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-rw-r--r--editor/translations/zh_HK.po1339
1 files changed, 884 insertions, 455 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 9897e6f5a5..90e222dcb2 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1,6 +1,6 @@
# Chinese (Hong Kong) translation of the Godot Engine editor
-# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016-2017.
@@ -8,7 +8,8 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2017-11-26 14:45+0000\n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: 2018-12-13 14:44+0100\n"
"Last-Translator: zx-wt <ZX_WT@ymail.com>\n"
"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hant_HK/>\n"
@@ -17,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.18-dev\n"
+"X-Generator: Poedit 2.2\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -25,7 +26,7 @@ msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
-#: modules/mono/glue/glue_header.h
+#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@@ -269,7 +270,6 @@ msgstr "新增 %d 個新軌跡並插入關鍵幀?"
#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
#: editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
#, fuzzy
@@ -408,8 +408,7 @@ msgstr "縮放selection"
msgid "Scale From Cursor"
msgstr "由鼠標縮放"
-#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Duplicate Selection"
msgstr "複製 Selection"
@@ -426,12 +425,12 @@ msgstr "刪除選中檔案"
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Goto Next Step"
+msgid "Go to Next Step"
msgstr "跳到下一步"
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Goto Prev Step"
+msgid "Go to Previous Step"
msgstr "跳到上一步"
#: editor/animation_track_editor.cpp
@@ -543,11 +542,11 @@ msgstr "沒有相同"
msgid "Replaced %d occurrence(s)."
msgstr "取代了 %d 個。"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "符合大小寫"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "完整詞語"
@@ -564,15 +563,19 @@ msgstr "全部取代"
msgid "Selection Only"
msgstr "只限選中"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "放大"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "縮小"
-#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
+#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "重設縮放比例"
@@ -581,11 +584,10 @@ msgid "Warnings:"
msgstr ""
#: editor/code_editor.cpp
-#, fuzzy
-msgid "Zoom:"
-msgstr "放大"
+msgid "Font Size:"
+msgstr ""
-#: editor/code_editor.cpp editor/script_editor_debugger.cpp
+#: editor/code_editor.cpp
#, fuzzy
msgid "Line:"
msgstr "行:"
@@ -617,6 +619,7 @@ msgstr "添加"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -698,7 +701,7 @@ msgid "Edit Connection: "
msgstr "編輯連接"
#: editor/connections_dialog.cpp
-msgid "Are you sure you want to remove all connections from the \""
+msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr ""
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
@@ -750,23 +753,20 @@ msgid "Recent:"
msgstr "最近:"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "搜尋:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "吻合:"
-#: editor/create_dialog.cpp editor/editor_help.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "描述:"
@@ -801,8 +801,7 @@ msgid "Resource"
msgstr "資源"
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/script_create_dialog.cpp
+#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
msgid "Path"
msgstr "路徑"
@@ -823,9 +822,10 @@ msgid "Search Replacement Resource:"
msgstr ""
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
-#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp editor/script_create_dialog.cpp
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
@@ -857,7 +857,7 @@ msgid "Error loading:"
msgstr "載入錯誤:"
#: editor/dependency_editor.cpp
-msgid "Scene failed to load due to missing dependencies:"
+msgid "Load failed due to missing dependencies:"
msgstr ""
#: editor/dependency_editor.cpp editor/editor_node.cpp
@@ -918,14 +918,6 @@ msgstr "動畫變化數值"
msgid "Thanks from the Godot community!"
msgstr "Godot社區的感謝!"
-#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
-msgid "OK"
-msgstr "OK"
-
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Godot Engine 貢獻者"
@@ -1024,7 +1016,7 @@ msgid "Uncompressing Assets"
msgstr "導入中:"
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package Installed Successfully!"
+msgid "Package installed successfully!"
msgstr ""
#: editor/editor_asset_installer.cpp
@@ -1112,8 +1104,7 @@ msgid "Bus options"
msgstr "選項"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "複製"
@@ -1292,7 +1283,7 @@ msgid "Add AutoLoad"
msgstr "新增AutoLoad"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "路徑:"
@@ -1300,8 +1291,8 @@ msgstr "路徑:"
msgid "Node Name:"
msgstr ""
-#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp
-#: editor/project_manager.cpp editor/settings_config_dialog.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
+#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr "名稱"
@@ -1373,13 +1364,18 @@ msgid "Template file not found:"
msgstr "未找到佈局名稱!"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Select Current Folder"
+msgstr "新增資料夾"
+
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File Exists, Overwrite?"
