diff options
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 1384 |
1 files changed, 1036 insertions, 348 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index c5a1f6994c..8ed54a0798 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -3,21 +3,22 @@ # This file is distributed under the same license as the Godot source code. # # Allen H <w84miracle@gmail.com>, 2017. +# Chao Yu <casd82@gmail.com>, 2017. # popcade <popcade@gmail.com>, 2016. # Sam Pan <sampan66@gmail.com>, 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2017-05-12 07:06+0000\n" -"Last-Translator: Allen H. <w84miracle@gmail.com>\n" +"PO-Revision-Date: 2017-07-31 15:51+0000\n" +"Last-Translator: Chao Yu <casd82@gmail.com>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" "Language: zh_TW\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.14-dev\n" +"X-Generator: Weblate 2.16-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -37,7 +38,7 @@ msgstr "" #: editor/animation_editor.cpp msgid "Anim Change Transform" -msgstr "" +msgstr "動畫更改座標" #: editor/animation_editor.cpp msgid "Anim Change Value" @@ -147,7 +148,8 @@ msgstr "往下一步" msgid "Goto Prev Step" msgstr "往上一步" -#: editor/animation_editor.cpp editor/property_editor.cpp +#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp +#: editor/property_editor.cpp msgid "Linear" msgstr "線性" @@ -380,7 +382,8 @@ msgstr "過濾檔案.." msgid "Description:" msgstr "描述:" -#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp +#: editor/project_manager.cpp msgid "Install" msgstr "" @@ -391,9 +394,9 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sample_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp -#: editor/property_editor.cpp editor/run_settings_dialog.cpp -#: editor/settings_config_dialog.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Close" msgstr "" @@ -467,7 +470,7 @@ msgstr "" msgid "Asset Download Error:" msgstr "" -#: editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp editor/editor_asset_installer.cpp msgid "Success!" msgstr "" @@ -530,17 +533,16 @@ msgid "All" msgstr "全部" #: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp editor/settings_config_dialog.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/settings_config_dialog.cpp msgid "Search:" msgstr "搜尋:" #: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Search" msgstr "搜尋" @@ -556,7 +558,7 @@ msgstr "搜尋" msgid "Import" msgstr "" -#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp +#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Plugins" msgstr "" @@ -568,7 +570,7 @@ msgstr "排序:" msgid "Reverse" msgstr "反轉" -#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp +#: editor/asset_library_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Category:" msgstr "類別:" @@ -720,14 +722,14 @@ msgstr "" #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" msgstr "新增" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remove" msgstr "移除" @@ -835,7 +837,7 @@ msgid "Resource" msgstr "" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp #: editor/script_create_dialog.cpp msgid "Path" msgstr "路徑" @@ -918,12 +920,183 @@ msgstr "" msgid "Delete selected files?" msgstr "確定刪除所選擇的檔案嗎?" -#: editor/dependency_editor.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/scene_tree_dock.cpp +#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp +#: editor/editor_node.cpp editor/filesystem_dock.cpp +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "刪除" +#: editor/editor_about.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: editor/editor_about.cpp +msgid "Thanks!" +msgstr "" + +#: editor/editor_about.cpp +msgid "Godot Engine contributors" +msgstr "" + +#: editor/editor_about.cpp +msgid "Authors" +msgstr "" + +#: editor/editor_about.cpp +#, fuzzy +msgid "Project Founders" +msgstr "專案設定" + +#: editor/editor_about.cpp +msgid "Lead Developer" +msgstr "" + +#: editor/editor_about.cpp editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: editor/editor_about.cpp +msgid "Developers" +msgstr "" + +#: editor/editor_about.cpp +msgid "License" +msgstr "" + +#: editor/editor_about.cpp +msgid "Thirdparty License" +msgstr "" + +#: editor/editor_about.cpp +msgid "" +"Godot Engine relies on a number of thirdparty free and open source " +"libraries, all compatible with the terms of its MIT license. The following " +"is an exhaustive list of all such thirdparty components with their " +"respective copyright statements and license terms." +msgstr "" + +#: editor/editor_about.cpp +msgid "All Components" +msgstr "" + +#: editor/editor_about.cpp +msgid "Components" +msgstr "" + +#: editor/editor_about.cpp +msgid "Licenses" +msgstr "" + +#: editor/editor_asset_installer.cpp editor/project_manager.cpp +msgid "Error opening package file, not in zip format." +msgstr "" + +#: editor/editor_asset_installer.cpp +#, fuzzy +msgid "Uncompressing Assets" +msgstr "(重新)載入素材" + +#: editor/editor_asset_installer.cpp editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: editor/editor_asset_installer.cpp +msgid "Package Installer" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Speakers" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Add Effect" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Rename Audio Bus" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Toggle Audio Bus Solo" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Toggle