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-rw-r--r--editor/connections_dialog.cpp12
-rw-r--r--editor/editor_layouts_dialog.cpp27
-rw-r--r--editor/editor_layouts_dialog.h2
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--editor/filesystem_dock.cpp2
-rw-r--r--editor/filesystem_dock.h11
-rw-r--r--editor/icons/GizmoLightmapGI.svg (renamed from editor/icons/GizmoBakedLightmap.svg)0
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp14
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp5
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp91
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h8
-rw-r--r--editor/project_converter_3_to_4.cpp2
14 files changed, 138 insertions, 44 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index aaa07e98c8..f4d293e9f4 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -591,14 +591,12 @@ void ConnectDialog::popup_dialog(const String p_for_signal) {
void ConnectDialog::_advanced_pressed() {
if (advanced->is_pressed()) {
- set_min_size(Size2(900, 500) * EDSCALE);
connect_to_label->set_text(TTR("Connect to Node:"));
tree->set_connect_to_script_mode(false);
vbc_right->show();
error_label->hide();
} else {
- set_min_size(Size2(600, 500) * EDSCALE);
reset_size();
connect_to_label->set_text(TTR("Connect to Script:"));
tree->set_connect_to_script_mode(true);
@@ -613,18 +611,15 @@ void ConnectDialog::_advanced_pressed() {
}
ConnectDialog::ConnectDialog() {
- set_min_size(Size2(600, 500) * EDSCALE);
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
+ set_min_size(Size2(0, 500) * EDSCALE);
HBoxContainer *main_hb = memnew(HBoxContainer);
- vbc->add_child(main_hb);
- main_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ add_child(main_hb);
VBoxContainer *vbc_left = memnew(VBoxContainer);
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_left->set_custom_minimum_size(Vector2(400 * EDSCALE, 0));
from_signal = memnew(LineEdit);
vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
@@ -685,6 +680,7 @@ ConnectDialog::ConnectDialog() {
vbc_right = memnew(VBoxContainer);
main_hb->add_child(vbc_right);
vbc_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_right->set_custom_minimum_size(Vector2(150 * EDSCALE, 0));
vbc_right->hide();
HBoxContainer *add_bind_hb = memnew(HBoxContainer);
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index 3f788627f4..57a0a88810 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -65,6 +65,20 @@ void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void EditorLayoutsDialog::_update_ok_disable_state() {
+ if (layout_names->is_anything_selected()) {
+ get_ok_button()->set_disabled(false);
+ } else {
+ get_ok_button()->set_disabled(!name->is_visible() || name->get_text().is_empty());
+ }
+}
+
+void EditorLayoutsDialog::_deselect_layout_names() {
+ // The deselect method does not emit any signal, therefore we need update the disable state as well.
+ layout_names->deselect_all();
+ _update_ok_disable_state();
+}
+
void EditorLayoutsDialog::_bind_methods() {
ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name")));
}
@@ -82,8 +96,8 @@ void EditorLayoutsDialog::ok_pressed() {
void EditorLayoutsDialog::_post_popup() {
ConfirmationDialog::_post_popup();
- name->clear();
layout_names->clear();
+ name->clear();
Ref<ConfigFile> config;
config.instantiate();
@@ -112,9 +126,9 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
makevb->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
layout_names = memnew(ItemList);
- layout_names->set_auto_height(true);
makevb->add_margin_child(TTR("Select existing layout:"), layout_names);
- layout_names->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
+ layout_names->set_auto_height(true);
+ layout_names->set_custom_minimum_size(Size2(300 * EDSCALE, 50 * EDSCALE));
layout_names->set_visible(true);
layout_names->set_offset(SIDE_TOP, 5);
layout_names->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
@@ -122,16 +136,17 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
layout_names->set_v_size_flags(Control::SIZE_EXPAND_FILL);
layout_names->set_select_mode(ItemList::SELECT_MULTI);
layout_names->set_allow_rmb_select(true);
+ layout_names->connect("multi_selected", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(2));
name = memnew(LineEdit);
- name->set_placeholder("Or enter new layout name");
makevb->add_child(name);
+ name->set_placeholder("Or enter new layout name");
name->set_offset(SIDE_TOP, 5);
- name->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
name->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
name->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
name->connect("gui_input", callable_mp(this, &EditorLayoutsDialog::_line_gui_input));
- name->connect("focus_entered", callable_mp(layout_names, &ItemList::deselect_all));
+ name->connect("focus_entered", callable_mp(this, &EditorLayoutsDialog::_deselect_layout_names));
+ name->connect("text_changed", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(1));
}
void EditorLayoutsDialog::set_name_line_enabled(bool p_enabled) {
diff --git a/editor/editor_layouts_dialog.h b/editor/editor_layouts_dialog.h
index 80a7ed0b53..e3557fbe71 100644
--- a/editor/editor_layouts_dialog.h
+++ b/editor/editor_layouts_dialog.h
@@ -44,6 +44,8 @@ class EditorLayoutsDialog : public ConfirmationDialog {
