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-rw-r--r--editor/translations/zh_TW.po1384
1 files changed, 1036 insertions, 348 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index c5a1f6994c..8ed54a0798 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -3,21 +3,22 @@
# This file is distributed under the same license as the Godot source code.
#
# Allen H <w84miracle@gmail.com>, 2017.
+# Chao Yu <casd82@gmail.com>, 2017.
# popcade <popcade@gmail.com>, 2016.
# Sam Pan <sampan66@gmail.com>, 2016.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2017-05-12 07:06+0000\n"
-"Last-Translator: Allen H. <w84miracle@gmail.com>\n"
+"PO-Revision-Date: 2017-07-31 15:51+0000\n"
+"Last-Translator: Chao Yu <casd82@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant/>\n"
"Language: zh_TW\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.14-dev\n"
+"X-Generator: Weblate 2.16-dev\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@@ -37,7 +38,7 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Anim Change Transform"
-msgstr ""
+msgstr "動畫更改座標"
#: editor/animation_editor.cpp
msgid "Anim Change Value"
@@ -147,7 +148,8 @@ msgstr "往下一步"
msgid "Goto Prev Step"
msgstr "往上一步"
-#: editor/animation_editor.cpp editor/property_editor.cpp
+#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp
+#: editor/property_editor.cpp
msgid "Linear"
msgstr "線性"
@@ -380,7 +382,8 @@ msgstr "過濾檔案.."
msgid "Description:"
msgstr "描述:"
-#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
+#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp
+#: editor/project_manager.cpp
msgid "Install"
msgstr ""
@@ -391,9 +394,9 @@ msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
-#: editor/property_editor.cpp editor/run_settings_dialog.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
@@ -467,7 +470,7 @@ msgstr ""
msgid "Asset Download Error:"
msgstr ""
-#: editor/asset_library_editor_plugin.cpp
+#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp
msgid "Success!"
msgstr ""
@@ -530,17 +533,16 @@ msgid "All"
msgstr "全部"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
-#: editor/editor_help.cpp editor/editor_node.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp editor/settings_config_dialog.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/settings_config_dialog.cpp
msgid "Search:"
msgstr "搜尋:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
-#: editor/editor_help.cpp editor/editor_node.cpp
-#: editor/plugins/script_editor_plugin.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Search"
msgstr "搜尋"
@@ -556,7 +558,7 @@ msgstr "搜尋"
msgid "Import"
msgstr ""
-#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
+#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Plugins"
msgstr ""
@@ -568,7 +570,7 @@ msgstr "排序:"
msgid "Reverse"
msgstr "反轉"
-#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
+#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Category:"
msgstr "類別:"
@@ -720,14 +722,14 @@ msgstr ""
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
msgstr "新增"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remove"
msgstr "移除"
@@ -835,7 +837,7 @@ msgid "Resource"
msgstr ""
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Path"
msgstr "路徑"
@@ -918,12 +920,183 @@ msgstr ""
msgid "Delete selected files?"
msgstr "確定刪除所選擇的檔案嗎?"
-#: editor/dependency_editor.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/scene_tree_dock.cpp
+#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
+#: editor/editor_node.cpp editor/filesystem_dock.cpp
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "刪除"
+#: editor/editor_about.cpp
+msgid "Thanks from the Godot community!"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Thanks!"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Godot Engine contributors"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Authors"
+msgstr ""
+
+#: editor/editor_about.cpp
+#, fuzzy
+msgid "Project Founders"
+msgstr "專案設定"
+
+#: editor/editor_about.cpp
+msgid "Lead Developer"
+msgstr ""
+
+#: editor/editor_about.cpp editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Developers"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "License"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Thirdparty License"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid ""
+"Godot Engine relies on a number of thirdparty free and open source "
+"libraries, all compatible with the terms of its MIT license. The following "
+"is an exhaustive list of all such thirdparty components with their "
+"respective copyright statements and license terms."
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "All Components"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Components"
+msgstr ""
+
+#: editor/editor_about.cpp
+msgid "Licenses"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+msgid "Error opening package file, not in zip format."