Audio Bus Mute" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Toggle Audio Bus Bypass Effects" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Select Audio Bus Send" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Add Audio Bus Effect" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Move Bus Effect" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Delete Bus Effect" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Audio Bus, Drag and Drop to rearrange." +msgstr "" + +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Bus options" +msgstr "除錯選項" + +#: editor/editor_audio_buses.cpp +msgid "Solo" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Mute" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Bypass" +msgstr "" + +#: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Delete Effect" +msgstr "刪除" + +#: editor/editor_audio_buses.cpp +msgid "Add Audio Bus" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Master bus can't be deleted!" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Delete Audio Bus" +msgstr "" + +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Duplicate Audio Bus" +msgstr "複製所選" + +#: editor/editor_audio_buses.cpp +msgid "Move Audio Bus" +msgstr "" + #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As.." msgstr "" @@ -937,23 +1110,47 @@ msgid "Open Audio Bus Layout" msgstr "" #: editor/editor_audio_buses.cpp +msgid "There is no 'res://default_bus_layout.tres' file." +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Invalid file, not an audio bus layout." +msgstr "" + +#: editor/editor_audio_buses.cpp msgid "Add Bus" msgstr "" +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "" + #: editor/editor_audio_buses.cpp editor/script_create_dialog.cpp msgid "Load" msgstr "載入" #: editor/editor_audio_buses.cpp +msgid "Load an existing Bus Layout." +msgstr "" + +#: editor/editor_audio_buses.cpp #: editor/plugins/animation_player_editor_plugin.cpp msgid "Save As" msgstr "另存新檔" -#: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp -#: editor/script_create_dialog.cpp -msgid "Default" +#: editor/editor_audio_buses.cpp +msgid "Save this Bus Layout to a file." +msgstr "" + +#: editor/editor_audio_buses.cpp editor/import_dock.cpp +#, fuzzy +msgid "Load Default" msgstr "預設" +#: editor/editor_audio_buses.cpp +msgid "Load the default Bus Layout." +msgstr "" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "" @@ -1055,6 +1252,10 @@ msgid "Updating scene.." msgstr "更新場景中.." #: editor/editor_dir_dialog.cpp +msgid "Please select a base directory first" +msgstr "" + +#: editor/editor_dir_dialog.cpp msgid "Choose a Directory" msgstr "選擇資料夾" @@ -1132,6 +1333,22 @@ msgstr "所有類型檔案" msgid "Open" msgstr "開啟" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "開啟檔案" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "開啟資料夾" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "開啟檔案或資料夾" + #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp @@ -1257,6 +1474,14 @@ msgid "Signals:" msgstr "" #: editor/editor_help.cpp +msgid "Enumerations:" +msgstr "" + +#: editor/editor_help.cpp +msgid "enum " +msgstr "" + +#: editor/editor_help.cpp msgid "Constants:" msgstr "" @@ -1273,7 +1498,8 @@ msgid "Search Text" msgstr "搜尋詞彙" #: editor/editor_log.cpp -msgid " Output:" +#, fuzzy +msgid "Output:" msgstr " 輸出:" #: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp @@ -1323,6 +1549,11 @@ msgid "Creating Thumbnail" msgstr "正在建立縮圖" #: editor/editor_node.cpp +#, fuzzy +msgid "This operation can't be done without a tree root." +msgstr "此操作無法復原, 確定要還原嗎?" + +#: editor/editor_node.cpp msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." msgstr "" @@ -1441,12 +1672,13 @@ msgid "Quick Open Script.." msgstr "" #: editor/editor_node.cpp -msgid "Yes" -msgstr "是" +#, fuzzy +msgid "Save & Close" +msgstr "另存新檔" #: editor/editor_node.cpp -msgid "Close scene? (Unsaved changes will be lost)" -msgstr "沒有儲存的變更都會遺失, 確定要關閉?" +msgid "Save changes to '%s' before closing?" +msgstr "" #: editor/editor_node.cpp msgid "Save Scene As.." @@ -1457,9 +1689,17 @@ msgid "No" msgstr "" #: editor/editor_node.cpp +msgid "Yes" +msgstr "是" + +#: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "此場景尚未存檔, 執行前請先存檔" +#: editor/editor_node.cpp editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + #: editor/editor_node.cpp msgid "Export Mesh Library" msgstr "" @@ -1469,12 +1709,8 @@ msgid "Export Tile Set" msgstr "" #: editor/editor_node.cpp -msgid "Quit" -msgstr "離開" - -#: editor/editor_node.cpp -msgid "Exit the editor?" -msgstr "離開編輯器嗎?" +msgid "This operation can't be done without a selected node." +msgstr "" #: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" @@ -1497,16 +1733,50 @@ msgid "Quick Run Scene.." msgstr "快速執行場景.." #: editor/editor_node.cpp -msgid "" -"Open Project Manager? \n" -"(Unsaved changes will be lost)" -msgstr "未保存的變更將遺失, 要開啟專案管理員嗎?" +msgid "Quit" +msgstr "離開" + +#: editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "離開編輯器嗎?" + +#: editor/editor_node.cpp +msgid "Open Project Manager?" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save & Quit" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save changes to the following scene(s) before quitting?" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save changes the following scene(s) before opening Project Manager?" +msgstr "" #: editor/editor_node.cpp msgid "Pick a Main Scene" msgstr "挑一個主要場景" #: editor/editor_node.cpp +msgid "Unable to enable addon plugin at: '" +msgstr "" + +#: editor/editor_node.cpp +msgid "' parsing of config failed." +msgstr "" + +#: editor/editor_node.cpp +msgid "Unable to find script field for addon plugin at: 'res://addons/" +msgstr "" + +#: editor/editor_node.cpp +msgid "Unable to load addon script from path: '" +msgstr "" + +#: editor/editor_node.cpp msgid "" "Scene '%s' was automatically imported, so it can't be modified.\n" "To make changes to it, a new inherited scene can be created." @@ -1539,6 +1809,11 @@ msgstr "" msgid "Delete Layout" msgstr "" +#: editor/editor_node.cpp editor/import_dock.cpp +#: editor/script_create_dialog.cpp +msgid "Default" +msgstr "預設" + #: editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "切換場景分頁" @@ -1555,6 +1830,10 @@ msgstr "還有 %d 個檔案或資料夾" msgid "Distraction Free Mode" msgstr "" +#: editor/editor_node.cpp +msgid "Toggle distraction-free mode." +msgstr "" + #: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp #, fuzzy msgid "Scene" @@ -1604,10 +1883,6 @@ msgstr "儲存全部場景" msgid "Close Scene" msgstr "關閉場景" -#: editor/editor_node.cpp -msgid "Close Goto Prev. Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Open Recent" msgstr "開啟最近存取" @@ -1888,6 +2163,10 @@ msgstr "" msgid "Output" msgstr "" +#: editor/editor_node.cpp +msgid "Don't Save" +msgstr "" + #: editor/editor_node.cpp editor/editor_reimport_dialog.cpp msgid "Re-Import" msgstr "" @@ -1897,26 +2176,10 @@ msgid "Update" msgstr "" #: editor/editor_node.cpp -msgid "Thanks from the Godot community!" -msgstr "" - -#: editor/editor_node.cpp -msgid "Thanks!" -msgstr "" - -#: editor/editor_node.cpp -msgid "Godot Engine contributors" -msgstr "" - -#: editor/editor_node.cpp -msgid "Developers" -msgstr "" - -#: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -1937,9 +2200,17 @@ msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "New Inherited" +msgstr "" + +#: editor/editor_node.cpp msgid "Load Errors" msgstr "" +#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + #: editor/editor_node.cpp msgid "Open 2D Editor" msgstr "" @@ -2041,6 +2312,16 @@ msgstr "" msgid "Re-Import Changed Resources" msgstr "" +#: editor/editor_run_native.cpp +msgid "Select device from the list" +msgstr "" + +#: editor/editor_run_native.cpp +msgid "" +"No runnable export preset found for this platform.\n" +"Please add a runnable preset in the export menu." +msgstr "" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "" @@ -2176,10 +2457,26 @@ msgid "Cannot navigate to '" msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"\n" +"Status: Needs Re-Import" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "" +"\n" +"Source: " +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Same source and destination files, doing nothing." msgstr "" #: editor/filesystem_dock.cpp +msgid "Target file exists, can't overwrite. Delete first." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Same source and destination paths, doing nothing." msgstr "" @@ -2188,6 +2485,20 @@ msgid "Can't move directories to within themselves." msgstr "" #: editor/filesystem_dock.cpp +msgid "Can't rename deps for:\n" +msgstr "" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Error moving file:\n" +msgstr "載入時發生錯誤:" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Error moving dir:\n" +msgstr "載入時發生錯誤:" + +#: editor/filesystem_dock.cpp msgid "Can't operate on '..'" msgstr "" @@ -2264,6 +2575,12 @@ msgid "Instance the selected scene(s) as child of the selected node." msgstr "" #: editor/filesystem_dock.cpp +msgid "" +"Scanning Files,\n" +"Please Wait.." +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Move" msgstr "" @@ -2275,9 +2592,29 @@ msgstr "" msgid "Remove from Group" msgstr "" -#: editor/import/resource_importer_obj.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Import as Single Scene" +msgstr "更新場景" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Materials" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import with Separate Objects+Materials" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import as Multiple Scenes" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +msgid "Import as Multiple Scenes+Materials" msgstr "" #: editor/import/resource_importer_scene.cpp @@ -2317,6 +2654,14 @@ msgid "Saving.." msgstr "" #: editor/import_dock.cpp +msgid "Set as Default for '%s'" +msgstr "" + +#: editor/import_dock.cpp +msgid "Clear Default for '%s'" +msgstr "" + +#: editor/import_dock.cpp msgid " Files" msgstr "" @@ -2503,6 +2848,10 @@ msgstr "" msgid "Mesh" msgstr "" +#: editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + #: editor/io_plugins/editor_sample_import_plugin.cpp msgid "No samples to import!" msgstr "" @@ -3084,6 +3433,11 @@ msgid "New name:" msgstr "" #: editor/plugins/animation_tree_editor_plugin.cpp +#, fuzzy +msgid "Edit Filters" +msgstr "過濾檔案.." + +#: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" msgstr "" @@ -3395,6 +3749,7 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Edit" msgstr "" @@ -3427,10 +3782,6 @@ msgid "Use Pixel Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Expand to Parent" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton.." msgstr "" @@ -3539,11 +3890,6 @@ msgstr "" msgid "Change default type" msgstr "" -#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp -#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp -msgid "OK" -msgstr "" - #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Drag & drop + Shift : Add node as sibling\n" @@ -3581,6 +3927,14 @@ msgstr "" msgid "Create a new polygon from scratch." msgstr "" +#: editor/plugins/collision_polygon_2d_editor_plugin.cpp +msgid "" +"Edit existing polygon:\n" +"LMB: Move Point.