VBoxContainer *makevb = nullptr;
void _line_gui_input(const Ref<InputEvent> &p_event);
+ void _update_ok_disable_state();
+ void _deselect_layout_names();
protected:
static void _bind_methods();
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index d2c82ad013..6410821dcf 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1423,9 +1423,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("grabber", "VSplitContainer", theme->get_icon(SNAME("GuiVsplitter"), SNAME("EditorIcons")));
theme->set_icon("grabber", "HSplitContainer", theme->get_icon(SNAME("GuiHsplitter"), SNAME("EditorIcons")));
+ theme->set_constant("separation", "SplitContainer", default_margin_size * 2 * EDSCALE);
theme->set_constant("separation", "HSplitContainer", default_margin_size * 2 * EDSCALE);
theme->set_constant("separation", "VSplitContainer", default_margin_size * 2 * EDSCALE);
+ theme->set_constant("minimum_grab_thickness", "SplitContainer", 6 * EDSCALE);
theme->set_constant("minimum_grab_thickness", "HSplitContainer", 6 * EDSCALE);
theme->set_constant("minimum_grab_thickness", "VSplitContainer", 6 * EDSCALE);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index cf3504fcc1..e1924c7994 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2636,7 +2636,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
new_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_tree_rmb_option));
p_popup->add_child(new_menu);
- p_popup->add_submenu_item(TTR("New"), "New");
+ p_popup->add_submenu_item(TTR("New"), "New", FILE_NEW);
new_menu->add_icon_item(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), TTR("Folder..."), FILE_NEW_FOLDER);
new_menu->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("Scene..."), FILE_NEW_SCENE);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index ede6869eea..9060f5c0a4 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -90,17 +90,18 @@ private:
FILE_DUPLICATE,
FILE_REIMPORT,
FILE_INFO,
- FILE_NEW_FOLDER,
- FILE_NEW_SCRIPT,
- FILE_NEW_SCENE,
+ FILE_NEW,
FILE_SHOW_IN_EXPLORER,
FILE_OPEN_EXTERNAL,
FILE_COPY_PATH,
FILE_COPY_UID,
- FILE_NEW_RESOURCE,
- FILE_NEW_TEXTFILE,
FOLDER_EXPAND_ALL,
FOLDER_COLLAPSE_ALL,
+ FILE_NEW_RESOURCE,
+ FILE_NEW_TEXTFILE,
+ FILE_NEW_FOLDER,
+ FILE_NEW_SCRIPT,
+ FILE_NEW_SCENE,
};
FileSortOption file_sort = FILE_SORT_NAME;
diff --git a/editor/icons/GizmoBakedLightmap.svg b/editor/icons/GizmoLightmapGI.svg
index a7828615fd..a7828615fd 100644
--- a/editor/icons/GizmoBakedLightmap.svg
+++ b/editor/icons/GizmoLightmapGI.svg
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f5f9ec11b3..77785b15ca 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -985,8 +985,6 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
- undo_redo->add_do_method(tree, "rename_parameter", base_path + prev_name, base_path + name);
- undo_redo->add_undo_method(tree, "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "update_graph");
undo_redo->add_undo_method(this, "update_graph");
undo_redo->commit_action();
@@ -1111,7 +1109,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
add_options.push_back(AddOption("Add3", "AnimationNodeAdd3", 3));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2", 2));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3", 3));
- add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek", 1));
+ add_options.push_back(AddOption("TimeSeek", "AnimationNodeTimeSeek", 1));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale", 1));
add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index e48a5bb95d..bcb94b0f32 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -4876,6 +4876,10 @@ NavigationRegion3DGizmoPlugin::NavigationRegion3DGizmoPlugin() {
create_material("face_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color(), false, false, true);
create_material("edge_material", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_color());
create_material("edge_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_disabled_color());
+
+ Color baking_aabb_material_color = Color(0.8, 0.5, 0.7);
+ baking_aabb_material_color.a = 0.1;
+ create_material("baking_aabb_material", baking_aabb_material_color);
}
bool NavigationRegion3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
@@ -4899,6 +4903,16 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
return;
}
+ AABB baking_aabb = navigationmesh->get_filter_baking_aabb();
+ if (baking_aabb.has_volume()) {
+ Vector3 baking_aabb_offset = navigationmesh->get_filter_baking_aabb_offset();
+
+ if (p_gizmo->is_selected()) {
+ Ref<Material> material = get_material("baking_aabb_material", p_gizmo);
+ p_gizmo->add_solid_box(material, baking_aabb.get_size(), baking_aabb.get_center() + baking_aabb_offset);
+ }
+ }
+
Vector<Vector3> vertices = navigationmesh->get_vertices();
const Vector3 *vr = vertices.ptr();
List<Face3> faces;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 36d1e54246..b001b4f766 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1415,9 +1415,6 @@ Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const
// Recalculate orthogonalized scale without moving origin.
if (p_orthogonal) {
s.basis = p_original.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
- // The scaled_orthogonal() does not require orthogonal Basis,
- // but it may make a bit skew by precision problems.
