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-rw-r--r--editor/translations/zh_HK.po186
1 files changed, 136 insertions, 50 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index b3faa76c3c..99d673b0fa 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1,6 +1,6 @@
# Chinese (Hong Kong) translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017, 2020.
# cnieFIT <dtotncq@gmail.com>, 2019.
@@ -2022,10 +2022,6 @@ msgstr "預覽:"
msgid "File:"
msgstr "檔案:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "請用有效的副檔名。"
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -2452,6 +2448,10 @@ msgid "There is no defined scene to run."
msgstr "沒有可以已定義的場景可以運行。"
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2499,18 +2499,6 @@ msgstr ""
msgid "Save Scene As..."
msgstr "把場景另存為"
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "否"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "是"
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr "此場景從未儲存。要在運行前儲存嗎?"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr ""
@@ -2559,6 +2547,10 @@ msgid "Quit"
msgstr "離開"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "是"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "要離開編輯器嗎?"
@@ -4017,8 +4009,19 @@ msgid "Searching..."
msgstr "搜尋中..."
#: editor/find_in_files.cpp
-msgid "Search complete"
-msgstr "搜尋完成"
+#, fuzzy
+msgid "%d match in %d file."
+msgstr "%d 相同。"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "%d 相同。"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "%d 相同。"
#: editor/groups_editor.cpp
#, fuzzy
@@ -5334,8 +5337,7 @@ msgstr "Assets ZIP 檔"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5349,9 +5351,29 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid "Select lightmap bake file:"
+msgstr "選取Template檔案"
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6458,6 +6480,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles2D"
+msgstr "轉為..."
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6518,10 +6545,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -8858,10 +8881,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8926,10 +8945,6 @@ msgid "Stage All"
msgstr "全選"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "同步更新腳本"
@@ -11849,6 +11864,36 @@ msgstr "篩選:"
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "描述:"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Plotting lightmaps"
+msgstr "光照圖生成中"
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -12378,11 +12423,13 @@ msgid "Select device from the list"
msgstr "從列表選取設備"
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -12394,11 +12441,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -12406,9 +12453,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -12814,27 +12871,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
-msgstr ""
+#, fuzzy
+msgid "Generating capture"
+msgstr "光照圖生成中"
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
-msgstr ""
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "Saving lightmaps"
+msgstr "光照圖生成中"
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12894,6 +12953,10 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
@@ -13111,6 +13174,14 @@ msgstr "警告!"
msgid "Please Confirm..."
msgstr "請確認..."
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "請用有效的副檔名。"
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13153,6 +13224,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr "viewport大小必須大於0以渲染任何東西。"
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for preview."
msgstr "預覽來自無效來源。"
@@ -13181,6 +13258,15 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "No"
+#~ msgstr "否"
+
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr "此場景從未儲存。要在運行前儲存嗎?"
+
+#~ msgid "Search complete"
+#~ msgstr "搜尋完成"
+
#~ msgid "There is already file or folder with the same name in this location."
#~ msgstr "此位置已存在同名的檔案或資料夾。"