Input", "Vertex", "VisualShaderNodeInput", TTR("'extra' input parameter for vertex shader mode."), "extra", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("LightPass", "Input", "Vertex", "VisualShaderNodeInput", TTR("'light_pass' input parameter for vertex and fragment shader modes."), "light_pass", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", TTR("'point_size' input parameter for vertex shader mode."), "point_size", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Projection", "Input", "Vertex", "VisualShaderNodeInput", TTR("'projection' input parameter for vertex shader mode."), "projection", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", TTR("'vertex' input parameter for vertex shader mode."), "vertex", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+ add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", TTR("'world' input parameter for vertex shader mode."), "world", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_CANVAS_ITEM));
+
+ // PARTICLES INPUTS
+
+ add_options.push_back(AddOption("Active", "Input", "Vertex", "VisualShaderNodeInput", TTR("'active' input parameter for vertex shader mode."), "active", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'alpha' input parameter for vertex shader mode."), "alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", TTR("'color' input parameter for vertex shader mode."), "color", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Custom", "Input", "Vertex", "VisualShaderNodeInput", TTR("'custom' input parameter for vertex shader mode."), "custom", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("CustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", TTR("'custom_alpha' input parameter for vertex shader mode."), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Delta", "Input", "Vertex", "VisualShaderNodeInput", TTR("'delta' input parameter for vertex shader mode."), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("EmissionTransform", "Input", "Vertex", "VisualShaderNodeInput", TTR("'emission_transform' input parameter for vertex shader mode."), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", TTR("'index' input parameter for vertex shader mode."), "index", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("LifeTime", "Input", "Vertex", "VisualShaderNodeInput", TTR("'lifetime' input parameter for vertex shader mode."), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Restart", "Input", "Vertex", "VisualShaderNodeInput", TTR("'restart' input parameter for vertex shader mode."), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Time", "Input", "Vertex", "VisualShaderNodeInput", TTR("'time' input parameter for vertex shader mode."), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Transform", "Input", "Vertex", "VisualShaderNodeInput", TTR("'transform' input parameter for vertex shader mode."), "transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Velocity", "Input", "Vertex", "VisualShaderNodeInput", TTR("'velocity' input parameter for vertex shader mode."), "velocity", VisualShaderNode::PORT_TYPE_VECTOR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
// SCALAR
@@ -1933,6 +2006,9 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
}
}
+ undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_update_options_menu");
+ undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_update_options_menu");
+
//update graph
undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_update_graph");
undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_update_graph");
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 35041da2bd..eb0dee7594 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -100,8 +100,9 @@ class VisualShaderEditor : public VBoxContainer {
Ref<Script> script;
int mode;
int return_type;
+ int func;
- AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1) {
+ AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -110,9 +111,10 @@ class VisualShaderEditor : public VBoxContainer {
sub_func = p_sub_func;
return_type = p_return_type;
mode = p_mode;
+ func = p_func;
}
- AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1) {
+ AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -121,6 +123,7 @@ class VisualShaderEditor : public VBoxContainer {
sub_func_str = p_sub_func;
return_type = p_return_type;
mode = p_mode;
+ func = p_func;
}
};
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 09203a70a0..8dac5fa6b5 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -220,9 +220,8 @@ bool ProgressDialog::task_step(const String &p_task, const String &p_state, int
last_progress_tick = OS::get_singleton()->get_ticks_usec();
if (cancel_hb->is_visible()) {
OS::get_singleton()->force_process_input();
- } else {
- OS::get_singleton()->process_and_drop_events();
}
+
Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor
return cancelled;
}
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 095ec891cd..6de4330493 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -765,7 +765,7 @@ public:
set_title(TTR("Install Project:") + " " + zip_title);
get_ok()->set_text(TTR("Install & Edit"));
- name_container->hide();
+ name_container->show();
install_path_container->hide();
rasterizer_container->hide();
project_path->grab_focus();
@@ -798,7 +798,7 @@ public:
create_dir = memnew(Button);
pnhb->add_child(create_dir);
- create_dir->set_text(TTR("Create folder"));
+ create_dir->set_text(TTR("Create Folder"));
create_dir->connect("pressed", this, "_create_folder");
path_container = memnew(VBoxContainer);