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#, fuzzy
+msgid "Uncompressing Assets"
+msgstr "(重新)載入素材"
+
+#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+msgid "Package Installer"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Speakers"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Add Effect"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Rename Audio Bus"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Toggle Audio Bus Solo"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Toggle Audio Bus Mute"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Toggle Audio Bus Bypass Effects"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Select Audio Bus Send"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Add Audio Bus Effect"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Move Bus Effect"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Delete Bus Effect"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Audio Bus, Drag and Drop to rearrange."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Bus options"
+msgstr "除錯選項"
+
+#: editor/editor_audio_buses.cpp
+msgid "Solo"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Mute"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Bypass"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Delete Effect"
+msgstr "刪除"
+
+#: editor/editor_audio_buses.cpp
+msgid "Add Audio Bus"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Master bus can't be deleted!"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Delete Audio Bus"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Duplicate Audio Bus"
+msgstr "複製所選"
+
+#: editor/editor_audio_buses.cpp
+msgid "Move Audio Bus"
+msgstr ""
+
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As.."
msgstr ""
@@ -937,23 +1110,47 @@ msgid "Open Audio Bus Layout"
msgstr ""
#: editor/editor_audio_buses.cpp
+msgid "There is no 'res://default_bus_layout.tres' file."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
+msgid "Invalid file, not an audio bus layout."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr ""
+#: editor/editor_audio_buses.cpp
+msgid "Create a new Bus Layout."
+msgstr ""
+
#: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp
msgid "Load"
msgstr "載入"
#: editor/editor_audio_buses.cpp
+msgid "Load an existing Bus Layout."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Save As"
msgstr "另存新檔"
-#: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp
-#: editor/script_create_dialog.cpp
-msgid "Default"
+#: editor/editor_audio_buses.cpp
+msgid "Save this Bus Layout to a file."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp editor/import_dock.cpp
+#, fuzzy
+msgid "Load Default"
msgstr "預設"
+#: editor/editor_audio_buses.cpp
+msgid "Load the default Bus Layout."
+msgstr ""
+
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@@ -1055,6 +1252,10 @@ msgid "Updating scene.."
msgstr "更新場景中.."
#: editor/editor_dir_dialog.cpp
+msgid "Please select a base directory first"
+msgstr ""
+
+#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
msgstr "選擇資料夾"
@@ -1132,6 +1333,22 @@ msgstr "所有類型檔案"
msgid "Open"
msgstr "開啟"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr "開啟檔案"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr "開啟資料夾"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr "開啟檔案或資料夾"
+
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
@@ -1257,6 +1474,14 @@ msgid "Signals:"
msgstr ""
#: editor/editor_help.cpp
+msgid "Enumerations:"
+msgstr ""
+
+#: editor/editor_help.cpp
+msgid "enum "
+msgstr ""
+
+#: editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@@ -1273,7 +1498,8 @@ msgid "Search Text"
msgstr "搜尋詞彙"
#: editor/editor_log.cpp
-msgid " Output:"
+#, fuzzy
+msgid "Output:"
msgstr " 輸出:"
#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
@@ -1323,6 +1549,11 @@ msgid "Creating Thumbnail"
msgstr "正在建立縮圖"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "This operation can't be done without a tree root."
+msgstr "此操作無法復原, 確定要還原嗎?"
+
+#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
msgstr ""
@@ -1441,12 +1672,13 @@ msgid "Quick Open Script.."
msgstr ""
#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "是"
+#, fuzzy
+msgid "Save & Close"
+msgstr "另存新檔"
#: editor/editor_node.cpp
-msgid "Close scene? (Unsaved changes will be lost)"
-msgstr "沒有儲存的變更都會遺失, 確定要關閉?"
+msgid "Save changes to '%s' before closing?"
+msgstr ""
#: editor/editor_node.cpp
msgid "Save Scene As.."