msgstr "檔案已存在, 要覆蓋嗎?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
-msgid "Select Current Folder"
-msgstr "新增資料夾"
+msgid "Select This Folder"
+msgstr "選擇模式"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
@@ -1387,13 +1383,14 @@ msgstr "複製路徑"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open In File Manager"
+msgid "Open in File Manager"
msgstr "開啟 Project Manager?"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#: editor/project_manager.cpp
-msgid "Show In File Manager"
-msgstr ""
+#, fuzzy
+msgid "Show in File Manager"
+msgstr "開啟 Project Manager?"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
@@ -1429,7 +1426,8 @@ msgid "Open a File or Directory"
msgstr "選擇資料夾/檔案"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_properties.cpp editor/inspector_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "儲存"
@@ -1490,8 +1488,7 @@ msgstr "資料夾和檔案:"
msgid "Preview:"
msgstr "預覽:"
-#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp
-#: scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "檔案:"
@@ -1508,26 +1505,12 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "導入中:"
-#: editor/editor_help.cpp editor/editor_node.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Search Help"
-msgstr "在幫助檔搜尋"
-
-#: editor/editor_help.cpp
-msgid "Class List:"
-msgstr ""
-
-#: editor/editor_help.cpp
-msgid "Search Classes"
-msgstr ""
-
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Top"
msgstr "最頂"
-#: editor/editor_help.cpp editor/property_editor.cpp
+#: editor/editor_help.cpp
msgid "Class:"
msgstr ""
@@ -1545,29 +1528,32 @@ msgid "Brief Description:"
msgstr "簡述:"
#: editor/editor_help.cpp
-msgid "Members"
+msgid "Properties"
msgstr ""
-#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Members:"
+#: editor/editor_help.cpp
+msgid "Properties:"
msgstr ""
#: editor/editor_help.cpp
#, fuzzy
-msgid "Public Methods"
+msgid "Methods"
msgstr "選擇模式"
#: editor/editor_help.cpp
-msgid "Public Methods:"
-msgstr ""
+#, fuzzy
+msgid "Methods:"
+msgstr "選擇模式"
#: editor/editor_help.cpp
-msgid "GUI Theme Items"
-msgstr ""
+#, fuzzy
+msgid "Theme Properties"
+msgstr "篩選:"
#: editor/editor_help.cpp
-msgid "GUI Theme Items:"
-msgstr ""
+#, fuzzy
+msgid "Theme Properties:"
+msgstr "篩選:"
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
@@ -1598,7 +1584,12 @@ msgstr ""
#: editor/editor_help.cpp
#, fuzzy
-msgid "Description"
+msgid "Class Description"
+msgstr "描述:"
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "Class Description:"
msgstr "描述:"
#: editor/editor_help.cpp
@@ -1614,12 +1605,14 @@ msgid ""
msgstr ""
#: editor/editor_help.cpp
-msgid "Properties"
-msgstr ""
+#, fuzzy
+msgid "Property Descriptions"
+msgstr "簡述:"
#: editor/editor_help.cpp
-msgid "Property Description:"
-msgstr ""
+#, fuzzy
+msgid "Property Descriptions:"
+msgstr "簡述:"
#: editor/editor_help.cpp
msgid ""
@@ -1629,12 +1622,13 @@ msgstr ""
#: editor/editor_help.cpp
#, fuzzy
-msgid "Methods"
-msgstr "選擇模式"
+msgid "Method Descriptions"
+msgstr "描述:"
#: editor/editor_help.cpp
-msgid "Method Description:"
-msgstr ""
+#, fuzzy
+msgid "Method Descriptions:"
+msgstr "描述:"
#: editor/editor_help.cpp
msgid ""
@@ -1642,12 +1636,59 @@ msgid ""
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
-#: editor/editor_inspector.cpp
+#: editor/editor_help_search.cpp editor/editor_node.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Search Help"
+msgstr "在幫助檔搜尋"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Display All"
+msgstr "全部取代"
+
+#: editor/editor_help_search.cpp
+msgid "Classes Only"
+msgstr ""
+
+#: editor/editor_help_search.cpp
#, fuzzy
-msgid "Property: "
+msgid "Methods Only"
msgstr "選擇模式"
-#: editor/editor_inspector.cpp editor/property_editor.cpp
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Signals Only"
+msgstr "訊號"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Constants Only"
+msgstr "常數"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Properties Only"
+msgstr "選擇模式"
+
+#: editor/editor_help_search.cpp
+#, fuzzy
+msgid "Theme Properties Only"
+msgstr "選擇模式"
+
+#: editor/editor_help_search.cpp
+msgid "Member Type"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Class"
+msgstr ""
+
+#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: editor/editor_inspector.cpp
msgid "Set"
msgstr ""
@@ -1683,6 +1724,11 @@ msgstr ""
msgid "Error saving resource!"
msgstr "儲存資源時出現錯誤!"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: scene/gui/dialogs.cpp
+msgid "OK"
+msgstr "OK"
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "把資源另存為..."
@@ -1743,10 +1789,20 @@ msgstr "不能執行這個動作,因為沒有tree root."
#: editor/editor_node.cpp
msgid ""
+"This scene can't be saved because there is a cyclic instancing inclusion.\n"
+"Please resolve it and then attempt to save again."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
+#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+msgid "Can't overwrite scene that is still open!"
+msgstr ""
+
#: editor/editor_node.cpp
#, fuzzy
msgid "Can't load MeshLibrary for merging!"
