diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 543 |
1 files changed, 458 insertions, 85 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 2a343a6590..ae22ddc75c 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1,6 +1,6 @@ # Chinese (Hong Kong) translation of the Godot Engine editor -# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017. # cnieFIT <dtotncq@gmail.com>, 2019. @@ -25,6 +25,10 @@ msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." @@ -446,6 +450,10 @@ msgid "Not possible to add a new track without a root" msgstr "" #: editor/animation_track_editor.cpp +msgid "Invalid track for Bezier (no suitable sub-properties)" +msgstr "" + +#: editor/animation_track_editor.cpp #, fuzzy msgid "Add Bezier Track" msgstr "新增動畫軌跡" @@ -556,8 +564,9 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp +#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/property_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "Edit" msgstr "編輯" @@ -764,6 +773,10 @@ msgstr "只限選中" msgid "Standard" msgstr "" +#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp +msgid "Toggle Scripts Panel" +msgstr "" + #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp @@ -843,6 +856,11 @@ msgid "Extra Call Arguments:" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Receiver Method:" +msgstr "選擇模式" + +#: editor/connections_dialog.cpp msgid "Advanced" msgstr "" @@ -1026,7 +1044,7 @@ msgid "Resource" msgstr "資源" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_settings_editor.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp msgid "Path" msgstr "路徑" @@ -1532,7 +1550,8 @@ msgid "Node Name:" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp +#: editor/editor_profiler.cpp editor/project_manager.cpp +#: editor/settings_config_dialog.cpp msgid "Name" msgstr "名稱" @@ -1796,6 +1815,11 @@ msgstr "縮放selection" #: editor/editor_feature_profile.cpp #, fuzzy +msgid "Godot Feature Profile" +msgstr "管理輸出範本" + +#: editor/editor_feature_profile.cpp +#, fuzzy msgid "Import Profile(s)" msgstr "多 %d 檔案" @@ -2090,6 +2114,16 @@ msgstr "在幫助檔搜尋" #: editor/editor_help_search.cpp #, fuzzy +msgid "Case Sensitive" +msgstr "區分大小寫" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Show Hierarchy" +msgstr "搜尋" + +#: editor/editor_help_search.cpp +#, fuzzy msgid "Display All" msgstr "全部取代" @@ -2130,6 +2164,30 @@ msgstr "" msgid "Class" msgstr "" +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Method" +msgstr "選擇模式" + +#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Signal" +msgstr "訊號" + +#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "常數" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Property" +msgstr "選擇模式" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Theme Property" +msgstr "篩選:" + #: editor/editor_inspector.cpp editor/project_settings_editor.cpp msgid "Property:" msgstr "" @@ -2784,7 +2842,8 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp editor/script_create_dialog.cpp +#: editor/editor_node.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Project" msgstr "專案" @@ -3009,8 +3068,8 @@ msgid "Play" msgstr "運行" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "暫停場景" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3117,6 +3176,11 @@ msgstr "" msgid "Import Templates From ZIP File" msgstr "從ZIP檔" +#: editor/editor_node.cpp +#, fuzzy +msgid "Template Package" +msgstr "移除選項" + #: editor/editor_node.cpp editor/project_export.cpp msgid "Export Project" msgstr "" @@ -3177,6 +3241,10 @@ msgstr "要離開編輯器嗎?" msgid "Open the previous Editor" msgstr "" +#: editor/editor_node.h +msgid "Warning!" +msgstr "" + #: editor/editor_path.cpp #, fuzzy msgid "No sub-resources found." @@ -3502,6 +3570,14 @@ msgid "Importing:" msgstr "導入中:" #: editor/export_template_manager.cpp +msgid "Error getting the list of mirrors." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Error parsing JSON of mirror list. Please report this issue!" +msgstr "" + +#: editor/export_template_manager.cpp #, fuzzy msgid "" "No download links found for this version. Direct download is only available " @@ -3641,6 +3717,11 @@ msgid "Select Template File" msgstr "要刪除選中檔案?" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "管理輸出範本" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -3728,6 +3809,11 @@ msgstr "下一個腳本" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "選擇主場景" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "開啓場景" @@ -4510,6 +4596,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "新增動畫軌跡" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "行為" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -4759,6 +4859,11 @@ msgstr "移動模式" #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy +msgid "Transition exists!" +msgstr "過渡" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy msgid "Add Transition" msgstr "過渡" @@ -4845,6 +4950,11 @@ msgstr "" msgid "Transition: " msgstr "過渡" +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Play Mode:" +msgstr "匯出" + #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #, fuzzy @@ -5110,6 +5220,32 @@ msgid "Download for this asset is already in progress!" msgstr "Asset已在下載中" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "授權條款" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "授權條款" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "首頁" @@ -5219,6 +5355,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5228,6 +5372,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "縮放比例:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "新增" @@ -5304,6 +5453,78 @@ msgid "" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Left" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Top" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Right" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Bottom" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Left Wide" +msgstr "線性" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Top Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Right Wide" +msgstr "線性" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Bottom Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "VCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "HCenter Wide" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Full Rect" +msgstr "有效名稱" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Keep Ratio" +msgstr "縮放比例:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -5317,6 +5538,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "所有選項" @@ -5462,6 +5697,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5607,7 +5846,7 @@ msgstr "動晝插入關鍵幀?" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -5961,11 +6200,26 @@ msgstr "" msgid "Outline Size:" msgstr "" +#: editor/plugins/mesh_instance_editor_plugin.cpp +msgid "UV Channel Debug" +msgstr "" + #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Remove item %d?" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp +msgid "" +"Update from existing scene?:\n" +"%s" +msgstr "" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Mesh Library" +msgstr "MeshLibrary..." + +#: editor/plugins/mesh_library_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp msgid "Add Item" msgstr "" @@ -6619,6 +6873,23 @@ msgid "Save File As..." msgstr "另存為..." #: editor/plugins/script_editor_plugin.cpp +msgid "Can't obtain the script for running." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script failed reloading, check console for errors." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script is not in tool mode, will not be able to run." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "" +"To run this script, it must inherit EditorScript and be set to tool mode." +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" msgstr "" @@ -6755,10 +7026,6 @@ msgstr "關閉場景" msgid "Run" msgstr "運行" -#: editor/plugins/script_editor_plugin.cpp -msgid "Toggle Scripts Panel" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -6856,11 +7123,6 @@ msgid "Source" msgstr "來源:" #: editor/plugins/script_text_editor.cpp -#, fuzzy -msgid "Signal" -msgstr "訊號" - -#: editor/plugins/script_text_editor.cpp msgid "Target" msgstr "目標" @@ -6889,6 +7151,11 @@ msgid "Only resources from filesystem can be dropped." msgstr "" #: editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Can't drop nodes because script '%s' is not used in this scene." +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Lookup Symbol" msgstr "" @@ -7558,21 +7825,40 @@ msgstr "新增" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "Mesh2D Preview" +msgstr "預覽:" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Create Polygon2D" msgstr "縮放selection" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Polygon2D Preview" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "縮放selection" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "CollisionPolygon2D Preview" +msgstr "縮放selection" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Create LightOccluder2D" msgstr "新增資料夾" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy +msgid "LightOccluder2D Preview" +msgstr "新增資料夾" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy msgid "Sprite is empty!" msgstr "路徑為空" @@ -7655,6 +7941,11 @@ msgid "Add Frame" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Unable to load images" +msgstr "資源加載失敗。" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" msgstr "" @@ -7945,6 +8236,7 @@ msgid "Data Type:" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Icon" msgstr "" @@ -7961,8 +8253,9 @@ msgid "Color" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Constant" -msgstr "常數" +#, fuzzy +msgid "Theme File" +msgstr "開啟檔案" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy @@ -8081,6 +8374,19 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Single Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "New Autotile" +msgstr "檔案" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "New Atlas" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "Next Coordinate" msgstr "下一個腳本" @@ -8100,6 +8406,39 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Region" +msgstr "無干擾模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Collision" +msgstr "無干擾模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occlusion" +msgstr "插件" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation" +msgstr "插件" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Priority" +msgstr "匯出" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Region Mode" msgstr "無干擾模式" @@ -8337,6 +8676,16 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "Make Convex" +msgstr "縮放selection" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Concave" +msgstr "縮放selection" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "Create Collision Polygon" msgstr "縮放selection" @@ -8628,7 +8977,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9221,9 +9570,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9291,6 +9641,15 @@ msgstr "啟用" #: editor/project_export.cpp #, fuzzy +msgid "Add initial export..." +msgstr "新增訊號" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Delete patch '%s' from list?" msgstr "刪除" @@ -9339,6 +9698,12 @@ msgid "Add..." msgstr "添加..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "匯出" @@ -9390,6 +9755,11 @@ msgid "Make Patch" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Pack File" +msgstr "檔案" + +#: editor/project_export.cpp msgid "Features" msgstr "" @@ -9446,6 +9816,15 @@ msgstr "匯出" msgid "Export All" msgstr "匯出" +#: editor/project_export.cpp editor/project_manager.cpp +#, fuzzy +msgid "ZIP File" +msgstr "檔案" + +#: editor/project_export.cpp +msgid "Godot Game Pack" +msgstr "" + #: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "" @@ -9716,6 +10095,10 @@ msgid "Projects" msgstr "專案" #: editor/project_manager.cpp +msgid "Last Modified" +msgstr "" + +#: editor/project_manager.cpp msgid "Scan" msgstr "" @@ -9802,18 +10185,6 @@ msgid "Device" msgstr "設備" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11101,10 +11472,6 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "Expected a string of length 1 (a character)." -msgstr "" - -#: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -11249,6 +11616,11 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy +msgid "Paste Selects" +msgstr "縮放selection" + +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy msgid "Clear Selection" msgstr "縮放selection" @@ -11397,6 +11769,16 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Add Input Port" +msgstr "新增訊號" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Output Port" +msgstr "新增訊號" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Override an existing built-in function." msgstr "有效名稱。" @@ -11464,16 +11846,6 @@ msgstr "新增訊號" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Add Input Port" -msgstr "新增訊號" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Add Output Port" -msgstr "新增訊號" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Remove Input Port" msgstr "只限選中" @@ -11524,10 +11896,6 @@ msgid "Add Preload Node" msgstr "新增節點" #: modules/visual_script/visual_script_editor.cpp -msgid "Can't drop nodes because script '%s' is not used in this scene." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" msgstr "由主幹新增節點" @@ -11614,7 +11982,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11659,6 +12027,21 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy +msgid "Change Base Type:" +msgstr "更改動畫循環" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Nodes..." +msgstr "新增節點" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Function..." +msgstr "行為" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "function_name" msgstr "行為" @@ -11860,27 +12243,10 @@ msgid "Identifier is missing." msgstr "" #: platform/iphone/export/export.cpp -msgid "Identifier segments must be of non-zero length." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "A digit cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "" -"The character '%s' cannot be the first character in a Identifier segment." -msgstr "" - -#: platform/iphone/export/export.cpp -msgid "The Identifier must have at least one '.' separator." -msgstr "" - -#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -11938,11 +12304,21 @@ msgstr "無法新增資料夾" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "無效名稱" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "無效名稱" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "無效名稱" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "無效字型" @@ -12481,6 +12857,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "暫停場景" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + #~ msgid "Language" #~ msgstr "語言" @@ -12649,10 +13034,6 @@ msgstr "" #~ msgstr "放大" #, fuzzy -#~ msgid "New TextFile" -#~ msgstr "檔案" - -#, fuzzy #~ msgid "Zoom:" #~ msgstr "放大" @@ -12803,10 +13184,6 @@ msgstr "" #~ msgstr "由這個取代" #, fuzzy -#~ msgid "Case Sensitive" -#~ msgstr "區分大小寫" - -#, fuzzy #~ msgid "Backwards" #~ msgstr "向後" @@ -12872,10 +13249,6 @@ msgstr "" #~ msgstr "新增資料夾" #, fuzzy -#~ msgid "Full name" -#~ msgstr "有效名稱" - -#, fuzzy #~ msgid "Organization" #~ msgstr "本地化" |