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-rw-r--r--editor/translations/af.po161
-rw-r--r--editor/translations/ar.po554
-rw-r--r--editor/translations/az.po156
-rw-r--r--editor/translations/bg.po164
-rw-r--r--editor/translations/bn.po178
-rw-r--r--editor/translations/br.po151
-rw-r--r--editor/translations/ca.po172
-rw-r--r--editor/translations/cs.po172
-rw-r--r--editor/translations/da.po165
-rw-r--r--editor/translations/de.po599
-rw-r--r--editor/translations/editor.pot143
-rw-r--r--editor/translations/el.po172
-rw-r--r--editor/translations/en_Shaw.po151
-rw-r--r--editor/translations/eo.po163
-rw-r--r--editor/translations/es.po213
-rw-r--r--editor/translations/es_AR.po213
-rw-r--r--editor/translations/et.po165
-rw-r--r--editor/translations/eu.po158
-rw-r--r--editor/translations/fa.po182
-rw-r--r--editor/translations/fi.po177
-rw-r--r--editor/translations/fil.po150
-rw-r--r--editor/translations/fr.po314
-rw-r--r--editor/translations/ga.po153
-rw-r--r--editor/translations/gl.po169
-rw-r--r--editor/translations/he.po170
-rw-r--r--editor/translations/hi.po161
-rw-r--r--editor/translations/hr.po161
-rw-r--r--editor/translations/hu.po166
-rw-r--r--editor/translations/id.po174
-rw-r--r--editor/translations/is.po154
-rw-r--r--editor/translations/it.po266
-rw-r--r--editor/translations/ja.po173
-rw-r--r--editor/translations/ka.po161
-rw-r--r--editor/translations/km.po144
-rw-r--r--editor/translations/ko.po184
-rw-r--r--editor/translations/lt.po161
-rw-r--r--editor/translations/lv.po161
-rw-r--r--editor/translations/mk.po219
-rw-r--r--editor/translations/ml.po144
-rw-r--r--editor/translations/mr.po151
-rw-r--r--editor/translations/ms.po161
-rw-r--r--editor/translations/nb.po161
-rw-r--r--editor/translations/nl.po172
-rw-r--r--editor/translations/pl.po198
-rw-r--r--editor/translations/pr.po161
-rw-r--r--editor/translations/pt.po1776
-rw-r--r--editor/translations/pt_BR.po421
-rw-r--r--editor/translations/ro.po162
-rw-r--r--editor/translations/ru.po218
-rw-r--r--editor/translations/si.po151
-rw-r--r--editor/translations/sk.po161
-rw-r--r--editor/translations/sl.po197
-rw-r--r--editor/translations/sq.po161
-rw-r--r--editor/translations/sr_Cyrl.po173
-rw-r--r--editor/translations/sr_Latn.po158
-rw-r--r--editor/translations/sv.po161
-rw-r--r--editor/translations/te.po146
-rw-r--r--editor/translations/th.po171
-rw-r--r--editor/translations/tl.po165
-rw-r--r--editor/translations/tr.po200
-rw-r--r--editor/translations/uk.po268
-rw-r--r--editor/translations/ur_PK.po161
-rw-r--r--editor/translations/vi.po162
-rw-r--r--editor/translations/zh_CN.po183
-rw-r--r--editor/translations/zh_HK.po165
-rw-r--r--editor/translations/zh_TW.po176
66 files changed, 9439 insertions, 4695 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po
index ae83779422..db28610435 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -413,6 +413,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Aktiveer"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5556,6 +5561,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Alle Seleksie"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8009,11 +8019,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -8033,11 +8052,6 @@ msgid "Animation name already exists!"
msgstr "AutoLaai '%s' bestaan reeds!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8185,10 +8199,6 @@ msgid "Pin AnimationPlayer"
msgstr "Animasie Zoem."
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18703,6 +18713,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Anim Dupliseer Sleutels"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18711,6 +18726,16 @@ msgstr ""
msgid "Export Format"
msgstr "Anim Verander Transform"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Afhanklikheid Bewerker"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Skrap"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18747,16 +18772,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Afhanklikheid Bewerker"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Skrap"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18994,12 +19009,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19008,17 +19023,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20645,7 +20680,7 @@ msgstr "Zoem In"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21346,34 +21381,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Wysig Seleksie Kurwe"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Installeer"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Aktiveer"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiveer"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktiveer"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22513,6 +22570,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Skep Intekening"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24544,6 +24608,11 @@ msgstr "Skep Vouer"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Slegs Seleksie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiveer"
@@ -24928,16 +24997,17 @@ msgstr "Fokus Pad"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26640,6 +26710,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Verwyder Seleksie"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index a3fcece225..93bc2971e8 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -64,13 +64,14 @@
# ywmaa <ywmaa.personal@gmail.com>, 2022.
# Awab Najim <dev.djvan@gmail.com>, 2022.
# Abderrahim <abdoudido117@gmail.com>, 2022.
+# Jhon Smith <jhonsmaith3@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
-"Last-Translator: Awab Najim <dev.djvan@gmail.com>\n"
+"PO-Revision-Date: 2022-07-05 07:17+0000\n"
+"Last-Translator: Jhon Smith <jhonsmaith3@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -307,9 +308,8 @@ msgid "Refuse New Network Connections"
msgstr "رفض اتصالات الشبكة الجديدة"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
-#, fuzzy
msgid "Network Peer"
-msgstr "ملف تعريف الشبكة Network Profiler"
+msgstr "نظير الشبكة"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
msgid "Root Node"
@@ -448,6 +448,11 @@ msgstr "المرجعية الذاتية (Meta)"
msgid "Command"
msgstr "مفتاح Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (فيزيائي)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -686,9 +691,8 @@ msgid "Main Run Args"
msgstr "معاملات المشهد الرئيس"
#: core/project_settings.cpp
-#, fuzzy
msgid "Scene Naming"
-msgstr "المسار للمشهد:"
+msgstr "تسمية المشهد"
#: core/project_settings.cpp
msgid "Search In File Extensions"
@@ -699,9 +703,8 @@ msgid "Script Templates Search Path"
msgstr "مسار البحث في قوالب النص البرمجي"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "التحميل التلقائي عند بدء التشغيل"
+msgstr "التحميل التلقائي للتحكم في الإصدار عند بدء التشغيل"
#: core/project_settings.cpp
#, fuzzy
@@ -859,8 +862,9 @@ msgid "Formats"
msgstr "البنية (اللاحقة)"
#: core/project_settings.cpp
+#, fuzzy
msgid "Zstd"
-msgstr ""
+msgstr "Zstd"
#: core/project_settings.cpp
msgid "Long Distance Matching"
@@ -875,12 +879,14 @@ msgid "Window Log Size"
msgstr "حجم نافذة سجل"
#: core/project_settings.cpp
+#, fuzzy
msgid "Zlib"
-msgstr ""
+msgstr "Zlib"
#: core/project_settings.cpp
+#, fuzzy
msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
@@ -892,7 +898,7 @@ msgstr "وحدات"
#: core/register_core_types.cpp
msgid "TCP"
-msgstr ""
+msgstr "بروتوكول التحكم بالإرسال (TCP)"
#: core/register_core_types.cpp
msgid "Connect Timeout Seconds"
@@ -900,15 +906,15 @@ msgstr "نفذ وقت الإتصال"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
-msgstr ""
+msgstr "حزمة تيار الأقران"
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "الحد الأقصى للمخزن المؤقت (قوة 2)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
-msgstr ""
+msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
msgid "Certificates"
@@ -981,17 +987,17 @@ msgstr "إكسي بايت (EiB)"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
-msgstr ""
+msgstr "المخازن المؤقته"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
-msgstr ""
+msgstr "حجم المخزن المؤقت للوحة المضلعات (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "حجم فهرس المخزن المؤقت للوحة المضلعات (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@@ -1003,7 +1009,7 @@ msgstr ""
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/visual_server.cpp
msgid "2D"
-msgstr ""
+msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@@ -1020,7 +1026,7 @@ msgstr "إستخدام كبس البكسل"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "حجم المخزن المؤقت الفوري (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1031,15 +1037,15 @@ msgstr "طبخ (إعداد) خرائط الضوء"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "استخدم طريقة Bicubic Sampling"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
-msgstr ""
+msgstr "الحد الأقصى للعناصر القابلة للعرض"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
-msgstr ""
+msgstr "الحجم الأقصى للأضواء القابلة للعرض"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
@@ -1048,11 +1054,11 @@ msgstr "نصف المُحدد"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
-msgstr ""
+msgstr "الحد الأقصى للأضواء لكل كائن"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "التشتت تحت السطح"
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1074,19 +1080,19 @@ msgstr "تزويد السطح"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "عينات الوزن"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "تتبع مخروط فوكسل (Voxel)"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
-msgstr ""
+msgstr "جودة عالية"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
-msgstr ""
+msgstr "الحد الأقصى لحجم المخزن المؤقت لشكل المزج (كيلو بايت)"
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
@@ -1197,7 +1203,7 @@ msgstr "الكمية:"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
-msgstr ""
+msgstr "المعاملات (Args)"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1221,7 +1227,7 @@ msgstr "حدد المعامل"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
-msgstr ""
+msgstr "المجرى (Stream)"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -1657,7 +1663,7 @@ msgstr "دوال"
#: editor/animation_track_editor.cpp
msgid "Bezier"
-msgstr ""
+msgstr "منحنى بيزر (Bezier)"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -2243,7 +2249,7 @@ msgstr "إفتح"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "مالكو: %s (المجموع: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2803,7 +2809,7 @@ msgstr "إختر"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "تصدير المشروع لمنصة:"
#: editor/editor_export.cpp
#, fuzzy
@@ -2933,11 +2939,11 @@ msgstr "تنسيق ثنائي"
#: editor/editor_export.cpp
msgid "64 Bits"
-msgstr ""
+msgstr "64 بت"
#: editor/editor_export.cpp
msgid "Embed PCK"
-msgstr ""
+msgstr "تضمين PCK"
#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
@@ -2946,19 +2952,19 @@ msgstr "منطقة النقش TextureRegion"
#: editor/editor_export.cpp
msgid "BPTC"
-msgstr ""
+msgstr "BPTC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
-msgstr ""
+msgstr "S3TC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
-msgstr ""
+msgstr "ETC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
-msgstr ""
+msgstr "ETC2"
#: editor/editor_export.cpp
#, fuzzy
@@ -3009,7 +3015,7 @@ msgstr "لا يمكن لمُصدرات 32-bit التي تتضمن PCK أن تك
#: editor/editor_export.cpp
msgid "Convert Text Resources To Binary On Export"
-msgstr ""
+msgstr "تحويل الموارد النصية إلى صيغة ثنائية عند التصدير"
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
@@ -3331,7 +3337,7 @@ msgstr "أظهر الملفات المخفية"
#: editor/editor_file_dialog.cpp
msgid "Disable Overwrite Warning"
-msgstr ""
+msgstr "تعطيل تحذير الإستبدال"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
@@ -3432,7 +3438,7 @@ msgstr "إعادة إستيراد الأصول"
#: editor/editor_file_system.cpp
msgid "Reimport Missing Imported Files"
-msgstr ""
+msgstr "إعادة استيراد الملفات المستوردة المفقودة"
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
@@ -3544,7 +3550,7 @@ msgstr "مساعدة"
#: editor/editor_help.cpp
msgid "Sort Functions Alphabetically"
-msgstr ""
+msgstr "ترتيب الدوال أبجديا"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -4323,6 +4329,8 @@ msgstr "%d مزيد من الملفات"
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
+"غير قادر على الكتابة إلى الملف '% s' ، الملف قيد الاستخدام ، مؤمن أو ينقصه "
+"الأذونات."
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
@@ -4342,11 +4350,11 @@ msgstr "إظهار الشبكة دوماً"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
-msgstr ""
+msgstr "تغيير الحجم في حالة وجود العديد من علامات التبويب"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
-msgstr ""
+msgstr "الحد الأدنى للعرض"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Output"
@@ -4359,15 +4367,15 @@ msgstr "مسح المُخرجات"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
-msgstr ""
+msgstr "دائما افتح نافذة الإخراج أثناء التشغيل"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
-msgstr ""
+msgstr "دائما أغلق نافذة الإخراج عند إيقاف التشغيل"
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
-msgstr ""
+msgstr "حفظ عند فقدان التركيز"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
@@ -4405,7 +4413,7 @@ msgstr "عقدة التنقل الزمني"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
-msgstr ""
+msgstr "إظهار الصورة المصغرة عند التمرير"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
@@ -4418,7 +4426,7 @@ msgstr "مسار المشروع:"
#: editor/editor_node.cpp
msgid "Default Float Step"
-msgstr ""
+msgstr "خطوة الfloat الافتراضية"
#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
@@ -4427,15 +4435,15 @@ msgstr "زر معطّل"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
-msgstr ""
+msgstr "إكشف المشاهد الأجنبية تلقائيا"
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
-msgstr ""
+msgstr "تحرير Vector2 الأفقي"
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
-msgstr ""
+msgstr "تحرير أنواع المتجهات الأفقية"
#: editor/editor_node.cpp
#, fuzzy
@@ -4449,7 +4457,7 @@ msgstr "افتح في المُتصفح"
#: editor/editor_node.cpp
msgid "Default Color Picker Mode"
-msgstr ""
+msgstr "وضع منتقي الألوان الافتراضي"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
@@ -5079,6 +5087,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"شامل: يشمل الوقت من الدوال الأخرى التي تستدعيها هذه الدالة.\n"
+"استخدم هذا لتحديد الاختناقات (bottlenecks).\n"
+"\n"
+"ذاتي: احسب فقط الوقت المستغرق في الدالة نفسها ، وليس في الدوال الأخرى التي "
+"تستدعيها تلك الدالة.\n"
+"استخدم هذا للعثور على دوال محددة لتحسينها."
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -5095,7 +5109,7 @@ msgstr "مُنقح الأخطاء"
#: editor/editor_profiler.cpp
msgid "Profiler Frame History Size"
-msgstr ""
+msgstr "حجم تاريخ إطار المحلل"
#: editor/editor_profiler.cpp
#, fuzzy
@@ -5309,23 +5323,23 @@ msgstr "إظهار الكل"
#: editor/editor_settings.cpp
msgid "Custom Display Scale"
-msgstr ""
+msgstr "مقياس العرض المخصص"
#: editor/editor_settings.cpp
msgid "Main Font Size"
-msgstr ""
+msgstr "حجم الخط الرئيسي"
#: editor/editor_settings.cpp
msgid "Code Font Size"
-msgstr ""
+msgstr "حجم خط الشِفرة"
#: editor/editor_settings.cpp
msgid "Font Antialiased"
-msgstr ""
+msgstr "الخط Antialiased"
#: editor/editor_settings.cpp
msgid "Font Hinting"
-msgstr ""
+msgstr "تلميح الخط (Hinting)"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5334,7 +5348,7 @@ msgstr "المشهد الرئيس"
#: editor/editor_settings.cpp
msgid "Main Font Bold"
-msgstr ""
+msgstr "الخط الرئيسي غامق"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5343,15 +5357,15 @@ msgstr "إضافة نقطة العقدة"
#: editor/editor_settings.cpp
msgid "Dim Editor On Dialog Popup"
-msgstr ""
+msgstr "اخفت المحرر عند انبثاق نافذة الحوار"
#: editor/editor_settings.cpp main/main.cpp
msgid "Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "وضع السكون المنخفض للمعالج (µsec)"
#: editor/editor_settings.cpp
msgid "Unfocused Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "وضع السكون المنخفض للمعالج غير المركّز (µsec)"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5360,11 +5374,11 @@ msgstr "وضع خالي من الإلهاء"
#: editor/editor_settings.cpp
msgid "Automatically Open Screenshots"
-msgstr ""
+msgstr "فتح لقطات الشاشة تلقائيًا"
#: editor/editor_settings.cpp
msgid "Max Array Dictionary Items Per Page"
-msgstr ""
+msgstr "الحد الأقصى لعناصر قاموس المصفوفة في كل صفحة"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
@@ -5378,7 +5392,7 @@ msgstr "إعداد مُسبق"
#: editor/editor_settings.cpp
msgid "Icon And Font Color"
-msgstr ""
+msgstr "لون الأيقونة والخط"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5392,11 +5406,11 @@ msgstr "اختر لوناً"
#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
-msgstr ""
+msgstr "التباين"
#: editor/editor_settings.cpp
msgid "Relationship Line Opacity"
-msgstr ""
+msgstr "عتامة خط العلاقة"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5410,7 +5424,7 @@ msgstr "البكسلات المحيطية (الحدودية)"
#: editor/editor_settings.cpp
msgid "Use Graph Node Headers"
-msgstr ""
+msgstr "استخدم رؤوس وحدات الرسم البياني"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5454,7 +5468,7 @@ msgstr "نسخ الموارد"
#: editor/editor_settings.cpp
msgid "Safe Save On Backup Then Rename"
-msgstr ""
+msgstr "حفظ آمن على النسخ الاحتياطي ثم إعادة التسمية"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5468,7 +5482,7 @@ msgstr "الصورة المصغرة..."
#: editor/editor_settings.cpp
msgid "Docks"
-msgstr ""
+msgstr "النوافذ المثبتة (Docked)"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5477,7 +5491,7 @@ msgstr "تعديل شجرة المشهد"
#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
-msgstr ""
+msgstr "بدء نافذة حوار الإنشاء موسعة بالكامل"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5491,7 +5505,7 @@ msgstr "محرر المجموعات"
#: editor/editor_settings.cpp
msgid "Auto Refresh Interval"
-msgstr ""
+msgstr "الفاصل الزمني للتحديث التلقائي"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5506,7 +5520,7 @@ msgstr "مظهر المحرر/برنامج-جودوه"
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
-msgstr ""
+msgstr "تباعد الأسطر"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
@@ -5521,15 +5535,15 @@ msgstr "مُعلّم التركيب Syntax"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
-msgstr ""
+msgstr "قم بتمييز جميع التكرارات"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
-msgstr ""
+msgstr "تمييز السطر الحالي"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Highlight Type Safe Lines"
-msgstr ""
+msgstr "تمييز سطور الأنواع الآمنة"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5564,11 +5578,11 @@ msgstr "تنقل"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
-msgstr ""
+msgstr "التمرير السلس"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
-msgstr ""
+msgstr "سرعة التمرير العمودي"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5577,15 +5591,20 @@ msgstr "إظهار المركز"
#: editor/editor_settings.cpp
msgid "Minimap Width"
-msgstr ""
+msgstr "عرض الخريطة المصغرة"
#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
-msgstr ""
+msgstr "تنقل في سجل أزرار الماوس الإضافية"
+
+#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "تحديد الملئ خريطة-الشبكة"
#: editor/editor_settings.cpp
msgid "Appearance"
-msgstr ""
+msgstr "المظهر"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
@@ -5599,7 +5618,7 @@ msgstr "رقم الخط:"
#: editor/editor_settings.cpp
msgid "Show Bookmark Gutter"
-msgstr ""
+msgstr "إظهار مزراب الإشارة المرجعية"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5608,27 +5627,27 @@ msgstr "تخطي نقاط التكسّر"
#: editor/editor_settings.cpp
msgid "Show Info Gutter"
-msgstr ""
+msgstr "إظهار معلومات المزراب"
#: editor/editor_settings.cpp
msgid "Code Folding"
-msgstr ""
+msgstr "طي الكود"
#: editor/editor_settings.cpp
msgid "Word Wrap"
-msgstr ""
+msgstr "التفاف الكلمات"
#: editor/editor_settings.cpp
msgid "Show Line Length Guidelines"
-msgstr ""
+msgstr "إظهار إرشادات طول السطر"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Soft Column"
-msgstr ""
+msgstr "عمود ناعم لتوجيه طول السطر"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Hard Column"
-msgstr ""
+msgstr "عمود غامق لتوجيه طول السطر"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5637,7 +5656,7 @@ msgstr "محرر النص البرمجي"
#: editor/editor_settings.cpp
msgid "Show Members Overview"
-msgstr ""
+msgstr "عرض نظرة عامة على الأعضاء"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5651,19 +5670,19 @@ msgstr "تشذيب الفراغات البيضاء الزائدة"
#: editor/editor_settings.cpp
msgid "Autosave Interval Secs"
-msgstr ""
+msgstr "الفاصل الزمني للحفظ التلقائي بالثواني"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
msgid "Restore Scripts On Load"
-msgstr ""
+msgstr "استعادة البرامج النصية عند التحميل"
#: editor/editor_settings.cpp
msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
+msgstr "إعادة تحميل البرامج النصية تلقائيا وتحليلها عند الحفظ"
#: editor/editor_settings.cpp
msgid "Auto Reload Scripts On External Change"
-msgstr ""
+msgstr "إعادة تحميل البرامج النصية تلقائيا عند تغييرها من الخارج"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5672,27 +5691,27 @@ msgstr "اجبار ارتداد(احتياط) التظليل"
#: editor/editor_settings.cpp
msgid "Sort Members Outline Alphabetically"
-msgstr ""
+msgstr "فرز الخطوط العريضة للأعضاء أبجدياً"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
-msgstr ""
+msgstr "المؤشر"
#: editor/editor_settings.cpp
msgid "Scroll Past End Of File"
-msgstr ""
+msgstr "التمرير إلى ما بعد نهاية الملف"
#: editor/editor_settings.cpp
msgid "Block Caret"
-msgstr ""
+msgstr "علامة الإقحام"
#: editor/editor_settings.cpp
msgid "Caret Blink"
-msgstr ""
+msgstr "وميض علامة الإقحام"
#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
-msgstr ""
+msgstr "سرعة وميض علامة الإقحام"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5708,23 +5727,23 @@ msgstr "نسخ المُحدد"
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
-msgstr ""
+msgstr "تأخير التحليل الخامل"
#: editor/editor_settings.cpp
msgid "Auto Brace Complete"
-msgstr ""
+msgstr "اكمال القوس التلقائي"
#: editor/editor_settings.cpp
msgid "Code Complete Delay"
-msgstr ""
+msgstr "تأخير الإكمال التلقائي للكود"
#: editor/editor_settings.cpp
msgid "Put Callhint Tooltip Below Current Line"
-msgstr ""
+msgstr "ضع تلميح أداة Callhint أسفل السطر الحالي"
#: editor/editor_settings.cpp
msgid "Callhint Tooltip Offset"
-msgstr ""
+msgstr "إزاحة تلميح أداة Callhint"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5748,15 +5767,15 @@ msgstr "أظهر المساعدات"
#: editor/editor_settings.cpp
msgid "Help Font Size"
-msgstr ""
+msgstr "حجم خط المساعدة"
#: editor/editor_settings.cpp
msgid "Help Source Font Size"
-msgstr ""
+msgstr "حجم خط مصدر المساعدة"
#: editor/editor_settings.cpp
msgid "Help Title Font Size"
-msgstr ""
+msgstr "حجم خط عنوان المساعدة"
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -5774,11 +5793,11 @@ msgstr "عرض"
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
-msgstr ""
+msgstr "لون الشبكة الأساسي"
#: editor/editor_settings.cpp
msgid "Secondary Grid Color"
-msgstr ""
+msgstr "لون الشبكة الثانوي"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5815,7 +5834,7 @@ msgstr "نقطة"
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
-msgstr ""
+msgstr "شكل"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5829,15 +5848,15 @@ msgstr "خطوة الشبكة:"
#: editor/editor_settings.cpp
msgid "Grid Division Level Max"
-msgstr ""
+msgstr "الحد الأقصى لمستوى تقسيم الشبكة"
#: editor/editor_settings.cpp
msgid "Grid Division Level Min"
-msgstr ""
+msgstr "الحد الأدنى لمستوى تقسيم الشبكة"
#: editor/editor_settings.cpp
msgid "Grid Division Level Bias"
-msgstr ""
+msgstr "التحيز على مستوى تقسيم الشبكة"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5871,7 +5890,7 @@ msgstr "افتراضي"
#: editor/editor_settings.cpp
msgid "Lightmap Baking Number Of CPU Threads"
-msgstr ""
+msgstr "عدد خطوط المعالجة لحفظ خرائط الإضاءة"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5895,11 +5914,11 @@ msgstr "تصغير"
#: editor/editor_settings.cpp
msgid "Emulate Numpad"
-msgstr ""
+msgstr "محاكاة لوحة مفاتيح الأرقام"
#: editor/editor_settings.cpp
msgid "Emulate 3 Button Mouse"
-msgstr ""
+msgstr "محاكاة الماوس ذو الثلاثة أزرار"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5918,7 +5937,7 @@ msgstr "مُعدّل"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
-msgstr ""
+msgstr "التفاف الحركة بالماوس"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5927,11 +5946,11 @@ msgstr "وضع التنقل"
#: editor/editor_settings.cpp
msgid "Orbit Sensitivity"
-msgstr ""
+msgstr "حساسية التدوير"
#: editor/editor_settings.cpp
msgid "Orbit Inertia"
-msgstr ""
+msgstr "القصور الذاتي المداري"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5995,7 +6014,7 @@ msgstr "المحاذاة الذكية"
#: editor/editor_settings.cpp
msgid "Bone Width"
-msgstr ""
+msgstr "عرض العظام"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6014,11 +6033,11 @@ msgstr "عدل على الحساب الحالي:"
#: editor/editor_settings.cpp
msgid "Bone IK Color"
-msgstr ""
+msgstr "لون IK العظام"
#: editor/editor_settings.cpp
msgid "Bone Outline Color"
-msgstr ""
+msgstr "لون حدود العظام"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6027,19 +6046,19 @@ msgstr "حجم الخطوط:"
#: editor/editor_settings.cpp
msgid "Viewport Border Color"
-msgstr ""
+msgstr "لون حدود إطار العرض"
#: editor/editor_settings.cpp
msgid "Constrain Editor View"
-msgstr ""
+msgstr "تقييد عرض المحرر"
#: editor/editor_settings.cpp
msgid "Simple Panning"
-msgstr ""
+msgstr "التحريك البسيط"
#: editor/editor_settings.cpp
msgid "Scroll To Pan"
-msgstr ""
+msgstr "التمرير للتحريك"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6053,7 +6072,7 @@ msgstr "مُحرر UV الخاص بالمُضلعات ثنائية البُعد"
#: editor/editor_settings.cpp
msgid "Point Grab Radius"
-msgstr ""
+msgstr "قطر نقطة الإنتزاع"
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
@@ -6067,7 +6086,7 @@ msgstr "إعادة تسمية الرسم المتحرك"
#: editor/editor_settings.cpp
msgid "Default Create Bezier Tracks"
-msgstr ""
+msgstr "إنشاء مسارات Bezier الإفتراضية"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6076,11 +6095,11 @@ msgstr "إنشاء مسار(ات) إعادة التعيين (RESET)"
#: editor/editor_settings.cpp
msgid "Onion Layers Past Color"
-msgstr ""
+msgstr "لون Onion Layers في الماضي"
#: editor/editor_settings.cpp
msgid "Onion Layers Future Color"
-msgstr ""
+msgstr "لون Onion Layers في المستقبل"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6089,11 +6108,11 @@ msgstr "محرر المجموعات"
#: editor/editor_settings.cpp
msgid "Minimap Opacity"
-msgstr ""
+msgstr "عتامة الخريطة المصغرة"
#: editor/editor_settings.cpp
msgid "Window Placement"
-msgstr ""
+msgstr "موضع النافذة"
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
@@ -6109,7 +6128,7 @@ msgstr "حدد موقع خروج الإنحناء"
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
-msgstr ""
+msgstr "شاشة"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6144,17 +6163,17 @@ msgstr "إعدادات المُعدل"
#: editor/editor_settings.cpp
msgid "HTTP Proxy"
-msgstr ""
+msgstr "وكيل (Proxy) HTTP"
#: editor/editor_settings.cpp
msgid "Host"
-msgstr ""
+msgstr "المضيف"
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Port"
-msgstr ""
+msgstr "منفذ"
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
@@ -6169,15 +6188,15 @@ msgstr "إعادة تسمية مجلد:"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Symbol Color"
-msgstr ""
+msgstr "لون الرمز"
#: editor/editor_settings.cpp
msgid "Keyword Color"
-msgstr ""
+msgstr "لون الكلمة المفتاحية"
#: editor/editor_settings.cpp
msgid "Control Flow Keyword Color"
-msgstr ""
+msgstr "لون الكلمة المفتاحية لتدفق التحكم"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6186,15 +6205,15 @@ msgstr "النوع الأساسي"
#: editor/editor_settings.cpp
msgid "Engine Type Color"
-msgstr ""
+msgstr "لون نوع المحرك"
#: editor/editor_settings.cpp
msgid "User Type Color"
-msgstr ""
+msgstr "لون نوع المستخدم"
#: editor/editor_settings.cpp
msgid "Comment Color"
-msgstr ""
+msgstr "لون التعليق"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6220,15 +6239,15 @@ msgstr "إستيراد المحدد"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Existing Color"
-msgstr ""
+msgstr "لون الإكمال الموجود"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Scroll Color"
-msgstr ""
+msgstr "لون تمرير الإكمال"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Font Color"
-msgstr ""
+msgstr "لون خط الإكمال"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6247,7 +6266,7 @@ msgstr "رقم الخط:"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Color"
-msgstr ""
+msgstr "لون علامة الإقحام"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -6266,7 +6285,7 @@ msgstr "المحدد فقط"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Brace Mismatch Color"
-msgstr ""
+msgstr "لون عدم تطابق الأقواس"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -6275,7 +6294,7 @@ msgstr "المشهد الحالي"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Color"
-msgstr ""
+msgstr "لون إرشاد طول السطر"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -6284,7 +6303,7 @@ msgstr "مُعلّم التركيب Syntax"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Number Color"
-msgstr ""
+msgstr "لون الرقم"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -6313,11 +6332,11 @@ msgstr "نقاط التكسّر"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Executing Line Color"
-msgstr ""
+msgstr "لون سطر التنفيذ"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Code Folding Color"
-msgstr ""
+msgstr "لون الكود القابل للطي"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6632,7 +6651,7 @@ msgstr ""
#: editor/fileserver/editor_file_server.cpp
msgid "File Server"
-msgstr ""
+msgstr "خادم الملفات"
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -6998,11 +7017,11 @@ msgstr "إدارة المجموعات"
#: editor/import/editor_import_collada.cpp
msgid "Collada"
-msgstr ""
+msgstr "كولادا (Collada)"
#: editor/import/editor_import_collada.cpp
msgid "Use Ambient"
-msgstr ""
+msgstr "استخدم Ambient"
#: editor/import/resource_importer_bitmask.cpp
#, fuzzy
@@ -7012,7 +7031,7 @@ msgstr "أنشئ مجلد"
#: editor/import/resource_importer_bitmask.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Threshold"
-msgstr ""
+msgstr "عتبة"
#: editor/import/resource_importer_csv_translation.cpp
#: editor/import/resource_importer_layered_texture.cpp
@@ -7025,7 +7044,7 @@ msgstr "مكونات"
#: editor/import/resource_importer_csv_translation.cpp
msgid "Delimiter"
-msgstr ""
+msgstr "محدد"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -7034,7 +7053,7 @@ msgstr "الوظيفة البرمجية للون."
#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
-msgstr ""
+msgstr "لا BPTC إذا RGB"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
@@ -7048,7 +7067,7 @@ msgstr "أعلام"
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
#: scene/resources/texture.cpp
msgid "Repeat"
-msgstr ""
+msgstr "كرر"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
@@ -7066,12 +7085,12 @@ msgstr "الإشارات"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "Anisotropic"
-msgstr ""
+msgstr "تباين الخواص"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGB (قياسي)"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -7192,7 +7211,7 @@ msgstr "تخزين الملف:"
#: editor/import/resource_importer_scene.cpp
msgid "Use Legacy Names"
-msgstr ""
+msgstr "استخدم الأسماء القديمة"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#, fuzzy
@@ -7225,8 +7244,9 @@ msgid "Lightmap Texel Size"
msgstr "طبخ/تجهيز-خريطة-الاضاءة"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
msgid "Skins"
-msgstr ""
+msgstr "سكينس (Skins)"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
@@ -7240,7 +7260,7 @@ msgstr "إفتح ملف"
#: editor/import/resource_importer_scene.cpp
msgid "Store In Subdir"
-msgstr ""
+msgstr "خزن في مجلد فرعي"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
@@ -7351,16 +7371,20 @@ msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""
+"%s: تم الكشف عن نقش مستخدم كخريطة نورمال (NormalMap) في 3D. تمكين ضغط نقش "
+"الأحمر والأخضر لتقليل استخدام الذاكرة (يتم تجاهل القناة الزرقاء)."
#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""
+"%s: تم الكشف عن نقش مستخدم في 3D. تمكين المرشح والتكرار وتوليد خريطة-الرسمة-"
+"بدقات-متعددة (mipmap) وضغط نقش VRAM."
#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
-msgstr ""
+msgstr "2D، والكشف عن 3D"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7369,7 +7393,7 @@ msgstr "البكسيلات الأساسية (Solid Pixels)"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
-msgstr ""
+msgstr "جودة ضائعة (Lossy)"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7378,14 +7402,14 @@ msgstr "تحديد الوضع"
#: editor/import/resource_importer_texture.cpp
msgid "BPTC LDR"
-msgstr ""
+msgstr "BPTC LDR"
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
-msgstr ""
+msgstr "خريطة عادية"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7394,7 +7418,7 @@ msgstr "المعالجة-اللاحقة Post-Process"
#: editor/import/resource_importer_texture.cpp
msgid "Fix Alpha Border"
-msgstr ""
+msgstr "إصلاح حدود ألفا"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7403,7 +7427,7 @@ msgstr "تعديل مُتعدد السطوح"
#: editor/import/resource_importer_texture.cpp
msgid "Hdr As Srgb"
-msgstr ""
+msgstr "Hdr As Srgb"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7421,7 +7445,7 @@ msgstr "الحد الأقصى للحجم"
#: editor/import/resource_importer_texture.cpp
msgid "Detect 3D"
-msgstr ""
+msgstr "كشف 3D"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
@@ -7433,6 +7457,8 @@ msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""
+"تحذير، لم يتم تمكين ضغط VRAM مناسب للكمبيوتر الشخصي في إعدادات المشروع. لن "
+"يتم عرض هذا النقش بشكل صحيح على جهاز الكمبيوتر."
#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
@@ -7451,7 +7477,7 @@ msgstr "تحديد منطقة البلاط"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Trim Alpha Border From Region"
-msgstr ""
+msgstr "تقليم حدود ألفا من المنطقة"
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
#, fuzzy
@@ -7460,12 +7486,12 @@ msgstr "أنشر بإجبار"
#: editor/import/resource_importer_wav.cpp
msgid "8 Bit"
-msgstr ""
+msgstr "8 بت"
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
-msgstr ""
+msgstr "احاديه"
#: editor/import/resource_importer_wav.cpp
#, fuzzy
@@ -7479,7 +7505,7 @@ msgstr "عقدة الخلط"
#: editor/import/resource_importer_wav.cpp
msgid "Trim"
-msgstr ""
+msgstr "تقليم"
#: editor/import/resource_importer_wav.cpp
#, fuzzy
@@ -7596,7 +7622,7 @@ msgstr "محلي"
#: editor/inspector_dock.cpp
msgid "Localization not available for current language."
-msgstr ""
+msgstr "الترجمة غير متوفرة للغة الحالية."
#: editor/inspector_dock.cpp
msgid "Copy Properties"
@@ -8045,11 +8071,20 @@ msgid "New Anim"
msgstr "رسم متحرك جديدة"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "إنشاء رسوم متحركة جديدة"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "تغيير إسم الرسم المتحرك:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "إعادة تسمية الرسم المتحرك"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "مسح الرسم المتحرك؟"
@@ -8067,11 +8102,6 @@ msgid "Animation name already exists!"
msgstr "إسم الرسم المتحرك موجود بالفعل!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "إعادة تسمية الرسم المتحرك"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "تكرار الرسم المتحرك"
@@ -8215,10 +8245,6 @@ msgid "Pin AnimationPlayer"
msgstr "تثبيت مُشغّل الرسوميات المتحركة"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "إنشاء رسوم متحركة جديدة"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "إسم الرسم المتحرك:"
@@ -8473,7 +8499,7 @@ msgstr "الفلترة..."
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
-msgstr ""
+msgstr "استخدم خطوط المعالجة"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
@@ -8706,7 +8732,7 @@ msgstr "أختبار"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "فشل الحصول على إعدادات الأرشيف."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -9657,7 +9683,7 @@ msgstr "الأيقونة"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
-msgstr ""
+msgstr "بطاقة تعريف"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -10733,11 +10759,11 @@ msgstr "توقف"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
-msgstr "استمرار"
+msgstr "يكمل"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
-msgstr "إبقاء منُقتح الأخطاء البرمجية مفتوحاً"
+msgstr "إبقاء المصحح مفتوحًا"
#: editor/plugins/script_editor_plugin.cpp
msgid "Debug with External Editor"
@@ -18829,6 +18855,11 @@ msgid "The package must have at least one '.' separator."
msgstr "يجب أن تتضمن الرزمة على الأقل واحد من الفواصل '.' ."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "قص العُقد"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18837,6 +18868,16 @@ msgstr ""
msgid "Export Format"
msgstr "مسار التصدير"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "حجم الخطوط:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "الهدف"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18880,16 +18921,6 @@ msgstr "تفحص النمذجة السابقة"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "حجم الخطوط:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "الهدف"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19149,7 +19180,7 @@ msgstr "يجب تفعيل \"Use Custom Build\" لإستخدام الإضافات
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" تكون صالحة فقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
@@ -19157,7 +19188,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" تكون صالحة فقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
"Mobile VR\"."
@@ -19171,22 +19202,43 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"يصبح خيار \"تصدير ABB\" صالحاً فقط عندما يتم اختيار \"استعمال تصدير مخصص "
"Custom Build\"."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"يصبح خيار \"تصدير ABB\" صالحاً فقط عندما يتم اختيار \"استعمال تصدير مخصص "
"Custom Build\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"إصدار \"حزمة التطوير البرمجية المستهدفة\" يجب أن يكون أعلى من أو يساوي إصدار "
"\"Min Sdk\"."
@@ -20859,7 +20911,7 @@ msgstr "تكبير"
msgid "Custom Viewport"
msgstr "ساحة رؤية واحدة"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21631,11 +21683,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "تعديل الإتصال:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "الربط"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "اختر المسافة:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "اختر المسافة:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "إعدادات متقدمة"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "تفعيل"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21653,16 +21737,6 @@ msgstr "القلب أفقياً"
msgid "Max Speed"
msgstr "السرعة:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "اختر المسافة:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "تفعيل"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22929,6 +23003,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "أجهض التحول."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25088,6 +25169,11 @@ msgstr "مجلد:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "المحدد فقط"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "تفعيل"
@@ -25491,17 +25577,6 @@ msgid "Viewport Path"
msgstr "مسار التصدير"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"لم يتم تعيين منفذ العرض هذا كهدف عرض. إذا كنت تنوي عرض محتوياته مباشرة على "
-"الشاشة ، اجعله تابعًا لعنصر تحكم حتى يتمكن من الحصول على الحجم. خلاف ذلك ، "
-"اجعلها RenderTarget وقم بتعيين نسيجها الداخلي لبعض العقد لعرضها."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25509,6 +25584,15 @@ msgid ""
msgstr "ينبغي أن يكون حجم إطار العرض أكبر من 0 ليتم الإخراج البصري لأي شيء."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27264,6 +27348,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "توليد AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "المُعادل:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 6e8dfbf1f3..3701234f3d 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -407,6 +407,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Siqnalları filtirlə"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5396,6 +5401,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Ölçmə seçimi"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7731,11 +7741,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7753,11 +7772,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7900,10 +7914,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18002,6 +18012,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Funksiyalar:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18010,6 +18025,14 @@ msgstr ""
msgid "Export Format"
msgstr "3D Transformasya izi"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18046,14 +18069,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18279,12 +18294,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18293,17 +18308,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19848,7 +19883,7 @@ msgstr "Yaxınlaşdır"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20521,35 +20556,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Əlaqəni redaktə edin:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Quraşdır"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Qabaqcıl"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Siqnalları filtirlə"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21650,6 +21706,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D Transformasya izi"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23617,6 +23680,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Yalnız Seçim"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Siqnalları filtirlə"
@@ -23983,16 +24051,17 @@ msgstr "Yol"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25610,6 +25679,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "%s növünü dəyişdirin"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 9370a48a79..105aad00db 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -431,6 +431,11 @@ msgstr "Мета"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Включване"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5480,6 +5485,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Настройки"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7889,11 +7899,20 @@ msgid "New Anim"
msgstr "Нова анимация"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Създаване на нова анимация"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Промяна на името на анимацията:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Преименуване на анимацията"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Изтриване на анимацията?"
@@ -7911,11 +7930,6 @@ msgid "Animation name already exists!"
msgstr "Вече съществува анимация с това име!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Преименуване на анимацията"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Дублиране на анимацията"
@@ -8060,10 +8074,6 @@ msgid "Pin AnimationPlayer"
msgstr "Закачане на AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Създаване на нова анимация"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Име на анимацията:"
@@ -18343,6 +18353,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Пакетът трябва да има поне един разделител „.“ (точка)."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Персонализиран обект"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18351,6 +18366,16 @@ msgstr ""
msgid "Export Format"
msgstr "Път за изнасяне"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Размер на контура:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Принудително изпращане"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18392,16 +18417,6 @@ msgstr "Предишен раздел"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Размер на контура:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Принудително изпращане"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18647,12 +18662,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18662,22 +18677,45 @@ msgstr ""
"собствена компилация“."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"„Мин. версия на SDK“ може да се променя само когато „Използване на собствена "
"компилация“ е включено."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"„Целева версия на SDK“ може да се променя само когато „Използване на "
"собствена компилация“ е включено."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"„Целева версия на SDK“ трябва да бъде по-голяма или равна на „Мин. версия на "
"SDK“."
@@ -20333,7 +20371,7 @@ msgstr "Приближаване"
msgid "Custom Viewport"
msgstr "1 прозорец за изглед"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21072,11 +21110,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Редактиране на Връзката:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Отстъп"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Изберете главна сцена"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Включване"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Включване"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21094,15 +21163,6 @@ msgstr "Хоризонтала:"
msgid "Max Speed"
msgstr "Скорост:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Включване"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22294,6 +22354,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Константа за трансформация."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24372,6 +24439,11 @@ msgstr "Папка:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Само избраното"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Включване"
@@ -24769,16 +24841,17 @@ msgstr "Път за изнасяне"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26510,6 +26583,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Отместване:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 265a7fb58a..0e99518ac1 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -12,13 +12,14 @@
# Sagen Soren <sagensoren03@gmail.com>, 2020.
# Hasibul Hasan <d1hasib@yahoo.com>, 2020.
# saitama <atik.wowspace@gmail.com>, 2022.
+# Joysankar Majumdar <joymajumdar15828@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: saitama <atik.wowspace@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:04+0000\n"
+"Last-Translator: Joysankar Majumdar <joymajumdar15828@gmail.com>\n"
"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
"godot/bn/>\n"
"Language: bn\n"
@@ -26,7 +27,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -234,9 +235,8 @@ msgid "Remote FS"
msgstr "অপসারণ করুন"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "পাতা: "
+msgstr "পাতা"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
@@ -421,6 +421,11 @@ msgstr ""
msgid "Command"
msgstr "সম্প্রদায়"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "স্থির/বদ্ধ ফ্রেম %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5807,6 +5812,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "নির্বাচিত সমূহ অপসারণ করুন"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8404,11 +8414,20 @@ msgid "New Anim"
msgstr "নতুন অ্যানিমেশন"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "নতুন অ্যানিমেশন তৈরি করুন"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "অ্যানিমেশনের নাম পরিবর্তন করুন:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "অ্যানিমেশন পুনঃনামকরণ করুন"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Delete অ্যানিমেশন?"
