diff options
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 1325 |
1 files changed, 879 insertions, 446 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 5ce0ea7f67..c752f09422 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1,6 +1,6 @@ # Chinese (Taiwan) translation of the Godot Engine editor -# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # Allen H <w84miracle@gmail.com>, 2017. # Billy SU <g4691821@gmail.com>, 2018. @@ -11,18 +11,21 @@ # popcade <popcade@gmail.com>, 2016. # Qing <icinriiq@gmail.com>, 2018. # Sam Pan <sampan66@gmail.com>, 2016. +# ken l <macauhome@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-07-15 16:35+0000\n" -"Last-Translator: Kisaragi Hiu <mail@kisaragi-hiu.com>\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2018-12-13 14:44+0100\n" +"Last-Translator: ken l <macauhome@gmail.com>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" "Language: zh_TW\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.1-dev\n" +"X-Generator: Poedit 2.2\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -30,7 +33,7 @@ msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp -#: modules/mono/glue/glue_header.h +#: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "解碼字節位元不足,或為無效格式。" @@ -265,7 +268,6 @@ msgstr "創建 %d 個新軌並插入畫格?" #: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp #: editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" @@ -399,8 +401,7 @@ msgstr "縮放所選" msgid "Scale From Cursor" msgstr "由游標位置縮放" -#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "複製所選" @@ -414,11 +415,13 @@ msgid "Delete Selection" msgstr "複製所選" #: editor/animation_track_editor.cpp -msgid "Goto Next Step" +#, fuzzy +msgid "Go to Next Step" msgstr "往下一步" #: editor/animation_track_editor.cpp -msgid "Goto Prev Step" +#, fuzzy +msgid "Go to Previous Step" msgstr "往上一步" #: editor/animation_track_editor.cpp @@ -522,11 +525,11 @@ msgstr "無符合條件" msgid "Replaced %d occurrence(s)." msgstr "取代了 %d 個" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" msgstr "符合大小寫" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" msgstr "整個字" @@ -542,15 +545,19 @@ msgstr "取代全部" msgid "Selection Only" msgstr "僅選擇區域" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "放大" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "縮小" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" msgstr "重設縮放大小" @@ -559,11 +566,10 @@ msgid "Warnings:" msgstr "" #: editor/code_editor.cpp -#, fuzzy -msgid "Zoom:" -msgstr "放大" +msgid "Font Size:" +msgstr "" -#: editor/code_editor.cpp editor/script_editor_debugger.cpp +#: editor/code_editor.cpp msgid "Line:" msgstr "行:" @@ -594,6 +600,7 @@ msgstr "新增" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -675,7 +682,7 @@ msgid "Edit Connection: " msgstr "連接..." #: editor/connections_dialog.cpp -msgid "Are you sure you want to remove all connections from the \"" +msgid "Are you sure you want to remove all connections from the \"%s\" signal?" msgstr "" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp @@ -723,23 +730,20 @@ msgid "Recent:" msgstr "最近存取:" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "搜尋:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "符合條件:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "描述:" @@ -778,8 +782,7 @@ msgid "Resource" msgstr "資源" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "路徑" @@ -800,9 +803,10 @@ msgid "Search Replacement Resource:" msgstr "搜尋替代資源:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp -#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp msgid "Open" @@ -834,7 +838,8 @@ msgid "Error loading:" msgstr "載入時發生錯誤:" #: editor/dependency_editor.cpp -msgid "Scene failed to load due to missing dependencies:" +#, fuzzy +msgid "Load failed due to missing dependencies:" msgstr "場景缺少了某些資源以至於無法載入" #: editor/dependency_editor.cpp editor/editor_node.cpp @@ -896,14 +901,6 @@ msgstr "改變字典 value" msgid "Thanks from the Godot community!" msgstr "Godot 社群感謝你!" -#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp -msgid "OK" -msgstr "" - #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "Godot Engine 貢獻者" @@ -998,7 +995,8 @@ msgid "Uncompressing Assets" msgstr "正在解壓縮素材" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package Installed Successfully!" +#, fuzzy +msgid "Package installed successfully!" msgstr "套件安裝成功!" #: editor/editor_asset_installer.cpp @@ -1086,8 +1084,7 @@ msgid "Bus options" msgstr "Bus 選項" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "製作複本" @@ -1252,7 +1249,7 @@ msgid "Add AutoLoad" msgstr "新增 AutoLoad" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "路徑:" @@ -1260,8 +1257,8 @@ msgstr "路徑:" msgid "Node Name:" msgstr "節點名稱:" -#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "名稱" @@ -1333,12 +1330,17 @@ msgid "Template file not found:" msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Select Current Folder" +msgstr "選擇目前的資料夾" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "檔案已經存在, 要覆寫嗎?