@@ -1992,6 +2048,12 @@ msgstr "載入字形出現錯誤"
#: editor/editor_node.cpp
msgid ""
+"Unable to load addon script from path: '%s' There seems to be an error in "
+"the code, please check the syntax."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
@@ -2033,6 +2095,12 @@ msgstr "刪除佈局"
msgid "Default"
msgstr "預設"
+#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
+#, fuzzy
+msgid "Show in FileSystem"
+msgstr "檔案系統"
+
#: editor/editor_node.cpp
#, fuzzy
msgid "Play This Scene"
@@ -2124,7 +2192,8 @@ msgid "Save Scene"
msgstr "儲存場景"
#: editor/editor_node.cpp
-msgid "Save all Scenes"
+#, fuzzy
+msgid "Save All Scenes"
msgstr "儲存所有場景"
#: editor/editor_node.cpp
@@ -2153,7 +2222,7 @@ msgid "Undo"
msgstr "復原"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "重製"
@@ -2177,7 +2246,7 @@ msgstr "專案設定"
msgid "Export"
msgstr "匯出"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "工具"
@@ -2191,6 +2260,7 @@ msgid "Quit to Project List"
msgstr "回到專案列表"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp
msgid "Debug"
msgstr ""
@@ -2302,10 +2372,6 @@ msgstr "管理輸出範本"
msgid "Help"
msgstr "幫助"
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Classes"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -2402,24 +2468,24 @@ msgstr "當改變時更新"
msgid "Disable Update Spinner"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Inspector"
-msgstr "監視器"
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "導入"
#: editor/editor_node.cpp
-msgid "Node"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "FileSystem"
msgstr "檔案系統"
#: editor/editor_node.cpp
+msgid "Inspector"
+msgstr "監視器"
+
+#: editor/editor_node.cpp
+msgid "Node"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
msgstr ""
@@ -2562,7 +2628,7 @@ msgstr "幀 %"
msgid "Physics Frame %"
msgstr "物理幀 %"
-#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
+#: editor/editor_profiler.cpp
msgid "Time:"
msgstr "時間:"
@@ -2587,7 +2653,7 @@ msgstr "時間:"
msgid "Calls"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "On"
msgstr ""
@@ -2599,20 +2665,44 @@ msgstr ""
msgid "Bit %d, value %d"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties.cpp
msgid "[Empty]"
msgstr ""
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
-msgid "Assign.."
+msgid "Assign..."
+msgstr ""
+
+#: editor/editor_properties.cpp
+#, fuzzy
+msgid "Invalid RID"
+msgstr "有效的路徑"
+
+#: editor/editor_properties.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on resources saved as a file.\n"
+"Resource needs to belong to a scene."
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid ""
+"Can't create a ViewportTexture on this resource because it's not set as "
+"local to scene.\n"
+"Please switch on the 'local to scene' property on it (and all resources "
+"containing it up to a node)."
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
-#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_editor.cpp
+#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "New Script"
msgstr "下一個腳本"
@@ -2625,10 +2715,6 @@ msgstr ""
msgid "Make Unique"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Show in File System"
-msgstr ""
-
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -2637,7 +2723,8 @@ msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "貼上"
@@ -2941,6 +3028,11 @@ msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Favorites"
+msgstr "最愛:"
+
+#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
@@ -2978,8 +3070,8 @@ msgstr "載入錯誤:"
msgid "Unable to update dependencies:"
msgstr ""
-#: editor/filesystem_dock.cpp
-msgid "No name provided"
+#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
+msgid "No name provided."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -2987,10 +3079,6 @@ msgid "Provided name contains invalid characters"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "No name provided."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Name contains invalid characters."
msgstr "有效字符:"
@@ -3019,31 +3107,23 @@ msgid "Duplicating folder:"
msgstr "複製"
#: editor/filesystem_dock.cpp
-msgid "Expand all"
-msgstr ""
+#, fuzzy
+msgid "Open Scene(s)"
+msgstr "開啓場景"
#: editor/filesystem_dock.cpp
-msgid "Collapse all"
+msgid "Instance"
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
-msgid "Rename..."
-msgstr "重新命名..."
-
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Move To..."
-msgstr "搬到..."
+msgid "Add to favorites"
+msgstr "最愛:"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Open Scene(s)"
-msgstr "開啓場景"
-
-#: editor/filesystem_dock.cpp
-msgid "Instance"
-msgstr ""
+msgid "Remove from favorites"
+msgstr "只限選中"
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
@@ -3053,6 +3133,11 @@ msgstr ""
msgid "View Owners..."
msgstr ""
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Rename..."
+msgstr "重新命名..."
+
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Duplicate..."
@@ -3060,6 +3145,11 @@ msgstr "複製"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Move To..."
+msgstr "搬到..."
+
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "New Script..."
msgstr "下一個腳本"
@@ -3068,6 +3158,15 @@ msgstr "下一個腳本"
msgid "New Resource..."
msgstr "把資源另存為..."
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+msgid "Expand All"
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Collapse All"
+msgstr "關閉"
+
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
@@ -3089,34 +3188,25 @@ msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Toggle folder status as Favorite."
-msgstr "(不)顯示最愛"
+msgid "Toggle split mode"
+msgstr "(不)顯示隱藏的文件"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Show current scene file."