@@ -1457,9 +1689,17 @@ msgid "No"
msgstr ""
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "是"
+
+#: editor/editor_node.cpp
msgid "This scene has never been saved. Save before running?"
msgstr "此場景尚未存檔, 執行前請先存檔"
+#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Export Mesh Library"
msgstr ""
@@ -1469,12 +1709,8 @@ msgid "Export Tile Set"
msgstr ""
#: editor/editor_node.cpp
-msgid "Quit"
-msgstr "離開"
-
-#: editor/editor_node.cpp
-msgid "Exit the editor?"
-msgstr "離開編輯器嗎?"
+msgid "This operation can't be done without a selected node."
+msgstr ""
#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
@@ -1497,16 +1733,50 @@ msgid "Quick Run Scene.."
msgstr "快速執行場景.."
#: editor/editor_node.cpp
-msgid ""
-"Open Project Manager? \n"
-"(Unsaved changes will be lost)"
-msgstr "未保存的變更將遺失, 要開啟專案管理員嗎?"
+msgid "Quit"
+msgstr "離開"
+
+#: editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr "離開編輯器嗎?"
+
+#: editor/editor_node.cpp
+msgid "Open Project Manager?"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Save & Quit"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Save changes to the following scene(s) before quitting?"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Save changes the following scene(s) before opening Project Manager?"
+msgstr ""
#: editor/editor_node.cpp
msgid "Pick a Main Scene"
msgstr "挑一個主要場景"
#: editor/editor_node.cpp
+msgid "Unable to enable addon plugin at: '"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "' parsing of config failed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Unable to find script field for addon plugin at: 'res://addons/"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Unable to load addon script from path: '"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
@@ -1539,6 +1809,11 @@ msgstr ""
msgid "Delete Layout"
msgstr ""
+#: editor/editor_node.cpp editor/import_dock.cpp
+#: editor/script_create_dialog.cpp
+msgid "Default"
+msgstr "預設"
+
#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "切換場景分頁"
@@ -1555,6 +1830,10 @@ msgstr "還有 %d 個檔案或資料夾"
msgid "Distraction Free Mode"
msgstr ""
+#: editor/editor_node.cpp
+msgid "Toggle distraction-free mode."
+msgstr ""
+
#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp
#, fuzzy
msgid "Scene"
@@ -1604,10 +1883,6 @@ msgstr "儲存全部場景"
msgid "Close Scene"
msgstr "關閉場景"
-#: editor/editor_node.cpp
-msgid "Close Goto Prev. Scene"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
msgstr "開啟最近存取"
@@ -1888,6 +2163,10 @@ msgstr ""
msgid "Output"
msgstr ""
+#: editor/editor_node.cpp
+msgid "Don't Save"
+msgstr ""
+
#: editor/editor_node.cpp editor/editor_reimport_dialog.cpp
msgid "Re-Import"
msgstr ""
@@ -1897,26 +2176,10 @@ msgid "Update"
msgstr ""
#: editor/editor_node.cpp
-msgid "Thanks from the Godot community!"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Thanks!"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Godot Engine contributors"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Developers"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export Project"
msgstr ""
@@ -1937,9 +2200,17 @@ msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid "New Inherited"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Load Errors"
msgstr ""
+#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr ""
@@ -2041,6 +2312,16 @@ msgstr ""
msgid "Re-Import Changed Resources"
msgstr ""
+#: editor/editor_run_native.cpp
+msgid "Select device from the list"
+msgstr ""
+
+#: editor/editor_run_native.cpp
+msgid ""
+"No runnable export preset found for this platform.\n"
+"Please add a runnable preset in the export menu."