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Select Current Folder" -msgstr "選擇目前的資料夾" +#, fuzzy +msgid "Select This Folder" +msgstr "選擇此資料夾" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" @@ -1346,12 +1348,13 @@ msgstr "複製路徑" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #, fuzzy -msgid "Open In File Manager" +msgid "Open in File Manager" msgstr "在檔案管理員內顯示" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #: editor/project_manager.cpp -msgid "Show In File Manager" +#, fuzzy +msgid "Show in File Manager" msgstr "在檔案管理員內顯示" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1387,7 +1390,8 @@ msgid "Open a File or Directory" msgstr "開啟檔案或資料夾" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/inspector_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "儲存" @@ -1447,8 +1451,7 @@ msgstr "資料夾 & 檔案:" msgid "Preview:" msgstr "預覽:" -#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "檔案:" @@ -1465,25 +1468,12 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "(重新)載入素材" -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Search Help" -msgstr "搜尋幫助" - -#: editor/editor_help.cpp -msgid "Class List:" -msgstr "Class 列表:" - -#: editor/editor_help.cpp -msgid "Search Classes" -msgstr "搜尋 Class" - #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Top" msgstr "上面" -#: editor/editor_help.cpp editor/property_editor.cpp +#: editor/editor_help.cpp msgid "Class:" msgstr "Class:" @@ -1500,28 +1490,31 @@ msgid "Brief Description:" msgstr "" #: editor/editor_help.cpp -msgid "Members" +msgid "Properties" msgstr "" -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Members:" +#: editor/editor_help.cpp +msgid "Properties:" msgstr "" #: editor/editor_help.cpp -msgid "Public Methods" -msgstr "" +msgid "Methods" +msgstr "方法" #: editor/editor_help.cpp -msgid "Public Methods:" -msgstr "公開 method:" +#, fuzzy +msgid "Methods:" +msgstr "方法" #: editor/editor_help.cpp -msgid "GUI Theme Items" -msgstr "介面主題項目" +#, fuzzy +msgid "Theme Properties" +msgstr "過濾檔案..." #: editor/editor_help.cpp -msgid "GUI Theme Items:" -msgstr "介面主題項目:" +#, fuzzy +msgid "Theme Properties:" +msgstr "過濾檔案..." #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1548,7 +1541,13 @@ msgid "Constants:" msgstr "定數:" #: editor/editor_help.cpp -msgid "Description" +#, fuzzy +msgid "Class Description" +msgstr "描述:" + +#: editor/editor_help.cpp +#, fuzzy +msgid "Class Description:" msgstr "描述:" #: editor/editor_help.cpp @@ -1565,12 +1564,13 @@ msgstr "" "color]或[color=$color][url=$url2]要求一個[/url][/color]。" #: editor/editor_help.cpp -msgid "Properties" -msgstr "" +#, fuzzy +msgid "Property Descriptions" +msgstr "Property 說明:" #: editor/editor_help.cpp #, fuzzy -msgid "Property Description:" +msgid "Property Descriptions:" msgstr "Property 說明:" #: editor/editor_help.cpp @@ -1582,11 +1582,13 @@ msgstr "" "color]一個!" #: editor/editor_help.cpp -msgid "Methods" -msgstr "方法" +#, fuzzy +msgid "Method Descriptions" +msgstr "Method 說明:" #: editor/editor_help.cpp -msgid "Method Description:" +#, fuzzy +msgid "Method Descriptions:" msgstr "Method 說明:" #: editor/editor_help.cpp @@ -1597,11 +1599,57 @@ msgstr "" "目前沒有這個 method 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/" "color]一個!" -#: editor/editor_inspector.cpp -msgid "Property: " +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "搜尋幫助" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Display All" +msgstr "取代全部" + +#: editor/editor_help_search.cpp +msgid "Classes Only" +msgstr "" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Methods Only" +msgstr "方法" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Signals Only" +msgstr "信號" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Constants Only" +msgstr "定數" + +#: editor/editor_help_search.cpp +msgid "Properties Only" +msgstr "" + +#: editor/editor_help_search.cpp +msgid "Theme Properties Only" +msgstr "" + +#: editor/editor_help_search.cpp +msgid "Member Type" msgstr "" -#: editor/editor_inspector.cpp editor/property_editor.cpp +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Class" +msgstr "Class:" + +#: editor/editor_inspector.cpp editor/project_settings_editor.cpp +msgid "Property:" +msgstr "" + +#: editor/editor_inspector.cpp msgid "Set" msgstr "" @@ -1636,6 +1684,11 @@ msgstr "專案輸出失敗,錯誤代碼是 %d。" msgid "Error saving resource!" msgstr "儲存資源錯誤!" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "另存資源為..." @@ -1693,10 +1746,20 @@ msgstr "此操作無法復原, 確定要還原嗎?" #: editor/editor_node.cpp msgid "" +"This scene can't be saved because there is a cyclic instancing inclusion.\n" +"Please resolve it and then attempt to save again." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" +#: editor/editor_node.cpp editor/scene_tree_dock.cpp +msgid "Can't overwrite scene that is still open!" +msgstr "" + #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "" @@ -1926,6 +1989,12 @@ msgstr "" #: editor/editor_node.cpp msgid "" +"Unable to load addon script from path: '%s' There seems to be an error in " +"the code, please check the syntax." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" @@ -1967,6 +2036,12 @@ msgstr "" msgid "Default" msgstr "預設" +#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp +#, fuzzy +msgid "Show in FileSystem" +msgstr "在檔案管理員內顯示" + #: editor/editor_node.cpp #, fuzzy msgid "Play This Scene" @@ -2055,7 +2130,8 @@ msgid "Save Scene" msgstr "儲存場景" #: editor/editor_node.cpp -msgid "Save all Scenes" +#, fuzzy +msgid "Save All Scenes" msgstr "儲存全部場景" #: editor/editor_node.cpp @@ -2084,7 +2160,7 @@ msgid "Undo" msgstr "復原" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" msgstr "取消「復原」" @@ -2109,7 +2185,7 @@ msgstr "專案設定" msgid "Export" msgstr "輸出" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "工具" @@ -2123,6 +2199,7 @@ msgid "Quit to Project List" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp msgid "Debug" msgstr "" @@ -2230,10 +2307,6 @@ msgstr "" msgid "Help" msgstr "" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Classes" -msgstr "" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -2256,11 +2329,11 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "社區" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "關於" #: editor/editor_node.cpp msgid "Play the project." @@ -2328,25 +2401,25 @@ msgstr "" msgid "Disable Update Spinner" msgstr "" -#: editor/editor_node.cpp -msgid "Inspector" -msgstr "" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" msgstr "" #: editor/editor_node.cpp -#, fuzzy -msgid "Node" -msgstr "節點" +msgid "FileSystem" +msgstr "" #: editor/editor_node.cpp -msgid "FileSystem" +msgid "Inspector" msgstr "" #: editor/editor_node.cpp +#, fuzzy +msgid "Node" +msgstr "節點" + +#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "" @@ -2481,7 +2554,7 @@ msgstr "" msgid "Physics Frame %" msgstr "" -#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp +#: editor/editor_profiler.cpp msgid "Time:" msgstr "" @@ -2505,7 +2578,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "On" msgstr "" @@ -2517,20 +2590,44 @@ msgstr "" msgid "Bit %d, value %d" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "[Empty]" msgstr "" #: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp -msgid "Assign.." +msgid "Assign..." +msgstr "" + +#: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "無效的路徑" + +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on resources saved as a file.\n" +"Resource needs to belong to a scene." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on this resource because it's not set as " +"local to scene.\n" +"Please switch on the 'local to scene' property on it (and all resources " +"containing it up to a node)." msgstr "" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" msgstr "" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -2542,10 +2639,6 @@ msgstr "" msgid "Make Unique" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Show in File System" -msgstr "" - #: editor/editor_properties.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -2554,7 +2647,8 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "" @@ -2849,6 +2943,11 @@ msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Favorites" +msgstr "我的最愛:" + +#: editor/filesystem_dock.cpp msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" @@ -2887,8 +2986,8 @@ msgstr "載入時發生錯誤:" msgid "Unable to update dependencies:" msgstr "場景缺少了某些資源以至於無法載入" -#: editor/filesystem_dock.cpp -msgid "No name provided" +#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp +msgid "No name provided." msgstr "" #: editor/filesystem_dock.cpp @@ -2896,10 +2995,6 @@ msgid "Provided name contains invalid characters" msgstr "" #: editor/filesystem_dock.cpp -msgid "No name provided." -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Name contains invalid characters." msgstr "" @@ -2926,29 +3021,23 @@ msgid "Duplicating folder:" msgstr "" #: editor/filesystem_dock.cpp -msgid "Expand all" -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Collapse all" -msgstr "" - -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" +#, fuzzy +msgid "Open Scene(s)" +msgstr "開啟場景" #: editor/filesystem_dock.cpp -msgid "Move To..." +msgid "Instance" msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Open Scene(s)" -msgstr "開啟場景" +msgid "Add to favorites" +msgstr "我的最愛:" #: editor/filesystem_dock.cpp -msgid "Instance" -msgstr "" +#, fuzzy +msgid "Remove from favorites" +msgstr "移除" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." @@ -2958,12 +3047,20 @@ msgstr "" msgid "View Owners..." msgstr "" +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "" + #: editor/filesystem_dock.cpp #, fuzzy msgid "Duplicate..." msgstr "複製動畫關鍵畫格" #: editor/filesystem_dock.cpp +msgid "Move To..." +msgstr "" + +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." msgstr "新增資料夾..." @@ -2973,6 +3070,15 @@ msgstr "新增資料夾..." msgid "New Resource..." msgstr "另存資源為..." +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +msgid "Expand All" +msgstr "" + +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Collapse All" +msgstr "取代全部" + #: editor/filesystem_dock.