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-rw-r--r--editor/translations/zh_TW.po1325
1 files changed, 879 insertions, 446 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 5ce0ea7f67..c752f09422 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -1,6 +1,6 @@
# Chinese (Taiwan) translation of the Godot Engine editor
-# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
# Allen H <w84miracle@gmail.com>, 2017.
# Billy SU <g4691821@gmail.com>, 2018.
@@ -11,18 +11,21 @@
# popcade <popcade@gmail.com>, 2016.
# Qing <icinriiq@gmail.com>, 2018.
# Sam Pan <sampan66@gmail.com>, 2016.
+# ken l <macauhome@gmail.com>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2018-07-15 16:35+0000\n"
-"Last-Translator: Kisaragi Hiu <mail@kisaragi-hiu.com>\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2018-12-13 14:44+0100\n"
+"Last-Translator: ken l <macauhome@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant/>\n"
"Language: zh_TW\n"
+"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8-bit\n"
+"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 3.1-dev\n"
+"X-Generator: Poedit 2.2\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -30,7 +33,7 @@ msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
-#: modules/mono/glue/glue_header.h
+#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "解碼字節位元不足,或為無效格式。"
@@ -265,7 +268,6 @@ msgstr "創建 %d 個新軌並插入畫格?"
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
@@ -399,8 +401,7 @@ msgstr "縮放所選"
msgid "Scale From Cursor"
msgstr "由游標位置縮放"
-#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "複製所選"
@@ -414,11 +415,13 @@ msgid "Delete Selection"
msgstr "複製所選"
#: editor/animation_track_editor.cpp
-msgid "Goto Next Step"
+#, fuzzy
+msgid "Go to Next Step"
msgstr "往下一步"
#: editor/animation_track_editor.cpp
-msgid "Goto Prev Step"
+#, fuzzy
+msgid "Go to Previous Step"
msgstr "往上一步"
#: editor/animation_track_editor.cpp
@@ -522,11 +525,11 @@ msgstr "無符合條件"
msgid "Replaced %d occurrence(s)."
msgstr "取代了 %d 個"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "符合大小寫"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "整個字"
@@ -542,15 +545,19 @@ msgstr "取代全部"
msgid "Selection Only"
msgstr "僅選擇區域"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "放大"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "縮小"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "重設縮放大小"
@@ -559,11 +566,10 @@ msgid "Warnings:"
msgstr ""
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Zoom:"
-msgstr "放大"
+msgid "Font Size:"
+msgstr ""
-#: editor/code_editor.cpp editor/script_editor_debugger.cpp
+#: editor/code_editor.cpp
msgid "Line:"
msgstr "行:"
@@ -594,6 +600,7 @@ msgstr "新增"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -675,7 +682,7 @@ msgid "Edit Connection: "
msgstr "連接..."
#: editor/connections_dialog.cpp
-msgid "Are you sure you want to remove all connections from the \""
+msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr ""
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
@@ -723,23 +730,20 @@ msgid "Recent:"
msgstr "最近存取:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "搜尋:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "符合條件:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "描述:"
@@ -778,8 +782,7 @@ msgid "Resource"
msgstr "資源"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
msgstr "路徑"
@@ -800,9 +803,10 @@ msgid "Search Replacement Resource:"
msgstr "搜尋替代資源:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
-#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp editor/script_create_dialog.cpp
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
@@ -834,7 +838,8 @@ msgid "Error loading:"
msgstr "載入時發生錯誤:"
#: editor/dependency_editor.cpp
-msgid "Scene failed to load due to missing dependencies:"
+#, fuzzy
+msgid "Load failed due to missing dependencies:"
msgstr "場景缺少了某些資源以至於無法載入"
#: editor/dependency_editor.cpp editor/editor_node.cpp
@@ -896,14 +901,6 @@ msgstr "改變字典 value"
msgid "Thanks from the Godot community!"
msgstr "Godot 社群感謝你!"
-#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
-msgid "OK"
-msgstr ""
-
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Godot Engine 貢獻者"
@@ -998,7 +995,8 @@ msgid "Uncompressing Assets"
msgstr "正在解壓縮素材"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package Installed Successfully!"
+#, fuzzy
+msgid "Package installed successfully!"
msgstr "套件安裝成功!"