@@ -8428,11 +8447,6 @@ msgid "Animation name already exists!"
msgstr "ভুল: অ্যানিমেশনের নাম ইতিমধ্যেই বিদ্যমান!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "অ্যানিমেশন পুনঃনামকরণ করুন"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "অ্যানিমেশন প্রতিলিপি করুন"
@@ -8584,10 +8598,6 @@ msgid "Pin AnimationPlayer"
msgstr "অ্যানিমেশন প্রতিলেপন করুন"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "নতুন অ্যানিমেশন তৈরি করুন"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "অ্যানিমেশনের নাম:"
@@ -19778,6 +19788,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "নোড-সমূহ কর্তন/কাট করুন"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19786,6 +19801,16 @@ msgstr ""
msgid "Export Format"
msgstr "এক্সপোর্টের প্রিসেট:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "প্রান্তরেখার আকার:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "টার্গেট"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19827,16 +19852,6 @@ msgstr "পূর্ববর্তী ইন্সট্যান্স পর
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "প্রান্তরেখার আকার:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "টার্গেট"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -20083,12 +20098,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -20097,17 +20112,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21776,7 +21811,7 @@ msgstr "সম্প্রসারিত করুন (জুম্ ইন)"
msgid "Custom Viewport"
msgstr "১ টি Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -22526,11 +22561,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "সংযোগসমূহ সম্পাদন করুন"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "যথেচ্ছ ঘূর্ণায়ন:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "ইন্সট্যান্স:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "ইন্সট্যান্স:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "অ্যানিমেশনের সিদ্ধান্তসমূহ"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "সক্রিয় করুন"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22547,16 +22614,6 @@ msgstr ""
msgid "Max Speed"
msgstr "গতি (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "ইন্সট্যান্স:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "সক্রিয় করুন"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23779,6 +23836,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "রুপান্তর নিষ্ফলা করা হয়েছে।"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25907,6 +25971,11 @@ msgstr "লাইন-এ যান"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "শুধুমাত্র নির্বাচিতসমূহ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "সক্রিয় করুন"
@@ -26308,20 +26377,17 @@ msgstr "এক্সপোর্টের প্রিসেট:"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"এই viewport টি render target হিসেবে নির্ধারন করা নেই। আপনি যদি এর বস্তু-সামগ্রী "
-"সরাসরি পর্দায় দেখাতে চান, এটিকে যেকোনো Control এর অংশভূত করুন যেনো এটি একটি "
-"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ "
-"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -28087,6 +28153,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABB উৎপন্ন করুন"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "অফসেট/ভারসাম্য:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/br.po b/editor/translations/br.po
index 3d1ca48f3f..101a0f7581 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -397,6 +397,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Aktivañ ar Roudenn"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5305,6 +5310,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7611,11 +7620,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7633,11 +7651,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7780,10 +7793,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17814,6 +17823,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Fonksionoù :"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17822,6 +17836,14 @@ msgstr ""
msgid "Export Format"
msgstr "Roudenn Treuzfurmadur 3D"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17858,14 +17880,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18088,12 +18102,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18102,17 +18116,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19639,7 +19673,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20303,35 +20337,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Tro Fiñvskeudenn"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Aktivañ ar Roudenn"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Aktivañ ar Roudenn"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21421,6 +21475,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Roudenn Treuzfurmadur 3D"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23361,6 +23422,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Aktivañ ar Roudenn"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivañ ar Roudenn"
@@ -23719,16 +23785,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25314,6 +25381,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 380a247ac7..c9726505d3 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -22,7 +22,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
+"PO-Revision-Date: 2022-06-26 16:15+0000\n"
"Last-Translator: Roger VC <rogervilarasau@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n"
@@ -409,6 +409,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comunitat"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fotograma de Física %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -2813,7 +2818,7 @@ msgstr "Completat amb èxit."
#: editor/editor_export.cpp
msgid "Failed."
-msgstr "Fallit:"
+msgstr "Ha fallat:"
#: editor/editor_export.cpp
msgid "Storing File:"
@@ -5616,6 +5621,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Elimina la Selecció del GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8100,11 +8110,20 @@ msgid "New Anim"
msgstr "Nova Animació"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Crea una Nova Animació"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Modifica el Nom de l'Animació:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Reanomena l'Animació"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Eliminar l'Animació?"
@@ -8122,11 +8141,6 @@ msgid "Animation name already exists!"
msgstr "El nom d'animació ja existeix!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Reanomena l'Animació"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplica l'Animació"
@@ -8271,10 +8285,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fixar AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Crea una Nova Animació"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nom de l'Animació:"
@@ -19209,6 +19219,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquet ha de tenir com a mínim un separador '. '."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Talla els Nodes"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19217,6 +19232,16 @@ msgstr ""
msgid "Export Format"
msgstr "Camí d'exportació"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Mida del Contorn:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objectiu"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19259,16 +19284,6 @@ msgstr "Inspecciona la Instància anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Mida del Contorn:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objectiu"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19523,12 +19538,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19537,17 +19552,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21234,7 +21269,7 @@ msgstr "Apropa"
msgid "Custom Viewport"
msgstr "1 Vista"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21992,11 +22027,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Editar Connexió:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Vinculació"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Trieu la distància:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Trieu la distància:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançat"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22014,16 +22081,6 @@ msgstr "Volteja Horitzontalment"
msgid "Max Speed"
msgstr "Velocitat (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Trieu la distància:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23278,6 +23335,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "S'ha interromput la Transformació ."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25432,6 +25496,11 @@ msgstr "Directori:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Selecció Només"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25839,20 +25908,17 @@ msgstr "Camí d'exportació"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"La Vista (Viewport) no és la Destinació de Renderització (render target). "
-"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de "
-"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
-"de Renderització i assigneu-ne la textura interna a algun node."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27625,6 +27691,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generant AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "òfset:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 9c3aea1d27..0c0b8b63ca 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -452,6 +452,11 @@ msgstr ""
msgid "Command"
msgstr "Komunita"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fyzická Klávesa"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5667,6 +5672,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Vyplnit výběr"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8136,11 +8146,20 @@ msgid "New Anim"
msgstr "Nová animace"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Vytvořit novou animaci"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Změnit název animace:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Přejmenovat animaci"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Smazat animaci?"
@@ -8158,11 +8177,6 @@ msgid "Animation name already exists!"
msgstr "Jméno animace už existuje!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Přejmenovat animaci"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplikovat animaci"
@@ -8306,10 +8320,6 @@ msgid "Pin AnimationPlayer"
msgstr "Připnout AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Vytvořit novou animaci"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Jméno animace:"
@@ -18952,6 +18962,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Balíček musí mít alespoň jeden '.' oddělovač."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Vyjmout uzly"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18960,6 +18975,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportovat cestu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Velikost obrysu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cíl"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19002,16 +19027,6 @@ msgstr "Zkontrolovat předchozí instanci"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Velikost obrysu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cíl"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19261,7 +19276,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
@@ -19269,7 +19284,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
"\"Oculus Mobile VR\"."
@@ -19283,22 +19298,42 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" je validní pouze v případě, že je povolena možnost \"Použít "
"vlastní sestavu\"."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" je validní pouze v případě, že je povolena možnost \"Použít "
"vlastní sestavu\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20968,7 +21003,7 @@ msgstr "Zvětšit"
msgid "Custom Viewport"
msgstr "1 výřez"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21727,11 +21762,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Upravit spojení:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Vazba"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Vybrat vzdálenost:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Vybrat vzdálenost:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Pokročilé"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Povolit"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21749,16 +21816,6 @@ msgstr "Převrátit horizontálně"
msgid "Max Speed"
msgstr "Rychlost:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Vybrat vzdálenost:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Povolit"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23003,6 +23060,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformace zrušena."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25161,6 +25225,11 @@ msgstr "Složka:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pouze výběr"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Povolit"
@@ -25566,18 +25635,6 @@ msgid "Viewport Path"
msgstr "Exportovat cestu"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Tento viewport není nastaven jako render target. Pokud chcete jeho obsah "
-"zobrazit přímo na obrazovku, musíte ho nastavit jako dítě uzlu Control, aby "
-"mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho "
-"vnitřní texturu nějakému uzlu k zobrazení."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25586,6 +25643,15 @@ msgstr ""
"Velikost pohledu musí být větší než 0, aby bylo možné cokoliv renderovat."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27355,6 +27421,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generování AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Offset(Posun):"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/da.po b/editor/translations/da.po
index a90d207941..3b19f24ec8 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -423,6 +423,11 @@ msgstr ""
msgid "Command"
msgstr "Fællesskab"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysik Frame %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5720,6 +5725,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Slet Markerede"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8233,11 +8243,20 @@ msgid "New Anim"
msgstr "Ny Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Opret Ny Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Ændre Animation Navn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Omdøb animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Slet Animation?"
@@ -8257,11 +8276,6 @@ msgid "Animation name already exists!"
msgstr "FEJL: Animationsnavn eksisterer allerede!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Omdøb animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Lav en kopi af animation"
@@ -8409,10 +8423,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fastgør AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Opret Ny Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animations Navn:"
@@ -19157,6 +19167,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Indsæt Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19165,6 +19180,16 @@ msgstr ""
msgid "Export Format"
msgstr "Eksporter Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Skrifttype Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Tidsskala Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19203,16 +19228,6 @@ msgstr "Forrige fane"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Skrifttype Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Tidsskala Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19458,12 +19473,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19472,17 +19487,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21142,7 +21177,7 @@ msgstr "Zoom Ind"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21866,34 +21901,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Redigér Forbindelse:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Vælg en Main Scene"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Balanceret"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktivér"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktivér"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23078,6 +23135,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Opret Poly"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25158,6 +25222,11 @@ msgstr "Opret Mappe"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivér"
@@ -25553,20 +25622,17 @@ msgstr "Eksporter Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"Denne viewport er ikke angivet som render target. Hvis du har tænkt dig for "
-"at vise dens indhold direkte til skærmen, gør det til et barn af Control, så "
-"den kan opnå en størrelse. Ellers gør den til en RenderTarget og tildel dens "
-"indre textur til en node så den kan vises."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27298,6 +27364,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Fjern Template"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 795dbd5328..f0c79cda0f 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -87,7 +87,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-03 02:51+0000\n"
+"PO-Revision-Date: 2022-06-30 16:42+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
@@ -96,7 +96,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -387,9 +387,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Nicht genügend Bytes zur Dekodierung oder ungültiges Format."
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid input %d (not passed) in expression"
-msgstr "Ungültige Eingabe %i (nicht übergeben) im Ausdruck"
+msgstr "Ungültige Eingabe %d (nicht übergeben) im Ausdruck"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
@@ -434,14 +433,12 @@ msgid "Max Size (KB)"
msgstr "Maximalgröße (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Bewegungsmodus"
+msgstr "Mausmodus"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Eingang löschen"
+msgstr "Kumulierte Eingabe verwenden"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -468,6 +465,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Befehl"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (physisch)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -718,14 +720,12 @@ msgid "Script Templates Search Path"
msgstr "Suchpfad für Skriptvorlagen"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "Autoladen beim Start"
+msgstr "Automatisches Laden der Versionskontrolle beim Start"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "Versionsverwaltung"
+msgstr "Name des Plugins zur Versionskontrolle"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -1358,19 +1358,16 @@ msgid "Remove this track."
msgstr "Diese Spur entfernen."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Time (s):"
-msgstr "Zeit (s): "
+msgstr "Zeit (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Position:"
-msgstr "Position"
+msgstr "Position:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rotation:"
-msgstr "Rotation"
+msgstr "Rotation:"
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1387,44 +1384,36 @@ msgid "Type:"
msgstr "Typ:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "(Invalid, expected type: %s)"
-msgstr "Ungültige Exportvorlage:"
+msgstr "(Ungültig, erwarteter Typ: %s)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing:"
-msgstr "Glätten Ein-Aus"
+msgstr "Glätten:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In-Handle:"
-msgstr "Eingehender Handle"
+msgstr "Eingehender Handle:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out-Handle:"
-msgstr "Ausgehender Handle"
+msgstr "Ausgehender Handle:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Stream:"
-msgstr "Stream"
+msgstr "Stream:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start (s):"
-msgstr "Neu starten (s):"
+msgstr "Start (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End (s):"
-msgstr "Einblenden (s):"
+msgstr "Ende (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Clip:"
-msgstr "Animationen:"
+msgstr "Animations-Clip:"
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
@@ -1639,9 +1628,8 @@ msgid "Add Method Track Key"
msgstr "Methodenaufrufsspurschlüssel hinzufügen"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Method not found in object:"
-msgstr "Methode nicht im Objekt gefunden: "
+msgstr "Methode nicht in Objekt gefunden:"
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@@ -2254,7 +2242,7 @@ msgstr "Öffnen"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "Besitzer von: %s (Insgesamt: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2615,9 +2603,8 @@ msgid "There is no '%s' file."
msgstr "Datei ‚%s‘ existiert nicht."
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Layout:"
-msgstr "Layout"
+msgstr "Layout:"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
@@ -2820,22 +2807,19 @@ msgstr "Wählen"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "Projektexport für Plattform:"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed with errors."
-msgstr "Dateipfade vervollständigen"
+msgstr "Fertiggestellt mit Fehlern."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Paket wurde erfolgreich installiert!"
+msgstr "Erfolgreich fertiggestellt."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed."
-msgstr "Fehlgeschlagen:"
+msgstr "Fehlgeschlagen."
#: editor/editor_export.cpp
msgid "Storing File:"
@@ -2850,29 +2834,24 @@ msgid "Packing"
msgstr "Packe"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save PCK"
-msgstr "Speichern unter"
+msgstr "PCK speichern"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Cannot create file \"%s\"."
-msgstr "Ordner konnte nicht erstellt werden."
+msgstr "Datei „%s“ konnte nicht erstellt werden."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to export project files."
-msgstr "Projektdateien konnten nicht exportiert werden"
+msgstr "Projektdateien konnten nicht exportiert werden."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Can't open file to read from path \"%s\"."
-msgstr "Datei kann nicht zum Schreiben geöffnet werden:"
+msgstr "Datei im Pfad „%s“kann nicht zum Lesen geöffnet werden."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save ZIP"
-msgstr "Speichern unter"
+msgstr "ZIP speichern"
#: editor/editor_export.cpp
msgid ""
@@ -2993,30 +2972,25 @@ msgid "Custom release template not found."
msgstr "Selbst konfigurierte Release-Exportvorlage nicht gefunden."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Prepare Template"
-msgstr "Vorlagen verwalten"
+msgstr "Vorlage vorbereiten"
#: editor/editor_export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "The given export path doesn't exist."
-msgstr "Der angegebene Export-Pfad existiert nicht:"
+msgstr "Der angegebene Export-Pfad existiert nicht."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found: \"%s\"."
-msgstr "Vorlagendatei nicht gefunden:"
+msgstr "Vorlagendatei nicht gefunden: „%s“."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to copy export template."
-msgstr "Ungültige Exportvorlage:"
+msgstr "Fehler beim Kopieren der Exportvorlage."
#: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp
-#, fuzzy
msgid "PCK Embedding"
-msgstr "Versatz"
+msgstr "PCK-Einbettung"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@@ -5206,9 +5180,8 @@ msgid "Size:"
msgstr "Größe:"
#: editor/editor_properties_array_dict.cpp
-#, fuzzy
msgid "Page:"
-msgstr "Seite: "
+msgstr "Seite:"
#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
@@ -5304,9 +5277,8 @@ msgstr ""
"Im Exportmenü kann eine Vorlage als ausführbar erstellt oder markiert werden."
#: editor/editor_run_native.cpp
-#, fuzzy
msgid "Project Run"
-msgstr "Projekt"
+msgstr "Projektdurchlauf"
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
@@ -5588,6 +5560,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Extramaustasten blättern durch Verlauf"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap-Auswahl"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Aussehen"
@@ -7210,9 +7187,8 @@ msgid "Generating Lightmaps"
msgstr "Generiere Lightmaps"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Generating for Mesh:"
-msgstr "Generierung für Mesh: "
+msgstr "Generierung für Mesh:"
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
@@ -7245,12 +7221,17 @@ msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""
+"%s: Verwendung der Textur als Normalen-Map in 3D festgestellt. Rot-Grün-"
+"Texturkompression wurde aktiviert um Speicherverbrauch zu reduzieren (der "
+"blaue Kanal wird verworfen)."
#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""
+"%s: Verwendung der Textur in 3D festgestellt. Filter, Wiederholung, Mipmap-"
+"Erzeugung und VRAM-Texturkompression wurden aktiviert."
#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
@@ -7931,11 +7912,20 @@ msgid "New Anim"
msgstr "Neue Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Neue Animation erstellen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Animationsname ändern:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Animation umbenennen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Animation löschen?"
@@ -7953,11 +7943,6 @@ msgid "Animation name already exists!"
msgstr "Animationsname existiert bereits!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Animation umbenennen"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Animation duplizieren"
@@ -8100,10 +8085,6 @@ msgid "Pin AnimationPlayer"
msgstr "Animationsspieler anheften"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Neue Animation erstellen"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animationsname:"
@@ -8219,9 +8200,8 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr "End-Animation festlegen. Hilfreich bei Sub-Transitionen."
#: editor/plugins/animation_state_machine_editor.cpp
-#, fuzzy
msgid "Transition:"
-msgstr "Übergang: "
+msgstr "Übergang:"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
@@ -9989,9 +9969,8 @@ msgid "Volume"
msgstr "Volumen"
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Emission Source:"
-msgstr "Emissionsquelle: "
+msgstr "Emissionsquelle:"
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
@@ -11087,15 +11066,13 @@ msgstr "Verschiebung"
#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scaling:"
-msgstr "Skalierung: "
+msgstr "Skalierung:"
#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translating:"
-msgstr "Verschiebe: "
+msgstr "Verschiebung:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
@@ -11609,9 +11586,8 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden."
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Convert to MeshInstance2D"
-msgstr "Zu Mesh2D umwandeln"
+msgstr "Zu MeshInstance2D umwandeln"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
@@ -11642,19 +11618,16 @@ msgid "Sprite"
msgstr "Bild"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Simplification:"
-msgstr "Vereinfachung: "
+msgstr "Vereinfachung:"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Shrink (Pixels):"
-msgstr "Schrumpfen (Pixel): "
+msgstr "Schrumpfen (Pixel):"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Grow (Pixels):"
-msgstr "Wachsen (Pixel): "
+msgstr "Wachsen (Pixel):"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Update Preview"
@@ -14250,9 +14223,8 @@ msgid "Export templates for this platform are missing:"
msgstr "Export-Templates für diese Systeme fehlen:"
#: editor/project_export.cpp
-#, fuzzy
msgid "Project Export"
-msgstr "Projektgründer"
+msgstr "Projektexport"
#: editor/project_export.cpp
msgid "Manage Export Templates"
@@ -15811,9 +15783,8 @@ msgid "Attach Node Script"
msgstr "Node-Skript hinzufügen"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Remote %s:"
-msgstr "Fern "
+msgstr "Fern %s:"
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -16788,9 +16759,8 @@ msgid "Disabled GDNative Singleton"
msgstr "GDNative Singleton wurde deaktiviert"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-#, fuzzy
msgid "Libraries:"
-msgstr "Bibliotheken: "
+msgstr "Bibliotheken:"
#: modules/gdnative/nativescript/nativescript.cpp
msgid "Class Name"
@@ -17211,17 +17181,15 @@ msgid "Mask"
msgstr "Maske"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#, fuzzy
msgid "Bake Navigation"
-msgstr "Navigation"
+msgstr "Navigation backen"
#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_mesh_instance.cpp
-#, fuzzy
msgid "Navigation Layers"
-msgstr "Navigationsgefühl"
+msgstr "Navigationsschichten"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -17626,9 +17594,8 @@ msgstr ""
"sein! Bitte entsprechendes Node anpassen."
#: modules/visual_script/visual_script.cpp
-#, fuzzy
msgid "Node returned an invalid sequence output:"
-msgstr "Node gab ungültige Sequenzausgabe zurück: "
+msgstr "Node gab ungültige Sequenzausgabe zurück:"
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
@@ -17637,9 +17604,8 @@ msgstr ""
"melden Sie den Bug!"
#: modules/visual_script/visual_script.cpp
-#, fuzzy
msgid "Stack overflow with stack depth:"
-msgstr "Stack-Overflow mit Stack-Tiefe: "
+msgstr "Stack-Overflow mit Stack-Tiefe:"
#: modules/visual_script/visual_script.cpp
msgid "Visual Script"
@@ -18008,18 +17974,16 @@ msgid "for (elem) in (input):"
msgstr "for (Element) in (Eingabe):"
#: modules/visual_script/visual_script_flow_control.cpp
-#, fuzzy
msgid "Input type not iterable:"
-msgstr "Eingabetyp nicht wiederholbar: "
+msgstr "Eingabetyp nicht iterierbar:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr "Iterator wurde ungültig"
#: modules/visual_script/visual_script_flow_control.cpp
-#, fuzzy
msgid "Iterator became invalid:"
-msgstr "Iterator wurde ungültig: "
+msgstr "Iterator wurde ungültig:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Sequence"
@@ -18170,14 +18134,12 @@ msgid "Operator"
msgstr "Operator"
#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Invalid argument of type:"
-msgstr ": Ungültiger Parameter vom Typ: "
+msgstr "Ungültiges Argument vom Typ:"
#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Invalid arguments:"
-msgstr ": Ungültige Parameter: "
+msgstr "Ungültige Argumente:"
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
@@ -18188,14 +18150,12 @@ msgid "Var Name"
msgstr "Variablenname"
#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "VariableGet not found in script:"
-msgstr "VariableGet nicht im Skript gefunden: "
+msgstr "VariableGet nicht im Skript gefunden:"
#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "VariableSet not found in script:"
-msgstr "VariableSet nicht im Skript gefunden: "
+msgstr "VariableSet nicht im Skript gefunden:"
#: modules/visual_script/visual_script_nodes.cpp
msgid "Preload"
@@ -18489,6 +18449,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Das Paket muss mindestens einen Punkt-Unterteiler ‚.‘ haben."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Einen Build verwenden"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Einen Build verwenden"
@@ -18496,6 +18461,14 @@ msgstr "Einen Build verwenden"
msgid "Export Format"
msgstr "Exportformat"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Min SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Ziel SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr "Architekturen"
@@ -18532,14 +18505,6 @@ msgstr "Vorherige Installation löschen"
msgid "Code"
msgstr "Code"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "Min SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "Ziel SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Packet"
@@ -18778,15 +18743,17 @@ msgstr ""
"„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VrApi“ "
"oder „OpenXR“ gesetzt wurde."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"„Passthrough“ ist nur gültig wenn „Xr Mode“ als „OpenXR“ gesetzt wurde."
@@ -18795,40 +18762,60 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Das „Min Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
"ist."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Das „Target Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
"ist."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Die Version des „Target Sdk“ muss größer gleich der des „Min Sdk“ sein."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Code Signing"
-msgstr "Codesignierendes DMG"
+msgstr "Code-Signieren"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"'apksigner' could not be found. Please check that the command is available "
"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
-"‚apksigner‘ konnte nicht gefunden werden.\n"
-"Ist das Programm im Android SDK build-tools-Verzeichnis vorhanden?\n"
-"Das resultierende %s ist nicht signiert."
+"‚apksigner‘ konnte nicht gefunden werden. Ist die Anwendung im Android-SDK "
+"build-tools-Verzeichnis vorhanden? Das resultierende %s ist nicht signiert."
#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
@@ -18843,9 +18830,8 @@ msgid "Could not find keystore, unable to export."
msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not start apksigner executable."
-msgstr "Unterprozess konnte nicht gestartet werden!"
+msgstr "Apksigner-Anwendung konnte nicht gestartet werden."
#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
@@ -18879,9 +18865,8 @@ msgstr ""
"Ungültiger Dateiname. Android APKs benötigen .apk als Dateinamenendung."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Unsupported export format!"
-msgstr "Nicht unterstütztes Exportformat!\n"
+msgstr "Nicht unterstütztes Exportformat!"
#: platform/android/export/export_plugin.cpp
msgid ""
@@ -18893,28 +18878,24 @@ msgstr ""
"Menü benötigt."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-"Android-Build-Versionsinkompatibilität:\n"
-" Installierte Vorlage: %s\n"
-" Godot-Version: %s\n"
-"Bitte Android-Build-Vorlage im ‚Projekt‘-Menü neu installieren."
+"Android-Build-Versionsinkompatibilität: Installierte Vorlage: %s, Godot-"
+"Version: %s. Bitte Android-Build-Vorlage über das ‚Projekt‘-Menü neu "
+"installieren."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
-"Kann res://android/build/res/*.xml Dateien nicht mit Projektnamen "
-"überschreiben"
+"res://android/build/res/*.xml-Dateien können nicht mit Projektnamen "
+"überschrieben werden."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not export project files to gradle project."
-msgstr "Konnte Projektdateien nicht als Gradle-Projekt exportieren\n"
+msgstr "Projektdateien konnten nicht als Gradle-Projekt exportiert werden."
#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
@@ -18925,15 +18906,13 @@ msgid "Building Android Project (gradle)"
msgstr "Baue Android-Projekt (gradle)"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"Bauen des Android-Projekts fehlgeschlagen, Fehlerdetails befinden ich in der "
-"Textausgabe.\n"
-"Alternativ befindet sich die Android-Build-Dokumentation auf docs."
-"godotengine.org."
+"Textausgabe. Alternativ befindet sich die Android-Build-Dokumentation auf "
+"docs.godotengine.org."
#: platform/android/export/export_plugin.cpp
msgid "Moving output"
@@ -18948,31 +18927,25 @@ msgstr ""
"im Gradle Projektverzeichnis erscheinen."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Package not found: \"%s\"."
-msgstr "Paket nicht gefunden: %s"
+msgstr "Paket nicht gefunden: „%s“."
#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Erzeuge APK…"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not find template APK to export: \"%s\"."
-msgstr ""
-"Konnte keine APK-Vorlage zum Exportieren finden:\n"
-"%s"
+msgstr "Keine APK-Vorlage zum Exportieren gefunden: „%s“."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
"Fehlende Bibliotheken in Exportvorlage für die ausgewählten Architekturen: "
-"%s.\n"
-"Es muss entweder eine Exportvorlage mit den allen benötigten Bibliotheken "
+"%s. Es muss entweder eine Exportvorlage mit allen benötigten Bibliotheken "
"gebaut werden oder die angegebenen Architekturen müssen abgewählt werden."
#: platform/android/export/export_plugin.cpp
@@ -18980,9 +18953,8 @@ msgid "Adding files..."
msgstr "Füge Dateien hinzu…"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not export project files."
-msgstr "Projektdateien konnten nicht exportiert werden"
+msgstr "Projektdateien konnten nicht exportiert werden."
#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
@@ -19207,14 +19179,12 @@ msgstr "Eigene Hintergrundfarbe"
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Prepare Templates"
-msgstr "Vorlagen verwalten"
+msgstr "Vorlagen vorbereiten"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "Export template not found."
-msgstr "Selbst konfigurierte Release-Exportvorlage nicht gefunden."
+msgstr "Exportvorlage wurde nicht gefunden."
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
@@ -19238,33 +19208,28 @@ msgid "Run exported HTML in the system's default browser."
msgstr "Führe exportiertes HTML im Standard-Browser des Betriebssystems aus."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not open template for export: \"%s\"."
-msgstr "Konnte Vorlage nicht zum Export öffnen:"
+msgstr "Vorlage zum Export konnte nicht geöffnet werden: „%s“."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Invalid export template: \"%s\"."
-msgstr "Ungültige Exportvorlage:"
+msgstr "Ungültige Exportvorlage: „%s“."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not write file: \"%s\"."
-msgstr "Konnte Datei nicht schreiben:"
+msgstr "Datei konnte nicht geschrieben werden: „%s“."
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "Icon Creation"
-msgstr "Symbolbildbegrenzung"
+msgstr "Symbolbilderzeugung"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file: \"%s\"."
-msgstr "Konnte Datei nicht lesen:"
+msgstr "Datei konnte nicht gelesen werden: „%s“."
#: platform/javascript/export/export.cpp
msgid "PWA"
-msgstr ""
+msgstr "PWA"
#: platform/javascript/export/export.cpp
msgid "Variant"
@@ -19335,19 +19300,16 @@ msgid "Icon 512 X 512"
msgstr "Symbol 512 X 512"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell: \"%s\"."
-msgstr "Konnte HTML-Shell nicht lesen:"
+msgstr "HTML-Shell konnte nicht gelesen werden „%s“."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory: %s."
-msgstr "Konnte HTTP-Server-Verzeichnis nicht erstellen:"
+msgstr "HTTP-Server-Verzeichnis konnte nicht erstellt werden: %s."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server: %d."
-msgstr "Fehler beim Starten des HTTP-Servers:"
+msgstr "Fehler beim Starten des HTTP-Servers: %d."
#: platform/javascript/export/export.cpp
msgid "Web"
@@ -19611,32 +19573,28 @@ msgid "Apple Team ID"
msgstr "Apple-Team-ID"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not open icon file \"%s\"."
-msgstr "Projektdateien konnten nicht exportiert werden"
+msgstr "Symbolbilddatei „%s“ konnte nicht geöffnet werden."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start xcrun executable."
-msgstr "Unterprozess konnte nicht gestartet werden!"
+msgstr "Xcrun-Anwendung konnte nicht gestartet werden."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Notarization failed."
-msgstr "Beglaubigung"
+msgstr "Beglaubigung fehlgeschlagen."
#: platform/osx/export/export.cpp
msgid "Notarization request UUID: \"%s\""
-msgstr ""
+msgstr "Beglaubigungsanfrage-UUID: „%s“"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid ""
"The notarization process generally takes less than an hour. When the process "
"is completed, you'll receive an email."
msgstr ""
-"Hinweis: Der Beglaubigungsprozess dauert gewöhnlich weniger als eine Stunde. "
-"Nach Ablauf wird eine Bestätigungsmail versandt."
+"Der Beglaubigungsprozess dauert gewöhnlich weniger als eine Stunde. Nach "
+"Ablauf wird eine Bestätigungsmail versandt."
#: platform/osx/export/export.cpp
msgid ""
@@ -19655,81 +19613,75 @@ msgstr ""
"Anwendung geheftet werden (optional):"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
msgstr ""
-"Zeitstempel sind nicht mit Ad-hoc-Signaturen kompatibel, und werden "
+"Zeitstempel sind nicht mit Ad-hoc-Signaturen kompatibel, und wurden "
"deaktiviert!"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid ""
"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
msgstr ""
"Die abgehärtete Laufzeitumgebung ist nicht mit Ad-hoc-Signaturen kompatibel, "
-"und wird deaktiviert!"
+"und wurde deaktiviert!"
#: platform/osx/export/export.cpp
msgid "Built-in CodeSign failed with error \"%s\"."
-msgstr ""
+msgstr "Eingebettetes CodeSign fehlgeschlagen mit Fehler „%s“."
#: platform/osx/export/export.cpp
msgid "Built-in CodeSign require regex module."
-msgstr ""
+msgstr "Eingebettetes CodeSign benötigt Regex-Modul."
#: platform/osx/export/export.cpp
msgid ""
"Could not start codesign executable, make sure Xcode command line tools are "
"installed."
msgstr ""
+"Codesign-Anwendung konnte nicht gestartet werden. Wurden die Xcode-"
+"Kommandozeilen-Hilfsprogramme installiert?"
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
msgid "No identity found."
msgstr "Keine Identität gefunden."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Cannot sign file %s."
-msgstr "Fehler beim Speichern von Datei: %s"
+msgstr "Datei %s konnte nicht signiert werden."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
msgstr ""
-"Relative symbolische Links werden von diesem Betriebssystem nicht "
-"unterstützt, das exportierte Projekt könnte fehlerhaft sein!"
+"Relative symbolische Links werden nicht unterstützt, exportiertes „%s“ "
+"könnte fehlerhaft sein!"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "DMG Creation"
-msgstr "Richtung"
+msgstr "DMG-Erzeugung"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start hdiutil executable."
-msgstr "Unterprozess konnte nicht gestartet werden!"
+msgstr "Hdiutil-Anwendung konnte nicht gestartet werden."
#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed - file exists."
-msgstr ""
+msgstr "„hdiutil create“ ist fehlgeschlagen - Datei existiert bereits."
#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed."
-msgstr ""
+msgstr "„hdiutil create“ ist fehlgeschlagen."
#: platform/osx/export/export.cpp
msgid "Creating app bundle"
msgstr "Erzeuge App-Bundle"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not find template app to export: \"%s\"."
-msgstr "Es konnte keine Vorlagen-App zum Exportieren gefunden werden:"
+msgstr "Es konnte keine Vorlagen-App zum Exportieren gefunden werden: „%s“."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid export format."
-msgstr "Ungültige Exportvorlage:"
+msgstr "Ungültiges Exportformat."
#: platform/osx/export/export.cpp
msgid ""
@@ -19740,12 +19692,11 @@ msgstr ""
"unterstützt, das exportierte Projekt könnte fehlerhaft sein!"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid ""
"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
-"Benötigte Vorlagen-Binary ‚%s‘ nicht gefunden. Es könnte im Vorlagen-Archiv "
+"Benötigte Vorlagen-Binary „%s“ nicht gefunden. Es könnte im Vorlagen-Archiv "
"fehlen."
#: platform/osx/export/export.cpp
@@ -19789,14 +19740,12 @@ msgid "Sending archive for notarization"
msgstr "Sende Archiv zur Beglaubigung"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "ZIP Creation"
-msgstr "Projektion"
+msgstr "ZIP-Erstellung"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not open file to read from path \"%s\"."
-msgstr "Konnte Projektdateien nicht als Gradle-Projekt exportieren\n"
+msgstr "Datei im Pfad „%s“ konnte nicht zum Lesen geöffnet werden."
#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
@@ -20126,9 +20075,8 @@ msgid "Debug Algorithm"
msgstr "Debug-Algorithmus"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Failed to rename temporary file \"%s\"."
-msgstr "Temporäre Datei kann nicht entfernt werden:"
+msgstr "Temporäre Datei „%s“ konnte nicht umbenannt werden."
#: platform/windows/export/export.cpp
msgid "Identity Type"
@@ -20171,76 +20119,68 @@ msgid "Trademarks"
msgstr "Handelsmarken"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Resources Modification"
-msgstr "Pushnachrichten"
+msgstr "Ressourcen-Modifikationen"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Could not find rcedit executable at \"%s\"."
-msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
+msgstr "Anwendung rcedit konnte nicht gefunden werden in „%s“."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Could not find wine executable at \"%s\"."
-msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
+msgstr "Anwendung wine konnte nicht gefunden werden in „%s“."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid ""
"Could not start rcedit executable, configure rcedit path in the Editor "
"Settings (Export > Windows > Rcedit)."
msgstr ""
-"Das Rcedit-Werkzeug muss in den Editoreinstellungen (Export > Windows > "
-"Rcedit) festgelegt werden um Icon- oder Anwendungsinformation festlegen zu "
-"können."
+"Anwendung rcedit konnte nicht gestartet werden. Bitte rcedit-Pfad in "
+"Editoreinstellungen festlegen (Export > Windows > Rcedit)."
#: platform/windows/export/export.cpp
msgid ""
"rcedit failed to modify executable:\n"
"%s"
msgstr ""
+"Modifikation der Anwendung durch rcedit fehlgeschlagen:\n"
+"%s"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Could not find signtool executable at \"%s\"."
-msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
+msgstr "Anwendung signtool konnte nicht gefunden werden in: „%s“."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Could not find osslsigncode executable at \"%s\"."
-msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
+msgstr "Anwendung osslsigncode konnte nicht gefunden werden in: „%s“."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Invalid identity type."
-msgstr "Identitäts-Typ"
+msgstr "Ungültiger Identitäts-Typ."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Invalid timestamp server."
-msgstr "Ungültiger Name."
+msgstr "Ungültiger Zeitstempelserver."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid ""
"Could not start signtool executable, configure signtool path in the Editor "
"Settings (Export > Windows > Signtool)."
msgstr ""
-"Das Rcedit-Werkzeug muss in den Editoreinstellungen (Export > Windows > "
-"Rcedit) festgelegt werden um Icon- oder Anwendungsinformation festlegen zu "
-"können."
+"Anwendung signtool konnte nicht gestartet werden. Bitte signtool-Pfad in "
+"Editoreinstellungen festlegen (Export > Windows > Signtool)."
#: platform/windows/export/export.cpp
msgid ""
"Signtool failed to sign executable:\n"
"%s"
msgstr ""
+"Signieren der Anwendung durch Signtool ist fehlgeschlagen:\n"
+"%s"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Failed to remove temporary file \"%s\"."
-msgstr "Temporäre Datei kann nicht entfernt werden:"
+msgstr "Fehler beim entfernen temporärer Datei „%s“."
#: platform/windows/export/export.cpp
msgid ""
@@ -20265,20 +20205,19 @@ msgstr "Ungültige Produktversion:"
#: platform/windows/export/export.cpp
msgid "Windows executables cannot be >= 4 GiB."
-msgstr ""
+msgstr "Windows-Anwendungen können nicht größer als 4 GiB sein."
#: platform/windows/export/export.cpp platform/x11/export/export.cpp
-#, fuzzy
msgid "Failed to open executable file \"%s\"."
-msgstr "Ungültige ausführbare Datei."
+msgstr "Fehler beim Öffnen von ausführbarer Datei „%s“."
#: platform/windows/export/export.cpp platform/x11/export/export.cpp
msgid "Executable file header corrupted."
-msgstr ""
+msgstr "Header von ausführbarer Datei beschädigt."
#: platform/windows/export/export.cpp platform/x11/export/export.cpp
msgid "Executable \"pck\" section not found."
-msgstr ""
+msgstr "„pck“-Sektor von ausführbarer Datei nicht gefunden."
#: platform/windows/export/export.cpp
msgid "Windows"
@@ -20299,6 +20238,8 @@ msgstr "Wine"
#: platform/x11/export/export.cpp
msgid "32-bit executables cannot have embedded data >= 4 GiB."
msgstr ""
+"32-bit-Anwendungen können keine eingebetteten Daten größer als 4 GiB "
+"beinhalten."
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
@@ -20453,7 +20394,7 @@ msgstr "Vergrößerung"
msgid "Custom Viewport"
msgstr "Eigenes Ansichtsfenster"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21141,11 +21082,43 @@ msgstr "Zellen Größe"
msgid "Edge Connection Margin"
msgstr "Kantenverbindungsbegrenzung"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+"‚Navigation2D‘ und ‚Navigation2D.get_simple_path()‘ sind veraltet und werden "
+"in einer zukünftigen Version entfernt. Als Ersatz ist ‚Navigation2DServer."
+"map_get_path()‘ zu verwenden."
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Zuordnung"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr "Gewünschte Pfaddistanz"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr "Gewünschte Zieldistanz"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Max Pfad-Distanz"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Erweitert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance Enabled"
+msgstr "Vermeiden aktiviert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr "Nachbardistanz"
@@ -21161,14 +21134,6 @@ msgstr "Zeithorizont"
msgid "Max Speed"
msgstr "Max Geschw"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Max Pfad-Distanz"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
-msgstr "Vermeiden aktiviert"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21200,14 +21165,12 @@ msgid "Navpoly"
msgstr "Navpolygon"
#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
-#, fuzzy
msgid "Enter Cost"
-msgstr "Mitte unten"
+msgstr "Eintrittskosten"
#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
-#, fuzzy
msgid "Travel Cost"
-msgstr "Reisen"
+msgstr "Reisekosten"
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
@@ -22300,6 +22263,16 @@ msgstr "Software-Skinning"
msgid "Transform Normals"
msgstr "Normalen transformieren"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+"‚Navigation‘ und ‚Navigation.get_simple_path()‘ sind veraltet und werden in "
+"einer zukünftigen Version entfernt. Als Ersatz ist ‚NavigationServer."
+"map_get_path()‘ zu verwenden."
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr "Hoch-Vektor"
@@ -24240,6 +24213,11 @@ msgid "Fold Gutter"
msgstr "Einklappenspalte"
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Textauswahl möglich"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "Verstecken aktiviert"
@@ -24600,19 +24578,6 @@ msgstr "Ansichtsfensterpfad"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Dieser Viewport ist nicht als Render-Ziel eingestellt. Soll sein Inhalt "
-"direkt auf dem Bildschirm angezeigt werden, muss er als Unterobjekt eines "
-"Controls eingehängt werden um dessen Größe zu erben. Andernfalls sollte die "
-"Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur "
-"irgendeinem Node zum Anzeigen zugewiesen werden."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24620,6 +24585,15 @@ msgstr ""
"betragen um überhaupt irgendetwas rendern zu können."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
@@ -24756,14 +24730,12 @@ msgid "3D Physics"
msgstr "3D-Physik"
#: scene/register_scene_types.cpp
-#, fuzzy
msgid "2D Navigation"
-msgstr "Navigation"
+msgstr "2D-Navigation"
#: scene/register_scene_types.cpp
-#, fuzzy
msgid "3D Navigation"
-msgstr "Navigation"
+msgstr "3D-Navigation"
#: scene/register_scene_types.cpp
msgid "Use hiDPI"
@@ -26049,14 +26021,12 @@ msgid "Visible Instance Count"
msgstr "Sichtbare Instanzen Anzahl"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Sampling"
-msgstr "Skalierung: "
+msgstr "Abtastung"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Partition Type"
-msgstr "Probeneinteilunstyp"
+msgstr "Einteilungstyp"
#: scene/resources/navigation_mesh.cpp
msgid "Parsed Geometry Type"
@@ -26071,14 +26041,12 @@ msgid "Source Group Name"
msgstr "Quellen-Gruppenname"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Cells"
-msgstr "Zelle"
+msgstr "Zellen"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Agents"
-msgstr "Agent"
+msgstr "Agenten"
#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
@@ -26089,18 +26057,16 @@ msgid "Max Slope"
msgstr "Maximale Neigung"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Regions"
-msgstr "Bereich"
+msgstr "Bereiche"
#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr "Größe der Zusammenführung"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Edges"
-msgstr "Kante"
+msgstr "Kanten"
#: scene/resources/navigation_mesh.cpp
msgid "Max Error"
@@ -26111,7 +26077,6 @@ msgid "Verts Per Poly"
msgstr "Vert per Poly"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Details"
msgstr "Details"
@@ -26132,9 +26097,16 @@ msgid "Ledge Spans"
msgstr "Vorsprünge"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Walkable Low Height Spans"
-msgstr "Ablaufbare Abstände niedriger Höhe aussortiern"
+msgstr "Ablaufbare Abstände niedriger Höhe"
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr "Backe AABB"
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr "Backe AABB-Versatz"
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
@@ -26493,9 +26465,8 @@ msgid "Scenario"
msgstr "Szenario"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
msgid "Navigation Map"
-msgstr "Navigation"
+msgstr "Navigationskarte"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
@@ -26514,24 +26485,20 @@ msgid "Default Angular Damp"
msgstr "Standard Winkeldämpfung"
#: scene/resources/world.cpp
-#, fuzzy
msgid "Default Map Up"
-msgstr "Standard Gleitkommaschritte"
+msgstr "Standard Kartenhoch"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
msgid "Default Cell Size"
-msgstr "Zellen Größe"
+msgstr "Standardzellgröße"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
msgid "Default Cell Height"
-msgstr "Zellenhöhe"
+msgstr "Standardzellhöhe"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
msgid "Default Edge Connection Margin"
-msgstr "Kantenverbindungsbegrenzung"
+msgstr "Standard Kantenverbinungsabstand"
#: scene/resources/world_2d.cpp
msgid "Canvas"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 169d40ebd7..5d2d5f1cbc 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -380,6 +380,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5244,6 +5248,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7522,11 +7530,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7544,11 +7561,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7691,10 +7703,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17666,6 +17674,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17673,6 +17685,14 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17709,14 +17729,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17934,12 +17946,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17948,17 +17960,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19460,7 +19492,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20114,32 +20146,51 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ""
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -21204,6 +21255,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23056,6 +23114,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23407,16 +23469,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -24926,6 +24989,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index a3f5e815e1..a061cc5a59 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -411,6 +411,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Φυσικό)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5649,6 +5654,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Γέμισμα Επιλογής"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8154,11 +8164,20 @@ msgid "New Anim"
msgstr "Νέα κίνηση"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Δημιουργία νέας κίνησης"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Αλλαγή ονόματος κίνησης:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Μετονομασία κίνησης"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Διαγραφή κίνησης;"
@@ -8176,11 +8195,6 @@ msgid "Animation name already exists!"
msgstr "Ήδη υπαρκτό όνομα κίνησης!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Μετονομασία κίνησης"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Αναπαραγωγή κίνησης"
@@ -8324,10 +8338,6 @@ msgid "Pin AnimationPlayer"
msgstr "Καρφίτσωμα AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Δημιουργία νέας κίνησης"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Όνομα κίνησης:"
@@ -19116,6 +19126,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Το πακέτο πρέπει να έχει τουλάχιστον έναν '.' διαχωριστή."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Αποκοπή κόμβων"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19124,6 +19139,16 @@ msgstr ""
msgid "Export Format"
msgstr "Διαδρομή Εξαγωγής"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Μέγεθος περιγράμματος:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Στόχος"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19166,16 +19191,6 @@ msgstr "Επιθεώρηση του προηγούμενου στιγμιοτύ
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Μέγεθος περιγράμματος:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Στόχος"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19437,7 +19452,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"Το «Hand Tracking» είναι έγκυρο μόνο όταν το «Xr Mode» είναι «Oculus Mobile "
@@ -19445,7 +19460,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"Το «Hand Tracking» είναι έγκυρο μόνο όταν το «Xr Mode» είναι «Oculus Mobile "
"VR»."