- s.basis.orthogonalize();
}
}
@@ -4634,7 +4631,7 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, _edit.plane != TRANSFORM_VIEW); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 782e365138..7f43de3240 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1301,7 +1301,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
Transform3D original_to_local;
int parent_idx = skeleton->get_bone_parent(p_id);
if (parent_idx >= 0) {
- original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx);
+ original_to_local = skeleton->get_bone_global_pose(parent_idx);
}
Basis to_local = original_to_local.get_basis().inverse();
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 59b5795ae3..af761a2cea 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -128,7 +128,7 @@ void VisualShaderGraphPlugin::set_connections(const List<VisualShader::Connectio
connections = p_connections;
}
-void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id) {
+void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id, bool p_is_valid) {
if (visual_shader->get_shader_type() == p_type && links.has(p_node_id) && links[p_node_id].output_ports.has(p_port_id)) {
Link &link = links[p_node_id];
@@ -162,7 +162,7 @@ void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p
vbox->add_child(offset);
VisualShaderNodePortPreview *port_preview = memnew(VisualShaderNodePortPreview);
- port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id);
+ port_preview->setup(visual_shader, visual_shader->get_shader_type(), p_node_id, p_port_id, p_is_valid);
port_preview->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
vbox->add_child(port_preview);
link.preview_visible = true;
@@ -351,6 +351,29 @@ void VisualShaderGraphPlugin::update_theme() {
vector_expanded_color[3] = editor->get_theme_color(SNAME("axis_w_color"), SNAME("Editor")); // alpha
}
+bool VisualShaderGraphPlugin::is_node_has_parameter_instances_relatively(VisualShader::Type p_type, int p_node) const {
+ bool result = false;
+
+ Ref<VisualShaderNodeParameter> parameter_node = Object::cast_to<VisualShaderNodeParameter>(visual_shader->get_node_unchecked(p_type, p_node).ptr());
+ if (parameter_node.is_valid()) {
+ if (parameter_node->get_qualifier() == VisualShaderNodeParameter::QUAL_INSTANCE) {
+ return true;
+ }
+ }
+
+ LocalVector<int> prev_connected_nodes;
+ visual_shader->get_prev_connected_nodes(p_type, p_node, prev_connected_nodes);
+
+ for (const int &E : prev_connected_nodes) {
+ result = is_node_has_parameter_instances_relatively(p_type, E);
+ if (result) {
+ break;
+ }
+ }
+
+ return result;
+}
+
void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool p_just_update) {
if (!visual_shader.is_valid() || p_type != visual_shader->get_shader_type()) {
return;
@@ -969,8 +992,10 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
}
}
+ bool has_relative_parameter_instances = false;
if (vsnode->get_output_port_for_preview() >= 0) {
- show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
+ has_relative_parameter_instances = is_node_has_parameter_instances_relatively(p_type, p_id);
+ show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview(), !has_relative_parameter_instances);
} else {
offset = memnew(Control);
offset->set_custom_minimum_size(Size2(0, 4 * EDSCALE));
@@ -978,6 +1003,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
}
String error = vsnode->get_warning(mode, p_type);
+ if (has_relative_parameter_instances) {
+ error += "\n" + TTR("The 2D preview cannot correctly show the result retrieved from instance parameter.");
+ }
if (!error.is_empty()) {
Label *error_label = memnew(Label);
error_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -4970,6 +4998,29 @@ void VisualShaderEditor::_update_preview() {
}
}
+void VisualShaderEditor::_update_next_previews(int p_node_id) {
+ VisualShader::Type type = get_current_shader_type();
+
+ LocalVector<int> nodes;
+ _get_next_nodes_recursively(type, p_node_id, nodes);
+
+ for (int node_id : nodes) {
+ if (graph_plugin->is_preview_visible(node_id)) {
+ graph_plugin->update_node_deferred(type, node_id);
+ }
+ }
+}
+
+void VisualShaderEditor::_get_next_nodes_recursively(VisualShader::Type p_type, int p_node_id, LocalVector<int> &r_nodes) const {
+ LocalVector<int> next_connections;
+ visual_shader->get_next_connected_nodes(p_type, p_node_id, next_connections);
+
+ for (int node_id : next_connections) {
+ r_nodes.push_back(node_id);
+ _get_next_nodes_recursively(p_type, node_id, r_nodes);
+ }
+}
+
void VisualShaderEditor::_visibility_changed() {
if (!is_visible()) {
if (preview_window->is_visible()) {
