diff options
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r-- | editor/translations/zh_HK.po | 177 |
1 files changed, 115 insertions, 62 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 4387b39d1b..205fb3e882 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -335,7 +335,7 @@ msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "" #: core/math/expression.cpp -msgid "Invalid input %i (not passed) in expression" +msgid "Invalid input %d (not passed) in expression" msgstr "" #: core/math/expression.cpp @@ -1075,6 +1075,7 @@ msgstr "" msgid "Blend Shape Max Buffer Size (KB)" msgstr "" +#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror). #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "自由" @@ -1091,7 +1092,7 @@ msgstr "對稱" msgid "Time:" msgstr "時間:" -#: editor/animation_bezier_editor.cpp +#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Value:" msgstr "" @@ -1353,11 +1354,72 @@ msgstr "移除被選取的軌迹。" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Time (s): " +msgid "Time (s):" msgstr "時間:" #: editor/animation_track_editor.cpp #, fuzzy +msgid "Position:" +msgstr "只限選中" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Rotation:" +msgstr "本地化" + +#: editor/animation_track_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Type:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "(Invalid, expected type: %s)" +msgstr "管理輸出範本" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing:" +msgstr "翻譯:" + +#: editor/animation_track_editor.cpp +msgid "In-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out-Handle:" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Stream:" +msgstr "編輯Node Curve" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start (s):" +msgstr "移動模式" + +#: editor/animation_track_editor.cpp +msgid "End (s):" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Animation Clip:" +msgstr "新增動畫" + +#: editor/animation_track_editor.cpp +#, fuzzy msgid "Toggle Track Enabled" msgstr "啟用" @@ -1588,7 +1650,7 @@ msgid "Add Method Track Key" msgstr "插入軌跡和關鍵幀" #: editor/animation_track_editor.cpp -msgid "Method not found in object: " +msgid "Method not found in object:" msgstr "" #: editor/animation_track_editor.cpp @@ -2583,8 +2645,9 @@ msgstr "" msgid "There is no '%s' file." msgstr "" -#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp -msgid "Layout" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Layout:" msgstr "佈局" #: editor/editor_audio_buses.cpp @@ -5109,11 +5172,13 @@ msgid "Selected node is not a Viewport!" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Size: " +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Size:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Page: " +msgid "Page:" msgstr "" #: editor/editor_properties_array_dict.cpp @@ -6069,10 +6134,12 @@ msgstr "" msgid "Port" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp msgid "Project Manager" msgstr "" +#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. #: editor/editor_settings.cpp #, fuzzy msgid "Sorting Order" @@ -6874,14 +6941,6 @@ msgid "Replace in Files" msgstr "全部取代" #: editor/find_in_files.cpp -msgid "Find: " -msgstr "尋找: " - -#: editor/find_in_files.cpp -msgid "Replace: " -msgstr "取代: " - -#: editor/find_in_files.cpp #, fuzzy msgid "Replace All (NO UNDO)" msgstr "全部取代" @@ -7281,7 +7340,8 @@ msgid "Generating Lightmaps" msgstr "光照圖生成中" #: editor/import/resource_importer_scene.cpp -msgid "Generating for Mesh: " +#, fuzzy +msgid "Generating for Mesh:" msgstr "為Mesh生成中: " #: editor/import/resource_importer_scene.cpp @@ -8160,11 +8220,13 @@ msgstr "選項" msgid "Directions" msgstr "描述:" +#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Past" msgstr "貼上" +#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" msgstr "" @@ -8330,7 +8392,7 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Transition: " +msgid "Transition:" msgstr "過渡" #: editor/plugins/animation_state_machine_editor.cpp @@ -8349,11 +8411,6 @@ msgid "New name:" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Scale:" -msgstr "" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" msgstr "" @@ -9293,6 +9350,7 @@ msgstr "" msgid "Clear Custom Bones" msgstr "運行場景" +#. TRANSLATORS: Noun, name of the 2D/3D View menus. #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" @@ -9357,6 +9415,10 @@ msgid "Preview Canvas Scale" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Layout" +msgstr "佈局" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" @@ -10134,8 +10196,9 @@ msgid "Volume" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Emission Source: " -msgstr "" +#, fuzzy +msgid "Emission Source:" +msgstr "可見碰撞圖形" #: editor/plugins/particles_editor_plugin.cpp msgid "A processor material of type 'ParticlesMaterial' is required." @@ -10533,13 +10596,6 @@ msgid "Instance:" msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Type:" -msgstr "" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Open in Editor" msgstr "" @@ -10548,11 +10604,6 @@ msgstr "" msgid "Load Resource" msgstr "" -#: editor/plugins/resource_preloader_editor_plugin.cpp -#, fuzzy -msgid "ResourcePreloader" -msgstr "資源" - #: editor/plugins/room_manager_editor_plugin.cpp msgid "Flip Portals" msgstr "" @@ -11305,13 +11356,16 @@ msgstr "" msgid "Translate" msgstr "翻譯" +#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scaling: " -msgstr "" +#, fuzzy +msgid "Scaling:" +msgstr "選擇模式" +#. TRANSLATORS: Refers to changing the position of a node in the 3D editor. #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Translating: " +msgid "Translating:" msgstr "翻譯:" #: editor/plugins/spatial_editor_plugin.cpp @@ -11335,11 +11389,6 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Size:" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "" @@ -11877,15 +11926,16 @@ msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Simplification: " -msgstr "" +#, fuzzy +msgid "Simplification:" +msgstr "行為" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Shrink (Pixels): " +msgid "Shrink (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Grow (Pixels): " +msgid "Grow (Pixels):" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -16137,7 +16187,7 @@ msgstr "下一個腳本" #: editor/script_editor_debugger.cpp #, fuzzy -msgid "Remote " +msgid "Remote %s:" msgstr "移除" #: editor/script_editor_debugger.cpp @@ -17184,8 +17234,9 @@ msgid "Disabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Libraries: " -msgstr "" +#, fuzzy +msgid "Libraries:" +msgstr "MeshLibrary..." #: modules/gdnative/nativescript/nativescript.cpp #, fuzzy @@ -18064,7 +18115,7 @@ msgid "" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " +msgid "Node returned an invalid sequence output:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -18072,7 +18123,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" #: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " +msgid "Stack overflow with stack depth:" msgstr "" #: modules/visual_script/visual_script.cpp @@ -18470,7 +18521,7 @@ msgid "for (elem) in (input):" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " +msgid "Input type not iterable:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -18478,7 +18529,7 @@ msgid "Iterator became invalid" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " +msgid "Iterator became invalid:" msgstr "" #: modules/visual_script/visual_script_flow_control.cpp @@ -18640,12 +18691,14 @@ msgid "Operator" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr "" +#, fuzzy +msgid "Invalid argument of type:" +msgstr "無效字型" #: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr "" +#, fuzzy +msgid "Invalid arguments:" +msgstr "無效名稱。" #: modules/visual_script/visual_script_nodes.cpp msgid "a if cond, else b" @@ -18657,11 +18710,11 @@ msgid "Var Name" msgstr "名稱" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " +msgid "VariableGet not found in script:" msgstr "" #: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " +msgid "VariableSet not found in script:" msgstr "" #: modules/visual_script/visual_script_nodes.cpp |