@@ -987,6 +987,24 @@ void ProjectManager::_update_project_buttons() {
open_btn->set_disabled(empty_selection);
rename_btn->set_disabled(empty_selection);
run_btn->set_disabled(empty_selection);
+
+ bool missing_projects = false;
+ Map<String, String> list_all_projects;
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
+ if (hb) {
+ list_all_projects.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
+ }
+ }
+ for (Map<String, String>::Element *E = list_all_projects.front(); E; E = E->next()) {
+ String project_name = E->key().replace(":::", ":/").replace("::", "/") + "/project.godot";
+ if (!FileAccess::exists(project_name)) {
+ missing_projects = true;
+ break;
+ }
+ }
+
+ erase_missing_btn->set_visible(missing_projects);
}
void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
@@ -1530,13 +1548,13 @@ void ProjectManager::_open_selected_projects_ask() {
// Check if the config_version property was empty or 0
if (config_version == 0) {
- ask_update_settings->set_text(vformat(TTR("The following project settings file does not specify the version of Godot through which it was created.\n\n%s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\nWarning: You will not be able to open the project with previous versions of the engine anymore."), conf));
+ ask_update_settings->set_text(vformat(TTR("The following project settings file does not specify the version of Godot through which it was created.\n\n%s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf));
ask_update_settings->popup_centered_minsize();
return;
}
// Check if we need to convert project settings from an earlier engine version
if (config_version < ProjectSettings::CONFIG_VERSION) {
- ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You will not be able to open the project with previous versions of the engine anymore."), conf));
+ ask_update_settings->set_text(vformat(TTR("The following project settings file was generated by an older engine version, and needs to be converted for this version:\n\n%s\n\nDo you want to convert it?\nWarning: You won't be able to open the project with previous versions of the engine anymore."), conf));
ask_update_settings->popup_centered_minsize();
return;
}
@@ -1557,7 +1575,7 @@ void ProjectManager::_run_project_confirm() {
const String &selected_main = E->get();
if (selected_main == "") {
- run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in \"Project Settings\" under the \"Application\" category."));
+ run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category."));
run_error_diag->popup_centered();
return;
}
@@ -1597,7 +1615,7 @@ void ProjectManager::_run_project() {
}
if (selected_list.size() > 1) {
- multi_run_ask->set_text(TTR("Are you sure to run more than one project?"));
+ multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size()));
multi_run_ask->popup_centered_minsize();
} else {
_run_project_confirm();
@@ -1700,15 +1718,61 @@ void ProjectManager::_erase_project_confirm() {
_load_recent_projects();
}
+void ProjectManager::_erase_missing_projects_confirm() {
+
+ Map<String, String> list_all_projects;
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
+ if (hb) {
+ list_all_projects.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
+ }
+ }
+
+ if (list_all_projects.size() == 0) {
+ return;
+ }
+
+ int deleted_projects = 0;
+ int remaining_projects = 0;
+ for (Map<String, String>::Element *E = list_all_projects.front(); E; E = E->next()) {
+ String project_name = E->key().replace(":::", ":/").replace("::", "/") + "/project.godot";
+ if (!FileAccess::exists(project_name)) {
+ deleted_projects++;
+ EditorSettings::get_singleton()->erase("projects/" + E->key());
+ EditorSettings::get_singleton()->erase("favorite_projects/" + E->key());
+ } else {
+ remaining_projects++;
+ }
+ }
+ print_line("Deleted " + itos(deleted_projects) + " projects, remaining " + itos(remaining_projects) + " projects");
+ EditorSettings::get_singleton()->save();
+ selected_list.clear();
+ last_clicked = "";
+ _load_recent_projects();
+}
+
void ProjectManager::_erase_project() {
if (selected_list.size() == 0)
return;
- erase_ask->set_text(TTR("Remove project from the list? (Folder contents will not be modified)"));
+ String confirm_message;
+ if (selected_list.size() >= 2) {
+ confirm_message = vformat(TTR("Remove %d projects from the list?\nThe project folders' contents won't be modified."), selected_list.size());
+ } else {
+ confirm_message = TTR("Remove this project from the list?\nThe project folder's contents won't be modified.");
+ }
+
+ erase_ask->set_text(confirm_message);
erase_ask->popup_centered_minsize();
}
+void ProjectManager::_erase_missing_projects() {
+
+ erase_missing_ask->set_text(TTR("Remove all missing projects from the list? (Folders contents will not be modified)"));
+ erase_missing_ask->popup_centered_minsize();
+}
+
void ProjectManager::_language_selected(int p_id) {
String lang = language_btn->get_item_metadata(p_id);
@@ -1716,7 +1780,7 @@ void ProjectManager::_language_selected(int p_id) {
language_btn->set_text(lang);
language_btn->set_icon(get_icon("Environment", "EditorIcons"));
- language_restart_ask->set_text(TTR("Language changed.\nThe UI will update next time the editor or project manager starts."));
+ language_restart_ask->set_text(TTR("Language changed.\nThe interface will update after restarting the editor or project manager."));
language_restart_ask->popup_centered();
}
@@ -1777,7 +1841,8 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
if (confirm) {
multi_scan_ask->get_ok()->disconnect("pressed", this, "_scan_multiple_folders");
multi_scan_ask->get_ok()->connect("pressed", this, "_scan_multiple_folders", varray(folders));
- multi_scan_ask->set_text(vformat(TTR("You are about the scan %s folders for existing Godot projects. Do you confirm?"), folders.size()));
+ multi_scan_ask->set_text(
+ vformat(TTR("Are you sure to scan %s folders for existing Godot projects?\nThis could take a while."), folders.size()));
multi_scan_ask->popup_centered_minsize();
} else {
_scan_multiple_folders(folders);
@@ -1804,7 +1869,9 @@ void ProjectManager::_bind_methods() {
ClassDB::bind_method("_new_project", &ProjectManager::_new_project);
ClassDB::bind_method("_rename_project", &ProjectManager::_rename_project);
ClassDB::bind_method("_erase_project", &ProjectManager::_erase_project);
+ ClassDB::bind_method("_erase_missing_projects", &ProjectManager::_erase_missing_projects);
ClassDB::bind_method("_erase_project_confirm", &ProjectManager::_erase_project_confirm);
+ ClassDB::bind_method("_erase_missing_projects_confirm", &ProjectManager::_erase_missing_projects_confirm);
ClassDB::bind_method("_language_selected", &ProjectManager::_language_selected);
ClassDB::bind_method("_restart_confirm", &ProjectManager::_restart_confirm);
ClassDB::bind_method("_exit_dialog", &ProjectManager::_exit_dialog);
@@ -2042,6 +2109,12 @@ ProjectManager::ProjectManager() {
erase->connect("pressed", this, "_erase_project");
erase_btn = erase;
+ Button *erase_missing = memnew(Button);
+ erase_missing->set_text(TTR("Remove Missing"));
+ tree_vb->add_child(erase_missing);
+ erase_missing->connect("pressed", this, "_erase_missing_projects");
+ erase_missing_btn = erase_missing;
+
tree_vb->add_spacer();
if (StreamPeerSSL::is_available()) {
@@ -2105,6 +2178,11 @@ ProjectManager::ProjectManager() {
language_restart_ask->get_cancel()->set_text(TTR("Continue"));
gui_base->add_child(language_restart_ask);
+ erase_missing_ask = memnew(ConfirmationDialog);
+ erase_missing_ask->get_ok()->set_text(TTR("Remove All"));
+ erase_missing_ask->get_ok()->connect("pressed", this, "_erase_missing_projects_confirm");
+ gui_base->add_child(erase_missing_ask);
+
erase_ask = memnew(ConfirmationDialog);
erase_ask->get_ok()->set_text(TTR("Remove"));
erase_ask->get_ok()->connect("pressed", this, "_erase_project_confirm");
@@ -2153,7 +2231,7 @@ ProjectManager::ProjectManager() {
gui_base->add_child(dialog_error);
open_templates = memnew(ConfirmationDialog);
- open_templates->set_text(TTR("You don't currently have any projects.\nWould you like to explore the official example projects in the Asset Library?"));
+ open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
open_templates->get_ok()->set_text(TTR("Open Asset Library"));
open_templates->connect("confirmed", this, "_open_asset_library");
add_child(open_templates);
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 1fdd7dbe06..382e9fc8fb 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -45,6 +45,7 @@ class ProjectManager : public Control {
GDCLASS(ProjectManager, Control);
Button *erase_btn;
+ Button *erase_missing_btn;
Button *open_btn;
Button *rename_btn;
Button *run_btn;
@@ -57,6 +58,7 @@ class ProjectManager : public Control {
FileDialog *scan_dir;
ConfirmationDialog *language_restart_ask;
ConfirmationDialog *erase_ask;
+ ConfirmationDialog *erase_missing_ask;
ConfirmationDialog *multi_open_ask;
ConfirmationDialog *multi_run_ask;
ConfirmationDialog *multi_scan_ask;
@@ -89,7 +91,9 @@ class ProjectManager : public Control {
void _new_project();
void _rename_project();
void _erase_project();
+ void _erase_missing_projects();
void _erase_project_confirm();
+ void _erase_missing_projects_confirm();
void _update_project_buttons();
void _language_selected(int p_id);
void _restart_confirm();
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 2d7ad8bc04..71bddebcf5 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -181,7 +181,7 @@ void ProjectSettingsEditor::_action_edited() {
ti->set_text(0, old_name);
add_at = "input/" + old_name;
- message->set_text(vformat(TTR("Action '%s' already exists!"), new_name));
+ message->set_text(vformat(TTR("An action with the name '%s' already exists."), new_name));
message->popup_centered(Size2(300, 100) * EDSCALE);
return;
}
@@ -927,7 +927,7 @@ void ProjectSettingsEditor::_action_check(String p_action) {
}
if (ProjectSettings::get_singleton()->has_setting("input/" + p_action)) {
- action_add_error->set_text(TTR("Already existing"));
+ action_add_error->set_text(vformat(TTR("An action with the name '%s' already exists."), p_action));
action_add_error->show();
action_add->set_disabled(true);
return;
@@ -1592,6 +1592,7 @@ void ProjectSettingsEditor::_toggle_search_bar(bool p_pressed) {
search_box->select_all();
} else {
+ search_box->clear();
search_bar->hide();
add_prop_bar->show();
}
@@ -1785,7 +1786,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
restart_icon->set_v_size_flags(SIZE_SHRINK_CENTER);
restart_hb->add_child(restart_icon);
restart_label = memnew(Label);
- restart_label->set_text(TTR("Editor must be restarted for changes to take effect"));
+ restart_label->set_text(TTR("The editor must be restarted for changes to take effect."));
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
@@ -2003,8 +2004,8 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
tvb->add_child(tmc);
translation_locale_filter_mode = memnew(OptionButton);
- translation_locale_filter_mode->add_item(TTR("Show all locales"), SHOW_ALL_LOCALES);
- translation_locale_filter_mode->add_item(TTR("Show only selected locales"), SHOW_ONLY_SELECTED_LOCALES);
