diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 769 |
1 files changed, 684 insertions, 85 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 4d0e898171..a6ee771fa8 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1,6 +1,6 @@ # Chinese (Hong Kong) translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017, 2020. # cnieFIT <dtotncq@gmail.com>, 2019. @@ -339,6 +339,10 @@ msgid "Duplicate Key(s)" msgstr "複製動畫幀" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Delete Key(s)" msgstr "移除動畫幀" @@ -379,6 +383,7 @@ msgstr "新增 %d 個新軌跡並插入關鍵幀?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -522,6 +527,11 @@ msgid "" msgstr "" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "移動動畫幀" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -861,6 +871,7 @@ msgstr "添加" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -910,8 +921,7 @@ msgstr "無法連接訊號" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -1532,6 +1542,10 @@ msgid "Invalid name." msgstr "無效名稱。" #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp #, fuzzy msgid "Valid characters:" msgstr "有效字符:" @@ -1646,7 +1660,9 @@ msgstr "正在更新場景..." msgid "[empty]" msgstr "[空]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[未儲存]" @@ -1667,6 +1683,7 @@ msgstr "新增資料夾" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "名稱:" @@ -2000,7 +2017,6 @@ msgid "New Folder..." msgstr "新增資料夾" #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "重新整理" @@ -2125,7 +2141,8 @@ msgstr "資料夾和檔案:" msgid "Preview:" msgstr "預覽:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "檔案:" @@ -2176,8 +2193,9 @@ msgid "Properties" msgstr "內客" #: editor/editor_help.cpp -msgid "override:" -msgstr "" +#, fuzzy +msgid "overrides %s:" +msgstr "覆蓋" #: editor/editor_help.cpp #, fuzzy @@ -2308,7 +2326,7 @@ msgstr "" msgid "Signal" msgstr "訊號" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "常數" @@ -2324,7 +2342,22 @@ msgstr "" msgid "Property:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "" @@ -2333,6 +2366,29 @@ msgstr "" msgid "Set Multiple:" msgstr "" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "內客" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "內客" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "複製路徑" + #: editor/editor_log.cpp msgid "Output:" msgstr "" @@ -3047,7 +3103,7 @@ msgstr "" #: editor/editor_node.cpp #, fuzzy -msgid "Open Project Data Folder" +msgid "Open User Data Folder" msgstr "開啟 Project Manager?" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp @@ -3123,6 +3179,20 @@ msgid "" msgstr "" #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "Synchronize Scene Changes" msgstr "同步場景的變動" @@ -3177,11 +3247,6 @@ msgstr "全螢幕" #: editor/editor_node.cpp #, fuzzy -msgid "Toggle System Console" -msgstr "(不)顯示隱藏的文件" - -#: editor/editor_node.cpp -#, fuzzy msgid "Open Editor Data/Settings Folder" msgstr "編輯器設定" @@ -3413,6 +3478,7 @@ msgid "Load Errors" msgstr "載入錯誤" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "選取" @@ -3500,7 +3566,6 @@ msgid "Author" msgstr "作者" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "" @@ -3734,6 +3799,12 @@ msgstr "場景路徑:" msgid "Import From Node:" msgstr "從Node導入:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "錯誤!" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4282,6 +4353,11 @@ msgstr "在檔案中本尋找" msgid "Find:" msgstr "尋找:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +#, fuzzy +msgid "Replace:" +msgstr "取代: " + #: editor/find_in_files.cpp msgid "Folder:" msgstr "資料夾:" @@ -4308,6 +4384,11 @@ msgstr "尋找..." msgid "Replace..." msgstr "替換…" +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "全部取代" + #: editor/find_in_files.cpp msgid "Find: " msgstr "尋找: " @@ -4317,8 +4398,9 @@ msgid "Replace: " msgstr "取代: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "全部取代(不可還原)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "全部取代" #: editor/find_in_files.cpp msgid "Searching..." @@ -4548,6 +4630,12 @@ msgid "" "WARNING: Assets exist that use this resource, they may stop loading properly." msgstr "" +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "資源加載失敗。" @@ -4667,6 +4755,7 @@ msgid "Subfolder:" msgstr "" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Author:" msgstr "作者:" @@ -6086,6 +6175,11 @@ msgstr "要刪除選中檔案?" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "要刪除選中檔案?" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "移除被選取的軌迹。" @@ -6115,6 +6209,10 @@ msgid "Scale Mode" msgstr "選擇模式" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6214,20 +6312,44 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "所有選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "刪除選中檔案" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "移除選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "移除選項" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Skeleton Options" msgstr "只限選中" @@ -6406,6 +6528,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "" @@ -7925,6 +8048,11 @@ msgid "Find in Files..." msgstr "篩選檔案..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "替換…" + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" @@ -8470,6 +8598,19 @@ msgid "Toggle Freelook" msgstr "全螢幕" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "預設" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" @@ -9251,6 +9392,29 @@ msgstr "檔案" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "新增節點" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "篩選:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "路徑為空" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Are you sure you want to create an empty type?" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "動畫軌跡重新命名" @@ -9276,20 +9440,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "新增節點" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Node名稱" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "預設" @@ -9307,6 +9457,10 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp #, fuzzy msgid "Theme:" msgstr "檔案" @@ -9920,7 +10074,7 @@ msgid "TileSet" msgstr "TileSet..." #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9928,19 +10082,57 @@ msgid "Error" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy +msgid "No commit message was provided." +msgstr "沒有提供名字。" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy msgid "Commit" msgstr "社群" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "社群" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s remote?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "重設縮放比例" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9949,7 +10141,37 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "只限選中" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "重新命名" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9959,53 +10181,145 @@ msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Changes" +msgid "Discard all changes" +msgstr "要關閉場景嗎?(未儲存的更改將會消失)" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "儲存本地更改..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" msgstr "當改變時更新" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Commit Message" +msgstr "同步更新腳本" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Changes" +msgstr "同步更新腳本" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "社群" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "重新命名..." +msgid "Branches" +msgstr "吻合:" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "刪除" +msgid "Create New Branch" +msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Typechange" -msgstr "當改變時更新" +msgid "Remove Branch" +msgstr "移除動畫軌跡" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "刪除選中檔案" +msgid "Remotes" +msgstr "移除" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage All" -msgstr "全選" +msgid "Create New Remote" +msgstr "新增" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Commit Changes" -msgstr "同步更新腳本" +msgid "Remove Remote" +msgstr "移除選項" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +#, fuzzy +msgid "Remote Name" +msgstr "移除" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "移除" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "重新命名..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "刪除" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Typechange" +msgstr "當改變時更新" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +#, fuzzy +msgid "View:" +msgstr "預覽:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Split" +msgstr "編輯Node Curve" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -11808,11 +12122,6 @@ msgid "Batch Rename" msgstr "重新命名..." #: editor/rename_dialog.cpp -#, fuzzy -msgid "Replace:" -msgstr "取代: " - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -12102,6 +12411,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -12658,6 +12981,7 @@ msgid "Export list to a CSV file" msgstr "匯出" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" @@ -13107,64 +13431,69 @@ msgstr "所有選項" msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp #, fuzzy msgid "Marking walkable triangles..." msgstr "儲存本地更改..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" @@ -13542,6 +13871,39 @@ msgstr "重新整理" msgid "Edit Member" msgstr "檔案" +#: modules/visual_script/visual_script_expression.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "新增動畫" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -13554,6 +13916,82 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "重新命名資料夾:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On Self" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "有效字符:" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftLeft %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitAnd %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13570,6 +14008,19 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Emit %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "行為" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Compose Array" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13579,6 +14030,10 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13587,6 +14042,62 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "新增節點" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "儲存場景" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "即時編輯" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Self" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "貼上" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13596,15 +14107,74 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "SubCall" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "常數" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "行為" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" msgstr "貼上" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "移動模式" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "物理幀 %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "訊號" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instance" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -14166,6 +14736,16 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14187,7 +14767,16 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -14374,16 +14963,22 @@ msgstr "" msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14396,7 +14991,15 @@ msgstr "" msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -14784,10 +15387,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" |