#: editor/editor_asset_installer.cpp
@@ -1086,8 +1084,7 @@ msgid "Bus options"
msgstr "Bus 選項"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "製作複本"
@@ -1252,7 +1249,7 @@ msgid "Add AutoLoad"
msgstr "新增 AutoLoad"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "路徑:"
@@ -1260,8 +1257,8 @@ msgstr "路徑:"
msgid "Node Name:"
msgstr "節點名稱:"
-#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp
-#: editor/project_manager.cpp editor/settings_config_dialog.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
+#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "名稱"
@@ -1333,12 +1330,17 @@ msgid "Template file not found:"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+msgid "Select Current Folder"
+msgstr "選擇目前的資料夾"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
msgstr "檔案已經存在, 要覆寫嗎?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Select Current Folder"
-msgstr "選擇目前的資料夾"
+#, fuzzy
+msgid "Select This Folder"
+msgstr "選擇此資料夾"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
@@ -1346,12 +1348,13 @@ msgstr "複製路徑"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open In File Manager"
+msgid "Open in File Manager"
msgstr "在檔案管理員內顯示"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#: editor/project_manager.cpp
-msgid "Show In File Manager"
+#, fuzzy
+msgid "Show in File Manager"
msgstr "在檔案管理員內顯示"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
@@ -1387,7 +1390,8 @@ msgid "Open a File or Directory"
msgstr "開啟檔案或資料夾"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/inspector_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "儲存"
@@ -1447,8 +1451,7 @@ msgstr "資料夾 & 檔案:"
msgid "Preview:"
msgstr "預覽:"
-#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "檔案:"
@@ -1465,25 +1468,12 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(重新)載入素材"
-#: editor/editor_help.cpp editor/editor_node.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Search Help"
-msgstr "搜尋幫助"
-
-#: editor/editor_help.cpp
-msgid "Class List:"
-msgstr "Class 列表:"
-
-#: editor/editor_help.cpp
-msgid "Search Classes"
-msgstr "搜尋 Class"
-
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Top"
msgstr "上面"
-#: editor/editor_help.cpp editor/property_editor.cpp
+#: editor/editor_help.cpp
msgid "Class:"
msgstr "Class:"
@@ -1500,28 +1490,31 @@ msgid "Brief Description:"
msgstr ""
#: editor/editor_help.cpp
-msgid "Members"
+msgid "Properties"
msgstr ""
-#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Members:"
+#: editor/editor_help.cpp
+msgid "Properties:"
msgstr ""
#: editor/editor_help.cpp
-msgid "Public Methods"
-msgstr ""
+msgid "Methods"
+msgstr "方法"
#: editor/editor_help.cpp
-msgid "Public Methods:"
-msgstr "公開 method:"
+#, fuzzy
+msgid "Methods:"
+msgstr "方法"
#: editor/editor_help.cpp
-msgid "GUI Theme Items"
-msgstr "介面主題項目"
+#, fuzzy
+msgid "Theme Properties"
+msgstr "過濾檔案..."
#: editor/editor_help.cpp
-msgid "GUI Theme Items:"
-msgstr "介面主題項目:"
+#, fuzzy
+msgid "Theme Properties:"
+msgstr "過濾檔案..."
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
@@ -1548,7 +1541,13 @@ msgid "Constants:"
msgstr "定數:"
#: editor/editor_help.cpp
-msgid "Description"
+#, fuzzy
+msgid "Class Description"
+msgstr "描述:"
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "Class Description:"
msgstr "描述:"
#: editor/editor_help.cpp
@@ -1565,12 +1564,13 @@ msgstr ""
"color]或[color=$color][url=$url2]要求一個[/url][/color]。"
#: editor/editor_help.cpp
-msgid "Properties"
-msgstr ""
+#, fuzzy
+msgid "Property Descriptions"
+msgstr "Property 說明:"
#: editor/editor_help.cpp
#, fuzzy
-msgid "Property Description:"
+msgid "Property Descriptions:"
msgstr "Property 說明:"
#: editor/editor_help.cpp
@@ -1582,11 +1582,13 @@ msgstr ""
"color]一個!"
#: editor/editor_help.cpp
-msgid "Methods"
-msgstr "方法"
+#, fuzzy
+msgid "Method Descriptions"
+msgstr "Method 說明:"
#: editor/editor_help.cpp
-msgid "Method Description:"
+#, fuzzy
+msgid "Method Descriptions:"
msgstr "Method 說明:"
#: editor/editor_help.cpp
@@ -1597,11 +1599,57 @@ msgstr ""
"目前沒有這個 method 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/"
"color]一個!"