@@ -5002,6 +5053,7 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_update_options_menu_deferred", &VisualShaderEditor::_update_options_menu_deferred);
ClassDB::bind_method("_rebuild_shader_deferred", &VisualShaderEditor::_rebuild_shader_deferred);
ClassDB::bind_method("_resources_removed", &VisualShaderEditor::_resources_removed);
+ ClassDB::bind_method("_update_next_previews", &VisualShaderEditor::_update_next_previews);
ClassDB::bind_method("_is_available", &VisualShaderEditor::_is_available);
}
@@ -6292,6 +6344,8 @@ public:
if (p_property != "constant") {
VisualShaderGraphPlugin *graph_plugin = editor->get_graph_plugin();
if (graph_plugin) {
+ undo_redo->add_do_method(editor, "_update_next_previews", node_id);
+ undo_redo->add_undo_method(editor, "_update_next_previews", node_id);
undo_redo->add_do_method(graph_plugin, "update_node_deferred", shader_type, node_id);
undo_redo->add_undo_method(graph_plugin, "update_node_deferred", shader_type, node_id);
}
@@ -6586,7 +6640,7 @@ bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, con
//////////////////////////////////
void VisualShaderNodePortPreview::_shader_changed() {
- if (shader.is_null()) {
+ if (!is_valid || shader.is_null()) {
return;
}
@@ -6633,12 +6687,13 @@ void VisualShaderNodePortPreview::_shader_changed() {
set_material(mat);
}
-void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port) {
+void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port, bool p_is_valid) {
shader = p_shader;
- shader->connect("changed", callable_mp(this, &VisualShaderNodePortPreview::_shader_changed));
+ shader->connect("changed", callable_mp(this, &VisualShaderNodePortPreview::_shader_changed), CONNECT_DEFERRED);
type = p_type;
port = p_port;
node = p_node;
+ is_valid = p_is_valid;
queue_redraw();
_shader_changed();
}
@@ -6665,14 +6720,24 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
Vector2(0, 1)
};
- Vector<Color> colors = {
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1),
- Color(1, 1, 1, 1)
- };
+ if (is_valid) {
+ Vector<Color> colors = {
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1)
+ };
+ draw_primitive(points, colors, uvs);
+ } else {
+ Vector<Color> colors = {
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1),
+ Color(0, 0, 0, 1)
+ };
+ draw_primitive(points, colors, uvs);
+ }
- draw_primitive(points, colors, uvs);
} break;
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 142c8167a8..21139fbddd 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -120,7 +120,7 @@ public:
void remove_node(VisualShader::Type p_type, int p_id, bool p_just_update);
void connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
void disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
- void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id);
+ void show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id, bool p_is_valid);
void set_node_position(VisualShader::Type p_type, int p_id, const Vector2 &p_position);
void refresh_node_ports(VisualShader::Type p_type, int p_node);
void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
@@ -133,6 +133,7 @@ public:
Ref<Script> get_node_script(int p_node_id) const;
void update_node_size(int p_node_id);
void update_theme();
+ bool is_node_has_parameter_instances_relatively(VisualShader::Type p_type, int p_node) const;
VisualShader::Type get_shader_type() const;
VisualShaderGraphPlugin();
@@ -354,6 +355,8 @@ class VisualShaderEditor : public VBoxContainer {
void _preview_close_requested();
void _preview_size_changed();
void _update_preview();
+ void _update_next_previews(int p_node_id);
+ void _get_next_nodes_recursively(VisualShader::Type p_type, int p_node_id, LocalVector<int> &r_nodes) const;
String _get_description(int p_idx);
struct DragOp {
@@ -570,6 +573,7 @@ class VisualShaderNodePortPreview : public Control {
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
int node = 0;
int port = 0;
+ bool is_valid = false;
void _shader_changed(); //must regen
protected:
void _notification(int p_what);
@@ -577,7 +581,7 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port);
+ void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port, bool p_is_valid);
};
class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index d3e16211f7..26f872421e 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -2404,7 +2404,7 @@ Vector<String> ProjectConverter3To4::check_for_files() {
directories_to_check.append(current_dir.path_join(file_name) + "/");
} else {
bool proper_extension = false;
- if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
+ if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".gdshader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
proper_extension = true;
if (proper_extension) {