+msgstr ""
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr ""
@@ -2176,10 +2457,26 @@ msgid "Cannot navigate to '"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"\n"
+"Status: Needs Re-Import"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid ""
+"\n"
+"Source: "
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Target file exists, can't overwrite. Delete first."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
@@ -2188,6 +2485,20 @@ msgid "Can't move directories to within themselves."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Can't rename deps for:\n"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Error moving file:\n"
+msgstr "載入時發生錯誤:"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Error moving dir:\n"
+msgstr "載入時發生錯誤:"
+
+#: editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
@@ -2264,6 +2575,12 @@ msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"Scanning Files,\n"
+"Please Wait.."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
@@ -2275,9 +2592,29 @@ msgstr ""
msgid "Remove from Group"
msgstr ""
-#: editor/import/resource_importer_obj.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-msgid "Surface %d"
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Import as Single Scene"
+msgstr "更新場景"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Materials"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Objects"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import with Separate Objects+Materials"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import as Multiple Scenes"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Import as Multiple Scenes+Materials"
msgstr ""
#: editor/import/resource_importer_scene.cpp
@@ -2317,6 +2654,14 @@ msgid "Saving.."
msgstr ""
#: editor/import_dock.cpp
+msgid "Set as Default for '%s'"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Clear Default for '%s'"
+msgstr ""
+
+#: editor/import_dock.cpp
msgid " Files"
msgstr ""
@@ -2503,6 +2848,10 @@ msgstr ""
msgid "Mesh"
msgstr ""
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
#: editor/io_plugins/editor_sample_import_plugin.cpp
msgid "No samples to import!"
msgstr ""
@@ -3084,6 +3433,11 @@ msgid "New name:"
msgstr ""
#: editor/plugins/animation_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Filters"
+msgstr "過濾檔案.."
+
+#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr ""
@@ -3395,6 +3749,7 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr ""
@@ -3427,10 +3782,6 @@ msgid "Use Pixel Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Expand to Parent"
-msgstr ""
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton.."
msgstr ""
@@ -3539,11 +3890,6 @@ msgstr ""
msgid "Change default type"
msgstr ""
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
-msgid "OK"
-msgstr ""
-
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Drag & drop + Shift : Add node as sibling\n"
@@ -3581,6 +3927,14 @@ msgstr ""
msgid "Create a new polygon from scratch."
msgstr ""
+#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
+msgid ""
+"Edit existing polygon:\n"
+"LMB: Move Point.\n"
+"Ctrl+LMB: Split Segment.\n"
+"RMB: Erase Point."
+msgstr ""
+
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Create Poly3D"
msgstr ""
@@ -3620,6 +3974,18 @@ msgid "Update from Scene"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
+msgid "Modify Curve Point"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Modify Curve Tangent"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Load Curve Preset"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
msgid "Add point"
msgstr ""
@@ -3629,11 +3995,29 @@ msgid "Remove point"
msgstr "移除"
#: editor/plugins/curve_editor_plugin.cpp
+#, fuzzy
+msgid "Left linear"
+msgstr "線性"
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Right linear"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
msgid "Load preset"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
-msgid "Modify Curve"
+#, fuzzy
+msgid "Remove Curve Point"
+msgstr "移除"
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Toggle Curve Linear Tangent"
+msgstr ""
+
+#: editor/plugins/curve_editor_plugin.cpp
+msgid "Hold Shift to edit tangents individually"
msgstr ""
#: editor/plugins/gradient_editor_plugin.cpp
@@ -3658,6 +4042,12 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid ""
+"No OccluderPolygon2D resource on this node.\n"
+"Create and assign one?"
+msgstr ""
+
+#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
@@ -3947,6 +4337,11 @@ msgid "Load Emission Mask"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
msgstr ""
@@ -4263,6 +4658,12 @@ msgid "Clear Recent Files"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Close and save changes?\n"
+"\""
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr ""
@@ -4287,6 +4688,10 @@ msgid "Save Theme As.."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid " Class Reference"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
msgstr ""
@@ -4339,6 +4744,10 @@ msgid "Close All"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Scripts Panel"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
@@ -4371,6 +4780,11 @@ msgid "Keep Debugger Open"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Debug with external editor"
+msgstr "離開編輯器嗎?"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Window"
msgstr ""
@@ -4434,6 +4848,10 @@ msgid ""
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Only resources from filesystem can be dropped."