-#: editor/editor_inspector.cpp
-msgid "Property: "
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr "搜尋幫助"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Display All"
+msgstr "取代全部"
+
+#: editor/editor_help_search.cpp
+msgid "Classes Only"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Methods Only"
+msgstr "方法"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Signals Only"
+msgstr "信號"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Constants Only"
+msgstr "定數"
+
+#: editor/editor_help_search.cpp
+msgid "Properties Only"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Theme Properties Only"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Member Type"
msgstr ""
-#: editor/editor_inspector.cpp editor/property_editor.cpp
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Class"
+msgstr "Class:"
+
+#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: editor/editor_inspector.cpp
msgid "Set"
msgstr ""
@@ -1636,6 +1684,11 @@ msgstr "專案輸出失敗,錯誤代碼是 %d。"
msgid "Error saving resource!"
msgstr "儲存資源錯誤!"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "另存資源為..."
@@ -1693,10 +1746,20 @@ msgstr "此操作無法復原, 確定要還原嗎?"
#: editor/editor_node.cpp
msgid ""
+"This scene can't be saved because there is a cyclic instancing inclusion.\n"
+"Please resolve it and then attempt to save again."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
+#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+msgid "Can't overwrite scene that is still open!"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr ""
@@ -1926,6 +1989,12 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
+"Unable to load addon script from path: '%s' There seems to be an error in "
+"the code, please check the syntax."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
@@ -1967,6 +2036,12 @@ msgstr ""
msgid "Default"
msgstr "預設"
+#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
+#, fuzzy
+msgid "Show in FileSystem"
+msgstr "在檔案管理員內顯示"
+
#: editor/editor_node.cpp
#, fuzzy
msgid "Play This Scene"
@@ -2055,7 +2130,8 @@ msgid "Save Scene"
msgstr "儲存場景"
#: editor/editor_node.cpp
-msgid "Save all Scenes"
+#, fuzzy
+msgid "Save All Scenes"
msgstr "儲存全部場景"
#: editor/editor_node.cpp
@@ -2084,7 +2160,7 @@ msgid "Undo"
msgstr "復原"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "取消「復原」"
@@ -2109,7 +2185,7 @@ msgstr "專案設定"
msgid "Export"
msgstr "輸出"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "工具"
@@ -2123,6 +2199,7 @@ msgid "Quit to Project List"
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp
msgid "Debug"
msgstr ""
@@ -2230,10 +2307,6 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -2256,11 +2329,11 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr ""
+msgstr "社區"
#: editor/editor_node.cpp
msgid "About"
-msgstr ""
+msgstr "關於"
#: editor/editor_node.cpp
msgid "Play the project."
@@ -2328,25 +2401,25 @@ msgstr ""
msgid "Disable Update Spinner"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Inspector"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
-msgid "Node"
-msgstr "節點"
+msgid "FileSystem"
+msgstr ""
#: editor/editor_node.cpp
-msgid "FileSystem"
+msgid "Inspector"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Node"
+msgstr "節點"
+
+#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
msgstr ""
@@ -2481,7 +2554,7 @@ msgstr ""
msgid "Physics Frame %"
msgstr ""
-#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
+#: editor/editor_profiler.cpp
msgid "Time:"
msgstr ""
@@ -2505,7 +2578,7 @@ msgstr ""
msgid "Calls"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "On"
msgstr ""
@@ -2517,20 +2590,44 @@ msgstr ""
msgid "Bit %d, value %d"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "[Empty]"
msgstr ""
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
-msgid "Assign.."
+msgid "Assign..."
+msgstr ""
+
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Invalid RID"
+msgstr "無效的路徑"
+
+#: editor/editor_properties.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on resources saved as a file.\n"
+"Resource needs to belong to a scene."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on this resource because it's not set as "
+"local to scene.\n"
+"Please switch on the 'local to scene' property on it (and all resources "
+"containing it up to a node)."
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
-#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_editor.cpp
+#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
msgstr ""
@@ -2542,10 +2639,6 @@ msgstr ""
msgid "Make Unique"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Show in File System"
-msgstr ""
-
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -2554,7 +2647,8 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr ""
@@ -2849,6 +2943,11 @@ msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Favorites"
+msgstr "我的最愛:"
+
+#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
@@ -2887,8 +2986,8 @@ msgstr "載入時發生錯誤:"
msgid "Unable to update dependencies:"
msgstr "場景缺少了某些資源以至於無法載入"
-#: editor/filesystem_dock.cpp
-msgid "No name provided"
+#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
+msgid "No name provided."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2896,10 +2995,6 @@ msgid "Provided name contains invalid characters"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "No name provided."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr ""
@@ -2926,29 +3021,23 @@ msgid "Duplicating folder:"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Expand all"
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Collapse all"
-msgstr ""
-
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
+#, fuzzy
+msgid "Open Scene(s)"
+msgstr "開啟場景"
#: editor/filesystem_dock.cpp
-msgid "Move To..."
+msgid "Instance"
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open Scene(s)"
-msgstr "開啟場景"
+msgid "Add to favorites"
+msgstr "我的最愛:"
#: editor/filesystem_dock.cpp
-msgid "Instance"
-msgstr ""
+#, fuzzy
+msgid "Remove from favorites"
+msgstr "移除"
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
@@ -2958,12 +3047,20 @@ msgstr ""
msgid "View Owners..."
msgstr ""
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
+msgstr ""
+
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Duplicate..."
msgstr "複製動畫關鍵畫格"
#: editor/filesystem_dock.cpp
+msgid "Move To..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "新增資料夾..."
@@ -2973,6 +3070,15 @@ msgstr "新增資料夾..."
msgid "New Resource..."
msgstr "另存資源為..."
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+msgid "Expand All"
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Collapse All"
+msgstr "取代全部"
+
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
@@ -2994,34 +3100,25 @@ msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Toggle folder status as Favorite."
-msgstr "切換最愛"
+msgid "Toggle split mode"
+msgstr "切換模式"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Show current scene file."
-msgstr "新增資料夾"
+msgid "Search files"
+msgstr "搜尋 Class"
#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Enter tree-view."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Search files"
-msgstr "搜尋 Class"
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
@@ -3039,31 +3136,22 @@ msgstr ""
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Find in files"
+msgid "Find in Files"
msgstr "還有 %d 個檔案"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Find: "
+msgid "Find:"
msgstr "尋找"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Whole words"
-msgstr "整個字"
-
-#: editor/find_in_files.cpp
-#, fuzzy
-msgid "Match case"
-msgstr "符合大小寫"
-
-#: editor/find_in_files.cpp
-msgid "Folder: "
-msgstr ""
+msgid "Folder:"
+msgstr "新增資料夾"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Filter: "
+msgid "Filters:"
msgstr "過濾器:"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
@@ -3081,6 +3169,11 @@ msgstr ""
#: editor/find_in_files.cpp
#, fuzzy
+msgid "Find: "
+msgstr "尋找"
+
+#: editor/find_in_files.cpp
+#, fuzzy
msgid "Replace: "
msgstr "取代"
@@ -3106,7 +3199,7 @@ msgstr "Autoload「%s」已經存在!"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "invalid Group name."
+msgid "Invalid group name."
msgstr "不能使用的名稱。"
#: editor/groups_editor.cpp editor/node_dock.cpp
@@ -3244,18 +3337,15 @@ msgstr ""
msgid "Failed to load resource."
msgstr ""
-#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr ""
-
#: editor/inspector_dock.cpp
-msgid "Expand all properties"
+#, fuzzy
+msgid "Expand All Properties"
msgstr "展開所有屬性"
#: editor/inspector_dock.cpp
-msgid "Collapse all properties"
-msgstr ""
+#, fuzzy
+msgid "Collapse All Properties"
+msgstr "展開所有屬性"
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -3300,6 +3390,10 @@ msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr ""
@@ -3362,46 +3456,48 @@ msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "新增資料夾"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "新增資料夾"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
+msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Poly And Point"
-msgstr ""
+#, fuzzy
+msgid "Remove Polygon And Point"
+msgstr "移除"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Create a new polygon from scratch"
-msgstr ""
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "刪除"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
-msgid "Delete points"
-msgstr "刪除"
+msgid "Erase points."
+msgstr "所有的選擇"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3416,7 +3512,7 @@ msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Load.."
+msgid "Load..."
msgstr "載入"
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3445,15 +3541,9 @@ msgid "Select and move points, create points with RMB."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
-msgid "Create points."
-msgstr "刪除"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#, fuzzy
-msgid "Erase points."
-msgstr "所有的選擇"
+#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
+msgid "Enable snap and show grid."
+msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3494,9 +3584,8 @@ msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3531,7 +3620,7 @@ msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Add Node.."
+msgid "Add Node..."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3810,7 +3899,7 @@ msgstr "連接..."