+ translation_locale_filter_mode->add_item(TTR("Show All Locales"), SHOW_ALL_LOCALES);
+ translation_locale_filter_mode->add_item(TTR("Show Selected Locales Only"), SHOW_ONLY_SELECTED_LOCALES);
translation_locale_filter_mode->select(0);
tmc->add_margin_child(TTR("Filter mode:"), translation_locale_filter_mode);
translation_locale_filter_mode->connect("item_selected", this, "_translation_filter_mode_changed");
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index c197248c35..dc2f098333 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -255,14 +255,19 @@ void EditorQuickOpen::_confirmed() {
void EditorQuickOpen::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
+ switch (p_what) {
- connect("confirmed", this, "_confirmed");
+ case NOTIFICATION_ENTER_TREE: {
- search_box->set_right_icon(get_icon("Search", "EditorIcons"));
- search_box->set_clear_button_enabled(true);
- } else if (p_what == NOTIFICATION_EXIT_TREE) {
- disconnect("confirmed", this, "_confirmed");
+ connect("confirmed", this, "_confirmed");
+
+ search_box->set_right_icon(get_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+
+ disconnect("confirmed", this, "_confirmed");
+ } break;
}
}
@@ -297,6 +302,7 @@ EditorQuickOpen::EditorQuickOpen() {
set_hide_on_ok(false);
search_options->connect("item_activated", this, "_confirmed");
search_options->set_hide_root(true);
+ search_options->add_constant_override("draw_guides", 1);
ei = "EditorIcons";
ot = "Object";
add_directories = false;
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index ed1eec95dc..858b14a733 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -113,7 +113,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
collapse_theme->set_icon("unchecked", "CheckBox", collapse_theme->get_icon("GuiTreeArrowRight", "EditorIcons"));
CheckBox *chk_collapse_features = memnew(CheckBox);
- chk_collapse_features->set_text(TTR("Advanced options"));
+ chk_collapse_features->set_text(TTR("Advanced Options"));
chk_collapse_features->set_theme(collapse_theme);
chk_collapse_features->set_focus_mode(FOCUS_NONE);
vbc->add_child(chk_collapse_features);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 1dca542138..ad4b99562c 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -334,6 +334,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *scene = edited_scene;
if (!scene) {
+ EditorNode::get_singleton()->close_current_scene();
EditorNode::get_singleton()->new_inherited_scene();
break;
}
@@ -2625,6 +2626,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(rename_dialog);
script_create_dialog = memnew(ScriptCreateDialog);
+ script_create_dialog->set_inheritance_base_type("Node");
add_child(script_create_dialog);
script_create_dialog->connect("script_created", this, "_script_created");
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 879d072b10..62845bfb9b 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -88,12 +88,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
undo_redo->commit_action();
} else if (p_id == BUTTON_LOCK) {
+ undo_redo->create_action(TTR("Unlock Node"));
if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
- n->set_meta("_edit_lock_", Variant());
- _update_tree();
- emit_signal("node_changed");
+
+ undo_redo->add_do_method(n, "remove_meta", "_edit_lock_");
+ undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true);
+ undo_redo->add_do_method(this, "_update_tree", Variant());
+ undo_redo->add_undo_method(this, "_update_tree", Variant());
+ undo_redo->add_do_method(this, "emit_signal", "node_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}
+ undo_redo->commit_action();
} else if (p_id == BUTTON_PIN) {
if (n->is_class("AnimationPlayer")) {
@@ -102,11 +108,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
} else if (p_id == BUTTON_GROUP) {
+ undo_redo->create_action(TTR("Button Group"));
+
if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
- n->set_meta("_edit_group_", Variant());
- _update_tree();
- emit_signal("node_changed");
+
+ undo_redo->add_do_method(n, "remove_meta", "_edit_group_");
+ undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true);
+ undo_redo->add_do_method(this, "_update_tree", Variant());
+ undo_redo->add_undo_method(this, "_update_tree", Variant());
+ undo_redo->add_do_method(this, "emit_signal", "node_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "node_changed");
}
+ undo_redo->commit_action();
} else if (p_id == BUTTON_WARNING) {
String config_err = n->get_configuration_warning();
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 5ab0efaee3..751ae4fcf7 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -34,6 +34,7 @@
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
+#include "editor/create_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor_file_system.h"
@@ -45,11 +46,28 @@ void ScriptCreateDialog::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
path_button->set_icon(get_icon("Folder", "EditorIcons"));
parent_browse_button->set_icon(get_icon("Folder", "EditorIcons"));
+ parent_search_button->set_icon(get_icon("ClassList", "EditorIcons"));
status_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
} break;
}
}
+void ScriptCreateDialog::_path_hbox_sorted() {
+ if (is_visible()) {
+ int filename_start_pos = initial_bp.find_last("/") + 1;
+ int filename_end_pos = initial_bp.length();
+
+ file_path->select(filename_start_pos, filename_end_pos);
+
+ // First set cursor to the end of line to scroll LineEdit view
+ // to the right and then set the actual cursor position.
+ file_path->set_cursor_position(file_path->get_text().length());
+ file_path->set_cursor_position(filename_start_pos);
+
+ file_path->grab_focus();
+ }
+}
+
bool ScriptCreateDialog::_can_be_built_in() {
return (supports_built_in && built_in_enabled);
}
@@ -77,13 +95,22 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_
_path_changed(file_path->get_text());
}
+void ScriptCreateDialog::set_inheritance_base_type(const String &p_base) {
+
+ base_type = p_base;
+}
+
bool ScriptCreateDialog::_validate(const String &p_string) {
if (p_string.length() == 0)
return false;
- String path_chars = "\"res://";
- bool is_val_path = ScriptServer::get_language(language_menu->get_selected())->can_inherit_from_file();
+ if (ScriptServer::get_language(language_menu->get_selected())->can_inherit_from_file() && p_string.is_quoted()) {
+ String p = p_string.substr(1, p_string.length() - 2);
+ if (_validate_path(p, true) == "")
+ return true;
+ }
+
for (int i = 0; i < p_string.length(); i++) {
if (i == 0) {
@@ -91,17 +118,7 @@ bool ScriptCreateDialog::_validate(const String &p_string) {
return false; // no start with number plz
}
- if (i == p_string.length() - 1 && is_val_path)
- return p_string[i] == '\"';
-
- if (is_val_path && i < path_chars.length()) {
- if (p_string[i] != path_chars[i])
- is_val_path = false;
- else
- continue;
- }
-
- bool valid_char = (p_string[i] >= '0' && p_string[i] <= '9') || (p_string[i] >= 'a' && p_string[i] <= 'z') || (p_string[i] >= 'A' && p_string[i] <= 'Z') || p_string[i] == '_' || p_string[i] == '-' || (is_val_path && (p_string[i] == '/' || p_string[i] == '.'));
+ bool valid_char = (p_string[i] >= '0' && p_string[i] <= '9') || (p_string[i] >= 'a' && p_string[i] <= 'z') || (p_string[i] >= 'A' && p_string[i] <= 'Z') || p_string[i] == '_' || p_string[i] == '-';
if (!valid_char)
return false;
@@ -110,6 +127,70 @@ bool ScriptCreateDialog::_validate(const String &p_string) {
return true;
}
+String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must_exist) {
+
+ String p = p_path.strip_edges();
+
+ if (p == "") return TTR("Path is empty.");
+ if (p.get_file().get_basename() == "") return TTR("Filename is empty.");
+
+ p = ProjectSettings::get_singleton()->localize_path(p);
+ if (!p.begins_with("res://")) return TTR("Path is not local.");
+
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (d->change_dir(p.get_base_dir()) != OK) {
+ memdelete(d);
+ return TTR("Invalid base path.");
+ }
+ memdelete(d);
+
+ /* Does file already exist */
+ DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (f->dir_exists(p)) {
+ memdelete(f);
+ return TTR("A directory with the same name exists.");
+ } else if (p_file_must_exist && !f->file_exists(p)) {
+ memdelete(f);
+ return TTR("File does not exist.");
+ }
+ memdelete(f);
+
+ /* Check file extension */
+ String extension = p.get_extension();
+ List<String> extensions;
+
+ // get all possible extensions for script
+ for (int l = 0; l < language_menu->get_item_count(); l++) {
+ ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
+ }
+
+ bool found = false;
+ bool match = false;
+ int index = 0;
+ for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
+ if (E->get().nocasecmp_to(extension) == 0) {
+ //FIXME (?) - changing language this way doesn't update controls, needs rework
+ //language_menu->select(index); // change Language option by extension
+ found = true;
+ if (E->get() == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
+ match = true;
+ }
+ break;
+ }
+ index++;
+ }
+
+ if (!found) return TTR("Invalid extension.");
+ if (!match) return TTR("Wrong extension chosen.");
+
+ /* Let ScriptLanguage do custom validation */
+ String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p);
+ if (path_error != "") return path_error;
+
+ /* All checks passed */
+ return "";
+}
+
void ScriptCreateDialog::_class_name_changed(const String &p_name) {
if (_validate(class_name->get_text())) {
@@ -322,7 +403,7 @@ void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
if (p_save) {
file_browse->set_mode(EditorFileDialog::MODE_SAVE_FILE);
- file_browse->set_title(TTR("Open Script/Choose Location"));
+ file_browse->set_title(TTR("Open Script / Choose Location"));
file_browse->get_ok()->set_text(TTR("Open"));
} else {
file_browse->set_mode(EditorFileDialog::MODE_OPEN_FILE);
@@ -362,101 +443,37 @@ void ScriptCreateDialog::_file_selected(const String &p_file) {
}
}
-void ScriptCreateDialog::_path_changed(const String &p_path) {
+void ScriptCreateDialog::_create() {
- is_path_valid = false;
- is_new_script_created = true;
- String p = p_path.strip_edges();
+ parent_name->set_text(select_class->get_selected_type());
+}
- if (p == "") {
- _msg_path_valid(false, TTR("Path is empty"));
- _update_dialog();
- return;
- }
+void ScriptCreateDialog::_browse_class_in_tree() {
- if (p.get_file().get_basename() == "") {
- _msg_path_valid(false, TTR("Filename is empty"));
- _update_dialog();
- return;
- }
+ select_class->set_base_type(base_type);
+ select_class->popup_create(true);
+}
- p = ProjectSettings::get_singleton()->localize_path(p);
- if (!p.begins_with("res://")) {
- _msg_path_valid(false, TTR("Path is not local"));
- _update_dialog();
- return;
- }
+void ScriptCreateDialog::_path_changed(const String &p_path) {