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr ""
@@ -4481,6 +4899,11 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Delete Line"
+msgstr "刪除"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
@@ -4787,97 +5210,118 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Left"
+msgid "Objects Drawn"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Right"
+#, fuzzy
+msgid "Material Changes"
+msgstr "正在儲存變更.."
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Shader Changes"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Freelook Forward"
-msgstr "往前"
+msgid "Surface Changes"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Backwards"
+msgid "Draw Calls"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Up"
+msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Down"
+msgid "Align with view"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Freelook Speed Modifier"
+msgid "Display Normal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+msgid "Display Wireframe"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Material Changes"
-msgstr "正在儲存變更.."
+msgid "Display Overdraw"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Shader Changes"
+msgid "Display Unshaded"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Surface Changes"
+msgid "View Environment"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
+msgid "View Gizmos"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+msgid "View Information"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
+msgid "Audio Listener"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Normal"
+#, fuzzy
+msgid "Doppler Enable"
+msgstr "啟用"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Left"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Wireframe"
+msgid "Freelook Right"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Overdraw"
+#, fuzzy
+msgid "Freelook Forward"
+msgstr "往前"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Freelook Backwards"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Display Unshaded"
+msgid "Freelook Up"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "View Environment"
+msgid "Freelook Down"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "View Gizmos"
+msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "View Information"
+#, fuzzy
+msgid "preview"
+msgstr "預覽:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Audio Listener"
+msgid "Select Mode (Q)\n"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "XForm Dialog"
+msgid ""
+"Drag: Rotate\n"
+"Alt+Drag: Move\n"
+"Alt+RMB: Depth list selection"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -4998,6 +5442,7 @@ msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings"
msgstr ""
@@ -5126,6 +5571,10 @@ msgid "StyleBox Preview:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Region Rect"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
@@ -5183,6 +5632,15 @@ msgid "Remove Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Remove All"
+msgstr "移除"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme"
msgstr ""
@@ -5250,7 +5708,7 @@ msgstr ""
msgid "Tab 3"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
msgid "Type:"
msgstr ""
@@ -5272,11 +5730,25 @@ msgid "Color"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Erase Selection"
+msgstr "所有的選擇"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
-#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Duplicate"
+#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Line Draw"
+msgstr "線性"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rectangle Paint"
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket Fill"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -5312,10 +5784,6 @@ msgid "Pick Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Select"
-msgstr ""
-
-#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rotate 0 degrees"
msgstr ""
@@ -5375,7 +5843,7 @@ msgstr ""
msgid "Presets"
msgstr ""
-#: editor/project_export.cpp editor/project_settings.cpp
+#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add.."
msgstr ""
@@ -5422,6 +5890,24 @@ msgid "Make Patch"
msgstr ""
#: editor/project_export.cpp
+msgid "Features"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Custom (comma-separated):"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Feature List:"
+msgstr "方法:"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export PCK/Zip"
+msgstr "輸出"
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -5458,10 +5944,6 @@ msgid "The following files failed extraction from package:"
msgstr ""
#: editor/project_manager.cpp
-msgid "Package Installed Successfully!"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
@@ -5506,6 +5988,19 @@ msgid "Are you sure to open more than one project?"
msgstr ""
#: editor/project_manager.cpp
+msgid ""
+"Can't run project: no main scene defined.\n"
+"Please edit the project and set the main scene in \"Project Settings\" under "
+"the \"Application\" category."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Can't run project: Assets need to be imported.\n"
+"Please edit the project to trigger the initial import."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Are you sure to run more than one project?"
msgstr ""
@@ -5520,10 +6015,6 @@ msgid ""
msgstr ""
#: editor/project_manager.cpp
-msgid "Project Manager"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Project List"
msgstr ""
@@ -5551,255 +6042,286 @@ msgstr ""
msgid "Exit"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Can't run project"
+msgstr "連接..."
+
+#: editor/project_settings_editor.cpp
msgid "Key "
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Joy Axis"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Mouse Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Invalid action (anything goes but '/' or ':')."