@@ -19456,17 +19471,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21143,7 +21178,7 @@ msgstr "Μεγέθυνση"
msgid "Custom Viewport"
msgstr "1 Οπτική γωνία"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21905,11 +21940,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Επεξεργασία Σύνδεσης:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Δεσμός"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Επιλογή απόστασης:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Επιλογή απόστασης:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Για προχωρημένους"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ενεργοποίηση"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21927,16 +21994,6 @@ msgstr "Αναστροφή Οριζόντια"
msgid "Max Speed"
msgstr "Ταχύτητα:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Επιλογή απόστασης:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ενεργοποίηση"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23195,6 +23252,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Ο μετασχηματισμός ματαιώθηκε."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25357,6 +25421,11 @@ msgstr "Φάκελος:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Μόνο στην επιλογή"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ενεργοποίηση"
@@ -25762,18 +25831,6 @@ msgid "Viewport Path"
msgstr "Διαδρομή Εξαγωγής"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Το Viewport δεν έχει ορισθεί ως στόχος απόδοσης. Αν σκοπεύετε να δείχνει τα "
-"περιεχόμενα του, κάντε το να κληρονομεί ένα Control, ώστε να αποκτήσει "
-"μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε "
-"έναν κόμβο για απεικόνιση."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25783,6 +25840,15 @@ msgstr ""
"απόδοση."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27551,6 +27617,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Δημιουρία AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Μετατόπιση:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/en_Shaw.po b/editor/translations/en_Shaw.po
index 14388e1c66..1f648844a2 100644
--- a/editor/translations/en_Shaw.po
+++ b/editor/translations/en_Shaw.po
@@ -391,6 +391,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5271,6 +5276,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7568,11 +7577,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7590,11 +7608,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7737,10 +7750,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17739,6 +17748,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17747,6 +17761,14 @@ msgstr ""
msgid "Export Format"
msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17783,14 +17805,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18012,12 +18026,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18026,17 +18040,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19556,7 +19590,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20216,35 +20250,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21328,6 +21382,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23251,6 +23312,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛"
@@ -23608,16 +23674,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25192,6 +25259,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 46e8f898ce..2eef4fc0d0 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Komunumo"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fiziko-kadro %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5642,6 +5647,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Enkadrigi elekton"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8126,11 +8136,21 @@ msgid "New Anim"
msgstr "Nova animacio"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Krei novan animacion"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Ŝanĝi nomon de animacio:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Rename Animation"
+msgstr "Renomi animaĵon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Forigi animacion?"
@@ -8148,12 +8168,6 @@ msgid "Animation name already exists!"
msgstr "Nomo de animacio jam ekzistas!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-#, fuzzy
-msgid "Rename Animation"
-msgstr "Renomi animaĵon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplikati animacion"
@@ -8296,10 +8310,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fiksi AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Krei novan animacion"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nomo de animacio:"
@@ -18811,6 +18821,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Eltondi nodo(j)n"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18819,6 +18834,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formo"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Grando de konturo:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Celo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18858,16 +18883,6 @@ msgstr "Inspekti antaŭan ekzemplon"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Grando de konturo:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Celo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19113,12 +19128,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19127,17 +19142,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20786,7 +20821,7 @@ msgstr "Zomi"
msgid "Custom Viewport"
msgstr "Montri vidujon"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21504,34 +21539,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Redakti Konekton:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Alglui animacion"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Elektu ĉefan scenon"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Altnivela"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ŝaltita"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ŝaltita"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22708,6 +22765,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformo"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24803,6 +24867,11 @@ msgstr "Dosierujo:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Nur Elektaro"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ŝaltita"
@@ -25205,16 +25274,17 @@ msgstr "Fokusi al dosierindiko"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26965,6 +27035,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Krada deŝovo:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/es.po b/editor/translations/es.po
index d419b78e4b..febff41060 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -79,13 +79,15 @@
# losfroger <emilioranita@gmail.com>, 2022.
# Ventura Pérez García <vetu@protonmail.com>, 2022.
# David Martínez <goddrinksjava@gmail.com>, 2022.
+# Nagamine-j <jimmy.kochi@unmsm.edu.pe>, 2022.
+# Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
-"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:04+0000\n"
+"Last-Translator: Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
"Language: es\n"
@@ -387,9 +389,8 @@ msgstr ""
"inválido."
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid input %d (not passed) in expression"
-msgstr "Entrada inválida %i (no aprobada) en la expresión"
+msgstr "Entrada inválida %d (no aprobada) en la expresión"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
@@ -433,14 +434,12 @@ msgid "Max Size (KB)"
msgstr "Tamaño Máximo (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Modo de Movimiento"
+msgstr "Modo de Mouse"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Eliminar entrada"
+msgstr "Usar entrada acumulada"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -467,6 +466,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Física)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -487,7 +491,7 @@ msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr "Echo"
+msgstr "Eco"
#: core/os/input_event.cpp scene/gui/base_button.cpp
msgid "Button Mask"
@@ -511,7 +515,7 @@ msgstr "Dobleclick"
#: core/os/input_event.cpp
msgid "Tilt"
-msgstr "Tilt"
+msgstr "Inclinar"
#: core/os/input_event.cpp
msgid "Pressure"
@@ -590,11 +594,11 @@ msgstr "Valor del Controlador"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
msgid "Application"
-msgstr "Aplicación"
+msgstr "Aplicação"
#: core/project_settings.cpp main/main.cpp
msgid "Config"
-msgstr "Configurar"
+msgstr "Configuração"
#: core/project_settings.cpp
msgid "Project Settings Override"
@@ -2749,7 +2753,7 @@ msgstr "Nombre del Nodo:"
#: editor/editor_autoload_settings.cpp
msgid "Global Variable"
-msgstr "Variable"
+msgstr "Variable global"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -2810,16 +2814,15 @@ msgstr "Elegir"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "Exportar proyecto para la plataforma:"
#: editor/editor_export.cpp
msgid "Completed with errors."
msgstr "Completado con errores."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Completado con éxito."
+msgstr "Completado exitosamente."
#: editor/editor_export.cpp
msgid "Failed."
@@ -2839,14 +2842,12 @@ msgid "Packing"
msgstr "Empaquetando"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save PCK"
-msgstr "Guardar Como"
+msgstr "Guardar como PCK"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Cannot create file \"%s\"."
-msgstr "No se pudo crear la carpeta."
+msgstr "No se pudo crear el archivo \"%s\"."
#: editor/editor_export.cpp
msgid "Failed to export project files."
@@ -2857,9 +2858,8 @@ msgid "Can't open file to read from path \"%s\"."
msgstr "No se puede abrir el archivo a leer de la ruta \"%s\"."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save ZIP"
-msgstr "Guardar Como"
+msgstr "Guardar como ZIP"
#: editor/editor_export.cpp
msgid ""
@@ -5566,6 +5566,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Botones Extra del Ratón Navegar por el Historial"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleccionar GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Apariencia"
@@ -7968,11 +7973,20 @@ msgid "New Anim"
msgstr "Nueva Animación"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Crear Animación Nueva"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Cambiar nombre de animación:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renombrar Animación"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "¿Eliminar Animación?"
@@ -7990,11 +8004,6 @@ msgid "Animation name already exists!"
msgstr "¡El nombre de animación ya existe!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renombrar Animación"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicar Animación"
@@ -8140,10 +8149,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fijar AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Crear Animación Nueva"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nombre de Animación:"
@@ -18702,6 +18707,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "CustomNode"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18710,6 +18720,15 @@ msgstr ""
msgid "Export Format"
msgstr "Ruta de Exportación"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Mínimo"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objetivo de FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18753,15 +18772,6 @@ msgstr "Inspeccionar Instancia Anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Mínimo"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objetivo de FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19018,15 +19028,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" solo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
"VrApi\" u \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" solo es válido cuando \"Xr Mode\" es \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19035,22 +19047,45 @@ msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Min Sdk\" solo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Target Sdk\" solo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"La versión de \"Target Sdk\" debe ser mayor o igual que la versión de \"Min "
"Sdk\"."
@@ -20760,7 +20795,7 @@ msgstr "Acercar Zoom"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21517,11 +21552,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Margen de Conexión de Bordes"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Vinculación"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Distancia de la Ruta U"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Distancia Máxima de Ruta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21538,15 +21604,6 @@ msgstr "Voltear Horizontalmente"
msgid "Max Speed"
msgstr "Velocidad Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Distancia Máxima de Ruta"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22787,6 +22844,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformar Normales"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24927,6 +24991,11 @@ msgstr "Plegar Gutter"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Sólo selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25328,19 +25397,6 @@ msgstr "Ruta de Exportación"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Esta ventanilla no está configurada como destino de representación. Si "
-"quiere que su contenido se muestre directamente en la pantalla, hágalo un "
-"elemento secundario de un control para que pueda recibir dimensiones. O "
-"bien, conviértalo en un RenderTarget y asigne su textura interna a algún "
-"nodo para que se muestre."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25348,6 +25404,15 @@ msgstr ""
"dimensiones para renderizar cualquier cosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27073,6 +27138,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generando AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Desplazamiento Base"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index c79bf0828f..eeea3a9922 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -25,8 +25,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-16 18:57+0000\n"
-"Last-Translator: emnrx <emanuelermancia@gmail.com>\n"
+"PO-Revision-Date: 2022-06-21 15:56+0000\n"
+"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
"Language: es_AR\n"
@@ -34,7 +34,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -50,7 +50,7 @@ msgstr "Escena Actual"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Código de Salida"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
@@ -116,7 +116,7 @@ msgstr "Minimizada"
#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Redimensionable"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
@@ -143,9 +143,8 @@ msgid "Endian Swap"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Editor"
+msgstr "Sugerencia del Editor"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
@@ -156,27 +155,24 @@ msgid "Iterations Per Second"
msgstr "Iteraciones Por Segundo"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Target FPS"
-msgstr "Objetivo"
+msgstr "Objetivo de FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
msgstr "Escala de Tiempo"
#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
msgid "Physics Jitter Fix"
-msgstr "Frames de Física %"
+msgstr "Corrección de Fluctuaciones(Jitter) de Física"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr "Error"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error String"
-msgstr "Error al Guardar"
+msgstr "String de Error"
#: core/bind/core_bind.cpp
msgid "Error Line"
@@ -207,7 +203,7 @@ msgstr "Cola de comando"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "Tamaño de la Cola de Multithreading (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -218,23 +214,20 @@ msgstr "Función"
#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#, fuzzy
msgid "Data"
-msgstr "Con Data"
+msgstr "Datos"
#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: scene/gui/file_dialog.cpp
-#, fuzzy
msgid "Network"
-msgstr "Profiler de Red"
+msgstr "Red"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Remote FS"
-msgstr "Remoto "
+msgstr "FS Remoto"
#: core/io/file_access_network.cpp
msgid "Page Size"
@@ -246,7 +239,7 @@ msgstr ""
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Modo Bloqueante Activado"
#: core/io/http_client.cpp
msgid "Connection"
@@ -420,6 +413,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comunidad"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Física)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -449,7 +447,6 @@ msgid "Button Mask"
msgstr "Máscara de Botón"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Global Position"
msgstr "Posición Global"
@@ -5638,6 +5635,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Selección de GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8128,11 +8130,20 @@ msgid "New Anim"
msgstr "Nueva Animación"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Crear Nueva Animación"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Cambiar Nombre de Animación:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renombrar Animación"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Eliminar Animación?"
@@ -8150,11 +8161,6 @@ msgid "Animation name already exists!"
msgstr "El nombre de animación ya existe!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renombrar Animación"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicar Animación"
@@ -8300,10 +8306,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fijar AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Crear Nueva Animación"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nombre de Animación:"
@@ -18909,6 +18911,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "CustomNode"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18917,6 +18924,16 @@ msgstr ""
msgid "Export Format"
msgstr "Ruta de Exportación"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamaño de Outline:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objetivo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18960,16 +18977,6 @@ msgstr "Inspeccionar Instancia Previa"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamaño de Outline:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objetivo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19221,15 +19228,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
"VrApi\" o \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" sólo es válido cuando \"Xr Mode\" es \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19238,22 +19247,45 @@ msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Min Sdk\" sólo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Target Sdk\" sólo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"La versión de \"Target Sdk\" debe ser mayor o igual a la versión de \"Min "
"Sdk\"."
@@ -20992,7 +21024,7 @@ msgstr "Zoom In"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21761,11 +21793,43 @@ msgstr "Tamaño de Celda"
msgid "Edge Connection Margin"
msgstr "Editar Conexión:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Binding"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Elegir Instancia:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Elegir Instancia:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21782,16 +21846,6 @@ msgstr "Espejar Horizontalmente"
msgid "Max Speed"
msgstr "Velocidad Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Elegir Instancia:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23022,6 +23076,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformación Abortada."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25179,6 +25240,11 @@ msgstr "Carpeta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Solo Selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25591,18 +25657,6 @@ msgstr "Ruta de Exportación"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport no está seteado como render target. Si tienes intención de que "
-"muestre contenidos directo a la pantalla, haz un hijo de un Control para que "
-"pueda obtener un tamaño. Alternativamente, haz un RenderTarget y asigna su "
-"textura interna a algún otro nodo para mostrar."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25610,6 +25664,15 @@ msgstr ""
"dimensiones para renderizar cualquier cosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27379,6 +27442,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generando AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Offset:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/et.po b/editor/translations/et.po
index ca2105aa20..b7ed666bb0 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "Kogukond"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Luba"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5473,6 +5478,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kopeeri valik"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7854,11 +7864,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Kustuta animatsioon?"
@@ -7876,11 +7895,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8023,10 +8037,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18297,6 +18307,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kustuta sõlm(ed)"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18305,6 +18320,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formaat"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Suurus: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Ressursi tee"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18343,16 +18368,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Suurus: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Ressursi tee"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18591,12 +18606,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18605,17 +18620,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20238,7 +20273,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr "1 vaateaken"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20942,34 +20977,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Ühenda"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Kombinatsioon"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Paigalda"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Täpsem"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Luba"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Luba"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22113,6 +22170,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D muundus rada"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24151,6 +24215,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Vali see kaust"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Luba"
@@ -24537,14 +24606,6 @@ msgid "Viewport Path"
msgstr "1 vaateaken"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -24552,6 +24613,15 @@ msgid ""
msgstr "Vaateakne suurus peab olema suurem kui 0, et kuvada."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26252,6 +26322,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Muuda tüüpi"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index cfbf2945ff..ff9601ad57 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -394,6 +394,11 @@ msgstr ""
msgid "Command"
msgstr "Komunitatea"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Gaitu atxikitzea"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5380,6 +5385,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7749,11 +7758,20 @@ msgid "New Anim"
msgstr "Animazio berria"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Aldatu animazioaren izena:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Aldatu izena animazioari"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Ezabatu animazioa?"
@@ -7771,11 +7789,6 @@ msgid "Animation name already exists!"
msgstr "Animazio izena existitzen da jada!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Aldatu izena animazioari"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Bikoiztu animazioa"
@@ -7918,10 +7931,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18122,6 +18131,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kendu elementu guztiak"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18130,6 +18144,15 @@ msgstr ""
msgid "Export Format"
msgstr "Esportatu"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Blend4 nodoa"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18167,15 +18190,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Blend4 nodoa"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18413,12 +18427,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18427,17 +18441,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20032,7 +20066,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20720,34 +20754,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Edukiak:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Itsatsi animazioa"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Instalatu"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Gaitu atxikitzea"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Gaitu atxikitzea"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Gaitu atxikitzea"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -21877,6 +21933,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D Transformazioaren pista"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23868,6 +23931,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Hautatu karpeta hau"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Gaitu atxikitzea"
@@ -24247,16 +24315,17 @@ msgstr "Kopiatu bidea"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25932,6 +26001,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Kide mota"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 43d79c6ede..ae8a37388a 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -25,13 +25,14 @@
# Alireza Khodabande <alirezakhodabande74@gmail.com>, 2021.
# Seyed Fazel Alavi <fazel8195@gmail.com>, 2022.
# Giga hertz <gigahertzyt@gmail.com>, 2022.
+# Aryan Azadeh <aryan@azadeh.email>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-03 13:13+0000\n"
-"Last-Translator: Giga hertz <gigahertzyt@gmail.com>\n"
+"PO-Revision-Date: 2022-06-20 06:44+0000\n"
+"Last-Translator: Aryan Azadeh <aryan@azadeh.email>\n"
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
"godot/fa/>\n"
"Language: fa\n"
@@ -39,7 +40,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -440,6 +441,11 @@ msgstr ""
msgid "Command"
msgstr "جامعه"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "روشن"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -694,7 +700,7 @@ msgstr "طرح پیش فرض اتوبوس را بارگیری کنید."
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
msgid "Editor"
-msgstr "ویرایشگر"
+msgstr "ویرایِشگَر"
#: core/project_settings.cpp
msgid "Main Run Args"
@@ -4733,7 +4739,7 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr "جامعه"
+msgstr "اَنجُمَن"
#: editor/editor_node.cpp
#, fuzzy
@@ -5534,6 +5540,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "انتخاب شده را حذف کن"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8034,11 +8045,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "تغییر نام انیمیشن"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "انیمیشن حذف شود؟"
@@ -8058,11 +8078,6 @@ msgid "Animation name already exists!"
msgstr "بارگذاری خودکار '%s' هم اکنون موجود است!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "تغییر نام انیمیشن"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8211,10 +8226,6 @@ msgid "Pin AnimationPlayer"
msgstr "تغییر نام انیمیشن"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -10732,7 +10743,7 @@ msgstr "زبانه قبلی"
#: editor/plugins/script_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
-msgstr ""
+msgstr "پَروَندِه"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -11360,7 +11371,7 @@ msgstr "خصوصیات"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -15207,7 +15218,7 @@ msgstr "تنظیمات پروژه (پروژه.گودات)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
-msgstr "عمومی"
+msgstr "هَمِگان"
#: editor/project_settings_editor.cpp
msgid "Override For..."
@@ -19005,6 +19016,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ساختن گره"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19013,6 +19029,16 @@ msgstr ""
msgid "Export Format"
msgstr "صدور پروژه"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "باز کردن و اجرای یک اسکریپت"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "گره تغییر والد"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19051,16 +19077,6 @@ msgstr "زبانه قبلی"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "باز کردن و اجرای یک اسکریپت"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "گره تغییر والد"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19305,12 +19321,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19319,17 +19335,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20979,7 +21015,7 @@ msgstr "بزرگنمایی"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21704,34 +21740,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "ویرایش اتصال:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "ثابت"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "نصب کردن"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "پیشرفته"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "روشن"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "روشن"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22918,6 +22976,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "انتخاب شده را تغییر مقیاس بده"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24992,6 +25057,11 @@ msgstr "ساختن پوشه"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "تنها در قسمت انتخاب شده"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "روشن"
@@ -25388,20 +25458,17 @@ msgstr "صدور پروژه"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"این viewport به صورت render target تنظیم نیست. اگر قصد دارید که محتویاتش را "
-"به صورت مستقیم در صفحه‌نمایش نمایش دهد، آن را یک فرزند یک Control قرار دهید "
-"تا بتواند یک اندازه بگیرد. در غیر اینصورت، آن را یک RenderTarget قرار دهید و "
-"بافت داخلی آن را برای نمایش به تعدادی گره تخصیص دهید."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27128,6 +27195,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "حذف قالب"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 7c69731934..7613bdfcce 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -437,6 +437,11 @@ msgstr ""
msgid "Command"
msgstr "Yhteisö"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (fyysinen)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5662,6 +5667,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Ruudukon valinta"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8143,11 +8153,20 @@ msgid "New Anim"
msgstr "Uusi animaatio"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Luo uusi animaatio"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Vaihda animaation nimi:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Nimeä animaatio uudelleen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Poista animaatio?"
@@ -8165,11 +8184,6 @@ msgid "Animation name already exists!"
msgstr "Samanniminen animaatio on jo olemassa!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Nimeä animaatio uudelleen"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Monista animaatio"
@@ -8313,10 +8327,6 @@ msgid "Pin AnimationPlayer"
msgstr "Kiinnitä AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Luo uusi animaatio"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animaation nimi:"
@@ -18902,6 +18912,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Paketilla on oltava ainakin yksi '.' erotinmerkki."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Mukautettu solmu"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18910,6 +18925,16 @@ msgstr ""
msgid "Export Format"
msgstr "Vientipolku"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Ääriviivojen koko:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Kohde"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18953,16 +18978,6 @@ msgstr "Tarkastele edellistä ilmentymää"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Ääriviivojen koko:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Kohde"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19216,15 +19231,17 @@ msgstr ""
"käyttää."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen "
"arvo on \"Oculus Mobile VrAPI\" tai \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Passthrough\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen arvo "
"on \"OpenXR\"."
@@ -19236,22 +19253,45 @@ msgstr ""
"päällä."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" asetus "
"on päällä."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" "
"asetus on päällä."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" versionumeron on oltava suurempi tai yhtä suuri kuin \"Min "
"Sdk\" versionumeron."
@@ -20991,7 +21031,7 @@ msgstr "Lähennä"
msgid "Custom Viewport"
msgstr "1 näyttöruutu"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21757,11 +21797,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Muokkaa yhteyttä:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Sidonta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Poimintaetäisyys:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Poimintaetäisyys:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Edistyneet"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ota käyttöön"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21779,16 +21851,6 @@ msgstr "Käännä vaakasuorasti"
msgid "Max Speed"
msgstr "Nopeus:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Poimintaetäisyys:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ota käyttöön"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -23051,6 +23113,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Muunnos keskeytetty."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25241,6 +25310,11 @@ msgstr "Kansio:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pelkkä valinta"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ota käyttöön"
@@ -25653,18 +25727,6 @@ msgstr "Vientipolku"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Tätä näyttöikkunaa ei ole asetettu renderöitäväksi. Jos haluat sen näyttävän "
-"sisältöä suoraan näytölle, tee sitä Control solmun alisolmu, jotta se voi "
-"saada koon. Muutoin tee siitä RenderTarget ja aseta sen sisäinen tekstuuri "
-"johonkin solmuun näkyväksi."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25672,6 +25734,15 @@ msgstr ""
"kummassakin suunnassa, jotta mitään renderöidään."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27441,6 +27512,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Luodaan AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Siirtymä:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 19cb3febb0..24a5742ef6 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -392,6 +392,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Pisika"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5297,6 +5302,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7616,11 +7625,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7638,11 +7656,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7785,10 +7798,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17868,6 +17877,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17876,6 +17890,14 @@ msgstr ""
msgid "Export Format"
msgstr "3D Transform Track"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17912,14 +17934,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18143,12 +18157,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18157,17 +18171,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19706,7 +19740,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20375,35 +20409,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Ikabit"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Binuksan ang V-Sync"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Binuksan ang V-Sync"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21496,6 +21550,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D Transform Track"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23408,6 +23469,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23768,16 +23833,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25361,6 +25427,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 6b077ba5e4..8822d35687 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -32,7 +32,7 @@
# Przemyslaw Gasinski <gasinski.przemek@protonmail.ch>, 2017.
# rafeu <duchainer@gmail.com>, 2016-2017.
# rawida <rawida@tempinbox.com>, 2018.
-# Rémi Verschelde <rverschelde@gmail.com>, 2016-2017.
+# Rémi Verschelde <akien@godotengine.org>, 2016-2022.
# Robin Arys <robinarys@hotmail.com>, 2017.
# Roger BR <drai_kin@hotmail.com>, 2016.
# salty64 <cedric.arrabie@univ-pau.fr>, 2018, 2020, 2021.
@@ -49,7 +49,6 @@
# Brice Lobet <tempo.data@gmail.com>, 2018.
# Florent Wijanto <f_wijanto@hotmail.com>, 2018.
# Olivier gareau <olivier.gareau@protonmail.com>, 2018.
-# Rémi Verschelde <akien@godotengine.org>, 2018, 2019, 2020, 2021.
# Rémi Bintein <reminus5@hotmail.fr>, 2018, 2019.
# Sylvain Corsini <sylvain.corsini@gmail.com>, 2018.
# Caye Pierre <pierrecaye@laposte.net>, 2019.
@@ -66,7 +65,7 @@
# Fabrice <fabricecipolla@gmail.com>, 2019.
# Romain Paquet <titou.paquet@gmail.com>, 2019.
# Xavier Sellier <contact@binogure-studio.com>, 2019.
-# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021.
+# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021, 2022.
# Camille Mohr-Daurat <pouleyketchoup@gmail.com>, 2019.
# Pierre Stempin <pierre.stempin@gmail.com>, 2019.
# Pierre Caye <pierrecaye@laposte.net>, 2020, 2021, 2022.
@@ -97,13 +96,16 @@
# Zachary Dionne <zachary.dionne.01@gmail.com>, 2022.
# Fares Setbel <fares.setbels@gmail.com>, 2022.
# Nathan Hamy <hamynathan92@gmail.com>, 2022.
+# HOUA <ninjacowzx@gmail.com>, 2022.
+# DinosaurHorseSword <ewenlandry@mailfence.com>, 2022.
+# Arnaud Lier <arnaud@ric-rac.org>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-31 22:33+0000\n"
-"Last-Translator: Maxime Leroy <lisacintosh@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Sofiane <Sofiane-77@caramail.fr>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -111,7 +113,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -142,9 +144,8 @@ msgid "Delta Smoothing"
msgstr "Lissage de Delta"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "Mode d'utilisation du processeur bas en ressources"
+msgstr "Mode d'Utilisation Faible du Processeur"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
@@ -281,9 +282,8 @@ msgid "Command Queue"
msgstr "File d’Attente de Commandes"
#: core/command_queue_mt.cpp
-#, fuzzy
msgid "Multithreading Queue Size (KB)"
-msgstr "Taille de la file du Multi-tache (KB)"
+msgstr "Taille de la fille d'attente Multi-Tache (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -319,7 +319,7 @@ msgstr ""
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Mode De Blocage Activé"
#: core/io/http_client.cpp
msgid "Connection"
@@ -375,15 +375,15 @@ msgstr ""
#: core/io/stream_peer.cpp
msgid "Big Endian"
-msgstr ""
+msgstr "Gros-boutiste"
#: core/io/stream_peer.cpp
msgid "Data Array"
-msgstr ""
+msgstr "Tableau de données"
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
-msgstr ""
+msgstr "Blocage de la poignée de main"
#: core/io/udp_server.cpp
msgid "Max Pending Connections"
@@ -444,21 +444,19 @@ msgstr "État"
#: core/message_queue.cpp
msgid "Message Queue"
-msgstr ""
+msgstr "File d'Attente de Message"
#: core/message_queue.cpp
msgid "Max Size (KB)"
msgstr "Taille Maximale (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Mode déplacement"
+msgstr "Mode De Déplacement Souris"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Supprimer l'entrée"
+msgstr "Utiliser l'entrée accumulée"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -479,12 +477,17 @@ msgstr "Contrôle"
#: core/os/input_event.cpp
msgid "Meta"
-msgstr ""
+msgstr "Méta"
#: core/os/input_event.cpp
msgid "Command"
msgstr "Commande"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (physique)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -492,14 +495,12 @@ msgid "Pressed"
msgstr "Pressé"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Scancode"
msgstr "Scancode"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Physical Scancode"
-msgstr "Touche physique"
+msgstr "Code de Scan Physique"
#: core/os/input_event.cpp
msgid "Unicode"
@@ -507,12 +508,11 @@ msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr ""
+msgstr "Écho"
#: core/os/input_event.cpp scene/gui/base_button.cpp
-#, fuzzy
msgid "Button Mask"
-msgstr "Bouton"
+msgstr "Masque Bouton"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
msgid "Global Position"
@@ -531,7 +531,6 @@ msgid "Doubleclick"
msgstr "Double clique"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Tilt"
msgstr "Inclinaison"
@@ -572,7 +571,7 @@ msgstr "Action"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "Force"
#: core/os/input_event.cpp
msgid "Delta"
@@ -606,7 +605,7 @@ msgstr "Numéro du contrôleur"
#: core/os/input_event.cpp
msgid "Controller Value"
-msgstr ""
+msgstr "Valeur du controller"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
@@ -619,9 +618,8 @@ msgid "Config"
msgstr "Config"
#: core/project_settings.cpp
-#, fuzzy
msgid "Project Settings Override"
-msgstr "Paramètres du projet..."
+msgstr "Remplacement Des Paramètres du Projet"
#: core/project_settings.cpp core/resource.cpp
#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
@@ -663,9 +661,8 @@ msgid "Disable stderr"
msgstr "Désactiver stderr"
#: core/project_settings.cpp
-#, fuzzy
msgid "Use Hidden Project Data Directory"
-msgstr "Utiliser un Répertoire de Données du Projet Caché"
+msgstr "Utiliser un Répertoire Caché Pour Les Données du Projet"
#: core/project_settings.cpp
msgid "Use Custom User Dir"
@@ -678,15 +675,14 @@ msgstr "Nom du Répertoire Utilisateur Personnalisé"
#: core/project_settings.cpp main/main.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Display"
-msgstr "Tout afficher"
+msgstr "Affichage"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
-msgstr ""
+msgstr "Largeur"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
@@ -694,23 +690,20 @@ msgstr ""
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
-#, fuzzy
msgid "Height"
-msgstr "Lumière"
+msgstr "Hauteur"
#: core/project_settings.cpp
msgid "Always On Top"
-msgstr ""
+msgstr "Toujours Au Dessus"
#: core/project_settings.cpp
-#, fuzzy
msgid "Test Width"
-msgstr "Étendu à Gauche"
+msgstr "Tester la Largeur"
#: core/project_settings.cpp
-#, fuzzy
msgid "Test Height"
-msgstr "En période de test"
+msgstr "Tester la Hauteur"
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@@ -734,9 +727,8 @@ msgid "Main Run Args"
msgstr "Arguments de la scène principale :"
#: core/project_settings.cpp
-#, fuzzy
msgid "Scene Naming"
-msgstr "Chemin de la scène :"
+msgstr "Noms de scènes"
#: core/project_settings.cpp
msgid "Search In File Extensions"
@@ -747,14 +739,12 @@ msgid "Script Templates Search Path"
msgstr ""
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "Système de contrôle de version"
+msgstr "Chargement automatique de la version de contrôle au démarrage"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "Contrôle de version"
+msgstr "Nom de l'extension de version de contrôle"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -776,38 +766,33 @@ msgid "UI Cancel"
msgstr "Annuler"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Next"
-msgstr "Focaliser le chemin"
+msgstr "Focus suivant"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Prev"
-msgstr "Focaliser le chemin"
+msgstr "Focus précédent"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Left"
-msgstr "En haut à gauche"
+msgstr "Gauche"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Right"
-msgstr "En haut à droite"
+msgstr "Droite"
#: core/project_settings.cpp
msgid "UI Up"
msgstr ""
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Down"
-msgstr "Descendre"
+msgstr "Bas"
#: core/project_settings.cpp
#, fuzzy
msgid "UI Page Up"
-msgstr "Page :"
+msgstr "Page Haut"
#: core/project_settings.cpp
msgid "UI Page Down"
@@ -818,9 +803,8 @@ msgid "UI Home"
msgstr ""
#: core/project_settings.cpp
-#, fuzzy
msgid "UI End"
-msgstr "À la fin"
+msgstr "Fin"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
@@ -846,7 +830,7 @@ msgstr "3D"
#: core/project_settings.cpp
#, fuzzy
msgid "Smooth Trimesh Collision"
-msgstr "Créer une collision Trimesh"
+msgstr "Collision Lisse Trimesh"
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
@@ -903,9 +887,8 @@ msgid "Profiler"
msgstr "Profileur"
#: core/project_settings.cpp
-#, fuzzy
msgid "Max Functions"
-msgstr "Faire fonction"
+msgstr "Nombre maximum de fonctions"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
msgid "Compression"
@@ -952,9 +935,8 @@ msgid "TCP"
msgstr "TCP"
#: core/register_core_types.cpp
-#, fuzzy
msgid "Connect Timeout Seconds"
-msgstr "Connexions à la méthode :"
+msgstr "Délai d'expiration de la connexion en secondes"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
@@ -1126,9 +1108,8 @@ msgid "Scale"
msgstr "Mode mise à l'échelle"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Follow Surface"
-msgstr "Remplir la surface"
+msgstr "Suivre la surface"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
@@ -5691,6 +5672,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Sélection de la GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8146,11 +8132,20 @@ msgid "New Anim"
msgstr "Nouvelle animation"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Créer une nouvelle animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Modifier le nom de l'animation :"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renommer l'animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Supprimer l'animation ?"
@@ -8168,11 +8163,6 @@ msgid "Animation name already exists!"
msgstr "Ce nom d'animation existe déjà !"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renommer l'animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliquer l'animation"
@@ -8317,10 +8307,6 @@ msgid "Pin AnimationPlayer"
msgstr "Épingler AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Créer une nouvelle animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nom de l'animation :"
@@ -9896,7 +9882,7 @@ msgstr "Créer le contour"
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
-msgstr "Maillages"
+msgstr "Mesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
@@ -18938,6 +18924,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Le paquet doit comporter au moins un séparateur « . »."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Nœud Personnalisé"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18946,6 +18937,14 @@ msgstr ""
msgid "Export Format"
msgstr "Chemin d'exportation"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Min SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Target SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18989,15 +18988,6 @@ msgstr "Inspecter l'instance précédente"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Minimal"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cible"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19036,14 +19026,12 @@ msgid "OpenGL Debug"
msgstr "Ouvrir"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Features"
-msgstr "Fonctionnalités"
+msgstr "Fonctionnalités XR"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Mode"
-msgstr "Mode navigation"
+msgstr "Mode XR"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -19250,17 +19238,16 @@ msgstr "« Use Custom Build » doit être activé pour utiliser les plugins."
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
-"« Hand Tracking » est valide uniquement lorsque le « Mode Xr » est « Oculus "
+"« Hand Tracking » est valide uniquement lorsque le « Mode XR » est « Oculus "
"Mobile VrApi »."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
-"« Passthrough » est valide uniquement lorsque le « Xr Mode » est « Oculus "
-"Mobile VrApi »."
+"« Passthrough » est valide uniquement lorsque le « Mode XR » est « OpenXR »."
#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
@@ -19270,24 +19257,44 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
-"Changer « Min Sdk » est valide uniquement lorsque l'option « Use Custom "
+"Changer « Min SDK » est valide uniquement lorsque l'option « Use Custom "
"Build » est activée."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
-"Changer « Target Sdk » est valide uniquement lorsque l'option « Use Custom "
+"Changer « Target SDK » est valide uniquement lorsque l'option « Use Custom "
"Build » est activée."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
-"La version « Target Sdk » doit être supérieure ou égale à la version « Min "
-"Sdk »."
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
+msgstr ""
+"La version « Target SDK » doit être supérieure ou égale à la version « Min "
+"SDK »."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
@@ -21000,7 +21007,7 @@ msgstr "Zoomer"
msgid "Custom Viewport"
msgstr "1 vue"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21762,11 +21769,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Modifier la connexion :"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Liaison"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Choisissez distance :"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Choisissez distance :"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Options avancées"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activer"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21784,16 +21823,6 @@ msgstr "Retourner horizontalement"
msgid "Max Speed"
msgstr "Vitesse :"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Choisissez distance :"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activer"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22888,7 +22917,7 @@ msgstr "Aimanter au pixel"
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
msgid "Billboard"
-msgstr ""
+msgstr "Billboard"
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#, fuzzy
@@ -23056,6 +23085,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformation annulée."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25231,6 +25267,11 @@ msgstr "Dossier :"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Sélection uniquement"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activer"
@@ -25632,18 +25673,6 @@ msgstr "Chemin d'exportation"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ce Viewport n'est pas sélectionné comme cible de rendu. Si vous avez "
-"l'intention d'afficher son contenu directement à l'écran, rattachez-le à un "
-"nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une "
-"RenderTarget et assignez sa texture à un nœud pouvant l'afficher."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25651,6 +25680,15 @@ msgstr ""
"dans les deux sens pour que le rendu soit possible."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27103,14 +27141,12 @@ msgid "Point Size"
msgstr "Vue de devant"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Billboard Mode"
-msgstr "Mode Règle"
+msgstr "Mode billboard"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Billboard Keep Scale"
-msgstr "Mode Règle"
+msgstr "Garder l'échelle du billboard"
#: scene/resources/material.cpp
msgid "Grow"
@@ -27168,7 +27204,7 @@ msgstr ""
#: scene/resources/material.cpp
msgid "Rim"
-msgstr ""
+msgstr "Bordure"
#: scene/resources/material.cpp
#, fuzzy
@@ -27400,6 +27436,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Générer AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Décalage :"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 884214d851..65ffebf3e5 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -393,6 +393,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Scagairí..."
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5291,6 +5296,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7598,11 +7607,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7620,11 +7638,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7767,10 +7780,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17820,6 +17829,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cruthaigh"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17827,6 +17841,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Nód Cumaisc2"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17863,15 +17886,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Nód Cumaisc2"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18093,12 +18107,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18107,17 +18121,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19656,7 +19690,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20331,35 +20365,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Ábhar:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Scagairí..."
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Scagairí..."
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21452,6 +21506,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23373,6 +23434,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Scagairí..."
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Scagairí..."
@@ -23734,16 +23800,17 @@ msgstr "Cosán"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25350,6 +25417,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 398746ea6a..c8dd75ade3 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -425,6 +425,11 @@ msgstr ""
msgid "Command"
msgstr "Comunidade"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fotograma de Física %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5642,6 +5647,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Encadrar Selección"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8091,11 +8101,20 @@ msgid "New Anim"
msgstr "Nova Animación"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renomear Animación"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Eliminar Animación?"
@@ -8113,11 +8132,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renomear Animación"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicar Animación"
@@ -8261,10 +8275,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nome da Animación:"
@@ -18796,6 +18806,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cortar Nodos"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18804,6 +18819,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formato"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamaño: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Obxectivo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18843,16 +18868,6 @@ msgstr "Anterior Pestana"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamaño: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Obxectivo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19102,12 +19117,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19116,17 +19131,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20782,7 +20817,7 @@ msgstr "Aumentar Zoom"
msgid "Custom Viewport"
msgstr "1 Ventá"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21515,11 +21550,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Editar Conexión:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Pegar Animación"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Elexir unha Escena Principal"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21537,15 +21603,6 @@ msgstr "Horizontal:"
msgid "Max Speed"
msgstr "Velocidade:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22752,6 +22809,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformación"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24868,6 +24932,11 @@ msgstr "Cartafol:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Só a Selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25264,18 +25333,6 @@ msgid "Viewport Path"
msgstr "1 Ventá"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Esta Mini-Ventá (Viewport) no está configurada como obxectivo de "
-"renderizado. Se quere que o seu contido se mostre directamente na pantalla, "
-"convértao nun nodo fillo dun nodo Control para que poida recibir dimensións. "
-"Ou ben, fágao un RenderTarget e asigne a súa textura a algún nodo."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25285,6 +25342,15 @@ msgstr ""
"renderizar nada."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27026,6 +27092,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Offset:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 78c74fd01b..d37f806bb7 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -423,6 +423,11 @@ msgstr ""
msgid "Command"
msgstr "פיקוד"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "פיזיקה"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5557,6 +5562,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap מילוי הבחירה"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8059,11 +8069,20 @@ msgid "New Anim"
msgstr "הנפשה חדשה"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "יצירת הנפשה חדשה"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "שינוי שם הנפשה:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "שינוי שם הנפשה"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "מחיקת אנימציה?"
@@ -8081,11 +8100,6 @@ msgid "Animation name already exists!"
msgstr "שם ההנפשה כבר קיים!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "שינוי שם הנפשה"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "שכפול הנפשה"
@@ -8229,10 +8243,6 @@ msgid "Pin AnimationPlayer"
msgstr "הצמדת AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "יצירת הנפשה חדשה"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "שם הנפשה:"
@@ -18932,6 +18942,11 @@ msgid "The package must have at least one '.' separator."
msgstr "החבילה חייבת לכלול לפחות מפריד '.' אחד."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "גזירת מפרקים"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18940,6 +18955,16 @@ msgstr ""
msgid "Export Format"
msgstr "ייצוא מיזם"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "מבט קדמי"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "נתיב המשאב"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18980,16 +19005,6 @@ msgstr "בדיקת המופע הקודם"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "מבט קדמי"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "נתיב המשאב"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19244,13 +19259,13 @@ msgstr "חובה לאפשר ״שימוש בבניה מותאמת אישית״ כ
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק כאשר \"מצב Xr\" הוא \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק כאשר \"מצב Xr\" הוא \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
@@ -19259,17 +19274,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20942,7 +20977,7 @@ msgstr "התקרבות"
msgid "Custom Viewport"
msgstr "מבט תחתי"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21676,11 +21711,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "עריכת חיבור:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "קישור"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "בחירת מרחק:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "בחירת מרחק:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "מתקדם"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "הפעלה"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21697,16 +21764,6 @@ msgstr ""
msgid "Max Speed"
msgstr "מהירות (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "בחירת מרחק:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "הפעלה"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22927,6 +22984,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "התמרה"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25055,6 +25119,11 @@ msgstr "יצירת תיקייה"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "בחירה בלבד"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "הפעלה"
@@ -25457,17 +25526,6 @@ msgid "Viewport Path"
msgstr "ייצוא מיזם"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"חלון תצוגה זה אינו מוגדר כיעד עיבוד. להצגת התוכן ישירות למסך, יש להפוך אותו "
-"לצאצא של בקר כדי שיקבל גודל. או להפוך אותו ל-RenderTarget ולשייך את המרקם "
-"הפנימי שלו למפרק כלשהו לתצוגה."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25475,6 +25533,15 @@ msgid ""
msgstr "גודל חלון התצוגה חייב להיות גדול מ-0 על מנת להציג משהו."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27220,6 +27287,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "היסט רשת:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 2486887cac..0e6bb551e4 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -406,6 +406,11 @@ msgstr ""
msgid "Command"
msgstr "समुदाय"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "फिजिक्स फ्रेम %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5562,6 +5567,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "सभी खंड"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7982,11 +7992,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -8004,11 +8023,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8151,10 +8165,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18576,6 +18586,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "प्रतिलिपि"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18584,6 +18599,16 @@ msgstr ""
msgid "Export Format"
msgstr "एनीमेशन परिवर्तन परिणत"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "आकार: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "नोड हटाएं"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18622,16 +18647,6 @@ msgstr "पिछला टैब"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "आकार: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "नोड हटाएं"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18872,12 +18887,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18886,17 +18901,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20534,7 +20569,7 @@ msgstr "बड़ा करो"
msgid "Custom Viewport"
msgstr "व्यूपोर्ट चुनें"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21238,34 +21273,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "कनेक्शन संपादित करें:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "कोन्स्टन्ट"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "एक मुख्य दृश्य चुनें"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "अग्रवर्ती"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "सक्रिय करे"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "सक्रिय करे"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22410,6 +22467,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "सदस्यता बनाएं"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24452,6 +24516,11 @@ msgstr "फ़ोल्डर:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "सिर्फ चयन किये हुए"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "सक्रिय करे"
@@ -24846,16 +24915,17 @@ msgstr "फ़ोकस पाथ"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26567,6 +26637,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "मिटाना"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index c9a87722f5..c1a9a444cc 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -408,6 +408,11 @@ msgstr ""
msgid "Command"
msgstr "Zajednica"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Omogući"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5381,6 +5386,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Izbriši Odabir"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7754,11 +7764,20 @@ msgid "New Anim"
msgstr "Nova Animacija"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Kreiraj Novu Animaciju"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Promijeni Ime Animacije:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Preimenuj animaciju"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Obrisati Animaciju?"
@@ -7776,11 +7795,6 @@ msgid "Animation name already exists!"
msgstr "Animacija sa ovim imenom već postoji!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Preimenuj animaciju"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliciraj Animaciju"
@@ -7923,10 +7937,6 @@ msgid "Pin AnimationPlayer"
msgstr "Pinuj AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Kreiraj Novu Animaciju"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Ime Animacije:"
@@ -18135,6 +18145,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Pomakni Bezier Točke"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18143,6 +18158,16 @@ msgstr ""
msgid "Export Format"
msgstr "Izvoz"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Glavna skripta:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Premjesti čvor(node)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18179,16 +18204,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Glavna skripta:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Premjesti čvor(node)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18419,12 +18434,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18433,17 +18448,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20025,7 +20060,7 @@ msgstr "Zumiraj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20719,34 +20754,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Uredi vezu:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Zalijepi Animaciju"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Instaliraj"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Napredno"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Omogući"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Omogući"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -21869,6 +21926,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Način Ravnala"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23864,6 +23928,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo odabir"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Omogući"
@@ -24241,16 +24310,17 @@ msgstr "Put"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25931,6 +26001,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Promijeni vrstu baze:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 5ee85051da..5bfd5b0995 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -445,6 +445,11 @@ msgstr ""
msgid "Command"
msgstr "Közösség"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizika Keret %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5670,6 +5675,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kijelölés Keretezése"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8130,11 +8140,20 @@ msgid "New Anim"
msgstr "Új Animáció"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Új Animáció Létrehozása"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Animáció Nevének Megváltoztatása:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Animáció Átnevezése"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Animáció Törlése?"
@@ -8152,11 +8171,6 @@ msgid "Animation name already exists!"
msgstr "Az animáció név már létezik!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Animáció Átnevezése"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Animáció Megkettőzése"
@@ -8301,10 +8315,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Új Animáció Létrehozása"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animáció Neve:"
@@ -18763,6 +18773,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Node-ok kivágása"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18771,6 +18786,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportálási Útvonal"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Körvonal Mérete:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cél Felület:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18810,16 +18835,6 @@ msgstr "Előző lap"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Körvonal Mérete:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cél Felület:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19065,12 +19080,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19079,17 +19094,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20740,7 +20775,7 @@ msgstr "Nagyítás"
msgid "Custom Viewport"
msgstr "Nézet Megjelenítése"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21467,34 +21502,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Kapcsolat szerkesztése:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Véletlenszerű Forgatás:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Válasszon egy Fő Jelenetet"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Speciális"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Engedélyezés"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Engedélyezés"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22682,6 +22739,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Átalakítás Megszakítva."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24778,6 +24842,11 @@ msgstr "Mappa:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Csak kijelölés"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Engedélyezés"
@@ -25180,20 +25249,17 @@ msgstr "Exportálási Útvonal"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"Ez a nézetablak nincs beállítva leképezési célnak. Ha azt szeretné, hogy a "
-"tartalma közvetlenül a képernyőn jelenjen meg, tegye azt egy Control "
-"gyermekévé, hogy így kapjon méretet. Ellenkező esetben tegye RenderTarget-"
-"té, és állítsa hozzá a belső textúráját valamilyen node-hoz kirajzolásra."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26941,6 +27007,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABB Generálása"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Rács Eltolás:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 4788d2a7c2..57c1a69e92 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -425,6 +425,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Perintah"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Secara fisik)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5601,6 +5606,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Tombol Ekstra Mouse Navigasi Riwayat"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Isi Seleksi GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Penampilan"
@@ -8036,11 +8046,20 @@ msgid "New Anim"
msgstr "Animasi Baru"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Buat Animasi Baru"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Ubah Nama Animasi:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Ubah Nama Animasi"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Hapus Animasi?"
