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-rw-r--r--editor/translations/zh_HK.po150
1 files changed, 110 insertions, 40 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 70487c165e..0e5af962b5 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -682,7 +682,7 @@ msgstr "選擇模式"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "複製"
@@ -1922,8 +1922,8 @@ msgid "Open a File or Directory"
msgstr "選擇資料夾/檔案"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "儲存"
@@ -2598,8 +2598,9 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
-msgstr ""
+#, fuzzy
+msgid "Unable to find script field for addon plugin at: '%s'."
+msgstr "載入字形出現錯誤"
#: editor/editor_node.cpp
#, fuzzy
@@ -2608,8 +2609,9 @@ msgstr "載入字形出現錯誤"
#: editor/editor_node.cpp
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script.\n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
#: editor/editor_node.cpp
@@ -3029,14 +3031,6 @@ msgid "Help"
msgstr "幫助"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr "搜尋"
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Online Docs"
@@ -3065,6 +3059,10 @@ msgid "About"
msgstr "關於"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "運行專案"
@@ -3199,6 +3197,22 @@ msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "New Inherited"
msgstr "下一個腳本"
@@ -3416,7 +3430,7 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "貼上"
@@ -3755,6 +3769,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr "狀態:導入檔案失敗。請修正檔案並再手動導入。"
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Cannot move/rename resources root."
msgstr "不能移動/重新命名 resources root."
@@ -4164,6 +4183,25 @@ msgstr ""
msgid "Saving..."
msgstr "儲存中..."
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Select Importer"
+msgstr "選擇模式"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Importer:"
+msgstr "導入"
+
+#: editor/import_defaults_editor.cpp
+#, fuzzy
+msgid "Reset to Defaults"
+msgstr "預設"
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
#, fuzzy
msgid "%d Files"
@@ -5190,7 +5228,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5304,7 +5342,6 @@ msgid "Sort:"
msgstr "排序:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr "分類:"
@@ -7164,6 +7201,14 @@ msgstr "關閉場景"
msgid "Run"
msgstr "運行"
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr "搜尋"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -7218,16 +7263,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -7329,8 +7364,8 @@ msgstr "刪除"
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr "剪下"
@@ -7764,6 +7799,11 @@ msgstr "本地化"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
@@ -10255,6 +10295,11 @@ msgid "Projects"
msgstr "專案"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Loading, please wait..."
+msgstr "接收 mirrors中, 請稍侯..."
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
@@ -10320,7 +10365,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
@@ -10631,6 +10676,11 @@ msgstr ""
msgid "Plugins"
msgstr "插件"
+#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Import Defaults"
+msgstr "預設"
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10889,6 +10939,15 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "貼上"
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "腳本"
@@ -11023,6 +11082,11 @@ msgid "Attach Script"
msgstr "腳本"
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Cut Node(s)"
+msgstr "貼上"
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -11139,6 +11203,13 @@ msgid "Remote"
msgstr "移除"
#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr ""
@@ -12709,6 +12780,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12966,11 +13045,6 @@ msgid ""
"Use a BakedLightmap instead."
msgstr ""
-#: scene/3d/interpolated_camera.cpp
-msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
-msgstr ""
-
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
@@ -13455,10 +13529,6 @@ msgstr ""
#~ msgstr "新增資料夾"
#, fuzzy
-#~ msgid "Custom Node"
-#~ msgstr "貼上"
-
-#, fuzzy
#~ msgid "Invalid Path"
#~ msgstr "有效的路徑"