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- if (d->change_dir(p.get_base_dir()) != OK) {
- _msg_path_valid(false, TTR("Invalid base path"));
- memdelete(d);
+ is_path_valid = false;
+ is_new_script_created = true;
+
+ String path_error = _validate_path(p_path, false);
+ if (path_error != "") {
+ _msg_path_valid(false, path_error);
_update_dialog();
return;
}
- memdelete(d);
/* Does file already exist */
-
DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- if (f->dir_exists(p)) {
- is_new_script_created = false;
- is_path_valid = false;
- _msg_path_valid(false, TTR("Directory of the same name exists"));
- } else if (f->file_exists(p)) {
+ String p = ProjectSettings::get_singleton()->localize_path(p_path.strip_edges());
+ if (f->file_exists(p)) {
is_new_script_created = false;
- is_path_valid = true;
- _msg_path_valid(true, TTR("File exists, will be reused"));
+ _msg_path_valid(true, TTR("File exists, it will be reused."));
}
memdelete(f);
- _update_dialog();
-
- /* Check file extension */
-
- String extension = p.get_extension();
- List<String> extensions;
-
- // get all possible extensions for script
- for (int l = 0; l < language_menu->get_item_count(); l++) {
- ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
- }
-
- bool found = false;
- bool match = false;
- int index = 0;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension) == 0) {
- //FIXME (?) - changing language this way doesn't update controls, needs rework
- //language_menu->select(index); // change Language option by extension
- found = true;
- if (E->get() == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
- match = true;
- }
- break;
- }
- index++;
- }
-
- if (!found) {
- _msg_path_valid(false, TTR("Invalid extension"));
- _update_dialog();
- return;
- }
-
- if (!match) {
- _msg_path_valid(false, TTR("Wrong extension chosen"));
- _update_dialog();
- return;
- }
-
- String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p);
- if (path_error != "") {
- _msg_path_valid(false, path_error);
- _update_dialog();
- return;
- }
-
- /* All checks passed */
is_path_valid = true;
_update_dialog();
@@ -494,22 +511,20 @@ void ScriptCreateDialog::_update_dialog() {
// Is Script Valid (order from top to bottom)
get_ok()->set_disabled(true);
- if (!is_built_in) {
- if (!is_path_valid) {
- _msg_script_valid(false, TTR("Invalid Path"));
- script_ok = false;
- }
+ if (!is_built_in && !is_path_valid) {
+ _msg_script_valid(false, TTR("Invalid path."));
+ script_ok = false;
}
if (has_named_classes && (is_new_script_created && !is_class_name_valid)) {
- _msg_script_valid(false, TTR("Invalid class name"));
+ _msg_script_valid(false, TTR("Invalid class name."));
script_ok = false;
}
- if (!is_parent_name_valid) {
- _msg_script_valid(false, TTR("Invalid inherited parent name or path"));
+ if (!is_parent_name_valid && is_new_script_created) {
+ _msg_script_valid(false, TTR("Invalid inherited parent name or path."));
script_ok = false;
}
if (script_ok) {
- _msg_script_valid(true, TTR("Script valid"));
+ _msg_script_valid(true, TTR("Script is valid."));
get_ok()->set_disabled(false);
}
@@ -552,25 +567,24 @@ void ScriptCreateDialog::_update_dialog() {
}
}
- if (!_can_be_built_in())
- internal->set_pressed(false);
-
/* Is Script created or loaded from existing file */
if (is_built_in) {
get_ok()->set_text(TTR("Create"));
parent_name->set_editable(true);
parent_browse_button->set_disabled(false);
- internal->set_disabled(!_can_be_built_in());
- _msg_path_valid(true, TTR("Built-in script (into scene file)"));
+ internal->set_visible(_can_be_built_in());
+ internal_label->set_visible(_can_be_built_in());
+ _msg_path_valid(true, TTR("Built-in script (into scene file)."));
} else if (is_new_script_created) {
// New Script Created
get_ok()->set_text(TTR("Create"));
parent_name->set_editable(true);
parent_browse_button->set_disabled(false);
- internal->set_disabled(!_can_be_built_in());
+ internal->set_visible(_can_be_built_in());
+ internal_label->set_visible(_can_be_built_in());
if (is_path_valid) {
- _msg_path_valid(true, TTR("Create new script file"));
+ _msg_path_valid(true, TTR("Will create a new script file."));
}
} else {
// Script Loaded
@@ -579,13 +593,14 @@ void ScriptCreateDialog::_update_dialog() {
parent_browse_button->set_disabled(true);
internal->set_disabled(!_can_be_built_in());
if (is_path_valid) {
- _msg_path_valid(true, TTR("Load existing script file"));
+ _msg_path_valid(true, TTR("Will load an existing script file."));
}
}
}
void ScriptCreateDialog::_bind_methods() {
+ ClassDB::bind_method("_path_hbox_sorted", &ScriptCreateDialog::_path_hbox_sorted);
ClassDB::bind_method("_class_name_changed", &ScriptCreateDialog::_class_name_changed);
ClassDB::bind_method("_parent_name_changed", &ScriptCreateDialog::_parent_name_changed);
ClassDB::bind_method("_lang_changed", &ScriptCreateDialog::_lang_changed);
@@ -595,6 +610,8 @@ void ScriptCreateDialog::_bind_methods() {
ClassDB::bind_method("_path_changed", &ScriptCreateDialog::_path_changed);
ClassDB::bind_method("_path_entered", &ScriptCreateDialog::_path_entered);
ClassDB::bind_method("_template_changed", &ScriptCreateDialog::_template_changed);
+ ClassDB::bind_method("_create", &ScriptCreateDialog::_create);
+ ClassDB::bind_method("_browse_class_in_tree", &ScriptCreateDialog::_browse_class_in_tree);