@@ -8058,11 +8077,6 @@ msgid "Animation name already exists!"
msgstr "Nama animasi sudah ada!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Ubah Nama Animasi"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Gandakan Animasi"
@@ -8206,10 +8220,6 @@ msgid "Pin AnimationPlayer"
msgstr "Sematkan AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Buat Animasi Baru"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nama Animasi:"
@@ -18874,6 +18884,11 @@ msgstr "Package setidaknya harus memiliki sebuah pemisah '.'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Gunakan Direktori Pengguna Kustom"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Gunakan Direktori Pengguna Kustom"
@@ -18882,6 +18897,16 @@ msgstr "Gunakan Direktori Pengguna Kustom"
msgid "Export Format"
msgstr "Lokasi Ekspor"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Ukuran Garis Tepi:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "FPS Sasaran"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18924,16 +18949,6 @@ msgstr "Inspeksi Instance Sebelumnya"
msgid "Code"
msgstr "Kode"
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Ukuran Garis Tepi:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "FPS Sasaran"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19174,7 +19189,7 @@ msgstr "\"Gunakan Build Custom\" harus diaktifkan untuk menggunakan plugin."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Pelacakan Tangan\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
@@ -19182,7 +19197,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Pelacakan Tangan\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
"VR\"."
@@ -19195,20 +19210,41 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Expor AAB\" hanya bisa valid ketika \"Gunakan Build Custom\" diaktifkan."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Expor AAB\" hanya bisa valid ketika \"Gunakan Build Custom\" diaktifkan."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versi \"Target SDK\" harus lebih tinggi atau sama dengan versi \"Min SDK\"."
@@ -20881,7 +20917,7 @@ msgstr "Perbesar Pandangan"
msgid "Custom Viewport"
msgstr "Penampil Kustom"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21618,11 +21654,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Sunting Koneksi:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Mengikat"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Target Jarak yang Diinginkan"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr "Target Jarak yang Diinginkan"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Pilih Jarak:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Lanjut"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktifkan"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21639,16 +21707,6 @@ msgstr "Balik secara Horizontal"
msgid "Max Speed"
msgstr "Kecepatan Maks"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Pilih Jarak:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktifkan"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22849,6 +22907,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformasi Dibatalkan."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr "Vektor Atas"
@@ -25018,6 +25083,11 @@ msgstr "Direktori:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Hanya yang Dipilih"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktifkan"
@@ -25424,19 +25494,6 @@ msgid "Viewport Path"
msgstr "Lokasi Ekspor"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk "
-"menampilkan konten-kontennya secara langsung ke layar, jadikan viewport ini "
-"sebagai child dari sebuah Control agar ia bisa memperoleh ukuran. Jika "
-"tidak, jadikan sebagai RenderTarget dan tetapkan tekstur internal nya ke "
-"beberapa node untuk ditampilkan."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25444,6 +25501,15 @@ msgid ""
msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27214,6 +27280,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Membuat AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Pengimbangan:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/is.po b/editor/translations/is.po
index ea3301ce7f..d5353421d4 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -401,6 +401,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5368,6 +5372,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Allt úrvalið"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7707,11 +7716,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7729,11 +7747,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7877,10 +7890,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18081,6 +18090,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Tvíteknir lyklar"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18089,6 +18103,15 @@ msgstr ""
msgid "Export Format"
msgstr "Breyta umbreytingu"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Anim DELETE-lyklar"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18125,15 +18148,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Anim DELETE-lyklar"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18361,12 +18375,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18375,17 +18389,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19932,7 +19966,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20617,35 +20651,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Breyta Tengingu: "
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Fjarlægja val"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Fjarlægja val"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21755,6 +21809,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23688,6 +23749,11 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Afrita val"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -24059,16 +24125,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25715,6 +25782,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Fjarlægja val"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index c529c06241..e693139e21 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -68,13 +68,14 @@
# Alfonso Scarpino <alfonso.scarpino@gmail.com>, 2022.
# Federico Caprini <caprinifede@gmail.com>, 2022.
# Alessandro Casalino <alessandro.casalino93@gmail.com>, 2022.
+# conecat <ilgrandemax190@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
-"Last-Translator: Mirko <miknsop@gmail.com>\n"
+"PO-Revision-Date: 2022-07-04 05:16+0000\n"
+"Last-Translator: conecat <ilgrandemax190@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -419,14 +420,12 @@ msgid "Max Size (KB)"
msgstr "Dimensione Massima (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Modalità spostamento"
+msgstr "Modalità Mouse"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Elimina Input"
+msgstr "Usa Input Accumulato"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -453,6 +452,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Fisico)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -1237,9 +1241,8 @@ msgid "Animation"
msgstr "Animazione"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
-msgstr "Easing"
+msgstr "Allentamento"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
@@ -1353,14 +1356,12 @@ msgid "Time (s):"
msgstr "Tempo (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Position:"
-msgstr "Posizione"
+msgstr "Posizione:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rotation:"
-msgstr "Rotazione"
+msgstr "Rotazione:"
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1382,9 +1383,8 @@ msgid "(Invalid, expected type: %s)"
msgstr "Template di esportazione non valido:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing:"
-msgstr "Easing"
+msgstr "Allentamento:"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -5573,6 +5573,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Uso dei tasti aggiuntivi del mouse per navigare la cronologia"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Selezione GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Aspetto"
@@ -7930,11 +7935,20 @@ msgid "New Anim"
msgstr "Nuova Animazione"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Crea Nuova Animazione"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Cambia Nome Animazione:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Rinomina Animazione"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Eliminare Animazione?"
@@ -7952,11 +7966,6 @@ msgid "Animation name already exists!"
msgstr "Nome animazione già esistente!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Rinomina Animazione"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplica Animazione"
@@ -8100,10 +8109,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fissa AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Crea Nuova Animazione"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nome Animazione:"
@@ -16241,8 +16246,9 @@ msgid "Flush stdout On Print"
msgstr "Svuota stdout Alla Stampa"
#: main/main.cpp servers/visual_server.cpp
+#, fuzzy
msgid "Logging"
-msgstr ""
+msgstr "Logging"
#: main/main.cpp
msgid "File Logging"
@@ -18562,6 +18568,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Il pacchetto deve avere almeno un \".\" separatore."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Utilizza Build Personalizzata"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Utilizza Build Personalizzata"
@@ -18569,6 +18580,14 @@ msgstr "Utilizza Build Personalizzata"
msgid "Export Format"
msgstr "Formato Esportazione"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Min"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Target SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18607,14 +18626,6 @@ msgstr "Elimina Installazione Precedente"
msgid "Code"
msgstr "Codice"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Min"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "Target SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Pacchetto"
@@ -18856,7 +18867,7 @@ msgstr "Per utilizzare i plugin \"Use Custom Build\" deve essere abilitato."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
@@ -18864,7 +18875,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
"Mobile VR\"."
@@ -18877,20 +18888,40 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -18905,10 +18936,8 @@ msgid ""
"'apksigner' could not be found. Please check that the command is available "
"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
-"Non è stato possibile trovare \"apksigner\".\n"
-"Verificare che il comando sia disponibile nella directory degli strumenti di "
-"compilazione Android SDK.\n"
-"Il %s risultato non è firmato."
+"'apksigner' non è stato trovato. Verificare che il comando sia disponibile "
+"nella directory build-tools di Android SDK. Il risultato %s non è firmato."
#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
@@ -19008,9 +19037,8 @@ msgid ""
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"Compilazione del progetto Android fallita, controlla l'output per vedere gli "
-"errori.\n"
-"In alternativa, visita docs.godotengine.org per la documentazione della "
-"build Android."
+"errori. In alternativa, visita docs.godotengine.org per la documentazione "
+"della build Android."
#: platform/android/export/export_plugin.cpp
msgid "Moving output"
@@ -19045,10 +19073,9 @@ msgid ""
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
-"Mancano librerie nel template di esportazione per le architetture "
-"selezionate: %s.\n"
-"Si prega di costruire un template con tutte le librerie richieste, o "
-"deselezionare le architetture mancanti nel preset di esportazione."
+"Librerie mancanti nel modello di esportazione per le architetture "
+"selezionate: %s. Creare un modello con tutte le librerie richieste o "
+"deselezionare le architetture mancanti nella preimpostazione di esportazione."
#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
@@ -20588,7 +20615,7 @@ msgstr "Ingrandisci"
msgid "Custom Viewport"
msgstr "1 Vista"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20645,13 +20672,14 @@ msgid "Smoothing"
msgstr "Graduale"
#: scene/2d/camera_2d.cpp
+#, fuzzy
msgid "H"
-msgstr ""
+msgstr "H"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "V"
-msgstr "UV"
+msgstr "V"
#: scene/2d/camera_2d.cpp
#, fuzzy
@@ -20962,7 +20990,7 @@ msgstr "Propagazione"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Initial Velocity"
-msgstr "Inizializza"
+msgstr "Velocità iniziale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -20973,8 +21001,9 @@ msgstr "Velocità"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
+#, fuzzy
msgid "Angular Velocity"
-msgstr ""
+msgstr "Velocità angolare"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -20986,13 +21015,13 @@ msgstr "Velocità"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Orbit Velocity"
-msgstr "Orbita la visuale a destra"
+msgstr "Velocità orbitale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Linear Accel"
-msgstr "Lineare"
+msgstr "Accelerazione lineare"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -21013,13 +21042,15 @@ msgstr "Dividi Curva"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Radial Accel"
-msgstr ""
+msgstr "Accelerazione radiale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Tangential Accel"
-msgstr ""
+msgstr "Accelerazione tangenziale"
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
@@ -21363,11 +21394,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Modifica una connessione:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Associazione"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Scegli la Distanza:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Scegli la Distanza:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Opzioni avanzate"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Abilita"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21385,16 +21448,6 @@ msgstr "Ribalta orizzontalmente"
msgid "Max Speed"
msgstr "Velocità:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Scegli la Distanza:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Abilita"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21858,12 +21911,14 @@ msgstr ""
"Skeleton2D e impostane una."
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
msgid "Hframes"
-msgstr ""
+msgstr "Hframes"
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
msgid "Vframes"
-msgstr ""
+msgstr "Vframes"
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
@@ -22121,8 +22176,9 @@ msgstr "Impacchettando"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
+#, fuzzy
msgid "Interior"
-msgstr ""
+msgstr "Interno"
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
@@ -22262,8 +22318,9 @@ msgid "Projection"
msgstr "Proiezione"
#: scene/3d/camera.cpp
+#, fuzzy
msgid "FOV"
-msgstr ""
+msgstr "FOV"
#: scene/3d/camera.cpp
#, fuzzy
@@ -22276,8 +22333,9 @@ msgid "Near"
msgstr "Vicino"
#: scene/3d/camera.cpp
+#, fuzzy
msgid "Far"
-msgstr ""
+msgstr "Lontano"
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
@@ -22462,8 +22520,9 @@ msgstr ""
"Per rimuovere questo avviso, disattiva la proprietà Compress di GIProbe."
#: scene/3d/gi_probe.cpp
+#, fuzzy
msgid "Subdiv"
-msgstr ""
+msgstr "Subdiv"
#: scene/3d/gi_probe.cpp
#, fuzzy
@@ -22614,8 +22673,9 @@ msgid "Depth Range"
msgstr "Profondità"
#: scene/3d/light.cpp
+#, fuzzy
msgid "Omni"
-msgstr ""
+msgstr "Omni"
#: scene/3d/light.cpp
#, fuzzy
@@ -22649,6 +22709,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Trasforma Normals"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -23348,8 +23415,9 @@ msgid "There should only be one RoomManager in the SceneTree."
msgstr "Ci dovrebbe essere un solo RoomManager nello SceneTree."
#: scene/3d/room_manager.cpp
+#, fuzzy
msgid "Main"
-msgstr ""
+msgstr "Principale"
#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
@@ -23592,8 +23660,9 @@ msgid "Spring Length"
msgstr ""
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#, fuzzy
msgid "Opacity"
-msgstr ""
+msgstr "Opacità"
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
@@ -23714,8 +23783,9 @@ msgid "Lightmap Scale"
msgstr ""
#: scene/3d/visual_instance.cpp
+#, fuzzy
msgid "LOD"
-msgstr ""
+msgstr "LOD"
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
#: scene/resources/material.cpp
@@ -24026,8 +24096,9 @@ msgid "Stretch Mode"
msgstr "Modalità di Selezione"
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
+#, fuzzy
msgid "Alignment"
-msgstr ""
+msgstr "Allineamento"
#: scene/gui/base_button.cpp
#, fuzzy
@@ -24812,6 +24883,11 @@ msgstr "Cartella:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Solo nella selezione"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Abilita"
@@ -25219,19 +25295,6 @@ msgstr "Percorso di Esportazione"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Questo viewport non è impostato come target di render. Se si vuole che il "
-"suo contenuto venga direttamente visualizzato sullo schermo, renderlo figlio "
-"di un Control, in modo che possa ottenere una dimensione. Altrimenti, "
-"renderlo un RenderTarget e assegnare la sua texture interna a qualche nodo "
-"per la visualizzazione."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25239,6 +25302,15 @@ msgstr ""
"entrambi i lati per visualizzare qualcosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27008,6 +27080,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generando AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Scostamento:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 1ae3c9cf8c..3abcd5529f 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -430,6 +430,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物理的)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5567,6 +5572,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap の選択"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外観"
@@ -7983,11 +7993,20 @@ msgid "New Anim"
msgstr "新規アニメーション"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "アニメーションを新規作成"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "アニメーション名を変更:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "アニメーションの名前を変更"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "アニメーションを削除しますか?"
@@ -8005,11 +8024,6 @@ msgid "Animation name already exists!"
msgstr "アニメーション名はすでに存在します!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "アニメーションの名前を変更"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "アニメーションを複製"
@@ -8153,10 +8167,6 @@ msgid "Pin AnimationPlayer"
msgstr "アニメーションプレーヤーを固定"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "アニメーションを新規作成"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "アニメーション名:"
@@ -18661,6 +18671,11 @@ msgid "The package must have at least one '.' separator."
msgstr "パッケージには一つ以上の区切り文字 '.' が必要です。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ノードを切り取る"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18669,6 +18684,15 @@ msgstr ""
msgid "Export Format"
msgstr "エクスポート先のパス"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "アウトラインのサイズ:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "ターゲットSDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18712,15 +18736,6 @@ msgstr "前のインスタンスを調べる"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "アウトラインのサイズ:"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "ターゲットSDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18968,15 +18983,17 @@ msgstr ""
"になっている必要があります。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" は \"Xr Mode\" が \"Oculus Mobile VrApi\" または "
"\"OpenXR\" の場合にのみ有効です。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" は \"Xr Mode\" が \"OpenXR\" の場合にのみ有効です。"
#: platform/android/export/export_plugin.cpp
@@ -18985,20 +19002,43 @@ msgstr ""
"\"Export AAB\" は \"Use Custom Build\" が有効である場合にのみ有効になります。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" の変更は \"Use Custom Build\" が有効である場合にのみ有効です。"
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" の変更は \"Use Custom Build\" が有効である場合にのみ有効です。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" バージョンは \"Min Sdk\" バージョン以上でなければなりません。"
@@ -20681,7 +20721,7 @@ msgstr "ズーム"
msgid "Custom Viewport"
msgstr "1 ビューポート"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21432,11 +21472,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "接続を編集:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "バインド"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "距離を取得:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "距離を取得:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "高度な設定"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "有効"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21454,16 +21526,6 @@ msgstr "左右反転"
msgid "Max Speed"
msgstr "速度:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "距離を取得:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "有効"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22718,6 +22780,13 @@ msgstr "ソフトウェアスキニング"
msgid "Transform Normals"
msgstr "トランスフォームは中止されました。"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24900,6 +24969,11 @@ msgstr "フォルダー:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "選択範囲のみ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "有効"
@@ -25308,22 +25382,19 @@ msgstr "エクスポート先のパス"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"このビューポートはレンダー ターゲットとして設定されていません。コンテンツを画"
-"面に直接表示する場合は、サイズを取得できるようにコントロールの子にします。そ"
-"れ以外の場合は、RenderTarget にして、その内部テクスチャを表示するノードに割り"
-"当てます。"
+"レンダーするにはViewportの縦横それぞれが2ピクセル以上である必要があります。"
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
-"レンダーするにはViewportの縦横それぞれが2ピクセル以上である必要があります。"
#: scene/main/viewport.cpp
msgid "ARVR"
@@ -27095,6 +27166,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABBを生成中"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "オフセット:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 34914a67b6..14599ca68e 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -407,6 +407,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "დამაკავშირებელი სიგნალი:"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5496,6 +5501,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "ყველა მონიშნვა"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7909,11 +7919,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7931,11 +7950,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8079,10 +8093,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18503,6 +18513,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ანიმაციის გასაღებების ასლის შექმნა"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18511,6 +18526,16 @@ msgstr ""
msgid "Export Format"
msgstr "ანიმაციის გარდაქმნის ცვლილება"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "დამოკიდებულებების შემსწორებელი"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "წაშლა"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18547,16 +18572,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "დამოკიდებულებების შემსწორებელი"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "წაშლა"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18791,12 +18806,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18805,17 +18820,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20411,7 +20446,7 @@ msgstr "ზუმის გაზრდა"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21110,34 +21145,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "მონიშვნის მრუდის ცვლილება"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "მუდმივი"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "დაყენება"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "დაბალანსებული"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "დამაკავშირებელი სიგნალი:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "დამაკავშირებელი სიგნალი:"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22273,6 +22330,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "შექმნა"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24286,6 +24350,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "მონიშნული მხოლოდ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "დამაკავშირებელი სიგნალი:"
@@ -24668,16 +24737,17 @@ msgstr "გზა"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26366,6 +26436,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "მონიშვნის მოშორება"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/km.po b/editor/translations/km.po
index 700f4f483c..32175987ef 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -385,6 +385,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5257,6 +5261,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7545,11 +7553,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7567,11 +7584,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7714,10 +7726,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17719,6 +17727,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Anim ផ្លាស់ប្តូរ Transform"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17726,6 +17739,14 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17762,14 +17783,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17988,12 +18001,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18002,17 +18015,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19520,7 +19553,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20176,32 +20209,51 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ""
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -21270,6 +21322,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23134,6 +23193,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23486,16 +23549,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25032,6 +25096,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index b4a91e0076..8800745e09 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -34,13 +34,15 @@
# Taehun Yun <yooontehoon@naver.com>, 2022.
# vrSono <global.sonogong@gmail.com>, 2022.
# Seonghyeon Cho <seonghyeoncho96@gmail.com>, 2022.
+# Haoyu Qiu <timothyqiu32@gmail.com>, 2022.
+# 김태우 <ogosengi3@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: Seonghyeon Cho <seonghyeoncho96@gmail.com>\n"
+"PO-Revision-Date: 2022-06-26 16:16+0000\n"
+"Last-Translator: 김태우 <ogosengi3@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
"Language: ko\n"
@@ -48,7 +50,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -419,6 +421,11 @@ msgstr "메타"
msgid "Command"
msgstr "명령"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (물리)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -4200,7 +4207,7 @@ msgstr "레이아웃 삭제"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr "디폴트"
+msgstr "기본값"
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
@@ -5466,6 +5473,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "마우스 부가 버튼으로 히스토리 둘러보기"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "그리드맵 선택"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "모습"
@@ -7887,11 +7899,20 @@ msgid "New Anim"
msgstr "새 애니메이션"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "새 애니메이션 만들기"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "애니메이션 이름 바꾸기:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "애니메이션 이름 바꾸기"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "애니메이션을 삭제할까요?"
@@ -7909,11 +7930,6 @@ msgid "Animation name already exists!"
msgstr "애니메이션 이름이 이미 있습니다!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "애니메이션 이름 바꾸기"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "애니메이션 복제"
@@ -8057,10 +8073,6 @@ msgid "Pin AnimationPlayer"
msgstr "AnimationPlayer 고정"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "새 애니메이션 만들기"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "애니메이션 이름:"
@@ -15562,8 +15574,8 @@ msgid ""
"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
-"노드가 그룹 안에 있습니다.\n"
-"클릭하면 그룹 독을 보여줘요."
+"노드가 %s 그룹 안에 있습니다.\n"
+"클릭하여 그룹 독을 봅니다."
#: editor/scene_tree_editor.cpp
msgid "Open Script:"
@@ -18632,6 +18644,11 @@ msgid "The package must have at least one '.' separator."
msgstr "패키지는 적어도 하나의 '.' 분리 기호가 있어야 합니다."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "노드 잘라내기"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18640,6 +18657,16 @@ msgstr ""
msgid "Export Format"
msgstr "경로 내보내기"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "윤곽선 크기:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Target(대상)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18682,16 +18709,6 @@ msgstr "이전 인스턴스 검사"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "윤곽선 크기:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Target(대상)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18938,14 +18955,14 @@ msgstr "플러그인을 사용하려면 \"Use Custom Build\"가 활성화되어
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"손 추적\" 은 \"Xr 모드\" 가 \"Oculus Mobile VR\"일 때만 사용 가능합니다."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"손 추적\" 은 \"Xr 모드\" 가 \"Oculus Mobile VR\"일 때만 사용 가능합니다."
@@ -18956,18 +18973,38 @@ msgstr "\"Export AAB\"는 \"Use Custom Build\"가 활성화된 경우에만 유
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\"는 \"Use Custom Build\"가 활성화된 경우에만 유효합니다."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\"는 \"Use Custom Build\"가 활성화된 경우에만 유효합니다."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20651,7 +20688,7 @@ msgstr "줌 인"
msgid "Custom Viewport"
msgstr "뷰포트 1개"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21407,11 +21444,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "연결 변경:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "바인딩"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "거리 선택:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "거리 선택:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "고급"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "활성화"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21429,16 +21498,6 @@ msgstr "수평으로 뒤집기"
msgid "Max Speed"
msgstr "속도:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "거리 선택:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "활성화"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22684,6 +22743,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "변형 중단됨."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24854,6 +24920,11 @@ msgstr "폴더:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "선택 영역만"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "활성화"
@@ -25264,22 +25335,19 @@ msgstr "경로 내보내기"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"뷰포트를 렌더 대상으로 설정하지 않았습니다. 뷰포트의 내용을 화면에 직접 표시"
-"하려면, Control의 자식 노드로 만들어서 크기를 얻어야 합니다. 그렇지 않을 경"
-"우, 화면에 표시하기 위해서는 뷰포트를 RenderTarget으로 만들고 내부적인 텍스처"
-"를 다른 노드에 지정해야 합니다."
+"무엇이든 렌더링하려면 뷰포트 크기가 양쪽 차원에서 2픽셀 이상이어야 합니다."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
-"무엇이든 렌더링하려면 뷰포트 크기가 양쪽 차원에서 2픽셀 이상이어야 합니다."
#: scene/main/viewport.cpp
msgid "ARVR"
@@ -27050,6 +27118,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABB 만드는 중"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "오프셋:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 5f0e9b24ad..51428b68f4 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "Bendruomenė"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikos Kadro %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5473,6 +5478,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Visas Pasirinkimas"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7894,11 +7904,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7916,11 +7935,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8066,10 +8080,6 @@ msgid "Pin AnimationPlayer"
msgstr "Animacija"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18503,6 +18513,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Transition Nodas"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18511,6 +18526,16 @@ msgstr ""
msgid "Export Format"
msgstr "Importuoti iš Nodo:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Atidaryti Skriptų Editorių"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "TimeScale Nodas"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18547,16 +18572,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Atidaryti Skriptų Editorių"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "TimeScale Nodas"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18793,12 +18808,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18807,17 +18822,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20436,7 +20471,7 @@ msgstr "Priartinti"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21134,34 +21169,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Prijungti"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstanta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Diegti"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Įgalinti"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Įgalinti"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Įgalinti"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22303,6 +22360,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Keisti Poligono Skalę"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24320,6 +24384,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Įgalinti"
@@ -24703,16 +24772,17 @@ msgstr "Importuoti iš Nodo:"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26410,6 +26480,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Panaikinti pasirinkimą"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 7397c083fa..0d2e4afec9 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -419,6 +419,11 @@ msgstr ""
msgid "Command"
msgstr "Komūns"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikas kadrs %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5544,6 +5549,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Režģkartes izvēle"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7930,11 +7940,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7952,11 +7971,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8099,10 +8113,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18309,6 +18319,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Izgriezt mezglu(s)"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18317,6 +18332,16 @@ msgstr ""
msgid "Export Format"
msgstr "Eksportēt bibliotēku"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Galvenais Skripts:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Izdzēst Mezglu"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18356,16 +18381,6 @@ msgstr "Iepriekšējā cilne"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Galvenais Skripts:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Izdzēst Mezglu"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18599,12 +18614,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18613,17 +18628,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20249,7 +20284,7 @@ msgstr "Palielināt"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20958,34 +20993,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Izmainīt Savienojumu:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstante"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Izvēlēties galveno ainu"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Papildus"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Iespējot"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Iespējot"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22135,6 +22192,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformēt vienmērīgo."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24187,6 +24251,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Tikai izvēlētais"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Iespējot"
@@ -24580,16 +24649,17 @@ msgstr "Fokusa ceļš"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26302,6 +26372,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Noņemt tekstūru"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index e37eadfeaf..b35fce0168 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -3,21 +3,21 @@
# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
#
-# Kristijan Fremen Velkovski <me@krisfremen.com>, 2021.
+# Kristijan Fremen Velkovski <me@krisfremen.com>, 2021, 2022.
# Denis <densisman@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2021-11-18 13:37+0000\n"
-"Last-Translator: Denis <densisman@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:04+0000\n"
+"Last-Translator: Kristijan Fremen Velkovski <me@krisfremen.com>\n"
"Language-Team: Macedonian <https://hosted.weblate.org/projects/godot-engine/"
"godot/mk/>\n"
"Language: mk\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n==1 || n%10==1 ? 0 : 1;\n"
-"X-Generator: Weblate 4.9.1-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -25,28 +25,27 @@ msgstr ""
#: core/bind/core_bind.cpp
msgid "Clipboard"
-msgstr ""
+msgstr "Табла со исечоци"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Својства на анимацијата."
+msgstr "Тековен Екран"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Излезен код"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr ""
+msgstr "Вертикална Синхронизација е вклучена"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "Вертикална Синхронизација преку композитор"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "Делта Измазнување"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode"
@@ -58,49 +57,49 @@ msgstr ""
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr ""
+msgstr "Чувај го екранот уклучен"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
-msgstr ""
+msgstr "Минимална Големина на Прозорецот"
#: core/bind/core_bind.cpp
msgid "Max Window Size"
-msgstr ""
+msgstr "Максимална Големина на Прозорецот"
#: core/bind/core_bind.cpp
msgid "Screen Orientation"
-msgstr ""
+msgstr "Ориентација на Екран"
#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr ""
+msgstr "Прозорец"
#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Без граници"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Уклучена е Транспарентоста По Пиксел"
#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr ""
+msgstr "Цел екран"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Максимизирано"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Минимизирано"
#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Променлива големина"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
@@ -108,7 +107,7 @@ msgstr ""
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Position"
-msgstr ""
+msgstr "Позиција"
#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
#: main/main.cpp modules/gridmap/grid_map.cpp
@@ -120,32 +119,31 @@ msgstr ""
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
msgid "Size"
-msgstr ""
+msgstr "Големина"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Ендијанска размена"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Уреди"
+msgstr "Совет за уредник"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "Печати грешни пораки"
#: core/bind/core_bind.cpp
msgid "Iterations Per Second"
-msgstr ""
+msgstr "Итерации во секунда"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr ""
+msgstr "Цел на FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
-msgstr ""
+msgstr "Временска скала"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Physics Jitter Fix"
@@ -153,23 +151,23 @@ msgstr ""
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr ""
+msgstr "Грешка"
#: core/bind/core_bind.cpp
msgid "Error String"
-msgstr ""
+msgstr "Текст на Грешка"
#: core/bind/core_bind.cpp
msgid "Error Line"
-msgstr ""
+msgstr "Линија за грешка"
#: core/bind/core_bind.cpp
msgid "Result"
-msgstr ""
+msgstr "Резултат"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Меморија"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -180,11 +178,11 @@ msgstr ""
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "Граници"
#: core/command_queue_mt.cpp
msgid "Command Queue"
-msgstr ""
+msgstr "Ред за наредби"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
@@ -391,6 +389,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5276,6 +5278,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7577,11 +7583,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7599,11 +7614,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7746,10 +7756,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17761,6 +17767,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17768,6 +17778,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Јазол"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17804,15 +17823,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Јазол"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18033,12 +18043,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18047,17 +18057,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19570,7 +19600,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20230,32 +20260,51 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ""
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -21328,6 +21377,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23201,6 +23257,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23555,16 +23615,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25098,6 +25159,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index 74ea6168e4..b2f6c17059 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -394,6 +394,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5290,6 +5294,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7593,11 +7601,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7615,11 +7632,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7762,10 +7774,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17788,6 +17796,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "പ്രവൃത്തികൾ:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17796,6 +17809,14 @@ msgstr ""
msgid "Export Format"
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17832,14 +17853,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18060,12 +18073,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18074,17 +18087,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19608,7 +19641,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20271,32 +20304,51 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "ചലനം ചുറ്റൽ"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -21380,6 +21432,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23277,6 +23336,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23632,16 +23695,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25214,6 +25278,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index 005f8a3177..d9943d0a5e 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -394,6 +394,10 @@ msgstr ""
msgid "Command"
msgstr "समुदाय"
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5280,6 +5284,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7584,11 +7592,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "नवीन अ‍ॅनिमेशन तयार करा"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7606,11 +7623,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7753,10 +7765,6 @@ msgid "Pin AnimationPlayer"
msgstr "अ‍ॅनिमेशनप्लेअर पिन करा"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "नवीन अ‍ॅनिमेशन तयार करा"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "अ‍ॅनिमेशन नाव:"
@@ -17787,6 +17795,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "अ‍ॅनिमेशन ट्री"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17794,6 +17807,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "नोड हलवा"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17830,15 +17852,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "नोड हलवा"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18061,12 +18074,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18075,17 +18088,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19609,7 +19642,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20284,35 +20317,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "अ‍ॅनिमेशन ट्री"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "समक्रमित करा"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "समक्रमित करा"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21398,6 +21451,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23304,6 +23364,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23660,16 +23724,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25239,6 +25304,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 3ef25ef863..a1955bb027 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -395,6 +395,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Perintah"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizik"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5537,6 +5542,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Semua Pilihan"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7971,11 +7981,20 @@ msgid "New Anim"
msgstr "Anim Baru"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Cipta Animasi Baru"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Tukar Nama Animasi:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Namakan Semula Animasi"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Padam Animasi?"
@@ -7993,11 +8012,6 @@ msgid "Animation name already exists!"
msgstr "Nama animasi sudah wujud!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Namakan Semula Animasi"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Gandakan Animasi"
@@ -8140,10 +8154,6 @@ msgid "Pin AnimationPlayer"
msgstr "Pin AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Cipta Animasi Baru"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nama Animasi:"
@@ -18502,6 +18512,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Potong Nod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18510,6 +18525,16 @@ msgstr ""
msgid "Export Format"
msgstr "Warna seragam."
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Saiz:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cipta Nod"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18548,16 +18573,6 @@ msgstr "Tab sebelumnya"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Saiz:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cipta Nod"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18800,12 +18815,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18814,17 +18829,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20453,7 +20488,7 @@ msgstr "Zum Masuk"
msgid "Custom Viewport"
msgstr "Tunjukkan Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21167,34 +21202,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Edit Sambungan:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Tampal Animasi"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Pilih Adegan Utama"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Lanjutan"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktifkan"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktifkan"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22362,6 +22419,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Trek Transformasi 3D"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24431,6 +24495,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pilihan Sahaja"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktifkan"
@@ -24828,16 +24897,17 @@ msgstr "Laluan Fokus"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26577,6 +26647,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Grid Offset:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index e5b0dcc26f..11bf857f4b 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -412,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Kommando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysikk"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5721,6 +5726,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Slett Valgte"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8259,11 +8269,20 @@ msgid "New Anim"
msgstr "Ny Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Lag Ny Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Endre Animasjonsnavn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Endre navn på Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Fjern Animasjon?"
@@ -8281,11 +8300,6 @@ msgid "Animation name already exists!"
msgstr "Animasjonsnavnet finnes allerede!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Endre navn på Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliser Animasjon"
@@ -8435,10 +8449,6 @@ msgid "Pin AnimationPlayer"
msgstr "Lim inn Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Lag Ny Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animasjonsnavn:"
@@ -19287,6 +19297,11 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Bruk Tilpasset Brukerkatalog"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Bruk Tilpasset Brukerkatalog"
@@ -19295,6 +19310,16 @@ msgstr "Bruk Tilpasset Brukerkatalog"
msgid "Export Format"
msgstr "Eksporter Prosjekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Mål FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19336,16 +19361,6 @@ msgstr "Forrige fane"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Mål FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19591,12 +19606,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19605,17 +19620,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21283,7 +21318,7 @@ msgstr "Forstørr"
msgid "Custom Viewport"
msgstr "Vis hjelpere"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -22015,11 +22050,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Tilkoblingsfeil"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Fyll"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Velg en HovedScene"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiver"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22037,15 +22103,6 @@ msgstr "Vend horisontalt"
msgid "Max Speed"
msgstr "Hastighet (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktiver"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -23243,6 +23300,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Lag Poly"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25347,6 +25411,11 @@ msgstr "Mappe:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiver"
@@ -25750,16 +25819,17 @@ msgstr "Eksporter Prosjekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27516,6 +27586,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Avstand:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 6d43002a17..def707ac8b 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -484,6 +484,11 @@ msgstr ""
msgid "Command"
msgstr "Gemeenschap"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Physics Frame %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5714,6 +5719,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap-selectie vullen"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8207,11 +8217,20 @@ msgid "New Anim"
msgstr "Nieuwe Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Nieuwe Animatie Opstellen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Verander Animatie Naam:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Animatie Hernoemen"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Animatie wissen?"
@@ -8229,11 +8248,6 @@ msgid "Animation name already exists!"
msgstr "Animatienaam bestaat al!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Animatie Hernoemen"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliceer Animatie"
@@ -8377,10 +8391,6 @@ msgid "Pin AnimationPlayer"
msgstr "Animatiespeler vastzetten"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Nieuwe Animatie Opstellen"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animatienaam:"
@@ -19143,6 +19153,11 @@ msgid "The package must have at least one '.' separator."
msgstr "De pakketnaam moet ten minste een '.' bevatten."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Knopen knippen"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19151,6 +19166,16 @@ msgstr ""
msgid "Export Format"
msgstr "Export Pad"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Omlijningsgrootte:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Doel"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19194,16 +19219,6 @@ msgstr "Inspecteer vorige instantie"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Omlijningsgrootte:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Doel"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19453,7 +19468,7 @@ msgstr "\"Use Custom Build\" moet geactiveerd zijn om plugins te gebruiken."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
@@ -19461,7 +19476,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
"staat."
@@ -19473,18 +19488,38 @@ msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21172,7 +21207,7 @@ msgstr "Inzoomen"
msgid "Custom Viewport"
msgstr "1 beeldvenster"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21935,11 +21970,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Verbinding bewerken:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Binding"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Selecteerafstand:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Selecteerafstand:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Geavanceerd"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Inschakelen"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21957,16 +22024,6 @@ msgstr "Horizontaal omdraaien"
msgid "Max Speed"
msgstr "Snelheid:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Selecteerafstand:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Inschakelen"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -23214,6 +23271,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformatie Afgebroken."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25376,6 +25440,11 @@ msgstr "Map:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Alleen selectie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Inschakelen"
@@ -25782,18 +25851,6 @@ msgid "Viewport Path"
msgstr "Export Pad"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Dit beeldvenster is niet ingesteld als renderdoelwit. Als de inhoud op het "
-"scherm getoond moet worden, moet je het een kind van een Control knoop "
-"maken, zodat het een grootte kan ontvangen. Anders, maak er een RenderTarget "
-"van en wijs zijn interne textuur toe aan een knoop om te tonen."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25802,6 +25859,15 @@ msgstr ""
"De grootte van een Viewport moet groter zijn dan 0 om iets weer te geven."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27571,6 +27637,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABB Genereren"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Afstand:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 5960c6933e..9fdaafae3e 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -61,13 +61,14 @@
# Konrad <kobe-interactive@protonmail.com>, 2022.
# Pixel Zone - Godot Engine Tutorials <karoltomaszewskimusic@gmail.com>, 2022.
# DK0492 <doriankaczmarek28@gmail.com>, 2022.
+# Dawid Skubij <davidsd@tlen.pl>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-30 16:17+0000\n"
-"Last-Translator: DK0492 <doriankaczmarek28@gmail.com>\n"
+"PO-Revision-Date: 2022-07-05 23:51+0000\n"
+"Last-Translator: Dawid Skubij <davidsd@tlen.pl>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -76,7 +77,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -448,6 +449,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (fizyczny)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -714,9 +720,8 @@ msgstr "Kontrola wersji"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Input"
-msgstr "Input"
+msgstr "Wejście"
#: core/project_settings.cpp
msgid "UI Accept"
@@ -5616,6 +5621,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Wybór GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Wygląd"
@@ -8095,11 +8105,20 @@ msgid "New Anim"
msgstr "Nowa animacja"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Utwórz nową animację"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Zmień nazwę animacji:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Zmień nazwę animacji"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Usunąć animację?"
@@ -8117,11 +8136,6 @@ msgid "Animation name already exists!"
msgstr "Nazwa animacji już istnieje!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Zmień nazwę animacji"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplikuj animację"
@@ -8265,10 +8279,6 @@ msgid "Pin AnimationPlayer"
msgstr "Przypnij AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Utwórz nową animację"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nazwa animacji:"
@@ -18857,6 +18867,11 @@ msgstr "Paczka musi mieć co najmniej jedną kropkę jako separator."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Użyj niestandardowego katalogu użytkownika"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Użyj niestandardowego katalogu użytkownika"
@@ -18865,6 +18880,16 @@ msgstr "Użyj niestandardowego katalogu użytkownika"
msgid "Export Format"
msgstr "Ścieżka eksportu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Rozmiar zarysu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Docelowa liczba klatek na sekundę (FPS)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18908,16 +18933,6 @@ msgstr "Sprawdź poprzednią instancję"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Rozmiar zarysu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Docelowa liczba klatek na sekundę (FPS)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19166,15 +19181,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" musi być włączone, by używać wtyczek."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" jest poprawne tylko, gdy \"Xr Mode\" jest \"Oculus Mobile "
"VrApi\" lub \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" jest poprawne tylko, gdy \"Xr Mode\" jest \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19183,22 +19200,45 @@ msgstr ""
"\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Zmiana \"Min Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest "
"włączone."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Zmiana \"Target Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest "
"włączone."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "Wersja \"Target Sdk\" musi być większa lub równa wersji \"Min Sdk\"."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20938,7 +20978,7 @@ msgstr "Przybliż"
msgid "Custom Viewport"
msgstr "1 widok"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21708,11 +21748,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Edytuj połączenie:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Wiązanie"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Wybierz odległość:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Wybierz odległość:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Zaawansowane"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Włącz"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21730,16 +21802,6 @@ msgstr "Odbij poziomo"
msgid "Max Speed"
msgstr "Szybkość:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Wybierz odległość:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Włącz"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -23002,6 +23064,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformacja Zaniechana."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -23563,9 +23632,8 @@ msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr "RoomGroup nie powinien być potomkiem Portalu."
#: scene/3d/portal.cpp
-#, fuzzy
msgid "Portal Active"
-msgstr " [portale aktywne]"
+msgstr "Portal Aktywny"
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
msgid "Two Way"
@@ -25190,6 +25258,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Tylko zaznaczenie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Włącz"
@@ -25526,9 +25599,8 @@ msgid "Draw 2D Outlines"
msgstr "Utwórz obrys"
#: scene/main/scene_tree.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Reflections"
-msgstr "Kierunki"
+msgstr "Odbicia"
#: scene/main/scene_tree.cpp
#, fuzzy
@@ -25601,18 +25673,6 @@ msgstr "Ścieżka eksportu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ten Viewport nie jest ustawiony jako Render Target. Jeśli chcesz wyświetlić "
-"jego zawartość na ekranie dodaj go jako dziecko węzła typu Control, aby "
-"otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i "
-"przyporządkuj jego teksturę dla któregoś węzła."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25620,6 +25680,15 @@ msgstr ""
"cokolwiek renderować."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26711,7 +26780,7 @@ msgstr "Warunek"
#: scene/resources/environment.cpp
msgid "Fog"
-msgstr ""
+msgstr "Mgła"
#: scene/resources/environment.cpp
#, fuzzy
@@ -26893,9 +26962,8 @@ msgstr ""
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
-#, fuzzy
msgid "2"
-msgstr "2D"
+msgstr "2"
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
@@ -27392,6 +27460,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generowanie AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Przesunięcie:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 139d252495..d0e041aba9 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -413,6 +413,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Paste yer Node"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5460,6 +5465,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7885,11 +7895,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7908,11 +7927,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8056,10 +8070,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18559,6 +18569,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Slit th' Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18567,6 +18582,16 @@ msgstr ""
msgid "Export Format"
msgstr "Change yer Anim Transform"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Edit"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Slit th' Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18606,16 +18631,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Edit"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Slit th' Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18849,12 +18864,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18863,17 +18878,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20478,7 +20513,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21175,34 +21210,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Slit th' Node"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Slit th' Node"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Edit"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Paste yer Node"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Paste yer Node"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Paste yer Node"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22334,6 +22391,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Slit th' Node"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24330,6 +24394,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Slit th' Node"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Paste yer Node"
@@ -24712,16 +24781,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26410,6 +26480,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Discharge ye' Variable"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index c0af7140fc..edbc6971fb 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -16,20 +16,21 @@
# ssantos <ssantos@web.de>, 2018, 2019, 2020, 2021.
# Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>, 2019.
# Manuela Silva <mmsrs@sky.com>, 2020.
-# Murilo Gama <murilovsky2030@gmail.com>, 2020.
+# Murilo Gama <murilovsky2030@gmail.com>, 2020, 2022.
# Ricardo Subtil <ricasubtil@gmail.com>, 2020.
# André Silva <andre.olivais@gmail.com>, 2021.
# Danilo Conceição Rosa <danilorosa@protonmail.com>, 2022.
# Kaycke <kaycke@ymail.com>, 2022.
# Renu <ifpilucas@gmail.com>, 2022.
# El_ExpertPlayer <xpertnathan37@gmail.com>, 2022.
+# Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-13 03:39+0000\n"
-"Last-Translator: El_ExpertPlayer <xpertnathan37@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:04+0000\n"
+"Last-Translator: Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot/pt/>\n"
"Language: pt\n"
@@ -37,7 +38,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -61,7 +62,7 @@ msgstr "V-Sync ativado"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr "V-Sync Via Compositor"
+msgstr "V-Sync via Compositor"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
@@ -143,7 +144,7 @@ msgstr "Tamanho"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr "Troca Endiana"
+msgstr "Troca Endian"
#: core/bind/core_bind.cpp
msgid "Editor Hint"
@@ -230,7 +231,7 @@ msgstr "Rede"
#: core/io/file_access_network.cpp
msgid "Remote FS"
-msgstr "SF Remoto"
+msgstr "FS Remoto"
#: core/io/file_access_network.cpp
msgid "Page Size"
@@ -238,11 +239,11 @@ msgstr "Tamanho da Página"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
-msgstr "Leitura de página em frente"
+msgstr "Página Lida Adiante"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr "Modo de blocagem ativado"
+msgstr "Modo de Bloqueio Ativado"
#: core/io/http_client.cpp
msgid "Connection"
@@ -294,11 +295,11 @@ msgstr "Tamanho Máximo do Amortecedor de OutPut"
#: core/io/packet_peer.cpp
msgid "Stream Peer"
-msgstr ""
+msgstr "Fluxo de pares"
#: core/io/stream_peer.cpp
msgid "Big Endian"
-msgstr ""
+msgstr "Grande Endian"
#: core/io/stream_peer.cpp
msgid "Data Array"
@@ -306,7 +307,7 @@ msgstr "Lista de dados"
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
-msgstr ""
+msgstr "Bloquear Handshake"
#: core/io/udp_server.cpp
msgid "Max Pending Connections"
@@ -329,9 +330,8 @@ msgstr ""
"Número de \"bytes\" insuficientes para descodificar, ou o formato é inválido."