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Action '%s' already exists!"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Add Input Action Event"
msgstr ""
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#: scene/gui/input_action.cpp
msgid "Meta+"
msgstr ""
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#: scene/gui/input_action.cpp
msgid "Shift+"
msgstr ""
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#: scene/gui/input_action.cpp
msgid "Alt+"
msgstr ""
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Control+"
msgstr ""
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key.."
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Mouse Button Index:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Left Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Right Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Middle Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Wheel Up Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Wheel Down Button"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Button 6"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Button 7"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Button 8"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Button 9"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Axis"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Add Input Action"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Erase Input Action Event"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Add Event"
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Device"
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Button"
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Left Button."
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Right Button."
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Middle Button."
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Wheel Up."
msgstr ""
-#: editor/project_settings.cpp scene/gui/input_action.cpp
+#: editor/project_settings_editor.cpp scene/gui/input_action.cpp
msgid "Wheel Down."
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
+msgid "Add Global Property"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Select an setting item first!"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "No property '"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Setting '"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Delete Item"
+msgstr "刪除"
+
+#: editor/project_settings_editor.cpp
msgid "Error saving settings."
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Settings saved OK."
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
+msgid "Override for Feature"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Add Translation"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Add Remapped Path"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Resource Remap Add Remap"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap Option"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Project Settings (project.godot)"
msgstr "專案設定"
-#: editor/project_settings.cpp editor/settings_config_dialog.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
msgstr ""
-#: editor/project_settings.cpp editor/property_editor.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
msgid "Property:"
msgstr ""
-#: editor/project_settings.cpp
-msgid "Del"
+#: editor/project_settings_editor.cpp
+msgid "Override For.."
msgstr ""
-#: editor/project_settings.cpp
-msgid "Copy To Platform.."
-msgstr ""
-
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Input Map"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Action:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Device:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Index:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Localization"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Translations"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Translations:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remaps"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Resources:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Remaps by Locale:"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "Locale"
msgstr ""
-#: editor/project_settings.cpp
+#: editor/project_settings_editor.cpp
msgid "AutoLoad"
msgstr ""
@@ -5840,6 +6362,10 @@ msgid "Assign"
msgstr ""
#: editor/property_editor.cpp
+msgid "Select Node"
+msgstr ""
+
+#: editor/property_editor.cpp
msgid "New Script"
msgstr ""
@@ -5852,6 +6378,10 @@ msgid "Error loading file: Not a resource!"
msgstr ""
#: editor/property_editor.cpp
+msgid "Selected node is not a Viewport!"
+msgstr ""
+
+#: editor/property_editor.cpp
msgid "Pick a Node"
msgstr ""
@@ -5947,6 +6477,11 @@ msgstr ""
msgid "Scene Run Settings"
msgstr ""
+#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
+
#: editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
@@ -5990,10 +6525,6 @@ msgid "Delete Node(s)?"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "This operation can't be done without a scene."
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
msgstr ""
@@ -6006,6 +6537,18 @@ msgid "Save New Scene As.."
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Editable Children"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Load As Placeholder"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Makes Sense!"
msgstr ""
@@ -6048,6 +6591,14 @@ msgid "Edit Connections"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Clear Inheritance"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -6098,6 +6649,11 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Filter nodes"
+msgstr "過濾檔案.."
+
+#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script for the selected node."
msgstr ""
@@ -6105,6 +6661,14 @@ msgstr ""
msgid "Clear a script for the selected node."
msgstr ""
+#: editor/scene_tree_dock.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Clear!"
+msgstr ""
+
#: editor/scene_tree_editor.cpp
msgid "Toggle Spatial Visible"
msgstr ""
@@ -6136,11 +6700,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_editor.cpp
-#, fuzzy
-msgid "Subscene options"
-msgstr "除錯選項"
-
-#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
@@ -6178,31 +6737,7 @@ msgid "Scene Tree (Nodes):"
msgstr ""
#: editor/scene_tree_editor.cpp
-msgid "Editable Children"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Load As Placeholder"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Discard Instancing"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Clear Inheritance"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Clear Inheritance? (No Undo!)"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Clear!"