-msgstr "新增資料夾"
+msgid "Search files"
+msgstr "在幫助檔搜尋"
#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Enter tree-view."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Search files"
-msgstr "在幫助檔搜尋"
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: editor/filesystem_dock.cpp
msgid "Move"
msgstr "移動"
@@ -3134,31 +3224,22 @@ msgstr ""
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Find in files"
+msgid "Find in Files"
msgstr "多 %d 檔案"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Find: "
+msgid "Find:"
msgstr "尋找"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Whole words"
-msgstr "完整詞語"
-
-#: editor/find_in_files.cpp
-#, fuzzy
-msgid "Match case"
-msgstr "符合大小寫"
-
-#: editor/find_in_files.cpp
-msgid "Folder: "
-msgstr ""
+msgid "Folder:"
+msgstr "新增資料夾"
#: editor/find_in_files.cpp
#, fuzzy
-msgid "Filter: "
+msgid "Filters:"
msgstr "篩選:"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
@@ -3176,6 +3257,11 @@ msgstr "取消"
#: editor/find_in_files.cpp
#, fuzzy
+msgid "Find: "
+msgstr "尋找"
+
+#: editor/find_in_files.cpp
+#, fuzzy
msgid "Replace: "
msgstr "取代"
@@ -3201,7 +3287,7 @@ msgstr "錯誤:動畫名稱已存在!"
#: editor/groups_editor.cpp
#, fuzzy
-msgid "invalid Group name."
+msgid "Invalid group name."
msgstr "無效名稱"
#: editor/groups_editor.cpp editor/node_dock.cpp
@@ -3342,18 +3428,14 @@ msgstr "導入"
msgid "Failed to load resource."
msgstr "資源加載失敗。"
-#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Ok"
-
#: editor/inspector_dock.cpp
-msgid "Expand all properties"
+msgid "Expand All Properties"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Collapse all properties"
-msgstr ""
+#, fuzzy
+msgid "Collapse All Properties"
+msgstr "篩選:"
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -3402,6 +3484,10 @@ msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr ""
@@ -3468,46 +3554,48 @@ msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create Poly"
-msgstr ""
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "縮放selection"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly"
-msgstr ""
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "插件"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/collision_polygon_editor_plugin.cpp
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit Poly (Remove Point)"
+msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Poly And Point"
-msgstr ""
+#, fuzzy
+msgid "Remove Polygon And Point"
+msgstr "只限選中"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Create a new polygon from scratch"
-msgstr ""
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "刪除"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid ""
-"Edit existing polygon:\n"
-"LMB: Move Point.\n"
-"Ctrl+LMB: Split Segment.\n"
-"RMB: Erase Point."
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
-msgid "Delete points"
-msgstr "刪除"
+msgid "Erase points."
+msgstr "縮放selection"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3523,7 +3611,7 @@ msgstr "新增動畫"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Load.."
+msgid "Load..."
msgstr "載入"
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3552,15 +3640,9 @@ msgid "Select and move points, create points with RMB."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-#, fuzzy
-msgid "Create points."
-msgstr "刪除"
-
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#, fuzzy
-msgid "Erase points."
-msgstr "縮放selection"
+#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
+msgid "Enable snap and show grid."
+msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3601,9 +3683,8 @@ msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3639,7 +3720,7 @@ msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
-msgid "Add Node.."
+msgid "Add Node..."
msgstr "新增節點"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3923,7 +4004,7 @@ msgstr "連到:"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
-msgid "Remove selected node or transition"
+msgid "Remove selected node or transition."
msgstr "移除被選取的軌迹。"
#: editor/plugins/animation_state_machine_editor.cpp
@@ -3992,10 +4073,6 @@ msgid "Amount:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-msgid "Blend:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr ""
@@ -4200,7 +4277,7 @@ msgstr "全部"
msgid "Plugins"
msgstr "插件"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "排序:"
@@ -4329,6 +4406,10 @@ msgid "Resize CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale CanvasItem"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem"
msgstr ""
@@ -4349,21 +4430,19 @@ msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom out"
-msgstr "縮小"
+msgid ""
+"Warning: Children of a container get their position and size determined only "
+"by their parent."
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom reset"
+msgid "Zoom Reset"
msgstr "縮小"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Zoom in"
-msgstr "放大"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr "選擇模式"
@@ -4392,6 +4471,11 @@ msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Mode"
+msgstr "選擇模式"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -4487,6 +4571,11 @@ msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton Options"
+msgstr "只限選中"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr ""
@@ -4538,6 +4627,10 @@ msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Show Group And Lock Icons"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr ""
@@ -4608,7 +4701,16 @@ msgid ""
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
-msgid "Create Poly3D"
+#, fuzzy
+msgid "Create Polygon3D"
+msgstr "縮放selection"
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
msgstr ""
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -4715,35 +4817,9 @@ msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid ""
-"No OccluderPolygon2D resource on this node.\n"
-"Create and assign one?"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Create a new polygon from scratch."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Edit existing polygon:"
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "LMB: Move Point."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "Ctrl+LMB: Split Segment."
-msgstr ""
-
-#: editor/plugins/light_occluder_2d_editor_plugin.cpp
-msgid "RMB: Erase Point."
