diff options
Diffstat (limited to 'editor/translations')
71 files changed, 48739 insertions, 6843 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index b2224828e7..f139124259 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -1,6 +1,6 @@ # Afrikaans translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Ray West <the.raxar@gmail.com>, 2017. # Julius Stopforth <jjstopforth@gmail.com>, 2018. @@ -331,6 +331,10 @@ msgid "Duplicate Key(s)" msgstr "Anim Dupliseer Sleutels" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "Anim Skrap Sleutels" @@ -369,6 +373,7 @@ msgstr "Skep %d NUWE bane en voeg sleutels by?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -505,6 +510,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Skaal Sleutels" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -844,6 +854,7 @@ msgstr "Voeg By" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -895,8 +906,7 @@ msgstr "Koppel tans Sein:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1524,6 +1534,10 @@ msgid "Invalid name." msgstr "Ongeldige naam." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Geldige karakters:" @@ -1634,7 +1648,9 @@ msgstr "Toneel word opgedateer..." msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1656,6 +1672,7 @@ msgstr "Skep Vouer" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Naam:" @@ -1989,7 +2006,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Verfris" @@ -2112,7 +2128,8 @@ msgstr "Gidse & Lêers:" msgid "Preview:" msgstr "Voorskou:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Lêer:" @@ -2161,7 +2178,7 @@ msgid "Properties" msgstr "Eienskappe" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2300,7 +2317,7 @@ msgstr "Metodes" msgid "Signal" msgstr "Seine" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstant" @@ -2318,7 +2335,22 @@ msgstr "Eienskappe" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2327,6 +2359,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Eienskappe" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Eienskappe" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Eienskappe" + #: editor/editor_log.cpp msgid "Output:" msgstr "Afvoer:" @@ -3004,7 +3059,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "Projek Stigters" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3079,6 +3134,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3128,11 +3197,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Wissel Modus" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3353,6 +3417,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3434,7 +3499,6 @@ msgid "Author" msgstr "Outeurs" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3663,6 +3727,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fout terwyl laai:" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4183,6 +4253,11 @@ msgstr "Vind" msgid "Find:" msgstr "Vind" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Vervang" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4207,6 +4282,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Vervang Alles" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4219,7 +4299,7 @@ msgstr "Vervang" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Vervang Alles" #: editor/find_in_files.cpp @@ -4447,6 +4527,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4563,6 +4649,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5945,6 +6032,11 @@ msgstr "Skrap gekose lêers?" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Skrap gekose lêers?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Verwyder geselekteerde baan." @@ -5974,6 +6066,10 @@ msgid "Scale Mode" msgstr "Wissel Modus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6069,20 +6165,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Skrap" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Dupliseer Seleksie" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Verwyder Seleksie" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Verwyder Seleksie" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "EnkelHouer" @@ -6260,6 +6380,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7752,6 +7873,11 @@ msgid "Find in Files..." msgstr "Vind" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Vind" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8283,6 +8409,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Laai Verstek" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9049,6 +9188,28 @@ msgstr "Lede" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Anim Voeg Baan By" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Eienskappe" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Baan Hernoem" @@ -9073,20 +9234,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Anim Voeg Baan By" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Nodus Naam:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Laai Verstek" @@ -9103,6 +9250,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Lede" @@ -9694,7 +9845,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9702,7 +9853,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9710,10 +9866,41 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Verander Skikking Waarde-Soort" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Verander Skikking Waarde-Soort" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Herset Zoem" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9722,7 +9909,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Skuif Gunsteling Op" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Nodus Naam:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9731,52 +9948,141 @@ msgid "Detect new changes" msgstr "Skep Nuwe" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Verander Skikking Waarde-Soort" +msgid "Stage all changes" +msgstr "Plaaslike veranderinge word gebêre..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Unstage all changes" +msgstr "Plaaslike veranderinge word gebêre..." + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Nodus Naam:" +msgid "Branches" +msgstr "Passendes:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Skrap" +msgid "Create New Branch" +msgstr "Skep Nuwe" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +#, fuzzy +msgid "Remove Branch" +msgstr "Verwyder Anim Baan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Skaal Seleksie" +msgid "Remotes" +msgstr "Verwyder" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Vervang Alles" +msgid "Create New Remote" +msgstr "Skep Nuwe" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +#, fuzzy +msgid "Remove Remote" +msgstr "Verwyder Seleksie" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Nodus Naam:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Verwyder" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Nodus Naam:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Skrap" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Voorskou:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Wysig Nodus Kurwe" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11542,11 +11848,6 @@ msgid "Batch Rename" msgstr "Pas Letterkas" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Vervang" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11829,6 +12130,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12362,6 +12677,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12795,63 +13111,68 @@ msgstr "Alle Seleksie" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13218,6 +13539,39 @@ msgstr "Verfris" msgid "Edit Member" msgstr "Lede" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animasie Zoem." + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13230,6 +13584,82 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Skep Vouer" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Geldige karakters:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13246,6 +13676,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Maak Funksie" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Herskaleer Skikking" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13255,6 +13699,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13263,6 +13711,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Skrap" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Skep Vouer" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Anim Dupliseer Sleutels" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13272,13 +13775,70 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstantes" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Alle Seleksie" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Deursoek Hulp" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Skuif Byvoeg Sleutel" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Seine" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Seine" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13834,6 +14394,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13855,7 +14425,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14040,16 +14619,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14062,7 +14647,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14448,10 +15041,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 47d1750765..37c6d1943e 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -1,6 +1,6 @@ # Arabic translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Adel <dragonhunter250@gmail.com>, 2018. # athomield <athomield@hotmail.com>, 2017. @@ -34,7 +34,7 @@ # Ahmed Shahwan <dev.ahmed.shahwan@gmail.com>, 2019. # hshw <shw@tutanota.com>, 2020. # Youssef Harmal <the.coder.crab@gmail.com>, 2020. -# Nabeel20 <nabeelandnizam@gmail.com>, 2020, 2021. +# Nabeel20 <nabeelandnizam@gmail.com>, 2020, 2021, 2022. # merouche djallal <kbordora@gmail.com>, 2020. # Airbus5717 <Abdussamadf350@gmail.com>, 2020. # tamsamani mohamed <tamsmoha@gmail.com>, 2020. @@ -51,19 +51,19 @@ # Kareem Abduljaleel <karemjaleel34@gmail.com>, 2021. # ILG - Game <moegypt277@gmail.com>, 2021. # Hatim Jamal <hatimjamal8@gmail.com>, 2021. -# HASSAN GAMER - حسن جيمر <gamerhassan55@gmail.com>, 2021. +# HASSAN GAMER - حسن جيمر <gamerhassan55@gmail.com>, 2021, 2022. # abubakrAlsaab <madeinsudan19@gmail.com>, 2021. # Hafid Talbi <atalbiie@gmail.com>, 2021. # Hareth Mohammed <harethpy@gmail.com>, 2021. # Mohammed Mubarak <modymu9@gmail.com>, 2021. -# Spirit <i8bou3@gmail.com>, 2021. +# Spirit <i8bou3@gmail.com>, 2021, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-14 15:28+0000\n" -"Last-Translator: Spirit <i8bou3@gmail.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Nabeel20 <nabeelandnizam@gmail.com>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" "Language: ar\n" @@ -72,7 +72,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -374,6 +374,11 @@ msgid "Duplicate Key(s)" msgstr "مفتاح (مفاتيح) المكررة" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "إضافة %d إطار(ات)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "مفتاح الحذف()" @@ -408,6 +413,7 @@ msgstr "أنشئ %d مسارات جديدة و أدخل مفاتيح؟" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -540,6 +546,11 @@ msgid "" msgstr "هذا الخيار لا يعمل لتعديل منحنى بيزر (Bezier), لأنه فقط مقطع واحد." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "مفتاح تكبير حركة" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -867,6 +878,7 @@ msgstr "أضف" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -916,8 +928,7 @@ msgstr "إشارة غير قادر على الاتصال" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1517,6 +1528,10 @@ msgid "Invalid name." msgstr "اسم غير صالح." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "الأحرف الصالحة:" @@ -1621,7 +1636,9 @@ msgstr "يُحدث المشهد..." msgid "[empty]" msgstr "[فارغ]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[غير محفوظ]" @@ -1642,6 +1659,7 @@ msgstr "أنشئ مجلد" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "الأسم:" @@ -1968,7 +1986,6 @@ msgid "New Folder..." msgstr "مجلد جديد..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "تحديث" @@ -2085,7 +2102,8 @@ msgstr "الوجهات والملفات:" msgid "Preview:" msgstr "إستعراض:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "الملف:" @@ -2133,7 +2151,8 @@ msgid "Properties" msgstr "خاصيات" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "يتجاوز:" #: editor/editor_help.cpp @@ -2142,7 +2161,7 @@ msgstr "الافتراضي:" #: editor/editor_help.cpp msgid "Methods" -msgstr "الطُرق" +msgstr "طرق" #: editor/editor_help.cpp msgid "Theme Properties" @@ -2155,7 +2174,7 @@ msgstr "اللون" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" -msgstr "الثوابت" +msgstr "ثوابت" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -2261,7 +2280,7 @@ msgstr "دالة" msgid "Signal" msgstr "الإشاراة" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "ثابت" @@ -2277,7 +2296,23 @@ msgstr "خاصية الموضوع (Theme)" msgid "Property:" msgstr "خاصية:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(القيمة)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "تحديد %s" @@ -2286,6 +2321,29 @@ msgstr "تحديد %s" msgid "Set Multiple:" msgstr "تحديد التكرار:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "خاصيات" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "خاصيات" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "نسخ مسار النص البرمجي" + #: editor/editor_log.cpp msgid "Output:" msgstr "المُخرجات:" @@ -2332,7 +2390,7 @@ msgstr "أعلى" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" -msgstr "عقدة" +msgstr "وحدة" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" @@ -2840,7 +2898,7 @@ msgstr "مسح المخطط" #: editor/editor_node.cpp editor/import_dock.cpp #: editor/script_create_dialog.cpp msgid "Default" -msgstr "الإفتراضي" +msgstr "افتراضي" #: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp @@ -3007,8 +3065,9 @@ msgid "Install Android Build Template..." msgstr "تحميل قالب البناء للأندرويد..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "فتح مجلد بيانات المشروع" +#, fuzzy +msgid "Open User Data Folder" +msgstr "فتح مجلّد بيانات المحرّر" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3096,6 +3155,20 @@ msgstr "" "المشروع المشغل." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "مزامنة تغييرات المشهد" @@ -3153,10 +3226,6 @@ msgid "Toggle Fullscreen" msgstr "تفعيل/إلغاء وضع الشاشة الكاملة" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "إظهار/إخفاء وحدة التحكم بالنظام" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "فتح مجلّد بيانات/إعدادات المحرّر" @@ -3388,6 +3457,7 @@ msgid "Load Errors" msgstr "خطأ تحميل" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "حدد" @@ -3466,7 +3536,6 @@ msgid "Author" msgstr "المالك" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "الحالة" @@ -3706,6 +3775,12 @@ msgstr "المسار للمشهد:" msgid "Import From Node:" msgstr "إستيراد من عقدة:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "خطأ" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "افتح المجلد الحاوي هذه القوالب." @@ -4233,6 +4308,10 @@ msgstr "إبحث في الملفات" msgid "Find:" msgstr "إيجاد:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "إستبدال:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "مجلد:" @@ -4258,6 +4337,11 @@ msgstr "ابحث..." msgid "Replace..." msgstr "استبدال..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "إستبدال الكل" + #: editor/find_in_files.cpp msgid "Find: " msgstr "إيجاد: " @@ -4267,8 +4351,9 @@ msgid "Replace: " msgstr "إستبدال: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "إستبدال الكل (بلا تراجع)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "إستبدال الكل" #: editor/find_in_files.cpp msgid "Searching..." @@ -4481,6 +4566,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "تحذير: هناك مُلحقات تستخدم هذا المورد، ربما سيتوقف تحميلها بشكل صحيح." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "فشل تحميل المورد." @@ -4595,6 +4686,7 @@ msgid "Subfolder:" msgstr "المجلد الفرعي:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "المالك:" @@ -5959,6 +6051,11 @@ msgstr "Alt+سحب: تحريك" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+سحب: تحريك" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "ازالة الكائن المحدد او الإنتقال المحدد." @@ -5990,6 +6087,10 @@ msgid "Scale Mode" msgstr "وضع التحجيم" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6086,20 +6187,44 @@ msgstr "قفل العنصر المحدد في هذا المكان (لا يمكن #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "حُدد القفل" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "إلغاء القفل عن هذا العنصر (يمكن تحريكه الأن)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "حُدد إلغاء القفل" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "تأكد من أن الطفل للعنصر غير قابل للتحديد." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "حُدد التجميع" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "إرجاع مقدرة تحديد الطفل للعنصر." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "حُدد إلغاء التجميع" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "إعدادات الهكيل العظمي" @@ -6277,6 +6402,7 @@ msgid "Zoom to 1600%" msgstr "التكبير حتى 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "أضف %s" @@ -7761,6 +7887,11 @@ msgid "Find in Files..." msgstr "جِد في الملفات..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "استبدال..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "مساعدة سياقية" @@ -8312,6 +8443,19 @@ msgid "Toggle Freelook" msgstr "إلغاء/تفعيل وضع الرؤية الحُرة" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "إعادة التعيين إلى الافتراضي" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "التحوّل" @@ -9094,6 +9238,29 @@ msgid "Another Theme" msgstr "استيراد الموضوع Theme" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "إضافة نوع" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "الملفات المتوافرة:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "اسم الملف فارغ." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "هل أنت واثق من فتح أكثر من مشروع؟" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Confirm Item Rename" msgstr "تغيير إسم مسار التحريك" @@ -9120,19 +9287,6 @@ msgstr "" "المشابهة في جميع صناديق المظهر من هذا النوع." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "إضافة نوع" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "إضافة نوع للعنصر" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "نوع العُقدة" - -#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Show Default" msgstr "تحميل الإفتراضي" @@ -9151,6 +9305,10 @@ msgid "Override all default type items." msgstr "تجاوز جميع أنواع العناصر الافتراضية." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "إضافة نوع للعنصر" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "الموضوع" @@ -9733,7 +9891,8 @@ msgid "TileSet" msgstr "مُحدد البلاط" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "لا يوجد إضافات VCS متوافرة." #: editor/plugins/version_control_editor_plugin.cpp @@ -9741,16 +9900,56 @@ msgid "Error" msgstr "خطأ" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "لم يتم إضافة ملفات إلى المرحلة" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "لا أسم مُقدم." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "ارتكاب" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "لم يتم تهيئة إضافات VCS" +#, fuzzy +msgid "Staged Changes" +msgstr "تغيرات المُظلل" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "تغيرات المُظلل" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "ارتكاب" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "الشجرة الفرعية" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "هل أنت واثق من فتح أكثر من مشروع؟" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "طَبق إعادة تعيين" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9761,16 +9960,148 @@ msgid "Initialize" msgstr "الشروع" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "حيز التدريج" +#, fuzzy +msgid "Remote Login" +msgstr "مسح النقطة" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "إعادة التسمية" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "الكشف عن التغيرات الجديدة" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "التغيرات" +#, fuzzy +msgid "Discard all changes" +msgstr "الإغلاق مع حفظ التعديلات؟" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "جاري تخزين التعديلات المحلية..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "تُغيرات المادة" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "اقتراف التعديلا" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "اقتراف التعديلا" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "ارتكاب" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "يطابق:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "إنشاء مشروع جديد" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "حذف مسار التحريك" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "عن بعد" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "إنشاء مشروع جديد" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "إزالة عنصر" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "من بعد " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "من بعد " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "الميش المصدر:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9789,28 +10120,23 @@ msgid "Typechange" msgstr "تعديل النوع" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "حُددت المرحلة" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "مُجمل المراحل" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "اقتراف التعديلا" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "إظهار آخر تعديلات الملف قبل قبولهم في آخر نسخة" +#, fuzzy +msgid "View:" +msgstr "أظهر" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "لا ملف فروق نشط" +#, fuzzy +msgid "Split" +msgstr "فصل المسار" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "الكشف عن التغييرات في ملف الفروق" +#, fuzzy +msgid "Unified" +msgstr "مُعدّل" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11681,10 +12007,6 @@ msgid "Batch Rename" msgstr "إعادة تسمية الدفعة" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "إستبدال:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "بادئة:" @@ -11971,6 +12293,20 @@ msgstr "" "مشهد جديد موروث… بدلاً عن ذلك." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "احفظ المشهد الجديد ك..." @@ -12506,6 +12842,7 @@ msgid "Export list to a CSV file" msgstr "تصدير القائمة إلى ملف CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "مسار المورد" @@ -12944,63 +13281,69 @@ msgstr "تعبئة المُحدد" msgid "End of inner exception stack trace" msgstr "نهاية تتبع مكدس الاستثناء الداخلي" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"يجب تعيين مصدر مجسم-التنقل (NavigationMesh) أو إنشاؤه حتى تعمل هذه العقدة." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "اطبخ شبكة ملاحة" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "إخلاء ميش المحاور." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "يُجهز الإعدادات..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "يحسب حجم الشبكة..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "إنشاء مجال الإرتفاع..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "تعليم مثلثات التحرك..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "يبني مجال الإرتفاع المدمج..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "تقويض منطقة السير..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "تجزئة..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "إنشاء المحيط..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "إنشاء نموذج الميش..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "يحول إلي ميش التنقل المحلي..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "منشئ تثبيت ميش التنقل:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "توزيع الأشكال الهندسية..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "تم!" @@ -13358,6 +13701,40 @@ msgstr "تحديث الرسم البياني" msgid "Edit Member" msgstr "تعديل العضو" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "تحديد التعبير" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "رسوم متحركة" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "نوع الإدخال غير متوقع: " @@ -13370,6 +13747,88 @@ msgstr "أصبح المُكرر غير صالحاً" msgid "Iterator became invalid: " msgstr "أصبح المُكرر غير صالحاً: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "إعادة تسمية مجلد:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "حدّة" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "نوع:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "ذاتي" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "عند الحرف %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "أضف %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "تحديد %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "أضف %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "جلب %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "اسم خاصية المؤشر index property غير صالح." @@ -13386,6 +13845,21 @@ msgstr "لا يؤدي المسار للوصول لعُقدة!" msgid "Invalid index property name '%s' in node %s." msgstr "اسم خاصية المؤشر \"الفهرس\" '%s' في العُقدة %s غير صالح." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "تحديد %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "الوظائف البرمجية" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "تغيير حجم المصفوفة" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": معامل النوع غير صحيح: " @@ -13395,6 +13869,10 @@ msgid ": Invalid arguments: " msgstr ": معاملات غير صالحة: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "لم يتم إيجاد VariableGet في النص البرمجي: " @@ -13403,6 +13881,66 @@ msgid "VariableSet not found in script: " msgstr "لم يتم إيجاد (مُحدد المُتغير) VariableSet في النص البرمجي: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "إعادة تحميل" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "ترتيبية المحور Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "ترتيبية المحور Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "تمكين نمط البرمجة Singleton ل GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "عقدة التنقل الزمني" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "تعديل شجرة المشهد" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "ذاتي" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "قص العُقد" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "العقدة المخصصة لا تحتوي طريقة ()step_ ، لا يمكن معالجة الشكل البياني." @@ -13414,13 +13952,75 @@ msgstr "" "القيمة المُرجعة من _step() غير صالحة، ينبغي أن تكون رقماً (تسلسل)، أو نصاً " "(خطأ)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "إستدعاءات" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "ثوابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "استخدام الحيّز المحلي" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "استخدام الحيّز المحلي" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "إجراء" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "بحث VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "جلب %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "تحريك الإطار" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "نسبة الإطار الفيزيائي %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "الإشاراة" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "الإشاراة" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "كائن" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14065,6 +14665,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "المُضلع المُغلق لهذا الغَلق فارغ. الرجاء رسم مُضلع." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14089,16 +14699,26 @@ msgstr "" "خلفية-المنظر ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "لا يدعم برنامج تشغيل الفيديو GLES2 الجسيمات القائمة على وحدة معالجة الرسومات " "(GPU-based particles).\n" "استخدم عقدة جسيمات-وحدة-المعالجة-المركزية-ثنائية-البُعد (CPUParticles2D) بدلاً " "من ذلك. يمكنك استخدام خيار \"التحويل إلى CPUParticles\" لهذا الغرض." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14338,12 +14958,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "بقعة الضوء بزاوية أكبر من 90 درجة لا يمكنها إلقاء الظلال." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"يجب تعيين مصدر مجسم-التنقل (NavigationMesh) أو إنشاؤه حتى تعمل هذه العقدة." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14351,6 +14970,12 @@ msgstr "" "يجب أن يكون نموذج-مجسم-التنقل (NavigationMeshInstance) تابعًا أو حفيدًا لعقدة " "التنقل (Navigation node). انه يوفر فقط بيانات التنقل." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "لم يتم تعيين أي شكل." @@ -14360,10 +14985,11 @@ msgid "Only uniform scales are supported." msgstr "المعايير الموحدة هي المدعومة فقط." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "الجسيمات القائمة على وحدة معالجة الرسومات (GPU-based particles) لا تدعم " "برنامج تشغيل الفيديو GLES2 .\n" @@ -14372,6 +14998,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "لا يوجد شيء مرئي لأن المجسمات لم يتم تعيين لها رسم التمريرات." @@ -14795,10 +15429,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "تكليفها لوظيفة برمجية." diff --git a/editor/translations/az.po b/editor/translations/az.po index ff29feec0c..5aecfb0e5f 100644 --- a/editor/translations/az.po +++ b/editor/translations/az.po @@ -1,6 +1,6 @@ # Azerbaijani translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021. @@ -341,6 +341,10 @@ msgid "Duplicate Key(s)" msgstr "Açar(lar)ı çoxalt" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Açar(lar)ı sil" @@ -375,6 +379,7 @@ msgstr "%d YENİ izlər yarat və açarları daxil et?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -518,6 +523,11 @@ msgstr "Bu seçim Bezier redaktəsi üçün işləmir, çünki yalnız bir izlid #: editor/animation_track_editor.cpp #, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animasya Açarlarını Ölçülə" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -852,6 +862,7 @@ msgstr "Əlavə Et" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -903,8 +914,7 @@ msgstr "Siqnala bağlana bilmir" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1514,6 +1524,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1618,7 +1632,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1639,6 +1655,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1947,7 +1964,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2064,7 +2080,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2112,7 +2129,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2232,7 +2249,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2248,7 +2265,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2257,6 +2289,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Animasiya xüsusiyyətləri." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Animasiya xüsusiyyətləri." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Animasiya xüsusiyyətləri." + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2922,7 +2977,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2995,6 +3050,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3043,10 +3112,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3264,6 +3329,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3341,7 +3407,6 @@ msgid "Author" msgstr "Müəlliflər" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3568,6 +3633,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4056,6 +4126,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4079,6 +4153,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Hamısını Əvəz Et" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4088,8 +4167,9 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Hamısını Əvəz Et" #: editor/find_in_files.cpp msgid "Searching..." @@ -4302,6 +4382,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4412,6 +4498,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5726,6 +5813,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5754,6 +5845,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5848,20 +5943,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Seçili açar(lar)-ı çoxalt" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Seçili açar(lar)-ı çoxalt" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Seçili açar(lar)-ı çoxalt" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Seçili açar(lar)-ı çoxalt" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6034,6 +6153,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7472,6 +7592,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Hamısını Əvəz Et" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7984,6 +8109,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8699,37 +8836,47 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +#, fuzzy +msgid "Type name is empty!" +msgstr "Pano boşdur!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Əminsinizmi ki, bütün əlaqələri bu siqnaldan çıxartmaq istəyirsiniz?" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8749,6 +8896,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9296,7 +9447,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9304,7 +9455,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9312,10 +9468,41 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Dəyişdir" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Əminsinizmi ki, bütün əlaqələri bu siqnaldan çıxartmaq istəyirsiniz?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Sıfırla" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9324,39 +9511,56 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Səhv açarları sil" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Username" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9364,15 +9568,114 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Uyğunlaşmalar:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Yeni %s yarat" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Animasya İzini Sil" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Remotes" +msgstr "Sil" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Yeni %s yarat" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Sil" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Remote URL" +msgstr "Sil" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11091,10 +11394,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11367,6 +11666,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11873,6 +12186,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12297,63 +12611,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12699,6 +13018,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animasiyanı Təmizləmə" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12711,6 +13063,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12727,6 +13153,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funksiyalar:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Massiv Ölçüsünü Dəyiş" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12736,6 +13176,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12744,6 +13188,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Açar sözü buraya daxil edin" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12753,12 +13246,66 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Funksiyalar:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Siqnal:" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13289,6 +13836,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13310,7 +13867,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13495,16 +14061,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13517,7 +14089,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13899,10 +14479,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index fe8e1bc38f..a0e22270a6 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1,6 +1,6 @@ # Bulgarian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016. # Иван Пенев (Адмирал АнимЕ) <aeternus.arcis@gmail.com>, 2016-2017. @@ -13,13 +13,14 @@ # zooid <the.zooid@gmail.com>, 2020. # Любомир Василев <lyubomirv@gmx.com>, 2020, 2021. # Ziv D <wizdavid@gmail.com>, 2020. +# Violin Iliev <violin.developer@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-10-11 15:44+0000\n" -"Last-Translator: Любомир Василев <lyubomirv@gmx.com>\n" +"PO-Revision-Date: 2021-12-31 08:52+0000\n" +"Last-Translator: Violin Iliev <violin.developer@gmail.com>\n" "Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/" "godot/bg/>\n" "Language: bg\n" @@ -27,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -332,6 +333,11 @@ msgid "Duplicate Key(s)" msgstr "Дублиране на ключа/ключовете" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Добавяне на %d кадър/кадри" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Изтриване на ключа/ключовете" @@ -366,6 +372,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -494,6 +501,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -811,6 +822,7 @@ msgstr "Добавяне" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -860,8 +872,7 @@ msgstr "Сигналът не може да бъде свързан" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1135,7 +1146,7 @@ msgstr "Благодарности от общността на Godot!" #: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp msgid "Click to copy." -msgstr "" +msgstr "Натисни за да копираш." #: editor/editor_about.cpp msgid "Godot Engine contributors" @@ -1449,6 +1460,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1553,7 +1568,9 @@ msgstr "Обновяване на сцената..." msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1574,6 +1591,7 @@ msgstr "Създаване на папка" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Име:" @@ -1880,7 +1898,6 @@ msgid "New Folder..." msgstr "Нова папка..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1997,7 +2014,8 @@ msgstr "Папки и файлове:" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Файл:" @@ -2045,8 +2063,9 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" -msgstr "" +#, fuzzy +msgid "overrides %s:" +msgstr "Замяна на всичко" #: editor/editor_help.cpp msgid "default:" @@ -2166,7 +2185,7 @@ msgstr "Метод" msgid "Signal" msgstr "Сигнал" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Константа" @@ -2182,7 +2201,23 @@ msgstr "Свойство на тема" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(стойност)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2191,6 +2226,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Копиране на свойствата" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Поставяне на свойствата" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Копиране на свойствата" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2878,7 +2936,8 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" msgstr "Отваряне на папката с данни на проекта" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2953,6 +3012,20 @@ msgstr "" "видими в изпълняващия се проект." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3001,10 +3074,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Превключване на системната конзола" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Отваряне на папката с данни/настройки на редактора" @@ -3225,6 +3294,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3301,7 +3371,6 @@ msgid "Author" msgstr "Автор" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3526,6 +3595,12 @@ msgstr "Път на сцената:" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Грешка!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4014,6 +4089,10 @@ msgstr "Търсене във файловете" msgid "Find:" msgstr "Търсене:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Замяна:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Папка:" @@ -4037,6 +4116,11 @@ msgstr "Търсене..." msgid "Replace..." msgstr "Замяна..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Замяна на всички" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Търсене: " @@ -4046,8 +4130,9 @@ msgid "Replace: " msgstr "Замяна: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Замяна на всички" #: editor/find_in_files.cpp msgid "Searching..." @@ -4260,6 +4345,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Ресурсът не може да бъде зареден." @@ -4367,6 +4458,7 @@ msgid "Subfolder:" msgstr "Подпапка:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5706,6 +5798,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Влачене: преместване на избрания възел." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Влачене: преместване на избрания възел." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Задаване на централната точка на възела." @@ -5736,6 +5833,10 @@ msgid "Scale Mode" msgstr "Режим на скалиране" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5832,20 +5933,44 @@ msgstr "Заключване на избрания обект на място ( #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Заключване на избраното" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Отключване на избрания обект (за да може да се премества)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Изтриване на възела/възлите" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Прави така, че децата на този обект да не могат да бъдат избирани." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Групиране на избраното" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Възстановява на способността да се избират децата на обекта." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Разгрупиране на избраното" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Опции на скелета" @@ -6011,6 +6136,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Добавяне на %s" @@ -7470,6 +7596,11 @@ msgid "Find in Files..." msgstr "Търсене във файловете…" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Замяна..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7989,6 +8120,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Връщане на стандартните настройки" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8702,6 +8846,28 @@ msgid "Another Theme" msgstr "Друга тема" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Добавяне на тип" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Налични профили:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Полигонната мрежа е празна!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Потвърждаване на преименуването на елемента" @@ -8724,18 +8890,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Добавяне на тип" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Добавяне на тип елемент" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Типове на възлите:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Показване на стандартните" @@ -8752,6 +8906,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Добавяне на тип елемент" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Тема:" @@ -9309,7 +9467,7 @@ msgid "TileSet" msgstr "Плочен набор" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9317,7 +9475,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9325,7 +9488,38 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Промени в шейдъра:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Промени в шейдъра:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Поддърво" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9337,7 +9531,37 @@ msgid "Initialize" msgstr "Инициализиране" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Премахване на точката" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Преименуван" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9345,49 +9569,140 @@ msgid "Detect new changes" msgstr "Засичане на новите промени" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +#, fuzzy +msgid "Discard all changes" +msgstr "Затвяране и запазване на промените?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Запазване на локалните промени..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Промени в материала:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" -msgstr "Преименуван" +msgid "Commit List" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" -msgstr "Изтрит" +msgid "Commit list size" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Покажи Селекцията (вмести в целия прозорец)" +msgid "Branches" +msgstr "Съвпадения:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Запази Всичко" +msgid "Create New Branch" +msgstr "Създаване на нов проект" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +#, fuzzy +msgid "Remove Branch" +msgstr "Премахване на проекта" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Отдалечен" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Създаване на нов проект" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Премахване на текстурата" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Отдалечено " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Отдалечено " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Източник за полигонна мрежа:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "Преименуван" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Изтрит" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "View:" +msgstr "Преглед" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11114,10 +11429,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Замяна:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11390,6 +11701,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11896,6 +12221,7 @@ msgid "Export list to a CSV file" msgstr "Изнасяне на списъка като файл CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12329,63 +12655,70 @@ msgstr "Запълване на избраното" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Трябва да се зададе или създаде ресурс от тип NavigationMesh, за може да " +"работи този възел." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Изпичане на NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Изчистване на навигационната полигонна мрежа." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Създаване на полигонна мрежа…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Преобразуване на навигационната полигонна мрежа в собствения формат…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Настройка на генератора на навигационни полигонни мрежи:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Готово!" @@ -12729,6 +13062,40 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Задаване на израз" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "анимация" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12741,6 +13108,84 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Папка:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Типове:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Добавяне на %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Добавяне на %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12757,6 +13202,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Функции" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Преоразмеряване на масива" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12766,6 +13225,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12774,6 +13237,64 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Презареждане" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Индекс по Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Индекс по Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Нов корен на сцената" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Редактиране на дървото на сцената" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Изрязване на възлите" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12783,12 +13304,69 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Константи" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Действие" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Търсене във VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Преместване на кадъра" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13351,6 +13929,16 @@ msgstr "" "Прикриващият полигон за този прикриващ обект е празен. Моля, нарисувайте " "полигон." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13376,7 +13964,16 @@ msgstr "ParallaxLayer работи само, когато е наследник msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13568,13 +14165,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Трябва да се зададе или създаде ресурс от тип NavigationMesh, за може да " -"работи този възел." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -13582,6 +14177,12 @@ msgstr "" "NavigationMeshInstance трябва да бъде дъщерен или под-дъщерен на възел от " "тип Navigation. Той само предоставя данните за навигирането." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13594,7 +14195,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13982,10 +14591,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index d2c5c1ce46..6af9541a8e 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -1,6 +1,6 @@ # Bengali translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016-2017. # Abdullah Zubair <abdullahzubair109@gmail.com>, 2017. @@ -327,6 +327,11 @@ msgid "Duplicate Key(s)" msgstr "কী (সমূহ) প্রতিলিপি করুন" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "ফ্রেম যোগ করুন" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "কী (সমূহ) অপসারণ করুন" @@ -361,6 +366,7 @@ msgstr "%d এর জন্য নতুন ট্র্যাক/পথ-সম #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -499,6 +505,11 @@ msgstr "" "এই বিকল্পটি বেজিয়ার সম্পাদনার জন্য কাজ করে না, কারণ এটি কেবলমাত্র Single ট্র্যাক।" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "অ্যানিমেশনের (Anim) চাবিসমূহের আকার পরিবর্তন করুন" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -836,6 +847,7 @@ msgstr "সংযোজন করুন" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -888,8 +900,7 @@ msgstr "সংযোজক সংকেত/সিগন্যাল:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1520,6 +1531,10 @@ msgid "Invalid name." msgstr "অগ্রহনযোগ্য নাম।" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "গ্রহনযোগ্য অক্ষরসমূহ:" @@ -1634,7 +1649,9 @@ msgstr "দৃশ্য হাল নাগাদ হচ্ছে..." msgid "[empty]" msgstr "(খালি/শূন্য)" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[অসংরক্ষিত]" @@ -1656,6 +1673,7 @@ msgstr "ফোল্ডার তৈরি করুন" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "নাম:" @@ -2004,7 +2022,6 @@ msgid "New Folder..." msgstr "ফোল্ডার তৈরি করুন" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "রিফ্রেস করুন" @@ -2129,7 +2146,8 @@ msgstr "পথ এবং ফাইল:" msgid "Preview:" msgstr "প্রিভিউ:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "ফাইল:" @@ -2182,7 +2200,7 @@ msgstr "প্রোপার্টি-সমূহ:" #: editor/editor_help.cpp #, fuzzy -msgid "override:" +msgid "overrides %s:" msgstr "ওভাররাইড..." #: editor/editor_help.cpp @@ -2332,7 +2350,7 @@ msgstr "মেথডের তালিকা:" msgid "Signal" msgstr "সংকেতসমূহ" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "ধ্রুবক/কন্সট্যান্ট" @@ -2350,7 +2368,23 @@ msgstr "প্রোপার্টি-সমূহ:" msgid "Property:" msgstr "প্রপার্টি:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "মান" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2359,6 +2393,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "প্রোপার্টি-সমূহ:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "প্রোপার্টি-সমূহ:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "পথ প্রতিলিপি/কপি করুন" + #: editor/editor_log.cpp #, fuzzy msgid "Output:" @@ -3103,7 +3160,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "প্রকল্প ম্যানেজার" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3192,6 +3249,20 @@ msgstr "" "পলিগন-সমূহ দৃশ্যমান হবে।" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "দৃশ্যের পরিবর্তনসমূহ সুসংগত/সমন্বয় করুন" @@ -3257,11 +3328,6 @@ msgstr "পূর্ণ-পর্দা অদলবদল/টগল করু #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "CanvasItem দৃশ্যমানতা টগল করুন" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "এডিটরের সেটিংস" @@ -3499,6 +3565,7 @@ msgid "Load Errors" msgstr "ভুল/সমস্যা-সমূহ লোড করুন" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "নির্বাচন করুন" @@ -3590,7 +3657,6 @@ msgid "Author" msgstr "লেখক" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #, fuzzy msgid "Status" @@ -3840,6 +3906,12 @@ msgstr "দৃশ্যের পথ:" msgid "Import From Node:" msgstr "নোড হতে ইম্পোর্ট করুন:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "সমস্যা/ভুল" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4410,6 +4482,11 @@ msgstr "টাইল খুঁজুন" msgid "Find:" msgstr "সন্ধান করুন" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "প্রতিস্থাপন করুন" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4435,6 +4512,11 @@ msgstr "খুঁজুন..." msgid "Replace..." msgstr "প্রতিস্থাপন..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "সমস্তগুলি প্রতিস্থাপন করুন" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4447,7 +4529,7 @@ msgstr "প্রতিস্থাপন করুন" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "সমস্তগুলি প্রতিস্থাপন করুন" #: editor/find_in_files.cpp @@ -4686,6 +4768,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" @@ -4807,6 +4895,7 @@ msgid "Subfolder:" msgstr "উপফোল্ডার:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "লেখক:" @@ -6265,6 +6354,11 @@ msgstr "অল্টার কী + টান: স্থানান্তর" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "অল্টার কী + টান: স্থানান্তর" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "নির্বাচিত ট্র্যাক/পথ অপসারণ করুন।" @@ -6297,6 +6391,10 @@ msgid "Scale Mode" msgstr "মাপের মোড করুন (R)" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6408,20 +6506,44 @@ msgstr "নির্বাচিত বস্তুটিকে এই স্থ #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "নির্বাচন করুন" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "নির্বাচিত বস্তুটিকে মুক্ত করুন (সরানো সম্ভব হবে)।" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "বস্তুর অন্তর্ভুক্ত-সমূহ যাতে নির্বাচনযোগ্য না হয় তা নিশ্চিত করে।" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "বস্তুর অন্তর্ভুক্ত-সমূহের নির্বাচনযোগ্যতা পুনরায় ফিরিয়ে আনে।" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "নির্বাচিত সমূহ অপসারণ করুন" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "স্কেলেটন/কাঠাম..." @@ -6608,6 +6730,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "%s সংযুক্ত করুন" @@ -8178,6 +8301,11 @@ msgid "Find in Files..." msgstr "দ্রুত ফাইলসমূহ ফিল্টার করুন..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "প্রতিস্থাপন..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "প্রাসঙ্গিক সাহায্য" @@ -8757,6 +8885,19 @@ msgid "Toggle Freelook" msgstr "পূর্ণ-পর্দা অদলবদল/টগল করুন" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "প্রাথমিক sRGB ব্যবহার করুন" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "রুপান্তর" @@ -9568,6 +9709,30 @@ msgstr "থিম ইম্পোর্ট করুন" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "ধরণ" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "উপস্থিত নোডসমূহ:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "সংরক্ষণের পথটি খালি!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "একধিক প্রকল্প খোলায় আপনি সুনিশ্চিত?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "অ্যানিমেশন (Anim) ট্র্যাক/পথ-এর নাম পরিবর্তন করুন" @@ -9593,21 +9758,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "ধরণ" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "বস্তু যোগ করুন" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "নোডের ধরণ সন্ধান করুন" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "লোড ডিফল্ট" @@ -9626,6 +9776,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "বস্তু যোগ করুন" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "থিম" @@ -10257,7 +10412,7 @@ msgid "TileSet" msgstr "TileSet (টাইল-সেট)..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10265,19 +10420,58 @@ msgid "Error" msgstr "সমস্যা/ভুল" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "পুনঃনামকরণ করুন অথবা সরান..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "কমিউনিটি/যৌথ-সামাজিক উৎস" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "কমিউনিটি/যৌথ-সামাজিক উৎস" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "একধিক প্রকল্প খোলায় আপনি সুনিশ্চিত?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "সম্প্রসারন/সংকোচন অপসারণ করুন (রিসেট জুম্)" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -10287,7 +10481,37 @@ msgid "Initialize" msgstr "বড় হাতের অক্ষরে পরিবর্তনে করুন" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "পথের বিন্দু অপসারণ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "পুনঃনামকরণ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10297,54 +10521,146 @@ msgstr "নতুন তৈরি করুন" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "পরিবর্তন করুন" +msgid "Discard all changes" +msgstr "বন্ধ এবং পরিবর্তন সংরক্ষণ করবেন?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "স্থানীয় পরিবর্তন-সমূহ সংরক্ষিত হচ্ছে..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "স্ক্রিপ্টের পরিবর্তনসমূহ সুসংগত/সমন্বয় করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "স্ক্রিপ্টের পরিবর্তনসমূহ সুসংগত/সমন্বয় করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "কমিউনিটি/যৌথ-সামাজিক উৎস" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "পুনঃনামকরণ করুন" +msgid "Branches" +msgstr "মিলসমূহ:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" +msgid "Create New Branch" +msgstr "নতুন প্রকল্প তৈরি করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "অ্যানিমেশন (Anim) ট্র্যাক রিমুভ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" msgstr "অপসারণ করুন" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "পরিবর্তন করুন" +msgid "Create New Remote" +msgstr "নতুন প্রকল্প তৈরি করুন" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "নির্বাচিত সমূহ অপসারণ করুন" +msgid "Remove Remote" +msgstr "বস্তু অপসারণ করুন" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "সকল্গুলি সংরক্ষণ করুন" +msgid "Remote Name" +msgstr "অপসারণ করুন" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "স্ক্রিপ্টের পরিবর্তনসমূহ সুসংগত/সমন্বয় করুন" +msgid "Remote URL" +msgstr "অপসারণ করুন" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "No file diff is active" -msgstr "কোনো ফাইল নির্বাচিত হয়নি!" +msgid "Force Push" +msgstr "উৎস Mesh:" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "পুনঃনামকরণ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "অপসারণ করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "পরিবর্তন করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "দৃশ্য/পরিদর্শন" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "পথ বিভক্ত করুন" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -12216,11 +12532,6 @@ msgid "Batch Rename" msgstr "পুনঃনামকরণ করুন" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "প্রতিস্থাপন করুন" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -12517,6 +12828,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "নতুন দৃশ্য এইরূপে সংরক্ষণ করুন..." @@ -13105,6 +13430,7 @@ msgid "Export list to a CSV file" msgstr "প্রকল্প এক্সপোর্ট করুন" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "রিসোর্স-এর পথ" @@ -13577,71 +13903,78 @@ msgstr "সব সিলেক্ট করুন" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationMesh রিসোর্স নির্ধারন বা তৈরি " +"করতে হবে।" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp #, fuzzy msgid "Clear the navigation mesh." msgstr "Navigation Mesh তৈরি করুন" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "কনফিগারেশন তৈরি করা হচ্ছে..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "গ্রিড সাইজ হিসাব করা হচ্ছে..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Creating heightfield..." msgstr "লাইটের ওকট্রী (octree) তৈরি করা হচ্ছে" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Marking walkable triangles..." msgstr "অনুবাদ-সম্ভব শব্দমালা/বাক্য-সমূহ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "কম্প্যাক্ট হাইফিল্ড তৈরি করা হছে..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "ব্যাবহারযোগ্য পথ মুছে ফেলা হচ্ছে..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Partitioning..." msgstr "সতর্কতা" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Creating contours..." msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Creating polymesh..." msgstr "প্রান্তরেখা মেস তৈরি করুন..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Converting to native navigation mesh..." msgstr "Navigation Mesh তৈরি করুন" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "ন্যাভিগেশন ম্যাশ জেনারেটর সেটআপ:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Parsing Geometry..." msgstr "জ্যামিতিক-আকার বিশ্লেষণ করা হচ্ছে" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "সম্পন্ন হয়েছে!" @@ -14044,6 +14377,40 @@ msgstr "রিফ্রেস করুন" msgid "Edit Member" msgstr "সদস্যগণ (Members):" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "অভিব্যক্তি (Expression) পরিবর্তন করুন" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "অ্যানিমেশন" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "যোগান/ইনপুট-এর ধরণ পুনরাবৃত্তিমূলক নয়: " @@ -14056,6 +14423,87 @@ msgstr "পুনরাবৃত্তকারী অকার্যকর হ msgid "Iterator became invalid: " msgstr "পুনরাবৃত্তকারী অকার্যকর হয়ে পড়েছে: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "নোড পুনঃনামকরণ করুন" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "পিচ্" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "ধরণ:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "স্বীয়" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "গ্রহনযোগ্য অক্ষরসমূহ:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "%s সংযুক্ত করুন" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "%s সংযুক্ত করুন" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "সূচক/ইনডেক্স মানের অগ্রহনযোগ্য নাম।" @@ -14072,6 +14520,20 @@ msgstr "পথটি নোডকে দিকনির্দেশ করে msgid "Invalid index property name '%s' in node %s." msgstr "%s নোডে সূচক/ইনডেক্স মানের অগ্রহনযোগ্য নাম '%s'।" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "ফাংশনগুলি:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "শ্রেণীবিন্যাস/সারি পুনর্মাপন করুন" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": অগ্রহনযোগ্য মান/আর্গুমেন্ট-এর ধরণ: " @@ -14081,6 +14543,10 @@ msgid ": Invalid arguments: " msgstr ": অগ্রহনযোগ্য মান/আর্গুমেন্ট-সমূহ: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "স্ক্রিপ্টে চলক-প্রাপক (VariableGet) পাওয়া যায়নি: " @@ -14089,6 +14555,65 @@ msgid "VariableSet not found in script: " msgstr "স্ক্রিপ্টে চলক-স্থাপক (VariableSet) পাওয়া যায়নি: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "রিলোড" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "ইন্ডেক্স:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "ইন্ডেক্স:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "ধ্রুবক/কন্সট্যান্ট" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "ধ্রুবক/কন্সট্যান্ট" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "ধ্রুবক/কন্সট্যান্ট" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "ধ্রুবক/কন্সট্যান্ট" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "টাইম-সীক্ নোড" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "দৃশ্যের শাখা (নোডসমূহ):" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "স্বীয়" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "নোড-সমূহ কর্তন/কাট করুন" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "স্বনির্মিত (custom) নোডে কোনো _step() মেথড নেই, গ্রাফ প্রক্রিয়াকরণ অসম্ভব।" @@ -14100,15 +14625,77 @@ msgstr "" "_step() হতে অগ্রহনযোগ্য মান ফেরৎ এসেছে, মান অবশ্যই পূর্ণসংখ্যা (integer) (ক্রমিক), " "অথবা শব্দমালা/বাক্য (string) (ভুল/সমস্যা) হতে হবে।" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "ডাকুন (Call)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "ধ্রুবকসমূহ:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "মাপের মোড করুন (R)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "মাপের মোড করুন (R)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "প্রক্রিয়া/অ্যাকশন" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Shader Graph Node অপসারণ করুন" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "ফ্রেম প্রতিলেপন করুন" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "স্থির/বদ্ধ ফ্রেম %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "সংকেতসমূহ" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "সংকেতসমূহ" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "ইনস্ট্যান্স" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14688,6 +15275,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14714,7 +15311,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14921,13 +15527,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"এই নোডটি সফল্ভাবে কাজ করার জন্য একটি NavigationMesh রিসোর্স নির্ধারন বা তৈরি " -"করতে হবে।" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14935,6 +15539,12 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14947,7 +15557,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -15354,10 +15972,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/br.po b/editor/translations/br.po index 696097454d..77c78f55b8 100644 --- a/editor/translations/br.po +++ b/editor/translations/br.po @@ -1,6 +1,6 @@ # Breton translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Feufoll <feufoll@gmail.com>, 2020. @@ -322,6 +322,10 @@ msgid "Duplicate Key(s)" msgstr "Eilskoueriañ Alc'hwez(ioù)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Dilemel Alc'hwez(ioù)" @@ -356,6 +360,7 @@ msgstr "Krouiñ %d roudenn NEVEZ hag enlakaat alc'hwezioù ?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -495,6 +500,11 @@ msgstr "" "An opsion-se ne dro ket evit editañ Bezier, dre eo ur roudenn nemetken." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Cheñch Skeul Alc'hwezioù Fiñvskeudenn" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -814,6 +824,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -863,8 +874,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1449,6 +1459,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1553,7 +1567,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1574,6 +1590,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1881,7 +1898,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1998,7 +2014,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2046,7 +2063,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2166,7 +2183,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2182,7 +2199,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2191,6 +2223,27 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Roudenn Perzhioù" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2856,7 +2909,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2929,6 +2982,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2977,10 +3044,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3198,6 +3261,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3274,7 +3338,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3500,6 +3563,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3988,6 +4056,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4011,6 +4083,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4020,7 +4096,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4234,6 +4310,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4341,6 +4423,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5655,6 +5738,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5683,6 +5770,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5777,20 +5868,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5957,6 +6072,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7393,6 +7509,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7905,6 +8025,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8616,37 +8748,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8666,6 +8806,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9213,7 +9357,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9221,7 +9365,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9229,7 +9378,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9241,39 +9418,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9281,15 +9474,108 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Dilemel ar Roudenn Fiñvskeudenn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11006,10 +11292,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11282,6 +11564,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11788,6 +12084,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12211,63 +12508,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12612,6 +12914,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Tro Fiñvskeudenn" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12624,6 +12959,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12640,6 +13049,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fonksionoù :" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12649,6 +13071,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12657,6 +13083,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12666,12 +13141,65 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Fonksionoù :" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13202,6 +13730,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13223,7 +13761,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13408,16 +13955,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13430,7 +13983,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13812,10 +14373,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 367a724f79..15c6342076 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -1,12 +1,12 @@ # Catalan translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # BennyBeat <bennybeat@gmail.com>, 2017. # Javier Ocampos <xavier.ocampos@gmail.com>, 2018. # Roger Blanco Ribera <roger.blancoribera@gmail.com>, 2016-2018, 2020. # Rubén Moreno <ruben.moreno.romero@gmail.com>, 2018. -# roger <616steam@gmail.com>, 2019, 2020, 2021. +# roger <616steam@gmail.com>, 2019, 2020, 2021, 2022. # Roger BR <drai_kin@hotmail.com>, 2019. # Adolfo Jayme Barrientos <fitojb@ubuntu.com>, 2020. # Xavier Gomez <hiulit@gmail.com>, 2020, 2021. @@ -21,7 +21,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-20 18:53+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: roger <616steam@gmail.com>\n" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "godot/ca/>\n" @@ -30,7 +30,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -332,6 +332,11 @@ msgid "Duplicate Key(s)" msgstr "Duplica les Claus" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Afegir %d Fotograma(es)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Elimina les Claus" @@ -366,6 +371,7 @@ msgstr "Voleu crear %d NOVES pistes i inserir-hi claus?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -502,6 +508,11 @@ msgstr "" "Aquesta opció no funciona per l'edició de Bézier, ja que és una pista única." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Escala les Claus" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -832,6 +843,7 @@ msgstr "Afegeix" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -883,8 +895,7 @@ msgstr "No es pot connectar el senyal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1499,6 +1510,10 @@ msgid "Invalid name." msgstr "Nom no vàlid." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "No pot començar amb un digit." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caràcters vàlids:" @@ -1604,7 +1619,9 @@ msgstr "S'està actualitzant l'escena..." msgid "[empty]" msgstr "[buit]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[no desat]" @@ -1625,6 +1642,7 @@ msgstr "Crea un Directori" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nom:" @@ -1965,7 +1983,6 @@ msgid "New Folder..." msgstr "Nou Directori..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Refresca" @@ -2082,7 +2099,8 @@ msgstr "Directoris i Fitxers:" msgid "Preview:" msgstr "Vista prèvia:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fitxer:" @@ -2132,7 +2150,8 @@ msgid "Properties" msgstr "Propietats" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "Sobreescriu:" #: editor/editor_help.cpp @@ -2188,8 +2207,8 @@ msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" -"Aquesta propietat no disposa de cap descripció. Podeu contribuir " -"[color=$color][url=$url] tot aportant-ne una[/url][/color]!" +"Aquesta propietat no disposa de cap descripció. Podeu contribuir [color=" +"$color][url=$url] tot aportant-ne una[/url][/color]!" #: editor/editor_help.cpp msgid "Method Descriptions" @@ -2260,7 +2279,7 @@ msgstr "Mètode" msgid "Signal" msgstr "Senyal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constant" @@ -2276,7 +2295,23 @@ msgstr "Propietats del tema" msgid "Property:" msgstr "Propietat:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valor)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Definir %s" @@ -2285,6 +2320,29 @@ msgstr "Definir %s" msgid "Set Multiple:" msgstr "Estableix Múltiples:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Propietats" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Propietats" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copia el camí de l'Script" + #: editor/editor_log.cpp msgid "Output:" msgstr "Sortida:" @@ -3016,8 +3074,9 @@ msgid "Install Android Build Template..." msgstr "Instal·lar Plantilla de Compilació d'Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Obre el directori de Dades del Projecte" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Obre el directori de Dades de l'Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3056,8 +3115,8 @@ msgstr "" "Quan aquesta opció està activada, utilitzar el desplegament en un clic farà " "que l'executable intenti connectar-se a la IP d'aquest ordinador per tal que " "el projecte pugui ser depurat.\n" -"Aquesta opció està pensada per ser usada per la depuració remota (" -"habitualment amb un dispositiu mòbil).\n" +"Aquesta opció està pensada per ser usada per la depuració remota " +"(habitualment amb un dispositiu mòbil).\n" "No cal que l'activeu per utilitzar el depurador del GDScript localment." #: editor/editor_node.cpp @@ -3108,6 +3167,20 @@ msgstr "" "l'execució del joc." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronitzar els Canvis en Escena" @@ -3167,10 +3240,6 @@ msgid "Toggle Fullscreen" msgstr "Mode Pantalla Completa" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Commutar la consola del sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Obre el directori de Dades/Configuració de l'Editor" @@ -3401,6 +3470,7 @@ msgid "Load Errors" msgstr "Errors de Càrrega" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selecciona" @@ -3481,7 +3551,6 @@ msgid "Author" msgstr "Autors" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Estat" @@ -3723,6 +3792,12 @@ msgstr "Camí de l'Escena:" msgid "Import From Node:" msgstr "Importa des del Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Error" + #: editor/export_template_manager.cpp #, fuzzy msgid "Open the folder containing these templates." @@ -3931,6 +4006,7 @@ msgstr "Obrir Fitxer" #: editor/export_template_manager.cpp msgid "Open the folder containing installed templates for the current version." msgstr "" +"Obre la carpeta que conté les plantilles instal·lades per la versió actual." #: editor/export_template_manager.cpp msgid "Uninstall" @@ -3964,6 +4040,8 @@ msgid "" "Download and install templates for the current version from the best " "possible mirror." msgstr "" +"Descarrega i instal·la plantilles per a la versió actual des del millor " +"mirall possible." #: editor/export_template_manager.cpp msgid "Official export templates aren't available for development builds." @@ -4015,6 +4093,8 @@ msgid "" "The templates will continue to download.\n" "You may experience a short editor freeze when they finish." msgstr "" +"Les plantilles continuaran descarregant-se.\n" +"Es possible que experimenteu una breu congelació de l'editor quan acabin." #: editor/filesystem_dock.cpp msgid "Favorites" @@ -4260,6 +4340,10 @@ msgstr "Cercar en els Fitxers" msgid "Find:" msgstr "Cercar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Reemplaça:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Directori:" @@ -4285,6 +4369,11 @@ msgstr "Cerca..." msgid "Replace..." msgstr "Substitueix..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Reemplaça-hoTot" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Cerca: " @@ -4294,8 +4383,9 @@ msgid "Replace: " msgstr "Reemplaça: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Reemplaça-ho Tot (no es pot desfer)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Reemplaça-hoTot" #: editor/find_in_files.cpp msgid "Searching..." @@ -4521,6 +4611,12 @@ msgstr "" "ADVERTIMENT: Existeixen elements que utilitzen aquest recurs, es possible " "que deixin de carregar-se correctament." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "No s'ha pogut carregar el recurs." @@ -4634,6 +4730,7 @@ msgid "Subfolder:" msgstr "Subcarpeta:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5586,8 +5683,9 @@ msgid "All" msgstr "Tot" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Search templates, projects, and demos" -msgstr "" +msgstr "Buscar plantilles, projectes i demos." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Search assets (excluding templates, projects, and demos)" @@ -6021,6 +6119,11 @@ msgstr "Alt+Arrossegar: Mou el node seleccionat." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrossegar: Mou el node seleccionat." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Eliminar el node o transició seleccionats." @@ -6051,6 +6154,10 @@ msgid "Scale Mode" msgstr "Mode d'Escalat" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6147,20 +6254,44 @@ msgstr "Immobilitza l'Objecte." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Bloca la selecció" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Allibera l'Objecte." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Elimina Seleccionats" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Impossibilita la selecció dels nodes fills." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Agrupar Seleccionat" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Permet la selecció de nodes fills." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Seleccionat" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opcions d'esquelet" @@ -6342,6 +6473,7 @@ msgid "Zoom to 1600%" msgstr "Zoom a 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Afegeix %s" @@ -7832,6 +7964,11 @@ msgid "Find in Files..." msgstr "Cercar en Fitxers..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Substitueix..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Ajuda Contextual" @@ -8378,6 +8515,19 @@ msgid "Toggle Freelook" msgstr "Vista Lliure" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Carrega Valors predeterminats" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformar" @@ -9152,6 +9302,30 @@ msgstr "Importa un Tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Tipus" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Perfils Disponibles:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "El nom del fitxer és buit." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Esteu segur que voleu obrir més d'un projecte de cop?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Reanomena la Pista" @@ -9177,21 +9351,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tipus" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Afegeix un Element" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Tipus de node:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Carrega Valors predeterminats" @@ -9209,6 +9368,11 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Item Type" +msgstr "Afegeix un Element" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9814,7 +9978,8 @@ msgid "TileSet" msgstr "Conjunt de rajoles" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "No hi ha addons VCS disponibles." #: editor/plugins/version_control_editor_plugin.cpp @@ -9822,8 +9987,14 @@ msgid "Error" msgstr "Error" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "No hi ha fitxers afegits a l'escenari" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "No s'ha proporcionat cap nom." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -9832,8 +10003,41 @@ msgstr "Comunitat" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "VCS Addon is not initialized" -msgstr "L'Addon VCS no està inicialitzat" +msgid "Staged Changes" +msgstr "Canvis de Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Canvis de Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Comunitat" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subarbre" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Esteu segur que voleu obrir més d'un projecte de cop?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Resetejar" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9845,16 +10049,149 @@ msgid "Initialize" msgstr "Converteix a Majúscules" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Zona de posada en escena" +#, fuzzy +msgid "Remote Login" +msgstr "Elimina Punt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Reanomena" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detectar nous canvis" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Canvis" +#, fuzzy +msgid "Discard all changes" +msgstr "Tancar i desar els canvis?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Emmagatzemant canvis locals..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Canvis de Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Sincronitzar Canvis en Scripts" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Sincronitzar Canvis en Scripts" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Comunitat" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Coincidències:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Crea un Projecte nou" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Treu la Pista" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remot" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Crea un Projecte nou" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Elimina Element" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remot " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remot " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Malla d'Origen:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9876,33 +10213,23 @@ msgid "Typechange" msgstr "Modifica" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Stage Selected" -msgstr "Elimina Seleccionats" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Desa-ho Tot" +msgid "View:" +msgstr "Vista" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Sincronitzar Canvis en Scripts" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Verifica les diferències entre fitxers abans de publicar-les a la darrera " -"versió" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "No hi ha cap diferència de fitxer activa" +msgid "Split" +msgstr "Parteix el Camí" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detecta els canvis en el fitxer" +#, fuzzy +msgid "Unified" +msgstr "Modificat" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11824,10 +12151,6 @@ msgid "Batch Rename" msgstr "Reanomena en lot" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Reemplaça:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefix:" @@ -12126,6 +12449,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Anomena i Desa la Nova Escena..." @@ -12677,6 +13014,7 @@ msgid "Export list to a CSV file" msgstr "Exportar Perfil" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Camí de Recursos" @@ -13127,63 +13465,70 @@ msgstr "Omplir la Selecció" msgid "End of inner exception stack trace" msgstr "Final de la traça de la pila d'excepció interna" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Cal crear o establir un recurs de tipus NavigationMesh per al correcte " +"funcionament d'aquest node." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Reestableix la malla de navegació." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Establint la Configuració..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calculant la mida de la quadrícula..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Creant un camp de desplaçaments verticals..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marcant els triangles transitables..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construcció d'un camp compacte de desplaçaments verticals..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erosionant l'àrea transitable..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Establint Particions..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Creant els contorns..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "creant la polyMesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Convertint-ho en una malla de navegació nativa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Configuració del Generador de Malles de Navegació:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Analitzant la Geometria..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Fet!" @@ -13568,6 +13913,40 @@ msgstr "Refresca" msgid "Edit Member" msgstr "Editar Membre" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Canviar Expressió" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animació" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tipus d'entrada no iterable: " @@ -13580,6 +13959,88 @@ msgstr "L'Iterador ja no és vàlid" msgid "Iterator became invalid: " msgstr "L'Iterador ja no és vàlid: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Reanomenant directori:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "commutador:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipus:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Propi" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Al caràcter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Afegeix %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Definir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Afegeix %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Obtenir %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "El Nom de la propietat índex no és vàlid." @@ -13596,6 +14057,21 @@ msgstr "El camí no condueix a cap Node!" msgid "Invalid index property name '%s' in node %s." msgstr "El nom de la propietat índex '%s' del node %s no és vàlid ." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Definir %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funcions" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensiona la Matriu" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argument no vàlid del tipus: " @@ -13605,6 +14081,10 @@ msgid ": Invalid arguments: " msgstr ": Arguments no vàlids: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Variable Get no trobada en l'Script: " @@ -13613,6 +14093,66 @@ msgid "VariableSet not found in script: " msgstr "Variable Set no trobada en l'Script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Torna a Carregar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Índex" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Índex" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Habilitar Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Node cercaTemps" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edició de l'arbre d'escenes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Propi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Talla els Nodes" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "El node personalitzat no té cap mètode _step(), no es pot processar el graf." @@ -13625,14 +14165,76 @@ msgstr "" "El Valor retornat per _step() no és vàlid. Ha de ser un nombre enter (seq " "out), o una cadena de text (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Crides" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constants" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Utilitzar Espai Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Utilitzar Espai Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Acció" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Elimina el Node de VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Obtenir %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Enganxa el Fotograma" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fotograma de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Senyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Senyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instància" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14242,6 +14844,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "El polígon oclusor d'aquest oclusor és buit. Si us plau, dibuixeu un polígon." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14270,7 +14882,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14503,13 +15124,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "Un SpotLight amb un angle més ample que 90 graus no pot projectar ombres." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Cal crear o establir un recurs de tipus NavigationMesh per al correcte " -"funcionament d'aquest node." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14517,6 +15136,12 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14529,7 +15154,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14958,10 +15591,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Assignació a funció." diff --git a/editor/translations/cs.po b/editor/translations/cs.po index e06ac81678..24933836f4 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1,6 +1,6 @@ # Czech translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Fadex <vitekpaulik@gmail.com>, 2017. # Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016, 2018. @@ -9,7 +9,7 @@ # Luděk Novotný <gladosicek@gmail.com>, 2016, 2018. # Martin Novák <maidx@seznam.cz>, 2017, 2019. # zxey <r.hozak@seznam.cz>, 2018. -# Vojtěch Šamla <auzkok@seznam.cz>, 2018, 2019, 2020, 2021. +# Vojtěch Šamla <auzkok@seznam.cz>, 2018, 2019, 2020, 2021, 2022. # Peeter Angelo <contact@peeterangelo.com>, 2019. # VojtechBrezina <vojta.brezina@gmail.com>, 2019, 2021. # Garrom Orc Shaman <garromorcshaman@gmail.com>, 2019. @@ -33,8 +33,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-15 17:40+0000\n" -"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n" +"PO-Revision-Date: 2022-01-03 03:55+0000\n" +"Last-Translator: Vojtěch Šamla <auzkok@seznam.cz>\n" "Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/" "cs/>\n" "Language: cs\n" @@ -42,7 +42,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -347,6 +347,11 @@ msgid "Duplicate Key(s)" msgstr "Duplikovat klíč(e)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Přidat %d snímků" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Odstranit klíč(e)" @@ -381,6 +386,7 @@ msgstr "Vytvořit %d NOVÝCH stop a vložit klíče?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -515,6 +521,11 @@ msgstr "" "jednu stopu." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animace: změnit měřítko klíčů" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -845,6 +856,7 @@ msgstr "Přidat" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -894,8 +906,7 @@ msgstr "Připojit Signál" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1497,6 +1508,10 @@ msgid "Invalid name." msgstr "Neplatný název." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Platné znaky:" @@ -1601,7 +1616,9 @@ msgstr "Aktualizuji scénu..." msgid "[empty]" msgstr "[prázdné]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[neuloženo]" @@ -1622,6 +1639,7 @@ msgstr "Vytvořit složku" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Jméno:" @@ -1947,7 +1965,6 @@ msgid "New Folder..." msgstr "Nová složka..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Obnovit" @@ -2064,7 +2081,8 @@ msgstr "Složky a soubory:" msgid "Preview:" msgstr "Náhled:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Soubor:" @@ -2114,7 +2132,8 @@ msgid "Properties" msgstr "Vlastnosti" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "přepsat:" #: editor/editor_help.cpp @@ -2138,19 +2157,16 @@ msgid "Constants" msgstr "Konstanty" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Fonts" -msgstr "Font" +msgstr "Fonty" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Icons" -msgstr "Ikona" +msgstr "Ikony" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" -msgstr "Styl" +msgstr "Styly" #: editor/editor_help.cpp msgid "Enumerations" @@ -2241,7 +2257,7 @@ msgstr "Metoda" msgid "Signal" msgstr "Signál" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstantní" @@ -2257,7 +2273,23 @@ msgstr "Vlastnost motivu" msgid "Property:" msgstr "Vlastnost:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(hodnota)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Nastav %s" @@ -2266,6 +2298,29 @@ msgstr "Nastav %s" msgid "Set Multiple:" msgstr "Nastavit více:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Kopírovat vlastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Vložit vlastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Zkopírovat cestu ke skriptu" + #: editor/editor_log.cpp msgid "Output:" msgstr "Výstup:" @@ -2985,8 +3040,9 @@ msgid "Install Android Build Template..." msgstr "Nainstalovat kompilační šablonu pro Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Otevřít složku s daty projektu" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Otevřít složku s daty editoru" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3072,6 +3128,20 @@ msgstr "" "polygony." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Synchronizovat změny scény" @@ -3128,10 +3198,6 @@ msgid "Toggle Fullscreen" msgstr "Přepnout celou obrazovku" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Zapnout/Vypnout systémovou konzoli" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Otevřít složku s daty a nastavením editoru" @@ -3361,6 +3427,7 @@ msgid "Load Errors" msgstr "Načíst chyby" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Vybrat" @@ -3437,7 +3504,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3681,6 +3747,12 @@ msgstr "Cesta ke scéně:" msgid "Import From Node:" msgstr "Import z uzlu:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Chyba" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Otevřít složku obsahující tyto šablony." @@ -4189,6 +4261,10 @@ msgstr "Najít v souborech" msgid "Find:" msgstr "Najít:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Nahradit:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Složka:" @@ -4214,6 +4290,11 @@ msgstr "Najít..." msgid "Replace..." msgstr "Nahradit..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Nahradit všechny" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Najít: " @@ -4223,8 +4304,9 @@ msgid "Replace: " msgstr "Nahradit: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Nahradit všechny (bez možnosti vrácení)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Nahradit všechny" #: editor/find_in_files.cpp msgid "Searching..." @@ -4443,6 +4525,12 @@ msgstr "" "VAROVÁNÍ: Existují zdroje, který tento zdroj používají. Může se stát, že se " "přestanou správně načítat." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Selhalo nahrání zdroje." @@ -4550,6 +4638,7 @@ msgid "Subfolder:" msgstr "Podsložka:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5899,6 +5988,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+přetažení: Přesun vybraného uzlu." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+přetažení: Přesun vybraného uzlu." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Nastavení polohy pivotu vybraného uzlu." @@ -5928,6 +6022,10 @@ msgid "Scale Mode" msgstr "Režim škálování" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6024,20 +6122,44 @@ msgstr "Uzamknout vybraný objekt na místě (nemůže být přesunut)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Uzamčít vybraný" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Uvolnit vybraný objekt (může být přesunut)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Odemčít vybraný" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Zajistí, aby nebylo možné vybrat potomky objektu." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Seskupit vybrané" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Obnoví, aby bylo možné vybrat potomky objektu." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Odskupit vybrané" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Možnosti kostry" @@ -6208,6 +6330,7 @@ msgid "Zoom to 1600%" msgstr "Přiblížení na 1600 %" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Přidat %s" @@ -6644,14 +6767,12 @@ msgid "Remove Selected Item" msgstr "Odstranit vybranou položku" #: editor/plugins/mesh_library_editor_plugin.cpp -#, fuzzy msgid "Import from Scene (Ignore Transforms)" -msgstr "Importovat ze scény" +msgstr "Importovat ze scény (ignorovat transformace)" #: editor/plugins/mesh_library_editor_plugin.cpp -#, fuzzy msgid "Import from Scene (Apply Transforms)" -msgstr "Importovat ze scény" +msgstr "Importovat ze scény (aplikovat transformace)" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Update from Scene" @@ -7224,9 +7345,8 @@ msgid "ResourcePreloader" msgstr "Zdroj" #: editor/plugins/room_manager_editor_plugin.cpp -#, fuzzy msgid "Flip Portals" -msgstr "Převrátit horizontálně" +msgstr "Převrátit portály" #: editor/plugins/room_manager_editor_plugin.cpp msgid "Room Generate Points" @@ -7237,9 +7357,8 @@ msgid "Generate Points" msgstr "Generovat body" #: editor/plugins/room_manager_editor_plugin.cpp -#, fuzzy msgid "Flip Portal" -msgstr "Převrátit horizontálně" +msgstr "Převrátit portál" #: editor/plugins/room_manager_editor_plugin.cpp #, fuzzy @@ -7677,6 +7796,11 @@ msgid "Find in Files..." msgstr "Najít v souborech..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Nahradit..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Kontextová nápověda" @@ -8107,9 +8231,8 @@ msgstr "" "Nelze jej použít jako spolehlivý ukazatel výkonu ve hře." #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Convert Rooms" -msgstr "Konvertovat na %s" +msgstr "Konvertovat místnosti" #: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" @@ -8215,6 +8338,19 @@ msgid "Toggle Freelook" msgstr "Přepnout volný pohled" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Obnovit výchozí" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformace" @@ -8339,9 +8475,8 @@ msgid "Post" msgstr "Po" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Unnamed Gizmo" -msgstr "Nepojmenovaný projekt" +msgstr "Nepojmenované gizmo" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create Mesh2D" @@ -8601,9 +8736,8 @@ msgid "{num} color(s)" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "No colors found." -msgstr "Nebyly nalezeny žádné dílčí zdroje." +msgstr "Nebyly nalezeny žádné barvy." #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8611,9 +8745,8 @@ msgid "{num} constant(s)" msgstr "Konstanty" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "No constants found." -msgstr "Konstantní barva." +msgstr "Nebyly nalezeny žádné konstanty." #: editor/plugins/theme_editor_plugin.cpp msgid "{num} font(s)" @@ -8667,9 +8800,8 @@ msgid "Finalizing" msgstr "Analyzuji" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Filter:" -msgstr "Filtry:" +msgstr "Filtr:" #: editor/plugins/theme_editor_plugin.cpp msgid "With Data" @@ -8776,9 +8908,8 @@ msgid "Deselect all Theme items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Import Selected" -msgstr "Importovat scénu" +msgstr "Importovat vybrané" #: editor/plugins/theme_editor_plugin.cpp msgid "" @@ -8799,9 +8930,8 @@ msgid "Remove All Color Items" msgstr "Odstranit všechny položky" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Rename Item" -msgstr "Odstranit položku" +msgstr "Přejmenovat položku" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8938,9 +9068,8 @@ msgid "Add Theme Item" msgstr "Přidat položku" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Old Name:" -msgstr "Název uzlu:" +msgstr "Starý název:" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8948,14 +9077,12 @@ msgid "Import Items" msgstr "Importovat motiv" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Default Theme" -msgstr "Výchozí" +msgstr "Výchozí motiv" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Editor Theme" -msgstr "Editovat téma" +msgstr "Motiv editoru" #: editor/plugins/theme_editor_plugin.cpp msgid "Select Another Theme Resource:" @@ -8967,6 +9094,29 @@ msgid "Another Theme" msgstr "Importovat motiv" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Přidat typ" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Dostupné profily:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Název souboru je prázdný." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Jste si jisti, že chcete otevřit více než jeden projekt?" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Confirm Item Rename" msgstr "Animace: přejmenování stopy" @@ -8977,9 +9127,8 @@ msgid "Cancel Item Rename" msgstr "Dávkové přejmenování" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Override Item" -msgstr "Přepisuje" +msgstr "Přepsat položku" #: editor/plugins/theme_editor_plugin.cpp msgid "Unpin this StyleBox as a main style." @@ -8992,38 +9141,27 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "Typ" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Přidat položku" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Typy uzlu:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" -msgstr "Načíst výchozí" +msgstr "Zobrazit výchozí" #: editor/plugins/theme_editor_plugin.cpp msgid "Show default type items alongside items that have been overridden." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Override All" -msgstr "Přepisuje" +msgstr "Přepsat všechny" #: editor/plugins/theme_editor_plugin.cpp msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Item Type" +msgstr "Přidat položku" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Motiv:" @@ -9037,14 +9175,12 @@ msgid "Add, remove, organize and import Theme items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Add Preview" -msgstr "Náhled" +msgstr "Přidat náhled" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Default Preview" -msgstr "Obnovit náhled" +msgstr "Výchozí náhled" #: editor/plugins/theme_editor_plugin.cpp msgid "Select UI Scene:" @@ -9599,7 +9735,8 @@ msgid "TileSet" msgstr "TileSet (Sada dlaždic)" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "K dispozici nejsou žádná VCS rozšíření." #: editor/plugins/version_control_editor_plugin.cpp @@ -9607,16 +9744,56 @@ msgid "Error" msgstr "Chyba" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Zádné soubory nebyly přidány k zápisu" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nebylo poskytnuto žádné jméno." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS rozšíření nejní inicializováno" +#, fuzzy +msgid "Staged Changes" +msgstr "Změny shaderu:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Změny shaderu:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Podstrom" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Jste si jisti, že chcete otevřit více než jeden projekt?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Resetovat" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9627,16 +9804,148 @@ msgid "Initialize" msgstr "Inicializovat" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "K zápsání" +#, fuzzy +msgid "Remote Login" +msgstr "Odstranit bod" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Přejmenovat" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detekovat nové změny" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Změny" +#, fuzzy +msgid "Discard all changes" +msgstr "Zavřít a uložit změny?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Ukládám lokální změny..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Změny materiálu:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commitnout změny" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commitnout změny" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Shody:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Vytvořit nový projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Odstranit stopu animace" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Vzdálený" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Vytvořit nový projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Odstranit položku" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Vzdálený " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Vzdálený " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Zdrojová mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9655,28 +9964,23 @@ msgid "Typechange" msgstr "Změnit typ" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Připravit vybrané k zapsání" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Připravit k zapsání vše" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commitnout změny" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Podívat se na rozdíly, než se commitnou jako nejnovější verze" +#, fuzzy +msgid "View:" +msgstr "Zobrazení" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Žádné aktivní porovnání změn" +#, fuzzy +msgid "Split" +msgstr "Rozdělit cestu" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Zjistit změny v souborech" +#, fuzzy +msgid "Unified" +msgstr "Úpravy" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -10772,7 +11076,6 @@ msgid "Imported Project" msgstr "Importovaný projekt" #: editor/project_manager.cpp -#, fuzzy msgid "Invalid project name." msgstr "Neplatný název projektu." @@ -11032,9 +11335,8 @@ msgid "Project Manager" msgstr "Správce projektů" #: editor/project_manager.cpp -#, fuzzy msgid "Local Projects" -msgstr "Projekty" +msgstr "Místní projekty" #: editor/project_manager.cpp msgid "Loading, please wait..." @@ -11045,14 +11347,12 @@ msgid "Last Modified" msgstr "Datum modifikace" #: editor/project_manager.cpp -#, fuzzy msgid "Edit Project" -msgstr "Exportovat projekt" +msgstr "Upravit projekt" #: editor/project_manager.cpp -#, fuzzy msgid "Run Project" -msgstr "Přejmenovat projekt" +msgstr "Spustit projekt" #: editor/project_manager.cpp msgid "Scan" @@ -11072,14 +11372,12 @@ msgid "New Project" msgstr "Nový projekt" #: editor/project_manager.cpp -#, fuzzy msgid "Import Project" -msgstr "Importovaný projekt" +msgstr "Importovat projekt" #: editor/project_manager.cpp -#, fuzzy msgid "Remove Project" -msgstr "Přejmenovat projekt" +msgstr "Odstranit projekt" #: editor/project_manager.cpp msgid "Remove Missing" @@ -11119,9 +11417,8 @@ msgstr "" "Přejete si prozkoumat oficiální ukázkové projekty v knihovně assetů?" #: editor/project_manager.cpp -#, fuzzy msgid "Filter projects" -msgstr "Filtrovat vlastnosti" +msgstr "Filtrovat projekty" #: editor/project_manager.cpp #, fuzzy @@ -11332,9 +11629,8 @@ msgid "Override for Feature" msgstr "Přepsání vlastnosti" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Add %d Translations" -msgstr "Přidat překlad" +msgstr "Přidat %d překladů" #: editor/project_settings_editor.cpp msgid "Remove Translation" @@ -11531,10 +11827,6 @@ msgid "Batch Rename" msgstr "Dávkové přejmenování" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Nahradit:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefix:" @@ -11813,6 +12105,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Uložit novou scénu jako..." @@ -12344,6 +12650,7 @@ msgid "Export list to a CSV file" msgstr "Exportovat seznam do CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Cesta ke zdroji" @@ -12597,9 +12904,8 @@ msgid "Export Mesh GLTF2" msgstr "Exportovat Mesh Library" #: modules/gltf/editor_scene_exporter_gltf_plugin.cpp -#, fuzzy msgid "Export GLTF..." -msgstr "Exportovat..." +msgstr "Exportovat GLTF..." #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" @@ -12775,63 +13081,70 @@ msgstr "Vyplnit výběr" msgid "End of inner exception stack trace" msgstr "Konec zásobníku trasování vnitřní výjimky" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Aby tento uzel mohl fungovat, musí mít nastaven nebo vytvořen zdroj " +"NavigationMesh." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Zapéct NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Vymazat navigační model." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Nastavuji konfiguraci..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Počítám velikost mřížky..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Vytvářím výškové pole..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Vyznačuji průchozí trojúhelníky..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Konstruuji kompaktní výškové pole..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Eroduji průchozí oblast..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Rozděluji..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Vytvářím kontury..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Vytvářím polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Převádím na nativní navigační mřížku..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Nastavení generátoru navigační sítě:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Parsuji geometrii..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Hotovo!" @@ -13186,6 +13499,40 @@ msgstr "Obnovit graf" msgid "Edit Member" msgstr "Upravit členy" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Nastavit výraz" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animace" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Vstupním typem nelze iterovat: " @@ -13198,6 +13545,88 @@ msgstr "Iterátor se stal neplatným" msgid "Iterator became invalid: " msgstr "Iterátor se stal neplatným: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Přejmenování složky:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Stoupání:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Typy:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Tento objekt" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Na znaku %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Přidat %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Nastav %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Přidat %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Přijmi %d" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Neplatné jméno vlastnosti." @@ -13214,6 +13643,21 @@ msgstr "Cesta nevede k uzlu!" msgid "Invalid index property name '%s' in node %s." msgstr "Neplatné jméno vlastnosti '%s' v uzlu %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Nastav %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkce" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Změnit velikost pole" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Neplatný argument typu: " @@ -13223,6 +13667,10 @@ msgid ": Invalid arguments: " msgstr ": Neplatné argumenty: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Proměnná pro získání nebyla ve skriptu nalezena: " @@ -13231,6 +13679,66 @@ msgid "VariableSet not found in script: " msgstr "Proměnná pro nastavení nebyla ve skriptu nalezena: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Znovu načíst" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z-Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z-Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstantní" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstantní" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstantní" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstantní" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Zapnutý GDNative Singleton" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Uzel TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Úpravy stromu scény" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Tento objekt" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Vyjmout uzly" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "Vlastní uzel nemá metodu _step(), takže nelze postupovat grafem." @@ -13242,13 +13750,75 @@ msgstr "" "Neplatná návratová hodnota z funkce _step(). Musí být celé číslo (výstupní " "posloupnost), nebo řetězec (chyba)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Volání" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanty" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Použít místní prostor" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Použít místní prostor" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Akce" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Hledat VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Přijmi %d" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Posunout snímek" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fyzikální snímek %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signál" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signál" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instance" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13461,9 +14031,8 @@ msgid "'apksigner' returned with error #%d" msgstr "" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Verifying %s..." -msgstr "Přidávám %s..." +msgstr "Ověřuji %s..." #: platform/android/export/export_plugin.cpp msgid "'apksigner' verification of %s failed." @@ -13552,9 +14121,8 @@ msgid "Package not found: %s" msgstr "Animace nenalezena: '%s'" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Creating APK..." -msgstr "Vytvářím kontury..." +msgstr "Vytvářím APK..." #: platform/android/export/export_plugin.cpp msgid "" @@ -13573,9 +14141,8 @@ msgid "" msgstr "" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Adding files..." -msgstr "Přidávám %s..." +msgstr "Přidávám soubory..." #: platform/android/export/export_plugin.cpp msgid "Could not export project files" @@ -13634,9 +14201,8 @@ msgid "Could not write file:" msgstr "Nelze zapsat soubor:" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not read file:" -msgstr "Nelze zapsat soubor:" +msgstr "Nelze přečíst soubor:" #: platform/javascript/export/export.cpp #, fuzzy @@ -13845,6 +14411,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Stínový polygon pro toto stínítko je prázdný. Nakreslete polygon." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13868,15 +14444,25 @@ msgstr "" "Uzel ParallaxLayer funguje pouze když je dítětem uzlu ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Grafický ovladač GLES2 nepodporuje částice založené na GPU.\n" "Použijte uzel CPUParticles2D. Na převod lze použít \"Převést na CPUParticles" "\"." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14095,13 +14681,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight s úhlem širším než 90 stupňů nemůže vrhat stíny." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Aby tento uzel mohl fungovat, musí mít nastaven nebo vytvořen zdroj " -"NavigationMesh." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14109,6 +14693,12 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14118,10 +14708,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Video driver GLES2 nepodporuje částice na GPU.\n" "Místo toho použijte uzel CPUParticles. K převodu můžete použít \"Převést na " @@ -14129,6 +14720,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Nic není viditelné, protože mřížky nebyly přiřazeny do vykreslovací fronty." @@ -14555,10 +15154,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Přiřazeno funkci." diff --git a/editor/translations/da.po b/editor/translations/da.po index e240179bb3..94f5d4b033 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1,6 +1,6 @@ # Danish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Dankse Memes <purplelops@gmail.com>, 2018. # David Lamhauge <davidlamhauge@gmail.com>, 2016, 2018. @@ -340,6 +340,10 @@ msgid "Duplicate Key(s)" msgstr "Dublikér nøgle(r)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Slet nøgle(r)" @@ -377,6 +381,7 @@ msgstr "Opret %d NYE spor og indsæt nøgler?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -519,6 +524,11 @@ msgstr "" "spor." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Skaler Nøgler" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -864,6 +874,7 @@ msgstr "Tilføj" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -917,8 +928,7 @@ msgstr "Kan ikke forbinde signal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1538,6 +1548,10 @@ msgid "Invalid name." msgstr "Ugyldigt navn." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Gyldige karakterer:" @@ -1653,7 +1667,9 @@ msgstr "Opdatere scene..." msgid "[empty]" msgstr "[tom]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ikke gemt]" @@ -1674,6 +1690,7 @@ msgstr "Opret Mappe" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Navn:" @@ -2025,7 +2042,6 @@ msgid "New Folder..." msgstr "Opret mappe..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Opdater" @@ -2150,7 +2166,8 @@ msgstr "Mapper & Filer:" msgid "Preview:" msgstr "Forhåndsvisning:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fil:" @@ -2199,7 +2216,7 @@ msgid "Properties" msgstr "Egenskaber" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2327,7 +2344,7 @@ msgstr "Metoder" msgid "Signal" msgstr "Signaler" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstant" @@ -2345,7 +2362,23 @@ msgstr "Tema Egenskaber" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(værdi)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2354,6 +2387,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Egenskaber" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Egenskaber" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopier Sti" + #: editor/editor_log.cpp msgid "Output:" msgstr "Output:" @@ -3079,7 +3135,8 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" msgstr "Åbn Projekt datamappe" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3167,6 +3224,20 @@ msgstr "" "denne indstilling er tændt." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Synkroniser Scene Ændringer" @@ -3230,11 +3301,6 @@ msgid "Toggle Fullscreen" msgstr "Skifter fuldskærm" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Skifter Modus" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Åbn redaktør Data/Indstillinger-mappe" @@ -3465,6 +3531,7 @@ msgid "Load Errors" msgstr "Indlæs Fejl" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Vælg" @@ -3548,7 +3615,6 @@ msgid "Author" msgstr "Forfattere" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3782,6 +3848,12 @@ msgstr "Scene Sti:" msgid "Import From Node:" msgstr "Importer Fra Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fejl!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4328,6 +4400,11 @@ msgstr "%d flere filer" msgid "Find:" msgstr "Find" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Erstat" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4353,6 +4430,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Erstat Alle" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4365,7 +4447,7 @@ msgstr "Erstat" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Erstat Alle" #: editor/find_in_files.cpp @@ -4595,6 +4677,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Fejler med at indlæse ressource." @@ -4714,6 +4802,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Forfatter:" @@ -6121,6 +6210,11 @@ msgstr "Slet markerede filer?" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Slet markerede filer?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Fjern valgte node eller overgang." @@ -6150,6 +6244,10 @@ msgid "Scale Mode" msgstr "Skifter Modus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6250,20 +6348,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Vælg værktøj" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Slet Valgte" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Fjern Markering" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Fjern Markering" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Singleton" @@ -6442,6 +6564,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7956,6 +8079,11 @@ msgid "Find in Files..." msgstr "Filtrer filer..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Filtrer filer..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8496,6 +8624,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Indlæs Default" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9279,6 +9420,30 @@ msgstr "Medlemmer" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Find Node Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Tilgængelige Noder:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Udklipsholder er tom" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Er du sikker på at du vil fjerne alle forbindelser fra dette signal?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Omdøb Spor" @@ -9303,20 +9468,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Find Node Type" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Find Node Type" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Indlæs Default" @@ -9333,6 +9484,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Medlemmer" @@ -9944,7 +10099,7 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9952,19 +10107,58 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Intet navn angivet." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Fællesskab" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Skift Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Skift Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Fællesskab" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Er du sikker på at du vil fjerne alle forbindelser fra dette signal?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Anvende nulstilling" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9973,7 +10167,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Fjern punkt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Omdøb" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9983,53 +10207,145 @@ msgstr "Opret Ny %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Skift" +msgid "Discard all changes" +msgstr "Skift Shader" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Gemmer lokale ændringer..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Skift Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Synkroniser Script Ændringer" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Synkroniser Script Ændringer" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Fællesskab" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Omdøb" +msgid "Branches" +msgstr "Matches:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Slet" +msgid "Create New Branch" +msgstr "Opret Ny %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Skift" +msgid "Remove Branch" +msgstr "Fjern Anim Spor" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Slet Valgte" +msgid "Remotes" +msgstr "Fjern" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Vælg alle" +msgid "Create New Remote" +msgstr "Opret Ny %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Synkroniser Script Ændringer" +msgid "Remove Remote" +msgstr "Fjern Template" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Fjern" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Fjern" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Modified" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Renamed" +msgstr "Omdøb" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Slet" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Skift" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "Forhåndsvisning:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Rediger Node Kurve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11823,11 +12139,6 @@ msgid "Batch Rename" msgstr "Omdøb" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Erstat" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -12116,6 +12427,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12672,6 +12997,7 @@ msgid "Export list to a CSV file" msgstr "Eksporter Projekt" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -13117,63 +13443,70 @@ msgstr "All selection" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"En NavigationMesh ressource skal laves eller oprettes for at denne node kan " +"fungere." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13551,6 +13884,40 @@ msgstr "Opdater" msgid "Edit Member" msgstr "Medlemmer" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Skift udtryk" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animation" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Input type ikke iterabel: " @@ -13563,6 +13930,84 @@ msgstr "Iterator blev ugyldig" msgid "Iterator became invalid: " msgstr "Iterator blev ugyldig: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Omdøber mappe:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Basis Type:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Selv" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Gyldige karakterer:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Ugyldigt index egenskabsnavn." @@ -13579,6 +14024,20 @@ msgstr "Stien fører ikke til Node!" msgid "Invalid index property name '%s' in node %s." msgstr "Ugyldigt indeks egenskabsnavn '%s' i noden %s." +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktioner:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ændre størrelsen på Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ugyldigt argument af typen: " @@ -13588,6 +14047,10 @@ msgid ": Invalid arguments: " msgstr ": Ugyldige argumenter: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet blev ikke fundet i scriptet: " @@ -13596,6 +14059,63 @@ msgid "VariableSet not found in script: " msgstr "VariableSet blev ikke fundet i scriptet: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Tilføj Preload Node" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Tidssøgning Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Gem Scene" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Selv" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Indsæt Node" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Brugerdefinerede node har ingen _step() metode, kan ikke behandle graf." @@ -13608,15 +14128,75 @@ msgstr "" "Ugyldig retur værdi fra _step(), skal være heltal (seq ud), eller en streng " "(fejl)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Kald" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanter" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Tilføj Funktion" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Fjern VisualScript Node" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Flyt Node(s)" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fysik Frame %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaler" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaler" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instans" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14198,6 +14778,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Occluder polygon for denne occluder er tom. Tegn venligst en polygon!" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14225,7 +14815,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14429,13 +15028,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"En NavigationMesh ressource skal laves eller oprettes for at denne node kan " -"fungere." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14443,6 +15040,12 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14455,7 +15058,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14861,10 +15472,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index 5e468b75f0..33f5042f4d 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -1,6 +1,6 @@ # German translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Alexander Mahr <alex.mahr@gmail.com>, 2016, 2019. # Andreas Esau <andreasesau@gmail.com>, 2016. @@ -23,7 +23,7 @@ # Peter Friedland <peter_friedland@gmx.de>, 2016. # No need for a name <endoplasmatik@gmx.net>, 2016. # Sönke <me@eknoes.de>, 2018. -# So Wieso <sowieso@dukun.de>, 2016-2018, 2019, 2020, 2021. +# So Wieso <sowieso@dukun.de>, 2016-2018, 2019, 2020, 2021, 2022. # Tim Schellenberg <smwleod@gmail.com>, 2017. # Timo Schwarzer <account@timoschwarzer.com>, 2016-2018. # viernullvier <hannes.breul+github@gmail.com>, 2016. @@ -74,12 +74,13 @@ # Dominik Moos <dominik.moos@protonmail.com>, 2021. # Zae Chao <zaevi@live.com>, 2021. # Tim <tim14speckenwirth@gmail.com>, 2021. +# Antonio Noack <corperateraider@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-11 06:25+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" @@ -88,7 +89,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -391,6 +392,10 @@ msgid "Duplicate Key(s)" msgstr "Schlüsselbilder duplizieren" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "RESET Wert(e) hinzufügen" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Schlüsselbilder entfernen" @@ -425,6 +430,7 @@ msgstr "%d NEUE Spuren erstellen und Schlüsselbilder hinzufügen?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -561,6 +567,10 @@ msgstr "" "sich nur um eine einzige Spur handelt." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Anim RESET Werte hinzufügen" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -891,6 +901,7 @@ msgstr "Hinzufügen" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -942,8 +953,7 @@ msgstr "Signal kann nicht verbunden werden" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1550,6 +1560,10 @@ msgid "Invalid name." msgstr "Ungültiger Name." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Darf nicht mit Ziffer beginnen." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Gültige Zeichen:" @@ -1654,7 +1668,9 @@ msgstr "Aktualisiere Szene..." msgid "[empty]" msgstr "[leer]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ungespeichert]" @@ -1675,6 +1691,7 @@ msgstr "Ordner erstellen" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Name:" @@ -2013,7 +2030,6 @@ msgid "New Folder..." msgstr "Neuer Ordner..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Aktualisieren" @@ -2130,7 +2146,8 @@ msgstr "Verzeichnisse & Dateien:" msgid "Preview:" msgstr "Vorschau:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Datei:" @@ -2180,8 +2197,8 @@ msgid "Properties" msgstr "Eigenschaften" #: editor/editor_help.cpp -msgid "override:" -msgstr "Überschreibungen:" +msgid "overrides %s:" +msgstr "Überschreibt %s:" #: editor/editor_help.cpp msgid "default:" @@ -2217,7 +2234,7 @@ msgstr "Stile" #: editor/editor_help.cpp msgid "Enumerations" -msgstr "Aufzählungen" +msgstr "Aufzählungstypen" #: editor/editor_help.cpp msgid "Property Descriptions" @@ -2304,7 +2321,7 @@ msgstr "Methode" msgid "Signal" msgstr "Ereignis" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstante" @@ -2320,7 +2337,24 @@ msgstr "Theme-Eigenschaft" msgid "Property:" msgstr "Eigenschaft:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Wert anheften" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Einen Wert anzuheften bedeutet dass er selbst dann gespeichert wird, wenn er " +"sich nicht vom Standardwert unterscheidet." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "Wert anheften [deaktiviert da ‚%s‘ Editor-exclusiv ist]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "%s setzen" @@ -2329,6 +2363,26 @@ msgstr "%s setzen" msgid "Set Multiple:" msgstr "Mehrfach festlegen:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "%s angeheftet" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "%s losgelöst" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Eigenschaft kopieren" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Eigenschaft einfügen" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Eigenschaft-Pfad kopieren" + #: editor/editor_log.cpp msgid "Output:" msgstr "Ausgabe:" @@ -3067,8 +3121,9 @@ msgid "Install Android Build Template..." msgstr "Android-Build-Vorlage installieren..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Projektdatenordner öffnen" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Editordateiverzeichnis öffnen" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3156,6 +3211,27 @@ msgstr "" "diese Option gewählt ist." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Shader-Fallbacks forcieren" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Falls diese Option gesetzt ist, werden Shader die gesamte Laufzeit in ihrer " +"Fallback-Form genutzt (entweder sichtbar mittels Übershader oder " +"verborgen).\n" +"Dies ist hilfreich um Aussehen und Performance der Fallbacks zu überprüfen, " +"welche üblicherweise nur kurzfristig angezeigt werden.\n" +"Asynchrone Shader-Kompilierung muss in den Projekteinstellungen aktiviert " +"sein, sonst hat diese Option keine Auswirkung." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Szenenänderungen synchronisieren" @@ -3213,10 +3289,6 @@ msgid "Toggle Fullscreen" msgstr "Vollbildmodus umschalten" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Systemkonsole umschalten" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Editordaten-/Einstellungenordner öffnen" @@ -3447,6 +3519,7 @@ msgid "Load Errors" msgstr "Ladefehler" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Auswählen" @@ -3523,7 +3596,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3768,6 +3840,12 @@ msgstr "Szenenpfad:" msgid "Import From Node:" msgstr "Aus Node importieren:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fehler" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Den Ordner der diese Exportvorlagen enthält öffnen." @@ -4280,6 +4358,10 @@ msgstr "In Dateien suchen" msgid "Find:" msgstr "Suche:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Ersetzen:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Verzeichnis:" @@ -4305,6 +4387,10 @@ msgstr "Finde..." msgid "Replace..." msgstr "Ersetzen..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "In Dateien ersetzen" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Suche: " @@ -4314,8 +4400,8 @@ msgid "Replace: " msgstr "Ersetzen: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Alle ersetzen (nicht rückgängig)" +msgid "Replace All (NO UNDO)" +msgstr "Alle ersetzen (KEIN RÜCKGÄNGIG MACHEN)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4540,6 +4626,14 @@ msgstr "" "ACHTUNG: Es existieren Inhalte die diese Ressource nutzen und nachher " "möglicherweise nicht mehr ordnungsgemäß laden können." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Zum Anpassen der Importeinstellungen muss eine Ressourcendatei im " +"Dateisystem oder im Inspektor ausgewählt werden." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Laden der Ressource gescheitert." @@ -4648,6 +4742,7 @@ msgid "Subfolder:" msgstr "Unterverzeichnis:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -6005,6 +6100,10 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Ziehen = Ausgewähltes Node verschieben." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Ziehen = Ausgewähltes Node skalieren." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Pivotpunkt des ausgewählten Nodes festlegen." @@ -6035,6 +6134,10 @@ msgid "Scale Mode" msgstr "Skalierungsmodus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Umschalt: Proportionales Skalieren." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6133,20 +6236,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Gewählte Nodes sperren" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Das ausgewählte Objekt entsperren (kann bewegt werden)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Gewählte Nodes entsperren" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Verhindert das Auswählen von Unterobjekten dieses Nodes." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Gewählte Nodes gruppieren" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Stellt die Auswählbarkeit aller Unterobjekte wieder her." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Gruppierung gewählter Nodes auflösen" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Skelett-Einstellungen" @@ -6317,6 +6440,7 @@ msgid "Zoom to 1600%" msgstr "Auf 1600% vergrößern" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "%s hinzufügen" @@ -7795,6 +7919,10 @@ msgid "Find in Files..." msgstr "In Dateien suchen..." #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "In Dateien ersetzen..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Kontexthilfe" @@ -8324,6 +8452,18 @@ msgid "Toggle Freelook" msgstr "Freie Kamera umschalten" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "Sichtfeld verkleinern" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "Sichtfeld vergrößern" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "Sichtfeld auf Standardwert zurücksetzen" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformation" @@ -9048,6 +9188,26 @@ msgid "Another Theme" msgstr "Anderes Design" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Typ hinzufügen" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "Liste der Typen filtern oder neuen Typ anlegen:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "Verfügbare Node-basierte Typen:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Name des Typs ist leer!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Soll wirklich ein leerer Typ erstellt werden?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Elementumbenennung bestätigen" @@ -9072,18 +9232,6 @@ msgstr "" "StyleBox werden ebenfalls in allen StyleBoxen des gleichen Typs geändert." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Typ hinzufügen" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Elementtyp hinzufügen" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Node-Typen:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Standard anzeigen" @@ -9100,6 +9248,10 @@ msgid "Override all default type items." msgstr "Alle Standard-Typelemente überbrücken." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Elementtyp hinzufügen" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Thema:" @@ -9678,7 +9830,8 @@ msgid "TileSet" msgstr "Kachelsatz" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Keine Versionsverwaltungserweiterungen verfügbar." #: editor/plugins/version_control_editor_plugin.cpp @@ -9686,16 +9839,56 @@ msgid "Error" msgstr "Fehler" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Es wurden keine Dateien zum protokollieren vorgemerkt" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Kein Name angegeben." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Speicherpunkt" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Versionsverwaltungserweiterung ist nicht initialisiert" +#, fuzzy +msgid "Staged Changes" +msgstr "Shader-Änderungen:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Shader-Änderungen:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Speicherpunkt" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Unterbaum" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Soll wirklich ein leerer Typ erstellt werden?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Zurücksetzen durchführen" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9706,16 +9899,148 @@ msgid "Initialize" msgstr "Initialisieren" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Speicherauswahlbereich" +#, fuzzy +msgid "Remote Login" +msgstr "Punkt entfernen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Umbenennen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Neue Veränderungen beachten" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Veränderungen" +#, fuzzy +msgid "Discard all changes" +msgstr "Schließen und Änderungen speichern?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Speichere lokale Änderungen..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materialänderungen:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Änderungen als Speicherpunkt sichern" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Änderungen als Speicherpunkt sichern" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Speicherpunkt" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Treffer:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Erstelle neues Projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Spur entfernen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Fern" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Erstelle neues Projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Entferne Element" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Fern " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Fern " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Quell-Mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9734,30 +10059,23 @@ msgid "Typechange" msgstr "Dateitypänderung" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Ausgewähltes zum speichern vormerken" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Alles zum speichern vormerken" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Änderungen als Speicherpunkt sichern" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Dateiänderungen anzeigen bevor sie nach der aktuellsten Version gespeichert " -"werden" +#, fuzzy +msgid "View:" +msgstr "Ansicht" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Kein Dateiunterschied ist aktiv" +#, fuzzy +msgid "Split" +msgstr "Pfad aufteilen" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Änderungen in Dateiänderung verfolgen" +#, fuzzy +msgid "Unified" +msgstr "Bearbeitet" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11616,10 +11934,6 @@ msgid "Batch Rename" msgstr "Stapelweise Umbenennung" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Ersetzen:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Präfix:" @@ -11915,6 +12229,30 @@ msgstr "" "erzeugt werden." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Ein Zweig, der unter einer bereits instantiierten Szene eingehängt ist, kann " +"nicht gespeichert werden.\n" +"Um den Zweig als eigene Szene zu speichern, muss er in der originalen Szene " +"ausgewählt und mittels Rechtsklick auf ihn und folgendem Klick auf „Zweig " +"als Szene speichern“ gespeichert werden." + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Ein Zweig, der Teil einer instantiierten Szene ist, kann nicht gespeichert " +"werden.\n" +"Um den Zweig als eigene Szene zu speichern, muss er in der originalen Szene " +"ausgewählt und mittels Rechtsklick auf ihn und folgendem Klick auf „Zweig " +"als Szene speichern“ gespeichert werden." + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Speichere neue Szene als..." @@ -12453,6 +12791,7 @@ msgid "Export list to a CSV file" msgstr "Liste als CSV-Datei exportieren" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Ressourcenpfad" @@ -12878,63 +13217,70 @@ msgstr "Solution bauen" msgid "End of inner exception stack trace" msgstr "Ende des inneren Exception-Stack-Traces" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Damit dieser Node funktionieren kann, muss eine NavigationMesh Ressource " +"erzeugt oder gesetzt werden." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "NavMesh backen" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Navigations-Mesh löschen." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Konfiguration wird erstellt..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Gittergröße wird berechnet..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Höhenmodell erstellen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Begehbare Dreiecke markieren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Kompaktes Höhenmodell wir konstruiert..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Begehbare Gebiete werden erodiert..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Einteilen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Konturen erzeugen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Polymesh erzeugen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "In natives Navigation-Mesh konvertieren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigation-Mesh-Generatoreinstellungen:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Parse Geometrie…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Abgeschlossen!" @@ -13296,6 +13642,40 @@ msgstr "Graph aktualisieren" msgid "Edit Member" msgstr "Mitglied bearbeiten" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Ausdruck eintragen" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animation" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Eingabetyp nicht wiederholbar: " @@ -13308,6 +13688,88 @@ msgstr "Iterator wurde ungültig" msgid "Iterator became invalid: " msgstr "Iterator wurde ungültig: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Benenne Ordner um:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Neigung:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Typen:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Selbst" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Bei Zeichen %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "%s hinzufügen" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "%s setzen" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "%s angeheftet" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "%s abrufen" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Ungültiger Name der Index-Eigenschaft." @@ -13324,6 +13786,21 @@ msgstr "Pfad führt nicht zu einem Node!" msgid "Invalid index property name '%s' in node %s." msgstr "Ungültiger Indexeigenschaftsname ‚%s‘ in Node %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "%s setzen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktionen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Größe des Arrays ändern" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ungültiger Parameter vom Typ: " @@ -13333,6 +13810,10 @@ msgid ": Invalid arguments: " msgstr ": Ungültige Parameter: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet nicht im Skript gefunden: " @@ -13341,6 +13822,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet nicht im Skript gefunden: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Neu laden" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z-Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z-Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "GDNative Singleton wurde aktiviert" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Zeitsuch-Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Szenenbaum-Bearbeitung" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Selbst" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Nodes trennen" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Eigens erstelltes Node hat keine _step()-Methode, Graph kann nicht " @@ -13354,13 +13895,75 @@ msgstr "" "Ungültiger Rückgabewert von _step(), muss Integer (für Sequenzausgabe) oder " "String (für Fehler) sein." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Aufrufe" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanten" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Lokalkoordinaten verwenden" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Lokalkoordinaten verwenden" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Aktion" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "VisualScript suchen" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "%s abrufen" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Frame verschieben" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Physik-relative Renderzeit %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Ereignis" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Ereignis" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instanz" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13979,6 +14582,18 @@ msgstr "" "Das Occluder-Polygon für diesen Occluder ist leer. Zum Fortfahren Polygon " "zeichnen." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "NavigationAgent2D kann nur unter einem Node2D-Node genutzt werden." + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" +"Der einzige Zweck eines NavigationObstacle2D ist es, Kollisionsvermeidung " +"für ein Node2D-Objekt bereitzustellen." + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14005,15 +14620,25 @@ msgstr "" "ParallaxBackground-Node verwenden." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU-basierte Partikel werden vom GLES2-Grafiktreiber nicht unterstützt.\n" "Stattdessen bitte CPUParticles2D-Nodes verwenden. Die „In CPU-Partikel " "konvertieren“-Funktion kann dazu verwendet werden." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14247,13 +14872,11 @@ msgstr "" "Ein SpotLight mit einem Winkel von mehr als 90 Grad kann keine Schatten " "werfen." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Damit dieser Node funktionieren kann, muss eine NavigationMesh Ressource " -"erzeugt oder gesetzt werden." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "NavigationAgent kann nur unter einem Spatial-Node genutzt werden." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14261,6 +14884,14 @@ msgstr "" "NavigationMeshInstance muss ein Unterobjekt erster oder zweiter Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsinformationen." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" +"Der einzige Zweck eines NavigationObstacle ist es, Kollisionsvermeidung für " +"ein Spatial-Objekt bereitzustellen." + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Es wurde keine Form festgelegt." @@ -14270,10 +14901,11 @@ msgid "Only uniform scales are supported." msgstr "Es werden nur gleichförmige Skalierungen unterstützt." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPU-basierte Partikel werden vom GLES2-Grafiktreiber nicht unterstützt.\n" "Stattdessen bitte CPUParticles-Nodes verwenden. Die „In CPU-Partikel " @@ -14281,6 +14913,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Nichts ist sichtbar da keine Meshe den Zeichendurchläufen zugewiesen wurden." @@ -14756,12 +15396,6 @@ msgstr "" "erneut in der ‚vertex‘- oder ‚light‘-Funktion zugewiesen werden." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"Varying aus Fragment-Phase konnte nicht in gesonderter Funktion abgerufen " -"werden!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Zuweisung an Funktion." diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 7d680c73f7..e41400290d 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -1,6 +1,6 @@ # LANGUAGE translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. @@ -314,6 +314,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -348,6 +352,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -476,6 +481,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -793,6 +802,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -842,8 +852,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1428,6 +1437,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1532,7 +1545,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1553,6 +1568,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1859,7 +1875,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1976,7 +1991,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2024,7 +2040,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2144,7 +2160,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2160,7 +2176,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2169,6 +2200,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2834,7 +2885,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2907,6 +2958,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2955,10 +3020,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3175,6 +3236,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3251,7 +3313,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3476,6 +3537,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3964,6 +4030,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3987,6 +4057,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -3996,7 +4070,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4210,6 +4284,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4317,6 +4397,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5631,6 +5712,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5659,6 +5744,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5753,20 +5842,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5932,6 +6041,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7366,6 +7476,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7878,6 +7992,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8589,37 +8715,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8639,6 +8773,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9186,7 +9324,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9194,7 +9332,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9202,7 +9345,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9214,39 +9385,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9254,15 +9441,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10979,10 +11258,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11255,6 +11530,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11761,6 +12050,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12184,63 +12474,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12584,6 +12879,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12596,6 +12923,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12612,6 +13013,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12621,6 +13034,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12629,6 +13046,54 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12638,12 +13103,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13174,6 +13691,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13195,7 +13722,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13380,16 +13916,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13402,7 +13944,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13784,10 +14334,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index a164e4d7b5..b24b443b09 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -1,6 +1,6 @@ # Greek translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # George Tsiamasiotis <gtsiam@windowslive.com>, 2017-2018, 2019, 2020, 2021. # Georgios Katsanakis <geo.elgeo@gmail.com>, 2019. @@ -332,6 +332,11 @@ msgid "Duplicate Key(s)" msgstr "Αναπαραγωγή Κλειδιών" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Προσθήκη %d Καρέ" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Διαγραφή κλειδιών" @@ -366,6 +371,7 @@ msgstr "Δημιουργία %d νέων κομματιών και εισαγω #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -506,6 +512,11 @@ msgstr "" "κομμάτι." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Κλιμάκωση Κλειδιών Κίνησης" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -837,6 +848,7 @@ msgstr "Προσθήκη" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -888,8 +900,7 @@ msgstr "Αδύνατη η σύνδεση σήματος" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1501,6 +1512,10 @@ msgid "Invalid name." msgstr "Μη έγκυρο όνομα." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Έγκυροι χαρακτήρες:" @@ -1608,7 +1623,9 @@ msgstr "Ενημέρωση σκηνής..." msgid "[empty]" msgstr "[άδειο]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[μη αποθηκευμένο]" @@ -1629,6 +1646,7 @@ msgstr "Δημιουργία φακέλου" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Όνομα:" @@ -1963,7 +1981,6 @@ msgid "New Folder..." msgstr "Νέος φάκελος..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Ανανέωση" @@ -2080,7 +2097,8 @@ msgstr "Φάκελοι & Αρχεία:" msgid "Preview:" msgstr "Προεπισκόπηση:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Αρχείο:" @@ -2130,7 +2148,8 @@ msgid "Properties" msgstr "Ιδιότητες" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "παράκαμψη:" #: editor/editor_help.cpp @@ -2258,7 +2277,7 @@ msgstr "Μέθοδος" msgid "Signal" msgstr "Σήμα" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Σταθερή" @@ -2274,7 +2293,23 @@ msgstr "Ιδιότητα Θέματος" msgid "Property:" msgstr "Ιδιότητα:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(τιμή)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Θέσε %s" @@ -2283,6 +2318,29 @@ msgstr "Θέσε %s" msgid "Set Multiple:" msgstr "Ορισμός πολλών:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Ιδιότητες" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Ιδιότητες" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Αντιγραφή Διαδρομής Δέσμης Ενεργειών" + #: editor/editor_log.cpp msgid "Output:" msgstr "Έξοδος:" @@ -3018,8 +3076,9 @@ msgid "Install Android Build Template..." msgstr "Εγκατάσταση Προτύπου Δόμησης Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Άνοιγμα φακέλου δεδομένων έργου" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Άνοιγμα φακέλου δεδομένων επεξεργαστή" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3109,6 +3168,20 @@ msgstr "" "επιλογή είναι ενεργοποιημένη." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Συγχρονισμός αλλαγών της σκηνής" @@ -3167,10 +3240,6 @@ msgid "Toggle Fullscreen" msgstr "Εναλλαγή πλήρους οθόνης" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Εναλλαγή Κονσόλας Συστήματος" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Άνοιγμα φακέλου δεδομένων/ρυθμίσεων επεξεργαστή" @@ -3410,6 +3479,7 @@ msgid "Load Errors" msgstr "Σφάλματα φόρτωσης" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Επιλογή" @@ -3490,7 +3560,6 @@ msgid "Author" msgstr "Συγγραφείς" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Κατάσταση" @@ -3731,6 +3800,12 @@ msgstr "Διαδρομή σκηνής:" msgid "Import From Node:" msgstr "Εισαγωγή σκηνής από κόμβο:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Σφάλμα" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4266,6 +4341,10 @@ msgstr "Εύρεση στα Αρχεία" msgid "Find:" msgstr "Εύρεση:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Αντικατάσταση:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Φάκελος:" @@ -4291,6 +4370,11 @@ msgstr "Εύρεση..." msgid "Replace..." msgstr "Αντικατάσταση..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Αντικατάσταση όλων" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Εύρεση: " @@ -4300,8 +4384,9 @@ msgid "Replace: " msgstr "Αντικατάσταση: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Αντικατάσταση όλων (χωρίς ανέραιση)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Αντικατάσταση όλων" #: editor/find_in_files.cpp msgid "Searching..." @@ -4518,6 +4603,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Αυτός ο πόρος χρησιμοποιείται απο άλλους πόρους." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Απέτυχε η φόρτωση πόρου." @@ -4634,6 +4725,7 @@ msgid "Subfolder:" msgstr "Υποφάκελος:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Συγγραφέας:" @@ -6002,6 +6094,11 @@ msgstr "Alt + Σύρσιμο: Μετακίνηση" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt + Σύρσιμο: Μετακίνηση" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Αφαίρεση επιλεγμένου κόμβου ή μετάβασης." @@ -6033,6 +6130,10 @@ msgid "Scale Mode" msgstr "Λειτουργία Κλιμάκωσης" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6131,20 +6232,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Κλείδωσε το Επιλεγμένο" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Ξεκλείδωμα του επιλεγμένου αντικειμένου (μπορεί να μετακινηθεί)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Ξεκλείδωσε το Επιλεγμένο" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Σιγουρεύει ότι τα παιδιά του αντικειμένου δεν μπορούν να επιλεχθούν." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Ομαδοποίησε το Επιλεγμένο" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Επαναφέρει τη δυνατότητα των παιδιών του αντικειμένου να επιλεχθούν." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Απομαδοποίησε το Επιλεγμένο" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Επιλογές Σκελετού" @@ -6323,6 +6448,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Πρόσθεσε %s" @@ -7821,6 +7947,11 @@ msgid "Find in Files..." msgstr "Εύρεση σε Αρχεία..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Αντικατάσταση..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Βοήθεια ανάλογα με τα συμφραζόμενα" @@ -8376,6 +8507,19 @@ msgid "Toggle Freelook" msgstr "Εναλλαγή ελεύθερης κάμερας" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Επαναφορά προεπιλογών" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Μετασχηματισμός" @@ -9147,6 +9291,30 @@ msgstr "Εισαγωγή θέματος" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Τύπος" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Διαθέσιμα Προφίλ:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Άδειο όνομα αρχείου." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Είστε σίγουροι πως θέλετε να ανοίξετε περισσότερα από ένα έργα;" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Μετονομασία κομματιού" @@ -9172,21 +9340,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Τύπος" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Προσθήκη στοιχείου" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Είδος Κόμβου" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Φόρτωση προεπιλογής" @@ -9205,6 +9358,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Προσθήκη στοιχείου" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Θέμα" @@ -9789,7 +9947,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Κανένα πρόσθετο VCS δεν είναι διαθέσιμο." #: editor/plugins/version_control_editor_plugin.cpp @@ -9797,16 +9956,56 @@ msgid "Error" msgstr "Σφάλμα" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Κανένα αρχείο δεν προστέθηκε στο στάδιο" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Δεν δόθηκε όνομα." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Υποβολή" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Το Πρόσθετο VCS δεν αρχικοποιήθηκε" +#, fuzzy +msgid "Staged Changes" +msgstr "Αλλαγές προγράμματος σκίασης" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Αλλαγές προγράμματος σκίασης" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Υποβολή" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Υπόδεντρο" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Είστε σίγουροι πως θέλετε να ανοίξετε περισσότερα από ένα έργα;" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Επαναφορά" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9817,16 +10016,148 @@ msgid "Initialize" msgstr "Αρχικοποιήστε" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Σταθμός ανάπαυσης" +#, fuzzy +msgid "Remote Login" +msgstr "Αφαίρεση Σημείου" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Μετονομασία" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Εντόπισε νέες αλλαγές" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Αλλαγές" +#, fuzzy +msgid "Discard all changes" +msgstr "Κλείσιμο και αποθήκευση αλλαγών;" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Αποθήκευση τοπικών αλλαγών..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Αλλαγές υλικού" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Αλλαγές Δέσμευσης" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Αλλαγές Δέσμευσης" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Υποβολή" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Αντιστοιχίες:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Δημιουργία νέου έργου" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Αφαίρεση Κομματιού Κίνησης" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Απομακρυσμένο" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Δημιουργία νέου έργου" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Αφαίρεση στοιχείου" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Απομακρυσμένο " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Απομακρυσμένο " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Πηγαίο πλέγμα:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9845,28 +10176,23 @@ msgid "Typechange" msgstr "Αλλαγήτύπου" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Στάδιο Επιλέχθηκε" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Διεξαγωγή Όλων" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Αλλαγές Δέσμευσης" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Δείτε τις διαφορές αρχείων πριν τις δεσμεύσετε στην τελική έκδοση" +#, fuzzy +msgid "View:" +msgstr "Θέα" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Καμία διαφορά αρχείων δεν είναι ενεργή" +#, fuzzy +msgid "Split" +msgstr "Διαχωρισμός διαδρομής" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Ελέγξτε αλλαγές στις διαφορές αρχείων" +#, fuzzy +msgid "Unified" +msgstr "Τροποποιήθηκε" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11741,10 +12067,6 @@ msgid "Batch Rename" msgstr "Ομαδική Μετονομασία" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Αντικατάσταση:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Πρόθεμα:" @@ -12027,6 +12349,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Αποθήκευση νέας σκηνής ως..." @@ -12566,6 +12902,7 @@ msgid "Export list to a CSV file" msgstr "Εξαγωγή λίστας σε αρχείο CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Διαδρομή πόρου" @@ -13004,63 +13341,70 @@ msgstr "Γέμισμα Επιλογής" msgid "End of inner exception stack trace" msgstr "Τέλος ιχνηλάτησης στοίβας εσωτερικής εξαίρεσης" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Ένας πόρος πλέγματος πλοήγησης θα πρέπει να έχει ορισθεί ή δημιουργηθεί για " +"να δουλέψει αυτός ο κόμβος." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Ψήσιμο NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Εκκαθάριση του πλέγματος πλοήγησης." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Ρύθμιση παραμέτρων..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Υπολογισμός μεγέθους πλέγματος..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Δημιουργία πεδίου ύψους..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Επισήμανση βατών τριγώνων..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Δημιουργία συμπυκνωμένου πεδίου ύψους..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Διάβρωση βατής περιοχής..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Διαμερισμός..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Δημιουργία περιγραμμάτων..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Δημιουργία πολύ-πλέγματος..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Μετατροπή σε εγγενή πλέγμα πλοήγησης..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Ρύθμιση γενήτριας πλέγματος πλοήγησης:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Ανάλυση γεωμετρίας..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Τέλος!" @@ -13426,6 +13770,40 @@ msgstr "Ανανέωση Γραφήματος" msgid "Edit Member" msgstr "Επεξεργασία Μέλους" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Ορισμός έκφρασης" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Κίνηση" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Δεν μπορεί να γίνει επανάληψη στον εισηγμένο τύπο: " @@ -13438,6 +13816,88 @@ msgstr "Ο επαναλήπτης έγινε άκυρος" msgid "Iterator became invalid: " msgstr "Ο επαναλήπτης έγινε άκυρος: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Μετονομασία καταλόγου:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Τόνος" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Τύπος:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Εαυτός" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Στον χαρακτήρα %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Πρόσθεσε %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Θέσε %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Πρόσθεσε %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Διάβασε %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Άκυρο όνομα ιδιότητας δείκτη." @@ -13454,6 +13914,21 @@ msgstr "Η διαδρομή δεν οδηγεί σε κόμβο!" msgid "Invalid index property name '%s' in node %s." msgstr "Άκυρο όνομα ιδιότητας δείκτη '%s' στον κόμβο %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Θέσε %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Συναρτήσεις" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Αλλαγή μεγέθους πίνακα" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Άκυρη παράμετρος τύπου: " @@ -13463,6 +13938,10 @@ msgid ": Invalid arguments: " msgstr ": Άκυροι παράμετροι: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Το VariableGet δεν βρέθηκε στη δέσμη ενεργειών: " @@ -13471,6 +13950,66 @@ msgid "VariableSet not found in script: " msgstr "Το VariableSet δεν βρέθηκε στη δέσμη ενεργειών: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Επαναφόρτωση" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Δείκτης Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Δείκτης Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Σταθερή" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Σταθερή" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Σταθερή" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Σταθερή" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Ενεργοποίηση Μονοσυνόλου GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Κόμβος εύρεσης χρόνου" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Επεξεργασία Δέντρου Σκηνής" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Εαυτός" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Αποκοπή κόμβων" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Ο κόμβος δεν έχει τη μέθοδο _step(), αδύνατη η επεξεργασία του γραφήματος." @@ -13483,13 +14022,75 @@ msgstr "" "Άκυρος τύπος επιστροφής από την _step(), πρέπει να είναι ακέραιος (seq out) " "ή ακολουθία χαρακτήρων (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Κλήσεις" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Σταθερές" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Χρησιμοποιείστε Τοπικό Χώρο" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Χρησιμοποιείστε Τοπικό Χώρο" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Ενέργεια" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Αναζήτηση VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Διάβασε %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Μετακίνηση Καρέ" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Kαρέ φυσικής %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Σήμα" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Σήμα" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Στιγμιότυπο" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14109,6 +14710,16 @@ msgstr "" "Το πολύγωνο εμποδίου για αυτό το εμπόδιο είναι άδειο. Παρακαλούμε ζωγραφίστε " "ένα πολύγωνο." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14133,15 +14744,25 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Τα σωματίδια GPU δεν υποστηρίζονται από τον οδηγό βίντεο GLES2.\n" "Χρησιμοποιήστε τον κόμβο CPUParticles2D. Μπορείτε να χρησιμοποιήσετε την " "επιλογή «Convert to CPUParticles» για αυτόν τον σκοπό." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14374,13 +14995,11 @@ msgstr "" "Οι προβολείς (SpotLight) με γωνία ευρύτερη των 90 μοιρών δεν μπορούν να " "δημιουργήσουν σκιές." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Ένας πόρος πλέγματος πλοήγησης θα πρέπει να έχει ορισθεί ή δημιουργηθεί για " -"να δουλέψει αυτός ο κόμβος." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14388,6 +15007,12 @@ msgstr "" "Ένας κόμβος τύπου στιγμιοτύπου πλέγματος πλοήγησης πρέπει να κληρονομεί έναν " "κόμβο τύπου πλοήγηση, διότι διαθέτει μόνο δεδομένα πλοήγησης." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14397,10 +15022,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Τα σωματίδια GPU δεν υποστηρίζονται από τον οδηγό βίντεο GLES2.\n" "Χρησιμοποιήστε τον κόμβο CPUParticles. Μπορείτε να χρησιμοποιήσετε την " @@ -14408,6 +15034,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Τίποτα δεν είναι ορατό, επειδή δεν έχουν οριστεί περάσματα για τα πλέγματα." @@ -14840,10 +15474,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Ανάθεση σε συνάρτηση." diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 512f9ce725..0049194bfe 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -1,6 +1,6 @@ # Esperanto translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Scott Starkey <yekrats@gmail.com>, 2019. # AlexHoratio <yukithetupper@gmail.com>, 2019. @@ -328,6 +328,10 @@ msgid "Duplicate Key(s)" msgstr "Duobligi Ŝlosilo(j)n" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Forigi Ŝlosilo(j)n" @@ -362,6 +366,7 @@ msgstr "Krei %d NOVAJN trakojn kaj enmeti ŝlosilojn?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -496,6 +501,11 @@ msgstr "" "trako." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animado Skali Ŝlosilojn" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -824,6 +834,7 @@ msgstr "Aldoni" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -875,8 +886,7 @@ msgstr "Ne povas konekti signalo" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1479,6 +1489,10 @@ msgid "Invalid name." msgstr "Malvalida nomo." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Validaj signoj:" @@ -1584,7 +1598,9 @@ msgstr "Aktualigas la scenon..." msgid "[empty]" msgstr "[malplena]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ne konservis]" @@ -1605,6 +1621,7 @@ msgstr "Krei dosierujon" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nomo:" @@ -1933,7 +1950,6 @@ msgid "New Folder..." msgstr "Nova dosierujo..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Aktualigi" @@ -2050,7 +2066,8 @@ msgstr "Dosierujoj kaj dosieroj:" msgid "Preview:" msgstr "Antaŭrigardo:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Dosiero:" @@ -2100,7 +2117,8 @@ msgid "Properties" msgstr "Atributoj" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "redifino:" #: editor/editor_help.cpp @@ -2225,7 +2243,7 @@ msgstr "Metodo" msgid "Signal" msgstr "Signalo" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstanto" @@ -2241,7 +2259,23 @@ msgstr "Etosa atributo" msgid "Property:" msgstr "Atributo:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valoro)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Agordis %s" @@ -2250,6 +2284,29 @@ msgstr "Agordis %s" msgid "Set Multiple:" msgstr "Agordi pluroblan:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Atributoj" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Atributoj" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Atributoj" + #: editor/editor_log.cpp msgid "Output:" msgstr "Eligo:" @@ -2974,8 +3031,9 @@ msgid "Install Android Build Template..." msgstr "Instali Androidan muntadan ŝablonon..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Malfermi projektan datuman dosierujon" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Malfermi datumajn dosierujon de la redaktilo" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3061,6 +3119,20 @@ msgstr "" "la rula projekto." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sinkronigi ŝanĝojn en sceno" @@ -3119,10 +3191,6 @@ msgid "Toggle Fullscreen" msgstr "Baskuli plenekranon" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Baskuli la konzolon de sistemo" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Malfermi datumajn/agordajn dosierujon de la redaktilo" @@ -3348,6 +3416,7 @@ msgid "Load Errors" msgstr "Ŝargaj eraroj" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Elekti" @@ -3429,7 +3498,6 @@ msgid "Author" msgstr "Aŭtoroj" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3672,6 +3740,12 @@ msgstr "Scena dosierindiko:" msgid "Import From Node:" msgstr "Enporti el nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Eraro!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4205,6 +4279,10 @@ msgstr "Trovi en dosierojn" msgid "Find:" msgstr "Trovi:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Anstataŭigo:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Dosierujo:" @@ -4230,6 +4308,11 @@ msgstr "Trovi..." msgid "Replace..." msgstr "Anstataŭigi..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Anstataŭigi Ĉiujn" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Trovi: " @@ -4239,8 +4322,9 @@ msgid "Replace: " msgstr "Anstataŭigi: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Anstataŭigi ciujn (senrevene)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Anstataŭigi Ĉiujn" #: editor/find_in_files.cpp msgid "Searching..." @@ -4457,6 +4541,12 @@ msgid "" msgstr "" "AVERTO: Havaĵoj ekzistas ke uzis ĉi tiu risurcon, ili povas ĉesi ŝargi dece." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Ne eblas ŝargi risurcon." @@ -4570,6 +4660,7 @@ msgid "Subfolder:" msgstr "Subdosierujo:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Aŭtoro:" @@ -5923,6 +6014,11 @@ msgstr "Alt-klavo+ŝovado: Movi" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt-klavo+ŝovado: Movi" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Forigi elektitan nodon aŭ transpason." @@ -5954,6 +6050,10 @@ msgid "Scale Mode" msgstr "Skalada reĝimo" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6050,20 +6150,44 @@ msgstr "Ŝlosi la elektitan objekton samloke (ne movebla)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Ŝlosi elektiton" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Malŝlosi la elektitan objekton (movebla)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Malŝlosi elektiton" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Certigu la infanojn de la objekto ne estas elekteblajn." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Grupigi elektiton" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaŭras la elekteblecon de la infanoj de la objekto." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Malgrupigi elektiton" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opcioj de ostaro" @@ -6241,6 +6365,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Aldoni %s" @@ -7705,6 +7830,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Anstataŭigi..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Kunteksta Helpo" @@ -8241,6 +8371,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Rekomencigi al defaŭltoj" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformo" @@ -8998,6 +9141,30 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Disponeblaj profiloj:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "La dosiernomo estas malplena." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Ĉu vi certe volas malfermi plurajn projektojn?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Agordi kapton" @@ -9023,20 +9190,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Nomo de nodo:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Ŝargi defaŭlton" @@ -9054,6 +9207,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9610,7 +9767,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9618,18 +9775,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Ne nomon provizis." + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Ŝanĝu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Ŝanĝu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komunumo" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Ĉu vi certe volas malfermi plurajn projektojn?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Almeti rekomencigon" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9638,7 +9834,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Forigi punkton" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renomi" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9647,54 +9873,147 @@ msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" +msgstr "Parametro ŝanĝiĝis" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Memoras lokajn ŝanĝojn..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Parametro ŝanĝiĝis" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" msgstr "Ŝanĝu" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "Modifita" +#, fuzzy +msgid "Commit Changes" +msgstr "Ŝanĝu" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +#, fuzzy +msgid "Commit List" +msgstr "Ŝanĝu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Forigi Ŝlosilo(j)n" +msgid "Branches" +msgstr "Matĉoj:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Ŝanĝu" +msgid "Create New Branch" +msgstr "Krei novan projekton" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Skali Elektaron" +msgid "Remove Branch" +msgstr "Forigi animacian trakon" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Elektaro ĉiuj" +msgid "Remotes" +msgstr "Fora" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Ŝanĝu" +msgid "Create New Remote" +msgstr "Krei novan projekton" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Forigi elementon" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Fora " #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Remote URL" +msgstr "Fora " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Risurca Vojo" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "Modifita" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Deleted" +msgstr "Forigi Ŝlosilo(j)n" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Ŝanĝu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "Vido" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unified" +msgstr "Modifita" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" msgstr "" @@ -11456,10 +11775,6 @@ msgid "Batch Rename" msgstr "Renomi staple" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Anstataŭigo:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefikso:" @@ -11737,6 +12052,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Konservi novan scenon kiel..." @@ -12264,6 +12593,7 @@ msgid "Export list to a CSV file" msgstr "Eksporti liston al CSV dosiero" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Risurca Vojo" @@ -12693,63 +13023,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13106,6 +13441,40 @@ msgstr "Aktualigi" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Uzi regulesprimojn" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animacio" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13118,6 +13487,86 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renomas dosierujon:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Memo" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Aldoni %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Agordis %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Aldoni %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13134,6 +13583,21 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Agordis %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcioj:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Regrandigi Vicon" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13143,6 +13607,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13151,6 +13619,65 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Reŝargi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Indekso:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Defini stirilon" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstanto" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstanto" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstanto" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstanto" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nova radiko de sceno" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Redaktado de scenoarbo" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Memo" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Eltondi nodo(j)n" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13160,14 +13687,76 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Alvokoj" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstantoj" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Uzi lokan spacon" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Uzi lokan spacon" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Faro" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Posta tabo" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fiziko-kadro %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signalo" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signalo" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Ekzemplodoni" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13716,6 +14305,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13737,7 +14336,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13922,16 +14530,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13944,7 +14558,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14328,10 +14950,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index 59abc8a5ad..058549cbd4 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1,6 +1,6 @@ # Spanish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Addiel Lucena Perez <addiell2017@gmail.com>, 2017. # Aleix Sanchis <aleixsanchis@hotmail.com>, 2017, 2018. @@ -72,13 +72,14 @@ # davidrogel <david.rogel.pernas@icloud.com>, 2021. # Anderson Guzman Abreu <chicobello1111@gmail.com>, 2021. # Manuel Cantón Guillén <manuelcanton8@gmail.com>, 2021. +# Alfonso V <alfonsov96@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-21 10:39+0000\n" -"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Alfonso V <alfonsov96@gmail.com>\n" "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/" "godot/es/>\n" "Language: es\n" @@ -86,7 +87,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -391,6 +392,11 @@ msgid "Duplicate Key(s)" msgstr "Duplicar Clave(s)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Añadir %d Fotograma(s)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Eliminar Clave(s)" @@ -425,6 +431,7 @@ msgstr "¿Crear %d nuevas pistas e insertar claves?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -563,6 +570,11 @@ msgstr "" "única." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Escalar Claves de Animación" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -891,6 +903,7 @@ msgstr "Añadir" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -942,8 +955,7 @@ msgstr "No se puede conectar la señal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1548,6 +1560,10 @@ msgid "Invalid name." msgstr "Nombre inválido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caracteres válidos:" @@ -1652,7 +1668,9 @@ msgstr "Actualizando escena..." msgid "[empty]" msgstr "[vacío]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[sin guardar]" @@ -1673,6 +1691,7 @@ msgstr "Crear Carpeta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nombre:" @@ -2010,7 +2029,6 @@ msgid "New Folder..." msgstr "Nueva Carpeta..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Recargar" @@ -2127,7 +2145,8 @@ msgstr "Directorios y Archivos:" msgid "Preview:" msgstr "Vista Previa:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Archivo:" @@ -2158,7 +2177,7 @@ msgstr "Clase:" #: editor/editor_help.cpp editor/scene_tree_editor.cpp #: editor/script_create_dialog.cpp msgid "Inherits:" -msgstr "Hereda:" +msgstr "Hereda de:" #: editor/editor_help.cpp msgid "Inherited by:" @@ -2177,7 +2196,8 @@ msgid "Properties" msgstr "Propiedades" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "anulación:" #: editor/editor_help.cpp @@ -2301,7 +2321,7 @@ msgstr "Método" msgid "Signal" msgstr "Señal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2317,7 +2337,23 @@ msgstr "Propiedades del Theme" msgid "Property:" msgstr "Propiedad:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valor)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Establecer %s" @@ -2326,6 +2362,29 @@ msgstr "Establecer %s" msgid "Set Multiple:" msgstr "Asignar Múltiples:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Copiar Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Pegar Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copiar Ruta del Script" + #: editor/editor_log.cpp msgid "Output:" msgstr "Salida:" @@ -2892,8 +2951,9 @@ msgstr "Eliminar Layout" #: editor/editor_node.cpp editor/import_dock.cpp #: editor/script_create_dialog.cpp +#, fuzzy msgid "Default" -msgstr "Predeterminado" +msgstr "Por defecto" #: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp @@ -3060,8 +3120,9 @@ msgid "Install Android Build Template..." msgstr "Instalar plantilla de compilación de Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Abrir Carpeta de Datos del Proyecto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Abrir Carpeta de Editor de Datos" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3149,6 +3210,20 @@ msgstr "" "serán visibles en el proyecto en ejecución." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizar Cambios de Escena" @@ -3207,10 +3282,6 @@ msgid "Toggle Fullscreen" msgstr "Cambiar a Pantalla Completa" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Act./Desact. Consola del Sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Abrir Editor de Datos/Carpeta de Configuración" @@ -3443,6 +3514,7 @@ msgid "Load Errors" msgstr "Errores de carga" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Seleccionar" @@ -3519,7 +3591,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Estado" @@ -3765,6 +3836,12 @@ msgstr "Ruta de la Escena:" msgid "Import From Node:" msgstr "Importar Desde Nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Error" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Abra la carpeta que contiene estas plantillas." @@ -4282,6 +4359,10 @@ msgstr "Buscar en Archivos" msgid "Find:" msgstr "Buscar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Reemplazar:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Carpeta:" @@ -4307,6 +4388,11 @@ msgstr "Buscar..." msgid "Replace..." msgstr "Reemplazar..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Reemplazar Todo" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Buscar: " @@ -4316,8 +4402,9 @@ msgid "Replace: " msgstr "Reemplazar: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Reemplazar todo (no se puede deshacer)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Reemplazar Todo" #: editor/find_in_files.cpp msgid "Searching..." @@ -4538,6 +4625,12 @@ msgstr "" "ADVERTENCIA: Existen assets que utilizan este recurso, pueden dejar de " "cargarse correctamente." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Error al cargar el recurso." @@ -4645,6 +4738,7 @@ msgid "Subfolder:" msgstr "Subcarpeta:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -6007,6 +6101,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Arrastrar: Mover el nodo seleccionado." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrastrar: Mover el nodo seleccionado." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Establecer la posición de pivote del nodo seleccionado." @@ -6037,6 +6136,10 @@ msgid "Scale Mode" msgstr "Modo de Escalado" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6134,20 +6237,44 @@ msgstr "Bloquear el objeto seleccionado en su sitio (no se puede mover)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Bloqueo Seleccionado" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Desbloquear el objeto seleccionado (puede ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Desbloquear Seleccionado" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Asegura que los hijos del objeto no sean seleccionables." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Agrupar Seleccionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaura la capacidad de selección de los hijos del objeto." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Seleccionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opciones de Esqueleto" @@ -6318,6 +6445,7 @@ msgid "Zoom to 1600%" msgstr "Zoom al 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Añadir %s" @@ -7798,6 +7926,11 @@ msgid "Find in Files..." msgstr "Buscar en Archivos..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Reemplazar..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Ayuda Contextual" @@ -8322,6 +8455,19 @@ msgid "Toggle Freelook" msgstr "Act./Desact. Vista Libre" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Restablecer Valores por Defecto" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformar" @@ -9044,6 +9190,29 @@ msgid "Another Theme" msgstr "Otro Theme" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Añadir Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Perfiles Disponibles:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "El nombre del archivo está vacío." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "¿Seguro que quieres abrir más de un proyecto?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Confirmar Cambio de Nombre del Elemento" @@ -9069,18 +9238,6 @@ msgstr "" "de este tipo." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Añadir Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Añadir Tipo de Elemento" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Tipo de nodo:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Mostrar Por Defecto" @@ -9099,6 +9256,10 @@ msgid "Override all default type items." msgstr "Anular todos los elementos de tipo por defecto." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Añadir Tipo de Elemento" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Theme:" @@ -9673,7 +9834,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "No hay addons de VCS disponibles." #: editor/plugins/version_control_editor_plugin.cpp @@ -9681,16 +9843,56 @@ msgid "Error" msgstr "Error" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "No se agregaron archivos al stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nombre no proporcionado." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Confirmar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "El Addon de VCS no está inicializado" +#, fuzzy +msgid "Staged Changes" +msgstr "Cambios de sombreado:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Cambios de sombreado:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Confirmar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subárbol" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "¿Seguro que quieres abrir más de un proyecto?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Aplicar Restablecer" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9701,16 +9903,148 @@ msgid "Initialize" msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Área de Staging" +#, fuzzy +msgid "Remote Login" +msgstr "Eliminar Punto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renombrar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detectar nuevos cambios" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Cambios" +#, fuzzy +msgid "Discard all changes" +msgstr "¿Cerrar y guardar cambios?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Guardando cambios locales..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Cambios del Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Confirmar Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Confirmar Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Confirmar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Coincidencias:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Crear Nuevo Proyecto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Eliminar Pista de Animación" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Crear Nuevo Proyecto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Eliminar Elemento" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Malla de Origen:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9729,29 +10063,23 @@ msgid "Typechange" msgstr "Cambio de Tipo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Hacer Staging de Selección" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Hacer Staging de Todo" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Confirmar Cambios" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Ver las diferencias de los archivos antes de confirmar la última versión" +#, fuzzy +msgid "View:" +msgstr "Ver" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "No hay diferencias de archivo disponibles" +#, fuzzy +msgid "Split" +msgstr "Dividir Ruta" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detectar diferencias entre los archivos" +#, fuzzy +msgid "Unified" +msgstr "Modificado/s" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11610,10 +11938,6 @@ msgid "Batch Rename" msgstr "Renombrar por lote" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Reemplazar:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefijo:" @@ -11908,6 +12232,20 @@ msgstr "" "su lugar." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Guardar Nueva Escena Como..." @@ -12446,6 +12784,7 @@ msgid "Export list to a CSV file" msgstr "Exportar lista a un archivo CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Ruta de Recursos" @@ -12874,63 +13213,70 @@ msgstr "Crear Solución" msgid "End of inner exception stack trace" msgstr "Fin del reporte de la pila de excepciones" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Se debe crear o establecer un recurso NavigationMesh para que este nodo " +"funcione." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Calcular NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Limpiar la malla de navegación." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Estableciendo la configuración..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calculando tamaño la cuadrícula..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Creando campo de alturas..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marcando triángulos transitables..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construyendo heightfield compacto..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erosionando área transitable..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Particionando..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Creando contornos..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Creando polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Convertir a malla de navegación nativa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Configuración del Generador de Mallas de Navegación:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Analizando geometría..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "¡Hecho!" @@ -13290,6 +13636,40 @@ msgstr "Refrescar Gráfico" msgid "Edit Member" msgstr "Editar Miembro" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Establecer expresión" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animación" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "El tipo de entrada no es iterable: " @@ -13302,6 +13682,88 @@ msgstr "El iterador ya no es correcto" msgid "Iterator became invalid: " msgstr "El iterador ya no es correcto: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renombrar carpeta:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Eje de paso:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipos:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "En el carácter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Añadir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Establecer %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Añadir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Obtener %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Índice del nombre de la propiedad inválido." @@ -13318,6 +13780,21 @@ msgstr "¡La ruta no apunta a un Nodo!" msgid "Invalid index property name '%s' in node %s." msgstr "Índice inválido de nombre de propiedad '%s' en el nodo %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Establecer %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funciones" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionar Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argumento incorrecto de tipo: " @@ -13327,6 +13804,10 @@ msgid ": Invalid arguments: " msgstr ": Argumentos incorrectos: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet no encontrado en el script: " @@ -13335,6 +13816,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet no encontrado en el script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Recargar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Activar Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nodo TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Editor del Árbol de Escenas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Cortar Nodos" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "El nodo personalizado no tiene ningún método _step(), no se puede procesar " @@ -13348,13 +13889,75 @@ msgstr "" "El valor devuelto por _step() no es correcto, debe ser un entero (seq out), " "o string/cadena (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Llamadas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usar Espacio Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usar Espacio Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Acción" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Obtener %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mover Fotograma" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fotogramas de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Señal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Señal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instanciar" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13988,6 +14591,16 @@ msgstr "" "El polígono oclusor para este oclusor está vacío. Por favor, dibuja un " "polígono." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14012,16 +14625,26 @@ msgstr "" "nodo ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Las partículas basadas en la GPU no son compatibles con el controlador de " "vídeo GLES2.\n" "En su lugar, utiliza el nodo CPUParticles2D. Para ello puedes utilizar la " "opción \"Convertir a CPUParticles\"." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14247,13 +14870,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "Un SpotLight con un ángulo superior a 90 grados no puede proyectar sombras." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Se debe crear o establecer un recurso NavigationMesh para que este nodo " -"funcione." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14261,6 +14882,12 @@ msgstr "" "NavigationMeshInstance debe ser hijo o nieto de un nodo Navigation. Ya que " "sólo proporciona los datos de navegación." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "No se ha establecido ninguna forma." @@ -14270,10 +14897,11 @@ msgid "Only uniform scales are supported." msgstr "Sólo se admiten escalas uniformes." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Las partículas basadas en la GPU no son compatibles con el controlador de " "vídeo GLES2.\n" @@ -14282,6 +14910,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "No hay nada visible porque no se han asignado mallas para los pases de " @@ -14746,12 +15382,6 @@ msgstr "" "'vértice' o 'ligero'." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"¡No se pudo acceder a la variación de la etapa de fragmento en la función " -"personalizada!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Asignación a función." diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 0899d2422c..b7dd76951e 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -1,6 +1,6 @@ # Spanish (Argentina) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Diego López <diegodario21@gmail.com>, 2017. # Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2018, 2019, 2020, 2021. @@ -337,6 +337,11 @@ msgid "Duplicate Key(s)" msgstr "Duplicar Clave(s)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Agregar %d Frame(s)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Eliminar Clave(s)" @@ -371,6 +376,7 @@ msgstr "Crear %d NUEVOS tracks e insertar claves?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -507,6 +513,11 @@ msgstr "" "única." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Escalar Keys de Anim" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -835,6 +846,7 @@ msgstr "Agregar" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -886,8 +898,7 @@ msgstr "No se puede conectar la señal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1493,6 +1504,10 @@ msgid "Invalid name." msgstr "Nombre inválido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caracteres válidos:" @@ -1597,7 +1612,9 @@ msgstr "Actualizando escena..." msgid "[empty]" msgstr "[vacío]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[sin guardar]" @@ -1618,6 +1635,7 @@ msgstr "Crear Carpeta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nombre:" @@ -1952,7 +1970,6 @@ msgid "New Folder..." msgstr "Nueva Carpeta..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Refrescar" @@ -2069,7 +2086,8 @@ msgstr "Directorios y Archivos:" msgid "Preview:" msgstr "Vista Previa:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Archivo:" @@ -2119,7 +2137,8 @@ msgid "Properties" msgstr "Propiedades" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "reemplazar(override):" #: editor/editor_help.cpp @@ -2243,7 +2262,7 @@ msgstr "Método" msgid "Signal" msgstr "Señal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2259,7 +2278,23 @@ msgstr "Propiedades del Tema" msgid "Property:" msgstr "Propiedad:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valor)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Asignar %s" @@ -2268,6 +2303,29 @@ msgstr "Asignar %s" msgid "Set Multiple:" msgstr "Asignar Múltiples:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Copiar Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Pegar Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copiar Ruta de Script" + #: editor/editor_log.cpp msgid "Output:" msgstr "Salida:" @@ -3003,8 +3061,9 @@ msgid "Install Android Build Template..." msgstr "Instalar Plantilla de Compilación de Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Abrir Carpeta de Datos del Proyecto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Abrir Carpeta de Datos del Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3092,6 +3151,20 @@ msgstr "" "serán visibles en el proyecto en ejecución." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizar Cambios de Escena" @@ -3148,10 +3221,6 @@ msgid "Toggle Fullscreen" msgstr "Act./Desact. Pantalla Completa" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Act/Desact. Consola de Sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Abrir Carpeta de Datos/Configuración del Editor" @@ -3384,6 +3453,7 @@ msgid "Load Errors" msgstr "Erroes de carga" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Seleccionar" @@ -3460,7 +3530,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Estado" @@ -3705,6 +3774,12 @@ msgstr "Ruta a la Escena:" msgid "Import From Node:" msgstr "Importar Desde Nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Error" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Abrir la carpeta que contiene estas plantillas." @@ -4223,6 +4298,10 @@ msgstr "Buscar en archivos" msgid "Find:" msgstr "Buscar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Reemplazar:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Carpeta:" @@ -4248,6 +4327,11 @@ msgstr "Encontrar..." msgid "Replace..." msgstr "Reemplazar..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Reemplazar Todo" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Encontrar: " @@ -4257,8 +4341,9 @@ msgid "Replace: " msgstr "Reemplazar: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Reemplazar todo (no se puede deshacer)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Reemplazar Todo" #: editor/find_in_files.cpp msgid "Searching..." @@ -4480,6 +4565,12 @@ msgstr "" "ADVERTENCIA: Existen elementos que utilizan este recurso, podrían dejar de " "cargar correctamente." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Fallo al cargar recurso." @@ -4587,6 +4678,7 @@ msgid "Subfolder:" msgstr "Subcarpeta:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5948,6 +6040,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Arrastrar: Mover el nodo seleccionado." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrastrar: Mover el nodo seleccionado." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Establecer la posición de pivote del nodo seleccionado." @@ -5978,6 +6075,10 @@ msgid "Scale Mode" msgstr "Modo de Escalado" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6074,20 +6175,44 @@ msgstr "Bloquear el objeto seleccionado en su sitio (no se puede mover)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Bloqueo Seleccionado" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Desbloquear el objeto seleccionado (puede ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Desbloquear Seleccionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Asegurarse que los hijos de un objeto no sean seleccionables." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Agrupar Seleccionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Seleccionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opciones de Esqueleto" @@ -6258,6 +6383,7 @@ msgid "Zoom to 1600%" msgstr "Zoom a 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Agregar %s" @@ -7733,6 +7859,11 @@ msgid "Find in Files..." msgstr "Buscar en Archivos..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Reemplazar..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Ayuda Contextual" @@ -8257,6 +8388,19 @@ msgid "Toggle Freelook" msgstr "Act./Desact. Vista Libre" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Restablecer a Valores Por Defecto" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transform" @@ -8978,6 +9122,29 @@ msgid "Another Theme" msgstr "Otro Theme" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Añadir Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Perfiles Disponibles:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "El nombre del archivo está vacío." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "¿Estás seguro/a que quieres abrir más de un proyecto?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Confirmar Cambio de Nombre del Elemento" @@ -9003,18 +9170,6 @@ msgstr "" "de este tipo." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Añadir Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Añadir Tipo de Elemento" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Tipos de Nodo:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Mostrar Valores por Defecto" @@ -9033,6 +9188,10 @@ msgid "Override all default type items." msgstr "Anular todos los elementos de tipo por defecto." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Añadir Tipo de Elemento" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Theme:" @@ -9605,7 +9764,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "No hay addons de VCS disponibles." #: editor/plugins/version_control_editor_plugin.cpp @@ -9613,16 +9773,56 @@ msgid "Error" msgstr "Error" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "No se agregaron archivos al stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "No se indicó ningún nombre." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "El Addon de VCS no está inicializado" +#, fuzzy +msgid "Staged Changes" +msgstr "Cambios de Shaders:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Cambios de Shaders:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subárbol" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "¿Estás seguro/a que quieres abrir más de un proyecto?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Aplicar Reset" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9633,16 +9833,148 @@ msgid "Initialize" msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Área de Staging" +#, fuzzy +msgid "Remote Login" +msgstr "Quitar Punto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renombrar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detectar nuevos cambios" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Cambios" +#, fuzzy +msgid "Discard all changes" +msgstr "¿Cerrar y guardar cambios?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Guardando cambios locales..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Cambios de Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commitear Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commitear Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Coincidencias:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Crear Proyecto Nuevo" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Quitar pista de animación" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Crear Proyecto Nuevo" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Remover Item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Mesh de Origen:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9661,28 +9993,23 @@ msgid "Typechange" msgstr "Cambio de Tipo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Hacer Staging de Selección" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Hacer Staging de Todo" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commitear Cambios" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Ver diferencias de archivos antes de commitearlos a la última versión" +#, fuzzy +msgid "View:" +msgstr "Vista" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "No hay ningún diff de archivos activo" +#, fuzzy +msgid "Split" +msgstr "Partir Path" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detectar cambios en el diff de archivo" +#, fuzzy +msgid "Unified" +msgstr "Modificado/s" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11544,10 +11871,6 @@ msgid "Batch Rename" msgstr "Renombrar en Masa" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Reemplazar:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefijo:" @@ -11842,6 +12165,20 @@ msgstr "" "su lugar." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Guardar Nueva Escena Como..." @@ -12381,6 +12718,7 @@ msgid "Export list to a CSV file" msgstr "Exportar lista a un archivo CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Ruta de Recursos" @@ -12807,63 +13145,69 @@ msgstr "Construir Solución" msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Se debe crear o setear un recurso NavigationMesh para que este nodo funcione." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Bake NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Restablecer mesh de navegación." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Seteando Configuración..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calculando tamaño de grilla..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Creando campo de alturas..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marcando triangulos caminables..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construyendo campo de alturas compacto..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erocionando area caminable..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Particionando..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Creando contornos..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Creando polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Convirtiendo a mesh de navegación nativo..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Configuración del Generador de Meshes de Navegación:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Parseando Geometría..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Hecho!" @@ -13222,6 +13566,40 @@ msgstr "Refrescar el Gráfico" msgid "Edit Member" msgstr "Editar Miembros" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Establecer expresión" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animación" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tipo de input no iterable: " @@ -13234,6 +13612,88 @@ msgstr "El iterador se volvió inválido" msgid "Iterator became invalid: " msgstr "El iterador se volvió inválido: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renombrar carpeta:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Cabeceo:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipos:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "En el carácter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Agregar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Asignar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Agregar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Obtener %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nombre de propiedad indíce inválido." @@ -13250,6 +13710,21 @@ msgstr "La ruta no apunta a un Nodo!" msgid "Invalid index property name '%s' in node %s." msgstr "Nombre de propiedad índice '%s' inválido en nodo %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Asignar %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funciones" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionar Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argumento inválido de tipo: " @@ -13259,6 +13734,10 @@ msgid ": Invalid arguments: " msgstr ": Argumentos inválidos: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet no encontrado en el script: " @@ -13267,6 +13746,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet no encontrado en el script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Volver a Cargar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Activar Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nodo TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edición de Árbol de Escenas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Cortar Nodos" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "El nodo personalizado no tiene ningún método _step(), no se puede procesar " @@ -13280,13 +13819,75 @@ msgstr "" "Valor de retorno inválido de _step(), debe ser un entero (seq out), o string " "(error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Llamadas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usar Espacio Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usar Espacio Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Acción" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Obtener %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mover Fotograma" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Frames de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Señal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Señal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instancia" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13914,6 +14515,16 @@ msgstr "" "El polígono oclusor para este oclusor está vacío. Por favor, dibujá un " "polígono." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13938,16 +14549,26 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Las partículas basadas en la GPU no son compatibles con el controlador de " "vídeo GLES2.\n" "En su lugar, utiliza el nodo CPUParticles2D. Para ello podés utilizar la " "opción \"Convertir a CPUParticles\"." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14174,12 +14795,11 @@ msgstr "" "Un SpotLight con un ángulo mas ancho que 90 grados no puede proyectar " "sombras." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Se debe crear o setear un recurso NavigationMesh para que este nodo funcione." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14187,6 +14807,12 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "No se ha establecido ninguna forma." @@ -14196,10 +14822,11 @@ msgid "Only uniform scales are supported." msgstr "Sólo se admiten escalas uniformes." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Las partículas basadas en la GPU no son compatibles con el controlador de " "vídeo GLES2.\n" @@ -14208,6 +14835,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes." @@ -14669,11 +15304,6 @@ msgstr "" "reasignadas en 'vertex' o 'light'." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"¡No se pudo acceder a la fragment-stage varying en la función personalizada!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Asignación a función." diff --git a/editor/translations/et.po b/editor/translations/et.po index 43cb90beed..db162ecca8 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -1,6 +1,6 @@ # Estonian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Jens <arrkiin@gmail.com>, 2019. # Mattias Aabmets <mattias.aabmets@gmail.com>, 2019. @@ -322,6 +322,10 @@ msgid "Duplicate Key(s)" msgstr "Paljunda võti (võtmed)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Kustuta võti (võtmed)" @@ -356,6 +360,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -490,6 +495,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -809,6 +818,7 @@ msgstr "Lisa" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -858,8 +868,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1452,6 +1461,10 @@ msgid "Invalid name." msgstr "Vigane nimi." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Kehtivad märgid:" @@ -1557,7 +1570,9 @@ msgstr "Värskendan stseeni..." msgid "[empty]" msgstr "[tühi]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[salvestamata]" @@ -1578,6 +1593,7 @@ msgstr "Loo kaust" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nimi:" @@ -1915,7 +1931,6 @@ msgid "New Folder..." msgstr "Uus kaust..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Värskenda" @@ -2032,7 +2047,8 @@ msgstr "Kataloogid ja failid:" msgid "Preview:" msgstr "Eelvaade:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fail:" @@ -2082,8 +2098,9 @@ msgid "Properties" msgstr "Atribuudid" #: editor/editor_help.cpp -msgid "override:" -msgstr "" +#, fuzzy +msgid "overrides %s:" +msgstr "Salvesta kõik" #: editor/editor_help.cpp msgid "default:" @@ -2202,7 +2219,7 @@ msgstr "Meetod" msgid "Signal" msgstr "Signaal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstant" @@ -2218,7 +2235,23 @@ msgstr "Teema atribuut" msgid "Property:" msgstr "Atribuut:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(väärtus)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2227,6 +2260,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Sea mitu:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Atribuudid" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Atribuudid" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopeeri sõlme tee" + #: editor/editor_log.cpp msgid "Output:" msgstr "Väljund:" @@ -2907,8 +2963,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Ava fail" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -2981,6 +3038,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sünkroniseeri stseeni muudatused" @@ -3030,10 +3101,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3252,6 +3319,7 @@ msgid "Load Errors" msgstr "Laadimisvead" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Vali" @@ -3331,7 +3399,6 @@ msgid "Author" msgstr "Autorid" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Olek" @@ -3559,6 +3626,12 @@ msgstr "Stseeni tee:" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Viga:" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4053,6 +4126,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4076,6 +4153,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Ava fail(id)" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4085,7 +4167,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4302,6 +4384,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4414,6 +4502,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5730,6 +5819,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5758,6 +5851,10 @@ msgid "Scale Mode" msgstr "Skaleerimisrežiim" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5852,20 +5949,44 @@ msgstr "Lukusta valitud objekt praegusele kohale (seda ei saa liigutada)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6032,6 +6153,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7471,6 +7593,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Salvesta fail kui..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Kontekstuaalne abi" @@ -8003,6 +8130,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Laadi vaikimisi" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8743,40 +8883,48 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "Tüüp" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +#, fuzzy +msgid "Available Node-based types:" +msgstr "Saadaolevad profiilid:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "Tüüp" +msgid "Override Item" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Sõlme nimi:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8797,6 +8945,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9350,7 +9502,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9358,7 +9510,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9366,7 +9523,38 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Varjutaja muutused" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Varjutaja muutused" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Kogukond" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9378,57 +9566,179 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Kustuta profiil" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Nimeta ümber" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" -msgstr "Kustutatud" +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Kustuta Valitud Võti (Võtmed)" +msgid "Discard all changes" +msgstr "Materjali muutused" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Vali Kõik" +msgid "Stage all changes" +msgstr "Salvestan kohalikud muudatused..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materjali muutused" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Commit List" +msgstr "Kogukond" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "20" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Vasted:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Loo stseen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Eemalda animatsiooni rada" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Eemalda" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Lisa/loo uus sõlm." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Eemalda" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Sõlme nimi:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Eemalda" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Ressursi tee" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Kustutatud" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Kuva" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11162,10 +11472,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11440,6 +11746,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Salvesta uus stseen kui..." @@ -11947,6 +12267,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Ressursi tee" @@ -12375,63 +12696,68 @@ msgstr "Poolresolutioon" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12778,6 +13104,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animatsioon" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12790,6 +13149,82 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Frontaal" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tüüp:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12806,6 +13241,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktsioonid" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12815,6 +13263,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12823,6 +13275,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Kustuta sõlm(ed)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Stseenipuu redigeerimine" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Kustuta sõlm(ed)" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12832,12 +13339,72 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Kutsungid" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstandid" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Kasuta kohalikku ruumi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Kasuta kohalikku ruumi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Funktsioonid" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Virnakaadrid" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13378,6 +13945,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13399,7 +13976,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13585,16 +14171,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13607,7 +14199,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13990,10 +14590,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Funktsiooni määramine." diff --git a/editor/translations/eu.po b/editor/translations/eu.po index 441210abba..448788dc2e 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -1,6 +1,6 @@ # Basque translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Julen Irazoki <rktzbkr.julen@gmail.com>, 2019. # Osoitz <oelkoro@gmail.com>, 2019, 2020. @@ -322,6 +322,10 @@ msgid "Duplicate Key(s)" msgstr "Bikoiztu Giltza(k)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Ezabatu Giltza(k)" @@ -356,6 +360,7 @@ msgstr "%d pista berri sortu eta giltzak sartu?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -492,6 +497,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -809,6 +818,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -858,8 +868,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1460,6 +1469,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1564,7 +1577,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1585,6 +1600,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1898,7 +1914,6 @@ msgid "New Folder..." msgstr "Karpeta berria..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2015,7 +2030,8 @@ msgstr "Direktorioak eta fitxategiak:" msgid "Preview:" msgstr "Aurrebista:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fitxategia:" @@ -2063,7 +2079,8 @@ msgid "Properties" msgstr "Propietateak" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "gainidatzi:" #: editor/editor_help.cpp @@ -2183,7 +2200,7 @@ msgstr "Metodoa" msgid "Signal" msgstr "Seinalea" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstantea" @@ -2199,7 +2216,23 @@ msgstr "Azalaren propietatea" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(balioa)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2208,6 +2241,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Propietateak" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Propietateak" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Propietateak" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2876,8 +2932,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Ireki proiektuaren datu karpeta" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Ireki editorearen datu karpeta" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -2950,6 +3007,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2998,10 +3069,6 @@ msgid "Toggle Fullscreen" msgstr "Txandakatu pantaila osoa" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Txandakatu sistemaren kontsola" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3222,6 +3289,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3301,7 +3369,6 @@ msgid "Author" msgstr "Egileak" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3527,6 +3594,11 @@ msgstr "Eszenaren bidea:" msgid "Import From Node:" msgstr "Inportatu nodotik:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4032,6 +4104,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4055,6 +4131,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Ireki fitxategia(k)" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4064,7 +4145,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4282,6 +4363,12 @@ msgstr "" "ABISUA: Baliabide hau darabiltzaten aktiboak daude, kargatzeari utzi " "liezaiokete." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4392,6 +4479,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5707,6 +5795,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5735,6 +5827,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5829,20 +5925,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Bikoiztu hautatutako gakoa(k)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Bikoiztu hautatutako gakoa(k)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Bikoiztu hautatutako gakoa(k)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Bikoiztu hautatutako gakoa(k)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6010,6 +6130,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7448,6 +7569,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7965,6 +8090,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8703,6 +8840,27 @@ msgid "Another Theme" msgstr "Inportatu azala" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Eskuragarri dauden profilak:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Confirm Item Rename" msgstr "Konfiguratu atxikitzea" @@ -8727,18 +8885,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Show Default" msgstr "Inportatu profila(k)" @@ -8757,6 +8903,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Azala" @@ -9310,7 +9460,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9318,7 +9468,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9326,7 +9481,36 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komunitatea" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9338,39 +9522,56 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Ezabatu profila" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9378,15 +9579,113 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Commit List" +msgstr "Komunitatea" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "20" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Ezabatu Animazio Pista" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Kendu elementu guztiak" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Kendu elementu guztiak" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Kendu guztiak" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Aurrebista:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11119,10 +11418,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11397,6 +11692,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11905,6 +12214,7 @@ msgid "Export list to a CSV file" msgstr "Esportatu zerrenda CSV fitxategi batera" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12329,63 +12639,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12730,6 +13045,40 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Erabili adierazpen erregularrak" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Kargatu animazioa" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12742,6 +13091,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12758,6 +13181,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funtzioak:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12767,6 +13203,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12775,6 +13215,60 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstantea" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstantea" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstantea" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstantea" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Blend4 nodoa" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Txertatu gakoa hemen" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12784,12 +13278,69 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanteak" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Funtzioak:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Hurrengo karpeta/fitxategia" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Seinalea" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Seinalea" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13330,6 +13881,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13351,7 +13912,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13536,16 +14106,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13558,7 +14134,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13941,10 +14525,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/extract.py b/editor/translations/extract.py index 8702ac664c..2594629e5c 100755 --- a/editor/translations/extract.py +++ b/editor/translations/extract.py @@ -36,8 +36,8 @@ unique_loc = {} ctx_group = {} # Store msgctx, msg, and locations. main_po = """ # LANGUAGE translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 60b6eb603a..dee445a3d1 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -1,6 +1,6 @@ # Persian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # alabd14313 <alabd14313@yahoo.com>, 2016. # Dante Marshal <Marshal.Devilhunter@gmail.com>, 2018. @@ -23,13 +23,14 @@ # duniyal ras <duniyalr@gmail.com>, 2021. # عبدالرئوف عابدی <abdolraoofabedi@gmail.com>, 2021. # Alireza Khodabande <alirezakhodabande74@gmail.com>, 2021. +# Seyed Fazel Alavi <fazel8195@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-09-29 02:21+0000\n" -"Last-Translator: Alireza Khodabande <alirezakhodabande74@gmail.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Seyed Fazel Alavi <fazel8195@gmail.com>\n" "Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/" "godot/fa/>\n" "Language: fa\n" @@ -37,7 +38,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -62,7 +63,7 @@ msgstr "ورودی نامعتبر i% (تایید نشده) در عبارت" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" -msgstr "نمی توان self را بکار گرفت چون instance = null هست (تایید نشده)" +msgstr "از self نمیتوان استفاده کرد زیرا نمونه صفر است (رد نشده است)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." @@ -341,6 +342,10 @@ msgid "Duplicate Key(s)" msgstr "تکرار کلید(ها)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "اضافه کردن مقدار(های) ریست" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "حذف کلید(key)" @@ -375,6 +380,7 @@ msgstr "ساختن %d قطعه جدید و درج کلیدها؟" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -387,9 +393,8 @@ msgstr "در انیمیشن درج کن" #. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. #: editor/animation_track_editor.cpp -#, fuzzy msgid "node '%s'" -msgstr "در حال اتصال..." +msgstr "گره '%s'" #. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. #: editor/animation_track_editor.cpp @@ -508,6 +513,10 @@ msgid "" msgstr "این گزینه برای اصلاح بِزیِر کار نمی کند, چون تنها یک مسیر واحد است." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "اضافه کردن کلید های ریست انیمیشن" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -835,6 +844,7 @@ msgstr "افزودن" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -886,8 +896,7 @@ msgstr "نمی توان سیگنال را متصل کرد" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -938,7 +947,7 @@ msgstr "" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "سیگنالها" +msgstr "سیگنال ها" #: editor/connections_dialog.cpp msgid "Filter signals" @@ -974,9 +983,8 @@ msgid "Create New %s" msgstr "ساختن %s جدید" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "No results for \"%s\"." -msgstr "هیچ نتیجه ای برای \"٪ s\" وجود ندارد." +msgstr "هیچ نتیجه ای برای \"%s\" وجود ندارد." #: editor/create_dialog.cpp editor/property_selector.cpp msgid "No description available for %s." @@ -1080,18 +1088,16 @@ msgid "Owners Of:" msgstr "مالکانِ:" #: editor/dependency_editor.cpp -#, fuzzy msgid "" "Remove the selected files from the project? (Cannot be undone.)\n" "Depending on your filesystem configuration, the files will either be moved " "to the system trash or deleted permanently." msgstr "" -"فایلهای انتخابی از پروژه حذف شوند؟ (قابل واگرد نیست.)\n" +"فایلهای انتخابی از پروژه حذف شوند؟ (قابل برگشت نیست.)\n" "بسته به پیکربندی سیستم فایل شما ، فایل ها یا به سطل زباله سیستم منتقل می " "شوند و یا برای همیشه حذف می شوند." #: editor/dependency_editor.cpp -#, fuzzy msgid "" "The files being removed are required by other resources in order for them to " "work.\n" @@ -1271,41 +1277,36 @@ msgid "Licenses" msgstr "گواهینامه" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Error opening asset file for \"%s\" (not in ZIP format)." -msgstr "خطای گشودن بسته بندی پرونده، به شکل ZIP نیست." +msgstr "خطا در بازکردن فایل برای \"%s\" (فرمت ZIP نمیباشد)." #: editor/editor_asset_installer.cpp -#, fuzzy msgid "%s (already exists)" -msgstr "%s (موجود است)" +msgstr "\"%s\" (در حال حاضر موجود است)" #: editor/editor_asset_installer.cpp msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:" -msgstr "" +msgstr "محتوای دارایی \"%s\" - %d فایل(ها) با پروژه شما تضاد دارد:" #: editor/editor_asset_installer.cpp msgid "Contents of asset \"%s\" - No files conflict with your project:" -msgstr "" +msgstr "محتویات دارایی \"%s\" - هیچ فایلی با پروژه شما مغایرت ندارد:" #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" msgstr "فشرده نشدن اَسِت ها" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "The following files failed extraction from asset \"%s\":" -msgstr "استخراج پرونده های زیر از بسته بندی انجام نشد:" +msgstr "فایلهای زیر از دارایی \"%s\" استخراج نشدند:" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "(and %s more files)" -msgstr "و %s بیش تر پرونده ها." +msgstr "(و %s دیگر فایل ها)" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Asset \"%s\" installed successfully!" -msgstr "بسته با موفقیت نصب شد!" +msgstr "دارایی \"%s\" با موفقیت نصب شد!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -1317,9 +1318,8 @@ msgid "Install" msgstr "نصب کردن" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Asset Installer" -msgstr "نصب کننده پکیج ها" +msgstr "نصب کننده دارایی" #: editor/editor_audio_buses.cpp msgid "Speakers" @@ -1382,7 +1382,6 @@ msgid "Bypass" msgstr "گذرگاه فرعی" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Bus Options" msgstr "گزینه های اتوبوس" @@ -1498,6 +1497,10 @@ msgid "Invalid name." msgstr "نام نامعتبر." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "نمی توان با یک رقم شروع کرد." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "کاراکترهای معتبر:" @@ -1550,13 +1553,12 @@ msgid "Can't add autoload:" msgstr "اضافه کردن خودکار امکان پذیر نیست:" #: editor/editor_autoload_settings.cpp -#, fuzzy msgid "%s is an invalid path. File does not exist." -msgstr "پرونده موجود نیست." +msgstr "%s یک مسیر نامعتبر است. فایل موجود نمیباشد." #: editor/editor_autoload_settings.cpp msgid "%s is an invalid path. Not in resource path (res://)." -msgstr "" +msgstr "%s یک مسیر نامعتبر است. در مسیر منبع نیست (//:res)." #: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" @@ -1580,9 +1582,8 @@ msgid "Name" msgstr "نام" #: editor/editor_autoload_settings.cpp -#, fuzzy msgid "Global Variable" -msgstr "تغییر متغیر" +msgstr "متغیر عمومی" #: editor/editor_data.cpp msgid "Paste Params" @@ -1604,7 +1605,9 @@ msgstr "صحنه به روز می شود ..." msgid "[empty]" msgstr "[پوچ]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ذخیره نشده]" @@ -1625,6 +1628,7 @@ msgstr "ایجاد پوشه" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "نام:" @@ -1655,12 +1659,16 @@ msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." msgstr "" +"پلتفرم مورد نظر به فشرده سازی تکستچر 'ETC' برای GLES2 نیاز دارد . 'واردکردن " +"ETC' را در تنظیمات پروژه فعال کنید." #: editor/editor_export.cpp msgid "" "Target platform requires 'ETC2' texture compression for GLES3. Enable " "'Import Etc 2' in Project Settings." msgstr "" +"پلتفرم مورد نظر به فشرده سازی تکستچر 'ETC' برای GLES2 نیاز دارد . 'واردکردن " +"ETC' را در تنظیمات پروژه فعال کنید." #: editor/editor_export.cpp msgid "" @@ -1669,18 +1677,26 @@ msgid "" "Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " "Enabled'." msgstr "" +"پلتفرم هدف به فشردهسازی بافت 'ETC' برای بازگرداندن درایور به GLES2 نیاز " +"دارد.\n" +"'استخراج Etc' را در تنظیمات پروژه فعال کنید یا \"Driver Fallback Enabled\" " +"را غیرفعال کنید." #: editor/editor_export.cpp msgid "" "Target platform requires 'PVRTC' texture compression for GLES2. Enable " "'Import Pvrtc' in Project Settings." msgstr "" +"پلت فرم هدف به فشرده سازی بافت 'PVRTC' برای GLES2 نیاز دارد. 'استخراج Pvrtc' " +"را در تنظیمات پروژه فعال کنید." #: editor/editor_export.cpp msgid "" "Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " "Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." msgstr "" +"پلت فرم هدف برای GLES3 به فشرده سازی بافت 'ETC2' یا 'PVRTC' نیاز دارد. " +"\"Import Etc 2\" یا \"Import Pvrtc\" را در تنظیمات پروژه فعال کنید." #: editor/editor_export.cpp msgid "" @@ -1941,7 +1957,6 @@ msgid "New Folder..." msgstr "ساختن پوشه..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2058,7 +2073,8 @@ msgstr "پوشهها و پروندهها:" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "پرونده:" @@ -2106,7 +2122,7 @@ msgid "Properties" msgstr "خصوصیات" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2115,7 +2131,7 @@ msgstr "پیش فرض:" #: editor/editor_help.cpp msgid "Methods" -msgstr "توابع" +msgstr "روش ها" #: editor/editor_help.cpp msgid "Theme Properties" @@ -2226,7 +2242,7 @@ msgstr "روش" msgid "Signal" msgstr "سیگنال" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "ثابت" @@ -2242,7 +2258,23 @@ msgstr "ویژگی زمینه" msgid "Property:" msgstr "ویژگی:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(مقدار)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "تنظیم %s" @@ -2251,6 +2283,29 @@ msgstr "تنظیم %s" msgid "Set Multiple:" msgstr "تعیین چندگانه:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "خصوصیات" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "خصوصیات" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "رونوشت مسیر گره" + #: editor/editor_log.cpp msgid "Output:" msgstr "خروجی:" @@ -2919,7 +2974,8 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" msgstr "گشودن پوشه اطلاعات طرح" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2993,6 +3049,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3045,11 +3115,6 @@ msgstr "حالت تمام صفحه" #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "یک Breakpoint درج کن" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "ویرایشگر ترجیحات" @@ -3281,6 +3346,7 @@ msgid "Load Errors" msgstr "خطاهای بارگذاری" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3364,7 +3430,6 @@ msgid "Author" msgstr "مؤلفان" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #, fuzzy msgid "Status" @@ -3598,6 +3663,12 @@ msgstr "" msgid "Import From Node:" msgstr "وارد کردن از گره:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "بازتاب" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4136,6 +4207,11 @@ msgstr "یافتن" msgid "Find:" msgstr "یافتن" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "جایگزینی" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4161,6 +4237,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "جایگزینی همه" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4173,7 +4254,7 @@ msgstr "جایگزینی" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "جایگزینی همه" #: editor/find_in_files.cpp @@ -4401,6 +4482,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4517,6 +4604,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "خالق:" @@ -5923,6 +6011,11 @@ msgstr "آیا پروندههای انتخاب شده حذف شود؟" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "آیا پروندههای انتخاب شده حذف شود؟" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "ترک انتخاب شده را حذف کن." @@ -5952,6 +6045,10 @@ msgid "Scale Mode" msgstr "انتخاب حالت" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6052,20 +6149,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "همهی انتخاب ها" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "انتخاب شده را حذف کن" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "برداشتن انتخاب شده" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "برداشتن انتخاب شده" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "تنها در قسمت انتخاب شده" @@ -6244,6 +6365,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -6373,7 +6495,7 @@ msgstr "" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 1" -msgstr "" +msgstr "تخت 1" #: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp msgid "Ease In" @@ -7763,6 +7885,11 @@ msgid "Find in Files..." msgstr "یافتن" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "یافتن" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8308,6 +8435,19 @@ msgid "Toggle Freelook" msgstr "دید آزاد" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "بارگیری پیش فرض" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9101,6 +9241,30 @@ msgstr "عضوها" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "پیدا کردن نوع گره" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "نمایههای موجود:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "مسیر خالی است" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "آیا مطمئن هستید که می خواهید همه اتصالات را از این سیگنال حذف کنید؟" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "تغییر نام ترک انیمشین" @@ -9125,21 +9289,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "پیدا کردن نوع گره" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "افزودن مورد" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "پیدا کردن نوع گره" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "بارگیری پیش فرض" @@ -9157,6 +9306,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "افزودن مورد" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "عضوها" @@ -9769,7 +9923,7 @@ msgid "TileSet" msgstr "صدور مجموعه کاشی" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9777,7 +9931,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9786,10 +9945,43 @@ msgid "Commit" msgstr "انجمن" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "تغییر بده" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "تغییر بده" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "انجمن" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "آیا مطمئن هستید که می خواهید همه اتصالات را از این سیگنال حذف کنید؟" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "بازنشانی را اعمال کنید" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9798,7 +9990,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "برداشتن نقطه" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "تغییر نام" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9808,53 +10030,145 @@ msgstr "ساختن %s جدید" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" msgstr "تغییر بده" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "" +#, fuzzy +msgid "Stage all changes" +msgstr "ذخیره تغییرات محلی ..." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "تغییر نام" +msgid "Unstage all changes" +msgstr "تغییر بده" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "حذف کن" +msgid "Commit Message" +msgstr "تغییر بده" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" +msgid "Commit Changes" msgstr "تغییر بده" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "انتخاب شده را حذف کن" +msgid "Commit List" +msgstr "انجمن" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "انتخاب همه" +msgid "Branches" +msgstr "تطبیقها:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "تغییر بده" +msgid "Create New Branch" +msgstr "ساختن پروژه جدید" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "حذف ترک انیمشین" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "از راه دور" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "ساختن پروژه جدید" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "حذف قالب" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "برداشتن" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "برداشتن" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Force Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "تغییر نام" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "حذف کن" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "تغییر بده" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "پرونده:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "ویرایش منحنی گره" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11659,11 +11973,6 @@ msgid "Batch Rename" msgstr "تغییر نام" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "جایگزینی" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11951,6 +12260,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12509,6 +12832,7 @@ msgid "Export list to a CSV file" msgstr "صدور پروژه" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12963,63 +13287,68 @@ msgstr "همهی انتخاب ها" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "یک منبع NavigationMesh باید برای یک گره تنظیم یا ایجاد شود تا کار کند." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13404,6 +13733,40 @@ msgstr "" msgid "Edit Member" msgstr "عضوها" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "انتقال را در انیمیشن تغییر بده" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "انیمیشن" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "نوع ورودی قابل تکرار نیست: " @@ -13418,6 +13781,85 @@ msgstr "تکرارگر نامعتبر شد" msgid "Iterator became invalid: " msgstr "تکرارگر نامعتبر شد: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "ساختن پوشه" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "سوییچ" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "نوع پایه:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "کاراکترهای معتبر:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "تنظیم %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "گرفتن %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "نام دارایی ایندکس نامعتبر." @@ -13434,6 +13876,21 @@ msgstr "مسیر به یک نود نمیرسد!" msgid "Invalid index property name '%s' in node %s." msgstr "نام دارایی ایندکس نامعتبر '%s' در نود %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "تنظیم %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "توابع" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "آرایه را تغییر اندازه بده" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": آرگومان نوع نامعتبر " @@ -13443,6 +13900,10 @@ msgid ": Invalid arguments: " msgstr ": آرگومانهای نامعتبر: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet در اسکریپت پیدا نشد: " @@ -13451,6 +13912,64 @@ msgid "VariableSet not found in script: " msgstr "VariableSet در اسکریپت پیدا نشد: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "افزودن گره" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "اندیس:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "اندیس:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "ثابت" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "صحنه جدید" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "ساختن گره" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "ساختن گره" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "گره سفارشی بدون متد ()step_ نمیتواند گراف را پردازش کند." @@ -13463,14 +13982,74 @@ msgstr "" "مقدار بازگشتی نامعتبر از ()step_ ، باید integer (seq out) ، یا string " "(error) باشد." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "فراخوانی" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "ثابت ها" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "محلی" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "محلی" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "افزودن وظیفه" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "حذف گره اسکریپتِ دیداری" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "گرفتن %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "حرکت دادن گره(ها)" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "سیگنال" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "سیگنال" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" +msgstr "" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14049,6 +14628,16 @@ msgstr "یک چندضلعی انسدادی باید تنظیم (یا ترسیم) msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "چندضلعی مسدود برای این مسدودکننده، خالی است. لطفا یک چندضلعی رسم کنید!" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14076,7 +14665,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14282,11 +14880,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "یک منبع NavigationMesh باید برای یک گره تنظیم یا ایجاد شود تا کار کند." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14294,6 +14892,12 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوهی یک گره Navigation باشد. این " "تنها دادهی پیمایش را فراهم میکند." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14306,7 +14910,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14711,10 +15323,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 83f743e4ea..ab1acf1db8 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -1,6 +1,6 @@ # Finnish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # basse <basse@roiske.org>, 2017. # Bastian Salmela <bastian.salmela@gmail.com>, 2017, 2018. @@ -8,7 +8,7 @@ # Jarmo Riikonen <amatrelan@gmail.com>, 2017. # Nuutti Varvikko <nvarvikko@gmail.com>, 2018. # Sami Lehtilä <sami.lehtila@gmail.com>, 2018. -# Tapani Niemi <tapani.niemi@kapsi.fi>, 2018, 2019, 2020, 2021. +# Tapani Niemi <tapani.niemi@kapsi.fi>, 2018, 2019, 2020, 2021, 2022. # Tuomas Lähteenmäki <lahtis@gmail.com>, 2019. # Matti Niskanen <matti.t.niskanen@gmail.com>, 2020. # Severi Vidnäs <severi.vidnas@gmail.com>, 2021. @@ -17,7 +17,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-11 06:25+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -26,7 +26,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -329,6 +329,10 @@ msgid "Duplicate Key(s)" msgstr "Kahdenna avainruudut" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Lisää RESET arvo(t)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Poista avainruudut" @@ -363,6 +367,7 @@ msgstr "Luo %d uutta raitaa ja lisää avaimet?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -495,6 +500,10 @@ msgid "" msgstr "Tämä valinta ei käy Bezier-editoinnille, koska se on vain yksi raita." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Animaatio: Lisää RESET avaimet" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -822,6 +831,7 @@ msgstr "Lisää" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -872,8 +882,7 @@ msgstr "Ei voida yhdistää signaalia" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1476,6 +1485,10 @@ msgid "Invalid name." msgstr "Virheellinen nimi." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Ei voi alkaa numerolla." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Kelvolliset merkit:" @@ -1583,7 +1596,9 @@ msgstr "Päivitetään skeneä..." msgid "[empty]" msgstr "[tyhjä]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[tallentamaton]" @@ -1604,6 +1619,7 @@ msgstr "Luo kansio" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nimi:" @@ -1934,7 +1950,6 @@ msgid "New Folder..." msgstr "Uusi kansio..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Päivitä" @@ -2051,7 +2066,8 @@ msgstr "Hakemistot ja tiedostot:" msgid "Preview:" msgstr "Esikatselu:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Tiedosto:" @@ -2100,8 +2116,8 @@ msgid "Properties" msgstr "Ominaisuudet" #: editor/editor_help.cpp -msgid "override:" -msgstr "ylikirjoita:" +msgid "overrides %s:" +msgstr "ylikirjoittaa %s:" #: editor/editor_help.cpp msgid "default:" @@ -2224,7 +2240,7 @@ msgstr "Metodi" msgid "Signal" msgstr "Signaali" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Vakio" @@ -2240,7 +2256,25 @@ msgstr "Teeman ominaisuus" msgid "Property:" msgstr "Ominaisuus:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Kiinnitä arvo" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Arvon kiinnittäminen pakottaa tallentamaan sen, vaikka se olisi sama kuin " +"oletusarvo." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" +"Kiinnitä arvo [Poistettu käytöstä, koska '%s' on käytössä vain editorissa]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Aseta %s" @@ -2249,6 +2283,26 @@ msgstr "Aseta %s" msgid "Set Multiple:" msgstr "Aseta useita:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Kiinnitetty %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "Poistettu kiinnitys %s" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Kopioi ominaisuus" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Liitä ominaisuus" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Kopioi ominaisuuden polku" + #: editor/editor_log.cpp msgid "Output:" msgstr "Tuloste:" @@ -2969,8 +3023,9 @@ msgid "Install Android Build Template..." msgstr "Asenna Androidin käännösmalli..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Avaa projektin datakansio" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Avaa editorin datakansio" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3058,6 +3113,26 @@ msgstr "" "ajettaessa." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Pakota varasävyttimien käyttö" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Kun tämä valinta on päällä, sävyttimet käyttävät varasävytintään (joko " +"näkyvissä ubersävyttimenä tai piilotettuna) aina ajon aikana.\n" +"Tämä on hyödyllistä normaalisti pikaisesti näytettävien varasävyttimien " +"ulkonäön ja tehokkuuden varmistamiseksi.\n" +"Asynkroninen sävyttimien kääntäminen täytyy olla päällä projektin " +"asetuksissa, jotta tällä valinnalla olisi vaikutusta." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Synkronoi skenen muutokset" @@ -3114,10 +3189,6 @@ msgid "Toggle Fullscreen" msgstr "Siirry koko näytön tilaan" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Aseta järjestelmäkonsolin näkyvyys päälle/pois" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Avaa editorin data/asetuskansio" @@ -3347,6 +3418,7 @@ msgid "Load Errors" msgstr "Latausvirheet" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Valitse" @@ -3423,7 +3495,6 @@ msgid "Author" msgstr "Tekijä" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Tila" @@ -3669,6 +3740,12 @@ msgstr "Skenen polku:" msgid "Import From Node:" msgstr "Tuo solmusta:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Virhe" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Avaa kansio, joka sisältää nämä vientimallit." @@ -4178,6 +4255,10 @@ msgstr "Etsi tiedostoista" msgid "Find:" msgstr "Etsi:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Korvaa:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Kansio:" @@ -4203,6 +4284,10 @@ msgstr "Etsi..." msgid "Replace..." msgstr "Korvaa..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Korvaa tiedostoissa" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Etsi: " @@ -4212,8 +4297,8 @@ msgid "Replace: " msgstr "Korvaa: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Korvaa kaikki (ei voi perua)" +msgid "Replace All (NO UNDO)" +msgstr "Korvaa kaikki (EI VOI KUMOTA)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4437,6 +4522,14 @@ msgstr "" "VAROITUS: Tällä resurssilla on sitä käyttäviä assetteja, ne voivat lakata " "latautumasta kunnolla." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Valitse resurssitiedosto tiedostojärjestelmästä tai tarkastelijasta " +"säätääksesi tuontiasetuksia." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Resurssin lataaminen epäonnistui." @@ -4544,6 +4637,7 @@ msgid "Subfolder:" msgstr "Alikansio:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Tekijä:" @@ -5899,6 +5993,10 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Vedä: Siirrä valittua solmua." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Vedä: Skaalaa valittua solmua." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Aseta nykyisen solmun kääntökeskiön sijainti." @@ -5929,6 +6027,10 @@ msgid "Scale Mode" msgstr "Skaalaustila" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift: Skalaa suhteellisesti." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6025,20 +6127,40 @@ msgstr "Lukitse valitut objektit paikalleen (ei voi liikutella)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Lukitse valitut solmut" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Poista valittujen objektien lukitus (voi liikutella)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Vapauta valitut solmut" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Varmistaa, ettei objektin alisolmuja voi valita." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Ryhmitä valitut solmut" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Palauttaa objektin aliobjektien mahdollisuuden tulla valituksi." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Poista ryhmitys valituilta solmuilta" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Luurangon asetukset" @@ -6209,6 +6331,7 @@ msgid "Zoom to 1600%" msgstr "Aseta lähennystasoksi 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Lisää %s" @@ -7682,6 +7805,10 @@ msgid "Find in Files..." msgstr "Etsi tiedostoista..." #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "Korvaa tiedostoissa..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Asiayhteydellinen ohje" @@ -8206,6 +8333,18 @@ msgid "Toggle Freelook" msgstr "Kytke liikkuminen päälle/pois" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "Kavenna näkymäkenttää" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "Laajenna näkymäkenttää" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "Palauta näkymäkenttä oletusarvoon" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Muunna" @@ -8926,6 +9065,26 @@ msgid "Another Theme" msgstr "Toinen teema" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Lisää tyyppi" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "Suodata tyyppien luetteloa tai luo uusi mukautettu tyyppi:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "Saatavilla olevat Node-pohjaiset tyypit:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Tyypin nimi on tyhjä!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Haluatko varmasti luoda tyhjän tyypin?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Vahvista osan uudelleen nimeäminen" @@ -8950,18 +9109,6 @@ msgstr "" "päivittää kaikkien muiden tämän tyyppisten tyylilaatikoiden ominaisuuksia." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Lisää tyyppi" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Lisää osan tyyppi" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Solmutyypit:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Näytä oletus" @@ -8978,6 +9125,10 @@ msgid "Override all default type items." msgstr "Ylikirjoita kaikki oletustyypin osat." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Lisää osan tyyppi" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Teema:" @@ -9554,7 +9705,8 @@ msgid "TileSet" msgstr "Laattavalikoima" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "VCS-lisäosia ei ole saatavilla." #: editor/plugins/version_control_editor_plugin.cpp @@ -9562,16 +9714,56 @@ msgid "Error" msgstr "Virhe" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Tiedostoja ei ole lisätty valmisteluun" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nimeä ei annettu." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Vahvista muutos" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS-lisäosaa ei ole alustettu" +#, fuzzy +msgid "Staged Changes" +msgstr "Sävytinmuutokset:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Sävytinmuutokset:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Vahvista muutos" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Alipuu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Haluatko varmasti luoda tyhjän tyypin?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Tee palautus" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9582,16 +9774,148 @@ msgid "Initialize" msgstr "Alusta" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Valmistelualue" +#, fuzzy +msgid "Remote Login" +msgstr "Poista piste" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Nimeä uudelleen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Havaitse uudet muutokset" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Muutokset" +#, fuzzy +msgid "Discard all changes" +msgstr "Sulje ja tallenna muutokset?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Varastoidaan paikalliset muutokset..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materiaalimuutokset:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Vahvista muutokset" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Vahvista muutokset" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Vahvista muutos" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Osumat:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Luo uusi projekti" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Poista animaatioraita" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Etäinen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Luo uusi projekti" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Poista" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Etäinen " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Etäinen " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Lähde Mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9610,30 +9934,23 @@ msgid "Typechange" msgstr "Tyyppimuunnos" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Valmistele valitut" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Valmistele kaikki" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Vahvista muutokset" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Katso tiedostojen eroavaisuudet ennen niiden vahvistamista viimeisimpään " -"versioon" +#, fuzzy +msgid "View:" +msgstr "Näytä" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Mitään tiedostovertailua ei ole aktiivisena" +#, fuzzy +msgid "Split" +msgstr "Puolita polku" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Havaitse muutokset tiedostovertailussa" +#, fuzzy +msgid "Unified" +msgstr "Muutettu" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11479,10 +11796,6 @@ msgid "Batch Rename" msgstr "Niputettu uudelleennimeäminen" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Korvaa:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Etuliite:" @@ -11776,6 +12089,28 @@ msgstr "" "skeneilmentymästä Skene > Uusi periytetty skene... valikosta." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Ei voida tallentaa haaraa, joka on skenen ilmentymän alisolmu.\n" +"Tallentaaksesi tämän haaran omaksi skeneksi, avaa alkuperäinen skene, " +"napsauta hiiren oikealla painikkella kyseistä haaraa ja valitse \"Tallenna " +"haara skenenä\"." + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Ei voida tallentaa haaraa, joka on periytetyn skenen alisolmu.\n" +"Tallentaaksesi tämän haaran omaksi skeneksi, avaa alkuperäinen skene, " +"napsauta hiiren oikealla painikkella kyseistä haaraa ja valitse \"Tallenna " +"haara skenenä\"." + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Tallenna uusi skene nimellä..." @@ -12313,6 +12648,7 @@ msgid "Export list to a CSV file" msgstr "Vie lista CSV tiedostoon" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Resurssipolku" @@ -12741,63 +13077,70 @@ msgstr "Muodosta ratkaisu" msgid "End of inner exception stack trace" msgstr "Sisemmän poikkeuksen kutsupinon loppu" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Tälle solmulle täytyy asettaa tai luoda NavigationMesh resurssi, jotta se " +"toimisi." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Kehitä NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Tyhjennä navigointiverkko." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Luodaan konfiguraatiota..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Lasketaan ruudukon kokoa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Luodaan korkeuskenttää..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Merkitään kuljettavat kolmiot..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Rakennetaan tiivistä korkeuskenttää..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Syövytetään kuljettavaa aluetta..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Ositetaan..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Luodaan korkeuskäyriä..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Luodaan polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Muunnetaan alkuperäiseksi navigointiverkoksi..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigointiverkon generaattorin asetukset:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Jäsentää geometriaa…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Valmis!" @@ -13155,6 +13498,40 @@ msgstr "Päivitä kaaviokuva" msgid "Edit Member" msgstr "Muokkaa jäsentä" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Aseta lauseke" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animaatio" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Syötetyyppi ei ole iteroitavissa: " @@ -13167,6 +13544,88 @@ msgstr "Iteraattori muuttui epäkelvoksi" msgid "Iterator became invalid: " msgstr "Iteraattori muuttui epäkelvoksi: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Nimetään kansio uudelleen:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Nyökkäyskulma:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tyypit:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Itse" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Merkissä %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Lisää %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Aseta %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Kiinnitetty %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Hae %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Virheellinen osoitinominaisuuden nimi." @@ -13183,6 +13642,21 @@ msgstr "Polku ei johda solmuun!" msgid "Invalid index property name '%s' in node %s." msgstr "Virheellinen osoitinominaisuuden nimi '%s' solmussa %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Aseta %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktiot" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Muuta taulukon kokoa" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Virheellinen argumentti tyyppiä: " @@ -13192,6 +13666,10 @@ msgid ": Invalid arguments: " msgstr ": Virheelliset argumentit: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet ei löytynyt skriptistä: " @@ -13200,6 +13678,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet ei löytynyt skriptistä: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Lataa uudelleen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z-indeksi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z-indeksi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Vakio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Vakio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Vakio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Vakio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "GDNative singleton on otettu käyttöön" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Ajanhakusolmu" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Skenepuun muokkaus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Itse" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Leikkaa solmut" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Mukautetulla solmulla ei ole _step() metodia, graafia ei voida käsitellä." @@ -13212,13 +13750,75 @@ msgstr "" "Virheellinen paluuarvo _step() metodilta, täytyy olla kokonaisluku (seq out) " "tai merkkijono (virhe)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Kutsuja" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Vakiot" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Käytä paikallisavaruutta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Käytä paikallisavaruutta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Toiminto" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Hae VisualScriptistä" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Hae %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Siirrä ruutua" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fysiikkaruutujen %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaali" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaali" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Luo ilmentymä" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13827,6 +14427,19 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Tämän peittäjän peittopolygoni on tyhjä. Ole hyvä ja piirrä polygoni." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" +"NavigationAgent2D solmua voidaan käyttää ainoastaan Node2D solmun alla." + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" +"NavigationObstacle2D on olemassa ainoastaan tarjotakseen Node2D objektille " +"törmäyksen välttämistä." + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13851,15 +14464,25 @@ msgstr "" "alla." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU-pohjaiset partikkelit eivät ole tuettuja GLES2 näyttöajurilla.\n" "Käytä sen sijaan CPUParticles2D solmua. Voit käyttää \"Muunna " "CPUPartikkeleiksi\" toimintoa tähän tarkoitukseen." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14087,13 +14710,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "SpotLight, jonka kulma on suurempi kuin 90 astetta, ei voi heittää varjoja." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Tälle solmulle täytyy asettaa tai luoda NavigationMesh resurssi, jotta se " -"toimisi." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "NavigationAgent solmua voidaan käyttää ainoastaan Spatial solmun alla." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14101,6 +14722,14 @@ msgstr "" "NavigationMeshInstance solmun täytyy olla Navigation solmun alaisuudessa. Se " "tarjoaa vain navigointidataa." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" +"NavigationObstacle on olemassa ainoastaan tarjotakseen Spatial objektille " +"törmäyksen välttämistä." + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Mitään muotoa ei ole asetettu." @@ -14110,10 +14739,11 @@ msgid "Only uniform scales are supported." msgstr "Vain uniform-skaalat ovat tuettuja." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPU-pohjaiset partikkelit eivät ole tuettuja GLES2 näyttöajurilla.\n" "Käytä sen sijaan CPUParticles solmua. Voit käyttää \"Muunna CPUPartikkeleiksi" @@ -14121,6 +14751,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Mitään ei näy, koska mesheille ei ole asetettu piirtopyyhkäisyjä (draw " @@ -14579,11 +15217,6 @@ msgstr "" "uudelleensijoittaa 'vertex' tai 'light' funktioissa." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"Kuvapistevaiheen varying muuttujaa ei voitu käyttää mukautetussa funktiossa!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Sijoitus funktiolle." diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 76daaee01e..200793ff14 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -1,6 +1,6 @@ # Filipino translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Marco Santos <enum.scima@gmail.com>, 2019. # Amado Wilkins <epicalert68@gmail.com>, 2019. @@ -328,6 +328,10 @@ msgid "Duplicate Key(s)" msgstr "Kopyahin Ang (Mga) Key(s)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Tanggalin Ang (Mga) Key(s)" @@ -362,6 +366,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -491,6 +496,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -808,6 +817,7 @@ msgstr "Maglagay" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -857,8 +867,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1444,6 +1453,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1548,7 +1561,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1569,6 +1584,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1877,7 +1893,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1994,7 +2009,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2042,7 +2058,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2163,7 +2179,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2179,7 +2195,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Halaga:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2188,6 +2220,28 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Burahin ang (mga) Napiling Key" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Property Track" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2853,7 +2907,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2926,6 +2980,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2974,10 +3042,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3197,6 +3261,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3274,7 +3339,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3500,6 +3564,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Salamin" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3990,6 +4060,11 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Palitan" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4013,6 +4088,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Palitan ang Lahat" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4022,8 +4102,9 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Palitan ang Lahat" #: editor/find_in_files.cpp msgid "Searching..." @@ -4236,6 +4317,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4344,6 +4431,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5660,6 +5748,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5688,6 +5780,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5782,20 +5878,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "I-duplicate ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "I-duplicate ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "I-duplicate ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "I-duplicate ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5962,6 +6082,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7402,6 +7523,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Palitan ang Lahat" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7914,6 +8040,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8633,37 +8771,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8683,6 +8829,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9233,7 +9383,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9241,7 +9391,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9249,7 +9404,37 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Baguhin" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komunidad" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9261,7 +9446,36 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Ilipat Ang Mga Bezier Points" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Username" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9269,48 +9483,132 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Burahin ang (mga) Napiling Key" +msgid "Commit List" +msgstr "Komunidad" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Ilipat Ang Mga Bezier Points" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Alisin" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Ilipat Ang Mga Bezier Points" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Remote URL" +msgstr "Alisin" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11029,11 +11327,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Palitan" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11307,6 +11600,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11814,6 +12121,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12238,63 +12546,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12644,6 +12957,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Pagulit ng Animation" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12656,6 +13002,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12672,6 +13092,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Mga Functions:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Baguhin ang Laki ng Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12681,6 +13115,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12689,6 +13127,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Mag-insert ng Key dito" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12698,12 +13185,65 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Mga Functions:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13234,6 +13774,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13255,7 +13805,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13440,16 +13999,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13462,7 +14027,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13844,10 +14417,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 9040b4b777..722d9bdbf8 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -1,6 +1,6 @@ # French translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Antoine Carrier <ac.g392@gmail.com>, 2017-2018. # ARocherVj <a.rocher.vj@gmail.com>, 2017. @@ -69,11 +69,11 @@ # Sofiane <Sofiane-77@caramail.fr>, 2019, 2021. # Camille Mohr-Daurat <pouleyketchoup@gmail.com>, 2019. # Pierre Stempin <pierre.stempin@gmail.com>, 2019. -# Pierre Caye <pierrecaye@laposte.net>, 2020, 2021. +# Pierre Caye <pierrecaye@laposte.net>, 2020, 2021, 2022. # Kevin Bouancheau <kevin.bouancheau@gmail.com>, 2020. # LaurentOngaro <laurent@gameamea.com>, 2020. # Julien Humbert <julroy67@gmail.com>, 2020. -# Nathan <bonnemainsnathan@gmail.com>, 2020, 2021. +# Nathan <bonnemainsnathan@gmail.com>, 2020, 2021, 2022. # Léo Vincent <l009.vincent@gmail.com>, 2020. # Joseph Boudou <joseph.boudou@matabio.net>, 2020. # Vincent Foulon <vincent.foulon80@gmail.com>, 2020. @@ -90,8 +90,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-10 10:33+0000\n" -"Last-Translator: Rémi Verschelde <akien@godotengine.org>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Nathan <bonnemainsnathan@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -99,7 +99,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -402,6 +402,11 @@ msgid "Duplicate Key(s)" msgstr "Dupliquer clé(s)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Ajouter %d Trame(s)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Supprimer clé(s)" @@ -436,6 +441,7 @@ msgstr "Créer %d NOUVELLES pistes et insérer des clés ?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -575,6 +581,11 @@ msgstr "" "s’agit que d’une seule piste." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Mettre à l’échelle les clés d’animation" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -906,6 +917,7 @@ msgstr "Ajouter" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -957,8 +969,7 @@ msgstr "Impossible de connecter le signal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1564,6 +1575,10 @@ msgid "Invalid name." msgstr "Nom invalide." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Ne peut pas commencer par un chiffre." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caractères valides :" @@ -1607,7 +1622,7 @@ msgstr "Supprimer l'AutoLoad" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp msgid "Enable" -msgstr "Activer" +msgstr "Enable" #: editor/editor_autoload_settings.cpp msgid "Rearrange Autoloads" @@ -1672,7 +1687,9 @@ msgstr "Mise à jour de la scène…" msgid "[empty]" msgstr "[vide]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[non enregistré]" @@ -1693,6 +1710,7 @@ msgstr "Créer un dossier" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nom :" @@ -2028,7 +2046,6 @@ msgid "New Folder..." msgstr "Nouveau dossier..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Rafraîchir" @@ -2145,7 +2162,8 @@ msgstr "Répertoires et fichiers :" msgid "Preview:" msgstr "Aperçu :" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fichier :" @@ -2195,8 +2213,8 @@ msgid "Properties" msgstr "Propriétés" #: editor/editor_help.cpp -msgid "override:" -msgstr "redéfinition :" +msgid "overrides %s:" +msgstr "écrase %s :" #: editor/editor_help.cpp msgid "default:" @@ -2319,7 +2337,7 @@ msgstr "Méthode" msgid "Signal" msgstr "Signaux" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2335,7 +2353,23 @@ msgstr "Propriété du thème" msgid "Property:" msgstr "Propriété :" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valeur)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Définir %s" @@ -2344,6 +2378,26 @@ msgstr "Définir %s" msgid "Set Multiple:" msgstr "Définir plusieurs :" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Épinglé %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "Désépinglé %s" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Copier la propriété" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Coller la propriété" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Copier le chemin de la propriété" + #: editor/editor_log.cpp msgid "Output:" msgstr "Sortie :" @@ -3084,8 +3138,9 @@ msgid "Install Android Build Template..." msgstr "Installer un modèle de compilation Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Ouvrir le dossier de données du projets" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Ouvrir le dossier de données de l'éditeur" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3175,6 +3230,20 @@ msgstr "" "option est activée." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Synchroniser les modifications des scènes" @@ -3232,10 +3301,6 @@ msgid "Toggle Fullscreen" msgstr "Activer/Désactiver le plein écran" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Activer/désactiver la console système" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Ouvrir le dossier de données/paramètres de l'éditeur" @@ -3467,6 +3532,7 @@ msgid "Load Errors" msgstr "Erreurs de chargement" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Sélectionner" @@ -3543,7 +3609,6 @@ msgid "Author" msgstr "Auteur" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "État" @@ -3788,6 +3853,12 @@ msgstr "Chemin de la scène :" msgid "Import From Node:" msgstr "Importer à partir d'un nœud :" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Erreur" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Ouvrir le dossier contenant ces modèles." @@ -4306,6 +4377,10 @@ msgstr "Rechercher dans les fichiers" msgid "Find:" msgstr "Rechercher :" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Remplacer :" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Dossier :" @@ -4331,6 +4406,10 @@ msgstr "Rechercher…" msgid "Replace..." msgstr "Remplacer…" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Remplacer dans les fichiers" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Rechercher : " @@ -4340,8 +4419,8 @@ msgid "Replace: " msgstr "Remplacer : " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Remplacer tout (pas de retour en arrière)" +msgid "Replace All (NO UNDO)" +msgstr "Remplacer tout (IRRÉVERSIBLE)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4564,6 +4643,12 @@ msgstr "" "AVERTISSEMENT : Il existe des atout qui utilisent cette ressource, elles " "pourraient cesser de charger correctement." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Impossible de charger la ressource." @@ -4671,6 +4756,7 @@ msgid "Subfolder:" msgstr "Sous-dossier :" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Auteur :" @@ -6035,6 +6121,10 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt + Glisser : Déplacer le nœud sélectionné." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt + Glisser : Redimensionner le nœud sélectionné." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V : Définir la position du pivot pour le nœud sélectionné." @@ -6065,6 +6155,10 @@ msgid "Scale Mode" msgstr "Mode mise à l'échelle" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Maj : Redimensionner proportionnellement." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6161,20 +6255,40 @@ msgstr "Verrouiller l'objet sélectionné (il ne pourra plus être déplacé)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Verrouiller le(s) nœud(s) sélectionné(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Déverrouiller l'objet sélectionné (il pourra être déplacé de nouveau)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Déverrouiller le(s) nœud(s) sélectionné(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Rendre la sélection des enfants de l'objet impossible." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Grouper le(s) nœud(s) sélectionné(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Rendre la sélection des enfants de l'objet de nouveau possible." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Dégrouper le(s) nœud(s) sélectionné(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Configuration du squelette" @@ -6345,6 +6459,7 @@ msgid "Zoom to 1600%" msgstr "Zoomer à 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Ajouter %s" @@ -7832,6 +7947,10 @@ msgid "Find in Files..." msgstr "Rechercher dans les fichiers…" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "Remplacer dans les fichiers…" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Aide contextuelle" @@ -8359,6 +8478,19 @@ msgid "Toggle Freelook" msgstr "Basculer en vue libre" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Réinitialiser aux valeurs par défaut" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformation" @@ -9089,6 +9221,27 @@ msgid "Another Theme" msgstr "Autre thème" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Ajouter un type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profils disponibles :" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Le nom du type est vide !" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Voulez-vous vraiment créer plus un type vide ?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Confirmer le renommage d'item" @@ -9114,18 +9267,6 @@ msgstr "" "appartenant à ce type." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Ajouter un type" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Ajouter un item de type" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Types de nœud :" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Afficher par défaut" @@ -9143,6 +9284,10 @@ msgid "Override all default type items." msgstr "Surcharge tous les items de type par défaut." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Ajouter un item de type" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Thème :" @@ -9720,7 +9865,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Aucun addon VCS n'est disponible." #: editor/plugins/version_control_editor_plugin.cpp @@ -9728,16 +9874,56 @@ msgid "Error" msgstr "Erreur" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Aucun fichier à ajouter" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Aucun nom renseigné." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Enregistrer" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS Addon n'est pas initialisé" +#, fuzzy +msgid "Staged Changes" +msgstr "Changements de shader :" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Changements de shader :" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Enregistrer" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Sous-arbre" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Voulez-vous vraiment créer plus un type vide ?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Appliquer la réinitialisation" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9748,16 +9934,148 @@ msgid "Initialize" msgstr "Initialiser" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Zone de transit" +#, fuzzy +msgid "Remote Login" +msgstr "Supprimer un point" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renommer" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Détecter de nouveaux changements" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Modifications" +#, fuzzy +msgid "Discard all changes" +msgstr "Quitter et sauvegarder les modifications ?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Stockage des modifications locales…" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Changements de matériau :" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commiter les changements" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commiter les changements" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Enregistrer" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Correspondances :" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Créer un nouveau projet" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Supprimer la piste d’animation" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Distant" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Créer un nouveau projet" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Supprimer l'item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Distant " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Distant " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Maillage source :" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9776,30 +10094,23 @@ msgid "Typechange" msgstr "Changement de type" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Étape sélectionnée" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Tout ajouter" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commiter les changements" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Vérifier les différences de fichier avant de les soumettre à la dernière " -"version" +#, fuzzy +msgid "View:" +msgstr "Affichage" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Aucun fichier diff n'est actif" +#, fuzzy +msgid "Split" +msgstr "Diviser le chemin" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Détecter les changements dans le fichier diff" +#, fuzzy +msgid "Unified" +msgstr "Modifié" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11666,10 +11977,6 @@ msgid "Batch Rename" msgstr "Renommer par lot" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Remplacer :" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Préfixe :" @@ -11964,6 +12271,20 @@ msgstr "" "à la place." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Enregistrer la nouvelle scène sous…" @@ -12503,6 +12824,7 @@ msgid "Export list to a CSV file" msgstr "Exporter la liste vers un fichier CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Chemin de ressource" @@ -12931,63 +13253,70 @@ msgstr "Compiler la solution" msgid "End of inner exception stack trace" msgstr "Fin de la trace d'appel (stack trace) intrinsèque" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Une ressource de type NavigationMesh doit être définie ou créée pour que ce " +"nœud fonctionne." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Calculer le NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Effacer le maillage de navigation." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Initialisation de la configuration..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calcul de la taille de la grille..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Création du champ de hauteur…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marquage des triangles parcourables..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construction d'un champ de hauteur compact..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Réduction de la zone parcourable..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partitionnement..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Création des contours..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Création d'un maillage de contour…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Conversion en maillage de navigation natif…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Paramétrage du générateur de navigation dans la grille :" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Analyse de la géométrie..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "C'est fait !" @@ -13348,6 +13677,40 @@ msgstr "Rafraîchir le graphique" msgid "Edit Member" msgstr "Modifier le membre" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Définir l'expression" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animation" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Type d'entrée non itérable : " @@ -13360,6 +13723,88 @@ msgstr "L'itérateur est devenu invalide" msgid "Iterator became invalid: " msgstr "L'itérateur est devenu invalide : " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renommer le dossier :" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Tangage :" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Types :" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Self" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Au caractère %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Ajouter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Définir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Épinglé %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Obtenir %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Indice de nom de propriété invalide." @@ -13376,6 +13821,21 @@ msgstr "Le chemin ne mène pas au nœud !" msgid "Invalid index property name '%s' in node %s." msgstr "Nom de propriété invalide « %s » dans le nœud %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Définir %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fonctions" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionner le tableau" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argument invalide de type : " @@ -13385,6 +13845,10 @@ msgid ": Invalid arguments: " msgstr ": Arguments invalides : " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet introuvable dans le script : " @@ -13393,6 +13857,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet introuvable dans le script : " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Recharger" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Activé le Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nœud TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Édition de l'arbre de scène" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Self" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Couper les nœuds" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Le nœud personnalisé n'a pas de méthode _step(), le graph ne peut pas être " @@ -13406,13 +13930,75 @@ msgstr "" "La valeur retournée par _step() est invalide, elle doit être un entier (seq " "out), ou une chaîne (erreur)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Appels" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Utiliser les coordonées locales" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Utiliser les coordonées locales" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Action" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Rechercher VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Obtenir %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Déplacer le cadre" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Image physique %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaux" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaux" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instance" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14052,6 +14638,16 @@ msgstr "" "Le polygone d'occultation pour cet occulteur est vide. Veuillez dessiner un " "polygone." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14077,16 +14673,26 @@ msgstr "" "d'un nœud de type ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Les particules de type GPU ne sont pas supportées par le pilote graphique " "GLES2.\n" "Utilisez le nœud CPUParticles2D à la place. Vous pouvez utiliser l'option « " "Convertir en CPUParticles » pour ce faire." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14317,13 +14923,11 @@ msgstr "" "Une SpotLight avec un angle supérieur à 90 degrés ne peut pas projeter " "d'ombres." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Une ressource de type NavigationMesh doit être définie ou créée pour que ce " -"nœud fonctionne." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14331,6 +14935,12 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Aucune forme n'est définie." @@ -14340,10 +14950,11 @@ msgid "Only uniform scales are supported." msgstr "Seules les échelles uniformes sont prises en charge." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Les particules de type GPU ne sont pas supportées par le pilote graphique " "GLES2.\n" @@ -14352,6 +14963,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Rien n'est visible car les maillages n'ont pas été assignés au tirage des " @@ -14821,12 +15440,6 @@ msgstr "" "réattribuées dans 'vertex' ou 'light'." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"La varying de l'étape fragment n'a pas pu être accédée dans la fonction " -"personnalisée !" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Affectation à la fonction." diff --git a/editor/translations/ga.po b/editor/translations/ga.po index b7b076d236..03611eed78 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -1,6 +1,6 @@ # Irish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Rónán Quill <ronan085@gmail.com>, 2019, 2020. msgid "" @@ -319,6 +319,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -353,6 +357,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -482,6 +487,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -799,6 +808,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -848,8 +858,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1436,6 +1445,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1540,7 +1553,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1561,6 +1576,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1868,7 +1884,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1985,7 +2000,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2034,7 +2050,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2154,7 +2170,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2170,7 +2186,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2179,6 +2210,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2845,7 +2896,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2918,6 +2969,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2966,10 +3031,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3186,6 +3247,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3262,7 +3324,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3487,6 +3548,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3976,6 +4042,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3999,6 +4069,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4008,7 +4082,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4224,6 +4298,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4331,6 +4411,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5648,6 +5729,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5676,6 +5761,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5770,20 +5859,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5949,6 +6058,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7384,6 +7494,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7897,6 +8011,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8613,37 +8739,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8663,6 +8797,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Amharc ar Chomhaid" @@ -9212,7 +9350,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9220,7 +9358,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9228,7 +9371,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9240,7 +9411,36 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Ainm nua:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9248,49 +9448,131 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Ainm nua:" +msgid "Create New Branch" +msgstr "Cruthaigh" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Scrios ionchur" +msgid "Create New Remote" +msgstr "Cruthaigh" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Remote URL" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Ainm nua:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Scrios ionchur" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11009,10 +11291,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11285,6 +11563,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11793,6 +12085,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12217,63 +12510,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12621,6 +12919,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "CrannBeochan" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12633,6 +12964,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12649,6 +13054,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Cruthaigh" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12658,6 +13076,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12666,6 +13088,56 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nód Cumaisc2" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Cruthaigh" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12675,12 +13147,65 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Cruthaigh" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13212,6 +13737,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13233,7 +13768,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13418,16 +13962,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13440,7 +13990,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13822,10 +14380,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/gl.po b/editor/translations/gl.po index e4339ad9aa..f98288945e 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -1,6 +1,6 @@ # Galician translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Andy Barcia <andybarcia4@gmail.com>, 2021. @@ -322,6 +322,10 @@ msgid "Duplicate Key(s)" msgstr "Duplicar Chave(s)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Eliminar Chave(s)" @@ -356,6 +360,7 @@ msgstr "Crear %d novas pistas e engadir chaves?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -490,6 +495,11 @@ msgstr "" "Esta opción non funciona con edición Bezier, xa que é unha única pista." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Escalar Chaves de Animación" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -820,6 +830,7 @@ msgstr "Engadir" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -871,8 +882,7 @@ msgstr "No se pode conectar a sinal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1483,6 +1493,10 @@ msgid "Invalid name." msgstr "Nome inválido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caracteres válidos:" @@ -1589,7 +1603,9 @@ msgstr "Actualizando escena..." msgid "[empty]" msgstr "[baleiro]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[non gardado]" @@ -1610,6 +1626,7 @@ msgstr "Crear Cartafol" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nome:" @@ -1944,7 +1961,6 @@ msgid "New Folder..." msgstr "Novo Cartafol..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Actualizar" @@ -2061,7 +2077,8 @@ msgstr "Directorios e Arquivos:" msgid "Preview:" msgstr "Vista Previa:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Arquivo:" @@ -2109,7 +2126,8 @@ msgid "Properties" msgstr "Propiedades" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "sobrescribir:" #: editor/editor_help.cpp @@ -2237,7 +2255,7 @@ msgstr "Método" msgid "Signal" msgstr "Sinal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2253,7 +2271,23 @@ msgstr "Propiedade de Temas" msgid "Property:" msgstr "Propiedade:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valor)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2262,6 +2296,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Establecer Varios:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Propiedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copiar Ruta do Nodo" + #: editor/editor_log.cpp msgid "Output:" msgstr "Saída:" @@ -2993,8 +3050,9 @@ msgid "Install Android Build Template..." msgstr "Instalar plantilla de compilación de Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Abrir Cartafol de Datos do Proxecto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Abrir Cartafol de Datos do Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3080,6 +3138,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizar Cambios na Escena" @@ -3138,10 +3210,6 @@ msgid "Toggle Fullscreen" msgstr "Act./Desact. Pantalla Completa" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Act./Desact. Consola do Sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Abrir Cartafol de Datos/Configuración do Editor" @@ -3365,6 +3433,7 @@ msgid "Load Errors" msgstr "Erros durante a Carga" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Elixir" @@ -3445,7 +3514,6 @@ msgid "Author" msgstr "Autores" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Estado" @@ -3683,6 +3751,12 @@ msgstr "Ruta da Escena:" msgid "Import From Node:" msgstr "Importar Desde Nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Erro" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4195,6 +4269,10 @@ msgstr "Buscar en Arquivos" msgid "Find:" msgstr "Buscar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Substituír:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Cartafol:" @@ -4220,6 +4298,11 @@ msgstr "Buscar..." msgid "Replace..." msgstr "Substituír..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Substituír Todo" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Buscar: " @@ -4229,8 +4312,9 @@ msgid "Replace: " msgstr "Substituír: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Substituír todo (non se pode defacer)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Substituír Todo" #: editor/find_in_files.cpp msgid "Searching..." @@ -4445,6 +4529,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Fallou a carga do Recurso." @@ -4556,6 +4646,7 @@ msgid "Subfolder:" msgstr "Subcartafol:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5887,6 +5978,11 @@ msgstr "Alt+Arrastrar: Mover" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrastrar: Mover" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "O nodo seleccionado non é unha Mini-Ventá (Viewport)!" @@ -5918,6 +6014,10 @@ msgid "Scale Mode" msgstr "Modo Escalado" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6014,20 +6114,44 @@ msgstr "Fixar o obxecto no sitio (non se poderá mover)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Eliminar Nodo(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Liberar o obxecto seleccionado (pode moverse)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Eliminar Nodo(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Asegúrase de que os fillos do obxecto non sexan seleccionables." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Agrupar Selección" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Volve a permitir seleccionar os fillos do obxecto." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Selección" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6205,6 +6329,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Engadir %s" @@ -7665,6 +7790,11 @@ msgid "Find in Files..." msgstr "Buscar en Arquivos.." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Substituír..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Axuda Contextual" @@ -8216,6 +8346,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Cargar Valores por Defecto" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformación" @@ -8984,6 +9127,30 @@ msgstr "Importar Tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Perfís Dispoñibles:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "O nome de arquivo está baleiro." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Está seguro de que quere abrir máis dun proxecto?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Configurar Axuste de Cuadrícula" @@ -9008,21 +9175,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Engadir Elemento" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Tipo de nodo" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Cargar Valores por Defecto" @@ -9041,6 +9193,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Engadir Elemento" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Tema" @@ -9594,7 +9751,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9602,18 +9759,58 @@ msgid "Error" msgstr "Erro" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nome non proporcionado." + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Cambios" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Comunidade" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subárbore" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Está seguro de que quere abrir máis dun proxecto?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Restablecer" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9622,7 +9819,37 @@ msgid "Initialize" msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Eliminar Punto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renomear" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9630,49 +9857,143 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Cambios" +#, fuzzy +msgid "Discard all changes" +msgstr "Parámetro Cambiado" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "Modificado" +#, fuzzy +msgid "Stage all changes" +msgstr "Gardando cambios locales..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" -msgstr "Renomeado" +#, fuzzy +msgid "Unstage all changes" +msgstr "Parámetro Cambiado" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" -msgstr "Eliminado" +msgid "Commit Message" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +#, fuzzy +msgid "Commit List" +msgstr "Comunidade" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "10" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Coincidencias:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Crear Novo Proxecto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Eliminar Pista de Animación" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Crear Novo Proxecto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Eliminar Elemento" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Force Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Modified" +msgstr "Modificado" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "Renomeado" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Eliminado" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Ver" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unified" +msgstr "Modificado" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" msgstr "" @@ -11488,10 +11809,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Substituír:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefixo:" @@ -11765,6 +12082,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12274,6 +12605,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12701,63 +13033,68 @@ msgstr "Resolución á Metade" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Particionando..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Feito!" @@ -13104,6 +13441,39 @@ msgstr "" msgid "Edit Member" msgstr "Editar Membro" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animación" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13116,6 +13486,86 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renomeando Cartafol:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Cabeceo" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipo:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Engadir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Engadir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13132,6 +13582,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funcións" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionar Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13141,6 +13605,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13149,6 +13617,65 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Recargar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Índice:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Índice:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Eliminar Nodo" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edición de Árbore de Escenas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Propio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Cortar Nodos" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13158,14 +13685,76 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Chamadas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usar Espazo Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usar Espazo Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Acción" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Seguinte pestana" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fotograma de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instanciar" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13737,6 +14326,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13755,16 +14354,26 @@ msgid "" msgstr "" #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "As partículas baseadas na GPU non están soportas por o controlador de vídeo " "de GLES2.\n" "Usa o nodo CPUParticles2D no seu lugar. Podes usar a opción \"Converter a " "CPUParticles\" con tal motivo." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -13967,16 +14576,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13986,10 +14601,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "As partículas baseadas na GPU non están soportas por o controlador de vídeo " "de GLES2.\n" @@ -13998,6 +14614,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -14399,10 +15023,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/he.po b/editor/translations/he.po index 6220b3ec85..73da4945f9 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -1,6 +1,6 @@ # Hebrew translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Daniel <lorddaniel09@gmail.com>, 2018. # Ben Golan <golanben4@gmail.com>, 2017. @@ -338,6 +338,10 @@ msgid "Duplicate Key(s)" msgstr "שכפול מפתח(ות)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "מחיקת מפתח(ות)" @@ -372,6 +376,7 @@ msgstr "האם ליצור %d רצועות חדשות ולהכניס מפתחות #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -504,6 +509,11 @@ msgid "" msgstr "אפשרות זו אינה פעילה לעריכת בזייה, כי זאת רק רצועה אחת." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "הנפשה - שנה גודל של רצועות מפתח" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -828,6 +838,7 @@ msgstr "הוספה" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -877,8 +888,7 @@ msgstr "אין אפשרות לחבר אות" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1475,6 +1485,10 @@ msgid "Invalid name." msgstr "שם שגוי." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "תווים תקפים:" @@ -1579,7 +1593,9 @@ msgstr "הסצנה מתעדכנת…" msgid "[empty]" msgstr "[ריק]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[לא נשמר]" @@ -1600,6 +1616,7 @@ msgstr "יצירת תיקייה" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "שם:" @@ -1921,7 +1938,6 @@ msgid "New Folder..." msgstr "תיקייה חדשה…" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "רענון" @@ -2038,7 +2054,8 @@ msgstr "תיקיות וקבצים:" msgid "Preview:" msgstr "תצוגה מקדימה:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "קובץ:" @@ -2086,7 +2103,8 @@ msgid "Properties" msgstr "מאפיינים" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "דריסה:" #: editor/editor_help.cpp @@ -2211,7 +2229,7 @@ msgstr "מתודה" msgid "Signal" msgstr "אות" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "קבוע" @@ -2227,7 +2245,23 @@ msgstr "מאפיין ערכת עיצוב" msgid "Property:" msgstr "מאפיין:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(ערך)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "קביעת %s" @@ -2236,6 +2270,29 @@ msgstr "קביעת %s" msgid "Set Multiple:" msgstr "קביעה מרובה:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "מאפיינים" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "מאפיינים" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "העתקת נתיב הסקריפט" + #: editor/editor_log.cpp msgid "Output:" msgstr "פלט:" @@ -2938,8 +2995,9 @@ msgid "Install Android Build Template..." msgstr "התקנת תבנית בנייה לאנדרואיד..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "פתיחת תיקיית נתוני המיזם" +#, fuzzy +msgid "Open User Data Folder" +msgstr "פתיחת תיקיית נתוני העורך" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3022,6 +3080,20 @@ msgid "" msgstr "רשתות ניווט ומצולעים יהיו גלויים בהרצת המשחק אם אפשרות זאת מופעלת." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "סנכרון השינויים בסצנה" @@ -3078,10 +3150,6 @@ msgid "Toggle Fullscreen" msgstr "הפעלת/ביטול מסך מלא" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "הפעלת/ביטול מסוף מערכת" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "פתיחת תיקיית נתוני/הגדרות העורך" @@ -3312,6 +3380,7 @@ msgid "Load Errors" msgstr "שגיאות טעינה" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "בחירה" @@ -3393,7 +3462,6 @@ msgid "Author" msgstr "יוצרים" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3626,6 +3694,12 @@ msgstr "נתיב סצנות:" msgid "Import From Node:" msgstr "ייבוא ממפרק:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "שגיאה!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4157,6 +4231,11 @@ msgstr "איתור בקבצים" msgid "Find:" msgstr "איתור" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "להחליף " + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4181,6 +4260,11 @@ msgstr "איתור…" msgid "Replace..." msgstr "החלפה…" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "להחליף הכול" + #: editor/find_in_files.cpp msgid "Find: " msgstr "איתור " @@ -4191,7 +4275,7 @@ msgstr "להחליף " #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "להחליף הכול" #: editor/find_in_files.cpp @@ -4420,6 +4504,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "טעינת המשאב נכשלה." @@ -4538,6 +4628,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "יוצר:" @@ -5918,6 +6009,11 @@ msgstr "מחיקת המרובע שנבחר." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "מחיקת המרובע שנבחר." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "הסרת מפרק או מעברון שנבחרו." @@ -5947,6 +6043,10 @@ msgid "Scale Mode" msgstr "מצב שינוי קנה מידה (R)" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6049,20 +6149,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "בחירת מיקוד" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "בחירת מיקוד" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "הסרת הבחירה" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "הסרת הבחירה" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "יחידני" @@ -6241,6 +6365,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7738,6 +7863,11 @@ msgid "Find in Files..." msgstr "איתור…" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "החלפה…" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "עזרה תלוית הקשר" @@ -8290,6 +8420,19 @@ msgid "Toggle Freelook" msgstr "החלפת מצב מבט חופשי" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "איפוס לברירת מחדל" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "התמרה" @@ -9078,6 +9221,30 @@ msgstr "ייבוא ערכת עיצוב" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "סוג" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "פרופילים זמינים:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "שם הקובץ ריק." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות הזה?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "הגדרת הצמדה" @@ -9103,20 +9270,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "סוג" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "איתור סוג מפרק" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "טעינת בררת המחדל" @@ -9134,6 +9287,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "שמירת ערכת העיצוב" @@ -9740,7 +9897,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9748,19 +9905,58 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "לא צוין שם." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "קהילה" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "שינויי חומרים" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "שינויי חומרים" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "קהילה" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות הזה?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "החל איפוס" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9770,7 +9966,37 @@ msgid "Initialize" msgstr "הגדלת אות ראשונה" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "הסרת נקודה בנתיב" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "שינוי שם" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9780,53 +10006,146 @@ msgstr "יצירת %s חדש" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "שינוי" +msgid "Discard all changes" +msgstr "לסגור ולשמור את השינויים?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "השינויים המקומיים מאוחסנים…" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "שינויי חומרים" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "סנכרון השינויים בסקריפט" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "סנכרון השינויים בסקריפט" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "קהילה" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "שינוי שם" +msgid "Branches" +msgstr "התאמות:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "למחוק" +msgid "Create New Branch" +msgstr "יצירת %s חדש" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "שינוי" +msgid "Remove Branch" +msgstr "מחיקת רצועת הנפשה" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "מחובר" +msgid "Remotes" +msgstr "מרוחק" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "לשמור הכול" +msgid "Create New Remote" +msgstr "יצירת %s חדש" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "סנכרון השינויים בסקריפט" +msgid "Remove Remote" +msgstr "הסרת תבנית" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "מרוחק " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "מרוחק " #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "נתיב המשאב" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "שינוי שם" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "למחוק" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "שינוי" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "תצוגה מקדימה:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "פיצול נתיב" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11611,11 +11930,6 @@ msgid "Batch Rename" msgstr "שינוי שם" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "להחליף " - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11904,6 +12218,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "שמירת סצנה חדשה בשם…" @@ -12430,6 +12758,7 @@ msgid "Export list to a CSV file" msgstr "ייצוא רשימה לקובץ CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "נתיב המשאב" @@ -12862,63 +13191,68 @@ msgstr "מילוי הבחירה" msgid "End of inner exception stack trace" msgstr "סוף מחסנית מעקב לחריגה פנימית" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "יש להגדיר או ליצור משאב NavigationMesh כדי שצומת זה יפעל." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "אפיית NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "ניקוי רשת הניווט." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "הגדרת תצורה..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "חישוב גודל רשת..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "יצירת שדה גובה..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "סימון משולשים הניתנים להליכה..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "בונה שדה גובה קומפקטי..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "שחיקת השטח הניתן להליכה..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "יצירת מחיצות..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "יצירת קווי מתאר..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "יצירת polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "המרה לרשת ניווט מקומית..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "הגדרת מחולל רשת ניווט:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "ניתוח גיאומטרי..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "בוצע!" @@ -13272,6 +13606,40 @@ msgstr "רענון תרשים" msgid "Edit Member" msgstr "עריכת שדה" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "גרסה נוכחית:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "הנפשה" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "סוג הקלט לא זמין למחזוריות: " @@ -13284,6 +13652,85 @@ msgstr "איטרטור הפך ללא חוקי" msgid "Iterator became invalid: " msgstr "איטרטור הפך ללא חוקי: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "שינוי שם התיקייה:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "סוג" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "עצמי" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "תווים תקפים:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "קביעת %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "קבלת %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "שם מאפיין האינדקס שגוי." @@ -13300,6 +13747,21 @@ msgstr "הנתיב לא מוביל מפרק!" msgid "Invalid index property name '%s' in node %s." msgstr "שם מאפיין אינדקס לא חוקי '%s' במפרק %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "קביעת %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "פונקציות" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "שינוי גודל המערך" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": ארגומנט שגוי מסוג: " @@ -13309,6 +13771,10 @@ msgid ": Invalid arguments: " msgstr ": ארגומנטים שגויים: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "לא נמצא VariableGet בסקריפט: " @@ -13317,6 +13783,66 @@ msgid "VariableSet not found in script: " msgstr "לא נמצא VariableSet בסקריפט: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "רענון" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "הזחה אוטומטית" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "הזחה אוטומטית" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "קבוע" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "קבוע" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "קבוע" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "קבוע" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "סינגלטון GDNative מאופשר" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "מפרק TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "עריכת עץ הסצנות" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "עצמי" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "גזירת מפרקים" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "למפרק המותאם אין שיטת _step(), אין אפשרות לעבד תרשים." @@ -13327,13 +13853,75 @@ msgid "" msgstr "" "ערך מוחזר לא חוקי מ-_step(), חייב להיות מספר שלם (seq out) או מחרוזת (שגיאה)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "קריאות" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "קבועים" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "מצב מרחב מקומי (%s)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "מצב מרחב מקומי (%s)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "כל הבחירה" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "חיפוש VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "קבלת %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "מצב הזזה (W)" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "שקופית פיזיקלית %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "אות" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "אות" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "עותק" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13926,6 +14514,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13949,15 +14547,25 @@ msgstr "" "מפרק ParallaxLayer עובד רק כאשר הוא מוגדר כצאצא של מפרק ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "חלקיקים מבוססי GPU אינם נתמכים על-ידי מנהל ווידאו GLES2.\n" "השתמש בצומת CPUParticles2D במקום. למטרה זו האפשרות \"המר לחלקיקים של CPU\" " "קיימת." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14167,11 +14775,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight עם זווית רחבה מ-90 מעלות אינו יכול להטיל צללים." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "יש להגדיר או ליצור משאב NavigationMesh כדי שצומת זה יפעל." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14179,6 +14787,12 @@ msgstr "" "NavigationMeshInstance חייב להיות ילד או נכד למפרק Navigation. הוא מספק רק " "נתוני ניווט." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14188,10 +14802,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "חלקיקים מבוססי GPU אינם נתמכים על-ידי מנהל ווידאו GLES2.\n" "השתמש בצומת CPUParticles במקום. למטרה זו האפשרות \"המר לחלקיקים של CPU\" " @@ -14199,6 +14814,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "שום דבר אינו גלוי כי רשתות לא הוקצו למעברי ההדפסה." @@ -14615,10 +15238,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "השמה לפונקציה." diff --git a/editor/translations/hi.po b/editor/translations/hi.po index ee434b6b24..65e129c224 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -1,6 +1,6 @@ # Hindi translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Abhas Kumar Sinha <abhaskumarsinha@gmail.com>, 2017. # Suryansh5545 <suryanshpathak5545@gmail.com>, 2018, 2020. @@ -331,6 +331,10 @@ msgid "Duplicate Key(s)" msgstr "डुप्लीकेट कुंजी (ओं)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "कुंजी को हटाएं" @@ -365,6 +369,7 @@ msgstr "% D नए ट्रैक बनाएं और कुंजिया #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -499,6 +504,11 @@ msgid "" msgstr "यह विकल्प बेज़ियर संपादन के लिए काम नहीं करता है, क्योंकि यह केवल एक ही ट्रैक है।" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "एनिमेटेड स्केल कुंजी" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -826,6 +836,7 @@ msgstr "जोड़िये" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -877,8 +888,7 @@ msgstr "इशारा कनेक्ट नहीं कर सकते" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1485,6 +1495,10 @@ msgid "Invalid name." msgstr "अमान्य नाम." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "मान्य अक्षर:" @@ -1590,7 +1604,9 @@ msgstr "सीन अपडेट कर रहा है..." msgid "[empty]" msgstr "[खाली]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[अनसेव्ड]" @@ -1611,6 +1627,7 @@ msgstr "फ़ोल्डर बनाइये" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "नाम:" @@ -1941,7 +1958,6 @@ msgid "New Folder..." msgstr "नया फ़ोल्डर..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "रिफ़्रेश" @@ -2058,7 +2074,8 @@ msgstr "डायरेक्टरिज & फ़ाइले:" msgid "Preview:" msgstr "पूर्व दर्शन:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "फ़ाइल:" @@ -2107,7 +2124,8 @@ msgid "Properties" msgstr "विशेषता" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "अधिभावी करता है:" #: editor/editor_help.cpp @@ -2231,7 +2249,7 @@ msgstr "मेथड" msgid "Signal" msgstr "सिग्नल" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "कोन्स्टन्ट" @@ -2247,7 +2265,23 @@ msgstr "थिम प्रोपर्टी" msgid "Property:" msgstr "प्रोपर्टी:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(मूल्य)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2256,6 +2290,29 @@ msgstr "" msgid "Set Multiple:" msgstr "अनेक सेट करे:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "विशेषता" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "विशेषता" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "विशेषता" + #: editor/editor_log.cpp msgid "Output:" msgstr "परिणाम:" @@ -2962,8 +3019,9 @@ msgid "Install Android Build Template..." msgstr "एंड्रॉयड बिल्ड टेम्पलेट स्थापित करें..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "प्रोजेक्ट डेटा फ़ोल्डर खोलिये" +#, fuzzy +msgid "Open User Data Folder" +msgstr "संपादक डेटा फ़ोल्डर खोलें" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3049,6 +3107,20 @@ msgstr "" "देंगे।" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "दृश्य संशोधन सिंक्रनाइज़ करें" @@ -3105,10 +3177,6 @@ msgid "Toggle Fullscreen" msgstr "पूर्णस्क्रीन चालू करें" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "टॉगल सिस्टम कंसोल" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "संपादक डेटा / सेटिंग्स फ़ोल्डर खोलें" @@ -3341,6 +3409,7 @@ msgid "Load Errors" msgstr "लोड त्रुटियां" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "चुनें" @@ -3421,7 +3490,6 @@ msgid "Author" msgstr "लेखक" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3658,6 +3726,12 @@ msgstr "दृश्य पथ:" msgid "Import From Node:" msgstr "नोड से आयात:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "प्रतिमा" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4178,6 +4252,11 @@ msgstr "फ़ाइलों मे तलाशिये" msgid "Find:" msgstr "तलाशिये:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "बदले" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "फ़ोल्डर:" @@ -4202,6 +4281,11 @@ msgstr "तलाशिये..." msgid "Replace..." msgstr "बदली करे..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "सबको बदली करें" + #: editor/find_in_files.cpp msgid "Find: " msgstr "तलाशिये: " @@ -4211,8 +4295,9 @@ msgid "Replace: " msgstr "बदली करे: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "सभी बदली करे (इसे अंडू नहीं किया जा सकता है)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "सबको बदली करें" #: editor/find_in_files.cpp msgid "Searching..." @@ -4428,6 +4513,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4540,6 +4631,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "लेखक:" @@ -5859,6 +5951,11 @@ msgstr "चयनित फ़ाइलें हटाएं?" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "चयनित फ़ाइलें हटाएं?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "चयनित नोड या संक्रमण निकालें।" @@ -5887,6 +5984,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5981,20 +6082,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "को हटा दें" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "चयनित चाबी (फ़ाइलें) डुप्लिकेट" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "समूह चयनित" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "असमूह चयनित" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6168,6 +6293,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7634,6 +7760,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "बदली करे..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8155,6 +8286,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "प्रायिक लोड कीजिये" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8919,41 +9063,50 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "त्रिकोण जोड़ें" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +#, fuzzy +msgid "Available Node-based types:" +msgstr "उपलब्ध प्रोफ़ाइल:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Override Item" -msgstr "मौजूदा के ऊपर लिखे" +msgid "Are you sure you want to create an empty type?" +msgstr "क्या आप सुनिश्चित हैं कि आप इस सिग्नल से सभी कनेक्शन हटाना चाहते हैं?" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "त्रिकोण जोड़ें" +msgid "Override Item" +msgstr "मौजूदा के ऊपर लिखे" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "नोड का नाम:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8974,6 +9127,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "खोलो इसे" @@ -9558,7 +9715,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9566,19 +9723,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "कोई नाम प्रदान नहीं किया गया।" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "समुदाय" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "बदली" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "समुदाय" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "क्या आप सुनिश्चित हैं कि आप इस सिग्नल से सभी कनेक्शन हटाना चाहते हैं?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "रीसेट आकार" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9587,7 +9782,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "मिटाना" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "नाम बदली" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9596,50 +9821,143 @@ msgid "Detect new changes" msgstr "एक नया बनाएं" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "लोकल बदलीया स्टोर कर रहा है..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "लोकल बदलीया स्टोर कर रहा है..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "समुदाय" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "ऑडियो बस का नाम बदलें" +msgid "Commit List" +msgstr "समुदाय" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "को हटा दें" +msgid "Branches" +msgstr "एक जैसा:" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +#, fuzzy +msgid "Create New Branch" +msgstr "नया%s बनाएं" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "अनीम ट्रैक निकालें" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "जुडिये" +msgid "Remotes" +msgstr "मिटाइये" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "नया%s बनाएं" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Remove Remote" +msgstr "आइटम निकालें" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "नोड का नाम:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "मिटाइये" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "ऑडियो बस का नाम बदलें" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "को हटा दें" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "पूर्व दर्शन:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "नोड वक्र संपादित करें" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11390,11 +11708,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "बदले" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11673,6 +11986,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12199,6 +12526,7 @@ msgid "Export list to a CSV file" msgstr "एक्सपोर्ट प्रोफ़ाइल" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12632,63 +12960,68 @@ msgstr "सभी खंड" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13049,6 +13382,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "एनिमेशन" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13061,6 +13427,82 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "फ़ोल्डर का नाम बदल रहे है:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "स्वयं" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13077,6 +13519,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "कार्यों" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Array को बड़ा या छोटा करना" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13086,6 +13542,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13094,6 +13554,63 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "पुनः लोड करें" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "कोन्स्टन्ट" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "कोन्स्टन्ट" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "कोन्स्टन्ट" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "कोन्स्टन्ट" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "नोड हटाएं" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "सीन ट्री एडिटिंग" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "स्वयं" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "प्रतिलिपि" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13103,14 +13620,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "कॉल" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "कोन्स्टन्ट" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "कार्य" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "अगला टैब" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "फिजिक्स फ्रेम %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "सिग्नल" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "सिग्नल" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "इनस्टन्स" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13664,6 +14241,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13685,7 +14272,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13872,16 +14468,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13894,7 +14496,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14281,10 +14891,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 7dda3e5a1d..b722aa151a 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -1,6 +1,6 @@ # Croatian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Unlimited Creativity <marinosah1@gmail.com>, 2019. # Patik <patrikfs5@gmail.com>, 2019. @@ -321,6 +321,10 @@ msgid "Duplicate Key(s)" msgstr "Duplicirani ključ(evi)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Obriši ključ(eve)" @@ -355,6 +359,7 @@ msgstr "Napravi %d NOVIH staza i umetni ključeve?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -485,6 +490,11 @@ msgstr "" "Ova opcija ne radi za editiranje Beziera, zato što je samo jedna staza." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Skaliraj Ključeve" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -805,6 +815,7 @@ msgstr "Dodaj" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -854,8 +865,7 @@ msgstr "Ne mogu spojiti signal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1455,6 +1465,10 @@ msgid "Invalid name." msgstr "Nevažeće ime." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Važeći znakovi:" @@ -1559,7 +1573,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1580,6 +1596,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1894,7 +1911,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2011,7 +2027,8 @@ msgstr "Direktoriji i datoteke:" msgid "Preview:" msgstr "Pregled:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Datoteka:" @@ -2059,7 +2076,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2179,7 +2196,7 @@ msgstr "Metoda" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2195,7 +2212,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(vrijednost)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2204,6 +2237,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Omogućena Svojstva:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Omogućena Svojstva:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Omogućena Svojstva:" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2869,8 +2925,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Otvori datoteku" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -2943,6 +3000,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2991,10 +3062,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3213,6 +3280,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3291,7 +3359,6 @@ msgid "Author" msgstr "Autori" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3518,6 +3585,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Greška!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4010,6 +4083,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Zamijeni:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4033,6 +4110,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Zamijeni sve" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4042,8 +4124,9 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Zamijeni sve" #: editor/find_in_files.cpp msgid "Searching..." @@ -4262,6 +4345,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4372,6 +4461,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5686,6 +5776,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5714,6 +5808,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5808,20 +5906,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Duplikati Odabranih Ključeva" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Duplikati Odabranih Ključeva" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Duplikati Odabranih Ključeva" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Duplikati Odabranih Ključeva" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5994,6 +6116,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7433,6 +7556,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Zamijeni sve" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7949,6 +8077,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Učitaj Zadano" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8674,39 +8815,49 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" -msgstr "" +#, fuzzy +msgid "Available Node-based types:" +msgstr "Dostupni Profili:" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +#, fuzzy +msgid "Type name is empty!" +msgstr "Naziv datoteke je prazan." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Jesi li siguran da želiš ukloniti sve veze s ovog signala?" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Naziv Čvora(node):" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8726,6 +8877,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9278,7 +9433,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9286,7 +9441,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9294,7 +9454,39 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Promijeni" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Promijeni" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Zajednica" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Jesi li siguran da želiš ukloniti sve veze s ovog signala?" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9306,7 +9498,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Obriši Bezier Točku" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Preimenuj zvučnu sabirnicu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9314,53 +9536,143 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Promjene" +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Promijeni" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Preimenuj zvučnu sabirnicu" +msgid "Commit Message" +msgstr "Promijeni" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Obriši" +msgid "Commit Changes" +msgstr "Promijeni" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" +msgid "Commit List" msgstr "Promijeni" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Brisati odabrani ključ/odabrane ključeve" +msgid "Branches" +msgstr "Podudaranja:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Zamijeni sve" +msgid "Create New Branch" +msgstr "Napravi novi %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" +msgid "Remove Branch" +msgstr "Ukloni Stazu Animacije" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Ukloni" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Napravi novi %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Obriši Bezier Točku" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Naziv Čvora(node):" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Ukloni" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Preimenuj zvučnu sabirnicu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Obriši" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" msgstr "Promijeni" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "View:" +msgstr "Pregled:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11086,10 +11398,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Zamijeni:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11363,6 +11671,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11870,6 +12192,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12297,63 +12620,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12706,6 +13034,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animacija" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12718,6 +13079,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12734,6 +13169,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcije" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12743,6 +13191,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12751,6 +13203,56 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Premjesti čvor(node)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Kreiraj Scenu" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12760,12 +13262,67 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Funkcije" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Premjesti Okvir" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signal:" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13297,6 +13854,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13318,7 +13885,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13503,16 +14079,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13525,7 +14107,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13908,10 +14498,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index c4d0d72376..9130ef9507 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -1,6 +1,6 @@ # Hungarian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Árpád Horváth <horvatha4@googlemail.com>, 2018. # Nagy Lajos <neutron9707@gmail.com>, 2017. @@ -21,13 +21,14 @@ # Frontrider <frontrider@tutanota.com>, 2021. # Andras Virag <snowflake71@gmail.com>, 2021. # balintmaci <balintmaci@gmail.com>, 2021. +# Balázs Püspök-Kiss <pkblazsak@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-06 21:44+0000\n" -"Last-Translator: balintmaci <balintmaci@gmail.com>\n" +"PO-Revision-Date: 2021-12-23 15:30+0000\n" +"Last-Translator: Balázs Püspök-Kiss <pkblazsak@gmail.com>\n" "Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/" "godot/hu/>\n" "Language: hu\n" @@ -35,7 +36,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -338,6 +339,10 @@ msgid "Duplicate Key(s)" msgstr "Kulcs(ok) Megkettőzése" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Kulcs(ok) Törlése" @@ -372,6 +377,7 @@ msgstr "Létrehoz %d ÚJ sávot és beszúrja a kulcsokat?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -509,6 +515,11 @@ msgstr "" "Ez az opció nem működik Bezier szerkesztésre, mert ez csak egyetlen sáv." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animáció - Kulcsok Nyújtása" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -841,6 +852,7 @@ msgstr "Hozzáadás" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -891,8 +903,7 @@ msgstr "Nem lehet csatlakoztatni a jelet" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1492,6 +1503,10 @@ msgid "Invalid name." msgstr "Érvénytelen név." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Érvényes karakterek:" @@ -1599,7 +1614,9 @@ msgstr "Scene frissítése..." msgid "[empty]" msgstr "[üres]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[nincs mentve]" @@ -1620,6 +1637,7 @@ msgstr "Mappa Létrehozása" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Név:" @@ -1764,7 +1782,7 @@ msgstr "Beépített hozzáférést ad a Csomagkönyvtárhoz." #: editor/editor_feature_profile.cpp msgid "Allows editing the node hierarchy in the Scene dock." -msgstr "" +msgstr "Engedélyezi a Node hierarchia szerkesztését a Jelenet dokkban." #: editor/editor_feature_profile.cpp msgid "" @@ -1957,7 +1975,6 @@ msgid "New Folder..." msgstr "Új Mappa..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Frissítés" @@ -2074,7 +2091,8 @@ msgstr "Könyvtárak és Fájlok:" msgid "Preview:" msgstr "Előnézet:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fájl:" @@ -2122,7 +2140,8 @@ msgid "Properties" msgstr "Tulajdonságok" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "felülírja:" #: editor/editor_help.cpp @@ -2250,7 +2269,7 @@ msgstr "Metódus" msgid "Signal" msgstr "Jelzés" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Állandó" @@ -2266,7 +2285,23 @@ msgstr "Téma tulajdonság" msgid "Property:" msgstr "Tulajdonság:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(érték)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2275,6 +2310,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Többszörös beállítása:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Tulajdonságok" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Tulajdonságok" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Szkript Útvonal Másolása" + #: editor/editor_log.cpp msgid "Output:" msgstr "Kimenet:" @@ -3011,8 +3069,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Projektadat-mappa megnyitása" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Szerkesztő Adatmappájának Megnyitása" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3095,6 +3154,20 @@ msgstr "" "lesznek a játék futásakor." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Jelenet Változások Szinkronizálása" @@ -3151,10 +3224,6 @@ msgid "Toggle Fullscreen" msgstr "Teljes Képernyő" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Rendszerkonzol be- és kikapcsolása" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Szerkesztő adatok/beállítások mappa megnyitása" @@ -3384,6 +3453,7 @@ msgid "Load Errors" msgstr "Betöltési Hibák" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Kiválasztás" @@ -3464,7 +3534,6 @@ msgid "Author" msgstr "Szerzők" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3694,6 +3763,12 @@ msgstr "Scene elérési Út:" msgid "Import From Node:" msgstr "Importálás Node-ból:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Hiba!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4215,6 +4290,10 @@ msgstr "Keresés a fájlokban" msgid "Find:" msgstr "Keres:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Csere:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Mappa:" @@ -4238,6 +4317,11 @@ msgstr "Keresés..." msgid "Replace..." msgstr "Csere..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Összes cseréje" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Keres: " @@ -4247,8 +4331,9 @@ msgid "Replace: " msgstr "Csere: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Összes lecserélése (nem visszavonható)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Összes cseréje" #: editor/find_in_files.cpp msgid "Searching..." @@ -4465,6 +4550,12 @@ msgstr "" "FIGYELMEZTETÉS: Vannak olyan eszközök, amelyek ezt az erőforrást használják, " "ezért leállíthatják a megfelelő betöltést." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Nem sikerült betölteni az erőforrást." @@ -4579,6 +4670,7 @@ msgid "Subfolder:" msgstr "Almappa:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Szerző:" @@ -5921,6 +6013,11 @@ msgstr "Alt + Húzás: Mozgatás" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt + Húzás: Mozgatás" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Kiválasztott node vagy átmenet eltávolítása." @@ -5952,6 +6049,10 @@ msgid "Scale Mode" msgstr "Méretezési mód" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6048,20 +6149,44 @@ msgstr "A kiválasztott objektum zárolása (nem lesz mozgatható)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Kijelölés zárolása" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "A kiválasztott objektum feloldása (mozgatható lesz)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Kijelölés feloldása" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Kiválaszthatatlanná teszi az objektum gyermekeit." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Kijelöltek csoportosítása" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Újra kiválaszthatóvá teszi az objektum gyermekeit." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "kijelölt csoportok szétbontása" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Csontváz beállítások" @@ -6235,6 +6360,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "%s Hozzáadása" @@ -7688,6 +7814,11 @@ msgid "Find in Files..." msgstr "Keresés a fájlokban..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Csere..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Kontextusérzékeny Súgó" @@ -8227,6 +8358,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Visszaállítás Alapértelmezettre" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8989,6 +9133,30 @@ msgstr "Téma Importálása" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Node típus keresése" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Elérhető profilok:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "A fájlnév üres." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Biztos, hogy egynél több projektet nyit meg?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Animáció nyomvonal átnevezés" @@ -9014,21 +9182,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Node típus keresése" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Elem Hozzáadása" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Node típusa" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Alapértelmezett Betöltése" @@ -9047,6 +9200,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Elem Hozzáadása" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Téma Mentése" @@ -9599,7 +9757,7 @@ msgid "TileSet" msgstr "Csempekészlet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9607,18 +9765,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nincs név megadva." + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Változások" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Változások" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Közösség" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Biztos, hogy egynél több projektet nyit meg?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Visszaállítás" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9627,7 +9824,37 @@ msgid "Initialize" msgstr "Inicializálás" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Pont eltávolítása" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Átnevezés" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9635,49 +9862,145 @@ msgid "Detect new changes" msgstr "Új változások észlelése" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Változások" +#, fuzzy +msgid "Discard all changes" +msgstr "Bezárja és menti a változásokat?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "Módosított" +#, fuzzy +msgid "Stage all changes" +msgstr "Helyi módosítások eltárolása..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" -msgstr "Átnevezve" +#, fuzzy +msgid "Unstage all changes" +msgstr "A paraméter megváltozott" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" -msgstr "Törölve" +msgid "Commit Message" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" -msgstr "Típusmódosítás" +msgid "Commit Changes" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +#, fuzzy +msgid "Commit List" +msgstr "Közösség" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "10" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "20" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Branches" +msgstr "Egyezések:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Új Projekt Létrehozása" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Animáció Sáv Eltávolítása" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Remotes" +msgstr "Eltávolítás" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Új Projekt Létrehozása" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Elem eltávolítása" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Node neve:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Eltávolítás" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Forrás Mesh:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "Módosított" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "Átnevezve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Törölve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "Típusmódosítás" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Nézet" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Útvonal Felosztása" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unified" +msgstr "Módosított" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" msgstr "" @@ -11407,10 +11730,6 @@ msgid "Batch Rename" msgstr "Csoportos átnevezés" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Csere:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11687,6 +12006,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12193,6 +12526,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12625,63 +12959,68 @@ msgstr "Kijelölés kitöltése" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Navigációs háló törlése." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Konfiguráció beállítása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Rácsméret kiszámítása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Magasságmező létrehozása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Járható háromszögek megjelölése…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Kompakt magasságmező kiépítése…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Járható terület lepusztítása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Particionálás…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Kontúrok létrehozása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Polymesh létrehozása…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Átkonvertálás natív navigációs hálóra…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigációs Háló Generátor Beállítás:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Geometria Elemzése…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Kész!" @@ -13034,6 +13373,40 @@ msgstr "Grafikon frissítése" msgid "Edit Member" msgstr "Tag szerkesztése" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Kifejezés beállítása" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animáció" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Beviteli típus nem iterálható: " @@ -13046,6 +13419,86 @@ msgstr "Az iterátor érvénytelenné vált" msgid "Iterator became invalid: " msgstr "Az iterátor érvénytelenné vált: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Mappa átnevezése:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Típus:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Saját" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "A(z) %s karakternél" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "%s Hozzáadása" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "%s Hozzáadása" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13062,6 +13515,20 @@ msgstr "Az út nem vezeti a csomópontot!" msgid "Invalid index property name '%s' in node %s." msgstr "Érvénytelen index tulajdonság név: '%s' a(z) %s node-ban." +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Függvények" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Tömb átméretezése" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Érvénytelen típusargumentum: " @@ -13071,6 +13538,10 @@ msgid ": Invalid arguments: " msgstr ": Érvénytelen argumentumok: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet nem található a szkriptben: " @@ -13079,6 +13550,65 @@ msgid "VariableSet not found in script: " msgstr "VariableSet nem található a szkriptben: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Újratöltés" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Állandó" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Állandó" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Állandó" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Állandó" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "IdőKereső Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Jelenetfa szerkesztése" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Saját" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Node-ok kivágása" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13088,14 +13618,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Hívások" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Állandók" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Művelet" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Keret mozgatása" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fizika Keret %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Jelzés" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Jelzés" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Példány" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13644,6 +14234,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13665,7 +14265,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13852,16 +14461,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13874,7 +14489,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14260,10 +14883,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index c72e39eebd..524562bec9 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1,6 +1,6 @@ # Indonesian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. # Andevid Dynmyn <doyan4forum@gmail.com>, 2016. @@ -352,6 +352,11 @@ msgid "Duplicate Key(s)" msgstr "Duplikat Key" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Tambah %d Frame" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Hapus Key" @@ -386,6 +391,7 @@ msgstr "Buat track BARU %d dan masukkan tombol-tombol?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -520,6 +526,11 @@ msgid "" msgstr "Opsi ini tidak bisa untuk mengedit Bezier, karena hanya satu track." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Skala Kunci Anim" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -849,6 +860,7 @@ msgstr "Tambah" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -899,8 +911,7 @@ msgstr "Tidak dapat menghubungkan sinyal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1501,6 +1512,10 @@ msgid "Invalid name." msgstr "Nama tidak sah." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Karakter sah:" @@ -1606,7 +1621,9 @@ msgstr "Memperbarui skena..." msgid "[empty]" msgstr "[kosong]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[belum disimpan]" @@ -1627,6 +1644,7 @@ msgstr "Buat Folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nama:" @@ -1957,7 +1975,6 @@ msgid "New Folder..." msgstr "Buat Direktori..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Segarkan" @@ -2074,7 +2091,8 @@ msgstr "Direktori-direktori & File-file:" msgid "Preview:" msgstr "Pratinjau:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "File:" @@ -2124,7 +2142,8 @@ msgid "Properties" msgstr "Properti" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "menimpa:" #: editor/editor_help.cpp @@ -2252,7 +2271,7 @@ msgstr "Fungsi" msgid "Signal" msgstr "Sinyal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstan" @@ -2268,7 +2287,23 @@ msgstr "Properti Tema" msgid "Property:" msgstr "Properti:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(nilai)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Setel %s" @@ -2277,6 +2312,29 @@ msgstr "Setel %s" msgid "Set Multiple:" msgstr "Terapkan Bersamaan:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Salin Properti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Tempel Properti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Salin Lokasi Skrip" + #: editor/editor_log.cpp msgid "Output:" msgstr "Keluaran:" @@ -3002,8 +3060,9 @@ msgid "Install Android Build Template..." msgstr "Pasang Templat Build Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Buka Project Data Manager" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Buka Folder Data Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3090,6 +3149,20 @@ msgstr "" "Navigasi dan poligon akan terlihat saat game berjalan jika opsi ini aktif." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sinkronkan Perubahan Skena" @@ -3146,10 +3219,6 @@ msgid "Toggle Fullscreen" msgstr "Mode Layar Penuh" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Jungkitkan Konsol Sistem" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Buka Direktori Data/Pengaturan Editor" @@ -3379,6 +3448,7 @@ msgid "Load Errors" msgstr "Muat Galat" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Pilih" @@ -3455,7 +3525,6 @@ msgid "Author" msgstr "Pencipta" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3699,6 +3768,12 @@ msgstr "Lokasi Skena:" msgid "Import From Node:" msgstr "Impor dari Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Galat" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Buka folder yang berisi template ini." @@ -4206,6 +4281,10 @@ msgstr "Cari dalam Berkas" msgid "Find:" msgstr "Cari:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Ganti:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Direktori:" @@ -4231,6 +4310,11 @@ msgstr "Cari..." msgid "Replace..." msgstr "Gantikan..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Ganti Semua" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Cari: " @@ -4240,8 +4324,9 @@ msgid "Replace: " msgstr "Ganti: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Ganti Semua (tidak bisa dikembalikan)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Ganti Semua" #: editor/find_in_files.cpp msgid "Searching..." @@ -4457,6 +4542,12 @@ msgstr "" "PERINGATAN: Ada aset-aset yang menggunakan resource ini, mereka mungkin akan " "berhenti untuk termuat secara sempurna." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Gagal memuat resource." @@ -4564,6 +4655,7 @@ msgid "Subfolder:" msgstr "Subdirektori:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Pembuat:" @@ -5912,6 +6004,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Seret: Pindahkan node terpilih." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Seret: Pindahkan node terpilih." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Atur posisi pivot node terpilih." @@ -5942,6 +6039,10 @@ msgid "Scale Mode" msgstr "Mode Skala" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6038,20 +6139,44 @@ msgstr "Kunci objek terpilih di tempat (tidak dapat di pindah)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Kunci yang Dipilih" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Buka kunci objek terpilih (dapat di pindah)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Lepas Kunci yang Dipilih" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Pastikan anak-anak objek tidak dapat diseleksi." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Kelompokkan yang Dipilih" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Jadikan anak-anak object dapat di seleksi kembali." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Keluarkan yang dipilih dari Grup" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opsi Pertulangan" @@ -6222,6 +6347,7 @@ msgid "Zoom to 1600%" msgstr "Perbesar 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Tambah %s" @@ -7697,6 +7823,11 @@ msgid "Find in Files..." msgstr "Cari Dalam Berkas..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Gantikan..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Bantuan Kontekstual" @@ -8226,6 +8357,19 @@ msgid "Toggle Freelook" msgstr "Aktifkan Mode Tampilan Bebas" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Reset ke Default" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformasi" @@ -8982,6 +9126,30 @@ msgstr "Impor Tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Tipe" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profil yang Tersedia:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Nama berkas kosong." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Apakah Anda yakin membuka lebih dari satu proyek?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Namai Kembali Trek Anim" @@ -9007,20 +9175,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tipe" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Tambah Item" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Tipe node:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Muat Default" @@ -9038,6 +9192,11 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Item Type" +msgstr "Tambah Item" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9615,7 +9774,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Tidak ada ekstensi VCS yang tersedia." #: editor/plugins/version_control_editor_plugin.cpp @@ -9623,16 +9783,56 @@ msgid "Error" msgstr "Galat" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Tidak ada berkas yang ditambahkan ke staging" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nama masih kosong." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Komit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Pengaya VCS tidak diinisialisasi" +#, fuzzy +msgid "Staged Changes" +msgstr "Perubahan Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Perubahan Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subpohon" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Apakah Anda yakin membuka lebih dari satu proyek?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Terapkan Reset" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9643,16 +9843,148 @@ msgid "Initialize" msgstr "Inisialisasi" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Area staging" +#, fuzzy +msgid "Remote Login" +msgstr "Hapus Titik" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Ubah Nama" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Deteksi perubahan baru" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Perubahan" +#, fuzzy +msgid "Discard all changes" +msgstr "Tutup dan simpan perubahan?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Menyimpan perubahan-perubahan lokal..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Perubahan Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Komit Perubahan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Komit Perubahan" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Komit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Kecocokan:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Buat Projek Baru" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Hapus Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remot" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Buat Projek Baru" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Hapus item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remot " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remot " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Sumber Mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9671,28 +10003,23 @@ msgid "Typechange" msgstr "Jenis perubahan" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Stage Hanya yang Dipilih" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage Semua" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Komit Perubahan" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Tampilkan perbedaan berkas sebelum mengkomitnya ke versi terbaru" +#, fuzzy +msgid "View:" +msgstr "Pandangan" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Tidak ada berkas diff yang sedang aktif" +#, fuzzy +msgid "Split" +msgstr "Pisahkan Tapak" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Deteksi perubahan dalam berkas diff" +#, fuzzy +msgid "Unified" +msgstr "Dimodifikasi" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11565,10 +11892,6 @@ msgid "Batch Rename" msgstr "Ubah Nama Massal" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Ganti:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Awalan:" @@ -11850,6 +12173,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Simpan Skena Baru sebagai..." @@ -12384,6 +12721,7 @@ msgid "Export list to a CSV file" msgstr "Ekspor daftar ke berkas CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Lokasi Resource" @@ -12816,63 +13154,70 @@ msgstr "Isi Pilihan" msgid "End of inner exception stack trace" msgstr "Akhir dari inner exception stack trace" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Sebuah resource NavigationMesh harus diatur atau diciptakan supaya node ini " +"bekerja." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Panggang NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Bersihkan mesh navigasi." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Menyiapkan Konfigurasi..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Menghitung ukuran kisi..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Membuat bidang ketinggian..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Segitiga penanda walkable..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Membangun dataran tinggi..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Mengikis area jalan..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Mempartisi..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Membuat kontur..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Membuat polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Mengkonversi ke mesh navigasi native..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Pengaturan Generator Navigasi Mesh:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Mengurai Geometri..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Selesai!" @@ -13234,6 +13579,40 @@ msgstr "Segarkan Grafik" msgid "Edit Member" msgstr "Sunting Anggota" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Tetapkan ekspresi" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animasi" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tipe masukan tidak iterable: " @@ -13246,6 +13625,88 @@ msgstr "Iterator menjadi tidak sah" msgid "Iterator became invalid: " msgstr "Iterator menjadi tidak sah: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Mengubah nama folder dengan:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Dongak:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Jenis:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Sendiri" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Pada karakter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Tambah %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Setel %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Tambah %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Dapatkan %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nama properti index tidak sah." @@ -13262,6 +13723,21 @@ msgstr "Path tidak menunjukkan Node!" msgid "Invalid index property name '%s' in node %s." msgstr "Nama properti index '%s' tidak sah dalam node %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Setel %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fungsi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ubah ukuran Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argumen tidak sah dari tipe: " @@ -13271,6 +13747,10 @@ msgid ": Invalid arguments: " msgstr ": Argumen-argumen tidak sah: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet tidak ditemukan dalam script: " @@ -13279,6 +13759,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet tidak ditemukan dalam script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Muat Ulang" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Indeks Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Indeks Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Aktifkan Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Node TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Menyunting Pohon Skena" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Sendiri" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Potong Node" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Node modifikasi tidak memiliki method _step(), tidak bisa memproses grafik." @@ -13291,13 +13831,75 @@ msgstr "" "Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Panggil" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Gunakan Ruang Lokal" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Gunakan Ruang Lokal" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Aksi" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Cari VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Dapatkan %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Geser Frame" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Frame Fisika %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instansi" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13902,6 +14504,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah poligon." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13926,15 +14538,25 @@ msgstr "" "node ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Partikel berbasis GPU tidak didukung oleh video driver GLES2.\n" "Gunakan node CPUParticles2D sebagai gantinya. Anda dapat menggunakan opsi " "\"Konversikan jadi CPUParticles\" untuk tujuan ini." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14161,13 +14783,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "SpotLight dengan sudut lebih dari 90 derajat tidak dapat memberikan bayangan." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Sebuah resource NavigationMesh harus diatur atau diciptakan supaya node ini " -"bekerja." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14175,6 +14795,12 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14184,10 +14810,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Partikel berbasis GPU tidak didukung oleh driver video GLES2.\n" "Gunakan CPUParticles saja. Anda dapat menggunakan opsi \"Konversikan ke " @@ -14195,6 +14822,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Tidak ada yang ditampilkan karena mesh tidak ditetapkan untuk menggambar " @@ -14630,10 +15265,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Penugasan ke fungsi." diff --git a/editor/translations/is.po b/editor/translations/is.po index 45656f16a8..773a89394f 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -1,6 +1,6 @@ # Icelandic translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Jóhannes G. Þorsteinsson <johannesg@johannesg.com>, 2017, 2018, 2020. # Kaan Gül <qaantum@hotmail.com>, 2018. @@ -339,6 +339,10 @@ msgid "Duplicate Key(s)" msgstr "Tvíteknir lyklar" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "Anim DELETE-lyklar" @@ -376,6 +380,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -510,6 +515,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Færa lykla af Anim" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -833,6 +843,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -882,8 +893,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1471,6 +1481,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1575,7 +1589,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1596,6 +1612,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1907,7 +1924,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2024,7 +2040,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2072,7 +2089,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2192,7 +2209,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2208,7 +2225,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2217,6 +2249,28 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Fjarlægja val" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Tvíteknir lyklar" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2886,7 +2940,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2959,6 +3013,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3008,10 +3076,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3230,6 +3294,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3307,7 +3372,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3534,6 +3598,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4024,6 +4093,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4047,6 +4120,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4056,7 +4133,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4273,6 +4350,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4381,6 +4464,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5720,6 +5804,11 @@ msgstr "Afrita val" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Afrita val" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Fjarlægja val" @@ -5748,6 +5837,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5842,20 +5935,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Anim DELETE-lyklar" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Afrita val" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Fjarlægja val" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Fjarlægja val" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6021,6 +6138,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7468,6 +7586,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7981,6 +8103,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8712,39 +8846,47 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "Anim bæta við lag" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Cancel Item Rename" -msgstr "Endurnefning Anim track" +msgid "Available Node-based types:" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Anim bæta við lag" +msgid "Cancel Item Rename" +msgstr "Endurnefning Anim track" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8764,6 +8906,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9334,7 +9480,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9342,7 +9488,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9350,7 +9501,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9362,7 +9541,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Fjarlægja val" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Endurnefning Anim track" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9370,50 +9579,135 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Endurnefning Anim track" +msgid "Create New Branch" +msgstr "Val á kvarða" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Anim DELETE-lyklar" +msgid "Remove Branch" +msgstr "Fjarlægja Anim track" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Val á kvarða" +msgid "Remotes" +msgstr "Fjarlægja val" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Create New Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +#, fuzzy +msgid "Remove Remote" +msgstr "Fjarlægja val" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Fjarlægja val" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Force Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Endurnefning Anim track" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Anim DELETE-lyklar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Breyta hnútnum Ferill" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11152,10 +11446,6 @@ msgid "Batch Rename" msgstr "Endurnefning Anim track" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11432,6 +11722,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11941,6 +12245,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12371,63 +12676,68 @@ msgstr "Allt úrvalið" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12784,6 +13094,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Stillið breyting á:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12796,6 +13139,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12812,6 +13229,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Val á kvarða" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12821,6 +13251,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12829,6 +13263,56 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Anim DELETE-lyklar" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Tvíteknir lyklar" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12838,12 +13322,66 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Allt úrvalið" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Hreyfa Viðbótar Lykil" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13375,6 +13913,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13396,7 +13944,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13581,16 +14138,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13603,7 +14166,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13985,10 +14556,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 0f5d996449..0d2c6a07e6 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -1,6 +1,6 @@ # Italian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Alessio Corridori <alessiocorridori@hotmail.com>, 2018. # Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017. @@ -59,17 +59,18 @@ # Alessandro Mandelli <mandelli.alessandro@ngi.it>, 2021. # Jusef Azzolina <rosarioazzolina33@gmail.com>, 2021. # Daniele Basso <tiziodcaio@gmail.com>, 2021. -# Riteo Siuga <riteo@posteo.net>, 2021. +# Riteo Siuga <riteo@posteo.net>, 2021, 2022. # Luigi <luibass92@live.it>, 2021. # Micky <micheledevita2@gmail.com>, 2021. # Fabio Plos <altre0cose@gmail.com>, 2021. # Theraloss <danilo.polani@gmail.com>, 2021. +# Pietro Grungo <pietro.grungo@libero.it>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-19 08:43+0000\n" +"PO-Revision-Date: 2022-01-06 01:53+0000\n" "Last-Translator: Riteo Siuga <riteo@posteo.net>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" @@ -78,7 +79,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9.1-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -380,6 +381,11 @@ msgid "Duplicate Key(s)" msgstr "Duplica i fotogrammi chiave selezionati" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Aggiungi %d frame" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Elimina i fotogrammi chiave selezionati" @@ -414,6 +420,7 @@ msgstr "Creare %d NUOVE tracce e inserirci i fotogrammi chiavi?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -553,6 +560,11 @@ msgstr "" "si tratta di una singola traccia." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Scala delle chiavi d'animazione" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -682,7 +694,7 @@ msgstr "Crea traccia/e di rispristino" #: editor/animation_track_editor.cpp msgid "Anim. Optimizer" -msgstr "Ottimizzatore anim." +msgstr "Ottimizzatore animazioni" #: editor/animation_track_editor.cpp msgid "Max. Linear Error:" @@ -882,6 +894,7 @@ msgstr "Aggiungi" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -933,8 +946,7 @@ msgstr "Impossibile connettere il segnale" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1386,7 +1398,6 @@ msgid "Toggle Audio Bus Mute" msgstr "Commuta l'ammutolimento di un bus audio" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Toggle Audio Bus Bypass Effects" msgstr "Commuta il bypass degli effetti del bus audio" @@ -1538,6 +1549,10 @@ msgid "Invalid name." msgstr "Nome non valido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caratteri validi:" @@ -1644,7 +1659,9 @@ msgstr "Aggiornamento della scena..." msgid "[empty]" msgstr "[vuoto]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[non salvato]" @@ -1665,6 +1682,7 @@ msgstr "Crea una cartella" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nome:" @@ -1849,10 +1867,8 @@ msgstr "" "annullato." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Profile must be a valid filename and must not contain '.'" -msgstr "" -"Il profilo deve essere un nome di file valido e non può contenere \".\"" +msgstr "Il profilo deve avere un nome valido e non può contenere \".\"" #: editor/editor_feature_profile.cpp msgid "Profile with this name already exists." @@ -1884,7 +1900,7 @@ msgstr "Proprietà delle classi:" #: editor/editor_feature_profile.cpp msgid "Main Features:" -msgstr "Funzionalità Principali" +msgstr "Funzionalità Principali:" #: editor/editor_feature_profile.cpp msgid "Nodes and Classes:" @@ -1945,7 +1961,7 @@ msgstr "Configura il profilo selezionato:" #: editor/editor_feature_profile.cpp msgid "Extra Options:" -msgstr "Opzioni Addizionali" +msgstr "Opzioni aggiuntive:" #: editor/editor_feature_profile.cpp msgid "Create or import a profile to edit available classes and properties." @@ -2003,7 +2019,6 @@ msgid "New Folder..." msgstr "Nuova cartella..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Aggiorna" @@ -2120,7 +2135,8 @@ msgstr "File e cartelle:" msgid "Preview:" msgstr "Anteprima:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "File:" @@ -2170,7 +2186,8 @@ msgid "Properties" msgstr "Proprietà" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "sovrascrivi:" #: editor/editor_help.cpp @@ -2186,9 +2203,8 @@ msgid "Theme Properties" msgstr "Proprietà del tema" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Colors" -msgstr "Colore" +msgstr "Colori" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" @@ -2203,9 +2219,8 @@ msgid "Icons" msgstr "Icone" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" -msgstr "Stile" +msgstr "Stili" #: editor/editor_help.cpp msgid "Enumerations" @@ -2296,7 +2311,7 @@ msgstr "Metodo" msgid "Signal" msgstr "Segnale" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Costante" @@ -2312,7 +2327,23 @@ msgstr "Proprietà del tema" msgid "Property:" msgstr "Proprietà:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valore)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Imposta %s" @@ -2321,6 +2352,29 @@ msgstr "Imposta %s" msgid "Set Multiple:" msgstr "Imposta più valori:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Copia Proprietà" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Incolla Proprietà" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copia il percorso dello script" + #: editor/editor_log.cpp msgid "Output:" msgstr "Output:" @@ -2643,7 +2697,7 @@ msgstr "Salvare le modifiche a \"%s\" prima di chiudere?" #: editor/editor_node.cpp msgid "%s no longer exists! Please specify a new save location." -msgstr "%s non esiste più! Specificare una nuova posizione di salvataggio" +msgstr "%s non esiste più! Specificare una nuova posizione di salvataggio." #: editor/editor_node.cpp msgid "" @@ -2659,7 +2713,7 @@ msgid "" "Scene tree dock." msgstr "" "È necessario un nodo principale per salvare la scena. Puoi aggiungerne uno " -"nel pannello di scena" +"nel pannello di scena." #: editor/editor_node.cpp msgid "Save Scene As..." @@ -2691,7 +2745,7 @@ msgstr "Scena attuale non salvata. Aprire comunque?" #: editor/editor_node.cpp msgid "Can't undo while mouse buttons are pressed." -msgstr "Impossible annullare quando i bottoni del mouse sono premuti" +msgstr "Impossibile tornare indietro mentre i tasti del mouse sono premuti." #: editor/editor_node.cpp msgid "Nothing to undo." @@ -3056,8 +3110,9 @@ msgid "Install Android Build Template..." msgstr "Installa il modello di costruzione per Android…" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Apri la cartella del progetto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Apri la cartella dei dati dell'editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3144,6 +3199,20 @@ msgstr "" "saranno visibili nel progetto in esecuzione." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizza i cambiamenti delle scene" @@ -3201,10 +3270,6 @@ msgid "Toggle Fullscreen" msgstr "Commuta la modalità a schermo intero" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Commuta la console di sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Apri cartella dei dati/impostazioni editor" @@ -3261,7 +3326,6 @@ msgid "Support Godot Development" msgstr "Supporta lo sviluppo di Godot" #: editor/editor_node.cpp -#, fuzzy msgid "Play the project." msgstr "Esegui il progetto." @@ -3311,7 +3375,6 @@ msgid "Update Continuously" msgstr "Aggiorna continuamente" #: editor/editor_node.cpp -#, fuzzy msgid "Update When Changed" msgstr "Aggiorna quando modificata" @@ -3340,10 +3403,9 @@ msgid "Don't Save" msgstr "Non salvare" #: editor/editor_node.cpp -#, fuzzy msgid "Android build template is missing, please install relevant templates." msgstr "" -"Modello di costruzione di Android mancante, si prega di installare i modelli " +"Il modello di costruzione di Android manca, si prega di installare i modelli " "rilevanti." #: editor/editor_node.cpp @@ -3398,7 +3460,6 @@ msgid "Template Package" msgstr "Pacchetto di modelli" #: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp -#, fuzzy msgid "Export Library" msgstr "Esporta Libreria" @@ -3441,6 +3502,7 @@ msgid "Load Errors" msgstr "Errori di caricamento" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Seleziona" @@ -3481,9 +3543,8 @@ msgid "No sub-resources found." msgstr "Nessuna sottorisorsa trovata." #: editor/editor_path.cpp -#, fuzzy msgid "Open a list of sub-resources." -msgstr "Apre una lista di sottorisorse." +msgstr "Apri una lista di sottorisorse." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -3518,7 +3579,6 @@ msgid "Author" msgstr "Autore" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Stato" @@ -3532,9 +3592,8 @@ msgid "Frame Time (ms)" msgstr "Durata di un fotogramma (ms)" #: editor/editor_profiler.cpp -#, fuzzy msgid "Average Time (ms)" -msgstr "Tempo medio (sec)" +msgstr "Tempo medio (ms)" #: editor/editor_profiler.cpp #, fuzzy @@ -3635,7 +3694,6 @@ msgid "Pick a Viewport" msgstr "Selezionare una vista" #: editor/editor_properties.cpp editor/property_editor.cpp -#, fuzzy msgid "Selected node is not a Viewport!" msgstr "Il nodo selezionato non è un Viewport!" @@ -3673,7 +3731,6 @@ msgstr "" "questa proprietà (%s)." #: editor/editor_resource_picker.cpp -#, fuzzy msgid "Quick Load" msgstr "Caricamento rapido" @@ -3696,7 +3753,6 @@ msgid "Paste" msgstr "Incolla" #: editor/editor_resource_picker.cpp editor/property_editor.cpp -#, fuzzy msgid "Convert to %s" msgstr "Converti in %s" @@ -3724,9 +3780,8 @@ msgstr "" "esistente come eseguibile." #: editor/editor_run_script.cpp -#, fuzzy msgid "Write your logic in the _run() method." -msgstr "Inserire la logica dello script nel metodo _run()." +msgstr "Inserisci la logica dello script nel metodo _run()." #: editor/editor_run_script.cpp msgid "There is an edited scene already." @@ -3749,10 +3804,9 @@ msgid "Did you forget the '_run' method?" msgstr "Hai dimenticato il metodo \"_run\"?" #: editor/editor_spin_slider.cpp -#, fuzzy msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" -"Tenere premuto %s per arrotondare ai numeri interi. Tenere premuto Shift per " +"Tieni premuto %s per arrotondare ai numeri interi. Tieni premuto Shift per " "modifiche più precise." #: editor/editor_sub_scene.cpp @@ -3771,6 +3825,12 @@ msgstr "Percorso Scena:" msgid "Import From Node:" msgstr "Importa Da Nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Errore" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Apre la cartella che contiene questi modelli." @@ -3780,14 +3840,12 @@ msgid "Uninstall these templates." msgstr "Disinstalla questi modelli." #: editor/export_template_manager.cpp -#, fuzzy msgid "There are no mirrors available." -msgstr "File \"%s\" assente." +msgstr "Non ci sono mirror disponibili." #: editor/export_template_manager.cpp -#, fuzzy msgid "Retrieving the mirror list..." -msgstr "Recupero dei mirror, attendi..." +msgstr "Recupero dei mirror..." #: editor/export_template_manager.cpp msgid "Starting the download..." @@ -3798,23 +3856,20 @@ msgid "Error requesting URL:" msgstr "Errore nella richiesta URL:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Connecting to the mirror..." -msgstr "Connessione al mirror in corso..." +msgstr "Connessione al mirror..." #: editor/export_template_manager.cpp msgid "Can't resolve the requested address." msgstr "Impossibile risolvere l'hostname." #: editor/export_template_manager.cpp -#, fuzzy msgid "Can't connect to the mirror." -msgstr "Impossibile connettersi all'host." +msgstr "Impossibile connettersi al mirror." #: editor/export_template_manager.cpp -#, fuzzy msgid "No response from the mirror." -msgstr "Nessuna risposta dall'host:" +msgstr "Nessuna risposta dal mirror." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -3984,9 +4039,8 @@ msgid "Uninstall templates for the current version." msgstr "Disinstalla template dalla versione attuale." #: editor/export_template_manager.cpp -#, fuzzy msgid "Download from:" -msgstr "Errore durante il download" +msgstr "Scarica da:" #: editor/export_template_manager.cpp #, fuzzy @@ -4304,6 +4358,10 @@ msgstr "Trova nei File" msgid "Find:" msgstr "Trova:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Sostituisci:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Cartella:" @@ -4329,6 +4387,11 @@ msgstr "Trova..." msgid "Replace..." msgstr "Sostituisci..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Sostituisci tutti" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Trova: " @@ -4339,8 +4402,8 @@ msgstr "Sostituisci: " #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" -msgstr "Sostituisci tutto (non annullabile)" +msgid "Replace All (NO UNDO)" +msgstr "Sostituisci tutti" #: editor/find_in_files.cpp msgid "Searching..." @@ -4561,6 +4624,12 @@ msgstr "" "ATTENZIONE: Esistono dei contenuti che utilizzano questa risorsa, potrebbero " "non essere più caricati correttamente." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Caricamento della risorsa fallito." @@ -4668,6 +4737,7 @@ msgid "Subfolder:" msgstr "Sottocartella:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autore:" @@ -4885,9 +4955,8 @@ msgid "Blend:" msgstr "Blend:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Parameter Changed:" -msgstr "Parametro Modificato" +msgstr "Parametro modificato:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -6036,6 +6105,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Trascina: Muovi nodo selezionato." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Trascina: Muovi nodo selezionato." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Imposta il perno di rotazione del nodo selezionato." @@ -6066,6 +6140,10 @@ msgid "Scale Mode" msgstr "Modalità scala" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6179,20 +6257,44 @@ msgstr "Blocca l'oggetto selezionato sul posto (non può essere mosso)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Blocca selezionato(i)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Sblocca l'oggetto selezionato (può essere mosso)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Sblocca selezionato(i)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Accerta che I figli dell'oggetto non siano selezionabili." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Raggruppa Selezionato(i)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Ripristina l'abilità dei figli dell'oggetto di essere selezionati." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Rimuovi selezionato(i) dal gruppo" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opzioni Scheletro" @@ -6364,6 +6466,7 @@ msgid "Zoom to 1600%" msgstr "Zoom a 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Aggiungi %s" @@ -6650,9 +6753,8 @@ msgid "No mesh to debug." msgstr "Nessuna mesh da debuggare." #: editor/plugins/mesh_instance_editor_plugin.cpp -#, fuzzy msgid "Mesh has no UV in layer %d." -msgstr "Il modello non ha UV su questo layer" +msgstr "Il modello non ha UV sul layer %d." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "MeshInstance lacks a Mesh!" @@ -7408,14 +7510,12 @@ msgid "Flip Portals" msgstr "Ribalta orizzontalmente" #: editor/plugins/room_manager_editor_plugin.cpp -#, fuzzy msgid "Room Generate Points" -msgstr "Conteggio Punti Generati:" +msgstr "Genera punti nella stanza" #: editor/plugins/room_manager_editor_plugin.cpp -#, fuzzy msgid "Generate Points" -msgstr "Conteggio Punti Generati:" +msgstr "Genera punti" #: editor/plugins/room_manager_editor_plugin.cpp #, fuzzy @@ -7863,6 +7963,11 @@ msgid "Find in Files..." msgstr "Trova nei file..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Sostituisci..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Aiuto contestuale" @@ -8115,9 +8220,8 @@ msgid "Surface Changes:" msgstr "Cambiamenti delle superfici:" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Draw Calls:" -msgstr "Draw Calls" +msgstr "Draw Calls:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Vertices:" @@ -8396,6 +8500,19 @@ msgid "Toggle Freelook" msgstr "Commuta la vista libera" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Ripristina le impostazioni predefinite" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Trasforma" @@ -8841,9 +8958,8 @@ msgid "Importing items {n}/{n}" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Updating the editor" -msgstr "Uscire dall'editor?" +msgstr "Aggiornamento dell'editor" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8859,14 +8975,12 @@ msgid "With Data" msgstr "Con i Dati" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select by data type:" -msgstr "Scegli un Nodo" +msgstr "Seleziona dati in base al tipo:" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all visible color items." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Seleziona tutti gli oggetti colorati visibili." #: editor/plugins/theme_editor_plugin.cpp msgid "Select all visible color items and their data." @@ -8877,9 +8991,8 @@ msgid "Deselect all visible color items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all visible constant items." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Seleziona tutti gli oggetti visibili." #: editor/plugins/theme_editor_plugin.cpp msgid "Select all visible constant items and their data." @@ -8890,9 +9003,8 @@ msgid "Deselect all visible constant items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all visible font items." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Seleziona tutti i font visibili." #: editor/plugins/theme_editor_plugin.cpp msgid "Select all visible font items and their data." @@ -8903,19 +9015,16 @@ msgid "Deselect all visible font items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all visible icon items." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Seleziona tutte le icone visibili." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all visible icon items and their data." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Seleziona tutte le icone visibili ed i loro dati." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Deselect all visible icon items." -msgstr "Prima seleziona un oggetto di impostazione!" +msgstr "Deseleziona tutte le icone visibili." #: editor/plugins/theme_editor_plugin.cpp msgid "Select all visible stylebox items." @@ -8938,19 +9047,16 @@ msgstr "" "peso della tua risorsa Tema." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Collapse types." -msgstr "Comprimi Tutto" +msgstr "Comprimi tipologie." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Expand types." -msgstr "Espandi Tutto" +msgstr "Espandi tipologie." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all Theme items." -msgstr "Seleziona file template" +msgstr "Seleziona tutti gli oggetti del tema." #: editor/plugins/theme_editor_plugin.cpp msgid "Select With Data" @@ -9146,9 +9252,8 @@ msgid "Editor Theme" msgstr "Modifica Tema" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select Another Theme Resource:" -msgstr "Elimina risorsa" +msgstr "Seleziona un'altra risorsa del tema:" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -9157,6 +9262,30 @@ msgstr "Importa tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profili disponibili:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Il nome del file è vuoto." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Sei sicuro di voler aprire più di un progetto?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Traccia Anim Rinomina" @@ -9181,21 +9310,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Aggiungi Elemento" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Tipo di nodo" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Carica i predefiniti" @@ -9213,6 +9327,11 @@ msgid "Override all default type items." msgstr "Sovrascrivi tutti gli elementi predefiniti." #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Item Type" +msgstr "Aggiungi Elemento" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9280,9 +9399,8 @@ msgid "Checked Radio Item" msgstr "Elemento Radio Controllato" #: editor/plugins/theme_editor_preview.cpp -#, fuzzy msgid "Named Separator" -msgstr "Chiamato Sep." +msgstr "Chiamato Separatore" #: editor/plugins/theme_editor_preview.cpp msgid "Submenu" @@ -9795,7 +9913,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Non sono disponibili estensioni VCS." #: editor/plugins/version_control_editor_plugin.cpp @@ -9803,16 +9922,56 @@ msgid "Error" msgstr "Errore" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Nessun file aggiunto allo stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nessun nome fornito." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "L'Estenzione VCS non è inizializzata" +#, fuzzy +msgid "Staged Changes" +msgstr "Cambiamenti degli shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Cambiamenti degli shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Sottoalbero" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Sei sicuro di voler aprire più di un progetto?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Reimposta" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9823,16 +9982,148 @@ msgid "Initialize" msgstr "Inizializza" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Area di Staging" +#, fuzzy +msgid "Remote Login" +msgstr "Rimuovi punto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Rinomina" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Rileva nuove modifiche" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Cambiamenti" +#, fuzzy +msgid "Discard all changes" +msgstr "Chiudi e salva le modifiche?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Memorizzazione dei cambiamenti locali…" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Cambiamenti dei materiali:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commit Modifiche" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commit Modifiche" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Corrispondenze:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Crea Nuovo Progetto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Rimuovi una traccia d'animazione" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Crea Nuovo Progetto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Rimuovi l'elemento" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Mesh Sorgente:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9851,30 +10142,23 @@ msgid "Typechange" msgstr "Cambio di tipo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Stage selezionato" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage Tutto" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commit Modifiche" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Visualizza i file diffs prima di eseguire il commit nella versione più " -"recente" +#, fuzzy +msgid "View:" +msgstr "Vista" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Nessun file diff è attivo" +#, fuzzy +msgid "Split" +msgstr "Dividi Percorso" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Individua cambiamenti nei file diff" +#, fuzzy +msgid "Unified" +msgstr "Modificato" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11583,7 +11867,7 @@ msgstr "Impostazioni Progetto (project.godot)" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "Informazioni Generali" +msgstr "Generale" #: editor/project_settings_editor.cpp msgid "Override For..." @@ -11738,10 +12022,6 @@ msgid "Batch Rename" msgstr "Rinomina in blocco" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Sostituisci:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefisso:" @@ -12037,6 +12317,20 @@ msgstr "" "Ereditata... ." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Salva Nuova Scena Come..." @@ -12573,6 +12867,7 @@ msgid "Export list to a CSV file" msgstr "Esporta l'elenco in un file CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Percorso Risorsa" @@ -13004,63 +13299,70 @@ msgstr "Crea Soluzione" msgid "End of inner exception stack trace" msgstr "Fine dell'analisi dell’eccezione interna dello stack" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"È necessario creare o impostare una risorsa NavigationMesh affinché questo " +"nodo funzioni." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Prepara NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Cancella mesh di navigazione." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Impostando la Configurazione..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calcolando dimensioni griglia..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Creazione heightfield..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Segnando triangoli percorribili..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Costruendo heightfield compatto..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erodendo area percorribile..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partizionando..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Creazione contorni..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Creando polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Convertendo a Mesh di Navigazione nativa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Impostazioni Generatore Mesh di Navigazione:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Elaborazione Geometria..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Fatto!" @@ -13417,6 +13719,40 @@ msgstr "Aggiorna grafico" msgid "Edit Member" msgstr "Modifica membro" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Cambia espressione" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animazione" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Il tipo di input non è iterabile: " @@ -13429,6 +13765,88 @@ msgstr "L'iteratore è diventato invalido" msgid "Iterator became invalid: " msgstr "L'iteratore è diventato invalido: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Rinomina cartella:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Inclinazione:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipo:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Proprio" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Al carattere %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Aggiungi %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Imposta %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Aggiungi %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Ottieni %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nome proprietà indice invalido." @@ -13445,6 +13863,21 @@ msgstr "Il percorso non conduce a un Nodo!" msgid "Invalid index property name '%s' in node %s." msgstr "Nome proprietà indice invalido \"%s\" nel nodo %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Imposta %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funzioni" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ridimensiona lista" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argomento invalido di tipo: " @@ -13454,6 +13887,10 @@ msgid ": Invalid arguments: " msgstr ": Argomenti invalidi: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet non trovato nello script: " @@ -13462,6 +13899,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet non trovato nello script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Ricarica" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Indice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Indice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Costante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Costante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Costante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Costante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Singleton GDNative abilitato" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nodo TimeScale" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Modifica delle scene" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Proprio" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Taglia nodi" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Il nodo personalizzato non ha alcun metodo _step(), impossibile elaborare il " @@ -13475,13 +13972,75 @@ msgstr "" "Valore di ritorno di _step() non valido, deve essere un intero (seq out), " "oppure una stringa (errore)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Chiamate" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Costanti" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usa Spazio Locale" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usa Spazio Locale" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Azione" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Ricerca VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Ottieni %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Sposta Frame" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "% fotogramma fisico" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Segnale" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Segnale" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Istanza" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14119,6 +14678,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Il poligono per questo occluder è vuoto. Si prega di disegnare un poligono." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14144,15 +14713,25 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Le particelle basate su GPU non sono supportate dal driver video GLES2.\n" "Utilizzare invece il nodo CPUParticles2D. A tale scopo è possibile " "utilizzare l'opzione \"Converti in CPUParticles\"." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14382,13 +14961,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "Un SpotLight con un angolo più ampio di 90 gradi non può proiettare ombre." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"È necessario creare o impostare una risorsa NavigationMesh affinché questo " -"nodo funzioni." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14396,6 +14973,12 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Nessuna forma è impostata." @@ -14405,10 +14988,11 @@ msgid "Only uniform scales are supported." msgstr "Solo scale uniformi sono supportate." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Le particelle basate su GPU non sono supportate dal driver video GLES2.\n" "Utilizzare invece il nodo CPUParticles. A tale scopo è possibile utilizzare " @@ -14416,6 +15000,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass." @@ -14886,12 +15478,6 @@ msgstr "" "riassegnate in \"vertex\" o \"light\"." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"Non è stato possibile accedere a variabile in fase di Fragment nella " -"funzione personalizzata!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Assegnazione alla funzione." diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 3002f2c2f4..1e6c425b50 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -1,6 +1,6 @@ # Japanese translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # akirakido <achts.y@gmail.com>, 2016-2017, 2018, 2019. # D_first <dntk.daisei@gmail.com>, 2017, 2018. @@ -351,6 +351,11 @@ msgid "Duplicate Key(s)" msgstr "キーを複製" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "%dフレームを追加" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "キーを削除" @@ -385,6 +390,7 @@ msgstr "%d 新規トラックを作成し、キーを挿入しますか?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -519,6 +525,11 @@ msgid "" msgstr "このオプションは単一トラックでのベジェ編集では機能しません。" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "アニメーションキーの拡縮" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -850,6 +861,7 @@ msgstr "追加" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -899,8 +911,7 @@ msgstr "シグナルに接続できません" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1500,6 +1511,10 @@ msgid "Invalid name." msgstr "無効な名前です。" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "有効な文字:" @@ -1604,7 +1619,9 @@ msgstr "シーンを更新..." msgid "[empty]" msgstr "[空]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[未保存]" @@ -1625,6 +1642,7 @@ msgstr "フォルダーを作成" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "名前:" @@ -1957,7 +1975,6 @@ msgid "New Folder..." msgstr "新規フォルダー..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "再読み込み" @@ -2074,7 +2091,8 @@ msgstr "ディレクトリとファイル:" msgid "Preview:" msgstr "プレビュー:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "ファイル:" @@ -2124,7 +2142,8 @@ msgid "Properties" msgstr "プロパティ" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "上書き:" #: editor/editor_help.cpp @@ -2248,7 +2267,7 @@ msgstr "メソッド" msgid "Signal" msgstr "シグナル" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "コンスタント" @@ -2264,7 +2283,23 @@ msgstr "テーマプロパティ" msgid "Property:" msgstr "プロパティ:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(値)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "%s を設定" @@ -2273,6 +2308,29 @@ msgstr "%s を設定" msgid "Set Multiple:" msgstr "複数設定:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "プロパティをコピー" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "プロパティを貼り付け" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "スクリプトのパスをコピー" + #: editor/editor_log.cpp msgid "Output:" msgstr "出力:" @@ -2996,8 +3054,9 @@ msgid "Install Android Build Template..." msgstr "Androidビルドテンプレートのインストール..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "プロジェクトのデータフォルダーを開く" +#, fuzzy +msgid "Open User Data Folder" +msgstr "エディターのデータフォルダーを開く" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3085,6 +3144,20 @@ msgstr "" "実行中にも表示されるようになります。" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "シーンの変更を同期" @@ -3142,10 +3215,6 @@ msgid "Toggle Fullscreen" msgstr "フルスクリーンを有効化 / 無効化" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "システムコンソールを有効化 / 無効化" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "エディターのデータ / 設定フォルダーを開く" @@ -3376,6 +3445,7 @@ msgid "Load Errors" msgstr "読み込みエラー" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "選択" @@ -3452,7 +3522,6 @@ msgid "Author" msgstr "作者" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "ステータス" @@ -3694,6 +3763,12 @@ msgstr "シーンのパス:" msgid "Import From Node:" msgstr "ノードからインポート:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "エラー" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "これらのテンプレートがあるフォルダーを開きます。" @@ -4205,6 +4280,10 @@ msgstr "複数ファイル内を検索" msgid "Find:" msgstr "検索:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "置換:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "フォルダー:" @@ -4229,6 +4308,11 @@ msgstr "検索..." msgid "Replace..." msgstr "置換..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "すべて置換" + #: editor/find_in_files.cpp msgid "Find: " msgstr "検索: " @@ -4238,8 +4322,9 @@ msgid "Replace: " msgstr "置換: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "すべて置換 (元に戻せません)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "すべて置換" #: editor/find_in_files.cpp msgid "Searching..." @@ -4459,6 +4544,12 @@ msgstr "" "警告:このリソースを使用するアセットが存在するため、正しくロードされない可能性" "があります。" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "リソースの読み込みに失敗しました。" @@ -4566,6 +4657,7 @@ msgid "Subfolder:" msgstr "サブフォルダー:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "作者:" @@ -5916,6 +6008,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+ドラッグ: 選択したノードを移動。" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+ドラッグ: 選択したノードを移動。" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: 選択したノードのピボットの位置を設定する。" @@ -5946,6 +6043,10 @@ msgid "Scale Mode" msgstr "スケールモード" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6042,20 +6143,44 @@ msgstr "選択したオブジェクトの位置をロック (移動不可能に #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "選択対象をロック" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "選択したオブジェクトをロック解除 (移動可能にする)。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "選択対象をロック解除" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "オブジェクトの子を選択不可にする。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "選択対象をグループ化" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "オブジェクトの子を選択可能に戻す。" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "選択対象をグループ解除" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "スケルトンのオプション" @@ -6225,6 +6350,7 @@ msgid "Zoom to 1600%" msgstr "1600%にズーム" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "%s を追加" @@ -7698,6 +7824,11 @@ msgid "Find in Files..." msgstr "複数ファイル内を検索..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "置換..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "コンテキスト ヘルプ" @@ -8221,6 +8352,19 @@ msgid "Toggle Freelook" msgstr "フリールックのオン / オフ" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "デフォルトに戻す" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "トランスフォーム" @@ -8942,6 +9086,29 @@ msgid "Another Theme" msgstr "他のテーマ" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "タイプを追加" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "利用可能なプロファイル:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "ファイル名が空です。" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "複数のプロジェクトを開いてもよろしいですか?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "アイテム名変更の確認" @@ -8966,18 +9133,6 @@ msgstr "" "てのこのタイプのStyleBoxで同じプロパティが更新されます。" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "タイプを追加" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "アイテムのタイプを追加" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "ノードのタイプ:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "デフォルトの表示" @@ -8995,6 +9150,10 @@ msgid "Override all default type items." msgstr "すべてのデフォルトタイプのアイテムをオーバーライドする。" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "アイテムのタイプを追加" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "テーマ:" @@ -9571,7 +9730,8 @@ msgid "TileSet" msgstr "タイルセット" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "VCSアドオンは利用できません。" #: editor/plugins/version_control_editor_plugin.cpp @@ -9579,16 +9739,56 @@ msgid "Error" msgstr "エラー" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "ステージに追加されているファイルがありません" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "名前が付いていません。" #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "コミット" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCSアドオンは初期化されていません" +#, fuzzy +msgid "Staged Changes" +msgstr "シェーダーの変更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "シェーダーの変更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "コミット" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "サブツリー" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "複数のプロジェクトを開いてもよろしいですか?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "リセット" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9599,16 +9799,148 @@ msgid "Initialize" msgstr "初期化" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "ステージングエリア" +#, fuzzy +msgid "Remote Login" +msgstr "ポイントを削除" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "名前の変更" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "新しい変更点を検出" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "変更点" +#, fuzzy +msgid "Discard all changes" +msgstr "変更を保存して閉じますか?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "ローカルの変更を保存..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "マテリアルの変更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "変更をコミットする" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "変更をコミットする" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "コミット" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "一致:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "新規プロジェクトを作成" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "アニメーショントラックを除去" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "リモート" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "新規プロジェクトを作成" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "アイテムを除去" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "リモート " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "リモート " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "ソースメッシュ:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9627,28 +9959,23 @@ msgid "Typechange" msgstr "タイプ変更" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "選択対象をステージする" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "すべてをステージする" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "変更をコミットする" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "最新のバージョンにコミットする前にファイルの差分を表示" +#, fuzzy +msgid "View:" +msgstr "ビュー" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "有効なファイル差分はありません" +#, fuzzy +msgid "Split" +msgstr "パスを分割" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "ファイル差分の変更を検知" +#, fuzzy +msgid "Unified" +msgstr "変更済み" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11488,10 +11815,6 @@ msgid "Batch Rename" msgstr "名前の一括変更" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "置換:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "接頭辞:" @@ -11783,6 +12106,20 @@ msgstr "" "をベースに シーン > 新しい継承シーン... から継承シーンを作成してください。" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "新規シーンに名前を付けて保存..." @@ -12320,6 +12657,7 @@ msgid "Export list to a CSV file" msgstr "リストをCSVファイルにエクスポート" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "リソース パス" @@ -12745,63 +13083,70 @@ msgstr "ソリューションをビルド" msgid "End of inner exception stack trace" msgstr "内部例外スタックトレースの終了" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ" +"ります。" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "NavMeshを焼き込む" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "ナビゲーションメッシュの消去。" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "設定中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "グリッドサイズ計算中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "ハイトフィールド生成中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "移動可能なポリゴンを記録中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "ハイトフィールド圧縮中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "移動可能な領域を作成中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "分割中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "輪郭を作成しています..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "ポリメッシュを作成しています..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "ネイティブナビゲーションメッシュに変換しています..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "ナビゲーションメッシュ生成設定:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "ジオメトリを解析しています..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "完了!" @@ -13162,6 +13507,40 @@ msgstr "グラフを更新" msgid "Edit Member" msgstr "メンバーを編集" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "式を設定" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "アニメーション" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "入力タイプは反復可能ではありません: " @@ -13174,6 +13553,88 @@ msgstr "イテレーターが無効になりました" msgid "Iterator became invalid: " msgstr "イテレーターが無効になりました: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "フォルダー名を変更:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "ピッチ:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "型:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "自己" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "文字 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "%s を追加" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "%s を設定" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "%s を追加" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "%s を取得" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "インデックスのプロパティ名が無効です。" @@ -13190,6 +13651,21 @@ msgstr "パスがノードに達しません!" msgid "Invalid index property name '%s' in node %s." msgstr "ノード%sのインデックスのプロパティ名'%s'は無効です。" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "%s を設定" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "関数" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "配列のサイズを変更" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ":無効な引数 引数の型: " @@ -13199,6 +13675,10 @@ msgid ": Invalid arguments: " msgstr ": 無効な引数: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGetがスクリプト内にありません: " @@ -13207,6 +13687,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSetがスクリプト内にありません: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "再読み込み" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Zインデックス" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Zインデックス" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "コンスタント" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "コンスタント" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "コンスタント" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "コンスタント" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "有効なGDNativeシングルトン" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "タイムシーク ノード" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "シーンツリーの編集" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "自己" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "ノードを切り取る" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "カスタムノードに_step() メソッドが無いため、グラフを処理できません。" @@ -13218,13 +13758,75 @@ msgstr "" "_step()の戻り値が無効です。integer (seq out)またはstring (error)でなければな" "りません。" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "呼び出し" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "定数" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "ローカル空間を使用" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "ローカル空間を使用" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "アクション(Action)" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "VisualScriptを検索" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "%s を取得" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "フレームの移動" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "物理フレーム %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "シグナル" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "シグナル" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "インスタンス" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13828,6 +14430,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "この遮蔽用のオクルーダーポリゴンは空です。ポリゴンを描いてください。" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13852,16 +14464,26 @@ msgstr "" "のみ動作します。" #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPUベースのパーティクルは、GLES2ビデオドライバーではサポートされていませ" "ん。\n" "代わりにCPUParticles2Dノードを使用してください。この目的のために \"CPUパー" "ティクルに変換\" オプションを使用できます。" +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14089,13 +14711,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "90度を超える角度のスポットライトは、シャドウを投影できません。" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"このノードを動かすために NavigationMesh リソースを設定または作成する必要があ" -"ります。" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14103,6 +14723,12 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "シェイプが設定されていません。" @@ -14112,10 +14738,11 @@ msgid "Only uniform scales are supported." msgstr "uniform スケールのみサポートされています。" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPUベースのパーティクルは、GLES2ビデオドライバーではサポートされていませ" "ん。\n" @@ -14124,6 +14751,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "描画パスにメッシュが割り当てられていないため、何も表示されません。" @@ -14579,10 +15214,6 @@ msgstr "" "とはできません。" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "カスタム関数内でFragment-stageのVaryingにアクセスできませんでした!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "関数への割り当て。" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index ae9919323a..d436b3b6d1 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -1,6 +1,6 @@ # Georgian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Giorgi Beriashvili <giorgi.beriashvili@outlook.com>, 2018. # George Dzavashvili <dzavashviligeorge@gmail.com>, 2018. @@ -344,6 +344,10 @@ msgid "Duplicate Key(s)" msgstr "ანიმაციის გასაღებების ასლის შექმნა" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "ანიმაციის გასაღებების წაშლა" @@ -383,6 +387,7 @@ msgstr "ახალი %d ჩანაწერების შექმნა #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -524,6 +529,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "ანიმ გასაღებების ზომის შეცვლა" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -860,6 +870,7 @@ msgstr "დამატება" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -911,8 +922,7 @@ msgstr "დამაკავშირებელი სიგნალი:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1530,6 +1540,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1634,7 +1648,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1655,6 +1671,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1973,7 +1990,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2093,7 +2109,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2142,7 +2159,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2270,7 +2287,7 @@ msgstr "მონიშნული მხოლოდ" msgid "Signal" msgstr "სიგნალები" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "მუდმივი" @@ -2287,7 +2304,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2296,6 +2328,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "ანიმაციის . პარამეტრები." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "ანიმაციის . პარამეტრები." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "ანიმაციის . პარამეტრები." + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2970,7 +3025,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "პროექტის დამფუძნებლები" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3044,6 +3099,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3093,10 +3162,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3315,6 +3380,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3394,7 +3460,6 @@ msgid "Author" msgstr "ავტორები" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3623,6 +3688,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "სარკე" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4128,6 +4199,11 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "ჩანაცვლება" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4151,6 +4227,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "ყველას ჩანაცვლება" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4162,7 +4243,7 @@ msgstr "ჩანაცვლება" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "ყველას ჩანაცვლება" #: editor/find_in_files.cpp @@ -4386,6 +4467,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4496,6 +4583,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5862,6 +5950,11 @@ msgstr "წავშალოთ მონიშნული ფაილებ #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "წავშალოთ მონიშნული ფაილები?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "მონიშნული თრექის წაშლა." @@ -5891,6 +5984,10 @@ msgid "Scale Mode" msgstr "მასშტაბის თანაფარდობა:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5986,20 +6083,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "წაშლა" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "მონიშნული გასაღებ(ებ)ის ასლის შექმნა" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "მონიშნული მხოლოდ" @@ -6177,6 +6298,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7651,6 +7773,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "ყველას ჩანაცვლება" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8175,6 +8302,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8924,6 +9063,29 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "ანიმაციის თრექის დამატება" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "ანიმაციის . პარამეტრები." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "ბუფერი ცარიელია" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "ანიმაციის თრექის გადარქმევა" @@ -8947,19 +9109,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "ანიმაციის თრექის დამატება" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "" @@ -8976,6 +9125,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "გახსნილი" @@ -9559,7 +9712,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9567,7 +9720,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9575,10 +9733,41 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "ცვლილება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "ცვლილება" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "ზუმის საწყისზე დაყენება" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9587,7 +9776,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "აუდიო გადამტანის სახელის ცვლილება" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9596,54 +9815,143 @@ msgid "Detect new changes" msgstr "ახალი %s შექმნა" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "ცვლილება" +msgid "Stage all changes" +msgstr "ახალი %s შექმნა" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "აუდიო გადამტანის სახელის ცვლილება" +msgid "Commit Message" +msgstr "ცვლილება" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "წაშლა" +msgid "Commit Changes" +msgstr "ცვლილება" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" +msgid "Commit List" msgstr "ცვლილება" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "მონიშვნის მასშტაბის ცვლილება" +msgid "Branches" +msgstr "დამთხვევები:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "ყველას ჩანაცვლება" +msgid "Create New Branch" +msgstr "ახალი %s შექმნა" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" +msgid "Remove Branch" +msgstr "ანიმაციის თრექის წაშლა" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "მოშორება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "ახალი %s შექმნა" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "მოშორება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "მოშორება" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "აუდიო გადამტანის სახელის ცვლილება" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "წაშლა" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" msgstr "ცვლილება" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Split" +msgstr "კვანძის მრუდის რედაქტირება" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11401,11 +11709,6 @@ msgid "Batch Rename" msgstr "საქმის დამთხვევა" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "ჩანაცვლება" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11685,6 +11988,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12213,6 +12530,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12642,63 +12960,68 @@ msgstr "ყველა მონიშნვა" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13062,6 +13385,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "ფუნქციები:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13074,6 +13430,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13090,6 +13520,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "ფუნქციები:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "მასივის ზომის ცვლილება" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13099,6 +13543,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13107,6 +13555,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "მუდმივი" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "მუდმივი" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "მუდმივი" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "მუდმივი" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "წაშლა" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "შექმნა" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "ანიმაციის გასაღებების ასლის შექმნა" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13116,12 +13619,68 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "მუდმივი" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "ყველა მონიშნვა" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "სიგნალები" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "სიგნალები" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13664,6 +14223,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13685,7 +14254,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13870,16 +14448,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13892,7 +14476,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14281,10 +14873,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/km.po b/editor/translations/km.po index cd632079d6..db013eeb5d 100644 --- a/editor/translations/km.po +++ b/editor/translations/km.po @@ -1,6 +1,6 @@ # LANGUAGE translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Withuse <withuse@gmail.com>, 2021. @@ -319,6 +319,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -353,6 +357,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -481,6 +486,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -798,6 +807,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -847,8 +857,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1433,6 +1442,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1537,7 +1550,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1558,6 +1573,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1864,7 +1880,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1981,7 +1996,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2029,7 +2045,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2149,7 +2165,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2165,7 +2181,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2174,6 +2205,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2839,7 +2890,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2912,6 +2963,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2960,10 +3025,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3181,6 +3242,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3257,7 +3319,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3482,6 +3543,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3970,6 +4036,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3993,6 +4063,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4002,7 +4076,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4216,6 +4290,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4323,6 +4403,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5637,6 +5718,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5665,6 +5750,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5759,20 +5848,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5939,6 +6052,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7375,6 +7489,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7887,6 +8005,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8598,37 +8728,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8648,6 +8786,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9195,7 +9337,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9203,7 +9345,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9211,7 +9358,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9223,39 +9398,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9263,15 +9454,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10988,10 +11271,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11264,6 +11543,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11770,6 +12063,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12193,63 +12487,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12593,6 +12892,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12605,6 +12936,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12621,6 +13026,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12630,6 +13047,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12638,6 +13059,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12647,12 +13117,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13183,6 +13705,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13204,7 +13736,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13389,16 +13930,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13411,7 +13958,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13793,10 +14348,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 2c7629a09a..d35224bd42 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -1,6 +1,6 @@ # Korean translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Ch <ccwpc@hanmail.net>, 2017. # paijai 송 (fivejobi) <xotjq237@gmail.com>, 2018. @@ -346,6 +346,11 @@ msgid "Duplicate Key(s)" msgstr "키 복제" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "프레임 %d개 추가" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "키 삭제" @@ -380,6 +385,7 @@ msgstr "%d개의 새 트랙을 만들고 키를 삽입할까요?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -515,6 +521,11 @@ msgstr "" "이 설정은 단일 트랙에만 적용 가능하므로 베지어 편집에 사용할 수 없습니다." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "애니메이션 키 스케일" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -842,6 +853,7 @@ msgstr "추가" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -893,8 +905,7 @@ msgstr "시그널을 연결할 수 없음" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1492,6 +1503,10 @@ msgid "Invalid name." msgstr "올바르지 않은 이름입니다." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "올바른 문자:" @@ -1596,7 +1611,9 @@ msgstr "씬 업데이트 중..." msgid "[empty]" msgstr "[비었음]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[저장되지 않음]" @@ -1617,6 +1634,7 @@ msgstr "폴더 만들기" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "이름:" @@ -1943,7 +1961,6 @@ msgid "New Folder..." msgstr "새 폴더..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "새로고침" @@ -2060,7 +2077,8 @@ msgstr "디렉토리 & 파일:" msgid "Preview:" msgstr "미리보기:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "파일:" @@ -2110,7 +2128,8 @@ msgid "Properties" msgstr "속성" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "오버라이드:" #: editor/editor_help.cpp @@ -2235,7 +2254,7 @@ msgstr "메서드" msgid "Signal" msgstr "시그널" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "상수" @@ -2251,7 +2270,23 @@ msgstr "테마 속성" msgid "Property:" msgstr "속성:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(값)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Set %s" @@ -2260,6 +2295,29 @@ msgstr "Set %s" msgid "Set Multiple:" msgstr "다수 설정:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "속성 복사" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "속성 붙여넣기" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "스크립트 경로 복사" + #: editor/editor_log.cpp msgid "Output:" msgstr "출력:" @@ -2980,8 +3038,9 @@ msgid "Install Android Build Template..." msgstr "Android 빌드 템플릿 설치..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "프로젝트 데이터 폴더 열기" +#, fuzzy +msgid "Open User Data Folder" +msgstr "에디터 데이터 폴더 열기" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3067,6 +3126,20 @@ msgstr "" "이게 됩니다." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "씬 변경사항 동기화" @@ -3123,10 +3196,6 @@ msgid "Toggle Fullscreen" msgstr "전체 화면 토글" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "시스템 콘솔 토글" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "에디터 데이터/설정 폴더 열기" @@ -3354,6 +3423,7 @@ msgid "Load Errors" msgstr "불러오기 오류" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "선택" @@ -3430,7 +3500,6 @@ msgid "Author" msgstr "저자" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "상태" @@ -3670,6 +3739,12 @@ msgstr "씬 경로:" msgid "Import From Node:" msgstr "노드에서 가져오기:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "오류" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "이 템플릿을 포함하는 폴더를 엽니다." @@ -4176,6 +4251,10 @@ msgstr "파일에서 찾기" msgid "Find:" msgstr "찾기:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "바꾸기:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "폴더:" @@ -4201,6 +4280,11 @@ msgstr "찾기..." msgid "Replace..." msgstr "바꾸기..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "모두 바꾸기" + #: editor/find_in_files.cpp msgid "Find: " msgstr "찾기: " @@ -4210,8 +4294,9 @@ msgid "Replace: " msgstr "바꾸기: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "모두 바꾸기 (되돌릴 수 없습니다)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "모두 바꾸기" #: editor/find_in_files.cpp msgid "Searching..." @@ -4430,6 +4515,12 @@ msgstr "" "경고: 이 리소스를 사용하는 애셋이 있습니다. 정상적으로 불러오지 못할 수도 있" "습니다." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "리소스 불러오기에 실패했습니다." @@ -4537,6 +4628,7 @@ msgid "Subfolder:" msgstr "하위 폴더:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "저자:" @@ -5880,6 +5972,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+드래그: 선택된 노드를 이동합니다." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+드래그: 선택된 노드를 이동합니다." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: 선택된 노드의 피벗 위치를 설정합니다." @@ -5909,6 +6006,10 @@ msgid "Scale Mode" msgstr "스케일 모드" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6005,20 +6106,44 @@ msgstr "선택된 오브젝트를 그 자리에 잠급니다 (움직일 수 없 #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "선택 항목 잠그기" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "선택된 오브젝트를 잠금에서 풉니다 (움직일 수 있습니다)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "선택 항목 잠금 풀기" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "오브젝트의 자식을 선택하지 않도록 합니다." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "선택 항목 묶기" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "오브젝트의 자식을 선택할 수 있도록 복원합니다." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "선택 항목 묶음 풀기" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "스켈레톤 설정" @@ -6188,6 +6313,7 @@ msgid "Zoom to 1600%" msgstr "1600%로 줌" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "%s 추가" @@ -7656,6 +7782,11 @@ msgid "Find in Files..." msgstr "파일에서 찾기..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "바꾸기..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "상황에 맞는 도움말" @@ -8177,6 +8308,19 @@ msgid "Toggle Freelook" msgstr "자유 시점 토글" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "디폴트로 재설정" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "변형" @@ -8896,6 +9040,29 @@ msgid "Another Theme" msgstr "다른 테마" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "타입 추가" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "사용 가능한 프로필:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "파일 이름이 비었습니다." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "두 개 이상의 프로젝트를 여시겠습니까?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "항목 이름 바꾸기 확인" @@ -8920,18 +9087,6 @@ msgstr "" "일박스에서 같은 속성이 업데이트됩니다." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "타입 추가" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "항목 타입 추가" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "노드 타입:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "디폴트 보이기" @@ -8948,6 +9103,10 @@ msgid "Override all default type items." msgstr "모든 디폴트 타입 항목을 오버라이드합니다." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "항목 타입 추가" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "테마:" @@ -9519,7 +9678,8 @@ msgid "TileSet" msgstr "타일셋" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "이용할 수 있는 버전 관리 시스템(VCS)이 없습니다." #: editor/plugins/version_control_editor_plugin.cpp @@ -9527,16 +9687,56 @@ msgid "Error" msgstr "오류" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "스테이지에 추가된 파일이 없습니다" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "이름을 제공하지 않았습니다." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "커밋" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "버전 관리 시스템(VCS)이 초기화되지 않았습니다" +#, fuzzy +msgid "Staged Changes" +msgstr "셰이더 바꾸기:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "셰이더 바꾸기:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "커밋" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "하위 트리" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "두 개 이상의 프로젝트를 여시겠습니까?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "재설정 적용" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9547,16 +9747,148 @@ msgid "Initialize" msgstr "초기화" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "스테이징 영역" +#, fuzzy +msgid "Remote Login" +msgstr "점 제거" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "이름 바꾸기" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "새 변경사항 감지" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "변경사항" +#, fuzzy +msgid "Discard all changes" +msgstr "변경사항을 저장하고 닫을까요?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "로컬 변경사항을 저장하는 중..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "머티리얼 바꾸기:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "커밋 변경사항" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "커밋 변경사항" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "커밋" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "일치함:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "새 프로젝트 만들기" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "애니메이션 트랙 제거" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "원격" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "새 프로젝트 만들기" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "항목 제거" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "원격 " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "원격 " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "원본 메시:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9575,28 +9907,23 @@ msgid "Typechange" msgstr "타입체인지" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "선택 항목 스테이지로 보내기" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "모두 스테이지로 보내기" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "커밋 변경사항" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "최신 버전으로 커밋하기 전에 파일 diff 보기" +#, fuzzy +msgid "View:" +msgstr "보기" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "파일 diff가 켜져 있지 않습니다" +#, fuzzy +msgid "Split" +msgstr "경로 가르기" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "파일 차이에서 감지한 변경사항" +#, fuzzy +msgid "Unified" +msgstr "수정됨" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11417,10 +11744,6 @@ msgid "Batch Rename" msgstr "일괄 이름 바꾸기" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "바꾸기:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "접두사:" @@ -11708,6 +12031,20 @@ msgstr "" "씬...을 대신 사용하여 만들 수 있습니다." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "새 씬을 다른 이름으로 저장..." @@ -12240,6 +12577,7 @@ msgid "Export list to a CSV file" msgstr "목록을 CSV 파일로 내보내기" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "리소스 경로" @@ -12663,63 +13001,69 @@ msgstr "솔루션 빌드" msgid "End of inner exception stack trace" msgstr "내부 예외 스택 추적의 끝" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"이 노드가 작동하려면 NavigationMesh 리소스를 설정하거나 만들어야 합니다." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "NavMesh 굽기" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "내비게이션 메시를 지웁니다." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "구성 설정 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "그리드 크기 계산 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Heightfield 만드는 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "걷기 가능한 삼각형 표시 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "압축된 Heightfield를 구성 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "걷기 가능한 영역 계산 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "파티션 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "윤곽선 만드는 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Polymesh 만드는 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "네이티브 내비게이션 메시로 변환 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "내비게이션 메시 생성기 설정:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "지오메트리 분석 중..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "완료!" @@ -13076,6 +13420,40 @@ msgstr "그래프 새로고침" msgid "Edit Member" msgstr "멤버 편집" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "표현식 설정" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "애니메이션" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "반복할 수 없는 입력 타입: " @@ -13088,6 +13466,88 @@ msgstr "Iterator가 잘못되었습니다" msgid "Iterator became invalid: " msgstr "Iterator가 잘못됨: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "폴더 이름 바꾸기:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "타입:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "자체" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "(문자 %s 위치)" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "%s 추가" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Set %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "%s 추가" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Get %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "잘못된 인덱스 속성 이름." @@ -13104,6 +13564,21 @@ msgstr "노드를 지정하는 경로가 아닙니다!" msgid "Invalid index property name '%s' in node %s." msgstr "노드 %s 안에 인덱스 속성 이름 '%s'이(가) 잘못되었습니다." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Set %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "함수(Function)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "배열 크기 바꾸기" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": 잘못된 인수 타입: " @@ -13113,6 +13588,10 @@ msgid ": Invalid arguments: " msgstr ": 잘못된 인수: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet을 스크립트에서 찾을 수 없음: " @@ -13121,6 +13600,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet을 스크립트에서 찾을 수 없음: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "새로고침" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z 인덱스" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z 인덱스" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "상수" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "상수" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "상수" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "상수" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "활성화된 GDNative 싱글톤" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "시간 탐색 노드" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "씬 트리 편집" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "자체" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "노드 잘라내기" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "커스텀 노드에 _step() 메서드가 없습니다. 그래프를 처리할 수 없습니다." @@ -13132,13 +13671,75 @@ msgstr "" "_step()에서 잘못된 반환 값입니다. 정수 (seq out), 또는 문자열 (error)이어야 " "합니다." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "호출" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "상수" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "로컬 공간 사용" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "로컬 공간 사용" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "액션" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "비주얼스크립트 검색" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "프레임 이동" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "물리 프레임 %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "시그널" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "시그널" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "인스턴스하기" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13722,6 +14323,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Occluder 폴리곤이 비어있습니다. 폴리곤을 그려주세요." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13745,15 +14356,25 @@ msgstr "" "ParallaxLayer는 ParallaxBackground 노드의 자식 노드로 있을 때만 작동합니다." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU 기반 파티클은 GLES2 비디오 드라이버에서 지원하지 않습니다.\n" "대신 CPUParticles2D 노드를 사용하세요. 이 경우 \"CPUParticles로 변환\" 옵션" "을 사용할 수 있습니다." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -13973,12 +14594,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight의 각도를 90도 이상으로 잡으면 그림자를 투영할 수 없습니다." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"이 노드가 작동하려면 NavigationMesh 리소스를 설정하거나 만들어야 합니다." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -13986,6 +14606,12 @@ msgstr "" "NavigationMeshInstance는 Navigation 노드의 자식이나 손주에 있어야 합니다. 이" "것은 내비게이션 데이터만 제공합니다." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "설정할 모양이 없습니다." @@ -13995,10 +14621,11 @@ msgid "Only uniform scales are supported." msgstr "Uniform 스케일만 지원됩니다." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPU 기반 파티클은 GLES2 비디오 드라이버에서 지원하지 않습니다.\n" "대신 CPUParticles 노드를 사용하세요. 이 경우 \"CPUParticles로 변환\" 설정을 " @@ -14006,6 +14633,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "메시가 패스를 그리도록 지정하지 않아서, 아무 것도 보이지 않습니다." @@ -14453,10 +15088,6 @@ msgstr "" "을 수 있습니다." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "커스텀 함수에서 Fragment-stage varying에 접근할 수 없습니다!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "함수에 대입." diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 832b47a62a..53f33e0585 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -1,6 +1,6 @@ # Lithuanian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Ignas Kiela <ignaskiela@super.lt>, 2017. # Kornelijus <kornelijus.github@gmail.com>, 2017, 2018. @@ -332,6 +332,10 @@ msgid "Duplicate Key(s)" msgstr "Kopijuoti raktažodį (-ius)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Ištrinti raktažodį (-ius)" @@ -366,6 +370,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -500,6 +505,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -834,6 +843,7 @@ msgstr "Pridėti" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -884,8 +894,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1481,6 +1490,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1585,7 +1598,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1606,6 +1621,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Vardas:" @@ -1932,7 +1948,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2051,7 +2066,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2100,7 +2116,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2226,7 +2242,7 @@ msgstr "" msgid "Signal" msgstr "Signalai" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstanta" @@ -2242,7 +2258,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Naujas pavadinimas:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2251,6 +2283,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Animacija" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Animacija" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Animacija" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2928,8 +2983,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Atidaryti" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3002,6 +3058,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3051,10 +3121,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3274,6 +3340,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3355,7 +3422,6 @@ msgid "Author" msgstr "Autorius:" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3589,6 +3655,12 @@ msgstr "Kelias iki Scenos:" msgid "Import From Node:" msgstr "Importuoti iš Nodo:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Įvyko klaida kraunant šriftą." + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4105,6 +4177,10 @@ msgstr "Filtrai..." msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4129,6 +4205,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Pakeisti Visus" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4138,8 +4219,9 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Pakeisti Visus" #: editor/find_in_files.cpp msgid "Searching..." @@ -4359,6 +4441,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4472,6 +4560,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autorius:" @@ -5840,6 +5929,11 @@ msgstr "Panaikinti pasirinkimą" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Panaikinti pasirinkimą" @@ -5869,6 +5963,10 @@ msgid "Scale Mode" msgstr "TimeScale Nodas" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5964,20 +6062,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Ištrinti Efektą" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Kopijuoti pasirinktą (-us) raktažodį (-žius)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6152,6 +6274,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7633,6 +7756,11 @@ msgid "Find in Files..." msgstr "Filtrai..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Filtrai..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8150,6 +8278,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8904,41 +9044,49 @@ msgid "Another Theme" msgstr "Redaguoti Filtrus" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "Animacija: Pridėti Takelį" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Cancel Item Rename" -msgstr "Animacija: Pervadinti Takelį" +msgid "Available Node-based types:" +msgstr "Animacija" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Animacija: Pridėti Takelį" +msgid "Cancel Item Rename" +msgstr "Animacija: Pervadinti Takelį" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Naujas pavadinimas:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" @@ -8957,6 +9105,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Redaguoti Filtrus" @@ -9549,7 +9701,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9557,7 +9709,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9566,10 +9723,40 @@ msgid "Commit" msgstr "Bendruomenė" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Bendruomenė" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Atstatyti Priartinimą" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9578,7 +9765,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Naujas pavadinimas:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9587,50 +9804,139 @@ msgid "Detect new changes" msgstr "Sukurti Naują" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Sukurti Naują" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Naujas pavadinimas:" +msgid "Commit Message" +msgstr "Bendruomenė" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Ištrinti Efektą" +msgid "Commit List" +msgstr "Bendruomenė" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Sukurti Naują" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Animacija: panaikinti įrašą" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" +msgid "Remotes" +msgstr "Panaikinti" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Sukurti Naują" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" msgstr "Panaikinti pasirinkimą" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Remote Name" +msgstr "Panaikinti" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Panaikinti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Naujas pavadinimas:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Ištrinti Efektą" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11384,10 +11690,6 @@ msgid "Batch Rename" msgstr "Animacija: Pervadinti Takelį" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11666,6 +11968,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12193,6 +12509,7 @@ msgid "Export list to a CSV file" msgstr "Importuoti iš Nodo:" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12625,63 +12942,70 @@ msgstr "Visas Pasirinkimas" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"NavigationMesh resursas turi būti nustatytas ar sukurtas, kad šis Nodas " +"veiktų." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13044,6 +13368,39 @@ msgstr "" msgid "Edit Member" msgstr "Redaguoti Filtrus" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animacija" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13056,6 +13413,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13072,6 +13503,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "(Esama)" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13081,6 +13525,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13089,6 +13537,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek Nodas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Sukurti" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Transition Nodas" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13098,12 +13601,70 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Animacija" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mix Nodas" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fizikos Kadro %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signalai" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signalai" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13648,6 +14209,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13669,7 +14240,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13854,18 +14434,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"NavigationMesh resursas turi būti nustatytas ar sukurtas, kad šis Nodas " -"veiktų." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13878,7 +14462,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14268,10 +14860,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index d3e6b22e5b..4d888fb41d 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -1,6 +1,6 @@ # Latvian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Gustavs Porietis (pg829-) <porietisgustavs@gmail.com>, 2018. # Martch Zagorski <martchzagorski@gmail.com>, 2018, 2020. @@ -8,13 +8,13 @@ # Anonymous <noreply@weblate.org>, 2020. # StiLins <aigars.skilins@gmail.com>, 2020. # Rihards Kubilis <oldcar@inbox.lv>, 2020. -# M E <gruffy7932@gmail.com>, 2021. +# M E <gruffy7932@gmail.com>, 2021, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-29 20:38+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: M E <gruffy7932@gmail.com>\n" "Language-Team: Latvian <https://hosted.weblate.org/projects/godot-engine/" "godot/lv/>\n" @@ -24,7 +24,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n % 10 == 0 || n % 100 >= 11 && n % 100 <= " "19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2);\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -327,6 +327,10 @@ msgid "Duplicate Key(s)" msgstr "Dublicēt atslēgvietnes" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Izdzēst atslēgvietnes" @@ -361,6 +365,7 @@ msgstr "Izveidot %d JAUNU celiņu un ievietot atslēgievietni?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -493,6 +498,11 @@ msgid "" msgstr "Šī iespēja nestrādā ar Bazjē rediģēšanu, jo tai ir tikai viens celiņš." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Mainīt Atslēgas Izmēru" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -823,6 +833,7 @@ msgstr "Pievienot" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -872,8 +883,7 @@ msgstr "Nevar savienot signālu" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1476,6 +1486,10 @@ msgid "Invalid name." msgstr "Nederīgs nosaukums." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Derīgie simboli:" @@ -1582,7 +1596,9 @@ msgstr "Atjauno ainu...." msgid "[empty]" msgstr "[tukšs]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[nesaglabāts]" @@ -1603,6 +1619,7 @@ msgstr "Izveidot mapi" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nosaukums:" @@ -1931,7 +1948,6 @@ msgid "New Folder..." msgstr "Jauna mape..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Atsvaidzināt" @@ -2048,7 +2064,8 @@ msgstr "Mapes & Faili:" msgid "Preview:" msgstr "Priekškatījums:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fails:" @@ -2098,7 +2115,8 @@ msgid "Properties" msgstr "Iestatījumi" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "pārrakstīšana:" #: editor/editor_help.cpp @@ -2222,7 +2240,7 @@ msgstr "Metode" msgid "Signal" msgstr "Signāls" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstante" @@ -2238,7 +2256,23 @@ msgstr "Motīva Mainīgais" msgid "Property:" msgstr "Parametrs:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(vērtība)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Likt %s" @@ -2247,6 +2281,29 @@ msgstr "Likt %s" msgid "Set Multiple:" msgstr "Uzlikt vairākus:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Kopēt iestatījumus" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Ielīmēt iestatījumus" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopēt mezgla ceļu" + #: editor/editor_log.cpp msgid "Output:" msgstr "Izeja:" @@ -2263,7 +2320,7 @@ msgstr "Kopēt Izvēlēto" #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Clear" -msgstr "Notītīt" +msgstr "Notīrīt" #: editor/editor_log.cpp msgid "Clear Output" @@ -2936,8 +2993,9 @@ msgid "Install Android Build Template..." msgstr "Instalēt Android būves šablonu..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Atvērt Projekta Datu Mapi" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Atvērt redaktora datu mapi" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3020,6 +3078,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sinhronizēt ainas izmaiņas" @@ -3068,10 +3140,6 @@ msgid "Toggle Fullscreen" msgstr "Pārslēgt Pilnekrānu" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Pārslēgt sistēmas konsoli" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Atvērt redaktora datu / iestatījumu mapi" @@ -3296,6 +3364,7 @@ msgid "Load Errors" msgstr "Ielādēt kļūdas" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Izvēlēties" @@ -3372,7 +3441,6 @@ msgid "Author" msgstr "Autors" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Statuss" @@ -3597,6 +3665,12 @@ msgstr "Ainas ceļš:" msgid "Import From Node:" msgstr "Importēt no mezgla:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Kļūda!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4087,6 +4161,10 @@ msgstr "Atrast Failos" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Aizvietot:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4110,6 +4188,11 @@ msgstr "Meklēt..." msgid "Replace..." msgstr "Aizvietot..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Aizvietot visu" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4119,8 +4202,9 @@ msgid "Replace: " msgstr "Aizvietot: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Aizvietot visu" #: editor/find_in_files.cpp msgid "Searching..." @@ -4298,7 +4382,7 @@ msgstr "" #: editor/import_dock.cpp msgid "Clear Default for '%s'" -msgstr "" +msgstr "Notīrtīt noklusējumu priekš '%s'" #: editor/import_dock.cpp msgid "Reimport" @@ -4333,6 +4417,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4440,6 +4530,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autors:" @@ -5716,7 +5807,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Bones" -msgstr "" +msgstr "Notīrīt kaulus" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" @@ -5754,6 +5845,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Bīdīt: Pārvietot izvēlēto mezglu." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Bīdīt: Pārvietot izvēlēto mezglu." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Uzlikt izvēlētā mezgla centra pozīciju." @@ -5782,6 +5878,10 @@ msgid "Scale Mode" msgstr "Mēroga Režīms" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5876,20 +5976,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Dzēst mezglu(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Dzēst mezglu(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Grupa Izvēlēta" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Pārtraukt Izvēlētā Grupēšanu" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5992,7 +6116,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Pose" -msgstr "" +msgstr "Notīrīt pozu" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add Node Here" @@ -6055,6 +6179,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7340,7 +7465,7 @@ msgstr "Meklēšanas Rezultāti" #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Scripts" -msgstr "" +msgstr "Notīrīt nesenos skriptus" #: editor/plugins/script_text_editor.cpp msgid "Connections to method:" @@ -7490,6 +7615,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Aizvietot..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8002,6 +8132,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Atiestatīt uz noklusējumu" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8325,7 +8468,7 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Select/Clear All Frames" -msgstr "" +msgstr "Izvēlēties/notīrīt visus kadrus" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Create Frames from Sprite Sheet" @@ -8713,6 +8856,30 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Pievienot tipu" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Pieejamie Profili:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Faila Nosaukums nav definēts." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "" +"Vai esat drošs(ša), ka vēlaties noņemt visus savienojumus no šī signāla?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "" @@ -8735,18 +8902,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Pievienot tipu" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Rādīt noklusējumu" @@ -8763,6 +8918,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Motīvs:" @@ -9311,7 +9470,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9319,7 +9478,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9327,10 +9491,44 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Ēnotāja izmaiņas:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Ēnotāja izmaiņas:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komūns" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "" +"Vai esat drošs(ša), ka vēlaties noņemt visus savienojumus no šī signāla?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Pielietot atiestatīšanu" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9339,7 +9537,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Noņemt Punktu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Pārsaukt" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9347,8 +9575,109 @@ msgid "Detect new changes" msgstr "Atrast jaunas izmaiņas" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Maiņas" +#, fuzzy +msgid "Discard all changes" +msgstr "Aizvērt un saglabāt izmaiņas?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Saglabā lokālās izmaiņas..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Saglabā lokālās izmaiņas..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Pielietot izmaiņas" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Pielietot izmaiņas" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Pielietot izmaiņas" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Sakritības:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Izveidot Jaunu %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Noņemt Anim. Celiņu" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Noņemt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Izveidot Jaunu %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Noņemt vienumu" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Mezgla Vārds:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Noņemt" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9367,27 +9696,20 @@ msgid "Typechange" msgstr "Tipa maiņa" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Posma izvēle" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Pielietot izmaiņas" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" +#, fuzzy +msgid "View:" +msgstr "Skatīt" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11106,10 +11428,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Aizvietot:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11382,6 +11700,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Saglabāt jaunu ainu kā..." @@ -11890,6 +12222,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12313,63 +12646,68 @@ msgstr "Būvēt risinājumu" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Darīts!" @@ -12713,6 +13051,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animācija" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12725,6 +13096,83 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Sevi" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Pie rakstzīmes %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Likt %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12741,6 +13189,21 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Likt %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcijas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Mainīt Masīva Lielumu" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12750,6 +13213,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12758,6 +13225,63 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Pārlādēt" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Izdzēst Mezglu" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Ainas koka rediģēšana" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Sevi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Izgriezt mezglu(s)" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12767,14 +13291,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Izsaukumi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstantes" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Darbība" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Nākamā cilne" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fizikas kadrs %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signāls" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signāls" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Šablons" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13303,6 +13887,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13324,7 +13918,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13509,16 +14112,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13531,7 +14140,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13918,10 +14535,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 832af7ceb1..52b6fecb05 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -1,6 +1,6 @@ # Māori translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # follower <follower@rancidbacon.com>, 2019. msgid "" @@ -311,6 +311,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -345,6 +349,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -473,6 +478,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -790,6 +799,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -839,8 +849,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1425,6 +1434,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1529,7 +1542,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1550,6 +1565,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1856,7 +1872,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1973,7 +1988,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2021,7 +2037,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2141,7 +2157,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2157,7 +2173,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2166,6 +2197,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2831,7 +2882,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2904,6 +2955,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2952,10 +3017,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3172,6 +3233,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3248,7 +3310,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3473,6 +3534,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3961,6 +4027,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3984,6 +4054,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -3993,7 +4067,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4207,6 +4281,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4314,6 +4394,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5628,6 +5709,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5656,6 +5741,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5750,20 +5839,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5929,6 +6038,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7363,6 +7473,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7875,6 +7989,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8586,37 +8712,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8636,6 +8770,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9183,7 +9321,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9191,7 +9329,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9199,7 +9342,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9211,39 +9382,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9251,15 +9438,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10976,10 +11255,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11252,6 +11527,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11758,6 +12047,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12181,63 +12471,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12581,6 +12876,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12593,6 +12920,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12609,6 +13010,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12618,6 +13031,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12626,6 +13043,54 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12635,12 +13100,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13171,6 +13688,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13192,7 +13719,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13377,16 +13913,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13399,7 +13941,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13781,10 +14331,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/mk.po b/editor/translations/mk.po index 4d3f8021a7..8448673f6c 100644 --- a/editor/translations/mk.po +++ b/editor/translations/mk.po @@ -1,6 +1,6 @@ # Macedonian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Kristijan Fremen Velkovski <me@krisfremen.com>, 2021. @@ -319,6 +319,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -353,6 +357,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -481,6 +486,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -798,6 +807,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -847,8 +857,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1433,6 +1442,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1537,7 +1550,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1558,6 +1573,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1865,7 +1881,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1982,7 +1997,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2030,7 +2046,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2150,7 +2166,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2166,7 +2182,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2175,6 +2206,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Својства на анимацијата." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Својства на анимацијата." + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Својства на анимацијата." + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2840,7 +2894,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2913,6 +2967,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2961,10 +3029,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3182,6 +3246,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3258,7 +3323,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3483,6 +3547,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3971,6 +4040,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3994,6 +4067,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4003,7 +4080,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4217,6 +4294,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4327,6 +4410,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5641,6 +5725,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5669,6 +5757,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5763,20 +5855,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5943,6 +6059,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7379,6 +7496,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7891,6 +8012,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8602,37 +8735,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8652,6 +8793,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9199,7 +9344,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9207,7 +9352,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9215,7 +9365,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9227,39 +9405,56 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Избриши невалидни клучеви" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9267,15 +9462,108 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Избриши невалидни клучеви" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10992,10 +11280,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11268,6 +11552,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11774,6 +12072,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12197,63 +12496,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12597,6 +12901,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12609,6 +12945,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12625,6 +13035,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12634,6 +13056,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12642,6 +13068,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Внеси клуч тука" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12651,12 +13126,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13187,6 +13714,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13208,7 +13745,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13393,16 +13939,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13415,7 +13967,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13797,10 +14357,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index e6c50a3d78..b6e14ce0cb 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -1,6 +1,6 @@ # Malayalam translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # christy james <jkuttu@gmail.com>, 2018. # Lakshmi-Jayakumar <lakshmi.jayakumar.tkm@gmail.com>, 2019. @@ -321,6 +321,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -355,6 +359,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -485,6 +490,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -802,6 +811,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -851,8 +861,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1438,6 +1447,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1542,7 +1555,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1563,6 +1578,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1869,7 +1885,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1986,7 +2001,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2034,7 +2050,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2155,7 +2171,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2172,7 +2188,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "വില:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2181,6 +2213,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "ഗുണം നോക്കുക" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "ഗുണം നോക്കുക" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "ഗുണം നോക്കുക" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2846,7 +2901,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2919,6 +2974,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2967,10 +3036,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3188,6 +3253,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3264,7 +3330,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3489,6 +3554,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3977,6 +4047,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4000,6 +4074,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4009,7 +4087,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4223,6 +4301,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4331,6 +4415,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5648,6 +5733,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5676,6 +5765,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5770,20 +5863,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5951,6 +6068,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7387,6 +7505,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7899,6 +8021,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8610,37 +8744,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8660,6 +8802,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9208,7 +9354,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9216,7 +9362,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9224,7 +9375,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9236,39 +9415,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9276,15 +9471,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11001,10 +11288,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11277,6 +11560,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11783,6 +12080,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12206,63 +12504,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12608,6 +12911,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "ചലനം ചുറ്റൽ" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12620,6 +12956,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12636,6 +13046,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "പ്രവൃത്തികൾ:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12645,6 +13068,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12653,6 +13080,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12662,12 +13138,65 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "പ്രവൃത്തികൾ:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13198,6 +13727,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13219,7 +13758,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13404,16 +13952,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13426,7 +13980,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13808,10 +14370,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/mr.po b/editor/translations/mr.po index 99f6fdcf33..4e1324414e 100644 --- a/editor/translations/mr.po +++ b/editor/translations/mr.po @@ -1,6 +1,6 @@ # Marathi translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Prachi Joshi <josprachi@yahoo.com>, 2019, 2020. # Shirious <sad3119823@gmail.com>, 2020. @@ -318,6 +318,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -352,6 +356,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -481,6 +486,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -798,6 +807,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -847,8 +857,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1433,6 +1442,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1537,7 +1550,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1558,6 +1573,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1864,7 +1880,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1981,7 +1996,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2029,7 +2045,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2149,7 +2165,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2165,7 +2181,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(किंमत)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2174,6 +2206,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2839,7 +2891,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2912,6 +2964,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2960,10 +3026,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3181,6 +3243,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3257,7 +3320,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3482,6 +3544,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "त्रुटी!