#: core/math/expression.cpp
-#, fuzzy
msgid "Invalid input %d (not passed) in expression"
-msgstr "Entrada inválida %i (não passada) na expressão"
+msgstr "Entrada inválida %d (não passada) na expressão"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
@@ -368,21 +368,19 @@ msgstr "Estado"
#: core/message_queue.cpp
msgid "Message Queue"
-msgstr ""
+msgstr "Fila de Mensagens"
#: core/message_queue.cpp
msgid "Max Size (KB)"
msgstr "Tamanho Máximo (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Modo Mover"
+msgstr "Modo Mouse"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Apagar entrada"
+msgstr "Usar Entrada Acumulada"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -395,60 +393,58 @@ msgstr "Alt"
#: core/os/input_event.cpp
msgid "Shift"
-msgstr ""
+msgstr "Shift"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Control"
-msgstr "Controle de Versões"
+msgstr "Controle"
#: core/os/input_event.cpp
msgid "Meta"
-msgstr ""
+msgstr "Meta"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Command"
-msgstr "Comunidade"
+msgstr "Comando"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Físico)"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Pressed"
-msgstr "Predefinições"
+msgstr "Pressionado"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Scancode"
-msgstr "Pequisar"
+msgstr "Código de Digitalização"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Physical Scancode"
-msgstr "Chave Física"
+msgstr "Código de Digitalização Físico"
#: core/os/input_event.cpp
msgid "Unicode"
-msgstr ""
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr ""
+msgstr "Eco"
#: core/os/input_event.cpp scene/gui/base_button.cpp
-#, fuzzy
msgid "Button Mask"
-msgstr "Botão"
+msgstr "Mascara de Botão"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
msgid "Global Position"
msgstr "Posição Global"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Factor"
-msgstr "Vetor"
+msgstr "Fator"
#: core/os/input_event.cpp
msgid "Button Index"
@@ -460,12 +456,11 @@ msgstr "Clique duplo"
#: core/os/input_event.cpp
msgid "Tilt"
-msgstr ""
+msgstr "Inclinar"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Pressure"
-msgstr "Predefinições"
+msgstr "Pressione"
#: core/os/input_event.cpp
msgid "Relative"
@@ -500,7 +495,7 @@ msgstr "Ação"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "Força"
#: core/os/input_event.cpp
msgid "Delta"
@@ -539,14 +534,12 @@ msgstr "Valor do Controlador"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Application"
-msgstr "Ação"
+msgstr "Aplicação"
#: core/project_settings.cpp main/main.cpp
-#, fuzzy
msgid "Config"
-msgstr "Configurar Ajuste"
+msgstr "Configurações"
#: core/project_settings.cpp
msgid "Project Settings Override"
@@ -584,39 +577,36 @@ msgid "Main Scene"
msgstr "Cena Principal"
#: core/project_settings.cpp
-#, fuzzy
msgid "Disable stdout"
-msgstr "Desativar Autotile"
+msgstr "Desativar stdout"
#: core/project_settings.cpp
-#, fuzzy
msgid "Disable stderr"
-msgstr "Item Desativado"
+msgstr "Desativar stderr"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
-msgstr ""
+msgstr "Use o diretório de dados ocultos do projeto"
#: core/project_settings.cpp
msgid "Use Custom User Dir"
-msgstr ""
+msgstr "Usar Diretório de Usuário Personalizado"
#: core/project_settings.cpp
msgid "Custom User Dir Name"
-msgstr ""
+msgstr "Nome de Diretório de Usuário Personalizado"
#: core/project_settings.cpp main/main.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Display"
-msgstr "Mostrar Tudo"
+msgstr "Exibição"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
-msgstr ""
+msgstr "Largura"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
@@ -624,23 +614,20 @@ msgstr ""
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
-#, fuzzy
msgid "Height"
-msgstr "Luz"
+msgstr "Altura"
#: core/project_settings.cpp
msgid "Always On Top"
-msgstr ""
+msgstr "Sempre no topo"
#: core/project_settings.cpp
-#, fuzzy
msgid "Test Width"
-msgstr "Esquerda Wide"
+msgstr "Largura de Teste"
#: core/project_settings.cpp
-#, fuzzy
msgid "Test Height"
-msgstr "Em teste"
+msgstr "Altura de Teste"
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@@ -668,70 +655,60 @@ msgstr "Nomear a Cena"
#: core/project_settings.cpp
msgid "Search In File Extensions"
-msgstr ""
+msgstr "Pesquisar em Extensões de Arquivo"
#: core/project_settings.cpp
msgid "Script Templates Search Path"
-msgstr ""
+msgstr "Caminho de Pesquisa para Modelos de Script"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "Sistema de Controlo de Versões"
+msgstr "Carregamento Automático de Controle de Versão na inicialização"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "Controle de Versões"
+msgstr "Nome do Plug-in de Controle de Versão"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Input"
-msgstr "Adicionar entrada"
+msgstr "Entrada"
#: core/project_settings.cpp
msgid "UI Accept"
-msgstr ""
+msgstr "Aceitar UI"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Select"
-msgstr "Selecionar"
+msgstr "Selecionar IU"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Cancel"
-msgstr "Cancelar"
+msgstr "Cancelar IU"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Next"
-msgstr "Caminho de Foco"
+msgstr "Foco da IU em Seguida"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Prev"
-msgstr "Caminho de Foco"
+msgstr "Foco da IU Anterior"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Left"
-msgstr "Topo Esquerda"
+msgstr "IU Esquerda"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Right"
-msgstr "Topo Direita"
+msgstr "IU Direita"
#: core/project_settings.cpp
msgid "UI Up"
-msgstr ""
+msgstr "UI Acima"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Down"
-msgstr "Para baixo"
+msgstr "IU Baixo"
#: core/project_settings.cpp
msgid "UI Page Up"
@@ -739,16 +716,15 @@ msgstr "UI Página Acima"
#: core/project_settings.cpp
msgid "UI Page Down"
-msgstr ""
+msgstr "UI Página Inferior"
#: core/project_settings.cpp
msgid "UI Home"
-msgstr ""
+msgstr "UI Inicio"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI End"
-msgstr "No Fim"
+msgstr "IU Final"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
@@ -769,12 +745,11 @@ msgstr "Física"
#: scene/3d/physics_body.cpp scene/resources/world.cpp
#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
-msgstr ""
+msgstr "3D"
#: core/project_settings.cpp
-#, fuzzy
msgid "Smooth Trimesh Collision"
-msgstr "Criar Irmão de Colisão Trimesh"
+msgstr "Colisão Trimesh Suave"
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
@@ -796,7 +771,7 @@ msgstr "Renderizar"
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
-msgstr ""
+msgstr "Qualidade"
#: core/project_settings.cpp scene/gui/file_dialog.cpp
#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
@@ -806,7 +781,7 @@ msgstr "Filtros"
#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
-msgstr ""
+msgstr "Intensidade da Nitidez"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -831,55 +806,52 @@ msgid "Profiler"
msgstr "Analisador"
#: core/project_settings.cpp
-#, fuzzy
msgid "Max Functions"
-msgstr "Criar Função"
+msgstr "Funções Máximas"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
msgid "Compression"
-msgstr "Expressão"
+msgstr "Compressão"
#: core/project_settings.cpp
-#, fuzzy
msgid "Formats"
-msgstr "Formato"
+msgstr "Formatos"
#: core/project_settings.cpp
msgid "Zstd"
-msgstr ""
+msgstr "Zstd"
#: core/project_settings.cpp
msgid "Long Distance Matching"
-msgstr ""
+msgstr "Correspondência de Longa Distância"
#: core/project_settings.cpp
msgid "Compression Level"
-msgstr ""
+msgstr "Nível de Compressão"
#: core/project_settings.cpp
msgid "Window Log Size"
-msgstr ""
+msgstr "Tamanho da Janela de Registro"
#: core/project_settings.cpp
msgid "Zlib"
-msgstr ""
+msgstr "Zlib"
#: core/project_settings.cpp
msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
-msgstr ""
+msgstr "Android"
#: core/project_settings.cpp
msgid "Modules"
-msgstr ""
+msgstr "Módulos"
#: core/register_core_types.cpp
msgid "TCP"
-msgstr ""
+msgstr "TCP"
#: core/register_core_types.cpp
msgid "Connect Timeout Seconds"
@@ -887,15 +859,15 @@ msgstr "Segundos de Timeout da Conexão"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
-msgstr ""
+msgstr "Fluxo de Pacotes de Pares"
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "Buffer máximo (Potência de 2)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
-msgstr ""
+msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
msgid "Certificates"
@@ -908,9 +880,8 @@ msgid "Resource"
msgstr "Recurso"
#: core/resource.cpp
-#, fuzzy
msgid "Local To Scene"
-msgstr "Fechar Cena"
+msgstr "Local para Cena"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
@@ -920,22 +891,20 @@ msgid "Path"
msgstr "Caminho"
#: core/script_language.cpp
-#, fuzzy
msgid "Source Code"
-msgstr "Fonte"
+msgstr "Código Fonte"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Localização"
#: core/translation.cpp
-#, fuzzy
msgid "Test"
-msgstr "Em teste"
+msgstr "Testar"
#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
-msgstr ""
+msgstr "Alternativa"
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
@@ -971,17 +940,17 @@ msgstr "EiB"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
-msgstr ""
+msgstr "Buffers"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
-msgstr ""
+msgstr "Tamanho do Buffer do Polígono da Tela (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "Tamanho do buffer do índice do polígono da tela (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@@ -993,56 +962,52 @@ msgstr ""
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/visual_server.cpp
msgid "2D"
-msgstr ""
+msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
msgid "Snapping"
-msgstr "Ajuste Inteligente"
+msgstr "Encaixe"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
msgid "Use GPU Pixel Snap"
-msgstr "Usar Ajuste de Pixel"
+msgstr "Usar o Encaixe Pixel da GPU"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "Tamanho de Buffer Imediato (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
-#, fuzzy
msgid "Lightmapping"
-msgstr "Consolidar Lightmaps"
+msgstr "Mapeamento de Luz"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "Usar amostragem Bicúbica"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
-msgstr ""
+msgstr "Máximo de Elementos Renderizáveis"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
-msgstr ""
+msgstr "Máximo de Luzes Renderizáveis"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Max Renderable Reflections"
-msgstr "Centrar Seleção"
+msgstr "Máximo de Reflexões Renderizáveis"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
-msgstr ""
+msgstr "Máximo de Luzes por Objeto"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "Dispersão de Subsuperfície"
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1058,25 +1023,24 @@ msgid "Scale"
msgstr "Escala"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Follow Surface"
-msgstr "Povoar superfície"
+msgstr "Seguir a Superfície"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "Amostras de Peso"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "Rastreamento de Cone de Voxel"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
-msgstr ""
+msgstr "Alta Qualidade"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
-msgstr ""
+msgstr "Tamanho Máximo do Buffer da Blend Shape (KB)"
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
@@ -1150,9 +1114,8 @@ msgstr "Anim Mudar Chamada"
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Frame"
-msgstr "Frame %"
+msgstr "Quadro"
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@@ -1163,16 +1126,14 @@ msgstr "Tempo"
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Location"
msgstr "Localização"
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Rotation"
-msgstr "Passo da rotação:"
+msgstr "Rotação"
#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
@@ -1180,14 +1141,13 @@ msgid "Value"
msgstr "Valor"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "Valor:"
+msgstr "Contagem de Argumentos"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
-msgstr ""
+msgstr "Argumentos"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1197,31 +1157,27 @@ msgid "Type"
msgstr "Tipo"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In Handle"
-msgstr "Definir Manipulador"
+msgstr "Dentro do Controle"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out Handle"
-msgstr "Definir Manipulador"
+msgstr "Fora do Controle"
#: editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
-msgstr ""
+msgstr "Fluxo"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "Compensação da grelha:"
+msgstr "Deslocamento Inicial"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "Compensação:"
+msgstr "Deslocamento Final"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1234,9 +1190,8 @@ msgid "Animation"
msgstr "Animação"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
-msgstr "Easing In-Out"
+msgstr "Flexibilização"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
@@ -1345,19 +1300,16 @@ msgid "Remove this track."
msgstr "Remover esta Pista."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Time (s):"
-msgstr "Tempo (s): "
+msgstr "Tempo (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Position:"
-msgstr "Posição"
+msgstr "Posição:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rotation:"
-msgstr "Passo da rotação:"
+msgstr "Rotação:"
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1374,44 +1326,36 @@ msgid "Type:"
msgstr "Tipo:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "(Invalid, expected type: %s)"
-msgstr "Modelo de exportação inválido:"
+msgstr "(Inválido, tipo esperado: %s)"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing:"
-msgstr "Easing In-Out"
+msgstr "Flexibilização:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In-Handle:"
-msgstr "Definir Manipulador"
+msgstr "Em manuseio:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Out-Handle:"
-msgstr "Definir Manipulador"
+msgstr "Fora de controle:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Stream:"
-msgstr "Item Rádio"
+msgstr "Fluxo:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start (s):"
-msgstr "Reinício (s):"
+msgstr "Início (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End (s):"
-msgstr "Aparecer (s):"
+msgstr "Fim (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Clip:"
-msgstr "Animações:"
+msgstr "Clipe de Animação:"
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
@@ -1495,14 +1439,12 @@ msgstr "Remover Pista de Animação"
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Editors"
-msgstr "Editor"
+msgstr "Editores"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Confirm Insert Track"
-msgstr "Anim Inserir Pista & Chave"
+msgstr "Confirmar Inserir Faixa"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
@@ -1628,9 +1570,8 @@ msgid "Add Method Track Key"
msgstr "Adicionar Chave da Pista Método"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Method not found in object:"
-msgstr "Método não encontrado no objeto: "
+msgstr "Método não encontrado no objeto:"
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@@ -1650,7 +1591,7 @@ msgstr "Métodos"
#: editor/animation_track_editor.cpp
msgid "Bezier"
-msgstr ""
+msgstr "Bezier"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -2240,7 +2181,7 @@ msgstr "Abrir"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "Proprietários de: %s (Total: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2806,7 +2747,7 @@ msgstr "Escolha"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "Exportação do projeto para plataforma:"
#: editor/editor_export.cpp
#, fuzzy
@@ -2814,9 +2755,8 @@ msgid "Completed with errors."
msgstr "Copiar Caminho do Nó"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Pacote Instalado com sucesso!"
+msgstr "Completado com sucesso."
#: editor/editor_export.cpp
#, fuzzy
@@ -2936,11 +2876,11 @@ msgstr "Formato Binário"
#: editor/editor_export.cpp
msgid "64 Bits"
-msgstr ""
+msgstr "64 Bits"
#: editor/editor_export.cpp
msgid "Embed PCK"
-msgstr ""
+msgstr "Incorporar PCK"
#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
@@ -2949,19 +2889,19 @@ msgstr "TextureRegion"
#: editor/editor_export.cpp
msgid "BPTC"
-msgstr ""
+msgstr "BPTC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
-msgstr ""
+msgstr "S3TC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
-msgstr ""
+msgstr "ETC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
-msgstr ""
+msgstr "ETC2"
#: editor/editor_export.cpp
#, fuzzy
@@ -3013,7 +2953,7 @@ msgstr ""
#: editor/editor_export.cpp
msgid "Convert Text Resources To Binary On Export"
-msgstr ""
+msgstr "Converter Recursos de Texto em Binário na Exportação"
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
@@ -3334,7 +3274,7 @@ msgstr "Alternar Ficheiros Escondidos"
#: editor/editor_file_dialog.cpp
msgid "Disable Overwrite Warning"
-msgstr ""
+msgstr "Desativar Aviso de Sobrescrita"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
@@ -3437,7 +3377,7 @@ msgstr "A (Re)Importar Recursos"
#: editor/editor_file_system.cpp
msgid "Reimport Missing Imported Files"
-msgstr ""
+msgstr "Reimportar Arquivos Importados Ausentes"
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
@@ -3548,7 +3488,7 @@ msgstr "Ajuda"
#: editor/editor_help.cpp
msgid "Sort Functions Alphabetically"
-msgstr ""
+msgstr "Classificar Funções em Ordem Alfabética"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -4336,6 +4276,8 @@ msgstr "%d mais Ficheiros"
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
+"Não foi possível gravar no arquivo '%s', arquivo em uso, bloqueado ou sem "
+"permissões."
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
@@ -4355,11 +4297,11 @@ msgstr "Mostrar Grelha Sempre"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
-msgstr ""
+msgstr "Redimensionar se Houver Muitas Guias"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
-msgstr ""
+msgstr "Largura Mínima"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Output"
@@ -4372,15 +4314,15 @@ msgstr "Limpar Saída"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
-msgstr ""
+msgstr "Sempre Abra a Saída na Reprodução"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
-msgstr ""
+msgstr "Sempre Feche a Saída na Parada"
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
-msgstr ""
+msgstr "Salvar ao Perder o Foco"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
@@ -4417,7 +4359,7 @@ msgstr "Obter Nó da Cena"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
-msgstr ""
+msgstr "Mostrar Miniatura ao Passar o Mouse Por Cima"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
@@ -4429,7 +4371,7 @@ msgstr "Estilo de Nome da Propriedade Predefinida"
#: editor/editor_node.cpp
msgid "Default Float Step"
-msgstr ""
+msgstr "FloatStep Padrão"
#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
@@ -4438,15 +4380,15 @@ msgstr "Desativar Botão"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
-msgstr ""
+msgstr "Desdobramento Automático de Cenas Estrangeiras"
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
-msgstr ""
+msgstr "Edição Horizontal do Vector2"
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
-msgstr ""
+msgstr "Edição de Tipo de Vetor Horizontal"
#: editor/editor_node.cpp
#, fuzzy
@@ -4460,7 +4402,7 @@ msgstr "Abrir no Inspetor"
#: editor/editor_node.cpp
msgid "Default Color Picker Mode"
-msgstr ""
+msgstr "Modo Seletor de Cores Padrão"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
@@ -4627,12 +4569,12 @@ msgid ""
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
-"Quando esta opção é ativada, ao usar distribuição por um clique o executável "
-"irá tentar ligar-se ao endereço IP deste computador, para que o projeto "
-"possa ser depurado.\n"
-"Esta opção foi criada para ser usada pela depuração remota (tipicamente com "
-"um aparelho móvel).\n"
-"Não é necessário ativá-la para usar o depurador de GDScript localmente."
+"Quando esta opção está habilitada, Distribuição por um clique que fará o "
+"executável tentar se conectar ao IP deste computador e então o projeto atual "
+"pode ser depurado.\n"
+"Essa opção foi pensada para ser usada em depuração remota (normalmente com "
+"dispositivos móveis).\n"
+"Você não precisa habilitá-la para usar o depurador do GDScript localmente."
#: editor/editor_node.cpp
msgid "Small Deploy with Network Filesystem"
@@ -4649,9 +4591,9 @@ msgid ""
msgstr ""
"Quando esta opção é ativada, a distribuição por um clique para Android vai "
"exportar um executável sem os dados do projeto.\n"
-"O Sistema de Ficheiros será fornecido ao Projeto pelo Editor sobre a rede.\n"
-"Em Android, a distribuição irá usar a ligação USB para melhor performance. "
-"Esta opção acelera o teste de jogos pesados."
+"O sistema de arquivos será fornecido ao projeto pelo editor sobre a rede.\n"
+"Em Android, a distribuição irá usar o cabo USB para melhor performance. Esta "
+"opção acelera o teste para projetos com assets grandes ."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
@@ -4662,8 +4604,8 @@ msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
-"Quando esta opção está ativada, as formas de colisões e nós raycast (para 2D "
-"e 3D) serão visíveis no projeto em execução."
+"Quando esta opção está ativada, as formas de colisões e nós de raycast (para "
+"2D e 3D) serão visíveis no projeto em execução."
#: editor/editor_node.cpp
msgid "Visible Navigation"
@@ -5115,7 +5057,7 @@ msgstr "Depurador"
#: editor/editor_profiler.cpp
msgid "Profiler Frame History Size"
-msgstr ""
+msgstr "Tamanho do Histórico do Perfilador de Quadro"
#: editor/editor_profiler.cpp
#, fuzzy
@@ -5332,23 +5274,23 @@ msgstr "Mostrar Tudo"
#: editor/editor_settings.cpp
msgid "Custom Display Scale"
-msgstr ""
+msgstr "Escala de Exibição Personalizada"
#: editor/editor_settings.cpp
msgid "Main Font Size"
-msgstr ""
+msgstr "Tamanho da Fonte Principal"
#: editor/editor_settings.cpp
msgid "Code Font Size"
-msgstr ""
+msgstr "Tamanho da Fonte do Código"
#: editor/editor_settings.cpp
msgid "Font Antialiased"
-msgstr ""
+msgstr "Fonte Suave"
#: editor/editor_settings.cpp
msgid "Font Hinting"
-msgstr ""
+msgstr "Alinhar Fonte"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5357,7 +5299,7 @@ msgstr "Cena Principal"
#: editor/editor_settings.cpp
msgid "Main Font Bold"
-msgstr ""
+msgstr "Fonte Principal em Negrito"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5366,15 +5308,15 @@ msgstr "Adicionar Ponto Nó"
#: editor/editor_settings.cpp
msgid "Dim Editor On Dialog Popup"
-msgstr ""
+msgstr "Atenuar Editor na Caixa de Diálogo de Popup"
#: editor/editor_settings.cpp main/main.cpp
msgid "Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "Duração do Modo de Baixo Consumo do Processador (µsec)"
#: editor/editor_settings.cpp
msgid "Unfocused Low Processor Mode Sleep (µsec)"
-msgstr ""
+msgstr "Duração do Modo de Baixo Consumo do Processador Fora de Foco (µsec)"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5383,11 +5325,11 @@ msgstr "Modo Livre de Distrações"
#: editor/editor_settings.cpp
msgid "Automatically Open Screenshots"
-msgstr ""
+msgstr "Abrir Capturas de Tela Automaticamente"
#: editor/editor_settings.cpp
msgid "Max Array Dictionary Items Per Page"
-msgstr ""
+msgstr "Máximo de Itens de Dicionário de Array por Página"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
@@ -5401,81 +5343,71 @@ msgstr "Predefinições"
#: editor/editor_settings.cpp
msgid "Icon And Font Color"
-msgstr ""
+msgstr "Ícone e Cor da Fonte"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Base Color"
-msgstr "Cores"
+msgstr "Cor Base"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Accent Color"
-msgstr "Escolher cor"
+msgstr "Cor de Destaque"
#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
-msgstr ""
+msgstr "Contraste"
#: editor/editor_settings.cpp
msgid "Relationship Line Opacity"
-msgstr ""
+msgstr "Opacidade da Linha de Relacionamento"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Highlight Tabs"
-msgstr "A guardar lightmaps"
+msgstr "Destacar Guias"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Border Size"
-msgstr "Pixeis da Margem"
+msgstr "Tamanho da Borda"
#: editor/editor_settings.cpp
msgid "Use Graph Node Headers"
-msgstr ""
+msgstr "Usar Cabeçalhos de Nós de Gráficos"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Additional Spacing"
-msgstr "Loop da Animação"
+msgstr "Espaçamento Adicional"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Custom Theme"
-msgstr "Editor de Tema"
+msgstr "Tema Personalizado"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Show Script Button"
-msgstr "Roda Botão Direito"
+msgstr "Mostrar Botão de Script"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Directories"
-msgstr "Direções"
+msgstr "Diretórios"
#: editor/editor_settings.cpp
msgid "Autoscan Project Path"
-msgstr "Autoscan Caminho do Projeto"
+msgstr "Verificação Automática do Caminho do Projeto"
#: editor/editor_settings.cpp
msgid "Default Project Path"
-msgstr "Caminho do Projeto Predefinido"
+msgstr "Caminho Padrão do Projeto"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "On Save"
-msgstr "Guardar"
+msgstr "Ao Salvar"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Compress Binary Resources"
-msgstr "Copiar Recurso"
+msgstr "Comprimir Recursos Binários"
#: editor/editor_settings.cpp
msgid "Safe Save On Backup Then Rename"
-msgstr ""
+msgstr "Salvar com Segurança no Backup e Renomear"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5488,7 +5420,7 @@ msgstr "Tamanho da Miniatura"
#: editor/editor_settings.cpp
msgid "Docks"
-msgstr ""
+msgstr "Painéis"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5497,7 +5429,7 @@ msgstr "Obter Árvore da Cena"
#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
-msgstr ""
+msgstr "Iniciar Diálogo de Criação Totalmente Expandido"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5511,7 +5443,7 @@ msgstr "Editor de Grupo"
#: editor/editor_settings.cpp
msgid "Auto Refresh Interval"
-msgstr ""
+msgstr "Intervalo de Atualização Automática"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5526,13 +5458,12 @@ msgstr "Editor de Tema"
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
-msgstr ""
+msgstr "Espaçamento de Linha"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
-#, fuzzy
msgid "Highlighting"
-msgstr "Iluminação direta"
+msgstr "Destaque"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
@@ -5541,15 +5472,15 @@ msgstr "Destaque de Sintaxe"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
-msgstr ""
+msgstr "Destacar Todas as Ocorrências"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
-msgstr ""
+msgstr "Destacar Linha Atual"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Highlight Type Safe Lines"
-msgstr ""
+msgstr "Destacar Linhas com Tipo Seguro"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5582,11 +5513,11 @@ msgstr "Navegação"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
-msgstr ""
+msgstr "Rolagem Suave"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
-msgstr ""
+msgstr "Velocidade de Rolagem V"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5595,15 +5526,20 @@ msgstr "Mostrar Origem"
#: editor/editor_settings.cpp
msgid "Minimap Width"
-msgstr ""
+msgstr "Largura do Minimapa"
#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
-msgstr ""
+msgstr "Botões extra do Mouse para Navegar no Histórico"
+
+#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleção de GridMap"
#: editor/editor_settings.cpp
msgid "Appearance"
-msgstr ""
+msgstr "Aparência"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Show Line Numbers"
@@ -5615,7 +5551,7 @@ msgstr "Números da Linha Preenchidos com Zeros"
#: editor/editor_settings.cpp
msgid "Show Bookmark Gutter"
-msgstr ""
+msgstr "Mostrar Barra de Favoritos"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5624,27 +5560,27 @@ msgstr "Saltar Pontos de Paragem"
#: editor/editor_settings.cpp
msgid "Show Info Gutter"
-msgstr ""
+msgstr "Mostrar Barra de Informações"
#: editor/editor_settings.cpp
msgid "Code Folding"
-msgstr ""
+msgstr "Agrupamento de Código"
#: editor/editor_settings.cpp
msgid "Word Wrap"
-msgstr ""
+msgstr "Quebra de Palavras"
#: editor/editor_settings.cpp
msgid "Show Line Length Guidelines"
-msgstr ""
+msgstr "Exibir Guias de Comprimento de Linha"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Soft Column"
-msgstr ""
+msgstr "Diretriz de Comprimento de Linha de Coluna Flexível"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Hard Column"
-msgstr ""
+msgstr "Diretriz de Comprimento de Linha de Coluna Rígida"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5653,7 +5589,7 @@ msgstr "Editor de Script"
#: editor/editor_settings.cpp
msgid "Show Members Overview"
-msgstr ""
+msgstr "Mostrar Visão Geral dos Membros"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5667,19 +5603,19 @@ msgstr "Apagar Espaços nos Limites"
#: editor/editor_settings.cpp
msgid "Autosave Interval Secs"
-msgstr ""
+msgstr "Segundos de Intervalo de Salvamento Automático"
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
msgid "Restore Scripts On Load"
-msgstr ""
+msgstr "Restaurar Scripts ao Carregar"
#: editor/editor_settings.cpp
msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
+msgstr "Auto Recarrega e Analisa de Scripts ao Salvar"
#: editor/editor_settings.cpp
msgid "Auto Reload Scripts On External Change"
-msgstr ""
+msgstr "Recarregamento Automático de Scripts em Caso de Mudança Externa"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5688,27 +5624,27 @@ msgstr "Forçar Shader de Reserva"
#: editor/editor_settings.cpp
msgid "Sort Members Outline Alphabetically"
-msgstr ""
+msgstr "Ordenar Esquema de Membros em Ordem Alfabética"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
-msgstr ""
+msgstr "Cursor"
#: editor/editor_settings.cpp
msgid "Scroll Past End Of File"
-msgstr ""
+msgstr "Rolar Além do Final do Arquivo"
#: editor/editor_settings.cpp
msgid "Block Caret"
-msgstr ""
+msgstr "Cursor em Bloco"
#: editor/editor_settings.cpp
msgid "Caret Blink"
-msgstr ""
+msgstr "Cursor Piscando"
#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
-msgstr ""
+msgstr "Velocidade do Piscamento do Cursor"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5723,23 +5659,23 @@ msgstr "Conclusão"
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
-msgstr ""
+msgstr "Atraso de Análise de Inatividade"
#: editor/editor_settings.cpp
msgid "Auto Brace Complete"
-msgstr ""
+msgstr "Autocompletar Parênteses"
#: editor/editor_settings.cpp
msgid "Code Complete Delay"
-msgstr ""
+msgstr "Atraso no Auto Completar do Código"
#: editor/editor_settings.cpp
msgid "Put Callhint Tooltip Below Current Line"
-msgstr ""
+msgstr "Mostrar Sugestão de Chamada Abaixo da Linha Atual"
#: editor/editor_settings.cpp
msgid "Callhint Tooltip Offset"
-msgstr ""
+msgstr "Deslocamento da Sugestão de Chamada"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5762,15 +5698,15 @@ msgstr "Mostrar Ajudantes"
#: editor/editor_settings.cpp
msgid "Help Font Size"
-msgstr ""
+msgstr "Tamanho da Fonte de Ajuda"
#: editor/editor_settings.cpp
msgid "Help Source Font Size"
-msgstr ""
+msgstr "Tamanho da Fonte de Código de Ajuda"
#: editor/editor_settings.cpp
msgid "Help Title Font Size"
-msgstr ""
+msgstr "Tamanho da Fonte do Título da Ajuda"
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -5787,11 +5723,11 @@ msgstr "Pré-visualização"
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
-msgstr ""
+msgstr "Cor da Grade Primária"
#: editor/editor_settings.cpp
msgid "Secondary Grid Color"
-msgstr ""
+msgstr "Cor da Grade Secundária"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5828,7 +5764,7 @@ msgstr "Ponto"
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
-msgstr ""
+msgstr "Forma"
#: editor/editor_settings.cpp
msgid "Primary Grid Steps"
@@ -5840,15 +5776,15 @@ msgstr "Tamanho da Grelha"
#: editor/editor_settings.cpp
msgid "Grid Division Level Max"
-msgstr ""
+msgstr "Nível Máximo de Divisão de Grade"
#: editor/editor_settings.cpp
msgid "Grid Division Level Min"
-msgstr ""
+msgstr "Nível Mínimo de Divisão de Grade"
#: editor/editor_settings.cpp
msgid "Grid Division Level Bias"
-msgstr ""
+msgstr "Viés de Nível de Divisão de Grade"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5882,7 +5818,7 @@ msgstr "Predefinição"
#: editor/editor_settings.cpp
msgid "Lightmap Baking Number Of CPU Threads"
-msgstr ""
+msgstr "Número de threads da CPU para Baking do Mapa de luz"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5906,11 +5842,11 @@ msgstr "Diminuir Zoom"
#: editor/editor_settings.cpp
msgid "Emulate Numpad"
-msgstr ""
+msgstr "Emular Teclado Numérico"
#: editor/editor_settings.cpp
msgid "Emulate 3 Button Mouse"
-msgstr ""
+msgstr "Emular Mouse de 3 Botões"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5929,7 +5865,7 @@ msgstr "Modificado"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
-msgstr ""
+msgstr "Panorama do Mouse Distorcido"
#: editor/editor_settings.cpp
#, fuzzy
@@ -5938,11 +5874,11 @@ msgstr "Modo Navegação"
#: editor/editor_settings.cpp
msgid "Orbit Sensitivity"
-msgstr ""
+msgstr "Sensibilidade da Órbita"
#: editor/editor_settings.cpp
msgid "Orbit Inertia"
-msgstr ""
+msgstr "Inércia da Órbita"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6006,7 +5942,7 @@ msgstr "Ajuste Inteligente"
#: editor/editor_settings.cpp
msgid "Bone Width"
-msgstr ""
+msgstr "Largura do Osso"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6024,11 +5960,11 @@ msgstr "Cor dos Ossos Selecionados"
#: editor/editor_settings.cpp
msgid "Bone IK Color"
-msgstr ""
+msgstr "Cor do Osso IK"
#: editor/editor_settings.cpp
msgid "Bone Outline Color"
-msgstr ""
+msgstr "Color do Contorno do Osso"
#: editor/editor_settings.cpp
msgid "Bone Outline Size"
@@ -6036,19 +5972,19 @@ msgstr "Tamanho do Contorno dos Ossos"
#: editor/editor_settings.cpp
msgid "Viewport Border Color"
-msgstr ""
+msgstr "Cor da borda do Viewport"
#: editor/editor_settings.cpp
msgid "Constrain Editor View"
-msgstr ""
+msgstr "Restringir a Visualização do Editor"
#: editor/editor_settings.cpp
msgid "Simple Panning"
-msgstr ""
+msgstr "Panorâmica Simples"
#: editor/editor_settings.cpp
msgid "Scroll To Pan"
-msgstr ""
+msgstr "Rolar para Arrastar"
#: editor/editor_settings.cpp
msgid "Pan Speed"
@@ -6061,7 +5997,7 @@ msgstr "Editor UV de Polígono 2D"
#: editor/editor_settings.cpp
msgid "Point Grab Radius"
-msgstr ""
+msgstr "Raio do Ponto de Captura"
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
@@ -6075,7 +6011,7 @@ msgstr "Renomear Animação"
#: editor/editor_settings.cpp
msgid "Default Create Bezier Tracks"
-msgstr ""
+msgstr "Criar Faixas de Bézier Padrão"
#: editor/editor_settings.cpp
#, fuzzy
@@ -6084,84 +6020,77 @@ msgstr "Criar Pista(s) RESET"
#: editor/editor_settings.cpp
msgid "Onion Layers Past Color"
-msgstr ""
+msgstr "Camadas de Cebola Cor Passada"
#: editor/editor_settings.cpp
msgid "Onion Layers Future Color"
-msgstr ""
+msgstr "Camadas de Cebola Cor Futura"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Visual Editors"
-msgstr "Editor de Grupo"
+msgstr "Editor Visual"
#: editor/editor_settings.cpp
msgid "Minimap Opacity"
-msgstr ""
+msgstr "Opacidade do Minimapa"
#: editor/editor_settings.cpp
msgid "Window Placement"
-msgstr ""
+msgstr "Posicionamento da Janela"
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
#: scene/gui/control.cpp
-#, fuzzy
msgid "Rect"
-msgstr "Rect Completo"
+msgstr "Retângulo"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Rect Custom Position"
-msgstr "Definir posição Curve Out"
+msgstr "Posição Personalizada do Retângulo"
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
-msgstr ""
+msgstr "Tela"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Auto Save"
-msgstr "Corte automático"
+msgstr "Salvamento Automático"
#: editor/editor_settings.cpp
msgid "Save Before Running"
-msgstr "Guardar Antes de Executar"
+msgstr "Salvar Antes de Executar"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Font Size"
-msgstr "Vista de Frente"
+msgstr "Tamanho da Fonte"
#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Remote Host"
-msgstr "Hospedeiro Remoto"
+msgstr "Host Remoto"
#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
-#, fuzzy
msgid "Remote Port"
-msgstr "Remover Ponto"
+msgstr "Porta Remota"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Editor SSL Certificates"
-msgstr "Configurações do Editor"
+msgstr "Editor de Certificados SSL"
#: editor/editor_settings.cpp
msgid "HTTP Proxy"
-msgstr ""
+msgstr "Proxy HTTP"
#: editor/editor_settings.cpp
msgid "Host"
-msgstr ""
+msgstr "Host"
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Port"
-msgstr ""
+msgstr "Porta"
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
@@ -6175,36 +6104,35 @@ msgstr "Ordem de Classificação"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Symbol Color"
-msgstr ""
+msgstr "Cor do Símbolo"
#: editor/editor_settings.cpp
msgid "Keyword Color"
-msgstr ""
+msgstr "Cor da Palavra-Chave"
#: editor/editor_settings.cpp
msgid "Control Flow Keyword Color"
-msgstr ""
+msgstr "Cor da Palavra-Chave do Fluxo de Controle"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Base Type Color"
-msgstr "Mudar tipo base"
+msgstr "Cor do Tipo Base"
#: editor/editor_settings.cpp
msgid "Engine Type Color"
-msgstr ""
+msgstr "Cor do Tipo de Motor"
#: editor/editor_settings.cpp
msgid "User Type Color"
-msgstr ""
+msgstr "Cor do Tipo de Usuário"
#: editor/editor_settings.cpp
msgid "Comment Color"
-msgstr ""
+msgstr "Cor do Comentário"
#: editor/editor_settings.cpp
msgid "String Color"
-msgstr "Cor da Cadeia"
+msgstr "Cor da String"
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
@@ -6214,29 +6142,27 @@ msgstr "Cor de Fundo"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Background Color"
-msgstr "Conclusão da Cor de Fundo"
+msgstr "Cor de Preenchimento de Fundo"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Completion Selected Color"
-msgstr "Importar Selecionado"
+msgstr "Cor de Preenchimento Selecionada"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Existing Color"
-msgstr ""
+msgstr "Cor de Preenchimento Existente"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Scroll Color"
-msgstr ""
+msgstr "Cor de Preenchimento de Rolagem"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Font Color"
-msgstr ""
+msgstr "Cor de Preenchimento de Fonte"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Text Color"
-msgstr "Próximo Piso"
+msgstr "Cor do Texto"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Line Number Color"
@@ -6248,86 +6174,75 @@ msgstr "Cor do Número da Linha Segura"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Color"
-msgstr ""
+msgstr "Cor do Cursor"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Background Color"
msgstr "Cor de Fundo do Cursor"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Text Selected Color"
-msgstr "Apagar Selecionado"
+msgstr "Cor do Texto Selecionado"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Selection Color"
-msgstr "Apenas seleção"
+msgstr "Cor da Seleção"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Brace Mismatch Color"
-msgstr ""
+msgstr "Cor da Incompatibilidade de Fechamento de Chaves"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Current Line Color"
-msgstr "Cena Atual"
+msgstr "Cor da Linha Atual"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Color"
-msgstr ""
+msgstr "Cor da Diretriz do Comprimento da Linha"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Word Highlighted Color"
-msgstr "Destaque de Sintaxe"
+msgstr "Cor da Palavra Destacada"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Number Color"
-msgstr ""
+msgstr "Cor do Número"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Function Color"
-msgstr "Função"
+msgstr "Cor da Função"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Member Variable Color"
-msgstr "Mudar nome da Variável"
+msgstr "Cor da Variável de Membro"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Mark Color"
-msgstr "Escolher cor"
+msgstr "Cor da Marca"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Bookmark Color"
-msgstr "Marcadores"
+msgstr "Cor dos Favoritos"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Breakpoint Color"
-msgstr "Pontos de paragem"
+msgstr "Color do Breakpoint"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Executing Line Color"
-msgstr ""
+msgstr "Cor da Linha em Execução"
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Code Folding Color"
-msgstr ""
+msgstr "Cor do Agrupamento de Código"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Search Result Color"
-msgstr "Resultados da Pesquisa"
+msgstr "Color dos Resultados da Pesquisa"
#: editor/editor_settings.cpp
-#, fuzzy
msgid "Search Result Border Color"
-msgstr "Resultados da Pesquisa"
+msgstr "Cor da Borda dos Resultados da Pesquisa"
#: editor/editor_spin_slider.cpp
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
@@ -6336,14 +6251,12 @@ msgstr ""
"mais precisas."
#: editor/editor_spin_slider.cpp scene/gui/button.cpp
-#, fuzzy
msgid "Flat"
-msgstr "Plano 0"
+msgstr "Flat"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hide Slider"
-msgstr "Modo Colisão"
+msgstr "Ocultar Slider"
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -6639,7 +6552,7 @@ msgstr ""
#: editor/fileserver/editor_file_server.cpp
msgid "File Server"
-msgstr ""
+msgstr "Servidor de Arquivos"
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -6707,6 +6620,11 @@ msgid ""
"After renaming to an unknown extension, the file won't be shown in the "
"editor anymore."
msgstr ""
+"Esta extensão de arquivo não é reconhecida pelo editor.\n"
+"Se você de qualquer maneira quiser renomeá-lo, use o gerenciador de arquivos "
+"do seu sistema operacional.\n"
+"Após renomear para uma extensão desconhecida, o arquivo não será mais "
+"exibido no editor."
#: editor/filesystem_dock.cpp
msgid ""
@@ -7007,11 +6925,11 @@ msgstr "Gerir Grupos"
#: editor/import/editor_import_collada.cpp
msgid "Collada"
-msgstr ""
+msgstr "Collada"
#: editor/import/editor_import_collada.cpp
msgid "Use Ambient"
-msgstr ""
+msgstr "Usar Ambiente"
#: editor/import/resource_importer_bitmask.cpp
#, fuzzy
@@ -7021,7 +6939,7 @@ msgstr "Criar Pasta"
#: editor/import/resource_importer_bitmask.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Threshold"
-msgstr ""
+msgstr "Limite"
#: editor/import/resource_importer_csv_translation.cpp
#: editor/import/resource_importer_layered_texture.cpp
@@ -7034,7 +6952,7 @@ msgstr "Componentes"
#: editor/import/resource_importer_csv_translation.cpp
msgid "Delimiter"
-msgstr ""
+msgstr "Delimitador"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -7043,7 +6961,7 @@ msgstr "Função Cor."
#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
-msgstr ""
+msgstr "Sem BPTC Se RGB"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
@@ -7051,13 +6969,13 @@ msgstr ""
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
-msgstr ""
+msgstr "Flags"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
#: scene/resources/texture.cpp
msgid "Repeat"
-msgstr ""
+msgstr "Repetir"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
@@ -7074,12 +6992,12 @@ msgstr "Sinais"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "Anisotropic"
-msgstr ""
+msgstr "Anisotrópico"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -7106,23 +7024,21 @@ msgid "Generate Tangents"
msgstr "Gerar Pontos"
#: editor/import/resource_importer_obj.cpp
-#, fuzzy
msgid "Scale Mesh"
-msgstr "Modo Escalar"
+msgstr "Escalar Forma"
#: editor/import/resource_importer_obj.cpp
msgid "Offset Mesh"
-msgstr "Malha de Compensação"
+msgstr "Forma de Compensação"
#: editor/import/resource_importer_obj.cpp
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Octahedral Compression"
-msgstr "Expressão"
+msgstr "Compressão Octaédrica"
#: editor/import/resource_importer_obj.cpp
msgid "Optimize Mesh Flags"
-msgstr "Otimizar Flags da Malha"
+msgstr "Otimizar Flags da Forma"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
@@ -7166,29 +7082,24 @@ msgstr "Importar como Cenas Múltiplas + Materiais"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#: scene/3d/physics_joint.cpp
-#, fuzzy
msgid "Nodes"
-msgstr "Nó"
+msgstr "Nós"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Type"
-msgstr "Voltar"
+msgstr "Tipo da Raiz"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Name"
-msgstr "Nome do Remoto"
+msgstr "Nome da Raiz"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Scale"
-msgstr "Escala"
+msgstr "Escala da Raiz"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Custom Script"
-msgstr "CustomNode"
+msgstr "Script Personalizado"
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
msgid "Storage"
@@ -7196,54 +7107,47 @@ msgstr "Armazenamento"
#: editor/import/resource_importer_scene.cpp
msgid "Use Legacy Names"
-msgstr ""
+msgstr "Usar Nomes Legados"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Materials"
msgstr "Materiais"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Keep On Reimport"
-msgstr "Reimportar"
+msgstr "Manter ao Reimportar"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Meshes"
-msgstr "Malha"
+msgstr "Malhas"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Ensure Tangents"
-msgstr "Modificar tangente da curva"
+msgstr "Assegurar Tangentes"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Light Baking"
-msgstr "Consolidar Lightmaps"
+msgstr "Baking de Luz"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Lightmap Texel Size"
-msgstr "Consolidar Lightmaps"
+msgstr "Tamanho do Texel do Mapa de Luz"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Skins"
-msgstr ""
+msgstr "Skins"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Use Named Skins"
-msgstr "Usar Ajuste de Escala"
+msgstr "Usar Skins com Nome"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "External Files"
-msgstr "Abrir um Ficheiro"
+msgstr "Arquivos Externos"
#: editor/import/resource_importer_scene.cpp
msgid "Store In Subdir"
-msgstr ""
+msgstr "Armazenar no Subdiretório"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
@@ -7319,13 +7223,12 @@ msgid "Generating Lightmaps"
msgstr "A gerar Lightmaps"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Generating for Mesh:"
-msgstr "A gerar para Malha: "
+msgstr "Gerar para Forma:"
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
-msgstr "A executar Script Customizado..."
+msgstr "A executar Script Personalizado..."
#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
@@ -7352,155 +7255,148 @@ msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""
+"%s: Textura detectada como usada como mapa normal em 3D. Ativando a "
+"compactação de textura vermelho-verde para reduzir o uso de memória (o canal "
+"azul é descartado)."