+msgid "Node Configuration Warning!"
msgstr ""
#: editor/scene_tree_editor.cpp
@@ -6211,6 +6746,11 @@ msgstr ""
#: editor/script_create_dialog.cpp
#, fuzzy
+msgid "Error loading template '%s'"
+msgstr "載入場景時發生錯誤"
+
+#: editor/script_create_dialog.cpp
+#, fuzzy
msgid "Error - Could not create script in filesystem."
msgstr "無法新增資料夾"
@@ -6219,6 +6759,10 @@ msgid "Error loading script from %s"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Path is empty"
msgstr ""
@@ -6260,10 +6804,6 @@ msgid "Allowed: a-z, A-Z, 0-9 and _"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "N/A"
-msgstr ""
-
-#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)"
msgstr ""
@@ -6369,7 +6909,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Value"
-msgstr ""
+msgstr "數值"
#: editor/script_editor_debugger.cpp
#, fuzzy
@@ -6432,6 +6972,10 @@ msgid "Change Light Radius"
msgstr "變更光源半徑"
#: editor/spatial_editor_gizmos.cpp
+msgid "Change AudioStreamPlayer3D Emission Angle"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
msgstr "變更鏡頭視野(FOV)"
@@ -6519,6 +7063,129 @@ msgstr "無效的事件詞典格式(無效的腳本 @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
+#: modules/gdscript/gd_functions.cpp
+msgid "Object can't provide a length."
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Delete Selection"
+msgstr "複製所選"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Duplicate Selection"
+msgstr "複製所選"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Snap View"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Prev Level (%sDown Wheel)"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Next Level (%sUp Wheel)"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Clip Disabled"
+msgstr "已停用"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Clip Above"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Clip Below"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Edit X Axis"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Edit Y Axis"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Edit Z Axis"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Rotate X"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Rotate Y"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Rotate Z"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Back Rotate X"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Back Rotate Y"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Back Rotate Z"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Cursor Clear Rotation"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Create Area"
+msgstr "新增"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Create Exterior Connector"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Erase Area"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Selection -> Duplicate"
+msgstr "僅選擇區域"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Selection -> Clear"
+msgstr "僅選擇區域"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "GridMap Settings"
+msgstr "專案設定"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Pick Distance:"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Tiles"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Areas"
+msgstr ""
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -6552,63 +7219,63 @@ msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Functions:"
+msgid "Change Signal Arguments"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Variables:"
+msgid "Change Argument Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Name is not a valid identifier:"
+msgid "Change Argument name"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Name already in use by another func/var/signal:"
+msgid "Set Variable Default Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Function"
+msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Variable"
+msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Rename Signal"
+msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Function"
+msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Variable"
+msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Signal"
+msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Function"
+msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Variable"
+msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Variable:"
+msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Signal"
+msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Signal:"
+msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -6620,6 +7287,14 @@ msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove VisualScript Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Duplicate VisualScript Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
@@ -6660,6 +7335,24 @@ msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Base Type"
+msgstr "變更鏡頭尺寸"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Move Node(s)"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove VisualScript Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Connect Nodes"
+msgstr "連接..."
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Condition"
msgstr ""
@@ -6688,6 +7381,50 @@ msgid "Get"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Input Value"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Can't copy the function node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste VisualScript Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
@@ -6708,10 +7445,6 @@ msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Change"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
@@ -6785,14 +7518,6 @@ msgid ""
"(error)."
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "just pressed"
-msgstr ""
-
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "just released"
-msgstr ""
-
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr ""
@@ -6813,77 +7538,6 @@ msgstr ""
msgid "Could not open template for export:\n"
msgstr ""
-#: platform/uwp/export/export.cpp
-msgid ""
-"Couldn't read the certificate file. Are the path and password both correct?"