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3970,6 +4038,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3993,6 +4065,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4002,7 +4078,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4216,6 +4292,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4323,6 +4405,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5639,6 +5722,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "निवडलेले नोड किंवा संक्रमण काढा." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "निवडलेले नोड किंवा संक्रमण काढा." @@ -5667,6 +5755,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5761,20 +5853,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5941,6 +6053,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7376,6 +7489,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7889,6 +8006,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8601,38 +8730,46 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "नोड जोडा" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "नोड जोडा" +msgid "Cancel Item Rename" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8652,6 +8789,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9199,7 +9340,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9207,7 +9348,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9215,7 +9361,36 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "समुदाय" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9227,39 +9402,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9267,15 +9458,111 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Commit List" +msgstr "समुदाय" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "नवीन अॅनिमेशन तयार करा" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "नवीन नोड तयार करा." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "नोड काढला" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10994,10 +11281,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11270,6 +11553,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11776,6 +12073,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12199,63 +12497,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12600,6 +12903,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "अॅनिमेशन ट्री" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12612,6 +12948,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12628,6 +13038,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12637,6 +13059,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12645,6 +13071,55 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "नोड हलवा" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12654,12 +13129,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13190,6 +13717,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13211,7 +13748,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13396,16 +13942,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13418,7 +13970,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13800,10 +14360,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index c44ed5566a..7fc1062ff2 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -1,6 +1,6 @@ # Malay translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Sam Vanguard <syafz119@gmail.com>, 2018. # Shaqir Rafiq <moshamoradev@gmail.com>, 2018. @@ -8,16 +8,16 @@ # Nafis Ibrahim <thepreciousnafis@gmail.com>, 2018. # Muhammad Hazim bin Hafizalshah <muhammadhazimhafizalshah@gmail.com>, 2020. # keviinx <keviinx@yahoo.com>, 2020. -# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021. +# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021, 2022. # Jacque Fresco <aidter@use.startmail.com>, 2021. -# Lemoney <railkill@gmail.com>, 2021. +# Lemoney <railkill@gmail.com>, 2021, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-10-10 10:18+0000\n" -"Last-Translator: Lemoney <railkill@gmail.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n" "Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/" "ms/>\n" "Language: ms\n" @@ -25,7 +25,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -327,6 +327,10 @@ msgid "Duplicate Key(s)" msgstr "Menduakan Kunci" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Tambah Nilai-nilai RESET" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Padam Kunci" @@ -361,6 +365,7 @@ msgstr "Cipta %d BARU trek dan masukkan kunci?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -495,6 +500,10 @@ msgstr "" "trek." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Anim Tambah Kekunci RESET" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -823,6 +832,7 @@ msgstr "Tambah" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -874,8 +884,7 @@ msgstr "Tidak dapat menyambungkan isyarat" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1479,6 +1488,10 @@ msgid "Invalid name." msgstr "Nama tidak sah." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Tidak boleh bermula dengan digit." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Watak yang sah:" @@ -1584,7 +1597,9 @@ msgstr "Mengemaskini adegan..." msgid "[empty]" msgstr "[kosong]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[tidak disimpan]" @@ -1605,6 +1620,7 @@ msgstr "Cipta Folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nama:" @@ -1841,9 +1857,8 @@ msgid "Error saving profile to path: '%s'." msgstr "Ralat menyimpan profil ke laluan: '%s'." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Reset to Default" -msgstr "Set Semula ke Lalai" +msgstr "Pulih ke Keadaan Asal" #: editor/editor_feature_profile.cpp msgid "Current Profile:" @@ -1938,7 +1953,6 @@ msgid "New Folder..." msgstr "Folder Baru..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Muat Semula" @@ -2055,7 +2069,8 @@ msgstr "Direktori & Fail:" msgid "Preview:" msgstr "Pratonton:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fail:" @@ -2105,8 +2120,8 @@ msgid "Properties" msgstr "Sifat-sifat" #: editor/editor_help.cpp -msgid "override:" -msgstr "ganti:" +msgid "overrides %s:" +msgstr "ganti %s:" #: editor/editor_help.cpp msgid "default:" @@ -2122,7 +2137,7 @@ msgstr "Sifat Tema" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Colors" -msgstr "" +msgstr "Warna" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" @@ -2130,15 +2145,15 @@ msgstr "Pemalar" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Fonts" -msgstr "" +msgstr "Fon" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Icons" -msgstr "" +msgstr "Ikon" #: editor/editor_help.cpp msgid "Styles" -msgstr "" +msgstr "Gaya" #: editor/editor_help.cpp msgid "Enumerations" @@ -2229,7 +2244,7 @@ msgstr "Kaedah" msgid "Signal" msgstr "Isyarat" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Pemalar" @@ -2245,7 +2260,23 @@ msgstr "Sifat Tema" msgid "Property:" msgstr "Sifat:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Nilai pin" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Menyemat nilai memaksanya untuk disimpan walaupun ia sama dengan nilai asal." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "Nilai pin [Dinyahdayakan kerana '%s' adalah editor sahaja]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Tetapkan %s" @@ -2254,6 +2285,26 @@ msgstr "Tetapkan %s" msgid "Set Multiple:" msgstr "Tetapkan Pelbagai:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Dipinkan %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "%s tidak dipinkan" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Salin Sifat" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Tampal Sifat" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Salin Laluan Sifat" + #: editor/editor_log.cpp msgid "Output:" msgstr "Keluaran:" @@ -2429,9 +2480,8 @@ msgstr "" "warisan) tidak dapat dipenuhi." #: editor/editor_node.cpp -#, fuzzy msgid "Could not save one or more scenes!" -msgstr "Tidak dapat memulakan subproses!" +msgstr "Tidak dapat menyimpan satu atau lebih adegan!" #: editor/editor_node.cpp msgid "Save All Scenes" @@ -2574,20 +2624,23 @@ msgstr "Simpan perubahan pada '%s' sebelum menutup?" #: editor/editor_node.cpp msgid "%s no longer exists! Please specify a new save location." -msgstr "" +msgstr "%s tidak lagi wujud! Sila nyatakan lokasi simpan baru." #: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." msgstr "" +"Adegan semasa tidak mempunyai nod akar, tetapi %d sumber luaran yang diubah " +"suai telah disimpan juga." #: editor/editor_node.cpp -#, fuzzy msgid "" "A root node is required to save the scene. You can add a root node using the " "Scene tree dock." -msgstr "Nod akar diperlukan untuk menyimpan adegan." +msgstr "" +"Nod akar diperlukan untuk menyimpan adegan. Anda boleh menambah nod akar " +"menggunakan dok pokok Adegan." #: editor/editor_node.cpp msgid "Save Scene As..." @@ -2619,29 +2672,27 @@ msgstr "Adegan semasa tidak disimpan. Masih buka?" #: editor/editor_node.cpp msgid "Can't undo while mouse buttons are pressed." -msgstr "" +msgstr "Tidak boleh buat asal semasa butang tetikus ditekan." #: editor/editor_node.cpp msgid "Nothing to undo." -msgstr "" +msgstr "Tiada apa yang perlu dibuat asal." #: editor/editor_node.cpp -#, fuzzy msgid "Undo: %s" -msgstr "Buat Asal" +msgstr "Buat asal: %s" #: editor/editor_node.cpp msgid "Can't redo while mouse buttons are pressed." -msgstr "" +msgstr "Tidak boleh buat semula semasa butang tetikus ditekan." #: editor/editor_node.cpp msgid "Nothing to redo." -msgstr "" +msgstr "Tiada apa yang perlu dibuat semula." #: editor/editor_node.cpp -#, fuzzy msgid "Redo: %s" -msgstr "Buat Semula" +msgstr "Buat semula: %s" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." @@ -2981,8 +3032,9 @@ msgid "Install Android Build Template..." msgstr "Pasang Templat Binaan Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Buka Folder Data Projek" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Buka Folder Data Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3071,6 +3123,27 @@ msgstr "" "dapat dilihat dalam projek yang sedang berjalan." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Paksa Shader Fallbacks" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Apabila pilihan ini didayakan, shader akan digunakan dalam bentuk fallback " +"mereka (sama ada boleh dilihat melalui ubershader atau tersembunyi) " +"sepanjang masa berjalan.\n" +"Ini berguna untuk mengesahkan rup dan prestasi fallback, yang biasanya " +"diaparkan secara ringkas.\n" +"Kompilasi shader tak segerak mesti didayakan dalam tetapan projek untuk " +"pilihan ini membuat perubahan." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Segerakkan Perubahan Adegan" @@ -3127,10 +3200,6 @@ msgid "Toggle Fullscreen" msgstr "Togol Skrin Penuh" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Togol Konsol Sistem" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Buka Folder Data/Tetapan Editor" @@ -3155,13 +3224,12 @@ msgid "Help" msgstr "Bantuan" #: editor/editor_node.cpp -#, fuzzy msgid "Online Documentation" -msgstr "Dokumen Dalam Talian" +msgstr "Dokumentasi Dalam Talian" #: editor/editor_node.cpp msgid "Questions & Answers" -msgstr "" +msgstr "Soalan & Jawapan" #: editor/editor_node.cpp msgid "Report a Bug" @@ -3169,7 +3237,7 @@ msgstr "Laporkan Pepijat" #: editor/editor_node.cpp msgid "Suggest a Feature" -msgstr "" +msgstr "Cadangkan Ciri" #: editor/editor_node.cpp msgid "Send Docs Feedback" @@ -3180,9 +3248,8 @@ msgid "Community" msgstr "Komuniti" #: editor/editor_node.cpp -#, fuzzy msgid "About Godot" -msgstr "Tentang" +msgstr "Tentang Godot" #: editor/editor_node.cpp msgid "Support Godot Development" @@ -3274,13 +3341,12 @@ msgid "Manage Templates" msgstr "Urus Templat-templat" #: editor/editor_node.cpp -#, fuzzy msgid "Install from file" -msgstr "Pasang Dari Fail" +msgstr "Pasang dari fail" #: editor/editor_node.cpp msgid "Select android sources file" -msgstr "" +msgstr "Pilih fail sumber android" #: editor/editor_node.cpp msgid "" @@ -3330,9 +3396,8 @@ msgid "Merge With Existing" msgstr "Gabung Dengan Sedia Ada" #: editor/editor_node.cpp -#, fuzzy msgid "Apply MeshInstance Transforms" -msgstr "Anim Ubah Perubahan" +msgstr "Gunakan MeshInstance Transforms" #: editor/editor_node.cpp msgid "Open & Run a Script" @@ -3365,13 +3430,13 @@ msgid "Load Errors" msgstr "Muatkan Ralat-ralat" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Pilih" #: editor/editor_node.cpp -#, fuzzy msgid "Select Current" -msgstr "Pilih Folder Semasa" +msgstr "Pilih Semasa" #: editor/editor_node.cpp msgid "Open 2D Editor" @@ -3406,9 +3471,8 @@ msgid "No sub-resources found." msgstr "Tiada sub-sumber dijumpai." #: editor/editor_path.cpp -#, fuzzy msgid "Open a list of sub-resources." -msgstr "Tiada sub-sumber dijumpai." +msgstr "Buka senarai sub-sumber." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -3439,29 +3503,25 @@ msgid "Version" msgstr "Versi" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Author" msgstr "Pengarang" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" -msgstr "" +msgstr "Status" #: editor/editor_profiler.cpp msgid "Measure:" msgstr "Ukur:" #: editor/editor_profiler.cpp -#, fuzzy msgid "Frame Time (ms)" -msgstr "Masa Bingkai (saat)" +msgstr "Masa Bingkai (ms)" #: editor/editor_profiler.cpp -#, fuzzy msgid "Average Time (ms)" -msgstr "Masa Purata (saat)" +msgstr "Masa Purata (ms)" #: editor/editor_profiler.cpp msgid "Frame %" @@ -3488,6 +3548,13 @@ msgid "" "functions called by that function.\n" "Use this to find individual functions to optimize." msgstr "" +"Inklusif: Termasuk masa daripada fungsi lain yang dipanggil oleh fungsi " +"ini.\n" +"Gunakan ini untuk mengesan kesesakan.\n" +"\n" +"Diri: Hanya kira masa yang dihabiskan dalam fungsi itu sendiri, bukan dalam " +"fungsi lain yang dipanggil oleh fungsi itu.\n" +"Gunakan ini untuk mencari fungsi individu untuk dioptimumkan." #: editor/editor_profiler.cpp msgid "Frame #:" @@ -3593,7 +3660,7 @@ msgstr "" #: editor/editor_resource_picker.cpp msgid "Quick Load" -msgstr "" +msgstr "Muatan Cepat" #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "Make Unique" @@ -3614,9 +3681,8 @@ msgid "Paste" msgstr "Tampal" #: editor/editor_resource_picker.cpp editor/property_editor.cpp -#, fuzzy msgid "Convert to %s" -msgstr "Tukar Kepada %s" +msgstr "Tukar ke %s" #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New %s" @@ -3665,10 +3731,9 @@ msgid "Did you forget the '_run' method?" msgstr "Adakah anda lupa kaedah '_run'?" #: editor/editor_spin_slider.cpp -#, fuzzy msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" -"Tahan Ctrl untuk bundarkan ke integer. Tahan Shift untuk perubahan yang " +"Tahan %s untuk membundarkan ke integer. Tahan Shift untuk perubahan yang " "lebih tepat." #: editor/editor_sub_scene.cpp @@ -3687,67 +3752,68 @@ msgstr "Laluan Adegan:" msgid "Import From Node:" msgstr "Import Dari Nod:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Ralat!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." -msgstr "" +msgstr "Buka folder yang mengandungi templat ini." #: editor/export_template_manager.cpp msgid "Uninstall these templates." -msgstr "" +msgstr "Nyahpasang templat ini." #: editor/export_template_manager.cpp -#, fuzzy msgid "There are no mirrors available." -msgstr "Tiada fail '%s'." +msgstr "Tiada mirror tersedia." #: editor/export_template_manager.cpp -#, fuzzy msgid "Retrieving the mirror list..." -msgstr "Mengambil maklumat cermin, sila tunggu..." +msgstr "Mendapatkan semula senarai mirror..." #: editor/export_template_manager.cpp msgid "Starting the download..." -msgstr "" +msgstr "Memulakan muat turun..." #: editor/export_template_manager.cpp msgid "Error requesting URL:" msgstr "Ralat semasa meminta URL:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Connecting to the mirror..." -msgstr "Menyambung ke Cermin..." +msgstr "Menyambung ke mirror..." #: editor/export_template_manager.cpp msgid "Can't resolve the requested address." -msgstr "" +msgstr "Tidak dapat menyelesaikan alamat yang diminta." #: editor/export_template_manager.cpp msgid "Can't connect to the mirror." msgstr "Tidak dapat menyambung ke tapak web." #: editor/export_template_manager.cpp -#, fuzzy msgid "No response from the mirror." -msgstr "Tiada jawapan." +msgstr "Tiada jawapan dari mirror." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed." -msgstr "" +msgstr "Permintaan gagal." #: editor/export_template_manager.cpp msgid "Request ended up in a redirect loop." -msgstr "" +msgstr "Permintaan berakhir dalam loop pengalihan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Request failed:" -msgstr "Permintaan Gagal." +msgstr "Permintaan gagal:" #: editor/export_template_manager.cpp msgid "Download complete; extracting templates..." -msgstr "" +msgstr "Muat turun selesai; mengekstrak templat..." #: editor/export_template_manager.cpp msgid "Cannot remove temporary file:" @@ -3766,13 +3832,12 @@ msgid "Error getting the list of mirrors." msgstr "Ralat mendapatkan senarai cermin-cermin." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error parsing JSON with the list of mirrors. Please report this issue!" -msgstr "Ralat menghuraikan JSON senarai cermin. Sila laporkan isu ini!" +msgstr "Ralat menghuraikan JSON dengan senarai mirror. Sila laporkan isu ini!" #: editor/export_template_manager.cpp msgid "Best available mirror" -msgstr "" +msgstr "Mirror terbaik yang tersedia" #: editor/export_template_manager.cpp msgid "" @@ -3825,24 +3890,20 @@ msgid "SSL Handshake Error" msgstr "Ralat Jabat Tangan SSL" #: editor/export_template_manager.cpp -#, fuzzy msgid "Can't open the export templates file." -msgstr "Tidak dapat membuka zip templat eksport." +msgstr "Tidak dapat membuka fail templat eksport." #: editor/export_template_manager.cpp -#, fuzzy msgid "Invalid version.txt format inside the export templates file: %s." -msgstr "Format version.txt tidak sah di dalam templat: %s." +msgstr "Format version.txt tidak sah di dalam fail templat eksport: %s." #: editor/export_template_manager.cpp -#, fuzzy msgid "No version.txt found inside the export templates file." -msgstr "Tiada version.txt dijumpai di dalam templat." +msgstr "Tiada version.txt dijumpai di dalam fail templat eksport." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error creating path for extracting templates:" -msgstr "Ralat mencipta laluan untuk templat-templat:" +msgstr "Ralat mencipta laluan untuk mengekstrak templat:" #: editor/export_template_manager.cpp msgid "Extracting Export Templates" @@ -3853,9 +3914,8 @@ msgid "Importing:" msgstr "Mengimport:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Remove templates for the version '%s'?" -msgstr "Alih keluar versi templat '%s'?" +msgstr "Alih keluar templat versi '%s'?" #: editor/export_template_manager.cpp msgid "Uncompressing Android Build Sources" @@ -3871,20 +3931,19 @@ msgstr "Versi Terkini:" #: editor/export_template_manager.cpp msgid "Export templates are missing. Download them or install from a file." -msgstr "" +msgstr "Templat eksport tiada. Muat turun atau pasang dari fail." #: editor/export_template_manager.cpp msgid "Export templates are installed and ready to be used." -msgstr "" +msgstr "Templat eksport dipasang dan sedia untuk digunakan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Open Folder" -msgstr "Buka Fail" +msgstr "Buka Folder" #: editor/export_template_manager.cpp msgid "Open the folder containing installed templates for the current version." -msgstr "" +msgstr "Buka folder yang mengandungi templat yang dipasang untuk versi semasa." #: editor/export_template_manager.cpp msgid "Uninstall" @@ -3892,45 +3951,41 @@ msgstr "Nyahpasang" #: editor/export_template_manager.cpp msgid "Uninstall templates for the current version." -msgstr "" +msgstr "Nyahpasang templat untuk versi semasa." #: editor/export_template_manager.cpp -#, fuzzy msgid "Download from:" -msgstr "Muat turun" +msgstr "Muat turun dari:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Open in Web Browser" -msgstr "Buka dalam Pengurus Fail" +msgstr "Buka dalam Pelayar Web" #: editor/export_template_manager.cpp msgid "Copy Mirror URL" -msgstr "" +msgstr "Salin URL Mirror" #: editor/export_template_manager.cpp msgid "Download and Install" -msgstr "" +msgstr "Muat Turun dan Pasang" #: editor/export_template_manager.cpp msgid "" "Download and install templates for the current version from the best " "possible mirror." -msgstr "" +msgstr "Muat turun dan pasang templat untuk versi semasa dari mirror terbaik." #: editor/export_template_manager.cpp msgid "Official export templates aren't available for development builds." msgstr "Templat eksport rasmi tidak tersedia untuk binaan pembangunan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Install from File" -msgstr "Pasang Dari Fail" +msgstr "Pasang dari Fail" #: editor/export_template_manager.cpp -#, fuzzy msgid "Install templates from a local file." -msgstr "Import Templat Dari Fail ZIP" +msgstr "Pasang templat dari fail tempatan." #: editor/export_template_manager.cpp editor/find_in_files.cpp #: editor/progress_dialog.cpp scene/gui/dialogs.cpp @@ -3938,19 +3993,16 @@ msgid "Cancel" msgstr "Batal" #: editor/export_template_manager.cpp -#, fuzzy msgid "Cancel the download of the templates." -msgstr "Tidak dapat membuka zip templat eksport." +msgstr "Batalkan muat turun templat." #: editor/export_template_manager.cpp -#, fuzzy msgid "Other Installed Versions:" -msgstr "Versi-versi Yang Dipasang:" +msgstr "Versi Terpasang Lain:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Uninstall Template" -msgstr "Nyahpasang" +msgstr "Nyahpasang Templat" #: editor/export_template_manager.cpp msgid "Select Template File" @@ -3965,6 +4017,8 @@ msgid "" "The templates will continue to download.\n" "You may experience a short editor freeze when they finish." msgstr "" +"Templat akan terus dimuat turun.\n" +"Anda mungkin mengalami pembekuan editor pendek apabila ia selesai." #: editor/filesystem_dock.cpp msgid "Favorites" @@ -4112,33 +4166,32 @@ msgid "Collapse All" msgstr "Runtuhkan Semua" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Sort files" -msgstr "Cari fail" +msgstr "Susun fail-fail" #: editor/filesystem_dock.cpp msgid "Sort by Name (Ascending)" -msgstr "" +msgstr "Susun mengikut Nama (Menaik)" #: editor/filesystem_dock.cpp msgid "Sort by Name (Descending)" -msgstr "" +msgstr "Susun mengikut Nama (Menurun)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Ascending)" -msgstr "" +msgstr "Susun mengikut Jenis (Menaik)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Descending)" -msgstr "" +msgstr "Susun mengikut Jenis (Menurun)" #: editor/filesystem_dock.cpp msgid "Sort by Last Modified" -msgstr "" +msgstr "Susun mengikut Terakhir Diubah Suai" #: editor/filesystem_dock.cpp msgid "Sort by First Modified" -msgstr "" +msgstr "Susun mengikut Pertama Diubah Suai" #: editor/filesystem_dock.cpp msgid "Duplicate..." @@ -4150,7 +4203,7 @@ msgstr "Namakan semula..." #: editor/filesystem_dock.cpp msgid "Focus the search box" -msgstr "" +msgstr "Fokuskan kotak carian" #: editor/filesystem_dock.cpp msgid "Previous Folder/File" @@ -4211,6 +4264,10 @@ msgstr "Cari dalam Fail-fail" msgid "Find:" msgstr "Cari:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Ganti:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Folder:" @@ -4236,6 +4293,10 @@ msgstr "Cari..." msgid "Replace..." msgstr "Ganti..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Gantikan dalam Fail-fail" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Cari: " @@ -4245,8 +4306,8 @@ msgid "Replace: " msgstr "Ganti: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Ganti semua (tiada buat asal)" +msgid "Replace All (NO UNDO)" +msgstr "Gantikan Semua (TIADA BUAT ASAL)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4439,6 +4500,10 @@ msgid "" "Selecting another resource in the FileSystem dock without clicking Reimport " "first will discard changes made in the Import dock." msgstr "" +"Anda mempunyai perubahan belum selesai yang belum digunakan lagi.Klik Import " +"Semula untuk menggunakan perubahan yang dibuat pada pilihan import.\n" +"Memilih sumber lain dalam dok FileSystem tampa mengklik Import Semula " +"terlebih dahulu akan membuang perubahan yang dibuat dalam dok Import." #: editor/import_dock.cpp msgid "Import As:" @@ -4463,19 +4528,25 @@ msgstr "" "AMARAN: Terdapat aset-aset yang menggunakan sumber ini, mereka mungkin " "berhenti memuat dengan betul." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Pilih fail sumber dalam sistem fail atau dalam pemeriksa untuk melaraskan " +"tetapan import." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Gagal untuk memuatkan sumber." #: editor/inspector_dock.cpp -#, fuzzy msgid "Copy Properties" -msgstr "Sifat-sifat" +msgstr "Salin Sifat-sifat" #: editor/inspector_dock.cpp -#, fuzzy msgid "Paste Properties" -msgstr "Sifat-sifat" +msgstr "Tampal Sifat-sifat" #: editor/inspector_dock.cpp msgid "Make Sub-Resources Unique" @@ -4501,21 +4572,19 @@ msgstr "Simpan Sebagai..." #: editor/inspector_dock.cpp msgid "Extra resource options." -msgstr "" +msgstr "Pilihan sumber tambahan." #: editor/inspector_dock.cpp -#, fuzzy msgid "Edit Resource from Clipboard" -msgstr "Sunting Papan Klip Sumber" +msgstr "Edit Sumber dari Papan Klip" #: editor/inspector_dock.cpp msgid "Copy Resource" msgstr "Salin Sumber" #: editor/inspector_dock.cpp -#, fuzzy msgid "Make Resource Built-In" -msgstr "Buat Terbina Dalaman" +msgstr "Buat Sumber Terbina Dalam" #: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." @@ -4531,20 +4600,19 @@ msgstr "Sejarah objek-objek yang baru disunting." #: editor/inspector_dock.cpp msgid "Open documentation for this object." -msgstr "" +msgstr "Buka dokumentasi untuk objek ini." #: editor/inspector_dock.cpp editor/scene_tree_dock.cpp msgid "Open Documentation" -msgstr "" +msgstr "Buka Dokumentasi" #: editor/inspector_dock.cpp msgid "Filter properties" msgstr "Tapis sifat-sifat" #: editor/inspector_dock.cpp -#, fuzzy msgid "Manage object properties." -msgstr "Sifat-sifat objek." +msgstr "Urus sifat objek." #: editor/inspector_dock.cpp msgid "Changes may be lost!" @@ -4575,6 +4643,7 @@ msgid "Subfolder:" msgstr "Subfolder:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Pengarang:" @@ -4759,7 +4828,6 @@ msgid "Remove BlendSpace2D Triangle" msgstr "Keluarkan Segi tiga BlendSpace2D" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "BlendSpace2D bukan milik nod AnimationTree." @@ -4790,9 +4858,8 @@ msgid "Blend:" msgstr "Adun:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Parameter Changed:" -msgstr "Parameter Berubah" +msgstr "Parameter Berubah:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -4801,29 +4868,31 @@ msgstr "Sunting Filters" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Output node can't be added to the blend tree." -msgstr "" +msgstr "Nod keluaran tidak boleh ditambah ke pokok adunan." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Add Node to BlendTree" -msgstr "" +msgstr "Tambah Nod ke BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Node Moved" -msgstr "" +msgstr "Nod Dialihkan" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" +"Tidak dapat menyambung, port mungkin sedang digunakan atau sambungan mungkin " +"tidak sah." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Nodes Connected" -msgstr "" +msgstr "Nod Bersambung" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Nodes Disconnected" -msgstr "" +msgstr "Nod Diputuskan" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Set Animation" @@ -4831,30 +4900,32 @@ msgstr "Tetapkan Animasi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Delete Node" -msgstr "Semua Pilihan" +msgstr "Padam Nod" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" -msgstr "" +msgstr "Padam Nod(-nod)" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" -msgstr "" +msgstr "Togol Filter Hidup/Mati" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Change Filter" -msgstr "" +msgstr "Tukar Filter" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" +"Tiada pemain animasi ditetapkan, jadi tidak dapat memperolehi semula nama " +"trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Player path set is invalid, so unable to retrieve track names." msgstr "" +"Set laluan pemain tidak sah, jadi tidak dapat mendapatkan semula nama trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp @@ -4862,15 +4933,16 @@ msgid "" "Animation player has no valid root node path, so unable to retrieve track " "names." msgstr "" +"Pemain animasi tidak mempunyai laluan nod akar yang sah, jadi tidak dapat " +"mendapatkan semula nama trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Anim Clips" -msgstr "" +msgstr "Klip Anim" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Audio Clips" -msgstr "Anim Tambah Trek" +msgstr "Klip Audio" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Functions" @@ -4879,132 +4951,132 @@ msgstr "Fungsi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" -msgstr "" +msgstr "Nod Diubah Nama" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Add Node..." -msgstr "" +msgstr "Tambah Nod..." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp msgid "Edit Filtered Tracks:" -msgstr "" +msgstr "Edit Trek Difilter:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Enable Filtering" -msgstr "" +msgstr "Dayakan Penapisan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" -msgstr "" +msgstr "Togol Automain" #: editor/plugins/animation_player_editor_plugin.cpp msgid "New Animation Name:" -msgstr "" +msgstr "Nama Animasi Baru:" #: editor/plugins/animation_player_editor_plugin.cpp msgid "New Anim" -msgstr "" +msgstr "Anim Baru" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" -msgstr "" +msgstr "Tukar Nama Animasi:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" -msgstr "" +msgstr "Padam Animasi?" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" -msgstr "" +msgstr "Alih Keluar Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Invalid animation name!" -msgstr "" +msgstr "Nama animasi tidak sah!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation name already exists!" -msgstr "" +msgstr "Nama animasi sudah wujud!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" -msgstr "" +msgstr "Namakan Semula Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" -msgstr "" +msgstr "Adun Berubah Seterusnya" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Blend Time" -msgstr "" +msgstr "Tukar Masa Blend" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" -msgstr "" +msgstr "Muatkan Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" -msgstr "" +msgstr "Gandakan Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to copy!" -msgstr "" +msgstr "Tiada animasi untuk disalin!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation resource on clipboard!" -msgstr "" +msgstr "Tiada sumber animasi pada papan klip!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" -msgstr "" +msgstr "Animasi Ditampal" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" -msgstr "" +msgstr "Tampal Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to edit!" -msgstr "" +msgstr "Tiada animasi untuk disunting!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" -msgstr "" +msgstr "Mainkan animasi terpilih ke belakang dari pos semasa. (A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from end. (Shift+A)" -msgstr "" +msgstr "Mainkan animasi terpillih ke belakang dari hujung. (Shift+A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" -msgstr "" +msgstr "Hentikan playback animasi. (S)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" -msgstr "" +msgstr "Mainkan animasi terpilih dari awal. (Shift+D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" -msgstr "" +msgstr "Mainkan animasi terpilih dar pos semasa. (D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." -msgstr "" +msgstr "Kedudukan animasi (dalam saat)." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Scale animation playback globally for the node." -msgstr "" +msgstr "Skala main balik animasi secara global untuk nod." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" -msgstr "" +msgstr "Alat Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation" -msgstr "" +msgstr "Animasi" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp @@ -5017,39 +5089,39 @@ msgstr "Sunting Peralihan..." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Open in Inspector" -msgstr "" +msgstr "Buka dalam Inspektor" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." -msgstr "" +msgstr "Paparkan senarai animasi dalam pemain." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" -msgstr "" +msgstr "Automain semasa Muatkan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Enable Onion Skinning" -msgstr "" +msgstr "Aktifkan Kulit Bawang" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning Options" -msgstr "" +msgstr "Pilihan Kulit Bawang" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Directions" -msgstr "" +msgstr "Arah" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" -msgstr "" +msgstr "Sebelum" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "" +msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "" +msgstr "Kedalaman" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" @@ -5065,50 +5137,50 @@ msgstr "3 langkah" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Differences Only" -msgstr "" +msgstr "Perbezaan Sahaja" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Force White Modulate" -msgstr "" +msgstr "Paksa Modulasi Putih" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Include Gizmos (3D)" -msgstr "" +msgstr "Sertakan Gizmos (3D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pin AnimationPlayer" -msgstr "" +msgstr "Pin AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" -msgstr "" +msgstr "Cipta Animasi Baru" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" -msgstr "" +msgstr "Nama Animasi:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp msgid "Error!" -msgstr "" +msgstr "Ralat!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" -msgstr "" +msgstr "Masa Adunan:" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" -msgstr "" +msgstr "Seterusnya (Baris Gilir Automatik):" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" -msgstr "" +msgstr "Masa Adunan Animasi Silang" #: editor/plugins/animation_state_machine_editor.cpp msgid "Move Node" -msgstr "" +msgstr "Pindahkan Nod" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition exists!" @@ -5121,39 +5193,39 @@ msgstr "Tambah Peralihan" #: editor/plugins/animation_state_machine_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" -msgstr "" +msgstr "Tambah Nod" #: editor/plugins/animation_state_machine_editor.cpp msgid "End" -msgstr "" +msgstr "Akhir" #: editor/plugins/animation_state_machine_editor.cpp msgid "Immediate" -msgstr "" +msgstr "Segera" #: editor/plugins/animation_state_machine_editor.cpp msgid "Sync" -msgstr "" +msgstr "Segerak" #: editor/plugins/animation_state_machine_editor.cpp msgid "At End" -msgstr "" +msgstr "Pada Akhir" #: editor/plugins/animation_state_machine_editor.cpp msgid "Travel" -msgstr "" +msgstr "Perjalanan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Start and end nodes are needed for a sub-transition." -msgstr "" +msgstr "Nod mula dan tamat diperlukan untuk sub-peralihan." #: editor/plugins/animation_state_machine_editor.cpp msgid "No playback resource set at path: %s." -msgstr "" +msgstr "Tiada sumber main balik ditetapkan pada laluan: %s." #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Removed" -msgstr "" +msgstr "Nod Dikeluarkan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition Removed" @@ -5161,7 +5233,7 @@ msgstr "Peralihan Dikeluarkan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Set Start Node (Autoplay)" -msgstr "" +msgstr "Tetapkan Nod Mula (Automain)" #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -5169,26 +5241,30 @@ msgid "" "RMB to add new nodes.\n" "Shift+LMB to create connections." msgstr "" +"Pilih dan pindah nod.\n" +"RMB untuk menambah nod baru.\n" +"Shift+LMB untuk membuat sambungan." #: editor/plugins/animation_state_machine_editor.cpp msgid "Create new nodes." -msgstr "" +msgstr "Cipta nod baru." #: editor/plugins/animation_state_machine_editor.cpp msgid "Connect nodes." -msgstr "" +msgstr "Hubungkan nod-nod." #: editor/plugins/animation_state_machine_editor.cpp msgid "Remove selected node or transition." -msgstr "" +msgstr "Alih keluar nod atau peralihan yang dipilih." #: editor/plugins/animation_state_machine_editor.cpp msgid "Toggle autoplay this animation on start, restart or seek to zero." msgstr "" +"Togol automain animasi ini semasa mula, mulakan semula atau cari ke sifar." #: editor/plugins/animation_state_machine_editor.cpp msgid "Set the end animation. This is useful for sub-transitions." -msgstr "" +msgstr "Tetapkan hujung animasi. Ini adalah berguna untuk sub-peralihan." #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition: " @@ -5196,7 +5272,7 @@ msgstr "Peralihan: " #: editor/plugins/animation_state_machine_editor.cpp msgid "Play Mode:" -msgstr "" +msgstr "Mod Main:" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -5205,115 +5281,115 @@ msgstr "AnimationTree" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "New name:" -msgstr "" +msgstr "Nama baru:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" -msgstr "" +msgstr "Skala:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" -msgstr "" +msgstr "Pudar Masuk (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade Out (s):" -msgstr "" +msgstr "Pudar Keluar (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend" -msgstr "" +msgstr "Adun" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix" -msgstr "" +msgstr "Campur" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" -msgstr "" +msgstr "Mula Semula Auto:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Restart (s):" -msgstr "" +msgstr "Mula Semula (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Random Restart (s):" -msgstr "" +msgstr "Mula Semula Rawak (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Start!" -msgstr "" +msgstr "Mula!" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" -msgstr "" +msgstr "Jumlah:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" -msgstr "" +msgstr "Adun 0:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 1:" -msgstr "" +msgstr "Adun 1:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "X-Fade Time (s):" -msgstr "" +msgstr "Masa X-Fade (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Current:" -msgstr "" +msgstr "Semasa:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Input" -msgstr "" +msgstr "Tambah Input" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Clear Auto-Advance" -msgstr "" +msgstr "Kosongkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Set Auto-Advance" -msgstr "" +msgstr "Tetapkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Delete Input" -msgstr "" +msgstr "Padam Input" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is valid." -msgstr "" +msgstr "Pokok animasi sah." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is invalid." -msgstr "" +msgstr "Pokok animasi tidak sah." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation Node" -msgstr "" +msgstr "Nod Animasi" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "OneShot Node" -msgstr "" +msgstr "Nod OneShot" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix Node" -msgstr "" +msgstr "Campur Nod" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend2 Node" -msgstr "" +msgstr "Nod Blend2" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend3 Node" -msgstr "" +msgstr "Nod Blend3" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend4 Node" -msgstr "" +msgstr "Nod Blend4" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeScale Node" @@ -5910,6 +5986,11 @@ msgstr "Padam Rect yang dipilih." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Padam Rect yang dipilih." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Node yang dipilih bukan Viewport!" @@ -5938,6 +6019,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6032,20 +6117,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Semua Pilihan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Gandakan Kunci Terpilih" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Semua Pilihan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Semua Pilihan" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6219,6 +6328,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7661,6 +7771,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Ganti..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8184,6 +8299,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Set Semula ke Lalai" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8937,6 +9065,31 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Type" +msgstr "Tambah Segi Tiga" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profil yang ada:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Papan klip kosong!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "" +"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat ini?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "" @@ -8962,20 +9115,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Tambah Segi Tiga" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Nama Nod:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Muatkan Lalai" @@ -8993,6 +9132,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9550,7 +9693,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9558,19 +9701,59 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Tidak ada nama yang diberikan." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Komuniti" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komuniti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "" +"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat ini?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Guna Set Semula" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9579,7 +9762,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Buang Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Namakan Semula" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9587,50 +9800,143 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +#, fuzzy +msgid "Discard all changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Menyimpan perubahan tempatan..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Komuniti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Commit List" +msgstr "Komuniti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Ubah Nama Trek Anim" +msgid "Branches" +msgstr "Padanan:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Semua Pilihan" +msgid "Create New Branch" +msgstr "Cipta %s Baru" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +#, fuzzy +msgid "Remove Branch" +msgstr "Keluarkan Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Semua Pilihan" +msgid "Remotes" +msgstr "Keluarkan" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Cipta %s Baru" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Keluarkan Item" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Remote Name" +msgstr "Nama Nod:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Keluarkan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Ubah Nama Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Semua Pilihan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "View:" +msgstr "Pratonton:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11363,10 +11669,6 @@ msgid "Batch Rename" msgstr "Namakan Semula Kumpulan" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Ganti:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11640,6 +11942,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12148,6 +12464,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12579,63 +12896,68 @@ msgstr "Semua Pilihan" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12986,6 +13308,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animasi" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12998,6 +13353,84 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Menamakan semula folder:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Diri" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Tetapkan %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Dipinkan %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13014,6 +13447,21 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Tetapkan %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fungsi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ubah saiz Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13023,6 +13471,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13031,6 +13483,63 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Muatkan Semula" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Padam Nod" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Penyuntingan Pokok Adegan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Diri" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Potong Nod" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13040,14 +13549,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Panggilan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Aksi" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Tab seterusnya" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Bingkai Fizik %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Isyarat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Isyarat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Contoh" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13593,6 +14162,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13614,7 +14193,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13799,16 +14387,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13821,7 +14415,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14203,10 +14805,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 498aa106eb..0849aa8c03 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -1,6 +1,6 @@ # Norwegian Bokmål translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Allan Nordhøy <epost@anotheragency.no>, 2017-2018, 2019, 2020, 2021. # Anonymous <GentleSaucepan@protonmail.com>, 2017, 2021. @@ -20,13 +20,14 @@ # Lili Zoey <sayaks1@gmail.com>, 2021. # slasken06 <ask.skivdal@gmail.com>, 2021. # Daniel Skogly <daniel@klungo.no>, 2021. +# Imre Kristoffer Eilertsen <imreeil42@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-03 13:15+0000\n" -"Last-Translator: Daniel Skogly <daniel@klungo.no>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Imre Kristoffer Eilertsen <imreeil42@gmail.com>\n" "Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-" "engine/godot/nb_NO/>\n" "Language: nb\n" @@ -34,7 +35,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -109,7 +110,7 @@ msgstr "EiB" #: editor/animation_bezier_editor.cpp msgid "Free" -msgstr "Frigjør" +msgstr "Fri" #: editor/animation_bezier_editor.cpp msgid "Balanced" @@ -300,7 +301,7 @@ msgstr "Diskret" #: editor/animation_track_editor.cpp msgid "Trigger" -msgstr "Avtrekker" +msgstr "Utløser" #: editor/animation_track_editor.cpp msgid "Capture" @@ -337,6 +338,10 @@ msgid "Duplicate Key(s)" msgstr "Dupliser Nøkler" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Fjern Nøkler" @@ -371,11 +376,12 @@ msgstr "Lag %d NYE spor og sett inn nøkler?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Create" -msgstr "Lag" +msgstr "Opprett" #: editor/animation_track_editor.cpp msgid "Anim Insert" @@ -507,6 +513,11 @@ msgstr "" "Dette valget virker ikke på Bézier-redigering, da det kun er ett enkelt spor." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Skalér Nøkler" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -759,7 +770,7 @@ msgstr "Erstatt" #: editor/code_editor.cpp msgid "Replace All" -msgstr "Erstatt Alle" +msgstr "Erstatt alle" #: editor/code_editor.cpp msgid "Selection Only" @@ -779,14 +790,14 @@ msgstr "Veksle skriptpanel" #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" -msgstr "Zoom Inn" +msgstr "Forstørr" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" -msgstr "Zoom Ut" +msgstr "Zoom ut" #: editor/code_editor.cpp msgid "Reset Zoom" @@ -840,12 +851,13 @@ msgstr "Scenen inneholder ikke noen skript." #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" -msgstr "Legg Til" +msgstr "Legg til" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -882,7 +894,7 @@ msgstr "Engangs" #: editor/connections_dialog.cpp msgid "Disconnects the signal after its first emission." -msgstr "" +msgstr "Kobler fra signalet etter dets første utsending." #: editor/connections_dialog.cpp #, fuzzy @@ -896,8 +908,7 @@ msgstr "Kobler Til Signal:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -906,12 +917,11 @@ msgstr "Lukk" #: editor/connections_dialog.cpp msgid "Connect" -msgstr "Koble Til" +msgstr "Koble til" #: editor/connections_dialog.cpp -#, fuzzy msgid "Signal:" -msgstr "Signaler:" +msgstr "Signal:" #: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" @@ -933,7 +943,7 @@ msgstr "Koble Til..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Disconnect" -msgstr "Koble Fra" +msgstr "Koble fra" #: editor/connections_dialog.cpp #, fuzzy @@ -983,7 +993,7 @@ msgstr "Endre %s type" #: editor/create_dialog.cpp editor/project_settings_editor.cpp msgid "Change" -msgstr "Forandre" +msgstr "Endre" #: editor/create_dialog.cpp msgid "Create New %s" @@ -1205,7 +1215,7 @@ msgstr "Prosjektgrunnleggere" #: editor/editor_about.cpp msgid "Lead Developer" -msgstr "Utviklingsleder" +msgstr "Ledende utvikler" #. TRANSLATORS: This refers to a job title. #. The trailing space is used to distinguish with the project list application, @@ -1220,7 +1230,7 @@ msgstr "Utviklere" #: editor/editor_about.cpp msgid "Authors" -msgstr "Forfattere" +msgstr "Skapere" #: editor/editor_about.cpp msgid "Platinum Sponsors" @@ -1334,7 +1344,7 @@ msgstr "Vellykket Installering av Pakke!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Success!" -msgstr "Vellykket!" +msgstr "Suksess!" #: editor/editor_asset_installer.cpp editor/editor_node.cpp msgid "Install" @@ -1404,7 +1414,7 @@ msgstr "Demp" #: editor/editor_audio_buses.cpp msgid "Bypass" -msgstr "Omgå" +msgstr "Forbipasser" #: editor/editor_audio_buses.cpp #, fuzzy @@ -1414,7 +1424,7 @@ msgstr "Bus valg" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" -msgstr "Duplisér" +msgstr "Dupliser" #: editor/editor_audio_buses.cpp msgid "Reset Volume" @@ -1470,7 +1480,7 @@ msgstr "Det finnes ingen «%s»-fil" #: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Layout" -msgstr "Layout" +msgstr "Utforming" #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." @@ -1524,6 +1534,10 @@ msgid "Invalid name." msgstr "Ugyldig navn." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Gyldige karakterer:" @@ -1599,7 +1613,7 @@ msgstr "Legg til AutoLoad" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp msgid "Path:" -msgstr "Bane:" +msgstr "Filbane:" #: editor/editor_autoload_settings.cpp msgid "Node Name:" @@ -1636,7 +1650,9 @@ msgstr "Oppdaterer scene..." msgid "[empty]" msgstr "[blank]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ulagret]" @@ -1653,11 +1669,12 @@ msgstr "Velg en Mappe" #: editor/filesystem_dock.cpp editor/project_manager.cpp #: scene/gui/file_dialog.cpp msgid "Create Folder" -msgstr "Lag Mappe" +msgstr "Opprett mappe" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Navn:" @@ -1862,9 +1879,8 @@ msgid "(Editor Disabled)" msgstr "Avslått" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Class Options:" -msgstr "Beskrivelse:" +msgstr "Alternativer for klasse:" #: editor/editor_feature_profile.cpp msgid "Enable Contextual Editor" @@ -1900,9 +1916,8 @@ msgid "Error saving profile to path: '%s'." msgstr "Feil ved lagring av profilen til stien: '%s'." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Reset to Default" -msgstr "Last Standard" +msgstr "Tilbakestill til standarder" #: editor/editor_feature_profile.cpp #, fuzzy @@ -1932,7 +1947,7 @@ msgstr "Gjeldende:" #: editor/editor_feature_profile.cpp editor/editor_node.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" -msgstr "importer" +msgstr "Importer" #: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" @@ -1968,9 +1983,8 @@ msgid "Import Profile(s)" msgstr "%d flere filer" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Export Profile" -msgstr "Eksporter Prosjekt" +msgstr "Eksporter Profil" #: editor/editor_feature_profile.cpp #, fuzzy @@ -2011,7 +2025,6 @@ msgid "New Folder..." msgstr "Ny Mappe..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Oppdater" @@ -2053,11 +2066,11 @@ msgstr "Lagre ei fil" #: editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "Gå Tilbake" +msgstr "Gå tilbake" #: editor/editor_file_dialog.cpp msgid "Go Forward" -msgstr "Gå Fremover" +msgstr "Gå fremover" #: editor/editor_file_dialog.cpp msgid "Go Up" @@ -2134,7 +2147,8 @@ msgstr "Mapper og Filer:" msgid "Preview:" msgstr "Forhåndsvisning:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fil:" @@ -2184,7 +2198,7 @@ msgstr "Egenskaper" #: editor/editor_help.cpp #, fuzzy -msgid "override:" +msgid "overrides %s:" msgstr "Overskriv" #: editor/editor_help.cpp @@ -2202,27 +2216,24 @@ msgid "Theme Properties" msgstr "Egenskaper" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Colors" -msgstr "Farge" +msgstr "Farger" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" msgstr "Konstanter" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Fonts" -msgstr "Font" +msgstr "Skrifttyper" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Icons" -msgstr "Ikon" +msgstr "Ikoner" #: editor/editor_help.cpp msgid "Styles" -msgstr "" +msgstr "Stiler" #: editor/editor_help.cpp msgid "Enumerations" @@ -2266,17 +2277,15 @@ msgstr "Søk Hjelp" #: editor/editor_help_search.cpp msgid "Case Sensitive" -msgstr "Forskjell på små og store bokstaver" +msgstr "Skilling mellom store/små bokstaver" #: editor/editor_help_search.cpp -#, fuzzy msgid "Show Hierarchy" -msgstr "Vis hjelpere" +msgstr "Vis hierarki" #: editor/editor_help_search.cpp -#, fuzzy msgid "Display All" -msgstr "Erstatt Alle" +msgstr "Vis alle" #: editor/editor_help_search.cpp #, fuzzy @@ -2318,23 +2327,20 @@ msgid "Class" msgstr "Klasse" #: editor/editor_help_search.cpp -#, fuzzy msgid "Method" -msgstr "Metoder" +msgstr "Metode" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Signal" -msgstr "Signaler" +msgstr "Signal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstant" #: editor/editor_help_search.cpp -#, fuzzy msgid "Property" -msgstr "Egenskap:" +msgstr "Egenskap" #: editor/editor_help_search.cpp #, fuzzy @@ -2345,7 +2351,23 @@ msgstr "Egenskaper" msgid "Property:" msgstr "Egenskap:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Verdi:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2354,9 +2376,32 @@ msgstr "" msgid "Set Multiple:" msgstr "Sett mange:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Egenskaper" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Egenskaper" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopier Skript-Sti" + #: editor/editor_log.cpp msgid "Output:" -msgstr "Output:" +msgstr "Utgang:" #: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp #, fuzzy @@ -2380,7 +2425,7 @@ msgstr "Nullstill Resultat" #: editor/editor_network_profiler.cpp editor/editor_node.cpp #: editor/editor_profiler.cpp msgid "Stop" -msgstr "Stopp" +msgstr "Stopp avspilling" #: editor/editor_network_profiler.cpp editor/editor_profiler.cpp #: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp @@ -2392,13 +2437,12 @@ msgid "%s/s" msgstr "%s/s" #: editor/editor_network_profiler.cpp -#, fuzzy msgid "Down" -msgstr "Last ned" +msgstr "Ned" #: editor/editor_network_profiler.cpp msgid "Up" -msgstr "Oppover" +msgstr "Opp" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" @@ -2924,9 +2968,8 @@ msgid "Play This Scene" msgstr "Spill Scene" #: editor/editor_node.cpp -#, fuzzy msgid "Close Tab" -msgstr "Lukk Andre Faner" +msgstr "Lukk fanen" #: editor/editor_node.cpp #, fuzzy @@ -2942,9 +2985,8 @@ msgid "Close Tabs to the Right" msgstr "Lukk faner til høyre" #: editor/editor_node.cpp -#, fuzzy msgid "Close All Tabs" -msgstr "Lukk Alle" +msgstr "Lukk alle faner" #: editor/editor_node.cpp msgid "Switch Scene Tab" @@ -3021,7 +3063,7 @@ msgstr "Åpne Scene..." #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Open Recent" -msgstr "Åpne Nylig" +msgstr "Åpne nylig brukte" #: editor/editor_node.cpp msgid "Save Scene" @@ -3047,7 +3089,7 @@ msgstr "Angre" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" -msgstr "Gjenta" +msgstr "Gjør om" #: editor/editor_node.cpp #, fuzzy @@ -3075,20 +3117,20 @@ msgstr "Sett opp versjonskontroll" #: editor/editor_node.cpp msgid "Shut Down Version Control" -msgstr "" +msgstr "Steng ned versjonskontroll" #: editor/editor_node.cpp -#, fuzzy msgid "Export..." -msgstr "Eksporter" +msgstr "Eksporter..." #: editor/editor_node.cpp msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Åpne prosjektdatamappe" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Åpne Redigererdatamappen" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3111,7 +3153,7 @@ msgstr "Avslutt til Prosjektliste" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/project_export.cpp msgid "Debug" -msgstr "Feilsøk" +msgstr "Avlus" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" @@ -3175,6 +3217,20 @@ msgstr "" "denne innstillingen er aktivert." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Synkroniser Sceneendringer" @@ -3211,7 +3267,7 @@ msgstr "" #: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" -msgstr "Redigeringsverktøy" +msgstr "Redaktør" #: editor/editor_node.cpp msgid "Editor Settings..." @@ -3223,7 +3279,7 @@ msgstr "Redigeringsverktøy Layout" #: editor/editor_node.cpp msgid "Take Screenshot" -msgstr "Ta Skjermbilde" +msgstr "Ta skjermbilde" #: editor/editor_node.cpp msgid "Screenshots are stored in the Editor Data/Settings Folder." @@ -3234,11 +3290,6 @@ msgid "Toggle Fullscreen" msgstr "Veksle Fullskjerm" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Veksle modus" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Åpne data for redigeringsverktøy/innstillingsmappe" @@ -3288,7 +3339,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "Fellesskap" +msgstr "Samfunn" #: editor/editor_node.cpp #, fuzzy @@ -3375,7 +3426,7 @@ msgstr "Utvid Nederste Panel" #: editor/editor_node.cpp msgid "Output" -msgstr "Output" +msgstr "Utgang" #: editor/editor_node.cpp msgid "Don't Save" @@ -3430,7 +3481,7 @@ msgstr "Eksporter Mal-Manager" #: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp msgid "Export Library" -msgstr "Eksporter Bibliotek" +msgstr "Eksporter bibliotek" #: editor/editor_node.cpp msgid "Merge With Existing" @@ -3456,7 +3507,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Reload" -msgstr "Gjeninnlat" +msgstr "Oppdater" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp @@ -3473,6 +3524,7 @@ msgid "Load Errors" msgstr "Last feil" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Velg" @@ -3546,20 +3598,17 @@ msgid "Update" msgstr "Oppdater" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Version" -msgstr "Versjon:" +msgstr "Versjon" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Author" -msgstr "Forfattere" +msgstr "Forfatter" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" -msgstr "" +msgstr "Status" #: editor/editor_profiler.cpp msgid "Measure:" @@ -3606,14 +3655,12 @@ msgid "Frame #:" msgstr "Bilde #:" #: editor/editor_profiler.cpp -#, fuzzy msgid "Time" -msgstr "Tid:" +msgstr "Tid" #: editor/editor_profiler.cpp -#, fuzzy msgid "Calls" -msgstr "Ring" +msgstr "Samtaler" #: editor/editor_properties.cpp #, fuzzy @@ -3663,7 +3710,7 @@ msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" -msgstr "" +msgstr "Velg visningsvindu" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" @@ -3791,9 +3838,8 @@ msgid "Select Node(s) to Import" msgstr "Velg node(r) som skal importeres" #: editor/editor_sub_scene.cpp editor/project_manager.cpp -#, fuzzy msgid "Browse" -msgstr "Bla gjennom" +msgstr "See gjennom" #: editor/editor_sub_scene.cpp msgid "Scene Path:" @@ -3803,6 +3849,12 @@ msgstr "Scene-Sti:" msgid "Import From Node:" msgstr "Importer Fra Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Feil!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3902,7 +3954,7 @@ msgstr "" #: editor/export_template_manager.cpp msgid "Disconnected" -msgstr "Frakoblet" +msgstr "Koblet fra" #: editor/export_template_manager.cpp msgid "Resolving" @@ -3915,7 +3967,7 @@ msgstr "Kan ikke Løses" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Connecting..." -msgstr "Kobler til..." +msgstr "Kobler til…" #: editor/export_template_manager.cpp #, fuzzy @@ -3990,7 +4042,7 @@ msgstr "Eksporter Mal-Manager" #: editor/export_template_manager.cpp msgid "Current Version:" -msgstr "Gjeldende Versjon:" +msgstr "Nåværende versjon:" #: editor/export_template_manager.cpp msgid "Export templates are missing. Download them or install from a file." @@ -4001,9 +4053,8 @@ msgid "Export templates are installed and ready to be used." msgstr "" #: editor/export_template_manager.cpp -#, fuzzy msgid "Open Folder" -msgstr "Åpne en fil" +msgstr "Åpne mappe…" #: editor/export_template_manager.cpp msgid "Open the folder containing installed templates for the current version." @@ -4093,9 +4144,8 @@ msgid "" msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Favorites" -msgstr "Favoritter:" +msgstr "Favoritter" #: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." @@ -4155,6 +4205,11 @@ msgid "" "\n" "Do you wish to overwrite them?" msgstr "" +"Disse filene eller mappene er i konflikt med oppføringene i målstedet «%s»:\n" +"\n" +"%s\n" +"\n" +"Ønsker du å overskrive dem?" #: editor/filesystem_dock.cpp msgid "Renaming file:" @@ -4194,14 +4249,12 @@ msgid "Instance" msgstr "Instans" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Add to Favorites" -msgstr "Favoritter:" +msgstr "Legg til i favoritter" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Remove from Favorites" -msgstr "Fjern fra Gruppe" +msgstr "Fjern fra favoritter" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." @@ -4233,16 +4286,14 @@ msgstr "Lagre Ressurs Som..." #: editor/filesystem_dock.cpp editor/inspector_dock.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Expand All" msgstr "Utvid alle" #: editor/filesystem_dock.cpp editor/inspector_dock.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Collapse All" -msgstr "Kollaps alle" +msgstr "Fold sammen alle" #: editor/filesystem_dock.cpp #, fuzzy @@ -4280,7 +4331,7 @@ msgstr "Duplisér" #: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Rename..." -msgstr "Endre Navn..." +msgstr "Gi nytt navn..." #: editor/filesystem_dock.cpp msgid "Focus the search box" @@ -4306,9 +4357,8 @@ msgid "Toggle Split Mode" msgstr "Veksle modus" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Search files" -msgstr "Søk i klasser" +msgstr "Søk i filer" #: editor/filesystem_dock.cpp msgid "" @@ -4327,7 +4377,7 @@ msgstr "Flytt" #: editor/project_manager.cpp editor/rename_dialog.cpp #: editor/scene_tree_dock.cpp msgid "Rename" -msgstr "Endre navn" +msgstr "Gi nytt navn" #: editor/filesystem_dock.cpp msgid "Overwrite" @@ -4344,17 +4394,19 @@ msgstr "Opprett skript" #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp msgid "Find in Files" -msgstr "Finn i Filer" +msgstr "Finn i filer" #: editor/find_in_files.cpp -#, fuzzy msgid "Find:" -msgstr "Finn" +msgstr "Finn:" + +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Erstatt:" #: editor/find_in_files.cpp -#, fuzzy msgid "Folder:" -msgstr "Lag mappe" +msgstr "Mappe:" #: editor/find_in_files.cpp #, fuzzy @@ -4376,6 +4428,11 @@ msgstr "Finn..." msgid "Replace..." msgstr "Erstatt..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Erstatt Alle" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Finn: " @@ -4386,13 +4443,12 @@ msgstr "Erstatt: " #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Erstatt Alle" #: editor/find_in_files.cpp -#, fuzzy msgid "Searching..." -msgstr "Lagrer..." +msgstr "Søker …" #: editor/find_in_files.cpp #, fuzzy @@ -4465,9 +4521,8 @@ msgid "Group Editor" msgstr "Redigeringsverktøy for grupper" #: editor/groups_editor.cpp -#, fuzzy msgid "Manage Groups" -msgstr "Grupper" +msgstr "Håndter grupper" #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" @@ -4599,9 +4654,8 @@ msgid "Import As:" msgstr "Importer Som:" #: editor/import_dock.cpp -#, fuzzy msgid "Preset" -msgstr "Preset..." +msgstr "Forhåndsinnstilling" #: editor/import_dock.cpp #, fuzzy @@ -4620,6 +4674,12 @@ msgstr "" "ADVARSEL: ___ eksister som bruker denne ressursen, det kan hende de ikke " "laster inn riktig." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Kunne ikke laste ressurs." @@ -4732,15 +4792,15 @@ msgid "Create a Plugin" msgstr "Lag Omriss" #: editor/plugin_config_dialog.cpp -#, fuzzy msgid "Plugin Name:" -msgstr "Plugins" +msgstr "Navn på tillegg:" #: editor/plugin_config_dialog.cpp msgid "Subfolder:" msgstr "Undermappe:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Forfatter:" @@ -4822,9 +4882,8 @@ msgstr "Legg til Animasjon" #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp -#, fuzzy msgid "Load..." -msgstr "Last" +msgstr "Last..." #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -4895,9 +4954,8 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Point" -msgstr "Flytt Punkt" +msgstr "Punkt" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -4981,7 +5039,7 @@ msgstr "Forandre" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" -msgstr "Rediger Filtre" +msgstr "Rediger filtere" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Output node can't be added to the blend tree." @@ -5206,7 +5264,7 @@ msgstr "Animasjon" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp msgid "New" -msgstr "Ny" +msgstr "Nye" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy @@ -5246,7 +5304,7 @@ msgstr "Fortid" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "Framtid" +msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" @@ -5331,7 +5389,7 @@ msgstr "Legg til node" #: editor/plugins/animation_state_machine_editor.cpp msgid "End" -msgstr "Slutt" +msgstr "End" #: editor/plugins/animation_state_machine_editor.cpp msgid "Immediate" @@ -5339,7 +5397,7 @@ msgstr "Umiddelbart" #: editor/plugins/animation_state_machine_editor.cpp msgid "Sync" -msgstr "" +msgstr "Synkroniser" #: editor/plugins/animation_state_machine_editor.cpp msgid "At End" @@ -5347,7 +5405,7 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp msgid "Travel" -msgstr "" +msgstr "Reise" #: editor/plugins/animation_state_machine_editor.cpp msgid "Start and end nodes are needed for a sub-transition." @@ -5434,13 +5492,12 @@ msgid "Fade Out (s):" msgstr "Fade Ut (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#, fuzzy msgid "Blend" -msgstr "Blend" +msgstr "Bland" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix" -msgstr "Bland" +msgstr "Miks" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" @@ -5477,13 +5534,13 @@ msgstr "X-Fade Tid (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Current:" -msgstr "Gjeldende:" +msgstr "Aktiv:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Input" -msgstr "Legg til Input" +msgstr "Legg til inndata" #: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy @@ -5664,9 +5721,8 @@ msgid "Downloading (%s / %s)..." msgstr "Laster ned" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Downloading..." -msgstr "Laster ned" +msgstr "Laster ned..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Resolving..." @@ -5692,7 +5748,7 @@ msgstr "Prøv på nytt" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" -msgstr "Nedlastningsfeil" +msgstr "Feil ved nedlasting" #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy @@ -5701,7 +5757,7 @@ msgstr "Nedlastning for denne asset'en er allerede i gang!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Nylig oppdatert" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" @@ -5726,14 +5782,12 @@ msgid "License (Z-A)" msgstr "Lisens" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "First" -msgstr "første" +msgstr "Første" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Previous" -msgstr "Forrige fane" +msgstr "Forrige" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Next" @@ -5756,9 +5810,8 @@ msgid "Search assets (excluding templates, projects, and demos)" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Import..." -msgstr "Importer" +msgstr "Importer..." #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy @@ -5778,9 +5831,8 @@ msgid "Site:" msgstr "Side:" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Support" -msgstr "Support..." +msgstr "Støtte" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Official" @@ -5791,9 +5843,8 @@ msgid "Testing" msgstr "Tester" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Loading..." -msgstr "Last" +msgstr "Laster..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" @@ -5846,7 +5897,7 @@ msgstr "Velg malfil" #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" -msgstr "Forhåndsvis" +msgstr "Forhåndvisning" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" @@ -5966,9 +6017,8 @@ msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Locked" -msgstr "Slett Valgte" +msgstr "Låst" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5993,29 +6043,24 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Top Left" -msgstr "Venstre" +msgstr "Øverst til venstre" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Top Right" -msgstr "Høyre" +msgstr "Øverst til høyre" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Bottom Right" -msgstr "Roter Polygon" +msgstr "Nederst til høyre" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Bottom Left" -msgstr "Bunnvisning" +msgstr "Nederst til venstre" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Center Left" -msgstr "Innrykk Venstre" +msgstr "I midten til venstre" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -6023,9 +6068,8 @@ msgid "Center Top" msgstr "Plasser Utvalg I Midten" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Center Right" -msgstr "Innrykk Høyre" +msgstr "I midten til høyre" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -6034,7 +6078,7 @@ msgstr "Plasser Utvalg I Midten" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center" -msgstr "" +msgstr "I midten" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -6162,7 +6206,7 @@ msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Reset" -msgstr "Zoom Resett" +msgstr "Tilbakestill forstørring" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -6182,6 +6226,11 @@ msgstr "Alt+Dra: Flytt" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Dra: Flytt" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Fjern valgt spor." @@ -6213,6 +6262,10 @@ msgid "Scale Mode" msgstr "Skaler Modus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "" @@ -6321,20 +6374,44 @@ msgstr "Lås fast det valgte objektet (kan ikke flyttes)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Slett Valgte" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Lås opp det valgte objektet (kan flyttes)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Slett Valgte" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Vær sikker at objektets barn ikke er valgbar." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Fjern Utvalg" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Gjenopprett objektets barn sin mulighet for å bli valgt." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Fjern Utvalg" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Singleton" @@ -6355,7 +6432,7 @@ msgstr "Fjern Ben" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" -msgstr "Visning" +msgstr "Vis" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Always Show Grid" @@ -6516,6 +6593,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Legg til %s" @@ -6577,9 +6655,8 @@ msgstr "" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -#, fuzzy msgid "Restart" -msgstr "Omstart Nå" +msgstr "Omstart" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp @@ -6698,9 +6775,8 @@ msgid "Right Linear" msgstr "Høyrelineær" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Load Preset" -msgstr "Last Ressurs" +msgstr "Åpne forhåndsinnstilling" #: editor/plugins/curve_editor_plugin.cpp msgid "Remove Curve Point" @@ -6953,7 +7029,7 @@ msgstr "MeshBibliotek..." #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Add Item" -msgstr "Legg til Element" +msgstr "Legg til en gjenstand" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Remove Selected Item" @@ -7225,7 +7301,7 @@ msgstr "Legg til Punkt (i tomt rom)" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" -msgstr "Fjern Punkt" +msgstr "Slett punkt" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -7375,9 +7451,8 @@ msgid "UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy msgid "Points" -msgstr "Flytt Punkt" +msgstr "Poeng" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy @@ -7466,7 +7541,7 @@ msgstr "Fjern UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Settings" -msgstr "Rutenettsinnstillinger" +msgstr "Instillinger for rutenett" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Snap" @@ -7645,9 +7720,8 @@ msgid "New Text File..." msgstr "Ny Mappe..." #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Open File" -msgstr "Åpne en fil" +msgstr "Åpne fil" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -7685,7 +7759,7 @@ msgstr "Feil ved lagring" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." -msgstr "Lagre Tema Som..." +msgstr "Lagre drakt som …" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -7695,12 +7769,12 @@ msgstr "%s-klassereferanse" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" -msgstr "Finn Neste" +msgstr "Finn neste" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Previous" -msgstr "Finn Forrige" +msgstr "Finn forrige" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -7718,19 +7792,19 @@ msgstr "Lim inn Noder" #: editor/plugins/script_editor_plugin.cpp msgid "Sort" -msgstr "Sorter" +msgstr "Sortering" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Move Up" -msgstr "Flytt Opp" +msgstr "Flytt opp" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Move Down" -msgstr "Flytt Ned" +msgstr "Flytt ned" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -7757,7 +7831,7 @@ msgstr "Gjenåpne Lukket Skript" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" -msgstr "Lagre Alt" +msgstr "Lagre alle" #: editor/plugins/script_editor_plugin.cpp msgid "Soft Reload Script" @@ -7795,7 +7869,7 @@ msgstr "Lagre drakt" #: editor/plugins/script_editor_plugin.cpp msgid "Close All" -msgstr "Lukk Alle" +msgstr "Lukk alle" #: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" @@ -7815,15 +7889,15 @@ msgstr "Søk" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" -msgstr "Tre Inn I" +msgstr "Stepp Inn i" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" -msgstr "Hopp Over" +msgstr "Stepp over" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Break" -msgstr "Brekk" +msgstr "Stopp" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp #: editor/script_editor_debugger.cpp @@ -7873,12 +7947,11 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" -msgstr "Feilsøking" +msgstr "Feilsøkingsprogram" #: editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Search Results" -msgstr "Søk hjelp" +msgstr "Søkeresultater" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -7891,13 +7964,12 @@ msgid "Connections to method:" msgstr "Koble Til Node:" #: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp -#, fuzzy msgid "Source" -msgstr "Ressurs" +msgstr "Kilde" #: editor/plugins/script_text_editor.cpp msgid "Target" -msgstr "" +msgstr "Mål" #: editor/plugins/script_text_editor.cpp #, fuzzy @@ -7910,9 +7982,8 @@ msgid "[Ignore]" msgstr "" #: editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Line" -msgstr "Linje:" +msgstr "Linje" #: editor/plugins/script_text_editor.cpp msgid "Go to Function" @@ -7949,7 +8020,7 @@ msgstr "Små bokstaver" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Capitalize" -msgstr "Store bokstaver" +msgstr "Stor forbokstav" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Syntax Highlighter" @@ -7958,27 +8029,26 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" -msgstr "" +msgstr "Bokmerker" #: editor/plugins/script_text_editor.cpp -#, fuzzy msgid "Breakpoints" -msgstr "Slett punkter" +msgstr "Stoppunkter" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Go To" -msgstr "" +msgstr "Gå til" #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" -msgstr "Klipp ut" +msgstr "Kutt" #: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Select All" -msgstr "Velg Alle" +msgstr "Velg alle" #: editor/plugins/script_text_editor.cpp msgid "Delete Line" @@ -8038,6 +8108,11 @@ msgid "Find in Files..." msgstr "Filtrer Filer..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Erstatt..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8071,7 +8146,7 @@ msgstr "Gå til Linje" #: editor/plugins/script_text_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Toggle Breakpoint" -msgstr "" +msgstr "Slå av/på stoppunkt" #: editor/plugins/script_text_editor.cpp msgid "Remove All Breakpoints" @@ -8243,20 +8318,17 @@ msgid "None" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Rotate" -msgstr "Roter Modus" +msgstr "Roter" #. TRANSLATORS: This refers to the movement that changes the position of an object. #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Translate" -msgstr "Oversettelser" +msgstr "Oversett" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Scale" -msgstr "Skala:" +msgstr "Skala" #: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " @@ -8288,9 +8360,8 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Size:" -msgstr "Størrelse: " +msgstr "Størrelse:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" @@ -8588,9 +8659,22 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Last Standard" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" -msgstr "" +msgstr "Transformer" #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Object to Floor" @@ -8648,7 +8732,7 @@ msgstr "Rediger Poly" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings..." -msgstr "Innstillinger …" +msgstr "Innstillinger…" #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" @@ -8704,11 +8788,11 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Pre" -msgstr "" +msgstr "Pre" #: editor/plugins/spatial_editor_plugin.cpp msgid "Post" -msgstr "" +msgstr "Send" #: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" @@ -8885,7 +8969,7 @@ msgstr "Hastighet (FPS):" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" -msgstr "" +msgstr "Repeter" #: editor/plugins/sprite_frames_editor_plugin.cpp #, fuzzy @@ -8971,7 +9055,7 @@ msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Offset:" -msgstr "" +msgstr "Avstand:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Step:" @@ -9054,9 +9138,8 @@ msgid "Importing items {n}/{n}" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Updating the editor" -msgstr "Avslutt redigeringsverktøyet?" +msgstr "Oppdaterer redigeringsverktøyet" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -9064,9 +9147,8 @@ msgid "Finalizing" msgstr "Analyserer" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Filter:" -msgstr "Lim inn Noder" +msgstr "Filter:" #: editor/plugins/theme_editor_plugin.cpp msgid "With Data" @@ -9168,9 +9250,8 @@ msgid "Select all Theme items with item data." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Deselect All" -msgstr "Velg Alle" +msgstr "Velg ingen" #: editor/plugins/theme_editor_plugin.cpp msgid "Deselect all Theme items." @@ -9299,9 +9380,8 @@ msgid "Edit Items" msgstr "Rediger Variabel:" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Types:" -msgstr "Type:" +msgstr "Typer:" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -9347,9 +9427,8 @@ msgid "Old Name:" msgstr "Nodenavn:" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Import Items" -msgstr "Importer Tema" +msgstr "Importer gjenstander" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -9373,6 +9452,30 @@ msgstr "Importer Tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Finn Node Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Tilgjengelige Noder:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Filnavnet er tomt." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim-Spor Endre Navn" @@ -9398,21 +9501,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Finn Node Type" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Legg til Element" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Finn Node Type" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Last Standard" @@ -9431,6 +9519,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Legg til Element" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Tema" @@ -9476,7 +9569,7 @@ msgstr "Deaktivert" #: editor/plugins/theme_editor_preview.cpp msgid "Item" -msgstr "" +msgstr "Oppføring" #: editor/plugins/theme_editor_preview.cpp #, fuzzy @@ -9506,7 +9599,7 @@ msgstr "" #: editor/plugins/theme_editor_preview.cpp msgid "Submenu" -msgstr "" +msgstr "Undermeny" #: editor/plugins/theme_editor_preview.cpp #, fuzzy @@ -9550,7 +9643,7 @@ msgstr "Rediger Variabel:" #: editor/plugins/theme_editor_preview.cpp msgid "Subtree" -msgstr "" +msgstr "Undertre" #: editor/plugins/theme_editor_preview.cpp #, fuzzy @@ -9602,7 +9695,7 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Bucket Fill" -msgstr "" +msgstr "Bøttefylling" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase TileMap" @@ -9614,7 +9707,7 @@ msgstr "Finn Flis" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Transpose" -msgstr "" +msgstr "Transposer" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Disable Autotile" @@ -9656,19 +9749,19 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate Left" -msgstr "Roter til Venstre" +msgstr "Roter til venstre" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate Right" -msgstr "Roter til Høyre" +msgstr "Roter til høyre" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Flip Horizontally" -msgstr "" +msgstr "Vend horisontalt" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Flip Vertically" -msgstr "" +msgstr "Vend loddrett" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Clear Transform" @@ -9723,9 +9816,8 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Region" -msgstr "Roter Modus" +msgstr "Region" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy @@ -9747,9 +9839,8 @@ msgid "Bitmask" msgstr "Roter Modus" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Priority" -msgstr "Eksporter Prosjekt" +msgstr "Prioritet" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Icon" @@ -10042,7 +10133,7 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10050,19 +10141,58 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Ingen navn gitt." + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" -msgstr "Fellesskap" +msgstr "Sjekk inn" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Staged Changes" +msgstr "Forandre" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Forandre" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Sjekk inn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Undertre" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Nullstill Zoom" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -10072,7 +10202,37 @@ msgid "Initialize" msgstr "Store bokstaver" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Fjern punkt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Gi nytt navn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10081,55 +10241,147 @@ msgid "Detect new changes" msgstr "Lag ny %s" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Endringer" +#, fuzzy +msgid "Discard all changes" +msgstr "Lukke og lagre endringer?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Lagrer lokale endringer..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Forandre" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Sjekk inn endringer" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Sjekk inn endringer" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Sjekk inn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Endre navn" +msgid "Branches" +msgstr "Treff:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Slett" +msgid "Create New Branch" +msgstr "Opprett Nytt Prosjekt" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Forandre" +msgid "Remove Branch" +msgstr "Fjern Anim-Spor" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Slett Valgte" +msgid "Remotes" +msgstr "Ekstern" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Lagre Alle" +msgid "Create New Remote" +msgstr "Opprett Nytt Prosjekt" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Synkroniser Skriptforandringer" +msgid "Remove Remote" +msgstr "Fjern Gjenstand" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Fjern-funksjon " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Fjern-funksjon " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "Endret" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Endre navn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Slettet" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Forandre" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Vis" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Splitt Sti" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unified" +msgstr "Endret" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" msgstr "" @@ -10150,7 +10402,7 @@ msgstr "Vektor" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Boolean" -msgstr "" +msgstr "Boolsk verdi" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Sampler" @@ -10256,9 +10508,8 @@ msgid "Fragment" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Light" -msgstr "Høyre" +msgstr "Lys" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy @@ -10985,7 +11236,7 @@ msgstr "Kjørbar" #: editor/project_export.cpp msgid "Delete preset '%s'?" -msgstr "" +msgstr "Slett forhåndsinnstillingen «%s»?" #: editor/project_export.cpp msgid "" @@ -11002,7 +11253,7 @@ msgstr "" #: editor/project_export.cpp msgid "Release" -msgstr "" +msgstr "Slipp" #: editor/project_export.cpp #, fuzzy @@ -11019,11 +11270,11 @@ msgstr "" #: editor/project_export.cpp msgid "Presets" -msgstr "" +msgstr "Forhåndsinnstillinger" #: editor/project_export.cpp editor/project_settings_editor.cpp msgid "Add..." -msgstr "" +msgstr "Legg til…" #: editor/project_export.cpp msgid "" @@ -11074,7 +11325,7 @@ msgstr "" #: editor/project_export.cpp msgid "Features" -msgstr "Egenskaper" +msgstr "Funksjoner" #: editor/project_export.cpp msgid "Custom (comma-separated):" @@ -11085,9 +11336,8 @@ msgid "Feature List:" msgstr "" #: editor/project_export.cpp -#, fuzzy msgid "Script" -msgstr "Kjør Skript" +msgstr "Skript" #: editor/project_export.cpp #, fuzzy @@ -11096,7 +11346,7 @@ msgstr "Eksporter Prosjekt" #: editor/project_export.cpp msgid "Text" -msgstr "" +msgstr "Tekst" #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" @@ -11400,14 +11650,12 @@ msgid "Are you sure to run %d projects at once?" msgstr "Er du sikker på at du vil kjøre mer enn ett prosjekt?" #: editor/project_manager.cpp -#, fuzzy msgid "Remove %d projects from the list?" -msgstr "Velg enhet fra listen" +msgstr "Fjern %d prosjekter fra listen?" #: editor/project_manager.cpp -#, fuzzy msgid "Remove this project from the list?" -msgstr "Velg enhet fra listen" +msgstr "Fjern dette prosjektet fra listen?" #: editor/project_manager.cpp msgid "" @@ -11435,7 +11683,7 @@ msgstr "" #. TRANSLATORS: This refers to the application where users manage their Godot projects. #: editor/project_manager.cpp msgid "Project Manager" -msgstr "Prosjektstyring" +msgstr "Prosjekthåndterer" #: editor/project_manager.cpp #, fuzzy @@ -11449,7 +11697,7 @@ msgstr "Henter fillager, vennligst vent..." #: editor/project_manager.cpp msgid "Last Modified" -msgstr "" +msgstr "Sist endret" #: editor/project_manager.cpp #, fuzzy @@ -11463,7 +11711,7 @@ msgstr "Endre Navn på Prosjekt" #: editor/project_manager.cpp msgid "Scan" -msgstr "Gjennomsøk" +msgstr "Skann" #: editor/project_manager.cpp #, fuzzy @@ -11476,7 +11724,7 @@ msgstr "Velg en mappe å søke gjennom" #: editor/project_manager.cpp msgid "New Project" -msgstr "Nytt Prosjekt" +msgstr "Nytt prosjekt" #: editor/project_manager.cpp #, fuzzy @@ -11504,12 +11752,11 @@ msgstr "Ressursbibliotek" #: editor/project_manager.cpp msgid "Restart Now" -msgstr "Omstart Nå" +msgstr "Start på nytt nå" #: editor/project_manager.cpp -#, fuzzy msgid "Remove All" -msgstr "Fjern Funksjon" +msgstr "Fjern alle" #: editor/project_manager.cpp msgid "Also delete project contents (no undo!)" @@ -11629,14 +11876,12 @@ msgid "Wheel Right Button" msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "X Button 1" -msgstr "Museknapp" +msgstr "X knapp 1" #: editor/project_settings_editor.cpp -#, fuzzy msgid "X Button 2" -msgstr "Museknapp" +msgstr "X knapp 2" #: editor/project_settings_editor.cpp msgid "Joypad Axis Index:" @@ -11704,9 +11949,8 @@ msgid "Setting '%s' is internal, and it can't be deleted." msgstr "" #: editor/project_settings_editor.cpp -#, fuzzy msgid "Delete Item" -msgstr "Slett Valgte" +msgstr "Slett objektet" #: editor/project_settings_editor.cpp msgid "" @@ -11814,7 +12058,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "Localization" -msgstr "" +msgstr "Lokalisering" #: editor/project_settings_editor.cpp msgid "Translations" @@ -11838,7 +12082,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "Locale" -msgstr "" +msgstr "Språk" #: editor/project_settings_editor.cpp msgid "Locales Filter" @@ -11869,7 +12113,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "Plugins" -msgstr "Innstikkmoduler" +msgstr "Plugins" #: editor/project_settings_editor.cpp #, fuzzy @@ -11902,7 +12146,7 @@ msgstr "" #: editor/property_editor.cpp msgid "Assign" -msgstr "Tildel" +msgstr "Knytt" #: editor/property_editor.cpp msgid "Select Node" @@ -11938,10 +12182,6 @@ msgid "Batch Rename" msgstr "Endre Navn på Parti" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Erstatt:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11955,9 +12195,8 @@ msgid "Use Regular Expressions" msgstr "Gjeldende Versjon:" #: editor/rename_dialog.cpp -#, fuzzy msgid "Advanced Options" -msgstr "Snapping innstillinger" +msgstr "Avanserte alternativer" #: editor/rename_dialog.cpp msgid "Substitute" @@ -12005,9 +12244,8 @@ msgid "Initial value for the counter" msgstr "" #: editor/rename_dialog.cpp -#, fuzzy msgid "Step" -msgstr "Steg:" +msgstr "Steg" #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" @@ -12015,7 +12253,7 @@ msgstr "" #: editor/rename_dialog.cpp msgid "Padding" -msgstr "" +msgstr "Fyll" #: editor/rename_dialog.cpp msgid "" @@ -12029,11 +12267,11 @@ msgstr "" #: editor/rename_dialog.cpp msgid "Style" -msgstr "" +msgstr "Stil" #: editor/rename_dialog.cpp msgid "Keep" -msgstr "" +msgstr "Behold" #: editor/rename_dialog.cpp msgid "PascalCase to snake_case" @@ -12058,9 +12296,8 @@ msgid "To Uppercase" msgstr "Store versaler" #: editor/rename_dialog.cpp -#, fuzzy msgid "Reset" -msgstr "Nullstill Zoom" +msgstr "Tilbakestill" #: editor/rename_dialog.cpp #, fuzzy @@ -12228,6 +12465,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12405,9 +12656,8 @@ msgid "Detach the script from the selected node." msgstr "Instanser den valgte scene(r) som barn av den valgte noden." #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Remote" -msgstr "Fjern Funksjon" +msgstr "Ekstern" #: editor/scene_tree_dock.cpp msgid "" @@ -12418,7 +12668,7 @@ msgstr "" #: editor/scene_tree_dock.cpp msgid "Local" -msgstr "" +msgstr "Lokal" #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" @@ -12485,7 +12735,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Toggle Visibility" -msgstr "" +msgstr "Juster synlighet" #: editor/scene_tree_editor.cpp msgid "" @@ -12567,7 +12817,7 @@ msgstr "Overskriv" #: editor/script_create_dialog.cpp msgid "N/A" -msgstr "" +msgstr "Ikke aktuelt" #: editor/script_create_dialog.cpp msgid "Open Script / Choose Location" @@ -12644,9 +12894,8 @@ msgid "Class Name:" msgstr "Klasse:" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Template:" -msgstr "Fjern Mal" +msgstr "Mal:" #: editor/script_create_dialog.cpp #, fuzzy @@ -12667,9 +12916,8 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Warning:" -msgstr "Advarsler:" +msgstr "Advarsel:" #: editor/script_editor_debugger.cpp msgid "Error:" @@ -12689,9 +12937,8 @@ msgid "C++ Source" msgstr "Ressurs" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Source:" -msgstr "Ressurs" +msgstr "Kildekode:" #: editor/script_editor_debugger.cpp #, fuzzy @@ -12704,7 +12951,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Errors" -msgstr "" +msgstr "Feil" #: editor/script_editor_debugger.cpp #, fuzzy @@ -12713,7 +12960,7 @@ msgstr "Frakoblet" #: editor/script_editor_debugger.cpp msgid "Copy Error" -msgstr "Kopier feil" +msgstr "Feil ved kopiering" #: editor/script_editor_debugger.cpp msgid "Open C++ Source on GitHub" @@ -12750,7 +12997,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Monitor" -msgstr "" +msgstr "Skjerm" #: editor/script_editor_debugger.cpp msgid "Value" @@ -12758,7 +13005,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Monitors" -msgstr "" +msgstr "Skjermer" #: editor/script_editor_debugger.cpp msgid "Pick one or more items from the list to display the graph." @@ -12778,24 +13025,25 @@ msgid "Export list to a CSV file" msgstr "Eksporter Prosjekt" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" #: editor/script_editor_debugger.cpp msgid "Type" -msgstr "" +msgstr "Skriv" #: editor/script_editor_debugger.cpp msgid "Format" -msgstr "" +msgstr "Format" #: editor/script_editor_debugger.cpp msgid "Usage" -msgstr "" +msgstr "Bruk" #: editor/script_editor_debugger.cpp msgid "Misc" -msgstr "" +msgstr "Diverse" #: editor/script_editor_debugger.cpp msgid "Clicked Control:" @@ -12837,7 +13085,7 @@ msgstr "Innstillinger for redigeringsverktøy" #: editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "" +msgstr "Snarveier" #: editor/settings_config_dialog.cpp msgid "Binding" @@ -12960,7 +13208,7 @@ msgstr "" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Platform" -msgstr "" +msgstr "Plattform" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Dynamic Library" @@ -12985,7 +13233,7 @@ msgstr "Deaktiver Oppdateringsspinner" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Library" -msgstr "" +msgstr "Bibliotek" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " @@ -13207,9 +13455,8 @@ msgid "Indirect lighting" msgstr "Innrykk Høyre" #: modules/lightmapper_cpu/lightmapper_cpu.cpp -#, fuzzy msgid "Post processing" -msgstr "Gjeldende Versjon:" +msgstr "Etterbehandling" #: modules/lightmapper_cpu/lightmapper_cpu.cpp #, fuzzy @@ -13229,65 +13476,70 @@ msgstr "Alle valg" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Regner ut rutenettstørrelse…" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partisjonerer..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Lager konturer..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" -msgstr "Ferdig!" +msgstr "Ferdig" #: modules/visual_script/visual_script.cpp msgid "" @@ -13642,7 +13894,7 @@ msgstr "Velg eller lag en funksjon for å redigere graf" #: modules/visual_script/visual_script_editor.cpp msgid "Delete Selected" -msgstr "Slett Valgte" +msgstr "Slett valgt" #: modules/visual_script/visual_script_editor.cpp msgid "Find Node Type" @@ -13668,6 +13920,40 @@ msgstr "Oppdater Graf" msgid "Edit Member" msgstr "Rediger Medlem" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Gjeldende Versjon:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animasjon" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tilførseltype ikke itererbar: " @@ -13680,6 +13966,87 @@ msgstr "Iterator ble ugyldig" msgid "Iterator became invalid: " msgstr "Iterator ble ugyldig: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Ender mappenavn:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Bryter" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Typer:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Selv" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Gyldige karakterer:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Legg til %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Legg til %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13696,6 +14063,20 @@ msgstr "Sti leder ikke Node!" msgid "Invalid index property name '%s' in node %s." msgstr "Ugyldig navn for indeksegenskap '%s' i noden %s." +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funksjoner" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Endre størrelsen på Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ugyldig argument av type: " @@ -13705,6 +14086,10 @@ msgid ": Invalid arguments: " msgstr ": Ugyldige argumenter: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13713,6 +14098,65 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Oppdater" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Panorerings-Modus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Panorerings-Modus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TidSøk Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Lagre Scene" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Selv" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Klipp ut Noder" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13722,15 +14166,77 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Samtaler" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstanter" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Lag Ben" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Lag Ben" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Handling" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Lim inn Noder" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Flytt Modus" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fysikk-Frame %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instans" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13769,9 +14275,8 @@ msgid "Exporting APK..." msgstr "Eksporter" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Uninstalling..." -msgstr "Avinstaller" +msgstr "Avinstallerer …" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -13977,9 +14482,8 @@ msgid "" msgstr "" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Could not export project files to gradle project\n" -msgstr "Kunne ikke endre project.godot i projsektstien." +msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -14295,6 +14799,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14316,7 +14830,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14424,7 +14947,7 @@ msgstr "Genererer Lyskart" #: scene/3d/baked_lightmap.cpp msgid "Done" -msgstr "Ferdig" +msgstr "Fullført" #: scene/3d/collision_object.cpp msgid "" @@ -14462,6 +14985,8 @@ msgid "" "Plane shapes don't work well and will be removed in future versions. Please " "don't use them." msgstr "" +"Flate former virker ikke så bra og vil bli fjernet i fremtidige versjoner. " +"Veldig fint om de ikke brukes." #: scene/3d/collision_shape.cpp msgid "" @@ -14503,16 +15028,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14525,7 +15056,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14771,11 +15310,11 @@ msgstr "" #: scene/gui/color_picker.cpp msgid "HSV" -msgstr "" +msgstr "HSV" #: scene/gui/color_picker.cpp msgid "Raw" -msgstr "" +msgstr "Rå" #: scene/gui/color_picker.cpp msgid "Switch between hexadecimal and code values." @@ -14843,7 +15382,7 @@ msgstr "" #: scene/gui/tree.cpp msgid "(Other)" -msgstr "" +msgstr "(Annet)" #: scene/main/scene_tree.cpp msgid "" @@ -14914,10 +15453,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 4dee14141b..f7f68d55f8 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1,6 +1,6 @@ # Dutch translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # aelspire <aelspire@gmail.com>, 2017. # Aram Nap <xyphex.aram@gmail.com>, 2017. @@ -52,13 +52,14 @@ # Edgar <Edgar@anotherfoxguy.com>, 2021. # Daan van Luijk <daanvl@outlook.be>, 2021. # Dani Verschoor <daniverschoor@outlook.com>, 2021. +# naan <xlightfox@hotmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-20 22:07+0000\n" -"Last-Translator: Dani Verschoor <daniverschoor@outlook.com>\n" +"PO-Revision-Date: 2021-12-31 08:52+0000\n" +"Last-Translator: naan <xlightfox@hotmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" @@ -66,7 +67,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9.1\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -370,6 +371,11 @@ msgid "Duplicate Key(s)" msgstr "Sleutel(s) dupliceren" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Voeg %d Frame(s) toe" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Sleutel(s) verwijderen" @@ -404,6 +410,7 @@ msgstr "Maak %d NIEUWE sporen aan en voer sleutels in?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -538,6 +545,11 @@ msgstr "" "aanwezig is." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Schaal Keys" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -868,6 +880,7 @@ msgstr "Toevoegen" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -919,8 +932,7 @@ msgstr "Kan signaal niet verbinden" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -992,7 +1004,7 @@ msgstr "Bewerken..." #: editor/connections_dialog.cpp msgid "Go to Method" -msgstr "Ga naar methode" +msgstr "Ga naar Methode" #: editor/create_dialog.cpp msgid "Change %s Type" @@ -1526,6 +1538,10 @@ msgid "Invalid name." msgstr "Ongeldige naam." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Geldige karakters:" @@ -1630,7 +1646,9 @@ msgstr "Scène aan het bijwerken..." msgid "[empty]" msgstr "[leeg]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[niet opgeslagen]" @@ -1651,6 +1669,7 @@ msgstr "Map maken" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Naam:" @@ -1710,7 +1729,7 @@ msgid "" "'Import Pvrtc' in Project Settings." msgstr "" "Doelplatform vereist 'PVRTC' textuurcompressie voor GLES2. Schakel 'Import " -"Etc' in bij de Projectinstellingen." +"Pvrtc' in bij de Projectinstellingen." #: editor/editor_export.cpp msgid "" @@ -1980,7 +1999,6 @@ msgid "New Folder..." msgstr "Nieuwe map..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Verversen" @@ -2097,7 +2115,8 @@ msgstr "Mappen & Bestanden:" msgid "Preview:" msgstr "Voorbeeld:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Bestand:" @@ -2147,7 +2166,8 @@ msgid "Properties" msgstr "Eigenschappen" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "overschreven:" #: editor/editor_help.cpp @@ -2275,7 +2295,7 @@ msgstr "Methode" msgid "Signal" msgstr "Signaal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2291,7 +2311,23 @@ msgstr "Thema-eigenschap" msgid "Property:" msgstr "Eigenschap:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(waarde)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Zet %s" @@ -2300,6 +2336,29 @@ msgstr "Zet %s" msgid "Set Multiple:" msgstr "Zet Meerdere:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Eigenschappen" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Eigenschappen" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopieer Script Pad" + #: editor/editor_log.cpp msgid "Output:" msgstr "Uitvoer:" @@ -3028,8 +3087,9 @@ msgid "Install Android Build Template..." msgstr "Android Build-sjabloon Installeren ..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Projectdatamap openen" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Editordatamap openen" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3117,6 +3177,20 @@ msgstr "" "aanstaat." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Veranderingen in de scène synchroniseren" @@ -3173,10 +3247,6 @@ msgid "Toggle Fullscreen" msgstr "Volledig scherm" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Systeemconsole aan-/uitschakelen" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Editordata-/instellingenmap openen" @@ -3413,6 +3483,7 @@ msgid "Load Errors" msgstr "Laadfouten" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selecteer" @@ -3493,7 +3564,6 @@ msgid "Author" msgstr "Auteurs" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3735,6 +3805,12 @@ msgstr "Scènepad:" msgid "Import From Node:" msgstr "Vanuit knoop importeren:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fout" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4269,6 +4345,10 @@ msgstr "In bestanden zoeken" msgid "Find:" msgstr "Zoeken:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Vervangen:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Map:" @@ -4294,6 +4374,11 @@ msgstr "Vind..." msgid "Replace..." msgstr "Vervang..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Alles vervangen" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Zoeken: " @@ -4303,8 +4388,9 @@ msgid "Replace: " msgstr "Vervangen: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Alles vervangen (onomkeerbaar)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Alles vervangen" #: editor/find_in_files.cpp msgid "Searching..." @@ -4522,6 +4608,12 @@ msgstr "" "WAARSCHUWING: Er bestaan assets die gebruikmaken van deze bron, hierdoor " "kunnen deze mogelijk niet worden geladen." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Bron laden mislukt." @@ -4636,6 +4728,7 @@ msgid "Subfolder:" msgstr "Submap:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Auteur:" @@ -5991,6 +6084,11 @@ msgstr "Alt + Slepen : Verplaatsen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt + Slepen : Verplaatsen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "De uitgekozen knoop of overgang verwijderen." @@ -6022,6 +6120,10 @@ msgid "Scale Mode" msgstr "Schaalmodus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6120,23 +6222,47 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Slot Geselecteerd" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Ontgrendel het geselecteerde object (kan verplaatst worden)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Geselecteerde Verwijderen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" "Zorgt ervoor dat de kinderen van dit object niet geselecteerd kunnen worden." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Selectie Groeperen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" "Herstelt de mogelijkheid van selecteerbaarheid bij de kinderen van het " "object." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Selectie Degroeperen" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Skeletinstellingen" @@ -6186,6 +6312,7 @@ msgid "Show Group And Lock Icons" msgstr "Toon Groep en Slot Iconen" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Center Selection" msgstr "Centreer Selectie" @@ -6315,6 +6442,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Voeg %s Toe" @@ -7798,6 +7926,11 @@ msgid "Find in Files..." msgstr "Zoeken in bestanden..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Vervang..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Contextuele Hulp" @@ -8349,6 +8482,19 @@ msgid "Toggle Freelook" msgstr "Toggle Freelook" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Reset naar standaard waarden" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformatie" @@ -9122,6 +9268,30 @@ msgstr "Thema importeren" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Beschikbare Profielen:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Bestandsnaam is leeg." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Weet je zeker dat je meer dan één project wilt openen?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Track Hernoemen" @@ -9147,21 +9317,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Type" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Element toevoegen" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Knooptype" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Laad standaard" @@ -9180,6 +9335,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Element toevoegen" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Thema" @@ -9756,7 +9916,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Geen VCS addons beschikbaar." #: editor/plugins/version_control_editor_plugin.cpp @@ -9764,16 +9925,56 @@ msgid "Error" msgstr "Fout" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Geen bestanden toegevoegd aan stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Geen naam opgegeven." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS Addon is niet geïnitialiseerd" +#, fuzzy +msgid "Staged Changes" +msgstr "Shader Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Shader Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subtree" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Weet je zeker dat je meer dan één project wilt openen?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Reset" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9784,16 +9985,148 @@ msgid "Initialize" msgstr "Initialiseren" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "staging gebied" +#, fuzzy +msgid "Remote Login" +msgstr "Punt verwijderen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Naam wijzigen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detecteer nieuwe veranderingen" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Wijzigingen" +#, fuzzy +msgid "Discard all changes" +msgstr "Wijzigingen oplaan en sluiten?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Lokale wijziging aan het opslaan..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materiaal Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commit veranderingen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commit veranderingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Overeenkomsten:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Creëer Nieuw Project" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Verwijder Anim Track" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remote" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Creëer Nieuw Project" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Verwijder Item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remote " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remote " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Bron Mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9812,30 +10145,23 @@ msgid "Typechange" msgstr "Typewijziging" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Stage Geselecteerd" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage Alles" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commit veranderingen" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Bekijk de veranderde bestanden voordat ze gebruikt worden in de nieuwste " -"versie" +#, fuzzy +msgid "View:" +msgstr "Weergeven" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Geen bestands veranderingen actief" +#, fuzzy +msgid "Split" +msgstr "Splits Pad" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detecteer verandering in bestanden" +#, fuzzy +msgid "Unified" +msgstr "Bewerkt" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11715,10 +12041,6 @@ msgid "Batch Rename" msgstr "Bulk hernoemen" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Vervangen:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Voorvoegsel:" @@ -12001,6 +12323,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Nieuwe scène opslaan als..." @@ -12532,6 +12868,7 @@ msgid "Export list to a CSV file" msgstr "Exporteer lijst naar een csv-bestand" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Bronpad" @@ -12964,63 +13301,68 @@ msgstr "Vul selectie" msgid "End of inner exception stack trace" msgstr "Einde van innerlijke exception stack trace" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Bak NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Navigatiemesh wissen." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Configuratie aan het instellen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Raster groote uitrekenen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Hoogteveld aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "begaanbaare driehoeken markeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Bezig met opbouw van compact hoogteveld..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Wandelbaar gebied aan het eroderen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partitioneren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Contouren aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Polymesh aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Naar navigatie mesh aan het converteren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigatie Mesh Generator Setup:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Geometrie aan het ontleden..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Klaar!" @@ -13384,6 +13726,40 @@ msgstr "Diagram vernieuwen" msgid "Edit Member" msgstr "Lid bewerken" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Stel expressie in" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animatie" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Invoer type is niet iterabel: " @@ -13396,6 +13772,88 @@ msgstr "Iterator werd ongeldig" msgid "Iterator became invalid: " msgstr "Iterator werd ongeldig: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Mapnaam wijzigen:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Type:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Zelf" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Bij teken %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Voeg %s Toe" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Zet %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Voeg %s Toe" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Krijg %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Ongeldige index eigenschap naam." @@ -13412,6 +13870,21 @@ msgstr "Pad leidt niet naar een knoop!" msgid "Invalid index property name '%s' in node %s." msgstr "Ongeldige eigenschapnaam '%s' in knoop %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Zet %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Functies" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Array Grootte Wijzigen" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ongeldig argument van type: " @@ -13421,6 +13894,10 @@ msgid ": Invalid arguments: " msgstr ": Ongeldige argumenten: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet niet gevonden in script: " @@ -13429,6 +13906,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet niet gevonden in script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Herladen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Schakel GDNative Singleton in" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek-knoop" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Scèneboombewerking" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Zelf" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Knopen knippen" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Zelfgemaakte knoop heeft geen _step() methode, kan diagram niet verwerken." @@ -13441,13 +13978,75 @@ msgstr "" "Ongeldige terugkeerwaarde van _step(), moet een geheel getal (sequentie " "uitvoer) of string (fout) zijn." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Aanroepen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constanten" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Gebruik Lokale Ruimtemodus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Gebruik Lokale Ruimtemodus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Actie" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Zoek VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Krijg %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Verplaats Frame" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Physics Frame %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instantie" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14064,6 +14663,16 @@ msgstr "" "De occluder-polygoon van deze occluder is leeg. Teken alstublieft een " "polygoon." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14087,16 +14696,26 @@ msgstr "" "ParallaxLayer-knoop werkt alleen als kind van een ParallaxBackground-knoop." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU-gebaseerde particles worden niet ondersteund door de GLES2-" "stuurprogramma.\n" "Gebruik in plaats daarvan een CPUParticles2D knoop. De \"Zet om in " "CPUParticles\" optie kan hiervoor gebruikt worden." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14316,11 +14935,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "Een SpotLight met een hoek breder dan 90 graden kan geen schaduwen werpen." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14328,6 +14947,12 @@ msgstr "" "NavigationMeshInstance moet een (klein)kind zijn van een Navigation-knoop om " "navigatiegevens door te geven." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14337,10 +14962,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Op GPU-gebaseerde particles worden niet ondersteund door het GLES2 grafische " "stuurprogramma.\n" @@ -14349,6 +14975,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Niets is zichtbaar want meshes zijn niet toegewezen aan de tekendoorlopen " @@ -14775,10 +15409,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Toewijzing aan functie." diff --git a/editor/translations/or.po b/editor/translations/or.po index 15a041d554..fb6c7ff0c2 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -1,6 +1,6 @@ # Odia translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Pro Neon <proneon267@gmail.com>, 2019. msgid "" @@ -317,6 +317,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -351,6 +355,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -479,6 +484,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -796,6 +805,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -845,8 +855,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1431,6 +1440,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1535,7 +1548,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1556,6 +1571,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1862,7 +1878,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1979,7 +1994,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2027,7 +2043,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2147,7 +2163,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2163,7 +2179,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2172,6 +2203,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2837,7 +2888,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2910,6 +2961,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2958,10 +3023,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3178,6 +3239,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3254,7 +3316,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3479,6 +3540,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3967,6 +4033,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3990,6 +4060,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -3999,7 +4073,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4213,6 +4287,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4320,6 +4400,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5634,6 +5715,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5662,6 +5747,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5756,20 +5845,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5935,6 +6044,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7369,6 +7479,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7881,6 +7995,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8592,37 +8718,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8642,6 +8776,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9189,7 +9327,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9197,7 +9335,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9205,7 +9348,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9217,39 +9388,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9257,15 +9444,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10982,10 +11261,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11258,6 +11533,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11764,6 +12053,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12187,63 +12477,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12587,6 +12882,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12599,6 +12926,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12615,6 +13016,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12624,6 +13037,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12632,6 +13049,54 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12641,12 +13106,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13177,6 +13694,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13198,7 +13725,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13383,16 +13919,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13405,7 +13947,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13787,10 +14337,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 3d6a9cc22f..1f10b9f3a5 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -1,6 +1,6 @@ # Polish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # 8-bit Pixel <dawdejw@gmail.com>, 2016. # Adam Wolanski <adam.wolanski94@gmail.com>, 2017. @@ -52,13 +52,14 @@ # Marek Malaria <to.tylko.dla.kont@gmail.com>, 2021. # Mateusz Żak <matisgramy@gmail.com>, 2021. # voltinus <voltinusmail@gmail.com>, 2021. +# Lech Migdal <lech.migdal@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-10-31 22:17+0000\n" -"Last-Translator: Tomek <kobewi4e@gmail.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Lech Migdal <lech.migdal@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" "Language: pl\n" @@ -67,7 +68,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -370,6 +371,11 @@ msgid "Duplicate Key(s)" msgstr "Duplikuj klucz(e)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Dodaj %d klatek" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Usuń klucz(e)" @@ -404,6 +410,7 @@ msgstr "Utworzyć %d NOWYCH ścieżek i dodać klatki kluczowe?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -538,6 +545,11 @@ msgstr "" "Ta opcja nie działa dla edycji Beziera, ponieważ jest to tylko jedna ścieżka." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Przeskaluj klatki kluczowe" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -866,6 +878,7 @@ msgstr "Dodaj" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -916,8 +929,7 @@ msgstr "Nie można połączyć sygnału" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1518,6 +1530,10 @@ msgid "Invalid name." msgstr "Niewłaściwa nazwa." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Nie może zaczynać się od cyfry." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Dopuszczalne znaki:" @@ -1622,7 +1638,9 @@ msgstr "Aktualizacja sceny ..." msgid "[empty]" msgstr "[pusty]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[niezapisany]" @@ -1643,6 +1661,7 @@ msgstr "Utwórz katalog" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nazwa:" @@ -1970,7 +1989,6 @@ msgid "New Folder..." msgstr "Utwórz katalog..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Odśwież" @@ -2087,7 +2105,8 @@ msgstr "Katalogi i pliki:" msgid "Preview:" msgstr "Podgląd:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Plik:" @@ -2135,8 +2154,8 @@ msgid "Properties" msgstr "Właściwości" #: editor/editor_help.cpp -msgid "override:" -msgstr "nadpisanie:" +msgid "overrides %s:" +msgstr "nadpisuje %s:" #: editor/editor_help.cpp msgid "default:" @@ -2167,9 +2186,8 @@ msgid "Icons" msgstr "Ikony" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" -msgstr "Styl" +msgstr "Style" #: editor/editor_help.cpp msgid "Enumerations" @@ -2260,7 +2278,7 @@ msgstr "Metoda" msgid "Signal" msgstr "Sygnał" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Stała" @@ -2276,7 +2294,23 @@ msgstr "Właściwość motywu" msgid "Property:" msgstr "Właściwość:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(wartość)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Ustaw %s" @@ -2285,6 +2319,29 @@ msgstr "Ustaw %s" msgid "Set Multiple:" msgstr "Ustaw wiele:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Skopiuj właściwości" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Wklej właściwości" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Skopiuj ścieżkę skryptu" + #: editor/editor_log.cpp msgid "Output:" msgstr "Wyjście:" @@ -3009,8 +3066,9 @@ msgid "Install Android Build Template..." msgstr "Zainstaluj szablon eksportu dla Androida..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Otwórz folder danych projektu" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Otwórz folder danych edytora" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3097,6 +3155,20 @@ msgstr "" "w uruchomionym projekcie." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Synchronizuj zmiany na scenie" @@ -3153,10 +3225,6 @@ msgid "Toggle Fullscreen" msgstr "Przełącz pełny ekran" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Przełącz systemową konsolę" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Otwórz folder ustawień/danych edytora" @@ -3385,6 +3453,7 @@ msgid "Load Errors" msgstr "Błędy wczytywania" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Zaznacz" @@ -3461,7 +3530,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3705,6 +3773,12 @@ msgstr "Ścieżka sceny:" msgid "Import From Node:" msgstr "Zaimportuj z węzła:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Błąd" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Otwórz folder zawierający te szablony." @@ -4215,6 +4289,10 @@ msgstr "Znajdź w plikach" msgid "Find:" msgstr "Znajdź:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Zastąp:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Folder:" @@ -4240,6 +4318,11 @@ msgstr "Znajdź..." msgid "Replace..." msgstr "Zamień..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Zastąp wszystkie" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Znajdź: " @@ -4249,8 +4332,9 @@ msgid "Replace: " msgstr "Zastąp: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Zastąp wszystkie (nie można cofnąć)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Zastąp wszystkie" #: editor/find_in_files.cpp msgid "Searching..." @@ -4471,6 +4555,12 @@ msgstr "" "OSTRZEŻENIE: Istnieje zawartość używająca tego zasobu, która może przestać " "działać prawidłowo." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Nie udało się wczytać zasobu." @@ -4578,6 +4668,7 @@ msgid "Subfolder:" msgstr "Podfolder:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5935,6 +6026,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Przeciągnij: Przesuń zaznaczony węzeł." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Przeciągnij: Przesuń zaznaczony węzeł." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Ustaw pozycję osi obrotu zaznaczonego węzła." @@ -5965,6 +6061,10 @@ msgid "Scale Mode" msgstr "Tryb skalowania" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6061,20 +6161,44 @@ msgstr "Zablokuj wybrany obiekt w miejscu (nie można go przesuwać)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Zablokuj wybrane" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Odblokuj wybrany obiekt (można go przesuwać)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Odblokuj wybrane" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Zablokuj selekcję węzłów podrzędnych." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Grupuj wybrane" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Odblokuj selekcję węzłów podrzędnych." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Rozgrupuj wybrane" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opcje szkieletu" @@ -6245,6 +6369,7 @@ msgid "Zoom to 1600%" msgstr "Przybliż do 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Dodaj %s" @@ -7716,6 +7841,11 @@ msgid "Find in Files..." msgstr "Znajdź w plikach..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Zamień..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Pomoc kontekstowa" @@ -8240,6 +8370,19 @@ msgid "Toggle Freelook" msgstr "Przełącz swobodny widok" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Resetuj do domyślnych" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Przekształcanie" @@ -8962,6 +9105,29 @@ msgid "Another Theme" msgstr "Inny motyw" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Dodaj typ" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Dostępne profile:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Nazwa pliku jest pusta." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Czy jesteś pewny że chcesz otworzyć więcej niż jeden projekt?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Potwierdź zmianę nazwy elementu" @@ -8986,18 +9152,6 @@ msgstr "" "zaktualizuje te same właściwości we wszystkich innych StyleBoxach tego typu." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Dodaj typ" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Dodaj typ elementu" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Typy węzłów:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Pokaż domyślne" @@ -9014,6 +9168,10 @@ msgid "Override all default type items." msgstr "Nadpisz wszystkie domyślne elementy typu." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Dodaj typ elementu" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Motyw:" @@ -9589,7 +9747,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Brak dostępnych dodatków VCS." #: editor/plugins/version_control_editor_plugin.cpp @@ -9597,16 +9756,56 @@ msgid "Error" msgstr "Błąd" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Brak plików dodanych do stage'a" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nie podano nazwy." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Dodatek VCS nie jest zainicjowany" +#, fuzzy +msgid "Staged Changes" +msgstr "Zmiany shadera:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Zmiany shadera:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Poddrzewo" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Czy jesteś pewny że chcesz otworzyć więcej niż jeden projekt?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Zastosuj reset" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9617,16 +9816,148 @@ msgid "Initialize" msgstr "Inicjuj" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Obszar stage'a" +#, fuzzy +msgid "Remote Login" +msgstr "Usuń punkt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Zmień nazwę" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Wykryj nowe zmiany" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Zmiany" +#, fuzzy +msgid "Discard all changes" +msgstr "Zamknąć i zapisać zmiany?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Zachowywanie lokalnych zmian..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Zmiany materiału:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commituj zmiany" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commituj zmiany" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Pasujące:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Utwórz nowy projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Usuń ścieżkę animacji" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Zdalny" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Utwórz nowy projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Usuń element" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Zdalny " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Zdalny " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Źródłowa siatka:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9645,28 +9976,23 @@ msgid "Typechange" msgstr "Zmiana typu" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Stage'uj zaznaczone" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage'uj wszystko" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commituj zmiany" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Zobacz różnice przed commitowaniem do najnowszej wersji" +#, fuzzy +msgid "View:" +msgstr "Widok" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Brak aktywnego różnicowania plików (diff)" +#, fuzzy +msgid "Split" +msgstr "Podziel Ścieżkę" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Wykryj zmiany w różnicach plików" +#, fuzzy +msgid "Unified" +msgstr "Zmodyfikowany" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11518,10 +11844,6 @@ msgid "Batch Rename" msgstr "Grupowa zmiana nazwy" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Zastąp:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Przedrostek:" @@ -11811,6 +12133,20 @@ msgstr "" "bazowaną na instancji sceny, używając Scena -> Nowa scena dziedzicząca..." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Zapisz nową scenę jako ..." @@ -12347,6 +12683,7 @@ msgid "Export list to a CSV file" msgstr "Eksportuj listę do pliku CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Ścieżka zasobu" @@ -12772,63 +13109,70 @@ msgstr "Zbuduj rozwiązanie" msgid "End of inner exception stack trace" msgstr "Koniec śladu stosu wewnętrznego wyjątku" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Zasób typu NavigationMesh musi być ustawiony w odpowiednim polu, aby ten " +"węzeł zadziałał." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Przygotuj NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Wyczyść siatkę nawigacji." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Ustawianie konfiguracji..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Obliczanie wielkości siatki..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Tworzenie pola wysokości..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Zaznaczanie możliwych do przejścia trójkątów ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Konstruowanie zwartego pola wysokości..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erodowanie osiągalnego obszaru..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Rozdzielanie..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Tworzenie konturów..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Tworzenie siatki wielokątnej..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Konwertowanie do natywnej siatki nawigacyjnej..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Ustawienia generatora siatek nawigacyjnych:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Parsowanie Geometrii..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Skończone!" @@ -13185,6 +13529,40 @@ msgstr "Odśwież graf" msgid "Edit Member" msgstr "Edytuj członka" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Ustaw wyrażenie" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animacja" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Typ danych wejściowych nie jest iterowalny: " @@ -13197,6 +13575,88 @@ msgstr "Iterator stał się nieprawidłowy" msgid "Iterator became invalid: " msgstr "Iterator stał się nieprawidłowy: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Zmiana nazwy folderu:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Pułap:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Typy:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Pojedynczo" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Przy znaku %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Dodaj %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Ustaw %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Dodaj %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Przyjmij %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nieprawidłowa nazwa właściwości indeksowej." @@ -13213,6 +13673,21 @@ msgstr "Ścieżka nie prowadzi do węzła!" msgid "Invalid index property name '%s' in node %s." msgstr "Nieprawidłowy indeks we właściwości \"%s\" węzła %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Ustaw %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcje" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Zmień rozmiar Tablicy" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ":nieprawidłowy argument typu: " @@ -13222,6 +13697,10 @@ msgid ": Invalid arguments: " msgstr ":nieprawidłowe argumenty: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Nie znaleziono VariableGet w skrypcie: " @@ -13230,6 +13709,66 @@ msgid "VariableSet not found in script: " msgstr "Nie znaleziono VariableSet w skrypcie: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Przeładuj" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Indeks Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Indeks Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Stała" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Stała" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Stała" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Stała" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Włączony singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Węzeł Przewijania w Czasie" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edycja drzewa sceny" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Pojedynczo" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Wytnij węzły" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Niestandardowy węzeł nie posiada metody _step(), nie można przetworzyć grafu." @@ -13242,13 +13781,75 @@ msgstr "" "Nieprawidłowa wartość zwracana przez funkcję _step(), musi ona być liczbą " "całkowitą (seq out), lub tekstową (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Wywołania" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Stałe" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Użyj przestrzeni lokalnej" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Użyj przestrzeni lokalnej" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Akcja" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Przeszukaj VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Przyjmij %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Przesuń klatkę" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Klatka fizyki %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sygnał" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sygnał" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instancja" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13395,20 +13996,16 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins." msgstr "\"Use Custom Build\" musi być włączone, by używać wtyczek." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" -"\"Hand Tracking\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus Mobile VR" -"\"." +"\"Hand Tracking\" jest poprawne tylko, gdy \"Xr Mode\" jest \"Oculus Mobile " +"VrApi\" lub \"OpenXR\"." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." -msgstr "" -"\"Hand Tracking\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus Mobile VR" -"\"." +msgstr "\"Passthrough\" jest poprawne tylko, gdy \"Xr Mode\" jest \"OpenXR\"." #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." @@ -13416,23 +14013,23 @@ msgstr "" "\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." msgstr "" -"\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone." +"Zmiana \"Min Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest " +"włączone." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " "enabled." msgstr "" -"\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone." +"Zmiana \"Target Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest " +"włączone." #: platform/android/export/export_plugin.cpp msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." -msgstr "" +msgstr "Wersja \"Target Sdk\" musi być większa lub równa wersji \"Min Sdk\"." #: platform/android/export/export_plugin.cpp msgid "" @@ -13864,6 +14461,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Wielokąt przesłaniający dla tego przesłaniacza jest pusty. Narysuj wielokąt." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13888,15 +14495,25 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Cząsteczki oparte o GPU są nieobsługiwane przez sterownik wideo GLES2.\n" "Użyj zamiast tego węzła CPUParticles2D. Możesz użyć do tego celu opcji " "\"Konwertuj na CPUParticles\"." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14123,13 +14740,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight z kątem szerszym niż 90 stopni nie może rzucać cieni." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Zasób typu NavigationMesh musi być ustawiony w odpowiednim polu, aby ten " -"węzeł zadziałał." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14137,6 +14752,12 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Żaden kształt nie jest ustawiony." @@ -14146,10 +14767,11 @@ msgid "Only uniform scales are supported." msgstr "Obsługiwane są tylko jednolite skale." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Cząsteczki oparte o GPU są nieobsługiwane przez sterownik wideo GLES2.\n" "Użyj zamiast tego węzła CPUParticles. Możesz użyć do tego celu opcji " @@ -14157,6 +14779,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Nic nie jest widoczne, bo siatki nie zostały przypisane do kolejki rysowania." @@ -14612,11 +15242,6 @@ msgstr "" "ponownie we \"vertex\" ani \"light\"." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"Varying z etapu fragmentów nie jest dostępny w niestandardowej funkcji!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Przypisanie do funkcji." diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 7b4329c771..daa3074190 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1,6 +1,6 @@ # Pirate translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Calum Knott <calum@calumk.com>, 2017. # Zion Nimchuk <zionnimchuk@gmail.com>, 2016-2017. @@ -341,6 +341,10 @@ msgid "Duplicate Key(s)" msgstr "Rename Variable" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "Yar, Blow th' Selected Down!" @@ -376,6 +380,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -509,6 +514,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -833,6 +842,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -884,8 +894,7 @@ msgstr "Slit th' Node" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1483,6 +1492,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1588,7 +1601,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1609,6 +1624,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1936,7 +1952,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2055,7 +2070,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2104,7 +2120,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2229,7 +2245,7 @@ msgstr "" msgid "Signal" msgstr "Yer signals:" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2246,7 +2262,22 @@ msgstr "Paste yer Node" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2255,6 +2286,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Paste yer Node" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Paste yer Node" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Forge yer Node!" + #: editor/editor_log.cpp msgid "Output:" msgstr "Cap'n's Log:" @@ -2931,7 +2985,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "Slit th' Node" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3005,6 +3059,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3055,11 +3123,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Toggle ye Breakpoint" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3283,6 +3346,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3362,7 +3426,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3594,6 +3657,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Error loading yer Calligraphy Pen." + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4109,6 +4178,10 @@ msgstr "Find ye Node Type" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4133,6 +4206,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Find ye Node Type" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4142,7 +4220,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4363,6 +4441,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4476,6 +4560,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5842,6 +5927,11 @@ msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Discharge ye' Signal" @@ -5871,6 +5961,10 @@ msgid "Scale Mode" msgstr "Slit th' Node" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5969,20 +6063,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Yar, Blow th' Selected Down!" @@ -6150,6 +6268,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7630,6 +7749,11 @@ msgid "Find in Files..." msgstr "Find ye Node Type" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Find ye Node Type" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8159,6 +8283,18 @@ msgid "Toggle Freelook" msgstr "Toggle ye Breakpoint" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8918,40 +9054,48 @@ msgid "Another Theme" msgstr "th' Members:" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "Find ye Node Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +#, fuzzy +msgid "Available Node-based types:" +msgstr "yer Nodes doing nothin':" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "Find ye Node Type" +msgid "Override Item" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Find ye Node Type" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" @@ -8970,6 +9114,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "th' Members:" @@ -9566,7 +9714,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9574,7 +9722,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9582,7 +9735,37 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Change" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Change" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9594,7 +9777,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Discharge ye' Signal" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Rename Function" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9604,52 +9817,142 @@ msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "" +#, fuzzy +msgid "Stage all changes" +msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Rename Function" +msgid "Unstage all changes" +msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Slit th' Node" +msgid "Commit Message" +msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" +msgid "Commit Changes" msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" +msgid "Commit List" +msgstr "Change" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" msgstr "Yar, Blow th' Selected Down!" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Remove Branch" +msgstr "Rename Function" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" +msgid "Remotes" +msgstr "Discharge ye' Signal" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Discharge ye' Variable" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Discharge ye' Signal" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Discharge ye' Signal" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Rename Function" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Slit th' Node" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" msgstr "Change" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11404,10 +11707,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11688,6 +11987,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12222,6 +12535,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12665,63 +12979,68 @@ msgstr "All yer Booty" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13111,6 +13430,40 @@ msgstr "" msgid "Edit Member" msgstr "th' Members:" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Swap yer Expression" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Yer functions:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Yar! Yer input aint iterable: " @@ -13123,6 +13476,82 @@ msgstr "Yer Iterator be no good" msgid "Iterator became invalid: " msgstr "Yer Iterator be no good: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Switch" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "th' Base Type:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Yer index property name be thrown overboard!" @@ -13139,6 +13568,19 @@ msgstr "There be no Node at ye path's end!" msgid "Invalid index property name '%s' in node %s." msgstr "Yer index property name '%s' in node %s be walkin' th' plank!" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Yer functions:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Evil argument of th' type: " @@ -13148,6 +13590,10 @@ msgid ": Invalid arguments: " msgstr ": Evil arguments: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet be in davy jones locker! Not in th' script: " @@ -13156,6 +13602,60 @@ msgid "VariableSet not found in script: " msgstr "VariableSet be in davy jones locker! Not in th' script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Add yer Preload Node" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Yar, Blow th' Selected Down!" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Slit th' Node" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Slit th' Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Yar, Blow th' Selected Down!" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Slit th' Node" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "Yer fancy node got no _step() method, we can't get th' graph." @@ -13167,13 +13667,70 @@ msgstr "" "Yer return value from _step() be no good! She must be th' integer (seq out) " "or th' string (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Call" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Add Function" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Discharge ye' Variable" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Forge yer Node!" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Yer signals:" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Yer signals:" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13715,6 +14272,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13736,7 +14303,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13921,16 +14497,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13943,7 +14525,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14329,10 +14919,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/pt.po b/editor/translations/pt.po index f6aefb33cb..443974d90c 100644 --- a/editor/translations/pt.po +++ b/editor/translations/pt.po @@ -1,12 +1,12 @@ # Portuguese translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # António Sarmento <antonio.luis.sarmento@gmail.com>, 2016. # Carlos Vieira <carlos.vieira@gmail.com>, 2017. # João <joao@nogordio.com>, 2018. # João Graça <jgraca95@gmail.com>, 2017. -# João Lopes <linux-man@hotmail.com>, 2017-2018, 2019, 2020, 2021. +# João Lopes <linux-man@hotmail.com>, 2017-2018, 2019, 2020, 2021, 2022. # Miguel Gomes <miggas09@gmail.com>, 2017. # Paulo Caldeira <paucal@gmail.com>, 2018. # Pedro Gomes <pedrogomes1698@gmail.com>, 2017. @@ -24,7 +24,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-07 09:45+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: João Lopes <linux-man@hotmail.com>\n" "Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/" "godot/pt/>\n" @@ -33,7 +33,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -336,6 +336,10 @@ msgid "Duplicate Key(s)" msgstr "Duplicar Chave(s)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Adicionar Valor(es) RESET" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Apagar Chave(s)" @@ -370,6 +374,7 @@ msgstr "Criar %d NOVAS pistas e inserir chaves?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -505,6 +510,10 @@ msgstr "" "Esta opção não funciona para edição de Bezier, dado que é uma única faixa." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Anim Adicionar Chaves RESET" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -833,6 +842,7 @@ msgstr "Adicionar" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -884,8 +894,7 @@ msgstr "Incapaz de conectar sinal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1489,6 +1498,10 @@ msgid "Invalid name." msgstr "Nome inválido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Não pode começar com um dígito." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caracteres válidos:" @@ -1594,7 +1607,9 @@ msgstr "A atualizar cena..." msgid "[empty]" msgstr "[vazio]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[não guardado]" @@ -1615,6 +1630,7 @@ msgstr "Criar Pasta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nome:" @@ -1943,7 +1959,6 @@ msgid "New Folder..." msgstr "Nova Diretoria..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Atualizar" @@ -2060,7 +2075,8 @@ msgstr "Diretorias e Ficheiros:" msgid "Preview:" msgstr "Pré-visualização:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Ficheiro:" @@ -2110,8 +2126,8 @@ msgid "Properties" msgstr "Propriedades" #: editor/editor_help.cpp -msgid "override:" -msgstr "sobrepor:" +msgid "overrides %s:" +msgstr "sobrepor %s:" #: editor/editor_help.cpp msgid "default:" @@ -2142,9 +2158,8 @@ msgid "Icons" msgstr "Ícones" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" -msgstr "Estilo" +msgstr "Estilos" #: editor/editor_help.cpp msgid "Enumerations" @@ -2235,7 +2250,7 @@ msgstr "Método" msgid "Signal" msgstr "Sinal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2251,7 +2266,23 @@ msgstr "Propriedade do Tema" msgid "Property:" msgstr "Propriedade:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Valor pin" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Fixar um valor força-o a ser guardado mesmo que seja igual à predefinição." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "Fixar valor [Desativado porque '%s' é só-para-editor]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Definir %s" @@ -2260,6 +2291,26 @@ msgstr "Definir %s" msgid "Set Multiple:" msgstr "Definir Múltiplo:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Fixado %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "Desafixado %s" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Copiar Propriedade" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Colar Propriedade" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Copiar Caminho da Propriedade" + #: editor/editor_log.cpp msgid "Output:" msgstr "Saída:" @@ -2986,8 +3037,9 @@ msgid "Install Android Build Template..." msgstr "Instalar Modelo Android de Compilação..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Abrir Pasta de Dados do Projeto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Abrir Pasta de Dados do Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3074,6 +3126,20 @@ msgstr "" "projeto em execução." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Forçar Shader de Recurso" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizar Alterações da Cena" @@ -3131,10 +3197,6 @@ msgid "Toggle Fullscreen" msgstr "Alternar Ecrã completo" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Alternar Consola do Sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Abrir Pasta do Editor de Dados/Configurações" @@ -3298,8 +3360,8 @@ msgstr "" "Poderá depois aplicar modificações e compilar o seu APK personalizado a " "exportar (com adição de módulos, a alterar AndroidManifest.xml, etc.).\n" "Repare que de forma a criar compilações personalizadas em vez de usar APKs " -"pré-compilados, a opção \"Usar Compilação Personalizada\" deve ser ativada " -"na predefinição da exportação Android." +"pré-compilados, a opção \"Use Custom Build\" deve ser ativada na " +"predefinição da exportação Android." #: editor/editor_node.cpp msgid "" @@ -3364,6 +3426,7 @@ msgid "Load Errors" msgstr "Carregar Erros" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selecionar" @@ -3440,7 +3503,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3685,6 +3747,12 @@ msgstr "Caminho da Cena:" msgid "Import From Node:" msgstr "Importar do Nó:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Erro" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Abrir a pasta que contem estes modelos." @@ -4200,6 +4268,10 @@ msgstr "Localizar em Ficheiros" msgid "Find:" msgstr "Localizar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Substituir:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Pasta:" @@ -4225,6 +4297,10 @@ msgstr "Localizar..." msgid "Replace..." msgstr "Substituir..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Substituir em Ficheiros" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Localizar: " @@ -4234,8 +4310,8 @@ msgid "Replace: " msgstr "Substituir: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Substituir tudo (definitivo)" +msgid "Replace All (NO UNDO)" +msgstr "Substituir Tudo (DEFINITIVO)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4454,6 +4530,14 @@ msgstr "" "AVISO: Outros recursos usam este recurso, e podem não ser carregados " "corretamente." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Selecione um ficheiro de recurso no sistema de ficheiros ou no inspetor para " +"ajustar configuração de importação." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Falha ao carregar recurso." @@ -4561,6 +4645,7 @@ msgid "Subfolder:" msgstr "Sub-pasta:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5913,6 +5998,10 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Arrastar: Mover nó selecionado." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrastar: Escalar nó selecionado." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Define posição do pivô do nó selecionado." @@ -5943,6 +6032,10 @@ msgid "Scale Mode" msgstr "Modo Escalar" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift: Escalar proporcionalmente." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6039,20 +6132,40 @@ msgstr "Bloquear a posição do objeto selecionado (não pode ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Bloquear Nó(s) Selecionado(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Desbloquear o Objeto selecionado (pode ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Desbloquear Nó(s) Selecionado(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Assegura que os Objetos-filho não são selecionáveis." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Agrupar Nó(s) Selecionado(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaura a capacidade de selecionar os Objetos-filho." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Nó(s) Selecionado(s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opções do Esqueleto" @@ -6223,6 +6336,7 @@ msgid "Zoom to 1600%" msgstr "Zoom a 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Adicionar %s" @@ -7689,6 +7803,10 @@ msgid "Find in Files..." msgstr "Localizar em Ficheiros..." #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "Substituir em Ficheiros..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Ajuda Contextual" @@ -8213,6 +8331,18 @@ msgid "Toggle Freelook" msgstr "Alternar Freelook" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "Reduzir Campo de Visão" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "Aumentar Campo de Visão" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "Restaurar Campo de Visão para Predefinição" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformar" @@ -8934,6 +9064,26 @@ msgid "Another Theme" msgstr "Outro Tema" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Adicionar Tipo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "Filtra a lista de tipos ou cria um novo tipo personalizado:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "Tipos de Nós disponíveis:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Nome do tipo vazio!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Está seguro que quer criar um tipo vazio?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Confirmar Renomear Item" @@ -8958,18 +9108,6 @@ msgstr "" "atualizar as mesmas em todos os StyleBoxes deste tipo." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Adicionar Tipo" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Adicionar Tipo de Item" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Tipos de Nó:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Mostrar Predefinição" @@ -8987,6 +9125,10 @@ msgid "Override all default type items." msgstr "Sobrepõe todos os itens de tipo predefinido." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Adicionar Tipo de Item" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9559,7 +9701,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Não existem addons VCS disponíveis." #: editor/plugins/version_control_editor_plugin.cpp @@ -9567,16 +9710,56 @@ msgid "Error" msgstr "Erro" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Nenhum ficheiro adicionado ao palco" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nome não fornecido." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Gravar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Addon VCS não foi inicializado" +#, fuzzy +msgid "Staged Changes" +msgstr "Mudanças do Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Mudanças do Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Gravar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Sub-árvore" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Está seguro que quer criar um tipo vazio?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Aplicar Reinicialização" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9587,16 +9770,148 @@ msgid "Initialize" msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Área de Palco" +#, fuzzy +msgid "Remote Login" +msgstr "Remover Ponto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renomear" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detetar novas alterações" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Alterações" +#, fuzzy +msgid "Discard all changes" +msgstr "Fechar e guardar alterações?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "A armazenar alterações locais..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Mudanças de Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Gravar Alterações" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Gravar Alterações" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Gravar" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Correspondências:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Criar novo Projeto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Remover Pista de Animação" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Criar novo Projeto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Remover item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Fonte Malha:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9615,28 +9930,23 @@ msgid "Typechange" msgstr "Mudança de tipo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Palco Selecionado" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Tudo no Palco" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Gravar Alterações" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Ver diffs dos ficheiros antes de atualizá-los para a última versão" +#, fuzzy +msgid "View:" +msgstr "Vista" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Nenhum ficheiro diff está ativo" +#, fuzzy +msgid "Split" +msgstr "Separar Caminho" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detetar alterações em ficheiro diff" +#, fuzzy +msgid "Unified" +msgstr "Modificado" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11484,10 +11794,6 @@ msgid "Batch Rename" msgstr "Renomear em Massa" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Substituir:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefixo:" @@ -11777,6 +12083,20 @@ msgstr "" "cena instanciada usando Cena > Nova Cena Herdada..." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Guardar Nova Cena Como..." @@ -12314,6 +12634,7 @@ msgid "Export list to a CSV file" msgstr "Exportar lista para ficheiro CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Caminho do Recurso" @@ -12739,63 +13060,70 @@ msgstr "Construir Solução" msgid "End of inner exception stack trace" msgstr "Fim do stack trace de exceção interna" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Um recurso NavigationMesh tem de ser definido ou criado para este nó " +"funcionar." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Consolidar NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Limpar a malha de navegação." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "A ajustar configuração..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "A calcular tamanho da grelha..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "A criar heightfield..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "A marcar triângulos caminháveis..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "A construir heightfield compacto..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "A corroer a área caminhável..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "A segmentar..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "A criar contornos..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "A criar polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "A converter para malha de navegação nativa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Configuração do Gerador da Malha de Navegação:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "A analisar geometria..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Feito!" @@ -13152,6 +13480,40 @@ msgstr "Atualizar Gráfico" msgid "Edit Member" msgstr "Editar Membro" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Definir expressão" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animação" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tipo de Input não iterável: " @@ -13164,6 +13526,88 @@ msgstr "O iterador tornou-se inválido" msgid "Iterator became invalid: " msgstr "O iterador tornou-se inválido: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renomear diretoria:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Inclinação:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Tipos:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Auto" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "No carácter %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Adicionar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Definir %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Fixado %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Obter %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nome de índice Propriedade inválido." @@ -13180,6 +13624,21 @@ msgstr "Caminho não conduz Nó!" msgid "Invalid index property name '%s' in node %s." msgstr "Nome de propriedade índice '%s' inválido no nó %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Definir %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funções" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionar Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argumento inválido de tipo: " @@ -13189,6 +13648,10 @@ msgid ": Invalid arguments: " msgstr ": Argumentos inválidos: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet não encontrado no script: " @@ -13197,6 +13660,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet não encontrado no script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Recarregar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Ativa Singleton GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nó TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edição da Árvore de Cena" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Auto" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Cortar Nós" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Nó personalizado não tem método _step(), sem poder processar um gráfico." @@ -13209,13 +13732,75 @@ msgstr "" "Retorno de valor inválido a partir do _step(), tem de ser inteiro (seq out), " "ou cadeia (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Chamadas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usar Espaço Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usar Espaço Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Ação" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Procurar VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Obter %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mover Frame" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Frame de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instância" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13363,51 +13948,41 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "\"Use Custom Build\" must be enabled to use the plugins." -msgstr "" -"\"Usar Compilação Personalizada\" têm de estar ativa para usar os plugins." +msgstr "\"Use Custom Build\" têm de estar ativa para usar os plugins." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" -"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR" -"\"." +"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile " +"VrApi\" ou \"OpenXR\"." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." -msgstr "" -"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR" -"\"." +msgstr "\"Passthrough\" só é válido quando \"Modo Xr\" é \"OpenXR\"." #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." -msgstr "" -"\"Exportar AAB\" só é válido quando \"Usar Compilação Personalizada\" está " -"ativa." +msgstr "\"Exportar AAB\" só é válido quando \"Use Custom Build\" está ativa." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." msgstr "" -"\"Exportar AAB\" só é válido quando \"Usar Compilação Personalizada\" está " -"ativa." +"Mudança de \"Min Sdk\" só é válida quando \"Use Custom Build\" está ativa." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " "enabled." msgstr "" -"\"Exportar AAB\" só é válido quando \"Usar Compilação Personalizada\" está " -"ativa." +"Mudança de \"Target Sdk\" só é válida quando \"Use Custom Build\" está ativa." #: platform/android/export/export_plugin.cpp msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" +"Versão de \"Target Sdk\" tem de ser maior ou igual à versão de \"Min Sdk\"." #: platform/android/export/export_plugin.cpp msgid "" @@ -13835,6 +14410,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "O polígono oclusor deste oclusor está vazio. Desenhe um polígono." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "O NavigationAgent2D pode ser apenas usado dentro de um nó Node2D." + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13859,15 +14444,25 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Partículas baseadas em GPU não são suportadas pelo driver de vídeo GLES2.\n" "Use o nó CPUParticles2D. Pode usar a opção \"Converter em CPUParticles\" " "para este efeito." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14089,13 +14684,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "Uma SpotLight com ângulo superior a 90 graus não cria sombras." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Um recurso NavigationMesh tem de ser definido ou criado para este nó " -"funcionar." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14103,6 +14696,12 @@ msgstr "" "NavigationMeshInstance tem de ser filho ou neto de um nó Navigation. Apenas " "fornece dados de navegação." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Nenhuma forma está definida." @@ -14112,10 +14711,11 @@ msgid "Only uniform scales are supported." msgstr "Apenas são suportadas escalas uniformes." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Partículas baseadas em GPU não são suportadas pelo driver de vídeo GLES2.\n" "Use o nó CPUParticles. Pode usar a opção \"Converter em CPUParticles\" para " @@ -14123,6 +14723,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Nada é visível porque não foram atribuídas malhas aos passos de desenho." @@ -14578,10 +15186,6 @@ msgstr "" "'vertex' ou 'light'." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "Variante fragment-stage não pode ser acedida em função personalizada!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Atribuição a função." diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 2045a1140c..b60b09c80e 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -1,6 +1,6 @@ # Portuguese (Brazil) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Allyson Souza <allyson_as@outlook.com>, 2017. # Anderson Araujo <anderson.araujoprog@gmail.com>, 2018. @@ -105,7 +105,7 @@ # Elton <eltondeoliveira@outlook.com>, 2020, 2021. # ThiagoCTN <thiagocampostn@gmail.com>, 2020. # Alec Santos <alecsantos96@gmail.com>, 2020. -# Augusto Milão <augusto.milao01@gmail.com>, 2021. +# Augusto Milão <augusto.milao01@gmail.com>, 2021, 2022. # Gabriel Gavazzi Felix <mutcholoko32@gmail.com>, 2021. # Lucas Dantas <lucas.lucantas38@gmail.com>, 2021. # Carlos Bonifacio <carlosboni.sa@gmail.com>, 2021. @@ -130,13 +130,16 @@ # Cearaj <pmoraisleal@gmail.com>, 2021. # Alefy San <alefyferreiradeoliveira@outlook.com>, 2021. # Joel Gomes da Silva <joelgomes1994@hotmail.com>, 2021. +# Orangotango De tanga <luizinho0045@gmail.com>, 2021. +# Felipe SiFa <felipe@logus.digital>, 2022. +# Gabriel Gian <gabrielgian@live.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2021-12-09 23:13+0000\n" -"Last-Translator: Joel Gomes da Silva <joelgomes1994@hotmail.com>\n" +"PO-Revision-Date: 2022-01-07 11:42+0000\n" +"Last-Translator: Felipe SiFa <felipe@logus.digital>\n" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" @@ -144,7 +147,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -446,6 +449,11 @@ msgid "Duplicate Key(s)" msgstr "Duplicar Chave(s)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Adicionar %d Frame(s)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Deletar Chave(s)" @@ -480,6 +488,7 @@ msgstr "Criar %d NOVAS faixas e inserir chaves?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -616,6 +625,11 @@ msgstr "" "única." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Alterar Escala das Chaves na Anim" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -813,7 +827,7 @@ msgstr "Mudar Deslocamento do Início do Clip de Trilha de Audio" #: editor/animation_track_editor_plugins.cpp msgid "Change Audio Track Clip End Offset" -msgstr "Alterar fim da Trilha de Aúdio" +msgstr "Alterar fim da Trilha de Áudio" #: editor/array_property_edit.cpp msgid "Resize Array" @@ -944,6 +958,7 @@ msgstr "Adicionar" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -994,8 +1009,7 @@ msgstr "Não foi possível conectar o sinal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1598,6 +1612,10 @@ msgid "Invalid name." msgstr "Nome Inválido." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caracteres válidos:" @@ -1702,7 +1720,9 @@ msgstr "Atualizando Cena..." msgid "[empty]" msgstr "[vazio]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[não salvo]" @@ -1723,6 +1743,7 @@ msgstr "Criar Pasta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nome:" @@ -2053,7 +2074,6 @@ msgid "New Folder..." msgstr "Nova Pasta..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Atualizar" @@ -2170,7 +2190,8 @@ msgstr "Diretórios & Arquivos:" msgid "Preview:" msgstr "Previsualização:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Arquivo:" @@ -2220,7 +2241,8 @@ msgid "Properties" msgstr "Propriedades" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "sobrescrever:" #: editor/editor_help.cpp @@ -2252,7 +2274,6 @@ msgid "Icons" msgstr "Ícones" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" msgstr "Estilo" @@ -2345,7 +2366,7 @@ msgstr "Método" msgid "Signal" msgstr "Sinal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2361,7 +2382,23 @@ msgstr "Propriedade do Tema" msgid "Property:" msgstr "Propriedade:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valor)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Conjunto %s" @@ -2370,6 +2407,29 @@ msgstr "Conjunto %s" msgid "Set Multiple:" msgstr "Definir Múltiplos:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Copiar Propriedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Colar Propriedades" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Copiar Caminho do Script" + #: editor/editor_log.cpp msgid "Output:" msgstr "Saída:" @@ -2416,7 +2476,7 @@ msgstr "Acima" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" -msgstr "Nó" +msgstr "Nodo" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" @@ -2444,8 +2504,8 @@ msgid "" "Update Continuously is enabled, which can increase power usage. Click to " "disable it." msgstr "" -"Gira quando a janela do editor é redesenhada.\n" -"Atualização contínua está habilitada, o que pode aumentar o uso de energia. " +"Roda quando a janela do editor é redesenhada.\n" +"Atualização Continua é habilitada, o que pode aumentar o consumo de energia. " "Clique para desativá-lo." #: editor/editor_node.cpp @@ -2836,7 +2896,9 @@ msgstr "" #: editor/editor_node.cpp msgid "Unable to find script field for addon plugin at: '%s'." -msgstr "Não foi possível encontrar o campo de script para o plugin em: '%s'." +msgstr "" +"Não foi possível encontrar o campo de script para o plugin em: 'res://addons/" +"%s'." #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -3099,8 +3161,9 @@ msgid "Install Android Build Template..." msgstr "Instalar Modelo de Compilação Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Abrir Pasta do Projeto" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Abrir a Pasta de dados do Editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3188,6 +3251,20 @@ msgstr "" "durante o projeto em execução." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sincronizar Mudanças de Cena" @@ -3244,10 +3321,6 @@ msgid "Toggle Fullscreen" msgstr "Alternar Tela Cheia" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Alternar Console do Sistema" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Abrir Editor/Configurações de Pasta" @@ -3449,7 +3522,7 @@ msgstr "Aplicar transformações da MeshInstance" #: editor/editor_node.cpp msgid "Open & Run a Script" -msgstr "Abrir e Rodar um Script" +msgstr "Abrir e Executar um Script" #: editor/editor_node.cpp msgid "" @@ -3478,6 +3551,7 @@ msgid "Load Errors" msgstr "Erros de Carregamento" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selecionar" @@ -3554,7 +3628,6 @@ msgid "Author" msgstr "Autor" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Estado" @@ -3800,6 +3873,12 @@ msgstr "Caminho da Cena:" msgid "Import From Node:" msgstr "Importar a Partir do Nó:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Erro" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Abrir a pasta contendo esses modelos." @@ -4226,19 +4305,19 @@ msgstr "Ordenar arquivos" #: editor/filesystem_dock.cpp msgid "Sort by Name (Ascending)" -msgstr "Ordenar por Nome (Ascendente)" +msgstr "Ordenar por Nome (Crescente)" #: editor/filesystem_dock.cpp msgid "Sort by Name (Descending)" -msgstr "Ordenar por Nome (Descendente)" +msgstr "Ordenar por Nome (Decrescente)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Ascending)" -msgstr "Ordenar por Tipo (Ascendente)" +msgstr "Ordenar por Tipo (Crescente)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Descending)" -msgstr "Ordenar por Tipo (Descendente)" +msgstr "Ordenar por Tipo (Decrescente)" #: editor/filesystem_dock.cpp msgid "Sort by Last Modified" @@ -4258,7 +4337,7 @@ msgstr "Renomear..." #: editor/filesystem_dock.cpp msgid "Focus the search box" -msgstr "Focar a caixa de pesquisa" +msgstr "Foca a caixa de pesquisa" #: editor/filesystem_dock.cpp msgid "Previous Folder/File" @@ -4319,6 +4398,10 @@ msgstr "Localizar nos arquivos" msgid "Find:" msgstr "Encontrar:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Substituir:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Pasta:" @@ -4344,6 +4427,11 @@ msgstr "Localizar..." msgid "Replace..." msgstr "Substituir..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Substituir Tudo" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Encontrar: " @@ -4353,8 +4441,9 @@ msgid "Replace: " msgstr "Substituir: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Substituir Tudo (sem desfazer)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Substituir Tudo" #: editor/find_in_files.cpp msgid "Searching..." @@ -4362,7 +4451,7 @@ msgstr "Procurando..." #: editor/find_in_files.cpp msgid "%d match in %d file." -msgstr "%d correspondências no arquivo %d." +msgstr "%d corresponde a %d arquivo." #: editor/find_in_files.cpp msgid "%d matches in %d file." @@ -4516,7 +4605,7 @@ msgstr "Importador:" #: editor/import_defaults_editor.cpp msgid "Reset to Defaults" -msgstr "Redefinir padrões" +msgstr "Redefinir para o padrão" #: editor/import_dock.cpp msgid "Keep File (No Import)" @@ -4575,6 +4664,12 @@ msgstr "" "AVISO: Existem objetos que utilizam esse recurso, eles podem parar de " "carregar apropriadamente." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Falha ao carregar recurso." @@ -4682,6 +4777,7 @@ msgid "Subfolder:" msgstr "Subpasta:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -4910,7 +5006,7 @@ msgstr "Nó de Saída não pode ser adicionado à árvore de mistura." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Add Node to BlendTree" -msgstr "Adicionar Nó(s) a Partir da Árvore (BlendTree)" +msgstr "Adicionar Nó(s) à BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Node Moved" @@ -5853,7 +5949,7 @@ msgid "" "Children of containers have their anchors and margins values overridden by " "their parent." msgstr "" -"Filhos de contêineres tem suas posições e tamanhos sobrescritos pelos seus " +"Filhos de contêineres têm suas posições e tamanhos sobrescritos pelos seus " "pais." #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6043,6 +6139,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Arrastar: Mover nó selecionado." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Arrastar: Mover nó selecionado." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Define a posição do pivô do nó selecionado." @@ -6073,6 +6174,10 @@ msgid "Scale Mode" msgstr "Modo de Escalonamento" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6169,20 +6274,44 @@ msgstr "Travar o objeto selecionado no local (não pode ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Fixar Seleção" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Destravar o objeto selecionado (pode ser movido)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Destravar Selecionado" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Garante que os filhos do objeto não sejam selecionáveis." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Agrupar Selecionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaura a habilidade dos filhos do objeto de serem selecionados." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Desagrupar Selecionados" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Opções de esqueleto" @@ -6353,6 +6482,7 @@ msgid "Zoom to 1600%" msgstr "Zoom para 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Adicionar %s" @@ -7824,6 +7954,11 @@ msgid "Find in Files..." msgstr "Procurar nos Arquivos..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Substituir..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Ajuda Contextual" @@ -8313,19 +8448,19 @@ msgstr "Orbitar Visão Para Baixo" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orbit View Left" -msgstr "Orbitar Visão Para Esquerda" +msgstr "Orbitar Visão para a Esquerda" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orbit View Right" -msgstr "Orbitar Visão Para Direita" +msgstr "Orbitar Visão para a Direita" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orbit View Up" -msgstr "Orbitar Visão Para Cima" +msgstr "Orbitar Visão para Cima" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orbit View 180" -msgstr "Orbitar Visão Em 180" +msgstr "Orbitar Visão em 180" #: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal View" @@ -8348,6 +8483,19 @@ msgid "Toggle Freelook" msgstr "Alternar Visão Livre" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Redefinir padrões" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformação" @@ -9070,6 +9218,29 @@ msgid "Another Theme" msgstr "Outro Tema" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Adicionar Modelo" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Perfis Disponíveis:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "O nome do arquivo está vazio." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Tem certeza de que quer abrir mais de um projeto?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Confirmar Renomeação do Item" @@ -9094,18 +9265,6 @@ msgstr "" "atualizará as mesmas propriedades em todos os outros StyleBoxes deste tipo." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Adicionar Modelo" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Adicionar Tipo de Item" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Tipos de Nó:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Mostrar Padrão" @@ -9123,6 +9282,10 @@ msgid "Override all default type items." msgstr "Substituir todos os itens do modelo padrão." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Adicionar Tipo de Item" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9151,7 +9314,7 @@ msgid "" "Toggle the control picker, allowing to visually select control types for " "edit." msgstr "" -"Alterar o selecionador de controles, permitindo selecionar visualmente os " +"Acionar o selecionador de controles, permitindo selecionar visualmente os " "tipos de controles para edição." #: editor/plugins/theme_editor_preview.cpp @@ -9694,7 +9857,8 @@ msgid "TileSet" msgstr "Conjunto de Telha" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Nenhum complemento VCS está disponível." #: editor/plugins/version_control_editor_plugin.cpp @@ -9702,16 +9866,56 @@ msgid "Error" msgstr "Erro" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Nenhum arquivo em espera" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Nenhum nome fornecido." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Confirmação" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS Addon não inicializado" +#, fuzzy +msgid "Staged Changes" +msgstr "Alterações de Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Alterações de Shader:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Confirmação" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subárvore" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Tem certeza de que quer abrir mais de um projeto?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Redefinir" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9722,16 +9926,148 @@ msgid "Initialize" msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Área de espera" +#, fuzzy +msgid "Remote Login" +msgstr "Remover Ponto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Renomear" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detectar novas mudanças" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Mudanças" +#, fuzzy +msgid "Discard all changes" +msgstr "Fechar e salvar alterações?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Armazenando alterações locais..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Alterações de Material:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Confirmar Mudanças" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Confirmar Mudanças" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Confirmação" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Correspondências:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Criar Novo Projeto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Remover Trilha da Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remoto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Criar Novo Projeto" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Remover Item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remoto " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Malha de Origem:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9750,28 +10086,23 @@ msgid "Typechange" msgstr "Alteração de tipo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Estágio selecionado" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Salvar Tudo" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Confirmar Mudanças" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Ver aquivos diff antes do commit para a última versão" +#, fuzzy +msgid "View:" +msgstr "Visualizar" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Nenhuma mudança no arquivo" +#, fuzzy +msgid "Split" +msgstr "Dividir Caminho" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detectar mudanças no arquivo diff" +#, fuzzy +msgid "Unified" +msgstr "Modificado" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11623,10 +11954,6 @@ msgid "Batch Rename" msgstr "Renomear em lote" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Substituir:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Prefixo:" @@ -11918,6 +12245,20 @@ msgstr "" "disso." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Salvar Nova Cena Como..." @@ -12454,6 +12795,7 @@ msgid "Export list to a CSV file" msgstr "Exportar lista para arquivo CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Caminho do Recurso" @@ -12853,7 +13195,7 @@ msgstr "Gerar buffers" #: modules/lightmapper_cpu/lightmapper_cpu.cpp msgid "Direct lighting" -msgstr "Direct lightning" +msgstr "Iluminação direta" #: modules/lightmapper_cpu/lightmapper_cpu.cpp msgid "Indirect lighting" @@ -12879,63 +13221,70 @@ msgstr "Construir Solução" msgid "End of inner exception stack trace" msgstr "Fim da pilha de rastreamento de exceção interna" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Um recurso do tipo NavigationMesh deve ser definido ou criado para que este " +"nó funcione." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Bake NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Apagar a malha de navegação." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Preparando Configuração..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calculando tamanho da grade..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Criando mapa de altura..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marcando triângulos caminháveis..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construindo um mapa de altura compacto..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Erodindo área caminhável..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Particionando..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Criando contornos..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Criando polimalha..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Convertando para malha de navegação nativa..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Configuração do Gerador de Malha de Navegação:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Analisando Geometria..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Pronto!" @@ -13293,6 +13642,40 @@ msgstr "Atualizar Grafo" msgid "Edit Member" msgstr "Editar Membro" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Definir expressão" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animação" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Tipo de entrada não iterável: " @@ -13305,6 +13688,88 @@ msgstr "Iterador tornou-se inválido" msgid "Iterator became invalid: " msgstr "Iterador tornou-se inválido: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Renomear pasta:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Tom:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Modelos:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Self" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Para caractere %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Adicionar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Conjunto %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Adicionar %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Receba %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nome da propriedade de índice inválido." @@ -13321,6 +13786,21 @@ msgstr "Caminho não leva a um Nó!" msgid "Invalid index property name '%s' in node %s." msgstr "Nome de propriedade '%s' inválido no nó %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Conjunto %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funções" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionar Vetor" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Argumento inválido do tipo: " @@ -13330,6 +13810,10 @@ msgid ": Invalid arguments: " msgstr ": Argumentos inválidos: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet não encontrada no script: " @@ -13338,6 +13822,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet não encontrada no script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Recarregar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Índice Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Singleton GDNative ativado" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nó TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Edição da Árvore de Cena" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Self" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Recortar Nós" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Nó customizado não tem um método _step(), não foi possível processar o " @@ -13351,13 +13895,75 @@ msgstr "" "Valor de retorno da _step() inválido, deve ser um inteiro (seq out), ou " "string (erro)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Chamadas" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constantes" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Usar Espaço Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Usar Espaço Local" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Ação" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Receba %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mover Quadro" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Frame de Física %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instância" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13464,7 +14070,7 @@ msgstr "Um caminho Android SDK é necessário nas Configurações do Editor." #: platform/android/export/export_plugin.cpp msgid "Invalid Android SDK path in Editor Settings." -msgstr "Caminho do Android SDK está inválido para Configurações do Editor." +msgstr "Caminho do Android SDK está inválido nas Configurações do Editor." #: platform/android/export/export_plugin.cpp msgid "Missing 'platform-tools' directory!" @@ -13483,7 +14089,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "Missing 'build-tools' directory!" -msgstr "Diretório 'ferramentas-da-plataforma' está faltando !" +msgstr "Diretório 'ferramentas-da-plataforma' está faltando!" #: platform/android/export/export_plugin.cpp msgid "Unable to find Android SDK build-tools' apksigner command." @@ -13514,7 +14120,6 @@ msgstr "" "utilizar plugins." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." @@ -13522,10 +14127,9 @@ msgstr "" "\"Hand Tracking\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." msgstr "" -"\"Hand Tracking\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"." +"\"Passthrough\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"." #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." @@ -13534,7 +14138,6 @@ msgstr "" "habilitado." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." msgstr "" @@ -13542,7 +14145,6 @@ msgstr "" "habilitado." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " "enabled." @@ -13553,6 +14155,8 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" +"Versão do \"Target Sdk\" precisa ser igual ou maior que a versão do \"Min Sdk" +"\"." #: platform/android/export/export_plugin.cpp msgid "" @@ -13596,7 +14200,7 @@ msgstr "Exportando para Android" #: platform/android/export/export_plugin.cpp msgid "Invalid filename! Android App Bundle requires the *.aab extension." -msgstr "Nome de arquivo invalido! Android App Bunlde requer a extensão *.aab." +msgstr "Nome de arquivo inválido! Android App Bundle requer a extensão *.aab." #: platform/android/export/export_plugin.cpp msgid "APK Expansion not compatible with Android App Bundle." @@ -13976,6 +14580,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "O polígono para este oclusor está vazio. Por favor desenhe um polígono." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14000,15 +14614,25 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Partículas baseadas em GPU não são suportadas pelo driver de vídeo GLES2.\n" "Use o nó CPUParticles2D como substituto. Você pode usar a opção \"Converter " "para CPUParticles\" para este propósito." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14234,13 +14858,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "Um SpotLight com um ângulo maior que 90 graus não pode criar sombras." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Um recurso do tipo NavigationMesh deve ser definido ou criado para que este " -"nó funcione." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14248,6 +14870,12 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Nenhuma forma foi definida." @@ -14257,10 +14885,11 @@ msgid "Only uniform scales are supported." msgstr "Apenas escalas uniformes são suportadas." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Partículas baseadas em GPU não são suportadas pelo driver de vídeo GLES2.\n" "Use o nó CPUParticles como substituto. Você pode usar a opção \"Converter " @@ -14268,6 +14897,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Nada está visível porque as meshes não foram atribuídas a passes de desenho." @@ -14571,7 +15208,7 @@ msgid "" "children placement behavior.\n" "If you don't intend to add a script, use a plain Control node instead." msgstr "" -"O contêiner por si só não tem nenhum propósito, a menos que um script " +"O contêiner por si só não possui propósito algum, a menos que um script " "configure seu comportamento de posicionamento dos filhos.\n" "Se você não pretende adicionar um script, use um nó de Controle simples." @@ -14598,7 +15235,7 @@ msgstr "Deve usar uma extensão válida." #: scene/gui/graph_edit.cpp msgid "Enable grid minimap." -msgstr "Ativar minimapa de grade." +msgstr "Ativar mini mapa em grade." #: scene/gui/nine_patch_rect.cpp msgid "" @@ -14669,10 +15306,11 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"Este viewport não está definido como destino de render. Se você pretende que " -"ele mostre seu conteúdo diretamente na tela, faça-o filho de um nó Control " -"para que ele possa ter um tamanho. Caso contrário, defina-o como destino de " -"render e atribua sua textura interna a algum nó para exibir." +"Este viewport não está definido como destino de renderização. Se você " +"pretende que ele mostre seu conteúdo diretamente na tela, faça-o filho de um " +"nó de Controle para que ele possa ter um tamanho. Caso contrário, defina-o " +"como destino de renderização e atribua sua textura interna a algum nó para " +"exibir." #: scene/main/viewport.cpp msgid "" @@ -14727,10 +15365,6 @@ msgstr "" "'vertex' ou 'light'." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "Variante Fragment-stage não pôde ser acessada na função personalizada!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Atribuição à função." diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 8a556a8e8f..216de7fab1 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -1,6 +1,6 @@ # Romanian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Calin Sopterean <csopterean@gmail.com>, 2018. # Filip <filipanton@tutanota.com>, 2018, 2020. @@ -336,6 +336,10 @@ msgid "Duplicate Key(s)" msgstr "Clonare Chei" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Ștergeți Cheile" @@ -370,6 +374,7 @@ msgstr "Creați %d piste NOI și inserați cheie?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -504,6 +509,11 @@ msgstr "" "singură pistă." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Scalați Cheile" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -833,6 +843,7 @@ msgstr "Adăugați" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -883,8 +894,7 @@ msgstr "Nu se poate conecta semnalul" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1490,6 +1500,10 @@ msgid "Invalid name." msgstr "Nume nevalid." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Caractere valide:" @@ -1598,7 +1612,9 @@ msgstr "Scena se Actualizează..." msgid "[empty]" msgstr "[gol]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[nesalvat]" @@ -1619,6 +1635,7 @@ msgstr "Creare folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nume:" @@ -1951,7 +1968,6 @@ msgid "New Folder..." msgstr "Director Nou..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Reîmprospătare" @@ -2068,7 +2084,8 @@ msgstr "Directoare și Fişiere:" msgid "Preview:" msgstr "Previzualizați:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fișier:" @@ -2118,7 +2135,8 @@ msgid "Properties" msgstr "Proprietăți" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "extindere:" #: editor/editor_help.cpp @@ -2243,7 +2261,7 @@ msgstr "Metodă" msgid "Signal" msgstr "Semnal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Permanent" @@ -2259,7 +2277,23 @@ msgstr "Proprietate Temă" msgid "Property:" msgstr "Proprietate:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(valoare)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Set %s" @@ -2269,6 +2303,29 @@ msgstr "Setați %s" msgid "Set Multiple:" msgstr "Seteaza Multiple:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Proprietăți" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Proprietăți" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Proprietăți" + #: editor/editor_log.cpp msgid "Output:" msgstr "Afișare:" @@ -2992,8 +3049,9 @@ msgid "Install Android Build Template..." msgstr "Instalare șablon compilare Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Deschideți folderul datelor proiectului" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Deschidere dosarul de date editor" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3079,6 +3137,20 @@ msgstr "" "dacă această opțiune este activată." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Sincronizează Modificările Scenei" @@ -3139,10 +3211,6 @@ msgid "Toggle Fullscreen" msgstr "Comutare ecran complet" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Cumutează Consola de Sistem" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Deschide Dosarul De Date/Setări" @@ -3368,6 +3436,7 @@ msgid "Load Errors" msgstr "Încarcă Erorile" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selectează" @@ -3448,7 +3517,6 @@ msgid "Author" msgstr "Autori" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3680,6 +3748,12 @@ msgstr "Calea Scenei:" msgid "Import From Node:" msgstr "Importă Din Nod:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Eroare!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4198,6 +4272,11 @@ msgstr "Caută în fișiere" msgid "Find:" msgstr "Găsiți:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Înlocuiți:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Folderul:" @@ -4221,6 +4300,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Înlocuiți Tot" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Găsiți: " @@ -4230,8 +4314,9 @@ msgid "Replace: " msgstr "Înlocuiți: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Înlocuiește tot (fără anulare)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Înlocuiți Tot" #: editor/find_in_files.cpp msgid "Searching..." @@ -4449,6 +4534,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Încărcarea resursei a eșuat." @@ -4564,6 +4655,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5969,6 +6061,11 @@ msgstr "Alt+Trage: Mutare" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Trage: Mutare" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Ștergeți pista selectată." @@ -6001,6 +6098,10 @@ msgid "Scale Mode" msgstr "Mod Redimensionare (R)" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6108,20 +6209,44 @@ msgstr "Imobilizează obiectul selectat (nu poate fi mișcat)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Selectează" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Remobilizează obiectul selectat (poate fi mișcat)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Selectează" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Asigură-te că nu pot fi selectați copiii obiectului." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Elminați Selecția" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Restaurează abilitatea copiilor obiectului de a fi selectați." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Elminați Selecția" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Singleton (Unicat)" @@ -6301,6 +6426,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Adaugă %s" @@ -7816,6 +7942,11 @@ msgid "Find in Files..." msgstr "Filtrează fișierele..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Filtrează fișierele..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8358,6 +8489,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Încărcați Implicit" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9137,6 +9281,30 @@ msgstr "Membri" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Adaugă Obiect" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profile Disponibile:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Numele fișierului este gol." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Ești sigur că vrei să ștergi toate conexiunile de la acest semnal?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Redenumește Pista Anim" @@ -9162,21 +9330,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Adaugă Obiect" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Adaugă Obiect" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Tip nod" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Încărcați Implicit" @@ -9195,6 +9348,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Adaugă Obiect" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Membri" @@ -9800,7 +9958,7 @@ msgid "TileSet" msgstr "Set de dale" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9808,19 +9966,58 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Niciun nume furnizat." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Comunitate" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Schimbați" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Schimbați" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Comunitate" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Ești sigur că vrei să ștergi toate conexiunile de la acest semnal?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Resetați" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9829,7 +10026,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Elimină punct" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Redenumește" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9839,53 +10066,146 @@ msgstr "Creați %s Nou" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Schimbați" +msgid "Discard all changes" +msgstr "Modificări ale Actualizării" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Modificările locale se stochează..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Modificări ale Actualizării" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Sincronizează Modificările Scriptului" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Sincronizează Modificările Scriptului" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Comunitate" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Redenumește" +msgid "Branches" +msgstr "Potriviri:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" +msgid "Create New Branch" +msgstr "Creați %s Nou" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Elimină Pista Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" msgstr "Ștergeți" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Schimbați" +msgid "Create New Remote" +msgstr "Creați %s Nou" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Scalați Selecția" +msgid "Remove Remote" +msgstr "Elimină Șablon" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Înlocuiți Tot" +msgid "Remote Name" +msgstr "Nume Nod:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Sincronizează Modificările Scriptului" +msgid "Remote URL" +msgstr "Ștergeți" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Mesh Sursă:" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Modified" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Renamed" +msgstr "Redenumește" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Ștergeți" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Schimbați" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "Perspectivă" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Divizare cale" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11654,11 +11974,6 @@ msgid "Batch Rename" msgstr "Redenumește" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Înlocuiți:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11938,6 +12253,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12473,6 +12802,7 @@ msgid "Export list to a CSV file" msgstr "Exportă Profil" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12917,63 +13247,68 @@ msgstr "Toată selecția" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Curăță mesh-ul de navigare." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Inițializarea configurației..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Calcularea mărimii grilei..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Crearea câmpului de înălțare..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Marcarea triunghiurilor traversabile..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Construcție câmp de înălțare compact..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Reducerea zonei traversabile..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partiționare..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Crearea conturilor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Crearea plasei de contur..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Se convertește în mesh nativ de navigare..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Setup Generare Mesh de Navigare:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Analiza geometriei..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Efectuat!" @@ -13336,6 +13671,40 @@ msgstr "Reîmprospătați" msgid "Edit Member" msgstr "Membri" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Setare expresie" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animație" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13348,6 +13717,86 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Redenumind directorul:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Propriu" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "La caracterul %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Adaugă %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Setați %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Adaugă %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13364,6 +13813,21 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Setați %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funcții" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Redimensionați Array-ul" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13373,6 +13837,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13381,6 +13849,64 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Mod În Jur" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Mod În Jur" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Permanent" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Permanent" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Permanent" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Permanent" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nod CăutareTimp" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Editează Arborele Scenei" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Propriu" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Creează Nod" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13390,15 +13916,77 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Apeluri" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Creează Oase" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Creează Oase" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Acțiune" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Curăță Scriptul" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Mod Mutare" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Cadru Fizic %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Semnal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Semnal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instanță" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13953,6 +14541,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13974,7 +14572,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14161,16 +14768,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14183,7 +14796,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14568,10 +15189,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index faabe7c86d..d8ca320413 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -1,6 +1,6 @@ # Russian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Аркадий Авас <savvot@gmail.com>, 2018. # Artem Varaksa <aymfst@gmail.com>, 2018. @@ -56,7 +56,7 @@ # Константин Рин <email.to.rean@gmail.com>, 2019, 2020. # Maxim Samburskiy <alpacones@outlook.com>, 2019. # Dima Koshel <form.eater@gmail.com>, 2019. -# Danil Alexeev <danil@alexeev.xyz>, 2019, 2020, 2021. +# Danil Alexeev <danil@alexeev.xyz>, 2019, 2020, 2021, 2022. # Ravager <al.porkhunov@gmail.com>, 2019. # Александр <akonn7@mail.ru>, 2019. # Rei <clxgamer12@gmail.com>, 2019. @@ -106,7 +106,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-14 15:28+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" @@ -116,7 +116,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -421,6 +421,10 @@ msgid "Duplicate Key(s)" msgstr "Дублировать ключ(и)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Добавить значение(я) СБРОСа" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Удалить ключ(и)" @@ -455,6 +459,7 @@ msgstr "Создать %d новые дорожки и вставить ключ #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -590,6 +595,10 @@ msgstr "" "одна дорожка." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Добавить ключи СБРОСа" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -918,6 +927,7 @@ msgstr "Добавить" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -969,8 +979,7 @@ msgstr "Не удается присоединить сигнал" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1570,6 +1579,10 @@ msgid "Invalid name." msgstr "Недопустимое имя." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Не может начинаться с цифры." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Допустимые символы:" @@ -1674,7 +1687,9 @@ msgstr "Обновление сцены..." msgid "[empty]" msgstr "[пусто]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[не сохранено]" @@ -1695,6 +1710,7 @@ msgstr "Создать папку" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Имя:" @@ -2027,7 +2043,6 @@ msgid "New Folder..." msgstr "Новая папка..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Обновить" @@ -2144,7 +2159,8 @@ msgstr "Каталоги и файлы:" msgid "Preview:" msgstr "Предпросмотр:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Файл:" @@ -2194,8 +2210,8 @@ msgid "Properties" msgstr "Свойства" #: editor/editor_help.cpp -msgid "override:" -msgstr "переопределено:" +msgid "overrides %s:" +msgstr "переопределяет %s:" #: editor/editor_help.cpp msgid "default:" @@ -2318,7 +2334,7 @@ msgstr "Метод" msgid "Signal" msgstr "Сигнал" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Константа" @@ -2334,7 +2350,25 @@ msgstr "Свойство темы" msgid "Property:" msgstr "Параметр:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Закрепить значение" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Закрепление значения заставляет его сохраняться, даже если оно равно " +"значению по умолчанию." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" +"Закрепить значение [Отключено, так как «%s» доступно только для редактора]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Задать %s" @@ -2343,6 +2377,26 @@ msgstr "Задать %s" msgid "Set Multiple:" msgstr "Задать несколько:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Закреплено %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "Откреплено %s" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Копировать свойство" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Вставить свойство" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Копировать путь к свойству" + #: editor/editor_log.cpp msgid "Output:" msgstr "Вывод:" @@ -3070,8 +3124,9 @@ msgid "Install Android Build Template..." msgstr "Установить шаблон сборки Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Открыть папку с данными проекта" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Открыть папку данных редактора" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3158,6 +3213,27 @@ msgstr "" "запущенном проекте." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Принудительно установить резервные шейдеры" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Если эта опция включена, шейдеры будут использоваться в их резервной форме " +"(либо видимой через убершейдер, либо скрытой) в течение всего времени " +"выполнения.\n" +"Это полезно для проверки внешнего вида и производительности резервных " +"шейдеров, которые обычно отображаются на короткое время.\n" +"Асинхронная компиляция шейдеров должна быть включена в настройках проекта, " +"чтобы этот параметр имел значение." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Синхронизация изменений в сценах" @@ -3214,10 +3290,6 @@ msgid "Toggle Fullscreen" msgstr "Включить полноэкранный режим" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Переключить системную консоль" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Открыть папку данных/настроек редактора" @@ -3449,6 +3521,7 @@ msgid "Load Errors" msgstr "Ошибки загрузки" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Выделение" @@ -3525,7 +3598,6 @@ msgid "Author" msgstr "Автор" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Статус" @@ -3769,6 +3841,12 @@ msgstr "Путь к сцене:" msgid "Import From Node:" msgstr "Импортировать из узла:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Ошибка" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Открыть папку, содержащую эти шаблоны." @@ -4280,6 +4358,10 @@ msgstr "Найти в файлах" msgid "Find:" msgstr "Найти:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Заменить:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Папка:" @@ -4305,6 +4387,10 @@ msgstr "Найти..." msgid "Replace..." msgstr "Заменить..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Заменить в файлах" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Найти: " @@ -4314,8 +4400,8 @@ msgid "Replace: " msgstr "Заменить: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Заменить всё (нельзя отменить)" +msgid "Replace All (NO UNDO)" +msgstr "Заменить всё (НЕЛЬЗЯ ОТМЕНИТЬ)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4535,6 +4621,14 @@ msgstr "" "Предупреждение: существуют объекты, которые используют этот ресурс, они " "могут перестать загружаться должным образом." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Выберите файл ресурса в файловой системе или в инспекторе, чтобы настроить " +"параметры импорта." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Не удалось загрузить ресурс." @@ -4642,6 +4736,7 @@ msgid "Subfolder:" msgstr "Подпапка:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Автор:" @@ -5991,7 +6086,11 @@ msgstr "Тащить: Вращать выделенный узел вокруг #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move selected node." -msgstr "Alt+Тащить: перемещение выбранного узла." +msgstr "Alt+Тащить: Перемещение выбранного узла." + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Тащить: Масштабирование выбранного узла." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." @@ -6024,6 +6123,10 @@ msgid "Scale Mode" msgstr "Режим масштабирования" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift: Масштабировать пропорционально." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6116,7 +6219,12 @@ msgstr "Привязка к направляющим" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." -msgstr "Зафиксировать выбранный объект." +msgstr "Заблокировать выбранный объект." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Заблокировать выбранный узел(узлы)" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -6125,15 +6233,30 @@ msgstr "Разблокировать выбранный объект." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Разблокировать выбранный узел(узлы)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Делает потомков объекта невыбираемыми." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Сгруппировать выбранный узел(узлы)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Восстанавливает возможность выбора потомков объекта." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Разгруппировать выбранный узел(узлы)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Опции скелета" @@ -6304,6 +6427,7 @@ msgid "Zoom to 1600%" msgstr "Масштаб 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Добавить %s" @@ -7775,6 +7899,10 @@ msgid "Find in Files..." msgstr "Найти в файлах..." #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "Заменить в файлах..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Контекстная справка" @@ -8300,6 +8428,18 @@ msgid "Toggle Freelook" msgstr "Включить свободный вид" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "Уменьшить поле зрения" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "Увеличить поле зрения" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "Сбросить поле зрения к значению по умолчанию" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Преобразование" @@ -9023,6 +9163,26 @@ msgid "Another Theme" msgstr "Другая тема" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Добавить тип" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "Отфильтровать список типов или создать новый пользовательский тип:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "Доступные типы на основе Node:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Имя типа пусто!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Вы уверены, что хотите создать пустой тип?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Подтвердить переименование элемента" @@ -9048,18 +9208,6 @@ msgstr "" "этого типа." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Добавить тип" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Добавить тип элемента" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Типы узлов:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Показать по умолчанию" @@ -9078,6 +9226,10 @@ msgid "Override all default type items." msgstr "Переопределить все элементы типа по умолчанию." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Добавить тип элемента" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Тема:" @@ -9651,7 +9803,8 @@ msgid "TileSet" msgstr "Набор тайлов" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Нет доступных VCS плагинов." #: editor/plugins/version_control_editor_plugin.cpp @@ -9659,16 +9812,56 @@ msgid "Error" msgstr "Ошибка" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Не добавлены файлы для коммита" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Не предоставлено имя." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Коммит" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Плагин VCS не инициализирован" +#, fuzzy +msgid "Staged Changes" +msgstr "Шейдеров изменено:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Шейдеров изменено:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Коммит" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Поддерево" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Вы уверены, что хотите создать пустой тип?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Применить сброс" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9679,16 +9872,148 @@ msgid "Initialize" msgstr "Инициализировать" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Область коммита" +#, fuzzy +msgid "Remote Login" +msgstr "Удалить точку" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Переименовать" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Проверить изменения" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Изменения" +#, fuzzy +msgid "Discard all changes" +msgstr "Закрыть и сохранить изменения?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Сохранение локальных изменений..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Материалов изменено:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Закоммитить изменения" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Закоммитить изменения" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Коммит" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Совпадения:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Создать новый проект" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Удалить дорожку" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Удаленный" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Создать новый проект" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Удалить элемент" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Удаленный " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Удаленный " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Исходная полисетка:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9707,28 +10032,23 @@ msgid "Typechange" msgstr "Изменить тип" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Индекс. выбранные" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Индекс. всё" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Закоммитить изменения" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Просмотр различий в файлах перед коммитом" +#, fuzzy +msgid "View:" +msgstr "Вид" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Нет выбранных изменений" +#, fuzzy +msgid "Split" +msgstr "Разделить путь" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Обнаружение изменений в разнице в файлах" +#, fuzzy +msgid "Unified" +msgstr "Изменён" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11576,10 +11896,6 @@ msgid "Batch Rename" msgstr "Групповое переименование" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Заменить:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Префикс:" @@ -11876,6 +12192,29 @@ msgstr "" "унаследованная сцена..." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Невозможно сохранить ветку, которая является дочерним элементом уже " +"инстанцированной сцены.\n" +"Чтобы сохранить эту ветку в отдельной сцене, откройте исходную сцену, " +"щёлкните правой кнопкой мыши по этой ветке и выберите «Сохранить ветку как " +"сцену»." + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Невозможно сохранить ветку, которая является частью унаследованной сцены.\n" +"Чтобы сохранить эту ветку в отдельной сцене, откройте исходную сцену, " +"щёлкните правой кнопкой мыши по этой ветке и выберите «Сохранить ветку как " +"сцену»." + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Сохранить новую сцену как..." @@ -12415,6 +12754,7 @@ msgid "Export list to a CSV file" msgstr "Экспортировать профиль в CSV файл" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Путь к ресурсу" @@ -12840,63 +13180,69 @@ msgstr "Собрать решение" msgid "End of inner exception stack trace" msgstr "Конец трассировки внутреннего стека исключений" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Ресурс NavigationMesh должен быть установлен или создан для этого узла." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Запечь NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Очистить полисетку навигации." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Настройка конфигурации..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Расчёт размера сетки..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Создание карты высот..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Маркировка проходимых треугольников..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Построение компактной карты высот..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Размытие проходимого района..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Разбиение..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Создание контуров..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Создание полисетки..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Преобразование в собственную навигационную полисетку..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Настройка генератора навигационной полисетки:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Анализ геометрии..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Сделано!" @@ -13254,6 +13600,40 @@ msgstr "Обновить график" msgid "Edit Member" msgstr "Редактировать элемент" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Задать выражение" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "анимация" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Входной тип не итерируемый: " @@ -13266,6 +13646,88 @@ msgstr "Итератор стал недействительным" msgid "Iterator became invalid: " msgstr "Итератор стал недействительным: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Переименование папки:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Высота:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Типы:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Субъект" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "На символе %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Добавить %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Задать %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Закреплено %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Получить %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Неверный индекс свойства имени." @@ -13282,6 +13744,21 @@ msgstr "Путь не приводит к узлу!" msgid "Invalid index property name '%s' in node %s." msgstr "Недопустимое имя свойства-индекса «%s» в узле %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Задать %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Функции" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Изменить размер массива" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Недопустимый аргумент типа: " @@ -13291,6 +13768,10 @@ msgid ": Invalid arguments: " msgstr ": Недопустимые аргументы: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet не найден в скрипте: " @@ -13299,6 +13780,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet не найден в скрипте: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Перезагрузить" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z-индекс" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z-индекс" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Константа" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Включён GDNative синглтон" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek узел" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Редактирование дерева сцены" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Субъект" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Вырезать узлы" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Пользовательский узел не имеет метода _step(), не возможно обрабатывать граф." @@ -13311,13 +13852,75 @@ msgstr "" "Недопустимое значение, возвращаемое _step(), должно быть целое число(seq " "out) или строка (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Вызовы" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Константы" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Использовать локальное пространство" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Использовать локальное пространство" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Действие" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Искать VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Получить %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Переместить кадр" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Кадр физики %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Добавить экземпляр" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13920,6 +14523,18 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Заслоняющий полигон для этого окклюдера пуст. Пожалуйста, добавьте полигон." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "NavigationAgent2D можно использовать только под узлом Node2D." + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" +"NavigationObstacle2D служит только для предотвращения столкновений с " +"объектом Node2D." + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13944,15 +14559,25 @@ msgstr "" "узла ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU-частицы не поддерживаются видеодрайвером GLES2.\n" "Вместо этого используйте узел CPUParticles2D. Для этого можно " "воспользоваться опцией «Преобразовать в CPUParticles»." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14179,12 +14804,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight с углом более 90 градусов не может отбрасывать тени." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Ресурс NavigationMesh должен быть установлен или создан для этого узла." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "NavigationAgent можно использовать только под узлом Spatial." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14192,6 +14816,14 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" +"NavigationObstacle служит только для предотвращения столкновений с объектом " +"Spatial." + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Форма не задана." @@ -14201,10 +14833,11 @@ msgid "Only uniform scales are supported." msgstr "Поддерживается только масштабирование uniform." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPU-частицы не поддерживаются видеодрайвером GLES2.\n" "Вместо этого используйте узел CPUParticles. Для этого можно воспользоваться " @@ -14212,6 +14845,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "Ничего не видно, потому что полисетки не были назначены на отрисовку." @@ -14672,10 +15313,6 @@ msgstr "" "или «light»." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "Varying стадии fragment не доступны из пользовательских функций!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Назначение функции." diff --git a/editor/translations/si.po b/editor/translations/si.po index 045d642f0a..f3802b7346 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -1,6 +1,6 @@ # Sinhala translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Yohan Sandun <Yohan99ysk@gmail.com>, 2018. # thushariii <thusharipahalage@gmail.com>, 2021. @@ -328,6 +328,10 @@ msgid "Duplicate Key(s)" msgstr "යතුරු පිටපත් කරන්න" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "යතුරු මකා දමන්න" @@ -364,6 +368,7 @@ msgstr "%d සදහා ලුහුබදින්නන් සාදා යත #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -503,6 +508,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -821,6 +830,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -871,8 +881,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1459,6 +1468,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1563,7 +1576,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1584,6 +1599,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1892,7 +1908,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2009,7 +2024,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2057,7 +2073,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2177,7 +2193,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2194,7 +2210,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2203,6 +2234,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "ලක්ෂණය ලුහුබදින්න" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "යතුරු පිටපත් කරන්න" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "ලක්ෂණය ලුහුබදින්න" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2869,7 +2923,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2942,6 +2996,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2990,10 +3058,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3212,6 +3276,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3288,7 +3353,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3514,6 +3578,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "කැඩපත" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4003,6 +4073,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4026,6 +4100,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4035,7 +4113,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4250,6 +4328,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4359,6 +4443,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5691,6 +5776,11 @@ msgid "Alt+Drag: Move selected node." msgstr "තෝරාගත් යතුරු මකා දමන්න" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "තෝරාගත් යතුරු මකා දමන්න" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5719,6 +5809,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5814,20 +5908,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "යතුරු මකා දමන්න" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "තෝරාගත් යතුරු පිටපත් කරන්න" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "තෝරාගත් යතුරු පිටපත් කරන්න" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "තෝරාගත් යතුරු පිටපත් කරන්න" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5996,6 +6114,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7437,6 +7556,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7949,6 +8072,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8672,38 +8807,46 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "ලුහුබදින්නෙක් එක් කරන්න" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "ලුහුබදින්නෙක් එක් කරන්න" +msgid "Cancel Item Rename" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8723,6 +8866,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9281,7 +9428,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9289,7 +9436,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9297,7 +9449,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9309,7 +9489,36 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Username" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9317,49 +9526,133 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "යතුරු මකා දමන්න" +msgid "Create New Branch" +msgstr "සාදන්න" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +#, fuzzy +msgid "Remove Branch" +msgstr "Anim ලුහුබදින්නා ඉවත් කරන්න" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "තෝරාගත් යතුරු මකා දමන්න" +msgid "Remotes" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Create New Remote" +msgstr "සාදන්න" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "යතුරු මකා දමන්න" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11086,10 +11379,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11366,6 +11655,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11875,6 +12178,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12299,63 +12603,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12713,6 +13022,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "ශ්රිත:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12725,6 +13067,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12741,6 +13157,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "ශ්රිත:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12750,6 +13179,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12758,6 +13191,57 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "යතුරු මකා දමන්න" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "සාදන්න" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "යතුරු පිටපත් කරන්න" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12767,12 +13251,65 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "ශ්රිත:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13303,6 +13840,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13324,7 +13871,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13509,16 +14065,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13531,7 +14093,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13913,10 +14483,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 330fb36807..f7acfad23a 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -1,6 +1,6 @@ # Slovak translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # J08nY <johnenter@gmail.com>, 2016. # MineGame 159 <minegame459@gmail.com>, 2018. @@ -328,6 +328,10 @@ msgid "Duplicate Key(s)" msgstr "Duplikovanie Kľúčov" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Vymazanie kľúča(ov)" @@ -362,6 +366,7 @@ msgstr "Vytvoriť %d NOVÉ track-y a vložiť kľúče?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -496,6 +501,11 @@ msgid "" msgstr "Táto možnosť nefunguje pre Bezier editovanie, lebo je to jeden track." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Scale keys Animácie" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -825,6 +835,7 @@ msgstr "Pridať" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -874,8 +885,7 @@ msgstr "Nedá sa pripojiť signál" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1483,6 +1493,10 @@ msgid "Invalid name." msgstr "Neplatný Názov." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Platné písmená:" @@ -1588,7 +1602,9 @@ msgstr "Aktualizovanie scény..." msgid "[empty]" msgstr "[Prázdne]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[Neuložené]" @@ -1609,6 +1625,7 @@ msgstr "Vytvoriť adresár" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Meno:" @@ -1945,7 +1962,6 @@ msgid "New Folder..." msgstr "Nový Priečinok..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Obnoviť" @@ -2062,7 +2078,8 @@ msgstr "Priečinky a Súbory:" msgid "Preview:" msgstr "Predzobraziť:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Súbor:" @@ -2112,7 +2129,8 @@ msgid "Properties" msgstr "Vlastnosti" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "Predpísať:" #: editor/editor_help.cpp @@ -2236,7 +2254,7 @@ msgstr "Metóda" msgid "Signal" msgstr "Signál" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konštant" @@ -2252,7 +2270,23 @@ msgstr "Vlastnosť Témy" msgid "Property:" msgstr "Vlastnosť:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(hodnota)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2261,6 +2295,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Nastaviť Viac:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Vlastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Vlastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Vlastnosti" + #: editor/editor_log.cpp msgid "Output:" msgstr "Output:" @@ -2979,8 +3036,9 @@ msgid "Install Android Build Template..." msgstr "Inštalovať Android Build Template..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Otvoriť Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Otvoriť priečinok Editor Data" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3068,6 +3126,20 @@ msgstr "" "Navigačné mesh-e a polygony budú viditeľné po spustení projektu." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Zosynchronizovať Zmeny Scény" @@ -3124,10 +3196,6 @@ msgid "Toggle Fullscreen" msgstr "Prepnúť na Celú Obrazovku" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Prepnúť Systémovú Konzolu" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Otvoriť Editor Data/Settings Folder" @@ -3361,6 +3429,7 @@ msgid "Load Errors" msgstr "Načítať Chyby" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Zvoliť" @@ -3441,7 +3510,6 @@ msgid "Author" msgstr "Autori" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3682,6 +3750,12 @@ msgstr "Cesta Scény:" msgid "Import From Node:" msgstr "Importovať Z Node-u:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Chyba!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4208,6 +4282,11 @@ msgstr "Nájsť v Súboroch" msgid "Find:" msgstr "Nájsť:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Nahradiť: " + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Priečinok:" @@ -4233,6 +4312,11 @@ msgstr "Nájsť..." msgid "Replace..." msgstr "Nahradiť..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Nahradiť Všetko" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Nájsť: " @@ -4242,8 +4326,9 @@ msgid "Replace: " msgstr "Nahradiť: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Nahradiť všetky (nedá sa vrátiť späť)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Nahradiť Všetko" #: editor/find_in_files.cpp msgid "Searching..." @@ -4458,6 +4543,12 @@ msgstr "" "VAROVANIE: Položky ktoré existujú v tomto prostriedku, Sa nemusia načitať " "správne." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Nepodarilo sa načítať prostriedok." @@ -4573,6 +4664,7 @@ msgid "Subfolder:" msgstr "Subfolder:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autor:" @@ -5933,6 +6025,11 @@ msgstr "Alt+Potiahnutie: Pohyb" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Potiahnutie: Pohyb" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Vymazať označený node alebo prechod." @@ -5964,6 +6061,10 @@ msgid "Scale Mode" msgstr "Zmena Veľkosti" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6060,20 +6161,44 @@ msgstr "Zamknúť označený objekt na mieste (už sa s ním nebude dať hýbať #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Zamknúť Označené" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Odomknúť označený objekt (dá sa s ním hýbať)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Odomknúť Označené" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Uistite sa že sa nedá označiť dieťa objektu." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Pridať Označené do Skupiny" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Aby ste označili dieťa objektu tak mu musíte obnoviť schopnosť." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Odskupiť Označené" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Nastavenia Kostry" @@ -6252,6 +6377,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Pridať %s" @@ -7734,6 +7860,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Nahradiť..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8273,6 +8404,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Obnoviť na východzie" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9044,6 +9188,30 @@ msgstr "Súbor:" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Pridať Node" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profily k dispozícii:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Mesh je prázdny!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Naozaj chcete odstrániť všetky pripojenia z tohto signálu?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Konfigurovať Prichytenie" @@ -9068,20 +9236,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Pridať Node" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Meno Node-u:" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Načítať predvolené" @@ -9099,6 +9253,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Súbor:" @@ -9710,7 +9868,7 @@ msgid "TileSet" msgstr "Súbor:" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9718,16 +9876,54 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Nieje uvedené žiadne meno." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Komunita" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komunita" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Naozaj chcete odstrániť všetky pripojenia z tohto signálu?" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9739,7 +9935,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Vymazať Bod" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Premenovať" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9749,52 +9975,144 @@ msgstr "Vytvoriť adresár" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" +msgstr "Parameter sa Zmenil" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Ukladanie lokálnych zmien..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Parameter sa Zmenil" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" msgstr "Zmeniť" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Commit Changes" +msgstr "Zmeniť" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Komunita" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" +msgid "Branches" +msgstr "Zhody:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Vytvoriť Nový %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Vymazať Track Animácie" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" msgstr "Všetky vybrané" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Vymazať" +msgid "Create New Remote" +msgstr "Vytvoriť Nový %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Zmeniť" +msgid "Remove Remote" +msgstr "Vymazať Predmet" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Zmeniť veľkosť výberu" +msgid "Remote Name" +msgstr "Diaľkový " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Diaľkový " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" +msgid "Renamed" +msgstr "Všetky vybrané" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Vymazať" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" msgstr "Zmeniť" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "View:" +msgstr "Zobrazenie" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11563,11 +11881,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Nahradiť: " - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11842,6 +12155,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12375,6 +12702,7 @@ msgid "Export list to a CSV file" msgstr "Exportovať Profil" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12817,63 +13145,68 @@ msgstr "Všetky vybrané" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13243,6 +13576,39 @@ msgstr "" msgid "Edit Member" msgstr "Súbor:" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animácie" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13255,6 +13621,84 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Zostávajúce priečinky:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Vlastné" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Pridať %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Pridať %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13271,6 +13715,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcie" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Zmeniť veľkosť Array-u" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13280,6 +13738,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13288,6 +13750,64 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Znovu načítať" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Nastaviť Rukoväť" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konštant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konštant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konštant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konštant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek Node" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Editovanie Stromu Scén" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Vlastné" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Vložiť" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13297,15 +13817,75 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Volania" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konštanty" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Všetky vybrané" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Vložiť" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Vložiť" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fyzická Snímka %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signál" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signál" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Inštancie" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13870,6 +14450,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13891,7 +14481,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14084,16 +14683,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14106,7 +14711,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14490,10 +15103,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 402c9008e2..3c6fc8e571 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1,6 +1,6 @@ # Slovenian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # matevž lapajne <sivar.lapajne@gmail.com>, 2016-2018. # Matjaž Vitas <matjaz.vitas@gmail.com>, 2017-2018. @@ -347,6 +347,10 @@ msgid "Duplicate Key(s)" msgstr "Animacija Podvoji ključe" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "Animacija Izbriši ključe" @@ -385,6 +389,7 @@ msgstr "Ustvarim %d NOVO sled in vstavim ključe?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -528,6 +533,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Spremeni Obseg Ključev" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -869,6 +879,7 @@ msgstr "Dodaj" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -921,8 +932,7 @@ msgstr "Povezovanje Signala:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1544,6 +1554,10 @@ msgid "Invalid name." msgstr "Neveljavno ime." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Veljavni znaki:" @@ -1655,7 +1669,9 @@ msgstr "Posodabljanje scene..." msgid "[empty]" msgstr "[prazno]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[neshranjeno]" @@ -1677,6 +1693,7 @@ msgstr "Ustvarite Mapo" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Ime:" @@ -2017,7 +2034,6 @@ msgid "New Folder..." msgstr "Nova Mapa..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Osveži" @@ -2142,7 +2158,8 @@ msgstr "Mape & Datoteke:" msgid "Preview:" msgstr "Predogled:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Datoteka:" @@ -2192,7 +2209,7 @@ msgid "Properties" msgstr "Lastnosti" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2334,7 +2351,7 @@ msgstr "Metode" msgid "Signal" msgstr "Signali" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstanta" @@ -2352,7 +2369,23 @@ msgstr "Lastnosti" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Novo ime:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2361,6 +2394,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Lastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Lastnosti" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Lastnosti" + #: editor/editor_log.cpp msgid "Output:" msgstr "Izhod:" @@ -3089,7 +3145,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "Odprem Upravljalnik Projekta?" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3177,6 +3233,20 @@ msgstr "" "poteku igre." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Usklajuj Spremembe Prizora" @@ -3239,11 +3309,6 @@ msgstr "Preklopi na Celozaslonski Način" #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "Preklopi Način" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "Nastavitve Urejevalnika" @@ -3476,6 +3541,7 @@ msgid "Load Errors" msgstr "Napake pri Nalaganju" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Izberi" @@ -3557,7 +3623,6 @@ msgid "Author" msgstr "Avtorji" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3793,6 +3858,12 @@ msgstr "Pot Prizora:" msgid "Import From Node:" msgstr "Uvozi iz Gradnika:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Napaka!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4332,6 +4403,11 @@ msgstr "%d več datotek" msgid "Find:" msgstr "Najdi" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Zamenjaj" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4357,6 +4433,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Zamenjaj Vse" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4369,7 +4450,7 @@ msgstr "Zamenjaj" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Zamenjaj Vse" #: editor/find_in_files.cpp @@ -4600,6 +4681,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Napaka pri nalaganju vira." @@ -4720,6 +4807,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Avtor:" @@ -6161,6 +6249,11 @@ msgstr "Alt+Drag: Premakni" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Drag: Premakni" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Odstrani izbrano sled." @@ -6193,6 +6286,10 @@ msgid "Scale Mode" msgstr "Način Obsega (R)" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6303,20 +6400,44 @@ msgstr "Izbrani predmet zakleni na svoje mesto (ni ga mogoče premakniti)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Izbira Orodja" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Odkleni izbrani predmet (lahko ga premaknete)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Izbriši Izbrano" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Odstrani izbrano" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Odstrani izbrano" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Posameznik" @@ -6496,6 +6617,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -8004,6 +8126,11 @@ msgid "Find in Files..." msgstr "Filtriraj datoteke..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Filtriraj datoteke..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8545,6 +8672,19 @@ msgid "Toggle Freelook" msgstr "Preklopi Svobodni Pregled" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Naložite Prevzeto" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Preoblikovanje" @@ -9329,6 +9469,29 @@ msgstr "Člani" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Poišči tip vozlišča" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Na voljo Nodes:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Model je prazen!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Animacija Preimenuj sled" @@ -9353,20 +9516,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Poišči tip vozlišča" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Poišči tip vozlišča" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Naložite Prevzeto" @@ -9383,6 +9532,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "Člani" @@ -10000,7 +10153,7 @@ msgid "TileSet" msgstr "Izvozi Ploščno Zbirko" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10008,19 +10161,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Ime ni določeno." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Skupnost" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Spremebe v Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Spremebe v Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Skupnost" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Ponastavi Povečavo/Pomanjšavo" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -10029,7 +10220,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Odstrani točko" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Preimenuj" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -10039,53 +10260,145 @@ msgstr "Ustvari Nov %s" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Spremeni" +msgid "Discard all changes" +msgstr "Spremebe v Shader" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Shranjevanje lokalnih sprememb..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Spremebe v Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Usklajuj Spremembe Skript" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Usklajuj Spremembe Skript" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Skupnost" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Preimenuj" +msgid "Branches" +msgstr "Zadetki:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Izbriši" +msgid "Create New Branch" +msgstr "Ustvarite Nov Projekt" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Spremeni" +msgid "Remove Branch" +msgstr "Odstrani animacijsko sled" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Izbriši Izbrano" +msgid "Remotes" +msgstr "Upravljalnik" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Zamenjaj Vse" +msgid "Create New Remote" +msgstr "Ustvarite Nov Projekt" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Usklajuj Spremembe Skript" +msgid "Remove Remote" +msgstr "Odstrani Predlogo" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Upravljalnik " #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Remote URL" +msgstr "Upravljalnik " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Preimenuj" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Izbriši" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Spremeni" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Pogled" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Uredi krivuljo vozlišča" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11876,11 +12189,6 @@ msgid "Batch Rename" msgstr "Preimenuj" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Zamenjaj" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -12169,6 +12477,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12721,6 +13043,7 @@ msgid "Export list to a CSV file" msgstr "Izvozi Projekt" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -13166,63 +13489,68 @@ msgstr "Celotna izbira" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13599,6 +13927,40 @@ msgstr "Osveži" msgid "Edit Member" msgstr "Člani" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Trenutna Različica:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animacija" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Vhodni tip ni spremenljiv: " @@ -13611,6 +13973,84 @@ msgstr "Iterator je bil neveljaven" msgid "Iterator became invalid: " msgstr "Iterator je neveljaven: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Preimenovanje mape:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Osnovni Tip:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Samo" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Veljavni znaki:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Neveljaven indeks lastnosti imena." @@ -13627,6 +14067,20 @@ msgstr "Pot ne vodi do vozlišča!" msgid "Invalid index property name '%s' in node %s." msgstr "Neveljaven indeks lastnosti imena '%s' v vozlišču %s." +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Povečaj Niz" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Neveljaven argument od tipa: " @@ -13636,6 +14090,10 @@ msgid ": Invalid arguments: " msgstr ": Neveljavni argumenti: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet ni najden v skripti: " @@ -13644,6 +14102,65 @@ msgid "VariableSet not found in script: " msgstr "VariableSet ni najden v skripti: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Dodaj prednaloženo vozlišče" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Način Plošče" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Način Plošče" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstanta" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Gradnik ČasovniIskalnik" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Shrani Prizor" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Samo" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Gradnik Prehod" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "Vozlišče po meri nima metode _step(); grafa ni mogoče obdelati." @@ -13655,15 +14172,77 @@ msgstr "" "Neveljavna vrnitev vrednosti od _step(), mora biti število (seq out), ali " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Klici" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Lokalno prostorski način (%s)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Lokalno prostorski način (%s)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Premakni Dejanje" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Odstrani Gradnik VizualnaSkripta" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Način Premika" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fizikalni Okvir %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signali" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signali" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Primer" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14234,6 +14813,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14255,7 +14844,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14447,16 +15045,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14469,7 +15073,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14867,10 +15479,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index 8fcc01ee4c..6e4a0c84fe 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -1,6 +1,6 @@ # Albanian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Igli <iglibh@outlook.com>, 2018. # Enrik Qose <enrikqose@gmail.com>, 2019. @@ -324,6 +324,10 @@ msgid "Duplicate Key(s)" msgstr "Dyfisho Key(s)" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Fshi Key(s)" @@ -358,6 +362,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -488,6 +493,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -811,6 +820,7 @@ msgstr "Shto" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -863,8 +873,7 @@ msgstr "Lidh Sinjalin: " #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1481,6 +1490,10 @@ msgid "Invalid name." msgstr "Emër i palejuar." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Karakteret e lejuar:" @@ -1592,7 +1605,9 @@ msgstr "Duke përditësuar skenën..." msgid "[empty]" msgstr "[bosh]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[e paruajtur]" @@ -1614,6 +1629,7 @@ msgstr "Krijo një Folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Emri:" @@ -1966,7 +1982,6 @@ msgid "New Folder..." msgstr "Folder i Ri..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Rifresko" @@ -2087,7 +2102,8 @@ msgstr "Direktorit & Skedarët:" msgid "Preview:" msgstr "Shikim paraprak:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Skedar:" @@ -2138,7 +2154,7 @@ msgstr "Vetitë" #: editor/editor_help.cpp #, fuzzy -msgid "override:" +msgid "overrides %s:" msgstr "Mbishkruaj" #: editor/editor_help.cpp @@ -2268,7 +2284,7 @@ msgstr "Metodat" msgid "Signal" msgstr "Sinjalet" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2286,7 +2302,23 @@ msgstr "Vetitë e Temës" msgid "Property:" msgstr "Vetitë:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Vlerë e Re:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2295,6 +2327,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Vendos të Shumëfishta:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Vetitë" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Vetitë" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Vetitë" + #: editor/editor_log.cpp msgid "Output:" msgstr "Përfundimi:" @@ -3028,8 +3083,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Hap Folderin e të Dhënave të Projektit" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Hap Folderin e të Dhënave të Editorit" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3116,6 +3172,20 @@ msgstr "" "opsion është i aktivizuar." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Sinkronizo Nryshimet e Skenës" @@ -3177,11 +3247,6 @@ msgid "Toggle Fullscreen" msgstr "Ndrysho Ekranin e Plotë" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Ndrysho metodën e ndarjes" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Hap Folderin e Editorit për të Dhënat/Opsionet" @@ -3410,6 +3475,7 @@ msgid "Load Errors" msgstr "Ngarko Gabimet" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Zgjidh" @@ -3490,7 +3556,6 @@ msgid "Author" msgstr "Autorët" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3731,6 +3796,12 @@ msgstr "Rruga Skenës:" msgid "Import From Node:" msgstr "Importo nga Nyja:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Pasqyrë" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4264,6 +4335,11 @@ msgstr "Gjej në Skedarët" msgid "Find:" msgstr "Gjej:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Zëvendëso: " + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Folderi:" @@ -4287,6 +4363,11 @@ msgstr "Gjej..." msgid "Replace..." msgstr "Zëvendëso..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Hap Skedarët" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Gjej: " @@ -4296,7 +4377,8 @@ msgid "Replace: " msgstr "Zëvendëso: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +#, fuzzy +msgid "Replace All (NO UNDO)" msgstr "Zëvendëso të gjitha (pa kthim pas)" #: editor/find_in_files.cpp @@ -4528,6 +4610,12 @@ msgstr "" "Kujdes: Egzistojnë asete që përdorin këtë resurs, ato mund të ndalojnë të " "ngarkohen si duhet." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Dështoi të ngarkojë resursin." @@ -4644,6 +4732,7 @@ msgid "Subfolder:" msgstr "Subfolderi:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Autori:" @@ -5984,6 +6073,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "V: Set selected node's pivot position." msgstr "Nyja e zgjedhur nuk është një 'Viewport'!" @@ -6013,6 +6106,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6108,20 +6205,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Zgjidh" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Zgjidh" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Zgjidh" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Zgjidh" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6291,6 +6412,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7755,6 +7877,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Zëvendëso..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8282,6 +8409,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Ngarko të Parazgjedhur" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9042,6 +9182,29 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Vetitë:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Clipboard-i është bosh" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "A jeni i sigurt që doni të hiqni të gjitha lidhjet nga ky sinjal?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "" @@ -9065,19 +9228,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Emri i Nyjes:" - -#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Show Default" msgstr "Ngarko të Parazgjedhur" @@ -9096,6 +9246,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr " Skedarët" @@ -9661,7 +9815,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9669,16 +9823,54 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Nuk u dha një emër." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Komuniteti" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Ndrysho" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Ndrysho" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Komuniteti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "A jeni i sigurt që doni të hiqni të gjitha lidhjet nga ky sinjal?" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9690,7 +9882,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Hiq Artikullin" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Riemërto" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9699,9 +9921,109 @@ msgid "Detect new changes" msgstr "Sinkronizo Nryshimet e Skenës" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Ndrysho" +msgid "Stage all changes" +msgstr "Duke ruajtur ndryshimet lokale..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Duke ruajtur ndryshimet lokale..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Sinkronizo Ndryshimet e Shkrimit" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Sinkronizo Ndryshimet e Shkrimit" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Komuniteti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Përputhjet:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Krijo %s të ri" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Hiq Artikullin" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Hiq" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Krijo %s të ri" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Hiq Artikullin" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Emri i Nyjes:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Hiq" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9723,29 +10045,20 @@ msgid "Typechange" msgstr "Ndrysho" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Stage Selected" -msgstr "Zgjidh" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Sinkronizo Ndryshimet e Shkrimit" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" +msgid "View:" +msgstr "Shikim paraprak:" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11501,11 +11814,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Zëvendëso: " - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11786,6 +12094,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12322,6 +12644,7 @@ msgid "Export list to a CSV file" msgstr "Eksporto Projektin" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12754,63 +13077,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13173,6 +13501,40 @@ msgstr "Rifresko" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Versioni Aktual:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Animacionet:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13185,6 +13547,83 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Duke riemërtuar folderin:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Vetja" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Karakteret e lejuar:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13201,6 +13640,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funksionet:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13210,6 +13662,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13218,6 +13674,62 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstantet" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstantet" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstantet" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstantet" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Fshi Nyjen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Ruaj Skenën" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Vetja" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Dyfisho Nyjet" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13227,14 +13739,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Thërritjet" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Konstantet" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Funksionet:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Lëviz të Preferuarën Lartë" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Hapi i Fizikës %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinjalet" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinjalet" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instanco" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13783,6 +14355,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13804,7 +14386,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13991,16 +14582,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14013,7 +14610,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14395,10 +15000,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index afd2bbdd52..95723f17e4 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -1,6 +1,6 @@ # Serbian (cyrillic) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Александар Урошевић <nicecubedude@gmail.com>, 2017. @@ -359,6 +359,11 @@ msgstr "Дуплирај кључеве" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Add RESET Value(s)" +msgstr "Додај оквир" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Delete Key(s)" msgstr "Уколни кључеве" @@ -396,6 +401,7 @@ msgstr "Направите %d нових трака и убаците кључе #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -549,6 +555,11 @@ msgstr "Ова операција не ради за Безиер уређива #: editor/animation_track_editor.cpp #, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Увећај кључеве" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -911,6 +922,7 @@ msgstr "Додај" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -965,8 +977,7 @@ msgstr "Везујући сигнал:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1601,6 +1612,10 @@ msgid "Invalid name." msgstr "Неважеће име." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Важећа слова:" @@ -1712,7 +1727,9 @@ msgstr "Ажурирам сцену..." msgid "[empty]" msgstr "(празно)" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "[unsaved]" msgstr "[несачувано]" @@ -1735,6 +1752,7 @@ msgstr "Направи директоријум" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Име:" @@ -2106,7 +2124,6 @@ msgid "New Folder..." msgstr "Нови директоријум..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Освежи" @@ -2231,7 +2248,8 @@ msgstr "Директоријуми и датотеке:" msgid "Preview:" msgstr "Преглед:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Датотека:" @@ -2284,7 +2302,7 @@ msgstr "Особине" #: editor/editor_help.cpp #, fuzzy -msgid "override:" +msgid "overrides %s:" msgstr "препиши" #: editor/editor_help.cpp @@ -2430,7 +2448,7 @@ msgstr "Методе" msgid "Signal" msgstr "Сигнали" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Константан" @@ -2449,7 +2467,23 @@ msgstr "Особине" msgid "Property:" msgstr "Особина:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Ново име:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Set %s" @@ -2460,6 +2494,29 @@ msgstr "Постави %s" msgid "Set Multiple:" msgstr "Постави Више:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Особине" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Особине" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Копирај Путању Скрипте" + #: editor/editor_log.cpp msgid "Output:" msgstr "Излаз:" @@ -3212,8 +3269,8 @@ msgstr "Инсталирај Android образце градње" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" -msgstr "Отвори менаџер пројекта?" +msgid "Open User Data Folder" +msgstr "Отвори Фолдер Уређивача Података" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3300,6 +3357,20 @@ msgstr "" "укључена." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Синхронизуј промене сцене" @@ -3364,11 +3435,6 @@ msgstr "Укљ./Искљ. режим целог екрана" #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "Промени режим" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "Поставке уредника" @@ -3622,6 +3688,7 @@ msgid "Load Errors" msgstr "Учитај грешке" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Одабери" @@ -3706,7 +3773,6 @@ msgid "Author" msgstr "Аутори" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #, fuzzy msgid "Status" @@ -3970,6 +4036,12 @@ msgstr "Пут сцене:" msgid "Import From Node:" msgstr "Увоз преко чвора:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Грешка" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4534,6 +4606,11 @@ msgstr "Нађи плочицу" msgid "Find:" msgstr "Нађи" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Замени" + #: editor/find_in_files.cpp #, fuzzy msgid "Folder:" @@ -4562,6 +4639,11 @@ msgstr "Тражи..." msgid "Replace..." msgstr "Замени..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Замени све" + #: editor/find_in_files.cpp #, fuzzy msgid "Find: " @@ -4574,7 +4656,7 @@ msgstr "Замени" #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Замени све" #: editor/find_in_files.cpp @@ -4814,6 +4896,12 @@ msgstr "" "УПОЗОРЕЊЕ: Постоје средства која користе овај ресурс, могу престати да се " "учитавају правилно." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Грешка при учитавању ресурса." @@ -4935,6 +5023,7 @@ msgid "Subfolder:" msgstr "ПодФолдер:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Аутор:" @@ -6446,6 +6535,11 @@ msgstr "Alt+вучење: померање" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+вучење: померање" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Обриши одабрани чвор или прелаз." @@ -6478,6 +6572,10 @@ msgid "Scale Mode" msgstr "Режим Увећања" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6588,20 +6686,44 @@ msgstr "Закључај одабрани објекат на месту (нем #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Закључај одабрано" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Откључај одабрани објекат (могуће померање)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Откључај одабрано" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Уверава се да деца објекта не могу бити изабрана." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Групиши Одабрано" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Врати могућност бирања деце објекта." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Разгрупиши Одабрано" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Синглетон" @@ -6795,6 +6917,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Додај %s" @@ -8413,6 +8536,11 @@ msgid "Find in Files..." msgstr "Филтрирај датотеке..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Замени..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Контекстуална помоћ" @@ -8989,6 +9117,19 @@ msgid "Toggle Freelook" msgstr "Укљ./Искљ. режим слободног гледања" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Учитај уобичајено" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Трансформација" @@ -9806,6 +9947,30 @@ msgstr "Увези тему" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Врста" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Особине" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Име фајла је празно." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Да ли сигурно желиш да отвориш више одједног пројекта?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Измени име анимације" @@ -9831,21 +9996,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Врста" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Додај ствар" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Врста Чвора" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Учитај уобичајено" @@ -9864,6 +10014,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Додај ствар" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Тема" @@ -10536,7 +10691,7 @@ msgstr "TileSet..." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr " VCS додатци нису доступни." #: editor/plugins/version_control_editor_plugin.cpp @@ -10544,9 +10699,14 @@ msgid "Error" msgstr "Грешка" #: editor/plugins/version_control_editor_plugin.cpp +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "No files added to stage" -msgstr "Ни један фајл није додат на позорницу" +msgid "No commit message was provided." +msgstr "Име није дато." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -10555,8 +10715,41 @@ msgstr "Заједница" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "VCS Addon is not initialized" -msgstr "VCS додатак није иницијализован" +msgid "Staged Changes" +msgstr "Промене шејдера" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Промене шејдера" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Заједница" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Под-стабло" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Да ли сигурно желиш да отвориш више одједног пројекта?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Ресетуј увеличање" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -10570,8 +10763,37 @@ msgstr "Велика слова" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Staging area" -msgstr "Сценски простор" +msgid "Remote Login" +msgstr "Обриши тачку" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Преименуј" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -10580,8 +10802,112 @@ msgstr "Направи нов" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr "Промене шејдера" +msgid "Discard all changes" +msgstr "" +"Затвори и сачувај измене?\n" +"\"" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Чувам локалне промене..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Промене материјала" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Синхронизуј промене скриптица" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Синхронизуј промене скриптица" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Заједница" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Подударање:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Креирај Нов Пројекат" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Обриши траку анимације" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Удаљени уређај" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Креирај Нов Пројекат" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Обриши ставку" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Удаљени уређај " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Удаљени уређај " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Изворна мрежа:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -10604,34 +10930,23 @@ msgid "Typechange" msgstr "Промена типа" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Stage Selected" -msgstr "Увећај одабрано" - -#: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Stage All" -msgstr "Сачувај све" - -#: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy -msgid "Commit Changes" -msgstr "Синхронизуј промене скриптица" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "View file diffs before committing them to the latest version" -msgstr "Погледај фајл разлике пре него га предаш задњој верзији." +msgid "View:" +msgstr "Поглед" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "No file diff is active" -msgstr "Ни једна фајл разлика није активна" +msgid "Split" +msgstr "Раздели пут" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Detect changes in file diff" -msgstr "Пронађене промене у фајл разликама" +msgid "Unified" +msgstr "Измењено" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy @@ -12833,11 +13148,6 @@ msgstr "Преименуј Гомилу" #: editor/rename_dialog.cpp #, fuzzy -msgid "Replace:" -msgstr "Замени" - -#: editor/rename_dialog.cpp -#, fuzzy msgid "Prefix:" msgstr "Предметак" @@ -13174,6 +13484,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Save New Scene As..." msgstr "Упамти Нову Сцену Као..." @@ -13813,6 +14137,7 @@ msgid "Export list to a CSV file" msgstr "Извези листу у CSV фајл" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Resource Path" msgstr "Путања Ресурса" @@ -14337,64 +14662,72 @@ msgstr "Испуни одабрано" msgid "End of inner exception stack trace" msgstr "Крај Унутрашњег израза потражне наслаге" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"НавигационаМрежа ресурс мора бити постављен или креиран да би овај чвор " +"радио." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp #, fuzzy msgid "Bake NavMesh" msgstr "Испеци НавМрежу" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Обриши навигациону мрежу." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Подешавање конфигурације..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Израчунавање величине мреже..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Прављење висинског поља..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Маркирање проходних троуглова..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Конструисање компактног висинског поља..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Ерозија проходне површине..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Партиционирање..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Прављење контура..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Прављење полигонске мреже..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Конвертовање у природну навигациону мрежу..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Поставке генератора навигационе мреже:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Анализирање геометрије..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Готово!" @@ -14793,6 +15126,40 @@ msgstr "Освежи" msgid "Edit Member" msgstr "Чланови" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Постави правоугаони регион" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Анимација" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -14805,6 +15172,89 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Преименовање директоријума:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Лево-Десно" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Тип:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Сам" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Код карактера %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Додај %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Постави %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Додај %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +#, fuzzy +msgid "Get %s" +msgstr "Повуци %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -14821,6 +15271,21 @@ msgstr "Путања не води ка чвору!" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Постави %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Промени векторску функцију" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Промени величину низа" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -14830,6 +15295,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -14840,6 +15309,66 @@ msgstr "СкупПроменљивих није нађен у скрипти:" #: modules/visual_script/visual_script_nodes.cpp #, fuzzy +msgid "Preload" +msgstr "Освежи" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Режим инспекције" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Режим инспекције" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Константан" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Константан" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Константан" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Константан" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Омогућен GDNative Singleton" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek чвор" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Едитовање Стабла Сцене" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Сам" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Направи чвор" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "Custom node has no _step() method, can't process graph." msgstr "Произвољни чвор нема _step() методу, граф не моће бити обрађен." @@ -14852,15 +15381,76 @@ msgstr "" "Неважећа повратна вредност од _step(), мора бити интиџер (seq out), или " "стринг (грешка)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Позиви цртања" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Непроменљиве" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Режим скалирања (R)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Режим скалирања (R)" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Радња" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Потражи VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp #, fuzzy -msgid "Get %s" -msgstr "Повуци %s" +msgid "Next Frame" +msgstr "Налепи оквир" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Слика физике %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Сигнали" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Сигнали" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Додај инстанцу" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -15506,6 +16096,16 @@ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Многоугао затамљивач за овај затамљивач је празан. Молимо нацртај моногоугао." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp #, fuzzy msgid "" @@ -15535,12 +16135,21 @@ msgstr "ПаралаксСлој чвор само ради кад је дете msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Честице базиране на графичкој нису подржане од стране GLES2 видео " "управљача.\n" "Уместо тога користи ПроцесорЧестице2Д чвор." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp #, fuzzy msgid "" @@ -15795,14 +16404,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "ТачкаСветло са углом ширим од 90 степени не може бацати сенке." -#: scene/3d/navigation_mesh.cpp -#, fuzzy -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"НавигационаМрежа ресурс мора бити постављен или креиран да би овај чвор " -"радио." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp #, fuzzy msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " @@ -15811,6 +16417,12 @@ msgstr "" "НавМрежнаИнстанца мора бити дете или прадете Навигационог чвора. Само " "обезбећује навигационе податке." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -15824,10 +16436,18 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "GPU-базиране честице нису подржане од стране GLES2 видео управљача." #: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp #, fuzzy msgid "" "Nothing is visible because meshes have not been assigned to draw passes." @@ -16291,10 +16911,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp #, fuzzy msgid "Assignment to function." msgstr "Додељивање функцији." diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 1a2f45aec3..a3db7ebbae 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -1,6 +1,6 @@ # Serbian (latin) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Milos Ponjavusic <brane@branegames.com>, 2018. # BLu <blmasfon@gmail.com>, 2018. @@ -334,6 +334,10 @@ msgid "Duplicate Key(s)" msgstr "Dupliraj Ključeve" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "Obriši Ključeve" @@ -372,6 +376,7 @@ msgstr "Napravi %d novih kanala i dodaj ključeve?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -505,6 +510,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animacija Skaliraj Ključeve" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -828,6 +838,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -877,8 +888,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1466,6 +1476,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1570,7 +1584,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1591,6 +1607,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1900,7 +1917,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2019,7 +2035,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2067,7 +2084,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2189,7 +2206,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Kontanta" @@ -2205,7 +2222,23 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Vrednost:" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2214,6 +2247,28 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Obriši Selekciju" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Animacija Uduplaj Ključeve" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2882,7 +2937,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2955,6 +3010,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3004,10 +3073,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3227,6 +3292,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3304,7 +3370,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3532,6 +3597,12 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Ogledalo" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4021,6 +4092,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4044,6 +4119,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4053,7 +4132,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4269,6 +4348,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4377,6 +4462,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5723,6 +5809,11 @@ msgstr "Izbriši označeni ključ(eve)" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Izbriši označeni ključ(eve)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Obriši Selekciju" @@ -5751,6 +5842,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5845,20 +5940,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Animacija Obriši Ključeve" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Dupliraj Selektovane Ključeve" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Obriši Selekciju" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Obriši Selekciju" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -6028,6 +6147,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7485,6 +7605,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8004,6 +8128,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8743,39 +8879,47 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "Animacija Dodaj Kanal" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Cancel Item Rename" -msgstr "Animacija Preimenuj Kanal" +msgid "Available Node-based types:" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Animacija Dodaj Kanal" +msgid "Cancel Item Rename" +msgstr "Animacija Preimenuj Kanal" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8795,6 +8939,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9374,7 +9522,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9382,7 +9530,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9391,7 +9544,36 @@ msgid "Commit" msgstr "Zajednica" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Zajednica" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9403,7 +9585,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Obriši Selekciju" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Animacija Preimenuj Kanal" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9412,50 +9624,139 @@ msgid "Detect new changes" msgstr "Napravi" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Napravi" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Animacija Preimenuj Kanal" +msgid "Commit Message" +msgstr "Zajednica" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Animacija Obriši Ključeve" +msgid "Commit List" +msgstr "Zajednica" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Skaliraj Selekciju" +msgid "Create New Branch" +msgstr "Napravi" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Odstrani Kanal Animacije" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +#, fuzzy +msgid "Remotes" +msgstr "Obriši Selekciju" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Napravi" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Obriši Selekciju" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Obriši Selekciju" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Animacija Preimenuj Kanal" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Animacija Obriši Ključeve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Split" +msgstr "Izmjeni Krivulju Čvora" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11191,10 +11492,6 @@ msgid "Batch Rename" msgstr "Animacija Preimenuj Kanal" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11471,6 +11768,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11984,6 +12295,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12413,63 +12725,68 @@ msgstr "Sve sekcije" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12829,6 +13146,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Optimizuj Animaciju" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12841,6 +13191,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12857,6 +13281,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funkcije:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12866,6 +13303,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12874,6 +13315,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Kontanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Kontanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Kontanta" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Kontanta" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Animacija Obriši Ključeve" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Napravi" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Animacija Uduplaj Ključeve" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12883,12 +13379,66 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Kontanta" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Sve sekcije" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13419,6 +13969,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13440,7 +14000,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13625,16 +14194,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13647,7 +14222,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14029,10 +14612,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index f5afd7df7e..87d39fb5ee 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -1,6 +1,6 @@ # Swedish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # bergmarklund <davemcgroin@gmail.com>, 2017, 2018. # Christoffer Sundbom <christoffer_karlsson@live.se>, 2017, 2021. @@ -341,6 +341,10 @@ msgid "Duplicate Key(s)" msgstr "Duplicera Nycklar" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Ta bort Nycklar" @@ -375,6 +379,7 @@ msgstr "Skapa %d NYA spår och infoga nycklar?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -510,6 +515,11 @@ msgstr "" "spår." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Skala Nycklar" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -840,6 +850,7 @@ msgstr "Lägg till" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -891,8 +902,7 @@ msgstr "Kan ej ansluta signal" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1496,6 +1506,10 @@ msgid "Invalid name." msgstr "Ogiltigt namn." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Giltiga tecken:" @@ -1600,7 +1614,9 @@ msgstr "Uppdaterar scen..." msgid "[empty]" msgstr "[tom]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[inte sparad]" @@ -1621,6 +1637,7 @@ msgstr "Skapa Mapp" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Namn:" @@ -1962,7 +1979,6 @@ msgid "New Folder..." msgstr "Ny Mapp..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Uppdatera" @@ -2079,7 +2095,8 @@ msgstr "Kataloger & Filer:" msgid "Preview:" msgstr "Förhandsvisning:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fil:" @@ -2130,7 +2147,8 @@ msgid "Properties" msgstr "Egenskaper" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "skriv över:" #: editor/editor_help.cpp @@ -2271,7 +2289,7 @@ msgstr "Metoder" msgid "Signal" msgstr "Signaler" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Konstant" @@ -2289,7 +2307,23 @@ msgstr "Egenskaper" msgid "Property:" msgstr "Egenskap:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "Värde" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2298,6 +2332,29 @@ msgstr "" msgid "Set Multiple:" msgstr "Sätt Flera:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Egenskaper" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Egenskaper" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopiera Sökvägen" + #: editor/editor_log.cpp msgid "Output:" msgstr "Output:" @@ -3038,7 +3095,8 @@ msgid "Install Android Build Template..." msgstr "Installera Android Build Template..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" msgstr "Öppna Projekthanteraren" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3112,6 +3170,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "Synkronisera scenändringar" @@ -3162,11 +3234,6 @@ msgid "Toggle Fullscreen" msgstr "Växla Fullskärm" #: editor/editor_node.cpp -#, fuzzy -msgid "Toggle System Console" -msgstr "Växla Läge" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3395,6 +3462,7 @@ msgid "Load Errors" msgstr "Ladda Felmeddelanden" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Välj" @@ -3476,7 +3544,6 @@ msgid "Author" msgstr "Författare" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3708,6 +3775,12 @@ msgstr "Scen Filsökväg:" msgid "Import From Node:" msgstr "Importera Från Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fel" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4242,6 +4315,11 @@ msgstr "%d fler filer" msgid "Find:" msgstr "Hitta:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "Ersätt:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Mapp:" @@ -4267,6 +4345,11 @@ msgstr "Hitta..." msgid "Replace..." msgstr "Ersätt..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Ersätt Alla" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Hitta: " @@ -4277,7 +4360,7 @@ msgstr "Ersätt: " #: editor/find_in_files.cpp #, fuzzy -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "Ersätt Alla" #: editor/find_in_files.cpp @@ -4510,6 +4593,12 @@ msgstr "" "VARNING: Det finns tillgångar som använder den här resursen, de kan sluta " "laddas in korrekt." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Misslyckades att ladda resurs." @@ -4629,6 +4718,7 @@ msgid "Subfolder:" msgstr "Undermapp:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Författare:" @@ -6006,6 +6096,11 @@ msgstr "Ta bort vald Rect." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Ta bort vald Rect." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Ta bort valt spår." @@ -6035,6 +6130,10 @@ msgid "Scale Mode" msgstr "Växla Läge" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6132,20 +6231,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Välj" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Ta bort Nod(er)" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Ser till att objektets barn inte är valbara." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Ta bort Urval" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Återställer objektets barns egenskap att väljas." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Ta bort Urval" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "Singleton" @@ -6322,6 +6445,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Lägg till %s" @@ -7825,6 +7949,11 @@ msgid "Find in Files..." msgstr "Filtrera Filer..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Ersätt..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8368,6 +8497,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Ladda Standard" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformera" @@ -9143,6 +9285,30 @@ msgstr "Importera Tema" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Typ" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Tillgängliga Profiler:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Filnamn är tom." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Är du säker att du vill ta bort alla kopplingar från denna signal?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Byt Namn På Spår" @@ -9168,20 +9334,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Typ" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Nod typ" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Ladda Standard" @@ -9198,6 +9350,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9802,7 +9958,7 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9810,19 +9966,58 @@ msgid "Error" msgstr "Fel" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "Inget namn har angetts." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "Community" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Shader Ändringar:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Shader Ändringar:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Community" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Är du säker att du vill ta bort alla kopplingar från denna signal?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Återställ Zoom" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9831,7 +10026,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Flytta Ner" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Byt namn" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9840,53 +10065,146 @@ msgid "Detect new changes" msgstr "Skapa Ny" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Ändringar" +#, fuzzy +msgid "Discard all changes" +msgstr "Stäng och spara ändringar?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Stage all changes" +msgstr "Lagrar lokala ändringar..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materialförändringar:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Synkronisera Skript-ändringar" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "Synkronisera Skript-ändringar" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Community" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Byt namn" +msgid "Branches" +msgstr "Matchar:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" +msgid "Create New Branch" +msgstr "Skapa Nytt Projekt" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Ta bort Anim spår" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" msgstr "Ta bort" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "Ändra" +msgid "Create New Remote" +msgstr "Skapa Nytt Projekt" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Skala urval" +msgid "Remove Remote" +msgstr "Ta Bort Mall" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Spara Alla" +msgid "Remote Name" +msgstr "Node Namn:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Synkronisera Skript-ändringar" +msgid "Remote URL" +msgstr "Ta bort" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "Renamed" +msgstr "Byt namn" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Ta bort" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Ändra" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "Visa" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Redigera Nodkurva" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11654,11 +11972,6 @@ msgid "Batch Rename" msgstr "Byt namn" #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "Ersätt:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11940,6 +12253,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Save New Scene As..." msgstr "Spara Ny Scen Som..." @@ -12478,6 +12805,7 @@ msgid "Export list to a CSV file" msgstr "Exportera Projekt" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12918,63 +13246,68 @@ msgstr "Alla urval" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partitionerar..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Skapar konturer..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Klar!" @@ -13333,6 +13666,40 @@ msgstr "Uppdatera" msgid "Edit Member" msgstr "Medlemmar" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Ställ in uttryck" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animering" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13345,6 +13712,87 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Byter namn på mappen:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Växla" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Typ:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Själv" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Vid tecken %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Lägg till %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Lägg till %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13361,6 +13809,20 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funktioner" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ändra storlek på Array" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13370,6 +13832,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet hittades inte i Skript: " @@ -13378,6 +13844,65 @@ msgid "VariableSet not found in script: " msgstr "VariableSet hittades inte i Skript: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Ladda om" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Automatisk Indentering" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Automatisk Indentering" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Ny Scenrot" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Scenträd Redigering" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Själv" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Klipp ut Noder" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13387,15 +13912,76 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Begränsningar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Gör Patch" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Gör Patch" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Åtgärd" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "Fäst Skript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Flytta Nod(er)" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fysik Bildruta %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaler" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaler" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instans" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -13952,6 +14538,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13977,7 +14573,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14176,16 +14781,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14198,7 +14809,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14588,10 +15207,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 5bd7dfcbf0..4de4a497eb 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -1,6 +1,6 @@ # Tamil translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Senthil Kumar K <logickumar@gmail.com>, 2017. @@ -336,6 +336,10 @@ msgid "Duplicate Key(s)" msgstr "அசைவூட்டு போலிபச்சாவிகள்" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -371,6 +375,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -504,6 +509,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -824,6 +833,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -873,8 +883,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1461,6 +1470,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1565,7 +1578,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1586,6 +1601,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1895,7 +1911,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2012,7 +2027,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2060,7 +2076,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2180,7 +2196,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2196,7 +2212,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2205,6 +2236,28 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "அசைவூட்டு போலிபச்சாவிகள்" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2872,7 +2925,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2945,6 +2998,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2994,10 +3061,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3215,6 +3278,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3292,7 +3356,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3519,6 +3582,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4008,6 +4076,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4031,6 +4103,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4040,7 +4116,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4256,6 +4332,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4364,6 +4446,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5697,6 +5780,11 @@ msgid "Alt+Drag: Move selected node." msgstr "அனைத்து தேர்வுகள்" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5725,6 +5813,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5819,20 +5911,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "அசைவூட்டு போலிபச்சாவிகள்" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5998,6 +6114,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7439,6 +7556,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7951,6 +8072,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8677,39 +8810,47 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +#, fuzzy +msgid "Add Type" +msgstr "அசைவூட்டு பாதை சேர்" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Cancel Item Rename" -msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" +msgid "Available Node-based types:" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "அசைவூட்டு பாதை சேர்" +msgid "Cancel Item Rename" +msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8729,6 +8870,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9286,7 +9431,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9294,7 +9439,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9302,7 +9452,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9314,7 +9492,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "அசைவூட்டு பாதையை நீக்கு" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9322,50 +9530,133 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Stage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Message" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" +msgid "Remove Branch" +msgstr "அசைவூட்டு பாதையை நீக்கு" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "அனைத்து தேர்வுகள்" +msgid "Remotes" +msgstr "அசைவூட்டு பாதையை நீக்கு" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Create New Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "அனைத்து தேர்வுகள்" +msgid "Remove Remote" +msgstr "அசைவூட்டு பாதையை நீக்கு" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Split" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11092,10 +11383,6 @@ msgid "Batch Rename" msgstr "அசைவூட்டு பாதைக்கு மறுபெயர் இடு" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11372,6 +11659,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11881,6 +12182,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12310,63 +12612,68 @@ msgstr "அனைத்து தேர்வுகள்" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12719,6 +13026,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12731,6 +13071,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12747,6 +13161,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "அனைத்து தேர்வுகள்" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12756,6 +13183,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12764,6 +13195,56 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "அனைத்து தேர்வுகள்" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "அசைவூட்டு போலிபச்சாவிகள்" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12773,12 +13254,66 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "அனைத்து தேர்வுகள்" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13309,6 +13844,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13330,7 +13875,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13515,16 +14069,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13537,7 +14097,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13919,10 +14487,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 75ed723328..8c86f7f276 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -1,21 +1,22 @@ # Telugu translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # suresh p <suresh9247@gmail.com>, 2019, 2020. +# Jagadeesh Vijay Varma <jagadeeshvarma.b@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" -"PO-Revision-Date: 2020-09-15 07:17+0000\n" -"Last-Translator: suresh p <suresh9247@gmail.com>\n" +"PO-Revision-Date: 2021-12-26 17:18+0000\n" +"Last-Translator: Jagadeesh Vijay Varma <jagadeeshvarma.b@gmail.com>\n" "Language-Team: Telugu <https://hosted.weblate.org/projects/godot-engine/" "godot/te/>\n" "Language: te\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.3-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -39,9 +40,8 @@ msgid "Invalid input %i (not passed) in expression" msgstr "వ్యక్తీకరణలో చెల్లని ఇన్పుట్ %i (ఆమోదించబడలేదు)" #: core/math/expression.cpp -#, fuzzy msgid "self can't be used because instance is null (not passed)" -msgstr "తనకు తానుగా(self) ఉపయోగించుకోలేదు ఎందుకంటే instance ఒక శూన్యం (ఆమోదించబడలేదు )" +msgstr "స్వయం ఉపయోగించబడదు ఎందుకంటే ఉదాహరణ శూన్యం (ఉత్తీర్ణత లేదు)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." @@ -320,6 +320,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -354,6 +358,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -482,6 +487,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -799,6 +808,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -848,8 +858,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -899,7 +908,7 @@ msgstr "" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "" +msgstr "సంకేతాలు" #: editor/connections_dialog.cpp msgid "Filter signals" @@ -1434,6 +1443,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1538,7 +1551,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1559,6 +1574,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1797,7 +1813,7 @@ msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "దిగుమతి" #: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" @@ -1865,7 +1881,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1982,7 +1997,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2030,7 +2046,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2039,7 +2055,7 @@ msgstr "" #: editor/editor_help.cpp msgid "Methods" -msgstr "" +msgstr "పద్ధతులు" #: editor/editor_help.cpp msgid "Theme Properties" @@ -2051,7 +2067,7 @@ msgstr "" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" -msgstr "" +msgstr "స్థిరాంకాలు" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Fonts" @@ -2067,7 +2083,7 @@ msgstr "" #: editor/editor_help.cpp msgid "Enumerations" -msgstr "" +msgstr "గణనలు" #: editor/editor_help.cpp msgid "Property Descriptions" @@ -2150,7 +2166,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2166,7 +2182,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2175,6 +2206,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2221,7 +2272,7 @@ msgstr "" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" -msgstr "" +msgstr "నోడ్" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" @@ -2840,7 +2891,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2913,6 +2964,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2961,10 +3026,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3182,6 +3243,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3258,7 +3320,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3483,6 +3544,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3971,6 +4037,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3994,6 +4064,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4003,7 +4077,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4217,6 +4291,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4324,6 +4404,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5638,6 +5719,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5666,6 +5751,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5760,20 +5849,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5939,6 +6048,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -6064,7 +6174,7 @@ msgstr "" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 1" -msgstr "" +msgstr "ఫ్లాట్ 1" #: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp msgid "Ease In" @@ -7373,6 +7483,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7885,6 +7999,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8596,37 +8722,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8646,6 +8780,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9193,7 +9331,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9201,7 +9339,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9210,7 +9353,36 @@ msgid "Commit" msgstr "సంఘం" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "సంఘం" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9222,55 +9394,165 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Discard all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "సంఘం" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Commit List" +msgstr "సంఘం" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10987,10 +11269,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11263,6 +11541,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11769,6 +12061,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12192,63 +12485,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12592,6 +12890,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12604,6 +12934,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12620,6 +13024,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12629,6 +13045,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12637,6 +13057,58 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "స్థిరాంకాలు" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "స్థిరాంకాలు" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "స్థిరాంకాలు" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "స్థిరాంకాలు" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12646,12 +13118,66 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "స్థిరాంకాలు" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "సంకేతాలు" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13182,6 +13708,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13203,7 +13739,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13388,16 +13933,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13410,7 +13961,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13792,10 +14351,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index e1c5f6053d..4f1443f031 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -1,6 +1,6 @@ # Thai translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Kaveeta Vivatchai <goodytong@gmail.com>, 2017. # Poommetee Ketson (Noshyaar) <poommetee@protonmail.com>, 2017-2018. @@ -335,6 +335,11 @@ msgid "Duplicate Key(s)" msgstr "สร้างคีย์ซ้ำอีกอัน" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "เพิ่ม %d เฟรม(วินาที)" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "ลบคีย์" @@ -369,6 +374,7 @@ msgstr "เพิ่มแทร็กใหม่ %d แทร็กและ #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -502,6 +508,11 @@ msgid "" msgstr "ตัวเลือกนี้ไม่สามารถทำงานกับแทร็กเบซิเยร์ เนื่องจากเป็นแค่แทร็กเดี่ยว" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "ปรับคีย์แอนิเมชัน" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -828,6 +839,7 @@ msgstr "เพิ่ม" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -877,8 +889,7 @@ msgstr "ไม่สามารถเชื่อมต่อสัญญาณ #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1485,6 +1496,10 @@ msgid "Invalid name." msgstr "ชื่อผิดพลาด" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "ตัวอักษรที่ใช้ได้:" @@ -1591,7 +1606,9 @@ msgstr "อัพเดทฉาก..." msgid "[empty]" msgstr "[ว่างเปล่า]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[ไฟล์ใหม่]" @@ -1612,6 +1629,7 @@ msgstr "สร้างโฟลเดอร์" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "ชื่อ:" @@ -1942,7 +1960,6 @@ msgid "New Folder..." msgstr "สร้างโฟลเดอร์..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "รีเฟรช" @@ -2059,7 +2076,8 @@ msgstr "ไฟล์และโฟลเดอร์:" msgid "Preview:" msgstr "ตัวอย่าง:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "ไฟล์:" @@ -2107,7 +2125,8 @@ msgid "Properties" msgstr "คุณสมบัติ" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "แทนที่:" #: editor/editor_help.cpp @@ -2231,7 +2250,7 @@ msgstr "เมธอด" msgid "Signal" msgstr "สัญญาณ" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "คงที่" @@ -2247,7 +2266,23 @@ msgstr "คุณสมบัติธีม" msgid "Property:" msgstr "คุณสมบัติ:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(ค่า)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "ตั้ง %s" @@ -2256,6 +2291,29 @@ msgstr "ตั้ง %s" msgid "Set Multiple:" msgstr "กำหนด หลายอย่าง:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "คุณสมบัติ" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "คุณสมบัติ" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "คัดลอกตำแหน่งสคริปต์" + #: editor/editor_log.cpp msgid "Output:" msgstr "เอาท์พุต:" @@ -2957,8 +3015,9 @@ msgid "Install Android Build Template..." msgstr "ติดตั้งเทมเพลตการสร้างของแอนดรอยด์" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "เปิดโฟลเดอร์ข้อมูลโปรเจกต์" +#, fuzzy +msgid "Open User Data Folder" +msgstr "เปิดโฟลเดอร์ของตัวแก้ไข" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3042,6 +3101,20 @@ msgid "" msgstr "เมื่อตัวเลือกนี้เปิดใช้งาน ตัวนำทาง mesh และโพลีกอนจะถูกมองเห็นในโปรเจกต์ที่ทำงานอยู่" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "ซิงค์การเปลี่ยนแปลงฉาก" @@ -3095,10 +3168,6 @@ msgid "Toggle Fullscreen" msgstr "เปิด/ปิด โหมดเต็มหน้าจอ" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "เปิด/ปิด คอนโซลระบบ" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "เปิดโฟลเดอร์ข้อมูล/ตั้งค่าของตัวแก้ไข" @@ -3331,6 +3400,7 @@ msgid "Load Errors" msgstr "โหลดผิดพลาด" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "เลือก" @@ -3411,7 +3481,6 @@ msgid "Author" msgstr "ทีมงาน" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "สถานะ" @@ -3647,6 +3716,12 @@ msgstr "ตำแหน่งที่อยู่ฉาก:" msgid "Import From Node:" msgstr "นำเข้าจากโหนด:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "ผิดพลาด" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4171,6 +4246,10 @@ msgstr "ค้นหาในไฟล์" msgid "Find:" msgstr "ค้นหา:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "แทนที่:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "โฟลเดอร์:" @@ -4195,6 +4274,11 @@ msgstr "ค้นหา..." msgid "Replace..." msgstr "แทนที่..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "แทนที่ทั้งหมด" + #: editor/find_in_files.cpp msgid "Find: " msgstr "ค้นหา: " @@ -4204,8 +4288,9 @@ msgid "Replace: " msgstr "แทนที่: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "แทนที่ทั้งหมด(แก้ไขไม่ได้)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "แทนที่ทั้งหมด" #: editor/find_in_files.cpp msgid "Searching..." @@ -4418,6 +4503,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "คำเตือน: มีเนื้อหาที่ใช้ทรัพยากรนี้อยู่ ซึ่งอาจทำให้การโหลดเกิดการหยุดขึ้น" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "โหลดทรัพยากรไม่ได้" @@ -4532,6 +4623,7 @@ msgid "Subfolder:" msgstr "โฟลเดอร์ย่อย:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "ผู้สร้าง:" @@ -5869,6 +5961,11 @@ msgstr "Alt+ลาก: ย้าย" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+ลาก: ย้าย" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "ลบโหนดหรือทรานสิชันที่เลือก" @@ -5897,6 +5994,10 @@ msgid "Scale Mode" msgstr "โหมดปรับขนาด" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5993,20 +6094,44 @@ msgstr "ล็อคไม่ให้ออบเจกต์ที่เลื #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "ล็อกที่เลือก" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "ปลดล็อคออบเจกต์ที่เลือก" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "ปลดล็อคที่เลือก" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "โหนดลูกของออบเจกต์ไม่สามารถถูกเลือก" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "จัดกลุ่มที่เลือก" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "คืนค่าความสามารถในการถูกเลือกกับโหนดลูกของออบเจกต์" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "เลิกจัดกลุ่มที่เลือก" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "ตั้งค่าโครง" @@ -6183,6 +6308,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "เพิ่ม %s" @@ -7652,6 +7778,11 @@ msgid "Find in Files..." msgstr "ค้นหาในไฟล์..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "แทนที่..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "ค้นหาคำที่เลือกในคู่มือ" @@ -8202,6 +8333,19 @@ msgid "Toggle Freelook" msgstr "เปิด/ปิดมุมมองอิสระ" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "รีเซ็ตเป็นค่าเริ่มต้น" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "การแปลง" @@ -8973,6 +9117,30 @@ msgstr "นำเข้าธีม" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "ชนิด" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "โปรไฟล์ที่มีให้ใช้:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "ชื่อไฟล์ว่างเปล่า" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "ยืนยันการเปิดโปรเจกต์มากกว่า 1 โปรเจกต์?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "เปลี่ยนชื่อแทร็กแอนิเมชัน" @@ -8998,21 +9166,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "ชนิด" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "เพิ่มไอเทม" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "ชนิดโหนด" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "โหลดค่าเริ่มต้น" @@ -9031,6 +9184,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "เพิ่มไอเทม" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "ธีม" @@ -9602,7 +9760,8 @@ msgid "TileSet" msgstr "ไทล์เซต" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "ไม่พบส่วนเสริม VCS" #: editor/plugins/version_control_editor_plugin.cpp @@ -9610,16 +9769,56 @@ msgid "Error" msgstr "ผิดพลาด" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "ไม่มีไฟล์เพิ่มไฟยัง stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "ไม่ได้ระบุชื่อ" #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "ส่วนเสริม VCS ยังไม่ได้ใช้งาน" +#, fuzzy +msgid "Staged Changes" +msgstr "จำนวนครั้งที่เปลี่ยน Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "จำนวนครั้งที่เปลี่ยน Shader" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "ผังย่อย" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "ยืนยันการเปิดโปรเจกต์มากกว่า 1 โปรเจกต์?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "นำการรีเซ็ตไปใช้" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9630,16 +9829,148 @@ msgid "Initialize" msgstr "เริ่มต้น" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Stage พื้นที่" +#, fuzzy +msgid "Remote Login" +msgstr "ลบจุด" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "เปลี่ยนชื่อ" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "พบการแก้ไขใหม่" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "เปลี่ยน" +#, fuzzy +msgid "Discard all changes" +msgstr "ปิดและบันทึก?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "เก็บการเปลี่ยนแปลงภายใน..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "จำนวนครั้งที่เปลี่ยนวัสดุ" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "การเปลี่ยนแปลง commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "การเปลี่ยนแปลง commit" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "พบ:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "สร้างโปรเจกต์ใหม่" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "ลบแทร็กแอนิเมชัน" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "ระยะไกล" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "สร้างโปรเจกต์ใหม่" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "ลบไอเทม" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "ควบคุม " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "ควบคุม " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Mesh ต้นฉบับ:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9658,28 +9989,23 @@ msgid "Typechange" msgstr "เปลี่ยนชนิด" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "เลือก stage" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage ทั้งหมด" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "การเปลี่ยนแปลง commit" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "ดู diffs ของไฟล์ก่อนที่จะ commit ไปยังเวอร์ชันล่าสุด" +#, fuzzy +msgid "View:" +msgstr "มุมมอง" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "ไม่มีการใช้งานไฟล์ diff" +#, fuzzy +msgid "Split" +msgstr "ตัดเส้น" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "ตรวจสอบการเปลี่ยนแปลงใน file diff" +#, fuzzy +msgid "Unified" +msgstr "แก้ไขแล้ว" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11499,10 +11825,6 @@ msgid "Batch Rename" msgstr "เปลี่ยนชื่อหลายรายการ" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "แทนที่:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "คำนำหน้า:" @@ -11781,6 +12103,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "บันทึกฉากใหม่เป็น..." @@ -12306,6 +12642,7 @@ msgid "Export list to a CSV file" msgstr "ส่งออกรายการเป็นไฟล์ CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "ตำแหน่งรีซอร์ส" @@ -12737,63 +13074,68 @@ msgstr "เติมส่วนที่เลือก" msgid "End of inner exception stack trace" msgstr "สิ้นสุดสแตคข้อผิดพลาดภายใน" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "ต้องมี NavigationMesh เพื่อให้โหนดนี้ทำงานได้" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Bake NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "ล้าง Mesh นำทาง" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "กำลังจัดการโครงร่าง..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "กำลังคำนวณขนาดกริด..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "กำลังสร้างสนามความสูง..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "กำลังกำหนดพื้นผิวที่เดินผ่านได้..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "กำลังบีบอัดสนามความสูง..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "บีบแคบส่วนที่เดินผ่านได้..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "กำลังแบ่งส่วน..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "กำลังสร้างคอนทัวร์..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "กำลังสร้าง Polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "กำลังแปลงกลับเป็น Mesh นำทาง..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "การตั้งค่าการสร้างพื้นผิวนำทาง:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "วิเคราะห์พื้นผิว..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "เสร็จสิ้น!" @@ -13143,6 +13485,40 @@ msgstr "รีเฟรชกราฟ" msgid "Edit Member" msgstr "แก้ไขสมาชิก" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "ตั้งค่านิพจน์" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "แอนิเมชัน" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "ตัวแปรประเภทนี้ใช้วนซ้ำไม่ได้: " @@ -13155,6 +13531,88 @@ msgstr "ตัววนซ้ำใช้ไม่ได้อีกต่อไ msgid "Iterator became invalid: " msgstr "ตัววนซ้ำใช้ไม่ได้: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "เปลี่ยนชื่อโฟลเดอร์:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "ประเภท:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "ตัวเอง" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "ตัวอักษรที่ใช้ได้ %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "เพิ่ม %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "ตั้ง %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "เพิ่ม %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "รับ %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "ไม่พบคุณสมบัติ" @@ -13171,6 +13629,21 @@ msgstr "ตำแหน่งที่ระบุไม่ได้นำไป msgid "Invalid index property name '%s' in node %s." msgstr "ไม่พบคุณสมบัติ '%s' ในโหนด %s" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "ตั้ง %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "ฟังก์ชัน" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "ปรับขนาดอาร์เรย์" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": ประเภทตัวแปรไม่ถูกต้อง: " @@ -13180,6 +13653,10 @@ msgid ": Invalid arguments: " msgstr ": ตัวแปรไม่ถูกต้อง: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "ไม่พบ VariableGet ในสคริปต์: " @@ -13188,6 +13665,66 @@ msgid "VariableSet not found in script: " msgstr "ไม่พบ VariableSet ในสคริปต์: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "โหลดใหม่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "คงที่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "คงที่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "คงที่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "คงที่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "เปิดการทำงานซิงเกิลตัน GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "โหนด TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "แก้ไขผังฉาก" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "ตัวเอง" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "ตัดโหนด" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "โหนดกำหนดเองไม่มีเมท็อด _step() ไม่สามารถประมวลผลกราฟได้" @@ -13197,13 +13734,75 @@ msgid "" "(error)." msgstr "ค่าคืนจาก _step() ผิดพลาด ต้องเป็นจำนวนเต็ม (ลำดับ) หรือสตริง (ข้อผิดพลาด)" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "จำนวนครั้ง" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "ค่าคงที่" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "ใช้พื้นที่ภายใน" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "ใช้พื้นที่ภายใน" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "การกระทำ" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "ค้นหาโหนด VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "รับ %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "เลื่อนเฟรม" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "% ของเฟรมฟิสิกส์" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "สัญญาณ" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "สัญญาณ" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "อินสแตนซ์" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13786,6 +14385,16 @@ msgstr "ต้องมีรูปหลายเหลี่ยมเพื่ msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "รูปหลายเหลี่ยมของตัวบังแสงนี้ว่างเปล่า กรุณาวาดโพลีกอน" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13807,14 +14416,24 @@ msgid "" msgstr "ParallaxLayer จะทำงานได้ต้องเป็นโหนดลูกของโหนด ParallaxBackground" #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "ไดรเวอร์ GLES2 ไม่สนับสนุนระบบพาร์ติเคิลโดยใช้การ์ดจอ\n" "ใช้โหนด CPUParticles2D แทน คุณสามารถใช้ตัวเลือก \"แปลงเป็น CPUParticles\" ได้" +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14015,11 +14634,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight ที่มีมุมมากกว่า 90 ไม่สามารถสร้างเงา" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "ต้องมี NavigationMesh เพื่อให้โหนดนี้ทำงานได้" +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14027,6 +14646,12 @@ msgstr "" "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation " "โดยจะให้ข้อมูลการนำทางเท่านั้น" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14036,16 +14661,25 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "ไดรเวอร์ GLES2 ไม่สนับสนุนระบบพาร์ติเคิลโดยใช้การ์ดจอ\n" "ใช้โหนด CPUParticles แทน คุณสามารถใช้ตัวเลือก \"แปลงเป็น CPUParticles\" ได้" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "ไม่มีการแสดงผลเนื่องจากไม่ได้กำหนด mesh ใน draw pass" @@ -14456,10 +15090,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "การกำหนดให้กับฟังก์ชัน" diff --git a/editor/translations/tl.po b/editor/translations/tl.po index 4a73228fb1..ecf0928c49 100644 --- a/editor/translations/tl.po +++ b/editor/translations/tl.po @@ -1,14 +1,14 @@ # Tagalog translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # -# Napstaguy04 <brokenscreen3@gmail.com>, 2021. +# Napstaguy04 <brokenscreen3@gmail.com>, 2021, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" -"PO-Revision-Date: 2021-12-09 23:13+0000\n" +"PO-Revision-Date: 2022-01-07 11:42+0000\n" "Last-Translator: Napstaguy04 <brokenscreen3@gmail.com>\n" "Language-Team: Tagalog <https://hosted.weblate.org/projects/godot-engine/" "godot/tl/>\n" @@ -18,7 +18,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1 && n != 2 && n != 3 && (n % 10 == 4 " "|| n % 10 == 6 || n % 10 == 9);\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -38,7 +38,7 @@ msgstr "Kulang na bytes para sa decoding bytes, o di-wastong format." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "Di-wastong input %i (di naipasa) sa expression" +msgstr "Di-wastong input %i (di naipasa) sa ekspresyon" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" @@ -324,6 +324,10 @@ msgid "Duplicate Key(s)" msgstr "Doblehin ang (mga) Key" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Tanggalin Ang (mga) Key" @@ -358,6 +362,7 @@ msgstr "Gumawa ng %d BAGONG mga track at maglagay ng mga key?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -495,6 +500,11 @@ msgstr "" "ito." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Mga Key ng Anim Scale" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -821,6 +831,7 @@ msgstr "Maglagay" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -872,8 +883,7 @@ msgstr "Hindi maikabit ang hudyat" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1471,6 +1481,10 @@ msgid "Invalid name." msgstr "Di-wastong pangalan." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Mga Pinapayagang Karakter:" @@ -1576,7 +1590,9 @@ msgstr "" msgid "[empty]" msgstr "[wala]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[di-nakasave]" @@ -1597,6 +1613,7 @@ msgstr "Gumawa ng Folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Pangalan:" @@ -1904,7 +1921,6 @@ msgid "New Folder..." msgstr "Bagong Folder..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "I-refresh" @@ -2021,7 +2037,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "File:" @@ -2069,7 +2086,8 @@ msgid "Properties" msgstr "Mga Katangian" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "ipagpalit:" #: editor/editor_help.cpp @@ -2193,7 +2211,7 @@ msgstr "Method" msgid "Signal" msgstr "Hudyat" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constant" @@ -2209,15 +2227,54 @@ msgstr "Katangian ng Tema" msgid "Property:" msgstr "Katangian:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(halaga)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Itakda ang %s" #: editor/editor_inspector.cpp msgid "Set Multiple:" +msgstr "Magtakda ng Marami:" + +#: editor/editor_inspector.cpp +msgid "Pinned %s" msgstr "" +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Katangian" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Katangian" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopyahin ang Kinaroroonan" + #: editor/editor_log.cpp msgid "Output:" msgstr "Kalabasan:" @@ -2608,15 +2665,17 @@ msgstr "Buksan ang Talaan ng mga Proyekto?" #: editor/editor_node.cpp msgid "Save & Quit" -msgstr "" +msgstr "I-save at Umalis" #: editor/editor_node.cpp msgid "Save changes to the following scene(s) before quitting?" -msgstr "" +msgstr "I-save ang (mga sumusunod na) binagong eksena bago umalis?" #: editor/editor_node.cpp msgid "Save changes to the following scene(s) before opening Project Manager?" msgstr "" +"I-save ang (mga sumusunod na) binagong eksena bago buksan ang Tagapangasiwa " +"ng Proyekto?" #: editor/editor_node.cpp msgid "" @@ -2726,7 +2785,7 @@ msgstr "Karaniwan" #: editor/editor_node.cpp editor/editor_resource_picker.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp msgid "Show in FileSystem" -msgstr "" +msgstr "Ipakita sa FileSystem" #: editor/editor_node.cpp msgid "Play This Scene" @@ -2885,10 +2944,11 @@ msgstr "Magluwas..." #: editor/editor_node.cpp msgid "Install Android Build Template..." -msgstr "" +msgstr "Ikabit ang Android Build Template..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" +#, fuzzy +msgid "Open User Data Folder" msgstr "Buksan ang Folder ng Datos ng Proyekto" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2961,6 +3021,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2990,7 +3064,7 @@ msgstr "Editor" #: editor/editor_node.cpp msgid "Editor Settings..." -msgstr "" +msgstr "Kaayusan ng Editor..." #: editor/editor_node.cpp msgid "Editor Layout" @@ -3003,16 +3077,13 @@ msgstr "Kumuha ng Screenshot" #: editor/editor_node.cpp msgid "Screenshots are stored in the Editor Data/Settings Folder." msgstr "" +"Nakaimpok lahat ng mga screenshot sa Folder ng Data/Kaayusan ng Editor." #: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "Pumalit sa Buong Tabing" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3030,7 +3101,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Manage Export Templates..." -msgstr "" +msgstr "Pangasiwaan ang mga Export Template..." #: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" @@ -3066,7 +3137,7 @@ msgstr "Tungkol sa Godot" #: editor/editor_node.cpp msgid "Support Godot Development" -msgstr "Suportahan ang Development ng Godot" +msgstr "Suportahan ang Paglalago ng Godot" #: editor/editor_node.cpp msgid "Play the project." @@ -3127,11 +3198,11 @@ msgstr "" #: editor/editor_node.cpp msgid "FileSystem" -msgstr "" +msgstr "FileSystem" #: editor/editor_node.cpp msgid "Inspector" -msgstr "Taga-siyasat" +msgstr "Tagasuri" #: editor/editor_node.cpp msgid "Expand Bottom Panel" @@ -3229,6 +3300,7 @@ msgid "Load Errors" msgstr "Mga Kabugian Sa Pagloload" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Magpili" @@ -3305,7 +3377,6 @@ msgid "Author" msgstr "May-akda" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Kalagayan" @@ -3530,6 +3601,12 @@ msgstr "Kinalalagyan ng Eksena:" msgid "Import From Node:" msgstr "Magangkat mula sa Node:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Nabigo" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3943,7 +4020,7 @@ msgstr "" #: editor/filesystem_dock.cpp msgid "Sort by Last Modified" -msgstr "" +msgstr "Ayusin ayon sa Huling Binago" #: editor/filesystem_dock.cpp msgid "Sort by First Modified" @@ -4018,6 +4095,10 @@ msgstr "Hanapin sa mga file" msgid "Find:" msgstr "Hanapin:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4041,6 +4122,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Palitan Lahat" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4050,8 +4136,9 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Palitan Lahat" #: editor/find_in_files.cpp msgid "Searching..." @@ -4264,6 +4351,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4371,6 +4464,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5690,6 +5784,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Drag: Maglipat ng napiling node." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Drag: Maglipat ng napiling node." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Itakda ang posisyon ng pivot sa node." @@ -5718,6 +5817,10 @@ msgid "Scale Mode" msgstr "Paraan ng Pagpapalaki" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5814,20 +5917,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Doblehin ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Doblehin ang (mga) Napiling Key" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Ipangkat Ang Napili" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Ibuwag Ang Pangkat ng Napili" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Pagsasaayos ng Kalansay" @@ -5993,6 +6120,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -6884,11 +7012,11 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" -msgstr "" +msgstr "Linisin ang UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Settings" -msgstr "" +msgstr "Kaayusan ng Grid" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Snap" @@ -6940,7 +7068,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Rename Resource" -msgstr "" +msgstr "Baguhin ang Pangalan ng Resource" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6958,19 +7086,19 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_editor.cpp msgid "Instance:" -msgstr "" +msgstr "Instance:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp #: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Type:" -msgstr "" +msgstr "Uri:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" -msgstr "" +msgstr "Buksan sa Editor" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Load Resource" @@ -7030,15 +7158,15 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Error saving file!" -msgstr "" +msgstr "Nabigong maimpok ang file!" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme." -msgstr "" +msgstr "Nabigong maimpok ang tema." #: editor/plugins/script_editor_plugin.cpp msgid "Error Saving" -msgstr "" +msgstr "Nabigo ang Pagiimpok" #: editor/plugins/script_editor_plugin.cpp msgid "Error importing theme." @@ -7079,7 +7207,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" -msgstr "" +msgstr "Iangkat ang Tema" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" @@ -7117,11 +7245,11 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Filter methods" -msgstr "" +msgstr "Salain ang mga method" #: editor/plugins/script_editor_plugin.cpp msgid "Sort" -msgstr "" +msgstr "Pagkakaayos" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp @@ -7178,31 +7306,31 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp msgid "Theme" -msgstr "" +msgstr "Tema" #: editor/plugins/script_editor_plugin.cpp msgid "Import Theme..." -msgstr "" +msgstr "Magangkat ng Tema..." #: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" -msgstr "" +msgstr "Sariwain ang Tema" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme" -msgstr "" +msgstr "Iimpok ang Tema" #: editor/plugins/script_editor_plugin.cpp msgid "Close All" -msgstr "" +msgstr "Isara lahat" #: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" -msgstr "" +msgstr "Isara ang Dokumentasyon" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" -msgstr "" +msgstr "Patakbuhin" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -7210,7 +7338,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Search" -msgstr "" +msgstr "Maghanap" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" @@ -7240,7 +7368,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" -msgstr "" +msgstr "Dokumentasyong Online" #: editor/plugins/script_editor_plugin.cpp msgid "Open Godot online documentation." @@ -7290,7 +7418,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Target" -msgstr "" +msgstr "Pinagtututukan" #: editor/plugins/script_text_editor.cpp msgid "" @@ -7324,7 +7452,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Pick Color" -msgstr "" +msgstr "Pumili ng Kulay" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp msgid "Convert Case" @@ -7427,6 +7555,11 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Magsala ng mga File..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7531,19 +7664,19 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top Orthogonal" -msgstr "" +msgstr "Taas Ortogonal" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top Perspective" -msgstr "" +msgstr "Perspektibong Taas" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom Orthogonal" -msgstr "" +msgstr "Babang Ortogonal" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom Perspective" -msgstr "" +msgstr "Perspektibong Baba" #: editor/plugins/spatial_editor_plugin.cpp msgid "Left Orthogonal" @@ -7580,12 +7713,12 @@ msgstr "" #. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [auto]" -msgstr "" +msgstr " [kusa]" #. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" -msgstr "" +msgstr " [mga aktibong portal]" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Aborted." @@ -7939,6 +8072,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Ibalik sa Dati" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -7953,39 +8099,39 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" -msgstr "" +msgstr "1 Tinginan" #: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports" -msgstr "" +msgstr "2 Tinginan" #: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports (Alt)" -msgstr "" +msgstr "2 Tinginan (Alt)" #: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports" -msgstr "" +msgstr "3 Tinginan" #: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports (Alt)" -msgstr "" +msgstr "3 Tinginan (Alt)" #: editor/plugins/spatial_editor_plugin.cpp msgid "4 Viewports" -msgstr "" +msgstr "4 na Tinginan" #: editor/plugins/spatial_editor_plugin.cpp msgid "Gizmos" -msgstr "" +msgstr "Mga Gizmo" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Origin" -msgstr "" +msgstr "Tingnan ang Pinagmulan" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Grid" -msgstr "" +msgstr "Tignan ang Grid" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Portal Culling" @@ -7998,7 +8144,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings..." -msgstr "" +msgstr "Kaayusan..." #: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" @@ -8042,11 +8188,11 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate (deg.):" -msgstr "" +msgstr "Ikot (deg.):" #: editor/plugins/spatial_editor_plugin.cpp msgid "Scale (ratio):" -msgstr "" +msgstr "Laki (rasyo):" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Type" @@ -8098,7 +8244,7 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" -msgstr "" +msgstr "Walang laman ang Sprite!" #: editor/plugins/sprite_editor_plugin.cpp msgid "Can't convert a sprite using animation frames to mesh." @@ -8118,11 +8264,11 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Convert to Polygon2D" -msgstr "" +msgstr "Ipalit sa Polygon2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." -msgstr "" +msgstr "Di-wastong geometry, hindi makagawa ng collision polygon." #: editor/plugins/sprite_editor_plugin.cpp msgid "Create CollisionPolygon2D Sibling" @@ -8138,7 +8284,7 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" -msgstr "" +msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -8146,19 +8292,19 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Shrink (Pixels): " -msgstr "" +msgstr "Palitiin (Pa-pixel): " #: editor/plugins/sprite_editor_plugin.cpp msgid "Grow (Pixels): " -msgstr "" +msgstr "Palakihin (pa-Pixel): " #: editor/plugins/sprite_editor_plugin.cpp msgid "Update Preview" -msgstr "" +msgstr "Sariwain ang Preview" #: editor/plugins/sprite_editor_plugin.cpp msgid "Settings:" -msgstr "" +msgstr "Kaayusan:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "No Frames Selected" @@ -8190,7 +8336,7 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Empty" -msgstr "" +msgstr "Magdagdag ng Puwang" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" @@ -8198,7 +8344,7 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "(empty)" -msgstr "" +msgstr "(puwang)" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Move Frame" @@ -8214,11 +8360,11 @@ msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed:" -msgstr "" +msgstr "Bilis:" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" -msgstr "" +msgstr "Ipaulit-ulit" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animation Frames:" @@ -8282,23 +8428,23 @@ msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" -msgstr "" +msgstr "Paraan ng Paguurong:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" -msgstr "" +msgstr "Paguurong na Pa-pixel" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Snap" -msgstr "" +msgstr "Paguurong na Pa-grid" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" -msgstr "" +msgstr "Kusang Paghahati" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Offset:" -msgstr "" +msgstr "Usog:" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Step:" @@ -8322,7 +8468,7 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "No colors found." -msgstr "" +msgstr "Walang kulay na nahanap." #: editor/plugins/theme_editor_plugin.cpp msgid "{num} constant(s)" @@ -8374,11 +8520,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Updating the editor" -msgstr "" +msgstr "Sinasariwa ang editor" #: editor/plugins/theme_editor_plugin.cpp msgid "Finalizing" -msgstr "" +msgstr "Tinatapos ang pagsasariwa" #: editor/plugins/theme_editor_plugin.cpp msgid "Filter:" @@ -8507,7 +8653,7 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Remove All Color Items" -msgstr "" +msgstr "Alisin Lahat ng Color Items" #: editor/plugins/theme_editor_plugin.cpp msgid "Rename Item" @@ -8545,7 +8691,7 @@ msgstr "Magdagdag ng Constant Item" #: editor/plugins/theme_editor_plugin.cpp msgid "Add Font Item" -msgstr "" +msgstr "Magdagdag ng Font Item" #: editor/plugins/theme_editor_plugin.cpp msgid "Add Icon Item" @@ -8593,7 +8739,7 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Types:" -msgstr "" +msgstr "Mga Uri:" #: editor/plugins/theme_editor_plugin.cpp msgid "Add Type:" @@ -8652,6 +8798,29 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Magdagdag ng Uri" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Magagamit na mga Profile:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Walang laman ang Sprite!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Gusto mo bang alisin lahat ng pagkakabit sa hudyat na ito?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "" @@ -8674,18 +8843,6 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Magdagdag ng Uri" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Ipakita ang Karaniwan" @@ -8702,8 +8859,12 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Magdagdag ng Bagong Uri ng Item" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" -msgstr "" +msgstr "Tema:" #: editor/plugins/theme_editor_plugin.cpp msgid "Manage Items..." @@ -9249,7 +9410,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9257,15 +9418,53 @@ msgid "Error" msgstr "Nabigo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Walang pangalang binagay." + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Magcommit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Mga Pagbabago" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Mga Pagbabago" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Magcommit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Gusto mo bang alisin lahat ng pagkakabit sa hudyat na ito?" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9277,7 +9476,37 @@ msgid "Initialize" msgstr "Simulan" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Alisin ang Hudyat" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Inibang Pangalan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9285,8 +9514,107 @@ msgid "Detect new changes" msgstr "Pansinin ang anumang pagbabago" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Mga Pagbabago" +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Pansinin ang anumang pagbabago" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstage all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "I-commit Lahat ng Pagbabago" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "I-commit Lahat ng Pagbabago" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Magcommit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Mga Tugma:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Gumawa ng Bagong %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Alisin ang Anim Track" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Alisin" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Gumawa ng Bagong %s" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Alisin ang Gamit" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Pangalan ng Node:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Alisin" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9305,28 +9633,22 @@ msgid "Typechange" msgstr "Pagbabago ng uri" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "I-commit Lahat ng Pagbabago" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" +#, fuzzy +msgid "View:" +msgstr "Tingnan" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "" +#, fuzzy +msgid "Unified" +msgstr "Binago" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -10574,7 +10896,7 @@ msgstr "" #: editor/project_manager.cpp msgid "Last Modified" -msgstr "" +msgstr "Huling Binago" #: editor/project_manager.cpp msgid "Edit Project" @@ -11042,10 +11364,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11318,6 +11636,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11413,7 +11745,7 @@ msgstr "" #: editor/scene_tree_dock.cpp msgid "Editable Children" -msgstr "" +msgstr "Mababagong mga Anak" #: editor/scene_tree_dock.cpp msgid "Load As Placeholder" @@ -11539,7 +11871,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Open Script:" -msgstr "" +msgstr "Buksan ang Skrip:" #: editor/scene_tree_editor.cpp msgid "" @@ -11552,6 +11884,8 @@ msgid "" "Children are not selectable.\n" "Click to make selectable." msgstr "" +"Hindi maaring piliin ang mga anak na ito.\n" +"Pindutin upang gawing pilian." #: editor/scene_tree_editor.cpp msgid "Toggle Visibility" @@ -11824,6 +12158,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12021,15 +12356,15 @@ msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Library" -msgstr "" +msgstr "Sangunianan" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " -msgstr "" +msgstr "Mga Sanggunianan: " #: modules/gdnative/register_types.cpp msgid "GDNative" -msgstr "" +msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" @@ -12141,15 +12476,15 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit X Axis" -msgstr "" +msgstr "Ayusin ang X Axis" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Y Axis" -msgstr "" +msgstr "Ayusin ang Y Axis" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Z Axis" -msgstr "" +msgstr "Ayusin ang Z Axis" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cursor Rotate X" @@ -12181,7 +12516,7 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Paste Selects" -msgstr "" +msgstr "I-pasta Lahat ng Pinili" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Clear Selection" @@ -12193,7 +12528,7 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "GridMap Settings" -msgstr "" +msgstr "Kaayusan ng GridMap" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Pick Distance:" @@ -12247,65 +12582,70 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." -msgstr "" +msgstr "Gumagawa ng polymesh..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." -msgstr "" +msgstr "Sinisiyasat ang Geometry..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" -msgstr "" +msgstr "Tapos na!" #: modules/visual_script/visual_script.cpp msgid "" @@ -12427,7 +12767,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Add Variable" -msgstr "" +msgstr "Magdagdag ng Variable" #: modules/visual_script/visual_script_editor.cpp msgid "Add Signal" @@ -12483,7 +12823,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s)" -msgstr "" +msgstr "Magdagdag ng (mga) Node" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -12505,7 +12845,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Change Base Type" -msgstr "" +msgstr "Ibahin ang Punong-Uri" #: modules/visual_script/visual_script_editor.cpp msgid "Move Node(s)" @@ -12549,7 +12889,7 @@ msgstr "Hindi makopya ang punsyon ng node." #: modules/visual_script/visual_script_editor.cpp msgid "Paste VisualScript Nodes" -msgstr "" +msgstr "I-pasta ang mga node ng VisualScript" #: modules/visual_script/visual_script_editor.cpp msgid "Can't create function with a function node." @@ -12569,15 +12909,15 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Create Function" -msgstr "" +msgstr "Gumawa ng Punsyon" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Function" -msgstr "" +msgstr "Alisin ang Punsyon" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Variable" -msgstr "" +msgstr "Alisin ang Variable" #: modules/visual_script/visual_script_editor.cpp msgid "Editing Variable:" @@ -12609,7 +12949,7 @@ msgstr "Magdagdag ng mga Node..." #: modules/visual_script/visual_script_editor.cpp msgid "Add Function..." -msgstr "" +msgstr "Magdagdag ng punsyon..." #: modules/visual_script/visual_script_editor.cpp msgid "function_name" @@ -12647,6 +12987,40 @@ msgstr "" msgid "Edit Member" msgstr "Ayusin ang Kasapi" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Ibahin ang Ekspresyon" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animation" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12659,6 +13033,83 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Mga Uri:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Sarili" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Itakda ang %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12673,7 +13124,22 @@ msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "" +msgstr "Di-wastong index ng pangalan ng katangian na '%s' sa node %s." + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Itakda ang %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Mga Punsyon:" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ibahin Ang Sukat ng Array" #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " @@ -12684,6 +13150,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12692,6 +13162,64 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Index ng Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Index ng Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Panibagong Eksena" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Panibagong Eksena" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Sarili" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Kopyahin ang mga Node" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12701,17 +13229,75 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Mga Tawag" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Mga Konstant" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Mga Punsyon:" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Maghanap ng VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Susunod na tab" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Hudyat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Hudyat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." -msgstr "" +msgstr "Nawawala ang pangalan ng pakete." #: platform/android/export/export_plugin.cpp msgid "Package segments must be of non-zero length." @@ -12829,7 +13415,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "Invalid package name:" -msgstr "" +msgstr "Di-wastong pangalan para sa pakete:" #: platform/android/export/export_plugin.cpp msgid "" @@ -12892,7 +13478,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" -msgstr "" +msgstr "nagbalik ng may pagkakabigong #%d ang 'apksigner'" #: platform/android/export/export_plugin.cpp msgid "Verifying %s..." @@ -12904,11 +13490,13 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "Exporting for Android" -msgstr "" +msgstr "Niluluwas para sa Android" #: platform/android/export/export_plugin.cpp msgid "Invalid filename! Android App Bundle requires the *.aab extension." msgstr "" +"Di-wastong pangalan ng file! Kinikailangan ng Android App Bundle ang *.aab " +"extension." #: platform/android/export/export_plugin.cpp msgid "APK Expansion not compatible with Android App Bundle." @@ -13237,6 +13825,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13258,7 +13856,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13443,16 +14050,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13465,7 +14078,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13587,6 +14208,8 @@ msgstr "" #: scene/3d/room_manager.cpp msgid "Misnamed nodes detected, check output log for details. Aborting." msgstr "" +"May nasagap na mga nodes na mali ang pagpapangalan, tignan ang output log " +"para sa karagdagang mga detalye. Tinitigil." #: scene/3d/room_manager.cpp msgid "Portal link room not found, check output log for details." @@ -13656,7 +14279,7 @@ msgstr "" #: scene/animation/animation_blend_tree.cpp msgid "Animation not found: '%s'" -msgstr "" +msgstr "Di-mahanap ang animation: '%s'" #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" @@ -13668,7 +14291,7 @@ msgstr "" #: scene/animation/animation_tree.cpp msgid "Invalid animation: '%s'." -msgstr "" +msgstr "Di-tugmang animasyon: '%s'." #: scene/animation/animation_tree.cpp msgid "Nothing connected to input '%s' of node '%s'." @@ -13700,6 +14323,9 @@ msgid "" "LMB: Set color\n" "RMB: Remove preset" msgstr "" +"Kulay: #%s\n" +"LMB: Magtakda ng kulay\n" +"RMB: Magalis ng preset" #: scene/gui/color_picker.cpp msgid "Pick a color from the editor window." @@ -13807,6 +14433,8 @@ msgid "" "The Viewport size must be greater than or equal to 2 pixels on both " "dimensions to render anything." msgstr "" +"Dapat mas malaki o magkatumbas ng 2 pixel ang Tinginan bago maka-render ng " +"alinman." #: scene/resources/occluder_shape.cpp msgid "OccluderShapeSphere Set Spheres" @@ -13847,10 +14475,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 71856baa70..f318616c3e 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -1,6 +1,6 @@ # Turkish translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Aprın Çor Tigin <kabusturk38@gmail.com>, 2016-2017. # Aykut YILDIRIM <aykutyildirim@windowslive.com>, 2018. @@ -65,13 +65,14 @@ # Kadir Berk Yağar <ykadirberk2@gmail.com>, 2021. # Aysu Toprak <moonwater99@hotmail.com>, 2021. # Yusuf Yavuzyigit <yusufyavuzyigit25@gmail.com>, 2021. +# seckiyn <kyofl6@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-18 13:37+0000\n" -"Last-Translator: Yusuf Yavuzyigit <yusufyavuzyigit25@gmail.com>\n" +"PO-Revision-Date: 2022-01-03 03:55+0000\n" +"Last-Translator: seckiyn <kyofl6@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" @@ -79,7 +80,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9.1-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -381,6 +382,11 @@ msgid "Duplicate Key(s)" msgstr "Yinelenen Anahtar(lar)" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "%d Çerçeve[ler]'i ekle" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Anahtar(lar)ı Sil" @@ -415,6 +421,7 @@ msgstr "%d YENİ izler oluştur ve anahtarlar gir?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -549,6 +556,11 @@ msgstr "" "Bu seçenek yalnızca tek izli olduğundan, Bezier düzenlemede işe yaramaz." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Animasyon Anahtarı Ölçekle" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -878,6 +890,7 @@ msgstr "Ekle" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -927,8 +940,7 @@ msgstr "Sinyale bağlanamıyor" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1531,6 +1543,10 @@ msgid "Invalid name." msgstr "Geçersiz ad." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Geçerli karakterler:" @@ -1635,7 +1651,9 @@ msgstr "Sahne güncelleniyor..." msgid "[empty]" msgstr "(boş)" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[kaydedilmemiş]" @@ -1656,6 +1674,7 @@ msgstr "Klasör Oluştur" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "İsim:" @@ -1987,7 +2006,6 @@ msgid "New Folder..." msgstr "Yeni Klasör..