#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""
+"%s: Textura detectada como usada em 3D. Ativando filtro, repetição, geração "
+"de mapa MIP e compressão de textura VRAM."
#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
-msgstr ""
+msgstr "2D, Detectar 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D Pixel"
-msgstr "Pixeis Sólidos"
+msgstr "Pixel 2D"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
-msgstr ""
+msgstr "Qualidade com Perdas"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "HDR Mode"
-msgstr "Modo Seleção"
+msgstr "Modo HDR"
#: editor/import/resource_importer_texture.cpp
msgid "BPTC LDR"
-msgstr ""
+msgstr "BPTC LDR"
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
-msgstr ""
+msgstr "Mapa Normal"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Process"
-msgstr "Pós-processamento"
+msgstr "Processo"
#: editor/import/resource_importer_texture.cpp
msgid "Fix Alpha Border"
-msgstr ""
+msgstr "Corrigir Borda Alfa"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Premult Alpha"
-msgstr "Editar Polígono"
+msgstr "Pré-multiplicar Alfa"
#: editor/import/resource_importer_texture.cpp
msgid "Hdr As Srgb"
-msgstr ""
+msgstr "Hdr como Srgb"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Invert Color"
-msgstr "Vértice"
+msgstr "Inverter Cor"
#: editor/import/resource_importer_texture.cpp
msgid "Normal Map Invert Y"
-msgstr "Mapa Normal Inverter Y"
+msgstr "Inverter Y no Mapa Normal"
#: editor/import/resource_importer_texture.cpp
msgid "Size Limit"
-msgstr "Limite do Tamanho"
+msgstr "Tamanho Limite"
#: editor/import/resource_importer_texture.cpp
msgid "Detect 3D"
-msgstr ""
+msgstr "Detectar 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "SVG"
-msgstr "HSV"
+msgstr "SVG"
#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""
+"Aviso, nenhuma compactação de VRAM de PC adequada ativada nas configurações "
+"do projeto. Esta textura não será exibida corretamente no PC."
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Atlas File"
-msgstr "Ficheiro Atlas"
+msgstr "Arquivo de Atlas"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Import Mode"
msgstr "Modo de Importação"
#: editor/import/resource_importer_texture_atlas.cpp
-#, fuzzy
msgid "Crop To Region"
-msgstr "Definir Região Tile"
+msgstr "Cortar Para Região"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Trim Alpha Border From Region"
-msgstr ""
+msgstr "Aparar Borda Alfa da Região"
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
-#, fuzzy
msgid "Force"
-msgstr "Forçar Impulso"
+msgstr "Força"
#: editor/import/resource_importer_wav.cpp
msgid "8 Bit"
-msgstr ""
+msgstr "8 Bits"
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
-msgstr ""
+msgstr "Mono"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Max Rate"
-msgstr "Nó Mix"
+msgstr "Taxa Máxima"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Max Rate Hz"
-msgstr "Nó Mix"
+msgstr "Taxa Máxima Hz"
#: editor/import/resource_importer_wav.cpp
msgid "Trim"
-msgstr ""
+msgstr "Aparar"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Normalize"
-msgstr "Formato"
+msgstr "Normalizar"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop Mode"
-msgstr "Modo Mover"
+msgstr "Modo de Loop"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop Begin"
-msgstr "Modo Mover"
+msgstr "Inicio do Loop"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop End"
-msgstr "Modo Mover"
+msgstr "Fim do Loop"
#: editor/import_defaults_editor.cpp
msgid "Select Importer"
@@ -7597,7 +7493,7 @@ msgstr "Localização"
#: editor/inspector_dock.cpp
msgid "Localization not available for current language."
-msgstr ""
+msgstr "Localização não disponível para o idioma atual."
#: editor/inspector_dock.cpp
msgid "Copy Properties"
@@ -8045,11 +7941,20 @@ msgid "New Anim"
msgstr "Nova Animação"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Criar Nova Animação"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Mudar o Nome da Animação:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renomear Animação"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Apagar Animação?"
@@ -8067,11 +7972,6 @@ msgid "Animation name already exists!"
msgstr "Já existe o nome da Animação!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renomear Animação"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicar Animação"
@@ -8216,10 +8116,6 @@ msgid "Pin AnimationPlayer"
msgstr "Pregar AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Criar Nova Animação"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nome da Animação:"
@@ -8473,7 +8369,7 @@ msgstr "Filtros..."
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
-msgstr ""
+msgstr "Usar Threads"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
@@ -8705,7 +8601,7 @@ msgstr "Em teste"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "Falha ao obter a configuração do repositório."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -8762,7 +8658,7 @@ msgstr "Consolidar Lightmaps"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "LightMap Bake"
-msgstr ""
+msgstr "Bake de Mapa de Luz"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Select lightmap bake file:"
@@ -9279,7 +9175,7 @@ msgstr "Ajuste Inteligente"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Hide"
-msgstr ""
+msgstr "Esconder"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -9636,11 +9532,11 @@ msgstr "Gradiente Editado"
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap GradientTexture2D Fill Points"
-msgstr ""
+msgstr "Trocar pontos de preenchimento do Gradiente de Textura 2D"
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap Gradient Fill Points"
-msgstr ""
+msgstr "Trocar Pontos de Preenchimento de Gradiente"
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
#, fuzzy
@@ -9664,7 +9560,7 @@ msgstr "Ícone"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
-msgstr ""
+msgstr "ID"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -10461,7 +10357,7 @@ msgstr "Sincronizar Ossos com Polígono"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
msgid "Set cast_to"
-msgstr ""
+msgstr "Definir cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -10792,11 +10688,11 @@ msgstr "Resultados da Pesquisa"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open Dominant Script On Scene Change"
-msgstr ""
+msgstr "Abrir Script Dominante na Mudança de Cena"
#: editor/plugins/script_editor_plugin.cpp
msgid "External"
-msgstr ""
+msgstr "Externo"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -10815,11 +10711,11 @@ msgstr "Selecionar Ficheiro de Modelo"
#: editor/plugins/script_editor_plugin.cpp
msgid "Highlight Current Script"
-msgstr ""
+msgstr "Destacar Script Atual"
#: editor/plugins/script_editor_plugin.cpp
msgid "Script Temperature History Size"
-msgstr ""
+msgstr "Tamanho do Histórico de Temperatura do Script"
#: editor/plugins/script_editor_plugin.cpp
msgid "Current Script Background Color"
@@ -10842,7 +10738,7 @@ msgstr "Nome do Script:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Exec Flags"
-msgstr ""
+msgstr "Flags de Execução"
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Scripts"
@@ -11356,7 +11252,7 @@ msgstr "Pré-visualização Cinemática"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "(Not in GLES2)"
-msgstr ""
+msgstr "(Não em GLES2)"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -11657,11 +11553,11 @@ msgstr "Pós"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Size"
-msgstr ""
+msgstr "Tamanho do Gizmo do Manipulador"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Opacity"
-msgstr ""
+msgstr "Opacidade do Gizmo do Manipulador"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -12347,41 +12243,41 @@ msgid "Add Item Type"
msgstr "Adicionar Tipo de Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Set Variation Base Type"
-msgstr "Definir tipo de variável"
+msgstr "Definir Tipo Base da Variação"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Set Base Type"
-msgstr "Mudar tipo base"
+msgstr "Definir Tipo Base"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show Default"
-msgstr "Mostrar Predefinição"
+msgstr "Mostrar Padrão"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
-"Mostrar itens do tipo predefinido ao lado de itens que foram sobrepostos."
+msgstr "Mostrar itens do tipo padrão ao lado de itens que foram sobrepostos."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override All"
-msgstr "Sobrepor Tudo"
+msgstr "Substituir Tudo"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr "Sobrepõe todos os itens de tipo predefinido."
+msgstr "Substituir todos os itens de tipo padrão."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""
+"Selecione o tipo de base de variação em uma lista de tipos disponíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"A type associated with a built-in class cannot be marked as a variation of "
"another type."
msgstr ""
+"Um tipo associado a uma classe integrada não pode ser marcado como uma "
+"variação de outro tipo."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme:"
@@ -12626,7 +12522,7 @@ msgstr "Pintar TileMap"
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Palette Min Width"
-msgstr ""
+msgstr "Largura Mínima da Paleta"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
@@ -14219,11 +14115,13 @@ msgstr "Executável"
#: editor/project_export.cpp
msgid "Export the project for all the presets defined."
-msgstr ""
+msgstr "Exporte o projeto para todas as predefinições definidas."
#: editor/project_export.cpp
msgid "All presets must have an export path defined for Export All to work."
msgstr ""
+"Todas as predefinições devem ter um caminho de exportação definido para que "
+"Exportar Tudo funcione."
#: editor/project_export.cpp
msgid "Delete preset '%s'?"
@@ -14335,6 +14233,8 @@ msgid ""
"Note: Encryption key needs to be stored in the binary,\n"
"you need to build the export templates from source."
msgstr ""
+"Nota: A chave de criptografia precisa ser armazenada no binário,\n"
+"você precisa construir os modelos de exportação da fonte."
#: editor/project_export.cpp
#, fuzzy
@@ -15493,7 +15393,7 @@ msgstr "Tornar Local"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
-msgstr ""
+msgstr "Outro nó já usa esse nome exclusivo na cena."
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -15579,7 +15479,7 @@ msgstr "Sub-recursos"
#: editor/scene_tree_dock.cpp
msgid "Access as Scene Unique Name"
-msgstr ""
+msgstr "Acesso como Nome Exclusivo da Cena"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -15684,7 +15584,7 @@ msgstr "Centrar Seleção"
#: editor/scene_tree_dock.cpp
msgid "Derive Script Globals By Name"
-msgstr ""
+msgstr "Derivar Globais de Script Por Nome"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -15717,6 +15617,9 @@ msgid ""
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""
+"Este nó pode ser acessado de qualquer lugar na cena, precedendo-o com o "
+"prefixo '%s' em um caminho de nó.\n"
+"Clique para desabilitar isso."
#: editor/scene_tree_editor.cpp
msgid ""
@@ -16010,15 +15913,15 @@ msgstr "Filtrar Tiles"
#: editor/script_editor_debugger.cpp
msgid "Auto Switch To Remote Scene Tree"
-msgstr ""
+msgstr "Mudar Automático para Árvore de Cena Remota"
#: editor/script_editor_debugger.cpp
msgid "Remote Scene Tree Refresh Interval"
-msgstr ""
+msgstr "Intervalo de Atualização da Árvore de Cena Remota"
#: editor/script_editor_debugger.cpp
msgid "Remote Inspect Refresh Interval"
-msgstr ""
+msgstr "Intervalo de Atualização de Inspeção Remota"
#: editor/script_editor_debugger.cpp
msgid "Network Profiler"
@@ -16116,7 +16019,7 @@ msgstr "Mudar raio da luz"
#: editor/spatial_editor_gizmos.cpp
msgid "Stream Player 3D"
-msgstr ""
+msgstr "Reprodutor de Fluxo 3D"
#: editor/spatial_editor_gizmos.cpp
msgid "Change AudioStreamPlayer3D Emission Angle"
@@ -16126,7 +16029,7 @@ msgstr "Mudar ângulo de emissão de AudioStreamPlayer3D"
#: platform/osx/export/export.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Camera"
-msgstr ""
+msgstr "Câmera"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
@@ -16138,7 +16041,7 @@ msgstr "Mudar tamanho da Câmara"
#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
-msgstr ""
+msgstr "Notificador de Visibilidade"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Notifier AABB"
@@ -16149,23 +16052,20 @@ msgid "Change Particles AABB"
msgstr "Mudar partículas AABB"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Reflection Probe"
-msgstr "Selecionar Propriedade"
+msgstr "Sonda de Reflexão"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "Mudar Extensões de Sonda"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "GI Probe"
-msgstr "Consolidar Sonda GI"
+msgstr "Sonda GI"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Baked Indirect Light"
-msgstr "Iluminação indireta"
+msgstr "Iluminação Indireta Pré-feita"
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Sphere Shape Radius"
@@ -16196,57 +16096,52 @@ msgid "Change Ray Shape Length"
msgstr "Mudar comprimento da forma raio"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Navigation Edge"
-msgstr "Modo Navegação"
+msgstr "Borda de Navegação"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Navigation Edge Disabled"
-msgstr "Modo Navegação"
+msgstr "Borda de Navegação Desabilitada"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Navigation Solid"
-msgstr "Modo Navegação"
+msgstr "Sólido de Navegação"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Navigation Solid Disabled"
-msgstr "Modo Navegação"
+msgstr "Sólido de Navegação Desativado"
#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body A"
-msgstr ""
+msgstr "Corpo de Articulação A"
#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body B"
-msgstr ""
+msgstr "Corpo de Articulação B"
#: editor/spatial_editor_gizmos.cpp
msgid "Room Edge"
-msgstr ""
+msgstr "Borda da Sala"
#: editor/spatial_editor_gizmos.cpp
msgid "Room Overlap"
-msgstr ""
+msgstr "Sobreposição de Sala"
#: editor/spatial_editor_gizmos.cpp
msgid "Set Room Point Position"
msgstr "Definir Posição do Ponto do Room"
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
-#, fuzzy
msgid "Portal Margin"
-msgstr "Definir Margem"
+msgstr "Margem do Portal"
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Edge"
-msgstr ""
+msgstr "Borda do Portal"
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Arrow"
-msgstr ""
+msgstr "Seta do Portal"
#: editor/spatial_editor_gizmos.cpp
msgid "Set Portal Point Position"
@@ -16254,18 +16149,16 @@ msgstr "Definir Posição do Ponto do Portal"
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Front"
-msgstr ""
+msgstr "Portal Frente"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Portal Back"
-msgstr "Voltar"
+msgstr "Portal Atras"
#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
#: scene/2d/tile_map.cpp
-#, fuzzy
msgid "Occluder"
-msgstr "Modo Oclusão"
+msgstr "Oclusor"
#: editor/spatial_editor_gizmos.cpp
msgid "Set Occluder Sphere Radius"
@@ -16276,440 +16169,397 @@ msgid "Set Occluder Sphere Position"
msgstr "Definir Posição da Esfera do Oclusor"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Occluder Polygon Point Position"
-msgstr "Definir Posição do Ponto do Portal"
+msgstr "Definir a Posição do Ponto do Polígono Oclusor"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Occluder Hole Point Position"
-msgstr "Definir posição do Ponto da curva"
+msgstr "Definir a Posição do Ponto do Orifício do Oclusor"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Occluder Polygon Front"
-msgstr "Criar Polígono Oclusor"
+msgstr "Frente do Polígono Oclusor"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Occluder Polygon Back"
-msgstr "Criar Polígono Oclusor"
+msgstr "Parte de Trás do Polígono Oclusor"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Occluder Hole"
-msgstr "Criar Polígono Oclusor"
+msgstr "Buraco Oclusor"
#: main/main.cpp
msgid "Godot Physics"
-msgstr ""
+msgstr "Física do Godot"
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
msgid "Use BVH"
-msgstr ""
+msgstr "Usar BVH"
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
-#, fuzzy
msgid "BVH Collision Margin"
-msgstr "Modo Colisão"
+msgstr "Margem de Colisão BVH"
#: main/main.cpp
-#, fuzzy
msgid "Crash Handler"
-msgstr "Definir Manipulador"
+msgstr "Gerenciador de Falhas"
#: main/main.cpp
-#, fuzzy
msgid "Multithreaded Server"
-msgstr "Conjunto MultiNó"
+msgstr "Servidor com Multi-Thread"
#: main/main.cpp
msgid "RID Pool Prealloc"
-msgstr ""
+msgstr "Pré-alocação de pool RID"
#: main/main.cpp
-#, fuzzy
msgid "Debugger stdout"
-msgstr "Depurador"
+msgstr "Depurador stdout"
#: main/main.cpp
msgid "Max Chars Per Second"
-msgstr ""
+msgstr "Máximo de Caracteres Por Segundo"
#: main/main.cpp
msgid "Max Messages Per Frame"
-msgstr ""
+msgstr "Máximo de Mensagens Por Quadro"
#: main/main.cpp
msgid "Max Errors Per Second"
-msgstr ""
+msgstr "Máximo de Erros Por Segundo"
#: main/main.cpp
msgid "Max Warnings Per Second"
-msgstr ""
+msgstr "Máximo de Avisos Por Segundo"
#: main/main.cpp
msgid "Flush stdout On Print"
-msgstr ""
+msgstr "Esvaziar stdout Na Impressão"
#: main/main.cpp servers/visual_server.cpp
msgid "Logging"
-msgstr ""
+msgstr "Registro de Log"
#: main/main.cpp
msgid "File Logging"
-msgstr ""
+msgstr "Log de Arquivo"
#: main/main.cpp
-#, fuzzy
msgid "Enable File Logging"
-msgstr "Ativar Filtragem"
+msgstr "Ativar Log de Arquivos"
#: main/main.cpp
-#, fuzzy
msgid "Log Path"
-msgstr "Copiar Caminho"
+msgstr "Caminho de Log"
#: main/main.cpp
msgid "Max Log Files"
-msgstr ""
+msgstr "Máximo de Arquivos de Log"
#: main/main.cpp
msgid "Driver"
-msgstr ""
+msgstr "Driver"
#: main/main.cpp
-#, fuzzy
msgid "Driver Name"
-msgstr "Nome do Script:"
+msgstr "Nome do Driver"
#: main/main.cpp
msgid "Fallback To GLES2"
-msgstr ""
+msgstr "Alternar para GLES2"
#: main/main.cpp
msgid "Use Nvidia Rect Flicker Workaround"
-msgstr ""
+msgstr "Use a Solução Alternativa do Nvidia Rect Flicker"
#: main/main.cpp
msgid "DPI"
-msgstr ""
+msgstr "DPI"
#: main/main.cpp
msgid "Allow hiDPI"
-msgstr ""
+msgstr "Permitir hiDPI"
#: main/main.cpp
-#, fuzzy
msgid "V-Sync"
-msgstr "Sinc"
+msgstr "Sincronização Vertical"
#: main/main.cpp
-#, fuzzy
msgid "Use V-Sync"
-msgstr "Usar Ajuste"
+msgstr "Usar Sincronização Vertical"
#: main/main.cpp
msgid "Per Pixel Transparency"
-msgstr ""
+msgstr "Transparência Por Pixel"
#: main/main.cpp
msgid "Allowed"
-msgstr ""
+msgstr "Permitido"
#: main/main.cpp
msgid "Intended Usage"
-msgstr ""
+msgstr "Uso Pretendido"
#: main/main.cpp
-#, fuzzy
msgid "Framebuffer Allocation"
-msgstr "Seleção de Frame"
+msgstr "Alocação de Framebuffer"
#: main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Energy Saving"
-msgstr "Erro Ao Gravar"
+msgstr "Economia de Energia"
#: main/main.cpp
msgid "Threads"
-msgstr ""
+msgstr "Threads"
#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
-#, fuzzy
msgid "Thread Model"
-msgstr "Alternar Modo"
+msgstr "Modelo de Thread"
#: main/main.cpp
msgid "Thread Safe BVH"
-msgstr ""
+msgstr "Thread Segura BVH"
#: main/main.cpp
msgid "Handheld"
-msgstr ""
+msgstr "Portátil"
#: main/main.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
-#, fuzzy
msgid "Orientation"
-msgstr "Documentação Online"
+msgstr "Orientação"
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
-#, fuzzy
msgid "Common"
-msgstr "Comunidade"
+msgstr "Comum"
#: main/main.cpp
-#, fuzzy
msgid "Physics FPS"
-msgstr "Frame de Física %"
+msgstr "Física FPS"
#: main/main.cpp
-#, fuzzy
msgid "Force FPS"
-msgstr "Forçar Impulso"
+msgstr "Forçar FPS"
#: main/main.cpp
msgid "Enable Pause Aware Picking"
-msgstr ""
+msgstr "Ativar a Seleção Consciente de Pausa"
#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
#: scene/main/viewport.cpp scene/register_scene_types.cpp
msgid "GUI"
-msgstr ""
+msgstr "Interface Gráfica"
#: main/main.cpp
msgid "Drop Mouse On GUI Input Disabled"
-msgstr ""
+msgstr "Desabilitar Soltar o Mouse na Entrada da Interface Gráfica"
#: main/main.cpp
msgid "stdout"
-msgstr ""
+msgstr "stdout"
#: main/main.cpp
msgid "Print FPS"
-msgstr ""
+msgstr "Imprimir FPS"
#: main/main.cpp
msgid "Verbose stdout"
-msgstr ""
+msgstr "stdout Verboso"
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
msgid "Physics Interpolation"
-msgstr "Modo de Interpolação"
+msgstr "Interpolação Física"
#: main/main.cpp
-#, fuzzy
msgid "Enable Warnings"
-msgstr "Ativar Filtragem"
+msgstr "Ativar Avisos"
#: main/main.cpp
-#, fuzzy
msgid "Frame Delay Msec"
-msgstr "Seleção de Frame"
+msgstr "Atraso de Quadro Msec"
#: main/main.cpp
msgid "Low Processor Mode"
-msgstr ""
+msgstr "Modo de Baixo Uso do Processador"
#: main/main.cpp
msgid "Delta Sync After Draw"
-msgstr ""
+msgstr "Sincronização Delta Após Desenhar"
#: main/main.cpp
msgid "iOS"
-msgstr ""
+msgstr "iOS"
#: main/main.cpp
msgid "Hide Home Indicator"
-msgstr ""
+msgstr "Esconder Indicador de Home"
#: main/main.cpp
-#, fuzzy
msgid "Input Devices"
-msgstr "Todos os Aparelhos"
+msgstr "Dispositivos de Entrada"
#: main/main.cpp
-#, fuzzy
msgid "Pointing"
-msgstr "Ponto"
+msgstr "Pontuação"
#: main/main.cpp
msgid "Touch Delay"
-msgstr ""
+msgstr "Atraso de Toque"
#: main/main.cpp servers/visual_server.cpp
msgid "GLES3"
-msgstr ""
+msgstr "GLES3"
#: main/main.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Shaders"
-msgstr "Shader"
+msgstr "Shaders"
#: main/main.cpp
-#, fuzzy
msgid "Debug Shader Fallbacks"
-msgstr "Forçar Shader de Reserva"
+msgstr "Depurar Fallbacks do Shader"
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
#: scene/resources/world.cpp
-#, fuzzy
msgid "Environment"
-msgstr "Ver ambiente"
+msgstr "Ambiente"
#: main/main.cpp
msgid "Default Clear Color"
-msgstr ""
+msgstr "Cor Clara Padrão"
#: main/main.cpp
msgid "Boot Splash"
-msgstr ""
+msgstr "Plano de Fundo de Inicialização"
#: main/main.cpp
-#, fuzzy
msgid "Show Image"
-msgstr "Mostrar ossos"
+msgstr "Mostrar Imagem"
#: main/main.cpp
msgid "Image"
-msgstr ""
+msgstr "Imagem"
#: main/main.cpp
msgid "Fullsize"
-msgstr ""
+msgstr "Tamanho Máximo"
#: main/main.cpp scene/resources/dynamic_font.cpp
-#, fuzzy
msgid "Use Filter"
-msgstr "Filtro:"
+msgstr "Usar Filtro"
#: main/main.cpp scene/resources/style_box.cpp
-#, fuzzy
msgid "BG Color"
-msgstr "Cores"
+msgstr "Cor de Fundo"
#: main/main.cpp
-#, fuzzy
msgid "macOS Native Icon"
-msgstr "Definir Ícone de Tile"
+msgstr "Ícone Nativo do macOS"
#: main/main.cpp
msgid "Windows Native Icon"
-msgstr ""
+msgstr "Ícone nativo do Windows"
#: main/main.cpp
msgid "Buffering"
-msgstr ""
+msgstr "Buffering"
#: main/main.cpp
msgid "Agile Event Flushing"
-msgstr ""
+msgstr "Liberação Ágil de Eventos"
#: main/main.cpp
msgid "Emulate Touch From Mouse"
-msgstr ""
+msgstr "Emular Toque do Mouse"
#: main/main.cpp
msgid "Emulate Mouse From Touch"
-msgstr ""
+msgstr "Emular o Mouse do Toque"
#: main/main.cpp
-#, fuzzy
msgid "Mouse Cursor"
-msgstr "Botão do rato"
+msgstr "Cursor do Mouse"
#: main/main.cpp
-#, fuzzy
msgid "Custom Image"
-msgstr "CustomNode"
+msgstr "Imagem Personalizada"
#: main/main.cpp
msgid "Custom Image Hotspot"
-msgstr ""
+msgstr "Imagem de Ponto de Acesso Personalizada"
#: main/main.cpp
-#, fuzzy
msgid "Tooltip Position Offset"
-msgstr "Compensação da rotação:"
+msgstr "Deslocamento de Posição da Dica"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-#, fuzzy
msgid "Debugger Agent"
-msgstr "Depurador"
+msgstr "Agente Depurador"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-#, fuzzy
msgid "Wait For Debugger"
-msgstr "Depurador"
+msgstr "Esperar o Depurador"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Wait Timeout"
-msgstr "Timeout de Espera"
+msgstr "Tempo Limite de Espera"
#: main/main.cpp
msgid "Runtime"
-msgstr ""
+msgstr "Execução"
#: main/main.cpp
msgid "Unhandled Exception Policy"
-msgstr ""
+msgstr "Política de Exceção não Tratada"
#: main/main.cpp
-#, fuzzy
msgid "Main Loop Type"
-msgstr "Localizar Tipo de Nó"
+msgstr "Tipo de Loop Principal"
#: main/main.cpp scene/gui/texture_progress.cpp
#: scene/gui/viewport_container.cpp
-#, fuzzy
msgid "Stretch"
-msgstr "Trazer"
+msgstr "Esticar"
#: main/main.cpp
-#, fuzzy
msgid "Aspect"
-msgstr "Inspetor"
+msgstr "Aspecto"
#: main/main.cpp
msgid "Shrink"
-msgstr ""
+msgstr "Encolher"
#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
-msgstr ""
+msgstr "Auto Aceitar Sair"
#: main/main.cpp scene/main/scene_tree.cpp
-#, fuzzy
msgid "Quit On Go Back"
-msgstr "Voltar"
+msgstr "Sair em Voltar"
#: main/main.cpp scene/main/viewport.cpp
-#, fuzzy
msgid "Snap Controls To Pixels"
-msgstr "Ajustar aos Lados do Nó"
+msgstr "Ajustar Controles aos Pixels"
#: main/main.cpp
msgid "Dynamic Fonts"
-msgstr ""
+msgstr "Fontes Dinâmicas"
#: main/main.cpp
msgid "Use Oversampling"
-msgstr ""
+msgstr "Usar Sobreamostragem"
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
msgid "Active Soft World"
-msgstr ""
+msgstr "Mundo Suave Ativo"
#: modules/csg/csg_gizmos.cpp
msgid "CSG"
-msgstr ""
+msgstr "CSG"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -16728,13 +16578,12 @@ msgid "Change Torus Outer Radius"
msgstr "Mudar Raio Externo do Toro"
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Operation"
-msgstr "Opções"
+msgstr "Operação"
#: modules/csg/csg_shape.cpp
msgid "Calculate Tangents"
-msgstr ""
+msgstr "Calcular Tangentes"
#: modules/csg/csg_shape.cpp
#, fuzzy
@@ -16792,7 +16641,7 @@ msgstr "Mostrar Guias"
#: modules/csg/csg_shape.cpp
msgid "Cone"
-msgstr ""
+msgstr "Cone"
#: modules/csg/csg_shape.cpp
#, fuzzy
@@ -16806,7 +16655,7 @@ msgstr "Mudar Raio Externo do Toro"
#: modules/csg/csg_shape.cpp
msgid "Ring Sides"
-msgstr ""
+msgstr "Lados do Anel"
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
@@ -16817,11 +16666,11 @@ msgstr "Polígonos"
#: modules/csg/csg_shape.cpp
msgid "Spin Degrees"
-msgstr ""
+msgstr "Graus de Rotação"
#: modules/csg/csg_shape.cpp
msgid "Spin Sides"
-msgstr ""
+msgstr "Girar Lados"
#: modules/csg/csg_shape.cpp
#, fuzzy
@@ -16835,11 +16684,11 @@ msgstr "Criar vértice interno"
#: modules/csg/csg_shape.cpp
msgid "Path Interval"
-msgstr ""
+msgstr "Intervalo de Caminho"
#: modules/csg/csg_shape.cpp
msgid "Path Simplify Angle"
-msgstr ""
+msgstr "Simplifique o Ângulo do Caminho"
#: modules/csg/csg_shape.cpp
#, fuzzy
@@ -16888,15 +16737,15 @@ msgstr "Mostrar Grelha Sempre"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Server Relay"
-msgstr ""
+msgstr "Retransmissão do Servidor"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Verify"
-msgstr ""
+msgstr "Verificar DTLS"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Hostname"
-msgstr ""
+msgstr "Nome do Host DTLS"
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
@@ -16905,11 +16754,11 @@ msgstr "Usar Ajuste"
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FBX"
-msgstr ""
+msgstr "FBX"
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "Use FBX"
-msgstr ""
+msgstr "Usar FBX"
#: modules/gdnative/gdnative.cpp
#, fuzzy
@@ -17019,7 +16868,7 @@ msgstr "Script"
#: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color"
-msgstr ""
+msgstr "Função de Definição de Cor"
#: modules/gdscript/editor/gdscript_highlighter.cpp
#, fuzzy
@@ -17028,19 +16877,19 @@ msgstr "Copiar Caminho do Nó"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
-msgstr ""
+msgstr "Pilha Máxima de Chamadas"
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
-msgstr ""
+msgstr "Tratar Avisos como Erros"
#: modules/gdscript/gdscript.cpp
msgid "Exclude Addons"
-msgstr ""
+msgstr "Excluir Complementos"
#: modules/gdscript/gdscript.cpp
msgid "Autocomplete Setters And Getters"
-msgstr ""
+msgstr "Autocompletar Setters e Getters"
#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
@@ -17095,7 +16944,7 @@ msgstr "Mostrar Símbolos Nativos No Editor"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Use Thread"
-msgstr ""
+msgstr "Usar Thread"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Mesh GLTF2"
@@ -17147,11 +16996,11 @@ msgstr "Instância"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
-msgstr ""
+msgstr "Visualização de Buffer de Índices Esparsos"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
-msgstr ""
+msgstr "Deslocamento de Bytes de Índices Esparsos"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
@@ -17160,11 +17009,11 @@ msgstr "A analisar geometria..."
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Buffer View"
-msgstr ""
+msgstr "Visualização de Buffer de Valores Esparsos"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Byte Offset"
-msgstr ""
+msgstr "Deslocamento de Bytes de Valores Esparsos"
#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
@@ -17178,7 +17027,7 @@ msgstr "Tema Predefinido"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Byte Stride"
-msgstr ""
+msgstr "Passo de Byte"
#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
@@ -17192,7 +17041,7 @@ msgstr "Tamanho:"
#: modules/gltf/gltf_camera.cpp
msgid "Zfar"
-msgstr ""
+msgstr "Zfar"
#: modules/gltf/gltf_camera.cpp
#, fuzzy
@@ -17214,7 +17063,7 @@ msgstr "Cores"
#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
#: scene/resources/environment.cpp
msgid "Intensity"
-msgstr ""
+msgstr "Intensidade"
#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
@@ -17223,11 +17072,11 @@ msgstr "Mudar"
#: modules/gltf/gltf_light.cpp
msgid "Inner Cone Angle"
-msgstr ""
+msgstr "Ângulo do Cone Interno"
#: modules/gltf/gltf_light.cpp
msgid "Outer Cone Angle"
-msgstr ""
+msgstr "Ângulo do Cone Externo"
#: modules/gltf/gltf_mesh.cpp
#, fuzzy
@@ -17251,7 +17100,7 @@ msgstr "Plataforma"
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
msgid "Skin"
-msgstr ""
+msgstr "Skin"
#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
#, fuzzy
@@ -17270,11 +17119,11 @@ msgstr "Ponto"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
msgid "Roots"
-msgstr ""
+msgstr "Raizes"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
-msgstr ""
+msgstr "Nomes Únicos"
#: modules/gltf/gltf_skeleton.cpp
#, fuzzy
@@ -17293,7 +17142,7 @@ msgstr "Focar na Origem"
#: modules/gltf/gltf_skin.cpp
msgid "Inverse Binds"
-msgstr ""
+msgstr "Inverter Ligações"
#: modules/gltf/gltf_skin.cpp
#, fuzzy
@@ -17302,27 +17151,27 @@ msgstr "Mover Junta"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
-msgstr ""
+msgstr "Articulação I ao Osso I"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Name"
-msgstr ""
+msgstr "Junta I A Nomear"
#: modules/gltf/gltf_skin.cpp
msgid "Godot Skin"
-msgstr ""
+msgstr "Skin Godot"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
-msgstr ""
+msgstr "Imagem Difusa"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
-msgstr ""
+msgstr "Fator Difuso"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Gloss Factor"
-msgstr ""
+msgstr "Fator de Brilho"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Specular Factor"
@@ -17330,11 +17179,11 @@ msgstr "Fator Especular"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Spec Gloss Img"
-msgstr ""
+msgstr "Imagem Brilhante Especular"
#: modules/gltf/gltf_state.cpp
msgid "Json"
-msgstr ""
+msgstr "Json"
#: modules/gltf/gltf_state.cpp
#, fuzzy
@@ -17353,7 +17202,7 @@ msgstr "Com Dados"
#: modules/gltf/gltf_state.cpp
msgid "Use Named Skin Binds"
-msgstr ""
+msgstr "Usar Ligações de Skin Nomeadas"
#: modules/gltf/gltf_state.cpp
#, fuzzy
@@ -17362,7 +17211,7 @@ msgstr "Vista de Trás"
#: modules/gltf/gltf_state.cpp
msgid "Accessors"
-msgstr ""
+msgstr "Assessores"
#: modules/gltf/gltf_state.cpp
#, fuzzy
@@ -17382,11 +17231,11 @@ msgstr "Funcionalidades"
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
-msgstr ""
+msgstr "Imagens"
#: modules/gltf/gltf_state.cpp
msgid "Cameras"
-msgstr ""
+msgstr "Câmeras"
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
#, fuzzy
@@ -17434,7 +17283,7 @@ msgstr "Consolidar Lightmaps"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
msgid "Cell"
-msgstr ""
+msgstr "Célula"
#: modules/gridmap/grid_map.cpp
#, fuzzy
@@ -17460,7 +17309,7 @@ msgstr "Centro"
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/resources/material.cpp
msgid "Mask"
-msgstr ""
+msgstr "Máscara"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#, fuzzy
@@ -17638,19 +17487,19 @@ msgstr "Consolidar Lightmaps"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Low Quality Ray Count"
-msgstr ""
+msgstr "Contagem de Raios de Baixa Qualidade"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Medium Quality Ray Count"
-msgstr ""
+msgstr "Contagem de Raios de Média Qualidade"
#: modules/lightmapper_cpu/register_types.cpp
msgid "High Quality Ray Count"
-msgstr ""
+msgstr "Contagem de Raios de Alta Qualidade"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Ultra Quality Ray Count"
-msgstr ""
+msgstr "Contagem de Raios de Ultra Qualidade"
#: modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
@@ -17662,11 +17511,11 @@ msgstr "Compensação:"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
-msgstr ""
+msgstr "Altura do Olho"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "IOD"
-msgstr ""
+msgstr "IOD"
#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
@@ -17680,15 +17529,15 @@ msgstr "Vista sem sombras"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Oversample"
-msgstr ""
+msgstr "Excesso de Amostra"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K1"
-msgstr ""
+msgstr "K1"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K2"
-msgstr ""
+msgstr "K2"
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
@@ -17776,7 +17625,7 @@ msgstr "Feito!"
#: modules/opensimplex/noise_texture.cpp
msgid "Seamless"
-msgstr ""
+msgstr "Sem Emenda"
#: modules/opensimplex/noise_texture.cpp
#, fuzzy
@@ -17785,11 +17634,11 @@ msgstr "Escala aleatória:"
#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
-msgstr ""
+msgstr "Força da Colisão"
#: modules/opensimplex/noise_texture.cpp
msgid "Noise"
-msgstr ""
+msgstr "Ruido"
#: modules/opensimplex/noise_texture.cpp
#, fuzzy
@@ -17798,11 +17647,11 @@ msgstr "Compensação da grelha:"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
-msgstr ""
+msgstr "Oitavas"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Period"
-msgstr ""
+msgstr "Periodo"
#: modules/opensimplex/open_simplex_noise.cpp
#, fuzzy
@@ -17811,11 +17660,11 @@ msgstr "Perspetiva"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Lacunarity"
-msgstr ""
+msgstr "Lacunaridade"
#: modules/regex/regex.cpp
msgid "Subject"
-msgstr ""
+msgstr "Sujeito"
#: modules/regex/regex.cpp
#, fuzzy
@@ -17829,15 +17678,15 @@ msgstr "Configuração:"
#: modules/upnp/upnp.cpp
msgid "Discover Multicast If"
-msgstr ""
+msgstr "Descobrir se Multicast"
#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
-msgstr ""
+msgstr "Descobrir Porta Local"
#: modules/upnp/upnp.cpp
msgid "Discover IPv6"
-msgstr ""
+msgstr "Descobrir IPv6"
#: modules/upnp/upnp_device.cpp
#, fuzzy
@@ -17851,7 +17700,7 @@ msgstr "Definir tipo de variável"
#: modules/upnp/upnp_device.cpp
msgid "IGD Control URL"
-msgstr ""
+msgstr "URL de controle IGD"
#: modules/upnp/upnp_device.cpp
#, fuzzy
@@ -17860,7 +17709,7 @@ msgstr "Definir tipo de variável"
#: modules/upnp/upnp_device.cpp
msgid "IGD Our Addr"
-msgstr ""
+msgstr "IGD Nosso Endereço"
#: modules/upnp/upnp_device.cpp
#, fuzzy
@@ -18541,7 +18390,7 @@ msgstr "SubCall"
#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
msgid "Title"
-msgstr ""
+msgstr "Titulo"
#: modules/visual_script/visual_script_nodes.cpp
msgid "Construct %s"
@@ -18611,19 +18460,19 @@ msgstr "Modo Prioridade"
#: modules/webrtc/webrtc_data_channel.h
msgid "WebRTC"
-msgstr ""
+msgstr "WebRTC"
#: modules/webrtc/webrtc_data_channel.h
msgid "Max Channel In Buffer (KB)"
-msgstr ""
+msgstr "Buffer máximo de canal (KB)"
#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
-msgstr ""
+msgstr "Verificar SSL"
#: modules/websocket/websocket_client.cpp
msgid "Trusted SSL Certificate"
-msgstr ""
+msgstr "Certificado SSL Confiável"
#: modules/websocket/websocket_macros.h
#, fuzzy
@@ -18637,7 +18486,7 @@ msgstr "Tamanho Máximo (KB)"
#: modules/websocket/websocket_macros.h
msgid "Max In Packets"
-msgstr ""
+msgstr "Máximo de Pacotes de Entrada"
#: modules/websocket/websocket_macros.h
#, fuzzy
@@ -18646,7 +18495,7 @@ msgstr "Tamanho Máximo (KB)"
#: modules/websocket/websocket_macros.h
msgid "Max Out Packets"
-msgstr ""
+msgstr "Máximo de Pacotes de Saida"
#: modules/websocket/websocket_macros.h
#, fuzzy
@@ -18655,7 +18504,7 @@ msgstr "Analisador de Rede"
#: modules/websocket/websocket_server.cpp
msgid "Bind IP"
-msgstr ""
+msgstr "Associar IP"
#: modules/websocket/websocket_server.cpp
#, fuzzy
@@ -18664,7 +18513,7 @@ msgstr "Caminho da Chave Privada SSH"
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
msgid "SSL Certificate"
-msgstr ""
+msgstr "Certificado SSL"
#: modules/websocket/websocket_server.cpp
#, fuzzy
@@ -18692,11 +18541,11 @@ msgstr "Funcionalidades Principais:"
#: modules/webxr/webxr_interface.cpp
msgid "Requested Reference Space Types"
-msgstr ""
+msgstr "Tipos de Espaço de Referência Solicitados"
#: modules/webxr/webxr_interface.cpp
msgid "Reference Space Type"
-msgstr ""
+msgstr "Tipo de Espaço de Referência"
#: modules/webxr/webxr_interface.cpp
#, fuzzy
@@ -18715,7 +18564,7 @@ msgstr "Ajuste Inteligente"
#: platform/android/export/export.cpp
msgid "Android SDK Path"
-msgstr ""
+msgstr "Caminho do SDK Android"
#: platform/android/export/export.cpp
#, fuzzy
@@ -18724,35 +18573,35 @@ msgstr "Depurador"
#: platform/android/export/export.cpp
msgid "Debug Keystore User"
-msgstr ""
+msgstr "Depuração do Usuário do Armazenamento de Chaves"
#: platform/android/export/export.cpp
msgid "Debug Keystore Pass"
-msgstr ""
+msgstr "Depurar Senha de Armazenamento de Chaves"
#: platform/android/export/export.cpp
msgid "Force System User"
-msgstr ""
+msgstr "Forçar Usuário do Sistema"
#: platform/android/export/export.cpp
msgid "Shutdown ADB On Exit"
-msgstr ""
+msgstr "Desligar o ADB na Saída"
#: platform/android/export/export_plugin.cpp
msgid "Launcher Icons"
-msgstr ""
+msgstr "Ícones do Inicializador"
#: platform/android/export/export_plugin.cpp
msgid "Main 192 X 192"
-msgstr ""
+msgstr "Principal 192 X 192"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Foreground 432 X 432"
-msgstr ""
+msgstr "Primeiro Plano Adaptável 432 X 432"
#: platform/android/export/export_plugin.cpp
msgid "Adaptive Background 432 X 432"
-msgstr ""
+msgstr "Plano de Fundo Adaptável 432 X 432"
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
@@ -18781,14 +18630,29 @@ msgid "The package must have at least one '.' separator."
msgstr "O pacote deve ter pelo menos um separador '.'."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Usar Compilação Personalizada"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
-msgstr ""
+msgstr "Usar Compilação Personalizada"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Export Format"
msgstr "Exportar Caminho"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamanho do contorno:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Alvo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18821,7 +18685,7 @@ msgstr "Senha"
#: platform/android/export/export_plugin.cpp
msgid "One Click Deploy"
-msgstr ""
+msgstr "Implantação com Um Clique"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18830,17 +18694,7 @@ msgstr "Inspecionar instância anterior"
#: platform/android/export/export_plugin.cpp
msgid "Code"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamanho do contorno:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Alvo"
+msgstr "Código"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
@@ -18864,7 +18718,7 @@ msgstr "Nome de Classe:"
#: platform/android/export/export_plugin.cpp
msgid "Retain Data On Uninstall"
-msgstr ""
+msgstr "Reter Dados na Desinstalação"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18898,11 +18752,11 @@ msgstr "Empacotamento"
#: platform/android/export/export_plugin.cpp
msgid "Hand Tracking Frequency"
-msgstr ""
+msgstr "Frequência de Rastreamento Manual"
#: platform/android/export/export_plugin.cpp
msgid "Passthrough"
-msgstr ""
+msgstr "Atravessar"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18936,7 +18790,7 @@ msgstr "Interface do Utilizador"
#: platform/android/export/export_plugin.cpp
msgid "Allow"
-msgstr ""
+msgstr "Permitir"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
@@ -18955,7 +18809,7 @@ msgstr "Expressão"
#: platform/android/export/export_plugin.cpp
msgid "Salt"
-msgstr ""
+msgstr "Sal"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -19086,21 +18940,28 @@ msgid ""
"Note that the singleton was also renamed from \"GodotPayments\" to "
"\"GodotGooglePlayBilling\"."
msgstr ""
+"Módulo \"GodotPaymentV3\" inválido incluído na configuração do projeto "
+"\"android/modules\" (alterado no Godot 3.2.2).\n"
+"Substitua-o pelo plug-in primário \"GodotGooglePlayBilling\".\n"
+"Observe que o singleton também foi renomeado de \"GodotPayments\" para "
+"\"GodotGooglePlayBilling\"."
#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" têm de estar ativa para usar os plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile "
"VrApi\" ou \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" só é válido quando \"Modo Xr\" é \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19108,20 +18969,43 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "\"Exportar AAB\" só é válido quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Mudança de \"Min Sdk\" só é válida quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Mudança de \"Target Sdk\" só é válida quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versão de \"Target Sdk\" tem de ser maior ou igual à versão de \"Min Sdk\"."
@@ -19132,15 +19016,12 @@ msgid "Code Signing"
msgstr "Sinal"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"'apksigner' could not be found. Please check that the command is available "
"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
-"'apksigner' não foi encontrado.\n"
-"Verifique se o comando está disponível na diretoria Android SDK build-"
-"tools.\n"
-"O % resultante não está assinado."
+"'apksigner' não foi encontrado. Verifique se o comando está disponível no "
+"diretório do Android SDK build-tools. O %s resultante não está assinado."
#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
@@ -19155,9 +19036,8 @@ msgid "Could not find keystore, unable to export."
msgstr "Incapaz de encontrar keystore e exportar."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not start apksigner executable."
-msgstr "Não consegui iniciar o subprocesso!"
+msgstr "Não foi possível iniciar o executável apksigner."