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Remove selected node or transition"
+msgid "Remove selected node or transition."
msgstr "移除選擇的動畫軌。"
#: editor/plugins/animation_state_machine_editor.cpp
@@ -3878,10 +3967,6 @@ msgid "Amount:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-msgid "Blend:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr ""
@@ -4084,7 +4169,7 @@ msgstr "全部"
msgid "Plugins"
msgstr ""
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "排序:"
@@ -4211,6 +4296,10 @@ msgid "Resize CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale CanvasItem"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem"
msgstr ""
@@ -4231,21 +4320,19 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom out"
-msgstr "縮小"
+msgid ""
+"Warning: Children of a container get their position and size determined only "
+"by their parent."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom reset"
+msgid "Zoom Reset"
msgstr "縮小"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom in"
-msgstr "放大"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr ""
@@ -4274,6 +4361,11 @@ msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Mode"
+msgstr "切換模式"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -4368,6 +4460,11 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton Options"
+msgstr "單例"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr ""
@@ -4418,6 +4515,10 @@ msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Group And Lock Icons"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr ""
@@ -4487,7 +4588,16 @@ msgid ""
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
+#, fuzzy
+msgid "Create Polygon3D"
+msgstr "新增資料夾"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -4593,35 +4703,9 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid ""
-"No OccluderPolygon2D resource on this node.\n"
-"Create and assign one?"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
@@ -4855,12 +4939,12 @@ msgid "Populate"
msgstr ""
#: editor/plugins/navigation_polygon_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generating AABB"
+msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -4889,6 +4973,12 @@ msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles"
+msgstr "轉換成..."
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
msgstr ""
@@ -4958,13 +5048,12 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Convert to CPUParticles"
-msgstr "轉換成..."
+msgid "Generate AABB"
+msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
@@ -4988,6 +5077,11 @@ msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split Curve"
+msgstr "編輯節點曲線"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
@@ -5015,6 +5109,10 @@ msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Left Click: Split Segment (in curve)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
@@ -5030,11 +5128,6 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr ""
@@ -5094,6 +5187,10 @@ msgstr ""
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
@@ -5105,42 +5202,43 @@ msgid ""
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Sync bones"
+msgid "Sync Bones"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create UV Map"
+msgid ""
+"No texture in this polygon.\n"
+"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Create Polygon & UV"
+msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split point with itself."
+msgid "Create Polygon & UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split can't form an existing edge."
+msgid "Create Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Split already exists."
-msgstr "Autoload「%s」已經存在!"
+msgid "Remove Internal Vertex"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Add Split"
+msgid "Invalid Polygon (need 3 different vertices)"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Invalid Split: "
-msgstr "無效的路徑"
+msgid "Add Custom Polygon"
+msgstr "新增資料夾"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Remove Split"
+msgid "Remove Custom Polygon"
msgstr "移除"
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5148,39 +5246,46 @@ msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint bone weights"
-msgstr ""
+#, fuzzy
+msgid "Transform Polygon"
+msgstr "新增資料夾"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon 2D UV Editor"
+msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV"
+msgid "Open Polygon 2D UV editor."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Poly"
+msgid "Polygon 2D UV Editor"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Splits"
+msgid "UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Bones"
-msgstr ""
+#, fuzzy
+msgid "Points"
+msgstr "移除"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Create Polygon"
+msgid "Polygons"
msgstr "新增資料夾"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
+msgid "Bones"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Move Points"
+msgstr "移除"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
msgstr ""
@@ -5205,19 +5310,21 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Connect two points to make a split"
+msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Select a split to erase it"
+msgid ""
+"Remove a custom polygon. If none remain, custom polygon rendering is "
+"disabled."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint weights with specified intensity"
+msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UnPaint weights with specified intensity"
+msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5242,6 +5349,11 @@ msgid "Grid Settings"
msgstr "專案設定"
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
@@ -5299,22 +5411,22 @@ msgid "Paste Resource"
msgstr "貼上資源"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: editor/scene_tree_editor.cpp
msgid "Type:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -5348,6 +5460,11 @@ msgstr "載入場景時發生錯誤"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
+msgid "Error: could not load file."
+msgstr "無法新增資料夾"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Error could not load file."
msgstr "無法新增資料夾"
@@ -5357,20 +5474,24 @@ msgid "Error saving file!"
msgstr "儲存資源錯誤!"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
+#, fuzzy
+msgid "Error while saving theme."
+msgstr "儲存中發生了錯誤。"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr ""
+#, fuzzy
+msgid "Error Saving"
+msgstr "載入時發生錯誤:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
+#, fuzzy
+msgid "Error importing theme."
+msgstr "讀取字體錯誤。"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
+#, fuzzy
+msgid "Error Importing"
+msgstr "載入時發生錯誤:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5392,6 +5513,14 @@ msgid "Import Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr ""
@@ -5434,8 +5563,8 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "New TextFile"
-msgstr "過濾檔案..."
+msgid "Open..."