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled"), &ScriptCreateDialog::config, DEFVAL(true));
@@ -639,32 +656,17 @@ ScriptCreateDialog::ScriptCreateDialog() {
status_panel->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("bg", "Tree"));
status_panel->add_child(vb);
- /* Margins */
+ /* Spacing */
- Control *empty_h = memnew(Control);
- empty_h->set_name("empty_h"); //duplicate() doesn't like nodes without a name
- empty_h->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- empty_h->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- empty_h->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
- Control *empty_v = memnew(Control);
- empty_v->set_name("empty_v");
- empty_v->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- empty_v->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- empty_v->set_custom_minimum_size(Size2(10, 0 * EDSCALE));
+ Control *spacing = memnew(Control);
+ spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
vb = memnew(VBoxContainer);
- vb->add_child(empty_h->duplicate());
vb->add_child(gc);
- vb->add_child(empty_h->duplicate());
+ vb->add_child(spacing);
vb->add_child(status_panel);
- vb->add_child(empty_h->duplicate());
hb = memnew(HBoxContainer);
- hb->add_child(empty_v->duplicate());
hb->add_child(vb);
- hb->add_child(empty_v->duplicate());
-
- memdelete(empty_h);
- memdelete(empty_v);
add_child(hb);
@@ -673,8 +675,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
language_menu = memnew(OptionButton);
language_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
language_menu->set_h_size_flags(SIZE_EXPAND_FILL);
- l = memnew(Label);
- l->set_text(TTR("Language"));
+ l = memnew(Label(TTR("Language")));
l->set_align(Label::ALIGN_RIGHT);
gc->add_child(l);
gc->add_child(language_menu);
@@ -707,18 +708,23 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Inherits */
+ base_type = "Object";
+
hb = memnew(HBoxContainer);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
parent_name = memnew(LineEdit);
parent_name->connect("text_changed", this, "_parent_name_changed");
parent_name->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(parent_name);
+ parent_search_button = memnew(Button);
+ parent_search_button->set_flat(true);
+ parent_search_button->connect("pressed", this, "_browse_class_in_tree");
+ hb->add_child(parent_search_button);
parent_browse_button = memnew(Button);
parent_browse_button->set_flat(true);
parent_browse_button->connect("pressed", this, "_browse_path", varray(true, false));
hb->add_child(parent_browse_button);
- l = memnew(Label);
- l->set_text(TTR("Inherits"));
+ l = memnew(Label(TTR("Inherits")));
l->set_align(Label::ALIGN_RIGHT);
gc->add_child(l);
gc->add_child(hb);
@@ -729,8 +735,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
class_name = memnew(LineEdit);
class_name->connect("text_changed", this, "_class_name_changed");
class_name->set_h_size_flags(SIZE_EXPAND_FILL);
- l = memnew(Label);
- l->set_text(TTR("Class Name"));
+ l = memnew(Label(TTR("Class Name")));
l->set_align(Label::ALIGN_RIGHT);
gc->add_child(l);
gc->add_child(class_name);
@@ -738,8 +743,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Templates */
template_menu = memnew(OptionButton);
- l = memnew(Label);
- l->set_text(TTR("Template"));
+ l = memnew(Label(TTR("Template")));
l->set_align(Label::ALIGN_RIGHT);
gc->add_child(l);
gc->add_child(template_menu);
@@ -748,18 +752,18 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Built-in Script */
internal = memnew(CheckButton);
+ internal->set_h_size_flags(0);
internal->connect("pressed", this, "_built_in_pressed");
- hb = memnew(HBoxContainer);
- hb->add_child(internal);
- l = memnew(Label);
- l->set_text(TTR("Built-in Script"));
- l->set_align(Label::ALIGN_RIGHT);
- gc->add_child(l);
- gc->add_child(hb);
+ internal_label = memnew(Label(TTR("Built-in Script")));
+ internal_label->set_text(TTR("Built-in Script"));
+ internal_label->set_align(Label::ALIGN_RIGHT);
+ gc->add_child(internal_label);
+ gc->add_child(internal);
/* Path */
hb = memnew(HBoxContainer);
+ hb->connect("sort_children", this, "_path_hbox_sorted");
file_path = memnew(LineEdit);
file_path->connect("text_changed", this, "_path_changed");
file_path->connect("text_entered", this, "_path_entered");
@@ -769,14 +773,17 @@ ScriptCreateDialog::ScriptCreateDialog() {
path_button->set_flat(true);
path_button->connect("pressed", this, "_browse_path", varray(false, true));
hb->add_child(path_button);
- l = memnew(Label);
- l->set_text(TTR("Path"));
+ l = memnew(Label(TTR("Path")));
l->set_align(Label::ALIGN_RIGHT);
gc->add_child(l);
gc->add_child(hb);
/* Dialog Setup */
+ select_class = memnew(CreateDialog);
+ select_class->connect("create", this, "_create");
+ add_child(select_class);
+
file_browse = memnew(EditorFileDialog);
file_browse->connect("file_selected", this, "_file_selected");
file_browse->set_mode(EditorFileDialog::MODE_OPEN_FILE);
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index 15e838d69f..c6dba78f56 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -40,6 +40,8 @@
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
+class CreateDialog;
+
class ScriptCreateDialog : public ConfirmationDialog {
GDCLASS(ScriptCreateDialog, ConfirmationDialog);