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Error creating the signature object."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Error creating the package signature."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid ""
-"No export templates found.\n"
-"Download and install export templates."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Custom debug package not found."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Custom release package not found."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid unique name."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid product GUID."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid publisher GUID."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid background color."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid Store Logo image dimensions (should be 50x50)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
-msgstr ""
-
-#: platform/uwp/export/export.cpp
-msgid "Invalid splash screen image dimensions (should be 620x300)."
-msgstr ""
-
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -6968,6 +7622,13 @@ msgstr ""
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
+#: scene/2d/physics_body_2d.cpp
+msgid ""
+"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"by the physics engine when running.\n"
+"Change the size in children collision shapes instead."
+msgstr ""
+
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
@@ -6990,17 +7651,32 @@ msgid ""
"as parent."
msgstr ""
-#: scene/3d/body_shape.cpp
+#: scene/3d/arvr_nodes.cpp
+msgid "ARVRCamera must have an ARVROrigin node as its parent"
+msgstr ""
+
+#: scene/3d/arvr_nodes.cpp
+msgid "ARVRController must have an ARVROrigin node as its parent"
+msgstr ""
+
+#: scene/3d/arvr_nodes.cpp
msgid ""
-"CollisionShape only serves to provide a collision shape to a CollisionObject "
-"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
-"KinematicBody, etc. to give them a shape."
+"The controller id must not be 0 or this controller will not be bound to an "
+"actual controller"
msgstr ""
-#: scene/3d/body_shape.cpp
+#: scene/3d/arvr_nodes.cpp
+msgid "ARVRAnchor must have an ARVROrigin node as its parent"
+msgstr ""
+
+#: scene/3d/arvr_nodes.cpp
msgid ""
-"A shape must be provided for CollisionShape to function. Please create a "
-"shape resource for it!"
+"The anchor id must not be 0 or this anchor will not be bound to an actual "
+"anchor"
+msgstr ""
+
+#: scene/3d/arvr_nodes.cpp
+msgid "ARVROrigin requires an ARVRCamera child node"
msgstr ""
#: scene/3d/collision_polygon.cpp
@@ -7014,6 +7690,19 @@ msgstr ""
msgid "An empty CollisionPolygon has no effect on collision."
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/collision_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -7029,6 +7718,13 @@ msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
+#: scene/3d/physics_body.cpp
+msgid ""
+"Size changes to RigidBody (in character or rigid modes) will be overriden by "
+"the physics engine when running.\n"
+"Change the size in children collision shapes instead."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
@@ -7045,7 +7741,7 @@ msgid ""
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "RAW Mode"
+msgid "Raw Mode"
msgstr ""
#: scene/gui/color_picker.cpp
@@ -7060,25 +7756,9 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
-#: scene/gui/file_dialog.cpp
-msgid "Open a File"
-msgstr ""
-
-#: scene/gui/file_dialog.cpp
-msgid "Open File(s)"
-msgstr ""
-
-#: scene/gui/file_dialog.cpp
-msgid "Open a Directory"
-msgstr ""
-
-#: scene/gui/file_dialog.cpp
-msgid "Open a File or Directory"
-msgstr ""
-
#: scene/gui/input_action.cpp
msgid "Ctrl+"
-msgstr ""
+msgstr "Ctrl+"
#: scene/gui/popup.cpp
msgid ""
@@ -7094,7 +7774,7 @@ msgid ""
"minimum size manually."
msgstr ""
-#: scene/main/scene_main_loop.cpp
+#: scene/main/scene_tree.cpp
msgid ""
"Default Environment as specified in Project Setings (Rendering -> Viewport -"
"> Default Environment) could not be loaded."
@@ -7108,6 +7788,14 @@ msgid ""
"texture to some node for display."
msgstr ""
+#~ msgid "Close scene? (Unsaved changes will be lost)"
+#~ msgstr "沒有儲存的變更都會遺失, 確定要關閉?"
+
+#~ msgid ""
+#~ "Open Project Manager? \n"
+#~ "(Unsaved changes will be lost)"
+#~ msgstr "未保存的變更將遺失, 要開啟專案管理員嗎?"
+
#~ msgid ""
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
#~ "'user://', or 'local://'"