#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
@@ -19189,9 +19069,8 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nome de ficheiro inválido! APK Android exige a extensão *.apk."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Unsupported export format!"
-msgstr "Formato de exportação não suportado!\n"
+msgstr "Formato de exportação não suportado!"
#: platform/android/export/export_plugin.cpp
msgid ""
@@ -19202,15 +19081,13 @@ msgstr ""
"versão. Reinstale no menu 'Projeto'."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-"Incompatibilidade da versão Android:\n"
-" Modelo instalado: %s\n"
-" Versão Godot: %s\n"
-"Reinstale o modelo de compilação Android no menu 'Projeto'."
+"Incompatibilidade de versão de compilação do Android: Modelo instalado: %s, "
+"versão Godot: %s. Por favor, reinstale o modelo de compilação do Android no "
+"menu 'Projeto'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -19221,9 +19098,8 @@ msgstr ""
"do projeto"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not export project files to gradle project."
-msgstr "Incapaz de exportar ficheiros do projeto para projeto gradle\n"
+msgstr "Incapaz de exportar ficheiros do projeto para projeto gradle."
#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
@@ -19234,14 +19110,13 @@ msgid "Building Android Project (gradle)"
msgstr "A compilar Projeto Android (gradle)"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-"Falhou a compilação do projeto Android, verifique o erro na saída.\n"
-"Em alternativa visite docs.godotengine.org para a documentação sobre "
-"compilação Android."
+"Falhou a compilação do projeto Android, verifique o erro na saída. Em "
+"alternativa visite docs.godotengine.org para a documentação sobre compilação "
+"Android."
#: platform/android/export/export_plugin.cpp
msgid "Moving output"
@@ -19265,23 +19140,18 @@ msgid "Creating APK..."
msgstr "A criar APK..."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not find template APK to export: \"%s\"."
-msgstr ""
-"Incapaz de encontrar modelo APK para exportar:\n"
-"%s"
+msgstr "Incapaz de encontrar modelo APK para exportar: \"%s\"."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
"Bibliotecas em falta no modelo de exportação para as arquiteturas "
-"selecionadas: %s.\n"
-"Construa um modelo com todas as bibliotecas necessárias, ou desmarque as "
-"arquiteturas em falta na predefinição de exportação."
+"selecionadas: %s. Construa um modelo com todas as bibliotecas necessárias, "
+"ou desmarque as arquiteturas em falta no preset de exportação."
#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
@@ -19310,67 +19180,67 @@ msgstr "O carácter \"%s\" não é permitido no Identificador."
#: platform/iphone/export/export.cpp
msgid "Landscape Launch Screens"
-msgstr ""
+msgstr "Telas de Inicialização de Paisagem"
#: platform/iphone/export/export.cpp
msgid "iPhone 2436 X 1125"
-msgstr ""
+msgstr "iPhone 2436 X 1125"
#: platform/iphone/export/export.cpp
msgid "iPhone 2208 X 1242"
-msgstr ""
+msgstr "iPhone 2208 X 1242"
#: platform/iphone/export/export.cpp
msgid "iPad 1024 X 768"
-msgstr ""
+msgstr "iPad 1024 X 768"
#: platform/iphone/export/export.cpp
msgid "iPad 2048 X 1536"
-msgstr ""
+msgstr "iPad 2048 X 1536"
#: platform/iphone/export/export.cpp
msgid "Portrait Launch Screens"
-msgstr ""
+msgstr "Telas de Lançamento de Retrato"
#: platform/iphone/export/export.cpp
msgid "iPhone 640 X 960"
-msgstr ""
+msgstr "iPhone 640 X 960"
#: platform/iphone/export/export.cpp
msgid "iPhone 640 X 1136"
-msgstr ""
+msgstr "iPhone 640 X 1136"
#: platform/iphone/export/export.cpp
msgid "iPhone 750 X 1334"
-msgstr ""
+msgstr "iPhone 750 X 1334"
#: platform/iphone/export/export.cpp
msgid "iPhone 1125 X 2436"
-msgstr ""
+msgstr "iPhone 1125 X 2436"
#: platform/iphone/export/export.cpp
msgid "iPad 768 X 1024"
-msgstr ""
+msgstr "iPad 768 X 1024"
#: platform/iphone/export/export.cpp
msgid "iPad 1536 X 2048"
-msgstr ""
+msgstr "iPad 1536 X 2048"
#: platform/iphone/export/export.cpp
msgid "iPhone 1242 X 2208"
-msgstr ""
+msgstr "iPhone 1242 X 2208"
#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
-msgstr ""
+msgstr "ID da Equipe na App Store"
#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Debug"
-msgstr ""
+msgstr "Depuração de UUID do Perfil de Provisionamento"
#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Debug"
-msgstr ""
+msgstr "Depuração de Identidade de Sinal de Código"
#: platform/iphone/export/export.cpp
#, fuzzy
@@ -19379,11 +19249,11 @@ msgstr "Exportar com Depuração"
#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Release"
-msgstr ""
+msgstr "Liberação de UUID do Perfil de Provisionamento"
#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Release"
-msgstr ""
+msgstr "Liberação de Identidade de Sinal de Código"
#: platform/iphone/export/export.cpp
#, fuzzy
@@ -19392,11 +19262,11 @@ msgstr "Modo exportação:"
#: platform/iphone/export/export.cpp
msgid "Targeted Device Family"
-msgstr ""
+msgstr "Família de Dispositivos Visados"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Info"
-msgstr ""
+msgstr "Informações"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
@@ -19440,11 +19310,11 @@ msgstr "Interface do Utilizador"
#: platform/iphone/export/export.cpp
msgid "Accessible From Files App"
-msgstr ""
+msgstr "Acessível a partir do Aplicativo de Arquivos"
#: platform/iphone/export/export.cpp
msgid "Accessible From iTunes Sharing"
-msgstr ""
+msgstr "Acessível a partir do Compartilhamento do iTunes"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
@@ -19468,43 +19338,43 @@ msgstr "Descrições da Propriedade"
#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
-msgstr ""
+msgstr "iPhone 120 X 120"
#: platform/iphone/export/export.cpp
msgid "iPhone 180 X 180"
-msgstr ""
+msgstr "iPhone 180 X 180"
#: platform/iphone/export/export.cpp
msgid "iPad 76 X 76"
-msgstr ""
+msgstr "iPad 76 X 76"
#: platform/iphone/export/export.cpp
msgid "iPad 152 X 152"
-msgstr ""
+msgstr "iPad 152 X 152"
#: platform/iphone/export/export.cpp
msgid "iPad 167 X 167"
-msgstr ""
+msgstr "iPad 167 X 167"
#: platform/iphone/export/export.cpp
msgid "App Store 1024 X 1024"
-msgstr ""
+msgstr "App Store 1024 X 1024"
#: platform/iphone/export/export.cpp
msgid "Spotlight 40 X 40"
-msgstr ""
+msgstr "Destaque 40 X 40"
#: platform/iphone/export/export.cpp
msgid "Spotlight 80 X 80"
-msgstr ""
+msgstr "Destaque 80 X 80"
#: platform/iphone/export/export.cpp
msgid "Storyboard"
-msgstr ""
+msgstr "Storyboard"
#: platform/iphone/export/export.cpp
msgid "Use Launch Screen Storyboard"
-msgstr ""
+msgstr "Use o Storyboard da Tela de Inicialização"
#: platform/iphone/export/export.cpp
#, fuzzy
@@ -19590,7 +19460,7 @@ msgstr "Incapaz de ler ficheiro:"
#: platform/javascript/export/export.cpp
msgid "PWA"
-msgstr ""
+msgstr "PWA"
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19609,15 +19479,15 @@ msgstr "Expressão"
#: platform/javascript/export/export.cpp
msgid "For Desktop"
-msgstr ""
+msgstr "Para Desktop"
#: platform/javascript/export/export.cpp
msgid "For Mobile"
-msgstr ""
+msgstr "Para Mobile"
#: platform/javascript/export/export.cpp
msgid "HTML"
-msgstr ""
+msgstr "HTML"
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19631,15 +19501,15 @@ msgstr "CustomNode"
#: platform/javascript/export/export.cpp
msgid "Head Include"
-msgstr ""
+msgstr "Incluir Cabeçalho"
#: platform/javascript/export/export.cpp
msgid "Canvas Resize Policy"
-msgstr ""
+msgstr "Política de Redimensionamento da Tela"
#: platform/javascript/export/export.cpp
msgid "Focus Canvas On Start"
-msgstr ""
+msgstr "Focar Tela ao Iniciar"
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19648,23 +19518,23 @@ msgstr "Filtrar sinais"
#: platform/javascript/export/export.cpp
msgid "Progressive Web App"
-msgstr ""
+msgstr "Aplicativo da Web Progressivo"
#: platform/javascript/export/export.cpp
msgid "Offline Page"
-msgstr ""
+msgstr "Pagina Offline"
#: platform/javascript/export/export.cpp
msgid "Icon 144 X 144"
-msgstr ""
+msgstr "Ícone 144 X 144"
#: platform/javascript/export/export.cpp
msgid "Icon 180 X 180"
-msgstr ""
+msgstr "Ícone 180 X 180"
#: platform/javascript/export/export.cpp
msgid "Icon 512 X 512"
-msgstr ""
+msgstr "Ícone 512 X 512"
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19683,15 +19553,15 @@ msgstr "Erro ao iniciar servidor HTTP:"
#: platform/javascript/export/export.cpp
msgid "Web"
-msgstr ""
+msgstr "Web"
#: platform/javascript/export/export.cpp
msgid "HTTP Host"
-msgstr ""
+msgstr "Host HTTP"
#: platform/javascript/export/export.cpp
msgid "HTTP Port"
-msgstr ""
+msgstr "Porta HTTP"
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19700,15 +19570,15 @@ msgstr "Usar Ajuste"
#: platform/javascript/export/export.cpp
msgid "SSL Key"
-msgstr ""
+msgstr "Chave SSL"
#: platform/osx/export/codesign.cpp
msgid "Can't get filesystem access."
-msgstr ""
+msgstr "Não é possível obter acesso ao sistema de arquivos."
#: platform/osx/export/codesign.cpp
msgid "Failed to get Info.plist hash."
-msgstr ""
+msgstr "Falha ao obter o hash de Info.plist."
#: platform/osx/export/codesign.cpp
#, fuzzy
@@ -19717,7 +19587,7 @@ msgstr "Nome do projeto inválido."
#: platform/osx/export/codesign.cpp
msgid "Invalid Info.plist, no bundle id."
-msgstr ""
+msgstr "Info.plist inválido, sem ID de pacote."
#: platform/osx/export/codesign.cpp
#, fuzzy
@@ -19731,7 +19601,7 @@ msgstr "Não consegui criar pasta."
#: platform/osx/export/codesign.cpp
msgid "Failed to extract thin binary."
-msgstr ""
+msgstr "Falha ao extrair o binário fino."
#: platform/osx/export/codesign.cpp
#, fuzzy
@@ -19740,7 +19610,7 @@ msgstr "Caminho base inválido."
#: platform/osx/export/codesign.cpp
msgid "Already signed!"
-msgstr ""
+msgstr "Já assinado!"
#: platform/osx/export/codesign.cpp
#, fuzzy
@@ -19749,7 +19619,7 @@ msgstr "Falha ao carregar recurso."
#: platform/osx/export/codesign.cpp
msgid "Failed to create _CodeSignature subfolder."
-msgstr ""
+msgstr "Falha ao criar a subpasta _CodeSignature."
#: platform/osx/export/codesign.cpp
#, fuzzy
@@ -19768,19 +19638,19 @@ msgstr "Extensão inválida."
#: platform/osx/export/codesign.cpp
msgid "Can't resize signature load command."
-msgstr ""
+msgstr "Não é possível redimensionar o comando de carregamento de assinatura."
#: platform/osx/export/codesign.cpp
msgid "Failed to create fat binary."
-msgstr ""
+msgstr "Falha ao criar binário gordo."
#: platform/osx/export/codesign.cpp
msgid "Unknown bundle type."
-msgstr ""
+msgstr "Tipo de pacote desconhecido."
#: platform/osx/export/codesign.cpp
msgid "Unknown object type."
-msgstr ""
+msgstr "Tipo de objeto desconhecido."
#: platform/osx/export/export.cpp
#, fuzzy
@@ -19789,7 +19659,7 @@ msgstr "Categoria:"
#: platform/osx/export/export.cpp
msgid "High Res"
-msgstr ""
+msgstr "Alta resolução"
#: platform/osx/export/export.cpp
#, fuzzy
@@ -19798,7 +19668,7 @@ msgstr "Descrição"
#: platform/osx/export/export.cpp
msgid "Address Book Usage Description"
-msgstr ""
+msgstr "Descrição de Uso do Catálogo de Endereços"
#: platform/osx/export/export.cpp
#, fuzzy
@@ -19822,15 +19692,15 @@ msgstr "Descrições do Método"
#: platform/osx/export/export.cpp
msgid "Downloads Folder Usage Description"
-msgstr ""
+msgstr "Descrição do Uso da Pasta de Downloads"
#: platform/osx/export/export.cpp
msgid "Network Volumes Usage Description"
-msgstr ""
+msgstr "Descrição do Uso de Volumes de Rede"
#: platform/osx/export/export.cpp
msgid "Removable Volumes Usage Description"
-msgstr ""
+msgstr "Descrição de Uso de Volumes Removíveis"
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
@@ -19850,7 +19720,7 @@ msgstr "Tempo"
#: platform/osx/export/export.cpp
msgid "Hardened Runtime"
-msgstr ""
+msgstr "Tempo de Execução Reforçado"
#: platform/osx/export/export.cpp
#, fuzzy
@@ -19984,9 +19854,8 @@ msgid "Could not open icon file \"%s\"."
msgstr "Incapaz de exportar ficheiros do projeto"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start xcrun executable."
-msgstr "Não consegui iniciar o subprocesso!"
+msgstr "Não foi possível iniciar o executável xcrun."
#: platform/osx/export/export.cpp
#, fuzzy
@@ -20058,9 +19927,8 @@ msgid "DMG Creation"
msgstr "Direções"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start hdiutil executable."
-msgstr "Não consegui iniciar o subprocesso!"
+msgstr "Não foi possível iniciar o executável hdiutil."
#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed - file exists."
@@ -20139,9 +20007,8 @@ msgid "ZIP Creation"
msgstr "Projeto"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not open file to read from path \"%s\"."
-msgstr "Incapaz de exportar ficheiros do projeto para projeto gradle\n"
+msgstr "Não foi possível abrir o arquivo para ler do caminho \"%s\"."
#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
@@ -20813,7 +20680,7 @@ msgstr "Aumentar Zoom"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21576,11 +21443,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Editar Conexão:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Ligação"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Distância de escolha:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Distância de escolha:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ativar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21598,16 +21497,6 @@ msgstr "Inverter na Horizontal"
msgid "Max Speed"
msgstr "Velocidade:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Distância de escolha:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ativar"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22858,6 +22747,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Normais da Transformação"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25040,6 +24936,11 @@ msgstr "Pasta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Apenas seleção"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ativar"
@@ -25452,18 +25353,6 @@ msgstr "Exportar Caminho"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport não está definida como alvo de Renderização. Se pretende "
-"apresentar o seu conteúdo diretamente no ecrã, torne-a um filho de um "
-"Control de modo a que obtenha um tamanho. Caso contrário, torne-a um "
-"RenderTarget e atribua a sua textura interna a outro nó para visualizar."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25471,6 +25360,15 @@ msgstr ""
"dimensões para renderizar."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27238,6 +27136,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "A gerar AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Compensação:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index df7e56059b..41301db983 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -140,13 +140,14 @@
# blue wemes <bluewemes@gmail.com>, 2022.
# José Miranda Neto <dodimi95@gmail.com>, 2022.
# lucas rossy brasil coelho <lucasrossy270@gmail.com>, 2022.
+# Kaycke <kaycke@ymail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
-"Last-Translator: lucas rossy brasil coelho <lucasrossy270@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:04+0000\n"
+"Last-Translator: Douglas Leão <djlsplays@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -490,14 +491,12 @@ msgid "Max Size (KB)"
msgstr "Tamanho Máximo (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Modo de Movimentação"
+msgstr "Modo do cursor"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Deletar Entrada"
+msgstr "Usar entrada acumulada"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -524,6 +523,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Físico)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -713,7 +717,7 @@ msgstr "Nome do Diretório de Usuário Personalizado"
#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
-msgstr "Exibir Tudo"
+msgstr "Exibição"
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
@@ -727,9 +731,8 @@ msgstr "Largura"
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
-#, fuzzy
msgid "Height"
-msgstr "Luz"
+msgstr "Altura"
#: core/project_settings.cpp
msgid "Always On Top"
@@ -738,12 +741,12 @@ msgstr "Sempre no topo"
#: core/project_settings.cpp
#, fuzzy
msgid "Test Width"
-msgstr "Largura Esquerda"
+msgstr "Largura de teste"
#: core/project_settings.cpp
#, fuzzy
msgid "Test Height"
-msgstr "Testando"
+msgstr "Teste de altura"
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@@ -783,9 +786,8 @@ msgid "Version Control Autoload On Startup"
msgstr "Carregamento Automático na Inicialização"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "Controle de Versão"
+msgstr "Nome do plugin de controle de Versão"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -1084,7 +1086,6 @@ msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
msgid "Snapping"
msgstr "Encaixe inteligente"
@@ -1118,9 +1119,8 @@ msgid "Max Renderable Lights"
msgstr "Máximo de luzes renderizáveis"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Max Renderable Reflections"
-msgstr "Seleção Central"
+msgstr "Reflexões máximas renderizáveis"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
@@ -1128,7 +1128,7 @@ msgstr "Máximo de luzes por objeto"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "Dispersão Subsuperficial"
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1149,11 +1149,11 @@ msgstr "Seguir Superfície"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "Amostras de Peso"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "Rastreamento de Cone Voxel"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
@@ -1235,9 +1235,8 @@ msgstr "Alterar Chamada da Animação"
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Frame"
-msgstr "Frame %"
+msgstr "Quadro"
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@@ -1248,7 +1247,6 @@ msgstr "Tempo"
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Location"
msgstr "Localização"
@@ -1264,14 +1262,13 @@ msgid "Value"
msgstr "Valor"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Arg Count"
-msgstr "Quantidade"
+msgstr "Quantia de argumentos"
#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
-msgstr ""
+msgstr "Argumentos"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1295,17 +1292,15 @@ msgstr "Definir Manipulador"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
-msgstr ""
+msgstr "Fluxo"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Start Offset"
-msgstr "Deslocamento da Grade:"
+msgstr "Iniciar deslocamento"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End Offset"
-msgstr "Deslocamento H"
+msgstr "Terminar deslocamento"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1433,14 +1428,12 @@ msgid "Time (s):"
msgstr "Tempo (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Position:"
-msgstr "Posição"
+msgstr "Posição:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rotation:"
-msgstr "Rotação"
+msgstr "Rotação:"
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1467,32 +1460,28 @@ msgid "Easing:"
msgstr "Facilitar Entrada-Saída"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "In-Handle:"
-msgstr "Definir Manipulador"
+msgstr "Definir Manipulador:"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Out-Handle:"
-msgstr "Definir Manipulador"
+msgstr "Definir Manipulador:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Stream:"
-msgstr "Par de stream"
+msgstr "Transmissão:"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Start (s):"
-msgstr "Reinício(s):"
+msgstr "Início(s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "End (s):"
-msgstr "[i]Fade In[/i](s):"
+msgstr "Final (is):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation Clip:"
msgstr "Animações:"
@@ -1731,7 +1720,7 @@ msgstr "Métodos"
#: editor/animation_track_editor.cpp
msgid "Bezier"
-msgstr ""
+msgstr "Bézier"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -2321,7 +2310,7 @@ msgstr "Abrir"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "Proprietários de: %s (Total: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2884,22 +2873,19 @@ msgstr "Escolher"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "Exportação do projeto para plataforma:"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed with errors."
-msgstr "Copiar Caminho do Nó"
+msgstr "Concluído com erros."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Pacote instalado com sucesso!"
+msgstr "Concluído com sucesso."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed."
-msgstr "Falhou:"
+msgstr "Falhou."
#: editor/editor_export.cpp
msgid "Storing File:"
@@ -2924,14 +2910,12 @@ msgid "Cannot create file \"%s\"."
msgstr "Não foi possível criar a pasta."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to export project files."
-msgstr "Não foi possível exportar os arquivos do projeto"
+msgstr "Falha ao exportar arquivos do projeto."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Can't open file to read from path \"%s\"."
-msgstr "Não é possível abrir arquivo para escrita:"
+msgstr "Não é possível abrir arquivo para leitura a partir do caminho \"%s\"."
#: editor/editor_export.cpp
#, fuzzy
@@ -3014,11 +2998,11 @@ msgstr "Formato Binário"
#: editor/editor_export.cpp
msgid "64 Bits"
-msgstr ""
+msgstr "64 Bits"
#: editor/editor_export.cpp
msgid "Embed PCK"
-msgstr ""
+msgstr "Incorporar PCK"
#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
@@ -3027,19 +3011,19 @@ msgstr "Região da Textura"
#: editor/editor_export.cpp
msgid "BPTC"
-msgstr ""
+msgstr "BPTC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
-msgstr ""
+msgstr "S3TC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
-msgstr ""
+msgstr "ETC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
-msgstr ""
+msgstr "ETC2"
#: editor/editor_export.cpp
#, fuzzy
@@ -3064,19 +3048,16 @@ msgid "Prepare Template"
msgstr "Gerenciar Templates"
#: editor/editor_export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "The given export path doesn't exist."
-msgstr "O caminho de exportação informado não existe:"
+msgstr "O caminho de exportação informado não existe."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found: \"%s\"."
-msgstr "Arquivo de modelo não encontrado:"
+msgstr "Arquivo de modelo não encontrado: \"%s\"."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to copy export template."
-msgstr "Template de exportação inválido:"
+msgstr "Falha ao copiar o modelo de exportação."
#: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp
@@ -3090,7 +3071,7 @@ msgstr "Em exportações de 32 bits, o PCK embutido não pode ser maior que 4GB.
#: editor/editor_export.cpp
msgid "Convert Text Resources To Binary On Export"
-msgstr ""
+msgstr "Converter Recursos de Texto para Binário na Exportação"
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
@@ -3411,7 +3392,7 @@ msgstr "Mostrar Arquivos Ocultos"
#: editor/editor_file_dialog.cpp
msgid "Disable Overwrite Warning"
-msgstr ""
+msgstr "Desativar Aviso de Substituição"
#: editor/editor_file_dialog.cpp
msgid "Go Back"
@@ -3514,7 +3495,7 @@ msgstr "(Re)Importando Assets"
#: editor/editor_file_system.cpp
msgid "Reimport Missing Imported Files"
-msgstr ""
+msgstr "Reimportar Arquivos Importados Ausentes"
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
@@ -3625,7 +3606,7 @@ msgstr "Ajuda"
#: editor/editor_help.cpp
msgid "Sort Functions Alphabetically"
-msgstr ""
+msgstr "Classificar Funções em Ordem Alfabética"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -4412,6 +4393,8 @@ msgstr "%d mais arquivo(s)"
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
+"Não foi possível gravar no arquivo '%s', arquivo em uso, bloqueado ou sem "
+"permissões."
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
@@ -4429,11 +4412,11 @@ msgstr "Sempre Mostrar Grade"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
-msgstr ""
+msgstr "Redimensionar se houver muitas guias"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
-msgstr ""
+msgstr "Largura Mínima"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Output"
@@ -4446,15 +4429,15 @@ msgstr "Limpar Saída"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
-msgstr ""
+msgstr "Sempre abrir a saída ao jogar"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
-msgstr ""
+msgstr "Sempre fechar a saída ao parar"
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
-msgstr ""
+msgstr "Salvar em caso de perda de foco"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
@@ -4489,7 +4472,7 @@ msgstr "Restaurar Cenas ao Carregar"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
-msgstr ""
+msgstr "Mostrar miniatura ao passar o mouse"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
@@ -4502,7 +4485,7 @@ msgstr "Caminho Padrão do Projeto"
#: editor/editor_node.cpp
msgid "Default Float Step"
-msgstr ""
+msgstr "Passo de ponto flutuante padrão"
#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
@@ -4511,11 +4494,11 @@ msgstr "Botão Desativado"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
-msgstr ""
+msgstr "Desdobrar cenas estrangeiras automaticamente"
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
-msgstr ""
+msgstr "Edição Horizontal do Vector2"
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
@@ -4689,7 +4672,7 @@ msgstr "Sair para a Lista de Projetos"
#: editor/editor_node.cpp
msgid "Deploy with Remote Debug"
-msgstr "Distribuir com Depuragem Remota"
+msgstr "Implantar com Depuração Remota"
#: editor/editor_node.cpp
msgid ""
@@ -5676,6 +5659,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleção Do GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8130,11 +8118,20 @@ msgid "New Anim"
msgstr "Nova Animação"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Criar Nova Animação"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Alterar Nome da Animação:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Renomear Animação"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Excluir Animação?"
@@ -8152,11 +8149,6 @@ msgid "Animation name already exists!"
msgstr "O nome da animação já existe!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Renomear Animação"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicar Animação"
@@ -8303,10 +8295,6 @@ msgid "Pin AnimationPlayer"
msgstr "Fixar AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Criar Nova Animação"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nome da Animação:"
@@ -10882,7 +10870,7 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Results"
-msgstr "Pesquisar resultados"
+msgstr "Resultados de Pesquisa"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open Dominant Script On Scene Change"
@@ -13246,15 +13234,15 @@ msgstr "Nenhuma mensagem de commit foi fornecida."
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit"
-msgstr "Confirmação"
+msgstr "Commit"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Staged Changes"
-msgstr "Mudanças em fases"
+msgstr "Alterações Preparadas"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Unstaged Changes"
-msgstr "Mudanças Não Fásicas"
+msgstr "Alterações não Preparadas"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit:"
@@ -13318,7 +13306,7 @@ msgstr "Preparar todas as alterações"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Unstage all changes"
-msgstr "Desfaça todas as alterações"
+msgstr "Desfazer todas as alterações"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit Message"
@@ -13326,15 +13314,15 @@ msgstr "Mensagem de Commit"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit Changes"
-msgstr "Confirmar Mudanças"
+msgstr "Criar Commit"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit List"
-msgstr "Lista de compromissos"
+msgstr "Lista de Commit"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit list size"
-msgstr "Confirmar tamanho da lista"
+msgstr "Tamanho da lista de commit"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Branches"
@@ -14439,7 +14427,6 @@ msgid "Export PCK/Zip..."
msgstr "Exportar PCK/Zip..."
#: editor/project_export.cpp
-#, fuzzy
msgid "Export Project..."
msgstr "Exportar Projeto…"
@@ -14452,7 +14439,6 @@ msgid "Choose an export mode:"
msgstr "Escolha um modo de exportação:"
#: editor/project_export.cpp
-#, fuzzy
msgid "Export All..."
msgstr "Exportar tudo…"
@@ -15192,7 +15178,7 @@ msgstr "Plugins"
#: editor/project_settings_editor.cpp
msgid "Import Defaults"
-msgstr "Importar padrões"
+msgstr "Padrões de Importação"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -16019,9 +16005,8 @@ msgid "Attach Node Script"
msgstr "Adicionar Script ao Nó"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Remote %s:"
-msgstr "Remoto %s:"
+msgstr "%s remoto:"
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -18510,9 +18495,8 @@ msgstr "Redimensionar Vetor"
#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Operator"
-msgstr "Iterador"
+msgstr "Operador"
#: modules/visual_script/visual_script_nodes.cpp
msgid "Invalid argument of type:"
@@ -18870,6 +18854,11 @@ msgstr "O pacote deve ter pelo menos um separador '.'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Usar Diretório de Usuário Personalizado"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Usar Diretório de Usuário Personalizado"
@@ -18878,6 +18867,15 @@ msgstr "Usar Diretório de Usuário Personalizado"
msgid "Export Format"
msgstr "Caminho de Exportação"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Mínimo"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "FPS alvo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18921,15 +18919,6 @@ msgstr "Inspecionar a Instância Anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Mínimo"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "FPS alvo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19181,14 +19170,16 @@ msgstr ""
"utilizar plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Passthrough\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"."
@@ -19199,22 +19190,45 @@ msgstr ""
"habilitado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Customizada\" está "
"habilitado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Customizada\" está "
"habilitado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versão do \"Target Sdk\" precisa ser igual ou maior que a versão do \"Min "
"Sdk\"."
@@ -19247,9 +19261,8 @@ msgid "Could not find keystore, unable to export."
msgstr "O keystore não foi encontrado, não foi possível exportar."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not start apksigner executable."
-msgstr "Não se pôde iniciar sub-processo!"
+msgstr "Não foi possível iniciar o executável apksigner."
#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
@@ -19293,15 +19306,13 @@ msgstr ""
"'Projeto'."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-"Diferença na versão da build do Android:\n"
-" Modelo instalado: %s\n"
-" Versão do Godot: %s\n"
-"Por favor reinstale o modelo de compilação do Android pelo menu 'Projeto'."
+"Diferença na versão da build do Android: Modelo instalado: %s, Versão do "
+"Godot: %s. Por favor reinstale o modelo de compilação do Android pelo menu "
+"'Projeto'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -19326,14 +19337,13 @@ msgid "Building Android Project (gradle)"
msgstr "Construindo Projeto Android (gradle)"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-"A construção do projeto Android falhou, verifique a saída para detalhes.\n"
-"Alternativamente, visite docs.godotengine.org para ver a documentação de "
-"compilação do Android."
+"A compilação do projeto Android falhou, verifique a saída para detalhes. Ou "
+"então visite docs.godotengine.org para ver a documentação de compilação do "
+"Android."
#: platform/android/export/export_plugin.cpp
msgid "Moving output"
@@ -19348,41 +19358,35 @@ msgstr ""
"diretório do projeto gradle por saídas."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Package not found: \"%s\"."
-msgstr "Pacote não encontrado: '%s'"
+msgstr "Pacote não encontrado: \"%s\"."
#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Criando APK..."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not find template APK to export: \"%s\"."
-msgstr ""
-"Não foi possível encontrar o modelo de APK para exportar:\n"
-"%s"
+msgstr "Não foi possível encontrar o modelo de APK para exportação: %s."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid ""
"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
"Faltam bibliotecas no modelo de exportação para as arquiteturas "
-"selecionadas: %s.\n"
-"Crie um modelo com todas as bibliotecas necessárias ou desmarque as "
-"arquiteturas ausentes na predefinição de exportação."
+"selecionadas: %s. Por favor, crie um modelo com todas as bibliotecas "
+"necessárias ou desmarque as arquiteturas ausentes na predefinição de "
+"exportação."
#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Adicionando arquivos..."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Could not export project files."
-msgstr "Não foi possível exportar os arquivos do projeto"
+msgstr "Não foi possível exportar os arquivos do projeto."
#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
@@ -19653,9 +19657,8 @@ msgid "Run exported HTML in the system's default browser."
msgstr "Rodar HTML exportado no navegador padrão do sistema."
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not open template for export: \"%s\"."
-msgstr "Não foi possível abrir o modelo para exportar:"
+msgstr "Não foi possível abrir o modelo para exportação: \"%s\"."
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19673,9 +19676,8 @@ msgid "Icon Creation"
msgstr "Definir Margem"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file: \"%s\"."
-msgstr "Não foi possível ler o arquivo:"
+msgstr "Não foi possível ler o arquivo: \"%s\"."
#: platform/javascript/export/export.cpp
msgid "PWA"
@@ -19755,9 +19757,8 @@ msgid "Icon 512 X 512"
msgstr ""
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell: \"%s\"."
-msgstr "Não foi possível ler o shell HTML:"
+msgstr "Não foi possível ler o shell HTML: \"%s\"."
#: platform/javascript/export/export.cpp
#, fuzzy
@@ -19765,9 +19766,8 @@ msgid "Could not create HTTP server directory: %s."
msgstr "Não foi possível criar o diretório do servidor HTTP:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server: %d."
-msgstr "Erro ao iniciar servidor HTTP:"
+msgstr "Erro ao iniciar o servidor HTTP: %d."
#: platform/javascript/export/export.cpp
msgid "Web"
@@ -20066,19 +20066,16 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not open icon file \"%s\"."
-msgstr "Não foi possível exportar os arquivos do projeto"
+msgstr "Não foi possível abrir o arquivo de ícone \"%s\"."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start xcrun executable."
-msgstr "Não se pôde iniciar sub-processo!"
+msgstr "Não foi possível iniciar o executável xcrun."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Notarization failed."
-msgstr "Localização"
+msgstr "Falha na notarização."
#: platform/osx/export/export.cpp
msgid "Notarization request UUID: \"%s\""
@@ -20145,9 +20142,8 @@ msgid "DMG Creation"
msgstr "Direções"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not start hdiutil executable."
-msgstr "Não se pôde iniciar sub-processo!"
+msgstr "Não foi possível iniciar o executável hdiutil."
#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed - file exists."
@@ -20163,14 +20159,13 @@ msgid "Creating app bundle"
msgstr "Criando Miniatura"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not find template app to export: \"%s\"."
-msgstr "Não foi possível encontrar o aplicativo de modelo para exportar:"
+msgstr ""
+"Não foi possível encontrar o aplicativo de modelo para exportar: \"%s\"."
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid export format."
-msgstr "Template de exportação inválido:"
+msgstr "Formato de exportação inválido."
#: platform/osx/export/export.cpp
msgid ""
@@ -20226,10 +20221,9 @@ msgid "ZIP Creation"
msgstr "Projeção"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Could not open file to read from path \"%s\"."
msgstr ""
-"Não foi possível exportar os arquivos do projeto ao projeto do gradle\n"
+"Não foi possível abrir o arquivo para leitura a partir do caminho \"%s\"."
#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
@@ -20638,9 +20632,8 @@ msgid "Could not find osslsigncode executable at \"%s\"."
msgstr "O keystore não foi encontrado, não foi possível exportar."
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Invalid identity type."
-msgstr "O nome não é um identificador válido:"
+msgstr "Tipo de identidade inválido."
#: platform/windows/export/export.cpp
#, fuzzy
@@ -20660,9 +20653,8 @@ msgid ""
msgstr ""
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Failed to remove temporary file \"%s\"."
-msgstr "Não é possível remover o arquivo temporário:"
+msgstr "Falha ao remover o arquivo temporário \"%s\"."
#: platform/windows/export/export.cpp
msgid ""
@@ -20896,7 +20888,7 @@ msgstr "Ampliar"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21644,11 +21636,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Margem de Ligação da Borda"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "VInculamento"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Distância do Caminho U"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Distância Máxima do Caminho"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Habilitar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21665,15 +21688,6 @@ msgstr "Inverter Horizontalmente"
msgid "Max Speed"
msgstr "Velocidade Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Distância Máxima do Caminho"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Habilitar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22882,6 +22896,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Normais de Transformação"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25040,6 +25061,11 @@ msgstr "Pasta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Selecionar Apenas"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Habilitar"
@@ -25449,19 +25475,6 @@ msgstr "Caminho de Exportação"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport não está definido como destino de renderização. Se você "
-"pretende que ele mostre seu conteúdo diretamente na tela, faça-o filho de um "
-"nó de Controle para que ele possa ter um tamanho. Caso contrário, defina-o "
-"como destino de renderização e atribua sua textura interna a algum nó para "
-"exibir."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25469,6 +25482,15 @@ msgstr ""
"dimensões para renderizar algo."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27155,9 +27177,8 @@ msgid "Source Geometry Mode"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Source Group Name"
-msgstr "Origem"
+msgstr "Origem do Nome do Grupo"
#: scene/resources/navigation_mesh.cpp
msgid "Cells"
@@ -27226,6 +27247,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Gerando AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Deslocamento Base"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index b6b92325e4..cdd11f3980 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -418,6 +418,11 @@ msgstr ""
msgid "Command"
msgstr "Comunitate"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Cadru Fizic %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5619,6 +5624,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Toată selecția"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8086,11 +8096,20 @@ msgid "New Anim"
msgstr "Anim Nouă"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Creează Animație Nouă"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Schimbă Numele Animației:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Redenumește Animația"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Ștergi Animația?"
@@ -8110,11 +8129,6 @@ msgid "Animation name already exists!"
msgstr "EROARE: Numele animației există deja!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Redenumește Animația"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicare Animație"
@@ -8262,10 +8276,6 @@ msgid "Pin AnimationPlayer"
msgstr "Lipește Animație"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Creează Animație Nouă"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Nume Animație:"
@@ -18991,6 +19001,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Creează Nod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18999,6 +19014,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportă Proiectul"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Dimensiunea Conturului:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Suprafață Țintă:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19037,16 +19062,6 @@ msgstr "Fila anterioară"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Dimensiunea Conturului:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Suprafață Țintă:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19292,12 +19307,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19306,17 +19321,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20968,7 +21003,7 @@ msgstr "Apropiere"
msgid "Custom Viewport"
msgstr "Arată Fereastra de Lucru"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21688,34 +21723,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Modifică Conexiunea:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Rotație aleatorie:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Alege o Scenă Principală"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansate"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activați"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activați"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22899,6 +22956,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformare uniformă."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24985,6 +25049,11 @@ msgstr "Folderul:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Numai Selecția"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activați"
@@ -25387,16 +25456,17 @@ msgstr "Exportă Proiectul"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27139,6 +27209,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Generare AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Compensare Grilă:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index b920136351..84762459c8 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -115,13 +115,15 @@
# Deleted User <noreply+44465@weblate.org>, 2022.
# Bozhko Artyom Dmitrievich <jek_sun@mail.ru>, 2022.
# FuzzMix <fmwolfiechad@gmail.com>, 2022.
+# Jasuse <jasusemaele@gmail.com>, 2022.
+# Vadim Mitroshkin <Vadim7540@yandex.ru>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: FuzzMix <fmwolfiechad@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Vadim Mitroshkin <Vadim7540@yandex.ru>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -130,7 +132,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -469,14 +471,12 @@ msgid "Max Size (KB)"
msgstr "Максимальный размер (КБ)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Режим перемещения"
+msgstr "Режим мыши"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Удалить вход"
+msgstr "Использовать накопленный ввод"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -503,6 +503,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Физическая)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -2332,8 +2337,9 @@ msgid "Fix Dependencies"
msgstr "Исправить зависимости"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid "Errors loading!"
-msgstr "Ошибки загрузки!"
+msgstr "Ошибки загружаются!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
@@ -5588,6 +5594,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Навигация по истории дополнительными кнопками мыши"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Выделение сетки"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Внешний вид"
@@ -7919,11 +7930,20 @@ msgid "New Anim"
msgstr "Новая анимация"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Создать новую анимацию"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Изменить имя анимации:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Переименовать анимацию"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Удалить анимацию?"
@@ -7941,11 +7961,6 @@ msgid "Animation name already exists!"
msgstr "Такое название анимации уже существует!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Переименовать анимацию"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Дублировать анимацию"
@@ -8091,10 +8106,6 @@ msgid "Pin AnimationPlayer"
msgstr "Закрепить анимацию игрока"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Создать новую анимацию"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Название анимации:"
@@ -9530,7 +9541,7 @@ msgstr "Иконка"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
-msgstr ""
+msgstr "Идентификатор"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -17055,7 +17066,7 @@ msgstr "Скин Godot"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
-msgstr ""
+msgstr "Рассеянное изображение"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
@@ -18486,6 +18497,11 @@ msgstr "Пакет должен иметь хотя бы один раздели
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Использовать собственную директорию данных пользователя"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Использовать собственную директорию данных пользователя"
@@ -18494,6 +18510,16 @@ msgstr "Использовать собственную директорию д
msgid "Export Format"
msgstr "Путь экспорта"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Минимальный размер"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Целевой FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18537,16 +18563,6 @@ msgstr "Осмотреть предыдущий экземпляр"
msgid "Code"
msgstr "Код"
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Минимальный размер"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Целевой FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18800,15 +18816,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "«Use Custom Build» должен быть включен для использования плагинов."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"«Hand Tracking» действителен только тогда, когда «Xr Mode» установлен в "
"«Oculus Mobile VrApi» или «OpenXR»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"«Passthrough» действителен только тогда, когда «Xr Mode» установлен в "
"«OpenXR»."
@@ -18820,22 +18838,45 @@ msgstr ""
"пользовательскую сборку»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Изменение «Min Sdk» действительно только если включён параметр «Использовать "
"пользовательскую сборку»."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Изменение «Target Sdk» действительно только если включён параметр "
"«Использовать пользовательскую сборку»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "Версия «Target Sdk» должна быть больше или равна версии «Min Sdk»."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20543,7 +20584,7 @@ msgstr "Приблизить"
msgid "Custom Viewport"
msgstr "1 Окно"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21284,11 +21325,43 @@ msgstr "Размер ячейки"
msgid "Edge Connection Margin"
msgstr "Пограничное соединение"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Привязка"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Расстояние пути U"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Максимальное расстояние пути"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Дополнительно"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Включить"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21305,16 +21378,6 @@ msgstr "Перевернуть по горизонтали"
msgid "Max Speed"
msgstr "Макс скорость"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Максимальное расстояние пути"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Включить"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22527,6 +22590,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Преобразование нормалей"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24685,6 +24755,11 @@ msgstr "Полоса сворачивания"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Только выделенное"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Включить"
@@ -25086,19 +25161,6 @@ msgstr "Путь экспорта"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Этот viewport не установлен в качестве цели рендеринга. Если вы собираетесь "
-"использовать его для отображения содержимого прямо на экран, то сделайте её "
-"потомком Control'а, чтобы он мог получить размер. В противном случае, "
-"сделайте его целью рендеринга и назначьте его внутреннюю текстуру какому-"
-"либо узлу для отображения."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25106,6 +25168,15 @@ msgstr ""
"измерениях, чтобы отобразить что-либо."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26845,6 +26916,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Генерация AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Базовое смещение"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr "Сферы"
@@ -26865,7 +26946,7 @@ msgstr "Передвинуть точки"
#: scene/resources/packed_scene.cpp
msgid "Bundled"
-msgstr ""
+msgstr "Вложенный"
#: scene/resources/particles_material.cpp
msgid "Trail"
@@ -27918,12 +27999,12 @@ msgstr "Совместимость"
#: servers/visual_server.cpp
msgid "Disable Half Float"
-msgstr ""
+msgstr "Выключить вещественные числа половинной точности"
#: servers/visual_server.cpp
#, fuzzy
msgid "Enable High Float"
-msgstr "Включить приоритет"
+msgstr "Включить вещественные числа повышенной точности"
#: servers/visual_server.cpp
msgid "Precision"
@@ -27938,13 +28019,12 @@ msgid "UV Contract Amount"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Use Simple PVS"
-msgstr "Использовать привязку масштабирования"
+msgstr "Использовать простой PVS"
#: servers/visual_server.cpp
msgid "PVS Logging"
-msgstr ""
+msgstr "Вести запись PVS"
#: servers/visual_server.cpp
msgid "Use Signals"
@@ -27974,17 +28054,17 @@ msgid "Max Active Polygons"
msgstr "Максимальное количество активных полигонов"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shader Compilation Mode"
-msgstr "Режим интерполяции"
+msgstr "Режим компиляции шейдеров"
#: servers/visual_server.cpp
msgid "Max Simultaneous Compiles"
-msgstr ""
+msgstr "Максимальное количество одновременных компиляций"
#: servers/visual_server.cpp
+#, fuzzy
msgid "Log Active Async Compiles Count"
-msgstr ""
+msgstr "Регистрировать количество активных асинхронных компиляций"
#: servers/visual_server.cpp
msgid "Shader Cache Size (MB)"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index d28d0a4f81..ae1abeaa5a 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -398,6 +398,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5333,6 +5337,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7672,11 +7680,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7694,11 +7711,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7841,10 +7853,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17988,6 +17996,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "යතුරු පිටපත් කරන්න"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17996,6 +18009,15 @@ msgstr ""
msgid "Export Format"
msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "යතුරු මකා දමන්න"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18032,15 +18054,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "යතුරු මකා දමන්න"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18266,12 +18279,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18280,17 +18293,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19828,7 +19861,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20507,35 +20540,55 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "ශ්‍රිත:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Pathfinding"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "සමතුලිතයි"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න."
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21638,6 +21691,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "3D රූපාන්තරණය ලුහුබදින්න"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23593,6 +23653,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23963,16 +24027,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25606,6 +25671,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 6615ae93a0..6e20ee48da 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Komunita"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fyzická Snímka %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5644,6 +5649,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Všetky vybrané"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8107,11 +8117,20 @@ msgid "New Anim"
msgstr "Nová Animácia"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Vytvoriť Novú Animáciu"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Zmeniť Meno Animácie:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Premenovať Animáciu"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Naozaj chcete vymazať Animáciu?"
