diff options
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 559 |
1 files changed, 388 insertions, 171 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index fe162ba39e..d85a82d930 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1,6 +1,6 @@ # Chinese (Taiwan) translation of the Godot Engine editor -# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # Allen H <w84miracle@gmail.com>, 2017. # Billy SU <g4691821@gmail.com>, 2018. @@ -15,15 +15,17 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-11-10 20:07+0000\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2018-12-13 14:44+0100\n" "Last-Translator: ken l <macauhome@gmail.com>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" "Language: zh_TW\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.3-dev\n" +"X-Generator: Poedit 2.2\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -266,7 +268,6 @@ msgstr "創建 %d 個新軌並插入畫格?" #: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp #: editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" @@ -544,15 +545,19 @@ msgstr "取代全部" msgid "Selection Only" msgstr "僅選擇區域" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "放大" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "縮小" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" msgstr "重設縮放大小" @@ -561,9 +566,8 @@ msgid "Warnings:" msgstr "" #: editor/code_editor.cpp -#, fuzzy -msgid "Zoom:" -msgstr "放大" +msgid "Font Size:" +msgstr "" #: editor/code_editor.cpp msgid "Line:" @@ -726,8 +730,8 @@ msgid "Recent:" msgstr "最近存取:" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "搜尋:" @@ -778,8 +782,7 @@ msgid "Resource" msgstr "資源" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "路徑" @@ -992,7 +995,8 @@ msgid "Uncompressing Assets" msgstr "正在解壓縮素材" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package Installed Successfully!" +#, fuzzy +msgid "Package installed successfully!" msgstr "套件安裝成功!" #: editor/editor_asset_installer.cpp @@ -1245,7 +1249,7 @@ msgid "Add AutoLoad" msgstr "新增 AutoLoad" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "路徑:" @@ -1254,8 +1258,7 @@ msgid "Node Name:" msgstr "節點名稱:" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "名稱" @@ -1743,6 +1746,12 @@ msgstr "此操作無法復原, 確定要還原嗎?" #: editor/editor_node.cpp msgid "" +"This scene can't be saved because there is a cyclic instancing inclusion.\n" +"Please resolve it and then attempt to save again." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" @@ -2151,7 +2160,7 @@ msgid "Undo" msgstr "復原" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" msgstr "取消「復原」" @@ -2176,7 +2185,7 @@ msgstr "專案設定" msgid "Export" msgstr "輸出" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "工具" @@ -2586,7 +2595,13 @@ msgid "[Empty]" msgstr "" #: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp -msgid "Assign.." +msgid "Assign..." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." msgstr "" #: editor/editor_properties.cpp @@ -2607,8 +2622,7 @@ msgstr "" msgid "Pick a Viewport" msgstr "" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -2968,7 +2982,7 @@ msgid "Unable to update dependencies:" msgstr "場景缺少了某些資源以至於無法載入" #: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp -msgid "No name provided" +msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp @@ -2976,10 +2990,6 @@ msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -msgid "No name provided." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Name contains invalid characters." msgstr "" @@ -3045,7 +3055,7 @@ msgstr "複製動畫關鍵畫格" msgid "Move To..." msgstr "" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." msgstr "新增資料夾..." @@ -3184,7 +3194,7 @@ msgstr "Autoload「%s」已經存在!" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "不能使用的名稱。" #: editor/groups_editor.cpp editor/node_dock.cpp @@ -3375,6 +3385,10 @@ msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." msgstr "" @@ -3437,46 +3451,48 @@ msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "新增資料夾" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" +#, fuzzy +msgid "Edit Polygon" +msgstr "新增資料夾" #: editor/plugins/abstract_polygon_2d_editor.cpp msgid "Insert Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +msgid "Edit Polygon (Remove Point)" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Poly And Point" -msgstr "" +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "移除" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Create a new polygon from scratch" -msgstr "" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "刪除" #: editor/plugins/abstract_polygon_2d_editor.cpp msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp #, fuzzy -msgid "Delete points" -msgstr "刪除" +msgid "Erase points." +msgstr "所有的選擇" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3491,7 +3507,7 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Load.." +msgid "Load..." msgstr "載入" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3520,15 +3536,9 @@ msgid "Select and move points, create points with RMB." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy -msgid "Create points." -msgstr "刪除" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy -msgid "Erase points." -msgstr "所有的選擇" +#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." +msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3569,12 +3579,6 @@ msgid "Generate blend triangles automatically (instead of manually)" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" -msgstr "" - -#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend:" msgstr "" @@ -3611,7 +3615,7 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add Node.." +msgid "Add Node..." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3890,7 +3894,7 @@ msgstr "連接..." #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Remove selected node or transition" +msgid "Remove selected node or transition." msgstr "移除選擇的動畫軌。" #: editor/plugins/animation_state_machine_editor.cpp @@ -4160,7 +4164,7 @@ msgstr "全部" msgid "Plugins" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "排序:" @@ -4311,21 +4315,19 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom out" -msgstr "縮小" +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom reset" +msgid "Zoom Reset" msgstr "縮小" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom in" -msgstr "放大" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4581,7 +4583,16 @@ msgid "" msgstr "" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" +#, fuzzy +msgid "Create Polygon3D" +msgstr "新增資料夾" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" #: editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -4687,35 +4698,9 @@ msgid "Item List Editor" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" @@ -4949,6 +4934,7 @@ msgid "Populate" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" @@ -5086,6 +5072,11 @@ msgid "Add Point to Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "編輯節點曲線" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" @@ -5113,6 +5104,10 @@ msgid "Click: Add Point" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +msgid "Left Click: Split Segment (in curve)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "" @@ -5128,11 +5123,6 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "" @@ -5192,6 +5182,10 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move joint" @@ -5203,7 +5197,13 @@ msgid "" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Sync bones" +msgid "Sync Bones" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5246,7 +5246,16 @@ msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" +#, fuzzy +msgid "Transform Polygon" +msgstr "新增資料夾" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint Bone Weights" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Open Polygon 2D UV editor." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5271,12 +5280,8 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" -msgstr "新增資料夾" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" -msgstr "" +msgid "Move Points" +msgstr "移除" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" @@ -5303,19 +5308,19 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Connect two points to make a split." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it" +msgid "Select a split to erase it." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5340,6 +5345,11 @@ msgid "Grid Settings" msgstr "專案設定" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" @@ -5460,20 +5470,24 @@ msgid "Error saving file!" msgstr "儲存資源錯誤!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" +#, fuzzy +msgid "Error while saving theme." +msgstr "儲存中發生了錯誤。" #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" +#, fuzzy +msgid "Error Saving" +msgstr "載入時發生錯誤:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" +#, fuzzy +msgid "Error importing theme." +msgstr "讀取字體錯誤。" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" +#, fuzzy +msgid "Error Importing" +msgstr "載入時發生錯誤:" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -5495,6 +5509,14 @@ msgid "Import Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "" @@ -5537,8 +5559,8 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile" -msgstr "過濾檔案..." +msgid "Open..." +msgstr "開啟" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5567,15 +5589,16 @@ msgid "Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" -msgstr "" +#, fuzzy +msgid "Import Theme..." +msgstr "我知道了" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" +msgid "Reload Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" +msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5686,6 +5709,10 @@ msgstr "" msgid "Go to Function" msgstr "建立函式" +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" @@ -5719,10 +5746,6 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -6316,6 +6339,10 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Name-less gizmo" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6433,11 +6460,16 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Margin" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6681,12 +6713,12 @@ msgid "Clear transform" msgstr "動畫更改座標" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "移除" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6698,25 +6730,47 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Copy bitmask." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste bitmask." +msgstr "貼上參數" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Erase bitmask." +msgstr "所有的選擇" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +msgid "Enable snap and show grid (configurable via the Inspector)." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove selected texture and ALL TILES which use it?" +msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove selected texture? This will remove all tiles which use it." +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from scene? This will overwrite all current tiles." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6724,6 +6778,11 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Texture" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "%s file(s) were not added because was already on the list." msgstr "" @@ -6734,16 +6793,27 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete selected Rect." +msgstr "確定刪除所選擇的檔案嗎?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" +"Select current edited sub-tile.\n" "Click on another Tile to edit it." -msgstr "" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "刪除" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "" -"Select current edited sub-tile.\n" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" "Click on another Tile to edit it." msgstr "新增資料夾" @@ -6762,11 +6832,97 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Region" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Tile" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Bitmask" +msgstr "過濾檔案..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Collision Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Occlusion Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Navigation Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste Tile Bitmask" +msgstr "貼上參數" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Clear Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Tile" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Collision Polygon" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Occlusion Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Navigation Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Priority" +msgstr "過濾檔案..." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Collision Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Occlusion Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "This property can't be changed." msgstr "此操作無法在沒有根節點的情況下進行。" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Tile Set" +msgid "TileSet" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -6821,7 +6977,7 @@ msgstr "" #: editor/project_export.cpp #, fuzzy -msgid "Export Path:" +msgid "Export Path" msgstr "輸出" #: editor/project_export.cpp @@ -6881,6 +7037,36 @@ msgstr "方法:" #: editor/project_export.cpp #, fuzzy +msgid "Script" +msgstr "開啟最近存取" + +#: editor/project_export.cpp +#, fuzzy +msgid "Script Export Mode:" +msgstr "輸出" + +#: editor/project_export.cpp +msgid "Text" +msgstr "" + +#: editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: editor/project_export.cpp +msgid "Invalid Encryption Key (must be 64 characters long)" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Export PCK/Zip" msgstr "輸出" @@ -7028,7 +7214,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Can't open project" +msgid "Can't open project at '%s'." msgstr "連接..." #: editor/project_manager.cpp @@ -7037,6 +7223,24 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file was generated by an older engine " +"version, and needs to be converted for this version:\n" +"\n" +"%s\n" +"\n" +"Do you want to convert it?\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The project settings were created by a newer engine version, whose settings " +"are not compatible with this version." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "Can't run project: no main scene defined.\n" "Please edit the project and set the main scene in \"Project Settings\" under " "the \"Application\" category." @@ -8319,7 +8523,8 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +#, fuzzy +msgid "Step argument is zero!" msgstr "step引數為0!" #: modules/gdscript/gdscript_functions.cpp @@ -9200,7 +9405,7 @@ msgid "" msgstr "" #: scene/3d/cpu_particles.cpp -msgid "Nothing is visible because no mesh has not been assigned." +msgid "Nothing is visible because no mesh has been assigned." msgstr "" #: scene/3d/cpu_particles.cpp @@ -9243,7 +9448,9 @@ msgid "OrientedPathFollow only works when set as a child of a Path node." msgstr "" #: scene/3d/path.cpp -msgid "OrientedPathFollow requires up vectors enabled in its parent Path." +msgid "" +"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " +"resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9335,6 +9542,10 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" @@ -9409,10 +9620,6 @@ msgstr "無效的字體大小。" msgid "Input" msgstr "" -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for shader." @@ -9430,6 +9637,22 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Zoom out" +#~ msgstr "縮小" + +#, fuzzy +#~ msgid "Zoom in" +#~ msgstr "放大" + +#, fuzzy +#~ msgid "New TextFile" +#~ msgstr "過濾檔案..." + +#, fuzzy +#~ msgid "Zoom:" +#~ msgstr "放大" + #~ msgid "Class List:" #~ msgstr "Class 列表:" @@ -9498,9 +9721,6 @@ msgstr "" #~ msgid "Anim Track Change Wrap Mode" #~ msgstr "動畫軌道更改環繞模式" -#~ msgid "Edit Node Curve" -#~ msgstr "編輯節點曲線" - #~ msgid "Edit Selection Curve" #~ msgstr "編輯所選曲線" @@ -9562,9 +9782,6 @@ msgstr "" #~ msgid "Thanks!" #~ msgstr "謝謝!" -#~ msgid "I see..." -#~ msgstr "我知道了" - #~ msgid "Can't open '%s'." #~ msgstr "無法開啟 \"%s\"。" |