-msgstr ""
-
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
@@ -4977,12 +5053,12 @@ msgid "Populate"
msgstr ""
#: editor/plugins/navigation_polygon_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generating AABB"
+msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5011,6 +5087,12 @@ msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles"
+msgstr "轉為..."
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
msgstr ""
@@ -5080,13 +5162,12 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Convert to CPUParticles"
-msgstr "轉為..."
+msgid "Generate AABB"
+msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
@@ -5110,6 +5191,11 @@ msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split Curve"
+msgstr "編輯Node Curve"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
@@ -5137,6 +5223,10 @@ msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
+msgid "Left Click: Split Segment (in curve)"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
@@ -5152,11 +5242,6 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
-msgid "Split Segment (in curve)"
-msgstr ""
-
-#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr ""
@@ -5217,6 +5302,10 @@ msgstr "只限選中"
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move joint"
@@ -5228,7 +5317,13 @@ msgid ""
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Sync bones"
+msgid "Sync Bones"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"No texture in this polygon.\n"
+"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5240,40 +5335,45 @@ msgid "Create Polygon & UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split point with itself."
+#, fuzzy
+msgid "Create Internal Vertex"
+msgstr "新增"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Remove Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Split can't form an existing edge."
+msgid "Invalid Polygon (need 3 different vertices)"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Split already exists."
-msgstr "AutoLoad '%s'已存在!"
+msgid "Add Custom Polygon"
+msgstr "插件"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Add Split"
-msgstr "新增訊號"
+msgid "Remove Custom Polygon"
+msgstr "只限選中"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Invalid Split: "
-msgstr "有效的路徑"
+msgid "Transform UV Map"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Remove Split"
-msgstr "只限選中"
+msgid "Transform Polygon"
+msgstr "縮放selection"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Transform UV Map"
+msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint bone weights"
-msgstr ""
+#, fuzzy
+msgid "Open Polygon 2D UV editor."
+msgstr "開啟資料夾"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
@@ -5284,12 +5384,14 @@ msgid "UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Poly"
-msgstr ""
+#, fuzzy
+msgid "Points"
+msgstr "下移"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Splits"
-msgstr ""
+#, fuzzy
+msgid "Polygons"
+msgstr "插件"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Bones"
@@ -5297,12 +5399,8 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
-msgid "Create Polygon"
-msgstr "縮放selection"
-
-#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Move Point"
-msgstr ""
+msgid "Move Points"
+msgstr "下移"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
@@ -5329,19 +5427,21 @@ msgid "Scale Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Connect two points to make a split"
+msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Select a split to erase it"
+msgid ""
+"Remove a custom polygon. If none remain, custom polygon rendering is "
+"disabled."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Paint weights with specified intensity"
+msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UnPaint weights with specified intensity"
+msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5366,6 +5466,11 @@ msgid "Grid Settings"
msgstr "設定"
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr ""
@@ -5423,22 +5528,22 @@ msgid "Paste Resource"
msgstr "複製資源"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: editor/scene_tree_editor.cpp
msgid "Type:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -5472,6 +5577,11 @@ msgstr "儲存TileSet時出現錯誤!"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
+msgid "Error: could not load file."
+msgstr "無法新增資料夾"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Error could not load file."
msgstr "無法新增資料夾"
@@ -5481,20 +5591,24 @@ msgid "Error saving file!"
msgstr "儲存TileSet時出現錯誤!"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error while saving theme"
-msgstr ""
+#, fuzzy
+msgid "Error while saving theme."
+msgstr "儲存時出現錯誤"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error saving"
-msgstr ""
+#, fuzzy
+msgid "Error Saving"
+msgstr "載入錯誤:"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing theme"
-msgstr ""
+#, fuzzy
+msgid "Error importing theme."
+msgstr "載入場景時出現錯誤"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Error importing"
-msgstr ""
+#, fuzzy
+msgid "Error Importing"
+msgstr "載入錯誤:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
@@ -5516,6 +5630,14 @@ msgid "Import Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr ""
@@ -5558,8 +5680,8 @@ msgstr "檔案"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "New TextFile"
-msgstr "檔案"
+msgid "Open..."
+msgstr "開啟"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -5576,12 +5698,8 @@ msgstr "複製路徑"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Show In File System"
-msgstr "檔案系統"
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid "History Prev"
-msgstr ""
+msgid "History Previous"
+msgstr "上一個tab"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
@@ -5593,15 +5711,16 @@ msgid "Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Reload Theme"
-msgstr ""
+#, fuzzy
+msgid "Import Theme..."
+msgstr "如來如此"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme"
+msgid "Reload Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Save Theme As"
+msgid "Save Theme"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -5654,7 +5773,7 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Debug with external editor"
+msgid "Debug with External Editor"
msgstr "要離開編輯器嗎?"
#: editor/plugins/script_editor_plugin.cpp
@@ -5662,10 +5781,6 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Search the class hierarchy."
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -5702,19 +5817,9 @@ msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
-msgid "Search results"
+msgid "Search Results"
msgstr "在幫助檔搜尋"
-#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
-msgid "Search in files"
-msgstr "儲存TileSet時出現錯誤!"