\n" +"Ctrl+LMB: Split Segment.\n" +"RMB: Erase Point." +msgstr "" + #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Create Poly3D" msgstr "" @@ -3620,6 +3974,18 @@ msgid "Update from Scene" msgstr "" #: editor/plugins/curve_editor_plugin.cpp +msgid "Modify Curve Point" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Modify Curve Tangent" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Load Curve Preset" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Add point" msgstr "" @@ -3629,11 +3995,29 @@ msgid "Remove point" msgstr "移除" #: editor/plugins/curve_editor_plugin.cpp +#, fuzzy +msgid "Left linear" +msgstr "線性" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Right linear" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp msgid "Load preset" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Modify Curve" +#, fuzzy +msgid "Remove Curve Point" +msgstr "移除" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Toggle Curve Linear Tangent" +msgstr "" + +#: editor/plugins/curve_editor_plugin.cpp +msgid "Hold Shift to edit tangents individually" msgstr "" #: editor/plugins/gradient_editor_plugin.cpp @@ -3658,6 +4042,12 @@ msgid "Item List Editor" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "" +"No OccluderPolygon2D resource on this node.\n" +"Create and assign one?" +msgstr "" + +#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" @@ -3947,6 +4337,11 @@ msgid "Load Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "" + +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" @@ -4263,6 +4658,12 @@ msgid "Clear Recent Files" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "" +"Close and save changes?\n" +"\"" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" @@ -4287,6 +4688,10 @@ msgid "Save Theme As.." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid " Class Reference" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Next script" msgstr "" @@ -4339,6 +4744,10 @@ msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Toggle Scripts Panel" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp msgid "Find.." @@ -4371,6 +4780,11 @@ msgid "Keep Debugger Open" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Debug with external editor" +msgstr "離開編輯器嗎?" + +#: editor/plugins/script_editor_plugin.cpp msgid "Window" msgstr "" @@ -4434,6 +4848,10 @@ msgid "" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Only resources from filesystem can be dropped." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Pick Color" msgstr "" @@ -4481,6 +4899,11 @@ msgid "Move Down" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Delete Line" +msgstr "刪除" + +#: editor/plugins/script_text_editor.cpp msgid "Indent Left" msgstr "" @@ -4787,97 +5210,118 @@ msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Left" +msgid "Objects Drawn" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Right" +#, fuzzy +msgid "Material Changes" +msgstr "正在儲存變更.." + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Shader Changes" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Freelook Forward" -msgstr "往前" +msgid "Surface Changes" +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Backwards" +msgid "Draw Calls" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Up" +msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Down" +msgid "Align with view" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Freelook Speed Modifier" +msgid "Display Normal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Objects Drawn" +msgid "Display Wireframe" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy -msgid "Material Changes" -msgstr "正在儲存變更.." +msgid "Display Overdraw" +msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Shader Changes" +msgid "Display Unshaded" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Surface Changes" +msgid "View Environment" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Draw Calls" +msgid "View Gizmos" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Vertices" +msgid "View Information" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" +msgid "Audio Listener" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Normal" +#, fuzzy +msgid "Doppler Enable" +msgstr "啟用" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Left" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Wireframe" +msgid "Freelook Right" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Overdraw" +#, fuzzy +msgid "Freelook Forward" +msgstr "往前" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Freelook Backwards" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Display Unshaded" +msgid "Freelook Up" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Environment" +msgid "Freelook Down" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Gizmos" +msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Information" +#, fuzzy +msgid "preview" +msgstr "預覽:" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Audio Listener" +msgid "Select Mode (Q)\n" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "XForm Dialog" +msgid "" +"Drag: Rotate\n" +"Alt+Drag: Move\n" +"Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -4998,6 +5442,7 @@ msgid "View Grid" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Settings" msgstr "" @@ -5126,6 +5571,10 @@ msgid "StyleBox Preview:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Region Rect" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" @@ -5183,6 +5632,15 @@ msgid "Remove Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Remove All Items" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Remove All" +msgstr "移除" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme" msgstr "" @@ -5250,7 +5708,7 @@ msgstr "" msgid "Tab 3" msgstr "" -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp #: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp msgid "Type:" msgstr "" @@ -5272,11 +5730,25 @@ msgid "Color" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Erase Selection" +msgstr "所有的選擇" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" -#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp -msgid "Duplicate" +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Line Draw" +msgstr "線性" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket Fill" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -5312,10 +5784,6 @@ msgid "Pick Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Select" -msgstr "" - -#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 0 degrees" msgstr "" @@ -5375,7 +5843,7 @@ msgstr "" msgid "Presets" msgstr "" -#: editor/project_export.cpp editor/project_settings.cpp +#: editor/project_export.cpp editor/project_settings_editor.cpp msgid "Add.." msgstr "" @@ -5422,6 +5890,24 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +msgid "Features" +msgstr "" + +#: editor/project_export.cpp +msgid "Custom (comma-separated):" +msgstr "" + +#: editor/project_export.cpp +#, fuzzy +msgid "Feature List:" +msgstr "方法:" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export PCK/Zip" +msgstr "輸出" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -5458,10 +5944,6 @@ msgid "The following files failed extraction from package:" msgstr "" #: editor/project_manager.cpp -msgid "Package Installed Successfully!" -msgstr "" - -#: editor/project_manager.cpp msgid "Import Existing Project" msgstr "" @@ -5506,6 +5988,19 @@ msgid "Are you sure to open more than one project?" msgstr "" #: editor/project_manager.cpp +msgid "" +"Can't run project: no main scene defined.\n" +"Please edit the project and set the main scene in \"Project Settings\" under " +"the \"Application\" category." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Can't run project: Assets need to be imported.\n" +"Please edit the project to trigger the initial import." +msgstr "" + +#: editor/project_manager.cpp msgid "Are you sure to run more than one project?" msgstr "" @@ -5520,10 +6015,6 @@ msgid "" msgstr "" #: editor/project_manager.cpp -msgid "Project Manager" -msgstr "" - -#: editor/project_manager.cpp msgid "Project List" msgstr "" @@ -5551,255 +6042,286 @@ msgstr "" msgid "Exit" msgstr "" -#: editor/project_settings.cpp +#: editor/project_manager.cpp +#, fuzzy +msgid "Can't run project" +msgstr "連接..." + +#: editor/project_settings_editor.cpp msgid "Key " msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Joy Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Joy Axis" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Mouse Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Invalid action (anything goes but '/' or ':')." msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Action '%s' already exists!" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Rename Input Action Event" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Add Input Action Event" msgstr "" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp #: scene/gui/input_action.cpp msgid "Meta+" msgstr "" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp #: scene/gui/input_action.cpp msgid "Shift+" msgstr "" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp #: scene/gui/input_action.cpp msgid "Alt+" msgstr "" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Control+" msgstr "" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key.." msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Mouse Button Index:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Left Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Right Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Middle Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Up Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Wheel Down Button" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Button 6" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Button 7" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Button 8" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Button 9" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Axis" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Add Input Action" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Erase Input Action Event" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Add Event" msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Device" msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Button" msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Left Button." msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Right Button." msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Middle Button." msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Wheel Up." msgstr "" -#: editor/project_settings.cpp scene/gui/input_action.cpp +#: editor/project_settings_editor.cpp scene/gui/input_action.cpp msgid "Wheel Down." msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp +msgid "Add Global Property" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Select an setting item first!" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "No property '" +msgstr "" + +#: editor/project_settings_editor.cpp +msgid "Setting '" +msgstr "" + +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Delete Item" +msgstr "刪除" + +#: editor/project_settings_editor.cpp msgid "Error saving settings." msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Settings saved OK." msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp +msgid "Override for Feature" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Add Translation" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remove Translation" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Add Remapped Path" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Resource Remap Add Remap" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Change Resource Remap Language" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remove Resource Remap" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remove Resource Remap Option" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp #, fuzzy msgid "Project Settings (project.godot)" msgstr "專案設定" -#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" msgstr "" -#: editor/project_settings.cpp editor/property_editor.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" msgstr "" -#: editor/project_settings.cpp -msgid "Del" +#: editor/project_settings_editor.cpp +msgid "Override For.." msgstr "" -#: editor/project_settings.cpp -msgid "Copy To Platform.." -msgstr "" - -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Input Map" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Action:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Device:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Index:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Localization" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Translations" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Translations:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remaps" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Resources:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Remaps by Locale:" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "Locale" msgstr "" -#: editor/project_settings.cpp +#: editor/project_settings_editor.cpp msgid "AutoLoad" msgstr "" @@ -5840,6 +6362,10 @@ msgid "Assign" msgstr "" #: editor/property_editor.cpp +msgid "Select Node" +msgstr "" + +#: editor/property_editor.cpp msgid "New Script" msgstr "" @@ -5852,6 +6378,10 @@ msgid "Error loading file: Not a resource!" msgstr "" #: editor/property_editor.cpp +msgid "Selected node is not a Viewport!" +msgstr "" + +#: editor/property_editor.cpp msgid "Pick a Node" msgstr "" @@ -5947,6 +6477,11 @@ msgstr "" msgid "Scene Run Settings" msgstr "" +#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "" + #: editor/scene_tree_dock.cpp msgid "No parent to instance the scenes at." msgstr "" @@ -5990,10 +6525,6 @@ msgid "Delete Node(s)?" msgstr "" #: editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." msgstr "" @@ -6006,6 +6537,18 @@ msgid "Save New Scene As.." msgstr "" #: editor/scene_tree_dock.cpp +msgid "Editable Children" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Load As Placeholder" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Discard Instancing" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Makes Sense!" msgstr "" @@ -6048,6 +6591,14 @@ msgid "Edit Connections" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Clear Inheritance" +msgstr "" + +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -6098,6 +6649,11 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Filter nodes" +msgstr "過濾檔案.." + +#: editor/scene_tree_dock.cpp msgid "Attach a new or existing script for the selected node." msgstr "" @@ -6105,6 +6661,14 @@ msgstr "" msgid "Clear a script for the selected node." msgstr "" +#: editor/scene_tree_dock.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Clear!" +msgstr "" + #: editor/scene_tree_editor.cpp msgid "Toggle Spatial Visible" msgstr "" @@ -6136,11 +6700,6 @@ msgid "" msgstr "" #: editor/scene_tree_editor.cpp -#, fuzzy -msgid "Subscene options" -msgstr "除錯選項" - -#: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "" @@ -6178,31 +6737,7 @@ msgid "Scene Tree (Nodes):" msgstr "" #: editor/scene_tree_editor.cpp -msgid "Editable Children" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Load As Placeholder" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Discard Instancing" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Clear Inheritance" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Clear Inheritance? (No Undo!)" -msgstr "" - -#: editor/scene_tree_editor.cpp -msgid "Clear!" +msgid "Node Configuration Warning!" msgstr "" #: editor/scene_tree_editor.cpp @@ -6211,6 +6746,11 @@ msgstr "" #: editor/script_create_dialog.cpp #, fuzzy +msgid "Error loading template '%s'" +msgstr "載入場景時發生錯誤" + +#: editor/script_create_dialog.cpp +#, fuzzy msgid "Error - Could not create script in filesystem." msgstr "無法新增資料夾" @@ -6219,6 +6759,10 @@ msgid "Error loading script from %s" msgstr "" #: editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Path is empty" msgstr "" @@ -6260,10 +6804,6 @@ msgid "Allowed: a-z, A-Z, 0-9 and _" msgstr "" #: editor/script_create_dialog.cpp -msgid "N/A" -msgstr "" - -#: editor/script_create_dialog.cpp msgid "Built-in script (into scene file)" msgstr "" @@ -6369,7 +6909,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Value" -msgstr "" +msgstr "數值" #: editor/script_editor_debugger.cpp #, fuzzy @@ -6432,6 +6972,10 @@ msgid "Change Light Radius" msgstr "變更光源半徑" #: editor/spatial_editor_gizmos.cpp +msgid "Change AudioStreamPlayer3D Emission Angle" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" msgstr "變更鏡頭視野(FOV)" @@ -6519,6 +7063,129 @@ msgstr "無效的事件詞典格式(無效的腳本 @path)" msgid "Invalid instance dictionary (invalid subclasses)" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "Object can't provide a length." +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Delete Selection" +msgstr "複製所選" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Duplicate Selection" +msgstr "複製所選" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Snap View" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Prev Level (%sDown Wheel)" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Next Level (%sUp Wheel)" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Clip Disabled" +msgstr "已停用" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Clip Above" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Clip Below" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Edit X Axis" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Edit Y Axis" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Edit Z Axis" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Rotate X" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Rotate Y" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Rotate Z" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Back Rotate X" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Back Rotate Y" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Back Rotate Z" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Cursor Clear Rotation" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Create Area" +msgstr "新增" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Create Exterior Connector" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Erase Area" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Selection -> Duplicate" +msgstr "僅選擇區域" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Selection -> Clear" +msgstr "僅選擇區域" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Settings" +msgstr "專案設定" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Pick Distance:" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Tiles" +msgstr "" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Areas" +msgstr "" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -6552,63 +7219,63 @@ msgid "Stack overflow with stack depth: " msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Functions:" +msgid "Change Signal Arguments" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Variables:" +msgid "Change Argument Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Name is not a valid identifier:" +msgid "Change Argument name" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Name already in use by another func/var/signal:" +msgid "Set Variable Default Value" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Rename Function" +msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Rename Variable" +msgid "Functions:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Rename Signal" +msgid "Variables:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Function" +msgid "Name is not a valid identifier:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Variable" +msgid "Name already in use by another func/var/signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Signal" +msgid "Rename Function" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Function" +msgid "Rename Variable" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Variable" +msgid "Rename Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Editing Variable:" +msgid "Add Function" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Remove Signal" +msgid "Add Variable" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Editing Signal:" +msgid "Add Signal" msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -6620,6 +7287,14 @@ msgid "Add Node" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Remove VisualScript Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Duplicate VisualScript Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" @@ -6660,6 +7335,24 @@ msgid "Add Setter Property" msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Base Type" +msgstr "變更鏡頭尺寸" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Move Node(s)" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove VisualScript Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Connect Nodes" +msgstr "連接..." + +#: modules/visual_script/visual_script_editor.cpp msgid "Condition" msgstr "" @@ -6688,6 +7381,50 @@ msgid "Get" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Change Input Value" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Can't copy the function node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Clipboard is empty!" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste VisualScript Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Base Type:" msgstr "" @@ -6708,10 +7445,6 @@ msgid "Edit Variable:" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Change" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Delete Selected" msgstr "" @@ -6785,14 +7518,6 @@ msgid "" "(error)." msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "just pressed" -msgstr "" - -#: modules/visual_script/visual_script_nodes.cpp -msgid "just released" -msgstr "" - #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -6813,77 +7538,6 @@ msgstr "" msgid "Could not open template for export:\n" msgstr "" -#: platform/uwp/export/export.cpp -msgid "" -"Couldn't read the certificate file. Are the path and password both correct?" -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the signature object." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the package signature." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "" -"No export templates found.\n" -"Download and install export templates." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom debug package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom release package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid unique name." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid product GUID." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid publisher GUID." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid background color." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" - #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -6968,6 +7622,13 @@ msgstr "" msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" +#: scene/2d/physics_body_2d.cpp +msgid "" +"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"by the physics engine when running.\n" +"Change the size in children collision shapes instead." +msgstr "" + #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" @@ -6990,17 +7651,32 @@ msgid "" "as parent." msgstr "" -#: scene/3d/body_shape.cpp +#: scene/3d/arvr_nodes.cpp +msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgstr "" + +#: scene/3d/arvr_nodes.cpp +msgid "ARVRController must have an ARVROrigin node as its parent" +msgstr "" + +#: scene/3d/arvr_nodes.cpp msgid "" -"CollisionShape only serves to provide a collision shape to a CollisionObject " -"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " -"KinematicBody, etc. to give them a shape." +"The controller id must not be 0 or this controller will not be bound to an " +"actual controller" msgstr "" -#: scene/3d/body_shape.cpp +#: scene/3d/arvr_nodes.cpp +msgid "ARVRAnchor must have an ARVROrigin node as its parent" +msgstr "" + +#: scene/3d/arvr_nodes.cpp msgid "" -"A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"The anchor id must not be 0 or this anchor will not be bound to an actual " +"anchor" +msgstr "" + +#: scene/3d/arvr_nodes.cpp +msgid "ARVROrigin requires an ARVRCamera child node" msgstr "" #: scene/3d/collision_polygon.cpp @@ -7014,6 +7690,19 @@ msgstr "" msgid "An empty CollisionPolygon has no effect on collision." msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -7029,6 +7718,13 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" +#: scene/3d/physics_body.cpp +msgid "" +"Size changes to RigidBody (in character or rigid modes) will be overriden by " +"the physics engine when running.\n" +"Change the size in children collision shapes instead." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -7045,7 +7741,7 @@ msgid "" msgstr "" #: scene/gui/color_picker.cpp -msgid "RAW Mode" +msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp @@ -7060,25 +7756,9 @@ msgstr "" msgid "Please Confirm..." msgstr "" -#: scene/gui/file_dialog.cpp -msgid "Open a File" -msgstr "" - -#: scene/gui/file_dialog.cpp -msgid "Open File(s)" -msgstr "" - -#: scene/gui/file_dialog.cpp -msgid "Open a Directory" -msgstr "" - -#: scene/gui/file_dialog.cpp -msgid "Open a File or Directory" -msgstr "" - #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "" +msgstr "Ctrl+" #: scene/gui/popup.cpp msgid "" @@ -7094,7 +7774,7 @@ msgid "" "minimum size manually." msgstr "" -#: scene/main/scene_main_loop.cpp +#: scene/main/scene_tree.cpp msgid "" "Default Environment as specified in Project Setings (Rendering -> Viewport -" "> Default Environment) could not be loaded." @@ -7108,6 +7788,14 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Close scene? (Unsaved changes will be lost)" +#~ msgstr "沒有儲存的變更都會遺失, 確定要關閉?" + +#~ msgid "" +#~ "Open Project Manager? \n" +#~ "(Unsaved changes will be lost)" +#~ msgstr "未保存的變更將遺失, 要開啟專案管理員嗎?" + #~ msgid "" #~ "Paths cannot start with '/', absolute paths must start with 'res://', " #~ "'user://', or 'local://'" |