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-rw-r--r--editor/translations/zh_HK.po769
1 files changed, 684 insertions, 85 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 4d0e898171..a6ee771fa8 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1,6 +1,6 @@
# Chinese (Hong Kong) translation of the Godot Engine editor
-# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017, 2020.
# cnieFIT <dtotncq@gmail.com>, 2019.
@@ -339,6 +339,10 @@ msgid "Duplicate Key(s)"
msgstr "複製動畫幀"
#: editor/animation_track_editor.cpp
+msgid "Add RESET Value(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Key(s)"
msgstr "移除動畫幀"
@@ -379,6 +383,7 @@ msgstr "新增 %d 個新軌跡並插入關鍵幀?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -522,6 +527,11 @@ msgid ""
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Add RESET Keys"
+msgstr "移動動畫幀"
+
+#: editor/animation_track_editor.cpp
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
@@ -861,6 +871,7 @@ msgstr "添加"
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -910,8 +921,7 @@ msgstr "無法連接訊號"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -1532,6 +1542,10 @@ msgid "Invalid name."
msgstr "無效名稱。"
#: editor/editor_autoload_settings.cpp
+msgid "Cannot begin with a digit."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Valid characters:"
msgstr "有效字符:"
@@ -1646,7 +1660,9 @@ msgstr "正在更新場景..."
msgid "[empty]"
msgstr "[空]"
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr "[未儲存]"
@@ -1667,6 +1683,7 @@ msgstr "新增資料夾"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "名稱:"
@@ -2000,7 +2017,6 @@ msgid "New Folder..."
msgstr "新增資料夾"
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr "重新整理"
@@ -2125,7 +2141,8 @@ msgstr "資料夾和檔案:"
msgid "Preview:"
msgstr "預覽:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "檔案:"
@@ -2176,8 +2193,9 @@ msgid "Properties"
msgstr "內客"
#: editor/editor_help.cpp
-msgid "override:"
-msgstr ""
+#, fuzzy
+msgid "overrides %s:"
+msgstr "覆蓋"
#: editor/editor_help.cpp
#, fuzzy
@@ -2308,7 +2326,7 @@ msgstr ""
msgid "Signal"
msgstr "訊號"
-#: editor/editor_help_search.cpp
+#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
msgid "Constant"
msgstr "常數"
@@ -2324,7 +2342,22 @@ msgstr ""
msgid "Property:"
msgstr ""
+#: editor/editor_inspector.cpp
+msgid "Pin value"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid ""
+"Pinning a value forces it to be saved even if it's equal to the default."
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Pin value [Disabled because '%s' is editor-only]"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
msgstr ""
@@ -2333,6 +2366,29 @@ msgstr ""
msgid "Set Multiple:"
msgstr ""
+#: editor/editor_inspector.cpp
+msgid "Pinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Unpinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property"
+msgstr "內客"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Paste Property"
+msgstr "內客"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property Path"
+msgstr "複製路徑"
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr ""
@@ -3047,7 +3103,7 @@ msgstr ""
#: editor/editor_node.cpp
#, fuzzy
-msgid "Open Project Data Folder"
+msgid "Open User Data Folder"
msgstr "開啟 Project Manager?"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
@@ -3123,6 +3179,20 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
+msgid "Force Shader Fallbacks"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"When this option is enabled, shaders will be used in their fallback form "
+"(either visible via an ubershader or hidden) during all the run time.\n"
+"This is useful for verifying the look and performance of fallbacks, which "
+"are normally displayed briefly.\n"
+"Asynchronous shader compilation must be enabled in the project settings for "
+"this option to make a difference."
+msgstr ""
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Scene Changes"
msgstr "同步場景的變動"
@@ -3177,11 +3247,6 @@ msgstr "全螢幕"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Toggle System Console"
-msgstr "(不)顯示隱藏的文件"
-
-#: editor/editor_node.cpp
-#, fuzzy
msgid "Open Editor Data/Settings Folder"
msgstr "編輯器設定"
@@ -3413,6 +3478,7 @@ msgid "Load Errors"
msgstr "載入錯誤"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr "選取"
@@ -3500,7 +3566,6 @@ msgid "Author"
msgstr "作者"
#: editor/editor_plugin_settings.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
msgstr ""
@@ -3734,6 +3799,12 @@ msgstr "場景路徑:"
msgid "Import From Node:"
msgstr "從Node導入:"
+#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
+#: editor/editor_vcs_interface.cpp
+#, fuzzy
+msgid "%s Error"
+msgstr "錯誤!"