-
-#: editor/plugins/script_editor_plugin.cpp
-msgid ""
-"Built-in scripts can only be edited when the scene they belong to is loaded"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
@@ -5725,6 +5830,15 @@ msgid "(ignore)"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Function"
+msgstr "行為"
+
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -5757,10 +5871,6 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -5814,12 +5924,14 @@ msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Spaces"
-msgstr ""
+#, fuzzy
+msgid "Convert Indent to Spaces"
+msgstr "轉為..."
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Tabs"
-msgstr ""
+#, fuzzy
+msgid "Convert Indent to Tabs"
+msgstr "轉為..."
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
@@ -5835,22 +5947,14 @@ msgid "Remove All Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Next Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Goto Previous Breakpoint"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Convert To Uppercase"
-msgstr "轉為..."
+msgid "Go to Next Breakpoint"
+msgstr "跳到下一步"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Convert To Lowercase"
-msgstr "轉為..."
+msgid "Go to Previous Breakpoint"
+msgstr "跳到上一步"
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
@@ -5858,16 +5962,18 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
-msgid "Find in files..."
+msgid "Find in Files..."
msgstr "篩選檔案..."
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Function..."
-msgstr ""
+#, fuzzy
+msgid "Go to Function..."
+msgstr "只限選中"
#: editor/plugins/script_text_editor.cpp
-msgid "Goto Line..."
-msgstr ""
+#, fuzzy
+msgid "Go to Line..."
+msgstr "跳到行"
#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
@@ -5961,6 +6067,14 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Yaw"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -6133,6 +6247,11 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Rotation Locked"
+msgstr "本地化"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -6236,10 +6355,6 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap To Floor"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Toggle Freelook"
msgstr "全螢幕"
@@ -6357,6 +6472,10 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Name-less gizmo"
+msgstr ""
+
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite is empty!"
@@ -6476,11 +6595,16 @@ msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
+msgid "Set Margin"
+msgstr ""
+
+#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "<None>"
+#: scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -6649,6 +6773,11 @@ msgid "Fix Invalid Tiles"
msgstr "無效名稱"
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Cut Selection"
+msgstr "只限選中"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
@@ -6696,33 +6825,37 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
-msgid "Move Selection"
+msgid "Copy Selection"
msgstr "移除選項"
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 0 degrees"
+msgid "Rotate left"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 90 degrees"
+msgid "Rotate right"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 180 degrees"
+msgid "Flip horizontally"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate 270 degrees"
+msgid "Flip vertically"
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Clear transform"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Add Texture(s) to TileSet"
+msgid "Add Texture(s) to TileSet."
msgstr "由主幹新增節點"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Remove current Texture from TileSet"
+msgid "Remove selected Texture from TileSet."
msgstr "只限選中"
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6734,25 +6867,47 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+msgid "Copy bitmask."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste bitmask."
+msgstr "貼上動畫"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Erase bitmask."
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create a new polygon."
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Keep polygon inside region Rect."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Display tile's names (hold Alt Key)"
+msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Selected Textue and ALL TILES wich uses it?"
+msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove selected texture? This will remove all tiles which use it."
+msgstr "只限選中"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+msgid "Create from scene? This will overwrite all current tiles."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6760,7 +6915,12 @@ msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid " file(s) was not added because was already on the list."
+#, fuzzy
+msgid "Remove Texture"
+msgstr "移除選項"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "%s file(s) were not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -6770,16 +6930,27 @@ msgid ""
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete selected Rect."
+msgstr "要刪除選中檔案?"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid ""
-"LMB: set bit on.\n"
-"RMB: set bit off.\n"
+"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
-msgstr ""
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Delete polygon."
+msgstr "刪除"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
-"Select current edited sub-tile.\n"
+"LMB: Set bit on.\n"
+"RMB: Set bit off.\n"
"Click on another Tile to edit it."
msgstr "新增資料夾"
@@ -6798,12 +6969,100 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid ""
+"Select sub-tile to change its z index.\n"
+"Click on another Tile to edit it."
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Tile"
+msgstr "新增資料夾"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Set Tile Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Bitmask"
+msgstr "檔案"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Collision Polygon"
+msgstr "插件"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Occlusion Polygon"
+msgstr "插件"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Navigation Polygon"
+msgstr "插件"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Paste Tile Bitmask"
+msgstr "貼上動畫"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Clear Tile Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Tile"
+msgstr "移除選項"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Collision Polygon"
+msgstr "只限選中"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Occlusion Polygon"
+msgstr "只限選中"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Navigation Polygon"
+msgstr "移除動畫"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Tile Priority"
+msgstr "檔案"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Edit Tile Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Collision Polygon"
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Create Occlusion Polygon"
+msgstr "縮放selection"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "This property can't be changed."
msgstr "不能執行這個動作,因為沒有tree root."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Tile Set"
+msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -6842,6 +7101,15 @@ msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
+msgid "Release"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Exporting All"
+msgstr "匯出"
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -6850,6 +7118,11 @@ msgid "Add..."
msgstr "添加..."
#: editor/project_export.cpp
+#, fuzzy
+msgid "Export Path"
+msgstr "匯出"
+
+#: editor/project_export.cpp
msgid "Resources"
msgstr "資源"
@@ -6907,10 +7180,50 @@ msgstr ""
#: editor/project_export.cpp
#, fuzzy
+msgid "Script"
+msgstr "下一個腳本"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Script Export Mode:"
+msgstr "匯出"
+
+#: editor/project_export.cpp
+msgid "Text"
+msgstr "文字"
+
+#: editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Invalid Encryption Key (must be 64 characters long)"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: editor/project_export.cpp
+#, fuzzy
msgid "Export PCK/Zip"
msgstr "匯出"
#: editor/project_export.cpp
+#, fuzzy
+msgid "Export mode?"
+msgstr "匯出"
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All"
+msgstr "匯出"
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -7046,7 +7359,7 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
-msgid "Can't open project"
+msgid "Can't open project at '%s'."
msgstr "不能連接。"
#: editor/project_manager.cpp
@@ -7055,6 +7368,24 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file was generated by an older engine "
+"version, and needs to be converted for this version:\n"
+"\n"
+"%s\n"
+"\n"
+"Do you want to convert it?\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"The project settings were created by a newer engine version, whose settings "
+"are not compatible with this version."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in \"Project Settings\" under "
"the \"Application\" category."
@@ -7379,10 +7710,6 @@ msgstr ""
msgid "General"
msgstr ""
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-msgid "Property:"
-msgstr ""
-
#: editor/project_settings_editor.cpp
msgid "Override For..."
msgstr ""
@@ -7518,10 +7845,6 @@ msgstr "貼上"
msgid "Bit %d, val %d."
msgstr ""
-#: editor/property_editor.cpp
-msgid "Properties:"
-msgstr ""
-
#: editor/property_selector.cpp
#, fuzzy
msgid "Select Property"
@@ -7612,7 +7935,7 @@ msgid "Step"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Ammount by which counter is incremented for each node"
+msgid "Amount by which counter is incremented for each node"
msgstr ""
#: editor/rename_dialog.cpp
@@ -7621,7 +7944,7 @@ msgstr ""
#: editor/rename_dialog.cpp
msgid ""
-"Minium number of digits for the counter.\n"
+"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""
@@ -7664,7 +7987,7 @@ msgstr "轉為..."
msgid "Reset"
msgstr "重設縮放比例"
-#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp
+#: editor/rename_dialog.cpp
msgid "Error"
msgstr ""
@@ -7723,6 +8046,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Clear Script"
msgstr "下一個腳本"
@@ -7760,6 +8087,12 @@ msgid "Save New Scene As..."
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Disabling \"editable_instance\" will cause all properties of the node to be "
+"reverted to their default."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Editable Children"
msgstr ""
@@ -7836,6 +8169,11 @@ msgid "Clear Inheritance"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Open documentation"
+msgstr "開啓最近的"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -7844,12 +8182,13 @@ msgid "Add Child Node"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Instance Child Scene"
+msgid "Change Type"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Change Type"
-msgstr ""
+#, fuzzy
+msgid "Extend Script"
+msgstr "下一個腳本"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -8006,6 +8345,11 @@ msgid "Path is empty"
msgstr "路徑為空"
#: editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Filename is empty"
+msgstr "路徑為空"
+
+#: editor/script_create_dialog.cpp
msgid "Path is not local"
msgstr ""
@@ -8103,19 +8447,7 @@ msgid "Bytes:"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Warning"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Error:"
-msgstr "錯誤:"
-
-#: editor/script_editor_debugger.cpp
-msgid "Source:"
-msgstr "來源:"
-
-#: editor/script_editor_debugger.cpp
-msgid "Function:"
+msgid "Stack Trace"
msgstr ""
#: editor/script_editor_debugger.cpp
@@ -8148,18 +8480,6 @@ msgid "Stack Frames"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Variable"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
-msgid "Errors:"
-msgstr "錯誤:"
-
-#: editor/script_editor_debugger.cpp
-msgid "Stack Trace (if applicable):"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Profiler"
msgstr ""
@@ -8360,7 +8680,7 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "step argument is zero!"
+msgid "Step argument is zero!"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
@@ -8596,11 +8916,7 @@ msgid "End of inner exception stack trace"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: modules/recast/navigation_mesh_editor_plugin.cpp
-msgid "Bake the navigation mesh."
+msgid "Bake NavMesh"
msgstr ""
#: modules/recast/navigation_mesh_editor_plugin.cpp
@@ -8885,6 +9201,10 @@ msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
@@ -8986,11 +9306,11 @@ msgid "Search VisualScript"
msgstr "貼上"
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get"
+msgid "Get %s"
msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set "
+msgid "Set %s"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -9075,6 +9395,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/2d/cpu_particles_2d.cpp
+msgid ""
+"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the 'texture' "
@@ -9113,6 +9439,12 @@ msgid ""
"imprinted."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"Particles2D animation requires the usage of a CanvasItemMaterial with "
+"\"Particles Animation\" enabled."
+msgstr ""
+
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr ""
@@ -9230,6 +9562,16 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/cpu_particles.cpp
+msgid "Nothing is visible because no mesh has been assigned."
+msgstr ""
+
+#: scene/3d/cpu_particles.cpp
+msgid ""
+"CPUParticles animation requires the usage of a SpatialMaterial with "
+"\"Billboard Particles\" enabled."
