diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_properties.cpp | 19 | ||||
-rw-r--r-- | editor/editor_properties.h | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 2 | ||||
-rw-r--r-- | editor/property_editor.cpp | 20 |
4 files changed, 39 insertions, 4 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 6bfc16ccd7..dbe4aa55fa 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -716,12 +716,18 @@ void EditorPropertyLayers::setup(LayerType p_layer_type) { case LAYER_PHYSICS_2D: basename = "layer_names/2d_physics"; break; + case LAYER_NAVIGATION_2D: + basename = "layer_names/2d_navigation"; + break; case LAYER_RENDER_3D: basename = "layer_names/3d_render"; break; case LAYER_PHYSICS_3D: basename = "layer_names/3d_physics"; break; + case LAYER_NAVIGATION_3D: + basename = "layer_names/3d_navigation"; + break; } Vector<String> names; @@ -3300,7 +3306,12 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ editor->setup(options); add_property_editor(p_path, editor); - } else if (p_hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_2D_RENDER || p_hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_3D_RENDER) { + } else if (p_hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || + p_hint == PROPERTY_HINT_LAYERS_2D_RENDER || + p_hint == PROPERTY_HINT_LAYERS_2D_NAVIGATION || + p_hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || + p_hint == PROPERTY_HINT_LAYERS_3D_RENDER || + p_hint == PROPERTY_HINT_LAYERS_3D_NAVIGATION) { EditorPropertyLayers::LayerType lt = EditorPropertyLayers::LAYER_RENDER_2D; switch (p_hint) { case PROPERTY_HINT_LAYERS_2D_RENDER: @@ -3309,12 +3320,18 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ case PROPERTY_HINT_LAYERS_2D_PHYSICS: lt = EditorPropertyLayers::LAYER_PHYSICS_2D; break; + case PROPERTY_HINT_LAYERS_2D_NAVIGATION: + lt = EditorPropertyLayers::LAYER_NAVIGATION_2D; + break; case PROPERTY_HINT_LAYERS_3D_RENDER: lt = EditorPropertyLayers::LAYER_RENDER_3D; break; case PROPERTY_HINT_LAYERS_3D_PHYSICS: lt = EditorPropertyLayers::LAYER_PHYSICS_3D; break; + case PROPERTY_HINT_LAYERS_3D_NAVIGATION: + lt = EditorPropertyLayers::LAYER_NAVIGATION_3D; + break; default: { } //compiler could be smarter here and realize this can't happen } diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 6f097fb5df..07a1e72319 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -239,8 +239,10 @@ public: enum LayerType { LAYER_PHYSICS_2D, LAYER_RENDER_2D, + LAYER_NAVIGATION_2D, LAYER_PHYSICS_3D, LAYER_RENDER_3D, + LAYER_NAVIGATION_3D, }; private: diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index d0e5798045..14ecccc13e 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -35,7 +35,7 @@ #include "editor/import/scene_importer_mesh_node_3d.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/mesh_instance_3d.h" -#include "scene/3d/navigation_3d.h" +#include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/3d/vehicle_body_3d.h" #include "scene/animation/animation_player.h" diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 07312e42b4..8ce7153355 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -417,7 +417,12 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: updating = false; return false; - } else if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || hint == PROPERTY_HINT_LAYERS_2D_RENDER || hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || hint == PROPERTY_HINT_LAYERS_3D_RENDER) { + } else if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || + hint == PROPERTY_HINT_LAYERS_2D_RENDER || + hint == PROPERTY_HINT_LAYERS_2D_NAVIGATION || + hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || + hint == PROPERTY_HINT_LAYERS_3D_RENDER || + hint == PROPERTY_HINT_LAYERS_3D_NAVIGATION) { String basename; switch (hint) { case PROPERTY_HINT_LAYERS_2D_RENDER: @@ -426,12 +431,18 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: case PROPERTY_HINT_LAYERS_2D_PHYSICS: basename = "layer_names/2d_physics"; break; + case PROPERTY_HINT_LAYERS_2D_NAVIGATION: + basename = "layer_names/2d_navigation"; + break; case PROPERTY_HINT_LAYERS_3D_RENDER: basename = "layer_names/3d_render"; break; case PROPERTY_HINT_LAYERS_3D_PHYSICS: basename = "layer_names/3d_physics"; break; + case PROPERTY_HINT_LAYERS_3D_NAVIGATION: + basename = "layer_names/3d_navigation"; + break; } checks20gc->show(); @@ -1153,7 +1164,12 @@ void CustomPropertyEditor::_action_pressed(int p_which) { emit_signal("variant_changed"); } break; case Variant::INT: { - if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || hint == PROPERTY_HINT_LAYERS_2D_RENDER || hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || hint == PROPERTY_HINT_LAYERS_3D_RENDER) { + if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || + hint == PROPERTY_HINT_LAYERS_2D_RENDER || + hint == PROPERTY_HINT_LAYERS_2D_NAVIGATION || + hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || + hint == PROPERTY_HINT_LAYERS_3D_RENDER || + hint == PROPERTY_HINT_LAYERS_3D_NAVIGATION) { uint32_t f = v; if (checks20[p_which]->is_pressed()) { f |= (1 << p_which); |