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Yenile" @@ -2104,7 +2122,8 @@ msgstr "Dizinler & Dosyalar:" msgid "Preview:" msgstr "Önizleme:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Dosya:" @@ -2154,7 +2173,8 @@ msgid "Properties" msgstr "Özellikler" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "üzerine yaz:" #: editor/editor_help.cpp @@ -2279,7 +2299,7 @@ msgstr "Metot" msgid "Signal" msgstr "Sinyal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Sabit" @@ -2295,7 +2315,23 @@ msgstr "Tema Özelliği" msgid "Property:" msgstr "Özellik:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(değer)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Ayarla %s" @@ -2304,6 +2340,29 @@ msgstr "Ayarla %s" msgid "Set Multiple:" msgstr "Çoklu Ayarla:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Özellikleri Kopyala" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Özellikleri Yapıştır" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Betik Yolunu Kopyala" + #: editor/editor_log.cpp msgid "Output:" msgstr "Çıktı:" @@ -3028,8 +3087,9 @@ msgid "Install Android Build Template..." msgstr "Android İnşa Şablonunu Yükle ..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Proje Verileri Klasörünü Aç" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Düzenleyici Verileri Klasörünü Aç" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3118,6 +3178,20 @@ msgstr "" "çalışan projede görünür olacaktır." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Sahne Değişikliklerini Senkronize Et" @@ -3174,10 +3248,6 @@ msgid "Toggle Fullscreen" msgstr "Tam Ekranı Aç/Kapat" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Sistem Terminalini Aç / Kapat" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Düzenleyici Verileri/Ayarları Klasörünü Aç" @@ -3408,6 +3478,7 @@ msgid "Load Errors" msgstr "Hataları Yükle" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Seç" @@ -3484,7 +3555,6 @@ msgid "Author" msgstr "Yaratıcı" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Durum" @@ -3729,6 +3799,12 @@ msgstr "Sahne Yolu:" msgid "Import From Node:" msgstr "Düğümden İçe Aktar:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Hata" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Bu şablonları içeren klasörü açın." @@ -4241,6 +4317,10 @@ msgstr "Dosyalarda bul" msgid "Find:" msgstr "Bul:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Değiştir:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Dosya:" @@ -4266,6 +4346,11 @@ msgstr "Bul..." msgid "Replace..." msgstr "Değiştir..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Tümünü Değiştir" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Bul: " @@ -4275,8 +4360,9 @@ msgid "Replace: " msgstr "Değiştir: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Tümünü Değiştir (geri alma yok)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Tümünü Değiştir" #: editor/find_in_files.cpp msgid "Searching..." @@ -4499,6 +4585,12 @@ msgstr "" "UYARI: Bu kaynağı kullanan varlıklar mevcut, düzgün yüklenmeyi " "durdurabilirler." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Kaynak yükleme başarısız oldu." @@ -4606,6 +4698,7 @@ msgid "Subfolder:" msgstr "Alt Klasör:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Yazar:" @@ -5958,6 +6051,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Sürükle: Seçili düğümü taşıyın." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Sürükle: Seçili düğümü taşıyın." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: Seçili düğümün pivot konumunu ayarlayın." @@ -5988,6 +6086,10 @@ msgid "Scale Mode" msgstr "Esnetme Şekli" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6084,20 +6186,44 @@ msgstr "Seçilen nesneyi yerine kilitleyin (taşınamaz)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Seçimi Kilitle" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Seçilen nesnenin kilidini açın (taşınabilir)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Seçim Kilidini Aç" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Nesnenin çocuğunun seçilemez olduğundan kuşkusuz olur." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Seçilenleri Grupla" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Nesnenin çocuğunun seçilebilme yeteneğini geri kazandırır." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Seçilen Grubu Dağıt" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "İskelet Ayarları" @@ -6267,6 +6393,7 @@ msgid "Zoom to 1600%" msgstr "%1600'e yakınlaştır" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Ekle %s" @@ -7734,6 +7861,11 @@ msgid "Find in Files..." msgstr "Dosyalarda Bul..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Değiştir..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Bağlamsal Yardım" @@ -8257,6 +8389,19 @@ msgid "Toggle Freelook" msgstr "Serbest Bakış Aç / Kapat" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Varsayılanlara dön" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Dönüşüm" @@ -8979,6 +9124,29 @@ msgid "Another Theme" msgstr "Başka Bir Tema" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Tür Ekle" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Kullanılabilir Profiller:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Dosya ismi boş." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Birden fazla proje açmakta kararlı mısınız?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Öğeyi Yeniden Adlandırmayı Onayla" @@ -9003,18 +9171,6 @@ msgstr "" "tipteki diğer tüm StyleBox'larda aynı özellikleri güncelleyecektir." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Tür Ekle" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Öğe Türü Ekle" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Düğüm Türleri:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Varsayılanı Göster" @@ -9031,6 +9187,10 @@ msgid "Override all default type items." msgstr "Tüm varsayılan tür öğelerini geçersiz kıl." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Öğe Türü Ekle" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Tema:" @@ -9607,7 +9767,8 @@ msgid "TileSet" msgstr "DöşemeTakımı" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Hiçbir VCS eklentisi mevcut değil." #: editor/plugins/version_control_editor_plugin.cpp @@ -9615,16 +9776,56 @@ msgid "Error" msgstr "Hata" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Sahneye hiç dosya eklenmedi" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Sağlanan isim yok." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "İşle" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS eklentileri etkinleştirilmedi" +#, fuzzy +msgid "Staged Changes" +msgstr "Gölgelendirici Değişiklikleri:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Gölgelendirici Değişiklikleri:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "İşle" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Altağaç" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Birden fazla proje açmakta kararlı mısınız?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Sıfırla" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9635,16 +9836,148 @@ msgid "Initialize" msgstr "Etkinleştir" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Sahne Öncesi" +#, fuzzy +msgid "Remote Login" +msgstr "Noktayı kaldır" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Yeniden Adlandır" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Yeni değişiklikleri tespit et" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Değişiklikler" +#, fuzzy +msgid "Discard all changes" +msgstr "Kapa ve değişiklikleri kaydet?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Yerel değişiklikler kayıt ediliyor..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materyal Değişiklikleri:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Değişiklikleri İşle" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Değişiklikleri İşle" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "İşle" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Eşleşmeler:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Yeni Proje Oluştur" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Animasyon İzini Kaldır" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Uzak" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Yeni Proje Oluştur" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Öğeyi Kaldır" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Uzak " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Uzak " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Kaynak Örüntü:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9663,28 +9996,23 @@ msgid "Typechange" msgstr "Türdeğiştir" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Sahne Seçildi" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Tümünü Sahneye Al" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Değişiklikleri İşle" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Son versiyona işlemeden önce dosya diff 'lerini incele" +#, fuzzy +msgid "View:" +msgstr "Görüş" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Dosya diff etkin değil" +#, fuzzy +msgid "Split" +msgstr "Yolu Ayır" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Diff dosyasındaki değişiklikleri tespit et" +#, fuzzy +msgid "Unified" +msgstr "Değişti" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11529,10 +11857,6 @@ msgid "Batch Rename" msgstr "Tümden Yeniden Adlandır" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Değiştir:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Ön Ek:" @@ -11826,6 +12150,20 @@ msgstr "" "devralınan bir sahne oluşturabilirsiniz." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Yeni Sahneyi Farklı Kaydet ..." @@ -12360,6 +12698,7 @@ msgid "Export list to a CSV file" msgstr "Listeyi CSV dosyasına aktar" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Kaynak Yolu" @@ -12783,63 +13122,70 @@ msgstr "Solüsyonu İnşa Et" msgid "End of inner exception stack trace" msgstr "İç özel durum yığını izlemesinin sonu" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Bu düğümün çalışması için bir NavigationMesh kaynağı ayarlanmış veya " +"oluşturulmuş olmalıdır." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "NavMesh'i Sabitle" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Yönlendirici örüntüsünü temizle." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Konfigürasyon Ayarlanıyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Izgara boyutu hesaplanıyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Yükseklik-alanı Oluşturuluyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Yürünebilir üçgenler işaretleniyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Aralıksız yükseklialanı inşa ediliyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Yürünebilir alan aşındırılıyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Bölümleniyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Konturlar oluşturuluyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Çoklu-örüntü oluşturuluyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Yerli yönlendirici örüntüsüne dönüştürülüyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigasyon Örüntüsü Üreteci Kurulumu:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Geometri Ayrıştırılıyor..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Oldu!" @@ -13196,6 +13542,40 @@ msgstr "Grafiği Yenile" msgid "Edit Member" msgstr "Üye Düzenle" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "İfadeyi ayarla" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animasyon" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Girdi türü yinelenebilir değil: " @@ -13208,6 +13588,88 @@ msgstr "Yineleyici geçersiz durumda" msgid "Iterator became invalid: " msgstr "Yineleyici geçersiz durumda: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Klasör yeniden adlandırma:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Perde:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Türler:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Kendi" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "%s karakterinde" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Ekle %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Ayarla %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Ekle %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Getir %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Geçersiz indeks özelliği ismi." @@ -13224,6 +13686,21 @@ msgstr "Yol bir düğüme çıkmıyor!" msgid "Invalid index property name '%s' in node %s." msgstr "%s düğümünde geçersiz indeks özelliği ismi '%s'." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Ayarla %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "İşlevler" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Diziyi Yeniden Boyutlandır" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Şu tür için geçersiz değiştirgen: " @@ -13233,6 +13710,10 @@ msgid ": Invalid arguments: " msgstr ": Geçersiz değiştirgenler: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet betikte bulunamadı: " @@ -13241,6 +13722,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet betikte bulunamadı: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Yeniden Yükle" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Derinlik İndeksi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Derinlik İndeksi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Sabit" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Sabit" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Sabit" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Sabit" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "GDNative İskelet Etkinleştirildi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek Düğümü" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Sahne Ağacı Düzenleme" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Kendi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Düğümleri Kes" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "Özel düğüm _step() metoduna sahip değil, grafiği işleyemez." @@ -13252,13 +13793,75 @@ msgstr "" "_step()'ten geçersiz dönüş değeri, tam sayı (dizi çıkışı) ya da dize " "(hatası) olmalı." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Çağrılar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Sabitler" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Yerel Ekseni Kullan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Yerel Ekseni Kullan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Eylem" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Görsel Betikte Ara" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Getir %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Çerçeveyi Taşı" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Fizik Kare %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Sinyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Sinyal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Örnek" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13415,11 +14018,8 @@ msgstr "" "olduğunda geçerlidir." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." -msgstr "" -"\"El Takibi(Hand Tracking)\" sadece \"Xr Modu\" \"Oculus Mobile VR\" " -"olduğunda geçerlidir." +msgstr "\"İçinden Geçme\" sadece \"Xr Mod\" \"OpenXR\" ise geçerlidir." #: platform/android/export/export_plugin.cpp msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." @@ -13428,25 +14028,24 @@ msgstr "" "geçerlidir." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." msgstr "" -"\"AAB Dışa Aktar\" yalnızca \"Özel Yapı Kullan\" etkinleştirildiğinde " +"\"Min Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde " "geçerlidir." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "" "Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " "enabled." msgstr "" -"\"AAB Dışa Aktar\" yalnızca \"Özel Yapı Kullan\" etkinleştirildiğinde " +"\"Target Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde " "geçerlidir." #: platform/android/export/export_plugin.cpp msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." msgstr "" +"\"Target Sdk\" sürümü \"Min Sdk\" sürümünden daha büyük veya eşit olmalıdır." #: platform/android/export/export_plugin.cpp msgid "" @@ -13864,6 +14463,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Bu engelleyici için engelleyici çokgeni boş. Lütfen bir çokgen çizin." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13889,15 +14498,25 @@ msgstr "" "çalışır." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU tabanlı parçacıklar GLES2 video sürücüsü tarafından desteklenmez.\n" "Bunun yerine CPUParçacıklar2B düğümünü kullanın. Bu amaçla " "\"CPUParçacıklar'a Dönüştür\" seçeneğini kullanabilirsiniz." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14125,13 +14744,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "90 dereceden geniş açılı SpotIşık gölge oluşturamaz." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -"Bu düğümün çalışması için bir NavigationMesh kaynağı ayarlanmış veya " -"oluşturulmuş olmalıdır." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14139,6 +14756,12 @@ msgstr "" "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu " "olmalıdır. O yalnızca yönlendirme verisi sağlar." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Hiçbir şekil ayarlanmadı." @@ -14148,10 +14771,11 @@ msgid "Only uniform scales are supported." msgstr "Yalnızca tek tip ölçekler desteklenir." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GPU tabanlı parçacıklar GLES2 video sürücüsü tarafından desteklenmez.\n" "Bunun yerine CPUParçacık düğümünü kullanın. Bu amaçla \"CPUParçacık'a " @@ -14159,6 +14783,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Hiçbirşey görünebilir değil çünkü örüntüler çizim geçişlerine atanmış değil." @@ -14616,10 +15248,6 @@ msgstr "" "'Parça' işlevinde atanan varyasyonlar, 'köşe' veya 'ışık'ta yeniden atanamaz." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "Özel işlevde parça aşaması değişikliğine erişilemedi!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "İşleve atama." diff --git a/editor/translations/tt.po b/editor/translations/tt.po index 22226ebf60..abbc0eed73 100644 --- a/editor/translations/tt.po +++ b/editor/translations/tt.po @@ -1,6 +1,6 @@ # Tatar translation of the Godot Engine editor. -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Bualma Show <appleaidar6@gmail.com>, 2021. @@ -320,6 +320,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -354,6 +358,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -482,6 +487,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -799,6 +808,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -848,8 +858,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1434,6 +1443,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1538,7 +1551,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1559,6 +1574,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1865,7 +1881,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1982,7 +1997,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2030,7 +2046,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2150,7 +2166,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2166,7 +2182,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2175,6 +2206,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2840,7 +2891,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2913,6 +2964,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2961,10 +3026,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3181,6 +3242,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3257,7 +3319,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3482,6 +3543,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3970,6 +4036,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3993,6 +4063,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4002,7 +4076,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4216,6 +4290,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4323,6 +4403,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5637,6 +5718,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5665,6 +5750,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5759,20 +5848,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5938,6 +6047,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7372,6 +7482,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7884,6 +7998,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8595,37 +8721,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8645,6 +8779,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9192,7 +9330,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9200,7 +9338,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9208,7 +9351,36 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Җәмәгать" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9220,39 +9392,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9260,15 +9448,108 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Commit List" +msgstr "Җәмәгать" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10985,10 +11266,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11261,6 +11538,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11767,6 +12058,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12190,63 +12482,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12590,6 +12887,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12602,6 +12931,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12618,6 +13021,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12627,6 +13042,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12635,6 +13054,54 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12644,12 +13111,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13180,6 +13699,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13201,7 +13730,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13386,16 +13924,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13408,7 +13952,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13790,10 +14342,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po index 30dd0ab7d0..e83ce5dc02 100644 --- a/editor/translations/tzm.po +++ b/editor/translations/tzm.po @@ -1,6 +1,6 @@ # Central Atlas Tamazight translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Hakim Oubouali <hakim.oubouali.skr@gmail.com>, 2020. @@ -318,6 +318,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "" @@ -352,6 +356,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -480,6 +485,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -797,6 +806,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -846,8 +856,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1432,6 +1441,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1536,7 +1549,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1557,6 +1572,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1863,7 +1879,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1980,7 +1995,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2028,7 +2044,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2148,7 +2164,7 @@ msgstr "" msgid "Signal" msgstr "" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2164,7 +2180,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2173,6 +2204,26 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2838,7 +2889,7 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -2911,6 +2962,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -2959,10 +3024,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3179,6 +3240,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3255,7 +3317,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3480,6 +3541,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -3968,6 +4034,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -3991,6 +4061,10 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4000,7 +4074,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4214,6 +4288,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4321,6 +4401,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5635,6 +5716,10 @@ msgid "Alt+Drag: Move selected node." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "" @@ -5663,6 +5748,10 @@ msgid "Scale Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5757,20 +5846,40 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "" @@ -5936,6 +6045,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7370,6 +7480,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -7882,6 +7996,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8593,37 +8719,45 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +msgid "Available Node-based types:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Cancel Item Rename" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Override Item" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Unpin this StyleBox as a main style." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8643,6 +8777,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9190,7 +9328,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9198,7 +9336,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9206,7 +9349,35 @@ msgid "Commit" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +msgid "Staged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unstaged Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9218,39 +9389,55 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +msgid "Remote Login" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect new changes" +msgid "Username" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +msgid "Password" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "SSH Public Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" +msgid "Select SSH public key path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" +msgid "SSH Private Key Path" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +msgid "Commit Message" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9258,15 +9445,107 @@ msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Commit List" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Branch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remotes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Create New Remote" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remove Remote" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Remote Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Remote URL" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10983,10 +11262,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11259,6 +11534,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11765,6 +12054,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12188,63 +12478,68 @@ msgstr "" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12588,6 +12883,38 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12600,6 +12927,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12616,6 +13017,18 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Function" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -12625,6 +13038,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -12633,6 +13050,54 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Global Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Class Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Basic Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Math Constant" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Node" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Scene Tree" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "CustomNode" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -12642,12 +13107,64 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Construct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Action %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitNodeSignal" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13178,6 +13695,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13199,7 +13726,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13384,16 +13920,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13406,7 +13948,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13788,10 +14338,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index fb2623f957..e1d0021c08 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -1,9 +1,9 @@ # Ukrainian translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Aleksandr <XpycT.TOP@gmail.com>, 2017. -# Yuri Chornoivan <yurchor@ukr.net>, 2018, 2019, 2020, 2021. +# Yuri Chornoivan <yurchor@ukr.net>, 2018, 2019, 2020, 2021, 2022. # Андрій Бандура <andriykopanytsia@gmail.com>, 2018. # Гидеон Теон <t.kudely94@gmail.com>, 2017. # Максим Якимчук <xpinovo@gmail.com>, 2018, 2019. @@ -22,7 +22,7 @@ msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-12-11 06:25+0000\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" "Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n" "Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/" "godot/uk/>\n" @@ -32,7 +32,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 4.10-dev\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -338,6 +338,10 @@ msgid "Duplicate Key(s)" msgstr "Дублювати ключі" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Додати значення RESET" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Вилучити ключі" @@ -372,6 +376,7 @@ msgstr "Створити %d нові доріжки і вставити ключ #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -508,6 +513,10 @@ msgstr "" "одинарна доріжка." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Додати RESET-ключові до анімації" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -838,6 +847,7 @@ msgstr "Додати" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -889,8 +899,7 @@ msgstr "Не вдалося з'єднати сигнал" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1492,6 +1501,10 @@ msgid "Invalid name." msgstr "Некоректна назва." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Не може починатися з цифри." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Припустимі символи:" @@ -1596,7 +1609,9 @@ msgstr "Оновлення сцени..." msgid "[empty]" msgstr "[порожньо]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[не збережено]" @@ -1617,6 +1632,7 @@ msgstr "Створити Теку" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Ім'я:" @@ -1953,7 +1969,6 @@ msgid "New Folder..." msgstr "Створити теку..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Оновити" @@ -2070,7 +2085,8 @@ msgstr "Каталоги та файли:" msgid "Preview:" msgstr "Попередній перегляд:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Файл:" @@ -2120,8 +2136,8 @@ msgid "Properties" msgstr "Властивості" #: editor/editor_help.cpp -msgid "override:" -msgstr "перевизначення:" +msgid "overrides %s:" +msgstr "перевизначення %s:" #: editor/editor_help.cpp msgid "default:" @@ -2244,7 +2260,7 @@ msgstr "Метод" msgid "Signal" msgstr "Сигнал" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Сталий" @@ -2260,7 +2276,25 @@ msgstr "Властивість теми" msgid "Property:" msgstr "Властивість:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Пришпилити значення" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Пришпилення значення призведе до примусового збереження значення, навіть " +"якщо воно дорівнює типовому." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" +"Пришпилити значення [вимкнено, оскільки «%s» призначено лише для редагування]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Встановити %s" @@ -2269,6 +2303,26 @@ msgstr "Встановити %s" msgid "Set Multiple:" msgstr "Встановити кратність:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Пришпилено %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "Відшпилено %s" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Копіювати властивість" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Вставити властивість" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Копіювати шлях до властивості" + #: editor/editor_log.cpp msgid "Output:" msgstr "Вивід:" @@ -2996,8 +3050,9 @@ msgid "Install Android Build Template..." msgstr "Встановити шаблон збирання для Android…" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Відкриття теки даних проєкту" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Відкриття теки даних редактора" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3086,6 +3141,27 @@ msgstr "" "сітки та полігони." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Примусово встановити резерви для шейдерів" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Якщо позначено цей пункт, шейдери буде використано у їхній резервній формі " +"(або зроблено видимими через убершейдер чи приховано) протягом усього часу " +"роботи.\n" +"Це корисно для перевірки вигляду і швидкодіії резервних варіантів, які за " +"звичайних умов буде показано дуже коротко.\n" +"Щоб цей пункт запрацював, у параметрах проєкту має бути увімкнено асинхронну " +"компіляцію шейдерів." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Синхронізувати зміни сцени" @@ -3142,10 +3218,6 @@ msgid "Toggle Fullscreen" msgstr "Перемикач повноекранного режиму" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Увімкнути або вимкнути консоль системи" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Відкриття теки даних/параметрів редактора" @@ -3376,6 +3448,7 @@ msgid "Load Errors" msgstr "Помилки завантаження" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Виділити" @@ -3452,7 +3525,6 @@ msgid "Author" msgstr "Автор" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Статус" @@ -3698,6 +3770,12 @@ msgstr "Шлях до сцени:" msgid "Import From Node:" msgstr "Імпортувати з вузла:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Помилка" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "Відкрити теку, яка містить ці шаблони." @@ -4210,6 +4288,10 @@ msgstr "Знайти у файлах" msgid "Find:" msgstr "Знайти:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Заміна:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Тека:" @@ -4235,6 +4317,10 @@ msgstr "Знайти..." msgid "Replace..." msgstr "Замінити..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Замінити у файлах" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Знайти: " @@ -4244,8 +4330,8 @@ msgid "Replace: " msgstr "Замінити: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Замінити все (без скасовування)" +msgid "Replace All (NO UNDO)" +msgstr "Замінити всі (БЕЗ СКАСУВАННЯ)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4465,6 +4551,14 @@ msgstr "" "УВАГА: існують об'єкти, що використовують цей ресурс та можуть припинити " "завантажуватися належним чином." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Виберіть файл ресурсів у файловій системі або у інспекторі для коригування " +"параметрів імпортування." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Не вдалося завантажити ресурс." @@ -4572,6 +4666,7 @@ msgid "Subfolder:" msgstr "Підтека:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Автор:" @@ -5933,6 +6028,10 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+Перетягнути: перемістити позначений вузол." #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Перетягнути: масштабувати позначений вузол." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V: встановити позицію опорної точки позначеного вузла." @@ -5963,6 +6062,10 @@ msgid "Scale Mode" msgstr "Режим масштабування" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift: масштабувати пропорційно." + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6059,20 +6162,40 @@ msgstr "Блокування обраного об'єкта на місці (н #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Заблокувати позначені вузли" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Розблокувати вибраний об'єкт (можна перемістити)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Розблокувати позначені вузли" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Гарантує нащадки об'єкта не можуть бути обрані." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Згрупувати позначені вузли" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Відновлює можливість вибору нащадків об'єкта." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Розгрупувати позначені вузли" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Параметри каркаса" @@ -6243,6 +6366,7 @@ msgid "Zoom to 1600%" msgstr "Масштаб у 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Додати %s" @@ -7717,6 +7841,10 @@ msgid "Find in Files..." msgstr "Знайти у файлах…" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "Замінити у файлах…" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Контекстна довідка" @@ -8241,6 +8369,18 @@ msgid "Toggle Freelook" msgstr "Перемикання огляду" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "Зменшити поле зору" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "Збільшити поле зору" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "Повернутися до типового поля зору" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Перетворення" @@ -8964,6 +9104,26 @@ msgid "Another Theme" msgstr "Інша тема" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "Додати тип" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "Фільтрувати список типів або створити нестандартний тип:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "Доступні типи на основі вузлів:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "Назва типу є порожньою!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "Ви справді хочете створити порожній тип?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "Підтвердити перейменування запису" @@ -8989,18 +9149,6 @@ msgstr "" "цього типу." #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "Додати тип" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "Додати тип запису" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "Типи вузлів:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "Показати типовий" @@ -9018,6 +9166,10 @@ msgid "Override all default type items." msgstr "Перевизначити усі записи стандартних типів." #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "Додати тип запису" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "Тема:" @@ -9596,7 +9748,8 @@ msgid "TileSet" msgstr "Набір плиток" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Немає доступних доданків систем керування версіями." #: editor/plugins/version_control_editor_plugin.cpp @@ -9604,16 +9757,56 @@ msgid "Error" msgstr "Помилка" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Не додано жодних файлів для внеску" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Ім'я не вказано." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Внесок" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Додаток системи керування версіями не ініціалізовано" +#, fuzzy +msgid "Staged Changes" +msgstr "Зміни шейдерів:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Зміни шейдерів:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Внесок" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Піддерево" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Ви справді хочете створити порожній тип?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Застосувати скидання" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9624,16 +9817,148 @@ msgid "Initialize" msgstr "Ініціалізувати" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Область внеску" +#, fuzzy +msgid "Remote Login" +msgstr "Вилучити точку" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Перейменувати" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Виявити зміни" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Зміни" +#, fuzzy +msgid "Discard all changes" +msgstr "Закрити та зберегти зміни?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Збереження локальних змін..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Зміни матеріалу:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Внести зміни" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Внести зміни" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Внесок" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Збіги:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Створити новий проєкт" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Видалити доріжку" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Віддалений" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Створити новий проєкт" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Вилучити елемент" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Віддалений " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Віддалений " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Початкова сітка:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9652,29 +9977,23 @@ msgid "Typechange" msgstr "Зміна типу" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Вибрано для внеску" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Внести все" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Внести зміни" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Переглянути відмінності у файлах, перш ніж внести їх до найсвіжішої версії" +#, fuzzy +msgid "View:" +msgstr "Перегляд" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Немає активних відмінностей між файлами" +#, fuzzy +msgid "Split" +msgstr "Розділити шлях" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Виявити зміни у відмінностях між файлами" +#, fuzzy +msgid "Unified" +msgstr "Змінено" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11528,10 +11847,6 @@ msgid "Batch Rename" msgstr "Пакетне перейменування" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Заміна:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Префікс:" @@ -11826,6 +12141,29 @@ msgstr "" "сцену...»." #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Не можна зберігати гілку, яка є дочірньою щодо сцени, яка вже має " +"екземпляр.\n" +"Щоб зберегти цю гілку до її власної сцени, відкрийте початкову сцену, " +"клацніть правою кнопкою миші на її гілці і виберіть «Зберегти гілку як " +"сцену»." + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"Не можна зберігати гілку, яка є частиною успадкованої сцени.\n" +"Щоб зберегти цю гілку до її власної сцени, відкрийте початкову сцену, " +"клацніть правою кнопкою миші на її гілці і виберіть «Зберегти гілку як " +"сцену»." + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Зберегти нову сцену як..." @@ -12363,6 +12701,7 @@ msgid "Export list to a CSV file" msgstr "Експортувати список до файла CSV" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Шлях до ресурсу" @@ -12789,63 +13128,70 @@ msgstr "Зібрати рішення" msgid "End of inner exception stack trace" msgstr "Кінець трасування стека для внутрішнього виключення" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" +"Для роботи цього вузла слід встановити або створити ресурс «Навігаційна " +"сітка»." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Запекти NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Очистити навігаційну сітку." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Налаштування конфігурації..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Розрахунок розміру сітки..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Створення карти висот..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Позначення прохідних трикутників..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Створення компактної карти висот..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Розмиття прохідної ділянки..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Розбиття..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Створення контурів..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Створення сітки..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Перетворення на власну навігаційну сітку..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Налаштування генератора навігаційної сітки:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Аналіз геометрії..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Зроблено!" @@ -13204,6 +13550,40 @@ msgstr "Оновити граф" msgid "Edit Member" msgstr "Редагувати член" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Встановити вираз" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "анімація" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Тип вводу не ітерабельний: " @@ -13216,6 +13596,88 @@ msgstr "Ітератор став недійсним" msgid "Iterator became invalid: " msgstr "Ітератор став недійсним: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Перейменування теки:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Тон:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Типи:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Цей об'єкт" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "На символі %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Додати %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Встановити %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Пришпилено %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Отримати %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Неправильний індекс властивості імені." @@ -13232,6 +13694,21 @@ msgstr "Шлях не веде до вузла!" msgid "Invalid index property name '%s' in node %s." msgstr "Некоректна назва властивості індексу, «%s», у вузлі %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Встановити %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Функції" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Змінити розмір масиву" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Неправильний тип аргументу: " @@ -13241,6 +13718,10 @@ msgid ": Invalid arguments: " msgstr ": Неприпустимі аргументи: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Не знайдено VariableGet у скрипті: " @@ -13249,6 +13730,66 @@ msgid "VariableSet not found in script: " msgstr "Не знайдено VariableSet у скрипті: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Перезавантажити" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z-індекс" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z-індекс" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Сталий" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Сталий" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Сталий" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Сталий" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Увімкнений одинак GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Вузол пошуку часу" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Редагування ієрархії сцени" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Цей об'єкт" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Вирізати вузли" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "У нетиповому вузлі немає методу _step(). Обробка графу неможлива." @@ -13260,13 +13801,75 @@ msgstr "" "_step() повертає некоректне значення. Значенням має бути ціле число (seq " "out) або рядок (error)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Виклики" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Константи" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Використати локальний простір" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Використати локальний простір" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Дія" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Шукати VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Отримати %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Пересунути кадр" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Фізичний кадр %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Сигнал" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Екземпляр" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13891,6 +14494,18 @@ msgstr "" "Для цього затуляння багатокутник є порожнім. Будь ласка, намалюйте " "багатокутник." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "NavigationAgent2D можна використовувати лише під вузлом Node2D." + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" +"NavigationObstacle2D призначено лише для надання засобів уникнення зіткнення " +"для об'єкта Node2D." + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13916,16 +14531,26 @@ msgstr "" "ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "У драйвері GLES2 не передбачено підтримки часток із обробкою за допомогою " "графічного процесора.\n" "Вам слід скористатися вузлом CPUParticles2D. Для цього можете вибрати пункт " "«Перетворити на CPUParticles»." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14152,13 +14777,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "SpotLight з кутом, який є більшим за 90 градусів, не може давати тіні." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Для роботи цього вузла слід встановити або створити ресурс «Навігаційна " -"сітка»." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "NavigationAgent можна використовувати лише під просторовим вузлом." -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14166,6 +14789,14 @@ msgstr "" "NavigationMeshInstance має бути дочірнім елементом вузла Navigation або " "елементом ще нижчої підпорядкованості. Він надає лише навігаційні дані." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" +"NavigationObstacle призначено лише для забезпечення засобів уникнення " +"зіткнення для просторового об'єкта." + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "Форму не встановлено." @@ -14175,10 +14806,11 @@ msgid "Only uniform scales are supported." msgstr "Передбачено підтримку лише однорідних масштабів." #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "У драйвері GLES2 не передбачено підтримки часток із обробкою за допомогою " "графічного процесора.\n" @@ -14187,6 +14819,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Нічого не видно, оскільки сітки не було пов'язано із проходами малювання." @@ -14655,12 +15295,6 @@ msgstr "" "надавати значення у «vertex» або «light»." #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" -"Доступ до змінного значення на кроці фрагментації у нетиповій функції " -"неможливий!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Призначення функційного." diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 5154813e2c..a93f7f85b5 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1,6 +1,6 @@ # Urdu (Pakistan) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # # Muhammad Ali <ali@codeonion.com>, 2016. @@ -325,6 +325,10 @@ msgid "Duplicate Key(s)" msgstr "" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" @@ -360,6 +364,7 @@ msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -489,6 +494,10 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -811,6 +820,7 @@ msgstr "" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -861,8 +871,7 @@ msgstr ".تمام کا انتخاب" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1459,6 +1468,10 @@ msgid "Invalid name." msgstr "" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "" @@ -1563,7 +1576,9 @@ msgstr "" msgid "[empty]" msgstr "" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "" @@ -1584,6 +1599,7 @@ msgstr "" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "" @@ -1902,7 +1918,6 @@ msgid "New Folder..." msgstr "" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2024,7 +2039,8 @@ msgstr "" msgid "Preview:" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "" @@ -2073,7 +2089,7 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "override:" +msgid "overrides %s:" msgstr "" #: editor/editor_help.cpp @@ -2197,7 +2213,7 @@ msgstr "" msgid "Signal" msgstr ".تمام کا انتخاب" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "" @@ -2214,7 +2230,22 @@ msgstr ".تمام کا انتخاب" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2223,6 +2254,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr ".تمام کا انتخاب" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr ".تمام کا انتخاب" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr ".تمام کا انتخاب" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -2896,8 +2950,9 @@ msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "" +#, fuzzy +msgid "Open User Data Folder" +msgstr "سب سکریپشن بنائیں" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -2970,6 +3025,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "" @@ -3018,10 +3087,6 @@ msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -3243,6 +3308,7 @@ msgid "Load Errors" msgstr "" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "" @@ -3321,7 +3387,6 @@ msgid "Author" msgstr "" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3550,6 +3615,11 @@ msgstr "" msgid "Import From Node:" msgstr "" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4054,6 +4124,10 @@ msgstr "" msgid "Find:" msgstr "" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "" @@ -4077,6 +4151,11 @@ msgstr "" msgid "Replace..." msgstr "" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "سب سکریپشن بنائیں" + #: editor/find_in_files.cpp msgid "Find: " msgstr "" @@ -4086,7 +4165,7 @@ msgid "Replace: " msgstr "" #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "" #: editor/find_in_files.cpp @@ -4306,6 +4385,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "" @@ -4419,6 +4504,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "" @@ -5776,6 +5862,11 @@ msgstr ".تمام کا انتخاب" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr ".تمام کا انتخاب" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr ".تمام کا انتخاب" @@ -5806,6 +5897,10 @@ msgid "Scale Mode" msgstr "ایکشن منتقل کریں" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5901,20 +5996,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr ".تمام کا انتخاب" @@ -6082,6 +6201,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7557,6 +7677,10 @@ msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8081,6 +8205,18 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -8833,37 +8969,46 @@ msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Confirm Item Rename" +msgid "Add Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Cancel Item Rename" +msgid "Filter the list of types or create a new custom type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Override Item" +#, fuzzy +msgid "Available Node-based types:" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Unpin this StyleBox as a main style." +msgid "Are you sure you want to create an empty type?" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "" -"Pin this StyleBox as a main style. Editing its properties will update the " -"same properties in all other StyleBoxes of this type." +msgid "Confirm Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" +msgid "Cancel Item Rename" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Override Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" +msgid "Unpin this StyleBox as a main style." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Pin this StyleBox as a main style. Editing its properties will update the " +"same properties in all other StyleBoxes of this type." msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -8883,6 +9028,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "سب سکریپشن بنائیں" @@ -9471,7 +9620,7 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9479,7 +9628,12 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9488,7 +9642,38 @@ msgid "Commit" msgstr "کمیونٹی" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "کمیونٹی" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Apply" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9500,7 +9685,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9509,51 +9724,139 @@ msgid "Detect new changes" msgstr "سب سکریپشن بنائیں" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Discard all changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" -msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" +msgid "Stage all changes" +msgstr "سب سکریپشن بنائیں" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +msgid "Unstage all changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" +msgid "Commit Message" +msgstr "کمیونٹی" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "کمیونٹی" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "انیم ٹریک ہٹائیں" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" msgstr ".تمام کا انتخاب" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" +msgid "Create New Remote" +msgstr "سب سکریپشن بنائیں" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +#, fuzzy +msgid "Remove Remote" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "ریموٹ " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "ریموٹ " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" +msgid "Renamed" msgstr ".تمام کا انتخاب" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Deleted" +msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "View:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11303,10 +11606,6 @@ msgid "Batch Rename" msgstr "" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11581,6 +11880,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12105,6 +12418,7 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -12547,63 +12861,68 @@ msgstr ".تمام کا انتخاب" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -12968,6 +13287,39 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "سب سکریپشن بنائیں" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12980,6 +13332,80 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "in order:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -12996,6 +13422,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13005,6 +13444,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13013,6 +13456,61 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "Preload" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "مستقل" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "مستقل" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "مستقل" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "مستقل" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "سب سکریپشن بنائیں" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "ایکشن منتقل کریں" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13022,13 +13520,70 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "مستقل" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "ایکشن منتقل کریں" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "سب سکریپشن بنائیں" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "ایکشن منتقل کریں" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Next Physics Frame" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr ".تمام کا انتخاب" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "WaitInstanceSignal" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13567,6 +14122,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13588,7 +14153,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13773,16 +14347,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13795,7 +14375,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14177,10 +14765,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 84c6ae0829..f9bec13fd9 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -1,6 +1,6 @@ # Vietnamese translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # 01lifeleft <01lifeleft@gmail.com>, 2018. # Dlean Jeans <dleanjeans@gmail.com>, 2018. @@ -337,6 +337,11 @@ msgid "Duplicate Key(s)" msgstr "Nhân bản các khoá hoạt ảnh" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Thêm %d Khung hình" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Xoá khoá hoạt ảnh" @@ -371,6 +376,7 @@ msgstr "Tạo %d track mới và chèn key?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -505,6 +511,11 @@ msgid "" msgstr "Tùy chọn này không áp lên Bezier được, vì nó chỉ là một track." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Key để scale hoạt ảnh" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -832,6 +843,7 @@ msgstr "Thêm" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -882,8 +894,7 @@ msgstr "Không thể kết nối tín hiệu" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1489,6 +1500,10 @@ msgid "Invalid name." msgstr "Tên không hợp lệ." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Ký tự hợp lệ:" @@ -1594,7 +1609,9 @@ msgstr "Đang cập nhật cảnh ..." msgid "[empty]" msgstr "[rỗng]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[chưa lưu]" @@ -1615,6 +1632,7 @@ msgstr "Tạo thư mục" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Tên:" @@ -1937,7 +1955,6 @@ msgid "New Folder..." msgstr "Thư mục mới ..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Làm mới" @@ -2054,7 +2071,8 @@ msgstr "Các Thư mục và Tệp tin:" msgid "Preview:" msgstr "Xem thử:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Tệp tin:" @@ -2104,7 +2122,8 @@ msgid "Properties" msgstr "Thuộc tính" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "Ghi đè:" #: editor/editor_help.cpp @@ -2232,7 +2251,7 @@ msgstr "Phương thức" msgid "Signal" msgstr "Tín hiệu" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Hằng số" @@ -2248,7 +2267,23 @@ msgstr "Cài đặt Tông màu" msgid "Property:" msgstr "Thuộc tính:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(giá trị)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Gán %s" @@ -2257,6 +2292,29 @@ msgstr "Gán %s" msgid "Set Multiple:" msgstr "Gán nhiều:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Thuộc tính" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Thuộc tính" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Sao chép đường dẫn tệp lệnh" + #: editor/editor_log.cpp msgid "Output:" msgstr "Đầu ra:" @@ -2970,8 +3028,9 @@ msgid "Install Android Build Template..." msgstr "Cài đặt mẫu xây dựng Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Mở Thư mục dữ liệu của Dự Án" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Mở thư mục dữ liệu của trình chỉnh sửa" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3052,6 +3111,20 @@ msgstr "" "đang chạy." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Đồng bộ hóa các thay đổi lên Cảnh" @@ -3105,10 +3178,6 @@ msgid "Toggle Fullscreen" msgstr "Chế độ Toàn màn hình" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Kích hoạt Console Hệ thống" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Mở thư mục dữ liệu của trình chỉnh sửa" @@ -3341,6 +3410,7 @@ msgid "Load Errors" msgstr "Nạp Lỗi" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Chọn" @@ -3420,7 +3490,6 @@ msgid "Author" msgstr "Tác giả" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Trạng thái" @@ -3650,6 +3719,12 @@ msgstr "Đường dẫn Cảnh:" msgid "Import From Node:" msgstr "Nhập từ Nút:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Lỗi" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4179,6 +4254,10 @@ msgstr "Tìm trong các Tệp tin" msgid "Find:" msgstr "Tìm:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Thay thế:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Thư mục:" @@ -4204,6 +4283,11 @@ msgstr "Tìm..." msgid "Replace..." msgstr "Thay thế ..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Thay thế tất cả" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Tìm: " @@ -4213,8 +4297,9 @@ msgid "Replace: " msgstr "Thay thế: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Thay thế tất cả (không hoàn tác)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Thay thế tất cả" #: editor/find_in_files.cpp msgid "Searching..." @@ -4430,6 +4515,12 @@ msgstr "" "CẢNH BÁO: Có tài nguyên khác sử dụng tài nguyên này, chúng có thể gặp trục " "trặc khi nạp đấy." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Nạp tài nguyên thất bại." @@ -4543,6 +4634,7 @@ msgid "Subfolder:" msgstr "Thư mục phụ:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Tác giả:" @@ -5881,6 +5973,11 @@ msgstr "Alt+Kéo: Di chuyển" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Kéo: Di chuyển" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "Xoá nút và chuyển tiếp đã chọn." @@ -5912,6 +6009,10 @@ msgid "Scale Mode" msgstr "Chế độ căn Tỉ lệ" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6008,20 +6109,44 @@ msgstr "Khóa vị trí vật (không cho dịch chuyển)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Khoá lựa chọn" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Thôi khóa vị trí vật (cho phép di chuyển)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Mở khoá Lựa chọn" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "Hãy chắc rằng nút con của vật ở trạng thái Không thể chọn." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Nhóm Lựa chọn" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "Khôi phục khả năng được chọn nút con của vật." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Bỏ nhóm đã chọn" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Cài đặt Khung xương" @@ -6196,6 +6321,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Thêm %s" @@ -7675,6 +7801,11 @@ msgid "Find in Files..." msgstr "Tìm trong Tệp..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Thay thế ..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8220,6 +8351,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Đặt lại thành mặc định" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Biến đổi" @@ -8992,6 +9136,30 @@ msgstr "Nhập Tông màu" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Kiểu" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Hồ sơ khả dụng:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Tên tệp trống." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Bạn chắc chắn mở nhiều hơn một dự án?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Đổi tên Anim Track" @@ -9017,21 +9185,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Kiểu" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Thêm mục" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Loại nút" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Nạp mặc định" @@ -9050,6 +9203,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Thêm mục" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Tông màu" @@ -9620,7 +9778,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Không có phần mềm kiểm soát phiên bản khả dụng." #: editor/plugins/version_control_editor_plugin.cpp @@ -9628,8 +9787,14 @@ msgid "Error" msgstr "Lỗi" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Không có tệp nào trong giai đoạn chờ" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Không có tên được cung cấp." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -9637,8 +9802,42 @@ msgid "Commit" msgstr "Cộng đồng" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "Trình kiểm soát phiên bản chưa được khởi tạo" +#, fuzzy +msgid "Staged Changes" +msgstr "Những thay đổi" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Những thay đổi" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Cộng đồng" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Cây con" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Bạn chắc chắn mở nhiều hơn một dự án?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Áp dụng đặt lại" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9649,61 +9848,186 @@ msgid "Initialize" msgstr "Khởi tạo" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "Vùng chờ" +#, fuzzy +msgid "Remote Login" +msgstr "Xoá điểm" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Đổi tên" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Phát hiện thay đổi mới" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Những thay đổi" +#, fuzzy +msgid "Discard all changes" +msgstr "Đóng và lưu thay đổi?" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" -msgstr "Đã sửa đổi" +#, fuzzy +msgid "Stage all changes" +msgstr "Lưu các thay đổi cục bộ ..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "Renamed" -msgstr "Đã đổi tên" +#, fuzzy +msgid "Unstage all changes" +msgstr "Đối số đã thay đổi" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Deleted" -msgstr "Đã Xóa" +#, fuzzy +msgid "Commit Message" +msgstr "Đổi" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" +msgid "Commit Changes" msgstr "Đổi" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Xoá lựa chọn" +msgid "Commit List" +msgstr "Cộng đồng" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "Chọn Toàn Bộ" +msgid "Branches" +msgstr "Phù hợp:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "Đổi" +msgid "Create New Branch" +msgstr "Tạo mới Dự án" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Xóa Anim Track" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Xóa" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Tạo mới Dự án" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Gõ bỏ Mục" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Tên Node:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Xóa" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "Kiểm tra các khác biệt trước khi xác nhận vào phiên bản mới nhất" +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "Force Push" +msgstr "Lưới nguồn:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "Đã sửa đổi" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" +msgstr "Đã đổi tên" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" +msgstr "Đã Xóa" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "Đổi" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "View:" +msgstr "Hiện thị" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "Tách đường" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unified" +msgstr "Đã sửa đổi" + #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" msgstr "(Chỉ dành cho GLES3)" @@ -11516,10 +11840,6 @@ msgid "Batch Rename" msgstr "Đổi tên" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Thay thế:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Tiền tố:" @@ -11805,6 +12125,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Lưu Cảnh Mới Thành..." @@ -12356,6 +12690,7 @@ msgid "Export list to a CSV file" msgstr "Xuất hồ sơ" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Đường dẫn Tài nguyên" @@ -12796,63 +13131,68 @@ msgstr "Chọn tất cả" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "Phải tạo hoặc đặt một NavigationMesh cho nút này thì nó mới hoạt động." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Xóa lưới điều hướng." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Thiết lập cấu hình ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Tính kích thước lưới ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "Đánh dấu tam giác có thể đi được..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Làm xói mòn vùng đi được..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Phân vùng ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Tạo đường viền ..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Thiết lập trình tạo lưới điều hướng:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Xong!" @@ -13205,6 +13545,40 @@ msgstr "Làm mới đồ thị" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Đặt phép diễn đạt" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "Hoạt ảnh" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Kiểu đầu vào không lặp được: " @@ -13217,6 +13591,87 @@ msgstr "Trỏ lặp không còn hợp lệ" msgid "Iterator became invalid: " msgstr "Trỏ lặp không còn hợp lệ: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Đổi tên thư mục:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Kiểu:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Chính nó" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Tại kí tự %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Thêm %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Gán %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Thêm %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Lấy %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Tên thuộc tính chỉ mục không hợp lệ." @@ -13233,6 +13688,21 @@ msgstr "Đường dẫn không chỉ đến Nút!" msgid "Invalid index property name '%s' in node %s." msgstr "Tên thuộc tính chỉ mục '%s' ở nút '%s' không hợp lệ." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Gán %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Hàm" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Thay đổi kích thước mảng" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Tham số có loại không hợp lệ: " @@ -13242,6 +13712,10 @@ msgid ": Invalid arguments: " msgstr ": Tham số không hợp lệ: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "Không tìm thấy VariableGet trong tệp lệnh: " @@ -13251,6 +13725,66 @@ msgid "VariableSet not found in script: " msgstr "Không tìm thấy VariableSet trong tệp lệnh: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Tải lại" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Chỉ số Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Chỉ số Z" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Hằng số" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Hằng số" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Hằng số" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Hằng số" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Bật đơn nhất GDNative" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Nút TimeSeek" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Chỉnh sửa cảnh" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Chính nó" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Cắt các nút" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "Nút tùy chọn không có phương thức _step(), không thể xử lí đồ thị." @@ -13263,13 +13797,75 @@ msgstr "" "_step() trả giá trị không hợp lệ, phải là số nguyên (seq out), hoặc xâu " "(lỗi)." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Lượt gọi" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Hằng số" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Sử dụng Không gian Cục bộ" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Sử dụng Không gian Cục bộ" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Chọn tất cả" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Tìm VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Lấy %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Di chuyển Khung hình" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Khung hình Vật lý %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Tín hiệu" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Tín hiệu" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Thêm vào Cảnh" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13869,6 +14465,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13892,15 +14498,25 @@ msgstr "" "Nút ParallaxLayer chỉ hoạt động khi là con của một nút ParallaxBackground." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "Video driver GLES2 không hỗ trợ hạt dựa trên bộ xử lí GPU.\n" "Thay vào đó hãy dùng nút CPUParticles2D. Bạn có thể dùng tùy chọn \"Chuyển " "thành CPUParticles\" cho mục đích này." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14108,11 +14724,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "Phải tạo hoặc đặt một NavigationMesh cho nút này thì nó mới hoạt động." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14120,6 +14736,12 @@ msgstr "" "NavigationMeshInstance phải là nút con hoặc cháu một nút Navigation. Nó chỉ " "cung cấp dữ liệu điều hướng." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14129,10 +14751,22 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" +"Video driver GLES2 không hỗ trợ hạt dựa trên bộ xử lí GPU.\n" +"Thay vào đó hãy dùng nút CPUParticles2D. Bạn có thể dùng tùy chọn \"Chuyển " +"thành CPUParticles\" cho mục đích này." + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14528,10 +15162,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 30e61af318..314cc33f9f 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -1,6 +1,6 @@ # Chinese (Simplified) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # 360119124 <360119124@qq.com>, 2018. # 柠檬杀手 <lemonkiller@gmail.com>, 2018, 2020. @@ -58,7 +58,7 @@ # idleman <1524328475@qq.com>, 2019. # king <wangding1992@126.com>, 2019. # silentbird <silentbird520@outlook.com>, 2019. -# Haoyu Qiu <timothyqiu32@gmail.com>, 2019, 2020, 2021. +# Haoyu Qiu <timothyqiu32@gmail.com>, 2019, 2020, 2021, 2022. # Revan Ji <jiruifancr@gmail.com>, 2020. # nieyuanhong <15625988003@163.com>, 2020. # binotaliu <binota@protonmail.ch>, 2020. @@ -88,8 +88,8 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2021-12-20 18:53+0000\n" -"Last-Translator: jker <cxgmfy@163.com>\n" +"PO-Revision-Date: 2022-01-12 16:52+0000\n" +"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" "Language: zh_CN\n" @@ -97,7 +97,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.10\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -106,7 +106,7 @@ msgstr "convert() 的参数类型无效,请使用 TYPE_* 常量。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." -msgstr "应为长度为 1 的字符串(1个字符)。" +msgstr "应为长度为 1 的字符串(单个字符)。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -399,6 +399,10 @@ msgid "Duplicate Key(s)" msgstr "复制关键帧" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "添加 RESET 值" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "删除关键帧" @@ -433,6 +437,7 @@ msgstr "是否新建 %d 个轨道并插入关键帧?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -516,11 +521,11 @@ msgstr "添加贝塞尔轨道" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." -msgstr "轨道路径无效,因此无法添加键。" +msgstr "轨道路径无效,因此无法添加关键帧。" #: editor/animation_track_editor.cpp msgid "Track is not of type Spatial, can't insert key" -msgstr "轨道不是 Spatial 类型,无法插入帧" +msgstr "轨道不是 Spatial 类型,无法插入关键帧" #: editor/animation_track_editor.cpp msgid "Add Transform Track Key" @@ -565,6 +570,10 @@ msgid "" msgstr "由于只有单一轨道,因此该选项不适用于贝塞尔编辑。" #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "添加动画 RESET 关键帧" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -888,6 +897,7 @@ msgstr "添加" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -937,8 +947,7 @@ msgstr "无法连接信号" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1376,15 +1385,15 @@ msgstr "修改音频总线音量" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" -msgstr "开/关音频总线独奏" +msgstr "开关音频总线独奏" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Mute" -msgstr "静音/取消静音音频总线" +msgstr "开关音频总线静音" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Bypass Effects" -msgstr "开启/关闭音频总线旁通效果" +msgstr "开关音频总线旁通效果" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" @@ -1400,7 +1409,7 @@ msgstr "移动总线效果" #: editor/editor_audio_buses.cpp msgid "Delete Bus Effect" -msgstr "删除音频总线效果" +msgstr "删除总线效果" #: editor/editor_audio_buses.cpp msgid "Drag & drop to rearrange." @@ -1445,7 +1454,7 @@ msgstr "添加音频总线" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "不能删除主音频总线!" +msgstr "不能删除主总线!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" @@ -1534,6 +1543,10 @@ msgid "Invalid name." msgstr "名称无效。" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "无法以数字开头。" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "有效字符:" @@ -1638,7 +1651,9 @@ msgstr "更新场景..." msgid "[empty]" msgstr "[空]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[未保存]" @@ -1659,6 +1674,7 @@ msgstr "创建文件夹" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "名称:" @@ -1973,7 +1989,6 @@ msgid "New Folder..." msgstr "新建文件夹..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "刷新" @@ -2090,7 +2105,8 @@ msgstr "目录与文件:" msgid "Preview:" msgstr "预览:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "文件:" @@ -2138,8 +2154,8 @@ msgid "Properties" msgstr "属性" #: editor/editor_help.cpp -msgid "override:" -msgstr "覆盖:" +msgid "overrides %s:" +msgstr "覆盖 %s:" #: editor/editor_help.cpp msgid "default:" @@ -2262,7 +2278,7 @@ msgstr "方法" msgid "Signal" msgstr "信号" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "常量" @@ -2278,7 +2294,22 @@ msgstr "主题属性" msgid "Property:" msgstr "属性:" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "固定值" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "将值固定会强制保存这个值,即便它与默认值相等。" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "固定值 [已禁用,因为“%s”仅适用于编辑器]" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "设置 %s" @@ -2287,6 +2318,26 @@ msgstr "设置 %s" msgid "Set Multiple:" msgstr "批量设置:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "将 %s 固定" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "将 %s 解除固定" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "复制属性" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "粘贴属性" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "复制属性路径" + #: editor/editor_log.cpp msgid "Output:" msgstr "输出:" @@ -2402,7 +2453,7 @@ msgstr "请求文件的类型未知:" #: editor/editor_node.cpp msgid "Error while saving." -msgstr "保存出错。" +msgstr "保存时出错。" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Can't open '%s'. The file could have been moved or deleted." @@ -2472,7 +2523,7 @@ msgstr "无法加载要合并的网格库!" #: editor/editor_node.cpp msgid "Error saving MeshLibrary!" -msgstr "保存网格库出错!" +msgstr "保存网格库时出错!" #: editor/editor_node.cpp msgid "Can't load TileSet for merging!" @@ -2877,7 +2928,7 @@ msgstr "切换专注模式。" #: editor/editor_node.cpp msgid "Add a new scene." -msgstr "添加场景。" +msgstr "添加新场景。" #: editor/editor_node.cpp msgid "Scene" @@ -2983,8 +3034,9 @@ msgid "Install Android Build Template..." msgstr "安装 Android 构建模板..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "打开项目数据文件夹" +#, fuzzy +msgid "Open User Data Folder" +msgstr "打开 “编辑器数据” 文件夹" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3064,6 +3116,24 @@ msgid "" msgstr "启用该选项时,导航网格和多边形将在项目运行时可见。" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "强制备用着色器" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"启用该选项时,着色器在运行时会使用其备用形式(借助超级着色器显示或者不显" +"示)。\n" +"可用于验证备用外观和性能,正常情况下只会短暂显示。\n" +"必须在项目设置中启用异步着色器编译,该选项才会有效果。" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "同步场景修改" @@ -3116,10 +3186,6 @@ msgid "Toggle Fullscreen" msgstr "切换全屏模式" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "打开/关闭系统命令行" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "打开 “编辑器数据/设置” 文件夹" @@ -3346,6 +3412,7 @@ msgid "Load Errors" msgstr "加载错误" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "选择" @@ -3422,7 +3489,6 @@ msgid "Author" msgstr "作者" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "状态" @@ -3658,6 +3724,12 @@ msgstr "场景路径:" msgid "Import From Node:" msgstr "从节点中导入:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "错误" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "打开包含这些模板的文件夹。" @@ -4157,6 +4229,10 @@ msgstr "在文件中查找" msgid "Find:" msgstr "查找:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "替换:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "文件夹:" @@ -4180,6 +4256,10 @@ msgstr "查找..." msgid "Replace..." msgstr "替换..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "在文件中替换" + #: editor/find_in_files.cpp msgid "Find: " msgstr "查找: " @@ -4189,7 +4269,7 @@ msgid "Replace: " msgstr "替换: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" +msgid "Replace All (NO UNDO)" msgstr "全部替换(无法撤销)" #: editor/find_in_files.cpp @@ -4406,6 +4486,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "警告:存在使用本资源的素材,将会停止加载。" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "要调整导入设置,请在文件系统或检查器中选中资源文件。" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "加载资源失败。" @@ -4513,6 +4599,7 @@ msgid "Subfolder:" msgstr "子文件夹:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "作者:" @@ -5609,7 +5696,7 @@ msgstr "创建垂直水平参考线" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" -msgstr "将 CanvasItem“%s”的 Pivot Offset 设为 (%d, %d)" +msgstr "将 CanvasItem“%s”的轴心偏移量设为 (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate %d CanvasItems" @@ -5837,15 +5924,19 @@ msgstr "选择模式" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Drag: Rotate selected node around pivot." -msgstr "拖动:围绕中心点旋转所选节点。" +msgstr "拖动:围绕轴心旋转所选节点。" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move selected node." msgstr "Alt+拖动:移动所选节点。" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+拖动:缩放所选节点。" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." -msgstr "V:设置所选节点的中心点位置。" +msgstr "V:设置所选节点的轴心位置。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5872,6 +5963,10 @@ msgid "Scale Mode" msgstr "缩放模式" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift:按比例缩放。" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5882,7 +5977,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." -msgstr "点击设置对象的旋转中心。" +msgstr "点击更改对象的旋转轴心。" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" @@ -5968,20 +6063,40 @@ msgstr "将所选对象锁定到该位置(无法移动)。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "锁定所选节点" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "解锁所选对象(可以移动)。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "解锁所选节点" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "确保对象的子项不可选择。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "编组所选节点" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "恢复选择对象的子级的功能。" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "解组所选节点" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "骨架选项" @@ -6150,6 +6265,7 @@ msgid "Zoom to 1600%" msgstr "缩放至 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "添加 %s" @@ -6845,7 +6961,7 @@ msgstr "删除顶点" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Close Curve" -msgstr "关闭曲线" +msgstr "闭合曲线" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -7173,7 +7289,7 @@ msgstr "翻转入口" #: editor/plugins/room_manager_editor_plugin.cpp msgid "Occluder Set Transform" -msgstr "遮挡集变换" +msgstr "遮挡设置变换" #: editor/plugins/room_manager_editor_plugin.cpp msgid "Center Node" @@ -7270,7 +7386,7 @@ msgstr "主题另存为..." #: editor/plugins/script_editor_plugin.cpp msgid "%s Class Reference" -msgstr "%s 类参考手册" +msgstr "%s 类参考" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -7423,7 +7539,7 @@ msgstr "打开 Godot 在线文档。" #: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." -msgstr "搜索文档。" +msgstr "搜索参考文档。" #: editor/plugins/script_editor_plugin.cpp msgid "Go to previous edited document." @@ -7604,6 +7720,10 @@ msgid "Find in Files..." msgstr "在文件中查找..." #: editor/plugins/script_text_editor.cpp +msgid "Replace in Files..." +msgstr "在文件中替换..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "上下文帮助" @@ -7662,7 +7782,7 @@ msgstr "着色器" #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "This skeleton has no bones, create some children Bone2D nodes." -msgstr "该骨架没有骨骼绑定,请创建一些 Bone2D 骨骼子节点。" +msgstr "该骨架没有骨骼,请创建一些 Bone2D 子节点。" #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Set Rest Pose to Bones" @@ -7674,7 +7794,7 @@ msgstr "从骨骼创建放松姿势" #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Skeleton2D" -msgstr "2D 骨骼节点" +msgstr "Skeleton2D" #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "Reset to Rest Pose" @@ -7690,7 +7810,7 @@ msgstr "创建物理骨骼" #: editor/plugins/skeleton_editor_plugin.cpp msgid "Skeleton" -msgstr "骨架" +msgstr "Skeleton" #: editor/plugins/skeleton_editor_plugin.cpp msgid "Create physical skeleton" @@ -7819,7 +7939,7 @@ msgstr "旋转 %s 度。" #: editor/plugins/spatial_editor_plugin.cpp msgid "Keying is disabled (no key inserted)." -msgstr "键控被禁用(未插入键)。" +msgstr "已禁用关键帧插入(未插入关键帧)。" #: editor/plugins/spatial_editor_plugin.cpp msgid "Animation Key Inserted." @@ -8125,6 +8245,18 @@ msgid "Toggle Freelook" msgstr "切换自由观看" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "减小视野" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "增大视野" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Reset Field of View to Default" +msgstr "重置为默认视野" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "变换" @@ -8324,7 +8456,7 @@ msgstr "创建 LightOccluder2D 兄弟节点" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" -msgstr "精灵" +msgstr "Sprite" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -8842,6 +8974,26 @@ msgid "Another Theme" msgstr "其他主题" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "添加类型" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "过滤类型列表或新建自定义类型:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Available Node-based types:" +msgstr "可用 Node 类型:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Type name is empty!" +msgstr "类型名称为空!" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "确定要创建空类型吗?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "确认项目重命名" @@ -8865,18 +9017,6 @@ msgstr "" "将此样式盒置顶为主样式。编辑其属性会更新该类型下其他所有样式盒的相同属性。" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "添加类型" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "添加项目类型" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "节点类型:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "显示默认" @@ -8893,6 +9033,10 @@ msgid "Override all default type items." msgstr "覆盖所有默认类型项目。" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "添加项目类型" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "主题:" @@ -9458,7 +9602,8 @@ msgid "TileSet" msgstr "图块集" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "没有可用的 VCS 插件。" #: editor/plugins/version_control_editor_plugin.cpp @@ -9466,16 +9611,56 @@ msgid "Error" msgstr "错误" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "没有文件被添加到暂存区" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "没有提供名称。" #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "提交" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS 插件未初始化" +#, fuzzy +msgid "Staged Changes" +msgstr "着色器变更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "着色器变更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "提交" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "子树" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "确定要创建空类型吗?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "应用重置" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9486,16 +9671,148 @@ msgid "Initialize" msgstr "初始化" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "暂存区域" +#, fuzzy +msgid "Remote Login" +msgstr "移除点" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "重命名" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "检测新变化" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "修改" +#, fuzzy +msgid "Discard all changes" +msgstr "关闭并保存更改吗?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "保存本地更改..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "材质变更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "提交变更" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "提交变更" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "提交" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "匹配项:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "新建项目" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "移除动画轨道" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "远程" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "新建项目" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "移除项目" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "远程 " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "远程 " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "源网格:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9514,28 +9831,23 @@ msgid "Typechange" msgstr "类型更改" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "将选定放入暂存区" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "暂存全部" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "提交变更" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "在提交到最新版本之前查看文件差异" +#, fuzzy +msgid "View:" +msgstr "视图" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "没有文件差异处于活动状态" +#, fuzzy +msgid "Split" +msgstr "拆分路径" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "检测文件差异的变化" +#, fuzzy +msgid "Unified" +msgstr "已修改" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -9732,15 +10044,15 @@ msgstr "返回两个参数之间 %s 比较的布尔结果。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Equal (==)" -msgstr "等于 (==)" +msgstr "等于(==)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Greater Than (>)" -msgstr "大于 (>)" +msgstr "大于(>)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Greater Than or Equal (>=)" -msgstr "大于或等于 (>=)" +msgstr "大于等于(>=)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" @@ -9762,15 +10074,15 @@ msgstr "返回 NaN 和标量参数之间比较的布尔结果。" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Less Than (<)" -msgstr "小于 (<)" +msgstr "小于(<)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Less Than or Equal (<=)" -msgstr "小于或等于 (<=)" +msgstr "小于等于(<=)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Not Equal (!=)" -msgstr "不等于 (!=)" +msgstr "不等于(!=)" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" @@ -10374,7 +10686,7 @@ msgstr "(仅限片段/光照模式)(标量)“x” 和 “y” 中的绝 #: editor/plugins/visual_shader_editor_plugin.cpp msgid "VisualShader" -msgstr "可视着色器" +msgstr "VisualShader" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Edit Visual Property:" @@ -10459,15 +10771,15 @@ msgstr "导出选中的场景(包括依赖项)" #: editor/project_export.cpp msgid "Export selected resources (and dependencies)" -msgstr "导出选中的资源(包括依赖资源)" +msgstr "导出选中的资源(包括依赖项)" #: editor/project_export.cpp msgid "Export Mode:" -msgstr "导出模式:" +msgstr "导出模式:" #: editor/project_export.cpp msgid "Resources to export:" -msgstr "导出的资源:" +msgstr "导出的资源:" #: editor/project_export.cpp msgid "" @@ -11328,10 +11640,6 @@ msgid "Batch Rename" msgstr "批量重命名" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "替换:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "前缀:" @@ -11614,6 +11922,26 @@ msgstr "" "场景。" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"无法保存分支,该分支是实例化场景的子项。\n" +"如果要将该分支保存为单独的场景,请先打开原始场景,右键单击该分支,然后选择“将" +"分支保存为场景”。" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" +"无法保存分支,该分支是继承场景的子项。\n" +"如果要将该分支保存为单独的场景,请先打开原始场景,右键单击该分支,然后选择“将" +"分支保存为场景”。" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "将新场景另存为..." @@ -12138,6 +12466,7 @@ msgid "Export list to a CSV file" msgstr "将列表导出为 CSV 文件" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "资源路径" @@ -12535,11 +12864,11 @@ msgstr "生成缓冲区" #: modules/lightmapper_cpu/lightmapper_cpu.cpp msgid "Direct lighting" -msgstr "直接照明" +msgstr "直接光照" #: modules/lightmapper_cpu/lightmapper_cpu.cpp msgid "Indirect lighting" -msgstr "间接照明" +msgstr "间接光照" #: modules/lightmapper_cpu/lightmapper_cpu.cpp msgid "Post processing" @@ -12561,63 +12890,68 @@ msgstr "构建解决方案" msgid "End of inner exception stack trace" msgstr "内部异常堆栈追朔结束" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "此节点需要设置 NavigationMesh 资源才能正常工作。" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "烘焙导航网格" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "清除导航网格。" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "正在设置配置..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "正在计算网格大小..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "正在创建高度图..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "标记可移动三角形..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "构建紧凑高度图..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "正在计算可行区域..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "分区中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "正在创建轮廓..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "创建多边形网格..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "转换为导航网格..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "导航网格生成器设置:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "解析多边形中..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "完成!" @@ -12771,19 +13105,19 @@ msgstr "复制 VisualScript 节点" #: modules/visual_script/visual_script_editor.cpp msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature." -msgstr "按住 %s 放置一个 Getter 节点,按住 Shift 键放置一个通用签名。" +msgstr "按住 %s 放置 Getter 节点,按住 Shift 键放置通用签名。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." -msgstr "按住 Ctrl 键放置一个 Getter 节点。按住 Shift 键放置一个通用签名。" +msgstr "按住 Ctrl 键放置 Getter 节点。按住 Shift 键放置通用签名。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold %s to drop a simple reference to the node." -msgstr "按住 %s 放置一个场景节点的引用节点。" +msgstr "按住 %s 放置该节点的简单引用。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "按住 Ctrl 键放置一个场景节点的引用节点。" +msgstr "按住 Ctrl 键放置该节点的简单引用。" #: modules/visual_script/visual_script_editor.cpp msgid "Hold %s to drop a Variable Setter." @@ -12965,6 +13299,40 @@ msgstr "刷新节点" msgid "Edit Member" msgstr "编辑成员" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "设置表达式" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "动画" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "输入类型不可迭代: " @@ -12977,6 +13345,88 @@ msgstr "迭代器失效" msgid "Iterator became invalid: " msgstr "迭代器失效: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "重命名文件夹:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "俯仰角:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "类型:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "仅自己" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "位于字符 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "添加 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "设置 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "将 %s 固定" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "获取 %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "属性名称索引无效。" @@ -12993,6 +13443,21 @@ msgstr "路径必须指向节点!" msgid "Invalid index property name '%s' in node %s." msgstr "节点 “%s” 的索引属性名 “%s” 无效。" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "设置 %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "函数" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "调整数组大小" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": 无效参数类型: " @@ -13002,6 +13467,10 @@ msgid ": Invalid arguments: " msgstr ": 无效参数: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "脚本中未找到 VariableGet: " @@ -13010,6 +13479,66 @@ msgid "VariableSet not found in script: " msgstr "脚本中未找到 VariableSet: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "重新加载" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z 索引" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z 索引" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "常量" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "常量" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "常量" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "常量" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "启用的 GDNative 单例" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek 节点" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "场景树编辑" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "仅自己" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "剪切节点" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "自定义节点不包含 _step() 方法,不能生成图像。" @@ -13019,13 +13548,75 @@ msgid "" "(error)." msgstr "_step() 的返回值无效,必须是整形 (Seq Out) 或字符串 (Error)。" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "调用" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "常量" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "使用本地空间" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "使用本地空间" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "动作" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" -msgstr "搜索可视化脚本节点" +msgstr "搜索 VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "获取 %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "移动帧" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "物理帧 %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "信号" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "信号" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "实例化" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13588,6 +14179,16 @@ msgstr "此遮光体必须设置遮光形状才能起到遮光作用。" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "此遮光体的遮光多边形为空。请绘制一个多边形。" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "NavigationAgent2D 只能在 Node2D 节点下使用。" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "NavigationObstacle2D 只能用于为 Node2D 对象避免碰撞。" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13610,14 +14211,24 @@ msgstr "" "ParallaxLayer 类型的节点必须作为 ParallaxBackground 的子节点才能正常工作。" #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "基于 GPU 的粒子不受 GLES2 视频驱动程序的支持。\n" "改为使用 CPUParticles2D 节点。为此,可以使用 “转换为 CPUParticles” 选项。" +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -13805,7 +14416,7 @@ msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." msgstr "" -"GLES2 视频驱动程序不支持 GIProbes。\n" +"GLES2 视频驱动程序不支持 GIProbe。\n" "请改用 BakedLightmap。" #: scene/3d/gi_probe.cpp @@ -13821,11 +14432,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "角度宽于 90 度的 SpotLight 无法投射出阴影。" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "此节点需要设置 NavigationMesh 资源才能正常工作。" +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "NavigationAgent 只能在 Spatial 节点下使用。" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -13833,6 +14444,12 @@ msgstr "" "NavigationMeshInstance 类型节点必须作为 Navigation 节点的子节点或子孙节点才能" "提供导航数据。" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "NavigationObstacle 只能用于为 Spatial 对象避免碰撞。" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "未设置形状。" @@ -13842,16 +14459,25 @@ msgid "Only uniform scales are supported." msgstr "仅支持统一的缩放。" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "基于 GPU 的粒子不受 GLES2 视频驱动程序的支持。\n" "改为使用 CPUParticles 节点。为此,您可以使用 “转换为 CPUParticles” 选项。" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "粒子不可见,因为没有网格指定到绘制通道 (Draw Pass)。" @@ -14281,10 +14907,6 @@ msgid "" msgstr "已在“fragment”函数中赋值的 varying 不能在“vertex”或“light”中重新赋值。" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "不能在自定义函数中访问片段 varying!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "对函数的赋值。" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 4d0e898171..a6ee771fa8 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1,6 +1,6 @@ # Chinese (Hong Kong) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017, 2020. # cnieFIT <dtotncq@gmail.com>, 2019. @@ -339,6 +339,10 @@ msgid "Duplicate Key(s)" msgstr "複製動畫幀" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "移除動畫幀" @@ -379,6 +383,7 @@ msgstr "新增 %d 個新軌跡並插入關鍵幀?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -522,6 +527,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "移動動畫幀" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -861,6 +871,7 @@ msgstr "添加" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -910,8 +921,7 @@ msgstr "無法連接訊號" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1532,6 +1542,10 @@ msgid "Invalid name." msgstr "無效名稱。" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp #, fuzzy msgid "Valid characters:" msgstr "有效字符:" @@ -1646,7 +1660,9 @@ msgstr "正在更新場景..." msgid "[empty]" msgstr "[空]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[未儲存]" @@ -1667,6 +1683,7 @@ msgstr "新增資料夾" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "名稱:" @@ -2000,7 +2017,6 @@ msgid "New Folder..." msgstr "新增資料夾" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "重新整理" @@ -2125,7 +2141,8 @@ msgstr "資料夾和檔案:" msgid "Preview:" msgstr "預覽:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "檔案:" @@ -2176,8 +2193,9 @@ msgid "Properties" msgstr "內客" #: editor/editor_help.cpp -msgid "override:" -msgstr "" +#, fuzzy +msgid "overrides %s:" +msgstr "覆蓋" #: editor/editor_help.cpp #, fuzzy @@ -2308,7 +2326,7 @@ msgstr "" msgid "Signal" msgstr "訊號" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "常數" @@ -2324,7 +2342,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2333,6 +2366,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "內客" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "內客" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "複製路徑" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -3047,7 +3103,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "開啟 Project Manager?" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3123,6 +3179,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "同步場景的變動" @@ -3177,11 +3247,6 @@ msgstr "全螢幕" #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "(不)顯示隱藏的文件" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "編輯器設定" @@ -3413,6 +3478,7 @@ msgid "Load Errors" msgstr "載入錯誤" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "選取" @@ -3500,7 +3566,6 @@ msgid "Author" msgstr "作者" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3734,6 +3799,12 @@ msgstr "場景路徑:" msgid "Import From Node:" msgstr "從Node導入:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "錯誤!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4282,6 +4353,11 @@ msgstr "在檔案中本尋找" msgid "Find:" msgstr "尋找:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "取代: " + #: editor/find_in_files.cpp msgid "Folder:" msgstr "資料夾:" @@ -4308,6 +4384,11 @@ msgstr "尋找..." msgid "Replace..." msgstr "替換…" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "全部取代" + #: editor/find_in_files.cpp msgid "Find: " msgstr "尋找: " @@ -4317,8 +4398,9 @@ msgid "Replace: " msgstr "取代: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "全部取代(不可還原)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "全部取代" #: editor/find_in_files.cpp msgid "Searching..." @@ -4548,6 +4630,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "資源加載失敗。" @@ -4667,6 +4755,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Author:" msgstr "作者:" @@ -6086,6 +6175,11 @@ msgstr "要刪除選中檔案?" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "要刪除選中檔案?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "移除被選取的軌迹。" @@ -6115,6 +6209,10 @@ msgid "Scale Mode" msgstr "選擇模式" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6214,20 +6312,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "所有選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "刪除選中檔案" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "移除選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "移除選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "只限選中" @@ -6406,6 +6528,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7925,6 +8048,11 @@ msgid "Find in Files..." msgstr "篩選檔案..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "替換…" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8470,6 +8598,19 @@ msgid "Toggle Freelook" msgstr "全螢幕" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "預設" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9251,6 +9392,29 @@ msgstr "檔案" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "新增節點" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "篩選:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "路徑為空" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "動畫軌跡重新命名" @@ -9276,20 +9440,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "新增節點" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Node名稱" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "預設" @@ -9307,6 +9457,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "檔案" @@ -9920,7 +10074,7 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9928,19 +10082,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "沒有提供名字。" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "社群" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "社群" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "重設縮放比例" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9949,7 +10141,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "只限選中" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "重新命名" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9959,53 +10181,145 @@ msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" +msgstr "要關閉場景嗎?(未儲存的更改將會消失)" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "儲存本地更改..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" msgstr "當改變時更新" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Commit Message" +msgstr "同步更新腳本" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "同步更新腳本" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "社群" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "重新命名..." +msgid "Branches" +msgstr "吻合:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "刪除" +msgid "Create New Branch" +msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "當改變時更新" +msgid "Remove Branch" +msgstr "移除動畫軌跡" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "刪除選中檔案" +msgid "Remotes" +msgstr "移除" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "全選" +msgid "Create New Remote" +msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "同步更新腳本" +msgid "Remove Remote" +msgstr "移除選項" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Remote Name" +msgstr "移除" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "移除" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "重新命名..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "刪除" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "預覽:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "編輯Node Curve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11808,11 +12122,6 @@ msgid "Batch Rename" msgstr "重新命名..." #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "取代: " - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -12102,6 +12411,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12658,6 +12981,7 @@ msgid "Export list to a CSV file" msgstr "匯出" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -13107,64 +13431,69 @@ msgstr "所有選項" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Marking walkable triangles..." msgstr "儲存本地更改..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13542,6 +13871,39 @@ msgstr "重新整理" msgid "Edit Member" msgstr "檔案" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "新增動畫" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13554,6 +13916,82 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "重新命名資料夾:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "有效字符:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13570,6 +14008,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "行為" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13579,6 +14030,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13587,6 +14042,62 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "新增節點" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "儲存場景" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "即時編輯" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "貼上" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13596,15 +14107,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "行為" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "貼上" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "移動模式" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "物理幀 %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instance" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14166,6 +14736,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14187,7 +14767,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14374,16 +14963,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14396,7 +14991,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14784,10 +15387,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 1163c3d559..ba318ee632 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1,6 +1,6 @@ # Chinese (Taiwan) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Allen H <w84miracle@gmail.com>, 2017. # Billy SU <g4691821@gmail.com>, 2018. @@ -344,6 +344,11 @@ msgid "Duplicate Key(s)" msgstr "重複關鍵畫格" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "新增 %d 個影格" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "刪除關鍵畫格" @@ -378,6 +383,7 @@ msgstr "確定要建立 %d 個動畫軌並插入畫格嗎?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -510,6 +516,11 @@ msgid "" msgstr "該選項不適用貝茲曲線編輯,因曲線僅有單一軌道。" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "動畫縮放關鍵影格" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -833,6 +844,7 @@ msgstr "新增" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -882,8 +894,7 @@ msgstr "無法連接訊號" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1479,6 +1490,10 @@ msgid "Invalid name." msgstr "無效的名稱。" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "可使用的字元:" @@ -1583,7 +1598,9 @@ msgstr "正在更新場景…" msgid "[empty]" msgstr "[空]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[未保存]" @@ -1604,6 +1621,7 @@ msgstr "建立資料夾" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "名稱:" @@ -1922,7 +1940,6 @@ msgid "New Folder..." msgstr "新增資料夾..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "重新整理" @@ -2039,7 +2056,8 @@ msgstr "資料夾與檔案:" msgid "Preview:" msgstr "預覽:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "檔案:" @@ -2087,7 +2105,8 @@ msgid "Properties" msgstr "屬性" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "複寫:" #: editor/editor_help.cpp @@ -2209,7 +2228,7 @@ msgstr "方法" msgid "Signal" msgstr "訊號" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "常數" @@ -2225,7 +2244,23 @@ msgstr "主題屬性" msgid "Property:" msgstr "屬性:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(數值)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "設定 %s" @@ -2234,6 +2269,29 @@ msgstr "設定 %s" msgid "Set Multiple:" msgstr "設定多個:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "複製屬性" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "貼上屬性" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "複製腳本路徑" + #: editor/editor_log.cpp msgid "Output:" msgstr "輸出:" @@ -2930,8 +2988,9 @@ msgid "Install Android Build Template..." msgstr "安裝 Android 建置樣板..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "開啟專案資料目錄" +#, fuzzy +msgid "Open User Data Folder" +msgstr "開啟編輯器資料目錄" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3011,6 +3070,20 @@ msgid "" msgstr "開啟該選項後,導航網格與多邊形將在專案執行時可見。" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "同步常見更改" @@ -3063,10 +3136,6 @@ msgid "Toggle Fullscreen" msgstr "開啟/取消全螢幕顯示" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "開啟/關閉系統主控台" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "開啟編輯器資料/編輯器設定資料夾" @@ -3293,6 +3362,7 @@ msgid "Load Errors" msgstr "載入錯誤" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "選擇" @@ -3369,7 +3439,6 @@ msgid "Author" msgstr "作者" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "狀態" @@ -3605,6 +3674,12 @@ msgstr "場景路徑:" msgid "Import From Node:" msgstr "自節點中匯入:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "錯誤" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "開啟包含這些樣板的資料夾。" @@ -4104,6 +4179,10 @@ msgstr "在檔案中搜尋" msgid "Find:" msgstr "搜尋:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "取代:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "資料夾:" @@ -4127,6 +4206,11 @@ msgstr "搜尋..." msgid "Replace..." msgstr "取代..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "取代全部" + #: editor/find_in_files.cpp msgid "Find: " msgstr "搜尋: " @@ -4136,8 +4220,9 @@ msgid "Replace: " msgstr "取代: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "全部取代(無法復原)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "取代全部" #: editor/find_in_files.cpp msgid "Searching..." @@ -4353,6 +4438,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "警告:有素材使用該資源,將無法正確加載。" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "加載資源失敗。" @@ -4460,6 +4551,7 @@ msgid "Subfolder:" msgstr "子資料夾:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "作者:" @@ -5790,6 +5882,11 @@ msgid "Alt+Drag: Move selected node." msgstr "Alt+拖移:移動所選的節點。" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+拖移:移動所選的節點。" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "V: Set selected node's pivot position." msgstr "V:設定所選節點之支點位置。" @@ -5818,6 +5915,10 @@ msgid "Scale Mode" msgstr "縮放模式" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -5914,20 +6015,44 @@ msgstr "在其位置上鎖定所選物件(無法移動)。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "鎖定所選" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "解鎖所選物件(可移動)。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "取消鎖定所選" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "確保物件的子級項目無法被選擇。" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "為所選的項目建立群組" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "恢復讓物件的子級項目可選擇。" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "移除所選項目的群組" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "骨架選項" @@ -6096,6 +6221,7 @@ msgid "Zoom to 1600%" msgstr "縮放至1600%" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "新增 %" @@ -7550,6 +7676,11 @@ msgid "Find in Files..." msgstr "在檔案中搜尋..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "取代..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "上下文說明" @@ -8071,6 +8202,19 @@ msgid "Toggle Freelook" msgstr "開啟/關閉自由視圖" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "重設為預設值" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "變換" @@ -8788,6 +8932,29 @@ msgid "Another Theme" msgstr "其他主題" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Type" +msgstr "新增類別" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "可用設定檔:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "檔案名稱為空。" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "確定要打開多個專案嗎?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "確認項目重新命名" @@ -8811,18 +8978,6 @@ msgstr "" "釘選該樣式盒為主要樣式。編輯其屬性將更新所有其他同類別的樣式盒之相同屬性。" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Type" -msgstr "新增類別" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "新增項目類型" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Node Types:" -msgstr "節點類別:" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "顯示預設" @@ -8839,6 +8994,10 @@ msgid "Override all default type items." msgstr "複寫所有預設類別項目。" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "新增項目類型" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "主題:" @@ -9404,7 +9563,8 @@ msgid "TileSet" msgstr "圖塊集" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "無可用的版本控制 (VCS) 擴充功能。" #: editor/plugins/version_control_editor_plugin.cpp @@ -9412,16 +9572,56 @@ msgid "Error" msgstr "錯誤" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "預存區無檔案" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "未提供名稱。" #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "提交" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS 擴充功能尚未初始化" +#, fuzzy +msgid "Staged Changes" +msgstr "著色器變更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "著色器變更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "提交" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "子樹" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "確定要打開多個專案嗎?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "套用重設" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9432,16 +9632,148 @@ msgid "Initialize" msgstr "初始化" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "預存區" +#, fuzzy +msgid "Remote Login" +msgstr "移除控制點" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "重新命名" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "偵測新改動" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "改動" +#, fuzzy +msgid "Discard all changes" +msgstr "關閉並保存修改嗎?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "正在儲存變更..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "材質變更:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "提交改動" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "提交改動" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "提交" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "符合條件:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "建立新專案" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "刪除動畫軌" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "遠端" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "建立新專案" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "移除項目" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "遠端 " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "遠端 " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "來源網格:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9460,28 +9792,23 @@ msgid "Typechange" msgstr "格式更改" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "預存所選" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "預存全部" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "提交改動" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "在提交至最新版本前檢視檔案的差異" +#, fuzzy +msgid "View:" +msgstr "檢視" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "無有效的檔案差異" +#, fuzzy +msgid "Split" +msgstr "拆分路徑" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "在檔案差異中偵測改動" +#, fuzzy +msgid "Unified" +msgstr "已修改" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11275,10 +11602,6 @@ msgid "Batch Rename" msgstr "批次重新命名" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "取代:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "前置:" @@ -11561,6 +11884,20 @@ msgstr "" "場景。" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "另存新場景為..." @@ -12085,6 +12422,7 @@ msgid "Export list to a CSV file" msgstr "匯出列表至 CSV 檔案" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "資源路徑" @@ -12508,63 +12846,68 @@ msgstr "建構解決方案" msgid "End of inner exception stack trace" msgstr "內部異常堆疊回溯結束" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "必須先為該節點建立 NavigationMesh 資源才可運作。" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "製作 NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "清除導航網格。" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "正在設定組態..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "正在計算網格大小..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "正在建立 Heightfield..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "正在標記可移動的三角形..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "正在建置緊湊 Heightfield..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "正在建立可移動區域..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "正在分割..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "正在建立輪廓..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "正在建立多邊形網格..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "正在轉換為原生導航網格..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "導航網格產生器設定:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "正在解析多邊形..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "完成!" @@ -12911,6 +13254,40 @@ msgstr "重新整理圖表" msgid "Edit Member" msgstr "編輯成員" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "設定表示式" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "動畫" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "輸入型別非可迭代型別: " @@ -12923,6 +13300,88 @@ msgstr "迭代器已不可用" msgid "Iterator became invalid: " msgstr "迭代器已不可用: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "重新命名資料夾:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "仰角:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "類別:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "僅自己" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "位於字元 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "新增 %" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "設定 %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "新增 %" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "取得 %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "無效的索引屬性名稱。" @@ -12939,6 +13398,21 @@ msgstr "路徑未指向節點!" msgid "Invalid index property name '%s' in node %s." msgstr "無效的索引屬性名稱「%s」,於節點「%s」。" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "設定 %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "函式" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "調整陣列大小" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": 無效的引數型別: " @@ -12948,6 +13422,10 @@ msgid ": Invalid arguments: " msgstr ": 無效的引數: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "腳本中未找到 VariableGet(取得變數): " @@ -12956,6 +13434,66 @@ msgid "VariableSet not found in script: " msgstr "腳本中未找到 VariableSet(設定變數): " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "重新載入" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z 索引" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z 索引" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "啟用 GDNative 單例" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek 節點" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "正在編輯場景樹" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "僅自己" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "剪下節點" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "自定節點沒有 _step() 方法,無法產生圖表。" @@ -12965,13 +13503,75 @@ msgid "" "(error)." msgstr "_step() 的回傳值無效,必須為整數 (Seq Out) 或字串 (Error)。" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "呼叫" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "使用本機空間" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "使用本機空間" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "操作" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "搜尋視覺腳本 (VisualScript)" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "取得 %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "貼上影格" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "物理影格 %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "實體" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -13536,6 +14136,16 @@ msgstr "該遮光體必須要有設定(或繪製)遮光體形狀才會有作 msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "遮光體無遮光體多邊形。請先繪製一個多邊形。" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13558,14 +14168,24 @@ msgid "" msgstr "ParallaxLayer 節點僅在當其被設為 ParallaxBackground 的子節點時有效。" #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GLES2 視訊驅動程式目前不支援基於 GPU 的粒子。\n" "請改為使用 CPUParticles2D 節點。可使用「Convert to CPUParticles」選項。" +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -13767,11 +14387,11 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "角度大於 90 度的 SpotLight 無法投射出陰影。" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "必須先為該節點建立 NavigationMesh 資源才可運作。" +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -13779,6 +14399,12 @@ msgstr "" "NavigationMeshInstance 必須為 Navigation 節點的子節點或次級子節點。其僅提供導" "航資料。" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "未設定任何的形狀。" @@ -13788,16 +14414,25 @@ msgid "Only uniform scales are supported." msgstr "僅支援均等縮放。" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "GLES2 視訊驅動程式不支援基於 GPU 的粒子。\n" "請改為使用 CPUParticles 節點。可使用「Convert to CPUParticles」選項。" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "由於網格尚未被指派至描繪路徑(Draw Pass),未顯示任何東西。" @@ -14233,10 +14868,6 @@ msgstr "" "指派。" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "無法在自定義函式中存取片段階段(Fragment-stage)中的Varying變數!" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "指派至函式。" |