+msgstr ""
+
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -9249,6 +9591,26 @@ msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
+#: scene/3d/particles.cpp
+msgid ""
+"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
+"Particles\" enabled."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid "PathFollow only works when set as a child of a Path node."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid "OrientedPathFollow only works when set as a child of a Path node."
+msgstr ""
+
+#: scene/3d/path.cpp
+msgid ""
+"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve "
+"resource."
+msgstr ""
+
#: scene/3d/physics_body.cpp
msgid ""
"Size changes to RigidBody (in character or rigid modes) will be overridden "
@@ -9281,7 +9643,7 @@ msgstr ""
#: scene/3d/soft_body.cpp
msgid ""
-"Size changes to SoftBody will be overriden by the physics engine when "
+"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -9338,6 +9700,10 @@ msgstr ""
msgid "AnimationPlayer root is not a valid node."
msgstr ""
+#: scene/animation/animation_tree_player.cpp
+msgid "This node has been deprecated. Use AnimationTree instead."
+msgstr ""
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
@@ -9354,11 +9720,6 @@ msgstr "警告!"
msgid "Please Confirm..."
msgstr "請確認..."
-#: scene/gui/file_dialog.cpp
-#, fuzzy
-msgid "Select this Folder"
-msgstr "選擇模式"
-
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9366,6 +9727,10 @@ msgid ""
"hide upon running."
msgstr ""
+#: scene/gui/range.cpp
+msgid "If exp_edit is true min_value must be > 0."
+msgstr ""
+
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
@@ -9411,10 +9776,6 @@ msgstr "無效字型"
msgid "Input"
msgstr ""
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
@@ -9432,6 +9793,86 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Split already exists."
+#~ msgstr "AutoLoad '%s'已存在!"
+
+#, fuzzy
+#~ msgid "Add Split"
+#~ msgstr "新增訊號"
+
+#, fuzzy
+#~ msgid "Invalid Split: "
+#~ msgstr "有效的路徑"
+
+#, fuzzy
+#~ msgid "Remove Split"
+#~ msgstr "只限選中"
+
+#, fuzzy
+#~ msgid "Add Node.."
+#~ msgstr "新增節點"
+
+#, fuzzy
+#~ msgid "Zoom out"
+#~ msgstr "縮小"
+
+#, fuzzy
+#~ msgid "Zoom in"
+#~ msgstr "放大"
+
+#, fuzzy
+#~ msgid "New TextFile"
+#~ msgstr "檔案"
+
+#, fuzzy
+#~ msgid "Zoom:"
+#~ msgstr "放大"
+
+#, fuzzy
+#~ msgid "Public Methods"
+#~ msgstr "選擇模式"
+
+#, fuzzy
+#~ msgid "Toggle folder status as Favorite."
+#~ msgstr "(不)顯示最愛"
+
+#, fuzzy
+#~ msgid "Show current scene file."
+#~ msgstr "新增資料夾"
+
+#, fuzzy
+#~ msgid "Whole words"
+#~ msgstr "完整詞語"
+
+#, fuzzy
+#~ msgid "Match case"
+#~ msgstr "符合大小寫"
+
+#~ msgid "Ok"
+#~ msgstr "Ok"
+
+#, fuzzy
+#~ msgid "Search in files"
+#~ msgstr "儲存TileSet時出現錯誤!"
+
+#, fuzzy
+#~ msgid "Convert To Uppercase"
+#~ msgstr "轉為..."
+
+#, fuzzy
+#~ msgid "Convert To Lowercase"
+#~ msgstr "轉為..."
+
+#~ msgid "Error:"
+#~ msgstr "錯誤:"
+
+#~ msgid "Source:"
+#~ msgstr "來源:"
+
+#~ msgid "Errors:"
+#~ msgstr "錯誤:"
+
#~ msgid "Disabled"
#~ msgstr "已停用"
@@ -9453,9 +9894,6 @@ msgstr ""
#~ msgid "Anim Track Change Value Mode"
#~ msgstr "動畫軌跡變化數值模式"
-#~ msgid "Edit Node Curve"
-#~ msgstr "編輯Node Curve"
-
#~ msgid "Edit Selection Curve"
#~ msgstr "編輯Selection Curve"
@@ -9506,9 +9944,6 @@ msgstr ""
#~ msgid "Thanks!"
#~ msgstr "多謝!"
-#~ msgid "I see..."
-#~ msgstr "如來如此"
-
#, fuzzy
#~ msgid "Can't open '%s'."
#~ msgstr "不能連接。"
@@ -9613,9 +10048,6 @@ msgstr ""
#~ msgid "Removed:"
#~ msgstr "已移除:"
-#~ msgid "Error loading scene."
-#~ msgstr "載入場景時出現錯誤"
-
#, fuzzy
#~ msgid "Tiles"
#~ msgstr "檔案"
@@ -9677,9 +10109,6 @@ msgstr ""
#~ msgid "Images:"
#~ msgstr "圖片:"
-#~ msgid "Text"
-#~ msgstr "文字"
-
#~ msgid "File exists"
#~ msgstr "檔案已存在"