@@ -8129,11 +8148,6 @@ msgid "Animation name already exists!"
msgstr "Toto meno Animácie už existuje!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Premenovať Animáciu"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplikovať Animáciu"
@@ -8276,10 +8290,6 @@ msgid "Pin AnimationPlayer"
msgstr "Pripnúť Prehrávač Animácie"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Vytvoriť Novú Animáciu"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Meno Animácie:"
@@ -18915,6 +18925,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Vložiť"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18923,6 +18938,16 @@ msgstr ""
msgid "Export Format"
msgstr "Konštanty:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Veľkosť: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Vytvoriť Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18961,16 +18986,6 @@ msgstr "Minulá karta"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Veľkosť: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Vytvoriť Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19216,12 +19231,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19230,17 +19245,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20891,7 +20926,7 @@ msgstr "Priblížiť"
msgid "Custom Viewport"
msgstr "Zobraziť Výrez"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21618,34 +21653,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Upraviť Pripojenie:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Prilepiť Animáciu"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Vyberte hlavnú scénu"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Pokročilé"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Povoliť"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Povoliť"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22830,6 +22887,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Vytvoriť adresár"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24912,6 +24976,11 @@ msgstr "Priečinok:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Iba Výber"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Povoliť"
@@ -25312,16 +25381,17 @@ msgstr "Zamerať Cestu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27063,6 +27133,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Odchýlka Mriežky:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index acb24489bd..43eb784a39 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -13,13 +13,14 @@
# Alex <alexrixhardson@gmail.com>, 2019.
# Andrew Poženel <andrej.pozenel@outlook.com>, 2020, 2022.
# Jakob Tadej Vrtačnik <minecraftalka2@gmail.com>, 2021.
+# Andrew Poženel <andrew.pozenel@protonmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-04 10:56+0000\n"
-"Last-Translator: Andrew Poženel <andrej.pozenel@outlook.com>\n"
+"PO-Revision-Date: 2022-06-23 16:41+0000\n"
+"Last-Translator: Andrew Poženel <andrew.pozenel@protonmail.com>\n"
"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/"
"godot/sl/>\n"
"Language: sl\n"
@@ -28,7 +29,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || "
"n%100==4 ? 2 : 3;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -403,6 +404,11 @@ msgstr ""
msgid "Command"
msgstr "Skupnost"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikalni Okvir %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -411,9 +417,8 @@ msgid "Pressed"
msgstr "Prednastavitev..."
#: core/os/input_event.cpp
-#, fuzzy
msgid "Scancode"
-msgstr "Preglej"
+msgstr "Skenirna koda"
#: core/os/input_event.cpp
msgid "Physical Scancode"
@@ -421,7 +426,7 @@ msgstr ""
#: core/os/input_event.cpp
msgid "Unicode"
-msgstr ""
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
@@ -884,7 +889,7 @@ msgstr ""
#: core/register_core_types.cpp
msgid "TCP"
-msgstr ""
+msgstr "TCP"
#: core/register_core_types.cpp
#, fuzzy
@@ -3868,7 +3873,7 @@ msgstr ""
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
msgid "Node"
-msgstr "Gradnik"
+msgstr "Vozlišče"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
@@ -5715,6 +5720,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Izbriši Izbor"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7220,7 +7230,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
#: editor/import/resource_importer_layered_texture.cpp
msgid "Slices"
@@ -8232,11 +8242,20 @@ msgid "New Anim"
msgstr "Nova Animacija"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Ustvari Novo Animacijo"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Spremeni Ime Animacije:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Preimenuj Animacijo"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Izbrišem animacijo?"
@@ -8256,11 +8275,6 @@ msgid "Animation name already exists!"
msgstr "NAPAKA: Animacija s tem imenom že obstaja!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Preimenuj Animacijo"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Podvoji Animacijo"
@@ -8409,10 +8423,6 @@ msgid "Pin AnimationPlayer"
msgstr "Prilepi animacijo"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Ustvari Novo Animacijo"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Ime Animacije:"
@@ -9834,7 +9844,7 @@ msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 1"
-msgstr ""
+msgstr "Raven 1"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
@@ -10062,7 +10072,7 @@ msgstr ""
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
-msgstr ""
+msgstr "Geometrijski objekt"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
@@ -10965,7 +10975,7 @@ msgstr "Prejšnji zavihek"
#: editor/plugins/script_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
-msgstr ""
+msgstr "Datoteka"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -11421,7 +11431,7 @@ msgstr "Zaženi"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
-msgstr ""
+msgstr "Ortogonalno"
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
@@ -11587,7 +11597,7 @@ msgstr "Lastnosti"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -13649,7 +13659,7 @@ msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Passphrase"
-msgstr ""
+msgstr "geslo SSH"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
@@ -18664,7 +18674,7 @@ msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
-msgstr ""
+msgstr "Medtem ko"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "while (cond):"
@@ -18995,7 +19005,7 @@ msgstr "Odstrani Gradnik VizualnaSkripta"
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Yield"
-msgstr ""
+msgstr "Donos"
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Wait"
@@ -19206,6 +19216,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Gradnik Prehod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19214,6 +19229,16 @@ msgstr ""
msgid "Export Format"
msgstr "Izvozi Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Zaženi Skripto"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Gradnik ČasovnoMerilo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19253,16 +19278,6 @@ msgstr "Prejšnji zavihek"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Zaženi Skripto"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Gradnik ČasovnoMerilo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19509,12 +19524,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19523,17 +19538,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21190,7 +21225,7 @@ msgstr "Približaj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21913,34 +21948,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Napaka Pri Povezavi"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Prilepi animacijo"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Izberi Glavno Sceno"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Možnosti pripenjanja"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Omogoči"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Omogoči"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23122,6 +23179,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Preoblikovanje Dialoga..."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25209,6 +25273,11 @@ msgstr "Ustvarite Mapo"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo Izbira"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Omogoči"
@@ -25605,16 +25674,17 @@ msgstr "Izvozi Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26893,7 +26963,7 @@ msgstr ""
#: scene/resources/environment.cpp
msgid "Bloom"
-msgstr ""
+msgstr "Učinek žarenja"
#: scene/resources/environment.cpp
msgid "HDR Threshold"
@@ -27353,6 +27423,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Mrežni Zamik:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index c97aac239a..b11dc2f46f 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -415,6 +415,11 @@ msgstr ""
msgid "Command"
msgstr "Komuniteti"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Hapi i Fizikës %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5651,6 +5656,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Fshi të Selektuarat"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8093,11 +8103,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -8115,11 +8134,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8262,10 +8276,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18698,6 +18708,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Dyfisho Nyjet"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18706,6 +18721,16 @@ msgstr ""
msgid "Export Format"
msgstr "Konstantet"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Madhësia: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Fshi Nyjen"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18744,16 +18769,6 @@ msgstr "Tabi i mëparshëm"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Madhësia: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Fshi Nyjen"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18998,12 +19013,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19012,17 +19027,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20654,7 +20689,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr "Zgjidh një 'Viewport'"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21350,34 +21385,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Modifiko Lidhjen: "
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstantet"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Zgjidh një Skenë Kryesore"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "I Balancuar"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Lejo"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Lejo"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22513,6 +22570,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Binari i Transformimeve 3D"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24531,6 +24595,11 @@ msgstr "Folderi:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Zgjidh Këtë Folder"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Lejo"
@@ -24922,16 +24991,17 @@ msgstr "Fokuso Rrugën"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26636,6 +26706,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Ndrysho Tipin e %s"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 55387743e7..e4a0475e3f 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Заједница"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Слика физике %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5964,6 +5969,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "МапаМреже Испуни Одабрано"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8584,11 +8594,20 @@ msgid "New Anim"
msgstr "Нова анимација"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Направи нову анимацију"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Измени име анимације:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Преименуј анимацију"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Обриши анимацију?"
@@ -8608,11 +8627,6 @@ msgid "Animation name already exists!"
msgstr "Грешка: име анимације већ постоји!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Преименуј анимацију"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Дуплирај анимацију"
@@ -8762,10 +8776,6 @@ msgid "Pin AnimationPlayer"
msgstr "Налепи анимацију"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Направи нову анимацију"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Име анимације:"
@@ -20554,6 +20564,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Паковање мора имати бар један '.' раздвојник."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Направи чвор"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -20562,6 +20577,16 @@ msgstr ""
msgid "Export Format"
msgstr "Извези пројекат"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Величина ивице:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Мета"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -20604,16 +20629,6 @@ msgstr "Истражи Претходну Инстанцу"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Величина ивице:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Мета"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -20876,12 +20891,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -20890,17 +20905,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -22599,7 +22634,7 @@ msgstr "Увеличај"
msgid "Custom Viewport"
msgstr "1 прозор"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -23365,11 +23400,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Повезивање не успешно"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Спојеви"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Одабери Одстојање:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Одабери Одстојање:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Поставке залепљавања"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Укључи"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -23387,16 +23454,6 @@ msgstr "Обрни Хоризонтално"
msgid "Max Speed"
msgstr "Брзина (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Одабери Одстојање:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Укључи"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24678,6 +24735,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Трансформација прекинута."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -26865,6 +26929,11 @@ msgstr "Пресавији линију"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Само одабрано"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Укључи"
@@ -27275,24 +27344,20 @@ msgstr "Извези пројекат"
#: scene/main/viewport.cpp
#, fuzzy
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Овај viewport није постављен као мета за исцртавање. Ако намераваш да "
-"прикаже садржај директно на екран, учини га дететом Контроле да може да "
-"добави величину. У супротном, учини га МетомИсцртавања и додели његову "
-"унутрашњу текстуру неком чвору за приказ."
-
-#: scene/main/viewport.cpp
-#, fuzzy
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Величина Viewport-а мора бити већа од 0 да би се нешто исцртало."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -29061,6 +29126,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Офсет:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 21d94999a2..9bbc31e19a 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -406,6 +406,11 @@ msgstr ""
msgid "Command"
msgstr "Zajednica"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Filtriraj signale"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5350,6 +5355,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Sve sekcije"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7695,11 +7705,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7717,11 +7736,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7864,10 +7878,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18053,6 +18063,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Animacija Uduplaj Ključeve"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18061,6 +18076,15 @@ msgstr ""
msgid "Export Format"
msgstr "Homogenost Boje."
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Ukloni Čvor"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18097,15 +18121,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Ukloni Čvor"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18336,12 +18351,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18350,17 +18365,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19919,7 +19954,7 @@ msgstr "Uveličaj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20611,35 +20646,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Izmeni Konekciju:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Target Desired Distance"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
-msgstr ""
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Kontanta"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Path Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Napredno"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Filtriraj signale"
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Neighbors"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21765,6 +21821,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformacija homogenosti."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23753,6 +23816,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo Obeleženo"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Filtriraj signale"
@@ -24129,16 +24197,17 @@ msgstr "Putanja"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25807,6 +25876,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Obriši Selekciju"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 54655bcecf..010299e2cf 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -442,6 +442,11 @@ msgstr ""
msgid "Command"
msgstr "Gemenskap"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysik Bildruta %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5660,6 +5665,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Alla urval"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8159,11 +8169,20 @@ msgid "New Anim"
msgstr "Ny Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Skapa Ny Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Ändra Animationsnamn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Byt namn på Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Ta bort Animation?"
@@ -8183,11 +8202,6 @@ msgid "Animation name already exists!"
msgstr "ERROR: Animationsnamn finns redan!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Byt namn på Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Duplicera Animation"
@@ -8335,10 +8349,6 @@ msgid "Pin AnimationPlayer"
msgstr "Klistra in Animation"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Skapa Ny Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18984,6 +18994,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Klipp ut Noder"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18992,6 +19007,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportera Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Storlek:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Byt Förälder-Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19030,16 +19055,6 @@ msgstr "Föregående flik"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Storlek:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Byt Förälder-Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19284,12 +19299,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19298,17 +19313,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20964,7 +20999,7 @@ msgstr "Zooma In"
msgid "Custom Viewport"
msgstr "Vy underifrån"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21687,34 +21722,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Redigera Koppling:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Slumpmässig Rotation:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Välj en Huvudscen"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avancerad"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktivera"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktivera"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22906,6 +22963,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Transformera uniform."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24989,6 +25053,11 @@ msgstr "Mapp:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Endast Urval"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivera"
@@ -25386,16 +25455,17 @@ msgstr "Exportera Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27128,6 +27198,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Ta Bort Mall"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 7e39aed20c..9e49f9dcc5 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -388,6 +388,10 @@ msgstr ""
msgid "Command"
msgstr "సంఘం"
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5259,6 +5263,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7546,11 +7554,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7568,11 +7585,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7715,10 +7727,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -17717,6 +17725,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17724,6 +17736,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "నోడ్"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17760,15 +17781,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "నోడ్"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17988,12 +18000,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18002,17 +18014,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19527,7 +19559,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20188,32 +20220,52 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ""
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "స్థిరాంకాలు"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -21284,6 +21336,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -23166,6 +23225,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23522,16 +23585,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25064,6 +25128,14 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index cf482896d4..1a6a4b71be 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -438,6 +438,11 @@ msgstr ""
msgid "Command"
msgstr "ชุมชน"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "% ของเฟรมฟิสิกส์"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5639,6 +5644,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "เติมที่เลือกใน GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8119,11 +8129,20 @@ msgid "New Anim"
msgstr "แอนิเมชันใหม่"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "สร้างแอนิเมชันใหม่"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "เปลี่ยนชื่อแอนิเมชัน:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "เปลี่ยนชื่อแอนิเมชัน"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "ลบแอนิเมชัน?"
@@ -8141,11 +8160,6 @@ msgid "Animation name already exists!"
msgstr "ชื่อแอนิเมชันนี้ มีอยู่แล้ว!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "เปลี่ยนชื่อแอนิเมชัน"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "ทำซ้ำแอนิเมชัน"
@@ -8289,10 +8303,6 @@ msgid "Pin AnimationPlayer"
msgstr "ปักหมุด AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "สร้างแอนิเมชันใหม่"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "ชื่อแอนิเมชัน:"
@@ -18936,6 +18946,11 @@ msgid "The package must have at least one '.' separator."
msgstr "แพ็คเกจจำเป็นต้องมี '.' อย่างน้อยหนึ่งตัว"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ตัดโหนด"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18944,6 +18959,16 @@ msgstr ""
msgid "Export Format"
msgstr "ไดเรกทอรีส่งออก"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "ขนาดเส้นรอบรูป:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "เป้าหมาย"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18986,16 +19011,6 @@ msgstr "ตรวจสอบอินสแตนซ์ก่อนหน้า
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "ขนาดเส้นรอบรูป:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "เป้าหมาย"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19242,13 +19257,13 @@ msgstr "\"Use Custom Build\" จำเป็นต้องเปิดการ
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr "\"Hand Tracking\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Hand Tracking\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
#: platform/android/export/export_plugin.cpp
@@ -19258,18 +19273,38 @@ msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเ
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20946,7 +20981,7 @@ msgstr "ขยาย"
msgid "Custom Viewport"
msgstr "1 วิวพอร์ต"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21698,11 +21733,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "แก้ไขการเชื่อมต่อ:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "ปุ่มลัด"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "ระยะการเลือก:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "ระยะการเลือก:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "ขั้นสูง"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "เปิด"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21720,16 +21787,6 @@ msgstr "พลิกแนวนอน"
msgid "Max Speed"
msgstr "ความเร็ว:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "ระยะการเลือก:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "เปิด"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22953,6 +23010,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "ยกเลิกการเคลื่อนย้าย"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25098,6 +25162,11 @@ msgstr "โฟลเดอร์:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "เฉพาะที่กำลังเลือก"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "เปิด"
@@ -25504,17 +25573,6 @@ msgid "Viewport Path"
msgstr "ไดเรกทอรีส่งออก"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Viewport นี้ไม่ได้เป็น render target ถ้าท่านต้องการแสดงผลบนหน้าจอโดยตรง "
-"ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น "
-"texture ของโหนดอื่น"
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25522,6 +25580,15 @@ msgid ""
msgstr "ขนาดวิวพอร์ตจะต้องมากกว่า 0 เพื่อที่จะเรนเดอร์ได้"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27291,6 +27358,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "กำลังสร้าง AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "เลื่อน:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/tl.po b/editor/translations/tl.po
index 963d542e6d..d5a5d52332 100644
--- a/editor/translations/tl.po
+++ b/editor/translations/tl.po
@@ -415,6 +415,11 @@ msgstr ""
msgid "Command"
msgstr "Pamayanan"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Paganahin"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5453,6 +5458,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kopyahin Ang Pinagpipilian"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7848,11 +7858,20 @@ msgid "New Anim"
msgstr "Bagong Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Gumawa ng Bagong Animasyon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Baguhin ang Pangalan ng Animasyon:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Palitan ang Pangalan ng Animation"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Alisin ang Animation?"
@@ -7870,11 +7889,6 @@ msgid "Animation name already exists!"
msgstr "May nakapangalan na parehas sa Animation na ito!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Palitan ang Pangalan ng Animation"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8017,10 +8031,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Gumawa ng Bagong Animasyon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Pangalan ng Animasyon:"
@@ -18258,6 +18268,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kopyahin ang mga Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18266,6 +18281,16 @@ msgstr ""
msgid "Export Format"
msgstr "Iluwas ang Library"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Pangunahing Skrip:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Pinagtututukan"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18304,16 +18329,6 @@ msgstr "Nakaraang tab"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Pangunahing Skrip:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Pinagtututukan"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18552,12 +18567,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18566,17 +18581,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20201,7 +20236,7 @@ msgstr "Palakihin Ang Tanaw"
msgid "Custom Viewport"
msgstr "1 Tinginan"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20909,11 +20944,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Ayusin Ang Pagkakabit:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Constant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Pumili ng Pangunahing Eksena"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Paganahin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Paganahin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -20930,15 +20996,6 @@ msgstr ""
msgid "Max Speed"
msgstr "Bilis:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Paganahin"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22099,6 +22156,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Track na Pang-3D Transform"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24160,6 +24224,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Napili lang"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Paganahin"
@@ -24551,14 +24620,6 @@ msgstr "1 Tinginan"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24566,6 +24627,15 @@ msgstr ""
"alinman."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26291,6 +26361,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Usog:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index ea437aaf30..1e4ab521bf 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -72,13 +72,15 @@
# Emir Tunahan Alim <emrtnhalim@gmail.com>, 2022.
# inci <incialien@gmail.com>, 2022.
# Ramazan Aslan <legendraslan@gmail.com>, 2022.
+# paledega <paledega@yandex.ru>, 2022.
+# Yekez <yasintonge@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: Ramazan Aslan <legendraslan@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Yekez <yasintonge@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -86,11 +88,11 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr "Tablet Sürücüsü"
+msgstr "Tablet Sürücü"
#: core/bind/core_bind.cpp
msgid "Clipboard"
@@ -98,7 +100,7 @@ msgstr "Pano"
#: core/bind/core_bind.cpp
msgid "Current Screen"
-msgstr "Şu anki ekran"
+msgstr "Şu anki Ekran"
#: core/bind/core_bind.cpp
msgid "Exit Code"
@@ -106,11 +108,11 @@ msgstr "Çıkış Kodu"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr "V-Sync Etkinleştirildi"
+msgstr "V-Sync Etkin"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "Compositor Üzerinden V-Sync"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
@@ -460,6 +462,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Komut"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Fiziksel)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -467,8 +474,9 @@ msgid "Pressed"
msgstr "Basılmış"
#: core/os/input_event.cpp
+#, fuzzy
msgid "Scancode"
-msgstr "Tuş Kodu"
+msgstr "Tarama kodu"
#: core/os/input_event.cpp
msgid "Physical Scancode"
@@ -909,6 +917,7 @@ msgid "Modules"
msgstr "Modüller"
#: core/register_core_types.cpp
+#, fuzzy
msgid "TCP"
msgstr "TCP"
@@ -1109,7 +1118,7 @@ msgstr ""
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
-msgstr "Ücretsiz"
+msgstr "Özgür"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
@@ -5640,6 +5649,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Seçimi"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8115,11 +8129,20 @@ msgid "New Anim"
msgstr "Yeni Animasyon"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Yeni Animasyon Oluştur"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Animasyon İsmini Değiştir:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Animasyonu Yeniden Adlandır"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Animasyon Silinsin mi?"
@@ -8137,11 +8160,6 @@ msgid "Animation name already exists!"
msgstr "Animasyon ismi zaten var!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Animasyonu Yeniden Adlandır"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Animasyonu Çoğalt"
@@ -8285,10 +8303,6 @@ msgid "Pin AnimationPlayer"
msgstr "Animasyon Oynatıcıyı Sabitle"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Yeni Animasyon Oluştur"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animasyon Adı:"
@@ -13290,6 +13304,7 @@ msgid "Select SSH private key path"
msgstr "SSH özel anahtar yolu seç"
#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
msgid "SSH Passphrase"
msgstr "SSH Parolası"
@@ -18856,6 +18871,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Paket en azından bir tane '.' ayıracına sahip olmalıdır."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ÖzelSınıf"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18864,6 +18884,16 @@ msgstr ""
msgid "Export Format"
msgstr "Dışa aktarım Yolu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Kontur Boyutu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Hedef"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18907,16 +18937,6 @@ msgstr "Önceki Örneği İncele"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Kontur Boyutu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Hedef"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19166,15 +19186,17 @@ msgstr ""
"Eklentileri kullanabilmek için \"Özel Derleme Kullan\" seçeneği aktif olmalı."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"El Takibi (Hand Tracking)\" sadece \"Xr Modu\" \"Oculus Mobile VR\" ya da "
"\"OpenXR\" olduğunda geçerlidir."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"İçinden Geçme\" sadece \"Xr Mod\" \"OpenXR\" ise geçerlidir."
#: platform/android/export/export_plugin.cpp
@@ -19184,22 +19206,45 @@ msgstr ""
"geçerlidir."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde "
"geçerlidir."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde "
"geçerlidir."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" sürümü \"Min Sdk\" sürümünden daha büyük veya eşit olmalıdır."
@@ -20890,7 +20935,7 @@ msgstr "Yaklaştır"
msgid "Custom Viewport"
msgstr "1 Görüntü Kapısı"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21654,11 +21699,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Bağlantıyı Düzenle:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Bağlayıcı"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Uzaklık Seç:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Uzaklık Seç:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Gelişmiş"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Etkin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21676,16 +21753,6 @@ msgstr "Yatay Yansıt"
msgid "Max Speed"
msgstr "Hız:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Uzaklık Seç:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Etkin"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22941,6 +23008,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Dönüşüm Durduruldu."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25125,6 +25199,11 @@ msgstr "Dosya:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Yalnızca Seçim"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Etkin"
@@ -25536,18 +25615,6 @@ msgstr "Dışa aktarım Yolu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Bu görüntükapısı bir işleyici hedefi olarak ayarlanmamış. Eğer bunu doğrudan "
-"ekran içeriğini görüntülemek için düşünüyorsanız, bir Control'ün çocuğu "
-"yapın böylece bir boyut elde edebilir. Aksi takdirde, Görüntüleme için bunu "
-"bir RenderTarget yap ve dahili dokusunu herhangi bir düğüme ata."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25555,6 +25622,15 @@ msgstr ""
"pikselden büyük ya da buna eşit olmalıdır."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27324,6 +27400,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "AABB Üretimi"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Kaydırma:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 6d96ccc30b..4d22a47dea 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -23,13 +23,14 @@
# Wald Sin <naaveranos@gmail.com>, 2022.
# Гліб Соколов <ramithes@i.ua>, 2022.
# Max Donchenko <maxx.donchenko@gmail.com>, 2022.
+# Artem <artem@molotov.work>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Artem <artem@molotov.work>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
"Language: uk\n"
@@ -38,7 +39,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -378,14 +379,12 @@ msgid "Max Size (KB)"
msgstr "Макс. розмір (кБ)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Режим переміщення"
+msgstr "Режим миші"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Видалити введення"
+msgstr "Використати накопичувальне введення"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -412,6 +411,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Команда"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (фізичний)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -662,14 +666,12 @@ msgid "Script Templates Search Path"
msgstr "Шлях пошуку для шаблонів скриптів"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "Автоматично завантажувати під час запуску"
+msgstr "Автоматичне завантаження керування версіями під час запуску"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "Керування версіями"
+msgstr "Назва додатка керування версіями"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -2186,7 +2188,7 @@ msgstr "Відкрити"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "Власник: %s (Загалом: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2746,22 +2748,19 @@ msgstr "Оберіть"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "Експортування проєкту для платформи:"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed with errors."
-msgstr "Повні шляхи до файлів"
+msgstr "Завершено з помилками."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Пакунок успішно встановлено!"
+msgstr "Завершено успішно."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed."
-msgstr "Не вдалося:"
+msgstr "Помилка."
#: editor/editor_export.cpp
msgid "Storing File:"
@@ -2776,29 +2775,24 @@ msgid "Packing"
msgstr "Пакування"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save PCK"
-msgstr "Зберегти як"
+msgstr "Зберегти PCK"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Cannot create file \"%s\"."
-msgstr "Неможливо створити теку."
+msgstr "Не вдалося створити файл «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to export project files."
-msgstr "Не вдалося експортувати файли проєкту"
+msgstr "Не вдалося експортувати файли проєкту."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Can't open file to read from path \"%s\"."
-msgstr "Неможливо відкрити файл для запису:"
+msgstr "Не вдалося відкрити файл для читання зі шляху «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save ZIP"
-msgstr "Зберегти як"
+msgstr "Зберегти ZIP"
#: editor/editor_export.cpp
msgid ""
@@ -2918,30 +2912,25 @@ msgid "Custom release template not found."
msgstr "Нетипового шаблону випуску не знайдено."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Prepare Template"
-msgstr "Керування шаблонами"
+msgstr "Приготувати шаблон"
#: editor/editor_export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "The given export path doesn't exist."
-msgstr "Вказаного шляху для експортування не існує:"
+msgstr "Вказаного шляху для експортування не існує."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found: \"%s\"."
-msgstr "Файл шаблону не знайдено:"
+msgstr "Не знайдено файла шаблона: «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to copy export template."
-msgstr "Неправильний шаблон експорту:"
+msgstr "Не вдалося скопіювати шаблон експортування."
#: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp
-#, fuzzy
msgid "PCK Embedding"
-msgstr "Фаска"
+msgstr "Вбудовування PCK"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@@ -5216,9 +5205,8 @@ msgstr ""
"меню «Експорт» або визначне наявний набір як придатний до використання."
#: editor/editor_run_native.cpp
-#, fuzzy
msgid "Project Run"
-msgstr "Проєкт"
+msgstr "Запуск проєкту"
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
@@ -5502,6 +5490,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Додаткові кнопки миші для навігації журналом"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Вибір GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Вигляд"
@@ -7156,12 +7149,18 @@ msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""
+"%s: виявлено текстуру, як використано як нормальну карту у просторовій "
+"формі. Вмикаємо стискання червоно-зеленої текстури для зменшення споживання "
+"пам'яті (канал синього відкинуто)."
#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""
+"%s: виявлено, що текстуру використано у просторовій формі. Вмикаємо "
+"фільтрування, повторення, створення множинного відтворення та стискання "
+"текстур у відеопам'яті."
#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
@@ -7841,11 +7840,20 @@ msgid "New Anim"
msgstr "Нова анімація"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Створити нову анімацію"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Змінити ім'я анімації:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Перейменувати анімацію"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Видалити анімацію?"
@@ -7863,11 +7871,6 @@ msgid "Animation name already exists!"
msgstr "Анімація із такою назвою вже існує!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Перейменувати анімацію"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Дублювати анімацію"
@@ -8011,10 +8014,6 @@ msgid "Pin AnimationPlayer"
msgstr "Пришпилити AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Створити нову анімацію"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Назва анімації:"
@@ -11504,9 +11503,8 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Некоректна геометрія, неможливо замінити сіткою."
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Convert to MeshInstance2D"
-msgstr "Перетворити на Mesh2D"
+msgstr "Перетворити на MeshInstance2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
@@ -12875,14 +12873,12 @@ msgid "Selected Collision"
msgstr "Позначене зіткнення"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way"
-msgstr "Тільки виділити"
+msgstr "Позначене односпрямоване зіткнення"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way Margin"
-msgstr "Поле зіткнення BVH"
+msgstr "Поле позначеного односпрямованого зіткнення"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Selected Navigation"
@@ -14142,9 +14138,8 @@ msgid "Export templates for this platform are missing:"
msgstr "Немає шаблонів експортування для цієї платформи:"
#: editor/project_export.cpp
-#, fuzzy
msgid "Project Export"
-msgstr "Засновники проєкту"
+msgstr "Експортування проєкту"
#: editor/project_export.cpp
msgid "Manage Export Templates"
@@ -16705,7 +16700,7 @@ msgstr "Копіювати вузол шляху"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
-msgstr ""
+msgstr "Максимум стеку викликів"
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
@@ -16815,11 +16810,11 @@ msgstr "Кількість розсіювання"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
-msgstr ""
+msgstr "Перегляд буфера розріджених індексів"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
-msgstr ""
+msgstr "Байтовий зсув розріджених індексів"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Component Type"
@@ -18362,6 +18357,11 @@ msgid "The package must have at least one '.' separator."
msgstr "У назві пакунка має бути принаймні один роздільник «.»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Нетипова збірка"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Нетипова збірка"
@@ -18369,6 +18369,14 @@ msgstr "Нетипова збірка"
msgid "Export Format"
msgstr "Формат експортування"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Мін. SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "SDK призначення"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18406,14 +18414,6 @@ msgstr "Вилучити попередньо встановлене"
msgid "Code"
msgstr "Код"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "Мін. SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "SDK призначення"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Пакунок"
@@ -18651,15 +18651,17 @@ msgstr ""
"«Використовувати нетипову збірку»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"«Стеженням за руками» можна скористатися, лише якщо «Режим Xr» дорівнює "
"«Oculus Mobile VR» або «OpenXR»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"«Стеженням за руками» можна скористатися, лише якщо «Режим Xr» дорівнює "
"«OpenXR»."
@@ -18671,22 +18673,45 @@ msgstr ""
"нетипове збирання»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Пункт «Мін. SDK» є чинним, лише якщо увімкнено «Використовувати нетипове "
"збирання»."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Пункт «SDK цілі» є чинним, лише якщо увімкнено «Використовувати нетипове "
"збирання»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "Версія «SDK цілі» має бути більшою або рівною за версію «Мін. SDK»."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19029,7 +19054,7 @@ msgstr "Опис використання мікрофона"
#: platform/iphone/export/export.cpp
msgid "Photolibrary Usage Description"
-msgstr "Опис використання бібліотеки фотографій"
+msgstr "Опис використання бібліотеки світлин"
#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
@@ -19349,7 +19374,7 @@ msgstr "Опис використання календаря"
#: platform/osx/export/export.cpp
msgid "Photos Library Usage Description"
-msgstr "Опис використання бібліотеки фотографій"
+msgstr "Опис використання бібліотеки світлин"
#: platform/osx/export/export.cpp
msgid "Desktop Folder Usage Description"
@@ -19430,7 +19455,7 @@ msgstr "Календарі"
#: platform/osx/export/export.cpp
msgid "Photos Library"
-msgstr "Бібліотека фотографій"
+msgstr "Бібліотека світлин"
#: platform/osx/export/export.cpp
msgid "Apple Events"
@@ -19815,7 +19840,7 @@ msgid ""
"Privacy: Photo library access is enabled, but usage description is not "
"specified."
msgstr ""
-"Конфіденційність: увімкнено доступ до бібліотеки фотографій, але опис "
+"Конфіденційність: увімкнено доступ до бібліотеки світлин, але опис "
"використання не вказано."
#: platform/osx/export/export.cpp
@@ -20348,7 +20373,7 @@ msgstr "Масштаб"
msgid "Custom Viewport"
msgstr "1 панель перегляду"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21027,11 +21052,42 @@ msgstr "Розмір комірки"
msgid "Edge Connection Margin"
msgstr "Поле з'єднання ребер"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Палітурка"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "U-відстань контуру"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Макс. відстань контуру"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Додатково"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Приховування увімкнено"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21047,15 +21103,6 @@ msgstr "Віддзеркалити горизонтально"
msgid "Max Speed"
msgstr "Макс. швидкість"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Макс. відстань контуру"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Приховування увімкнено"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22187,6 +22234,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Перетворити нормалі"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr "Вектор"
@@ -24161,6 +24215,11 @@ msgid "Fold Gutter"
msgstr "Міжстовпцевий проміжок згортання"
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Увімкнено позначення"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "Приховування увімкнено"
@@ -24519,18 +24578,6 @@ msgstr "Шлях до панелі перегляду"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ця панель показу не є ціллю обробки зображення. Якщо ви хочете, щоб її вміст "
-"було безпосередньо показано на екрані, зробіть її дочірньою для вузла "
-"Control, щоб у неї був розмір. Крім того, можна зробити її RenderTarget і "
-"пов'язати її внутрішню текстуру з одним із вузлів для показу."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24538,6 +24585,15 @@ msgstr ""
"або рівним 2 пікселям в обох вимірах."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
@@ -26093,6 +26149,16 @@ msgstr "Розміри планки"
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Створення AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Базове зміщення"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 79cb7b84e2..e1bae41d6b 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -408,6 +408,11 @@ msgstr ""
msgid "Command"
msgstr "کمیونٹی"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "سب سکریپشن بنائیں"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5407,6 +5412,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr ".تمام کا انتخاب"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7799,11 +7809,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7821,11 +7840,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7969,10 +7983,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -18373,6 +18383,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ایکشن منتقل کریں"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18381,6 +18396,16 @@ msgstr ""
msgid "Export Format"
msgstr "سب سکریپشن بنائیں"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "سب سکریپشن بنائیں"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18417,16 +18442,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "سب سکریپشن بنائیں"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18663,12 +18678,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18677,17 +18692,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20272,7 +20307,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20963,34 +20998,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ".تمام کا انتخاب"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "مستقل"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "ایک مینو منظر چنیں"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "سب سکریپشن بنائیں"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "سب سکریپشن بنائیں"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "سب سکریپشن بنائیں"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22114,6 +22171,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "سب سکریپشن بنائیں"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -24083,6 +24147,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr ".تمام کا انتخاب"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "سب سکریپشن بنائیں"
@@ -24462,16 +24531,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -26143,6 +26213,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr ".تمام کا انتخاب"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index a16d75a4bc..c8eae36ad6 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -412,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Vật lí"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5492,6 +5497,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Chọn tất cả"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Ngoại hình"
@@ -7953,11 +7963,20 @@ msgid "New Anim"
msgstr "Hoạt ảnh mới"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Tạo Hoạt ảnh mới"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Đổi tên Hoạt ảnh:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Đổi tên hoạt hình"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Xoá hoạt hình?"
@@ -7975,11 +7994,6 @@ msgid "Animation name already exists!"
msgstr "Tên Hoạt ảnh đã tồn tại!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Đổi tên hoạt hình"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Nhân đôi hoạt hình"
@@ -8124,10 +8138,6 @@ msgid "Pin AnimationPlayer"
msgstr "Ghim AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Tạo Hoạt ảnh mới"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Tên hoạt hình:"
@@ -18786,6 +18796,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Kí tự phân cách '.' phải xuất hiện ít nhất một lần trong tên gói."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cắt các nút"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18794,6 +18809,16 @@ msgstr ""
msgid "Export Format"
msgstr "Đường dẫn xuất"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Kích cỡ viền:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Bề mặt mục tiêu:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18836,16 +18861,6 @@ msgstr "Cửa sổ trước"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Kích cỡ viền:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Bề mặt mục tiêu:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19092,7 +19107,7 @@ msgstr "\"Sử dụng Bản dựng tùy chỉnh\" phải được bật để s
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Theo dõi chuyển động tay\" chỉ dùng được khi \"Xr Mode\" là \"Oculus "
@@ -19100,7 +19115,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Theo dõi chuyển động tay\" chỉ dùng được khi \"Xr Mode\" là \"Oculus "
"Mobile VR\"."
@@ -19113,20 +19128,40 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Xuất AAB\" chỉ dùng được khi \"Sử dụng Bản dựng tùy chỉnh\" được bật."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Xuất AAB\" chỉ dùng được khi \"Sử dụng Bản dựng tùy chỉnh\" được bật."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20810,7 +20845,7 @@ msgstr "Phóng to"
msgid "Custom Viewport"
msgstr "1 Cổng xem"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21559,11 +21594,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Chỉnh sửa kết nối:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Đệm"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Chọn ô"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Nâng cao"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Mở"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21581,15 +21647,6 @@ msgstr "Lật Ngang"
msgid "Max Speed"
msgstr "Tốc độ:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Mở"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22819,6 +22876,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Hủy Biến đổi."
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24935,6 +24999,11 @@ msgstr "Thư mục:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Chỉ chọn"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Mở"
@@ -25339,16 +25408,17 @@ msgstr "Đường dẫn xuất"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -27106,6 +27176,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "Đang sinh AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Độ dời:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index ea23349421..976fe38138 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -89,7 +89,7 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2022-06-19 11:52+0000\n"
+"PO-Revision-Date: 2022-06-30 16:42+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -466,6 +466,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物理)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -716,14 +721,12 @@ msgid "Script Templates Search Path"
msgstr "脚本模板搜索路径"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "启动时自动加载"
+msgstr "启动时自动加载版本控制"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "版本控制"
+msgstr "版本控制插件名"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -2788,7 +2791,6 @@ msgid "Completed with errors."
msgstr "已完成,存在错误。"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
msgstr "成功完成。"
@@ -5434,6 +5436,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "使用专门鼠标按键查看历史"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap 选择"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外观"
@@ -7738,11 +7745,20 @@ msgid "New Anim"
msgstr "新建动画"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "创建新动画"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "修改动画名称:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "重命名动画"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "是否删除动画?"
@@ -7760,11 +7776,6 @@ msgid "Animation name already exists!"
msgstr "动画名称已存在!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "重命名动画"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "复制动画"
@@ -7907,10 +7918,6 @@ msgid "Pin AnimationPlayer"
msgstr "固定 AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "创建新动画"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "动画名称:"
@@ -18068,6 +18075,11 @@ msgid "The package must have at least one '.' separator."
msgstr "包必须至少有一个 “.” 分隔符。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "使用自定义构建"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "使用自定义构建"
@@ -18075,6 +18087,14 @@ msgstr "使用自定义构建"
msgid "Export Format"
msgstr "导出格式"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "最小 SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "目标 SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr "架构"
@@ -18111,14 +18131,6 @@ msgstr "清除上次安装"
msgid "Code"
msgstr "代码"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "最小 SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "目标 SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "包"
@@ -18340,14 +18352,14 @@ msgstr "必须启用 “使用自定义构建” 才能使用插件。"
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
-"“Hand Tracking”只有在当“Xr Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
+"“Hand Tracking”只有在当“XR Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
-msgstr "“Passthrough”只有在当“Xr Mode”是“OpenXR”时才有效。"
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
+msgstr "“Passthrough”只有在当“XR Mode”是“OpenXR”时才有效。"
#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
@@ -18355,18 +18367,38 @@ msgstr "“Export AAB”只有在当启用“Use Custom Build”时才有效。"
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
-msgstr "修改“Min Sdk”只有在当启用“Use Custom Build”时才有效。"
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr "修改“Min SDK”只有在当启用“Use Custom Build”时才有效。"
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr "修改“Target SDK”只有在当启用“Use Custom Build”时才有效。"
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
-msgstr "修改“Target Sdk”只有在当启用“Use Custom Build”时才有效。"
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
-msgstr "“Target Sdk”版本必须大于等于“Min Sdk”版本。"
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
+msgstr "“Target SDK”版本必须大于等于“Min SDK”版本。"
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
@@ -19897,7 +19929,7 @@ msgstr "缩放"
msgid "Custom Viewport"
msgstr "自定义视区"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20564,11 +20596,42 @@ msgstr "单元格大小"
msgid "Edge Connection Margin"
msgstr "边界连接边距"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+"“Navigation2D”节点和“Navigation2D.get_simple_path()”已废弃,会在将来的版本中"
+"移除。请用“Navigation2DServer.map_get_path()”替代。"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "绑定"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr "路径期望距离"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr "目标期望距离"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "路径最大距离"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "高级"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance Enabled"
+msgstr "启用避障"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr "邻接距离"
@@ -20584,14 +20647,6 @@ msgstr "时间下限"
msgid "Max Speed"
msgstr "最大速度"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "路径最大距离"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
-msgstr "启用避障"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21684,6 +21739,15 @@ msgstr "软件蒙皮"
msgid "Transform Normals"
msgstr "变换法线"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+"“Navigation”节点和“Navigation.get_simple_path()”已废弃,会在将来的版本中移"
+"除。请用“NavigationServer.map_get_path()”替代。"
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr "上向量"
@@ -23587,6 +23651,11 @@ msgid "Fold Gutter"
msgstr "折叠栏"
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "启用选择"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "启用隐藏"
@@ -23943,22 +24012,20 @@ msgstr "Viewport 路径"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"这个视窗未被设置为渲染目标。如果你想让其直接在屏幕上显示内容,请使其成为 "
-"Control 的子节点,这样一来该 Viewport 才会有大小。否则请为其设置 "
-"RenderTarget 并分配其内部纹理来显示。"
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Viewport 的宽高都大于等于 2 像素时才能进行渲染。"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
@@ -25465,6 +25532,14 @@ msgstr "凸台范围"
msgid "Walkable Low Height Spans"
msgstr "可行走低高度范围"
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr "烘焙 AABB"
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
+msgstr "烘焙 AABB 偏移"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr "球体"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 01c72c6ee1..201811d543 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "社群"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "物理幀 %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5663,6 +5668,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "刪除選中檔案"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -8183,11 +8193,20 @@ msgid "New Anim"
msgstr "新增動畫"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "更改動畫名稱:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "重新命名動畫"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "刪除動畫?"
@@ -8207,11 +8226,6 @@ msgid "Animation name already exists!"
msgstr "錯誤:動畫名稱已存在!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "重新命名動畫"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8363,10 +8377,6 @@ msgid "Pin AnimationPlayer"
msgstr "貼上動畫"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -19119,6 +19129,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "貼上"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19127,6 +19142,16 @@ msgstr ""
msgid "Export Format"
msgstr "匯出"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "下一個腳本"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "目標"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19165,16 +19190,6 @@ msgstr "上一個tab"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "下一個腳本"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "目標"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19419,12 +19434,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19433,17 +19448,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21095,7 +21130,7 @@ msgstr "放大"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21801,34 +21836,56 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "編輯連接"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "貼上動畫"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "選擇主場景"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "進階"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "啟用"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "啟用"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -22988,6 +23045,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "縮放selection"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -25042,6 +25106,11 @@ msgstr "資料夾:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "只限選中"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "啟用"
@@ -25435,14 +25504,6 @@ msgid "Viewport Path"
msgstr "匯出"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25450,6 +25511,15 @@ msgid ""
msgstr "viewport大小必須大於0以渲染任何東西。"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27170,6 +27240,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "移除選項"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index be888529cc..9021c16fc8 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -434,6 +434,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物理)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5585,6 +5590,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "滑鼠額外按鍵操作歷史紀錄"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "選擇網格地圖"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外觀"
@@ -8040,11 +8050,20 @@ msgid "New Anim"
msgstr "新增動畫"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "建立新動畫"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "更改動畫名稱:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "重新命名動畫"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "是否刪除動畫?"
@@ -8062,11 +8081,6 @@ msgid "Animation name already exists!"
msgstr "動畫名稱已存在!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "重新命名動畫"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "重複動畫"
@@ -8210,10 +8224,6 @@ msgid "Pin AnimationPlayer"
msgstr "固定 AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "建立新動畫"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "動畫名稱:"
@@ -18704,6 +18714,11 @@ msgid "The package must have at least one '.' separator."
msgstr "套件必須至少有一個「.」分隔字元。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "剪下節點"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18712,6 +18727,16 @@ msgstr ""
msgid "Export Format"
msgstr "匯出路徑"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "輪廓尺寸:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "目標"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18754,16 +18779,6 @@ msgstr "偵查前一個實體"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "輪廓尺寸:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "目標"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19003,15 +19018,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "「使用自定建置」必須啟用以使用本外掛。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"「Hand Tracking」(手部追蹤)僅可在「Xr Mode」(XR 模式)設為「Oculus Mobile "
"VR」或「OpenXR」時可用。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "「Passthrough」僅可在「Xr Mode」(XR 模式)設為「OpenXR」時可用。"
#: platform/android/export/export_plugin.cpp
@@ -19019,18 +19036,41 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "「Export AAB」僅於「Use Custom Build」啟用時可用。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "對「Min Sdk」的修改僅在「Use Custom Build」啟用時有效。"
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "對「Target Sdk」的修改僅於「Use Custom Build」啟用時有效。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "「Target Sdk」版本必須高於或于「Min Sdk」版本一致。"
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20711,7 +20751,7 @@ msgstr "放大"
msgid "Custom Viewport"
msgstr "1 個檢視區"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21463,11 +21503,43 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "編輯連接內容:"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "綁定"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "選擇距離:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "選擇距離:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "進階"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "啟用"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21485,16 +21557,6 @@ msgstr "水平翻轉"
msgid "Max Speed"
msgstr "速度:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "選擇距離:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "啟用"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22720,6 +22782,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "已中止變換。"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -24884,6 +24953,11 @@ msgstr "資料夾:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "僅搜尋所選區域"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "啟用"
@@ -25294,22 +25368,20 @@ msgstr "匯出路徑"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"該 Viewport 尚未被設定為算繪目標。若你想直接將其內容顯示於畫面上,請將其設為 "
-"Control 的子節點以讓其取得大小。否則請將其設為 RenderTarget 並指派其內部紋理"
-"為其他節點以顯示。"
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Viewport長與寬必須皆大於或等於2像素才可進行算繪。"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27081,6 +27153,16 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB"
+msgstr "正在產生 AABB"
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "偏移:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""