+
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""
@@ -4282,6 +4353,11 @@ msgstr "在檔案中本尋找"
msgid "Find:"
msgstr "尋找:"
+#: editor/find_in_files.cpp editor/rename_dialog.cpp
+#, fuzzy
+msgid "Replace:"
+msgstr "取代: "
+
#: editor/find_in_files.cpp
msgid "Folder:"
msgstr "資料夾:"
@@ -4308,6 +4384,11 @@ msgstr "尋找..."
msgid "Replace..."
msgstr "替換…"
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Replace in Files"
+msgstr "全部取代"
+
#: editor/find_in_files.cpp
msgid "Find: "
msgstr "尋找: "
@@ -4317,8 +4398,9 @@ msgid "Replace: "
msgstr "取代: "
#: editor/find_in_files.cpp
-msgid "Replace all (no undo)"
-msgstr "全部取代(不可還原)"
+#, fuzzy
+msgid "Replace All (NO UNDO)"
+msgstr "全部取代"
#: editor/find_in_files.cpp
msgid "Searching..."
@@ -4548,6 +4630,12 @@ msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
+#: editor/import_dock.cpp
+msgid ""
+"Select a resource file in the filesystem or in the inspector to adjust "
+"import settings."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "資源加載失敗。"
@@ -4667,6 +4755,7 @@ msgid "Subfolder:"
msgstr ""
#: editor/plugin_config_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Author:"
msgstr "作者:"
@@ -6086,6 +6175,11 @@ msgstr "要刪除選中檔案?"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Alt+Drag: Scale selected node."
+msgstr "要刪除選中檔案?"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "V: Set selected node's pivot position."
msgstr "移除被選取的軌迹。"
@@ -6115,6 +6209,10 @@ msgid "Scale Mode"
msgstr "選擇模式"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Shift: Scale proportionally."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -6214,20 +6312,44 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected Node(s)"
+msgstr "所有選項"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected Node(s)"
+msgstr "刪除選中檔案"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected Node(s)"
+msgstr "移除選項"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected Node(s)"
+msgstr "移除選項"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Skeleton Options"
msgstr "只限選中"
@@ -6406,6 +6528,7 @@ msgid "Zoom to 1600%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr ""
@@ -7925,6 +8048,11 @@ msgid "Find in Files..."
msgstr "篩選檔案..."
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Replace in Files..."
+msgstr "替換…"
+
+#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
@@ -8470,6 +8598,19 @@ msgid "Toggle Freelook"
msgstr "全螢幕"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Decrease Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Increase Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Reset Field of View to Default"
+msgstr "預設"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr ""
@@ -9251,6 +9392,29 @@ msgstr "檔案"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
+msgid "Add Type"
+msgstr "新增節點"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Filter the list of types or create a new custom type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Available Node-based types:"
+msgstr "篩選:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Type name is empty!"
+msgstr "路徑為空"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Are you sure you want to create an empty type?"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "Confirm Item Rename"
msgstr "動畫軌跡重新命名"
@@ -9276,20 +9440,6 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Add Type"
-msgstr "新增節點"
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Item Type"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Node Types:"
-msgstr "Node名稱"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
msgstr "預設"
@@ -9307,6 +9457,10 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme:"
msgstr "檔案"
@@ -9920,7 +10074,7 @@ msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No VCS addons are available."
+msgid "No VCS plugins are available."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9928,19 +10082,57 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No files added to stage"
+msgid ""
+"Remote settings are empty. VCS features that use the network may not work."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
+msgid "No commit message was provided."
+msgstr "沒有提供名字。"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
msgid "Commit"
msgstr "社群"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "VCS Addon is not initialized"
+#, fuzzy
+msgid "Staged Changes"
+msgstr "當改變時更新"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstaged Changes"
+msgstr "當改變時更新"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit:"
+msgstr "社群"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Date:"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Subtitle:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Do you want to remove the %s branch?"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Do you want to remove the %s remote?"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Apply"
+msgstr "重設縮放比例"
+
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control System"
msgstr ""
@@ -9949,7 +10141,37 @@ msgid "Initialize"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Staging area"
+#, fuzzy
+msgid "Remote Login"
+msgstr "只限選中"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Username"
+msgstr "重新命名"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Password"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Public Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH public key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Private Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH private key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Passphrase"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9959,53 +10181,145 @@ msgstr "新增"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Changes"
+msgid "Discard all changes"
+msgstr "要關閉場景嗎?(未儲存的更改將會消失)"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage all changes"
+msgstr "儲存本地更改..."
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstage all changes"
msgstr "當改變時更新"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Modified"
+#, fuzzy
+msgid "Commit Message"
+msgstr "同步更新腳本"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit Changes"
+msgstr "同步更新腳本"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit List"
+msgstr "社群"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit list size"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "10"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "20"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "30"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Renamed"
-msgstr "重新命名..."