+msgstr "開啟"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -5450,12 +5579,9 @@ msgid "Copy Script Path"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Show In File System"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
-msgstr ""
+#, fuzzy
+msgid "History Previous"
+msgstr "上個分頁"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
@@ -5467,15 +5593,16 @@ msgid "Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr ""
+#, fuzzy
+msgid "Import Theme..."
+msgstr "我知道了"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
+msgid "Reload Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
+msgid "Save Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5526,7 +5653,7 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Debug with external editor"
+msgid "Debug with External Editor"
msgstr "離開編輯器嗎?"
#: editor/plugins/script_editor_plugin.cpp
@@ -5534,10 +5661,6 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -5573,19 +5696,9 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Search results"
+msgid "Search Results"
msgstr "搜尋幫助"
-#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Search in files"
-msgstr "搜尋 Class"
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
@@ -5596,6 +5709,15 @@ msgid "(ignore)"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Function"
+msgstr "建立函式"
+
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -5628,10 +5750,6 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -5685,12 +5803,14 @@ msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Spaces"
-msgstr ""
+#, fuzzy
+msgid "Convert Indent to Spaces"
+msgstr "轉換成..."
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Tabs"
-msgstr ""
+#, fuzzy
+msgid "Convert Indent to Tabs"
+msgstr "轉換成..."
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
@@ -5706,22 +5826,14 @@ msgid "Remove All Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Convert To Uppercase"
-msgstr "轉換成..."
+msgid "Go to Next Breakpoint"
+msgstr "往下一步"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Convert To Lowercase"
-msgstr "轉換成..."
+msgid "Go to Previous Breakpoint"
+msgstr "往上一步"
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
@@ -5729,16 +5841,18 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Find in files..."
+msgid "Find in Files..."
msgstr "過濾檔案..."
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Function..."
-msgstr ""
+#, fuzzy
+msgid "Go to Function..."
+msgstr "建立函式"
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Line..."
-msgstr ""
+#, fuzzy
+msgid "Go to Line..."
+msgstr "前往第...行"
#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
@@ -5832,6 +5946,14 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Yaw"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -6000,6 +6122,10 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Rotation Locked"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -6101,10 +6227,6 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap To Floor"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -6221,6 +6343,10 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Name-less gizmo"
+msgstr ""
+
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6338,11 +6464,16 @@ msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Margin"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
+#: scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -6509,6 +6640,11 @@ msgid "Fix Invalid Tiles"
msgstr "不能使用的名稱。"
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Cut Selection"
+msgstr "所有的選擇"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
@@ -6556,32 +6692,37 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
-msgid "Move Selection"
+msgid "Copy Selection"
msgstr "移除所選"
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
+msgid "Rotate left"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
+msgid "Rotate right"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
+msgid "Flip horizontally"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
+msgid "Flip vertically"
msgstr ""
+#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Clear transform"
+msgstr "動畫更改座標"
+
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Texture(s) to TileSet"
+msgid "Add Texture(s) to TileSet."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Remove current Texture from TileSet"
+msgid "Remove selected Texture from TileSet."
msgstr "移除"
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6593,25 +6734,47 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+msgid "Copy bitmask."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste bitmask."
+msgstr "貼上參數"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Erase bitmask."
+msgstr "所有的選擇"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new polygon."
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Keep polygon inside region Rect."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Display tile's names (hold Alt Key)"
+msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Selected Textue and ALL TILES wich uses it?"
+msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove selected texture? This will remove all tiles which use it."
+msgstr "移除"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+msgid "Create from scene? This will overwrite all current tiles."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6619,7 +6782,12 @@ msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid " file(s) was not added because was already on the list."
+#, fuzzy
+msgid "Remove Texture"
+msgstr "移除"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "%s file(s) were not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6629,16 +6797,27 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete selected Rect."
+msgstr "確定刪除所選擇的檔案嗎?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid ""
-"LMB: set bit on.\n"
-"RMB: set bit off.\n"
+"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr ""
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete polygon."
+msgstr "刪除"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
-"Select current edited sub-tile.\n"
+"LMB: Set bit on.\n"
+"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "新增資料夾"
@@ -6657,11 +6836,97 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid ""
+"Select sub-tile to change its z index.\n"
+"Click on another Tile to edit it."
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Tile"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Bitmask"
+msgstr "過濾檔案..."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Collision Polygon"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Occlusion Polygon"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Navigation Polygon"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste Tile Bitmask"
+msgstr "貼上參數"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Clear Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Tile"
+msgstr "移除"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Collision Polygon"
+msgstr "移除"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Occlusion Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Navigation Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Priority"
+msgstr "過濾檔案..."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Collision Polygon"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Occlusion Polygon"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "This property can't be changed."
msgstr "此操作無法在沒有根節點的情況下進行。"
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Tile Set"
+msgid "TileSet"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -6698,6 +6963,15 @@ msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
+msgid "Release"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Exporting All"
+msgstr "輸出"
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -6706,6 +6980,11 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+#, fuzzy
+msgid "Export Path"
+msgstr "輸出"
+
+#: editor/project_export.cpp
msgid "Resources"
msgstr ""
@@ -6762,10 +7041,50 @@ msgstr "方法:"
#: editor/project_export.cpp
#, fuzzy
+msgid "Script"
+msgstr "開啟最近存取"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Script Export Mode:"
+msgstr "輸出"
+
+#: editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Invalid Encryption Key (must be 64 characters long)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
msgid "Export PCK/Zip"
msgstr "輸出"
#: editor/project_export.cpp
+#, fuzzy
+msgid "Export mode?"
+msgstr "輸出"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All"
+msgstr "輸出"
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -6899,7 +7218,7 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
-msgid "Can't open project"
+msgid "Can't open project at '%s'."
msgstr "連接..."
#: editor/project_manager.cpp
@@ -6908,6 +7227,24 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file was generated by an older engine "
+"version, and needs to be converted for this version:\n"
+"\n"
+"%s\n"
+"\n"
+"Do you want to convert it?\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The project settings were created by a newer engine version, whose settings "
+"are not compatible with this version."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in \"Project Settings\" under "
"the \"Application\" category."
@@ -7225,11 +7562,7 @@ msgstr "專案設定"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-msgid "Property:"
-msgstr ""
+msgstr "一般"
#: editor/project_settings_editor.cpp
msgid "Override For..."
@@ -7365,10 +7698,6 @@ msgstr ""
msgid "Bit %d, val %d."
msgstr ""
-#: editor/property_editor.cpp
-msgid "Properties:"
-msgstr ""
-
#: editor/property_selector.cpp
msgid "Select Property"
msgstr ""
@@ -7457,7 +7786,7 @@ msgid "Step"
msgstr "步驟 :"
#: editor/rename_dialog.cpp
-msgid "Ammount by which counter is incremented for each node"
+msgid "Amount by which counter is incremented for each node"
msgstr ""
#: editor/rename_dialog.cpp
@@ -7466,7 +7795,7 @@ msgstr ""
#: editor/rename_dialog.cpp
msgid ""
-"Minium number of digits for the counter.\n"
+"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""
@@ -7509,7 +7838,7 @@ msgstr "轉換成..."
msgid "Reset"
msgstr "重設縮放大小"
-#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp
+#: editor/rename_dialog.cpp
msgid "Error"
msgstr ""
@@ -7568,6 +7897,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Script"
msgstr ""
@@ -7604,6 +7937,12 @@ msgid "Save New Scene As..."
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Disabling \"editable_instance\" will cause all properties of the node to be "
+"reverted to their default."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Editable Children"
msgstr ""
@@ -7678,6 +8017,11 @@ msgid "Clear Inheritance"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Open documentation"
+msgstr "開啟最近存取"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -7686,12 +8030,13 @@ msgid "Add Child Node"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Change Type"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Change Type"
-msgstr ""
+#, fuzzy
+msgid "Extend Script"
+msgstr "開啟最近存取"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -7846,6 +8191,10 @@ msgid "Path is empty"
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Filename is empty"
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Path is not local"
msgstr ""
@@ -7937,19 +8286,7 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Function:"
+msgid "Stack Trace"
msgstr ""
#: editor/script_editor_debugger.cpp
@@ -7982,18 +8319,6 @@ msgid "Stack Frames"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Profiler"
msgstr ""
@@ -8202,7 +8527,8 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "step argument is zero!"
+#, fuzzy
+msgid "Step argument is zero!"
msgstr "step引數為0!"
#: modules/gdscript/gdscript_functions.cpp
@@ -8441,11 +8767,7 @@ msgid "End of inner exception stack trace"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake the navigation mesh."
+msgid "Bake NavMesh"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
@@ -8722,6 +9044,10 @@ msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
@@ -8822,11 +9148,11 @@ msgid "Search VisualScript"
msgstr "搜尋幫助"
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get"
+msgid "Get %s"
msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set "
+msgid "Set %s"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -8915,6 +9241,12 @@ msgid ""
"shape resource for it!"
msgstr "CollisionShape2D必須被賦予形狀才能運作,請為它建立個形狀吧!"
+#: scene/2d/cpu_particles_2d.cpp
+msgid ""
+"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
@@ -8953,6 +9285,12 @@ msgid ""
"imprinted."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"Particles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
@@ -9070,6 +9408,16 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/cpu_particles.cpp
+msgid "Nothing is visible because no mesh has been assigned."