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/project_manager.cpp editor/rename_dialog.cpp @@ -2994,34 +3100,25 @@ msgstr "" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Toggle folder status as Favorite." -msgstr "切換最愛" +msgid "Toggle split mode" +msgstr "切換模式" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Show current scene file." -msgstr "新增資料夾" +msgid "Search files" +msgstr "搜尋 Class" #: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." msgstr "" #: editor/filesystem_dock.cpp -msgid "Enter tree-view." -msgstr "" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "Search files" -msgstr "搜尋 Class" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp +#: editor/filesystem_dock.cpp msgid "Move" msgstr "" @@ -3039,31 +3136,22 @@ msgstr "" #: editor/find_in_files.cpp #, fuzzy -msgid "Find in files" +msgid "Find in Files" msgstr "還有 %d 個檔案" #: editor/find_in_files.cpp #, fuzzy -msgid "Find: " +msgid "Find:" msgstr "尋找" #: editor/find_in_files.cpp #, fuzzy -msgid "Whole words" -msgstr "整個字" - -#: editor/find_in_files.cpp -#, fuzzy -msgid "Match case" -msgstr "符合大小寫" - -#: editor/find_in_files.cpp -msgid "Folder: " -msgstr "" +msgid "Folder:" +msgstr "新增資料夾" #: editor/find_in_files.cpp #, fuzzy -msgid "Filter: " +msgid "Filters:" msgstr "過濾器:" #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp @@ -3081,6 +3169,11 @@ msgstr "" #: editor/find_in_files.cpp #, fuzzy +msgid "Find: " +msgstr "尋找" + +#: editor/find_in_files.cpp +#, fuzzy msgid "Replace: " msgstr "取代" @@ -3106,7 +3199,7 @@ msgstr "Autoload「%s」已經存在!" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "不能使用的名稱。" #: editor/groups_editor.cpp editor/node_dock.cpp @@ -3244,18 +3337,15 @@ msgstr "" msgid "Failed to load resource." msgstr "" -#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "" - #: editor/inspector_dock.cpp -msgid "Expand all properties" +#, fuzzy +msgid "Expand All Properties" msgstr "展開所有屬性" #: editor/inspector_dock.cpp -msgid "Collapse all properties" -msgstr "" +#, fuzzy +msgid "Collapse All Properties" +msgstr "展開所有屬性" #: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp @@ -3300,6 +3390,10 @@ msgid "Load an existing resource from disk and edit it." msgstr "" #: editor/inspector_dock.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." msgstr "" @@ -3362,46 +3456,48 @@ msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Poly" -msgstr "" +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" +msgstr "新增資料夾" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly" -msgstr "" +#, fuzzy +msgid "Edit Polygon" +msgstr "新增資料夾" #: editor/plugins/abstract_polygon_2d_editor.cpp msgid "Insert Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +msgid "Edit Polygon (Remove Point)" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Poly And Point" -msgstr "" +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "移除" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Create a new polygon from scratch" -msgstr "" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "刪除" #: editor/plugins/abstract_polygon_2d_editor.cpp msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp #, fuzzy -msgid "Delete points" -msgstr "刪除" +msgid "Erase points." +msgstr "所有的選擇" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3416,7 +3512,7 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Load.." +msgid "Load..." msgstr "載入" #: editor/plugins/animation_blend_space_1d_editor.cpp @@ -3445,15 +3541,9 @@ msgid "Select and move points, create points with RMB." msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy -msgid "Create points." -msgstr "刪除" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy -msgid "Erase points." -msgstr "所有的選擇" +#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." +msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3494,9 +3584,8 @@ msgid "Generate blend triangles automatically (instead of manually)" msgstr "" #: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "Blend:" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3531,7 +3620,7 @@ msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add Node.." +msgid "Add Node..." msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3810,7 +3899,7 @@ msgstr "連接..." #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Remove selected node or transition" +msgid "Remove selected node or transition." msgstr "移除選擇的動畫軌。" #: editor/plugins/animation_state_machine_editor.cpp @@ -3878,10 +3967,6 @@ msgid "Amount:" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -msgid "Blend:" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "" @@ -4084,7 +4169,7 @@ msgstr "全部" msgid "Plugins" msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "排序:" @@ -4211,6 +4296,10 @@ msgid "Resize CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale CanvasItem" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem" msgstr "" @@ -4231,21 +4320,19 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom out" -msgstr "縮小" +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom reset" +msgid "Zoom Reset" msgstr "縮小" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom in" -msgstr "放大" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4274,6 +4361,11 @@ msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Mode" +msgstr "切換模式" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -4368,6 +4460,11 @@ msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Skeleton Options" +msgstr "單例" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" msgstr "" @@ -4418,6 +4515,10 @@ msgid "Show Viewport" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Group And Lock Icons" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "" @@ -4487,7 +4588,16 @@ msgid "" msgstr "" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" +#, fuzzy +msgid "Create Polygon3D" +msgstr "新增資料夾" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" msgstr "" #: editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -4593,35 +4703,9 @@ msgid "Item List Editor" msgstr "" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" @@ -4855,12 +4939,12 @@ msgid "Populate" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" +msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp @@ -4889,6 +4973,12 @@ msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles" +msgstr "轉換成..." + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" @@ -4958,13 +5048,12 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -#, fuzzy -msgid "Convert to CPUParticles" -msgstr "轉換成..." +msgid "Generate AABB" +msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Generate Visibility AABB" @@ -4988,6 +5077,11 @@ msgid "Add Point to Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "編輯節點曲線" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" @@ -5015,6 +5109,10 @@ msgid "Click: Add Point" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +msgid "Left Click: Split Segment (in curve)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "" @@ -5030,11 +5128,6 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "" @@ -5094,6 +5187,10 @@ msgstr "" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move joint" @@ -5105,42 +5202,43 @@ msgid "" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Sync bones" +msgid "Sync Bones" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create UV Map" +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Create Polygon & UV" +msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." +msgid "Create Polygon & UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +msgid "Create Internal Vertex" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Split already exists." -msgstr "Autoload「%s」已經存在!" +msgid "Remove Internal Vertex" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Add Split" +msgid "Invalid Polygon (need 3 different vertices)" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Invalid Split: " -msgstr "無效的路徑" +msgid "Add Custom Polygon" +msgstr "新增資料夾" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" +msgid "Remove Custom Polygon" msgstr "移除" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5148,39 +5246,46 @@ msgid "Transform UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" -msgstr "" +#, fuzzy +msgid "Transform Polygon" +msgstr "新增資料夾" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon 2D UV Editor" +msgid "Paint Bone Weights" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV" +msgid "Open Polygon 2D UV editor." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Poly" +msgid "Polygon 2D UV Editor" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" +msgid "UV" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Bones" -msgstr "" +#, fuzzy +msgid "Points" +msgstr "移除" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" +msgid "Polygons" msgstr "新增資料夾" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" +msgid "Bones" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Move Points" +msgstr "移除" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" msgstr "" @@ -5205,19 +5310,21 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Select a split to erase it" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5242,6 +5349,11 @@ msgid "Grid Settings" msgstr "專案設定" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" @@ -5299,22 +5411,22 @@ msgid "Paste Resource" msgstr "貼上資源" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: editor/scene_tree_editor.cpp msgid "Type:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -5348,6 +5460,11 @@ msgstr "載入場景時發生錯誤" #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "Error: could not load file." +msgstr "無法新增資料夾" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Error could not load file." msgstr "無法新增資料夾" @@ -5357,20 +5474,24 @@ msgid "Error saving file!" msgstr "儲存資源錯誤!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" +#, fuzzy +msgid "Error while saving theme." +msgstr "儲存中發生了錯誤。" #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" +#, fuzzy +msgid "Error Saving" +msgstr "載入時發生錯誤:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" +#, fuzzy +msgid "Error importing theme." +msgstr "讀取字體錯誤。" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" +#, fuzzy +msgid "Error Importing" +msgstr "載入時發生錯誤:" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -5392,6 +5513,14 @@ msgid "Import Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "" @@ -5434,8 +5563,8 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile" -msgstr "過濾檔案..." +msgid "Open..." +msgstr "開啟" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5450,12 +5579,9 @@ msgid "Copy Script Path" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Show In File System" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "History Prev" -msgstr "" +#, fuzzy +msgid "History Previous" +msgstr "上個分頁" #: editor/plugins/script_editor_plugin.cpp msgid "History Next" @@ -5467,15 +5593,16 @@ msgid "Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Reload Theme" -msgstr "" +#, fuzzy +msgid "Import Theme..." +msgstr "我知道了" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme" +msgid "Reload Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" +msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5526,7 +5653,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Debug with external editor" +msgid "Debug with External Editor" msgstr "離開編輯器嗎?" #: editor/plugins/script_editor_plugin.cpp @@ -5534,10 +5661,6 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -5573,19 +5696,9 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Search results" +msgid "Search Results" msgstr "搜尋幫助" -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Search in files" -msgstr "搜尋 Class" - -#: editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" -msgstr "" - #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Line" @@ -5596,6 +5709,15 @@ msgid "(ignore)" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Function" +msgstr "建立函式" + +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "" @@ -5628,10 +5750,6 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -5685,12 +5803,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Spaces" -msgstr "" +#, fuzzy +msgid "Convert Indent to Spaces" +msgstr "轉換成..." #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Tabs" -msgstr "" +#, fuzzy +msgid "Convert Indent to Tabs" +msgstr "轉換成..." #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" @@ -5706,22 +5826,14 @@ msgid "Remove All Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Goto Next Breakpoint" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -msgid "Goto Previous Breakpoint" -msgstr "" - -#: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Convert To Uppercase" -msgstr "轉換成..." +msgid "Go to Next Breakpoint" +msgstr "往下一步" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Convert To Lowercase" -msgstr "轉換成..." +msgid "Go to Previous Breakpoint" +msgstr "往上一步" #: editor/plugins/script_text_editor.cpp msgid "Find Previous" @@ -5729,16 +5841,18 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Find in files..." +msgid "Find in Files..." msgstr "過濾檔案..." #: editor/plugins/script_text_editor.cpp -msgid "Goto Function..." -msgstr "" +#, fuzzy +msgid "Go to Function..." +msgstr "建立函式" #: editor/plugins/script_text_editor.cpp -msgid "Goto Line..." -msgstr "" +#, fuzzy +msgid "Go to Line..." +msgstr "前往第...行" #: editor/plugins/script_text_editor.cpp msgid "Contextual Help" @@ -5832,6 +5946,14 @@ msgid "Animation Key Inserted." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Yaw" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "" @@ -6000,6 +6122,10 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "View Rotation Locked" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" @@ -6101,10 +6227,6 @@ msgid "Tool Scale" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap To Floor" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -6221,6 +6343,10 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Name-less gizmo" +msgstr "" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6338,11 +6464,16 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Margin" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6509,6 +6640,11 @@ msgid "Fix Invalid Tiles" msgstr "不能使用的名稱。" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Cut Selection" +msgstr "所有的選擇" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" @@ -6556,32 +6692,37 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy -msgid "Move Selection" +msgid "Copy Selection" msgstr "移除所選" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" +msgid "Rotate left" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" +msgid "Rotate right" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" +msgid "Flip horizontally" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" +msgid "Flip vertically" msgstr "" +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Clear transform" +msgstr "動畫更改座標" + #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "移除" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6593,25 +6734,47 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Copy bitmask." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste bitmask." +msgstr "貼上參數" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Erase bitmask." +msgstr "所有的選擇" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +msgid "Enable snap and show grid (configurable via the Inspector)." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Selected Textue and ALL TILES wich uses it?" +msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove selected texture? This will remove all tiles which use it." +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from scene? This will overwrite all current tiles." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6619,7 +6782,12 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid " file(s) was not added because was already on the list." +#, fuzzy +msgid "Remove Texture" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "%s file(s) were not added because was already on the list." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6629,16 +6797,27 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete selected Rect." +msgstr "確定刪除所選擇的檔案嗎?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" +"Select current edited sub-tile.