@@ -49,14 +51,17 @@ class ScriptCreateDialog : public ConfirmationDialog {
PanelContainer *status_panel;
LineEdit *parent_name;
Button *parent_browse_button;
+ Button *parent_search_button;
OptionButton *language_menu;
OptionButton *template_menu;
LineEdit *file_path;
Button *path_button;
EditorFileDialog *file_browse;
CheckButton *internal;
+ Label *internal_label;
VBoxContainer *path_vb;
AcceptDialog *alert;
+ CreateDialog *select_class;
bool path_valid;
bool create_new;
bool is_browsing_parent;
@@ -74,18 +79,23 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool re_check_path;
String script_template;
Vector<String> template_list;
+ String base_type;
+ void _path_hbox_sorted();
bool _can_be_built_in();
void _path_changed(const String &p_path = String());
void _path_entered(const String &p_path = String());
void _lang_changed(int l = 0);
void _built_in_pressed();
bool _validate(const String &p_string);
+ String _validate_path(const String &p_path, bool p_file_must_exist);
void _class_name_changed(const String &p_name);
void _parent_name_changed(const String &p_parent);
void _template_changed(int p_template = 0);
void _browse_path(bool browse_parent, bool p_save);
void _file_selected(const String &p_file);
+ void _create();
+ void _browse_class_in_tree();
virtual void ok_pressed();
void _create_new();
void _load_exist();
@@ -99,6 +109,7 @@ protected:
public:
void config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled = true);
+ void set_inheritance_base_type(const String &p_base);
ScriptCreateDialog();
};
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 717d6bc8f6..1da8bf874c 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -209,8 +209,8 @@ void ScriptEditorDebugger::debug_next() {
Array msg;
msg.push_back("next");
ppeer->put_var(msg);
+ _clear_execution();
stack_dump->clear();
- inspector->edit(NULL);
}
void ScriptEditorDebugger::debug_step() {
@@ -221,8 +221,8 @@ void ScriptEditorDebugger::debug_step() {
Array msg;
msg.push_back("step");
ppeer->put_var(msg);
+ _clear_execution();
stack_dump->clear();
- inspector->edit(NULL);
}
void ScriptEditorDebugger::debug_break() {
@@ -245,6 +245,7 @@ void ScriptEditorDebugger::debug_continue() {
OS::get_singleton()->enable_for_stealing_focus(EditorNode::get_singleton()->get_child_process_id());
Array msg;
+ _clear_execution();
msg.push_back("continue");
ppeer->put_var(msg);
}
@@ -424,6 +425,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
} else if (p_msg == "debug_exit") {
breaked = false;
+ _clear_execution();
copy->set_disabled(true);
step->set_disabled(true);
next->set_disabled(true);
@@ -436,7 +438,6 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
emit_signal("breaked", false, false, Variant());
profiler->set_enabled(true);
profiler->disable_seeking();
- inspector->edit(NULL);
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
} else if (p_msg == "message:click_ctrl") {
@@ -1273,6 +1274,18 @@ void ScriptEditorDebugger::_notification(int p_what) {
}
}
+void ScriptEditorDebugger::_clear_execution() {
+ TreeItem *ti = stack_dump->get_selected();
+ if (!ti)
+ return;
+
+ Dictionary d = ti->get_metadata(0);
+
+ stack_script = ResourceLoader::load(d["file"]);
+ emit_signal("clear_execution", stack_script);
+ stack_script.unref();
+}
+
void ScriptEditorDebugger::start() {
stop();
@@ -1313,6 +1326,7 @@ void ScriptEditorDebugger::stop() {
set_process(false);
breaked = false;
+ _clear_execution();
server->stop();
_clear_remote_objects();
@@ -1337,7 +1351,7 @@ void ScriptEditorDebugger::stop() {
profiler->set_enabled(true);
inspect_scene_tree->clear();
-
+ inspector->edit(NULL);
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
@@ -1393,6 +1407,7 @@ void ScriptEditorDebugger::_stack_dump_frame_selected() {
stack_script = ResourceLoader::load(d["file"]);
emit_signal("goto_script_line", stack_script, int(d["line"]) - 1);
+ emit_signal("set_execution", stack_script, int(d["line"]) - 1);
stack_script.unref();
if (connection.is_valid() && connection->is_connected_to_host()) {
@@ -1966,6 +1981,8 @@ void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_tree_property_value_edited"), &ScriptEditorDebugger::_scene_tree_property_value_edited);
ADD_SIGNAL(MethodInfo("goto_script_line"));
+ ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
+ ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug")));
ADD_SIGNAL(MethodInfo("show_debugger", PropertyInfo(Variant::BOOL, "reallydid")));
}
diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h
index 5f21602579..f7afe6bf72 100644
--- a/editor/script_editor_debugger.h
+++ b/editor/script_editor_debugger.h
@@ -205,6 +205,8 @@ class ScriptEditorDebugger : public Control {
void _export_csv();
+ void _clear_execution();
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index d6756b2bb3..68a1117364 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -449,7 +449,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
restart_icon->set_v_size_flags(SIZE_SHRINK_CENTER);
restart_hb->add_child(restart_icon);
restart_label = memnew(Label);
- restart_label->set_text(TTR("Editor must be restarted for changes to take effect"));
+ restart_label->set_text(TTR("The editor must be restarted for changes to take effect."));
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);