+msgstr ""
+
+#: scene/3d/cpu_particles.cpp
+msgid ""
+"CPUParticles animation requires the usage of a SpatialMaterial with "
+"\"Billboard Particles\" enabled."
+msgstr ""
+
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -9089,6 +9437,26 @@ msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
+#: scene/3d/particles.cpp
+msgid ""
+"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
+"Particles\" enabled."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid "PathFollow only works when set as a child of a Path node."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid "OrientedPathFollow only works when set as a child of a Path node."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid ""
+"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve "
+"resource."
+msgstr ""
+
#: scene/3d/physics_body.cpp
msgid ""
"Size changes to RigidBody (in character or rigid modes) will be overridden "
@@ -9121,7 +9489,7 @@ msgstr ""
#: scene/3d/soft_body.cpp
msgid ""
-"Size changes to SoftBody will be overriden by the physics engine when "
+"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -9178,6 +9546,10 @@ msgstr ""
msgid "AnimationPlayer root is not a valid node."
msgstr ""
+#: scene/animation/animation_tree_player.cpp
+msgid "This node has been deprecated. Use AnimationTree instead."
+msgstr ""
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
@@ -9194,10 +9566,6 @@ msgstr "警告!"
msgid "Please Confirm..."
msgstr "請確認..."
-#: scene/gui/file_dialog.cpp
-msgid "Select this Folder"
-msgstr "選擇此資料夾"
-
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9205,6 +9573,10 @@ msgid ""
"hide upon running."
msgstr ""
+#: scene/gui/range.cpp
+msgid "If exp_edit is true min_value must be > 0."
+msgstr ""
+
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
@@ -9252,10 +9624,6 @@ msgstr "無效的字體大小。"
msgid "Input"
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
@@ -9273,6 +9641,77 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Split already exists."
+#~ msgstr "Autoload「%s」已經存在!"
+
+#, fuzzy
+#~ msgid "Invalid Split: "
+#~ msgstr "無效的路徑"
+
+#, fuzzy
+#~ msgid "Remove Split"
+#~ msgstr "移除"
+
+#, fuzzy
+#~ msgid "Zoom out"
+#~ msgstr "縮小"
+
+#, fuzzy
+#~ msgid "Zoom in"
+#~ msgstr "放大"
+
+#, fuzzy
+#~ msgid "New TextFile"
+#~ msgstr "過濾檔案..."
+
+#, fuzzy
+#~ msgid "Zoom:"
+#~ msgstr "放大"
+
+#~ msgid "Class List:"
+#~ msgstr "Class 列表:"
+
+#~ msgid "Search Classes"
+#~ msgstr "搜尋 Class"
+
+#~ msgid "Public Methods:"
+#~ msgstr "公開 method:"
+
+#~ msgid "GUI Theme Items"
+#~ msgstr "介面主題項目"
+
+#~ msgid "GUI Theme Items:"
+#~ msgstr "介面主題項目:"
+
+#, fuzzy
+#~ msgid "Toggle folder status as Favorite."
+#~ msgstr "切換最愛"
+
+#, fuzzy
+#~ msgid "Show current scene file."
+#~ msgstr "新增資料夾"
+
+#, fuzzy
+#~ msgid "Whole words"
+#~ msgstr "整個字"
+
+#, fuzzy
+#~ msgid "Match case"
+#~ msgstr "符合大小寫"
+
+#, fuzzy
+#~ msgid "Search in files"
+#~ msgstr "搜尋 Class"
+
+#, fuzzy
+#~ msgid "Convert To Uppercase"
+#~ msgstr "轉換成..."
+
+#, fuzzy
+#~ msgid "Convert To Lowercase"
+#~ msgstr "轉換成..."
+
#~ msgid "Disabled"
#~ msgstr "已停用"
@@ -9298,9 +9737,6 @@ msgstr ""
#~ msgid "Anim Track Change Wrap Mode"
#~ msgstr "動畫軌道更改環繞模式"
-#~ msgid "Edit Node Curve"
-#~ msgstr "編輯節點曲線"
-
#~ msgid "Edit Selection Curve"
#~ msgstr "編輯所選曲線"
@@ -9362,9 +9798,6 @@ msgstr ""
#~ msgid "Thanks!"
#~ msgstr "謝謝!"
-#~ msgid "I see..."
-#~ msgstr "我知道了"
-
#~ msgid "Can't open '%s'."
#~ msgstr "無法開啟 \"%s\"。"