\n" "Click on another Tile to edit it." -msgstr "" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "刪除" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "" -"Select current edited sub-tile.\n" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" "Click on another Tile to edit it." msgstr "新增資料夾" @@ -6657,11 +6836,97 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Region" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Tile" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Bitmask" +msgstr "過濾檔案..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Collision Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Occlusion Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Navigation Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste Tile Bitmask" +msgstr "貼上參數" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Clear Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Tile" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Collision Polygon" +msgstr "移除" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Occlusion Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Navigation Polygon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Priority" +msgstr "過濾檔案..." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Collision Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Occlusion Polygon" +msgstr "新增資料夾" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "This property can't be changed." msgstr "此操作無法在沒有根節點的情況下進行。" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Tile Set" +msgid "TileSet" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -6698,6 +6963,15 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +msgid "Release" +msgstr "" + +#: editor/project_export.cpp +#, fuzzy +msgid "Exporting All" +msgstr "輸出" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -6706,6 +6980,11 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Export Path" +msgstr "輸出" + +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -6762,10 +7041,50 @@ msgstr "方法:" #: editor/project_export.cpp #, fuzzy +msgid "Script" +msgstr "開啟最近存取" + +#: editor/project_export.cpp +#, fuzzy +msgid "Script Export Mode:" +msgstr "輸出" + +#: editor/project_export.cpp +msgid "Text" +msgstr "" + +#: editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: editor/project_export.cpp +msgid "Invalid Encryption Key (must be 64 characters long)" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Export PCK/Zip" msgstr "輸出" #: editor/project_export.cpp +#, fuzzy +msgid "Export mode?" +msgstr "輸出" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All" +msgstr "輸出" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -6899,7 +7218,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Can't open project" +msgid "Can't open project at '%s'." msgstr "連接..." #: editor/project_manager.cpp @@ -6908,6 +7227,24 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file was generated by an older engine " +"version, and needs to be converted for this version:\n" +"\n" +"%s\n" +"\n" +"Do you want to convert it?\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The project settings were created by a newer engine version, whose settings " +"are not compatible with this version." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "Can't run project: no main scene defined.\n" "Please edit the project and set the main scene in \"Project Settings\" under " "the \"Application\" category." @@ -7225,11 +7562,7 @@ msgstr "專案設定" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" - -#: editor/project_settings_editor.cpp editor/property_editor.cpp -msgid "Property:" -msgstr "" +msgstr "一般" #: editor/project_settings_editor.cpp msgid "Override For..." @@ -7365,10 +7698,6 @@ msgstr "" msgid "Bit %d, val %d." msgstr "" -#: editor/property_editor.cpp -msgid "Properties:" -msgstr "" - #: editor/property_selector.cpp msgid "Select Property" msgstr "" @@ -7457,7 +7786,7 @@ msgid "Step" msgstr "步驟 :" #: editor/rename_dialog.cpp -msgid "Ammount by which counter is incremented for each node" +msgid "Amount by which counter is incremented for each node" msgstr "" #: editor/rename_dialog.cpp @@ -7466,7 +7795,7 @@ msgstr "" #: editor/rename_dialog.cpp msgid "" -"Minium number of digits for the counter.\n" +"Minimum number of digits for the counter.\n" "Missing digits are padded with leading zeros." msgstr "" @@ -7509,7 +7838,7 @@ msgstr "轉換成..." msgid "Reset" msgstr "重設縮放大小" -#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +#: editor/rename_dialog.cpp msgid "Error" msgstr "" @@ -7568,6 +7897,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Script" msgstr "" @@ -7604,6 +7937,12 @@ msgid "Save New Scene As..." msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Disabling \"editable_instance\" will cause all properties of the node to be " +"reverted to their default." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Editable Children" msgstr "" @@ -7678,6 +8017,11 @@ msgid "Clear Inheritance" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open documentation" +msgstr "開啟最近存取" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -7686,12 +8030,13 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +msgid "Change Type" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Change Type" -msgstr "" +#, fuzzy +msgid "Extend Script" +msgstr "開啟最近存取" #: editor/scene_tree_dock.cpp #, fuzzy @@ -7846,6 +8191,10 @@ msgid "Path is empty" msgstr "" #: editor/script_create_dialog.cpp +msgid "Filename is empty" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Path is not local" msgstr "" @@ -7937,19 +8286,7 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Function:" +msgid "Stack Trace" msgstr "" #: editor/script_editor_debugger.cpp @@ -7982,18 +8319,6 @@ msgid "Stack Frames" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "" @@ -8202,7 +8527,8 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +#, fuzzy +msgid "Step argument is zero!" msgstr "step引數為0!" #: modules/gdscript/gdscript_functions.cpp @@ -8441,11 +8767,7 @@ msgid "End of inner exception stack trace" msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "" - -#: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." +msgid "Bake NavMesh" msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp @@ -8722,6 +9044,10 @@ msgid "Base Type:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" msgstr "" @@ -8822,11 +9148,11 @@ msgid "Search VisualScript" msgstr "搜尋幫助" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Get" +msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Set " +msgid "Set %s" msgstr "" #: platform/javascript/export/export.cpp @@ -8915,6 +9241,12 @@ msgid "" "shape resource for it!" msgstr "CollisionShape2D必須被賦予形狀才能運作,請為它建立個形狀吧!" +#: scene/2d/cpu_particles_2d.cpp +msgid "" +"CPUParticles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " @@ -8953,6 +9285,12 @@ msgid "" "imprinted." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"Particles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" @@ -9070,6 +9408,16 @@ msgid "" "shape resource for it!" msgstr "" +#: scene/3d/cpu_particles.cpp +msgid "Nothing is visible because no mesh has been assigned." +msgstr "" + +#: scene/3d/cpu_particles.cpp +msgid "" +"CPUParticles animation requires the usage of a SpatialMaterial with " +"\"Billboard Particles\" enabled." +msgstr "" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -9089,6 +9437,26 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Particles animation requires the usage of a SpatialMaterial with \"Billboard " +"Particles\" enabled." +msgstr "" + +#: scene/3d/path.cpp +msgid "PathFollow only works when set as a child of a Path node." +msgstr "" + +#: scene/3d/path.cpp +msgid "OrientedPathFollow only works when set as a child of a Path node." +msgstr "" + +#: scene/3d/path.cpp +msgid "" +"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " +"resource." +msgstr "" + #: scene/3d/physics_body.cpp msgid "" "Size changes to RigidBody (in character or rigid modes) will be overridden " @@ -9121,7 +9489,7 @@ msgstr "" #: scene/3d/soft_body.cpp msgid "" -"Size changes to SoftBody will be overriden by the physics engine when " +"Size changes to SoftBody will be overridden by the physics engine when " "running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -9178,6 +9546,10 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" @@ -9194,10 +9566,6 @@ msgstr "警告!" msgid "Please Confirm..." msgstr "請確認..." -#: scene/gui/file_dialog.cpp -msgid "Select this Folder" -msgstr "選擇此資料夾" - #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " @@ -9205,6 +9573,10 @@ msgid "" "hide upon running." msgstr "" +#: scene/gui/range.cpp +msgid "If exp_edit is true min_value must be > 0." +msgstr "" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -9252,10 +9624,6 @@ msgstr "無效的字體大小。" msgid "Input" msgstr "" -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for shader." @@ -9273,6 +9641,77 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "Autoload「%s」已經存在!" + +#, fuzzy +#~ msgid "Invalid Split: " +#~ msgstr "無效的路徑" + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "移除" + +#, fuzzy +#~ msgid "Zoom out" +#~ msgstr "縮小" + +#, fuzzy +#~ msgid "Zoom in" +#~ msgstr "放大" + +#, fuzzy +#~ msgid "New TextFile" +#~ msgstr "過濾檔案..." + +#, fuzzy +#~ msgid "Zoom:" +#~ msgstr "放大" + +#~ msgid "Class List:" +#~ msgstr "Class 列表:" + +#~ msgid "Search Classes" +#~ msgstr "搜尋 Class" + +#~ msgid "Public Methods:" +#~ msgstr "公開 method:" + +#~ msgid "GUI Theme Items" +#~ msgstr "介面主題項目" + +#~ msgid "GUI Theme Items:" +#~ msgstr "介面主題項目:" + +#, fuzzy +#~ msgid "Toggle folder status as Favorite." +#~ msgstr "切換最愛" + +#, fuzzy +#~ msgid "Show current scene file." +#~ msgstr "新增資料夾" + +#, fuzzy +#~ msgid "Whole words" +#~ msgstr "整個字" + +#, fuzzy +#~ msgid "Match case" +#~ msgstr "符合大小寫" + +#, fuzzy +#~ msgid "Search in files" +#~ msgstr "搜尋 Class" + +#, fuzzy +#~ msgid "Convert To Uppercase" +#~ msgstr "轉換成..." + +#, fuzzy +#~ msgid "Convert To Lowercase" +#~ msgstr "轉換成..." + #~ msgid "Disabled" #~ msgstr "已停用" @@ -9298,9 +9737,6 @@ msgstr "" #~ msgid "Anim Track Change Wrap Mode" #~ msgstr "動畫軌道更改環繞模式" -#~ msgid "Edit Node Curve" -#~ msgstr "編輯節點曲線" - #~ msgid "Edit Selection Curve" #~ msgstr "編輯所選曲線" @@ -9362,9 +9798,6 @@ msgstr "" #~ msgid "Thanks!" #~ msgstr "謝謝!" -#~ msgid "I see..." -#~ msgstr "我知道了" - #~ msgid "Can't open '%s'." #~ msgstr "無法開啟 \"%s\"。" |