diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 150 |
1 files changed, 110 insertions, 40 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 70487c165e..0e5af962b5 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -682,7 +682,7 @@ msgstr "選擇模式" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" msgstr "複製" @@ -1922,8 +1922,8 @@ msgid "Open a File or Directory" msgstr "選擇資料夾/檔案" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "儲存" @@ -2598,8 +2598,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" #: editor/editor_node.cpp -msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." -msgstr "" +#, fuzzy +msgid "Unable to find script field for addon plugin at: '%s'." +msgstr "載入字形出現錯誤" #: editor/editor_node.cpp #, fuzzy @@ -2608,8 +2609,9 @@ msgstr "載入字形出現錯誤" #: editor/editor_node.cpp msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script.\n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" #: editor/editor_node.cpp @@ -3029,14 +3031,6 @@ msgid "Help" msgstr "幫助" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Search" -msgstr "搜尋" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/shader_editor_plugin.cpp #, fuzzy msgid "Online Docs" @@ -3065,6 +3059,10 @@ msgid "About" msgstr "關於" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "運行專案" @@ -3199,6 +3197,22 @@ msgid "Open & Run a Script" msgstr "" #: editor/editor_node.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: editor/editor_node.cpp #, fuzzy msgid "New Inherited" msgstr "下一個腳本" @@ -3416,7 +3430,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "貼上" @@ -3755,6 +3769,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "狀態:導入檔案失敗。請修正檔案並再手動導入。" #: editor/filesystem_dock.cpp +msgid "" +"Importing has been disabled for this file, so it can't be opened for editing." +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Cannot move/rename resources root." msgstr "不能移動/重新命名 resources root." @@ -4164,6 +4183,25 @@ msgstr "" msgid "Saving..." msgstr "儲存中..." +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "選擇模式" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Importer:" +msgstr "導入" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Reset to Defaults" +msgstr "預設" + +#: editor/import_dock.cpp +msgid "Keep File (No Import)" +msgstr "" + #: editor/import_dock.cpp #, fuzzy msgid "%d Files" @@ -5190,7 +5228,7 @@ msgid "Got:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Failed sha256 hash check" +msgid "Failed SHA-256 hash check" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -5304,7 +5342,6 @@ msgid "Sort:" msgstr "排序:" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "分類:" @@ -7164,6 +7201,14 @@ msgstr "關閉場景" msgid "Run" msgstr "運行" +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +msgid "Search" +msgstr "搜尋" + #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" @@ -7218,16 +7263,6 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Reload" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/shader_editor_plugin.cpp -msgid "Resave" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" @@ -7329,8 +7364,8 @@ msgstr "刪除" msgid "Go To" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Cut" msgstr "剪下" @@ -7764,6 +7799,11 @@ msgstr "本地化" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" @@ -10255,6 +10295,11 @@ msgid "Projects" msgstr "專案" #: editor/project_manager.cpp +#, fuzzy +msgid "Loading, please wait..." +msgstr "接收 mirrors中, 請稍侯..." + +#: editor/project_manager.cpp msgid "Last Modified" msgstr "" @@ -10320,7 +10365,7 @@ msgstr "" #: editor/project_settings_editor.cpp msgid "" -"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or " +"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'" msgstr "" @@ -10631,6 +10676,11 @@ msgstr "" msgid "Plugins" msgstr "插件" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Import Defaults" +msgstr "預設" + #: editor/property_editor.cpp msgid "Preset..." msgstr "" @@ -10889,6 +10939,15 @@ msgid "Instance Child Scene" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't paste root node into the same scene." +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Paste Node(s)" +msgstr "貼上" + +#: editor/scene_tree_dock.cpp #, fuzzy msgid "Detach Script" msgstr "腳本" @@ -11023,6 +11082,11 @@ msgid "Attach Script" msgstr "腳本" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Cut Node(s)" +msgstr "貼上" + +#: editor/scene_tree_dock.cpp msgid "Remove Node(s)" msgstr "" @@ -11139,6 +11203,13 @@ msgid "Remote" msgstr "移除" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "" @@ -12709,6 +12780,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12966,11 +13045,6 @@ msgid "" "Use a BakedLightmap instead." msgstr "" -#: scene/3d/interpolated_camera.cpp -msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." -msgstr "" - #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" @@ -13455,10 +13529,6 @@ msgstr "" #~ msgstr "新增資料夾" #, fuzzy -#~ msgid "Custom Node" -#~ msgstr "貼上" - -#, fuzzy #~ msgid "Invalid Path" #~ msgstr "有效的路徑" |