+msgid "Branches"
+msgstr "吻合:"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Deleted"
-msgstr "刪除"
+msgid "Create New Branch"
+msgstr "新增"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Typechange"
-msgstr "當改變時更新"
+msgid "Remove Branch"
+msgstr "移除動畫軌跡"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Branch Name"
+msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Stage Selected"
-msgstr "刪除選中檔案"
+msgid "Remotes"
+msgstr "移除"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Stage All"
-msgstr "全選"
+msgid "Create New Remote"
+msgstr "新增"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
-msgid "Commit Changes"
-msgstr "同步更新腳本"
+msgid "Remove Remote"
+msgstr "移除選項"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "View file diffs before committing them to the latest version"
+#, fuzzy
+msgid "Remote Name"
+msgstr "移除"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote URL"
+msgstr "移除"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Fetch"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Pull"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No file diff is active"
+msgid "Push"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Force Push"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Modified"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Renamed"
+msgstr "重新命名..."
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Deleted"
+msgstr "刪除"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Typechange"
+msgstr "當改變時更新"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unmerged"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Detect changes in file diff"
+#, fuzzy
+msgid "View:"
+msgstr "預覽:"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Split"
+msgstr "編輯Node Curve"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Unified"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -11808,11 +12122,6 @@ msgid "Batch Rename"
msgstr "重新命名..."
#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Replace:"
-msgstr "取代: "
-
-#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr ""
@@ -12102,6 +12411,20 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is a child of an already instantiated scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is part of an inherited scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr ""
@@ -12658,6 +12981,7 @@ msgid "Export list to a CSV file"
msgstr "匯出"
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource Path"
msgstr ""
@@ -13107,64 +13431,69 @@ msgstr "所有選項"
msgid "End of inner exception stack trace"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
#, fuzzy
msgid "Marking walkable triangles..."
msgstr "儲存本地更改..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr ""
@@ -13542,6 +13871,39 @@ msgstr "重新整理"
msgid "Edit Member"
msgstr "檔案"
+#: modules/visual_script/visual_script_expression.cpp
+msgid "Expression"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "新增動畫"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "if (cond) is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "while (cond):"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "for (elem) in (input):"
+msgstr ""
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
@@ -13554,6 +13916,82 @@ msgstr ""
msgid "Iterator became invalid: "
msgstr ""
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "in order:"
+msgstr "重新命名資料夾:"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Switch"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "'input' is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Type Cast"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Is %s?"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On Self"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Subtract %s"
+msgstr "有效字符:"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Multiply %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Divide %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Mod %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftLeft %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftRight %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitAnd %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitOr %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitXor %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Get %s"
+msgstr ""
+
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
@@ -13570,6 +14008,19 @@ msgstr ""
msgid "Invalid index property name '%s' in node %s."
msgstr ""
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Emit %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Compose Array"
+msgstr ""
+
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
@@ -13579,6 +14030,10 @@ msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+msgid "a if cond, else b"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
@@ -13587,6 +14042,62 @@ msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Preload"
+msgstr "新增節點"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Index"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Global Constant"
+msgstr "常數"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Class Constant"
+msgstr "常數"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Basic Constant"
+msgstr "常數"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Math Constant"
+msgstr "常數"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Engine Singleton"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Node"
+msgstr "儲存場景"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Tree"
+msgstr "即時編輯"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Self"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "CustomNode"
+msgstr "貼上"
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
@@ -13596,15 +14107,74 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "SubCall"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Construct %s"
+msgstr "常數"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Get Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Set Local Var"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Action %s"
+msgstr "行為"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Deconstruct %s"
+msgstr ""
+
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
msgstr "貼上"
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get %s"
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Yield"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Wait"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Frame"
+msgstr "移動模式"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Physics Frame"
+msgstr "物理幀 %"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "%s sec(s)"
msgstr ""
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitSignal"
+msgstr "訊號"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitNodeSignal"
+msgstr "訊號"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitInstanceSignal"
+msgstr "Instance"
+
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -14166,6 +14736,16 @@ msgstr ""
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
+#: scene/2d/navigation_agent_2d.cpp
+msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgstr ""
+
+#: scene/2d/navigation_obstacle_2d.cpp
+msgid ""
+"The NavigationObstacle2D only serves to provide collision avoidance to a "
+"Node2D object."
+msgstr ""
+
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -14187,7 +14767,16 @@ msgstr ""
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
-"CPUParticles\" option for this purpose."
+"CPUParticles2D\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid ""
+"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles2D instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
+"purpose."
msgstr ""
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
@@ -14374,16 +14963,22 @@ msgstr ""
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
+#: scene/3d/navigation_agent.cpp
+msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
+#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
+#: scene/3d/navigation_obstacle.cpp
+msgid ""
+"The NavigationObstacle only serves to provide collision avoidance to a "
+"spatial object."
+msgstr ""
+
#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""
@@ -14396,7 +14991,15 @@ msgstr ""
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
-"\" option for this purpose."
+"\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"On macOS, Particles rendering is much slower than CPUParticles due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
msgstr ""
#: scene/3d/particles.cpp
@@ -14784,10 +15387,6 @@ msgid ""
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
-
-#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr ""